Fostex MR-8 User Manual

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Owner’s Manual
Digital Multitracker
8588 018 100 (376785)
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MR-8 Owner’s Manual
CAUTION
RISK OF ELECTRIC SHOCK
DO NOT OPEN
CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK,
DO NOT REMOVE COVER (OR BACK).
NO USER - SERVICEABLE PARTS INSIDE.
"WARNING"
"TO REDUCE THE RISK OF FIRE OR ELECTRIC SHOCK, DO NOT EXPOSE THIS APPLIANCE TO RAIN OR MOISTURE."
SAFETY INSTRUCTIONS
1. Read Instructions - All the safety and operating instructions should be read before the appliance is operated.
2. Retain Instructions - The safety and operating instructions should be retained for future reference.
3. Heed Warnings - All warnings on the appliance and in the operating instructions should be adhered to.
4. Follow Instructions - All operating and use instructions should be followed.
5. Water and Moisture - The appliance should not be used near water - for example, near a bathtub, washbowl, kitchen sink, laundry tub, in a wet basement, or near a swimming pool, and the like.
6. Carts and Stands - The appliance should be used only with a cart or stand that is recommended by the manufacturer.
An appliance and cart combination should be moved with care. Quick stops, excessive force, and uneven surfaces may cause the appliance and cart combination to overturn.
7. Wall or Ceiling Mounting - The appliance should be mounted to a wall or ceiling only as recommended by the manufacturer.
8. Ventilation - The appliance should be situated so that its location or position dose not interfere with its proper ventilation. For example, the appliance should not be situated on a bed, sofa, rug, or similar surface that may block the ventilation openings; or, placed in a built-in installation, such as a bookcase or cabinet that may impede the flow of air through the ventilation openings.
9. Heat - The appliance should be situated away from heat sources such as radiators, heat registers, stoves, or other appliances (including amplifiers) that produce heat.
CAUTION:
TO PREVENT ELECTRIC SHOCK, MATCH WIDE BLADE OF PLUG TO WIDE SLOT, FULLY INSERT.
ATTENTION:
POUR EVITER LES CHOCS ELECTRIQUES, INTRODUIRE LA LAME LA PLUS LARGE DE LA FICHE DANS LA BORNE CORRESPONDANTE DE LA PRISE ET POUSSER JUSQU' AU FOND.
The lightning flash with arrowhead symbol, within an equilateral triangle, is intended to alert the user to the presence of uninsulated “dangerous voltage” within the product’s enclosure that may be of sufficient magnitude to constitute a risk of electric shock to persons.
The exclamation point within an equilateral triangle is intended to alert the user to the presence of important operating and maintenance (servicing) instructions in the literature accompanying the appliance.
10. Power Sources - The appliance should be connected to a power supply only of the type described in the operating instructions or as marked on the appliance.
11. Grounding or Polarization - The precautions that should be taken so that the grounding or polarization means of an appliance is not defeated.
12. Power Cord Protection - Power supply cords should be routed so that they are not likely to be walked on or pinched by items placed upon or against them, paying particular attention to cords at plugs, convenience receptacles, and the point where they exit from the appliance.
13. Cleaning - The appliance should be cleaned only as recommended by the manufacturer.
14. Nonuse Periods - The power cord of the appliance should be unplugged from the outlet when left unused for a long period of time.
15. Object and Liquid Entry - Care should be taken so that objects do not fall and liquids are not spilled into the enclosure through openings.
16. Damage Requiring Service - The appliance should be serviced by qualified service personnel when: A. The power supply cord or the plug has been damaged;
or
B. Objects have fallen, or liquid has been spilled into the
appliance; or C. The appliance has been exposed to rain; or D. The appliance does not appear to operate normally or
exhibits a marked change in performance; or E. The appliance has been dropped, or the enclosure
damaged.
17. Servicing - The user should not attempt to service the appliance beyond that described in the operating instructions. All other servicing should be referred to qualified service personnel.
18. The appliance should be situated away from drops of water or spray of water.
19. Objects containing liquid such as vase must not be put on the appliance.
20. The appliance is not completely isolated from the power supply even if the power switch is at off position.
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Table of Contents
MR-8 Owner’s Manual
Introduction ...........................................................5
MR-8 Main features ...............................................5
About power supply .............................................5
Precaution upon handling the MR-8 ................6
Notes on repair ......................................................6
About copyrights ..................................................6
About damages ......................................................6
The basics of the MR-8........................................7
Recording method ................................................7
Song mode ..............................................................7
About song ..............................................................7
Time base ................................................................8
Remain display ......................................................9
Input monitor and repro monitor .....................9
TRIM control ..........................................................9
Names and Functions ......................................10
Top panel (left part) ...........................................10
Top panel (right part) ........................................12
Rear panel .............................................................14
Side panel .............................................................15
Bottom panel .......................................................15
About recording medium.................................16
CompactFlashTM card .........................................16
Recording time ....................................................16
Inserting a CompactFlashTM card ....................16
How to remove a CompactFlash How to insert a CompactFlash
TM
card ...16
TM
card ......16
About the power .................................................17
Connecting the AC adaptor ..............................17
Inserting batteries ...............................................17
Turning on the unit ............................................17
Turning off the power ........................................18
Turning on the LCD display backlight ...........18
Low battery display ............................................18
Listening the demo song .................................19
Preparation of a CompactFlash card ............20
Preparation for recording
onto the supplied card ................................20
Preparation for recording
onto a new card .............................................22
Creating a song/selecting a song ..................23
Creating a song ....................................................23
Selecting a desired song ....................................24
Formatting a card ...............................................25
Connections .......................................................26
Display ..................................................................27
Home screen ........................................................27
Selecting a time base ..........................................28
Adjusting the display contrast .........................28
MENU screen ........................................................28
Warning message ................................................28
MR-8 recording basics .....................................29
Relation between
the input jacks and tracks ...........................29
[INPUT A SELECT] switch ...................................29
Input level setting ...............................................30
Distortion setting ................................................30
Insert effects .........................................................30
Recording onto a single track .........................31
Preparation for recording .................................31
Starting recording ..............................................32
Playback the recorded track .............................32
Undo/redo ...........................................................32
Recording onto two trac ks ..............................33
Preparation for recording .................................33
Starting recording ..............................................34
Playback the recorded tracks ...........................34
Undo/redo ...........................................................34
Punch in/out ........................................................35
Punch in/out using the keys
on the top panel ............................................35
Punch in/out using the footswitch .................35
Auto punch in/out .............................................36
Setting the punch-in
and punch-out points ...........................36
Rehearsal ........................................................36
Actual auto punch in/out ...........................37
Using effects .......................................................38
Using the insert effects for recording .............38
Mic simulation effects ..................................38
Amp simulation effects ...............................38
Using the reverb or delay ..................................39
Selecting an effect type ................................39
Selecting a delay type ..................................39
Adjusting the delay/reverb time ..............40
Adjusting the effect send levels .................40
Using the mastering effects ..............................41
Selecting the desired effect type ................41
Bouncing tracks .................................................42
Selecting the bounce mode ...............................43
Rehearsal of track bounce .................................44
Actual track bounce ...........................................45
Checking the bounced signals on track .........45
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MR-8 Owner’s Manual
Mixdown ..............................................................47
Analog mixdown .................................................47
Digital mixdown ..................................................48
Playback functions ............................................49
Basic playback .....................................................49
3 x playback (cueing) .........................................49
Playback between LOCATE A and B points ...49
Play mode .............................................................50
Selecting a play mode ..................................50
Auto play mode ............................................50
Auto return mode ........................................50
Loop mode .....................................................50
Loop function in auto punch in/out mode ...51
Locate functions ................................................52
ABS locate .............................................................52
LOCATE ABS ZERO function .......................52
LOCATE REC END function .........................52
Zero return ...........................................................52
Resetting the counter ...................................52
Locating to counter zero .............................53
Locating to the LOCATE A or B point ..............53
Storing a locate point ...................................53
Locating ..........................................................54
Setting the pre-roll/post-roll .............................55
How to set the pre-roll/post-roll time .............55
Setting the beat resolution ...............................56
How to set the beat resolution ..........................56
Editing a song .....................................................57
Creating a new song ...........................................57
Selecting a desired song ....................................57
Editing a song name ...........................................58
Selecting an unnecessary song ........................59
Protecting a song .................................................60
Deleting the unnecessary file in a song ..........61
Settings of the MR-8
and MIDI sequencer ........................77
MIDI sync/MTC frame rate settings .........77
Synchronization using MIDI clock ..................78
Using the rhythm guide function ....................79
Creating the signature/tempo map ................79
Setting the signature map ...........................79
Changing the bar number
or signature .......................................80
Deleting an unnecessary
bar/signature setting ......................81
Changing the bar offset ...............................81
Creating the tempo map .............................82
Editing the tempo map ................................84
Deleting an unnecessary tempo setting ..84
Setting the click level ..........................................85
W AV file con version ..........................................86
Enabling the file conversion .............................86
Procedure of file conversion ............................86
Exporting data to a personal computer ........88
Connection to a personal Computer ..............88
Notes on exporting a file ....................................88
Exporting a WAV file to
a personal computer .............................89
Initializing the MR-8 ...........................................91
T roubleshooting .................................................92
MR-8 specifications ...........................................95
Physical dimensions ........................................96
Block diagram ....................................................96
MIDI Implementation Chart .............................98
T rack editing ........................................................62
Erasing whole track data ...................................62
Copying/pasting whole track data .................63
Moving whole track data ...................................65
Exchange whole track data ...............................66
Part editing ..........................................................68
Erasing a desired part ........................................69
Copying/pasting (1) ..........................................70
Copying to the clipboard ............................70
Pasting clipboard data .................................71
Copying/pasting (2) ........................................72
Moving the desired part
to the other track (s) ....................................73
Exchange parts between tracks .......................75
Synchronizing with MIDI ..................................77
Synchronization using MTC .............................77
Index .....................................................................99
Optional accessaries ......................................100
Declaration of EC Directive ...........................101
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Introduction
MR-8 Owner’s Manual
Thank you very much for purchasing the Fostex MR-8 digital multitracker. The MR-8 is a digital multitracker which records and plays back 8-track audio on a CompactFlash
TM
card. You can record audio at 44.1 kHz/16 bits (in the normal mode) or 22.05 kHz/16 bits (in the extended mode). The MR-8 is also equipped with an 8-channel digital mixer, digital effects including the delay/reverb, mastering effects and insert effects (simula­tion effects). It allows you to carry out all the process for digital multitrack recording including overdubbing, track bounce and mixdown. Read this manual thoroughly for using all functions the MR-8 provides correctly.
MR-8 Main features
• Uses compact and reliable CompactFlash cards for recording high quality audio. You can also edit recorded audio later.
• User-friendly LCD screen configuration allows you to make recording intuitively.
• A large 128 x 64 dot graphic LCD display allows you to check the recorder status and various settings easily.
• An ASP digital effect processor (delay/reverb) with newly developed algorithm for the MR-8 is built in. In addition, the MR-8 also provides insert effects for microphone and amplifier simulation for coloring sounds.
• A dedicated mastering effect is built in for the stereo buss, allowing you to process a sound during track bouncing or final mixdown.
• The metronome function generates guide clicks according to the tempo map.
• Built-in compact and high quality microphone allows you to record microphone sound without an external microphone.
• Two ways of receiving power. You can drive the MR-8 by batteries (AA-type) or from the supplied AC adaptor (AD-12A).
• Provides a USB terminal. You can exchange WAV file data between your computer and the MR-8 via USB connection. You can not only back up song data recorded by the MR-8 to your computer, but also import data created by a computer music software to the MR-8, or burn CDs by the computer using the CD-RW drive.
TM
• Be sure to connect the MR-8 to the power supply specified in the Specifications section of this owner’s manual. Do not use an AC outlet of any other voltage.
• Do not connect the MR-8 to the same AC outlet to which devices that could generate noise (such as a large motor or dimmer), or the devices that consume a large amount of power (such as an air conditioning system or large electric heater) are connected.
• If you use the MR-8 in an area with a different power voltage, first consult your dealer or the nearest Fostex service station.
• It is very dangerous to use a power cord that is frayed or damage. In such a case, stop using the MR-8 immediately and ask your dealer to repair the cord.
• To avoid possible electric shock and damage to the MR-8, avoid contact with water or other liquids, or do not handle the power plug while your hands are wet.
• To prevent possible electric shock and damage to the MR-8, do not remove the main unit cover or reach the inside the MR-8.
• Do not let water or other liquid, or metal objects such as pins, accidentally enter the inside of the MR-8 because this may lead to electric shock or damage. Should water enter the inside of the MR-8, remove the power plug from AC outlet, and consult your dealer or the nearest Fostex service station.
About power supply
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• To prevent damage to the MR-8, be sure to power on the connected devices first, then turn on the power to the MR-8. When you remove or connect the cables to the input/output connectors on the MR-8, make sure that the track and master faders and volume controls are set to “0”.
<Important!>
Equipment name, electrical ratings, serial number and other information for the MR­8, are written on bottom side.
DIGITAL MULTITRACKER
FOSTEX 100V 18W
SERIAL NO.
MODEL MR-8
50/60Hz
MADE IN CHINA
Precautions upon handling the MR-8
• Do not install the MR-8 in locations subject to the following:
* Extremely high or low temperature, or
significant changes in temperature. * Excessive humidity or dust. * Excessive changes in power supply voltage. * Unstable or significantly vibrating or
shaking surfaces. * Near a strong magnetic field (such as a TV
or speaker).
About copyrights
• It is prohibited by law to use any part of a CD recording or video images or audio data for which copyright is possessed by a third party for commercial purposes such as contents, broadcasts, sales, or distribution-any purpose other than for your personal pleasure.
About damages
• Fostex is not responsible for any “direct damage” or “indirect damage” caused by using the MR-8.
Note for audio interruption
• If you make recording or editing to a song many times, audio may be occasionally interrupted when the song is played back, due to data fragmentation. Note that this is not a malfunction.
Notes on repair
• The MR-8 does not use any parts that user can repair easily. Contact your dealer or the nearest FOSTEX service station to ask about repairs.
• Use the packing carton designed for the MR-8 when you transport the MR-8 to the dealer for repair or return. If you have discarded the packing box, try to pack the MR-8 completely using shock absorbing materials. Fostex is not responsible for malfunction or damage due to incomplete packaging or caused during transport.
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MR-8 Owner’s Manual
The basics of the MR-8
The chapter describes the basics of the MR-8 you should know before using the MR-8.
Recording method
The MR-8 records audio on a CompactFlash card. Songs are recorded on a card along with the ABS time (00m00.000s through 60m00.000s). The ABS time shows the absolute time on a card and you can start recording from any desired time within the range between 00m00.000s and 60m00.000s ABS time.
Beginning of the song
0m00.000s
(ABS ZERO)
05m00.000s 10m00.000s
recorded area recorded areaunrecorded area unrecorded area
You can record at any point within 60 minutes in ABS time.
15m00.000s
(REC END)
As the MR-8 does not consume the card space when no audio is recorded, you can record au­dio effectively, while the recordable time for a tape recorder depends on the CompactFlash card capacity.
0m00.000s
recorded area recorded area
5 minute recording
5 minute recording
unrecorded area (remain)
TM
60m00.000s
......
TM
60m00.000s
......
Song mode
The MR-8 provides two song modes: Normal and Extended modes. You can select an appropriate mode when creating a new song (see page 21).
About song
To understand songs, imagine separated rooms as shown below. With the MR-8, you can create up to 99 songs on a card (although the available space may limit the number of songs).
Song01
Song02
Song03
Song04
Each song is independent on a card and you can record, play back or edit a song without affect­ing other songs. You can give a desired song name for managing recorded songs (see page 57). Recorded track data is stored in a song as mono WAV files, as shown below.
Song05
Song98
Song99
Normal mode:
Audio quality takes precedence over the recording time. In this mode, you can record and play back 8-track audio at 44.1 kHz, 16 bit. The recorded audio can be output digitally from the [DIGITAL OUT] connector, allowing digital copy to an external digital device (such as an MD and DAT).
Extended mode:
The recording time takes precedence. In this mode, you can record and play back 8-track audio at 22.05 kHz, 16 bit. You can get longer record­ing time than the normal mode (see page 16). Note that audio recorded in the extended mode can­not be output digitally from the [DIGITAL OUT] con­nector.
Track 1
Track 2
Track 8
Song01
WAV file
The MR-8 can convert the two WAV files bounced to tracks 7 and 8 (L and R) to a stereo WAV file (see page 86). You can export the converted ste­reo WAV file to your USB-connected personal computer, and use the file by a computer music software or burn the file to a CD-R/CD-RW disc for making an original audio CD using a CD-RW drive connected to the computer (see page 88).
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Time base
The term, "time base", is used as the reference of recorder position information. Using the [TIME BASE SELECT] key, you can select from among three time base types: ABS, Bar/Beat/Clk and Time counter.
ABS time:
ABS time stands for Absolute time, which is "striped" on a card when creating a song. It starts from 0m00.000s (=ABS zero, the begin­ning of a song) and ends by 60m00.000s at maximum. The following screen shows that the recorder is located at 0m00.000s of ABS time, which is the beginning of the song. You can see "ABS" at the right-top.
Time counter:
This is similar to the "time counter" mode used for tape recorders. It shows the recorder posi­tion within the range between "-60m00.000s" and "60m00.000s" and looks similar to the ABS time, however, you can reset the current position to "0m00.000s" whenever you want (see page 52). Therefore, you can reset a start position of the part which you work with to the zero point (to which you can return by simply pressing the [0 RETURN] key (see page 53). You can see no time base type indication at the right-top.
The figure below shows the relation between the three time base types.
Beginning the song
0m00.000s
(ABS ZERO)
ABS
0m03.000s 0m06.000s
Bar/Beat/Clk:
The Bar/Beat/Clk information is created ac­cording to the internal tempo map. The following screen shows that the beginning position of the song is "bar -2/beat 1/clk 000". You can see "clk" at the right-top.
The Bar/Beat/Clk information is initially off­set by "-2 bars" at 0m00.000s ABS time (which is called "bar offset"). The MR-8 determines the Bar/Beat/Clk values in a song according to the offset, time signature and tempo. You can change the Bar offset (initially set to "-2") between 1 and -7 in the menu mode (see page 81).
-2bar 1 00clk
Bar/Beat/Clk
0m00.000s
Time counter
1bar 1 00clk
0m03.000s 0m06.000s
3bar 1 00clk
If you reset the time counter at the position pointed by the arrow, the time counter values changes as below.
Beginning the song
0m00.000s
(ABS ZERO)
ABS
-2bar 1 00clk
Bar/Beat/Clk
-0m03.000s
Time counter
0m03.000s 0m06.000s
1bar 1 00clk
0m00.000s 0m03.000s
3bar 1 00clk
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TRIM controlRemain display
"Remain" shows how much time you can further record audio data to the available space left on the current CompactFlashTM card. As described earlier, the MR-8 stripes ABS time from 0m00.000s to 60m00.000s at maximum for each song, however, the remaining time (= available recording time left) depends on the available
TM
space on the CompactFlash
card. The remain time is shown as in the screen example below during recording or record standby. Note that it shows the remaining time for recording onto a mono track.
A mono track means a single track. Therefore, to know the remaining time for recording to more than one track, divide the displayed time by the number of tracks. Note that the remaining time shown on the screen is an approximate time.
Input monitor and repro monitor
Pay great attention to the TRIM control adjust­ment. The signal received at the [INPUT A] or [INPUT B] jack is routed to the appropriate TRIM con­trol, by which the signal level fed to the A/D con­verter of the MR-8 is controlled. You can check this level by the PEAK indicator. If the level is too high, the PEAK indicator lights, while you may hear the sound distorted or noisy. This distortion (noise) generated at this stage cannot be eliminated, therefore, adjust the TRIM control properly so that the PEAK indicator does not light at the loudest part of the input signal.
Appropriate gain Excessive gain
Clip level
Clip level
Each of the MR-8 tracks has two output modes: repro monitor and input monitor.
In the repro monitor mode, the track playback signal is output.
In the input monitor mode, the input signal fed to the track is output, therefore, you can check the level of the input signal to be recorded. To enter a MR-8 track to input monitor mode, press the appropriate [REC SELECT] key to arm the track (i.e. make the track record-ready), then press only the [RECORD] key to enter the "RECORD READY" mode or press both the [RECORD] and [PLAY] keys simultaneously to start recording.
Signal input in the recorder
Signal output from the recorder
track 1 track 2
track 3
READY
track 4
READY
track 5 track 6 track 7 track 8
Playback sound (Playback monitor) Playback sound (Playback monitor)
Input signal (Input monitor)
Input signal (Input monitor) Playback sound (Playback monitor) Playback sound (Playback monitor) Playback sound (Playback monitor) Playback sound (Playback monitor)
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MR-8 Owner’s Manual
Names and Functions
Top panel (left part)
4
1
2
3
567
INPUT A SELECT
INPUT A
INPUT B
16
15
14 13
12 11
MIC
MAX
BAL
LINE MIC
0100
L
1
/GUITAR
GUITAR
DISTORTIONTRIM
PEAK
MIN MAX
DYNAMIC
BRIT STACK US METAL
R
L
UNBAL
10
R
MIC SIMULATION
CONDENSER
AMP SIMULATION
0
L
BAL TRIM
LINE MIC
10
R
PEAK
TUBE
60's COMBO
0
L
UNBAL
INPUT A
EFFECT
10
SEND
PAN
R
5 / 6432
10
MIN
9
1. [INPUT A] connector s
Both the [BAL] XLR and [UNBAL/GUITAR] phone connectors are provided. You can connect a gui­tar, microphone, keyboard, etc. According to the source connected, select the [INPUT A SELECT] switch appropriately. To record a mono source, use only the [INPUT A] section. To record a stereo source, use both the [INPUT A] and [INPUT B] sections (see page 29).
<NOTE>
On each input section, the [UNBAL/GUITAR] phone connector takes priority to the [BAL] XLR connector. You cannot use both the [UNBAL/GUITAR] and [BAL] connectors on the same section simultaneously.
STEREO OUT
L
PHONES
1
PHONES VOL
MIN
EFFECT
REVERB / DELAY TIME
MIN
ROOM
PLATE
7 / 8
MAX
R
2
MAX
REC
SELECT
MASTER
HALL
DELAY
MAX
MIN
DIGITAL MULTITRACKER
1-4 > 5/6
STEREO
7/8 >
WAV FILE
1-6 > 7/8
DELETE
POWERFUL
+ - _ 0
A B C 1
AUTO PUNCH
M N O 5
RECORD STOP PLAY
A / INPLAY MODE
D E F 2
COUNTER
BOUNCE
BRIGHTNATURAL
LOCATE
B / OUT
G H I 3 RESET
P Q R 6
LOCATE REC END LOCATE ABS ZERO A - B PLAY
MASTERING
STORE
J K L 4
0 RETURN
S T U 7
NO
-1 +1
CURSOR
CONTRAST
MENU
TIME BASE
SELECT
V W X 8 REWIND F FWD
ENTER
UNDO
/REDO
YES
Y Z 9
8
2. [INPUT B] connector s
Both the [BAL] XLR and [UNBAL] phone connec­tors are provided. You can connect a micro­phone, keyboard, etc. This section is used only when recording a ste­reo source. When recording a mono source, this section is not used (see page 29).
<NOTE>
On each input section, the [UNBAL] phone connector takes priority to the [BAL] XLR con­nector. You cannot use both the [UNBAL] and [BAL] connectors on the same section simul­taneously.
3. [STEREO OUT] jac ks (L, R)
These jacks output the stereo (L and R) buss sig­nals. Connect these jacks to a monitor equipment or master recorder (see page 26).
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MR-8 Owner’s Manual
4. [PHONES] jac ks (1, 2)
Two jacks (1 and 2) are provided. You can use two pairs of stereo headphones with the MR-8.
5. [PHONES V OL] contr ol
Adjusts the headphone output level.
6. [REVERB/DELA Y TIME] contr ol
Controls the reverb time or delay time (see page
40).
7. [EFFECT] keys
Select the effect type from among ROOM, HALL, PLATE and DELAY (see page 39).
8. [MASTER] fader
Adjusts the stereo (L and R) buss output level (see page 32 and 33).
