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Twisted Metal:Black
PlayStation
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Contents
2Introduction
4Getting Started
5Controls
6Gameplay Screen [HUD]
6Main Menu
7Options
10Game Modes
10One Player
Story
Challenge
Endurance
11Multi-player
2 – 4 Player Death Match
2 Player Co-op Story
2 Player Last Man Standing
14Weapons/Energy Attacks
14Weapon Pick-Ups
16Skill-based Pick-Ups
18Other Pick-Ups
20Energy Attacks
21Repair Station
24Characters/Vehicles
24Junkyard Dog
25Brimstone
26Outlaw
27Mr. Grimm
Set up your PlayStation®2 computer
entertainment system according to the
instructions in its Instruction
Manual. Make sure the MAIN POWER
switch (located in the back of the
console) is turned ON. Press the
RESET button. When the power
indicator lights up, press the open
button and the disc tray will open.
Place the Twisted Metal:BlackTMdisc
on the disc tray with the label side
facing up. Press the open button
again and the disc tray will close.
Attach game controllers and other
peripherals, as appropriate. Follow
on-screen instructions and refer to
this manual for information on using
the software.
CONTROLS
The following describes the
CLASSIC [default] control layout.
ç . . . . . . . . . .Rear View
Ω . . . . . . . . . .Brake
≈ . . . . . . . . . .Tight Turn
√ . . . . . . . . . .Gas [press twice and
hold for Turbo]
Directional
Button µ . . . . . . .Forward
Directional
Button ≤ . . . . . . .Reverse
Directional
Button ∫/ñ . . . . .Steer
å button . . . . . .Cycle Weapons Left
∂ button . . . . . .Cycle Weapons Right
ß button . . . . . .Fire Weapon
ƒ button . . . . . .Fire Machine Gun
Left analog stick . . .Steering
Right analog stick . .Gas / Brake
R3 button . . . . . . .Turbo
L3 button . . . . . . .Tight Turn
Start button . . . . .Pause
Select button . . . . .Change View/Weapon Display
[Select + Directional Button
Down (≤) = Change View]
[Select + Directional Button
Right (ñ) = Change
Weapon Display]
4
5
GAMEPLAY SCREEN
DESCRIPTION [HUD]
Closest Opponent
In View
Number of
Opponents
Remaining
Direction of
Opponents
Opponent’s
Location
Repair Station
Opponent’s
Indicator Icon
Opponent’s Health Meter
Current Weapon
Machine Gun
Upgrade Ammo
Count
Weapon Ammo
Count
Machine Gun
Overheat Light
Lives
Remaining
Health Meter
Energy Meter
Turbo Meter
Select from one of the following list of options.
one player: Battle alone in
either Story, Challenge, or
Endurance Mode.
multi-player: Fight with up to 4
players in Death Match Mode or
select 2 Player Co-Op Story or 2
Player Last Man Standing.
options: Adjust the game
settings.
movies: View the in-game movies
that you have unlocked through
gameplay.
load game: Load a previously
saved game. To load a saved
game, select the memory card slot
PlayStation®2) with the saved game to be loaded. Press
the ≈ button to load the saved game.
NOTE: Upon boot-up, with a memory card inserted, the game will
auto-load any saved options settings, unlocked items, and Endurance
Mode High Score.
of the memory card (8MB) (for
OPTIONS MENU
Difficulty: Easy, Medium, or Hard
Controls: Classic,Run ’N Gun, or Control
Freak. Press [∫ or ñ] to view the alternate
control layouts.
Vibration: Turn ON/OFF the vibration function
of the DUALSHOCK™ 2 analog controller.
FX Volume: Adjust the sound effects volume.
Music Volume: Adjust the background music volume.
Brightness: Adjust the brightness level of
the screen.
MAIN MENU
Learn the stories behind this
year’s TWISTED METAL contestants
by selecting ONE PLAYER Story
Mode. If a pure battle is more
to your liking, try one of
these modes: Challenge,
Endurance, Death Match or
Last Man Standing.
6
Save to Memory Card (8MB) (for PlayStation®2)
To save the Option Settings, Endurance Mode High
Score and any unlocked Movies, select the memory card
slot of the memory card (8MB) (for PlayStation®2) to
be saved to. Press [≈] to save the game. When saving
the game for the first time, ensure that the memory
card (8MB) (for PlayStation®2) has 82KB of space or
more available.
NOTE: When playing Story Mode, you can save your progress after
successfully completing each level. Memory Card slots 1, 1-A,
1-B, 1-C, 1-D, and 2 are supported.
