READ THIS LICENSE AGREEMENT BEFORE USING ANY BOOKMAN
ELECTRONIC BOOK.
YOUR USE OF THE BOOKMAN ELECTRONIC BOOK DEEMS THAT YOU
ACCEPT THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE WITH
THESE TERMS, YOU MAY RETURN THIS PACKAGE WITH PURCHASE RECEIPT TO THE DEALER FROM WHICH YOU PURCHASED THE BOOKMAN
ELECTRONIC BOOK AND YOUR PURCHASE PRICE WILL BE REFUNDED.
BOOKMAN ELECTRONIC BOOK means the software product, hardware, and
documentation found in this package and FRANKLIN means Franklin Electronic
Publishers, Inc.
LIMITED USE LICENSE
All rights in the BOOKMAN ELECTRONIC BOOK remain the property of
FRANKLIN. Through your purchase, FRANKLIN grants you a personal and nonexclusive license to use the BOOKMAN ELECTRONIC BOOK on a single FRANKLIN BOOKMAN at a time. Y ou may not make any copies of the BOOKMAN
ELECTRONIC BOOK or of the preprogrammed data stored therein, whether in
electronic or print format. Such copying would be in violation of applicable copyright laws. Further, you may not modify, adapt, disassemble, decompile, translate, create derivative works of, or in any way reverse engineer the BOOKMAN
ELECTRONIC BOOK. Y ou may not export or reexport, directly or indirectly , the
BOOKMAN ELECTRONIC BOOK without compliance with appropriate governmental regulations. The BOOKMAN ELECTRONIC BOOK contains Franklin’s
confidential and propriety information which you agree to take adequate steps
to protect from unauthorized disclosure or use. This license is effective until terminated. This license terminates immediately without notice from FRANKLIN if
you fail to comply with any provision of this license.
1
Contents
Welcome to the world of BOOKMAN!
With this
saurus
tionary words with 300,000 entries,
500,000 synonyms, as well as antonyms, etymologies, Classmates
Advanced Dictionary & The-
you can find over 110,000 dic-
Confusables
correct misspellings, save words to
your User list, and play three challenging word games. Use your BOOKMAN to read this book card. See “In-
®
stalling Book Cards” to learn how.
,
®
and more. You can also
Installing Book Cards and Selecting a Book................... 4
Using the Color Keys and Changing Settings ................. 5
Viewing a Demonstration .............................................. 6
Highlighting Words to Look Up ...................................... 9
Finding Classmates and Finding Confusables ................ 10
Reviewing Words and Saving Words.............................. 11
Deleting Saved Words ................................................... 12
Sending Words Between Books ..................................... 13
Changing Game Settings ............................................... 13
Playing the Games......................................................... 14
Index ............................................................................. 18
2
Key Guide
Function Keys
CLEAR
Clears to
MENU
Shows the main menus.
THES
(red) Shows a thesaurus entry.
(green) Shows Classmates.
CLASS
GAMES
(yellow) Shows the games list.
LIST
(blue) Shows the User list menu.
CARD
Exits the selected book.
ON/OFF
Turns BOOKMAN on or off.
Enter your word
.
➤ Understanding the Color Keys
The color keys (red, green, yellow,
and blue) perform the functions listed
above only for the book described in
this User’ s Guide.
Other books have their own color
key functions, which are labelled
on their book cards or on the
keyboard. For more information,
read “Using the Color Keys.”
*
Hold ✩ while pressing the other key.
Other Keys
BACK
Backs up and erases letters.
CAP
Shifts keys to type punctuation.
ENTER
Enters a search, selects a
menu item, or starts a highlight.
HELP
Shows help messages.
✱
Types a question mark to stand
?
for an unknown letter in a word;
shifted, types an asterisk to stand
for a series of unknown letters.
Direction Keys
Move in indicated direction.
Types a space or pages down.
SPACE
Star Key Combinations*
CARD
✩
+
Sends a word between books.
✩
+ DNShows next entry or match.
✩
+ UPShows previous entry or match.
✩
+ CShows Confusables.
✩
+ DShows a dictionary definition.
✩
+ PShows the Path list.
3
Installing Book Cards
Selecting a Book
Warning: Never install or remove a
book card when BOOKMAN is on. If
you do, information that you entered
in its built-in book and in an installed
book card will be erased.
1. Turn your BOOKMAN off.
2. Turn your BOOKMAN over.
3. Align the tabs on the book
card with the notches in the
slot.
4. Press the book card until it
snaps into place.
➤ Removing Book Cards
Warning: When you remove a
book card to install another ,
information that you entered in the
removed book card will be erased.
Once you have installed a book card
in your BOOKMAN, select which
book you want to use.
1. Turn your BOOKMAN on.
2. Press
CARD
.
These are sample books.
3. Press or to highlight the
book you want to use.
4. Press
➤ Resuming Where You Left Off
ENTER
to select it.
You can turn your BOOKMAN off
at any screen. When you turn
BOOKMAN on again, the screen
that you last viewed appears.
4
Using the Color Keys
Changing Settings
The red, green, yellow, and blue keys
on your BOOKMAN change functions
according to which book is selected.
When the built-in book is selected,
the color keys function as labelled on
the BOOKMAN keyboard. When a
book card book is selected, the
color keys function as labelled on
that book card.
Remember, the color keys for
BOOKMAN books in book cards
function as labelled on their book
cards, not as on the keyboard.
You can adjust the font size, shutoff
time, and screen contrast. The font
size changes the number of lines of
text that appear on screen. The
shutoff time is how long BOOKMAN
stays on if you forget to turn it off.
1. Press
2. Press
CLEAR
MENU
.
.
3. Press the arrow keys to
highlight the Setup menu.
4. Highlight Set Font, SetShutoff, or Set Contrast.
5. Press
ENTER
.
6. Highlight a setting.
Or press or if you selected
Set Contrast
changing settings, press
7. Press
. To exit without
ENTER
to select the
BACK
setting.
5
.
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