9. Track faders
Each fader adjusts the appropriate track play­back level. Each of track faders 5/6 and 7/8 controls the appropriate stereo signal (see page 19, 32, and 33).
14.Insert effect select keys
Used to select the insert effect (mic simulation or amp simulation) for the signal from the [IN­PUT A] jack. When setting the [INPUT A SELECT] switch on the rear panel to "MIC/LINE", you can use the mic simulation effect. When setting the switch to "GUITAR", you can use the amp simulation ef­fect (see page 30 and 38).
15.[DISTORTION] contr ol
Controls the amount of the distortion effect for a guitar connected to the phone jack on the [IN­PUT A] section. This control is effective only when the [INPUT A SELECT] switch is set to "GUITAR" (see page 30).
16.[TRIM] controls
Control the input gain of the [INPUT A] and [IN­PUT B] sections (see page 30).
10.[REC SELECT] keys
Used to select one or two recording tracks. You can record onto up to two tracks simulta­neously. Pressing a key arms or unarm the cor­responding track(s). Tracks 5/6 or 7/8 are armed or unarmed simultaneously (see page 29, 31, and
33).
11.[P AN] contr ols
Control panning for tracks 1 through 4 (see page
45).
12.[EFFECT SEND] controls
Control the amount of signals from tracks 1 through 4 sent to the internal effect (reverb/de­lay). (see page 40).
13.Internal microphone
You can make recording using the internal mi­crophone by setting the [INPUT A SELECT] switch on the rear panel to "INT MIC" (see page 29).
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MR-8 Owner’s Manual
Top panel (right part)
17
18
19 20 21
MIC
MAX
MIN
INPUT A SELECT
BAL
LINE MIC
0100
R
L
1
INPUT A
UNBAL
/GUITAR
GUITAR
DISTORTIONTRIM
PEAK
MIN MAX
DYNAMIC
BRIT STACK US METAL
10
R
L
LINE MIC
MIC SIMULATION
CONDENSER
AMP SIMULATION
10
0
L
INPUT B
BAL TRIM
PEAK
TUBE
60's COMBO
10
0
R
R
L
33
UNBAL
INPUT A
EFFECT
SEND
PAN
32
STEREO OUT
L
R
PHONES
1
2
PHONES VOL
MIN
MAX
EFFECT
REVERB / DELAY TIME
MIN
MAX
ROOM
HALL
PLATE
DELAY
REC
SELECT
7 / 8
5 / 6432
MASTER
29
3031
17.[1-4 > 5/6, 1-6 > 7/8] / [DELETE] key
Selects the bounce mode (see page 43). Each press of the key alternates "1-4 > 5/6" and "1-6 > 7/8". In the menu mode, this key is also used for deleting a character in a song name (see page 58).
18.[7/8 > STEREO W AV FILE] key
Converts a mono WAV file recorded on tracks 7/ 8 to a stereo WAV file (see page 86). You can export the stereo WAV file to your per­sonal computer over the USB connection (see page 88).
19.[MASTERING] keys
Used to select the mastering effect during track bounce or mixdown (see page 41). In the menu mode, the [POWERFUL] key is used for character entry of +, -, _, and 0 (see page 21).
20.LCD display
This 128 x 64 dot LCD display shows various in­formation (see page 27).
DIGITAL MULTITRACKER
1-4 > 5/6 1-6 > 7/8
DELETE
POWERFUL
+ - _ 0
MAX
A B C 1
AUTO PUNCH
MIN
M N O 5
RECORD STOP PLAY
28
7/8 >
A / INPLAY MODE
D E F 2
STEREO WAV FILE
COUNTER
BOUNCE
BRIGHTNATURAL
LOCATE
B / OUT
G H I 3 RESET
P Q R 6
LOCATE REC END
LOCATE ABS ZERO A - B PLAY
MASTERING
STORE
J K L 4
0 RETURN
S T U 7
27
NO
-1
CURSOR
CONTRAST
MENU
TIME BASE
SELECT
V W X 8 REWIND F FWD
ENTER
UNDO /REDO
YES
+1
22 23
24
Y Z 9
25
26
21.[CURSOR / / / ] keys
Used to move the cursor in the menu mode, ex­ecute/cancel settings, etc.
22.[STORE] / J K L 4 entry key
Stores the current recorder position (timedata) as the LOCATE A/IN or LOCATE B/OUT point (see page 36 and 53). In the menu mode, this key is used for character entry of J (j), K (k), L (l) and 4 (see page 21).
23.[ENTER] / [CONTRAST] key
Confirms the selection in the menu mode. While holding down this and the [MENU] key together, you can adjust the LCD display con­trast by using the [CURSOR
] and [CURSOR ]
key (see page 28).
24.[MENU] / [CONTRAST] key
Enters the menu mode. While holding down this and the [ENTER] key together, you can adjust the LCD display con­trast by using the [CURSOR key (see page 28).
] and [CURSOR ]
12
Page 13
MR-8 Owner’s Manual
25.[UNDO/REDO] / Y Z 9 entry key
Used to undo or redo recording or editing (see page 32 and 34). Each press of the key alternates "undo" and "redo". In the menu mode, this key is used for character entry of Y (y), Z (z) and 9 (see page 21).
26. [TIME BASE SELECT] / V W X 8 entry key
Selects the time base shown on the LCD display (see page 27). Pressing this key while holding down the [MENU] and [ENTER] keys together resets the LCD display contrast to the default value (see page 28). In the menu mode, this key is used for character entry of V (v), W (w), X (x) and 8 (see page 21).
27. T ransport keys
[PLA Y] ke y
Starts playback of the recorder. Pressing this key while holding down the [RECORD] key starts recording of the armed (record-ready) track(s). Pressing this key dur­ing recording releases recording.
[STOP] key
Stops the recorder. By pressing the [PLAY], [REWIND] or [F FWD] key while holding down the [STOP] key, you can lo­cate to a specific point or repeat playback as be­low.
• [STOP] + [PLAY] (A-B PLAY)
Repeats playback between the LOCATE A and LOCATE B points (see page 49).
• [STOP] + [REWIND] (LOCATE ABS ZERO)
Locates to the beginning (ABS ZERO) of the current song (see page 52).
• [STOP] + [F FWD] (LOCATE REC END)
Locates to the recording end of the current song (REC END) (see page 52).
[RECORD] key
Pressing the [PLAY] key while holding down the [RECORD] key starts recording of the armed (record-ready) track(s) (see page 32 and 34). By pressing only the [RECORD] key when any track(s) is armed (in record-ready), the input signal(s) of the armed track(s) can be monitored (i.e. input monitor mode).
[F FWD] key
Pressing this key fast forwards the recorder. During playback, pressing this key starts 3 x cue­ing. While holding down the [STOP] key, press­ing this key locates to the recording end of the current song (REC END) (see page 52). While holding down the [ENTER] key, pressing this key selects a song (see page 24).
[REWIND] key
Pressing this key rewinds the recorder. During playback, pressing this key starts 3 x re­verse cueing. While holding down the [STOP] key, pressing this key locates to the beginning (ABS ZERO) of the current song (see page 52). While holding down the [ENTER] key, pressing this key selects a song (see page 24).
28. [COUNTER 0 RETURN] / S T U 7 entry key
Locates to the counter zero point (see page 53). In the menu mode, this key is used for character entry of S (s), T (t), U (u) and 7 (see page 21).
29. [COUNTER RESET] / P Q R 6 entry key
Resets the counter to zero (see page 52). In the menu mode, this key is used for character entry of P (p), Q (q), R (r) and 6 (see page 21).
30.[AUT O PUNCH] / M N O 5 entry ke y
Turns on or off the auto punch mode (see page
36). In the menu mode, this key is used for char­acter entry of M (m), N (n), O (o) and 5 (see page
21).
31. [LOCATE B/OUT] / G H I 3 entry key
Pressing the [STORE] key followed by this key stores the LOCATE B (or punch out) point (see page 36 and 53). In the menu mode, this key is used for character entry of G (g), H (h), I (i) and 3 (see page 21).
32. [LOCATE A/IN] / D E F 2 entry key
Pressing the [STORE] key followed by this key stores the LOCATE A (or punch in) point (see page 36 and 53). In the menu mode, this key is used for character entry of D (d), E (e), F (f) and 2 (see page 21).
33. [PLAY MODE] / A B C 1 entry key
Selects the play mode from among normal, auto play, auto return and loop (see page 50). In the menu mode, this key is used for charac­ter entry of A (a), B (b), C (c) and 1 (see page 21).
13
Page 14
MR-8 Owner’s Manual
DC IN
Rear panel
USB
POWER
ON
OFF
LIGHT
12V
FOOT SW
[NORMAL MODE]
DIGITAL
OUT
INT MIC
MIC/LINE
GUITAR
INPUT A SELECT
4
5
12
3
1. [DC IN] jack
Connect the supplied AC adaptor to this jack (see page 17).
2. [PO WER] switc h
Used to turn on or off the power. By setting the switch to "LIGHT", the backlight of the LCD display lights up (see page 18).
<Note>
When driving the MR-8 by batteries, we rec­ommend not to use the backlight, because the batteries are exhausted quickly.
3. [USB] port
Used to connect with a personal computer using a standard USB cable (see page 88).
4. [FOO T SW] jack
Used to connect with the optional footswitch (Model 8051) or an unlatched-type footswitch (see page 35).
6
<Note>
When you open the MR-8 carton, the protec­tion cap is inserted to the [DIGITAL OUT] con­nector. When using the connector, remove the cap. When no connection is made to the connector, keep the cap inserted.
6. [INPUT A SELECT] switc h
This switch must be set appropriately according to the input source of the [INPUT A] section (see page 29).
Set the switch to this position when the source
MIC/LINE
is an external microphone or line level source. Both the [BAL] XLR and [UNBAL/GUITAR] phone connectors can be used.
5. [DIGITAL OUT] connector
Used to connect with an external digital device (see page 48).
<Note>
Only song data created by the normal mode (44.1 kHz, 16 bit) can be digitally output from this port. Song data created by the extended mode can­not be digitally output.
14
GUIT AR
INT MIC
Set the switch to this position when the source is a guitar connected to the phone connector. Both the [BAL] XLR and [UNBAL/GUITAR] phone connectors can be used.
Set the switch to this position when the source is the built-in microphone. Both the [BAL] XLR and [UNBAL/GUITAR] phone connectors cannot be used.
Page 15
Side panel
MR-8 Owner’s Manual
COMPACT FLASH CARD
1
1. Card slot
A CompactFlashTM card is inserted to this slot (see page 16).
Bottom panel
MIDI OUT
2
2. [MIDI OUT] jac k
Used to connect to a [MIDI IN] jack of an external MIDI device (such as a MIDI sequencer) (see page
77).
OPEN
1
1. Battery compartment
To use the MR-8 with batteries, insert six stan­dard alkaline AA-type batteries to this compart­ment (see page 17).
15
Page 16
MR-8 Owner’s Manual
About recording medium
The MR-8 uses a CompactFlashTM card (see the illustration below) as a recording medium. On the CompactFlashTM card supplied with the unit, a demo song is recorded. See "Playing back the demo song" on page 19 for details about how to play back the demo song.
Inserting a CompactFlashTM cardCompactFlashTM card
Insert a CompactFlashTM card to the slot on the right side panel. (When shipped, the supplied card is inserted.)
COMPACT FLASH CARD
MIDI OUT
COMPACTFLASH CARD
<Image>
<Note>
When using a CompactFlashTM card other than the supplied one, make sure that the card is tested and confirmed by Fostex. If you use a card which is not tested and confirmed by Fostex, the MR-8 may not work correctly. About cards confirmed by Fostex, see the Fostex web site or contact your nearest Fostex dealer or service station. Also note that, before using a new card, you must format the card by the MR-8 (see page 22).
Recording time
The available recording time depends on the memory size of the card used. The following table shows the approximate recording time when recording in the normal mode (at 44.1-kHz, 16­bit), as well as in the extended mode (at 22.05­kHz, 16-bit). Refer to this table when purchas­ing a CompactFlashTM card. We recommend to use a CompactFlash is more than 128 MB.
Memory size
128MB 256MB 512MB
Mono
24 (48) 48 (96)
96 (193)
TM
card whose memory size
Approx. Minutes
2TR
12 (24) 24 (48) 48 (96)
4TR
6 (12) 12 (24) 24 (48)
* Minutes in parenthesis: extended mode
6TR
4 (8)
8 (16)
16 (32)
8TR
3 (6)
6 (12)
12 (24)
Slot
<Important!>
make sure that the power of the MR-8 is off. If you insert or remove a card when the power is on, the card may be damaged or the recorded data may be lost.
When inserting or removing a card,
How to remove a CompactFlashTM card
Place your fingertip in the groove under the card and pull it forward.
<Important!>
in a dusty place, a place where static electricity is easily generated, or a place where is affected by mag­netic fields. Also, do not give a strong impact or ex­cessive power.
Do not leave a CompactFlash TM card
How to insert a CompactFlashTM card
With the surface side up, insert a card until it cannot go further.
<Important!>
• Do not insert a card in the wrong direction.
• Do not push a card with excessive force.
16
Page 17
MR-8 Owner’s Manual
About the power
You can use the MR-8 either with the supplied AC adaptor (Model AD-12A) or alkaline batteries (AA-type x 6, not supplied with the MR-8). When preparing the power source, make sure that the [POWER] switch of the MR-8 is set to off.
Connecting the AC adaptor
See the illustration below. Connect the plug of the supplied AC adaptor to the [DC IN] jack firmly, then connect the AC adap­tor to the AC main outlet. Make sure that the voltage of your AC outlet matches the supplied AC adaptor's specification.
Model AD-12A
USB
POWER
DC IN
OFF
12V
FOOT SW
ON
LIGHT
DIGITAL
OUT
[DC IN] connector
When the AC adaptor is connected while batter­ies are installed, the power is supplied to the MR­8 from the AC adaptor. If the AC adaptor is un­plugged, the batteries supply the power to the MR-8.
Inserting batteries
The battery compartment is located at the bot­tom of the MR-8. To insert batteries, follow the procedure below.
<Important!>
Purchase AA-type alkaline batteries. Do not use manganese batteries.
No battery is supplied with the unit.
3. Insert six batteries in the right direction as shown below.
4. Place the compartment cover to the original position.
<Notes for changing batteries>
• Do not leave the exhausted batteries in the bat­tery compartment.
• When batteries are exhausted, remove them from the battery compartment. If you leave them, chemi­cal liquid in the batteries may leak out and damage the unit. If you do not use the unit with batteries for a long time, remove the batteries even though they are new.
• Never mix old and new batteries.
T urning on the unit
The first time you turn on the power, the LCD display shows the startup screen, followed by the screen below showing that the demo song is loaded. See page 27 for details about screens.
1. Put the MR-8 with the bottom panel up on soft material such as cloth.
2. Push the tab on the battery compartment cover to the direction shown by arrow in the illustration below, and remo ve the cover.
OPEN
17
FOOT SW
USB
POWER
DC IN
ON
LIGHT
OFF
12V
DIGITAL
OUT
[POWER] switc h
The beginning of the demo song is shown.
Page 18
MR-8 Owner’s Manual
If the LCD display does not show the startup screen when turning on the power, check the following.
• The power is supplied to the unit. (i.e. the AC adaptor is correctly connected, or batteries are not exhausted and correctly set.)
• The card is correctly set to the slot.
Note that the demo song is protected and the " " icon is shown at the top right of the screen. You can play back a protected song but cannot make recording or edit data. See page 20 for the details.
<Important!> Note when external devices are connected.
If external devices are connected to the MR-8, follow the procedure below when turning on the power.
1. Turn down the MR-8 [MASTER] fader.
2. Turn on the power of source devices.
3. Turn on the power of the MR-8.
T urning on the LCD displa y backlight
If you hardly see the screen on the LCD display in the dark place, turn the LCD display backlight by setting the [POWER] switch to the "LIGHT" position.
ON
LIGHT
OFF
LIGHT position
POWER
<Note>
When using the MR-8 with batteries, we recommend not to turn on the backlight except when it is needed. Turning on the backlight consumes the battery power, therefore, the operation time becomes shorter.
Low battery display
When using the MR-8 with batteries and the bat­tery power becomes low, "Low Battery!" flashes on the display. If you see this, interrupt the current work and replace batteries. Note that when "Low Battery!" flashes on the dis­play, you cannot turn on the backlight.
4. Turn on the power of monitor devices (such as an amplifier, speakers with built-in amplifiers, etc.).
T urning off the po wer
When turning off the power, make sure that the MR-8 is stopped. If external devices are con­nected, reverse the procedure shown above (i.e. monitor devices -> MR-8 -> source devices).
<Important!>
If you turn off the MR-8 power while the card is accessed, the recorded songs or card itself may be damaged. You do not have to shut down the MR-8 before turning it off. All data recorded before turning off the power are memorized.
flashing
<Important!>
If you continue your work after "Low Battery!" starts flashing, the batteries finally become empty. In such a condition, the warning message as shown below appears on the display and the MR-8 does not accept any key operation. We recommend to replace batteries as soon as "Low Battery!" starts flashing.
18
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MR-8 Owner’s Manual
Listening the demo song
A demo song is recorded on the supplied CompactFlashTM card. Let's listen to this song.
3, 5
MIC
MAX
MIN
INPUT A SELECT
BAL
LINE MIC
0100
L
1
INPUT A
DISTORTIONTRIM
PEAK
MIN MAX
DYNAMIC
BRIT STACK US METAL
R
L
UNBAL
/GUITAR
GUITAR
MIC SIMULATION
CONDENSER
AMP SIMULATION
10
R
INPUT B
BAL
TRIM
PEAK
LINE MIC
TUBE
60's COMBO
10
0
0
R
L
L
1) Connect headphones or a monitor system to the MR-8.
2) Set the [POWER] s witch to ON.
The MR-8 turns on the power. After the LCD display shows the startup screen, the demo song (Song 01: FOSTEX_FEVER) is loaded.
1
2
[POWER] SW
STEREO OUT
L
R
PHONES
1
PHONES VOL
MIN
MAX
EFFECT
REVERB / DELAY TIME
MIN
ROOM
PLATE
7 / 8
2
MAX
REC
SELECT
MASTER
HALL
DELAY
MAX
MIN
UNBAL
INPUT A
EFFECT
10
SEND
PAN
R
5 / 6432
3
DIGITAL MULTITRACKER
1-4 > 5/6
STEREO
7/8 >
WAV FILE
1-6 > 7/8
BOUNCE
POWERFUL
+ - _ 0
A B C 1
AUTO PUNCH
M N O 5
RECORD STOP PLAY
A / INPLAY MODE
D E F 2
COUNTER
BRIGHTNATURAL
LOCATE
B / OUT
G H I 3
P Q R 6
LOCATE REC END LOCATE ABS ZERO
A - B PLAY
5
YES
NO
+1
-1
CURSOR
MASTERING
CONTRAST
ENTER
MENU
STORE
J K L 4
RESET
0 RETURN
S T U 7
TIME BASE
SELECT
V W X 8 REWIND F FWD
UNDO /REDO
Y Z 9
46
6) When the demo song ends, press the [ST OP] ke y to stop the recorder .
Tips: Listening to the demo song again
When the recorder is stopped after listening to the demo song, press the [REWIND] key while holding down the [STOP] key. The recorder instantly moves back to the beginning of the demo song. Then pressing the [PLAY] key starts playback from the beginning of the demo song.
3) Raise the [MASTER] fader to the " " position. Do not raise the track faders at this stage.
4) Press the [PLAY] key to start playback.
5) Raise the track faders gradually to adjust the pla y back level.
If you are using headphones for monitoring, also raise the [PHONES] control gradually to adjust the headphones level. (If you are using a monitor amplifier/speaker system for monitoring, adjust the level control of the amplifier.)
<Note>
To record a new material onto the supplied card, you have to delete the demo song. If you wish to keep the demo song, you cannot record a material onto the supplied card, therefore, you must record a material onto a new CompactFlash card. Before recording a material onto a new card, you must make preparations for a card. See "Prepara­tions of a CompactFlash
TM
card" on the next page.
19
TM
Page 20
MR-8 Owner’s Manual
TM
Preparation of a CompactFlash card
After playing back the demo song, let's make preparations for a CompactFlashTM card onto which you are going to record. Depending on whether you are going to record a material onto the supplied CompactFlashTM card or a new card, make either of the following prepara­tions.
Preparation for recording onto the supplied card
Before recording a material onto the supplied card, you must release the protection of the demo song and delete the demo song, then create a new song on the card.
1) Make sure that the supplied card is set to the slot, then turn on the MR-8 power .
The recorded demo song is loaded.
2) Press the [MENU] key to enter the menu mode.
The LCD display shows the MENU screen. The first time you access to this screen, "System" is highlighted.
3) Highlight "Song" using the [CURSOR press the [ENTER] key (or [CURSOR
The display now shows the song edit menu screen. Initially, "Select Song" is highlighted.
] key , then
] key).
5) Select "Off" using the [CURSOR ] key , then press the [ENTER] key.
The protection is released, and the screen now looks like the following.
6) Highlight "Delete Song" using the [CURSOR
then press the [ENTER] key .
The display shows the screen on which you can select a song to be deleted. On the supplied card, only one song (S01:
FOSTEX_FEVER) is shown.
] or [CURSOR
flashing
] key ,
4) Highlight "Protect" using the [CURSOR ] key, then press the [ENTER] key (or [CURSOR "On" (default) starts flashing.
] key).
7) While "S01: FOSTEX_FEVER" is highlighted, press the [ENTER] key .
The display shows the confirmation screen for deleting a song.
20
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MR-8 Owner’s Manual
PLAY MODE
A B C 1
In this screen, “Delete Song” and “Can’t Undo” are shown for warning, as well as “Yes->RECORD+YES Key” and “No->NO Key” alternately flash.
<Note>
You cannot undo song deletion. To cancel delet­ing a song, press the [CURSOR ] key when the
confirmation screen is shown.
8) Press the [CURSOR ] key while holding down the [RECORD] key .
The demo song is deleted, while the display now shows the screen for newly creating song 01, in which you can select the song mode (initially, "Normal" is flashing).
flashing
You can select between "Normal" and "Ex­tended".
Normal
Extended
9) Select the song mode using the [CURSOR ] or [CURSOR
Now the song mode is set and the selected option steadily lights.
10) Press the [CURSOR ] key.
The cursor moves to the first character entry position of a song name.
Fs 44.1 kHz, 16-bit high quality audio mode. Normally, select this option.
Fs 22.05 kHz, 16-bit long time mode. Song data recorded in this mode cannot be digitally output.
] key , then press the [ENTER] ke y.
flashing
11) Enter a desired character using the character entry keys together with [CURSOR] keys.
See below for details about how to enter characters. You can enter up to 16 characters. You must enter a song name, otherwise, you cannot create a song.
<How to enter characters>
<Character entry keys>
Some keys on the MR-8 top panel act as character entry keys in the menu mode. For example, the [PLAY MODE] key (shown at the left) can be used for entering A,
B, C, a, b, c and 1. Each press of a character entry key switches the character to be entered from among those assigned to the key.
<Entry example>
The following procedure shows how to enter "Moonlit" as a song name.
1. Use the [AUTO PUNCH] key to enter "M".
2. Press the [CURSOR
cursor right.
3. Use the [AUTO PUNCH] key to enter "o".
4. Press the [CURSOR
cursor right.
5. Use the [AUTO PUNCH] key to enter "o".
6. Press the [CURSOR
cursor right.
7. Use the [AUTO PUNCH] key to enter "n".
8. Use the [STORE] key to enter "l".
9. Use the [LOCATE B/OUT] key to enter "i".
10. Use the [0 RETURN] key to enter "t".
<Notes on cursor movement>
Pressing a different character entry key automati­cally moves the cursor right. If two successive characters are assigned to the same character entry key, press the [CURSOR ] key after selecting the first character to move the cursor right. Also note that you cannot use “+” for a song name with less than 9 characters. For example, you cannot enter “AAA+BBB” for a song name. You can use “+” for a song name with 8 or more characters. For example, you can enter “AAA+BBBBB”.
] key to move the
] key to move the
] key to move the
21
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MR-8 Owner’s Manual
<Correction and deletion>
To correct a character entered, use the [CURSOR the character you want to correct, and re­enter the desired character. By moving the cursor to the last character and pressing the [1-4>5/6, 1-6>7/8] key repeatedly, you can delete all characters.
