Franklin SMQ-100 User Manual

Electronic Publishers
SMQ-100
P ocket
SPELLMASTER
User’s Manual
TM
16

Key Guide

BUILD
CLEAR
CONF
ENTER
GAMES
HELP
ON/OFF
SCORE
?
Builds words from letters. Clears to “Ready for word”.
Shows Confusables
.
Makes an entry . Shows the games. Shows help messages. Turns the product on or off. Shows the game score.
Erases typed characters. Types an apostrophe or scrolls. Types a full stop or scrolls. Types a space. Finds a letter or reveals game
answer(s). Finds prefixes and suffixes .

Getting Started

The first time you use this product, follow these steps.
1. Press ON/OFF.
A brief demonstration appears.
2. Press CLEAR to stop the demo.
“Ready for word” appears.
3. Press the screen contrast.
You can adjust the contrast only at “Ready for word”.
Disabling the Demonstration
You probably do not want to view the demonstration every time you turn on this product. To disable the demonstra­tion, type “✽✽d” and then press ENTER. To enable it, do the same.
Help is at Hand
At almost any screen, you can view an appropriate help message by pressing HELP. To exit help, press ENTER.
or repeatedly to adjust

Correcting Spellings

It’s easy to correct or chec k your spellings .
Note:
When you spell a word correctly, an
asterisk appears beside it.
1. Type a word.
To erase a letter, press .
2. Press ENTER.
3. Press to view more words.
4. Press CLEAR when finished.
Follow the Arrows
The arrows at the right of the screen show which arrow keys you can press to view more words.
Viewing Confusables
Confusables are commonly confused words. When you see a question mark to the left of a word, that word has Confusables.
1. Type “air”. Then press ENTER.
2. Press CONF.
3. Press to view more Confusables.
4. Press CLEAR.
Quick Confusables
If you know that a word has Confus­ables, press CONF rather than ENTER after typing it.
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