Franklin SA-98 User Manual

Electronic Publishers
SA-98
SpellingAce
With Thesaurus
User’s Guide
1
NEXT
ON/OFF
?
BACK
CLEAR
CONF
ENTER
GAMES
HELP
LIST
ENTER
Function Keys
Erases a letter, or goes back a step. Clears to the Shows Confusables® (words that
are similar or sound alike). Enters a word or scrolls. Shows the menu for word games. Shows help messages. Shows your Personal Word List. Shows the next thesaurus entry.
In a game, starts a new round. At a thesaurus entry, shows the next en-
try, if any. In a game, starts a new round. Turns the Spelling Ace on or off. Types a question mark to stand for a
letter in a word. Types an asterick to stand for a se-
ries of unknown letters; in a game reveals a hint.
Direction Keys
Scroll left or right. Scroll up or down. At the
word
screen, adjusts the screen con-
trast. T ype an apostrophe or a period.
Ready for word
2
screen.
Ready for
Getting Started
T o Install the Batteries
1. T urn the Spelling Ace over.
2. Slide off the battery cover in the direction of the arrow.
3. Place four AAA batteries inside the case as shown in the diagram.
T o V iew a Demonstration
Unless disabled, a demonstration automatically appears when you turn on this unit.
1. Press ON/OFF.
2. To stop the demonstration, press CLEAR.
3. T o disable the demonstration, type and then press ENTER.
4. T o enable the demonstration, press CLEAR, type ENTER.
✽✽
d
, and then press
T o Adjust the Screen Contrast
1. Press CLEAR.
2. Use
or to lighten or darken the
screen.
3
✽✽
d,
Checking Spellings
1. Type a word or misspelling.
2. Press ENTER.
The flashing T to the right indicates that the word has at least one thesaurus entry.
3. Press
4. Press to scroll up.
5. Press CLEAR when finished.
Follow the Arrows
The flashing arrows at the right of the screen show which arrow keys you can press to scroll.
Typing Punctuation Marks
At the apostrophe by pressing pressing . However , to type an apostrophe or period, you must first type another letter.
to view more corrections.
Ready for word
screen, you can type an
or a period by
4
Using the Thesaurus
When you enter a correctly spelled word, the thesaurus entry for that word appears. The­saurus entries contain brief definitions, and synonym lists.
Some thesaurus entries also include Class­mates (words related by subject), idioms, and antonyms. And some words have more than one thesaurus entry.
1. Type a word (for example,
To erase letters, use BACK.
2. Press ENTER.
This is the first thesaurus entry for happy .
3. Press ENTER again to automatically scroll through its definition.
To stop scrolling, press BACK. You can also press or to scroll manually.
4. Press synonyms or Classmates.
repeatedly to view its
happy
).
5
Using the Thesaurus
5. Continue pressing to view its idioms and antonyms, if any.
6. Press NEXT to go to the next thesaurus entry for your entry word.
7. Use to view its synonyms, etc.
8. Press CLEAR when done.
Help is Always at Hand
You can view help information at most screens by pressing HELP. To exit help, press BACK.
6
Viewing Confusables
Confusables are words that have similar spell­ing or sound alike. If a question mark flashes to the right of a word, that word has Confus­ables. Try this example.
1. Type
2. Press ENTER.
3. Press CONF.
4. Press to view more Confusables.
5. Press CLEAR when done.
reign
.
Notice the flashing question mark at the right of the screen.
®
7
Finding Letters in Words
You can type a question mark in place of an unknown letter in a word. Y ou can also type an asterisk in place of a series of unknown letters. More than one question mark and asterisk can be used in a word.
1. Type a word with question marks and asterisks in place of letters.
g*dne??
2. Press ENTER to view matches.
giftedness
3. Press
4. Press CLEAR when done.
to view more matches, if any.
Solving Crossword Puzzles
Y ou can use question marks and asterisks in place of words to help solve crossword puzzles and similar word games. For ex­ample, if the second letter of a five-letter word is
r
and its last letter is d, enter
8
?r??d.
Using the Personal Word List
The Personal Word List can contain up to 99 words of your choice for study or review.
To Add a Word to the List
1. Press CLEAR.
2. T ype the word you want to add.
3. Press LIST.
4. Press
5. Press ENTER to add the word.
If you typed a word that is not in the Spelling Ace, you will see
Y/N
cancel.
6. T o view the list, press ENTER.
7. Press CLEAR when done.
until you see
. Press Y to add the word or N to
Add To List
Add Anyway
.