<Note>
You have to enter a song name. If you go to the next operation without entering a song name, the warning message appears and the display shows the song name entry screen. If you enter a song name which is already used in the card, the same warning message ap­pears. You can change a song name whenever you like in the menu mode (see page 58).
/ ] keys to move the cursor to
Preparation for recording onto a new car d
Before recording a material onto a new card (which is operation-confirmed by Fostex), carry out the following procedure for preparation.
<Note>
You can use a card which has been used with a digital camera or personal computer if the card is operation-confirmed. However, de­pending on the use of the card, the remain­ing space for recording with the MR-8 may be small. Therefore, we recommend to format the card by your digital camera or personal computer before using it with the MR-8. If you cannot format such a card with another device, you can format the card with the MR­8 using the "Card Format" menu after creat­ing a new song by the following procedure. See page 25 for formatting a card with the MR-8.
1) While the MR-8 power is off, remo ve the supplied card from the slot and insert a new card to the slot.
12) Highlight “[ENTER]” at the bottom of the screen using the [CURSOR key .
The screen changes to show the Song menu screen. To cancel creating a song, highlight “[CANCEL]” and press the [ENTER] key in the step above.
13) Press the [MENU] key to quit the menu mode.
To create another song, follow the same procedure above. You can also delete an unnecessary song (see page 59).
] key , and press the [ENTER]
2) T urn on the MR-8 power.
After showing the startup screen, the display automatically shows the "Select Song" screen of the Song menu, on which you can create song 01.
As described earlier, set the song mode (Nor­mal or Extended) and song name to create song
01. After creating a song, you can make recording onto the card.
22
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MR-8 Owner’s Manual
Creating a song/selecting a song
This section describes how to create a new song on a card and how to select a desired song among more than one song created.
Creating a song
In the following procedure, we assume that song 1 (S01) is already created on the card and we are going to created a new song.
1) While the recorder is stopped, press the [MENU] key to enter the menu mode.
The LCD display shows the MENU screen. The first time you access to this screen, "System" is highlighted.
2) Highlight "Song" using the [CURSOR press the [ENTER] key .
The display now shows the song edit menu screen. Initially, "Select Song" is highlighted.
] key , then
4) Highlight "---:New Song" using the [CURSOR key , then press the [ENTER] key.
The display now shows the screen on which you can select the song mode of the new song you are going to create.
5) Select the song mode using the [CURSOR [CURSOR ] key.
You can select between "Normal" and "Extended".
6) Press the [CURSOR ] key .
The cursor (flashing point) moves to the first character entry position of a song name.
]
flashing
] or
3) While "Select Song" is highlighted, press the [ENTER] key .
Song 01 (S01: Original Song1) already created is highlighted, while "---:New Song" is shown on the next line.
flashing
7) Enter a desired name following the same procedure as described on page 21.
23
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MR-8 Owner’s Manual
8) After completing song name entry, use the [CURSOR
] key to move the cursor to "ENTER" at the bottom of the screen, then press the [ENTER] key .
The screen now shows the song list in which you see the new song added. To cancel creating a song, use the [CURSOR
] key to move the cursor to "[CANCEL]"
(instead of "[ENTER]"), then press the [ENTER] key.
9) Press the [MENU] key to quit the menu mode.
To create another song, follow the same proce­dure above. You can also delete an unnecessary song (see page 59).
Selecting a desired song
If more than one song is created on a card, you have to select a desired song first by following the procedure below.
1) When the display shows the home screen and the recorder is stopped, press the [REWIND] ke y (or [F FWD] key) while holding down the [ENTER] key.
NO YES
-1
+1
<Tip>
When the current recorder position is the beginning of a song, pressing the [F FWD] key (or [REWIND] key) while holding down the [ENTER] key moves the posi­tion to the beginning of the next or previ­ous song.
When the current recorder position is the middle of a song, pressing the [REWIND] key while holding down the [ENTER] key moves the position to the beginning of the current song.
Beginning the song
Song 01
Current position
Song 02
Song 03
STORE
CURSOR
MENU
CONTRAST
ENTER
MASTERING
[ENTER] key
PLAY
J K L 4
0 RETURN
S T U 7
UNDO
TIME BASE
/REDO
SELECT
V W X 8 REWIND F FWD
Y Z 9
[F FWD] key
[REWIND] key
Pressing the [REWIND] key while holding down the [ENTER] key selects the lower song number of the current song number. Pressing the [F FWD] key while holding down the [ENTER] key selects the higher song number of the current song number.
You can also select a song from the menu mode (see page 57).
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MR-8 Owner’s Manual
Formatting a card
By formatting a card, all recorded data on the card are erased and the card returns to the initial condition, follow the procedure shown below to format the card.
1) Turn off the MR-8.
2) Set the card you are going to format to the slot.
3) Turn on the MR-8.
The display shows the startup screen, then the song is loaded.
4) Press the [MENU] key to enter the menu mode.
The display changes to the menu selection screen, in which "System" is initially highlighted.
5) While "System" is highlighted, press the [ENTER] key .
The display now shows the System menu selection screen, in which "Card Format" is initially highlighted.
<Note>
Once you start formatting, you cannot stop it on the way.
To cancel formatting, press the [CURSOR ] key when the confirmation screen is shown.
7) Press the [CURSOR ] key while holding down the [RECORD] key .
The MR-8 starts formatting. When completed, "Completed!" is shown on the display.
8) Press the [ENTER] key .
The screen exits the "Card Format" menu, and automatically change to the "Select Song" menu for creating a new song (01).
Then, select the song mode and enter the song name to create a new song to the formatted card, following the same procedure as described on page 21.
6) While "Card Format" is highlighted, press the [ENTER] key .
The display now shows the screen for confirmation before the card format. In this screen, "Delete All Songs!" and "Can't Undo!" are shown for warning, as well as "Y es-> RECORD+YES key " and "No-> NO key " alternately flash.
25
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MR-8 Owner’s Manual
Connections
You can connect sound sources, recorders, a monitor amplifier, headphones, a personal computer, etc. to the MR-8, as show in the figure below. When making connection or disconnection, make sure that the [MASTER] fader and [PHONES VOL] control are turned down. Otherwise, the noise generated when making connection or disconnection may damage external equipment.
Guitar, ke yboard etc.
Microphone
<Note>
On each input section, the [UNBAL] phone connector takes priority to the [BAL] XLR connector. You cannot use both the [UNBAL] and [BAL] connectors on the same section simultaneously.
MIDI device
MIDI cable
GUITAR
PEAK
BALANCE
LINE MIC
INPUT A
UNBAL
BALANCE
DRIVETRIM TRIM
GUITAR
PEAK
MIN MAX
LINE MIC
USB cable
INPUT B
ST OUT
L
PHONES
1
UNBAL
MIN
MAX
Headphones
Master recorder
or
Monitor Speaker
R
2
DIGITAL MULTITRACKER
Foot switch
(Model 8051)
Model AD-12A
AC main outlet
Personal Computer
DC IN
12V
26
POWER
OFF
USB
ON
LIGHT
FOOT SW
DIGITAL
OUT
Optical cable
INT MIC
GUITAR
MIC/LINE
INPUT A SELECT
Digital master recorder
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MR-8 Owner’s Manual
Display
The following describes details about the LCD display, including screen contents and opera­tion.
Home screen
When turning on the MR-8 while a formatted CompactFlash card is set, the display shows the startup screen (showing the startup status of the MR-8), followed by the "home" screen, which is similar to the one below. In this condition, the previously loaded song (or the demo song when you first use the MR-8 with the supplied card) is loaded and the recorder is located at the begin­ning of the song. The home screen includes the following infor­mation.
1
• The "Remain" time when at least one track
is armed (i.e. at least one of the [REC SELECT] keys is active). The remain time shows how much time you can further record audio data onto a mono track using the available space left on the current card.
3. Trac k le vel display
The recording or playback levels of tracks 1 through 8 are shown. The track number of an armed track is shown in reverse.
2
3
4
6
5
1. Time counter display
Time information of the current recorder posi­tion is shown in the selected time base (ABS, Bar/ Beat or time counter). Using the [TIME BASE SE­LECT] key, you can select a desired time base. When the recorder is moving (playing back, fast forwarding, etc.), the appropriate icon is also shown.
2. Character display
Normally, the name of the song currently loaded is shown (up to 14 characters can be shown at a time). It also shows following information.
• a name of the operation currently being
executed (such as “BOUNCE 1-6>7/8”).
• a warning message (such as "Low Battery!")
as a flashing display.
Tracks 5 and 6 are armed.
4. Stereo buss (L and R) le vel displa y
During recording or playback, the output levels of the stereo buss (L and R) are shown.
5. Song status display
Shows the following song status icons when the appropriate modes (functions) are active.
At least one of the tracks is in the input monitor mode (see page 32).
The auto punch mode is active (see page 36).
The auto return mode is active (see page 50).
The loop mode is active (see page
50).
6. Song number/song mode displa y
Shows the song number and mode (Normal or Extended) of the song currently loaded.
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MR-8 Owner’s Manual
Selecting a time base
When the display shows the home screen, press­ing the [TIME BASE SELECT] key switches the time base among ABS, Bar/Beat and time counter.
Example of
Bar/Beat display
Example of time
counter display
Example of
ABS display
Adjusting the display contrast
You can adjust the display contrast by using the [CURSOR down the [MENU] and [ENTER] key simulta­neously. Use the [CURSOR trast. Use the [CURSOR
] or [CURSOR ] key while holding
] key to heighten the con-
] to lower the contrast.
High contrast
Low contrast
Warning message
If a serious problem happens to the MR-8 during operation, an appropriate warning message is shown on the display. Most warning messages are being shown until the [ENTER] key is pressed.
This message is shown when the battery power is too low to drive the unit.
This message is shown when you are going to de­lete a song which is pro­tected.
This message is shown when the MR-8 cannot read a card.
This message is shown when you are going to edit a track or part the operation but there is not enough space on the card for executing the undo function.
You can reset to the default contrast setting by pressing the [TIME BASE SELECT] key while hold­ing down the [MENU] and [ENTER] key simulta­neously.
MENU screen
Pressing the [MENU] key while the recorder is stopped enters the menu mode and brings up the MENU screen. In the menu mode, you can make setting or editing via the appropriate MENU screen.
During recording, this mes­sage is shown if there is no more space on the card for continuing recording.
This message is shown when you are going to record a material onto a song or edit the song which is protected.
This message is shown when you are going to cre­ate a new song while 99 songs exist on the card.
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MR-8 Owner’s Manual
MR-8 recording basics
Before starting recording, we recommend to understand the MR-8 recording basics (such as the relation between the input jacks and tracks and useful recording functions) described below.
Relation between the input jacks and tracks
The MR-8 provides eight tracks (1 through 8) and you can record onto a selected mono track or stereo tracks at a time. Depending on whether you select a mono track or stereo tracks for recording, use the input jacks appropriately as described below.
• Recording onto a mono track
Select a recording track by pressing any one of the [REC SELECT] keys. When selecting a mono recording track, only the [INPUT A] section can be used. Note that you cannot use the [INPUT B] section.
REC SEL
TRACK 1
INPUT A
BALANCE
UNBALANCE
MIC
• Recording onto stereo track
Select a pair of recording tracks (1 and 2, 3 and 4, 5/6, or 7/8) by pressing the appropriate [REC SELECT] key(s). Note that you can select tracks 5/6 or 7/8 by pressing a single key, while you have to select tracks "1 and 2" or "3 and 4" by pressing appropriate two keys. When selecting stereo recording tracks, both the [INPUT A] and [INPUT B] sections can be used. The signals from the [INPUT A] and [INPUT B] sections are recorded onto the odd and even tracks, respectively.
INPUT A
BALANCE
UNBALANCE
MIC
INPUT B
BALANCE
UNBALANCE
1 2 3 4
REC SEL
1 2
3 4
5/6
7/8
TRACK 2
TRACK 3
TRACK 4
TRACK 1
TRACK 2
TRACK 3
TRACK 4
TRACK 5
TRACK 6
TRACK 7
TRACK 8
An internal microphone is built in the [INPUT A] section. You can select a sound source of the [IN­PUT A] section between this built-in microphone or an external source (a guitar or mic/line source) using the [INPUT A SELECT] switch.
INT MIC
INPUT A SELECT
INT MIC
INPUT A SELECT
INT MIC
INPUT A SELECT
[INPUT A SELECT] switch
USB
FOOT SW
POWER
DC IN
ON
LIGHT
12V
GUITAR
GUITAR
GUITAR
OFF
MIC/LINE
MIC/LINE
MIC/LINE
DIGITAL
OUT
[INPUT A SELECT] switch
MIC/LINE:
Set the switch to this position when connecting an external microphone or line-level source such as a key­board. Both the [BAL] XLR and [UNBAL/GUITAR] phone connectors can be used. Use the [TRIM] control to adjust the input level. When set­ting the switch to the MIC/LINE po­sition, the microphone simulation ef­fect can be inserted.
GUIT AR:
Set the switch to this position when connecting a guitar. Both the [BAL] XLR and [UNBAL/GUITAR] phone connectors can be used. Use the [TRIM] control to adjust the input level and use the [DISTORTION] con­trol to control the distortion applied to the source. When setting the switch to the GUITAR position, the guitar amplifier simulation effect can be inserted.
INT MIC:
Set the switch to this position when using the built-in microphone. Use the [TRIM] control to adjust the in­put level. When setting the switch to this position, you cannot use the [INPUT A] input connectors, as well as the insert effect.
INT MIC
MIC/LINE
INPUT A SELECT
GUITAR
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MR-8 Owner’s Manual
Input level setting
Each of the [INPUT A] and [INPUT B] sections provides the [TRIM] control, with which you can adjust the input gain for any selected input source. This adjustment determines the record­ing level.
INPUT A SELECT
INPUT A
UNBAL
/GUITAR
BAL
GUITAR
DISTORTIONTRIM
PEAK
LINE MIC
MIN MAX
The [TRIM] control and [PEAK] indicator for the [INPUT A] sec­tion.
Set the [TRIM] control appropriately so that the [PEAK] indicator does not light up at the loudest part.
INPUT B
UNBAL
BAL TRIM
PEAK
LINE MIC
The [TRIM] control and [PEAK] indicator for the [INPUT B] section.
Insert effects
The [INPUT A] section provides the insert effects which allows you to use a simulation effect when recording the INPUT A signal. Depending on the [INPUT A SELECT] switch setting, a microphone or amplifier simulation effect can be used.
About simulation effect
The microphone and amplifier simulation effects on the MR-8 simulate some of popular microphones and guitar amplifiers. Each simulation effect can produce the similar sonic performance that it would have with the ac­tual modeled microphone or guitar amplifier. For example, selecting "TUBE" mic simulation effect allows you to record a vocal sound from your microphone as if you are using a tube microphone.
DYNAMIC
BRIT STACK
MIC SIMULATION
CONDENSER
US METAL
AMP SIMULATION
TUBE
INPUT A
60's COMBO
Distortion setting
You can apply distortion when recording an elec­tric guitar. To record a guitar with distortion, set the [INPUT A SELECT] switch to "GUITAR" and connect a guitar to the [UNBAL/GUITAR] phone connector of [INPUT A]. The distortion level can be adjusted using the [DISTORTION] control.
INPUT A SELECT
INPUT A
UNBAL
/GUITAR
BAL
GUITAR
DISTORTIONTRIM
PEAK
LINE MIC
MIN MAX
[DISTORTION] control which adjusts the distortion level.
BAL
TRIM
LINE MIC
INPUT B
UNBAL
PEAK
Mic simulation effects
When the [INPUT A SELECT] switch is set to "MIC/ LINE", you can apply any one of the following mic simulation effects by using the keys shown in the illustration above.
DYNAMIC
CONDENSER
TUBE
Simulates the sound of a popular dynamic microphone.
Simulates the sound of a popular condenser microphone.
Simulates the sound of a popular tube mi­crophone.
Amp. simulation eff ects
When the [INPUT A SELECT] switch is set to "GUI­TAR", you can apply any one of the following mic simulation effects by using the keys shown in the illustration above.
BRIT STACK
US MET AL
60s COMBO
Simulates a popular British stuck-type gui­tar amplifier.
Simulates a popular US metal guitar ampli­fier.
Simulates a popular tube combo guitar am­plifier.
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MR-8 Owner’s Manual
Recording onto a single track
You can record onto any one of tracks 1 through 4. The following describes the procedure for recording a guitar sound onto track 1. We assume that a CompactFlash card is set to the slot and Song 1 is loaded.
2
INPUT A SELECT
MIC
MAX
MIN
BAL
LINE MIC
0100
R
L
1
INPUT A
UNBAL
/GUITAR
GUITAR
DISTORTIONTRIM
PEAK
MIN MAX
DYNAMIC
BRIT STACK US METAL
10
R
L
3
7
4
LINE MIC
MIC SIMULATION
CONDENSER
AMP SIMULATION
10
0
R
L
BAL TRIM
7
UNBAL
INPUT A
EFFECT
SEND
PAN
STEREO OUT
L
PHONES
1
PHONES VOL
MIN
EFFECT
REVERB / DELAY TIME
MIN
ROOM
PLATE
7 / 8
5 / 6432
INPUT B
PEAK
TUBE
60's COMBO
0
L
10
R
MAX
R
2
MAX
DELAY
REC
SELECT
MASTER
1
DIGITAL MULTITRACKER
HALL
1-4 > 5/6 1-6 > 7/8
DELETE
POWERFUL
+ - _ 0
MAX
A B C 1
AUTO PUNCH
MIN
M N O 5
RECORD STOP PLAY
7/8 >
A / INPLAY MODE
D E F 2
COUNTER
STEREO WAV FILE
BOUNCE
LOCATE
LOCATE REC END LOCATE ABS ZERO
A - B PLAY
BRIGHTNATURAL
B / OUT
G H I 3
RESET
P Q R 6
MASTERING
STORE
J K L 4
0 RETURN
S T U 7
NO
-1
CURSOR
CONTRAST
MENU
TIME BASE
SELECT
V W X 8 REWIND F FWD
ENTER
UNDO /REDO
YES
+1
9
Y Z 9
10
56
Preparation for recording
1) Connect headphones to the [PHONES] jack.
2) Set the [INPUT A SELECT] switch to "GUIT AR".
<Notes>
• To record an external microphone or line output signal such as a keyboard output, set the [INPUT A SELECT] switch to "MIC/LINE". To record a built-in microphone sound, set the [INPUT A SELECT] switch to "INT MIC". When setting the switch to "MIC/LINE", you can use the microphone simulation effect (see page 30 and 38).
• When recording a guitar sound with the [INPUT A SELECT] switch set to "GUITAR", you can use the amplifier simulation effect. Try each of three simulation types (see page 30 and 38).
8
11
3) Connect a guitar to the [UNBAL/GUITAR] phone connector of the [INPUT A] section.
4) Press the [REC SELECT] key for track 1.
Track 1 is armed, while track number "1" starts flashing on the screen. In the song name display section on the screen, the remaining time (available recording time) of the card is shown.
Remain
flashing
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MR-8 Owner’s Manual
ENTER
MENU
CURSOR
UNDO /REDO
CONTRAST
0 RETURN
TIME BASE
SELECT
STORE
PLAY
REWIND F FWD
MASTERING
-1
+1
J K L 4
Y Z 9
V W X 8
S T U 7
NO
YES
5) Set the track 1 fader and [MASTER] fader to the nominal position (marked by “
Raising these faders allows you to monitor the input sound. If these faders are not raised, you cannot monitor the sound via headphones.
”).
<Note>
These faders are used to adjust the monitor level. To adjust the recording level, use the [TRIM] con­trol on the [INPUT A] section.
6) Press the [RECORD] key .
The armed track (track 1, in this case) now changes from tape monitoring to input monitoring, while " " is shown on the screen.
7) While playing the guitar, adjust the recor ding level using the [TRIM] control on the [INPUT A] section.
The screen shows the input level of track 1, as well as the output levels of the stereo outputs (L and R). Turning the [PHONES VOL] control clockwise raises the headphone monitor level. Adjust the built-in distortion effect level using the [GUITAR DISTORTION] control.
<Note>
Adjust the [TRIM] control properly so that the PEAK indicator does not light at the loudest part of the guitar sound. If the input level is too high, the PEAK indicator lights and the sound may be distorted or noisy.
9) When finishing recording, press the [ST OP] key to stop the recorder .
<Tips>
After completing recording, press the [REC SE­LECT] key for track 1 to unarm track 1.
Playing back the recor ded track
10) While holding down the [ST OP] ke y, press the [REWIND] key .
The recorder instantly locates to the beginning of the song and stops.
11) Press the [PLA Y] ke y to start playbac k.
You can adjust the monitor level using the fader for track 1, [MASTER] fader or [PHONES VOL] control. If you are not satisfied with the result, use the undo/ redo function to cancel the recording and try again. If you are satisfied with the result, make recording onto the next track by following the same procedure.
Undo/redo
If you press the [UNDO/REDO] key after finish­ing recording, you can return to the condition before the recording started (UNDO operation). Therefore, you can try recording again. If you press the [UNDO/REDO] key again (after UNDO), the undo operation is canceled and you can return to the condition when the recording finished (REDO operation).
<Tip>
When receiving a line level signal, set the [TRIM] control to left ("LINE") to get the appropriate level. When receiving a microphone signal (ex­ternal or internal), set the [TRIM] control to right ("MIC") to get the appropriate level.
<Note>
If you do not use the built-in distortion effect, turn the [GUITAR DISTORTION] control fully left.
Starting recording
8) While holding down the [RECORD] key , press the [PLAY] key to start recording.
[UNDO/REDO] key
<Notes>
The undo/redo function can be used for all kind of recordings, however, if you carry out any of the fol­lowing operations after making recording, you cannot undo the recording.
• Carrying out new recording.
• Carrying out new editing.
• Turning off the power.
• Carrying out song select, song delete or song name editing.
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MR-8 Owner’s Manual
Recording onto two tracks
You can record a pair of tracks at a time. A pair can be tracks 1-2, 3-4, 5-6 or 7-8. The following describes the procedure for recording a stereo keyboard onto tracks 5-6 while listening to the guitar sound recorded on track 1.
1
INPUT A SELECT
BAL
LINE MIC
MIC
0100
R
L
1
MAX
MIN
Point!
INPUT A
UNBAL /GUITAR
GUITAR
DISTORTIONTRIM
PEAK
MIN MAX
DYNAMIC
BRIT STACK US METAL
10
R
L
LINE MIC
MIC SIMULATION
CONDENSER
AMP SIMULATION
10
0
R
L
BAL TRIM
2
6
3
INPUT B
PEAK
TUBE
60's COMBO
0
L
10
R
10
UNBAL
INPUT A
EFFECT
SEND
PAN
7
STEREO OUT
L
R
PHONES
1
2
PHONES VOL
MIN
MAX
EFFECT
REVERB / DELAY TIME
MIN
MAX
ROOM
HALL
PLATE
DELAY
REC
SELECT
7 / 8
5 / 6432
MASTER
MAX
MIN
4
DIGITAL MULTITRACKER
1-4 > 5/6
STEREO
7/8 >
WAV FILE
1-6 > 7/8
DELETE
POWERFUL
+ - _ 0
A B C 1
AUTO PUNCH
M N O 5
RECORD STOP PLAY
5
A / INPLAY MODE
D E F 2
COUNTER
BOUNCE
BRIGHTNATURAL
LOCATE
B / OUT
G H I 3
RESET
P Q R 6
LOCATE REC END LOCATE ABS ZERO
A - B PLAY
7
MASTERING
STORE
J K L 4
0 RETURN
S T U 7
10
NO
-1
TIME BASE
CURSOR
CONTRAST
ENTER
MENU
UNDO /REDO
SELECT
V W X 8
REWIND F FWD
YES
+1
8
Y Z 9
9
Preparation for recording
1) Set the [INPUT A SELECT] switch to "MIC/LINE".
2) Connect stereo outputs of the keyboard to the input connectors on the [INPUT A] and [INPUT B] sections.
3) Press the [REC SELECT] key for track 5/6.
Track 5/6 is armed, while track number "5-6" starts flashing on the screen. In the song name display section on the screen, the remaining time (available recording time) of the card is shown.
