"TO REDUCE THE RISK OF FIRE OR ELECTRIC SHOCK, DO
NOT EXPOSE THIS APPLIANCE TO RAIN OR MOISTURE."
SAFETY INSTRUCTIONS
1. Read Instructions - All the safety and operating instructions
should be read before the appliance is operated.
2. Retain Instructions - The safety and operating instructions
should be retained for future reference.
3. Heed Warnings - All warnings on the appliance and in the
operating instructions should be adhered to.
4. Follow Instructions - All operating and use instructions should
be followed.
5. Water and Moisture - The appliance should not be used near
water - for example, near a bathtub, washbowl, kitchen sink,
laundry tub, in a wet basement, or near a swimming pool,
and the like.
6. Carts and Stands - The appliance should be used only with a
cart or stand that is recommended by the manufacturer.
An appliance and cart combination should be moved with
care. Quick stops, excessive force, and uneven surfaces may
cause the appliance and cart combination to overturn.
7. Wall or Ceiling Mounting - The appliance should be mounted
to a wall or ceiling only as recommended by the manufacturer.
8. Ventilation - The appliance should be situated so that its
location or position dose not interfere with its proper ventilation.
For example, the appliance should not be situated on a bed,
sofa, rug, or similar surface that may block the ventilation
openings; or, placed in a built-in installation, such as a
bookcase or cabinet that may impede the flow of air through
the ventilation openings.
9. Heat - The appliance should be situated away from heat
sources such as radiators, heat registers, stoves, or other
appliances (including amplifiers) that produce heat.
CAUTION:
TO PREVENT ELECTRIC SHOCK, MATCH WIDE BLADE OF PLUG
TO WIDE SLOT, FULLY INSERT.
ATTENTION:
POUR EVITER LES CHOCS ELECTRIQUES, INTRODUIRE LA LAME
LA PLUS LARGE DE LA FICHE DANS LA BORNE CORRESPONDANTE
DE LA PRISE ET POUSSER JUSQU' AU FOND.
The lightning flash with arrowhead symbol, within an equilateral
triangle, is intended to alert the user to the presence of
uninsulated “dangerous voltage” within the product’s enclosure
that may be of sufficient magnitude to constitute a risk of electric
shock to persons.
The exclamation point within an equilateral triangle is intended
to alert the user to the presence of important operating and
maintenance (servicing) instructions in the literature
accompanying the appliance.
10. Power Sources - The appliance should be connected to a
power supply only of the type described in the operating
instructions or as marked on the appliance.
11. Grounding or Polarization - The precautions that should be
taken so that the grounding or polarization means of an
appliance is not defeated.
12. Power Cord Protection - Power supply cords should be routed
so that they are not likely to be walked on or pinched by items
placed upon or against them, paying particular attention to
cords at plugs, convenience receptacles, and the point where
they exit from the appliance.
13. Cleaning - The appliance should be cleaned only as
recommended by the manufacturer.
14. Nonuse Periods - The power cord of the appliance should be
unplugged from the outlet when left unused for a long period
of time.
15. Object and Liquid Entry - Care should be taken so that objects
do not fall and liquids are not spilled into the enclosure through
openings.
16. Damage Requiring Service - The appliance should be
serviced by qualified service personnel when:
A. The power supply cord or the plug has been damaged;
or
B. Objects have fallen, or liquid has been spilled into the
appliance; or
C. The appliance has been exposed to rain; or
D. The appliance does not appear to operate normally or
exhibits a marked change in performance; or
E. The appliance has been dropped, or the enclosure
damaged.
17. Servicing - The user should not attempt to service the
appliance beyond that described in the operating instructions.
All other servicing should be referred to qualified service
personnel.
18. The appliance should be situated away from drops of water
or spray of water.
19. Objects containing liquid such as vase must not be put on
the appliance.
20. The appliance is not completely isolated from the power supply
even if the power switch is at off position.
Declaration of EC Directive ...........................101
4
Page 5
Introduction
MR-8 Owner’s Manual
Thank you very much for purchasing the Fostex MR-8 digital multitracker. The MR-8 is
a digital multitracker which records and plays back 8-track audio on a CompactFlash
TM
card. You can record audio at 44.1 kHz/16 bits (in the normal mode) or 22.05 kHz/16
bits (in the extended mode). The MR-8 is also equipped with an 8-channel digital mixer,
digital effects including the delay/reverb, mastering effects and insert effects (simulation effects). It allows you to carry out all the process for digital multitrack recording
including overdubbing, track bounce and mixdown.
Read this manual thoroughly for using all functions the MR-8 provides correctly.
MR-8 Main features
• Uses compact and reliable CompactFlash
cards for recording high quality audio. You
can also edit recorded audio later.
• User-friendly LCD screen configuration allows
you to make recording intuitively.
• A large 128 x 64 dot graphic LCD display
allows you to check the recorder status and
various settings easily.
• An ASP digital effect processor (delay/reverb)
with newly developed algorithm for the MR-8
is built in. In addition, the MR-8 also provides
insert effects for microphone and amplifier
simulation for coloring sounds.
• A dedicated mastering effect is built in for the
stereo buss, allowing you to process a sound
during track bouncing or final mixdown.
• The metronome function generates guide clicks
according to the tempo map.
• Built-in compact and high quality microphone
allows you to record microphone sound
without an external microphone.
• Two ways of receiving power. You can drive
the MR-8 by batteries (AA-type) or from the
supplied AC adaptor (AD-12A).
• Provides a USB terminal. You can exchange
WAV file data between your computer and the
MR-8 via USB connection. You can not only back
up song data recorded by the MR-8 to your
computer, but also import data created by a
computer music software to the MR-8, or burn
CDs by the computer using the CD-RW drive.
TM
• Be sure to connect the MR-8 to the power
supply specified in the Specifications section
of this owner’s manual. Do not use an AC
outlet of any other voltage.
• Do not connect the MR-8 to the same AC outlet
to which devices that could generate noise
(such as a large motor or dimmer), or the
devices that consume a large amount of power
(such as an air conditioning system or large
electric heater) are connected.
• If you use the MR-8 in an area with a different
power voltage, first consult your dealer or the
nearest Fostex service station.
• It is very dangerous to use a power cord that is
frayed or damage. In such a case, stop using
the MR-8 immediately and ask your dealer to
repair the cord.
