WARNING: READ BEFORE USING YOUR PLAYSTATION® GAME CONSOLE.
A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games, including games played on the PlayStation game console, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, consult your physician prior to playing. If you experience any of the following symptoms while playing a video game – dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions – IMMEDIATELY discontinue use and consult your physician before resuming play.
WARNING TO OWNERS OF PROJECTION TELEVISIONS:
Do not connect your PlayStation game console to a projection TV without first consulting the user manual for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen.
USE OF UNOFFICIAL PRODUCT:
The use of unofficial products and peripherals may damage your PlayStation game console and invalidate your console warranty.
HANDLING YOUR PLAYSTATION DISC:
•This compact disc is intended for use only with the PlayStation game console.
•Do not bend it, crush it, or submerge it in liquids.
•Do not leave it in direct sunlight or near a radiator or other source of heat.
•Be sure to take an occasional rest break during extended play.
•Keep this compact disc clean. Always hold the disc by the edges and keep it in its protective case when not in use. Clean the disc with a lint-free, soft, dry cloth, wiping in straight lines from center to outer edge. Never use solvents or abrasive cleaners.
Vagrant Story-the story of a hero who must lose all he cherishes to find the truth.
CONTENTS
Introduction . . . . . . . . . . . . . 2
Getting Started. . . . . . . . . . . . 3
Basic Controls . . . . . . . . . . . . 4
Characters . . . . . . . . . . . . . . 6
Game Screen/Commands . . . . 8
Commands . . . . . . . . . . . . . . 9
Features of Leá Monde . . . . . 13
Battle System . . . . . . . . . . . . 17
Items, Weapons, & Armor . . . 20
Battle Abilities . . . . . . . . . . . 22
Magic List . . . . . . . . . . . . . . 23
Demo Disc Instructions . . . . 24
Limited Warranty/Game Tips . 29
1
INTRODUCTION
In a most heinous crime, the manor of Duke Bardorba of Valendia Kingdom was seized by a cult of religious fanatics known as
Müllenkamp. Although several innocents were murdered, news of the incident was suppressed, and Sydney Losstarot, the leader of Müllenkamp, has not been seen since.
Duke Bardorba was away during the seizure of the manor and escaped the atrocities.
Yet one week later, an unknown assailant took the duke’s life. Riskbreaker Ashley Riot, a member of the Valendia Knights of the Peace (VKP) entrusted with breaking the cultists’ hold on the manor, was named as a suspect at a meeting of Parliament. He disappeared shortly after the accusation.
During the week between the incident and the duke’s assassination, suspected assassin Ashley made a peculiar trip to a city lost to memory... The deserted city of Lea Monde.
Lea Monde, now a shell of its former glory, housed more than 5,000 people during the Golden Age. Its prosperity ended 25 years ago when a powerful earthquake struck the city.
High tidal waters rushed in to fill the rift in the earth left by the earthquake, cutting the city off from the outside world. Above the waters, the land shifted and twisted, losing much of its former shape. Beneath the city, where monks had once worked the stone into chambers and passageways, the vast, labyrinthine tomb became a home for the souls of the dead.
The player will experience the crucial week during Ashley’s visit to Lea Monde.
What happened in the haunted city? Did Ashley really assassinate the duke? Only the player, as Ashley, will be able to uncover the truth.
GETTING STARTED
disc cover
RESET button |
RESET |
|
POWER button |
POWER |
OPEN |
POWER indicator |
|
|
Controller port 1 |
|
|
MEMORY CARD slot |
|
OPEN button |
Set up the PlayStation® game console according to the instructions in its manual. Make sure the power is off before inserting or removing a compact disc. Insert the Vagrant StoryTM disc and close the disc cover. When the power is turned on, the opening movie will begin. Press the Ω button or START button during the opening movie to advance to the Title Screen. Select one of the following commands and press the Ω button.
NEW GAME Start the game from the beginning.
CONTINUE Continue the game from a previous save. For details, see “Loading the Game,” listed below.
VIBRATION Turn ON/OFF the vibration function of the DUALSHOCKTM analog controller.
SOUND Set the sound output to STEREO/MONO.
SAVING THE GAME
Save the game at Circles of Magic (Save Points) like the one shown on the right or at storage containers.
Save the game by selecting <Data> from the Menu Screen, then selecting <Save> with the Ω button.
Next, select MEMORY CARD slot 1 or 2 and press the Ω button. Select the file in which to save the game. If the file contains previously saved game data, the game will confirm whether to overwrite this file. Select <Yes> and press the Ω button to proceed.
LOADING THE GAME
2 |
Select the correct MEMORY CARD slot and press the Ω button. Next, press up/down on the directional buttons to select the file to load, |
3 |
and press the Ω button to load the file. |
BASIC CONTROLS
L2 button |
R2 button |
L1 button |
R1 button |
|
button |
L |
R |
NOTE: |
directional button |
button |
|
|
You may have a |
|
|
controller that looks |
||
|
button |
|
|
|
|
|
SELECT START |
like this, if so please |
|
left stick |
button |
|
|
follow the digital |
|
right stick |
|
|
instructions below. |
|
|
|
|
|
SELECT button |
START button |
|
|
|
|
ANALOG mode switch/ LED |
|
|
|
†The left stick can be used when the LED is lit.
†The DUALSHOCKTM analog controller’s vibration function can be turned ON/OFF at the Title Screen or by selecting <Options> from the Menu Screen. Switching between analog and digital mode will not disable the vibration function.
†In analog mode, the left stick can be used for the same functions as the directional buttons described throughout this manual.
†To restart the game without turning the power off, press the L1, L2, R1, R2, SELECT, and START buttons at the same time to execute the Soft Reset function.
