Fostex MR-8HD User Manual

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Owner’ s Manual
Digital Multitracker
8588062100
(428387)
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MR-8HD Owner’s Manual (Safety instructions/Contents)
CAUTION
RISK OF ELECTRIC SHOCK
DO NOT OPEN
CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK,
DO NOT REMOVE COVER (OR BACK).
REFER SERVICING TO QUALIFIED SERVICE PERSONNEL.
"WARNING"
"TO REDUCE THE RISK OF FIRE OR ELECTRIC SHOCK, DO NOT EXPOSE THIS APPLIANCE TO RAIN OR MOISTURE."
SAFETY INSTRUCTIONS
1. Read Instructions - All the safety and operating instructions should be read before the appliance is operated.
2. Retain Instructions - The safety and operating instructions should be retained for future reference.
3. Heed Warnings - All warnings on the appliance and in the operating instructions should be adhered to.
4. Follow Instructions - All operating and use instructions should be followed.
5. Water and Moisture - The appliance should not be used near water - for example, near a bathtub, washbowl, kitchen sink, laundry tub, in a wet basement, or near a swimming pool, and the like.
6. Carts and Stands - The appliance should be used only with a cart or stand that is recommended by the manufacturer.
An appliance and cart combination should be moved with care. Quick stops, excessive force, and uneven surfaces may cause the appliance and cart combination to overturn.
7. Wall or Ceiling Mounting - The appliance should be mounted to a wall or ceiling only as recommended by the manufacturer.
8. Ventilation - The appliance should be situated so that its location or position dose not interfere with its proper ventilation. For example, the appliance should not be situated on a bed, sofa, rug, or similar surface that may block the ventilation openings; or, placed in a built-in installation, such as a bookcase or cabinet that may impede the flow of air through the ventilation openings.
9. Heat - The appliance should be situated away from heat sources such as radiators, heat registers, stoves, or other appliances (including amplifiers) that produce heat.
10. Power Sources - The appliance should be connected to a power supply only of the type described in the operating instructions or as marked on the appliance.
CAUTION:
TO PREVENT ELECTRIC SHOCK, MATCH WIDE BLADE OF PLUG TO WIDE SLOT, FULLY INSERT.
ATTENTION:
POUR EVITER LES CHOCS ELECTRIQUES, INTRODUIRE LA LAME LA PLUS LARGE DE LA FICHE DANS LA BORNE CORRESPONDANTE DE LA PRISE ET POUSSER JUSQU' AU FOND.
The lightning flash with arrowhead symbol, within an equilateral triangle, is intended to alert the user to the presence of uninsulated "dangerous voltage" within the product's enclosure that may be of sufficient magnitude to constitute a risk of electric shock to persons.
The exclamation point within an equilateral triangle is intended to alert the user to the presence of important operating and maintenance (servicing) instructions in the literature accompanying the appliance.
11. Grounding or Polarization - The precautions that should be taken so that the grounding or polarization means of an appliance is not defeated.
12. Power Cord Protection - Power supply cords should be routed so that they are not likely to be walked on or pinched by items placed upon or against them, paying particular attention to cords at plugs, convenience receptacles, and the point where they exit from the appliance.
13. Cleaning - The appliance should be cleaned only as recommended by the manufacturer.
14. Nonuse Periods - The power cord of the appliance should be unplugged from the outlet when left unused for a long period of time.
15. Object and Liquid Entry - Care should be taken so that objects do not fall and liquids are not spilled into the enclosure through openings.
16. Damage Requiring Service - The appliance should be serviced by qualified service personnel when:
A. The power supply cord or the plug has been damaged; or B. Objects have fallen, or liquid has been spilled into the appliance;
or C. The appliance has been exposed to rain; or D. The appliance does not appear to operate normally or
exhibits a marked change in performance; or E. The appliance has been dropped, or the enclosure damaged.
17. Servicing - The user should not attempt to service the appliance beyond that described in the operating instructions. All other servicing should be referred to qualified service personnel.
18. The appliance should be situated away from drops of water or spray of water.
19. Objects containing liquid such as vase must not be put on the appliance.
20. The appliance is not completely isolated from the power supply even if the power switch is at off position.
21. Apparatus shall not be exposed to dripping or splashing and no objects filled with liquids, such as vases, shall be placed on the apparatus.
22. Only use attachments/accessories specified by the manufacturer.
23. An appliance with a protective earth terminal should be connected to a mains outlet with a protective earth connection.
24. An appliance should be placed in a position where an AC plug / inlet can be easily pulled out by hand.
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MR-8HD Owner’s Manual (Safety instructions/Contents)
Important Safety Instructions
1) Read these instructions.
2) Keep these instructions.
3) Heed all warnings.
4) Follow all instructions.
5) Do not use this apparatus near water.
6) Clean only with dry cloth.
7) Do not block any ventilation openings. Install in accordance with the manufacturer's instructions.
8) Do not install near any heat sources such as radiators, heat registers, stoves, or other apparatus (including amplifiers) that produce heat.
9) Do not defeat the safety purpose of the polarized or grounding-type plug. A polarized plug has two blades with one wider than the other. A grounding type plug has two blades and a third grounding prong. The wide blade or the third prong are provided for your safety. If the provided plug does not fit into your outlet, consult an electrician for replacement of the obsolete outlet.
11) Only use attachments/accessories specified by the manufacturer.
12) Use only with the cart, stand, tripod, bracket, or table specified by the manufacturer, or sold with the apparatus. When a cart is used, use caution when moving the cart/apparatus combination to avoid injury from tip-over.
13) Unplug this apparatus during lightning storms or when unused for long periods of time.
14) Refer all servicing to qualified service personnel. Servicing is required when the apparatus has been damaged in any way, such as power-supply cord or plug is damaged, liquid has been spilled or objects have fallen into the apparatus, the apparatus has been exposed to rain or moisture, does not operate normally, or has been dropped.
10) Protect the power cord from being walked on or pinched particularly at plugs, convenience receptacles, and the point where they exit from the apparatus.
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MR-8HD Owner’s Manual (Safety instructions/Contents)
Table of contents
Safety Instructions .................................................................................................................2
Read this chapter first! ...................................................................................................... .......9
Introduction ..........................................................................................................................10
MR-8HD main features ........................................................................................................10
Precautions before using ...................................................................................................11
About power supply ...................................................................................................11
Precautions upon installing the MR-8HD ...............................................................11
Notes on repair ...........................................................................................................11
About copyrights ........................................................................................................11
About damages ...........................................................................................................11
Note on audio interruption .......................................................................................11
Notes on USB connection with Mac OS ....................................................................11
The basics of the MR-8HD ..................................................................................................12
Recording method ......................................................................................................12
About song ...................................................................................................................13
Remain (recordable space left on the disk) ............................................................13
Time base .....................................................................................................................14
Input and repro monitor ...........................................................................................14
TRIM control ................................................................................................................15
Names and functions ........................................................................................................... ..17
T op panel 1 ................................................................................................................... .........18
T op panel 2 ................................................................................................................... .........20
Rear panel .................................................................................................................... .........22
LCD display ..........................................................................................................................23
Home screen ................................................................................................................23
Selecting a time base mode ......................................................................................24
Adjusting the display contrast .................................................................................24
MENU mode screen ....................................................................................................25
Warning message .......................................................................................................25
Basic operations .....................................................................................................................27
About power .........................................................................................................................28
Power connection .......................................................................................................28
About the standby mode ......................................................................28
Turning on the unit ....................................................................................................28
Listening the demo song ....................................................................................................29
Connecting headphones (or monitor speaker system) ........................................29
Playing back the demo song .....................................................................................30
Creating a song for recording ..........................................................................................31
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MR-8HD Owner’s Manual (Safety instructions/Contents)
Input connection ..................................................................................................................33
Input channel ..............................................................................................................33
INPUT A SEL switch .....................................................................................................33
Recording track combinations and available input channel(s) ..........................34
Recording onto a single track ............................................................................................35
Preparation for recording .........................................................................................35
Starting recording ......................................................................................................36
Playing back the recorded track ...............................................................................36
Undoing recording (undo/redo) .............................................................................36
Overdubbing basics ............................................................................................................37
Preparation for recording .........................................................................................37
Adjusting the recording levels while listening to track 1 .....................................38
Starting recording ......................................................................................................38
Playing back recorded track .....................................................................................38
Undoing recording (undo/redo) .............................................................................38
Recording onto four trac ks simultaneously ....................................................................39
Preparation for recording .........................................................................................39
Starting recording ......................................................................................................40
Playing back recorded tracks ....................................................................................40
Undoing recording (undo/redo) .............................................................................40
Basic mixdown ................................................................................................................. ....41
Mixdown to an analog recorder ...............................................................................41
Mixdown to a digital recorder ..................................................................................42
Advanced playbac k and locates functions .........................................................................43
3 x cueing ..............................................................................................................................44
Playback between LOCA TE A and B points .....................................................................44
Play mode ..............................................................................................................................45
Selecting a play mode ................................................................................................45
Auto play mode ...........................................................................................................46
Auto return mode .......................................................................................................46
Loop mode ...................................................................................................................46
Loop function in auto punch in/out mode ........................................47
Locate function ............................................................................................................... .....48
Time locate ..................................................................................................................48
Locating to the beginning (ABS ZERO) of a song ...............................48
Locating to the recording end point (REC END) of a song ...............48
Locating to the LOCATE A or LOCATE B point ........................................................49
Setting the LOCATE A or LOCATE B point ..........................................49
Locating ...................................................................................................50
Punch in/out .............................................................................................................................51
Punch in/out using the keys on the top panel ..................................................................52
Punch in/out using the footswitc h .....................................................................................53
Auto punch in/out .................................................................................................................54
Setting the punch-in and punch-out points ...........................................................54
Rehearsal for auto punch in/out ..............................................................................55
Actual auto punch in/out ..........................................................................................56
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MR-8HD Owner’s Manual (Safety instructions/Contents)
Using effects ............................................................................................................................57
Using the insert effects .......................................................................................................58
Mic simulation effects ................................................................................................58
Amp simulation effects ..............................................................................................58
Applying external effects ....................................................................................................5 9
Using the reverb or delay ....................................................................................................6 0
Selecting an effect type ..............................................................................................60
Selecting a delay type ................................................................................................60
Adjusting the delay/reverb time .............................................................................61
Adjusting the effect send levels ................................................................................61
Using the mastering effects ...............................................................................................62
Selecting the desired effect type ..............................................................................62
T rack bouncing ................................................................................................................ .......63
Preliminary knowledge .......................................................................................................64
Track bouncing example ...........................................................................................64
Signal flow of track bouncing ...................................................................................65
Bouncing tracks 1 through 4 to trac ks 5/6 ........................................................................66
Rehearsal of track bouncing .....................................................................................66
Actual track bouncing ...............................................................................................67
Checking the bounced signals on tracks 5/6 .........................................................67
Bouncing tracks 1 through 6 to trac ks 7/8 ........................................................................68
Rehearsal of track bouncing .....................................................................................68
Actual track bouncing ...............................................................................................69
Checking the bounced signals on tracks 7/8 .........................................................69
Bouncing tracks 1 through 8 to a new song .....................................................................70
Rehearsal of track bouncing .....................................................................................70
Actual track bouncing ...............................................................................................71
Mixing signals of inputs A through D ................................................................................72
Connecting sound sources to INPUT A through INPUT D ....................................72
[TO STEREO BUSS ON/OFF] key setting ...................................................................72
Panning setting for INPUT A through INPUT D ......................................................73
Bouncing the desired part of a song .................................................................................74
Rhythm guide function ..........................................................................................................75
Using the rhythm guide function .......................................................................................76
Setting the time signature and tempo .....................................................................76
Creating the conductor map ..............................................................................................78
Setting the signature map .........................................................................................78
Editing a time signature event .............................................................80
Deleting an unnecessary time signature event .................................80
Editing the bar offset ..................................................................................................81
Setting the tempo map ...............................................................................................82
Editing a tempo event ...........................................................................84
Deleting an unnecessary tempo event ...............................................84
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MR-8HD Owner’s Manual (Safety instructions/Contents)
MIDI synchronization .......................................................................................................... ...85
Synchronization using MTC ...............................................................................................86
Connection ..................................................................................................................86
Settings of the MR-8HD and MIDI sequencer .........................................................86
MIDI sync/MTC frame rate settings .........................................................................86
Synchronization using MIDI c lock .....................................................................................87
Connection ..................................................................................................................87
Settings of the MR-8HD and MIDI sequencer .........................................................87
Data export to a personal computer .....................................................................................89
W AV file con version ........................................................................................................... ..90
Enabling the file conversion .....................................................................................90
Procedure of file conversion .....................................................................................90
Exporting data to a personal computer ............................................................................92
Connection to a personal computer ........................................................................92
Notes on exporting a file ............................................................................................92
Exporting a WAV file to a personal computer ........................................................93
Protecting the hard disk ......................................................................................................94
Archiving a song .............................................................................................................. ....95
Song management ............................................................................................................... ..97
Selecting the desired song .................................................................................................98
Editing a song name ........................................................................................................... .99
Deleting an unnecessary song ......................................................................................100
Protecting a song .............................................................................................................101
T rack editing ..........................................................................................................................103
Erasing track data ..............................................................................................................104
Copying/pasting track data ..............................................................................................105
Moving track data ...............................................................................................................107
Exchanging whole track data ...........................................................................................108
Part editing .............................................................................................................................111
Playing back the “part” (Between LOCATE A and LOCATE B) to be edited......112
Changing an edit point during editing .................................................................112
Editing the part(s) ..............................................................................................................113
Copying/pasting the part(s)-1 ..........................................................................................114
Copying/pasting the part(s)-2 ..........................................................................................116
Copying to the clipboard ........................................................................................116
Pasting clipboard data .............................................................................................117
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Moving the part(s) .............................................................................................................119
Exchange the parts ............................................................................................................120
Other functions .....................................................................................................................123
Hard disk formatting ..........................................................................................................124
Peak hold time setting .......................................................................................................1 25
Pre-roll/post-roll time setting ...........................................................................................126
Beat resolution mode on/off .............................................................................................127
Phantom power on/off .......................................................................................................128
Initializing the MR-8HD ......................................................................................................130
T roubleshooting ............................................................................................................... ....131
T rouble for recording .........................................................................................................132
T rouble for pla yback ..........................................................................................................133
T rouble for effect ................................................................................................................134
T rouble for USB connection .............................................................................................134
Other troubles .....................................................................................................................135
MR-8HD Specifications ........................................................................................................137
Specifications .....................................................................................................................138
Physical dimensions .........................................................................................................13 9
Block diagram ....................................................................................................................140
MIDI implementation chart ...............................................................................................142
Index ....................................................................................................................................143
Declaration of EC Directive ..............................................................................................144
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MR-8HD Owner’s Manual (Read this chapter first!)
Read this chapter first!
This chapter describes precautions before using, as well as features and basic knowledge of the MR-8HD. To understand the MR-8HD features and basic functions, read this chap­ter before using.
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MR-8HD Owner’s Manual (Read this chapter first!)
Introduction
Thank you very much for purchasing the Fostex MR-8HD digital multitracker. The MR-8HD is a digital multitracker which can record 8-track audio at 44.1 kHz/16 bits on the internal 3.5-inch hard disk. Up to four tracks can be recorded simultaneously.
The MR-8HD is also equipped with an 8-channel digital mixer, digital effects including the de­lay/reverb, mastering effects and insert effects (simulation effects). It allows you to carry out all the process for digital multitrack recording including overdubbing, track bouncing and mixdown within the digital domain, ensuring no loss of sound quality.
MR-8HD main features
• You can record high quality audio to the built-in high performance 3.5-inch hard disk drive (40MB). You can also edit recorded audio later without sound deterioration. Up to 99 songs can be recorded.
• Provides four analog input channels and up to four tracks can be recorded simultaneously. Signals of four input channels ([INPUT A] through [INPUT D]) can be mixed to the stereo buss (Pre mastering effects).
• You can bounce all eight tracks to a new song, which is automatically created in the bouncing process.
• An ASP digital effect processor (delay/ reverb) with the algorithm newly developed by Fostex is built in, allowing effect processing to tracks 1 through 4 during track bouncing. In addition, the MR-8HD also provides insert effects for microphone and amplifier simulation for coloring sounds.
• The rhythm guide function is provided. You can make global time signature/tempo setting for a simple song or create a conductor map for a more complicate song, and output the guide click.
• Song data (on mono WAV files on tracks 7 and 8) mastered by the MR-8HD can be converted to a stereo WAV file easily. You can export the converted file to a personal computer and create an audio CD using the CD burn function of the PC.
• The [DIGITAL OUT] port outputs S/PDIF format digital signals. You can make mixdown or digital copy to an external DAT or MD recorder.
• The whole or a part of track data can be edited (i.e. copied, pasted, moved, exported, exchanged and erased).
• The [MIDI OUT] port is provided. You can synchronize the MR-8HD with external MIDI devices (MIDI sequencer, etc.) using MTC or MIDI clock.
• The dedicated mastering effects are built in for the stereo buss, allowing you to process sounds during track bouncing or final mixdown.
• The adoption of self-illuminated keys allows intuitive operation.
• Phantom power is built in, allowing direct connection of condenser microphones.
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MR-8HD Owner’s Manual (Read this chapter first!)
Precautions before using
About power supply
• Be sure to connect the MR-8HD to the power supply specified in the specifications section of this owner's manual. Do not use an AC outlet of any other voltage.
• Do not connect the MR-8HD to the same AC outlet to which devices that could generate noise (such as a large motor or dimmer), or the devices that consume a large amount of power (such as an air conditioning system or large electric heater) are connected.
• If you use the MR-8HD in an area with a different power voltage, first consult your dealer or the nearest Fostex service station.
• The [POWER] switch cannot turn off the power completely. When this switch is "up", the MR-8HD enters standby mode (i.e. the power does not completely turned off). Therefore, if you do not use the MR-8HD for a long time, we recommend unplugging the power cord from the AC outlet.
• It is very dangerous to use a power cord that is frayed or damage. In such a case, stop using the MR-8HD immediately and ask your dealer to repair the cord.
<Important! >
Model name, power requirement, serial number and other information for the MR-8HD are shown at the bottom of the unit.
DIGITAL MULTITRACKER
FOSTEX CO. 100 - 230V ~
SERIAL NO.
MODEL MR-8HD
14W
60Hz
MADE IN CHINA
Precautions upon installing the MR-8HD
• Do not install the MR-8HD in locations subject to the following:
Notes on repair
• The MR-8HD does not use any parts that user can repair easily. Contact your dealer or the nearest Fostex service station to ask about repairs.
• Use the original packing carton of the MR-8HD when you transport or send the MR-8HD to the dealer or Fostex service station for repair. If you have discarded the packing carton, pack the MR-8HD using shock absorbing materials. Fostex is not responsible for malfunction or damage due to incomplete packaging or caused during transportation.
• Because the MR-8HD is a consumer product, Fostex does not offer on-site service or provide a loaner unit while your MR-8HD is under repair.
About copyrights
• It is prohibited by law to use any part of a CD recording or video images or audio data for which copyright is possessed by a third party for commercial purposes such as contents, broadcasts, sales, or distribution-any purpose other than for your personal pleasure.
About damages
• Fostex is not responsible for any "direct damage" or "indirect damage" caused by using the MR-8HD.
Notes on audio interruption
• If you make recording or editing to a song many times, audio may be occasionally interrupted when the song is played back, due to data fragmentation. Note that this is not a malfunction.
* Extremely high or low temperature, or
significant changes in temperature. * Excessive humidity or dust. * Excessive changes in power supply
voltage. * Unstable or significantly vibrating or
shaking surfaces. * Near a strong magnetic field (such as a
TV or speaker).
Note on USB connection with Mac OS
• Before you connect the MR-8HD to a Macintosh computer, make sure that the OS is Mac OS X or higher. The MR-8HD supports only Mac OS X or higher. If you connect the MR-8HD to a Macintosh computer with Mac OS lower than "OS X", song data on the MR-8HD may be damaged.
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MR-8HD Owner’s Manual (Read this chapter first!)
The basics of the MR-8HD
This section describes the basics of the MR-8HD you should know before using the MR­8HD.
Recording method
The MR-8HD is fitted with a 3.5-inch hard disk drive. Songs are recorded on a hard disk along with the ABS time (from 00m00s000ms to 99m59s999ms).
INPUT A SELECT
INPUT A
INPUT B INPUT C INPUT D
BAL
UNBAL
UNBAL
/GUITAR
INSERT
TRIM
DISTORTION
TRIM
MAX
MIN
LINE MIC LINE MIC LINE MIC LINE MIC
GUITAR
PEAK
PEAK
ON/
ON/
OFF
OFF
TO STEREO BUSS
DYNAMIC CONDENSER TUBE
BRIT STACK
US METAL
100LR100
010
LRRL
3
2
1
MAX
MIN
BALBAL
UNBAL
TRIM
PEAK
60'S COMBO
100
LR
4
BAL
UNBAL
TRIM
PEAK
ON/
ON/
OFF
OFF
MIC
SIMULATION
REVERB / DELAY TIME
INPUT A
SIMULATION
AMP
ROOM
EFFECT SEND
PLATE DELAY
PAN
5/6 MASTER
7/8
STEREO OUT
L
1
PHONES VOL
MIN MAX
REC SELECT
R
PHONES
2
MAXMIN
POWER
EFFECT
HALL
MAX
MIN
DIGITAL MULTITRACKER
TIME BASE
RHYTHM
CONTRAST
SELECT
GUIDE
NEW
1-4 > 5/6 STEREO
7/8 >
1-8 >
SONG
1-6 > 7/8
WAV FILE
BOUNCE
ABC1 DEF2 GHI3
NATURAL BRIGHT
POWERFUL
MASTERING
JKL4 MNO5
LOCATE
A / IN
LOCATE REC END LOCATE ABS ZERO A-B PLAY
B / OUT
PLAYSTOP
PQR6 STU7 VWX8 YZ9 +-_0
RECORD
MENU / ENTER
UNDO/REDO
STOREPLAY MODEAUTO PUNCH
REWIND F FWD
3.5-inch hard disk drive
DELETE
The ABS time shows the absolute time on a hard disk and you can start recording from any desired time within the range between 00m00s000ms and 99m59s999ms ABS time.
The beginning of a song
0m00s000ms
(ABS ZERO) 05m00s000ms 10m00s000ms
Recorded area Recorded areaNon-recorded area Non-recorded area
You can start recording from any desired time within the range
between 00m00s000ms and 99m59s999ms ABS time.
15m00s000ms
(REC END)
99m59s999ms
......
As the MR-8HD does not consume the disk space when no audio is recorded, you can record audio effectively, while the recordable time for a tape recorder depends on the tape length.
Non recorded area (shown in white)
0m00s000ms
5-minute recording
5-minute recording
Non-recorded area (remain)
99m59s999ms
......
Recorded area (shown in gray)
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MR-8HD Owner’s Manual (Read this chapter first!)
About song
To understand songs, imagine separated rooms as shown below. Each room can be regarded as a song. With the MR-8HD, you can create up to 99 rooms (songs) on the hard disk (although the available space may limit the number of songs).
Song01
Song02
Song03
Song04
Song05
Song98
Song99
Recorded track data is stored in a song as mono WAV files, as shown below.
Track 1
Track 2
Track 8
Song01
WAV files
Each song is independent on a disk and you can record, play back or edit a song without affect­ing other songs. You can give a desired song name for managing recorded songs (see page 99).
Recorded track data is stored in a song as mono WAV files. The MR-8HD can convert the two WAV files recorded on tracks 7 and 8 (L and R) to a stereo WAV file (see page 90).
You can export the converted stereo WAV file to your USB-connected personal computer, and use the file by a music software application or make an original audio CD using a CD burn software application (see page 92).
Remain (recordable space left on the disk)
"Remain" shows how much time you can further record audio data to the available space left on the internal hard disk.
As described earlier, the MR-8HD stripes ABS time from 0m00s000ms to 99m59s999ms at maxi­mum for each song. However, the remaining time (= available recording time left) depends on the available space on the hard disk in actual use. The remaining time is shown as in the screen example below during recording or record standby. Note that it shows the remaining time for recording onto a mono track.
Remain value
A "mono" track means a single track. Therefore, you can calculate the remaining time for record­ing to more than one track by dividing the displayed time by the number of tracks. Note that the remaining time shown on the screen is an approximate time.
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MR-8HD Owner’s Manual (Read this chapter first!)
Time base
The term, "time base", is used as the reference of recorder position information. Using the [TIME BASE SELECT] key, you can select from among two time base modes: ABS time and bar/beat mode. Each screen example below shows the recorder is located at the beginning of a song in each time base mode.
<ABS time mode>
<Bar/beat mode>
ABS time mode:
ABS time stands for Absolute time, which is "striped" on the disk when creating a song. It starts from 0m00s000ms (=ABS zero, the beginning of a song) and ends by 99m59s999ms at maxi­mum.
Bar/beat mode:
The bar/beat/clock information is created according to the internal tempo map. The ABS zero position is set to "bar -2/beat 1/clk 000" by default (this is called "bar offset"). The MR-8HD determines the bar/beat/clock value in a song in referenced to the bar offset, as well as the time signature map and tempo map. You can set the bar offset between bar 1 to bar
-8 via the menu mode (see page 81). The figure below shows the relation between two time base modes.
ABS time mode
Bar/beat mode
The beginning of a song
0m00s000ms
(ABS ZERO)
-2bar 1 000clk
0m03s000ms 0m06s000ms
1bar 1 000clk
3bar 1 000clk
Input monitor and repro monitor
Each of the MR-8HD tracks has two output modes: repro monitor and input monitor. In the repro monitor mode, the track playback signal is output. So if you want to listen to the track playback sound, select the repro monitor mode. In the input monitor mode, the input signal fed to the track is output. So you can check the level of the input signal to be recorded.
To enter a MR-8HD track to input monitor mode, press the appropriate [REC SELECT] key to arm the track (i.e. make the track record-ready), then press only the [RECORD] key to enter the "RECORD READY" mode or press both the [RECORD] and [PLAY] keys simultaneously to start recording.