• To avoid possible electric shock and damage
to the MR-8, avoid contact with water or other
liquids, or do not handle the power plug while
your hands are wet.
• To prevent possible electric shock and
damage to the MR-8, do not remove the main
unit cover or reach the inside the MR-8.
• Do not let water or other liquid, or metal
objects such as pins, accidentally enter the
inside of the MR-8 because this may lead to
electric shock or damage. Should water enter
the inside of the MR-8, remove the power plug
from AC outlet, and consult your dealer or the
nearest Fostex service station.
About power supply
5
Page 6
MR-8 Owner’s Manual
• To prevent damage to the MR-8, be sure to
power on the connected devices first, then turn
on the power to the MR-8. When you remove
or connect the cables to the input/output
connectors on the MR-8, make sure that the
track and master faders and volume controls
are set to “0”.
<Important!>
Equipment name, electrical ratings, serial
number and other information for the MR8, are written on bottom side.
DIGITAL MULTITRACKER
FOSTEX
100V18W
SERIAL NO.
MODEL MR-8
50/60Hz
MADE IN CHINA
Precautions upon handling the MR-8
• Do not install the MR-8 in locations subject to
the following:
* Extremely high or low temperature, or
significant changes in temperature.
* Excessive humidity or dust.
* Excessive changes in power supply voltage.
* Unstable or significantly vibrating or
shaking surfaces.
* Near a strong magnetic field (such as a TV
or speaker).
About copyrights
• It is prohibited by law to use any part of a CD
recording or video images or audio data for
which copyright is possessed by a third party
for commercial purposes such as contents,
broadcasts, sales, or distribution-any purpose
other than for your personal pleasure.
About damages
• Fostex is not responsible for any “direct
damage” or “indirect damage” caused by
using the MR-8.
Note for audio interruption
• If you make recording or editing to a song many
times, audio may be occasionally interrupted
when the song is played back, due to data
fragmentation.
Note that this is not a malfunction.
Notes on repair
• The MR-8 does not use any parts that user can
repair easily. Contact your dealer or the
nearest FOSTEX service station to ask about
repairs.
• Use the packing carton designed for the MR-8
when you transport the MR-8 to the dealer for
repair or return.
If you have discarded the packing box, try to
pack the MR-8 completely using shock
absorbing materials.
Fostex is not responsible for malfunction or
damage due to incomplete packaging or caused
during transport.
6
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MR-8 Owner’s Manual
The basics of the MR-8
The chapter describes the basics of the MR-8 you should know before using the MR-8.
Recording method
The MR-8 records audio on a CompactFlash
card. Songs are recorded on a card along with
the ABS time (00m00.000s through 60m00.000s).
The ABS time shows the absolute time on a card
and you can start recording from any desired
time within the range between 00m00.000s and
60m00.000s ABS time.
Beginning of the song
0m00.000s
(ABS ZERO)
05m00.000s10m00.000s
recorded arearecorded areaunrecorded areaunrecorded area
You can record at any point within 60 minutes in ABS time.
15m00.000s
(REC END)
As the MR-8 does not consume the card space
when no audio is recorded, you can record audio effectively, while the recordable time for a
tape recorder depends on the CompactFlash
card capacity.
0m00.000s
recorded area recorded area
5 minute recording
5 minute recording
unrecorded area (remain)
TM
60m00.000s
......
TM
60m00.000s
......
Song mode
The MR-8 provides two song modes: Normal and
Extended modes. You can select an appropriate
mode when creating a new song (see page 21).
About song
To understand songs, imagine separated rooms
as shown below. With the MR-8, you can create
up to 99 songs on a card (although the available
space may limit the number of songs).
Song01
Song02
Song03
Song04
Each song is independent on a card and you can
record, play back or edit a song without affecting other songs.
You can give a desired song name for managing
recorded songs (see page 57).
Recorded track data is stored in a song as mono
WAV files, as shown below.
Song05
Song98
Song99
Normal mode:
Audio quality takes precedence over the recording time.
In this mode, you can record and play back 8-track
audio at 44.1 kHz, 16 bit.
The recorded audio can be output digitally from the
[DIGITAL OUT] connector, allowing digital copy to an
external digital device (such as an MD and DAT).
Extended mode:
The recording time takes precedence.
In this mode, you can record and play back 8-track
audio at 22.05 kHz, 16 bit. You can get longer recording time than the normal mode (see page 16).
Note that audio recorded in the extended mode cannot be output digitally from the [DIGITAL OUT] connector.
Track 1
Track 2
Track 8
Song01
WAV file
The MR-8 can convert the two WAV files bounced
to tracks 7 and 8 (L and R) to a stereo WAV file
(see page 86). You can export the converted stereo WAV file to your USB-connected personal
computer, and use the file by a computer music
software or burn the file to a CD-R/CD-RW disc
for making an original audio CD using a CD-RW
drive connected to the computer (see page 88).
7
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MR-8 Owner’s Manual
Time base
The term, "time base", is used as the reference
of recorder position information.
Using the [TIME BASE SELECT] key, you can
select from among three time base types: ABS,
Bar/Beat/Clk and Time counter.
ABS time:
ABS time stands for Absolute time, which is
"striped" on a card when creating a song. It
starts from 0m00.000s (=ABS zero, the beginning of a song) and ends by 60m00.000s at
maximum.
The following screen shows that the recorder
is located at 0m00.000s of ABS time, which is
the beginning of the song.
You can see "ABS" at the right-top.
Time counter:
This is similar to the "time counter" mode used
for tape recorders. It shows the recorder position within the range between "-60m00.000s" and
"60m00.000s" and looks similar to the ABS time,
however, you can reset the current position to
"0m00.000s" whenever you want (see page 52).
Therefore, you can reset a start position of the
part which you work with to the zero point (to
which you can return by simply pressing the [0
RETURN] key (see page 53).
You can see no time base type indication at the
right-top.
The figure below shows the relation between the
three time base types.
Beginning the song
0m00.000s
(ABS ZERO)
ABS
0m03.000s0m06.000s
Bar/Beat/Clk:
The Bar/Beat/Clk information is created according to the internal tempo map.
The following screen shows that the beginning
position of the song is "bar -2/beat 1/clk 000".
You can see "clk" at the right-top.
