Franklin ATH-440 User Manual

Electronic Publishers
ADVANCED THESAURUS
User’s Guide
ATH-440
License Agreement
READ THIS LICENSE AGREEMENT BEFORE USING ANY BOOKMAN CARTRIDGE.
YOUR USE OF THE BOOKMAN CARTRIDGE DEEMS THAT YOU ACCEPT THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE WITH THESE TERMS, YOU MAY RETURN THIS PACKAGE WITH PURCHASE RECEIPT TO THE DEALER FROM WHICH YOU PURCHASED THE BOOKMAN CAR­TRIDGE AND YOUR PURCHASE PRICE WILL BE REFUNDED. BOOKMAN CARTRIDGE means the software product and documentation found in this pack­age and FRANKLIN means Franklin Electronic Publishers, Inc.
LIMITED USE LICENSE
All rights in the BOOKMAN CARTRIDGE remain the property of FRANKLIN. Through your purchase, FRANKLIN grants you a personal and nonexclusive li­cense to use the BOOKMAN CARTRIDGE on a single FRANKLIN BOOKMAN at a time. You may not make any copies of the BOOKMAN CARTRIDGE or of the data stored therein, whether in electronic or print format. Such copying would be in violation of applicable copyright laws. Further, you may not modify, adapt, disassemble, decompile, translate, create derivative works of, or in any way re­verse engineer the BOOKMAN CARTRIDGE. You may not export or reexport, directly or indirectly, the BOOKMAN CARTRIDGE without compliance with ap­propriate governmental regulations. The BOOKMAN CARTRIDGE contains Franklin’s confidential and propriety information which you agree to take adequate steps to protect from unauthorized disclosure or use. This license is effective until terminated. This license terminates immediately without notice from FRAN­KLIN if you fail to comply with any provision of this license.
Contents
Welcome to the world of BOOK­MAN! BOOKMAN is a powerful, portable electronic reference with a built-in book and the ability to use books in cartridges. With your new Franklin
Advanced Thesaurus
(ATH-
440), you can find a total of more than 500,000 synonyms, antonyms, Classmates You can also play three exciting word games at different skill levels. Read this User’s Guide to learn how!
, and Confusables™.
Installing Batteries ........................................................ 4
Installing Cartridges ...................................................... 4
Selecting Books ............................................................. 5
Using the Color Keys ..................................................... 5
Changing Settings ......................................................... 6
Viewing a Demonstration .............................................. 6
Finding Synonyms ......................................................... 7
Correcting Misspellings ................................................. 8
Finding Confusables ...................................................... 8
Highlighting Words ........................................................ 9
Sending Words .............................................................. 9
Playing the Games ......................................................... 10
Cartridge Care ............................................................... 11
Resetting BOOKMAN .................................................... 12
Index .............................................................................. 14
Key Guide
Function Keys
CLEAR
Clears the word you entered.
MENU
Shows the menu.
SKILL
(red)
Shows the game skill levels.
CONF
(green)
Shows Confusables (words
that you may confuse with others).
GAMES
(yellow) Shows games you can play.
HINT
(blue)
Provides hints during games.
CARD
Exits the selected book.
ON/OFF
Turns BOOKMAN on or off.
Understanding the Color Keys
The color keys (red, green, yellow, and blue) perform the functions listed above only for the book de­scribed in this User’s Guide.
Other BOOKMAN books have their own color key functions, which are labelled on their key­boards or cartridges. To learn more, see “Using the Color Keys.”
Other Keys
BACK
Erases a letter, shows a previous screen, or unhighlights a word.
CAP
Shifts keys to type capitals.
ENTER
Looks up a word, selects a menu item, or highlights a word.
HELP
Shows a help message.
Types a ? to stand for a letter in
?
a word (shifted, types an stand for a series of letters).
Direction Keys
Scroll text, or move the cursor or the highlight.
UP
Page down or up.
DN
SPACE
Types a space, or pages down in thesaurus entries and help.
Star Key Combinations*
CARD
+
Sends a word between books.
+ DNShows the next or previous
or
thesaurus entry.
UP
* Hold ✩ while pressing the other key.
to
Installing CartridgesInstalling Batteries
The BOOKMAN 440 model uses two CR2032, 3-volt batteries. Here is how to install or replace them.
Warning: When the batteries lose power or are removed from BOOK­MAN, information that you have en­tered in its built-in book as well as in any installed book cartridge will be erased.
1. Turn BOOKMAN over.
2. Slide off its battery cover in the direction of the triangle.
3. Install the batteries with their plus signs facing you.
4. Replace the battery cover.
Resuming Where You Left Off
You can turn off BOOKMAN at any time. When you turn BOOK­MAN on again, the screen that you last viewed appears.
Warning: Never install or remove a BOOKMAN cartridge when your BOOKMAN is on. If you do, informa­tion you have entered in the built-in book as well as in the cartridge will be erased
.
1. Turn BOOKMAN off.
2. Turn BOOKMAN over.
3. Align the tabs of the cartridge with the notches in the slot.
4. Press the cartridge down until it snaps into place.
Removing Cartridges
Warning: When you remove a BOOKMAN cartridge to install an­other, information that you entered in the removed cartridge is erased.
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