Input signals for
recorder tracks
Track 3 Track 4
Output signals from
Track 1 Track 2
READY
READY
Track 5 Track 6 Track 7 Track 8
recorder tracks
Playback signal (repro monitor) Playback signal (repro monitor)
Input signal (input monitor)
Input signal (input monitor) Playback signal (repro monitor) Playback signal (repro monitor) Playback signal (repro monitor) Playback signal (repro monitor)
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MR-8HD Owner’s Manual (Read this chapter first!)
[TRIM] control
You must pay great attention to the [TRIM] control adjustment when recording to the MR-8HD.
INPUT A
BAL
UNBAL
/GUITAR INSERT
DISTORTION
MIN MAX LINE MIC LINE MIC LINE MIC LINE MIC
GUITAR
TRIM
PEAK
ON OFF
INPUT B INPUT C INPUT D
UNBAL
TRIM
PEAK
ON OFF
BALBAL
UNBAL
TRIM
PEAK
ON OFF
BAL
UNBAL
TRIM
PEAK
ON OFF
[TRIM] control
PEAK LED
The analog signal received at each input ([INPUT A] through [INPUT D]) is sent to the TRIM control, by which the signal level fed to the A/D converter of the MR-8HD is controlled.
You can check this level by the PEAK indicator. If the level is too high, the PEAK indicator lights, while you may hear the sound distorted or noisy. This distortion (noise) generated at this stage cannot be eliminated, therefore, adjust the TRIM control properly so that the PEAK indicator does not light at the loudest part of the input signal.
Clipping level
Clipping level
Proper level
The level is too high.
15
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MR-8HD Owner’s Manual (Read this chapter first!)17MR-8HD Owner’s Manual (Names and functions)
16
Page 17
Names and functions
This chapter describes the names and functions of the controls, keys, connectors, etc. on the MR-8HD top panel and rear panel, as well as details of the display. See this chapter whenever you want to know the function of a control, key, etc.
Page 18
MR-8HD Owner’s Manual (Names and functions)
Top panel 1
21 20
19 18 17
16
15
14
1
2
3
INPUT A SELECT
INPUT A
UNBAL
/GUITAR
DISTORTION
MAX
MIN
GUITAR
DYNAMIC CONDENSER TUBE
BRIT STACK
010
1
MAX
MIN
INPUT B INPUT C INPUT D
BAL
INSERT
UNBAL
TRIM
TRIM
LINE MIC LINE MIC LINE MIC LINE MIC
PEAK
PEAK
ON/ OFF
ON/ OFF
TO STEREO BUSS
60'S COMBO
US METAL
100LR100
LRRL
2
LR
3
4
BALBAL
UNBAL
TRIM
PEAK
ON/ OFF
MIC
INPUT A
AMP
EFFECT SEND
100
PAN
4
5/6 MASTER
5
BAL
UNBAL
TRIM
PEAK
SIMULATION
SIMULATION
7/8
ON/ OFF
STEREO OUT
L
PHONES
1
PHONES VOL
EFFECT
REVERB / DELAY TIME
MIN MAX
ROOM
PLATE DELAY
REC SELECT
67
R
2
MAXMIN
POWER
HALL
MAX
MIN
RHYTHM
GUIDE
1-4 > 5/6 STEREO 1-6 > 7/8
ABC1 DEF2 GHI3
POWERFUL
JKL4 MNO5
PQR6 STU7 VWX8 YZ9 +-_0
RECORD
8
TIME BASE
SELECT
NEW
1-8 >
SONG
NATURAL BRIGHT
DIGITAL MULTITRACKER
CONTRAST
7/8 >
WAV FILE
BOUNCE
MASTERING
LOCATE
A / IN
B / OUT
PLAYSTOP
LOCATE REC END LOCATE ABS ZERO A-B PLAY
MENU / ENTER
UNDO/REDO
STOREPLAY MODEAUTO PUNCH
DELETE
REWIND F FWD
9
10 11
1. [INPUT A] input connectors (XLR connector and phone jack)
Both the [BAL] XLR connector and [UNBAL/ GUITAR] phone jack are provided. You can connect a guitar, microphone, keyboard, etc. If you connect sources to both the XLR con­nector and phone jack, the phone input takes priority. When using the [INPUT A] section, select the [INPUT A SEL] switch on the rear panel appropriately according to your us­age (see page 33).
2. [INSERT] connector (TRS phone jac k)
Connects an external effect processor (typi­cally, a compressor/limiter, etc.). For connection between the MR-8HD and the effect processor, use a Y-cable as shown be­low (see page 59).
TIP: SEND
GND
RING: RETURN
To the effect input.
From the effect output.
1213
3. [INPUT B] input connectors (XLR connector and phone jack)
You can connect a guitar, microphone, key­board, etc. to the [INPUT B] input. Both the [BAL] XLR connector and [UNBAL] phone jack are provided so you can use the appropriate connector according to the sound source. If you connect sources to both the XLR con­nector and phone jack, the phone input takes priority (see page 33).
4. [INPUT C] input connectors (XLR connector and phone jack)
You can connect a guitar, microphone, key­board, etc. to the [INPUT C] input. Both the [BAL] XLR connector and [UNBAL] phone jack are provided so you can use the appropriate connector according to the sound source. If you connect sources to both the XLR con­nector and phone jack, the phone input takes priority (see page 33).
18
Page 19
MR-8HD Owner’s Manual (Names and functions)
5. [INPUT D] input connectors (XLR connector and phone jack)
You can connect a guitar, microphone, key­board, etc. to the [INPUT D] input. Both the [BAL] XLR connector and [UNBAL] phone jack are provided so you can use the appropriate connector according to the sound source. If you connect sources to both the XLR connector and phone jack, the phone input takes priority (see page 33).
6. [STEREO OUT] jacks (L, R)
These jacks output the stereo (L and R) buss signals. Connect these jacks to the monitor­ing equipment or master recorder (see pages 29 and 41).
7. [PHONES] jacks (1, 2)
Two jacks (1 and 2) are provided. You can use two pairs of stereo headphones with the MR-8HD (see page 29).
8. [PHONES VOL] control
Adjusts the headphone output level (see page 30).
14. [REC SELECT] keys
Used to select the recording track(s). You can record onto up to four tracks simultaneously. Pressing a key arms or unarms the corre­sponding track(s). Tracks 5/6 or 7/8 are armed or unarmed simultaneously (see pages 35 through 42).
15. [PAN] contr ols
Control panning for tracks 1 through 4.
16. [EFFECT SEND] controls
Control the amount of signals from tracks 1 through 4 sent to the internal effect (reverb or delay) (see page 61).
17. Insert effect selection keys
Used to select the insert effect (mic simula­tion or amp simulation) for the signal from the [INPUT A] jack. When setting the [INPUT A SELECT] switch on the rear panel to "MIC/LINE", you can use the mic simulation effect. When setting the switch to "GTR/DIST", you can use the guitar amp simulation effect (see page 58).
9. [PO WER] switc h
Switches between standby mode and power on (see page 28). To turn off the power when the power is on, press and hold down the [POWER] switch for a few seconds.
<Note>:
power completely. When this switch is "up", the MR-8HD enters standby mode (i.e. the power does not completely turned off). Therefore, if you do not use the MR-8HD for a long time, we recommend unplugging the power cord from the AC outlet.
This switch cannot turn off the
10. [REVERB/DELA Y TIME] control
This control adjusts the reverb time or de­lay time. When you select "ROOM", "HALL" or "PLATE" for the effect type, it adjusts the reverb time.When you select "DELAY", it adjusts the delay time. (See page 61.)
11. [EFFECT] keys
These keys are used to select the effect type. You can select from three reverb types (ROOM, HALL and PLATE) and a delay (DELAY). The selected key is lit (see page 60).
12. [MASTER] fader
Adjusts the stereo (L and R) buss output level (see pages 30 through 39).
18. [TO STEREO BUSS ON/OFF] keys
Each key selects whether or not sending the corresponding input signal to the stereo L/ R busses (see page 72). Each press of the key alternates ON and OFF. When ON, the key illuminates in green. When OFF, it is unlit. When the corresponding input is as­signed to a recording track, the key flashes in green. A long press of the key enters the input menu of the MENU mode, in which you can set phantom power on/off, panning, etc. (see page 128).
19. [PEAK] indicators
Each indicator lights when the input signal is overloaded (see page 15). You should ad­just the input gain using the [TRIM] control so that the [PEAK] indicator does not light.
20. [DISTORTION] control
Controls the amount of the distortion effect for a guitar connected to the [XLR] connec­tor or [UNBAL/GUITAR] jack (phone type) on the [INPUT A] channel. This control is effective only when the [IN­PUT A SEL] switch is set to "GTR/DIST" (see pages 35 through 40).
13. Track faders
Each fader adjusts the track playback level. Each of track faders 5/6 and 7/8 controls the stereo signal (see pages 30 through 39).
21. [TRIM] controls
Each control adjusts the input gain of the corresponding input channel (see page 15, and 35 through 40).
19
Page 20
MR-8HD Owner’s Manual (Names and functions)
Top panel 2
INPUT A SELECT
INPUT A
UNBAL
/GUITAR
DISTORTION
MAX
MIN
GUITAR
DYNAMIC CONDENSER TUBE
BRIT STACK
010
MAX
MIN
INPUT B INPUT C INPUT D
BAL
INSERT
UNBAL
TRIM
TRIM
LINE MIC LINE MIC LINE MIC LINE MIC
PEAK
PEAK
ON/ OFF
1
ON/ OFF
TO STEREO BUSS
60'S COMBO
US METAL
100LR100
LRRL
2
LR
3
BALBAL
UNBAL
TRIM
PEAK
ON/ OFF
MIC
INPUT A
AMP
EFFECT SEND
100
PAN
4
5/6 MASTER
BAL
UNBAL
TRIM
PEAK
SIMULATION
SIMULATION
7/8
ON/ OFF
STEREO OUT
L
PHONES
1
PHONES VOL
MAXMIN
POWER
EFFECT
REVERB / DELAY TIME
MIN MAX
ROOM
HALL
PLATE DELAY
REC SELECT
22
R
2
MAX
MIN
24
23
RHYTHM
GUIDE
1-4 > 5/6 STEREO 1-6 > 7/8
ABC1 DEF2 GHI3
POWERFUL
JKL4 MNO5
PQR6 STU7 VWX8 YZ9 +-_0
RECORD
25 26 27
DIGITAL MULTITRACKER
TIME BASE
CONTRAST
SELECT
NEW
7/8 >
1-8 >
SONG
WAV FILE
NATURAL BRIGHT
LOCATE
A / IN
LOCATE REC END LOCATE ABS ZERO A-B PLAY
BOUNCE
MASTERING
PLAYSTOP
B / OUT
28
MENU / ENTER
UNDO/REDO
STOREPLAY MODEAUTO PUNCH
DELETE
REWIND F FWD
29
30
31 32 33
37
22. [RHYTHM GUIDE] key
Switches on/off of the rhythm guide func­tion (see page 76). Each press of the switch alternates on and off. A long press of the key enters the rhythm guide menu, in which you can set the rhythm guide parameters (see page 76).
23. [BOUNCE 1-4 > 5/6, 1-6 > 7/8] / ABC1 key
Selects the bounce mode (see page 63). In the menu mode, this key is used for char­acter entry of A, B, C, a, b, c and 1 (see pages 32 and 99).
24. [TIME BASE SEL] key
Selects the time base shown on the display (see page 24). Each press of the key switch between "time" and "bar/beat".
25. [BOUNCE 1-8 > NEW SONG] / DEF2 key
Selects the bounce mode (see page 63). In the menu mode, this key is used for char­acter entry of D, E, F, d, e, f and 2 (see pages 32 and 99).
36
35
34
26. [CONTRAST] key
By rotating the [MENU/ENTER] knob while holding down this key, you can adjust the display contrast (see page 24).
27. [7/8 > STEREO WAV FILE] /GHI3 key
This key is used when converting a mono WAV file recorded on tracks 7/8 to a stereo WAV file (see page 90). You can export the stereo WAV file to your personal computer over the USB connection (see page 92). In the menu mode, this key is used for char­acter entry of G, H, I, g, h, i and 3 (see pages 32 and 99).
28. LCD display
This 132 x 64 dot LCD display shows vari­ous information (see page 23).
29. [MENU/ENTER] rotary/push knob
Pressing this knob enters the menu mode. In the menu mode, rotating this knob se­lects the item or numeric value, while press­ing this knob confirm the setting/selection.
20
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MR-8HD Owner’s Manual (Names and functions)
30. [MASTERING (POWERFUL/NATURAL/ BRIGHT] keys
Used to select the desired mastering effect during track bounce or mixdown. You can select from three effect types by pressing an appropriate key (see page 62). In the menu mode, the [POWERFUL] key is used for character entry of J, K, L, j, k, l and 4, while the [NATURAL] key is used for char­acter entry of M, N, O, m, n, o and 5(see pages 32 and 99).
31. [UNDO/REDO]/[DELETE] key
Used to undo or redo recording or editing (see pages 36, 38, 40). Each press of the key alternates "undo" and "redo". In the menu mode, this key is used for deleting a character(see pages 32 and
99).
32. [ST ORE]/+-_0 ke y
Stores the current recorder position (time data) as the LOCATE A/IN or LOCATE B/OUT point (see pages 49 and 54). In the menu mode, this key is used for char­acter entry of +, -, _ and 0 (see pages 32 and
99).
33. [LOCATE B/OUT]/GHI3 key
Pressing this key while holding down the [STORE] key sets the LOCATE B point (or punch out point) (see page 49 and 54). In the menu mode, this key is used for char­acter entry of G, H, I and 3 (see pages 32 and 99).
34. Transport keys [PLAY] key
Starts playback of the recorder. Pressing this key while holding down the [RECORD] key starts recording of the armed (record-ready) track(s). Pressing this key during recording exits re­cording.
[STOP] key
Stops the recorder. By pressing the [PLAY], [REWIND] or [F FWD] key while holding down the [STOP] key, you can locate to a specific point or repeat play­back as below.
• [STOP] + [PLAY] (A-B PLA Y)
Repeats playback between the LOCATE A and LOCATE B points (see page 44).
• [STOP] + [REWIND] (LOCATE ABS ZERO)
Locates to the beginning (ABS ZERO) of the current song (see page 48).
• [STOP] + [F FWD] (LOCATE REC END)
Locates to the recording end of the current song (REC END) (see page 48).
[RECORD] key
Pressing the [PLAY] key while holding down the [RECORD] key starts recording of the armed (record-ready) track(s). By pressing only the [RECORD] key when any track(s) is armed (in record-ready), the in­put signal(s) of the armed track(s) can be monitored (i.e. input monitor mode). (see pages 35 through 40).
[F FWD] key
Pressing this key fast forwards the recorder. During playback, pressing this key starts 3 x cueing (see page 44). While holding down the [STOP] key, press­ing this key locates to the recording end of the current song (REC END) (see page 48).
[REWIND] key
Pressing this key rewinds the recorder. During playback, pressing this key starts 3 x reverse cueing (see page 44). While holding down the [STOP] key, press­ing this key locates to the beginning (ABS ZERO) of the current song (see page 48). This key is also used to go up the menu screen layer while a menu screen is dis­played.
35. [LOCATE A/IN]/VWX8 key
Pressing this key while holding down the [STORE] key sets the LOCATE A point (or punch in point) (see page 49 and 54). In the menu mode, this key is used for char­acter entry of V, W, X, v, w, x and 8 (see pages 32 and 99).
36. [PLAY MODE]/STU7 ke y
Selects a play mode. You can select from among normal, auto play, auto return and loop (see page 45). In the menu mode, this key is used for char­acter entry of S, T, U, s, t, u and 7 (see pages 32 and 99).
37. [AUTO PUNCH]/PQR6 entry key
Turns on or off the auto punch mode (see page 55). In the menu mode, this key is used for char­acter entry of P, Q, R, p, q, r and 6 (see pages 32 and 99).
21
Page 22
MR-8HD Owner’s Manual (Names and functions)
Rear panel
1
1. [AC IN] connector
Connect the supplied power cord to this con­nector (see page 28).
2. [INPUT A SELECT] switch
This switch must be set appropriately accord­ing to the input source of the [INPUT A] chan­nel (see page 33).
Either of the [BAL] XLR and [UNBAL/GUITAR] phone connec-
MIC/LINE
tors can be used. Set the switch to this position when the source is an external microphone or line level source.
Either of the [BAL] XLR and [UNBAL/GUITAR] phone connec­tors can be used. You can adjust
GTR DIST
the input level and distortion using the [TRIM] and [DISTORTION] controls respectively. You can also use the amp simulation insert ef­fect.
Either of the [BAL] XLR and [UNBAL/GUITAR] phone connec-
GTR CLEAN
tors can be used. You can adjust the input level using the [TRIM] control. You can also use the amp simulation insert effect.
3. [FOOT SW] jac k (TRS phone jack)
Used to connect with an unlatched-type footswitch (see page 53).
2
INPUT A SEL
GTR CLEAN
MIC/LINE
GTR DIST
USB USB HOSTAC-IN
7
DIGITAL
OUT FOOT SWMIDI OUT
56
34
4. [DIGITAL OUT] connector (Toslink optical connector)
Used to connect with an external digital de­vice using an optical cable (see page 42).
<Note>:
The dust protec­tion cap is inserted to the [DIGITAL OUT] con­nector when the unit is shipped. Remove the cap when you use this connec­tor. If you do not use this connector, attach the dust protection cap.
If you need to connect the unit to a digital device which only provides a coaxial type digital connector (typically, an RCA pin jack), use the Fostex COP-1/96k coaxial­optical converter (shown right).
Model COP-1/96k
Use an optical digital cable with Toslink plugs on both ends.
5. [MIDI OUT] jack (DIN 5-pin connector)
Used to connect to a MIDI IN jack of an ex­ternal MIDI device (such as a MIDI se­quencer) (see page 86).
6. [USB HOST] connector (USB A type)
Prepared for the future expansion.
unlatched-type footswitch
<Caution>:
computer to the [USB HOST] port.
Do not connect your personal
7. [USB] port (USB B type)
Used to connect with a personal computer using a standard USB cable for song file data transfer between the MR-8HD and the per­sonal computer (see page 92).
22
Page 23
MR-8HD Owner’s Manual (Names and functions)
LCD display
The following describes details about the LCD display, including screen contents and operation.
Home screen
When turning on the MR-8HD, the display shows the startup screen (showing the startup status of the MR­8HD), followed by the "home" screen, which is similar to the one below. In this condition, the previously loaded song is loaded and the recorder is located at the beginning of the song. The home screen provides the following information.
1
2
6 5
1. Time counter display
Time information of the current recorder po­sition is shown in ABS or bar/beat mode (by default, bar/beat). Using the [TIME BASE SE­LECT] key, you can select a desired time base mode. When the recorder is moving (playing back, fast forwarding, etc.), the appropriate icon is also shown. While the hard disk drive is in access, " ACC " lights up.
2. Character display
Normally, the name of the song currently loaded is shown (up 16 characters can be shown at a time). It also shows following information.
• A name of the operation mode currently being executed (such as "BOUNCE 1-6->7/8).
• A (not-so-serious) warning message
• The "Remain" time when at least one track is record-armed (i.e. At least one of the [REC SELECT] keys is active).
The remain time shows how much time you can further record audio data onto a mono track using the available space left on the hard disk.
3. Track level displa y
The recording or playback levels of tracks 1 through 8 are shown. When a track is record armed, the track number indication changes to the source input channel (any of A, B, C and D).
3
4
4. Stereo buss (L and R) level displa y
During recording or playback, the output lev­els of the L/R stereo buss are shown.
5. Song status display
Lights up the following status icons when the appropriate modes (functions) are active.
At least one of the tracks is in the input monitor mode (see pages 36, 38 and 40).
The auto punch mode is active (see page 55).
The auto return mode is active (see page 45).
The loop mode is active (see page
45).
The auto play mode is active (see page 45).
6. Song number display
Shows the song number of the song currently loaded. Also, "
is on.
" is lit when the phantom power
23
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MR-8HD Owner’s Manual (Names and functions)
Selecting a time base mode
When the display shows the home screen, pressing the [TIME BASE SELECT] key switches the time base mode between ABS and bar/beat.
DIGITAL MULTITRACKER
Example of bar/beat display
TIME BASE
RHYTHM
SELECT
GUIDE
1-4 > 5/6 STEREO 1-6 > 7/8
ABC1 DEF2 GHI3
CONTRAST
NEW
7/8 >
1-8 >
SONG
WAV FILE
BOUNCE
MENU/ENTER
[TIME BASE SELECT] key
Example of ABS display
Adjusting the display contrast
You can adjust the display contrast by rotating the [MENU/ENTER] knob while holding down the [CON­TRAST] key. Rotating the dial clockwise heightens the contrast, while rotating it counterclockwise lowers the contrast.
DIGITAL MULTITRACKER
High contrast
RHYTHM
TIME BASE
GUIDE
1-4 > 5/6 STEREO 1-6 > 7/8
ABC1 DEF2 GHI3
SELECT
1-8 >
CONTRAST
NEW
7/8 >
SONG
WAV FILE
BOUNCE
MENU/ENTER
[CONTRAST] key
[MENU/ENTER] knob
While pressing down the [CONTRAST] key, the dis­play shows "CONTRAST -> DIAL".
Low contrast
24
Page 25
MR-8HD Owner’s Manual (Names and functions)
MENU screen
Pressing the [MENU/ENTER] knob while the recorder is stopped enters the menu mode and brings up the menu screen. In the menu mode, you can make setting or editing via the appropriate screen. The top menu screen has two pages, in which you can select the desired menu by rotating the [MENU/ENTER] knob.
DIGITAL MULTITRACKER
First page
RHYTHM
TIME BASE
GUIDE
SELECT
CONTRAST
1-4 > 5/6 STEREO 1-6 > 7/8
NEW
1-8 >
7/8 >
SONG
ABC1 DEF2 GHI3
WAV FILE
BOUNCE
MENU/ENTER
[MENU/ENTER] knob
Second page
Warning message
If a serious problem happens to the MR-8HD during operation, an appropriate warning message is shown on the display. Most warning messages are being shown until the [MENU/ENTER] knob is pressed. Note that there are also not-so-serious warning messages besides the following.
This message is shown when you are going to delete a song which is protected.
This message is shown when the hard disk drive has a problem.
During recording, this message is shown if there is no more space left on the hard disk for recording.
This message is shown when you are going to make recording or ed­iting to a song which is protected.
This message is shown when you are going to edit a track or part but there is not enough space on the hard disk for executing the undo function.
This message is shown when you are going to create a new song while 99 songs exist on the hard disk.
25
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MR-8HD Owner’s Manual (Names and functions)
26
Page 27
MR-8HD Owner’s Manual (Basic operations)
Basic operations
This chapter describes power connection, power on/off, demo song playback, etc., as well as basic multitrack recording.
If it is the first time for you to use a Multitracker, read this chapter carefully first so that you are familiar with the MR-8HD basic opera­tions, then read other sections which describe advanced operations.
27
Page 28
MR-8HD Owner’s Manual (Basic operations)
About power
The MR-8HD operates by AC power. Before you start using the MR-8HD, you must connect the supplied power cord.
Po wer connection
Connect between the [AC IN] connector on the MR-8HD rear panel and an AC outlet using the sup­plied power cord. The MR-8HD enters the standby mode when the power cord is connected.
INPUT A SEL
GTR CLEAN
MIC/LINE
GTR DIST
USB USB HOSTAC-IN
DIGITAL
OUT FOOT SWMIDI OUT
[AC IN] connector
AC outlet
Supplied power cord
About the standby mode
The standby mode is the condition when the power cord is connected and the [POWER] switch is set to OFF. In the standby mode, a small amount of power is consumed and the indicator of the [POWER] switch flashes slowly.
<Note>:
When you do not operate the MR-8HD for a long period of time, we recommend
disconnecting the power cord.
Turning on the unit
You can turn on or off the MR-8HD power using the [POWER] switch (pointed by an arrow below). To turn off the power, press and hold down the [POWER] switch for a few seconds.
When you press the [POWER] switch to turn on the power for the first time, the MR-8HD starts up and the display shows the screen as below (note that it takes some time until the screen as below is shown). This screen shows that the demo song is loaded and stopped at the beginning (ABS
0) of the song named "FOSTEX_FEVER".
Follow the procedure described on the next page to play back the demo song.
INPUT A SELECT
INPUT A
INPUT B INPUT C INPUT D
BAL
UNBAL /GUITAR
INSERT
UNBAL
TRIM
DISTORTION
MIN
GUITAR
DYNAMIC CONDENSER TUBE
BRIT STACK
010
MAX
MIN
TRIM
MAX
LINE MIC LINE MIC LINE MIC LINE MIC
PEAK
PEAK
ON/
ON/
OFF
OFF
TO STEREO BUSS
60'S COMBO
US METAL
100LR100
LR
LRRL
3
2
1
[POWER] switch
BALBAL
BAL
UNBAL
UNBAL
TRIM
TRIM
PEAK
PEAK
ON/ OFF
MIC
SIMULATION
INPUT A
SIMULATION
AMP
EFFECT SEND
100
PAN
4
5/6 MASTER
7/8
ON/ OFF
STEREO OUT
L
PHONES
1
PHONES VOL
MAXMIN
POWER
EFFECT
REVERB / DELAY TIME
MIN MAX
ROOM
PLATE DELAY
REC SELECT
R
2
RHYTHM GUIDE
1-4 > 5/6 STEREO 1-6 > 7/8
HALL
ABC1 DEF2 GHI3
POWERFUL
JKL4 MNO5
PQR6 STU7 VWX8 YZ9 +-_0
MAX
RECORD
MIN
TIME BASE
CONTRAST
SELECT
NEW
1-8 >
7/8 >
SONG
NATURAL BRIGHT
LOCATE REC END LOCATE ABS ZERO A-B PLAY
DIGITAL MULTITRACKER
WAV FILE
BOUNCE
MASTERING
LOCATE
A / IN
B / OUT
PLAYSTOP
MENU / ENTER
UNDO/REDO
STOREPLAY MODEAUTO PUNCH
DELETE
REWIND F FWD
28
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MR-8HD Owner’s Manual (Basic operations)
Listening the demo song
A demo song is pre-recorded on the hard disk of the MR-8HD when shipped. Before you make recording, let's listen to the demo song via headphones (or a monitor speaker).