The Bar/Beat/Clk information is initially offset by "-2 bars" at 0m00.000s ABS time (which
is called "bar offset"). The MR-8 determines
the Bar/Beat/Clk values in a song according to
the offset, time signature and tempo.
You can change the Bar offset (initially set to
"-2") between 1 and -7 in the menu mode (see
page 81).
-2bar 1 00clk
Bar/Beat/Clk
0m00.000s
Time counter
1bar 1 00clk
0m03.000s0m06.000s
3bar 1 00clk
If you reset the time counter at the position
pointed by the arrow, the time counter values
changes as below.
Beginning the song
0m00.000s
(ABS ZERO)
ABS
-2bar 1 00clk
Bar/Beat/Clk
-0m03.000s
Time counter
0m03.000s0m06.000s
1bar 1 00clk
0m00.000s0m03.000s
3bar 1 00clk
8
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MR-8 Owner’s Manual
TRIM controlRemain display
"Remain" shows how much time you can further
record audio data to the available space left on
the current CompactFlashTM card. As described
earlier, the MR-8 stripes ABS time from
0m00.000s to 60m00.000s at maximum for each
song, however, the remaining time (= available
recording time left) depends on the available
TM
space on the CompactFlash
card. The remain
time is shown as in the screen example below
during recording or record standby. Note that it
shows the remaining time for recording onto a
mono track.
A mono track means a single track. Therefore, to
know the remaining time for recording to more
than one track, divide the displayed time by the
number of tracks. Note that the remaining time
shown on the screen is an approximate time.
Input monitor and repro monitor
Pay great attention to the TRIM control adjustment.
The signal received at the [INPUT A] or [INPUT
B] jack is routed to the appropriate TRIM control, by which the signal level fed to the A/D converter of the MR-8 is controlled.
You can check this level by the PEAK indicator. If
the level is too high, the PEAK indicator lights,
while you may hear the sound distorted or noisy.
This distortion (noise) generated at this stage
cannot be eliminated, therefore, adjust the TRIM
control properly so that the PEAK indicator does
not light at the loudest part of the input signal.
Appropriate gainExcessive gain
Clip level
Clip level
Each of the MR-8 tracks has two output modes:
repro monitor and input monitor.
In the repro monitor mode, the track playback
signal is output.
In the input monitor mode, the input signal fed
to the track is output, therefore, you can check
the level of the input signal to be recorded.
To enter a MR-8 track to input monitor mode,
press the appropriate [REC SELECT] key to arm
the track (i.e. make the track record-ready), then
press only the [RECORD] key to enter the
"RECORD READY" mode or press both the
[RECORD] and [PLAY] keys simultaneously to start
recording.
Both the [BAL] XLR and [UNBAL/GUITAR] phone
connectors are provided. You can connect a guitar, microphone, keyboard, etc. According to the
source connected, select the [INPUT A SELECT]
switch appropriately.
To record a mono source, use only the [INPUT A]
section. To record a stereo source, use both the
[INPUT A] and [INPUT B] sections (see page 29).
<NOTE>
On each input section, the [UNBAL/GUITAR]
phone connector takes priority to the [BAL]
XLR connector. You cannot use both the
[UNBAL/GUITAR] and [BAL] connectors on the
same section simultaneously.
STEREO OUT
L
PHONES
1
PHONES VOL
MIN
EFFECT
REVERB / DELAY TIME
MIN
ROOM
PLATE
7 / 8
MAX
R
2
MAX
REC
SELECT
MASTER
HALL
DELAY
MAX
MIN
DIGITAL MULTITRACKER
1-4 > 5/6
STEREO
7/8 >
WAV FILE
1-6 > 7/8
DELETE
POWERFUL
+ - _ 0
A B C 1
AUTO PUNCH
M N O 5
RECORDSTOPPLAY
A / INPLAY MODE
D E F 2
COUNTER
BOUNCE
BRIGHTNATURAL
LOCATE
B / OUT
G H I 3
RESET
P Q R 6
LOCATE REC END
LOCATE ABS ZERO
A - B PLAY
MASTERING
STORE
J K L 4
0 RETURN
S T U 7
NO
-1+1
CURSOR
CONTRAST
MENU
TIME BASE
SELECT
V W X 8
REWINDF FWD
ENTER
UNDO
/REDO
YES
Y Z 9
8
2. [INPUT B] connector s
Both the [BAL] XLR and [UNBAL] phone connectors are provided. You can connect a microphone, keyboard, etc.
This section is used only when recording a stereo source. When recording a mono source, this
section is not used (see page 29).
<NOTE>
On each input section, the [UNBAL] phone
connector takes priority to the [BAL] XLR connector. You cannot use both the [UNBAL] and
[BAL] connectors on the same section simultaneously.
3. [STEREO OUT] jac ks (L, R)
These jacks output the stereo (L and R) buss signals. Connect these jacks to a monitor equipment
or master recorder (see page 26).
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MR-8 Owner’s Manual
4. [PHONES] jac ks (1, 2)
Two jacks (1 and 2) are provided. You can use
two pairs of stereo headphones with the MR-8.
5. [PHONES V OL] contr ol
Adjusts the headphone output level.
6. [REVERB/DELA Y TIME] contr ol
Controls the reverb time or delay time (see page
40).
7. [EFFECT] keys
Select the effect type from among ROOM, HALL,
PLATE and DELAY (see page 39).
8. [MASTER] fader
Adjusts the stereo (L and R) buss output level
(see page 32 and 33).
9. Track faders
Each fader adjusts the appropriate track playback level. Each of track faders 5/6 and 7/8
controls the appropriate stereo signal (see page
19, 32, and 33).
14.Insert effect select keys
Used to select the insert effect (mic simulation
or amp simulation) for the signal from the [INPUT A] jack.
When setting the [INPUT A SELECT] switch on
the rear panel to "MIC/LINE", you can use the
mic simulation effect. When setting the switch to
"GUITAR", you can use the amp simulation effect (see page 30 and 38).
15.[DISTORTION] contr ol
Controls the amount of the distortion effect for a
guitar connected to the phone jack on the [INPUT A] section.
This control is effective only when the [INPUT A
SELECT] switch is set to "GUITAR" (see page 30).
16.[TRIM] controls
Control the input gain of the [INPUT A] and [INPUT B] sections (see page 30).