Remain
flashing
4) Set the track 5/6 fader and [MASTER] fader to the nominal position (marked by “
Raising these faders allows you to monitor the input sound. If these faders are not raised, you cannot monitor the sound via headphones.
”).
5) Press the [RECORD] key .
The armed tracks (tracks 5/6, in this case) now changes from tape monitoring to input
monitoring, while " " is shown on the screen.
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MR-8 Owner’s Manual
ENTER
MENU
CURSOR
UNDO /REDO
CONTRAST
0 RETURN
TIME BASE
SELECT
STORE
PLAY
REWIND F FWD
MASTERING
-1
+1
J K L 4
Y Z 9
V W X 8
S T U 7
NO
YES
6) While playing the keyboard, adjust the recording level using the [TRIM] controls on the [INPUT A] and [INPUT B] sections.
The screen shows the input levels of tracks 5 and 6, as well as the output levels of the stereo outputs (L and R). Turning the [PHONES VOL] control clock­wise raises the headphone monitor level.
<Note>
Adjust each of the [TRIM] control properly so that the PEAK indicator does not light at the loudest part of the keyboard sound. If the in­put level is too high, the PEAK indicator lights and the sound may be distorted or noisy.
Starting recording
7) While holding down the [RECORD] key , press the [PLAY] key to start recording.
Playing back the recor ded tracks
9) While holding down the [STOP] key, press the [REWIND] key .
The recorder instantly locates to the beginning of the song and stops.
10) Press the [PLA Y] ke y to start playbac k.
You can adjust the monitor level using the fader for tracks 5/6, [MASTER] fader or [PHONES VOL] control. If you are not satisfied with the result, use the undo/ redo function to cancel the recording and try again. If you are satisfied with the result, make recording onto the other track(s) by following the same procedure.
Undo/redo
If you press the [UNDO/REDO] key after finish­ing recording, you can return to the condition before the recording started (UNDO operation). Therefore, you can try recording again. If you press the [UNDO/REDO] key again (after UNDO), the undo operation is canceled and you can return to the condition when the recording finished (REDO operation).
<Note>
When the recorder starts running, the meter for track 1 (onto which you recorded the guitar) shows the playback level. By raising the fader for track 1, you can record the keyboard onto tracks 5-6 while listen­ing to the guitar on track 1 (i.e. overdub­bing).
8) When finishing recording, press the [ST OP] key to stop the recorder .
<Tips>
After completing recording, press the [REC SE­LECT] key for tracks 5/6 to unarm tracks 5/6.
[UNDO/REDO] key
<Notes>
The undo/redo function can be used for all kind of recordings, however, if you carry out any of the fol­lowing operations after making recording, you cannot undo the recording.
• Carrying out new recording.
• Carrying out new editing.
• Turning off the power.
• Carrying out song select, song delete or song name editing.
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MR-8 Owner’s Manual
Punch in/out
Using the punch in/out function of the MR-8, you can overwrite a desired part of the re­corded track. "Punch in" means switching from playback to record, while "punch out" means switching form record to playback. The following description is assumed that the song you are going to make punch in/out recording to is loaded and the preparations for recording is completed.
Punch in/out using the keys on the top panel
<Note>
The punch in/out operation by yourself us­ing the keys on the top panel sometimes dis­turbs you to concentrate on playing. In such a case, ask someone to operate the MR-8, or use the other two ways described later.
1) Press the [REC SELECT] key for the track you are going to make punch in/out recording.
The track is armed.
2) Locate the recorder to the point before the punch­in point and then press the [PLA Y] ke y to start play back.
It may be a good idea to play the instrument along with the playback sound, so that you can get the tempo and feel.
3) When the recorder reaches at the point you want to punch in, press the [PLAY] key while holding down the [RECORD] key .
The armed track is punched in (i.e. starts recording).
4) When the recorder reaches at the point you want to punch out, press the [PLAY] key .
The recording track is punched out (i.e. switches from recording to playback).
5) Rewind the recorder and play back the part you made punch in/out to check the result.
If you are not satisfied with the result, use the undo function to cancel the punch in/out recording and try again.
Punch in/out using the footswitc h
You can make hands-free punch in/out record­ing using the Fostex Model 8051 optional footswitch or an unlatched-type footswitch.
1) Connect the footswitch to the [FOO T SW] jack on the MR-8 rear panel.
Model 8051
DC IN
2) Press the [REC SELECT] key for the track y ou are going to make punch in/out recording.
3) Locate the recorder to the point before the punch­in point and then press the [PLA Y] ke y to start play back.
It may be a good idea to play the instrument along with the playback sound, so that you can get the tempo and feel.
4) When the recorder reaches at the point you want to punch in, press the f ootswitch.
The armed track is punched in (i.e. starts recording).
5) When the recorder reaches at the point you want to punch out, press the foots witch again.
The recording track is punched out (i.e. switches from recording to playback). You cannot successively make another punch in/ out operation. To make another punch in/out operation, stop the MR-8, then carry out the same procedure as above.
USB
POWER
ON
OFF
LIGHT
12V
[FOOT SW] jack
FOOT SW
[NORMAL MODE]
DIGITAL
OUT
35
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MR-8 Owner’s Manual
6) Rewind the recorder and play back the part you made punch in/out to check the result.
If you are not satisfied with the result, use the undo function to cancel the punch in/out recording and try again.
Auto punch in/out
By setting the punch-in and punch-out points in advance, The recorder automatically makes punch in/out recording for you.
Setting the punch-in and punch-out points
You can set the punch-in and punch-out points while playing back the recorder (as well as you can set them while stopped).
<Note>
If a song is record-protected, you cannot store the auto punch-in and punch-out points. If you want to store these points, you must release the protec­tion in advance (see page 20 and 60).
1) During playback, when the recor der reaches at the point where you want to punch in, press the [LOCA TE A/IN] key while holding down the [STORE] key .
The time value of the recorder position at which you operate above is stored to the punch-in point, while “Store LOCATE A” is shown on the display.
A / IN
LOCATE
B / OUT
STORE
<Notes>
• If you are not satisfied with the punch-in or ­out point you set, simply redo the operation above. The new point overwrites the previous one.
• The punch-in and punch-out point data also can be used for locate function, loop playback, auto return function, part editing, etc.
Rehearsal
You can rehearse the auto punch in/out for checking the punch-in and -out points or prac­ticing punch-in and -out timing.
<How to make auto punch in/out mode active>
AUTO PUNCH
M N O 5
1) Locate the recorder to the point before the punch­in point.
<Tip>
You can locate to the punch-in point by press­ing the [LOCATE A/IN] key. Therefore, by press­ing the [LOCATE A/IN] key, followed by the [RE­WIND] key then the [STOP] key, you can easily locate the point above.
Pressing the [AUTO PUNCH] key switches the auto punch in/out mode on or off. The key is lit when the mode is on, while it is unlit when off.
D E F 2
G H I 3
J K L 4
2) When the recorder reaches at the point where you want to punch out, press the [LOCATE B/OUT] key while holding down the [STORE] key.
The time value of the recorder position at which you operate above is stored to the punch-out point, while “Store LOCATE B” is shown on the display.
A / IN
D E F 2
LOCATE
B / OUT
G H I 3
STORE
J K L 4
3) Stop the recorder after setting the punch-in and punch-out points.
2) Press the [REC SELECT] key for the track y ou are going to make punch in/out to arm the track.
3) Press the [AUT O PUNCH] key to make the auto punch mode active (the [AUT O PUNCH] key lights up).
" " (AUTO PUNCH) is now shown on the screen.
lights up
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MR-8 Owner’s Manual
4) Press the [PLA Y] key to start playbac k of the song.
” (AUTO PUNCH) on the screen changes to “ ” (REHEARSAL), showing that the
recorder starts the auto punch in/out rehearsal.
The recorder automatically switches the monitor of the armed track from "repro" to "input" at the punch-in point, and switches back to "repro" from "input" at the punch-out point. Actual recording is not made, though only the monitor is switched. You can practice as many times as you like.
Playback
Punch in
point
Input monitor
Punch out
point
5) After the punch-out point is passed, locate the recorder back to the beginning position.
<Note>
By using the loop function when rehearsing auto punch in/out, you can concentrate on playing without bothering to operate the MR-8. See page 51 for details about the loop function.
Playback
Punch in
point
Recording
Punch out
point
Playback
<Note>
You can cancel the auto punch in/out record­ing you made by pressing the [UNDO/REDO] key.
<Note>
In addition to the punch in/out function, the MR-8 allows you to edit the recorded material using the following editing func­tions.
• Deleting all data on a track
• Copying all data on a track and pasting it to another track
• Exchanging all track data between tracks
• Deleting a desired part
• Copying a desired part on a track and pasting it to another track
• Exchanging parts between tracks
Actual auto punch in/out
After rehearsing, let's execute actual auto punch in/out.
1) Locate the recorder to the point before the punch­in point.
2) Make sure that "AUT O PUNCH" is shown on the screen (i.e. the auto punch mode is active).
If it is not shown, Press the [AUTO PUNCH] key.
3) Press the [RECORD] key while holding down the [PLAY] key.
” (AUTO PUNCH) on the screen changes to “ ” (TAKE), showing that the recorder
starts execution of the actual auto punch in/out.
The recorder starts playback and automatically switches to start recording at the punch-in point, then automatically releases recording at the punch­out point.
See "Track editing" on page 62 for de­tails. See “Part editing” on page 68 for details.
<About "part">
A "part" is defined as audio data between the "LOCATE A" and "LOCATE B" points. Therefore, you have to set the "LOCATE A" and "LOCATE B" points when editing a "part". The punch-in and punch-out points set for the auto punch in/out function also can be used as the "LOCATE A" and "LO­CATE B" points.
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MR-8 Owner’s Manual
Using effects
The MR-8 provides the insert effects for recording (microphone and amplifier simulation effects), the delay/reverb for track bounce or mixdown (for tracks 1 through 4 only) as well as the mastering effects. The following describes how to use the effects and details about each effect.
Using the insert effects for recording
As described briefly on page xx, the [INPUT A] section of the MR-8 provides two types of insert effects: microphone and amplifier simulation effects. These preset effects simulate popular micro­phones and guitar amplifiers. If you use the mi­crophone simulation effect when you record an acoustic guitar through your microphone, you can make recording as if you are using a famous microphone. If you use the guitar amplifier simu­lation effect when you record an electric guitar directly connected to the MR-8, you can make recording as if you are using a famous guitar amplifier.
Mic simulation effects
You can use mic simulation effects when the [IN­PUT A SELECT] switch on the rear panel is set to "MIC/LINE".
"MIC/LINE" position
INT MIC
INPUT A SELECT
MIC/LINE
GUITAR
Details of each mic simulation effect
DYNAMIC
CONDENSER
TUBE
Simulates the sound of a popular dynamic microphone.
Simulates the sound of a popular con­denser microphone for professional use.
Simulates the sound of a popular tube mi­crophone for professional use.
Amp simulation effects
You can use mic simulation effects when the [IN­PUT A SELECT] switch on the rear panel is set to "GUITAR". (Note that, when the switch is set to "GUITAR", only the [UNBAL/GUITAR] connector can be used.
"GUIT AR" position
INT MIC
INPUT A SELECT
You can choose from three guitar amp simula­tion effects by pressing any of BRIT STACK, US METAL and 60's COMBO keys. The selected key is lit.
BRIT STACK
AMP SIMULATION
GUITAR
US METAL
MIC/LINE
INPUT A
60's COMBO
You can choose from three mic simulation ef­fects by pressing any of DYNAMIC, CONDENSER and TUBE keys. The selected key is lit.
DYNAMIC
MIC SIMULATION
CONDENSER
TUBE
INPUT A
Details of each amp simulation effect
BRIT STACK
US METAL
60’s COMBO
Simulates a popular British stuck-type gui­tar amplifier.
Simulates a popular US high gain metal gui­tar amplifier.
Simulates a popular tube combo guitar am­plifier.
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MR-8 Owner’s Manual
In addition, when the [INPUT A SELECT] switch is set to "GUITAR", you can also apply distortion to the guitar sound by raising the [DISTORTION] control to the appropriate position.
INPUT A SELECT
BAL
LINE MIC
INPUT A
PEAK
UNBAL /GUITAR
GUITAR
DISTORTIONTRIM
MIN MAX
BAL TRIM
LINE MIC
INPUT B
UNBAL
PEAK
[DISTORTION] control
Using the reverb or delay
The MR-8 incorporates the original reverb/de­lay effects featuring the newly-developed algo­rithm. You can apply the reverb or delay to play­back signals of tracks 1 through 4 during mixdown and track bounce.
Selecting an effect type
You can select an effect type from among three reverb options (ROOM, HALL and PLATE) and a delay (DELAY) by using the [EFFECT] keys shown below. The selected key is lit.
EFFECT
REVERB / DELAY TIME
Selecting a delay type
When pressing the [DELAY] key to select the de­lay effect, you can select a delay type.
1) While the recorder is stopped, press the [MENU] key to enter the menu mode.
The MENU screen is shown in which "System" is highlighted.
2) While "System" is highlighted, press the [ENTER] key .
The display now shows the system menu screen.
3) Use the [CURSOR ] key to highlight "Delay Type" and then press the [ENTER] key .
The current delay type starts flashing and now you can select a desired type from among three options shown below ("L-R" is initially selected).
MIN
MAX
ROOM
ROOM
PLATE
PLATE
Details of each effect type
ROOM
HALL
PLATE
DELAY
Simulates the reverb in a medium-siz ed room.
Simulates the reverb in a typical hall with moderate early reflection.
Simulates a plate reverb with a wide frequency range.
Y ou can select from among three delay types; Mono, L-R and Diff (Diffusion) using a menu screen. See below for details.
HALL
DELAY
HALL
DELAY
L-R Mono Diff
L-R delay (default)
Mono delay
Diffusion delay
4) Use the [CURSOR / ] keys to select a desired delay type and then press the [ENTER] key.
The selected delay type is set, while the "Delay T ype" is highlighted on the screen.
5) Press the [MENU] key to quit the menu mode.
39
flashing
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MR-8 Owner’s Manual
Adjusting the delay/reverb time
You can adjust the reverb time or delay time us­ing the [REVERB/DELAY TIME] control, depend­ing on the selected effect type.
EFFECT
REVERB / DELAY TIME
[REVERB / DELAY TIME]
MIN
ROOM
PLATE
Effect type
HALL
ROOM
PLATE
DELAY
MAX
HALL
DELAY
Reverb time/delay time adjustable range
control
Reverb time adjustable r ange.
1.0 s to 6.0 s
Reverb time adjustable r ange.
0.1 s to 2.0 s
Reverb time adjustable r ange.
0.5 s to 4.0 s
Delay time adjustable range.
100 ms to 1000 ms
Adjusting the effect send levels
To apply the effect (reverb or delay) to tracks 1 through 4, adjust the [EFFECT SEND] control for each track to adjust the level of the track signal sent to the effector. In the example as illustrated below, tracks 1 and 2 signals are sent to the effect.
10
0
10
0
10
0
0
As shown in the signal flowchart below, a track (playback) signal after the track fader is fed to the [EFFECT SEND] control and adjusted, then fed to the effector input. The effector's stereo output signals (wet signals) and stereo (L/R) sig­nals (dry signals) are merged together and then output from the [STEREO OUT] jacks. As you can see in the flowchart below, the signal sent to the effector is affected by the track fader (i.e. a track fader must be raised to send track signal to the effector). The signal which passes through a fader is generally called a "post fader signal".
EFFECT
10
SEND
<Signal flow from a track to the eff ector>
1
playback
dry sound
Track 1
10
0
adjusts the track playback level
adjusts the send level to the effector
EFFECT SEND
40
Delay
or
Reverb
STEREO BUSS
PAN
R
L
L
R
wet sound
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MR-8 Owner’s Manual
Using the mastering effects
The MR-8 provides the dedicated mastering ef­fects for the stereo busses (L and R). You can use the mastering effects when bounc­ing more than one track to stereo tracks or when mixing down tracks 1 through 8 to stereo and sent to an external master recorder for record­ing.
Delay
or
Reverb
playback
Trk 1
playback
Trk 2 Trk 3 Trk 4 Trk 5
Trk 6
playback
playback recording recording
Mixing
Bounce
<Bouncing tracks 1 through 4 to track 5/6>
Delay
or
Reverb
playback
Trk 1
playback
Trk 2
playback
Trk 3 Trk 4 Trk 5
Trk 6 Trk 7 Trk 8
playback
playback
playback
recording recording
Mixing
Bounce
<Bouncing tracks 1 through 6 to track 7/8>
Delay
or
Reverb
Mastering Effects
Mastering
Effect
Mastering Effects
Mastering
Effect
Mastering Effects
Selecting the desired effect type
Three mastering effect types are available. You can select a desired type using the [MASTERING] keys (POWERFUL, NATURAL and BRIGHT). The selected key is lit.
POWERFUL
+ - _ 0
BRIGHTNATURAL
MASTERING
Details about each mastering effect type
Each effect type has the following character. Use the appropriate type.
POWERFUL
NA TURAL
BRIGHT
<Note>
When making the mastering effect active, the audio output level increases. Therefore, if you make it active or deactive while monitoring audio, the monitoring level suddenly changes.
See "Track bounce" on page 42 for details about track bounce which allows mix multiple tracks to stereo. See "Mixdown" on page 47 for details about mixdown.
Adds power to the sound. Good f or rock.
Slightly adds power to the sound. Good for acoustic music.
Add brightness to the sound. Good for use when the mixed sound is dark.
Trk 1 Trk 2 Trk 3 Trk 4 Trk 5
Trk 6 Trk 7 Trk 8
playback playback
playback
playback playback
playback playback playback
Mixing
Mastering
Effect
<Mixing down tracks 1 through 8>
[STEREO OUT L, R] jacks
D/A
[DIGIT AL OUT] connector
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MR-8 Owner’s Manual
Bouncing tracks
The track bounce function of the MR-8 allows you to mix several tracks and record onto two other tracks. Two modes of track bounce are available: bouncing tracks 1 through 4 to tracks 5/6 ("1-4 > 5/6" mode), and bouncing tracks 1 through 6 to tracks 7/8 ("1-6 > 7/8" mode). In either mode, you can apply a reverb (or delay) and control panning for tracks 1 through 4 when bouncing to two tracks in stereo. Furthermore, you can apply the mastering effect to the mixed signals. By deleting the original track data after track bouncing, you can record new materials onto these tracks. See the following for details.
<Example of track bouncing>
You can record more than eight materials using the track bounce function as shown in the follow­ing example.
<Step 1>
Make recordings to tracks 1 through 6.
Track 1 Track 2 Track 3 Track 4 Track 5
Track 6 Track 7 Track 8
<Step 4>
Overdub new materials to tracks 1 through 4.
Track 1 Track 2 Track 3 Track 4 Track 5
Track 6
Track 7 Track 8
<Step 2>
Bounce tracks 1 through 6 to tracks 7/8.
Track 1 Track 2 Track 3 Track 4 Track 5
Track 6
Track 7
Track 8
<Step 5>
Bounce tracks 1 through 4 to tracks 5/6.
Track 1 Track 2 Track 3 Track 4
Track 5 Track 6 Track 7 Track 8
Mixing
Mixing
<Step 6>
Delete tracks 1 through 4.
Track 1 Track 2 Track 3 Track 4
Track 5
Track 6
Track 7
Track 8
<Step 3>
Delete tracks 1 through 6.
Track 1 Track 2 Track 3 Track 4 Track 5
Track 6
Track 7
Track 8
<Step 7>
Overdub new materials to tracks 1 through 4.
Track 1 Track 2 Track 3 Track 4
Track 5
Track 6
Track 7
Track 8
<Tip>
In this step, you can make bouncing while listening to tracks 7/8 as well (see page 46).
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MR-8 Owner’s Manual
<Signal flow of track bouncing>
The following shows the signal flow for each of two track bouncing modes. Understand the signal flow before making track bouncing.
• "1-6 > 7/8" mode
Delay
or
Reverb
Playback
Trk 1
Playback
Trk 2
Playback
Trk 3 Trk 4 Trk 5
Trk 6
Trk 7
Trk 8
Playback
Playback
Playback
Bounce
Record
Record
Mixing
STEREO OUT (L, R)
effect
Mastering
In the "1-6 > 7/8" mode, tracks 1 through 6 are played back and mixed down to stereo, and bounced to tracks 7/8. In this mode, you can apply a reverb (or de­lay) to tracks 1 through 4, as well as the mas­tering effect to the mixed signals. From headphones (or monitor speakers), you can hear the signals bounced to tracks 7/8 (i.e. mixed signals).
• "1-4 > 5/6" mode
Delay
or
Reverb
Playback
Trk 1
Playback
Trk 2
Trk 3 Trk 4
Trk 5 Trk 6
Trk 7 Trk 8
Playback
Playback
Bounce
Record
Record
Playback
Playback
Mixing
STEREO OUT (L, R)
effect
Mastering
In the "1-4 > 5/6" mode, tracks 1 through 4 are played back and mixed down to stereo, and bounced to tracks 5/6. As with the "1-6 > 7/8" mode, you can apply a reverb (or delay) to tracks 1 through 4, as well as the mastering effect to the mixed sig­nals. From headphones (or monitor speakers), you can hear the signals bounced to tracks 5/6 (i.e. mixed signals) as well as playback signals of tracks 7/8.
Selecting the bounce mode
While the recorder is stopped, each press of the [1-4 > 5/6, 1-6 > 7/8] key switches the bounce mode among "1-4 > 5/6" mode", "1-6 > 7/8" mode and off.
1-4 > 5/6 1-6 > 7/8
DELETE
[1-4>5/6, 1-6>7/8] key
7/8 >
STEREO WAV FILE
BOUNCE
When either of the bounce modes is selected, the destination tracks (5/6 or 7/8) are automati­cally armed and change to input monitoring, as well as the screen shows the appropriate bounce mode.
lights up
lights up
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MR-8 Owner’s Manual
Rehearsal of track bounce
Before executing track bounce, you can rehearse it. During rehearsal, you can control the playback level, panning and reverb (or delay) send setting of each source track, as well as apply the mastering effect to the mixed L/R signals. We recommend to make rehearsal thoroughly until you satisfy the sound. The following shows the rehearsal procedure in the "1-6 > 7/8" mode. We assume that record­ings have been already made to tracks 1 through 6.
5
INPUT A SELECT
INPUT A
/GUITAR
BAL
GUITAR
DISTORTIONTRIM
PEAK
LINE MIC
MIN MAX
MIC
DYNAMIC
BRIT STACK US METAL
5 5
MAX
MIN
0100
R
L
1
L
UNBAL
10
R
MIC SIMULATION
CONDENSER
AMP SIMULATION
0
L
BAL TRIM
LINE MIC
10
R
INPUT B
PEAK
TUBE
60's COMBO
0
L
UNBAL
INPUT A
EFFECT
10
SEND
PAN
R
5 / 6432
3, 5
1) Select the song you are going to bounce tracks.
2) Use the [1-4 > 5/6, 1-6 > 7/8] key to select "1-6 > 7/8" bounce mode.
Selecting this bounce mode automatically arms tracks 7/8 and changes the monitoring for these tracks to input monitoring.
lights up
lights up
flashing
STEREO OUT
L
PHONES
1
PHONES VOL
MIN
EFFECT
REVERB / DELAY TIME
MIN
ROOM
PLATE
7 / 8
R
2
MAX
MAX
HALL
DELAY
REC
SELECT
MASTER
3
1-4 > 5/6 1-6 > 7/8
POWERFUL
+ - _ 0
MAX
A B C 1
AUTO PUNCH
MIN
M N O 5
RECORD STOP PLAY
6
DIGITAL MULTITRACKER
STEREO
7/8 >
WAV FILE
BOUNCE
BRIGHTNATURAL
MASTERING
LOCATE
A / INPLAY MODE
B / OUT
D E F 2
G H I 3
RESET
COUNTER
P Q R 6
LOCATE REC END LOCATE ABS ZERO
A - B PLAY
4
6
STORE
J K L 4
0 RETURN
S T U 7
NO
-1
TIME BASE
CURSOR
CONTRAST
ENTER
MENU
SELECT
V W X 8
REWIND F FWD
YES
+1
2
5
UNDO /REDO
Y Z 9
1
5) While playing back, adjust playbac k levels of tracks 1 through 4 and 5/6 using the appropriate track faders.