Connecting headphones (or a monitor speaker system)
Connect headphones to either of the two [PHONES] jacks of the MR-8HD. Both jacks feed the same signal so you may connect headphones whichever you like. If you have a powered monitor speaker, you may connect it to the [STEREO OUT] jacks of the MR-8HD.
Powered monitor
speaker
Headphones
INPUT A SELECT
INPUT A
UNBAL
/GUITAR
DISTORTION
MAX
MIN
GUITAR
DYNAMIC CONDENSER TUBE
BRIT STACK
010
1
MAX
MIN
INPUT B INPUT C INPUT D
BAL
INSERT
UNBAL
TRIM
TRIM
LINE MIC LINE MIC LINE MIC LINE MIC
PEAK
PEAK
ON/ OFF
ON/ OFF
TO STEREO BUSS
60'S COMBO
US METAL
100LR100
LRRL
2
LR
3
BALBAL
UNBAL
TRIM
PEAK
ON/ OFF
MIC
INPUT A
AMP
EFFECT SEND
100
PAN
4
5/6 MASTER
BAL
UNBAL
TRIM
PEAK
SIMULATION
SIMULATION
7/8
ON/ OFF
STEREO OUT
L
PHONES
1
PHONES VOL
MAXMIN
POWER
EFFECT
REVERB / DELAY TIME
MIN MAX
ROOM
HALL
PLATE DELAY
REC SELECT
R
2
RHYTHM
GUIDE
1-4 > 5/6 STEREO 1-6 > 7/8
ABC1 DEF2 GHI3
POWERFUL
JKL4 MNO5
PQR6 STU7 VWX8 YZ9 +-_0
MAX
RECORD
MIN
TIME BASE
CONTRAST
SELECT
NEW
7/8 >
1-8 >
SONG
NATURAL BRIGHT
LOCATE REC END LOCATE ABS ZERO
A-B PLAY
DIGITAL MULTITRACKER
WAV FILE
BOUNCE
MASTERING
LOCATE
A / IN
B / OUT
PLAYSTOP
MENU / ENTER
UNDO/REDO
STOREPLAY MODEAUTO PUNCH
DELETE
REWIND F FWD
<Note>:
You can plug a 1/4" phone plug to the
[STEREO OUT] L or R jack.
<Note>:
When you connect a powered monitor speaker to the unit, turn down the volume of the powered monitor speaker to minimum before you turn on the MR-8HD and the powered monitor speaker.
29
Page 30
MR-8HD Owner’s Manual (Basic operations)
Playing back the demo song
In the demo song, approximately 1-minute audio is recorded on all eight tracks. Follow the procedure below for listening to the demo song. In the following procedure, it is assumed that the MR-8HD is turned on and a pair of headphones (or a monitor speaker system) is connected.
3
Hint-1
INPUT A SELECT
INPUT A
UNBAL
/GUITAR
DISTORTION
MAX
MIN
GUITAR
DYNAMIC CONDENSER TUBE
BRIT STACK
010
1
MAX
MIN
INPUT B INPUT C INPUT D
BAL
INSERT
UNBAL
TRIM
TRIM
LINE MIC LINE MIC LINE MIC LINE MIC
PEAK
PEAK
ON/ OFF
ON/ OFF
TO STEREO BUSS
60'S COMBO
US METAL
100LR100
LRRL
2
LR
3
1,3
BALBAL
UNBAL
TRIM
PEAK
ON/ OFF
MIC
INPUT A
AMP
EFFECT SEND
100
PAN
4
5/6 MASTER
BAL
UNBAL
TRIM
PEAK
SIMULATION
SIMULATION
7/8
ON/ OFF
STEREO OUT
L
PHONES
1
PHONES VOL
MAXMIN
POWER
EFFECT
REVERB / DELAY TIME
MIN MAX
ROOM
PLATE DELAY
REC SELECT
1
R
2
HALL
MAX
MIN
DIGITAL MULTITRACKER
RHYTHM
TIME BASE
GUIDE
1-4 > 5/6 STEREO 1-6 > 7/8
ABC1 DEF2 GHI3
POWERFUL
JKL4 MNO5
PQR6 STU7 VWX8 YZ9 +-_0
RECORD
CONTRAST
SELECT
NEW
1-8 >
7/8 >
SONG
NATURAL BRIGHT
LOCATE REC END LOCATE ABS ZERO A-B PLAY
4
A / IN
WAV FILE
LOCATE
BOUNCE
MASTERING
B / OUT
PLAYSTOP
2
MENU / ENTER
UNDO/REDO
STOREPLAY MODEAUTO PUNCH
DELETE
REWIND F FWD
Hint-2
1) Raise the [MASTER] fader to the " " position. Set the track faders at the lowest position.
2) Press the [PLAY] key to start playback.
3) Raise the track faders (1 through 8) gradually to adjust the playback level and balance.
Also raise the [PHONES VOL] control gradually to adjust the headphones level. (If you are using a powered monitor speaker for monitoring, adjust the level control of the powered speaker.)
<Hint-1>:
While listening to the playback sound, adjust panning setting of tracks 1 through 4, as well as try to adjust the inter­nal effects (reverb/delay) (see page 60).
4) When the demo song ends, press the [STOP] ke y to stop the recorder .
<Hint-2>: To listen to the demo song again:
When the recorder is stopped after listen­ing to the demo song, press the [REWIND] key while holding down the [STOP] key. The recorder instantly moves back to the be­ginning of the demo song (see page 48). Then pressing the [PLAY] key starts play­back from the beginning of the demo song.
<Note>:
The demo song is protected and you can­not overwrite or erase it. Therefore, you cannot make recording in this condition. If you want to make new recording while keep­ing the demo tape on the hard disk, see "Creat­ing a song for recording" on the next page. If you do not keep the demo song, carry out ei­ther of the following operations.
(1) Release the song protection (see page
101).
Then, start recording (overwrite recording) from the beginning of the demo song, or delete the demo song from the hard disk. If you delete the demo song, create a new song (see the next page) and make recording to the new song.
(2) Format the hard disk (see page 124) and
make recording.
Because a new song is automatically created after formatting the disk, you can start recording without the need of creating a new song manually.
30
Page 31
MR-8HD Owner’s Manual (Basic operations)
Creating a song for recor ding
This section describes how to create a new song for recording on the hard disk, while keeping the demo song. In the following procedure, it is assumed that the MR-8HD is stopped at the begin­ning (ABS ZERO) of the demo song.
1) While the recorder is stopped, press the [MENU/ENTER] knob to enter the menu mode.
The display now shows the first page of the menu selection screen, where "<< Back" is highlighted initially.
<Note>:
ing the [MENU/ENTER] knob, the display returns to the previous screen. You can also return the display to the previous screen by pressing the [REWIND] key.
2) Rotate the [MENU/ENTER] knob to select "Song", and press the [MENU/ENTER] knob.
The display now shows the first page of the song menu screen, where "<< Back" is highlighted initially.
3) Rotate the [MENU/ENTER] knob to select "Select Song", and press the [MENU/ENTER] knob.
The display now shows the first page of the song selection screen. You can see the list of the song numbers/names on the hard disk. Currently, only the demo song is created, and "S01: FOSTEX_FEVER" and "---:(New Song)" are shown. "---:(New Song)" is used to create a new song.
By selecting "<< Back" and press-
4) Rotate the [MENU/ENTER] knob to select "- - -:(New Song)", and press the [MENU/ENTER] knob.
The display now shows the screen for entering a new song name. The rightmost character on the default song name is flashing (in the ex­ample below, "2" of "Song02" starts flashing).
5) Enter the desired song name.
Use the character entry keys to enter the de­sired character at the flashing point. Rotate the [MENU/ENTER] knob to move the flashing point. Use the [UNDO/REDO/DELETE] key to delete the character at the flashing point. Therefore, when the rightmost character is flashing as in the screen example above, you can delete all characters by pressing the [UNDO/REDO/DELETE] key repeatedly. You can enter up to 16 characters for a song name.
See <How to enter characters> on the next page for entering the song name as "My_Song".
<Note>:
name as it is. Also, you can edit the song name after creating a song using the "Re­name Song" menu item in the song menu of the menu mode (see page 99).
You may leave the default song
31
Page 32
MR-8HD Owner’s Manual (Basic operations)
<How to enter characters>
<Character entry keys>
Some keys on the MR-8HD top panel
PLAY MODE
STU7
<Character entry example>
The following procedure example shows how to en­ter "My_Song" as a song name.
1. Use the [NATURAL] key to enter "M".
2. Use the [LOCATE B/OUT] key to enter "y".
3. Use the [STORE] key to enter "_".
4. Use the [PLAY MODE] key to enter "S".
5. Use the [NATURAL] key to enter "o".
6. Rotate the [MENU/ENTER] knob to move the cursor right.
7. Use the [NATURAL] key to enter "n".
8. Use the [7/8>STEREO W AV FILE] key to enter "g".
act as character entry keys in the menu mode. For example, the [PLAY MODE] key (shown at the left) can be used for entering S, T, U, s, t, u and 7. Each press of a character en­try key switches the character to be entered among those assigned to the key.
7) While “[ENTER]” is flashing, press the [MENU/ENTER] knob.
The display now shows the home screen of the newly created song (My_Song). As shown in the lower screen example, the song name (My_Song) and the song number (Song02) are shown.
Now, in addition to the demo song, a new song on which no audio is recorded is cre­ated by the procedure above.
It is a good idea to create more than one song before you start recording.
After creating a song or songs for recording, connect the sound source to the MR-8HD (see the next page) and start recording.
<Notes on cursor movement>
Pressing a different character entry key automati­cally moves the cursor right. If two successive characters are assigned to the same character entry key, rotate the [MENU/EN­TER] knob after selecting the first character to move the cursor right.
6) After completing song name entry , press the [MENU/ENTER] knob.
The cursor moves to “[ENTER]” at the bottom of the screen.
<Note>:
ecuting procedure steps 1 through 3, the following song selection screen appears. This screen is used for loading the desired song from the list, as well as creating a new song. For example, by rotating the [MENU/ENTER] knob to highlight “S01: FOSTEX_FEVER” and pressing the [MENU/ENTER] knob, you can load the demo song.
For details about how to select the desired song, see "Song management" on page 97.
After creating a new song, by ex-
<Note>:
rotate the [MENU/ENTER] knob to move the cursor to "[CANCEL]" and press the [MENU/ ENTER] knob.
If you want to cancel creating a song,
32
Page 33
MR-8HD Owner’s Manual (Basic operations)
Input connection
Input channel
The MR-8HD provides four input channels: [INPUT A], [INPUT B], [INPUT C] and [INPUT D]. Each channel provides both the XLR and 1/4" phone connectors.
INPUT B INPUT C INPUT D
INPUT A
BAL
LINE MIC LINE MIC LINE MIC LINE MIC
INPUT B INPUT C INPUT D
INSERT
UNBAL
TRIM
TRIM
PEAK
PEAK
UNBAL
TRIM
PEAK
BALBAL
BAL
UNBAL
TRIM
PEAK
Availab le input connector s
Either of the XLR (balanced) con­nector or phone (unbalanced) jack can be used (if both connectors are plugged, the phone jack is ef­fective).
STEREO OUT
L
PHONES
1
PHONES VOL
R
2
MAXMIN
DIGITAL MULTITRACKER
Shapes of connectable connector
XLR-3-12C type
PHONE plug
/GUITAR
DISTORTION
MIN
Input channel
INPUT A INPUT B INPUT C INPUT D
INPUT A
INPUT A SELECT
UNBAL
MAX
GUITAR
• When you use the [INPUT A] channel, set the [INPUT A SEL] switch on the rear panel appropriately.
• If you use a condenser microphone, use the XLR (balanced) connector. The MR-8HD can supply the phantom power (see page 128).
INPUT A SEL switch
When you use the [INPUT A] channel, you must set the [INPUT A SEL] switch on the rear panel appropriately.
INPUT A SEL
GTR CLEAN
DIGITAL
OUT FOOT SWMIDI OUT
GTR DIST
MIC/LINE
[INPUT A SEL] switch
“MIC/LINE” position
INPUT A SEL
GTR CLEAN
GTR DIST
MIC/LINE
“GTR DIST” position
INPUT A SEL
GTR CLEAN
GTR DIST
MIC/LINE
“GTR CLEAN” position
INPUT A SEL
GTR CLEAN
GTR DIST
MIC/LINE
Both the [BAL] XLR and [UNBAL/GUI­T AR] phone connectors can be used. Set the switch to this position when the source is an external microphone or line level source.
Both the [BAL] XLR and [UNBAL/GUI­T AR] phone connectors can be used. Y ou can adjust the input level and dis­tortion using the [TRIM] and [DISTOR­TION] controls respectively. You can also use the amp simulation insert ef­fect.
Both the [BAL] XLR and [UNBAL/GUI­T AR] phone connectors can be used. Y ou can adjust the input level using the [TRIM] control. You can also use the amp simulation insert effect.
33
Page 34
MR-8HD Owner’s Manual (Basic operations)
Recording track combinations and available input channel(s)
The following shows the recording track combinations and available input channel(s) by the number of tracks simultaneously recorded.
Recording to a single track
1
2
3
4
Track 1
Track 2
Track 3
Track 4
Only [INPUT A] is available.
Y ou can record only the [INPUT A] channel signal to the selected track. The channels from [INPUT B] to [INPUT D] are not available.
Recording to three tracks simultaneousl y
3
2
1
2
1
1
1
1
4
4
3
5/6
7/8
Trk 1, 2 and 3
Trk 1, 2 and 4
Trk 1, 3 and 4 Trk 1, 5 and 6
Trk 1, 7 and 8
Recording to two tracks sim ultaneousl y
2
1
4
3
5/6
7/8
1
1
3
4
2
3
2
4
Trk 1 and 2
Trk 3 and 4
Trk 5 and 6
Trk 7 and 8 Trk 1 and 3
Trk 1 and 4
Trk 2 and 3
Trk 2 and 4
[INPUT A] and [INPUT B] are available.
The [INPUT A] channel signal is assigned to the track with the lower number, while the [INPUT B] channel sig­nal is assigned to the track with the higher number.
Recording to four tracks sim ultaneousl y
4
1
32
Trk 1, 2, 3 and 4
2
2
2
4
3
5/6
7/8
3
3
5/6
7/8
4
5/6
4
7/8
Trk 2, 3 and 4
Trk 2, 5 and 6
Trk 2, 7 and 8 Trk 3, 5 and 6
Trk 3, 7 and 8
Trk 4, 5 and 6
Trk 4, 7 and 8
[INPUT A], [INPUT B] and [INPUT C] are av ailable.
The [INPUT A] channel signal is assigned to the track with the lowest number, the [INPUT B] signal assigned to the track with the next lowest number, and the [IN­PUT C] signal is assigned to the track with the highest number.
<Example of input assignment to tracks>
If you make recording to tracks 2, 4, 7 and 8, input-to­track assignment is as follows.
INPUT A -> Track 2 INPUT B -> Track 4 INPUT C -> Track 7 INPUT D -> Track 8
2
1
2
1
3
3
1
1
1
1
3
3
3
2
3
2
2
2
5/6
7/8
4
5/6
4
4
4
4
4
7/8
5/6
7/8
5/6
7/8
5/6
7/8
5/6
7/8
Trk 1, 2, 5 and 6
Trk 1, 2, 7 and 8 Trk 3, 4, 5 and 6
Trk 3, 4, 7 and 8
Trk 1, 3, 5 and 6 Trk 1, 3, 7 and 8
Trk 1, 4, 5 and 6
Trk 1, 4, 7 and 8
Trk 2, 3, 5 and 6
Trk 2, 3, 7 and 8
Trk 2, 4, 5 and 6
Trk 2, 4, 7 and 8
All input channels are available.
The [INPUT A] channel signal is assigned to the track with the lowest number, the [INPUT B] signal assigned to the track with the next lowest number, the [INPUT C] signal is assigned to the track with the second highest number, and the [INPUT D] signal is assigned to the track with the highest number.
34
Page 35
MR-8HD Owner’s Manual (Basic operations)
Recording onto a single trac k
You can record onto any one of tracks 1 through 4. When making recording to a single track, you can record a signal fed to the [INPUT A] channel. The following describes the procedure for recording an acoustic guitar onto track 1 via a micro­phone. We assume that Song02 is loaded and no sound is recorded to Song02. See "Creating a song for recording" on page 31 for details about how to create a song.
2
INPUT A SEL
1
GTR CLEAN
GTR DIST
MIC/LINE
6
6
3
INPUT A SELECT
INPUT A
INPUT B INPUT C INPUT D
BAL
UNBAL
/GUITAR
DISTORTION
MAX
MIN
GUITAR
DYNAMIC CONDENSER TUBE
BRIT STACK
010
MAX
MIN
UNBAL
INSERT
TRIM
TRIM
LINE MIC LINE MIC LINE MIC LINE MIC
PEAK
PEAK
1
ON/
ON/
OFF
OFF
TO STEREO BUSS
60'S COMBO
US METAL
100LR100
LRRL
LR
3
2
4
BALBAL
UNBAL
TRIM
PEAK
ON/ OFF
MIC
INPUT A
AMP
EFFECT SEND
100
PAN
4
5/6 MASTER
BAL
UNBAL
TRIM
PEAK
SIMULATION
SIMULATION
7/8
ON/ OFF
STEREO OUT
L
PHONES
1
PHONES VOL
MAXMIN
POWER
EFFECT
REVERB / DELAY TIME
MIN MAX
ROOM
PLATE DELAY
REC SELECT
4
R
2
RHYTHM
GUIDE
1-4 > 5/6 STEREO 1-6 > 7/8
HALL
ABC1 DEF2 GHI3
POWERFUL
JKL4 MNO5
PQR6 STU7 VWX8 YZ9 +-_0
MAX
RECORD
MIN
5
TIME BASE
CONTRAST
SELECT
NEW
7/8 >
1-8 >
SONG
NATURAL BRIGHT
LOCATE REC END LOCATE ABS ZERO A-B PLAY
8
DIGITAL MULTITRACKER
WAV FILE
BOUNCE
MASTERING
LOCATE
A / IN
B / OUT
PLAYSTOP
10
MENU / ENTER
UNDO/REDO
STOREPLAY MODEAUTO PUNCH
DELETE
REWIND F FWD
7
9
Preparation for recording
1) Connect a microphone to the [BAL] or [UNBAL/GUITAR] input connector of the [INPUT A] channel.
<Note>:
to a condenser microphone connected to the [BAL] XLR connector (see page 128). Note that you cannot supply the phantom power via the [GUITAR/UNBAL] phone con­nector.
2) Set the [INPUT A SEL] switch to "MIC/LINE".
<Note>:
as insert effects when the [INPUT A SEL] switch to "MIC/LINE" (see page 58).
You can supply the phantom power
You can apply the mic simulation
3) Press the [REC SELECT] key for track 1.
Track 1 is record armed and the [REC SELECT] key for track 1 starts flashing. On the home screen, the remaining time is shown, while "1" for the track number changes to "A".
4) Set track fader 1 and [MASTER] fader to the nominal position (marked by
Raising these faders allows you to monitor the input sound. If these faders are not raised, you cannot monitor the sound via headphones.
35
).
Page 36
MR-8HD Owner’s Manual (Basic operations)
END
ZERO
PLAY REWIND F FWD
BOUNCE
MASTERING
B / OUT
LOCATE
STORE
UNDO/REDO
MENU / ENTER
YZ9 +-_0
DELETE
<Note>:
The fader for track 1 is used to ad­just the monitor level. To adjust the record­ing level, use the [TRIM] control of the [IN­PUT A] channel.
5) Press the [RECORD] key once (the key indicator starts flashing).
Track 1 (which is record armed) now enters the input monitor mode and "
" is
shown on the home screen.
6) While playing the guitar, adjust the recording level using the [TRIM] control of the [INPUT A] channel.
Adjust the level appropriately so that the PEAK indicator does not light. Turning the [PHONES VOL] control clockwise raises the headphone monitor level.
The screen shows the input level of track 1, as well as the stereo L and R output levels.
Starting recording
7) While holding down the [RECORD] key , press the [PLAY] key to start recording.
The guitar is recorded.
8) When recording completes, press the [ST OP] key to stop the recorder .
<Note>:
We recommend to press the [REC
SELECT] key for track 1 to unarm track 1.
Playing back the recor ded trac k
9) Press the [REWIND] key while holding down the [STOP] key to locate the recor der to the beginning of the song.
10) Press the [PLAY] key to start playback.
You can adjust the monitor level using the track 1 fader, as well as the [MASTER] fader and [PHONES VOL] control.
If you are not satisfied with the result, use the undo/redo function to cancel the re­cording and try again.
Undoing recording (undo/redo)
If you press the [UNDO/REDO] key after finishing recording, you can return to the condition before the recording started (UNDO operation). Therefore, you can try recording again. If you press the [UNDO/REDO] key again (after UNDO), the undo operation is canceled and you can return to the condition when the recording finished (REDO operation).
<Note>:
Adjust the [TRIM] control properly so that the PEAK indicator does not light at the loudest part of the guitar sound. If the input level is too high, the PEAK indicator lights and the sound may be distorted or noisy.
<Tip>: When receiving a line level signal, set
the [TRIM] control to left ("LINE") to get the appropriate level. When receiving a micro­phone signal, set the [TRIM] control to right ("MIC") to get the appropriate level.
36
[UNDO/REDO] key
<Notes>:
The undo/redo function is available for all kind of recordings, however, if you carry out any of the following operations after making re­cording, you cannot undo the recording.
• Carrying out new recording.
• Carrying out track or part editing.
• Turning off the power.
• Selecting another song or editing the song name.
Page 37
MR-8HD Owner’s Manual (Basic operations)
Overdubbing basics
Overdubbing is recording something new while listening to the previously recorded track(s). It is a very important method in multitrack recording. The following describes an example of over­dubbing for recording a stereo keyboard to tracks 7/8 while listening to the guitar on track 1. See the procedure previously described in "Recording onto a single track" for details about how to record a guitar on track 1. In the procedure below, we assume that the song of which the guitar has been recorded on track 1 is loaded. Note that you can make overdubbing to another track or other tracks in the same manner as described below.
2
INPUT A SEL
GTR CLEAN
GTR DIST
MIC/LINE
1
1
7
INPUT A SELECT
INPUT A
INPUT B INPUT C INPUT D
7
3
BAL
UNBAL
/GUITAR
INSERT
DISTORTION
TRIM
MAX
MIN
LINE MIC LINE MIC LINE MIC LINE MIC
GUITAR
PEAK
ON/ OFF
DYNAMIC CONDENSER TUBE
BRIT STACK
US METAL
010
LRRL
2
1
MAX
MIN
UNBAL
TRIM
PEAK
ON/ OFF
TO STEREO BUSS
100LR100
3
BALBAL
UNBAL
TRIM
PEAK
60'S COMBO
100
LR
4
4
Preparation for recording
1) Connect the L and R outputs of the keyboard to input connectors of the [INPUT A] and [INPUT B] channels.
Connect the L and R outputs to the [INPUT A] and [INPUT B] channels respectively.
BAL
STEREO OUT
L
UNBAL
1
PHONES VOL
TRIM
PEAK
ON/
ON/
OFF
OFF
MIC
SIMULATION
REVERB / DELAY TIME
INPUT A
SIMULATION
AMP
EFFECT SEND
5/6 MASTER
MIN MAX
ROOM
PLATE DELAY
PAN
REC SELECT
7/8
4
DIGITAL MULTITRACKER
R
PHONES
2
MAXMIN
EFFECT
POWER
RHYTHM
GUIDE
1-4 > 5/6 STEREO 1-6 > 7/8
HALL
ABC1 DEF2 GHI3
POWERFUL
JKL4 MNO5
PQR6 STU7 VWX8 YZ9 +-_0
MAX
RECORD
MIN
TIME BASE
CONTRAST
SELECT
NEW
7/8 >
1-8 >
SONG
NATURAL BRIGHT
LOCATE REC END LOCATE ABS ZERO A-B PLAY
A / IN
WAV FILE
MASTERING
LOCATE
BOUNCE
PLAYSTOP
B / OUT
MENU / ENTER
UNDO/REDO
STOREPLAY MODEAUTO PUNCH
DELETE
REWIND F FWD
9
8,11
8,10
5
4
This indicates you can now record the [INPUT A] and [INPUT B] channel signals to tracks 7 and 8 respectively.
6,12
2) Set the [INPUT A SEL] switch to "MIC/LINE".
3) Press the [REC SELECT] key for tracks 7/8.
Tracks 7/8 are record armed and the [REC SELECT] key for tracks 7/8 starts flashing.
On the home screen, the remaining time is shown, while "7" and "8" for the track numbers change to "A" and "B" respectively.
4) Set track faders 1 and 7/8 and the [MASTER] fader to the nominal position (marked by
Raising these faders allows you to monitor the input sound. If these faders are not raised, you cannot monitor the sound via headphones.
37
).
Page 38
MR-8HD Owner’s Manual (Basic operations)
END
ZERO
PLAY REWIND F FWD
BOUNCE
MASTERING
B / OUT
LOCATE
STORE
UNDO/REDO
MENU / ENTER
YZ9 +-_0
DELETE
<Note>:
Track 1 and 7/8 faders are used to adjust the monitor level. To adjust the re­cording levels, use the [TRIM] controls of the [INPUT A] and [INPUT B] channels.
5) Press the [RECORD] key once (the key indicator starts flashing).
The armed tracks 7/8 now enter the input monitor mode, while "
" is shown on
the home screen.
Adjusting the recording levels while listening to track 1
6) Press the [PLAY] key to play back the song fr om the beginning.
Though tracks 7/8 are in the input monitor mode, you can hear the track 1 signal by rotating the [PHONES VOL] control clockwise (while the meter for track 1 shows the playback level).
