Item
The party can also use items during battle. Select the <Item> command in the Battle Screen, and press the
≈ button to display
all items held in inventory. To use an item, move the cursor to the item to be used and press the
≈ button twice. Next, with the
cursor, select the recipient (enemy or ally) of the item, and press the
≈ button to execute the command.
CHANGING WEAPONS DURING BATTLE
To change a character’s weapon during battle, first go to the <Item> command and press the
≈ button to display the Item
Window. Next, select the weapon to equip, and press the
≈ button again. Once the selection has been made, move the cursor to
the very top of the Item Window, and press the directional button UP one more time to display the Weapon Equip Window. This
window displays the items that the selected character currently has equipped. Finally, move the cursor to the weapon to be
replaced, and press the
≈ button to complete the command.
Defend
Pressing the directional button to the RIGHT when the Battle Screen is displayed will reveal the
<Def.> command. When this command is executed (with the
≈ button), the character will take
no action, but will also take less damage from enemy attacks.
Row
Pressing the directional button to the LEFT when the Battle Screen is displayed will reveal the
<Row> command. When this command is executed with the
≈ button, the selected Front and
Back Row characters will switch positions. This command is useful in the event of a rear or surprise attack, where the weaker
Back Row is exposed.
ESCAPE
Although there is no display for this command, the player can remove the party from a battle situation by simply holding down
the L1 and R1 buttons simultaneously. While this is possible most of the time, be advised that there are some enemies that the
party will not be able to escape from, or enemies that are difficult to escape from.
END OF BATTLE
Upon winning a battle, the character will obtain money (in the form of GP), Experience Points (EXP), and Ability Points (ABP).
The amount of money or points obtained depends on the number of enemies defeated, and their type. Money will be necessary
when staying in Inns and buying weapons, items, and magic. Experience Points will be added automatically, and once a certain
level of points is reached, the character’s level will increase. According to the Job, Ability Points will automatically be added as
well. Once the set number is reached, the type of Job and the corresponding Ability for that particular level can be learned.
ENEMIES WITH TREASURES
Occasionally, after an enemy has been defeated, treasure will be left behind. This is signified by the appearance of a Treasure
Screen after the Ability Points earned display disappears. To collect this treasure, merely select the <Take All> command.
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The FINAL FANTASY Vbattle system uses an ATB (Active Time Battle) system in which time flows continuously during battle. With
this feature, the player will have to take advantage of each turn and plan ahead to avoid giving enemies more time to act. Also, as
mentioned earlier, both Battle Mode and Battle Speed within the Config Screen may be adjusted to the player’s preference (see Config
Screen on page 10). Besides normal encounters with random enemies, there are times when the party will be surprised by a group
of enemies, and gets attacked first. Other times, an enemy attack may come from the rear, resulting in a surprise attack made against
the party’s more vulnerable Back Row.
Once in battle, the time at which a character can act is signified by the time gauge located in the
lower right of the screen. Once the gauge fills up for a particular character, the Battle Screen will
appear, listing the available commands. The command listed at the top of the Battle Screen is
<Fight>, followed by a Job specific command if a Job is assigned to the character. The third slot is
generally taken up by another Job specific command, though it may also remain empty if one is not
assigned, or if the assigned ability is not a command. The last slot is occupied by the <Item>
command.
Fight
When the <Fight> command is selected, a cursor will appear on an enemy. Using the directional button, the player can choose to
target different enemies or allies. Once a target has been chosen, press the
≈ button to execute the command.
Special Commands
If a character has been assigned a Job, a Job specific command will become available below the <Fight> command of the Battle
Screen. The third slot of the Battle Screen is used to display an ability that was previously assigned to the slot through the Combining
Abilities function explained on page 18. All Special Commands that can be used in battle are represented by a (!) and can be
executed by pressing the
≈ button.
Magic
If a character is equipped with a magic-using Job such as the Black Mage or White Mage, the special command during battle will be
<Black> or <White>, respectively. Pressing the
≈ button after selecting the magic type, such as White, Black and Blue Magic, will
open up a window which will display every magic spell available to that particular character. Select the magic spell to be used with
the directional button, and press the
≈ button to confirm the selection. When a targeting cursor appears, select the target of the
magic spell with the directional button, and press the
≈ button again to cast. Some magic spells can have multiple targets. To use
this feature, move the targeting cursor to the rear most target in an enemy (or an ally) group, and press the directional button in its
direction one more time to select the whole group. The party can be targeted in the same manner.
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