You can also adjust panning for tracks 1 through 4, apply the reverb or delay to these tracks, as well as apply the mastering effect to the mixed sound.
During rehearsal and actual track bouncing, the track faders and [MASTER] fader control the following signals.
Fader
1 through 4
Fader 5/6
Signal levels of tracks 1 through 4 f or re­cording.
Signal levels of trac ks 5/6 f or recording.
3) Raise the [7/8] fader and [MASTER] fader to the "
" position. Set all the other track fader s to the
minimum position.
4) Press the [PLA Y] key to start playbac k fr om the beginning of the song.
44
Fader 7/8
[MASTER]
fader
Monitor levels of trac ks 7/8.
Recording master level of tracks 7/8.
Page 45
MR-8 Owner’s Manual
During rehearsal and actual track bouncing, level meters on the screen show the following signals.
Meters
1 through 4
Meter 5/6
Meter 7/8
Meters
L and R
Playback lev els of trac ks 1 through 4.
Playback level of tracks 5/6 for record­ing.
Recording level of trac ks 7/8.
Monitor output levels (STEREO OUT L and R).
By raising the [PHONES VOL] control, you can hear the signals bounced to tracks 7/8.
Use the [7/8] fader to control the monitor output level, and use the [MASTER] fader to adjust the recording level appropriately while watching the meter 7/8.
See "Applying effects" on page 38 for details
Actual track bounce
After finishing rehearsal, let's carry out the ac­tual track bounce.
1) Before carrying out the actual track bounce, make sure that the bounce mode is active.
2) Press the [PLA Y] ke y while holding down the [RECORD] key .
The track bounce starts with the effect/level settings made in the rehearsal mode and the mixed signals are recorded onto tracks 7/8.
3) After completing the track bounce, press the [STOP] key to stop the recorder .
Stopping the recorder changes the monitoring of tracks 7/8 to repro monitoring.
Checking the bounced signals on track
You can check the bounced signals while the bounce mode is active.
1) Press the [REWIND] key while holding down the [STOP] key to locate the beginning of the song.
<Panning control>
You can freely adjust panning for tracks 1 through 4 using the PAN controls. For ex­ample, a guitar to left, a vocal to center, etc.
PAN
R
L
R
L
R
L
<Note>
We recommend to rehearse track bouncing thor­oughly to decide the recording level, effect set­ting, panning, etc. until you are satisfied.
6) After finishing rehearsal, locate the beginning of the song.
Do not move the controls and faders after finishing rehearsal.
R
L
2) Make sure that the monitoring of tracks 7/8 is repro monitoring.
3) Press the [PLA Y] ke y to start playback fr om the beginning of the song.
4) Use the [7/8] fader to control the playback le vel of the bounced signals.
By playing back the recorder while the bounce mode ("1-6 > 7/8") is active, only tracks 7/8 can be monitored. In this condition, you cannot monitor playback signals of tracks 1 through 6 even if you raise the appropriate faders.
If you want to redo the track bounce, use the undo function to go back to the condition before carrying out the track bounce, and try again.
<Auto punch in/out of trac k bouncing>
You can bounce a desired part using the auto punch in/out function (see page 35).
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MR-8 Owner’s Manual
<Notes on "1-4 > 5/6" mode>
You can bounce tracks in the "1-4 > 5/6" mode in the same manner as the "1-6 > 7/8" mode described above. However, you can monitor the playback sounds of tracks 7/8 (if any sounds are recorded) simultaneously.
Delay
or
Reverb
Playback
Trk 1
Playback
Trk 2 Trk 3 Trk 4
Trk 5
Trk 6
Trk 7
Trk 8
Playback
Playback
Bounce
Record
Record
Playback
Playback
Mixing
STEREO OUT (L, R)
effect
Mastering
Therefore, during rehearsal and actual track bouncing, faders and level meters act as the following.
Faders
1 through 4
Fader 5/6
Fader 7/8
[MASTER]
fader
Control the signal levels of tracks 1 through 4 for recording.
Controls the monitor levels of tracks 5/6.
Controls the monitor levels of trac ks 7/8.
Controls the recording master level of tracks 5/6.
Meters
1 through 4
Meter 5/6
Meter 7/8
Meters
L and R
Show the playback levels of tracks 1 through 4.
Shows the recording level of trac ks 5/6.
Shows the playback le vel of tr acks 7/8.
Shows the monitor output levels (STE­REO OUT L and R).
<Exporting bounced data to a personal computer>
You can export bounced song data on tracks 7/8 to a personal computer. The exported data can be used for making an original audio CD via a CD-RW drive connected to the computer, or used with a musical applications on the computer.
To export song data on tracks 7/8 to a personal computer, you must convert the mono WAV files of tracks 7/8 to a stereo WAV file.
See page 86 for details about how to convert mono files to a stereo file. See page 88 for details about how to export song data to a personal computer.
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MR-8 Owner’s Manual
Mixdown
After completing recording to tracks 1 through 8 and editing, let's make recording of the mixed sound to a stereo master recorder while adjusting the level balance between tracks, panning, etc. This process is called "mixdown". The MR-8 is equipped with the [DIGITAL OUT] connector, so you can make mixdown recording in digital domain to a digital recorder (DAT, MD, etc.) which accepts an S/P DIF digital signal.
Delay
or
Reverb
playback
Trk 1
playback
Trk 2
playback
Trk 3 Trk 4 Trk 5 Trk 6 Trk 7
Trk 8
playback
playback playback playback
playback
Mixing
Mastering
Effect
D/A
STEREO OUT (L)
STEREO OUT (R)
DIGITAL OUT
<Note>
Only song data of the "Normal" song mode can be output from the [DIGITAL OUT] con­nector. Song data of the "Extended" song mode cannot be output from this connector.
Analog mixdown
2) While playing back the MR-8, rehearse mixing do wn the recorded sounds by adjusting the level and
1) Connect the [STEREO OUT (L, R)] jacks of the MR­8 to the input connectors of an analog master
panning of each track, appl ying an effect to trac ks and applying the mastering effects, etc.
recorder .
Analog master recorder
[STEREO OUT (L, R)] jacks
The output levels from the [STEREO OUT (L, R)] connectors can be controlled by the [MASTER] fader. Adjust the levels appropriately so that the highest segments of L and R meters do not light.
See "Applying effects" on page 38 for details about applying the delay/reverb and mastering effects.
3) Adjust the recording level of the master recorder while rehearsing mixing down.
See the manual of the master recorder for details about how to adjust the recording level.
LINE MIC
INPUT A SELECT
INPUT A
BAL
PEAK
/GUITAR
GUITAR
DISTORTIONTRIM
MIN MAX
STEREO OUT
INPUT B
L
R
PHONES
1
UNBAL
BAL TRIM
PEAK
LINE MIC
2
UNBAL
PHONES VOL
MIN
MAX
DIGITAL MULTITRACKER
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MR-8 Owner’s Manual
4) After rehearsing mixdown and adjusting the recording level, locate the MR-8 to the beginning of the song.
5) Start recording the master recorder and then start playing back the MR-8.
6) After finishing recording, stop both recorder s.
<Tip>
By moving up or down the MR-8 [MASTER] fader, you can fade in or fade out record­ing.
Digital mixdown
The following is described assuming that you already finished rehearsal of mixdown, as in step 2 of "Analog mixdown" above.
1) Connect the [DIGITAL OUT] connector of the MR-8 to the digital input connector of a digital master recorder .
If the master recorder supports the S/P DIF (optical) digital input, you can make direct connection using an optical cable.
2) Make the master recorder to accept the digital input.
Make sure that the recorder accepts the digital signal output from the MR-8, which is 44.1-kHz, 16­bit, S/P DIF signal. Generally, a digital recorder does not have a facility for controlling the digital input level.
3) Use the [MASTER] fader of the MR-8 to adjust the output level.
Adjust the level appropriately so that the level meter of the master recorder shows "0" when the MR-8 outputs the biggest signal. If the level meter exceeds "0", the sound may be distorted.
4) Start recording the master recorder and then start playing back the MR-8.
5) After finishing recording, stop both recorder s.
<Tip>
By moving up or down the MR-8 [MASTER] fader, you can fade in or fade out record­ing.
USB
FOOT SW
POWER
DC IN
ON
OFF
LIGHT
12V
[NORMAL MODE]
DIGITAL
OUT
[DIGITAL OUT] connector
INT MIC
GUITAR
INPUT A SELECT
MIC/LINE
Digital master recorder
<Note>
The [DIGITAL OUT] connector of the MR-8 is the Toslink optical type. If your digital recorder provides only the coaxial type connector, use the Fostex COP­1/96 kHz coaxial-optical converter. Contact Fostex or our dealer for details about the Model COP-1/96 kHz.
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Playback functions
This chapter describes basic and advanced playback functions of the MR-8.
Basic playback
In the following description, it is assumed that a CompactFlash the slot.
1) Load a desired song to be played back.
See page 23 for details about how to select a song.
2) Press the [PLA Y] key to start playbac k.
The meters on the screen shows playback levels of tracks.
3) Use track faders to control track pla yback levels, as well as use the [MASTER] fader to control the total level.
If you monitor the sound via headphones, you can use the [PHONES VOL] control to adjust the monitor level.
4) Set the [P AN] control f or each trac k (1~4) to the desired position.
TM
card with recorded data is set in
3 x playback (cueing)
By pressing the [F FWD] or [REWIND] key during playback, you can monitor playback at 3 x speed. It may be useful for searching a specific position.
Playback between LOCATE A and B points
When the LOCATE A and LOCATE B points are set, you can playback between these points once. This function is always available regardless of the play mode setting (see "Play mode" on page
50). This function allows you to check the editing part (between LOCATE A and B points) for copy/paste, erase, etc. See "Part editing" on page 68.
<Note>
Note that you have to set the LOCATE A and B points to use this function. See page 53 for details about how to set the LO­CATE A and B points.
1) While the recorder is stopped, press the [PLAY] key while holding down the [STOP] key.
The MR-8 plays back audio data between the LOCATE A and LOCATE B points once, then stops.
During playback, you can monitor playback audio of the desired track(s) by raising the appropriate track fader(s), as well as the [MASTER] fader and [PHONES VOL] control.
* Press the [F FWD] key during playback.
The recorder plays back in normal direction at 3 x speed.
* Press the [REWIND] key during playback.
The recorder plays back in reverse direction at 3 x speed.
49
LOCATE A
point
Playback
LOCATE B
point
<Note>
If you carry out the operation above when the LOCATE A point is set ahead of the LOCATE B point (i.e. LOCATE A > LOCATE B), the MR-8 plays back audio data between the LOCATE A and REC END points once, then stops.
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MR-8 Owner’s Manual
Play mode
The MR-8 offers special play modes including Auto play, Auto return and Loop playback.
• Selecting a play mode
1. While the recorder is stopped, pressing the [PLAY MODE] key switches play modes among "Off", "Auto Play", "A uto return" and "Loop".
The current mode is shown on the screen as follows (when "Off" is selected, there is no indication).
PLAY MODE
[PLA Y MODE] ke y
A B C 1
Play mode "off"
Auto play mode
• Auto play mode
In the Auto play mode, when executing the lo­cate function, the recorder automatically starts playback from the locate point.
a point where you execute
the locate function
Locate
LOCATE A
point
When locating to the LOCATE A point,
the recorder automatically starts
a point where you execute
Locate
Playback
playback immediately.
the locate function
• Auto return mode
The auto return mode is active when the LOCATE A and LOCATE B points are set. In the auto return mode, when reaching at the LOCATE B point during playback, the recorder automatically locates to the LOCATE A point and stops.
LOCATE A
point
playback
LOCATE B
point
Auto return mode
Loop mode
When reaching at the LOCATE B point during playback,
the rencorder automatically locates to the LOCATE A
point and stops.
• Loop mode
As with the auto return mode, the loop mode is active when the LOCATE A and LOCATE B points are set. In the loop mode, when reaching at the LOCATE B point during playback, the recorder automatically locates to the LOCATE A point and starts playback. The recorder repeats this behav­ior until you stops the recorder. You may find it very convenience to use the loop function together with the auto punch in/out function (see the next page).
LOCATE A
point
Playback
When locating to the LOCATE A point, the recorder
automatically starts playback.
When reaching at the LOCATE B point during playback,
the recorder automatically locates to the LOCATE A point.
LOCATE B
point
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MR-8 Owner’s Manual
Loop function in auto punch in/out mode
When the loop mode is active (and the auto punch in/out mode is inactive), the LOCATE A and LOCATE B points are used as the loop start and end points. When the auto punch in/out mode is active (and the loop mode is inactive), the LOCATE A and LOCATE B points are used as the punch-in and punch-out points. When both the auto punch in/out and loop modes are active, the LOCATE A and LOCATE B points are used as the punch-in and punch-out points, while the loop function starts at "the LOCATE A point minus the pre-roll time" and ends at "the LOCATE B point plus the post-roll time, as shown below. The pre-roll time is initially set to four seconds, while the post-roll time is set to one second.
<Note>
If you set the LOCATE A point to the beginning of a song (ABS ZERO) or set the LOCATE B point to the recording end point (REC END) of a song, the pre-roll or post-roll time is ignored.
4 sec.
LOOP START
point
LOCATE A
point
LOCATE B
point
1sec.
LOOP END
point
Using the loop function in the auto punch in/out mode allows you to minimize the key opera­tion and concentrate on playing.
LOCATE A point
(Punch in point)
LOOP START
point
punch in/out range
LOCATE B point
(Punch out point)
LOOP END
point
You can change the pre-roll and post-roll time within the range between 0.1 and 10.0 seconds (in 0.1 sec steps) in the menu mode (see "Pre-roll and post-roll setting" on page 55).
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MR-8 Owner’s Manual
Locate functions
The following describes the locate functions, which allows you to locate immediately to the desired point in a song.
ABS locate
Regardless of the current recorder position, you can locate to the beginning of the song (LOCATE ABS ZERO) or the recording end of the song (LO­CATE REC END). These locate functions locate absolute positions regardless of time base selec­tion or counter reset of the time counter.
• LOCA TE ABS ZER O function
* While the recorder is stopped, press the [REWIND]
key while holding down the [STOP] ke y.
The MR-8 immediately locates to the beginning of the song (ABS ZERO).
RECORD STOP PLAY
ABS ZERO
LOCATE ABS ZERO
LOCATE REC END LOCATE ABS ZERO
A - B PLAY
the current position
REWIND F FWD
REC END
• LOCA TE REC END function
* While the recorder is stopped, press the [F FWD]
key while holding down the [STOP] ke y.
The MR-8 immediately locates to the recording end of the song (REC END).
RECORD STOP PLAY
LOCATE REC END
LOCATE ABS ZERO
A - B PLAY
REWIND F FWD
Zero return
When the time base is set to "time counter", you can reset the time counter to "0m00.000s" at any point. By resetting the time counter at the de­sired point, you can easily locate there using the zero return function. For example, if you make recording repeatedly to different tracks from the same point, by reset­ting the time counter at the point you start re­cording, you can easily locate the starting point anytime.
• Resetting the counter
RESET
0 RETURN
COUNTER
P Q R 6
[RESET] key
<Notes>
• You can reset the time counter only while the time base is set to "time counter". You cannot reset the counter when the time base is set to ABS or Bar/Beat.
• When turning the power off then on, the time counter shows "0m00.000s" at the beginning of the song. Therefore, if you do not reset the time counter, the time counter matches the ABS time.
• When resetting the time counter at the desired point, the time values at the beginning and recording end of the song are changed. For example, if you reset the time counter at the recording end of the song whose length is 3 minutes and 3 seconds, the time counter at the beginning of the song shows "
ABS ZERO 0m00.000s
S T U 7
- 3m03.000s
REC END
3m 03.000s
".
ABS ZERO
the current position
Locate
REC END
52
ABS ZERO
- 3m03.000s
REC END
0m 00.000s
Page 53
MR-8 Owner’s Manual
* While the recorder is stopped with the time base
set to "time counter", press the [COUNTER RESET] key .
The time counter is reset to "0m00.000s" .
• Locating to counter zero
You can locate to the zero position of the time counter regardless of the current time base set­ting (even if the time base is set to ABS or Bar/ beat).
* While the recorder is stopped, press the [0 RETURN]
key .
The recorder locates to "0m00.000s" in time counter base.
ABS ZERO
-3m03.000s
COUNTER
0m 00.000s
RESET
P Q R 6
[0 RETURN] key
0 RETURN
S T U 7
the current position
Locating to the LOCA TE A or LOCATE B point
You can store desired points (time data) of a song as the LOCATE A and LOCATE B points.
These time data can be used not only for locat­ing, but also for auto punch in/out, play modes and part editing.
• Storing a locate point
You can store the LOCATE A or LOCATE B point while the recorder is running or stops at the de­sired point, regardless of time base setting.
<Note>
If a song is record-protected, you cannot store the LOCATE A and LOCATE B points. If you want to store these points, you must release the protection in advance (see page 20 and 60).
<Note>
The LOCATE A point must be earlier than the LOCATE B point. If not, you cannot carry out the auto punch in/out or loop function cor­rectly.
<Tip>
While the time base is set to "Bar/Beat", setting "beat resolution" in the menu to "On" allows you to store the LOCATE A or B point in beat resolution. In other words, the clock digit of the value is automatically rounded down or up, so that the clock digit is always "00".
zero return
<Note>
Regardless of the "00m00.000s" position in time counter base, executing the LO­CATE ABS ZERO function always locates the beginning of the song.
ABS ZERO
-3m03.000s
0m 00.000s
LOCATE ABS ZERO
the current position
zero return
See page 56 for details about how to make the beat resolution active or inactive.
• Storing a LOCA TE A point
* T o store the LOCA TE A point, while the recorder is
playing back (or stopped), press the [LOCATE A/ IN] key while holding down the [ST ORE] key.
The time value of the recorder position at which you operate above is stored to the LOCATE A point, while “Store LOCA TE A” is shown on the display.
A / IN
D E F 2
LOCATE
B / OUT
G H I 3
STORE
J K L 4
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MR-8 Owner’s Manual
• Storing a LOCA TE B point
* To store the LOCATE B point, while the recorder is
playing back (or stopped), press the [LOCATE B/ OUT] key while holding down the [STORE] ke y.
The time value of the recorder position at which you operate above is stored to the LOCATE B point, while “Store LOCA TE B” is shown on the display.
A / IN
D E F 2
LOCATE
B / OUT
G H I 3
STORE
J K L 4
• Locating
You can instantly locate to the stored point by carrying out the operation below.
* While the recorder is stopped, press the [LOCATE
A/IN] (or [LOCA TE B/OUT]) ke y.
The recorder instantly locate to the appropriate point.
LOCATE A
point
Locate
the current position
Locate
LOCATE B
point
<Tip>
By selecting the play mode to "Auto play", you can automatically start playback after locating the LOCATE A or LOCATE B point.
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Setting the pre-roll/post-roll
As described earlier on page 51, when both the auto punch in/out and loop modes are active, the pre-roll and post-roll are effective in the loop function. You can set the pre-roll and post-roll time value by the following procedure.
3) Use the [CURSOR ] key to highlight "Pre Roll
When both the auto punch in/out and loop modes are active, the loop function starts at "the LOCATE A point minus the pre-roll time" and ends at "the LOCATE B point plus the post­roll time". The pre-roll time is initially set to four seconds, while the post-roll time is set to one second.
LOCATE A
point
LOCATE B
point
Time", then press the [ENTER] key.
The current pre-roll time value (initially, "4.0s") flashes.
4 sec.
LOOP START
point
1sec.
LOOP END
point
• How to set the pre-roll/post-roll time
1) While the recorder is stopped, press the [MENU] key to enter the menu mode.
The display shows the menu selection screen, in which "System" is highlighted initially.
2) When "System" is highlighted, press the [ENTER] key .
The display now shows the system menu selection screen, in which "Card Format" is highlighted initially.
flashing
4) Use the [CURSOR ]/[CURSOR ] keys to select the desired pre-roll time.
You can select the pre-roll time between 0.1 s and
10.0 s in 0.1 s steps.
5) After selecting the pre-roll time, press the [ENTER] key .
The pre-roll time is set, and the screen now high lights "Pre Roll Time".
6) Use the [CURSOR ] key to highlight "PostRoll Time", then press the [ENTER] key.
The current post-roll time value (initially, "1.0s") flashes.
7) Select the post-roll time in the similar manner to the pre-roll time selection, then press the [ENTER] key .
You can select the post-roll time between 0.1 s and
10.0 s in 0.1 s steps.
8) After setting the pre-roll and post-roll, press the [MENU] key to exit the menu mode.
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Setting the beat resolution
As described earlier, while the time base is set to "Bar/Beat", setting "Beat resolution" in the menu to "On" allows you to store the LOCATE A or B point in beat resolution.
When "Beat resolution" is set to "On", the clock digit of the Bar/Beat/Clock value is automati­cally rounded down or up, so that the clock digit is always "00".
For example, while the time base is set to "Bar/ Beat" and the "Beat resolution" is set to "On",
if you set the LOCATE A point to "1 bar/1 46 clk" and the LOCATE B point to "2 bar/4
/51 clk", the rounded values are stored as
below.
"1 bar / 1
(The clock value "46" is rounded down.)
"2 bar / 4 / 51 clk" -> "3 bar / 1 / 00 clk"
(The clock value "51" is rounded up.)
/ 46 clk" -> "1 bar / 1 / 00 clk"
How to set the beat resolution
1) While the recorder is stopped, press the [MENU] key to enter the menu mode.
The display shows the menu selection screen, in which "System" is highlighted initially.
3) Use the [CURSOR ] key to highlight " Resolution", then press the [ENTER] key.
/
The current beat resolution setting option ("On" or "Off") flashes (initially, "Off").
flashing
4) Use the [CURSOR ]/[CURSOR ] keys to select "On", then press the [ENTER] key.
The beat resolution is set to "On", and the screen now highlights " Resolution".
To set the beat resolution to "off", select "Off" and then press the [ENTER] key.
2) When "System" is highlighted, press the [ENTER] key .
The display now shows the system menu selection screen, in which "Card Format" is highlighted initially.
5) After completing the setting, press the [MENU] key to exit the menu mode.
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Editing a song
The following describes song editing functions.
MR-8 Owner’s Manual
Creating a new song
See "Creating a song/selecting a song" on page 22 for details about how to create a new song.
Selecting a desired song
When more than one song is created on a card, you can select (load) a desired song.
<Tip>
You can also select a desired song by press­ing the [REWIND] key or [F FWD] key while holding down the [ENTER] key (see page 24 for details).
1) While the recorder is stopped, press the [MENU] key to enter the menu mode.
The display shows the menu selection screen, in which "System" is highlighted initially.
3) While "Select Song" is highlighted, press the [ENTER] key .
The display now shows the song list screen, in which the current song number and name are highlighted.
" " shows that the song list continues.
Pressing the [CURSOR ] key scrolls down the list. When you create a new song, select "---: New Song" shown in the bottom line of the list (see page 23).
2) Use the [CURSOR ] key to highlight "Song", then press the [ENTER] key .
The display now shows the song edit menu selection screen, in which "Select Song" is highlighted initially.
4) Use the [CURSOR / ] keys to select a desired song, and press the [ENTER] key.
The display returns to the song edit menu selection screen, in which "Select Song" is highlighted.
5) Press the [MENU] key to exit the menu mode.
The display shows the home screen of the selected song.
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Editing a song name
You can edit a current song name.
1) Load the desired song of which you are going to edit the song name.
2) While the recorder is stopped, press the [MENU] key to enter the menu mode.
The display shows the menu selection screen, in which "System" is highlighted initially.
3) Use the [CURSOR ] key to highlight "Song", then press the [ENTER] key .
The display now shows the song edit menu selection screen, in which "Select Song" is highlighted initially.
5) Use the character entry keys to enter a desired character to the flashing point.
You can move the cursor (flashing point) using the [CURSOR ] and [CURSOR ] keys.
<Character entry keys>
PLAY MODE
A B C 1
character entry key switches the character to be entered from among those assigned to the key.
