READ THIS LICENSE AGREEMENT BEFORE USING ANY BOOKMAN
BOOK CARD.
YOUR USE OF THE BOOKMAN BOOK CARD DEEMS THA T YOU ACCEPT THE
TERMS OF THIS LICENSE. IF YOU DO NOT AGREE WITH THESE TERMS, YOU
MAY RETURN THIS PACKAGE WITH PURCHASE RECEIPT TO THE DEALER
FROM WHICH YOU PURCHASED THE BOOKMAN BOOK CARD AND YOUR
PURCHASE PRICE WILL BE REFUNDED. BOOKMAN BOOK CARD means the
software product and documentation found in this package and FRANKLIN means
Franklin Electronic Publishers, Inc.
LIMITED USE LICENSE
All rights in the BOOKMAN BOOK CARD remain the property of FRANKLIN.
Through your purchase, FRANKLIN grants you a personal and nonexclusive license to use the BOOKMAN BOOK CARD on a single FRANKLIN BOOKMAN
at a time. Y ou may not make any copies of the BOOKMAN BOOK CARD or of
the data stored therein, whether in electronic or print format. Such copying would
be in violation of applicable copyright laws. Further , you may not modify , adapt,
disassemble, decompile, translate, create derivative works of, or in any way reverse engineer the BOOKMAN BOOK CARD. You may not export or reexport,
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Contents
Welcome to the world of BOOKMAN®! With this
Bible Challenge
book card, you can test your trivia
knowledge by playing 100 different
games at three levels of difficulty.
Bible Challenge
is a game-showstyle trivia game with hosts John
T isdale and Debbie. In each round,
you are challenged to test your
knowledge of the Bible in three out
of four categories. In each category, you try to match nine pairs
of clues before time runs out. Each
seven fields of knowledge such as
™
Books, Place, or Story.
If you score enough points in the
Challenge Round, you go on to the
Championship Round, where you
can win even more points and
unusual prizes.
T o learn how to install this book
card into your BOOKMAN unit,
read “Getting Started.”
T o learn how to play the game,
read “Playing Bible Challenge”
Backs up to the previous
screen or erases numbers.
CARD
Exits the book you are reading.
CLEAR
Clears to the
number:
ENTER
Selects a menu item or
Play game
screen.
matches a pair of game clues.
HELP
Shows help messages.
MENU
Shows the main menus.
ON/OFF
Turns your BOOKMAN on or off.
SPACE
Matches a pair of game clues.
? ✽
Shows the category and field
of knowledge for a round and
shows a full menu title.
Number Keys
Q
– PType a game number to be
played.
Direction Keys
Changes the top clues,
moves in indicated direction
or changes the game number.
Changes the bottom clues or
moves in indicated direction.
DN
UP
CAP
Pages up or down.
*Goes to the bottom of a
page.
*Goes to the top of a page.
CAP
CAP
* Hold
➤
Understanding the Color Keys
while pressing the other key.
The color keys (red, green, yellow, and
blue) perform the functions listed
above only for the BOOKMAN book
card described in this User’ s Guide.
Other books have their own color key
functions, which are labelled on their
book cards and listed in their User’s
Guides. For more information, read
“Using the Color Keys.”
2
Getting Started
In this section you will learn how to
install a book card and how to select
a book once a book card has been
installed.
Y ou will be shown how to view a brief
demonstration about
lenge
. Also, you will be able to set
the shutoff time and screen contrast
from the Setup menu.
Installing a Book Card ................................................... 4
Selecting a Book ........................................................... 4
Using the Color Keys..................................................... 5
Viewing a Demonstration .............................................. 5
Changing the Settings ................................................... 6
Reading the Instructions................................................ 6
Bible Chal-
Plus, you will discover how to read
the topics in the Instructions menu,
such as
ing
you learn how to play
lenge
strategies which you can use in both
the Challenge and Championship
rounds.
3
Basic Game Play
. The Instructions menu will help
and
Bible Chal-
as well as how to develop
Scor-
Installing a Book Card
Selecting a Book
Warning: Never install or remove a
book card while your BOOKMAN is
turned on. If you do, information that you
entered in its built-in book and in an installed book will be erased.
1. Turn your BOOKMAN off.
2. Turn your BOOKMAN over.
3. Align the tabs on the book
card with the notches in the
slot.
4. Press the book card down
until it snaps into place.
➤
Removing a Book Card
Warning: When you remove a book
card to install another , information that
you have entered in the removed
book card will be erased.
Once you have installed a book card in
your BOOKMAN, you can select which
book you want to use. Note: If you
change books in the middle of a category
you will lose your score for that category.
1. Turn your BOOKMAN on.
2. Press
CARD
.
These are sample books.
3. Press
or to highlight the
book you want to use.
4. Press
➤
About Screen Illustrations
ENTER
to select it.
Some screen illustrations in this
User’ s Guide may differ from what
you see on the actual screen. This
does not mean that your BOOKMAN is malfunctioning.
4
Using the Color Keys
Viewing a Demonstration
The red, green, yellow and blue keys on
your BOOKMAN change functions according to which book is selected.
When the built-in book is selected, the
color keys function as labelled on the
BOOKMAN keyboard. When a book
card is selected, the color keys function
as labelled on that card.
➤
Resuming Where You Left Off
You can turn off your BOOKMAN at
any screen. When you turn your
BOOKMAN on again. The screen
that you last viewed appears.
Before you begin playing the games,
you may want to view a brief demonstration describing how to use this
book. Simply install the book card and
then follow these steps.
1. Press
2. Use
MENU
, if necessary.
or to highlight the
Setup menu.
3. Press
to highlight View
Demo.
4. Press
ENTER
to start the
demonstration.
5. To stop the demonstration at
any time, press
➤
Help is Always at Hand
CLEAR
.
You can view a help message at
virtually any screen by pressing
HELP
. Use the Direction keys to
read it. To exit help, press
BACK
To see a tutorial and key guide
describing the functions of this book,
select
Tutorial
from the Setup menu.
5
.
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