10.[REC SELECT] keys
Used to select one or two recording tracks.
You can record onto up to two tracks simultaneously. Pressing a key arms or unarm the corresponding track(s). Tracks 5/6 or 7/8 are armed
or unarmed simultaneously (see page 29, 31, and
33).
11.[P AN] contr ols
Control panning for tracks 1 through 4 (see page
45).
12.[EFFECT SEND] controls
Control the amount of signals from tracks 1
through 4 sent to the internal effect (reverb/delay). (see page 40).
13.Internal microphone
You can make recording using the internal microphone by setting the [INPUT A SELECT] switch
on the rear panel to "INT MIC" (see page 29).
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MR-8 Owner’s Manual
Top panel (right part)
17
18
192021
MIC
MAX
MIN
INPUT A SELECT
BAL
LINE MIC
0100
R
L
1
INPUT A
UNBAL
/GUITAR
GUITAR
DISTORTIONTRIM
PEAK
MIN MAX
DYNAMIC
BRIT STACK US METAL
10
R
L
LINE MIC
MIC SIMULATION
CONDENSER
AMP SIMULATION
10
0
L
INPUT B
BAL
TRIM
PEAK
TUBE
60's COMBO
10
0
R
R
L
33
UNBAL
INPUT A
EFFECT
SEND
PAN
32
STEREO OUT
L
R
PHONES
1
2
PHONES VOL
MIN
MAX
EFFECT
REVERB / DELAY TIME
MIN
MAX
ROOM
HALL
PLATE
DELAY
REC
SELECT
7 / 8
5 / 6432
MASTER
29
3031
17.[1-4 > 5/6, 1-6 > 7/8] / [DELETE] key
Selects the bounce mode (see page 43).
Each press of the key alternates "1-4 > 5/6" and
"1-6 > 7/8". In the menu mode, this key is also
used for deleting a character in a song name (see
page 58).
18.[7/8 > STEREO W AV FILE] key
Converts a mono WAV file recorded on tracks 7/
8 to a stereo WAV file (see page 86).
You can export the stereo WAV file to your personal computer over the USB connection (see
page 88).
19.[MASTERING] keys
Used to select the mastering effect during track
bounce or mixdown (see page 41).
In the menu mode, the [POWERFUL] key is used
for character entry of +, -, _, and 0 (see page 21).
20.LCD display
This 128 x 64 dot LCD display shows various information (see page 27).
DIGITAL MULTITRACKER
1-4 > 5/6
1-6 > 7/8
DELETE
POWERFUL
+ - _ 0
MAX
A B C 1
AUTO PUNCH
MIN
M N O 5
RECORDSTOPPLAY
28
7/8 >
A / INPLAY MODE
D E F 2
STEREO
WAV FILE
COUNTER
BOUNCE
BRIGHTNATURAL
LOCATE
B / OUT
G H I 3
RESET
P QR 6
LOCATE REC END
LOCATE ABS ZERO
A - B PLAY
MASTERING
STORE
J K L 4
0 RETURN
S T U 7
27
NO
-1
CURSOR
CONTRAST
MENU
TIME BASE
SELECT
V W X 8
REWINDF FWD
ENTER
UNDO
/REDO
YES
+1
22
23
24
Y Z 9
25
26
21.[CURSOR / / / ] keys
Used to move the cursor in the menu mode, execute/cancel settings, etc.
22.[STORE] / J K L 4 entry key
Stores the current recorder position (timedata)
as the LOCATE A/IN or LOCATE B/OUT point (see
page 36 and 53). In the menu mode, this key is
used for character entry of J (j), K (k), L (l) and 4
(see page 21).
23.[ENTER] / [CONTRAST] key
Confirms the selection in the menu mode.
While holding down this and the [MENU] key
together, you can adjust the LCD display contrast by using the [CURSOR
] and [CURSOR ]
key (see page 28).
24.[MENU] / [CONTRAST] key
Enters the menu mode.
While holding down this and the [ENTER] key
together, you can adjust the LCD display contrast by using the [CURSOR
key (see page 28).
] and [CURSOR ]
12
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MR-8 Owner’s Manual
25.[UNDO/REDO] / Y Z 9 entry key
Used to undo or redo recording or editing (see
page 32 and 34). Each press of the key alternates
"undo" and "redo". In the menu mode, this key
is used for character entry of Y (y), Z (z) and 9
(see page 21).
26. [TIME BASE SELECT] / V W X 8 entry key
Selects the time base shown on the LCD display
(see page 27). Pressing this key while holding
down the [MENU] and [ENTER] keys together
resets the LCD display contrast to the default
value (see page 28). In the menu mode, this key
is used for character entry of V (v), W (w), X (x)
and 8 (see page 21).
27. T ransport keys
[PLA Y] ke y
Starts playback of the recorder.
Pressing this key while holding down the
[RECORD] key starts recording of the armed
(record-ready) track(s). Pressing this key during recording releases recording.
[STOP] key
Stops the recorder.
By pressing the [PLAY], [REWIND] or [F FWD] key
while holding down the [STOP] key, you can locate to a specific point or repeat playback as below.
• [STOP] + [PLAY] (A-B PLAY)
Repeats playback between the LOCATE A and
LOCATE B points (see page 49).
• [STOP] + [REWIND] (LOCATE ABS ZERO)
Locates to the beginning (ABS ZERO) of the current
song (see page 52).
• [STOP] + [F FWD] (LOCATE REC END)
Locates to the recording end of the current song
(REC END) (see page 52).
[RECORD] key
Pressing the [PLAY] key while holding down the
[RECORD] key starts recording of the armed
(record-ready) track(s) (see page 32 and 34).
By pressing only the [RECORD] key when any
track(s) is armed (in record-ready), the input
signal(s) of the armed track(s) can be monitored
(i.e. input monitor mode).
[F FWD] key
Pressing this key fast forwards the recorder.
During playback, pressing this key starts 3 x cueing. While holding down the [STOP] key, pressing this key locates to the recording end of the
current song (REC END) (see page 52).
While holding down the [ENTER] key, pressing
this key selects a song (see page 24).
[REWIND] key
Pressing this key rewinds the recorder.
During playback, pressing this key starts 3 x reverse cueing. While holding down the [STOP]
key, pressing this key locates to the beginning
(ABS ZERO) of the current song (see page 52).