Some keys on the MR-8 top panel act as character entry keys in the menu mode. For example, the [PLAY MODE] key (shown at the left) can be used for entering A, B, C, a, b, c and 1. Each press of a
<Entry example>
To modify a part of the current name, use the [CURSOR ] and [CURSOR ] keys to move the
cursor to a character to be changed, and enter a desired character using the appropriate char­acter entry key. If you reenter a new name, move the cursor to the first character of the name, and press the [1-4 > 5/6, 1-6 > 7/8] key repeat­edly until all characters are deleted. Then, en­ter a new song name using the character entry keys. In the screen example below, "Moon_Light" is entered.
4) Use the [CURSOR ] key to highlight "Rename Song", then press the [ENTER] key.
The display now shows the song name editing screen, in which the first character of the current song name flashes.
flashing
<Note>
If you carry out step 6 below after entering the same name as an existing song or without enter­ing a name, the display shows " and returns to the song name editing screen. Also note that you cannot use “+” for a song name with less than 9 characters. For example, you cannot enter “AAA+BBB” for a song name. You can use “+” for asong name with 8 or more characters. For example, you can enter “AAA+BBBBB”.
Illegal Song Name!
6) After entering the name, move the cursor to “[ENTER]” on the screen using the [CURSOR key , then press the [ENTER] key.
The display now shows the screen in which "Rename Song" is highlighted.
7) Press the [MENU] key to exit the menu mode.
The MR-8 exits the menu mode and the display shows the home screen of the current song.
58
"
]
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MR-8 Owner’s Manual
Deleting an unnecessary song
<Note>
• You cannot delete a song which is protected. To delete such a song, release the protection of the song first (see page 60).
• You cannot undo deleting a song. Be careful when selecting a song you are going to delete.
1) While the recorder is stopped, press the [MENU] key to enter the menu mode.
The display shows the menu selection screen, in which "System" is highlighted initially.
2) Use the [CURSOR ] key to highlight "Song", then press the [ENTER] key .
The display now shows the song edit menu selection screen, in which "Select Song" is highlighted initially.
4) Use the [CURSOR / ] keys to select a song to be deleted, and press the [ENTER] key.
The display now shows the confirmation screen for deleting the song. In this screen, “Delete Song” and “Can’t Undo!” are shown for warning, as well as “Yes-> RECORD+YES” and “No-> NO Key” alternately flash. The MR-8 asks for confirmation because you cannot undo deleting the song.
<Note>
To cancel deleting the song, press the [CURSOR
] key.
3) Use the [CURSOR ] key to highlight "Delete Song", then press the [ENTER] key.
The display now shows the song list screen, from which you select a song to be deleted.
5) Press the [CURSOR ] key while holding down the [RECORD] key .
The selected song is deleted, while any song number greater than the song number of the deleted song is moved up. In the screen example below, after Song 03 is deleted, ex-Song 04 ("Original_Name4") is moved up to Song 03.
6) Press the [MENU] key to exit the menu mode.
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Protecting a song
You can protect a song to prevent an accidental erasure. The protection can be released when­ever you want.
To keep a recorded song, we recommend to pro­tect it.
<Note>
You cannot make recording or editing to a pro­tected song. If you want to make recording or editing to a protected song, you must release the protection first.
1) Load the song you want to protect.
2) While the recorder is stopped, press the [MENU] key to enter the menu mode.
The display shows the menu selection screen, in which "System" is highlighted initially.
flashing
5) Use the [CURSOR / ] keys to select "On", and press the [ENTER] key .
The current song is now protected. You cannot make any recording or editing with the song.
To release the protection, carry out the same procedure above but select "Off" in step 5.
6) Press the [MENU] key to exit the menu mode.
3) Use the [CURSOR ] key to highlight "Song", then press the [ENTER] key .
The display now shows the song edit menu selection screen, in which "Select Song" is highlighted initially.
4) Use the [CURSOR ] key to highlight "Protect", then press the [ENTER] key .
The current option ("On" or "Off") flashes. The default option is "Off".
<Tips>
When the protected song is loaded, “ ” is shown in the upper right corner of the home screen (indicated by the arrow below). When this icon is shown, you cannot make recording or edit the song.
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Deleting the unnecessary file in a song
Each song has two WAV file: one for track data, while the other for undo/redo operation. The latter file is called "undo WAV file" and allows undo/redo operation. Executing undo operation consumes the space of the card. Therefore, the more often you execute undo/redo, the remain­ing space becomes smaller.
If you decide not to use the undo function in the recording process, you can delete only the undo WAV file which is not necessary now. By deleting the undo WAV file, you can increase the remaining (recordable) space of a song.
<Notes>
• You cannot delete the undo WAV file of a song which is protected. To delete the undo WAV file of such a song, release the protection before deleting the undo WAV file.
• Note that you cannot undo deleting the undo WAV file.
• By deleting the undo WAV file, you can never execute the undo/redo function for the previous recording/editing. When you make recording/editing after deleting the undo WAV file, a new undo WAV file is created. You can undo/redo recording/ editing made after deleting the undo WAV file.
MR-8 Owner’s Manual
4) Use the [CURSOR ] key to highlight "Delete Unused", then press the [ENTER] ke y.
The display now shows the confirmation screen for deleting the unused (undo WAV) file. In this screen, “DEL Unused” and “Can’t Undo!” are shown for warning, as well as “Yes-> RECORD+YES” and “No-> NO Key” alternately flash.The MR-8 asks for confirmation because you cannot undo deleting the undo WAV file.
1) Load the song of which you want to delete the undo WAV file.
2) While the recorder is stopped, press the [MENU] key to enter the menu mode.
The display shows the menu selection screen, in which "System" is highlighted initially.
3) Use the [CURSOR ] key to highlight "Song", then press the [ENTER] key .
The display now shows the song edit menu selection screen, in which "Select Song" is highlighted initially.
<Note>
To cancel deleting the file, press the [CURSOR
] key.
5) Press the [CURSOR ] key while holding down the [RECORD] key .
The file is deleted, and "Completed!" is shown on the display.
6) Press the [ENTER] key .
The display returns to show the screen in which "Delete Unused" is highlighted.
7) Press the [MENU] key to exit the menu mode.
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Track editing
The following describes how to edit whole selected (mono or stereo) track data.
<Undo/redo of track editing>
By pressing the [UNDO/REDO] key after executing the track edit operation, you can undo the editing. By pressing the [UNDO/REDO] key after the undo operation, you can return the track(s) to the condition after being edited.
<Notes>
If there is not enough space on the CompactFlash card for executing the undo operation, the display shows "Warning Card Full! Can't Undo!" when you are going to make editing. If you carry out any of the following, you cannot undo the editing anymore.
1. Making new recording
2. Making new editing
3. Turning off the power
4. Loading another song
Erasing whole track data
You can erase whole data (from ABS ZERO to REC END) of the desired mono or stereo track(s) of the song currently loaded.
ABS ZERO
TRK 1 TRK 2 TRK 3 TRK 4 TRK 5 TRK 6 TRK 7 TRK 8
Silent
<Note>
You cannot erase track data of a song pro­tected. Release the protection before erasing track data.
1) Load the song you want to edit.
2) While the recorder is stopped, press the [MENU] key to enter the menu mode.
The display shows the menu selection screen, in which "System" is highlighted initially.
REC END
3) Use the [CURSOR
] key to highlight "T rack", then
press the [ENTER] key .
The display now shows the track edit menu selec­tion screen, in which "Erase T rack" is highlighted initially.
4) While "Erase Track" is highlighted, press the [ENTER] key .
The display now shows the screen for selecting the track(s) to be erased. Initially, "1" flashes. The current position information is shown at the top of the screen (shown in Bar/Beat base in the screen example below).
flashing
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5) Use the [CURSOR / ] keys to select a mono track or a pair of stereo tracks to be erased.
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
6) Use the [CURSOR ] key to move the cursor to "ENTER" on the screen, then press the [ENTER] key .
The display shows "Please Wait!", immediately fol­lowed by "Completed!" when the MR-8 completes erasing.
<Note>
If you want to cancel the erase operation, move the cursor to "
CANCEL
" on the
screen, then press the [ENTER] key.
Copying/pasting whole track data
You can copy whole data (from ABS ZERO to REC END) of the desired mono or stereo track(s) of the song currently loaded and paste it to the other desired track(s). The data on the source (cop­ied) track still remains after the copy/paste op­eration.
ABS ZERO
TRK 1 TRK 2 TRK 3 TRK 4 TRK 5 TRK 6 TRK 7 TRK 8
<Note>
You cannot copy/paste track data of a song protected. Release the protection before copy­ing/pasting track data.
1) Load the song you want to edit.
REC END
7) Press the [ENTER] key .
The display returns show to the screen in which "Erase Trac k" is highlighted.
8) Press the [MENU] key to exit the menu mode.
<Note>
If you are not satisfied with the result, press the [UNDO/REDO] key to undo the opera­tion (see page 62).
2) While the recorder is stopped, press the [MENU] key to enter the menu mode.
The display shows the menu selection screen, in which "System" is highlighted initially.
3) Use the [CURSOR ] key to highlight "T rac k", then press the [ENTER] key .
The display now shows the track edit menu selec­tion screen, in which "Erase T rack" is highlighted ini­tially.
4) Use the [CURSOR ] key to highlight "Copy-Paste T rk", then press the [ENTER] key.
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The display now shows the screen for selecting the source track(s) and destination track(s) of copy/ paste. "Source Track" selects the copy source track(s), while "Dest. T rac k" selects the paste destination track(s). The current position information is shown at the top of the screen (shown in Bar/Beat base in the screen example below).
flashing
5) Use the [CURSOR / ] keys to select the source track(s) to be copied.
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
6) Use the [CURSOR ] key to move the cursor to the
option for "Dest. Trac k".
7) Use the [CURSOR / ] keys to select the
destination track(s).
If you select a mono track for the copy source in step 5 above, you can select a mono destination track. If you select stereo pair tracks for the copy source in step 5 above, you can select stereo pair destination tracks.
<Note>
You cannot select the same track(s) for the copy source and destination.
8) Use the [CURSOR ] key to move the cursor to
"ENTER" on the screen, then press the [ENTER] key .
The display shows "Please Wait!", immediately fol­lowed by "Completed!" when the MR-8 completes the copy/paste operation.
<Note>
If a destination track has recorded data, pasting the copied data overwrites the pre­vious data.
9) Press the [ENTER] key .
The display returns show to the screen in which "Copy-Paste T rk" is highlighted.
10) Press the [MENU] key to exit the menu mode.
<Note>
If you are not satisfied with the result, press the [UNDO/REDO] key to undo the opera­tion (see page 62).
<Note>
If you want to cancel the copy/paste op­eration, move the cursor to "
CANCEL
" on
the screen, then press the [ENTER] key.
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Moving whole track data
You can move whole data (from ABS ZERO to REC END) of the desired mono or stereo track(s) to the other desired track(s). After the data is moved, the original track(s) is(are) silent.
ABS ZERO
TRK 1 TRK 2 TRK 3 TRK 4 TRK 5 TRK 6 TRK 7 TRK 8
<Note>
You cannot move track data of a song pro­tected. Release the protection before moving track data.
1) Load the song you want to edit.
2) While the recorder is stopped, press the [MENU] key to enter the menu mode.
The display shows the menu selection screen, in which "System" is highlighted initially.
REC END
The display now shows the screen for selecting the source track(s) and destination track(s) of the move operation. "Source Track" selects the move source track(s), while "Dest. Track" selects the move desti­nation track(s). The current position information is shown at the top of the screen (shown in Bar/Beat base in the screen example below).
flashing
5) Use the [CURSOR / ] keys to select source track(s) to be moved.
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
6) Use the [CURSOR ] key to move the cursor to the option for "Dest. Trac k".
7) Use the [CURSOR
/ ] keys to select the
destination track(s).
If you select a mono track for the move source in step 5 above, you can select a mono destination track. If you select stereo pair tracks for the move source in step 5 above, you can select stereo pair destination tracks.
3) Use the [CURSOR ] key to highlight "T rack", then press the [ENTER] key .
The display now shows the track edit menu selec­tion screen, in which "Erase T rack" is highlighted ini­tially.
4) Use the [CURSOR ] key to highlight "Move T rack", then press the [ENTER] key .
<Note>
You cannot select the same track(s) for the move source and destination.
8) Use the [CURSOR ] key to move the cursor to "ENTER" on the screen, then press the [ENTER] key .
The display shows "Please Wait !", immediately followed by "Completed!" when the MR-8 completes the move operation.
<Note>
If you want to cancel the move operation, move the cursor to "
[CANCEL]
screen, then press the [ENTER] key.
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Exchange whole track data
You can exchange whole data (from ABS ZERO to REC END) between the desired mono or stereo track(s).
ABS ZERO REC END
TRK 1 TRK 2 TRK 3 TRK 4 TRK 5 TRK 6 TRK 7 TRK 8
<Note>
If a destination track has recorded data, moving data overwrites the previous data.
9) Press the [ENTER] key .
The display returns show to the screen in which "Move T rack" is highlighted.
10) Press the [MENU] key to exit the menu mode.
<Note>
If you are not satisfied with the result, press the [UNDO/REDO] key to undo the opera­tion (see page 62).
<Note>
You cannot exchange track data of a song pro­tected. Release the protection before exchang­ing track data.
1) Load the song you want to edit.
2) While the recorder is stopped, press the [MENU] key to enter the menu mode.
The display shows the menu selection screen, in which "System" is highlighted initially.
3) Use the [CURSOR ] key to highlight "T rac k", then press the [ENTER] key .
The display now shows the track edit menu selec­tion screen, in which "Erase Track" is highlighted ini- tially.
4) Use the [CURSOR T rack", then press the [ENTER] key.
The display now shows the screen for selecting the source track(s) and destination track(s) of the exchange operation.
66
] key to highlight "Change
Page 67
"Source T rack" selects the exchange source track(s), while "Dest. T rack" selects the exchange destination track(s). The current position information is shown at the top of the screen (shown in Bar/Beat base in the screen example below).
flashing
5) Use the [CURSOR / ] keys to select the source track(s) to be exchanged.
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
6) Use the [CURSOR ] key to move the cursor to the option for "Dest. Trac k".
MR-8 Owner’s Manual
9) Press the [ENTER] key .
The display returns show to the screen in which "Change Trac k" is highlighted.
10) Press the [MENU] key to exit the menu mode.
7) Use the [CURSOR / ] keys to select the destination track(s).
If you select a mono track for the exchange source in step 5 above, you can select a mono destination track. If you select stereo pair tracks for the exchange source in step 5 above, you can select stereo pair destination tracks.
<Note>
You cannot select the same track(s) for the exchange source and destination.
8) Use the [CURSOR ] key to move the cursor to "ENTER" on the screen, then press the [ENTER] key .
The display shows "Please Wait!", immediately followed by "Completed!" when the MR-8 completes the exchange operation.
<Note>
If you want to cancel the exchange opera­tion, move the cursor to "
[CANCEL]
" on the
screen, then press the [ENTER] key.
<Note>
If you are not satisfied with the result, press the [UNDO/REDO] key to undo the opera­tion (see page 62).
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Part editing
The following describes how to edit a "part" (*) of selected (mono or stereo) track data. Read the following carefully before carrying out part editing.
<(*) About "part">
A "part" is defined as audio data between the "LOCATE A" and "LOCATE B" points. There­fore, to carry out part editing, you have to store the "LOCATE A" and "LOCATE B" points. See page 53 for details about how to store these points.
<Playing back the part to be edited>
You can listen to audio of the part before carrying out the edit operation. After stor­ing the LOCATE A and LOCATE B points, fol­low the procedure below for checking.
1. Press the [PLAY] key while holding down the [STOP] key.
The MR-8 starts playback between the LOCATE A and LOCATE B points (see also page 49).
2. During playback, raise the appropriate trac k fader(s) and the [MASTER] fader.
You can monitor only the part of the editing track(s).
You can change the LOCATE A or LOCATE B point whenever you want (even during the edit operation). See the following for details.
<Changing an edit point during the edit operation>
On the screen for selecting the target track(s) to be edited, you can see the time (or Bar/Beat) information of the current recorder position.
The time (or Bar/beat) value changes in realtime when the recorder moves (i.e. plays, fastforwards, rewinds, locates, etc.). The LOCATE A or LOCATE B point can be changed while this screen is shown. For example, if you move the recorder to the desired position before select­ing a track to be deleted, then press the [STORE] key followed by the [LOCATE A/IN] or [LOCATE B/OUT] key, the new editing point is stored.
When you carry out the locate operation to the LOCATE A or LOCATE B point and the current position matches the locate point, "LocA=" (or "LocB=") is shown on the left of the time (or Bar/Beat) information, as shown below. "LocA=" (or "LocB=") is also shown when you store the new editing point.
<Undo/redo of editing (except the copy to the clipboard>
By pressing the [UNDO/REDO] key after executing the edit operation, you can undo the editing. By pressing the [UNDO/REDO] key after the undo operation, you can return the track(s) to the condition after being edited.
<Notes>
If there is not enough space on the CompactFlash card for executing the undo operation, the display shows "
Warning Card Full! Can't Undo!
" when you are going to make editing. If you carry
out any of the following, you cannot undo the editing anymore.
1. Making new recording
2. Making new editing
3. Turning off the power
4. Loading another song
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Erasing a desired part
You can erase a desired part on the selected mono or stereo track(s).
LOCATE A
ABS ZERO
TRK 1 TRK 2 TRK 3 TRK 4 TRK 5 TRK 6 TRK 7 TRK 8
point
<Note>
You cannot erase a part of a song protected. Release the protection before erasing the part.
1) Load the song you want to edit.
2) Store the LOCA TE A and LOCATE B points (see page 53).
You can check the part by playing back between the LOCATE A and LOCATE B points (see page 68).
3) While the recorder is stopped, press the [MENU] key to enter the menu mode.
The display shows the menu selection screen, in which "System" is highlighted initially.
LOCATE B
Silent
point
REC END
The display now shows the screen for selecting the target track(s) which the desired part to be erased belongs to. The current position information (in ABS, Bar/Beat or time counter base) is shown at the top of the screen.
flashing
6) Use the [CURSOR / ] keys to select a mono track or a pair of stereo tracks.
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
7) Use the [CURSOR ] key to move the cursor to "[ENTER]" at the lower right on the screen, then press the [ENTER] key .
The display shows "Please Wait!", immediately fol­lowed by "Completed!" when the MR-8 completes erasing.
If you want to cancel the erase operation, move the cursor to "[CANCEL]" on the screen, then press the [ENTER] key.
4) Use the [CURSOR ] key to highlight "Part", then press the [ENTER] key .
The display now shows the part edit menu selec­tion screen, in which "Erase Part" is highlighted ini­tially.
5) While "Erase Part" is highlighted, press the [ENTER] key .
8) Press the [ENTER] key .
The display returns show to the screen in which "Erase Part" is highlighted.
9) Press the [MENU] key to exit the menu mode.
<Note>
If you are not satisfied with the result, press the [UNDO/REDO] key to undo the opera­tion (see page 68).
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Copying/pasting (1)
You can copy a part of the mono or stereo track(s) and paste it to the desired position of the other track(s). The source part is copied to the (vir­tual) clipboard first, then pasted to the desired position of the other track(s).
LOCATE B
Clip Board
(Virtual)
LOCATE A
point
point
REC END
ABS ZERO
TRK 1 TRK 2 TRK 3 TRK 4 TRK 5 TRK 6 TRK 7 TRK 8
TRK 1
TRK 2 TRK 3 TRK 4 TRK 5 TRK 6 TRK 7 TRK 8
LOCATE A
point
• Copying to the clipboar d
1) Load the song you want to edit.
2) Store the LOCA TE A and LOCATE B points (see page 53).
You can check the part by playing back between the LOCATE A and LOCATE B points (see page 68).
3) While the recorder is stopped, press the [MENU] key to enter the menu mode.
The display shows the menu selection screen, in which "System" is highlighted initially.
4) Use the [CURSOR ] key to highlight "Part", then press the [ENTER] key .
The display now shows the part edit menu selec­tion screen, in which "Erase Part" is highlighted ini­tially.
<Note>
If you want to copy a part and paste it to the same position of the other track(s), we rec­ommend to use the other copy/paste method described later in "
Copying/pasting (2)
" (though, of course, you can make such a copy/paste operation with the method described here).
<Note>
You cannot copy/paste track data of a song protected. Release the protection before mak­ing the copy/paste operation.
<Note>
If you turn off the power after copying data to the clipboard, the data on the clipboard disappears. Also note that you cannot undo copying data to the clipboard.
5) Use the [CURSOR
] key to highlight "Copy Part",
then press the [ENTER] key .
The display now shows the screen for selecting the track(s) of which you copy data.
6) Use the [CURSOR / ] keys to select the track(s).
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
7) Use the [CURSOR ] key to move the cursor to "[ENTER]" at the lower right on the screen, then press the [ENTER] key .
The display shows "Please Wait!", immediately fol­lowed by "Completed!" when the MR-8 completes the copy operation. To cancel the copy operation, move the cursor to "[CANCEL]" at the lower left on the screen, then press the [ENTER] key.
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flashing
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8) Press the [ENTER] key .
The display returns show to the screen in which "Copy Part" is highlighted.
9) Press the [MENU] key to exit the menu mode.
• Pasting clipboar d data
1) Store the LOCATE A point where y ou want to paste the data (see page 53).
If you paste the data to the same position as the copied part, you can skip this step (because you have already stored it as the LOCATE A point be­fore the copy operation).
MR-8 Owner’s Manual
tion. Press the [MENU] key to exit the menu mode and copy the desired data to the clipboard be­fore carrying out the paste operation.
flashing
5) Use the [CURSOR / ] keys to select the desired track(s).
If you select a mono track for the copy source, you can select a mono destination track. If you select stereo pair tracks for the copy source, you can select stereo pair destination tracks.
6) Use the [CURSOR ] key to move the cursor to "[ENTER]" at the lower right on the screen, then press the [ENTER] key .
The display shows "Please Wait!", immediately fol­lowed by "Completed!" when the MR-8 completes the paste operation. To cancel the paste operation, move the cursor to "[CANCEL]" at the lower left on the screen, then press the [ENTER] key.
2) While the recorder is stopped, press the [MENU] key to enter the menu mode.
The display shows the menu selection screen, in which "System" is highlighted initially.
3) Use the [CURSOR ] key to highlight "Part", then press the [ENTER] key .
The display now shows the part edit menu selec­tion screen, in which "Paste Part" is highlighted ini­tially.
4) While "Paste Part" is highlighted, press the [ENTER] key .
The display now shows the screen for selecting the track(s) to which you want to paste the data.
<Note>
If you are going to carry out the paste operation when no data is pasted on the clipboard, the er­ror message (“ display and the MR-8 does not accept the opera-
Clip board Empty!
”) is shown on the
7) Press the [ENTER] key .
The display returns show to the screen in which "Paste Part" is highlighted.
8) Press the [MENU] key to exit the menu mode.
<Note>
If you are not satisfied with the result, press the [UNDO/REDO] key to undo the operation (see page 68).
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Copying/pasting (2)
The following describes how to copy a part of the mono or stereo track(s) and paste it to the same position of the other track(s). Unlike the method described in "Copying/past­ing a part (1)" earlier, you cannot set the desired paste position with this method. In other words, the paste position is always the LOCATE A point of the copy operation.
LOCATE A
point
TRK 1 TRK 2 TRK 3 TRK 4 TRK 5 TRK 6 TRK 7 TRK 8
<Note>
You cannot copy/paste track data of a song protected. Release the protection before mak­ing the copy/paste operation.
1) Load the song you want to edit.
2) Store the LOCA TE A and LOCATE B points (see page 53).
You can check the part by playing back between the LOCATE A and LOCATE B points (see page 68).
3) While the recorder is stopped, press the [MENU] key to enter the menu mode.
LOCATE B
point
5) Use the [CURSOR ] key to highlight "Copy Paste", then press the [ENTER] key .
The display now shows the screen for selecting the source track(s) and destination track(s) of copy/ paste. "Source Track" selects the copy source track(s), while "Dest. Track" selects the paste desti­nation track(s).
flashing
6) Use the [CURSOR / ] keys to select the source track(s) to be copied.
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
7) Use the [CURSOR ] key to move the cursor to the option for "Dest. Trac k".