Starting recording
9) While holding down the [RECORD] key , press the [PLAY] key to start recording.
The recorder records the keyboard while playing back track 1 (guitar).
10) When recording completes, press the [STOP] ke y to stop the recorder .
<Note>:
We recommend to press the [REC SELECT] key for tracks 7/8 to unarm tracks 7/8.
Playing back the recor ded trac k
11) Press the [REWIND] key while holding down the [STOP] key to locate the recor der to the beginning of the song.
12) Press the [PLAY] key to start playback.
You can adjust the monitor level using the track faders, as well as the [MASTER] fader and [PHONES VOL] control.
<Note>:
sult, use the undo/redo function to cancel the recording and try again.
If you are not satisfied with the re-
7) While playing the keyboard, adjust the recording levels using the [TRIM] controls of the [INPUT A] and [INPUT B] channels.
Adjust the levels appropriately so that the PEAK indicators for these input channels do not light.
The home screen shows the playback level of track 1 and the input levels of tracks 7 and 8, as well as the stereo L and R output levels.
<Note>:
Adjust each [TRIM] control prop­erly so that the corresponding PEAK indi­cator does not light at the loudest part of the keyboard sound.
<Tip>: When receiving a line level signal, set
the [TRIM] control to left ("LINE") to get the appropriate level. When receiving a micro­phone signal, set the [TRIM] control to right ("MIC") to get the appropriate level.
8) After adjusting the recording levels properly, press the [REWIND] key while holding down the [STOP] key to locate the recor der to the beginning of the song.
Undoing recording (undo/redo)
If you press the [UNDO/REDO] key after finishing recording, you can return to the condition before the recording started (UNDO operation). Therefore, you can try recording again. If you press the [UNDO/REDO] key again (after UNDO), the undo operation is canceled and you can return to the condition when the recording finished (REDO operation).
[UNDO/REDO] key
<Notes>:
all kind of recordings, however, if you carry out any of the following operations after making re­cording, you cannot undo the recording.
• Carrying out new recording.
• Carrying out track or part editing.
• Turning off the power.
• Selecting another song or editing the song name.
The undo/redo function is available for
38
Page 39
MR-8HD Owner’s Manual (Basic operations)
Recording onto f our tracks sim ultaneously
You can simultaneously record up to four tracks. See page 34 for the available combinations of four recording tracks. The following describes the procedure for recording different sound sources simultaneously to tracks 1 through 4. You can make four-track simultaneous recording with any available track combination in the same manner.
2
INPUT A SEL
GTR CLEAN
GTR DIST
MIC/LINE
1
1
1 1
6
INPUT A SELECT
INPUT A
INPUT B INPUT C INPUT D
BAL
6
3
UNBAL
/GUITAR
DISTORTION
MIN
GUITAR
DYNAMIC CONDENSER TUBE
BRIT STACK
010
MAX
MIN
UNBAL
INSERT
TRIM
MAX
LINE MIC LINE MIC LINE MIC LINE MIC
PEAK
PEAK
ON/ OFF
US METAL
LRRL
2
1
4 10
Preparation for recording
1) Connect the following sound sources to the [INPUT A] through [INPUT D] channels.
[INPUT A] -> Electric guitar [INPUT B] -> Electric bass [INPUT C] -> Microphone (vocal) [INPUT D] -> Drum machine
<Note>:
phone to the [BAL] XLR connector of the [IN­PUT C] channel, you can supply the phan­tom power to the microphone (see page
128).
If you connect a condenser micro-
TRIM
3
ON/ OFF
TO STEREO BUSS
60'S COMBO
100LR100
LR
4
TIME BASE
CONTRAST
SELECT
NEW
1-8 >
SONG
NATURAL BRIGHT
LOCATE REC END LOCATE ABS ZERO A-B PLAY
8
DIGITAL MULTITRACKER
7/8 >
WAV FILE
BOUNCE
MASTERING
LOCATE
A / IN
B / OUT
PLAYSTOP
MENU / ENTER
UNDO/REDO
STOREPLAY MODEAUTO PUNCH
DELETE
REWIND F FWD
BALBAL
BAL
UNBAL
UNBAL
TRIM
TRIM
PEAK
PEAK
ON/ OFF
MIC
SIMULATION
INPUT A
SIMULATION
AMP
EFFECT SEND
100
PAN
5/6 MASTER
7/8
ON/ OFF
STEREO OUT
L
PHONES
1
PHONES VOL
MAXMIN
POWER
EFFECT
REVERB / DELAY TIME
MIN MAX
ROOM
PLATE DELAY
REC SELECT
4
R
2
RHYTHM
GUIDE
1-4 > 5/6 STEREO 1-6 > 7/8
HALL
ABC1 DEF2 GHI3
POWERFUL
JKL4 MNO5
PQR6 STU7 VWX8 YZ9 +-_0
MAX
RECORD
MIN
5
3) Press the [REC SELECT] key for tracks 1 through
4.
Tracks 1 through 4 are record armed and the [REC SELECT] keys for tracks 1 through 4 start flashing.
On the home screen, track numbers "1" through "4" changes to "A" through "D" respectively, showing that each input is assigned to the appropriate track. The remaining time of the hard disk is shown.
7 9
2) Set the [INPUT A SEL] switch to "GUIT DIST".
You can add distortion of the internal effects to your guitar sound.
<Note>:
You can apply the amp simulation as insert effects when the [INPUT A SEL] switch is set to "GUIT DIST" (see page 58).
4) Set the track faders 1 through 4 and [MASTER] fader to the nominal position (marked by
Raising these faders allows you to monitor the input sound. If these faders are not raised, you cannot monitor the sound via headphones.
39
).
Page 40
MR-8HD Owner’s Manual (Basic operations)
END
ZERO
PLAY REWIND F FWD
BOUNCE
MASTERING
B / OUT
LOCATE
STORE
UNDO/REDO
MENU / ENTER
YZ9 +-_0
DELETE
<Note>:
Track faders 1 through 4 are used to adjust the monitor levels. To adjust the recording level, use the [TRIM] controls for [INPUT A] through [INPUT D].
5) Press the [RECORD] key once (the key indicator starts flashing).
Tracks 1 through 4 (which are armed) now enter the input monitor mode and "
" is shown on the home screen.
6) While playing the music, adjust the recording level of each track using the [TRIM] control of each input channel.
Adjust the level appropriately so that the PEAK indicator does not light. Turning the [PHONES VOL] control clockwise raises the headphone monitor level.
The screen shows the input level of tracks 1 through 4, as well as the stereo L and R output levels.
Starting recording
7) While holding down the [RECORD] key , press the [PLAY] key to start recording.
The recorder starts recording.
8) When recording completes, press the [ST OP] key to stop the recorder .
<Note>:
We recommend to press the [REC SELECT] key for tracks 1 through 4 to un­arm these tracks.
Playing back the recor ded trac k
9) Press the [REWIND] key while holding down the [STOP] key to locate the recor der to the beginning of the song.
10) Press the [PLAY] key to start playback.
You can adjust the monitor level using track faders 1 through 4, as well as the [MASTER] fader and [PHONES VOL] control.
<Tip>: If you are not satisfied with the re-
sult, use the undo/redo function to cancel the recording and try again.
Undoing recording (undo/redo)
If you press the [UNDO/REDO] key after finishing recording, you can return to the condition before the recording started (UNDO operation). Therefore, you can try recording again. If you press the [UNDO/REDO] key again (after UNDO), the undo operation is canceled and you can return to the condition when the recording finished (REDO operation).
<Note>:
Adjust the [TRIM] control of each input channel properly so that the PEAK indicator does not light at the loudest part of the sound.
<Tip>: You can add distortion to an electric
guitar connected to [INPUT A]. Use the [DIS­TORTION] control to adjust the distortion level. When you add distortion, readjust the [TRIM] control.
<Tip>: When receiving a line level signal, set
the [TRIM] control to left ("LINE") to get the appropriate level. When receiving a micro­phone signal, set the [TRIM] control to right ("MIC") to get the appropriate level.
40
[UNDO/REDO] key
<Notes>:
The undo/redo function is available for all kind of recordings, however, if you carry out any of the following operations after making re­cording, you cannot undo the recording.
• Carrying out new recording.
• Carrying out track or part editing.
• Turning off the power.
• Selecting another song or editing the song name.
Page 41
MR-8HD Owner’s Manual (Basic operations)
Basic mixdown
This section describes basic mixdown which is the final process of multitrack recording. Mixdown mixes recorded materials on tracks 1 through 8 down to stereo. The mixdowned material can be recorded to an external master recorder. The MR-8HD is equipped with the [DIGITAL OUT] connector, so you can record a mixdowned signal to a digital master recorder (DAT, MD, etc.) which can accept an S/P DIF digital signal in digital domain. With the MR-8HD, you can also record a mixdowned signal internally to a new song of the MR-8HD using the track bouncing function, without the need of an external master recorder (see "Track bouncing" described later).
Delay or Reverb
Track 1 (Playback)
Track 2 (Playback) Track 3 (Playback) Track 4 (Playback) Track 5 (Playback)
Track 6 (Playback) Track 7 (Playback) Track 8 (Playback)
Mixing
Mastering effects
D/A
STEREO OUT (L) STEREO OUT (R)
DIGITAL OUT
Analog signals
Digital signal
Mixdown to an analog recorder
The following describes how to make mixdown recording to an external analog recorder.
MR-8HD
INPUT A SELECT
INPUT A
INPUT B INPUT C INPUT D
UNBAL
TRIM
PEAK
ON/ OFF
TO STEREO BUSS
BALBAL
BAL
L
UNBAL
UNBAL
TRIM
PEAK
1
TRIM
PEAK
ON/
ON/
OFF
OFF
BAL
UNBAL /GUITAR
INSERT
TRIM
DISTORTION
MAX
MIN
LINE MIC LINE MIC LINE MIC LINE MIC
GUITAR
PEAK
ON/ OFF
1) Connect the [STEREO OUT (L, R)] connectors of the MR-8HD to the input connectors of an analog master recorder .
2) While playing back the MR-8HD, rehearse mixing down the recorded sounds by adjusting the le vel and panning of each track, appl ying eff ects to tracks 1 through 4 and applying the mastering effects to the L/R stereo mix, etc.
The output levels from the [STEREO OUT (L, R)] connectors can be controlled by the [MASTER] fader. Adjust the levels appropriately so that the highest segments of L and R meters do not light.
See "Using effects" on page 57 for details about the delay/reverb and mastering effects. You can also mix sound sources connected to [INPUT A] through [INPUT D] during mixdown. See page 73 for details.
[STEREO OUT L, R]
STEREO OUT
R
PHONES
2
PHONES VOL
MAXMIN
POWER
DIGITAL MULTITRACKER
Analog master recorder
3) Adjust the recording level of the master recorder while rehearsing mixdown.
See the manual of the master recorder for details about how to adjust the recording level.
4) After rehearsing mixdown and adjusting the recording level, locate the MR-8HD to the beginning of the song.
5) Start the master recorder recording and then start the MR-8HD playing back.
6) After finishing recording, stop both recorders.
<Tip>: By sliding up or down the MR-8HD
[MASTER] fader gradually, you can fade in or fade out recording.
41
Page 42
MR-8HD Owner’s Manual (Basic operations)
Mixdown to a digital recorder
The following describes how to make mixdown recording to an external digital recorder.
Digital master recorder
INPUT A SEL
GTR CLEAN
MIC/LINE
GTR DIST
USB USB HOSTAC-IN
MR-8HD
[DIGITAL OUT]
1) Connect the [DIGITAL OUT] connector of the MR-8HD to the digital input connector of a digital master recorder using an optical cable.
<Note>:
The [DIGITAL OUT] connector of the MR-8HD is the Toslink optical type. If your digital recorder provides only the coaxial type connector, use the Fostex COP­1/96 kHz coaxial-optical converter. Contact Fostex or our dealer for details about the Model COP-1/96 kHz.
DIGITAL
OUT FOOT SWMIDI OUT
Optical cable
3) While playing back the MR-8HD, rehearse mixing down the recorded sounds by adjusting the le vel and panning of each track, applying effects to tracks 1 through 4 and applying the mastering effects to the L/R stereo mix, etc.
See "Using effects" on page 57 for details about the delay/reverb and mastering effects. You can also mix sound sources connected to [INPUT A] through [INPUT D] during mixdown. See page 72 for details.
4) Use the [MASTER] fader of the MR-8HD to adjust the output level.
Adjust the level appropriately so that the level meter of the master recorder shows "0" when the MR-8HD outputs the biggest signal. If the level meter exceeds "0", the sound may be distorted.
Model COP-1/96kHz
2) Set the master recorder to accept the digital input.
Make sure that the recorder accepts the digital signal output from the MR-8HD, which is 44.1­kHz, 16-bit, S/P DIF signal. Generally, a digital recorder cannot adjust the digital input level.
5) Start the master recorder recording and then start the MR-8HD playing back.
<Tip>: By sliding up or down the MR-8HD
[MASTER] fader gradually, you can fade in or fade out recording.
6) After finishing recording, stop both recor ders.
42
Page 43
MR-8HD Owner’s Manual (Advanced playback and locate functions)
Adv anced playbac k and locate functions
This chapter describes advanced playback functions including cue­ing, partial playback (between points A and B), special play modes, as well as the locate function.
43
Page 44
MR-8HD Owner’s Manual (Advanced playback and locate functions)
3 x cueing
By holding down the [F FWD] or [REWIND] key during playback, the recorder enters cueing mode and you can monitor playback at 3 x speed. It may be useful for searching a specific position.
By holding down the [F FWD] key during play back, the recor der starts cueing forwards at 3 x
[REWIND] key
PLAYSTOPRECORD REWIND F FWD
LOCATE REC END LOCATE ABS ZERO A-B PLAY
[F FWD] key
speed.
During forward cueing, ">>" is shown on the display.
By holding down the [REWIND] key during play back, the recor der starts cueing bac kwar ds at 3 x speed.
During backward cueing, "<<" is shown on the display.
Playbac k between LOCATE A and B points
When the LOCATE A and LOCATE B points are set, you can playback between these points once. This function is always available regardless of the play mode setting (see "Play mode" on next page). This function allows you to check the editing part (between LOCATE A and B points) for copy/paste, erase, etc. See "Part editing" described later.
[STOP] key [PLAY] key
PLAYSTOPRECORD REWIND F FWD
LOCATE REC END
LOCATE ABS ZERO
A-B PLAY
<Note>:
Note that this function is available only when the LOCATE A and B points are set. See page 49 for details about how to set the LO­CATE A and B points.
While the recorder is stopped, press the [PLAY] key while holding down the [ST OP] key.
The MR-8HD plays back audio data between the LOCATE A and LOCATE B points once, then stops.
LOCATE A point
Playback
LOCATE B point
While the recorder is playing back between the LOCATE A and B points, the display shows the icon as below.
<Note>:
If you carry out the operation above when the LOCATE A point is set ahead of the LOCATE B point (i.e. LOCATE A > LOCATE B), the MR-8HD plays back audio data from the LOCATE A point to the REC END points once, then stops.
During playback, you can monitor playback audio of the desired track(s) by raising the ap­propriate track fader(s), the [MASTER] fader and the [PHONES] control.
44
Page 45
MR-8HD Owner’s Manual (Advanced playback and locate functions)
Play mode
The MR-8HD offers special play modes including the auto play, auto return and loop playback modes in addition to the normal playback mode.
Selecting a play mode
INPUT A SELECT
INPUT A
INPUT B INPUT C INPUT D
BAL
UNBAL
/GUITAR
INSERT
UNBAL
TRIM
DISTORTION
MIN
GUITAR
MAX
MIN
TRIM
MAX
LINE MIC LINE MIC LINE MIC LINE MIC
PEAK
PEAK
ON/
ON/
OFF
OFF
DYNAMIC CONDENSER TUBE
BRIT STACK
010
1
TO STEREO BUSS
60'S COMBO
US METAL
100LR100
LR
LRRL
3
2
BALBAL
UNBAL
TRIM
PEAK
ON/ OFF
MIC
INPUT A
AMP
EFFECT SEND
100
4
5/6 MASTER
BAL
STEREO OUT
L
R
PHONES
UNBAL
TRIM
PEAK
SIMULATION
SIMULATION
PAN
7/8
ON/ OFF
1
PHONES VOL
MAXMIN
POWER
EFFECT
REVERB / DELAY TIME
MIN MAX
ROOM
PLATE DELAY
REC SELECT
2
RHYTHM
GUIDE
1-4 > 5/6 STEREO 1-6 > 7/8
HALL
ABC1 DEF2 GHI3
POWERFUL
JKL4 MNO5
PQR6 STU7 VWX8 YZ9 +-_0
MAX
RECORD
MIN
TIME BASE
CONTRAST
SELECT
NEW
1-8 >
7/8 >
SONG
NATURAL BRIGHT
LOCATE REC END LOCATE ABS ZERO A-B PLAY
DIGITAL MULTITRACKER
WAV FILE
BOUNCE
MASTERING
LOCATE
A / IN
B / OUT
PLAYSTOP
MENU / ENTER
UNDO/REDO
STOREPLAY MODEAUTO PUNCH
DELETE
REWIND F FWD
PLAY MODE
STU7
While the recorder is stopped, you can choose the desired play mode by pressing the [PLAY MODE] key as many times as needed.
While the recorder is stopped, each time you press the [PLAY MODE] key, the play mode switches among "Off", "Auto Play", "Auto return" and "Loop". The current mode is shown on the screen as follows (when "Off" is selected, there is no indication).
Play mode "off"
Loop mode
Lighting
Auto play mode
Lighting
Lighting
Auto return mode
45
Page 46
MR-8HD Owner’s Manual (Advanced playback and locate functions)
Auto play mode
In the Auto play mode, when locating to the ABS ZERO, REC END, LOCATE A or LOCATE B point, the recorder automatically starts playback from the point. The following shows the auto play function after locating to the LOCATE A point (see page 48 for the locate function).
The point where you execute the locate function
Locate
LOCATE A point
Playback
When locating to the LOCATE A point, the recorder automatically starts playback immediately.
The point where you execute the locate function
Locate
Auto return mode
The auto return mode is active when the LOCATE A and LOCATE B points are set. In the auto return mode, when reaching at the LOCATE B point during playback, the recorder automatically locates to the LOCATE A point and stops.
LOCATE A point
playback
LOCATE B point
When reaching at the LOCATE B point during playback, the recorder automatically locates to the LOCATE A point and stops.
Loop mode
As with the auto return mode, the loop mode is active when the LOCATE A and LOCATE B points are set. In the loop mode, when reaching at the LOCATE B point during playback, the recorder automatically locates to the LOCATE A point and starts playback. The recorder repeats this behavior until you stop the recorder. You may find it very convenience to use the loop function together with the auto punch in/out function (see the next page).
LOCATE A point
Playback
When locating to the LOCATE A point, the recorder automatically starts playback.
LOCATE B point
When reaching at the LOCATE B point during playback, the recorder automatically locates to the LOCATE A point.
46
Page 47
MR-8HD Owner’s Manual (Advanced playback and locate functions)
Loop function in auto punch in/out mode
When the loop mode is active (while the auto punch in/out mode is inactive), the LOCATE A and LOCATE B points are used as the loop start and end points. When the auto punch in/ out mode is active (while the loop mode is inactive), the LOCATE A and LOCATE B points are used as the punch-in and punch-out points. When both the auto punch in/out and loop modes are active, the LOCATE A and LOCATE B points are used as the punch-in and punch-out points, while the loop function starts at "the LOCATE A point minus the pre-roll time" and ends at "the LOCATE B point plus the post-roll time, as shown below. The pre-roll time is initially set to four seconds, while the post-roll time is set to one second.
<Note>: If you set the LOCATE A point to the beginning of a song (ABS ZERO) or set the LOCATE B point to the recording end point (REC END) of a song, the pre-roll or post-roll time is ignored.
LOCATE A point
4 sec.
LOOP START point
LOCATE B point
1 sec.
LOOP END point
Using the loop function in the auto punch in/out mode reduces the number of key presses, allowing you to concentrate on playing.
LOCATE A point
(Punch in point)
LOCATE B point (Punch out point)
LOOP START point
LOOP END point
You can change the pre-roll and post-roll time within the range between 0.1 and 10.0 seconds (in 0.1 second steps) in the menu mode (see page 126).
47
Page 48
MR-8HD Owner’s Manual (Advanced playback and locate functions)
Locate function
The following describes the locate functions, which allow you to immediately skip to a specified point in a song.
Time locate
Regardless of the current recorder position, you can locate to the beginning (ABS ZERO) of the song or the recording end (REC END) of the song.
Locating to the beginning (ABS ZERO) of a song
While the recorder is stopped, press the [REWIND] key while holding down the [ST OP] key .
The MR-8HD immediately locates to the beginning of the song (ABS ZERO) and stops.
ABS ZERO
Locate
The current position
REC END
INPUT A SELECT
INPUT A
INPUT B INPUT C INPUT D
BAL
UNBAL
UNBAL
/GUITAR
INSERT
DISTORTION
MIN
MAX
MIN
TRIM
TRIM
MAX
LINE MIC LINE MIC LINE MIC LINE MIC
GUITAR
PEAK
PEAK
ON/
ON/
OFF
OFF
DYNAMIC CONDENSER TUBE
BRIT STACK
010
TO STEREO BUSS
US METAL
100LR100
LRRL
3
2
1
60'S COMBO
LR
Locating to the recording end point (REC END) of a song
While the recorder is stopped, press the [F FWD] key while holding down the [ST OP] key.
The MR-8HD immediately locates to the recording end of the song (REC END) and stops.
ABS ZERO
The current position
Locate
REC END
INPUT A SELECT
INPUT A
INPUT B INPUT C INPUT D
BAL
UNBAL
/GUITAR
DISTORTION
MIN
MAX
MIN
UNBAL
INSERT
TRIM
TRIM
MAX
LINE MIC LINE MIC LINE MIC LINE MIC
GUITAR
PEAK
PEAK
ON/
ON/
OFF
OFF
DYNAMIC CONDENSER TUBE
BRIT STACK
010
TO STEREO BUSS
60'S COMBO
US METAL
100LR100
LRRL
3
2
1
LR
BALBAL
UNBAL
TRIM
PEAK
ON/ OFF
INPUT A
AMP
EFFECT SEND
100
4
5/6 MASTER
BALBAL
UNBAL
TRIM
PEAK
ON/ OFF
MIC
INPUT A
AMP
EFFECT SEND
100
PAN
4
5/6 MASTER
BAL
STEREO OUT
L
R
PHONES
UNBAL
TRIM
PEAK
MIC
SIMULATION
SIMULATION
PAN
2
1
PHONES VOL
MAXMIN
ON/ OFF
POWER
RHYTHM
EFFECT
REVERB / DELAY TIME
MIN MAX
ROOM
PLATE DELAY
REC SELECT
7/8
GUIDE
1-4 > 5/6 STEREO 1-6 > 7/8
HALL
ABC1 DEF2 GHI3
POWERFUL
JKL4 MNO5
PQR6 STU7 VWX8 YZ9 +-_0
MAX
RECORD
MIN
[STOP] key + [REWIND] key
BAL
STEREO OUT
L
R
PHONES
UNBAL
TRIM
PEAK
SIMULATION
SIMULATION
2
1
PHONES VOL
MAXMIN
ON/ OFF
POWER
RHYTHM
GUIDE
1-4 > 5/6 STEREO 1-6 > 7/8
ABC1 DEF2 GHI3
POWERFUL
JKL4 MNO5
PQR6 STU7 VWX8 YZ9 +-_0
RECORD
MIN
TIME BASE
1-8 >
NATURAL BRIGHT
EFFECT
REVERB / DELAY TIME
MIN MAX
ROOM
HALL
PLATE DELAY
REC SELECT
7/8
MAX
TIME BASE
CONTRAST
SELECT
NEW
1-8 >
7/8 >
SONG
NATURAL BRIGHT
LOCATE REC END LOCATE ABS ZERO A-B PLAY
CONTRAST
SELECT
NEW
7/8 >
SONG
LOCATE REC END LOCATE ABS ZERO A-B PLAY
DIGITAL MULTITRACKER
WAV FILE
BOUNCE
MASTERING
LOCATE
A / IN
B / OUT
PLAYSTOP
DIGITAL MULTITRACKER
WAV FILE
BOUNCE
MASTERING
LOCATE
A / IN
B / OUT
PLAYSTOP
MENU / ENTER
STOREPLAY MODEAUTO PUNCH
REWIND F FWD
MENU / ENTER
UNDO/REDO
STOREPLAY MODEAUTO PUNCH
REWIND F FWD
UNDO/REDO
DELETE
DELETE
48
[STOP] key + [F FWD] key
Page 49
MR-8HD Owner’s Manual (Advanced playback and locate functions)
Locating to the LOCATE A or LOCATE B point
You can set the desired point of a song as the LOCATE A or LOCATE B point. The LOCATE A and B points can be used not only for locating, but also for auto punch in/out, play modes and part editing, etc.
Setting the LOCATE A or LOCATE B point
You can set the LOCATE A or LOCATE B point while the recorder is running or stops at the desired point, regardless of time base setting.
<Note>:
You cannot set the LOCATE A or B point for a protected song. If you are going to do so, the warning message ("This song is protected!") is shown. To set the LOCATE A or B point for a protected song, release the protection first (see page 101).
<Note>:
The LOCATE A point must be earlier than the LOCATE B point. If not, you cannot carry out the auto punch in/out or loop function correctly.
<Tip>: While the time base is set to the bar/beat mode, if you set the "Beat resolution" menu
item in the menu mode to "On", you can store the LOCATE A or B point in beat resolution. In other words, the clock digit of the Bar/Beat/Clk value is automatically rounded down or up, so that the clock digit is always "000". See page 127 for details about how to make the beat resolution active or inactive.
