Games PS2 VIRTUAL-ON MARZ User Manual

FRONT COVER
CONTENTS
Getting Started . . . . . . . . . . . . . . . . . . . . . . . 2
Starting Up . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Story. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Basic Controls . . . . . . . . . . . . . . . . . . . . . . . . 6
Game Start. . . . . . . . . . . . . . . . . . . . . . . . . . 10
Challenge Mode . . . . . . . . . . . . . . . . . . . . . . 18
Versus Mode . . . . . . . . . . . . . . . . . . . . . . . . 22
VR Collection . . . . . . . . . . . . . . . . . . . . . . . . 23
System. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Advice from Sgt. Hatter . . . . . . . . . . . . . . 26
Thank you for purchasing Cyber Troopers Virtual-On Marz™. Please note that this software is designed only for use with the PlayStation®2 computer entertainment system. Be sure to read this instruction manual thoroughly before you play.
WARNING: READ BEFORE USING YOUR PLAYSTATION®2 COMPUTER ENTERTAINMENT SYSTEM.
A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games, including games played on the PlayStation 2 console, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, consult your physician prior to playing. If you experience any of the following symptoms while playing a video game – dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions – IMMEDIATELY discontinue use and consult your physician before resuming play.
WARNING TO OWNERS OF PROJECTION TELEVISIONS:
Do not connect your PlayStation 2 console to a projection TV without first consulting the user manual for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen.
USE OF UNAUTHORIZED PRODUCT:
The use of software or peripherials not authorized by Sony Computer Entertainment America may damage your console and/or invalidate your warranty. Only official or licensed peripherals should be used in the controller ports or memory card slots.
HANDLING YOUR PLAYSTATION 2 FORMAT DISC:
• This disc is intended for use only with PlayStation 2 consoles with the NTSC U/C designation.
• Do not bend it, crush it or submerge it in liquids.
• Do not leave it in direct sunlight or near a radiator or other source of heat.
• Be sure to take an occasional rest break during extended play.
• Keep this compact disc clean. Always hold the disc by the edges and
keep it in its protective case when not in use. Clean the disc with a lint­ free, soft, dry cloth, wiping in straight lines from center to outer edge. Never use solvents or abrasive cleaners.
1
2 3
GETTING STARTED
Set up your PlayStation®2 computer entertainment system according to the instructions in its Instruction Manual. Make sure the MAIN POWER switch (located on the back of the console) is turned on. Press the RESET button. When the power indicator lights up, press the open button and the disc tray will open. Place the Virtual-On Marz™ disc on the disc tray with the label side facing up. Press the open button again and the disc tray will close. Attach game controllers and other peripherals, as appropriate. Follow on-screen instructions and refer to this manual for information on using the software.
  
  
        
  !
" #$
%&' #$
STARTING UP
button
button
button
button
directional buttons
left analog stick (L3 button
when pushed down)
SELECT button ANALOG mode button START button right analog stick (R3 button
when pushed down)
L2 button
L1 button
R2 button
R1 button
This game can be played by 1 or 2 players using either DUALSHOCK® analog controller or DUALSHOCK®2 analog controller. Connect the analog controller to controller port 1 for single player game. For 2 player game, connect the controller to be used to controller ports 1 and port 2. All instructions in this manual are based on the controls of DUALSHOCK®2 analog controller.
Controls are all set in ANALOG mode (mode indicator: ON)
and cannot be switched to digital mode using the ANALOG mode button.
This game supports the vibration function present on the
DUALSHOCK®2 analog controller. This can be set ON/OFF from Controller Settings of the SYSTEM menu (P.24) or the Pause screen during action.
Memory Card (8MB) (for PlayStation®2)
Virtual-On Marz™ is a memory card (8MB) (for PlayStation®2) compatible game. Please insert the memory card (8MB) (for PlayStation®2) into MEMORY CARD slot 1 or 2 before you turn on the game. When you save a Cyber Troopers Virtual-On Marz™ file on your memory card (8MB) (for PlayStation®2) for the first time, a System File will be created for game settings and records. A minimum of 100KB is required to create a System File. Do not switch the power to off or remove the memory card (8MB) (for PlayStation®2) while saving.
Please see P.10 for details on Save and Load.
DUALSHOCK®2 analog controller Configurations
4 5
STORY
As human beings responding to the limited capabilities of their race resigned themselves to newly established legislation, conventional methods of warfare were abandoned as outdated and futile. Soon came prosperity in the midst of chaos with the existing administration disintegrating little by little. In their place rose multinational conglomerates, strengthening their endeavors through the utilization of network technology.