7
8
9
GAME MODES
Multi-Player
2-4P Death Match
2 to 4 Players choose
their vehicles and a
battleground, then
battle each other to
the finish. Teams can
be formed with 3 or
more players.
Note: Playing 3 or 4 player
Death Match Mode requires
the multitap (for
PlayStation®2). Ensure that
the multitap (for
PlayStation®2) is connected
to Controller Port 1 and
that a controller is
connected to Controller
Port 1-A.
One Player
Story
Choose a vehicle and advance through the
battlegrounds to unlock the story.
Challenge
Choose a vehicle and battleground. Then challenge
computer-controlled opponents in a fight to the
finish. This mode is great for learning the
intricacies of the battlegrounds and the way each
opponent fights.
Endurance
Choose a vehicle, a battleground and fight an
endless series of opponents using a single
vehicle. Unlock secret levels if you destroy
enough opponents.
10
2P Co-Op Story
Two players fight
as a team to
advance through
the battlegrounds.
Note: Both players share
one set of lives. If there
are 0 lives remaining and
either player is destroyed,
the game ends.
2P Last Man Standing
Two players fight to
the end with an
identical list of
vehicles. The players
alternate choosing
vehicles - Player 1
chooses the first
vehicle, Player 2
chooses the second,
Player 1 the third,
etc. As each vehicle
is destroyed, the
player uses the next
car on his/her list.
The winner is the
one who destroys
all of his/her
opponent’s
vehicles.
11
12
13
WEAPONS
Scattered among the buildings and innocent bystanders
is a vast array of weapon pick-ups that contestants
can use to destroy each other. Run over the weapon
icons to pick them up. Each pick-up is color-coded
to match the color of the weapon icon in the Weapon
Inventory Box.
Note: Some of these weapons can be “rear-fired”, sending the weapon
flying backwards towards tailgating opponents. Experiment to find
out which ones can be rear-fired. For instructions on how to rearfire your weapons, see p. 20.
MACHINE GUN
The standard Machine Gun is good for cutting
down any minor obstacles that cross your path.
Though its ammunition is unlimited, pay
careful attention to the Machine Gun Overheat
Light. Once it changes to “red” the Machine
Gun needs to cool off before another round can
be fired.
WEAPON PICK-UPS
MACHINE GUN UPGRADE
The Machine Gun Upgrade increases the Machine
Gun’s rate of fire and inflicts slightly more
damage than the standard Machine Gun. The
amount of ammunition is limited, so choose
your targets wisely.
HOMING
The Homing missile has great tracking ability.
Fire the weapon and it will relentlessly hunt
down the nearest opponent. But its tracking
ability does have a price. The warhead
inflicts minimal damage and requires multiple
hits to take down an opponent.
FIRE
The Fire missile strikes a balance between
the lethality of the Power missile and the
tracking ability of the Homing missile.
While not as punishing as the Power missile,
its scaled-down homing ability increases the
chance of hitting opponents.
POWER
Fire the Power missile and anything in its
path will be destroyed. This warhead packs
enough explosive power to level a small
building, but because it lacks any tracking
ability, its long-range usage is limited.
GAS CAN
In the right hands, this explosive
weapon can be extremely devastating.
This weapon can be fired forward, but
it can also be dropped for a deadly
Gas Can Power Up blast.
Firing this weapon hurls a large Gas Can across
the sky. As the Gas Can flies through the air, a
red targeting reticle follows it along the
ground. Let the can soar until it impacts
something or press the Fire Weapon button
[default:
upon the targeting reticle. Any combatants near
the targeting reticle will burn from the
resulting flames. But for the unfortunates at
the center of the targeting reticle, the
resulting punishment is far greater.
The Gas Can can be dropped behind (executed by
quickly pressing ≤, µ, ≤ on the directional
button and then the Fire Weapon button) for
unsuspecting opponents in pursuit. Once dropped,
either pressing the Fire Weapon button or making
contact with the Gas Can will cause it to
explode. However, if it is left untouched, the
Gas Can will continuously charge up (indicated by
the “Gas Can Power Up” on-screen text) and
produce a destructive blast unequaled by any
other weapon.
RICO
The Ricochet weapon’s disc-shaped design
gives it the unique ability to reflect off
walls without exploding. Though hurling
it forward will crush any opponent, the
Ricochet weapon’s main power lies in
skillfully ricocheting it before impact.
If done correctly, a “Bank Shot Bonus”
is awarded where the Ricochet weapon’s
damage is heavily increased.
ß] again to bring down the incendiary
14
15
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