INPUT A SELECT
INPUT A
INPUT B INPUT C INPUT D
BAL
UNBAL
/GUITAR
DISTORTION
MIN
GUITAR
DYNAMIC CONDENSER TUBE
BRIT STACK
010
MAX
MIN
UNBAL
INSERT
TRIM
TRIM
MAX
LINE MIC LINE MIC LINE MIC LINE MIC
PEAK
PEAK
ON/
ON/
OFF
OFF
TO STEREO BUSS
60'S COMBO
US METAL
100LR100
LRRL
1
LR
3
2
BALBAL
UNBAL
TRIM
PEAK
ON/ OFF
MIC
INPUT A
AMP
EFFECT SEND
100
PAN
4
5/6 MASTER
BAL
UNBAL
TRIM
PEAK
SIMULATION
SIMULATION
7/8
ON/ OFF
STEREO OUT
L
PHONES
1
PHONES VOL
MAXMIN
POWER
EFFECT
REVERB / DELAY TIME
MIN MAX
ROOM
PLATE DELAY
REC SELECT
R
2
RHYTHM
GUIDE
1-4 > 5/6 STEREO 1-6 > 7/8
HALL
ABC1 DEF2 GHI3
POWERFUL
JKL4 MNO5
PQR6 STU7 VWX8 YZ9 +-_0
MAX
RECORD
MIN
TIME BASE
SELECT
NEW
1-8 >
SONG
NATURAL BRIGHT
LOCATE REC END LOCATE ABS ZERO A-B PLAY
DIGITAL MULTITRACKER
CONTRAST
7/8 >
WAV FILE
BOUNCE
MASTERING
LOCATE
A / IN
B / OUT
PLAYSTOP
MENU / ENTER
UNDO/REDO
STOREPLAY MODEAUTO PUNCH
DELETE
REWIND F FWD
[STORE] key + [LOCATE A/IN] key
[STORE] key + [LOCATE B/OUT] key
To set the LOCATE A point:
When the recorder is playing back (or stopped), press the [LOCATE A/IN] key at the desired point while holding down the [STORE] key.
The display briefly shows "Store LOCATE A", and the point when pressing the [LOCATE A/IN] key is stored as the LOCATE A point.
To set the LOCATE B point:
When the recorder is playing back (or stopped), press the [LOCATE B/OUT] key at the desired point while holding down the [STORE] ke y.
The display briefly shows "Store LOCATE B", and the point when pressing the [LOCATE B/OUT] key is stored as the LOCATE B point.
49
Page 50
MR-8HD Owner’s Manual (Advanced playback and locate functions)
Locating
While the recorder is stopped, press the [LOCATE A/IN] (or [LOCATE B/OUT]) key.
The recorder instantly locates to the appropriate point.
• When the current recorder position is between the LOCATE A and LOCATE B points:
LOCATE A point
Locate
The current position
Locate
LOCATE B point
• When the current recorder position is before the LOCATE A and LOCATE B points:
The current position
Locate
LOCATE A point
Locate
LOCATE B point
• When the current recorder position is after the LOCATE A and LOCATE B points:
LOCATE A point
LOCATE B point
Locate
The current position
Locate
<Tip>: By selecting the play mode to "Auto play", the recorder automatically starts playback after locating the LOCATE A or LOCATE B point.
50
Page 51
MR-8HD Owner’s Manual (Punch in/out)
Punch in/out
Using the punch in/out function of the MR-8HD, you can overwrite the desired part of the recorded track. "Punch in" means switching from playback to recording, while "punch out" means switching from recording to playback. The MR-8HD offers three methods for making punch in/out recording.
1) Manual punch in/out using the top panel keys
2) Punch in/out using a footswitch
3) Auto punch in/out at the specified in/out points
The following description assumes that the song you are going to make punch in/out recording to is loaded and the preparations for recording is completed.
51
Page 52
MR-8HD Owner’s Manual (Punch in/out)
Punch in/out using the keys on the top panel
You can make punch in/out manually by using the [RECORD] and [PLAY] keys on the MR-8HD top panel.
<Note>: The punch in/out operation by yourself using the keys on the top panel sometimes prevents you from concentrating on playing. In such a case, ask someone to operate the MR­8HD, or use either of the other two punch in/out methods described later.
INPUT A SELECT
INPUT A
INPUT B INPUT C INPUT D
UNBAL
TRIM
PEAK
ON/ OFF
TO STEREO BUSS
100LR100
3
60'S COMBO
LR
4
UNBAL
100
BALBAL
TRIM
PEAK
ON/ OFF
BAL
STEREO OUT
L
PHONES
UNBAL
1
PHONES VOL
TRIM
PEAK
ON/ OFF
SIMULATION
SIMULATION
7/8
EFFECT
REVERB / DELAY TIME
MIN MAX
ROOM
PLATE DELAY
REC SELECT
MIC
INPUT A
AMP
EFFECT SEND
PAN
5/6 MASTER
R
2
MAXMIN
POWER
RHYTHM
GUIDE
1-4 > 5/6 STEREO 1-6 > 7/8
HALL
ABC1 DEF2 GHI3
POWERFUL
JKL4 MNO5
PQR6 STU7 VWX8 YZ9 +-_0
MAX
RECORD
MIN
BAL
UNBAL
/GUITAR
INSERT
TRIM
DISTORTION
MAX
MIN
LINE MIC LINE MIC LINE MIC LINE MIC
GUITAR
PEAK
ON/ OFF
DYNAMIC CONDENSER TUBE
BRIT STACK
US METAL
010
LRRL
1
2
1
MAX
MIN
TIME BASE
CONTRAST
SELECT
NEW
7/8 >
1-8 >
SONG
NATURAL BRIGHT
LOCATE REC END LOCATE ABS ZERO A-B PLAY
DIGITAL MULTITRACKER
WAV FILE
BOUNCE
MASTERING
LOCATE
A / IN
B / OUT
PLAYSTOP
MENU / ENTER
UNDO/REDO
STOREPLAY MODEAUTO PUNCH
DELETE
REWIND F FWD
3
2,4
Press the [RECORD] key
while holding down the [PLAY] key.
(Punch in)
Press only the [PLAY] key.
(Punch out)
Playback
1) Press the [REC SELECT] key for the track y ou are going to make punch in/out recording.
The track is record-armed.
2) Locate the recorder to the point before the punch­in point and press the [PLAY] key to start playback.
It may be a good idea to play the instrument along with the playback sound, so that you can get the tempo and feel.
3) When the recorder reaches at the point you want to punch in, press the [RECORD] key while holding down the [PLA Y] key (see <Important note> below>).
The armed track is punched in (i.e. starts recording).
Recording
Playback
<Important note>
You cannot punch in by only pressing the [RECORD] key. You need to hold down the [PLAY] key when pressing the [RECORD] key.
4) When the recorder reaches at the point you want to punch out, press only the [PLAY] key .
The recorder status switches from recording to playback.
5) Press the [STOP] key to stop the recorder.
6) Rewind the recorder and play back the part y ou performed the punch in/out recording to chec k the result.
If you are not satisfied with the result, use the undo function to cancel the punch in/out recording and try again.
52
Page 53
MR-8HD Owner’s Manual (Punch in/out)
Punch in/out using the foots witch
You can make hands-free punch in/out recording using an unlatched-type footswitch.
INPUT A SEL
GTR CLEAN
MIC/LINE
GTR DIST
Press the footswitch.
(Punch in)
Playback
Recording
USB USB HOSTAC-IN
Unlatched-type footswitch
Press the footswitch.
(Punch out)
Playback
DIGITAL
OUT FOOT SWMIDI OUT
[FOOT SW] jack
1) Connect the footswitch to the [FOOT SW] jack on the MR-8HD rear panel.
2) Press the [REC SELECT] key for the track y ou are going to make punch in/out recording.
The track is record-armed.
3) Locate the recorder to the point before the punch­in point, and press the [PLAY] key to start play back.
It may be a good idea to play the instrument along with the playback sound, so that you can get the tempo and feel.
4) When the recorder reaches at the point you want to punch in, press the f oots witc h.
The armed track is punched in (i.e. starts recording).
5) When the recorder reaches at the point you want to punch out, press the f oots witc h a gain.
The recorder status switches from recording to playback.
<Note>:
You cannot perform another punch in/out recording successively. To perform punch in/out recording in an­other part, stop the recorder and perform the steps above again.
6) Press the [STOP] key to stop the recor der.
7) Rewind the recorder and play bac k the part you performed the punch in/out recording to chec k the result.
If you are not satisfied with the result, use the undo function to cancel the punch in/out recording and try again.
53
Page 54
MR-8HD Owner’s Manual (Punch in/out)
Auto punc h in/out
By setting the punch-in and punch-out points in advance, The recorder automatically makes punch in/out recording for you. You can rehearse punch in/out recording as many times you like.
Setting the punch-in and punch-out points
You can set the punch-in and punch-out points on-the-fly while playing back the recorder (as well as you can set them while the recorder is stopped at the desired position).
Punch-in point
Part replaced with a new recording
<Note>:
You cannot make punch-in/out recording on a song which is protected. Release the song pro­tection before making punch-in/out recording.
1) Start playback from the beginning of the song (or from a point before the point where y ou want to make punching in) by pressing the [PLAY] key.
2) When the recorder reaches at the point where you want to make punching in, press the [LOCATE A/IN] key while holding down the [STORE] key.
The display briefly shows "Store LOCATE A" and the time data when you press the [LOCATE A/IN] key is set as the punch-in point.
LOCATE
B / OUTA / IN
STOREPLAY MODEAUTO PUNCH UNDO/REDO
Punch-out point
<Note>:
If you are not satisfied with the punch-in or punch-out point you set, sim­ply redo the operation above. The new time data overwrites the previous one.
4) Stop the recorder after setting the punch-in and punch-out points, and rewind the recor der to the beginning of the song (or to a point before the point where you want to make punching in).
<Hint>: To rewind the recorder to the be-
ginning of the song after setting the punch-out point, press the [REWIND] key while holding down the [STOP] key.
To locate before the punch-in point, carry out the following.
PQR6 STU7 VWX8 YZ9 +-_0 DELETE
3) When the recorder reaches at the point where you want to make punching out, press the [LOCA TE B/OUT] key while holding down the [STORE] key.
The display briefly shows "Store LOCATE B" and the time data when you press the [LOCATE B/OUT] key is set as the punch-out point.
LOCATE
B / OUTA / IN
PQR6 STU7 VWX8 YZ9 +-_0 DELETE
STOREPLAY MODEAUTO PUNCH UNDO/REDO
(1) While the recorder is stopped, press
the [LOCATE A/IN] key.
The recorder immediately locates to the punch-in point and stops.
(2) Press the [REWIND] key to move back
the recorder and press the [STOP] key at the desired point.
<Hint>: The punch-in and punch-out
points you set also can be used for the locate function, playback by the play mode and part editing (see pages 45 and
111).
54
Page 55
MR-8HD Owner’s Manual (Punch in/out)
Rehearsal for auto punch in/out
After setting the punch-in and punch-out points appropriately, you can rehearse the auto punch in/out for checking the punch-in and -out points or practicing punch-in and -out timing.
INPUT A SELECT
INPUT A
INPUT B INPUT C INPUT D
BAL
UNBAL
/GUITAR
INSERT
UNBAL
TRIM
DISTORTION
MIN
GUITAR
MAX
MIN
TRIM
MAX
LINE MIC LINE MIC LINE MIC LINE MIC
PEAK
PEAK
ON/
ON/
OFF
OFF
DYNAMIC CONDENSER TUBE
BRIT STACK
010
1
TO STEREO BUSS
60'S COMBO
US METAL
100LR100
LR
LRRL
3
2
BALBAL
UNBAL
TRIM
PEAK
ON/ OFF
MIC
INPUT A
AMP
EFFECT SEND
100
PAN
4
5/6 MASTER
BAL
UNBAL
TRIM
PEAK
SIMULATION
SIMULATION
7/8
ON/ OFF
L
1
PHONES VOL
REVERB / DELAY TIME
ROOM
PLATE DELAY
STEREO OUT
R
PHONES
2
MAXMIN
POWER
EFFECT
MIN MAX
HALL
REC SELECT
MAX
MIN
Punch-in point
DIGITAL MULTITRACKER
TIME BASE
RHYTHM
CONTRAST
SELECT
GUIDE
NEW
1-4 > 5/6 STEREO
7/8 >
1-8 >
SONG
1-6 > 7/8
ABC1 DEF2 GHI3
POWERFUL
WAV FILE
BOUNCE
NATURAL BRIGHT
A / IN
LOCATE REC END LOCATE ABS ZERO
A-B PLAY
LOCATE
MASTERING
B / OUT
PLAYSTOP
JKL4 MNO5
PQR6 STU7 VWX8 YZ9 +-_0
RECORD
MENU / ENTER
UNDO/REDO
STOREPLAY MODEAUTO PUNCH
DELETE
REWIND F FWD
<How to make auto punch in/out mode active>
AUTO PUNCH
Punch-out point
Pressing the [AUTO PUNCH] key switches the auto punch in/out mode on or off.
PQR6
Each press of the [AUTO PUNCH] key turns on or off the indicator.
Playback
1) Locate the recorder to the point before the punch­in point (or the beginning of the song).
<Tip>: You can immediately locate to the
punch-in point by pressing the [LOCATE A/IN] key. Therefore, by pressing the [LO­CATE A/IN] key, followed by the [RE­WIND] key then the [STOP] key, you can easily locate to the point before the punch-in point.
2) Press the [REC SELECT] key of the track you are going to make punch in/out operation to arm the track.
3) Press the [AUT O PUNCH] ke y to make the auto punch mode active.
The " " icon is now shown on the screen.
Lighting
Playback
Input monitor
4) Press the [PLAY] key.
The recorder starts punch in/out rehearsal. The " "
" icon on the display changes to the " icon.
In the rehearsal mode, the recorder automati­cally switches the monitor of the armed track from "repro" to "input" at the punch-in point, but actual recording is not made (the [RECORD]
key flashes while "
" is shown on the display. By repeating the operation above, you can prac­tice auto in/out operation as many times as you like.
5) After the punch-out point is passed, locate the recorder back to the beginning position.
<Note>:
By using the loop function when rehearsing the auto punch in/out operation, you can concentrate on playing without the need of troublesome operation of the MR­8HD. See page 45 for details about the loop function.
55
Page 56
MR-8HD Owner’s Manual (Punch in/out)
Actual auto punch in/out
After rehearsing the auto punch-in/out operation, it's time for executing actual auto punch in/ out operation.
Punch in point
Playback
1) Locate the recorder to the point before the punch­in point.
2) Make sure that "AUTO PUNCH" is shown on the screen (i.e. the auto punch mode is active).
If it is not shown, press the [AUTO PUNCH] key.
3) Press the [RECORD] key while holding down the [PLAY] key.
The recorder starts executing actual punch in/ out operation. The " display changes to the "
Unlike the rehearsal, the recorder automatically starts recording when it reaches the punch-in point, then automatically stops recording and exits the auto punch mode at the punch-out point.
<Note>:
out recording you made by pressing the [UNDO/REDO] key.
You can cancel the auto punch in/
" icon on the
" icon.
Recording
Punch out point
Playback
<Note>:
In addition to the punch in/out func­tion, the MR-8HD allows you to edit the re­corded material using the following editing functions.
• Deleting the whole data on the desired
track (using the "Erase Track" menu item). See page 104.
• Copying all data on a track and pasting it
to another track (using the "Copy Paste Track" menu item). See page 105.
• Moving the desired track data to the other
track(s) (using the "Move Track" menu item). See page 107.
• Exchanging all track data between tracks
(using the "Change Track" menu item). See page 108.
• Deleting the desired part (using the "Erase
Part" menu item). See page 113.
• Pasting the desired part(s) to the other
track(s) (using the "Copy Paste Part" menu item or the "Copy Part" and "Paste Part" menu items). See pages 114 and 116.
• Moving the desired part(s) to the other
track(s) (using the "Move Part" menu item). See page 119.
• Exchanging parts between tracks (using the
"Change Part" menu item). See page 121.
56
<About "part">
A "part" is defined as audio data between the "LOCATE A" and "LOCATE B" points. Therefore, you have to set the "LOCATE A" and "LOCATE B" points when editing a "part". The punch-in and punch-out points set for the auto punch in/out function also can be used as the "LOCATE A" and "LO­CATE B" points.
Page 57
MR-8HD Owner’s Manual (Using effects)
Using effects
The MR-8HD provides the insert effects for recording (microphone and amplifier simulation effects), the delay/reverb effects for track bounce or mixdown (for tracks 1 through 4 only), and the master­ing effects for L/R mix. You can also use an external effect device connected to the [INSERT] connector.
57
Page 58
MR-8HD Owner’s Manual (Using effects)
Using the insert effects
The [INPUT A] channel of the MR-8HD provides two types of insert effects: microphone and amplifier simulation effects. These effects can be used during recording.
These effects simulate popular microphones and guitar amplifiers. If you use the microphone simulation effect when you record an acoustic guitar through your microphone, you can make recording as if you are using a famous microphone. If you use the guitar amplifier simulation effect when you record an electric guitar directly connected to the MR-8HD, you can make recording as if you are using a famous guitar amplifier. Note that you cannot get exactly the same sound as the original microphone/guitar amplifier by using simulation effects.
Mic simulation effects
You can use mic simulation effects when the [INPUT A SELECT] switch on the rear panel is set to "MIC/LINE".
INPUT A SEL
GTR CLEAN
MIC/LINE
GTR DIST
Set to the "MIC/LINE" position
By pressing the appropriate key, you can choose from among three mic simulation ef­fects: DYNAMIC, CONDENSER and TUBE (the indicator of the key lights up).
DYNAMIC CONDENSER TUBE
BRIT STACK
“DYNAMIC” “CONDENSER”
US METAL
60'S COMBO
“TUBE”
• Details of each mic simulation effect
DYNAMIC
CONDENSER
TUBE
Simulates the sound of a popular dy­namic microphone.
Simulates the sound of a popular con­denser microphone for professional use.
Simulates the sound of a popular tube microphone for professional use.
MIC
SIMULATION
INPUT A
SIMULATION
AMP
Amp simulation effects
You can use mic simulation effects when the [INPUT A SEL] switch on the rear panel is set to "GTR DIST" or "GTR CLEAN". Only when the switch is set to "GTR DIST", you can also use the distortion (adjusted by the [DISTORTION] control), as well as the insert effects.
INPUT A SEL
GTR CLEAN
MIC/LINE
GTR DIST
When the switch is set to "GTR DIST".
“BRIT STACK” “US METAL”
DYNAMIC CONDENSER TUBE
BRIT STACK
US METAL
“60”s COMBO”
60'S COMBO
MIC
SIMULATION
INPUT A
SIMULATION
AMP
INPUT A SEL
GTR CLEAN
MIC/LINE
GTR DIST
When the switch is set to "GTR CLEAN".
You can choose from three guitar amp simu­lation effects: BRIT STACK, US METAL and 60's COMBO (the selected key lights up).
• Amp simulation effects details
BRIT STACK
US MET AL
60’s COMBO
Simulates a popular British 800-series tube guitar amp head.
Simulates a popular US high gain metal guitar amplifier.
Simulates a popular tube combo guitar amplifier.
58
Page 59
MR-8HD Owner’s Manual (Using effects)
Applying external eff ects
During recording, you can apply external effects to a sound source connected to an input con­nector in the [INPUT A] channel.
The [INPUT A] channel has the [INSERT] connector (phone jack). You can connects an external effect unit (typically, a compressor/limiter) to this connector using a Y-cable, as shown below.
EFFECTOR (COMP/LIMITER) etc.
Input
Output
Sound source
The source (dry) signal fed to the [INPUT A] channel is sent to the external effect unit connected to the [INSERT] connector and the wet (effect) signal re­turns to the [INPUT A] channel. Thus, you can apply effects to the "INPUT A" signal by connecting an external effect unit.
INPUT A SELECT
INPUT A
INPUT B INPUT C INPUT D
BAL
UNBAL
/GUITAR
DISTORTION
MAX
MIN
GUITAR
DYNAMIC CONDENSER TUBE
BRIT STACK
010
MAX
MIN
UNBAL
INSERT
TRIM
TRIM
LINE MIC LINE MIC LINE MIC LINE MIC
PEAK
PEAK
1
ON/
ON/
OFF
OFF
TO STEREO BUSS
60'S COMBO
US METAL
100LR100
LRRL
LR
3
2
BALBAL
UNBAL
TRIM
PEAK
ON/ OFF
MIC
INPUT A
AMP
EFFECT SEND
100
PAN
4
5/6 MASTER
BAL
UNBAL
TRIM
PEAK
SIMULATION
SIMULATION
7/8
ON/ OFF
STEREO OUT
L
PHONES
1
PHONES VOL
MAXMIN
POWER
EFFECT
REVERB / DELAY TIME
MIN MAX
ROOM
PLATE DELAY
REC SELECT
R
2
RHYTHM
GUIDE
1-4 > 5/6 STEREO 1-6 > 7/8
HALL
ABC1 DEF2 GHI3
POWERFUL
JKL4 MNO5
PQR6 STU7 VWX8 YZ9 +-_0
MAX
RECORD
MIN
TIME BASE
CONTRAST
SELECT
NEW
1-8 >
SONG
NATURAL BRIGHT
LOCATE REC END LOCATE ABS ZERO A-B PLAY
DIGITAL MULTITRACKER
7/8 >
WAV FILE
BOUNCE
MASTERING
LOCATE
A / IN
B / OUT
PLAYSTOP
MENU / ENTER
UNDO/REDO
STOREPLAY MODEAUTO PUNCH
DELETE
REWIND F FWD
EFFECTOR
Output
Wet (effect) sound
Sound source
Input
Dry (original) sound
INPUT A
See the manual of your effect unit for details about how to use it. A Y-cable is not supplied with the MR-8HD, therefore, purchase an appropriate Y-cable available in the market.
59
Page 60
MR-8HD Owner’s Manual (Using effects)
Using the reverb or dela y
The MR-8HD has the original built-in reverb/delay processor featuring the newly-developed algorithm. You can apply the reverb or delay to playback signals of tracks 1 through 4 during mixdown and track bouncing.
Selecting an effect type
You can select an effect type from among three reverb options (ROOM, HALL and PLATE) and a delay (DELAY) by using the keys in the [EF­FECT] section shown below.
EFFECT
REVERB / DELAY TIME
MIN MAX
ROOM
ROOM
PLATE DELAY
PLATE
Details of each effect type
Simulates reverberation in a medium-sized
ROOM
room. When you select "ROOM", you can adjust the reverb time using the [REVERB/ DELA Y TIME] control.
HALL
HALL
DELAY
Selecting a delay type
When you use the delay effect, you can select a delay type.
1) While the recorder is stopped, press the [MENU/ENTER] knob to enter the menu mode.
The display now shows the first page of the menu selection screen, where "<< Back" is highlighted initially.
2) Rotate the [MENU/ENTER] knob to select "System", and press the [MENU/ENTER] knob.
The display now shows the system menu screen, where "<< Back" is highlighted.
HALL
PLATE
DELAY
Simulates reverberation in a hall with moder­ate early reflection. When you select "HALL", you can adjust the reverb time using the [REVERB/DELAY TIME] control.
Simulates a plate reverb with a wide fre­quency range. When you select "PLA TE", you can adjust the reverb time using the [REVERB/DELAY TIME] control.
Adds delay effects. You can select the de­sired delay types using the "Delay T ype" item of the System menu in the menu mode (you can easily access to the "Delay T ype" setting screen by a long press of the [DELA Y] key).
Three delay types are available: Mono, L-R and Diff. See below for details.
When you select "ROOM", you can adjust the delay time using the [REVERB/DELAY TIME] control.
3) Rotate the [MENU/ENTER] knob to select "Delay T ype" and press the [MENU/ENTER] knob.
The current delay type starts flashing and you can now select from among three options shown below ("L-R" is initially selected).
60
Page 61
MR-8HD Owner’s Manual (Using effects)
You can choose from among the following three delay types.
L - R
Mono
Diff
L-R delay (default) Mono delay Diffusion delay
4) Rotate the [MENU/ENTER] knob to select the desired delay type and press the [MENU/ENTER] knob.
The selected delay type is set, while the display returns to the previous screen.
5) Press the [STOP] key to quit the menu mode.
Adjusting the delay/reverb time
You can adjust the reverb time or delay time using the [REVERB/DELAY TIME] control, de­pending on the selected effect type.
EFFECT
REVERB / DELAY TIME
MIN MAX
ROOM
PLATE DELAY
HALL
ROOM
PLATE
DELAY
HALL
[REVERB / DELAY TIME] control
Adjusts the reverb time within the range between
1.0 s and 6.0 s (center position: 3.0 s) Adjusts the reverb time within the range between
0.1 s and 2.0 s (center position: 1.0 s)
Adjusts the reverb time within the range between
0.5 s and 4.0 s (center position: 2.0 s) Adjusts the delay time within the range between
100 ms to 1000 ms (center position: 300 ms)
Adjusting the effect send levels
To apply the effect (reverb or delay) to tracks 1 through 4, adjust the [EFFECT SEND] con­trol for each track to adjust the level of the track signal sent to the effect processor. In the example as illustrated below, tracks 1 and 2 signals are sent to the effect processor.
100100100010
As shown in the signal flowchart below, a track (playback) signal after the track fader is fed to the [EFFECT SEND] control and adjusted, then fed to the effect processor input.
The effect processor's stereo output signals (wet signals) and stereo (L/R) signals (dry sig­nals) are merged together and then output from the [STEREO OUT] jacks.
As you can see in the flowchart below, the signal sent to the effect processor is affected by the track fader (i.e. a track fader must be raised to send track signal to the effect pro­cessor). The signal which passes through a fader is generally called a "post fader signal".
EFFECT SEND
<Signal flow from a trac k to the eff ect pr ocessor (only Track 1~ 4)>
1
Playback
Dry sound
Track 1
10
0
EFFECT SEND
PAN
R
L
Adjusts the track playback level
Adjusts the send level to the effect processor
Delay
or
Reverb
Wet sound
61
STEREO BUSS
L
R
Page 62
MR-8HD Owner’s Manual (Using effects)
Using the mastering effects
The MR-8HD provides the dedicated mastering effects for the L/R stereo buss. You can use the mastering effects when bouncing more than one track to stereo tracks or when mixing down tracks 1 through 8 to stereo and sent to an external master recorder for recording.