†Messages may be advanced with the Ω,≈,ç,√, L1, L2, R1, or R2 button.
Normal Mode (unarmed)
|
|
|
|
|
directional buttons or left stick |
Move, grip, climb up (press in the direction in which to climb, and Ashley will grab a |
|
|
|
|
|
|
|||
|
|
|
|
|
|
|
ledge and pull himself up to a new level), change perspective in Free-look mode |
|
|
|
|
|
right stick |
Free-look |
|
|
|
|
|
|
Free-look |
||
|
|
|
|
|
START button |
|
Free-look, skip demo |
|
|
|
|
|
SELECT button |
|
Zoom in / Zoom out |
|
|
|
|
|
Ω button |
|
Execute command, draw weapon (to switch to Battle Mode) |
|
|
|
|
|
≈ button |
|
Cancel, open doors and treasure boxes, move cubes (push, carry, place, etc.), |
|
|
|
|
|
|
|
end Free-look mode |
|
|
|
|
|
√ button |
|
Jump |
|
|
|
|
|
ç button |
|
Display Menu Screen |
|
|
|
|
|
L1 button |
|
Rotate map counterclockwise |
|
|
|
|
|
L2 button |
|
Display abbreviated commands |
|
|
|
|
|
R1 button |
|
Rotate map clockwise |
4 |
|
|
|
R2 button |
|
Walk, when used with directional buttons or left stick |
|
|
|
|
|
|
|
|
|
BASIC CONTROLS |
|
Battle Mode (weapon drawn) |
|||
|
|
|
|
|
directional buttons or left stick |
Move, select target in targeting sphere, change perspective in Free-look mode |
|
|
right stick |
Free-look |
|
|
START button |
Free-look, skip demo |
|
|
SELECT button |
Zoom in / Zoom out |
|
|
Ω button |
Execute command, open and close target sphere, use battle ability |
|
|
|
(when attacking or defending) |
|
|
≈ button |
Cancel, close target sphere, end Free-look, switch to Normal Mode |
|
|
√ button |
Jump, use battle ability (when attacking or defending) |
|
|
ç button |
Display Menu Screen, battle ability (when attacking or defending) |
|
|
L1 button |
Rotate map counterclockwise |
|
|
L2 button |
Display abbreviated commands, switch targets during target selection |
|
|
R1 button |
Rotate map clockwise |
|
|
R2 button |
Walk, when used with directional buttons or left stick |
|
|
|
|
|
Menu Screen |
|
|
|
|
|
|
|
|
directional buttons or left stick |
Move cursor, switch menus while the <Items> window is open |
|
|
right stick |
Not used |
|
|
START button |
Not used |
|
|
SELECT button |
Not used |
|
|
Ω button |
Execute command |
|
|
≈ button |
Cancel |
|
|
√ button |
Not used |
|
|
ç button |
Close menu |
|
|
L1 button |
Switch menus, switch between Ashley and opponents in the <Status> window |
|
|
L2 button |
Not used |
|
|
R1 button |
Switch menus, switch between Ashley and opponents in the <Status> window |
|
|
R2 button |
Not used |
|
|
|
|
|
† When abbreviated commands are displayed, press the appropriate button to view the selected menu.
5
CHARACTERS
Name: Ashley Riot
Age: late 20s Height: 6'0''
Association: VKP (Valendia Knights of the Peace) Riskbreaker Militia
After graduating as valedictorian from the VKP Academy, Ashley worked as an elite soldier. Following the tragic death of his wife and child at the hands of a ruffian, he transferred to the Dangerous
Criminal Task Force, a.k.a. “Riskbreaker,” the most danger-ridden post in the VKP, where he remains today.
Riskbreakers conduct their investigations alone, infiltrating into and investigating foreign crime syndicates. Many lose their lives during their assignments; the survival rate stands at less than 30 percent. Ashley, maintaining his calm in all
situations, has succeeded in mission after mission.
When Müllenkamp cultists entered the Graylands and seized Bardorba’s manor, a chain of events was set into motion, ending with the
assassination of Duke Bardorba. Ashley’s involvement in the intrigues at the manor makes him a prime suspect in the duke’s assassination.
A Riskbreaker with a tragic past, Ashley must now face an uncertain future. Only his efforts can reveal the truth and clear his name.
CHARACTERS
Name: Romeo Guildenstern
Age: 34
Height: 5'11''
Association: Knights of the Cross
Leader of the “Crimson Blades” — Knights of the Cross, a military order under the direct control of the cardinal.
Although every bit a knight of elegance and breeding, Romeo can be utterly cold-blooded, never hesitating in the name of justice for the kingdom.
He led the Knights of the Cross during the incident at Duke Bardorba’s manor and led the effort to suppress the riots that ensued. Why the cardinal’s Knights of the Cross
became involved despite having received no orders to do so remains a mystery.
Name: Sydney Losstarot
Age: Unknown (late 20s?)
Height: 5'10''
Association: Müllenkamp
Leader of a cult that worships the ancient priestess Müllenkamp. Sydney is a selfprofessed prophet who preaches about human weaknesses and the end of the world.
Sydney can precisely describe the past of those he meets, and it is rumored that he can manipulate others at his will. His charisma has attracted a zealous following prompting Parliament to declare the Müllenkamp cult a threat to state security.
After masterminding the seizure of the Bardorba Manor in the Graylands, Sydney held the duke’s family and servants hostage in exchange for the release of his followers,
but it seems that his true intent lay elsewhere.
Riskbreaker Ashley Riot encounters Sydney seemingly by chance during his mission, but their meeting was ordained by fate.
6 |
7 |