The power hungry corporate executives peering disdainfully upon the great unwashed "consumers", gave birth to a highly dangerous distraction known as the Limited War. This industrialized combat performance, and in particular the giant mechanized warriors known as the Virtuaroids, rapidly gained widespread acclaim. The people would gaze in awe through monitors as the battles commenced, intoxicated by the propaganda and ideals of ever advancing technological feats, fascinated by the scandalous agitation, and to an extent simply satisfying their insatiable thirst for widespread destruction and carnage.
On Mars however, redeveloped as the battleground for the Limited War, it became inevitable that a dramatic increase in corporate crime would accompany the highly dramatized battle over shares. The Special Investigation Unit "MARZ" was therefore founded as a necessary response to the escalating criminal activity. Engaging enemies with cutting edge machinery of destruction, the MARZ Virtuaroids rule the surface of Mars.
Virtual Century
6 7
BASIC CONTROLS
BASIC CONTROLS
Controls explained in P.6~9 are based on Auto Type (default button configuration). See P.25 for details on other types of control settings. Control settings can be changed from CONTROLLER SETTINGS of the System menu (P.24) or the Pause screen during action.
ANALOG CONTROLLER: DUALSHOCK®2
Menu Controls
right analog stick
Rotate
Turn your Virtuaroid left/right during action.
SELECT button
Use Repair Disc
Recharge your Life during Dramatic Mode (P.11).
Rescue Dash
Dash towards your partner and share remaining Life (P.21).
Directional button/
left analog stick
Maneuver VR
START button
Pause Screen/Start
Directional button:
Select Menu Item
S Button:
Enter Selection
A Button:
Cancel Selection
ACTION CONTROLS
In this game, there are 6 Types of Controller Settings (Auto, Type A, Type B, Twin A, Twin B, and Edit) from which to choose. For Auto Type (default setting), an “Automatic AI Control” will assist your Virtuariod’s AI control features. Also, it is possible to move at an angle by simultaneously pressing two directional buttons, allowing you to perform the action assigned for the left analog stick.
CHANGE TARGETS
Press either Q, W, E, or R to change the target enemy. Use this when locking-on to attack the enemy Leader, or double-team and assist your partner.
A button
TURN TO ENEMY/JUMP
Tap the button to turn and face the enemy, or hold on a little longer for a jump. Press
A button during the
jump for immediate landing.
S button
DASH
Press S button to dash for a limited time in the direction you are walking. Press
S
button during the dash to immediately stop.
F button
ATTACK
Attack is performed based on your distance and position of your target. Attacking while the Weapon Gauge is yellow allows you to perform a Close Range Attack (P.9).
D button
STRONG ATTACK
Strong Attack is available for use if the Weapon Gauge is yellow. When the Gauge is not yellow, it functions as the Attack (
Fbutton).
QWERbuttons
ASFDbuttons
Analog mode button
8 9
BASIC CONTROLSBASIC CONTROLS
Auto Forward Dash Attack
Lateral Dash
AUTO TYPE ACTIONS
Here are the key actions for Auto Type controls. Even while playing in Auto type, a variety of actions are performed by entering the following button combinations. See P.26~35 for details of each actions.
Release the directional button (left analog stick) then press
F(D) button during a lateral
or diagonal (moving forward) dash to Vertical Turn and perform a Dash Attack.
Close Range Attack
Close Range
When the Weapon Gauge turns yellow, indicating you are within close range, press the
F(D) button to perform
a Close Range Attack.
Close Range Quick Step Attack
Close Range
Press F(D) button while using either
Z or X button
(left analog stick) to quickly step into the blind spot of the enemy for a Close Range Attack.
Close Range Dash Attack
Forward Dash
Press F(D) button while holding down the
V button
(left analog stick) during a forward or diagonal (moving forward) motion to perform a Forward Dash Attack.
Vertical Turn
During Dash
Release the directional button (left analog stick) during dash and change your course by entering a different direction.
Aerial Dash
During Jump
Use both directional buttons (left analog stick) and
S
button during a jump and dash while airborne.
Jump Attack
During Jump
Press F(D) button before reaching the peak of the jump to perform a Jump Attack.
Dash Attack
During Dash
Press F(D) button either from a dash or Aerial Dash to perform a Dash Attack.
Close Range Upper Attack
Close Range
Press F(D) button while holding down the
V button
(left analog stick) to perform aspecial Close Range Attack.
10 11
GAME START DRAMATIC MODE
Press the START button when the Title screen appears to display the Mode Selection menu of this game. Select the menu item and press the
S button to enter.
DRAMATIC MODE
Enter a 1 player mode and clear each mission in sequence to complete the drama. As a member of MARZ (Special Investigation Unit of Mars) you are responsible for various missions from headquarters with their trusty Virtuaroid known as Temjin 707S.
Play a 1~2 player split-screen battle mode. Assign Virtuariod to 1P, 2P, and AI for either 1-on-1, 1-on-2, 2-on-2 battle. Select your battle from 1P VS 2P, 1P VS AI, 1P+2P VS AI x2, or 1P+AI VS 2P+AI game.