While holding down the [ENTER] key, pressing
this key selects a song (see page 24).
28. [COUNTER 0 RETURN] / S T U 7 entry key
Locates to the counter zero point (see page 53).
In the menu mode, this key is used for character
entry of S (s), T (t), U (u) and 7 (see page 21).
29. [COUNTER RESET] / P Q R 6 entry key
Resets the counter to zero (see page 52). In the
menu mode, this key is used for character entry
of P (p), Q (q), R (r) and 6 (see page 21).
30.[AUT O PUNCH] / M N O 5 entry ke y
Turns on or off the auto punch mode (see page
36). In the menu mode, this key is used for character entry of M (m), N (n), O (o) and 5 (see page
21).
31. [LOCATE B/OUT] / G H I 3 entry key
Pressing the [STORE] key followed by this key
stores the LOCATE B (or punch out) point (see
page 36 and 53). In the menu mode, this key is
used for character entry of G (g), H (h), I (i) and
3 (see page 21).
32. [LOCATE A/IN] / D E F 2 entry key
Pressing the [STORE] key followed by this key
stores the LOCATE A (or punch in) point (see
page 36 and 53). In the menu mode, this key is
used for character entry of D (d), E (e), F (f) and
2 (see page 21).
33. [PLAY MODE] / A B C 1 entry key
Selects the play mode from among normal, auto
play, auto return and loop (see page 50).
In the menu mode, this key is used for character entry of A (a), B (b), C (c) and 1 (see page 21).
13
Page 14
MR-8 Owner’s Manual
DC IN
Rear panel
USB
POWER
ON
OFF
LIGHT
12V
FOOT SW
[NORMAL MODE]
DIGITAL
OUT
INT MIC
MIC/LINE
GUITAR
INPUT A SELECT
4
5
12
3
1. [DC IN] jack
Connect the supplied AC adaptor to this jack (see
page 17).
2. [PO WER] switc h
Used to turn on or off the power.
By setting the switch to "LIGHT", the backlight of
the LCD display lights up (see page 18).
<Note>
When driving the MR-8 by batteries, we recommend not to use the backlight, because
the batteries are exhausted quickly.
3. [USB] port
Used to connect with a personal computer using
a standard USB cable (see page 88).
4. [FOO T SW] jack
Used to connect with the optional footswitch
(Model 8051) or an unlatched-type footswitch
(see page 35).
6
<Note>
When you open the MR-8 carton, the protection cap is inserted to the [DIGITAL OUT] connector. When using the connector, remove
the cap. When no connection is made to the
connector, keep the cap inserted.
6. [INPUT A SELECT] switc h
This switch must be set appropriately according
to the input source of the [INPUT A] section (see
page 29).
Set the switch to this position when the source
MIC/LINE
is an external microphone or line level source.
Both the [BAL] XLR and [UNBAL/GUITAR]
phone connectors can be used.
5. [DIGITAL OUT] connector
Used to connect with an external digital device
(see page 48).
<Note>
Only song data created by the normal mode
(44.1 kHz, 16 bit) can be digitally output from
this port.
Song data created by the extended mode cannot be digitally output.
14
GUIT AR
INT MIC
Set the switch to this position when the source
is a guitar connected to the phone connector.
Both the [BAL] XLR and [UNBAL/GUITAR]
phone connectors can be used.
Set the switch to this position when the source
is the built-in microphone.
Both the [BAL] XLR and [UNBAL/GUITAR]
phone connectors cannot be used.
Page 15
Side panel
MR-8 Owner’s Manual
COMPACT FLASH CARD
1
1. Card slot
A CompactFlashTM card is inserted to this slot (see
page 16).
Bottom panel
MIDI OUT
2
2. [MIDI OUT] jac k
Used to connect to a [MIDI IN] jack of an external
MIDI device (such as a MIDI sequencer) (see page
77).
OPEN
1
1. Battery compartment
To use the MR-8 with batteries, insert six standard alkaline AA-type batteries to this compartment (see page 17).
15
Page 16
MR-8 Owner’s Manual
About recording medium
The MR-8 uses a CompactFlashTM card (see the
illustration below) as a recording medium.
On the CompactFlashTM card supplied with the
unit, a demo song is recorded. See "Playing back
the demo song" on page 19 for details about how
to play back the demo song.
Inserting a CompactFlashTM cardCompactFlashTM card
Insert a CompactFlashTM card to the slot on the
right side panel. (When shipped, the supplied
card is inserted.)
COMPACT FLASH CARD
MIDI OUT
COMPACTFLASH CARD
<Image>
<Note>
When using a CompactFlashTM card other than
the supplied one, make sure that the card is
tested and confirmed by Fostex. If you use a
card which is not tested and confirmed by
Fostex, the MR-8 may not work correctly. About
cards confirmed by Fostex, see the Fostex web
site or contact your nearest Fostex dealer or
service station. Also note that, before using a
new card, you must format the card by the
MR-8 (see page 22).
Recording time
The available recording time depends on the
memory size of the card used. The following
table shows the approximate recording time when
recording in the normal mode (at 44.1-kHz, 16bit), as well as in the extended mode (at 22.05kHz, 16-bit). Refer to this table when purchasing a CompactFlashTM card. We recommend to
use a CompactFlash
is more than 128 MB.
Memory size
128MB
256MB
512MB
Mono
24 (48)
48 (96)
96 (193)
TM
card whose memory size
Approx. Minutes
2TR
12 (24)
24 (48)
48 (96)
4TR
6 (12)
12 (24)
24 (48)
* Minutes in parenthesis: extended mode
6TR
4 (8)
8 (16)
16 (32)
8TR
3 (6)
6 (12)
12 (24)
Slot
<Important!>
make sure that the power of the MR-8 is off. If you
insert or remove a card when the power is on, the
card may be damaged or the recorded data may be
lost.
When inserting or removing a card,
How to remove a CompactFlashTM card
Place your fingertip in the groove under the card
and pull it forward.
<Important!>
in a dusty place, a place where static electricity is
easily generated, or a place where is affected by magnetic fields. Also, do not give a strong impact or excessive power.
Do not leave a CompactFlash TM card
How to insert a CompactFlashTM card
With the surface side up, insert a card until it
cannot go further.
<Important!>
• Do not insert a card in the wrong direction.