8) Use the [CURSOR
/ ] keys to select the
destination track(s).
If you select a mono track for the copy source in step 6 above, you can select a mono destination track. If you select stereo pair tracks for the copy source in step 6 above, you can select stereo pair destination tracks.
<Note>
You cannot select the same track(s) for the copy source and destination.
4) Use the [CURSOR
] key to highlight "Part", then
press the [ENTER] key .
The display now shows the part edit menu selection screen.
9) Use the [CURSOR ] key to move the cursor to "ENTER" at the lower right on the screen, then press the [ENTER] key .
The display shows "Please Wait!", immediately fol­lowed by "Completed!" when the MR-8 completes the copy operation.
To cancel the copy/paste operation, move the cur­sor to "[CANCEL]" at the lower left on the screen, then press the [ENTER] key.
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Moving the desired part to the other track(s)
You can move the desired part of the desired mono or stereo track(s) to the other desired track(s). After the part is moved, the original part on the source track(s) becomes silent.
10) Press the [ENTER] key .
The display returns show to the screen in which "Copy-Paste Part" is highlighted.
11) Press the [MENU] key to exit the menu mode.
<Note>
If you are not satisfied with the result, press the [UNDO/REDO] key to undo the opera­tion (see page 68).
TRK 1 TRK 2 TRK 3 TRK 4 TRK 5 TRK 6 TRK 7 TRK 8
LOCATE A
point
LOCATE B
point
<Note>
You cannot move data of a song protected. Release the protection before moving data.
1) Load the song you want to edit.
2) Store the LOCA TE A and LOCATE B points (see page 53).
You can check the part by playing back between the LOCATE A and LOCATE B points (see page 68).
3) While the recorder is stopped, press the [MENU] key to enter the menu mode.
The display shows the menu selection screen, in which "System" is highlighted initially.
4) Use the [CURSOR ] key to highlight "Part", then press the [ENTER] key .
The display now shows the part edit menu selec­tion screen, in which "Erase Part" is highlighted ini­tially.
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5) Use the [CURSOR ] key to highlight "Move Part", then press the [ENTER] key .
The display now shows the screen for selecting the source track(s) and destination track(s) of the move operation. "Source Track" selects the move source track(s), while "Dest. Track" selects the move destination track(s).
flashing
6) Use the [CURSOR / ] keys to select the move source track(s).
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
7) Use the [CURSOR ] key to move the cursor to the option for "Dest. Trac k".
8) Use the [CURSOR
/ ] keys to select the move
destination track(s).
If you select a mono track for the move source in step 6 above, you can select a mono destination track. If you select stereo pair tracks for the move source in step 6 above, you can select stereo pair destination tracks.
<Note>
You cannot select the same track(s) for the move source and destination.
9) Use the [CURSOR ] key to move the cursor to "ENTER" at the lower right on the screen, then press the [ENTER] key .
The display shows "Please Wait!", immediately fol­lowed by "Completed!" when the MR-8 completes the move operation.
10) Press the [ENTER] key .
The display returns show to the screen in which "Move Part" is highlighted.
11) Press the [MENU] key to exit the menu mode.
<Note>
If you are not satisfied with the result, press the [UNDO/REDO] key to undo the opera­tion (see page 68).
To cancel the move operation, move the cursor to "[CANCEL]" at the lower left on the screen, then press the [ENTER] key.
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Exchange parts between tracks
You can exchange parts between mono or stereo tracks.
LOCATE A
ABS ZERO
TRK 1 TRK 2 TRK 3 TRK 4 TRK 5 TRK 6 TRK 7 TRK 8
point
<Note>
You cannot exchange data of a song protected. Release the protection before exchanging data.
1) Load the song you want to edit.
2) Store the LOCA TE A and LOCATE B points (see page 53).
You can check the part by playing back between the LOCATE A and LOCATE B points (see page 68).
3) While the recorder is stopped, press the [MENU] key to enter the menu mode.
The display shows the menu selection screen, in which "System" is highlighted initially.
LOCATE B
point
REC END
5) Use the [CURSOR
] key to highlight "Change
Part", then press the [ENTER] key.
The display now shows the screen for selecting the source track(s) and destination track(s) of the exchange operation. "Source Track" selects the exchange source track(s), while "Dest. Track" selects the exchange destination track(s).
flashing
6) Use the [CURSOR / ] keys to select the exchange source track(s).
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
7) Use the [CURSOR ] key to move the cursor to the option for "Dest. Trac k".
8) Use the [CURSOR
/ ] keys to select the exc hange
destination track(s).
If you select a mono track for the exchange source in step 6 above, you can select a mono destination track. If you select stereo pair tracks for the exchange source in step 6 above, you can select stereo pair destination tracks.
<Note>
You cannot select the same track(s) for the exchange source and destination.
4) Use the [CURSOR ] key to highlight "Part", then press the [ENTER] key .
The display now shows the part edit menu selec­tion screen, in which "Erase Part" is highlighted ini­tially.
9) Use the [CURSOR ] key to move the cursor to "[ENTER]" at the lower right on the screen, then press the [ENTER] key .
The display shows "Please Wait!", immediately followed by "Completed!" when the MR-8 completes the part exchange operation.
To cancel the part exchange operation, move the cursor to "[CANCEL]" at the lower left on the screen, then press the [ENTER] key.
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10) Press the [ENTER] key .
The display returns show to the screen in which "Change Part" is highlighted.
11) Press the [MENU] key to exit the menu mode.
<Note>
If you are not satisfied with the result, press the [UNDO/REDO] key to undo the opera­tion (see page 68).
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Synchronizing with MIDI
By connecting the external MIDI devices (such as a sequencer, sound module, computer, etc.) via the [MIDI OUT] connector of the MR-8, you can make powerful recording. For example, by synchronizing a sequencer with the MR-8 during playback, you can mix down signals (such as a vocal, guitar, etc.) recorded on the MR-8 tracks and audio from a sound module. You can synchronize MIDI with the MR-8 by connecting a MIDI device to the [MIDI OUT] connector on the MR-8 and sending out MTC (MIDI time code) or MIDI clock (with Song Position Pointer) from the MR-8.
Synchronization using MTC
The following describes how to synchronize a sequencer to the MR-8 which supports MTC (MIDI Time code).
Connection
Connect the [MIDI OUT] connector of the MR-8 to the [MIDI IN] connector of an external MIDI sequencer using a MIDI cable (not supplied).
COMPACT FLASH CARD
MIDI sequencer etc.
MIDI OUT
MIDI OUT
MIDI IN
Settings of the MR-8 and MIDI sequencer
1) In the "System" menu of the menu mode, set the "Midi Sync Out" item to "MTC" and the "MTC Frame Rate" to an appropriate frame rate.
See "MIDI sync/MTC frame rate settings" below for details.
MIDI sync/MTC frame rate settings
While the MR-8 is stopped, you can set the refer­ence of MIDI synchronization to "MTC" and the MTC frame rate appropriately to match the se­quencer.
<MTC start time>
The MTC from the MR-8 has an hour offset, which is fixed. Therefore, when starting the MR­8 from the beginning of a song (ABS ZERO), the MTC starts from "01h00m00s00f".
1) While the recorder is stopped, press the [MENU] key to enter the menu mode.
The display shows the menu selection screen, in which "System" is highlighted initially.
2) While "System" is highlighted, press the [ENTER] key .
The display now shows the system menu screen, in which "Card Format" is highlighted initially.
2) Enable the external MIDI sequencer to synchronize to MTC.
See the operation manual of the sequencer for details.
3) Press the [PLA Y] key of the MR-8 to start playback.
The sequencer also starts playback while synchronizing to the MR-8.
3) Use the [CURSOR ] key to highlight "Midi Sync Out", then press the [ENTER] key.
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The current option (the default is "Off") flashes. You can now select the desired one from among three options below.
Off: No signal is output from the [MIDI OUT]
connector.
CLK: MIDI clock with Song Position Pointer is
output from the [MIDI OUT] connector.
MTC: MIDI time code is output from the [MIDI
OUT] connector.
4) Use the [CURSOR / ] keys to select "MTC", then press the [ENTER] key .
"Midi Sync Out" setting is now effective, while "Midi Sync Out" is highlighted on the screen.
5) Use the [CURSOR ] key to highlight "MTC FrameRate", then press the [ENTER] key.
The current option (the default is "25") flashes. You can now select a frame rate from among four options: "24", "25", "30nd" and "30df".
Synchronization using MIDI cloc k
The following describes how to synchronize a sequencer to the MR-8 using MIDI clock. Use this method if the sequencer does not support MTC (MIDI Time code)
<Notes>
• To synchronize a sequencer to the MR-8 using MIDI clock, you have to make the signature/ tempo map in the MR-8. The MIDI clock is output according to the signature/tempo map in the MR-8. When starting recording, synchronize the sequencer to the MIDI clock fed from the MR-8.
• Generally, a sequencer supporting MIDI song position pointer as well as MIDI clock can synchronize to the MR-8 when you start playback of the MR-8 from the middle of a song. It locates the current song position and chase the MR-8. However, note that some sequencer may not synchronize to the MR-8.
Connection
As with the connection for MTC synchronization, connect the [MIDI OUT] connector of the MR-8 to the [MIDI IN] connector of an external MIDI sequencer using a MIDI cable.
Settings of the MR-8 and MIDI sequencer
6) Use the [CURSOR / ] keys to select the desired frame rate, then press the [ENTER] key.
The frame rate setting is now effective, while "MTC FrameRate" is highlighted on the screen.
7) Press the [MENU] key to exit the menu mode.
1) In the "System" menu of the menu mode, set the "Midi Sync Out" item to "Clk".
See "MIDI sync/MTC frame rate settings" above about how to set.
2) In the "Song" menu of the menu mode, create the signature/tempo map by setting "Signature Map" and "Tempo Map" appr opriately.
See "Using the rhythm guide function" on page 79 for details about how to set these items.
3) Enable the external MIDI sequencer to synchronize to MIDI clock.
See the operation manual of the sequencer for details.
4) Press the [PLA Y] key of the MR-8 to start playback.
The sequencer also starts playback while synchronizing to the MR-8.
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Using the rhythm guide function
The MR-8 provides the metronome function which can output the guide click for recording. To output the guide click, create the signature/tempo map using the "Signature Map" and "Tempo Map" items and set the click level using the "Click level" item in the menu mode. The rhythm guide click is output together with the stereo output signals during recording/play­back.
Creating the signature/tempo map
Setting the signature map
First, set the signature for each bar in the internal programmable signature/tempo map. For example, you can set the signature to 4/4 for bars 1 and 2, and set to 2/4 from bar 3, etc. The signature map specifies the signature at the signature changing point. Each signature specified in the signature map is effective until another sig­nature is specified. To output the guide click or feed the MIDI clock and song position pointer to an external MIDI de­vice, you have to set the signature map, as well as the tempo map which will be described later.
3) Use the [CURSOR ] key to highlight "Signature Map", then press the [ENTER] key.
The display shows the current signature map. By default, "1bar -> 4/4" and "---bar -> ---" are shown. In this condition, the signature is set to "4/4" from the beginning to the end of a song. If you want to change the signature from the middle of a song, use the "---bar -> ---" line.
1) While the recorder is stopped, press the [MENU] key to enter the menu mode.
The display shows the menu selection screen, in which "System" is highlighted initially.
2) Use the [CURSOR ] key to highlight "Song", then press the [ENTER] key .
The display now shows the song edit menu screen, in which "Select Song" is highlighted initially.
Let's assume to specify the signatures as below.
from bar 1 to bar 3 -> 4/4 from bar 4 to bar 7 -> 3/4 from bar 8 to bar 11 -> 4/4 from bar 12 to bar 15 -> 5/8 from bar 16 to the last bar -> 3/4
4) Use the [CURSOR then press the [ENTER] key .
The display shows the screen for new signature setting. "2" for bar number entry flashes. You can enter a numeric value between 1 and 999.
] key to highlight "---bar -> ---",
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flashing
5) Use the [CURSOR / ] keys to enter "4".
6) Use the [CURSOR
] key to flash "4/4" for "Sig."
setting.
You can select a desired signature from among 1/4, 2/4, 3/4, 4/4, 5/4, 1/8, 2/8, 3/8, 4/8, 5/8, 6/8, 7/8 and 8/8.
7) Use the [CURSOR / ] keys to enter "3/4".
flashing
flashing
9) Use the [CURSOR ] key to highlight "---bar -> ---", then press the [ENTER] key .
The display shows the screen for new signature setting as step 4 above. Follow the same procedure as described above until you finish all settings. You can make up to 64 bar/signature settings.
10) After completing all settings, use the [CURSOR ] key to return the display to show the screen in which "Signature Map" is highlighted.
Then, continue to the procedure for tempo setting described on page 82. To edit the signature map you created, see below.
Changing the bar number or signature
You can change the bar number or signature you specified.
1) While the display shows the signature map screen, use the [CURSOR / ] key to highlight the setting
you want to change, then press the [ENTER] key.
The display changes to show the screen where the bar number flashes, showing that you can now edit it.
8) Use the [CURSOR
] key to move the cursor to "[ENTER]" at the lower center of the screen, then press the [ENTER] key .
The bar and signature setting above is completed and the display changes to show the signature map screen, in which the new setting is reflected.
flashing
flashing
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2) Use the [CURSOR / ] keys to enter a desired number .
MR-8 Owner’s Manual
3) Use the [CURSOR
] key to highlight the
signature value.
You can now select a signature.
4) Use the [CURSOR / ] keys to select a desired signature.
5) Use the [CURSOR
] key to move the cursor to "[ENTER]" at the lower center of the screen, then press the [ENTER] key .
The new bar and signature setting above is now effective.
6) To exit the men u mode, press the [MENU] key.
You can also exit the menu mode by pressing the [CURSOR ] key as many times as required until
exiting the menu mode.
Deleting an unnecessary bar/signature setting
You can delete an unnecessary bar/signature setting from the signature map.
1) On the signature map screen, use the [CURSOR / ] key highlight the bar/signature setting you
want to delete, then press the [ENTER] key.
The display changes to show the screen where the bar number flashes.
3) To e xit the menu mode, press the [MENU] key.
You can also exit the menu mode by pressing the [CURSOR ] key as many times as required until exiting the menu mode.
Changing the bar offset
If you locate the ABS zero point (the beginning of a song) while the time base is set to Bar/Beat/ Clk, the display will show "-2bar 1 00clk" by default. This means the ABS zero point corre­sponds to "bar -2, beat 1".
This offset (the Bar/Beat position at the ABS zero point) is called "bar offset". You can set a desired bar offset if necessary.
flashing
2) Use the [CURSOR ] key to move the cursor to
"[DEL]" at the lower right of the screen, then press the [ENTER] key .
The selected setting is immediately deleted.
The following shows the screen examples for deleting "16bar -> 3/4".
1) Bring up the song edit menu screen and use the [CURSOR
] key to highlight "Bar Offset" on the first page of the screen, then press the [ENTER] key .
The current bar offset flashes ("-2bar" by default), showing that you can now edit it.
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You can select from among the following op­tions.
option
-8bar
-7bar
-6bar
-5bar
-4bar
meaning meaning ABS Zero=-8bar ABS Zero=-7bar ABS Zero=-6bar ABS Zero=-5bar ABS Zero=-4bar
option
-3bar
-2bar
-1bar 0bar
ABS Zero=-3bar ABS Zero=-2bar ABS Zero=-1bar
ABS Zero=1bar
2) Use the [CURSOR / ] keys to select a desired option, then press the [ENTER] key.
The selected option is now effective, while "Bar Offset" is highlighted on the screen.
3) To exit the men u mode, press the [MENU] key.
You can also exit the menu mode by pressing the [CURSOR ] key as many times as required until
exiting the menu mode.
Creating the tempo map
After setting the signature map, you have to cre­ate the tempo map. Like the signature map, the tempo map specifies the tempo at the tempo changing point. Each tempo specified in the signature map is effective until another tempo is specified. For example, you can set the tempo to 120 at the third beat in bar 4, and set to 90 at the second beat in bar 12, etc. By creating the signature map and tempo map, the signature/tempo map is completed, and you can output the guide click or feed the MIDI clock and song position pointer to an external MIDI device.
Let's assume to create the tempo map as below.
The first beat in bar 1 -> 120 The second beat in bar 4 -> 180 The third beat in bar 8 -> 90 The first beat in bar 12 -> 120 The fourth beat in bar 16 -> 250
1) Bring up the song edit menu screen and use the [CURSOR
] key to highlight "Tempo Map", then
press the [ENTER] key .
The display shows the screen for new tempo set­ting. By default, "1bar 1 -> 120bpm" and "---bar - -> -
--bpm" are shown. In this condition, the tempo is set to "120bpm" from the beginning to the end of a song.
You can create the tempo map as shown above by the following procedure.
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2) Use the [CURSOR ] key to highlight "---bar - -> ---bpm", then press the [ENTER] key .
The display shows the screen for new tempo setting. Initially, the upper "2" for bar number entry flashes. You can enter a numeric value between 1 and 999.
MR-8 Owner’s Manual
flashing
7) Use the [CURSOR / ] keys to enter "180".
flashing
3) Use the [CURSOR / ] keys to enter "4".
4) Use the [CURSOR
] key to flash "1" for "Beat"
setting.
You can enter a beat number between 1 and 8.
5) Use the [CURSOR / ] keys to enter "2".
6) Use the [CURSOR
] key to flash "120" for "T empo"
setting.
You can enter a tempo value between 30 and 250.
flashing
flashing
flashing
flashing
8) Use the [CURSOR ] key to highlight "[ENTER]" at the lower center of the screen, then press the [ENTER] key .
The tempo setting above is completed and the display changes to show the tempo map screen, in which the new setting is reflected. If you want to cancel the setting, highlight "[CANCEL]" instead of "[ENTER]", then press the [ENTER] key.
9) Use the [CURSOR ] key to highlight "---bar - -> ---bpm", then press the [ENTER] key .
The display shows the screen for new tempo setting as shown in step 2 above. Follow the same procedure as described above until you finish all settings.
10) After completing all settings, use the [CURSOR ] key to return the display to show the menu selection screen.
Then, in order to use the rhythm guide function, continue to the procedure for click level setting described on page 85. To edit the tempo map you created, see below.
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Editing the tempo map
You can edit the tempo map you created.
1) While the display shows the tempo map screen, use the [CURSOR
you want to change, then press the [ENTER] ke y.
The display changes to show the screen where the bar number currently set is highlighted, showing that you can now edit it.
2) Use the [CURSOR / ] keys to enter a desired bar number .
3) Use the [CURSOR ] key to highlight the beat number currently set.
You can now edit the beat number.
4) Use the [CURSOR / ] keys to enter a desired number .
/ ] key to highlight the setting
flashing
Deleting an unnecessary tempo setting
You can delete an unnecessary tempo setting from the tempo map.
1) On the tempo map screen, use the [CURSOR / ] key highlight the tempo setting you want to delete, then press the [ENTER] key .
The display changes to show the screen where the bar number currently set is highlighted, showing that you can now edit it.
flashing
2) Use the [CURSOR ] key to move the cursor to "[DEL]" at the lower right of the screen, then press the [ENTER] key .
The selected setting is immediately deleted and the subsequent settings go up in the list.
The following shows the screen examples for deleting "12bar 1 -> 120bpm".
5) Use the [CURSOR
] key to highlight the tempo
value currently set.
You can now edit the tempo value.
6) Use the [CURSOR / ] keys to enter a desired tempo value.
7) After editing is completed, use the [CURSOR ] key to move the cursor to "[ENTER]" at the lower center of the screen, then press the [ENTER] key.
The new tempo setting above is now effective, while the display changes to show the tempo map screen.
8) To exit the men u mode, press the [MENU] key.
You can also exit the menu mode by pressing the [CURSOR ] key as many times as required until exiting the menu mode.
3) To e xit the menu mode, press the [MENU] key.
You can also exit the menu mode by pressing the [CURSOR ] key as many times as required until exiting the menu mode.
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Setting the click level
After creating the signature/tempo map, set the click level finally. In the initial condition, the click is not output (the click level is set to "Off").
Therefore, to use the rhythm guide function, you have to set to output the click at the desired level.
1) In the menu selection screen, use the [CURSOR ] key to highlight "System", then press the [ENTER] key .
The display now shows the system menu screen, in which "Card Format" is highlighted.
You can select the click level from among levels 1 through 10 and Off (default). Selecting larger level number outputs the louder rhythm guide click.
4) To e xit the menu mode, press the [MENU] key.
As described above, you can hear the rhythm guide click by setting the signature/tempo map and click level.
The click is output via the stereo buss (L, R), and you can play back or record while listening to the rhythm guide.
<Note>
When mixing down tracks or recording the mixed stereo signals to an external master recorder, set the "Click Level" to "Off". Otherwise, the click is also output from the [STEREO OUT (L, R)] jacks together with the mixdown signals.
2) Use the [CURSOR ] key to highlight "Click Level", then press the [ENTER] key .
The current click level flashes (it is set to "Off" by default).
flashing
3) Use the [CURSOR / ] keys to select a desired click level, then press the [ENTER] ke y.
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WAV file conversion
You can convert track data recorded on tracks 7/8 (which consists of an L/R pair of mono WAV files) to a stereo WAV file, which can be exported to a personal computer. The following describes how to convert data on tracks 7/8 (which may be bounced from other tracks or simply recorded in stereo) to a stereo WAV file.
Two mono WAV files recorded on tracks 7/8 are converted to a stereo WAV file as shown below. (Note that only files recorded on tracks 7/8 can be converted to a stereo WAV file.)
Track 7
(L ch)
Track 8
(R ch)
Stereo
(L, R)
<Note>
If you are going to make file conversion when no WAV data exists on tracks 7/8, an error message (“Track 7/8 Empty!”) appears and the operation is canceled.
You can select the range of track data to be converted between all data (from ABS ZERO to REC END) and a specific part (from the LO­CATE A and LOCATE B points).
<Note>
If you want to convert a part of track data, you have to store the LOCATE A and LOCATE B points in advance.
Enabling the file conversion
Procedure of file con version
The following is assumed that the song whose track data you want to convert is loaded.
1) While the recorder is stopped, press the [7/8 > STEREO W AV FILE] key to enable the file conversion function.
The display shows the "7/8 > STEREO WAV FILE" screen, in which you can select the range of track data to be converted. You can select between "ABS ZERO to REC END" (i.e. all data) and "LOCATE A - LOCATE B" (specified range). By default, "ABS ZERO to REC END" is shown.
"NAME = *********" shows the name for the converted file, and you can enter a desired name. Initially, it shows the name of the source file, therefore, if you do not change the name, the same file name is given. See the next page for details about how to enter a desired name.
When you convert more than one data in the same song, you have to give a different name for each converted file. See the <Note> on the next page.
You can enable the WAV file conversion func­tion by pressing the [7/8 > STEREO WAV FILE] key.
1-4 > 5/6 1-6 > 7/8
DELETE
[7/8 > STEREO WAV FILE] key
7/8 >
STEREO WAV FILE
BOUNCE
Each press of the [7/8 > STEREO WAV FILE] key enables or disables the conversion function. The key lights when the conversion function is en­abled.
2) After selecting the range to be converted using the [CURSOR / ] keys, use the [CURSOR ] key to move the cursor to "[ENTER]" at the lower right of the screen, then press the [ENTER] key.
The file conversion starts and the percent number on the screen counts up as the conversion progresses.
If you want to cancel the conversion after the conversion has started, press the [STOP] key.
<Note>
If you cancel the conversion after the conver­sion has started, no file is converted.
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When completing the conversion, the screen shows "Completed!".
3) Press the [ENTER] key .
The MR-8 quits the conversion function and the display returns to the home screen.
<Editing a file name>
You can edit a file name by the following procedure.
1. After selecting the range of track data to be converted, press the [CURSOR
move the cursor to the leftmost position of the file name.
] key to
MR-8 Owner’s Manual
<Note>
If you convert data with the same name as previously converted data, the follow­ing screen appears on the display. This screen warns you that the WAV file with the same name already exists and asks you to carry out the conversion by over­writing the existing file or cancel the con­version.
If you carry out the conversion by over­writing the existing file, use the [CURSOR
] key to move the cursor to "[YES]", then
press the [ENTER] key.