<Bouncing tracks 1 through 4 to track 5/6>
Mastering effects
Mastering effects
Mixing
Playback
Playback
Trk 1
Playback
Trk 2
Playback
Trk 3
Playback
Trk 4
INPUT A ~ INPUT D
Record
Trk 5
Record
Trk 6
Reverb or Delay
bouncing
<Bouncing tracks 1 through 8 to the New song>
Reverb
or Delay
Mastering effects
Playback
Trk 1
Playback
Trk 2
Playback
Trk 3
Playback
Trk 4
Playback
Trk 5
Playback
Trk 6
Playback
Trk 7
Playback
Trk 8
INPUT A ~ INPUT D
Trk 7
Trk 8
Record
Record
Mixing
New Song
bouncing
Mastering effects
STEREO OUT (L, R)
<Bouncing tracks 1 through 6 to track 7/8>
Mastering effects
Mastering effects
Mixing
Playback
Trk 1
Playback
Trk 2
Playback
Trk 3
Playback
Trk 4
Playback
Trk 5
Playback
Trk 6
INPUT A ~ INPUT D
Record
Trk 7
Record
Trk 8
Reverb
or Delay
bouncing
<Mixing down tracks 1 through 8>
Mastering effects
Mastering effects
Mixing
[STEREO OUT L, R]
D/A
[DIGITAL OUT]
Playback
Trk 1
Playback
Trk 2
Playback
Trk 3
Playback
Trk 4
Playback
Trk 5
Playback
Trk 6
Playback
Trk 7
Playback
Trk 8
INPUT A ~ INPUT D
Reverb
or Delay
See "Track bounce" on page 63 for details about track bounce which allows mixing multiple tracks to stereo. See "Mixdown" on page 41 for details about mixdown.
Selecting the desired effect type
Three mastering effect types are available. You can select the desired type using the [MAS­TERING] keys (POWERFUL, NATURAL and BRIGHT).
POWERFUL
JKL4 MNO5
Each effect type has the following character. Select the appropriate type.
NATURAL BRIGHT
MASTERING
62
POWERFUL
NA TURAL
BRIGHT
<Note>:
Adds power to the sound. Good for rock.
Slightly adds power to the sound. Good for acoustic music.
Add brightness to the sound. Good for use when the mixed sound is dark.
By activating the mastering effect, the out­put level raises. Therefore, be careful of the level change when monitoring via headphones or moni­tor speakers, as well as when adjusting the record­ing level of an external recorder.
Page 63
MR-8HD Owner’s Manual (Track bouncing)
Trac k bouncing
This chapter describes track bouncing which is an important function in the recording process. The track bouncing mixes several tracks and records onto other two tracks. By using this function, you can record more sound materials to the MR-8HD tracks. Three track bouncing modes are available:
(1) Bouncing tracks 1 through 4 to tracks 5/6. (2) Bouncing tracks 1 through 6 to tracks 7/8 (3) Bouncing tracks 1 through 8 to tracks 7/8 of a new song.
In any mode, you can apply a reverb (or delay) to tracks 1 through 4 when bouncing to two tracks in stereo. Further­more, you can apply the mastering effect to the mixed signals. You can also execute track bouncing while mixing sound sources from inputs A through D.
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Track 4
Track 3
Track 2
Track 1
Track 5 Track 6
Track 7 Track 8
Preliminary knowledge
Before executing track bouncing, read "Track bouncing example" below and "Track bouncing signal flow" on the next page.
T rac k bouncing e xample
You can record more than eight materials using the track bouncing function as shown in the following example.
<Step 1> Make recording to tracks 1 through 6.
Track 1 Track 2 Track 3 Track 4 Track 5
Track 6
Track 7
Track 8
<Step 4> Overdub new materials to tracks 1 through 4.
<Step 2> Bounce tracks 1 through 6 to tracks 7/8.
Track 1 Track 2 Track 3
Mixing
Track 4 Track 5
Track 6
Track 7
Track 8
<Step 5> Bounce tracks 1 through 4 to tracks 5/6.
Track 1
Track 2
Mixing
Track 3 Track 4
Track 5
Track 6 Track 7 Track 8
<Step 3> Delete tracks 1 through 6.
Track 1 Track 2 Track 3 Track 4 Track 5
Track 6
Track 7
Track 8
<Step 6> Delete tracks 1 through 4.
Track 1 Track 2 Track 3 Track 4
Track 5 Track 6 Track 7
Track 8
<Step 7> Overdub new materials to tracks 1 through 4.
Track 1 Track 2 Track 3 Track 4
Track 5 Track 6 Track 7 Track 8
In this step, you can make track bouncing while listening to tracks 7/8 as well.
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Signal flow of track bouncing
The following shows the signal flow for each of three track bouncing modes.
• "1-4 > 5/6" mode (see page 66)
In the "1-4 > 5/6" mode, tracks 1 through 4 are played back, mixed down to stereo, and bounced to tracks 5/6. You can apply a reverb (or delay) to tracks 1 through 4, as well as the mastering effect to the mixed signals. You can also mix signals from the [INPUT A] through [INPUT D] channels during track bouncing. From headphones (or monitor speakers), you can hear the signals bounced to tracks 5/6 (i.e. mixed signals) as well as playback signals of tracks 7/8.
Playback
Trk 1
Playback
Trk 2
Playback
Trk 3
Playback
Trk 4
INPUT A ~ INPUT D
Trk 5 Trk 6
Trk 7 Trk 8
Record
Record
Playback
Playback
Reverb
Delay
Track bouncing
or
Mixing
Mastering effects
STEREO OUT (L, R)
• "1-6 > 7/8" mode (see page 68)
In the "1-6 > 7/8" mode, tracks 1 through 6 are played back, mixed down to stereo, and bounced to tracks 7/8. In this mode, you can apply a reverb (or delay) to tracks 1 through 4, as well as the mastering effect to the mixed signals. You can also mix signals from the [INPUT A] through [INPUT D] channels during track bouncing. From headphones (or monitor speakers), you can hear the signals bounced to tracks 7/8 (i.e. mixed signals).
• "1-8 > NEW SONG" mode (see page 70)
In the "1-8 > NEW SONG" mode, tracks 1 through 8 are played back, mixed down to stereo, and bounced to tracks 7/8 of a new song which is automatically created. So this bouncing mode allows you to internally record a stereo master without the need of an external master recorder. In this mode, you can apply a reverb (or delay) to tracks 1 through 4, as well as the mastering effect to the mixed signals. You can also mix signals from the [INPUT A] through [INPUT D] channels during track bouncing. From headphones (or monitor speakers), you can hear the signals bounced to tracks 7/8 of the new song.
Playback
Trk 1
Playback
Trk 2
Playback
Trk 3
Playback
Trk 4
Playback
Trk 5
Playback
Trk 6
INPUT A ~ INPUT D
Trk 7
Trk 8
Playback
Trk 1
Playback
Trk 2
Playback
Trk 3
Playback
Trk 4
Playback
Trk 5
Playback
Trk 6
Playback
Trk 7
Playback
Trk 8
INPUT A ~ INPUT D
Trk 7 Trk 8
Record
Record
Record
Record
New Song
Reverb
Delay
Track bouncing
Reverb
or Delay
or
Mixing
Mixing
Track bounce
Mastering effects
STEREO OUT (L, R)
Mastering effects
STEREO OUT (L, R)
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MR-8HD Owner’s Manual (Track bouncing)
Bouncing tracks 1 thr ough 4 to trac ks 5/6
You can bounce tracks 1 through 4 to tracks 5/6. Before executing track bouncing, you can rehearse track bouncing as many times as you like.
Rehearsal of track bouncing
Before executing track bouncing, you can rehearse it. While rehearsing track bouncing, you can control the playback level, panning and reverb (or delay) send setting of each source track, as well as apply the mastering effect to the mixed L/R signals. We recommend to make rehearsal thoroughly until you are satisfied with the sound. The following assumes that the song you are going to execute track bouncing is loaded.
INPUT A SELECT
INPUT A
UNBAL
/GUITAR
DISTORTION
MAX
MIN
GUITAR
DYNAMIC CONDENSER TUBE
BRIT STACK
4
010
4
MAX
MIN
INPUT B INPUT C INPUT D
BAL
INSERT
TRIM
LINE MIC LINE MIC LINE MIC LINE MIC
PEAK
ON/ OFF
US METAL
LRRL
2
1
UNBAL
TRIM
PEAK
ON/ OFF
TO STEREO BUSS
100LR100
3
60'S COMBO
LR
4
100
UNBAL
BALBAL
TRIM
PEAK
ON/ OFF
EFFECT SEND
5/6 MASTER
2,4
MIC
INPUT A
AMP
PAN
BAL
UNBAL
TRIM
PEAK
SIMULATION
SIMULATION
7/8
ON/ OFF
STEREO OUT
L
PHONES
1
PHONES VOL
MAXMIN
POWER
EFFECT
REVERB / DELAY TIME
MIN MAX
ROOM
PLATE DELAY
REC SELECT
R
2
RHYTHM
GUIDE
1-4 > 5/6 STEREO 1-6 > 7/8
HALL
ABC1 DEF2 GHI3
POWERFUL
JKL4 MNO5
PQR6 STU7 VWX8 YZ9 +-_0
MAX
RECORD
MIN
4
TIME BASE
CONTRAST
SELECT
NEW
1-8 >
SONG
NATURAL BRIGHT
LOCATE REC END LOCATE ABS ZERO A-B PLAY
5
DIGITAL MULTITRACKER
7/8 >
WAV FILE
BOUNCE
MASTERING
LOCATE
A / IN
B / OUT
PLAYSTOP
3
MENU / ENTER
UNDO/REDO
STOREPLAY MODEAUTO PUNCH
DELETE
REWIND F FWD
1 4
1) Use the [1-4 > 5/6, 1-6 > 7/8] key to select the "1-4 > 5/6" bounce mode.
Selecting this bounce mode automatically arms tracks 5/6 and changes the monitoring mode for these tracks to input monitoring mode. The display looks like this:
Lighting
Lighting
Flashing
2) Raise the [5/6] fader and [MASTER] fader to the "
" position. Set all the other track fader s down
to the minimum position.
3) Press the [PLAY] key to start playback from the beginning of the song.
4) While playing back the song, adjust pla yback levels of tracks 1 through 4 using the trac k faders.
You can also adjust panning for tracks 1 through 4 and apply the reverb or delay to these tracks, as well as apply the mastering effect to the mixed sound.
During rehearsal and actual track bouncing, the track faders and [MASTER] fader control the following signals.
Faders
1 through 4
Fader 5/6
[MASTER]
fader
Playback levels of tracks 1 through 4 for bouncing.
Monitor levels of tracks 5/6.
Recording master level of tracks 5/6.
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During rehearsal and actual track bouncing, level meters on the screen show the following signal levels.
Meters
1 through 4
Meters 5/6
Meters
L and R
By raising the [PHONES VOL] control, you can hear the signals bounced to tracks 5/6.
Use the [5/6] fader to control the monitor out­put levels, and use the [MASTER] fader to ad­just the recording levels of the bounced sig­nals appropriately while checking meters 5/6.
You can apply the delay/reverb to tracks 1 through 4 and the mastering effects to the ste­reo L and R signals. See "Using effects" on page 57 for details about the delay/reverb and mas­tering effects.
<Panning control>
You can freely adjust panning for tracks 1 through 4 using the PAN controls. For example, a guitar to left, a vocal to center, etc.
5) After finishing rehearsal, press the [STOP] key to stop the recorder and locate it to the beginning of the song.
Do not move the controls and faders after finishing rehearsal.
Playback levels of tracks 1 through
4. Recording levels of tracks 5/6.
Monitor output levels of STEREO OUT (L, R).
Checking the bounced signals on tracks 5/6
You can check the bounced signals while the bounce mode is active.
1) Press the [REWIND] key while holding down the [STOP] key to locate the recor der to the beginning of the song.
2) Make sure that the input monitoring mode is turned off.
3) Press the [PLAY] key to start playback from the beginning of the song.
4) Use the [5/6] fader to control the playback level of the bounced signals.
By playing back the recorder while the bounce mode ("1-4 > 5/6") is active, only tracks 5/6 can be monitored. In this condition, you cannot monitor playback signals of tracks 1 through 4 even if you raise their faders.
If you want to redo track bouncing, use the undo function to go back to the condition before carrying out track bouncing, and try again.
<Auto punch in/out of track bouncing>
You can bounce only the desired part (between the IN and OUT points) using the auto punch in/out function (see page 74).
<T rac k bouncing while mixing signals fr om [INPUT A] through [INPUT D]>
When you bounce tracks 1 through 4 to tracks 5/6, you can also mix signals from [INPUT A] through [INPUT D] together (see page 72).
Actual track bouncing
After finishing rehearsal, let's carry out ac­tual track bouncing. Make sure that the re­corder stops at the beginning of the song.
1) Before carrying out actual track bouncing, make sure that the bounce mode is selected to "1-4>5/6".
2) Press the [PLAY] key while holding down the [RECORD] key.
Track bouncing starts with the effect/level settings made in the rehearsal mode. The mixed signals are recorded onto tracks 5/6.
3) After track bouncing completes, press the [STOP] key to stop the recorder.
Stopping the recorder automatically turns off the input monitoring mode of tracks 5/6.
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Bouncing tracks 1 thr ough 6 to trac ks 7/8
You can bounce tracks 1 through 6 to tracks 7/8. As described earlier in "Bouncing tracks 1 through 4 to tracks 5/6", you can rehearse track bouncing as many times as you like before executing actual track bouncing.
Rehearsal of track bouncing
Before executing track bouncing, you can rehearse it. While rehearsing track bouncing, you can control the playback level, panning and reverb (or delay) send setting of each source track, as well as apply the mastering effect to the mixed L/R signals. We recommend to make rehearsal thoroughly until you are satisfied with the sound. The following assumes that the song you are going to execute track bouncing is loaded.
INPUT A SELECT
INPUT A
INPUT B INPUT C INPUT D
BAL
UNBAL
/GUITAR
INSERT
DISTORTION
TRIM
MAX
MIN
LINE MIC LINE MIC LINE MIC LINE MIC
GUITAR
PEAK
ON/ OFF
DYNAMIC CONDENSER TUBE
BRIT STACK
US METAL
4 4
MAX
MIN
010
1
LRRL
2
UNBAL
TRIM
PEAK
ON/ OFF
TO STEREO BUSS
100LR100
3
BALBAL
UNBAL
TRIM
PEAK
ON/ OFF
60'S COMBO
100
LR
4
5/6 MASTER
UNBAL
PEAK
MIC
INPUT A
AMP
EFFECT SEND
PAN
BAL
TRIM
SIMULATION
SIMULATION
7/8
2,4
1) Use the [1-4 > 5/6, 1-6 > 7/8] key to select the "1-6 > 7/8" bounce mode.
Selecting this bounce mode automatically arms tracks 7/8 and changes the monitoring mode for these tracks to input monitoring mode. The display looks like this:
Lighting
Lighting
Flashing
2) Raise the [5/6] fader and [MASTER] fader to the
" position. Set all the other track fader s
" down to the minimum position.
ON/ OFF
TIME BASE
CONTRAST
SELECT
NEW
1-8 >
7/8 >
SONG
NATURAL BRIGHT
LOCATE REC END LOCATE ABS ZERO
A-B PLAY
5
DIGITAL MULTITRACKER
WAV FILE
BOUNCE
MASTERING
LOCATE
A / IN
STOREPLAY MODEAUTO PUNCH
B / OUT
PLAYSTOP
REWIND F FWD
3
MENU / ENTER
UNDO/REDO
DELETE
1 4
STEREO OUT
L
PHONES
1
PHONES VOL
MAXMIN
POWER
EFFECT
REVERB / DELAY TIME
MIN MAX
ROOM
PLATE DELAY
REC SELECT
R
2
RHYTHM
GUIDE
1-4 > 5/6 STEREO 1-6 > 7/8
HALL
ABC1 DEF2 GHI3
POWERFUL
JKL4 MNO5
PQR6 STU7 VWX8 YZ9 +-_0
MAX
RECORD
MIN
4
3) Press the [PLAY] key to start playback from the beginning of the song.
4) While playing back the song, adjust playback levels of tracks 1 through 6 using the track fader s.
You can also adjust panning for tracks 1 through 4 and apply the reverb or delay to these tracks, as well as apply the mastering effect to the mixed sound.
During rehearsal and actual track bouncing, the track faders and [MASTER] fader control the following signals.
Faders
1 through 4
Fader 5/6
Playback levels of tracks 1 through 4 for bouncing.
Playback levels of tracks 5/6 for bouncing.
Fader 7/8
[MASTER]
fader
Monitor levels of tracks 7/8.
Recording master level of tracks 7/8.
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MR-8HD Owner’s Manual (Track bouncing)
During rehearsal and actual track bouncing, the level meters on the screen show the fol­lowing signal levels.
Meters
1 through 4
Meters 5/6
Meters 7/8
Meters L
and R
By raising the [PHONES VOL] control, you can hear the signals bounced to tracks 7/8.
Use the [7/8] fader to control the monitor out­put levels, and use the [MASTER] fader to ad­just the recording levels of the bounced sig­nals appropriately while checking meters 7/8.
You can apply the delay/reverb to tracks 1 through 4 and the mastering effects to the ste­reo L and R signals. See "Using effects" on page 57 for details about the delay/reverb and mas­tering effects.
<Panning control>
You can freely adjust panning for tracks 1 through 4 using the PAN controls. For example, a guitar to left, a vocal to cen­ter, etc.
Playback levels of tracks 1 through 4.
Recording levels of tracks 5/6.
Recording levels of tracks 7/8.
Monitor output levels of STEREO OUT (L, R).
Checking the bounced signals on tracks 7/8
You can check the bounced signals while the bounce mode is active.
1) Press the [REWIND] key while holding down the [STOP] key to locate the recor der to the beginning of the song.
2) Make sure that the input monitoring mode is turned off.
3) Press the [PLAY] key to start playback from the beginning of the song.
4) Use the [7/8] fader to control the playback le vel of the bounced signals.
By playing back the recorder while the bounce mode ("1-6 > 7/8") is active, only tracks 7/8 can be monitored. In this condition, you can not monitor playback signals of tracks 1 through 6 even if you raise their faders.
If you want to redo track bouncing, use the undo function to go back to the condition before carrying out track bouncing, and try again.
<Auto punch in/out of track bouncing>
You can bounce only the desired part (between the IN and OUT points) using the auto punch in/out function (see page 74).
5) After finishing rehearsal, press the [STOP] key to stop the recorder and locate it to the beginning of the song.
Do not move the controls and faders after finishing rehearsal.
Actual track bouncing
After finishing rehearsal, let's carry out ac­tual track bouncing. Make sure that the re­corder stops at the beginning of the song.
1) Before carrying out actual track bouncing, make sure that the bounce mode is selected to "1-6>7/8".
2) Press the [PLAY] key while holding down the [RECORD] key.
Track bouncing starts with the effect/level settings made in the rehearsal mode. The mixed signals are recorded onto tracks 7/8.
3) After track bouncing completes, press the [STOP] key to stop the recorder.
Stopping the recorder automatically turns off the input monitoring mode of tracks 7/8.
<T rac k bouncing while mixing signals fr om [INPUT A] through [INPUT D]>
When you bounce tracks 1 through 6 to tracks 7/8, you can also mix signals from [INPUT A] through [INPUT D] together (see page 72).
<Exporting bounced data to a PC>
Song data bounced to tracks 7/8 can be ex­ported to a PC. You can use the exported data as a source when burning an original audio CD using a CD-RW drive, or use it with a computer's music soft­ware. Before exporting song data on tracks 7/8 to a PC, you must convert the two mono WAV files on tracks 7/8 to a stereo WAV file (see page
90).
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MR-8HD Owner’s Manual (Track bouncing)
Bouncing tracks 1 thr ough 8 to a new song
You can bounce tracks 1 through 8 to tracks 7/8 of a new song. A new song is automatically created when executing track bouncing (<Note>: In the “1-8 > NEW SONG” mode, y ou cannot bounce
the desired part of a song by using the track bouncing and auto punch in/out functions together).
Rehearsal of track bouncing
Before executing track bouncing, you can rehearse it. While rehearsing track bouncing, you can control the playback level, panning and reverb (or delay) send setting of each source track, as well as apply the mastering effect to the mixed L/R signals. We recommend to make rehearsal thoroughly until you are satisfied with the sound. The following assumes that the song you are going to execute track bouncing is loaded.
INPUT A SELECT
INPUT A
INPUT B INPUT C INPUT D
BAL
UNBAL
/GUITAR
INSERT
DISTORTION
TRIM
MAX
MIN
LINE MIC LINE MIC LINE MIC LINE MIC
GUITAR
PEAK
ON/ OFF
DYNAMIC CONDENSER TUBE
BRIT STACK
US METAL
3 3
MAX
MIN
010
1
LRRL
2
UNBAL
TRIM
PEAK
ON/ OFF
TO STEREO BUSS
100LR100
3
BALBAL
UNBAL
TRIM
PEAK
ON/ OFF
60'S COMBO
100
LR
4
5/6 MASTER
MIC
INPUT A
AMP
EFFECT SEND
PAN
BAL
UNBAL
TRIM
PEAK
SIMULATION
SIMULATION
7/8
1,3
1) Raise the [MASTER] fader to the " " position. Set all the track faders down to the minim um position.
2) Press the [PLAY] key to start playback from the beginning of the song.
3) While playing back the song, adjust pla yback levels of tracks 1 through 8 using the trac k faders.
You can also adjust panning for tracks 1 through 4 and apply the reverb or delay to these tracks, as well as apply the mastering effect to the mixed sound.
During rehearsal and actual track bouncing, the track faders and [MASTER] fader control the following signal levels.
Faders
1 through 8
[MASTER]
fader
Playback levels of tracks 1 through 8 for bouncing.
Recording master levels of bounc­ing.
ON/ OFF
TIME BASE
CONTRAST
SELECT
NEW
1-8 >
SONG
NATURAL BRIGHT
LOCATE REC END LOCATE ABS ZERO A-B PLAY
4
DIGITAL MULTITRACKER
7/8 >
WAV FILE
BOUNCE
MASTERING
LOCATE
A / IN
B / OUT
PLAYSTOP
2
MENU / ENTER
UNDO/REDO
STOREPLAY MODEAUTO PUNCH
DELETE
REWIND F FWD
3
4
STEREO OUT
L
PHONES
1
PHONES VOL
MAXMIN
POWER
EFFECT
REVERB / DELAY TIME
MIN MAX
ROOM
PLATE DELAY
REC SELECT
R
2
RHYTHM
GUIDE
1-4 > 5/6 STEREO 1-6 > 7/8
HALL
ABC1 DEF2 GHI3
POWERFUL
JKL4 MNO5
PQR6 STU7 VWX8 YZ9 +-_0
MAX
RECORD
MIN
3
During rehearsal and actual track bouncing, the level meters on the screen show the fol­lowing signal levels.
Meters
1 through 8
Meters
L and R
Playback levels of tracks 1 through
8. Output levels of STEREO OUT (=
recording levels of bouncing)
By raising the [PHONES VOL] control, you can hear the bounced signals.
Use the track faders (1 through 8) to control the track output levels, and use the [MASTER] fader to adjust the master recording levels of the bounced signals appropriately while check­ing meters L/R.
See "Using effects" on page 57 for details about the delay/reverb and mastering effects.
4) After finishing rehearsal, press the [STOP] key to stop the recorder and locate it to the beginning of the song.
Do not move the controls and faders after finishing rehearsal.
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Actual track bouncing
After finishing rehearsal, let's carry out actual track bouncing.
INPUT A SELECT
INPUT A
INPUT B INPUT C INPUT D
UNBAL
TRIM
PEAK
ON/ OFF
TO STEREO BUSS
100LR100
3
BALBAL
UNBAL
TRIM
PEAK
60'S COMBO
100
LR
4
BAL
UNBAL
/GUITAR
INSERT
TRIM
DISTORTION
MAX
MIN
LINE MIC LINE MIC LINE MIC LINE MIC
GUITAR
PEAK
ON/ OFF
DYNAMIC CONDENSER TUBE
BRIT STACK
US METAL
010
LRRL
2
1
MAX
MIN
1) While the recorder is stopped, press the [1-8 > NEW SONG] key.
The [1-8 > NEW SONG] key lights up and the display shows the screen below. If you execute track bouncing, press the [MENU/ENTER] knob while holding down the [RECORD] key. If you cancel track bouncing, press the [STOP] key.
BAL
L
UNBAL
1
PHONES VOL
TRIM
PEAK
ON/
ON/
OFF
OFF
MIC
SIMULATION
REVERB / DELAY TIME
INPUT A
SIMULATION
AMP
ROOM
EFFECT SEND
PLATE DELAY
PAN
5/6 MASTER
7/8
STEREO OUT
PHONES
POWER
EFFECT
MIN MAX
REC SELECT
R
2
MAXMIN
HALL
MAX
MIN
RHYTHM
GUIDE
1-4 > 5/6 STEREO 1-6 > 7/8
POWERFUL
DIGITAL MULTITRACKER
TIME BASE
CONTRAST
SELECT
NEW
7/8 >
1-8 >
SONG
WAV FILE
NATURAL BRIGHT
LOCATE REC END LOCATE ABS ZERO A-B PLAY
BOUNCE
MASTERING
LOCATE
A / IN
B / OUT
PLAYSTOP
ABC1 DEF2 GHI3
JKL4 MNO5
PQR6 STU7 VWX8 YZ9 +-_0
RECORD
<Note>:
MENU / ENTER
UNDO/REDO
STOREPLAY MODEAUTO PUNCH
DELETE
REWIND F FWD
When you are going to execute track
2 1
3 2
bouncing, if there is not enough space on the hard disk or 99 songs already exist on the disk, a warning message appears and the operation is canceled.
When track bouncing to a new song completes, the recorder automatically stops and the dis­play shows the home screen of the new song.
The song name of the new song is given by the name of the original song with “-**” (** is a two-digit number).
2) Press the [MENU/ENTER] knob while holding down the [RECORD] key.