• Do not push a card with excessive force.
16
Page 17
MR-8 Owner’s Manual
About the power
You can use the MR-8 either with the supplied AC adaptor (Model AD-12A) or alkaline
batteries (AA-type x 6, not supplied with the MR-8). When preparing the power source,
make sure that the [POWER] switch of the MR-8 is set to off.
Connecting the AC adaptor
See the illustration below.
Connect the plug of the supplied AC adaptor to
the [DC IN] jack firmly, then connect the AC adaptor to the AC main outlet. Make sure that the
voltage of your AC outlet matches the supplied
AC adaptor's specification.
Model AD-12A
USB
POWER
DC IN
OFF
12V
FOOT SW
ON
LIGHT
DIGITAL
OUT
[DC IN] connector
When the AC adaptor is connected while batteries are installed, the power is supplied to the MR8 from the AC adaptor. If the AC adaptor is unplugged, the batteries supply the power to the
MR-8.
Inserting batteries
The battery compartment is located at the bottom of the MR-8.
To insert batteries, follow the procedure below.
<Important!>
Purchase AA-type alkaline batteries. Do not use
manganese batteries.
No battery is supplied with the unit.
3. Insert six batteries in the right direction as shown
below.
4. Place the compartment cover to the original
position.
<Notes for changing batteries>
• Do not leave the exhausted batteries in the battery compartment.
• When batteries are exhausted, remove them from
the battery compartment. If you leave them, chemical liquid in the batteries may leak out and damage
the unit. If you do not use the unit with batteries for
a long time, remove the batteries even though they
are new.
• Never mix old and new batteries.
T urning on the unit
The first time you turn on the power, the LCD
display shows the startup screen, followed by the
screen below showing that the demo song is
loaded. See page 27 for details about screens.
1. Put the MR-8 with the bottom panel up on soft
material such as cloth.
2. Push the tab on the battery compartment cover to
the direction shown by arrow in the illustration
below, and remo ve the cover.
OPEN
17
FOOT SW
USB
POWER
DC IN
ON
LIGHT
OFF
12V
DIGITAL
OUT
[POWER] switc h
The beginning of the demo song is shown.
Page 18
MR-8 Owner’s Manual
If the LCD display does not show the startup
screen when turning on the power, check the
following.
• The power is supplied to the unit. (i.e. the AC
adaptor is correctly connected, or batteries are
not exhausted and correctly set.)
• The card is correctly set to the slot.
Note that the demo song is protected and the " "
icon is shown at the top right of the screen.
You can play back a protected song but cannot
make recording or edit data. See page 20 for the
details.
<Important!>
Note when external devices are connected.
If external devices are connected to the MR-8,
follow the procedure below when turning on
the power.
1. Turn down the MR-8 [MASTER] fader.
2. Turn on the power of source devices.
3. Turn on the power of the MR-8.
T urning on the LCD displa y backlight
If you hardly see the screen on the LCD display
in the dark place, turn the LCD display backlight
by setting the [POWER] switch to the "LIGHT"
position.
ON
LIGHT
OFF
LIGHT position
POWER
<Note>
When using the MR-8 with batteries, we recommend
not to turn on the backlight except when it is needed.
Turning on the backlight consumes the battery
power, therefore, the operation time becomes
shorter.
Low battery display
When using the MR-8 with batteries and the battery power becomes low, "Low Battery!" flashes
on the display.
If you see this, interrupt the current work and
replace batteries.
Note that when "Low Battery!" flashes on the display, you cannot turn on the backlight.
4. Turn on the power of monitor devices (such
as an amplifier, speakers with built-in
amplifiers, etc.).
T urning off the po wer
When turning off the power, make sure that the
MR-8 is stopped. If external devices are connected, reverse the procedure shown above (i.e.
monitor devices -> MR-8 -> source devices).
<Important!>
If you turn off the MR-8 power while the card is
accessed, the recorded songs or card itself may be
damaged.
You do not have to shut down the MR-8 before
turning it off. All data recorded before turning off
the power are memorized.
flashing
<Important!>
If you continue your work after "Low Battery!" starts
flashing, the batteries finally become empty. In
such a condition, the warning message as shown
below appears on the display and the MR-8 does
not accept any key operation.
We recommend to replace batteries as soon as "Low
Battery!" starts flashing.
18
Page 19
MR-8 Owner’s Manual
Listening the demo song
A demo song is recorded on the supplied CompactFlashTM card. Let's listen to this song.
3, 5
MIC
MAX
MIN
INPUT A SELECT
BAL
LINE MIC
0100
L
1
INPUT A
DISTORTIONTRIM
PEAK
MIN MAX
DYNAMIC
BRIT STACK US METAL
R
L
UNBAL
/GUITAR
GUITAR
MIC SIMULATION
CONDENSER
AMP SIMULATION
10
R
INPUT B
BAL
TRIM
PEAK
LINE MIC
TUBE
60's COMBO
10
0
0
R
L
L
1) Connect headphones or a monitor system to the
MR-8.
2) Set the [POWER] s witch to ON.
The MR-8 turns on the power. After the LCD
display shows the startup screen, the demo song
(Song 01: FOSTEX_FEVER) is loaded.
1
2
[POWER] SW
STEREO OUT
L
R
PHONES
1
PHONES VOL
MIN
MAX
EFFECT
REVERB / DELAY TIME
MIN
ROOM
PLATE
7 / 8
2
MAX
REC
SELECT
MASTER
HALL
DELAY
MAX
MIN
UNBAL
INPUT A
EFFECT
10
SEND
PAN
R
5 / 6432
3
DIGITAL MULTITRACKER
1-4 > 5/6
STEREO
7/8 >
WAV FILE
1-6 > 7/8
BOUNCE
POWERFUL
+ - _ 0
A B C 1
AUTO PUNCH
M N O 5
RECORDSTOPPLAY
A / INPLAY MODE
D E F 2
COUNTER
BRIGHTNATURAL
LOCATE
B / OUT
G H I 3
P Q R 6
LOCATE REC END
LOCATE ABS ZERO
A - B PLAY
5
YES
NO
+1
-1
CURSOR
MASTERING
CONTRAST
ENTER
MENU
STORE
J K L 4
RESET
0 RETURN
S T U 7
TIME BASE
SELECT
V W X 8
REWINDF FWD
UNDO
/REDO
Y Z 9
46
6) When the demo song ends, press the [ST OP] ke y
to stop the recorder .