View the Virtuaroids you collected via Dramatic Mode.
>>>P.11
VERSUS MODE >>>P.22
SYSTEM >>>P.24
VR COLLECTION >>>P.23
Change various game settings or save/load your System File.
Create SYSTEM FILE/AUTO LOADING
When saving the game to your memory card (8MB) (for PlayStation®2) for the first time, a System File that contains play settings and game data is made. A minimum of 100KB is required to create a System File. This System File is automatically loaded when the game is turned on.
Pilot Name
Enter a name using up to 10 characters as your Pilot Name. Press
Q or E
button to change the available characters on screen.
Difficulty Level
Choose one of the 4 Difficulty Levels. Check the chart below for specifications of each settings.
NORMAL
For beginners.
ULTIMATE
Only for ace pilots.
HARD
For players who previously played the Virtual­On series and are familiar with the controls.
VERY HARD
For Advanced players with superb knowledge of each of the Virtuaroids.
NEW GAME
Choose NEW GAME from the menu whenever you want to play the Dramatic Mode from the very beginning. The Mission Menu screen will be displayed once the Difficulty level and Pilot Name are entered.
CONTINUE
Select CONTINUE from the menu to load and play your previously saved game. Choose the saved data from the Load screen to continue your game.
13
DRAMATIC MODEDRAMATIC MODE
START MISSION
Begin your next Mission.
PILOT DATA
View the pilot’s status such as ranking and battle records. Press the
X button (left
analog stick) to display the Item Data screen to check your Items available for use.
LOAD
Select a game data from the Load screen and continue your play.
SAVE
Save up to 6 different game data of Dramatic Mode.
CONTROLLER SETTINGS
Choose from 6 Types of control settings (see P.24 for details).
MISSION MENU SCREEN
The Mission Menu screen is the access point for everything that is offered in this mode. Start a Mission, save/load your game data, and other tasks are accessible from the Mission Menu. Select EXIT to return to the Title screen.
TACTICAL SCREEN
An order is issued for each Mission from the Tactical screen. Read the outline of the next Mission here. Press the
S button
to forward to the next sequence and START button to skip any sequence.
HANGAR MENU
Hangar Menu is where you are allowed to make your final preparations before you start your Mission. The Virtuaroid currently selected is displayed on the screen. The pilot will operate the Virtuaroid displayed for the next Mission.
GO!
Enter the Mission.
VIRTUAROID SELECT
Enter the Virtuaroid Selection screen and choose from the VRs you have acquired.
BRIEFING
Review the orders issued from the Tactical screen.
12
14 15
DRAMATIC MODEDRAMATIC MODE
Pilot’s Life Gauge Enemy VR’s Life Gauge
Time Limit
Enemy
Remaining
Radar
Item Effect
Lock-On Targe t
Weapon Gauge
Partner Status
Repair Disc
Remaining
Whenever a time is displayed, you must complete the Mission before this counter reaches zero.
Time Limit
Position and direction of a target enemy.
Position and direction of a untargeted enemy.
Target outside the Radar screen.
Position of an immobilized enemy.
Position of your VR is the center of the screen.
Position and direction of your partner.
Partner outside the Radar screen.
Position of an immobilized partner.
When the enemy VR or next battle field is not present on your screen, a guide compass will be displayed. Also, a Warning is given when a pilot is threatened by an enemy who has just appeared on the field.
SCREEN DISPLAY
Various information is displayed during gameplay. Take advantage of displayed information to earn a flawless victory.
Time Limit
Number of enemies remaining in action.
Enemy Remaining
Enemy Remaining
Repair Disks are gained when opening a cargo or defeating an enemy on the field. Use the Repair Disk to recover your Life Gauge by pressing the SELECT button.
Repair Disk Remaining
Repair Disk Remaining
Gauges show the energy level of each weapon. From left to right: LW (Left Weapon), CW (Center Weapon), and RW (Right Weapon). The energy level of weapons are recovered automatically over time.
Weapon Gauge
Weapon Gauge
Your partner’s name and Life Gauge are displayed whenever the Mission involves a partner. Rescue Dash is executed when you have no Repair Disk left.
Partner Status
Partner Status
Lock-On Target will appear if an enemy is set on the crosshair. Homing lasers are fired to the target during lock-on.
Lock-On Target
Lock-On Target
Information of Items.
Item Effect
Item Effect
ATTACK
power up your attack
PROTECT
power up your guard
SPEED
increase mobility
S.A.GUARD
shields off any attacks
LUCKY
positive effects...
FAKE
negative effects...