9
Using the Personal Word List
▼▼
To Delete a Word From the List
1. Press LIST.
2. Press
3. Press ENTER.
4. Press to delete, if needed.
5. Press ENTER to delete the word.
until you see
to choose the word you want
Delete From List
.
To Erase the Entire List
1. Press LIST.
2. Press until you see
3. Press ENTER.
4. Press Y to erase the list, or press N to cancel.
Erase List
.
10
Playing the Games
T o Choose a Skill Level
1. Press GAMES.
2. Press until you see then press ENTER.
3. Use
and to select a skill level, and
then press ENTER.
T o Choose the Game W ords
1. If needed, press GAMES.
2. Use
3. Select one of the following:
4. Press ENTER.
To Select a Game
1. Press GAMES.
2. Use
and until you see
and then press ENTER.
All words
saurus words.
Personal
Word List.
Enter your own
• before each round.
to use random spelling and the-
to use words from the Personal
to use words that you enter
and to select a game
and then press ENTER.
Skill Level
11
and
Game Words
NEXT
Playing the Games
Keys to the Games
You can use these keys in most games:
To... Press...
Get a hint End a round and
?
reveal the answers Begin a new round If you ask for a hint, you will lose that
round. Also, when a flashing T appears at the right of a word after a round, you can see its thesaurus entries by pressing EN­TER. To return to the game, press BACK.
Resuming Where You Left Off
If you forget to turn off the Spelling Ace, it will turn off automatically in about two min­utes. When you turn it on again, the screen that you last viewed will appear.
12
Hangman
Playing the Games
Hangman
challenges you to guess mystery words one letter at a time. Each letter is hid­den by a question mark. The number of wrong guesses appears at the right of the screen. Press ENTER or
to reveal a letter.
Anagrams
Anagrams
letters of another word. Each anagram must be the minimum size (number of letters) that flashes before each round. Each letter can be used only as many times as it already ap­pears. Any remaining anagrams are displayed.
Type an anagram and press ENTER. Use the arrow keys to view the anagrams you have entered. Press
asks you to form a word from the
to jumble the letters.
13
Playing the Games
Word Jumble
Word Jumble
tests your skill at unscrambling letters. Unlike Anagrams, each letter needs to be used. The number to the right of the let­ters shows how many words can be made with the letters in order to win. Type your an­swer and press ENTER. To re-jumble the let-
ters, press
.
Spelling Bee
Spelling Bee
to try to spell. Just type the word that appeared, trying to spell it correctly, and press ENTER. If you do not spell it correctly , you lose the round.
Word Builder (Scrabble
Word Builder
and similar word games. Just type a series of letters (or a word) and then press ENTER. The number to the right shows how many (other)
flashes words on screen for you
®
game referee)
can help you solve Scrabble
®
14
Playing the Games
words can be made from your letters (or word).
To play words as you can. To help solve Scrabble press
Word Builder
?
and then use and to view the
, enter as many of the
®
,
words built from the letters.
Word Blaster
In
Word Blaster
, you try to guess a mystery word. A series of question marks appear and then letters begin to fill in.
Y ou are prompted to guess the word, then press ENTER before the word is fully spelled, now type in a guess. If the guess is correct you win or a wrong answer prompts try again.
Deduction
15
Playing the Games
Deduction
sented by the four question marks. To make a guess, type the letters (a-f) in a pattern then press ENTER. A letter can be used more than once.
After entering your guess, a scorecard ap­pears showing the number of correct letters perfectly located (P) or misplaced (M).
Press to return to the mystery pattern or type another guess. Press through your previous guesses. Guess the pattern and you win!
displays a mystery pattern repre-
and to scroll
Flashcards
Flashcards
flashes words on the screen for you to memorize or use to test friends or family members. Press NEXT to view a new word.
is a vocabulary building game. It
16
Product Specifications
Dimensions 13.6x9.2x2 cm; Wt. 6.8 ozs.; Screen size 1­line 16 characters; Batteries 4xAAA
Cleaning, Storage, Problems: To clean, spray a mild glass cleaner onto a cloth and wipe its surface. Do not spray liq­uids directly on this product. Do not use or store this prod­uct in extreme or prolonged heat, cold, humidity, or other adverse conditions. If you have a problem with this product, refer to the warranty. If you purchased this product outside the United States, contact the place of purchase to obtain warranty or repair information.
FCC Notice: Complies with the limits for a Class B comput­ing device pursuant to Subpart B of Part 15 of FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference; and (2) This device must accept any interference received, including in­terference that may cause undesired operation.
Copyrights, Trademarks, Patents, ISBN: © 1994-1997 Franklin Electronic Publishers, Inc.