Tips: Listening to the demo song again
When the recorder is stopped after listening to the
demo song, press the [REWIND] key while holding
down the [STOP] key. The recorder instantly moves
back to the beginning of the demo song.
Then pressing the [PLAY] key starts playback from
the beginning of the demo song.
3) Raise the [MASTER] fader to the " " position.
Do not raise the track faders at this stage.
4) Press the [PLAY] key to start playback.
5) Raise the track faders gradually to adjust the pla y
back level.
If you are using headphones for monitoring, also
raise the [PHONES] control gradually to adjust the
headphones level. (If you are using a monitor
amplifier/speaker system for monitoring, adjust the
level control of the amplifier.)
<Note>
To record a new material onto the supplied card,
you have to delete the demo song.
If you wish to keep the demo song, you cannot record
a material onto the supplied card, therefore, you
must record a material onto a new CompactFlash
card.
Before recording a material onto a new card, you
must make preparations for a card. See "Preparations of a CompactFlash
TM
card" on the next page.
19
TM
Page 20
MR-8 Owner’s Manual
TM
Preparation of a CompactFlash card
After playing back the demo song, let's make preparations for a CompactFlashTM card onto
which you are going to record. Depending on whether you are going to record a material
onto the supplied CompactFlashTM card or a new card, make either of the following preparations.
Preparation for recording onto the supplied card
Before recording a material onto the supplied
card, you must release the protection of the demo
song and delete the demo song, then create a
new song on the card.
1) Make sure that the supplied card is set to the slot,
then turn on the MR-8 power .
The recorded demo song is loaded.
2) Press the [MENU] key to enter the menu mode.
The LCD display shows the MENU screen. The
first time you access to this screen, "System"
is highlighted.
3) Highlight "Song" using the [CURSOR
press the [ENTER] key (or [CURSOR
The display now shows the song edit menu
screen. Initially, "Select Song" is highlighted.
] key , then
] key).
5) Select "Off" using the [CURSOR
] key , then press the [ENTER] key.
The protection is released, and the screen now
looks like the following.
6) Highlight "Delete Song" using the [CURSOR
then press the [ENTER] key .
The display shows the screen on which you
can select a song to be deleted.
On the supplied card, only one song (S01:
FOSTEX_FEVER) is shown.
] or [CURSOR
flashing
] key ,
4) Highlight "Protect" using the [CURSOR ] key, then
press the [ENTER] key (or [CURSOR
"On" (default) starts flashing.
] key).
7) While "S01: FOSTEX_FEVER" is highlighted, press
the [ENTER] key .
The display shows the confirmation screen for
deleting a song.
20
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MR-8 Owner’s Manual
PLAY MODE
A B C 1
In this screen, “Delete Song” and “Can’t Undo”
are shown for warning, as well as
“Yes->RECORD+YES Key” and “No->NO Key”
alternately flash.
<Note>
You cannot undo song deletion. To cancel deleting a song, press the [CURSOR ] key when the
confirmation screen is shown.
8) Press the [CURSOR ] key while holding down the
[RECORD] key .
The demo song is deleted, while the display
now shows the screen for newly creating song
01, in which you can select the song mode
(initially, "Normal" is flashing).
flashing
You can select between "Normal" and "Extended".
Normal
Extended
9) Select the song mode using the [CURSOR ] or
[CURSOR
Now the song mode is set and the selected
option steadily lights.
10) Press the [CURSOR ] key.
The cursor moves to the first character entry
position of a song name.
Fs 44.1 kHz, 16-bit high quality audio mode.
Normally, select this option.
Fs 22.05 kHz, 16-bit long time mode.
Song data recorded in this mode cannot be
digitally output.
] key , then press the [ENTER] ke y.
flashing
11) Enter a desired character using the character
entry keys together with [CURSOR] keys.
See below for details about how to enter
characters. You can enter up to 16 characters.
You must enter a song name, otherwise, you
cannot create a song.
<How to enter characters>
<Character entry keys>
Some keys on the MR-8 top panel
act as character entry keys in the
menu mode. For example, the
[PLAY MODE] key (shown at the
left) can be used for entering A,
B, C, a, b, c and 1.
Each press of a character entry key switches
the character to be entered from among those
assigned to the key.
<Entry example>
The following procedure shows how to enter
"Moonlit" as a song name.
1. Use the [AUTO PUNCH] key to enter "M".
2. Press the [CURSOR
cursor right.
3. Use the [AUTO PUNCH] key to enter "o".
4. Press the [CURSOR
cursor right.
5. Use the [AUTO PUNCH] key to enter "o".
6. Press the [CURSOR
cursor right.
7. Use the [AUTO PUNCH] key to enter "n".
8. Use the [STORE] key to enter "l".
9. Use the [LOCATE B/OUT] key to enter "i".
10. Use the [0 RETURN] key to enter "t".
<Notes on cursor movement>
Pressing a different character entry key automatically moves the cursor right.
If two successive characters are assigned to the
same character entry key, press the [CURSOR ]
key after selecting the first character to move
the cursor right.
Also note that you cannot use “+” for a song name
with less than 9 characters. For example, you
cannot enter “AAA+BBB” for a song name.
You can use “+” for a song name with 8 or more
characters. For example, you can enter
“AAA+BBBBB”.
] key to move the
] key to move the
] key to move the
21
Page 22
MR-8 Owner’s Manual
<Correction and deletion>
To correct a character entered, use the
[CURSOR
the character you want to correct, and reenter the desired character.
By moving the cursor to the last character
and pressing the [1-4>5/6, 1-6>7/8] key
repeatedly, you can delete all characters.
<Note>
You have to enter a song name. If you go to
the next operation without entering a song
name, the warning message appears and the
display shows the song name entry screen. If
you enter a song name which is already used
in the card, the same warning message appears. You can change a song name whenever
you like in the menu mode (see page 58).
/ ] keys to move the cursor to
Preparation for recording onto a new car d
Before recording a material onto a new card
(which is operation-confirmed by Fostex), carry
out the following procedure for preparation.
<Note>
You can use a card which has been used with
a digital camera or personal computer if the
card is operation-confirmed. However, depending on the use of the card, the remaining space for recording with the MR-8 may be
small. Therefore, we recommend to format
the card by your digital camera or personal
computer before using it with the MR-8.