Double Lock-On Screen
By charging an enemy VR while positioned facing front, the Lock-On Target will zoom in on the action. During this time, the Weapon Gauge will turn yellow and you are able to directly hit your enemy with a Close Range Attack. To execute a Close Range Attack, press the button that corresponds to the yellow Weapon Gauge.
Additional Display Features
Radar Screen
Radar screen will display any VRs and Items that are nearby. When the VR is within range, the Radar will also show which way the VR is facing. Check the positions of your enemy and partner to establish ground.
16 17
DRAMATIC MODEDRAMATIC MODE
Press the START button during action to display the Pause screen. Use
C or V
button (left analog stick) to select the menu item and
Z or X button to change
the settings.
PAUSE SCREEN
The Mission is failed when you run out of time (Time Limit), lose all of your Life Gauge, or fail the requirements. Select RETRY from the menu to try the same Mission again. To return to the Hangar Menu, select RETURN TO VR SELECT, and RETURN TO MISSION MENU to return to the Mission Menu.
MISSION FAILED
RESUME
Return to action.
RETRY
Start over from the beginning of the Stage.
VIBRATION
Toggles the vibration function (ON/OFF).
SUPPORT’S TARGET
Set your Partner’s target mode from Auto, Same (same enemy), Another (other enemy).
CONTROLLER SETTINGS
Change the type of controller settings. See P.24 for details on each control type.
RETURN TO VR SELECT
Return to Hangar Menu screen.
RETURN TO MISSION MENU
Return to Mission Menu screen.
MISSION BONUS
Bonus points earned when Mission is cleared.
TIME
Total time elapsed for the Mission.
DIFFICULTY
Points and level of Difficulty Level selected.
TOTAL SCORE
Total points and highest score is displayed.
BATTLE SKILL POINTS
Points earned based on your overall battle technique.
LIFE
Percentage of Life remaining and points based on remains of your Life Gauge.
RANK
Ranking based on the following system: SS ­S-A-B-C-D-E(“SS” being the highest.)
MISSION RESULT SCREEN
When you clear the Mission, your VR’s Life Gauge will be completely recharged. Press the
S button when you are through
viewing the Result screen to enter the Mission Menu screen.
NEW VIRTUAROID READY FOR ACTION!
Earn a new VR or color variation of your VR by clearing Missions in this mode when you perform well. The VRs you earn are also available for use in Challenge Mode (P.18) and Versus Mode (P.22). Newly acquired VRs are also enlisted in VR COLLECTION (P.23) for an up-close look.
REPAIR DISK(S) USED
Points and number of Repair Disk used.
NUMBER OF VR DESTROYED
Enemy VRs destroyed and points earned.
NUMBER OF EXTRA ENEMIES DESTROYED
Non-VR enemies destroyed and points earned.
18 19
CHALLENGE MODE
CHALLENGE MODE
Your Team’s Life Gauge Enemies’ Life Gauge
Time Limit
Double Attack
Radar (P.15)
Teams’ Life Percentage
Total Time
Lock-On Alert
Leader
Display
MENU SCREEN
Choose from 4 modes (NORMAL, HARD, VERY HARD, and TIME ATTACK) within the Challenge Mode. You may also access your past performances from RECORDS. Select a menu item and press the
S
button to enter.
SCREEN DISPLAY
Much like the game screen of Dramatic Mode, various information is displayed during Challenge Mode. Take advantage of all the displays to earn a flawless victory.
VR SELECTION
After you entered a mode, select the VR you will operate then your Partner’s VR. Virtuaroids acquired in Dramatic Mode are also available in Challenge Mode.
GAME START
All participating Virtuaroids are introduced before each battle. Win the battle to advance a Mission, but if you lose the game is over. Save your performance by making it on the ranking charts.
Records
Your all-time records can be checked from the ranking charts of each Difficulty Level. Press
Z or X button (left analog stick)
Q or E button to select the Difficulty
Level, and
C or V button to scroll the
Record screen. Press the
S button to start the Demo sequence.
Battle is over when the counter reaches zero. The team with the higher Life percentage wins.
Time Limit
Time Limit
Alerted whenever you and your partner lock-on to the same enemy.
Double Attack
Double Attack
Indicates the Leader of the team.
Leader Display
Leader Display
Total time played from Mission 1.
Total Time
Total Time
Gauge on the top is your VR’s Life Gauge and the bottom is your partner’s gauge. When the gauge is completely empty, the VR is terminated. Leader is represented by the “L” on the left of the gauge.
Your Team’s Life Gauge
Your Team’s Life Gauge
Leader is represented by the “L” on the left of the gauge. Also, the gauge of the enemy you are currently attacking will be enlarged.
Enemies’ Life Gauge
Enemies’ Life Gauge
Life percentage of both teams are displayed. Each number represents the total percentage of Life remaining between 2 VRs.