Track bouncing starts. The mixed (bounced) signals are recorded to tracks 7/8 of a new song. The screen example below shows that tracks 1 through 8 of Song02 (whose name is “Moonlit”) is now being bounced to tracks 7/8 of the new song (Song04). Meters 1 through 8 show the playback levels of tracks 1 through 8, while the L and R meters shows the recording levels of tracks 7/8 of Song04.
<Note>:
To stop track bouncing, press the [STOP] key. Pressing the [STOP] key also turns off the bounce mode. If you stop track bouncing in the middle, the new song is automatically deleted.
You can check the result by following the pro­cedure described in “Checking the bounced signals on tracks 7/8” on page 69.
<Track bouncing while mixing signals from [INPUT A] through [INPUT D]>
When you bounce tracks 1 through 8 to tracks 7/ 8 of the new song, you can also mix signals from [INPUT A] through [INPUT D] together (see page
72).
<Exporting bounced data to a PC>
Song data bounced to tracks 7/8 of the new song can be exported to a PC. You can use the exported data as a source when burning an original audio CD using a CD-RW drive, or use it with a computer's music software (see page 90).
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MR-8HD Owner’s Manual (Track bouncing)
Mixing signals of inputs A through D
The MR-8HD can mix input signals of [INPUT A] through [INPUT D]. The following diagram shows an example of mixing signals of INPUT A through INPUT D when bouncing tracks 1 through 6 to tracks 7/8. As you can see, the signals of INPUT A through INPUT D are mixed to the L/R stereo buss together with the bounced signals.
Reverb
or
DElay
Playback
INPUT A
INPUT B INPUT C
TRIM
Trk 1 Trk 2 Trk 3
Trk 4 Trk 5
Trk 6
Playback
Playback
Playback
Playback
Playback
Mixing
Mastering Effects
INPUT D
Trk 7 Trk 8
Record
Record
Connecting sound sources to INPUT A through INPUT D
Before starting track bouncing, connect the desired sound source(s) to any desired input(s) between INPUT A and INPUT D.
INPUT A SELECT
UNBAL
/GUITAR
DISTORTION
MIN
GUITAR
INPUT A
BAL
MAX
INPUT B INPUT C INPUT D
UNBAL
INSERT
TRIM
LINE MIC LINE MIC LINE MIC LINE MIC
PEAK
PEAK
ON/ OFF
TRIM
ON/ OFF
TO STEREO BUSS
UNBAL
TRIM
PEAK
BALBAL
BAL
UNBAL
TRIM
PEAK
ON/ OFF
ON/ OFF
[TRIM] control
Adjust the input level of each input using the [TRIM] control to match the balance with the bounced track levels. Also, you can adjust panning of each input for stereo mix. See the next page for details about how to set panning.
Bouncing
STEREO OUT (L, R)
[TO STEREO BUSS ON/OFF] ke y setting
To mix the input signal of an input channel (any of INPUT A through INPUT D) to the L/R stereo buss, turn on the corresponding [TO STEREO BUSS ON/OFF] switch.
INPUT A SELECT
INPUT A
UNBAL
/GUITAR
DISTORTION
MAX
MIN
GUITAR
[TO STEREO BUSS ON/OFF] key
When the [TO STEREO BUSS ON/OFF] key is turned on, the key illuminates in green. That is, when the key illuminates, input signal is sent to recording tracks. (Note that when the key flashes, the corresponding input is as­signed to any recording track.)
INPUT B INPUT C INPUT D
BAL
INSERT
UNBAL
TRIM
TRIM
LINE MIC LINE MIC LINE MIC LINE MIC
PEAK
PEAK
ON/ OFF
ON/ OFF
TO STEREO BUSS
UNBAL
TRIM
PEAK
BALBAL
ON/ OFF
BAL
UNBAL
TRIM
PEAK
ON/ OFF
<Note>:
If you press the [TO STEREO BUSS ON/OFF] key when make recording other than track bouncing, the key lamp may flash. This shows the input signal is routed to the armed track. That is, the input signal will be recorded to the armed track, in stead of mixed to the stereo buss.
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MR-8HD Owner’s Manual (Track bouncing)
Panning setting for INPUT A thr ough INPUT D
You can independently set panning for each of INPUT A through INPUT D. Each input signal is positioned in the mix according to the panning setting here.
1) While the recorder is stopped, press the [MENU/ENTER] knob to enter the menu mode.
The display now shows the first page of the menu selection screen.
2) Rotate the [MENU/ENTER] knob to select "Input" on the second page, and press the [MENU/ENTER] knob.
The display now shows the input menu screen.
3) Rotate the [MENU/ENTER] knob to select the desired item (any one of "Input A Pan" thr ough "Input D Pan"), and press the [MENU/ENTER] knob.
The display shows the screen for making panning setting of the selected input. The current setting flashes. In the screen example below, "Input A Pan" is selected and the default "CNT" is flashing.
You can select the desired panning value from among R01 through R10 and L01 through L10, as well as "CNT" (center).
The default panning settings are as below. You can set each input to the desired panning position from L10 (hard left) to R10 (hard right).
Input A Input B Input C Input D
CNT (center position) CNT (center position) CNT (center position) CNT (center position)
<Tip>: You can directly access to the in­put menu screen by a long press of the [TO STEREO BUSS ON/OFF] key of the desired input channel. On the input menu screen accessed in this way, the panning setting item for the corresponding input is highlighted. For example, a long press of the [TO STE­REO BUSS ON/OFF] key of [INPUT D] di­rectly accesses to the screen shown be­low.
4) Rotate the [MENU/ENTER] knob to select the desired value, and press the [MENU/ENTER] knob.
The panning is set and the display returns to the previous screen. In the screen example below, "Input A Pan" is set to "R10".
You can also make panning setting of another input in the same manner as above.
5) Press the [STOP] key to exit the menu mode.
By selecting "<< Back" and pressing the [NETER] key, the display returns to the previous screen. Therefore, you can also exit the menu mode by repeating this operation.
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MR-8HD Owner’s Manual (Track bouncing)
Bouncing the desired part of a song
Typically, bouncing is executed from the beginning to the end of a song, as shown in Figure 1 below. However, you can bounce only the desired part by using the track bouncing and punch in/out functions together. The following assumes that the song you are going to execute track bouncing is loaded and you finished rehearsal of track bouncing. The following procedure shows the example of bouncing the desired part of a song in the "Bounce 1-6 > 7/8" mode (<Note>: In the “1-8 > NEW SONG” mode, you cannot bounce the desired part of a song
by using the track bouncing and auto punch in/out functions together).
Typical bouncing (Fig. 1)
ABS ZERO
TRK 1 TRK 2 TRK 3 TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
1) Set the punch-in and punch-out points (see page
54).
By pressing the [PLAY] key while holding down the [STOP] key, you can play back the part between the punch-in and punch-out points (see page 44).
2) Locate the recorder to a position before the punch-in point.
3) Press the [1-4>5/6, 1-6>7/8] key to set the bounce mode to "1-6>7/8".
When setting the bounce mode to "1-6>7/8", tracks 7/8 automatically enter the input
monitor mode and " home screen.
Lighting
REC END
Mixing
" lights on the
Bouncing the desired part (Fig. 2)
Punch in point
(=LOCATE A point)
TRK 1 TRK 2 TRK 3 TRK 4
TRK 5 TRK 6
TRK 7
TRK 8
5) Press the [RECORD] key while holding down the [PLAY] key.
The " " icon is shown and the recorder starts playback. It automatically starts recording (bouncing) when it reaches the punch-in point.
TRK 1 TRK 2 TRK 3 TRK 4
TRK 5 TRK 6
TRK 7
TRK 8
Playback
(Input monitor)
Punch out point
(=LOCATE B point)
Punch-in point
(=LOCATE A point)
Recording
(track bouncing)
Mixing
Punch-out point
(=LOCATE B point)
Playback
Lighting
Flashing
4) Press the [AUTO PUNCH] ke y to activate the auto punch mode.
When the auto punch mode is active, "
" lights on the home screen.
Lighting
The recorder stops recording (bouncing) at the punch-out point and returns to playback, while the auto punch mode exits and " the screen turns off.
<Note>:
During playback in the operation above, you cannot monitor the sound. You can monitor the sound (bounced sound) only during recording between punch-in and punch-out points.
6) Press the [STOP] key to stop the recorder.
Check the result by playing back the bounced tracks, as described earlier.
<Note>:
If you are not satisfied with the re­sult, press the [UNDO/REDO] key to redo the operation.
74
" in
Page 75
MR-8HD Owner’s Manual (Rhythm guide function)
Rhythm guide function
The MR-8HD offers the rhythm guide function, which allows out­putting the rhythm guide click during recording.
This chapter describes how to output the rhythm guide, set the time signature/tempo and create the conductor map.
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MR-8HD Owner’s Manual (Rhythm guide function)
Using the rhythm guide function
The MR-8HD provides the metronome function which can output the rhythm guide click during recording. You can easily output the guide click from the [STEREO OUT] jacks by pressing the [RHYTHM GUIDE] key on the top panel. Two types of the rhythm guide are available: one has the constant time signature/tempo throughout a song, while the other has the programmed time signature/tempo map.
INPUT A SELECT
INPUT A
INPUT B INPUT C INPUT D
BAL
UNBAL
UNBAL
/GUITAR
INSERT
TRIM
TRIM
DISTORTION
MAX
MIN
LINE MIC LINE MIC LINE MIC LINE MIC
GUITAR
PEAK
PEAK
ON/
ON/
OFF
OFF
TO STEREO BUSS
DYNAMIC CONDENSER TUBE
BRIT STACK
US METAL
010
100LR100
LRRL
3
2
1
MAX
MIN
BALBAL
UNBAL
TRIM
PEAK
60'S COMBO
100
LR
4
BAL
UNBAL
TRIM
PEAK
ON/
ON/
OFF
OFF
SIMULATION
MIC
REVERB / DELAY TIME
INPUT A
SIMULATION
AMP
ROOM
EFFECT SEND
PLATE DELAY
PAN
5/6 MASTER
7/8
STEREO OUT
L
1
PHONES VOL
MIN MAX
REC SELECT
R
PHONES
2
MAXMIN
POWER
EFFECT
HALL
MAX
MIN
DIGITAL MULTITRACKER
RHYTHM
TIME BASE
CONTRAST
GUIDE
SELECT
NEW
1-4 > 5/6 STEREO
1-8 >
7/8 >
SONG
1-6 > 7/8
WAV FILE
NATURAL BRIGHT
LOCATE REC END LOCATE ABS ZERO A-B PLAY
BOUNCE
MASTERING
LOCATE
A / IN
B / OUT
PLAYSTOP
ABC1 DEF2 GHI3
POWERFUL
JKL4 MNO5
PQR6 STU7 VWX8 YZ9 +-_0
RECORD
MENU / ENTER
STOREPLAY MODEAUTO PUNCH
REWIND F FWD
UNDO/REDO
DELETE
RHYTHM
GUIDE
To output the rhythm guide click, turn on the [RHYTHM GUIDE] key . By default, the guide click is output at time signature=4/4, tempo=120.
Y ou can output the rhythm guide click according to the desired constant time signature and tempo, as well as the pro­grammed rhythm guide click based on the conductor map.
When recording starts, the MR-8HD simultaneously starts feeding the rhythm guide click from the [STEREO OUT (L, R)] jacks at the selected level (the default is 80). Note that the rhythm guide click is not output during track bouncing. The output level of the rhythm guide click is shown on the L and R level meters. Note that you can monitor the rhythm guide click via headphones or (a) monitor speaker(s). You cannot record the rhythm guide click to any MR-8HD track(s). If you do not want to output the rhythm guide click, turn off the [RHYTHM GUIDE] key.
Setting the time signature and tempo
You can set the default rhythm guide (time signature: 4/4, tempo: 120), output level, etc. using the "Rhythm Guide" menu in the menu mode.
1) While the recorder is stopped, press the [MENU/ENTER] knob to enter the menu mode.
The display now shows the first page of the menu selection screen, where "<< Back" is highlighted initially (selecting "<< Back" returns to the previous screen).
2) Rotate the [MENU/ENTER] knob to select "Rhythm Guide", and press the [MENU/ENTER] knob.
The display now shows the screen for setting the rhythm guide, where "<< Back" is highlighted.
Tip!: While the home screen is shown and the recorder is stopped, long press of the [RHYTHM GUIDE] key directly brings up the screen for setting the rhythm guide.
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MR-8HD Owner’s Manual (Rhythm guide function)
3) Rotate the [MENU/ENTER] knob to select the desired item, and press the [MENU/ENTER] knob.
The current setting of the selected item starts flashing. On the screen examples below, the "Rhythm Guide" item is highlighted (see the upper screen) and the [MENU/ENTER] knob is pressed (see the lower screen).
4) Rotate the [MENU/ENTER] knob to select the desired option, and press the [MENU/ENTER] knob.
The selected option (in the example above, "On" or "Off") is confirmed and the display returns to the previous screen.
You can make setting for each item similarly. The rhythm guide setting screen has the following items.
1 2
3 4
5
4. Tempo: T empo setting
The default is "120bpm". You can select between 30 and 250 bpm. The setting here is effective from the beginning to the end of the song when the "Conductor Map" item is set to "Off" (i.e. the same tempo all through the song). When the "Conductor Map" item is set to "On", the setting here is ineffective. See the table on the below for details.
5. Int ClickLevel: Internal click output level
The default is "80". You can set it between 0 and
99.
To exit the menu mode, press the [STOP] key, or se­lect "<< Back" and press the [MENU/ENTER] knob repeatedly.
The table below shows how the "Rhythm Guide" and "Conductor Map" item settings affect the conditions of rhythm guide output and bar/beat indication.
On/off conditions
Rhythm Guide: Off
Conductor Map: Off
Rhythm Guide: Off
Conductor Map: On
Rhythm guide
No output
No output
Bar/beat
indication
The "Signature" and "Tempo" item settings are effective.
The conductor map is effective.
Output:
Rhythm Guide: On
Conductor Map: Off
The tempo and time signature setting on this screen is effec-
The "Signature" and "Tempo" item settings are effective.
tive.
1. Rhythm Guide: On/off selection of the rh ythm guide
The setting you make here is reflected to the [RHYTHM GUIDE] key (the key is lit when ON, while it is unlit when OFF). Conversely, when you turn on or off the rhythm guide using the [RHYTHM GUIDE] key, the status is reflected to this screen. See the table on the right for details.
2. Conductor Map: On/off selection of the conductor map
This item enables or disables the conductor map (see "Conductor map" described later). The default is "Off". See the table on the right for details.
3. Signature: Time signature setting
The default is "4/4". You can select from among 1/4 through 5/4 and 1/8 through 8/8. The setting here is effective from the beginning to the end of the song when the "Conductor Map" item is set to "Off" (i.e. the same time signature all through the song). When the "Conductor Map" item is set to "On", the setting here is ineffective. See the table on the right for details.
Rhythm Guide: On
Conductor Map: On
<Note>:
the “Signature” and “Tempo” fields show “- - -” as below. This indicates that the signature and tempo values set on this screen are ineffective, while the conductor map setting is effective.
See the next page for details about how to set the conductor map.
77
Output: The conductor map setting is
The conductor map is effective.
effective.
When “Conductor Map” is set to “On”,
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MR-8HD Owner’s Manual (Rhythm guide function)
Creating the conductor map
The MR-8HD can output the rhythm guide click which follows the "conductor map" during recording. It can also output MIDI clock and song position pointer which follows the "conductor map" from the [MIDI OUT] connector. The conductor map consists of the time signature map and tempo map. You can add "events" to each map. Each event specifies the time signature or tempo, as well as the position from which the specified time signature or tempo is effective. The time signature or tempo specified by each event is effective until the next event in the map appears. For example, if the time signature map has two events -- one sets "4/4" at the first bar 1, while the other sets "2/4" at the third bar --, the song is played in 4/4 from bar 1 to 2, and played in 2/4 from bar 3 to the end. For another example, if the tempo map has two events -- one sets "120" at the first bar 1/first beat while the other sets "90" at bar 12/beat 2 --, the song is played at 120 bpm from bar 1 to bar 12/beat 1, while it is played at 90 from bar 12/beat 2 to the end.
4
4
120
3 4
90
Setting the signature map
1) While the recorder is stopped, press the [MENU/ENTER] knob to enter the menu mode.
The display now shows the first page of the menu selection screen, where "<< Back" is high lighted initially (selecting "<< Back" returns to the previous screen). You can also return to the previous screen by pressing the [REWIND] key.
2) Rotate the [MENU/ENTER] knob to select "Song", and press the [MENU/ENTER] knob.
The display now shows the song editing screen, where "<< Back" is highlighted.
180
120
3) Rotate the [MENU/ENTER] knob to select "Signature Map" on the second page, and press the [MENU/ENTER] knob.
The display shows the signature map screen on which the current time signature events are listed. Each event specifies the bar number and time signature. By default, "1Bar -> 4/4" and "---Bar -> ---" are listed. In this condition, the song is played in 4/4 from the beginning to the end. "---Bar -> ---" is used to create a new event.
78
The procedure example below shows how to add the following events to the signature map.
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MR-8HD Owner’s Manual (Rhythm guide function)
Bar 1 through bar 3: 4/4 Bar 4 through bar 7: 3/4 Bar 8 through bar 11: 4/4 Bar 12 through bar 15: 5/8 Bar 16 through the last bar: 3/4
4) Rotate the [MENU/ENTER] knob to select "---Bar -> ---", and press the [MENU/ENTER] knob.
The display now shows the screen for setting the new time signature event, where "<< Back" is highlighted.
7) Rotate the [MENU/ENTER] knob to select "Sig. = 4/4", and press the [MENU/ENTER] knob.
"4/4" starts flashing and you can now set the time signature.
8) Rotate the [MENU/ENTER] knob to select the desired time signature, and press the [MENU/ENTER] knob.
In this procedure example, enter "3/4". The display returns to the previous screen.
5) Rotate the [MENU/ENTER] knob to select "Bar = 2Bar", and press the [MENU/ENTER] knob.
"2Bar" starts flashing and you can now set the bar number.
6) Rotate the [MENU/ENTER] knob to enter the desired bar number , and press the [MENU/ENTER] knob.
In this procedure example, enter "4Bar". The display returns to the previous screen.
9) Rotate the [MENU/ENTER] knob to select "[ENTER]" at the bottom, and press the [MENU/ENTER] knob.
The new time signature event is set and the display shows the screen as below. In this condition, the song is played in 4/4 from bar 1 to bar 3 and in 3/4 from bar 4.
79
Repeat steps 5 through 9 until creating all nec­essary events.
Page 80
MR-8HD Owner’s Manual (Rhythm guide function)
• Editing a time signature event
You can edit a time signature event.
1) On the time signature map screen, rotate the [MENU/ENTER] knob to select the event you want to edit, and press the [MENU/ENTER] knob.
As with the description on the previous page, the display now shows the screen for setting the event. For example, let's select "8Bar -> 4/4".
2) T o c hange the bar number, rotate the [MENU/ENTER] knob to select "Bar = 8Bar", and press the [MENU/ENTER] knob. T o c hange the time signature, rotate the [MENU/ENTER] knob to select "Sig. = 4/4", and press the [MENU/ENTER] knob.
As with the procedure described on the previous page, you can now set the bar number or time signature.
• Deleting an unnecessary time signature event
You can delete an unnecessary time signature event.
1) On the time signature map screen, rotate the [MENU/ENTER] knob to select the event you want to delete, and press the [MENU/ENTER] knob.
As with the description on the previous page, the display now shows the screen for setting the event. For example, let's select "8Bar -> 4/4".
2) Rotate the [MENU/ENTER] knob to select "[DELETE]" at the bottom, and press the [MENU/ENTER] knob.
The event is immediately deleted and the display returns to the signature map screen.
3) Rotate the [MENU/ENTER] knob to edit the value, and press the [MENU/ENTER] knob.
In this procedure example, enter "10" for the bar number.
4) Rotate the [MENU/ENTER] knob to select "[ENTER]" at the bottom, and press the [MENU/ENTER] knob.
The editing is confirmed and the display returns to the signature map screen.
<Before editing>
<After editing>
<After deleting>
<Before deleting>
T o e xit the men u mode, press the [STOP] key,
T o e xit the men u mode, press the [STOP] key,
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MR-8HD Owner’s Manual (Rhythm guide function)
Editing the bar offset
By default, the bar/beat value at the beginning (ABS ZERO) of the song is set to "bar -2/beat 1". This offset (the bar/beat value at ABS ZERO) is called "bar offset". You can change the default bar offset to the desired value.
1) On the second page of the song editing menu screen, highlight "Bar Offset" and press the [MENU/ENTER] knob.
The current offset value (by default, "-2Bar") starts flashing.
The table below shows the available offset val­ues.
Option
-8Bar
-7Bar
-6Bar
-5Bar
-4Bar
ABS Zero= bar -8 ABS Zero= bar -7
ABS Zero = bar -6
ABS Zero= bar -5 ABS Zero= bar -4
OptionMeaning Meaning
-3Bar
ABS Zero= bar -3
-2Bar
ABS Zero= bar -2
-1Bar
ABS Zero= bar -1
0Bar
ABS Zero= bar 1
You can see the bar offset value on the home screen when the recorder is at the beginning of the song (ABS 0). The screen example below shows the home screen when the bar offset is set to “-4 bars”.
The default home screen (bar offset = -2 bars).
The home screen when the
bar offset is set to “-4 bars”.
2) Rotate the [MENU/ENTER] knob to select the desired offset value, and press the [MENU/ENTER] knob.
The selected offset value is confirmed, while the display returns to the previous screen.
T o exit the men u mode, press the [STOP] key,
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MR-8HD Owner’s Manual (Rhythm guide function)
Setting the tempo map
After setting the time signature map, you have to create the tempo map by adding the necessary tempo event(s). Like a time signature event, a tempo event specifies the tempo at the tempo changing point. Each tempo specified by a tempo event is effective until the next event appears. For example, you can set the tempo to 120 at the third beat in bar 4, and set to 90 at the second beat in bar 12, etc.
1) While the recorder is stopped, press the [MENU/ENTER] knob to enter the menu mode.
The display now shows the first page of the menu selection screen, where "<< Back" is highlighted initially (selecting "<< Back" returns to the previous screen). You can also return to the previous screen by pressing the [REWIND] key.
2) Rotate the [MENU/ENTER] knob to select "Song", and press the [MENU/ENTER] knob.
The display now shows the song editing screen, where "<< Back" is highlighted.
The procedure example below shows how to add the following tempo events to the tempo map.
Bar 1/beat 1: 120 bpm Bar 4/beat 2: 180 bpm Bar 8/beat 3: 90 bpm Bar 12/beat 1: 120 bpm Bar 16/beat 4: 250 bpm
4) Rotate the [MENU/ENTER] knob to select "---Bar -
-> ---bpm", and press the [MENU/ENTER] knob.
The display now shows the screen for setting the new tempo event, where "<< Back" is highlighted.
3) Rotate the [MENU/ENTER] knob to select "Tempo Map" on the second page, and press the [MENU/ENTER] knob.
The display shows the tempo map screen on which the current tempo events are listed. Each event specifies the bar/beat position and tempo. By default, "1Bar 1 "---Bar ­condition, the song starts in 120 bpm and there is no tempo change. "---Bar ­to create a new tempo event.
-> ---bpm" are listed. In this
-> 120 bpm" and
-> ---bpm" is used
5) Rotate the [MENU/ENTER] knob to select "Bar = 2Bar", and press the [MENU/ENTER] knob.
"2Bar" starts flashing and you can now set the bar number. You can enter the bar number between 1 and 999.
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MR-8HD Owner’s Manual (Rhythm guide function)
6) Rotate the [MENU/ENTER] knob to enter the desired bar number , and press the [MENU/ENTER] knob.
In this procedure example, enter "4Bar". The display returns to the previous screen.
7) Rotate the [MENU/ENTER] knob to select "Beat = 1
"1 " starts flashing and you can now set the beat number. You can enter the beat number between 1 and 8.
", and press the [MENU/ENTER] knob.
"120bpm" starts flashing and you can now set the tempo. You can enter the tempo between 30 and 250.
10) Rotate the [MENU/ENTER] knob to enter the desired tempo, and press the [MENU/ENTER] knob.
In this procedure example, enter "180bpm". The display returns to the previous screen.
8) Rotate the [MENU/ENTER] knob to enter the desired beat number , and press the [MENU/ENTER] knob.
In this procedure example, let's enter "2 ". The display returns to the previous screen.
9) Rotate the [MENU/ENTER] knob to select "Tempo = 120bpm", and press the [MENU/ENTER] knob.
11) Rotate the [MENU/ENTER] knob to select "[ENTER]" at the bottom, and press the [MENU/ENTER] knob.
The new tempo event is set and the display shows the screen as below. In this condition, the song is played in 120 bpm from the beginning to bar 4/beat 1 and in 180 from bar 4/beat 2 to the end.
Repeat steps 4 through 11 until creating all necessary tempo events.
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MR-8HD Owner’s Manual (Rhythm guide function)
• Editing a tempo event
You can edit a tempo event.
1) On the tempo map screen, rotate the [MENU/ENTER] knob to select the event you want to edit, and press the [MENU/ENTER] knob.
As with the description on the previous page, the display now shows the screen for setting the event. For example, let's select "12Bar 1
2) T o c hange the bar number, rotate the [MENU/ENTER] knob to select "Bar = 12Bar", and press the [MENU/ENTER] knob. T o change the beat n umber, rotate the [MENU/ENTER] knob to select "Beat = 1 press the [MENU/ENTER] knob. T o c hange the tempo, rotate the [MENU/ENTER] knob to select "Tempo = 120bpm", and press the [MENU/ENTER] knob.
As with the procedure described on the previous page, you can now set the bar number, beat number or tempo.
3) Rotate the [MENU/ENTER] knob to edit the value, and press the [MENU/ENTER] knob.
In this procedure example, let's enter "10" for the bar number.
-> 120bpm".
", and
To exit the menu mode, press the [STOP] key, or select "<< Back" and press the [MENU/EN­TER] knob repeatedly.