If you do not want to overwrite the exist­ing file, use the [CURSOR the cursor to "[NO]", then press the [EN­TER] key. The display returns to show the screen for editing the file name, so you can enter a different file name and then carry out the conversion.
] key to move
flashing
2. Use the [CURSOR / ] keys to move the edit position and enter a new name with the character entry keys.
While the leftmost position is flash­ing, pressing the [1-4>5-6, 1-6>7-8]/ [DELETE] key repeatedly deletes the current file name.
3. After entering a new name, use the [CURSOR "[ENTER]" at the lower right of the screen, then press the [ENTER] key .
The conversion is immediately carried out and then "Completed!" is shown on the display.
] key to move the cursor to
87
If you want to cancel the conversion when the screen above is shown, use the [CUR-
] key to move the cursor to "[NO]"
SOR and press the [ENTER] key to show the screen for editing the file name, and then press the [7-8>STEREO WAV FILE] key to quit the conversion function.
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Exporting data to a personal computer
The MR-8 is equipped with the USB port for direct connection to a personal computer using a USB cable. This allows you to export stereo WAV file data, which is converted from a pair of mono WAV files for tracks 7/8, to your computer. The exported data can be played back or edited using a computer's music software, or used as a source when burning an original audio CD using a CD-RW drive. You can also export whole song data to a personal computer for backup only when the remaining space of a CompactFlash card becomes small.
USB cable
USB
FOOT SW
POWER
DC IN
ON
LIGHT
OFF
12V
DIGITAL
OUT
INT MIC
MIC/LINE
INPUT A SELECT
GUITAR
Windows Me/2000/XP
machine with the USB
port(s)
Connection to a personal computer
Connect the [USB] port of the MR-8 to the USB port of a personal computer using a USB cable, as shown above. (A USB cable is not supplied with the MR-8.)
<Note>
When the MR-8 is connected to a computer, we recommend to use the AC adaptor for supplying the stable power to the MR-8.
<Note>
Only Windows Me, 2000 or XP computers with the USB port(s) can be used with the MR-8. Other computers (such as Macintosh machines) cannot be used. Check your computer before making connec­tion.
Notes on exporting a file
You can export only a stereo WAV file which is converted from a pair of mono WAV files for tracks 7/8, as described earlier in "WAV file conversion". A mono WAV file or undo file cannot be ex­ported to a personal computer. See the next page for details about the export­able files.
<Note on backup>
When exporting whole data of a song on a card to a personal computer for backup only, always export the whole song folder, instead of individual track data.
<Tip>
By using a card reader for CompactFlash cards on the market, you can back up MR­8 song data to a personal computer which does not provides the USB port.
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Exporting a WAV file to a personal computer
The following describes the procedure for export­ing a WAV file to a Windows ME computer.
<Important note>
Converted stereo WAV files are located in the "2 MIX" folder in the Song folder, as shown below. So you can export only a stereo WAV file in the "2 MIX" folder (indicated by an ar­row).
Note that, if you export a WAV file which is located in a folder other than the "2 MIX" folder, the MR-8 may malfunction.
Song
2 MIX
1) T urn on the power of the personal computer and the MR-8.
2) Press the [MENU] key to enter the menu mode.
The MENU screen is shown in which "System" is highlighted.
3) Highlight "USB" using the [CURSOR ] key, then press the [ENTER] key (or the [CURSOR
The MR-8 enters the USB mode, while the display shows the lower screen below.
] key).
#####001.wav
#####002.wav
#####003.wav
#####008.wav
*********.wav
<Note>
While the MR-8 is in the USB mode, no keys except the [STOP] key are ineffective. Press­ing the [STOP] key exits the USB mode.
4) Connect the MR-8 to a personal computer using a USB cable.
5) Open "My computer" on the computer screen.
You see the "Removable disc" drive added on the computer. The first time you connect the MR-8, the device driver is installed automatically.
6) Open the "Removable disc" drive added, and select a desired stereo WA V file in the "2 MIX" f older in a desired song folder , then copy to the computer .
When you open the "Removable disc" drive added, the contents of the card inserted to the MR-8 are shown, in which you can see all the song folders.
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Open the "2 MIX" folder in a desired song folder, and select a desired stereo WAV file then copy to the computer.
While copying data, the [RECORD] key indicator of the MR-8 flashes, showing that the card is accessed. When completing data copy, the indicator turns off.
<Note>
After copying a WAV file in a folder to a computer, the original file remains. How­ever, if you execute "move to another folder", the original file on the card is lost.
7) When completing the data export, disconnect the MR-8 from the personal computer .
<Note>
To disconnect the MR-8 from the personal computer after completing the data export, make sure that the [RECORD] key indica­tor of the MR-8 is not lit, and follow the procedure for hardware disconnection of Windows.
8) Press the [MENU] key to exit the menu mode.
<Tip>
A stereo WAV file transferred to a personal computer can be played back or edited us­ing a computer's music software, or used as a source when burning an original audio CD using a CD-RW drive.
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Initializing the MR-8
By initializing the MR-8, you can initialize all global menu settings common to all songs, as well as the time base and display contrast level.
Initialized item
Pre-roll time setting Post-roll time setting Delay type setting MIDI sync out setting
MTC frame rate setting Beat resolution mode setting Click level setting Time base (shown when turning on the power)
Display contrast lev el
1) While the recorder is stopped, press the [MENU] key to enter the menu mode.
The MENU screen is shown in which "System" is highlighted.
2) While "System" is highlighted, press the [ENTER] key .
The display now shows the system menu screen in which "Card Format" is highlighted initially.
Default setting
4 seconds 1 second L-R (stereo) delay Off 25 frames Off Off
Bar/Beat Factory preset level
4) Press the [CURSOR ] key while holding down the [RECORD] key .
The settings are immediately initialized, and "Completed!" is shown. To cancel the initialization,
press the [CURSOR ] key.
3) Use the [CURSOR ] key to highlight "Init Memory", then press the [ENTER] key .
The display now shows the confirmation screen for initializing. in which "Y es->RECORD+YES key" and "No->NO Key" alternatively flash.
5) Press the [ENTER] key .
"Init memory" is highlighted on the display.
6) Press the [MENU] key to exit the menu mode.
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BAL
UNBAL
/GUITAR
BAL
UNBAL
INPUT A
INPUT B
DISTORTIONTRIM
TRIM
PEAK
LINE MIC
PEAK
LINE MIC
MIN MAX
GUITAR
INPUT A SELECT
Troubleshooting
If you encounter any problem while operating the MR-8, check the following for the possible cause of the problem before contacting our service station or dealer.
T roubles f or recor ding
<T rouble 1>
I am going to make recording using the inter­nal microphone but I cannot see the input level on the display.
• Is the [INPUT A SELECT] switch on the rear panel set to "INT MIC"?
To make recording using the internal microphone, set the switch to "INT MIC".
• Is the [TRIM] control for the [INPUT A] section adjusted appropriately?
Set the sound source near to the internal microphone or set the [TRIM] control just below the position where the [PEAK] indicator in the [INPUT A] section lights at the loudest part.
INT MIC
INPUT A SELECT
• Is the [RECORD] key flashing and does
"
" light on the display?
Press the [RECORD] key to set the armed (record-ready) track to the input monitor mode by pressing only the [RECORD] key.
MIC/LINE
GUITAR
<T rouble 3>
The meter shows very low level and actually the recording level is too low.
• Is the [TRIM] control for the input section the sound source is connected adjusted appropriately?
Set the [TRIM] control just below the position where the [PEAK] indicator in the [INPUT A] section lights at the loudest part (see page 30).
<T rouble 4>
The meter shows good level for recording, but no signal can be monitored via headphones though the [PHONES VOL] control is brought up.
<T rouble 2>
The recorder stopped suddenly when record­ing.
• Is there enough recordable space on the CompactFlash card?
You cannot record onto the CompactFlash card which is full. Replace it with a new card or delete unnecessary data (see page 20).
• Are the track fader for the recording track and the [MASTER] fader brought up?
Both of these fader, as well as the [PHONES VOL] control, have to be brought up in order to monitor the recording signal via headphones. We recommend to bring up both the track fader for the recording track and the [MASTER] fader to the “
” position (see
page 32 and 34).
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<T rouble 5>
During overdubbing, the playback signal of the recorded track cannot be monitored.
• Is the track fader for the playback track br ought up?
During overdubbing, bring up the faders for both the playback and recording tracks appropriately. Otherwise, you cannot make overdubbing while listening to the recorded track(s) (see page 34).
<T rouble 6>
Auto punch in/out cannot be executed.
• Is " " shown on the screen?
If it is not, press the [AUTO PUNCH] key to make the auto punch in/out function active.
• Are the punch-in and punch-out points set correctly?
To check each point, press the [LOCATE A/ IN] or [LOCATE B/OUT] key. The recorder locates to the punch-in or punch-out point, while the screen shows the appropriate time data. If the punch-out point is earlier than the punch-in point, set these points appropriately so that the punch-in point is earlier than the punch­out point (see page 36).
• Is the digital recorder set correctly for recording the signal fed to the digital input.
See the manual of the digital recorder for details about the setting.
• Did the song data you are going to record onto the digital recorder created by the normal mode (44.1-kHz, 16-bit)?
Only song data created by the normal mode can be output from the [DIGITAL OUT] connector. Song data created by the extended mode (22.05-kHz, 16-bit) cannot be digitally output.
T roubles f or pla yback
<T rouble 1>
During playback, the recorder suddenly ex­ecutes locating.
• Is " display?
If so, the play mode is set to the auto return or loop mode. Press the [PLAY MODE] key until "Off" is selected (see page 50).
<T rouble 2>
Cannot monitor the playback sound.
" or " " shown on the
<T rouble 7>
Cannot record audio data of a song onto an external digital recorder.
• Is the connection between the [DIGITAL OUT] connector on the MR-8 and the optical input connector of the digital recorder made correctly?
Check the connection, as well as the optical cable (see page 48).
• Are the track fader(s) for the playback track(s) and the [MASTER] fader brought up to the appropriate positions?
You cannot hear the sound of a playback track if either of the corresponding track fader or the [MASTER] fader is set at the minimum position. If you monitor via headphones, the [PHONE VOL] control also have to be brought up (see page 32 and
34).
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MR-8 Owner’s Manual
<T rouble 3>
Pressing the [PLAY] key while holding down the [STOP] key cannot execute the loop play­back function.
• Are the LOCATE A and LOCATE B points set correctly?
By default, both of these points are set to the beginning of a song (i.e. "0m00.000s" or "-2bar 1
00clk"). In this condition, you cannot carry out the loop playback function. Also, if the LOCATE B point is earlier than the LOCATE A point, you cannot carry out the loop playback function (see page 53).
T roub les for eff ect
<T rouble 1>
Cannot apply the effect.
T roubles f or USB connection
<T rouble 1>
Cannot export a WAV file to a personal com­puter.
• Is the USB cable connected correctly?
Check the connection, as well as the USB cable (see page 88).
• Is the personal computer meets the requirement?
Only Windows Me/2000/XP machines can be used with the MR-8 (see page 88).
T roubles f or power suppl y
<T rouble 1>
The MR-8 suddenly turned off the power.
• Are the [EFFECT SEND] control for the track you want to apply the effect and track fader br ought up appropriately?
10
0
0
10
10
0
EFFECT
10
0
SEND
The [EFFECT SEND] control for the track you want to apply the effect have to be brought up, otherwise, the track signal is not sent to the internal digital effector (see page 40). Also, the track fader have to be brought up.
• Are the plugs of the AC adaptor plugged in firmly?
Check the connection of the AC adaptor with the MR-8 and AC main outlet (see page 17).
• Are the batteries empty? (when supplying the power from batteries)
Check the batteries (see page 17).
Other troubles
<T rouble 1>
Cannot hear the rhythm guide click, though the signature/tempo map is set.
• Is the "Click level" item in the menu mode set correctly?
By default, this item is set to "Off" and no rhythm guide click is output. Set it appropriately (see page 85).
94
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MR-8 specifications
MR-8 Owner’s Manual
[Inputs/Outputs]
0 dBu=0.775 Vrms, 0 dBV=1/0 Vrms.
• Analog inputs [INPUT A, INPUT B] Connectors : XLR-3-31 type
1/4-inch, phone type
Input level : -50 dBV (MIC) to +2 dBV
(LINE)
Input impedance : 1.5k or more (MIC/BAL)
: 40k or more (LINE/UNBAL) : 500k or more (GUITAR/UNBAL)
• Stereo analog output [STEREO OUT (L, R)] Connectors : 1/4-inch, phone type Nominal output level : -10 dBV (unbalanced) Load impedance : 10k or more
• Headphones output [PHONES] Connectors : 1/4-inch, stereo phone
type
Load impedance : 16 or more Output level : 20mW or more (@ 32 load)
• MIDI output [MIDI OUT] Connector : DIN 5-pin Format : conformed to the MIDI
standard
• Digital output [DIGIT AL OUT] Connector : Toslink optical type Format : IEC 60958 (S/P DIF)
* Only normal mode song data is output.
• Footswitch Connector : 1/4-inch, phone type Level : TTL level
• USB Connector : B type (standard)
[Record/playback]
Format : FAT16 (VFAT)
Recording time : approximately 25
minutes/128 MB (mono track)
The number of tracks : 8
* the number of simultaneously recordable tracks: 2
ADC : 16-bit, delta-sigma
DAC : 16-bit, delta-sigma
Frequency response : 20 Hz to 20 kHz
Dynamic range : 88 dB or more (TYPICAL)
* Normal mode
T otal harmonic distortion : 0.05% or more
(TYPICAL)/Normal mode
[General]
Weight (net) : MR-8/approx. 1.6kg
: AD-12A/approx. 500g
Dimensions : 283 (W) x 215 (D) x 65 (H) mm
Power requirements : DC 12 V
: Using the AC adaptor or six AA­type alkaline batteries
Supplied accessories : AC adaptor
: Owner’s manual
* Changes in specifications and features may
be made without notice or obligation.
* CompactFlash
Corporation in U. S. A. and licensed to CFA (CompactFlashTM Association).
* The polarity of the supplied AC adaptor is
center plus/outer minus.
TM
is the trademark of SanDisk
Recording medium : CompactFlashTM card
Sampling frequencies
: 44.1 kHz (Normal mode) : 22.05 kHz (Extended mode)
Quantization : 16 bits, linear (non
expanded)
[Pin assignment of XLR connectors]
2
3
1
95
1 GND
2HOT 3 COLD
Page 96
MR-8 Owner’s Manual
COMPACT FLASH CARD
MIDI OUT
Physical dimensions
USB
FOOT SW
POWER
DC IN
ON
OFF
LIGHT
12V
[NORMAL MODE]
DIGITAL
OUT
283
INT MIC
GUITAR
INPUT A SELECT
MIC/LINE
65
INPUT A SELECT
INPUT A
UNBAL /GUITAR
BAL
GUITAR
DISTORTIONTRIM
PEAK
0100
L
1
DYNAMIC
BRIT STACK US METAL
R
L
MIN MAX
10
R
MIC SIMULATION
CONDENSER
AMP SIMULATION
0
L
LINE MIC
10
R
LINE MIC
MIC
MAX
MIN
When using the normal mode
BAL
INPUT A
INPUT B
UNBAL
INT MIC
BAL
UNBAL
INPUT FX
DISTORTION
A/D
TRIM
A/D
TRIM
STEREO OUT
INPUT B
L
R
PHONES
1
2
UNBAL BAL TRIM
60's COMBO
0
L
PHONES VOL
PEAK
MIN
MAX
TUBE
EFFECT
REVERB / DELAY TIME
INPUT A
MIN
MAX
ROOM
HALL
EFFECT
10
SEND
PLATE
DELAY
PAN
R
REC
SELECT
7 / 8
MASTER
5 / 6432
1-4 > 5/6 1-6 > 7/8
DELETE
POWERFUL
+ - _ 0
MAX
A B C 1
AUTO PUNCH
MIN
M N O 5
RECORD STOP PLAY
DIGITAL MULTITRACKER
STEREO
7/8 >
WAV FILE
BOUNCE
BRIGHTNATURAL
MASTERING
LOCATE
A / INPLAY MODE
B / OUT
D E F 2
G H I 3
RESET
COUNTER
P Q R 6
LOCATE REC END LOCATE ABS ZERO A - B PLAY
0 RETURN
NO
-1
STORE
J K L 4
S T U 7
Block diagram
RECORDER
TRK 1 FADER
MONO/ST
MONO/ST
IN 1
OUT 1
OUT 2
IN 2
OUT 3
IN 3
OUT 4
IN 4
IN 5
OUT 5
IN 6
OUT 6
IN 7
OUT 7 OUT 8
IN 8
TRK 2 FADER
TRK 3 FADER
TRK 4 FADER
TRK 5/6 FADER
TRK 7/8 FADER
TRK 1 PAN
TRK 1 EFF
TRK 2 PAN
TRK 2 EFF
TRK 3 PAN
TRK 3 EFF
TRK 4 PAN
TRK 4 EFF
MENU
TIME BASE
SELECT
V W X 8 REWIND F FWD
ST L
R
YES
+1
CURSOR
CONTRAST
ENTER
UNDO /REDO
Y Z 9
215
EFF
MASTER
MASTERING FX
FADER
REVERB/DELAY
REVERB/DELAY TIME
DA/C
PHONES
VOL
ENCODE
ST OUT L ST OUT R
PHONES 1
PHONES 2
DIGITAL OUT
96
Page 97
When using the bounce mode (1-4 > 5/6 mode)
IN 1
IN 2
RECORDER
IN 3
IN 4
IN 5 IN 6
IN 7 IN 8
TRK 5/6 FADER
TRK 7/8 FADER
TRK 4 FADER
TRK 3 FADER
TRK 2 FADER
TRK 1 FADER
TRK 1 PAN
TRK 2 PAN
TRK 3 PAN
TRK 1 EFF
TRK 2 EFF
TRK 3 EFF
TRK 4 EFF
TRK 4 PAN
OUT 4
OUT 3
OUT 2
OUT 1
OUT 5 OUT 6
OUT 7 OUT 8
MASTER
FADER
ST
L
R
EFF
MASTERING FX
REVERB/DELAY
REVERB/DELAY TIME
ST OUT L ST OUT R
DIGITAL OUT
DA/C
ENCODE
PHONES 1
PHONES
VOL
PHONES 2
IN 1
IN 2
RECORDER
IN 3
IN 4
IN 5 IN 6
IN 7 IN 8
TRK 5/6 FADER
TRK 7/8 FADER
TRK 4 FADER
TRK 3 FADER
TRK 2 FADER
TRK 1 FADER
TRK 1 PAN
TRK 2 PAN
TRK 3 PAN
TRK 1 EFF
TRK 2 EFF
TRK 3 EFF
TRK 4 EFF
TRK 4 PAN
OUT 4
OUT 3
OUT 2
OUT 1
OUT 5 OUT 6
OUT 7 OUT 8
MASTER
FADER
ST
L
R
EFF
MASTERING FX
REVERB/DELAY
REVERB/DELAY TIME
ST OUT L ST OUT R
DIGITAL OUT
DA/C
ENCODE
PHONES 1
PHONES
VOL
PHONES 2
MR-8 Owner’s Manual
When using the bounce mode (1-6 > 7/8 mode)
97
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MR-8 Owner’s Manual
MIDI Implementation Chart
(Digital Multitracker)
Model MR-8
Function............
Basic Channel
Mode
Note
Number:
Velocity
After Touch
Pitch Bend
Control Change
Program Change:
System Exclusive
Common
System Real Time
Aux. Message
Notes
Default Changed
Default Message Altered
T rue V oice Note ON
Note OFF Key's
Channel's
True #
: Quarter Frame : Song Position : Song Select : Tune
: Clock : Commands
: Local ON/OFF : All Notes OFF : Active Sense : Reset
Transmitted
X X X X ***************************** X ***************************** X X X X
X X
X *****************************
rem. 1
X X
rem. 2 X X X X
rem.1 : MTC rem. 2 : START, STOP, CONTINUE
X X X X X X X X
X X X
X X
X
X
X X
X X X
X X
X X X X
Recognized
Date: Version: V1.00
Remarks
Mode 1: OMNI ON, POLY Mode 2: OMNI ON, MONO Mode 3: OMNI OFF, POLY Mode 4: OMNI OFF, MONO
98
: Yes X : No
Page 99
Index
MR-8 Owner’s Manual
<A>
Amp simulation .............................................30, 38
Absolute time ..........................................................8
AC adaptor ............................................................17
Auto return ............................................................50
Auto play ...............................................................50
Accessary .............................................................100
<B>
Beginning of the song .....................................8, 52
Battery ....................................................................17
Bounce ...................................................................42
Back light ...............................................................18
Bar offset ...........................................................8, 81
Block diagram .......................................................96
<C>
Character entry key .............................................21
Counter function ..................................................52
Counter 0 reset .....................................................52
Cueing ....................................................................49
Clip board ..............................................................70
Click level ...............................................................85
Contrast .................................................................28
Copy ..........................................................63, 70, 72
Computer ...............................................................88
<D>
Delay ......................................................................39
Distortion ........................................................30, 39
Display ...................................................................27
Demonstration song ............................................19
<E>
Erase .................................................................62, 69
Effects .....................................................................38
Effect send .............................................................40
Extended mode .................................................7, 21
<F>
Flash card ..............................................................16
Format ....................................................................25
Foot switch .............................................................35
<G>
Gain ......................................................9, 30, 32, 34
<I>
Insert Effects ...................................................30, 38
INPUT select switch ..............................................29
Input monitor ............................................9, 32, 33
Internal microphone .....................................29, 31
<L>
Low battery display ..............................................18
Loop ........................................................................50
Locate .....................................................................52
Locate points .........................................................53
<M>
Master recorder ....................................................47
Mastering effects ..................................................41
Mic simulation ...............................................30, 38
MIDI .................................................................77, 98
Mix down ..............................................................47
Move ................................................................65, 73
Metronome ............................................................79
MTC ........................................................................77
<N>
Normal mode ....................................................7, 21
<O>
Over dubbing ........................................................34
<P>
Playback ..................................................32, 34, 49
Power supply ..................................................5, 17
PAN .........................................................................45
Part .........................................................................68
Punch in/out .........................................................35
Play mode .............................................................50
Preroll .....................................................................55
PEAK LED .................................................30, 32, 34
Protect ..............................................................20, 60
Paste ..........................................................63, 70, 72
Postroll ...................................................................55
Part exchange ........................................................75
Pin assignment ......................................................95
<R>
Recording time ......................................................16
Resolution ..............................................................56
Reset .......................................................................52
Reverb ....................................................................39
Redo ...................................................32, 34, 62, 68
Remain ...............................................................9, 27
Repro monitor .........................................................9
Recording ........................................................31, 33
Recording level .......................................30, 32, 34
REC END ............................................................8, 52
<S>
Simulation .......................................................30, 38
Signature map ......................................................79
Slot ..........................................................................16
Song ....................................................................7, 57
Song name ......................................................21, 58
Synchronization ..................................................77
Storing the punch in/out points ........................36
Storing the locate points ......................................53
<T>
Time base ..........................................................8, 28
Tempo map ...........................................................79
Track ................................................................29, 62
Trouble shutting ...................................................92
Trim .....................................................9, 30, 32, 34
Track fader .......................................19, 31, 33, 44
Track exchange .....................................................66
<U>
Undo ..................................................32, 34, 62, 68
Undo file ................................................................61
USB ..........................................................................88
<W>
WAV file ............................................................7, 86
Warning message .................................................27
99
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MR-8 Owner’s Manual
Optional accessaries
Dynamic microphone
Model M521 XLR type (Female) -> PHONE
Stereo Headphone
Model T-5 Dynamic type, Semi-open type
Stereo Headphone
Model T-7 Dynamic type, Semi open type
RP Stereo Headphone
Model T40RP RP dynamic type, Closed type
RP Stereo Headphone
Model T50RP RP dynamic type, Semi-open type
Foot switch
Model 8051
Headphone distributor
Model PH-50
Coaxial/Optical convertor
Model COP-1/96k
Personal Monitor
Model 6301B/BX
RP Stereo Headphone
Model T20RP RP dynamic type, Semi-open type
Optical Cable
Model 8562 Toslink optical type (2m)
100
Powered near field studio monitor
Model NF-01A
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