Teams’ Life Percentage
Teams’ Life Percentage
Indicates your lock­on status on a single enemy (“ENE1” and “ENE2”) or simultaneously on both enemies (“LOCK ON ALERT”).
Lock-On Alert
Lock-On Alert
20 21
CHALLENGE MODECHALLENGE MODE
RULES OF BATTLE
One distinct feature of Challenge Mode is the 2-on-2 team battle. Several rules are in effect especially for this battle. Learn the following rules to improve your game.
2-on-2 battle is basically a match between 2 VRs per team, but depending on the Mission, your team will face a single enemy. In order to win this battle, you need to utilize the combination of team and individual skills.
2-ON-2 BATTLE
Press the START button during action to display the Pause screen. Use
C or V
button (left analog stick) to select the menu item and
Z or X button to change
the settings.
PAUSE SCREEN
Leader of the Team
There is a Leader for each team, and the battle is determined when the Leader is terminated. In this Mode, you will always take the role of a Leader for your team. Keep a close eye on both the enemy Leader’s and your own Life Gauge.
Battle Condition
There are two ways to win a battle in this Mode. Terminate the Leader of the enemy team or have a greater percentage of Life remaining when the time (Time Limit) is up.
REMATCH
Leaders of both teams are terminated simultaneously.
Both teams have the same Team Life Percentage when
the time (Time Limit) is up.
*This rule is also in effect for the Versus Mode.
Rescue Dash
Press the SELECT button to perform a Rescue Dash. When the two VRs tag one another, the remaining Team Life Percentage is shared evenly with your partner. The Weapon Gauge of the VR that engaged the Rescue Dash are all reset to zero.
RECOVERING IMMOBILIZED PARTNER
When your partner is out of Life and is immobilized, touch the round force field of your partner to rescue and share the remaining Life of your VR. Note that recovering your partner will not penalize your Weapon Gauge status.
RESUME
Return to action.
VIBRATION
Toggles the vibration function (ON/OFF).
PARTNER’S TARGET
Set your Partner’s target mode from Auto, Same (same enemy), Another (other enemy).
CONTROLLER SETTINGS
Change the type of controller settings. See P.25 for details on each control types.
QUICK CONTINUE
Toggles the Quick Continue screen settings (ON/OFF).
RETURN TO TITLE SCREEN
Change the type of controller settings. See P.25 for details on each control types.
22 23
VERSUS MODE
VERSUS MODE / VR COLLECTION
1P VS 2P 1P+2P VS AI+AI 1P+2P VS AI
Your Team’s Life Gauge Enemies’ Life GaugeTime Limit
Double Attack
Radar
Set Count
(Wins)
Lock-On
Alert E1/E2
1P SIDE 2P SIDE
SELECTION SCREEN
Various settings are available in Versus Mode. The player with the analog controller connected to controller port 1 is 1P and controller port 2 is 2P. When your selection is finished, each player must press the START button to begin.
SCREEN DISPLAY
In Versus Mode, the game will take place in a spilt-screen mode (left:1P/right:2P) when two players are involved. The Screen will not be in spilt-screen mode during a 1 player game with AI players.
*Refer to Dramatic Mode & Challenge Mode for basic screen displays
Battle Settings
Select the settings of the 2 player battle. To select the player status (1P/2P/AI or None), press the
S button and use Z or X button
(left analog stick). If both players choose to be on the same side, the player on the top is set to become the Leader.
Select Virtuaroid
Each player can select their own VR and the opponents’ VRs. Place the cursor where the VRs are displayed. Press the
S
button and use Z or X button (left analog stick) to select the VR then press the
S button when your selection is over.
Select Stage
Place the cursor where the stage name is displayed. Press S button and use Z or X button (left analog stick) to select the stage then press the
S button when your selection is over.
Select Time Limit & Set Match
Highlight the Time Limit/Set Match on the bottom left of the screen. Press
S button and use Z or X button (left analog stick)
to select the time/sets then press
S button when your selection
is over. *Leader swaps in multiple sets with 1P &2 P on same side.
The Result screen will appear when a team wins the set Match number. To continue the Mode, select either Use Same VRs or Return to VR Select to reconfigure any settings of the battle. Select Quit to return to the Title screen.
RESULT SCREEN
Browse the VRs you collected via Dramatic Mode or preview VRs that you are close to earning. Use
Z or X button (left analog
stick) to select a VR and press
S button to
open the viewer for the VRs you have acquired. Use both analog sticks to view your VRs from any angle you want. Press
A button to return to VR selection screen.
VR COLLECTION
24 25
SYSTEM
SYSTEM
Modify various settings of the game. The changes made for any of the setting is effective until you switch the console’s power off. Select SAVE SYSTEM SETTINGS to save the settings you modified. Press
A button to return to the Title screen.