• Deleting an unnecessary tempo event
You can delete an unnecessary tempo event.
1) On the tempo map screen, rotate the [MENU/ENTER] knob to select the event you want to delete, and press the [MENU/ENTER] knob.
As with the description on the previous page, the display now shows the screen for setting the event. For example, let's select "12Bar 1
2) Rotate the [MENU/ENTER] knob to select "[DELETE]" at the bottom, and press the [MENU/ENTER] knob.
The event is immediately deleted and the display returns to the tempo map screen.
->120bpm".
4) Rotate the [MENU/ENTER] knob to select "[ENTER]" at the bottom, and press the [MENU/ENTER] knob.
The editing is confirmed and the display returns to the tempo map screen.
<Before editing>
<After editing>
<After deleting>
To exit the menu mode, press the [STOP] key, or select "<< Back" and press the [MENU/EN­TER] knob repeatedly.
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Page 85
MR-8HD Owner’s Manual (MIDI synchronization)
MIDI synchr onization
By connecting the external MIDI devices (such as a sequencer, sound module, computer, etc.) via the [MIDI OUT] connector of the MR­8HD, you can make powerful recording. For example, by synchronizing a sequencer with the MR-8HD dur­ing playback, you can mix down signals (such as a vocal, guitar, etc.) recorded on the MR-8HD tracks and audio from a sound mod­ule. You can synchronize MIDI with the MR-8HD by connecting a MIDI device to the [MIDI OUT] connector on the MR-8HD and sending out MTC (MIDI time code) or MIDI clock (with Song Position Pointer) from the MR-8HD.
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MR-8HD Owner’s Manual (MIDI synchronization)
Synchronization using MTC
The following describes how to synchronize a sequencer to the MR-8HD which supports MTC (MIDI Time code).
Connection
Connect the [MIDI OUT] connector of the MR-8HD to the [MIDI IN] connector of an external MIDI sequencer using a MIDI cable. (Note that no MIDI cable is supplied with the MR-8HD. Use a commercially available MIDI cable.)
INPUT A SEL
GTR CLEAN
MIC/LINE
GTR DIST
Settings of the MR-8HD and MIDI sequencer
1) Set the "Midi Sync Out" item in the "System" menu of the menu mode to "MTC" and the "MTC Frame Rate" to an appropriate frame rate.
See "MIDI sync/MTC frame rate settings" described below for details.
2) Enable the external MIDI sequencer to synchronize to MTC.
See the operation manual of the sequencer for details.
3) Press the [PLAY] key of the MR-8HD to start playback.
The sequencer automatically starts playback while synchronizing to the MR-8HD.
USB USB HOSTAC-IN
MIDI IN
MIDI sequencer, etc.
1) While the recorder is stopped, press the [MENU/ENTER] knob to enter the menu mode.
The display now shows the first page of the menu selection screen, where "<< Back" is highlighted initially (selecting "<< Back" returns to the previous screen).
2) Rotate the [MENU/ENTER] knob to select "System", and press the [MENU/ENTER] knob.
The display now shows the first page of the system menu screen, where "<< BACK" is highlighted initially.
DIGITAL
OUT FOOT SWMIDI OUT
MIDI sync/MTC frame rate settings
While the MR-8HD is stopped, you can set the reference of MIDI synchronization to "MTC" and the MTC frame rate appropriately to match the sequencer.
<MTC start time>
The MTC from the MR-8HD has one hour offset to the ABS time (the offset value is fixed). There­fore, when you start the MR-8HD from the be­ginning of a song (ABS ZERO), the MTC starts from "01h00m00s00f".
3) Rotate the [MENU/ENTER] knob to select "Midi Sync Out", and press the [MENU/ENTER] knob.
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MR-8HD Owner’s Manual (MIDI synchronization)
The current option (the default is "Off") flashes. You can now select the desired option (the available options are Off, CLK and MTC).
Off
CLK
MTC
4) Rotate the [MENU/ENTER] knob to select "MTC", and press the [MENU/ENTER] knob.
"Midi Sync Out" is now set to "MTC", while "Midi Sync Out" is highlighted on the screen.
No signal is output from the [MIDI OUT] connector. This is the default.
MIDI clock with Song Position Pointer is output from the [MIDI OUT] connector.
MIDI time code is output from the [MIDI OUT] connector.
5) Rotate the [MENU/ENTER] knob to select "MTC FrameRate", and press the [MENU/ENTER] knob.
The current option (the default is "25") flashes. You can now select the desired frame rate (the options are "24", "25", "30nd" and "30df").
6) Rotate the [MENU/ENTER] knob to select the desired frame rate, and press the [MENU/ENTER] knob.
The selected frame rate is now effective, while "MTC FrameRate" is highlighted on the screen.
7. Press the [STOP] key to exit the menu mode.
Synchronization using MIDI c loc k
The following describes how to synchronize a sequencer to the MR-8HD using MIDI clock. Use this method if the sequencer does not support MTC (MIDI Time code)
<Notes>
• To synchronize a sequencer to the MR-8HD using MIDI clock, you have to make the signature/tempo map in the MR-8HD. The MIDI clock is output based on the signature/tempo map in the MR-8HD. When you record MIDI sounds, synchronize the sequencer to the MIDI clock fed from the MR-8HD.
• Generally, a sequencer supporting MIDI song position pointer as well as MIDI clock can synchronize to the MR-8HD when you start playback of the MR-8HD from the middle of a song. It locates the current song position and chases the MR-8HD. However, note that some sequencer may not synchronize to the MR-8HD.
Connection
As with the connection for MTC synchroniza­tion, connect the [MIDI OUT] connector of the MR-8HD to the [MIDI IN] connector of an ex­ternal MIDI sequencer using a MIDI cable.
Settings of the MR-8HD and MIDI sequencer
1) Set the "Midi Sync Out" item in the "System" menu of the menu mode to "Clk".
See "MIDI sync/MTC frame rate settings" described above about how to set.
2) Create the signature/tempo map by setting "Signature Map" and "Tempo Map" items in the "Song" menu of the menu mode appropriately.
See "Using the rhythm guide function" on page 76 for details about how to set these items.
3) Enable the external MIDI sequencer to synchronize to MIDI clock.
See the operation manual of the sequencer for details.
4) Press the [PLAY] key of the MR-8HD to start playback.
The sequencer also starts playback in sync with the MR-8HD.
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MR-8HD Owner’s Manual (Data export to a personal computer)
Data export to a personal computer
This chapter describes how to export song data on tracks 7/8 to a personal computer.
To export the desired song data to a personal computer, you must convert the song data to a stereo WAV file. You can export the converted (WAV) file to the personal computer and create an audio CD using a CD burning function on the per­sonal computer.
<Notes on USB connection with Mac OS>
When making USB connection with a Macintosh computer, note that only Mac OS X or higher is supported. Do not connect to a Macintosh computer with the earlier version. The song data on the MR-8HD may be damaged.
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W AV file con version
By converting track data recorded on tracks 7/8 (which consists of an L/R pair of mono WAV files) to a stereo WAV file, you can export the data to a personal computer. The following describes how to convert data on tracks 7/8 (which may be bounced from other tracks or simply recorded in stereo) to a stereo WAV file. See page 92 for details about how to export a converted WAV file to a personal computer.
Two mono WAV files recorded on tracks 7/8 are converted to a stereo WAV file as shown below. (Note that only files recorded on tracks 7/8 can be converted to a stereo WAV file.)
Track 7
(L ch)
<Note>:
Track 8
(R ch)
Stereo
(L, R)
If you are going to make conversion when no WAV data exists on tracks 7/8, the error message ("Track 7/8 Empty!") appears and the operation is canceled.
You can convert all track data (from ABS ZERO to REC END) or data of a specified part (be­tween the LOCATE A and LOCATE B points).
<Note>:
If you want to convert a part of track data, you have to set the LOCATE A and LO­CATE B points in advance.
Procedure of file con version
The following assumes that the song whose track data you want to convert is loaded.
1) While the recorder is stopped, press the [7/8 > STEREO WAV FILE] key to enable the file conversion function.
The display shows the "7/8 > STEREO WAV FILE" screen, on which "ABS0-Rec End" is highlighted.
2) Press the [MENU/ENTER] knob.
"ABS0-Rec End" starts flashing, and you can now select the conversion range between "ABS0-Rec End" and "LOCATE A - LOCATE B".
Enabling the file conver sion
You can enable or disable the WAV file con­version function by pressing the [7/8 > STE­REO WAV FILE] key.
1-4 > 5/6 STEREO 1-6 > 7/8
ABC1 DEF2 GHI3
Each press of the [7/8 > STEREO WAV FILE] key enables or disables the conversion func­tion. The key lights when the conversion func­tion is enabled.
NEW
1-8 >
[7/8 > STEREO WAV FILE] key
SONG
7/8 >
WAV FILE
BOUNCE
To convert all track data, select "ABS0-Rec End". To convert a specified range, select "LOCATE A - LOCATE B".
3) Rotate the [MENU/ENTER] knob to select the conversion range and press the [MENU/ENTER] knob.
The selection is confirmed and the display returns to the previous screen.
"NAME = *********" shows the name for the con­verted file, and you can enter a desired name. Initially, it shows the name of the source file, therefore, if you do not change the name, the same file name is given. The following assumes that the file name is not changed. For details about how to edit a name, see "Editing a file name" on the next page. When you convert data in the same song more than once, you have to give a different name for each converted file. See the <Note> on the next page.
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4) Press the [MENU/ENTER] knob while holding down the [RECORD] key.
The file conversion starts and the percent number on the screen counts up as the conversion progresses. To cancel the conversion in the middle, press the [STOP] key.
<Editing a file name>
You can edit a file name by the following procedure.
1) After selecting the range of track data to be converted, rotate the [MENU/ENTER] knob to move the cursor to "Name" and press the [MENU/ENTER] knob.
The rightmost character of the file name starts flashing. You can now start editing.
<Note>:
middle, no file (incomplete file) is created.
When the conversion is completed, the display shows "Completed!".
If you cancel the conversion in the
5) Press the [MENU/ENTER] knob.
The MR-8HD quits the conversion function and the display returns to the home screen.
<Note>:
as previously converted data, the following screen appears on the display. This screen warns you that the WAV file with the same name already exists and asks you to carry out the conversion by overwriting the ex­isting file or cancel the conversion.
If you convert data with the same name
Flashing
While the rightmost character is flash­ing, pressing the [UNDO/REDO]/[DE­LETE] key repeatedly deletes the cur­rent file name.
2) Enter a new name using the character entry keys.
Pressing a different character entry key automatically moves the cursor right. If two successive characters are assigned to the same character entry key, rotate the [MENU/ENTER] knob after selecting the first character to move the cursor right.
If you carry out the conversion by overwriting the existing file, rotate the [MENU/ENTER] knob to move the cursor to "[YES]", and press the [MENU/ENTER] knob.
If you do not want to overwrite the existing file, rotate the [MENU/ENTER] knob to move the cur­sor to "[NO]", then press the [MENU/ENTER] knob. The display returns to show the screen for editing the file name, so you can enter a dif­ferent file name and then carry out the conver­sion.
If you want to cancel the conversion when the screen above is shown, rotate the [MENU/ENTER] knob to move the cursor to "[NO]" and press the [MENU/ENTER] knob to show the screen for ed­iting the file name, and then press the [7-8>STE­REO WAV FILE] key to quit the conversion func­tion.
3) After entering a new name, press the [MENU/ENTER] knob.
Then, by pressing the [MENU/ENTER] knob while holding down the [RECORD] key to carry out the WAV file conversion.
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MR-8HD Owner’s Manual (Data export to a personal computer)
Exporting data to a personal computer
The MR-8HD is equipped with the USB port for direct connection to a personal computer using a USB cable. The USB connection allows you to export the stereo WAV file data, which is converted from a pair of mono WAV files on tracks 7/8, to your computer. The exported data can be played back or edited using a computer's music software application, or used as a source when burning an original audio CD using a CD-R/RW drive. You can also use this exporting capability for backing up data to a personal computer when the remaining space of a hard disk becomes small.
USB cable
PC
INPUT A SEL
GTR CLEAN
MIC/LINE
GTR DIST
USB USB HOSTAC-IN
DIGITAL
OUT FOOT SWMIDI OUT
Connection to a personal computer
Connect the [USB] port of the MR-8HD to the USB port of a personal computer using a USB cable, as shown above. (A USB cable is not supplied with the MR-8HD.)
<Caution>:
Use the [USB] port for connection to a personal com­puter. Do not con­nect the [USB HOST] port to a personal com­puter.
<Note>:
ers, as well as Macintosh computers with OS X or higher, can be used with the MR-8HD. Other com­puters cannot be used. Check your computer before making connection.
Only Windows Me, 2000 and XP comput-
<Notes on USB connection with Mac OS>
When making USB connection with a Macintosh computer, note that only Mac OS X or higher is supported. Do not connect to a Macintosh com­puter with the earlier version. The song data on the MR-8HD may be damaged.
USB USB HOST
Windows Me/2000/XP machine supporting USB connection
Notes on exporting a file
<Note>:
which is converted from a pair of mono WAV files on tracks 7/8, as described earlier in "WAV file conversion". A mono WAV file or undo file cannot be exported to a personal computer. See the next page for details about the export­able files.
<Note on backup>
When exporting song data on the hard disk to a personal computer for backup, always export the whole song folder. You cannot export individual track data. See page 95 for details. See “Archiving a song” on page 95 for details about song data backup.
You can export only a stereo WAV file
<Disk protection>
By default, the “disk protect” function which is effective in the USB mode is set to “On”. In this condition, the MR-8HD can export data to a personal computer but cannot import data from a computer. This is for protecting the MR-8HD internal hard disk from importing a file from a computer inappropriately and de­stroying the MR-8HD song data.
You can enable or disable this function, how­ever, we recommend using the MR-8HD by setting it to “On”.
If you use the MR-8HD by setting the “disk protect” function to “Off”, read “Archiving a song” on page 95 before using. See page 94 for details about how to make the “disk pro­tection” setting.
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Exporting a WAV file to a personal computer
The following describes the procedure for exporting a WAV file to a Windows ME com­puter.
<Important note>
Converted stereo WAV
Song
2 MIX
#####001.wav
#####002.wav
#####003.wav
files are located in the "2 MIX" folder in the Song folder, as shown below. So you can export only a ste­reo WAV file in the "2 MIX" folder (indicated by an arrow).
*********.wav
Note that, if you export a WAV file which is located in a folder other than the "2 MIX" folder, the MR­8HD may malfunction.
<Note>:
By default, the disk protect func­tion is enabled. In this condition, when the MR-8HD enters the USB mode, “<DISK PRO­TECTED>” is shown in the USB screen, as above.
<Note>:
While the MR-8HD is in the USB mode, all keys except the [STOP] key are ineffective. Pressing the [STOP] key exits the USB mode.
#####008.wav
1) Turn on the po wer of the personal computer and the MR-8HD.
2) Press the [MENU/ENTER] knob to enter the menu mode.
The display now shows the first page of the menu selection screen, where "<< Back" is highlighted initially.
3) Highlight "USB" by rotating the [MENU/ENTER] knob, then press the [MENU/ENTER] knob.
The display shows the USB menu screen.
5) Connect the MR-8HD to a personal computer using a USB cable.
6) Open "My computer" on the computer screen.
You see the "Removable disk" drive added on the computer. The first time you connect the MR-8HD, thedevice driver is installed automatically.
7) Open the added Removable disk drive, and select the stereo WAV file in the desired song folder , then copy to the computer.
When you open the added Removable disk drive, the contents of the MR-8HD hard disk are shown, in which you can see all the song folders.
Open the "2 MIX" folder in the desired song folder, and select the stereo WAV file, then copy it to the computer.
While copying data, the [RECORD] key indicator of the MR-8HD lights (flashes), showing that the hard disk is being accessed. When data copy completes, the indicator turns off.
<Note>:
After copying a WAV file in the folder to a computer, the original file remains. How­ever, if you execute "move to another folder",the original file on the disk is lost.
4) Rotate the [MENU/ENTER] knob to move the cursor to “USB Device Mode”, and press the [MENU/ENTER] knob.
The MR-8HD enters the USB mode and the display shows the screen as below.
8) When the data export completes, disconnect the MR-8HD from the personal computer.
<Note>:
To disconnect the MR-8HD from the personal computer after completing the data export, make sure that the [RECORD] key indicator is not lit, and follow the procedure for hardware disconnection of Windows.
9) Press the [STOP] key to exit the menu mode.
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Protecting the har d disk
The MR-8HD internal hard disk is protected by default. The protection is effective only in the USB mode in which the MR-8HD is used with a personal computer. You can make the hard disk “read only” (protected) or “read/write enabled” (unprotected). The default is “read only”. As mentioned earlier in “Disk protection” on page 92, if you transfer song data from a computer to the MR-8HD improperly, the data may be damaged. To avoid such an accident, we recommended enabling hard disk protection. To disabling the disk protection, follow the procedure below.
1) While the recorder is stopped, press the [MENU/ENTER] knob to enter the menu mode.
The display now shows the first page of the menu selection screen, where "<< Back" is highlighted initially.
2) Rotate the [MENU/ENTER] knob to select “USB” on the second page, and press the [MENU/ENTER] knob.
The display now shows the USB menu screen, where “<<Back” is highlighted. Selecting “<<Back” returns to the previous screen. You can also return to the previous screen by pressing the [REWIND] key.
4) Rotate the [MENU/ENTER] knob to select “Off”, and press the [MENU/ENTER] knob.
The selection is confirmed and the display returns to the previous screen.
The disk is “read/write enabled”
Off
(unprotected). You can transfer data between the MR-8HD and a computer in both ways.
The disk is “read only” (protected).
On
You can transfer data only from the MR­8HD to a computer (default setting).
3) Rotate the [MENU/ENTER] knob to highlight “Disk Protect”, and press the [MENU/ENTER] knob.
The current setting (the default is “On”) flashes.
5) Press the [STOP] key to exit the menu mode.
<Note>:
disk protection is disabled, the screen as below is shown. In this condition, the hard disk is “read/ write enabled” and you can bi-directionally trans­fer song data between a computer and the MR­8HD.
When you enter the USB mode while the
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Archiving a song
You can archive song data recorded by the MR-8HD by using either of the following methods.
(1) Using the WAV Manager supplied by Fostex
The WAV Manager converts each track data to a single mono file. Data is compressed so you can save the file in small size to a personal computer. This method is useful for exporting data to a PC software application for multitrack recording. For details about how to use the WAV Manager, see the owner's manual supplied with the WAV Manager. You can download the WAV Manager from Fostex web site (http:www.fostex.co.jp).
(2) Using drag & drop technique
You can copy a song folder using drag & drop technique. This method allows saving all data in the folder (including the history data, etc.).
• Exporting data to a personal computer
1) Connect the MR-8HD to a personal computer via USB, and open the r oot f older.
You can copy each song folder in the root folder to the personal computer.
2) Copy a desired song folder to the personal computer using drag & dr op technique.
3) After making copy, exit the USB mode.
<Note>:
tion. If you use the "move" function, not only the song on the MR-8HD is deleted but also other songs on the MR-8HD may be destroyed. We recommend to enable the disk protection (the default is "enabled") when executing data copy.
Using this method, you can also copy the hidden folder which includes hidden files "deleted" by the MR-8HD song management operation. Copied hidden files can be used as a normal song files by turning off the hidden attribute by the computer.
<Note>:
puter.
When drag & drop the folder on your personal computer, use the "copy" func-
If you cannot see the hidden folder, consult the manual of your personal com-
• Importing data from a personal computer
When importing data from a personal computer to the MR-8HD, there is the danger that the MR-8HD file system may be destroyed. Especially, deleting or adding files many times may cause the fragmentation of FAT32, resulting in sound jump caused by performance deteriora­tion. Therefore, before loading data from a personal computer to the MR-8HD, save all neces­sary folders to the personal computer and format the MR-8HD hard disk.
1) Format the MR-8HD internal hard disk (see page 124).
2) Disable the disk protection (see page 94).
3) Connect the MR-8HD to a personal computer via USB (see page 93).
4) Copy the desired song folder on the personal computer to the r oot f older of the MR-8HD hard disk.
<Note>:
Do not use "move" operation, as with saving data to a computer.
5) Repeat step 4) as many times as required.
<Note>:
ferent depending on a computer OS.
Usually, the song order follows the copied order. However, it may be dif-
6) After making copy of all necessary folders, exit the USB mode.
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Song management
This chapter explains the following five operation procedures for song management.
1) Selecting the desired song.
2) Editing a song name.
3) Deleting an unnecessary song.
4) Protecting a song.
<Notes>
While a menu screen is shown, you can go up the menu screen level or directly exit the menu mode by the following operations.
(1) Select “<< Back” on a menu screen and press the [MENU/ENTER] knob.
The display returns to the previous (upper level) screen. Repeating this operation finally exits the menu mode.
(2) Press the [REWIND] key .
The display returns to the previous (upper level) screen. Repeating this operation finally exits the menu mode.
(3) Press the [STOP] key.
The menu mode exits and the display shows the home screen.
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MR-8HD Owner’s Manual (Song management)
Selecting the desired song
The following describes how to select the desired song from the disk when more than one song is created on the disk. You can also create a new song by the similar procedure. See "Basic operations" (page 31) for details about how to create a new song.
1) While the recorder is stopped, press the [MENU/ENTER] knob to enter the menu mode.
The display now shows the first page of the menu selection screen, where "<< Back" is highlighted initially (selecting "<< Back" returns to the previous screen).
2) Rotate the [MENU/ENTER] knob to select "Song", and press the [MENU/ENTER] knob.
The display now shows the song menu screen, where "<< Back" is highlighted.
When more songs are created, the song list screen has more than one page, and you can scroll the list by rotating the [MENU/ENTER] knob. "- - - :(New Song)" at the bottom of the screen is used when you create a new song.
4) Rotate the [MENU/ENTER] knob to select the desired song number/song name, and press the [MENU/ENTER] knob.
The display returns to the song menu screen, where "Select Song >" is highlighted.
3) Rotate the [MENU/ENTER] knob to select "Select Song >" and press the [MENU/ENTER] knob.
The display now shows the song list screen.
The screen example above shows that four songs are currently created on the hard disk. The song list is shown on a single page.
5) Press the [STOP] key to exit the menu mode.
The display shows the home screen of the selected song.
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PLAY MODE
STU7
UNDO/REDO
DELETE
Editing a song name
You can edit a current song name save the edited song name. Only the current song can be edited.
1) Load the desired song of which you are going to edit the song name.
2) While the recorder is stopped, press the [MENU/ENTER] knob to enter the menu mode.
The display now shows the first page of the menu selection screen, where "<< Back" is highlighted initially (selecting "<< Back" returns to the previous screen).
3) Rotate the [MENU/ENTER] knob to select "Song >", and press the [MENU/ENTER] knob.
The display now shows the song menu screen, where "<< Back" is highlighted.
5) Use the character entry keys to enter the desired character to the flashing point.
You can move the cursor (flashing point) by rotating the [MENU/ENTER] knob (or by pressing another character entry key).
<Character entry keys>
Some keys on the MR-8HD top panel act as character entry keys in the menu mode. For example, the [PLAY MODE] key (shown on the left) can be used to enter S,
T , U, s, t, u and 7. Each press of a character entry key switches the character to be entered from among those assigned to the key.
<[DELETE] key>
Pressing the [UNDO/REDO -
DELETE] key deletes the
character at the flashing point.
By pressing this key repeat-
edly, you can delete all char-
acters under the flashing
point.
4) Rotate the [MENU/ENTER] knob to select "Rename Song >", then press the [MENU/ENTER] knob.
The display now shows the screen for song name editing of the current song, on which the rightmost character of song name flashes.
<Note>:
existing song or do not enter a name in step 5 and press the [MENU/ENTER] knob in step 6 below, the display shows "Illegal Song Name!" and returns to the song name edit­ing screen.
6) After entering the name, press the [MENU/ENTER] knob.
The cursor moves to "[ENTER]" at the bottom of the screen. To cancel the operation, use the [MENU/ENTER] knob to highlight “[CANCEL]” and press the [MENU/ENTER] knob.
7) Press the [MENU/ENTER] knob again.
The edited name is stored and the display returns to the song menu screen, where “Rename Song >” is highlighted.
8) Press the [STOP] key to exit the menu mode.
The MR-8HD exits the menu mode and the display shows the home screen where the edited song name is displayed.
If you enter the same name as an
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Deleting an unnecessary song
You can delete a song created on the hard disk.
<Notes>
• You cannot delete a song which is protected. To delete such a song, release the protection of the song first (see the next page).
• A deleted song file still remains as a “hidden file” on the hard disk. So deleting a song file does not increase the remaining (recordable) space of the hard disk.
• You can export a “hidden file” to your personal computer via USB connection and use it on the computer (see page 95).
1) While the recorder is stopped, press the [MENU/ENTER] knob to enter the menu mode.
The display now shows the first page of the menu selection screen, where "<< Back" is highlighted initially (selecting "<< Back" returns to the previous screen).
2) Rotate the [MENU/ENTER] knob to select "Song", and press the [MENU/ENTER] knob.
The display now shows the song menu screen, where "<< Back" is highlighted.
3) Rotate the [MENU/ENTER] knob to select "Delete Song", and press the [MENU/ENTER] knob.
The display now shows the list of songs created on the hard disk, from which you select a song to be deleted. In the screen example below, five songs are created so the list has only one page. (If more than five songs are created, the list has more than one page.)
4) Rotate the [MENU/ENTER] knob to select a song to be deleted, and press the [MENU/ENTER] knob.
The display shows warning and confirmation for deleting the song.
5) Press the [MENU/ENTER] knob while holding down the [RECORD] key.
The selected song is deleted, and the display returns to the song list screen.
Any song number greater than the song num­ber of the deleted song is moved up. In the screen example above, after Song 03 is deleted, ex-Song 04 is moved up to Song 03 and ex-Song 05 is moved up to Song 04.
6) Press the [STOP] key to exit the menu mode.
In the example above, the display now shows the home screen of new Song 03 (ex-Song 04).
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