Games PS2 HITMAN-BLOOD MONEY User Manual

GETTING STARTED . . . . . . . . . . . . . . . . . . . 2
CONTROLLER . . . . . . . . . . . . . . . . . . . . . . . 3
CONTROLS of the PROFESSIONAL . . . . . . . . 4
GETTING INTO the GAME . . . . . . . . . . . . . . . 5
Profile Management . . . . . . . . . . . . . . . . 5
Difficulty . . . . . . . . . . . . . . . . . . . . . . . . 5
A Manual for the Professional . . . . . . . . . 5
Notoriety . . . . . . . . . . . . . . . . . . . . . . . . 6
UP CLOSE & PERSONAL . . . . . . . . . . . . . . . 6
AGILITY . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Climbing & Scaling . . . . . . . . . . . . . . . . . 10
SUBTERFUGE TECHNIQUES . . . . . . . . . . . . . 11
Disguises & Concealment . . . . . . . . . . . . 11
INGRESSION . . . . . . . . . . . . . . . . . . . . . . . 12
Doors, Locks & Security . . . . . . . . . . . . . 12
Distraction . . . . . . . . . . . . . . . . . . . . . . 14
TOOLS of the TRADE . . . . . . . . . . . . . . . . 15
Firearms, Situational & Equipment . . . . . 15
COMPENSATION . . . . . . . . . . . . . . . . . . . . 18
Weapons & Tools . . . . . . . . . . . . . . . . . 19
Cleaning . . . . . . . . . . . . . . . . . . . . . . . . 19
Recovering Surveillance Tapes . . . . . . . . 20
POST MISSION . . . . . . . . . . . . . . . . . . . . 20
GAME CREDITS . . . . . . . . . . . . . . . . . . . . . 21
MUSIC CREDITS . . . . . . . . . . . . . . . . . . . . 23
URBAN CHAOS
: RIOT RESPONSE DEMO™ . . 24
CONTENTS
WARNING: READ BEFORE USING YOUR PLAYSTATION®2 COMPUTER ENTERTAINMENT SYSTEM.
A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games, including games played on the PlayStation 2 console, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, consult your physician prior to playing. If you experience any of the following symptoms while playing a video game — dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions — IMMEDIATELY discontinue use and consult your physician before resuming play.
WARNING TO OWNERS OF PROJECTION TELEVISIONS:
Do not connect your PlayStation 2 console to a projection TV without first consulting the user manual for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen.
USE OF UNAUTHORIZED PRODUCT:
The use of software or peripherals not authorized by Sony Computer Entertainment America may damage your console and/or invalidate your warranty. Only official or licensed peripherals should be used in the controller ports or memory card slots.
HANDLING YOUR PLAYSTATION 2 FORMAT DISC:
• This disc is intended for use only with PlayStation 2 consoles with the NTSC U/C designation.
• Do not bend it, crush it or submerge it in liquids.
• Do not leave it in direct sunlight or near a radiator or other source of heat.
• Be sure to take an occasional rest break during extended play.
• Keep this disc clean. Always hold the disc by the edges and keep it in its protective case when not in use. Clean the disc with a lint-free, soft, dry cloth, wiping in straight lines from center to outer edge. Never use solvents or abrasive cleaners.
32
GETTING STARTED CONTROLLER
Set up your PlayStation®2 computer entertainment system according to the instructions in its Instruction Manual. Make sure the MAIN POWER switch (located on the back of the console) is turned ON. Press the RESET button. When the power indicator lights up, press the OPEN button and the disc tray will open. Place the HITMAN BLOOD MONEY
disc on the disc tray with the label side facing up. Press the OPEN button again and the disc tray will close. Attach game controllers and other peripherals, as appropriate. Follow on-screen instructions and refer to this manual for information on using the software.
Connect the DUALSHOCK®2 analog controller to controller port 1 before starting play. When the vibration function is On, the controller will vibrate in response to game events. You can reconfigure the controls and toggle the vibration function ON/OFF in Options mode.
Note: All controls used in this manual are the default controls.
open button
on/standby/ reset button
IR receiver
USB connectors
disc cover
controller port 1 controller port 2
memory card slot 1
memory card slot 2
button
button
button
button
directional buttons
left analog stick (L3 button
when pushed down)
SELECT button ANALOG mode button START button right analog stick (R3 button
when pushed down)
L2 button
L1 button
R2 button
R1 button
DUALSHOCK®2 ANALOG CONTROLLER CONFIGURATIONS
To save game settings and progress, insert a memory card (8MB)(for PlayStation
®
2) into MEMORY CARD slot 1 before powering on the system. At least 2200KB of free space on the memory card is required to save game data.
This game supports saving and loading of game data in MEMORY CARD slot 1 only. You can load saved game data from the same memory card or from any memory card containing previously saved HITMAN BLOOD MONEY
games.