TYPE A/TYPE B CONFIGURATIONS
TWIN A/TWIN B CONFIGURATIONS
left analog stick
A button
S button
F button
D button
Q button
W button
E button
R button
directional button
SELECT button
right analog stick
Q+E button
Turn Right
TYPE A
Maneuver
Maneuver
Rotate
Change Targets
Crouch/Guard
Turbo Button
Jump
Turn Left
Left Trigger (use LW)
Right Trigger (use RW)
Use Repair Disk
TYPE B
Maneuver
Rotate
Rotate
Turbo Button
Crouch/Guard
Change Targets
Jump
Left Trigger (use LW)
Right Trigger (use RW)
Use Repair Disk
left analog stick
A button
S button
F button
D button
Q button
W button
E button
R button
directional button
right analog stick
SELECT button
Right Turbo
TYPE A
Left Stick
Right Stick
Left Turbo
Left Trigger (use LW)
Right Trigger (Use RW)
Change Targets
Right Turbo
TYPE B
Left Stick
X Right Stick
V Right Stick
Z Right Stick
C Right Stick
Left Turbo
Left Trigger (use LW)
Right Trigger (Use RW)
Change Targets
Use Repair Disk Use Repair Disk
Use the Turbo Button with directional button (left analog stick) to Dash
towards any direction or with Left or Right Triggers to attack during Dash.
The term “Left Stick” and “Right Stick” refers to the Twin Stick
controller of the arcade Virtual-On series.
Controller Settings
Use Z or X button (left analog stick) to select the setting and press
S button to
change. See the chart below for details of each control setting. Refer to P.4~7, 24 & 25 on Auto Type (default controls).
SOUND / BGM VOLUME / SE VOLUME
Adjust each of the sound settings using the Z or X button.
Screen Adjust
Use the left analog stick to adjust the position of the screen.
Save System File/Load System File
Save or load your System File when you have just booted the game or made any changes to your play settings (System).
TYPE B
Use both analog sticks to rotate left/right.
TWIN A
Replication of arcade controls (Twin Stick).
EDIT
Customize your own Controller Setting.
AUTO
The default control type with simplified controls and automatic AI support.
TYPE A
Use directional button (left analog stick) to maneuver and
Q or E buttons to rotate.
TWIN B
Replication of the Twin Stick controls using directional button and
ASDF buttons.
ADVANCED ACTION CONTROLS
26 27
In Auto Type, the attack you execute will be automatically chosen by the AI. Just keep hitting the Attack button and the AI will decide which attack is the most effective in the given situation (based on Weapon Gauge and VR position).
Attack varies based on distance of your target.
ADVICE FROM SGT. HATTER
Yeah! Glad to see you join us! I, Sgt. Hatter will teach all there is to know about operating your Virtuaroids.
ADVICE FROM SGT. HATTER
ADVICE FROM SGT. HATTER
LESSON 1: AUTO TYPE
Auto Attack
When you are within range for a Close Range Attack, simply use
F or D button to execute. If you are operating a Temjin 707S in
this situation, just hold down on that button and convert up to 3 combo attacks. The third hit of this combination is so strong, you can damage an enemy even if their Guard is up!
Up to 3 combo attacks
by holding down your
button.
Use Z or X button
and attack an enemy
from behind.
Use V button for a Close Range Upper
Attack.
Auto Close Range Attack
Use F button to attack during Dash to perform what is called a ‘Dash Attack.’ This Dash Attack will vary in shots and fire power depending on the motion of the Dash. What you want to keep in mind is that the most effective Dash Attack is executed during forward Dash. Aim to hit the enemies this way before trying any other Dash Attacks! The forward Dash Attack can also be executed from a diagonal or lateral Dash, by just releasing the directional button (left analog stick), and then press
F button. Using this technique, you
will have better transitions in your attacks!!
Dash forward for the most effective Dash Attack
Use Various Dash
In Auto Type, the AI will detect enemy attacks and will automatically put up your Guard. Auto Guard is not available during Dash or attack. When the enemy strikes for a Close Range Attack, just hold still or jump right away for evasive action!
Hold still for Auto Guard!
Auto Guard
Use D button when you want to perform an explosive attack! But make sure the Weapon Gauge is charged or else it will only be a normal attack. The Special Attack will vary on the VR you operate.
Use the Weapon Gauge!
When there is more than one enemy, use either
Q, W, E, or R button to
change the enemy you would like to take. If you successfully switch, a line is displayed to guide where your target enemy is at. Tap the
A button to face your new target!
Cannot change target while on an attack.
Switch Your Target Enemy
It is critical not to lose sight of the enemy during your battle. Quickly tap the
A button
to jump. This will cause your VR to rotate towards where the target enemy is at.
A button and rotate!