Burlington, NJ 08016-4907 USA. All rights reserved. U.S. PATENTS: 4, 490,811; 4,830,618; 4,891,775; 5,113,340; 5,218,536. EURO. PAT. 0 136 379. Patents Pending. ISBN 0-945731-44-2. Deduction and Word Blaster are trademarks of Franklin. Spelling Ace, Classmates, and Confusables are registered trademarks of Franklin. Scrabble is a registered trademark of Hasbro, Inc., manufacturer of Scrabble brand word games.
This unit may change operating modes due to elec­trostatic discharge. Normal operation of this unit can be re-established by pressing the ON/OFF key or by removing or replacing the batteries.
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Limited Warranty (U.S. only)
Franklin Electronic Publishers, Inc. (“Franklin”) warrants to the end user that this product will be free from defects in material and workmanship for a period of ONE YEAR from the date of original retail purchase, as evidenced by sales receipt. On discovery of a defect, the end user must return this product (transportation charges prepaid) either to the dealer from whom it was purchased or directly to Franklin at the address given below. Each product returned must include the user’s name, address, and telephone number, as well as a brief description of the nature of the defect and a copy of the sales receipt as proof of the date of the original retail purchase. Franklin will, at its option, repair or replace any product at no further charge to the end user on determination by Franklin, in its sole discretion, that the product was defective and that such defect arose within the duration of this limited warranty.
Enclose $3.00 check or money order for shipping and handling to Franklin Electronic Publishers, Inc. This warranty does not apply if, in the sole discretion of Franklin, the product has been tampered with,
damaged by accident, abuse, misuse, or misapplication, or as a result of service or modification by any party, including any dealer, other than Franklin. FRANKLIN SHALL NOT BE RESPONSIBLE IN ANY WAY FOR ANY SERVICE OR MODIFICATION TO THIS PRODUCT BY ANY PARTY, INCLUDING ANY DEALER, OTHER THAN FRANKLIN.
This warranty applies only to products manufactured by or for Franklin. Batteries, corrosion of battery contacts and any damage caused by batteries are not covered by this warranty.
ALL IMPLIED WARRANTIES, INCLUDING ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PAR TICULAR PURPOSE, SHALL BE STRICTL Y LIMITED IN DURA TION TO THAT OF THE EXPRESS WARRANTY SET FORTH ABOVE, THAT IS, ONE YEAR FROM THE DATE OF ORIGINAL RETAIL PURCHASE.
THE WARRANTY AND REMEDY SET FORTH ABOVE ARE THE EXCLUSIVE REMEDY OF THE RETAIL BUYER AND END USER IN CONNECTION WITH THE MANUFACTURE, SALE, OR USE OF THIS PRODUCT AND ARE IN LIEU OF ANY AND ALL OTHER WARRANTIES OR REMEDIES, WRITTEN OR ORAL, EXPRESS OR IMPLIED. NO FRANKLIN DEALER, AGENT, OR EMPLOYEE IS AUTHORIZED TO MAKE ANY ADDITIONAL WARRANTY IN THIS REGARD OR TO MAKE ANY MODIFICATION OR EXTENSION OF THIS EXPRESS WARRANTY.
FRANKLIN SHALL NOT BE RESPONSIBLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM THE BREACH OF ANY EXPRESS OR IMPLIED WARRANTY OR IN CONNECTION WITH THE MANUFACTURE, SALE, OR USE OF THIS PRODUCT UNDER ANY LEGAL THEORY, WHICH DAMAGES SHALL INCLUDE, BUT NOT BE LIMITED TO, LOST PROF­ITS, DAMAGES TO PROPERTY OR DAMAGES FOR PERSONAL INJURY (BUT ONLY TO THE EXTENT PERMITTED BY LAW). UNLESS OTHERWISE CONTRARY TO APPLICABLE LAW, FRANKLIN’S LIABILITY SHALL IN NO CASE EXCEED THE PRICE PAID FOR THE PRODUCT CLAIMED TO BE DEFECTIVE.
This warranty shall not be applicable to the extent that the enforcement of any provision may be prohib­ited by applicable law. This warranty gives you specific rights, and you may also have other rights which vary from state to state. Some states do not allow the exclusion or limitation of incidental or consequential damages or limitation on how long an implied warranty may last so the above limitation or exclusion may not apply to you. Enclose $3.00 check or money order for shipping and handling to:
FRANKLIN ELECTRONIC PUBLISHERS, INC.
ATTENTION: SERVICE DEPARTMENT
One Franklin Plaza
BURLINGTON, NEW JERSEY 08016-4907
1-800-266-5626
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Your Notes
FDS-28029-00 P/N7201602 Rev. A
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