MEMORY CARD (8MB)(for PlayStation®2)
54
CONTROLS of the PROFESSIONAL
BUTTON
left analog stick
.
button (push in, hold
and release)
right analog stick
f
button
directional buttons
*/@
directional buttons $/
^
t
button
s
button (tap)
(hold/release)
c
button (tap)
(hold/release)
x
button (tap)
(hold)
l
button
,
button
r
button
d
button
q
button
w
button
ACTION
Move character; Zoom map; Highlight menu options
Throw item
Rotate camera; Pan across map
Open/Close sniper scope; View Mode switch
Zoom sniper scope/binoculars; Scroll through actions/items; Highlight menu options
Scroll through maps/inventory
Drop item; Exit map; Exit legend; Cancel
Holster/Unholster weapon Open/Close inventory
Pick up item Pick up list
Carry out action; Confirm View action list
Crouch; Sneak
Map
Fire; Use weapon; Close combat
Reload weapon
Objectives
Pause
GETTING INTO the GAME
Before embarking on a career as a Hitman, you must first prepare a profile. The profile keeps a record of your progress and preferences, along with weaponry choices, funds and other equipment and items you acquire.
From the PROFILE MANAGER screen, choose CREATE PROFILE and enter a name for the profile. If you have a previously created profile, you can select this to resume the career. You can also delete profiles you no longer want.
PROFILE MANAGEMENT
Once you’ve created a profile, you will then choose a difficulty level:
• ROOKIE For the inexperienced, and those new to the world of the assassin. There are no limitations on how many saves you can make while attempting a mission.
• NORMAL Suitable for those comfortable with contract killing. Each mission allows seven saves.
• EXPERT For the practiced and experienced. Only three saves per mission are permitted.
• PROFESSIONAL For the true professional only. No saves are permitted once a mission is in progress.
DIFFICULTY
This manual provides insight into the mind and practices of the professional Hitman. This manual refers to the Hitman as “the professional.” It explores the complexities, skills and the intricacies with which “the professional” conducts his craft.
The professional techniques outlined in this manual vary in complexity, and are graded by difficulty to execute using the following ranking system:
A MANUAL for the PROFESSIONAL
54321
BASIC ADVANCED
HITMAN TECHNIQUES
76
ANONYMITY, THE DISGUISE OF THE PROFESSIONAL
Longevity in the profession is dependent on transparency in the world. The professional seeks solace in a world where the only way to carry out this sort of work is with anonymity.
• The professional avoids the blood bath wherever possible, as this attracts the unwanted eyes of the law or multiple witnesses and an audit trail to his door.
• If a witness lives, the professional’s notoriety increases. The professional negates this by making sure he is not discovered on a job, and that no witnesses or clues are left on the scene.
• When the professional takes civilian lives, the invariable result is taped TV footage and witnesses at the scene of the crime. When this happens, the professional gains notoriety. As notoriety increases, the ease with which the professional can carry out his next contract decreases.
• For further insurance against discovery in areas covered by TV cameras, the professional can make sure to destroy all video-surveillance tapes.
• The professional can assess his successfulness and his notoriety following a contract through the media. If there have been witnesses, the newspaper is his best way of finding out. The professional should look out for newspapers while on location. These may detail previous targets and missions, and may even give a clue to the professional’s identity.
NOTORIETY
UP CLOSE & PERSONAL
CLOSE COMBAT
The professional uses close hand combat skills to eliminate the mark with minimum noise and when dealing with unforeseen circumstances. The majority of these skills are ideal in firearm-restricted areas.
HEAD USE
Use the left analog stick to position yourself in front of the victim, then press the
r
button to
head butt your target.
THE PUNCH
While the victim is dazed, use the left analog stick to position yourself in front of your target, then press the
r
button to punch.
DISARMING
Use the left analog stick to position yourself in front of the armed victim, then press the
r
button to disarm the person.
Note: During the struggle, it’s possible that the firearm will go off accidentally.
CONCEALING WEAPONS
Whenever possible, the professional carries out his work using tools that can be concealed on his person. He has a number of tools at his disposal that, when concealed, can go undetected in most public areas.
Use the left analog stick to walk toward the mark, hold the
s
button to
access the inventory and then select a firearm. Press the
r
button
to discharge the firearm, then tap the
s
button to holster and conceal it.
FIBER WIRE
The fiber wire is the most difficult of your weapons to use but the easiest to conceal. It is also the quietest and most efficient tool to use to avoid raising an alarm.
Select the fiber wire from inventory, then press and hold the
r
button to tighten the fiber wire and automatically enter sneak mode. Use the left analog stick to maneuver behind the mark, then release the
r
button
to strangle the victim.
Note: If you are spotted or you fail to execute this move in one fluid movement, your intended victim may become alerted, and attempt to raise an alarm or attack!
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