Performing Strong Attack
Losing Sight of Enemy VR
28 29
ADVICE FROM SGT. HATTERADVICE FROM SGT. HATTER
LESSON 2: TWIN TYPE (TWIN A)
Once you master the Auto Type controls, its time to tryout the Twin Type controls for you to have maximum control of your Virtuaroids.
Use the left analog stick or right analog stick to move forward, back, left, right or diagonally. Agility of the VR will increase by moving using both Left Stick and Right Stick. For TWIN B controls, the directional buttons represents the Left Stick and Right Stick is the
ASFD buttons.
Move
Stationary Position
In a position where no button is used (Neutral position) during the Dash, you can make a Vertical Turn (up to 90 degree angle) by using the Left or Right Stick.
Vertical Turn
Neutral Position
Use Q or E button while you are moving to perform a Dash in that direction. The distance you can Dash depends on the VR you operate. Use
Q or E button during Dash to stop
your Dash.
Moving or During Dash
In order to rotate your VR, alternately input
C with either Left or Right Stick and
V with the other Stick. For faster
rotation, use
Q or E button while you
rotate. You can also slightly turn as you move by inputting
C or V
with either left or right analog stick.
To rotate left, input C
with Left Stick and V
with Right Stick. To rotate right,
input V
with Left Stick and
C with Right Stick.
Rotate
Stationary Position
Dash & Dash Cancel
Simultaneously press Q and E button while moving or stationary to change your target enemy. In order to win as a team, you must be able to fight the right enemy at the right time!
Moving or During Dash
Changing Targets
30 31
ADVICE FROM SGT. HATTERADVICE FROM SGT. HATTER
Left Weapon Right WeaponCenter Weapon
Simultaneously input Z with left analog stick and
X with right analog stick while
moving or in a stationary position to make your VR jump. Your VR will automatically direct itself to the target enemy. Input
X with the left analog
stick and
Z with the right analog stick during the Jump for an
immediate landing.
Jump & Jump Cancel
Stationary Position During Jump
Simultaneously press W or/and R button while moving or in a stationary position for a normal attack. The action and power of the attack varies with the VR you operate.
W button is for the
Left Weapon that can be used for attacking and as a way to negate enemy porjectiles.
R button is the
Right Weapon that allows you to use combination attacks. And last but not least is the almighty Center Weapon that can be used by simultaneously pressing
W and R button.
Moving or Stationed
Normal Attack
While in a stationary position, hold Q or
E button and then use W or R
button to perform a Turbo Attack. This is one powerful attack that will require much of your Weapon Gauge!
Turbo Attack
Stationary Position
As you input X with the Left Stick and Z with the Right Stick, use W or R button to perform a Crouching Attack. Compared to a normal attack, the shots are fired in a lob. Crouching Attack is effective especially when your enemy is airborne.
Crouching Attack
Moving or Stationed
Dash Attack can be performed using W or R button during a Dash. The power of the attack depends on the direction of your Dash, but the greatest thing about this attack is that it will automatically direct your VR to target the enemy!
Dash Attack
During Dash
32 33
ADVICE FROM SGT. HATTERADVICE FROM SGT. HATTER
As you take off for a jump, use W or R button to perform a Jump Attack. Attack distant enemies without worrying about any obstacles being in your way. Beware, this attack will give your enemies a greater chance for a counter attack!
Jump Attack
Before Peak of Jump
When the Weapon Gauge turns yellow, use
W or R button or both buttons
simultaneously to perform a Close Range Attack. Keep hitting the same button so you can perform a Close Range Combo Attack! But when it looks like your enemy’s Close Range Attack is coming in before yours, it is wiser to cancel your attack and put your Guard up.
Close Range Attack
Weapon Gauge Yellow
When the Weapon Gauge turns yellow, hold
Q or E button and then use W or R button to perform a Close Range Turbo
Attack. Although it takes longer to strike than a normal Close Range Attack, this attack can really produce a substantial amount of damage. This attack is so powerful that it can partially break through an enemy’s Guard. Also, remember to execute this attack from a stationary position, or else your VR will start a normal Dash.
Close Range Turbo Attack
Weapon Gauge Yellow
While you Dash forward or diagonally, input
V with either Left Stick or Right Stick and
use
W or R button to perform a Close
Range Dash Attack. Unlike other Close Range Attacks, this attack is possible even without having the Double Lock-On Target on.
Close Range Dash Attack
Weapon Gauge Yellow
34 35
ADVICE FROM SGT. HATTERADVICE FROM SGT. HATTER
*Input Z with both left and right analog sticks to step around the left side, and input
X with both left and right analog sticks
to step around the right side.
When the Weapon Gauge turns yellow, use
W or R button while you either input Z
and X with the left analog stick or right analog stick to perform a Close Range Quick Step Attack. The actual steps may vary with the VR you operate, but the result of a blind-sided attack is nothing but fatal!
Close Range Quick Step Attack
Weapon Gauge Yellow
When the Weapon Gauge turns yellow, as you input
V with either left or right analog
stick use
W or R button to perform a
Close Range Upper Attack.
Close Range Upper Attack
Weapon Gauge Yellow
When the Weapon Gauge turns yellow, use
W or R button while you input Z
with the left analog stick and X with the right analog stick to perform a Close Range Leap Attack. This Close Range Attack is executed while airborne, unexpectedly attacking the enemy on the ground.
Close Range Leap Attack
Weapon Gauge Yellow
Once you block-off an enemy attack with your Guard, be ready to strike a counter attack by using
W or R button.
Guard Reversal is not the most powerful attack a VR has, but it is lightning fast attack compared to other Close Range Attacks.
Guard Reversal
After Guard
When your enemy is within a certain range, input
X with the left analog stick and Z with
the right analog stick to protect yourself from an enemy’s Close Range Attacks. Keep both analog sticks together to hold your Guard position.
Guard can shield an attack, but it also cancels your Close Range Attack. When the enemy strikes first, it is a good idea to put your Guard up.
Guard
Enemy Within Range
36 37
*THIS LIMITED WARRANTY IS VALID FOR SEGA PRODUCTS FOR PLAY ON PLAYSTATION®2 COMPUTER ENTERTAINMENT SYSTEM MANUFACTURED FOR SALE IN AND PURCHASED AND OPERATED IN THE UNITED STATES AND CANADA, ONLY!
Limited Warranty
Sega of America, Inc. warrants to the original consumer purchaser that the PlayStation 2 product shall be free from defects in material and workmanship for a period of 90-days from the date of purchase. If a defect covered by this limited warranty occurs during this 90-day warranty period, the defective Playtstation 2 product or component will be replaced free of charge. This limited warranty does not apply if the defects have been caused by negligence, accident, unreasonable use, modification, tampering or any other causes not related to defective materials or workmanship. Please retain the original or a photocopy of your dated sales receipt to establish the date of purchase for in-warranty replacement. For replacement, return the product, with its original packaging and receipt, to the retailer from which the software was originally purchased. In the event that you cannot obtain a replacement from the retailer, please contact Sega to
obtain support.
Obtaining technical support/service
To receive additional support, including troubleshooting assistance, please contact Sega at:
• web site . . . . . . . . . . . . . . http://www.sega.com
• e-mail . . . . . . . . . . . . . . . support@sega.com
LIMITATIONS ON WARRANTY
ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED TO 90-DAYS FROM THE DATE OF PURCHASE AND ARE SUBJECT TO THE CONDITIONS SET FORTH HEREIN. IN NO EVENT SHALL SEGA OF AMERICA, INC. BE LIABLE FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY EXPRESS OR IMPLIED WARRANTIES. THE PROVISIONS OF THIS LIMITED WARRANTY ARE VALID IN THE UNITED STATES ONLY. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS, OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATION OR EXCLUSION MAY NOT APPLY TO YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS. YOU MAY HAVE OTHER RIGHTS WHICH VARY FROM STATE TO STATE.
Sega is registered in the U.S. Patent and Trademark Office. CYBER TROOPERS VIRTUAL-ON MARZ is a registered trademark or a trademark of Sega Corporation and its affiliates. All Rights Reserved. Original Game © SEGA © Hitmaker / SEGA, 2003. CHARACTERS © AUTOMUSS CHARACTER DESIGN KATOKI HAJIME. This game is licensed for use with Playstation 2 only. Copying and/or transmission of this game is strictly prohibited. Unauthorized rental or public performance of this game is a violation of applicable laws. SEGA of America, Inc., 650 Townsend Street, Suite 650, San Francisco, CA 94103. All Rights Reserved. www.sega.com. Programmed in Japan. Made and printed in the USA.
CREDITS
SEGA of America
Executive Vice President
Shinobu Toyoda
Product Manager
Heather Hall
Localization Manager
Osamu Shibamiya
Localization Producer
Jason Kuo
Director of QA
Deborah Kirkham
Project Test Lead
Shawn Dobbins
Release Manager
Andrei Belkin
Project Coordinator
Rick Ribble
Public Relations Manager
Bret Blount
Senior Media Specialist
Te ri Higgins
Creative Services Manager
Arianne McCarthy
Packaging Design
Vicki Morawietz of VAM Design
Special Thanks
Shinobu Shindo Yoshihiro Sakuta Hisakazu Nakagawa Satoru Ishigami Te tsuya Honda Jill Braff Lori Von Rueden Entire Virtual-On MARZ team of Hitmaker!
The following credits list the staff responsible for the localization, marketing, and manual for the US version of Virtual-On Marz. See in-game credits for the complete list of the original development staff.
BACK COVER
Loading...