If you cannot format such a card with another
device, you can format the card with the MR8 using the "Card Format" menu after creating a new song by the following procedure.
See page 25 for formatting a card with the
MR-8.
1) While the MR-8 power is off, remo ve the supplied
card from the slot and insert a new card to the slot.
12) Highlight “[ENTER]” at the bottom of the screen
using the [CURSOR
key .
The screen changes to show the Song menu
screen. To cancel creating a song, highlight
“[CANCEL]” and press the [ENTER] key in the
step above.
13) Press the [MENU] key to quit the menu mode.
To create another song, follow the same
procedure above. You can also delete an
unnecessary song (see page 59).
] key , and press the [ENTER]
2) T urn on the MR-8 power.
After showing the startup screen, the display
automatically shows the "Select Song" screen
of the Song menu, on which you can create
song 01.
As described earlier, set the song mode (Normal or Extended) and song name to create song
01.
After creating a song, you can make recording
onto the card.
22
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MR-8 Owner’s Manual
Creating a song/selecting a song
This section describes how to create a new song on a card and how to select a desired song
among more than one song created.
Creating a song
In the following procedure, we assume that song
1 (S01) is already created on the card and we are
going to created a new song.
1) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The LCD display shows the MENU screen. The
first time you access to this screen, "System"
is highlighted.
2) Highlight "Song" using the [CURSOR
press the [ENTER] key .
The display now shows the song edit menu
screen. Initially, "Select Song" is highlighted.
] key , then
4) Highlight "---:New Song" using the [CURSOR
key , then press the [ENTER] key.
The display now shows the screen on which
you can select the song mode of the new song
you are going to create.
5) Select the song mode using the [CURSOR
[CURSOR ] key.
You can select between "Normal" and
"Extended".
6) Press the [CURSOR ] key .
The cursor (flashing point) moves to the first
character entry position of a song name.
]
flashing
] or
3) While "Select Song" is highlighted, press the
[ENTER] key .
Song 01 (S01: Original Song1) already created
is highlighted, while "---:New Song" is shown
on the next line.
flashing
7) Enter a desired name following the same
procedure as described on page 21.
23
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MR-8 Owner’s Manual
8) After completing song name entry, use the
[CURSOR
] key to move the cursor to "ENTER"
at the bottom of the screen, then press the
[ENTER] key .
The screen now shows the song list in which
you see the new song added.
To cancel creating a song, use the [CURSOR
] key to move the cursor to "[CANCEL]"
(instead of "[ENTER]"), then press the [ENTER]
key.
9) Press the [MENU] key to quit the menu mode.
To create another song, follow the same procedure above. You can also delete an unnecessary
song (see page 59).
Selecting a desired song
If more than one song is created on a card, you
have to select a desired song first by following
the procedure below.
1) When the display shows the home screen and the
recorder is stopped, press the [REWIND] ke y (or
[F FWD] key) while holding down the [ENTER] key.
NOYES
-1
+1
<Tip>
When the current recorder position is the
beginning of a song, pressing the [F FWD]
key (or [REWIND] key) while holding
down the [ENTER] key moves the position to the beginning of the next or previous song.
When the current recorder position is the
middle of a song, pressing the [REWIND]
key while holding down the [ENTER] key
moves the position to the beginning of
the current song.
Beginning the song
Song 01
Current position
Song 02
Song 03
STORE
CURSOR
MENU
CONTRAST
ENTER
MASTERING
[ENTER] key
PLAY
J K L 4
0 RETURN
S T U 7
UNDO
TIME BASE
/REDO
SELECT
V W X 8
REWINDF FWD
Y Z 9
[F FWD] key
[REWIND] key
Pressing the [REWIND] key while holding down
the [ENTER] key selects the lower song number
of the current song number.
Pressing the [F FWD] key while holding down
the [ENTER] key selects the higher song number
of the current song number.
You can also select a song from the menu
mode (see page 57).
24
Page 25
MR-8 Owner’s Manual
Formatting a card
By formatting a card, all recorded data on the card are erased and the card returns to the
initial condition, follow the procedure shown below to format the card.
1) Turn off the MR-8.
2) Set the card you are going to format to the slot.
3) Turn on the MR-8.
The display shows the startup screen, then the
song is loaded.
4) Press the [MENU] key to enter the menu mode.
The display changes to the menu selection
screen, in which "System" is initially
highlighted.
5) While "System" is highlighted, press the [ENTER]
key .
The display now shows the System menu
selection screen, in which "Card Format" is
initially highlighted.
<Note>
Once you start formatting, you cannot stop it on
the way.
To cancel formatting, press the [CURSOR ] key
when the confirmation screen is shown.
7) Press the [CURSOR ] key while holding down the
[RECORD] key .
The MR-8 starts formatting. When completed,
"Completed!" is shown on the display.
8) Press the [ENTER] key .
The screen exits the "Card Format" menu, and
automatically change to the "Select Song"
menu for creating a new song (01).
Then, select the song mode and enter the song
name to create a new song to the formatted
card, following the same procedure as
described on page 21.
6) While "Card Format" is highlighted, press the
[ENTER] key .
The display now shows the screen for
confirmation before the card format.
In this screen, "Delete All Songs!" and "Can'tUndo!" are shown for warning, as well as
"Y es-> RECORD+YES key " and "No-> NO key "
alternately flash.
25
Page 26
MR-8 Owner’s Manual
Connections
You can connect sound sources, recorders, a monitor amplifier, headphones, a personal computer, etc.
to the MR-8, as show in the figure below. When making connection or disconnection, make sure that
the [MASTER] fader and [PHONES VOL] control are turned down. Otherwise, the noise generated when
making connection or disconnection may damage external equipment.
Guitar, ke yboard etc.
Microphone
<Note>
On each input section, the [UNBAL]
phone connector takes priority to the
[BAL] XLR connector. You cannot use
both the [UNBAL] and [BAL] connectors
on the same section simultaneously.
MIDI device
MIDI cable
GUITAR
PEAK
BALANCE
LINE MIC
INPUT A
UNBAL
BALANCE
DRIVETRIMTRIM
GUITAR
PEAK
MIN MAX
LINE MIC
USB cable
INPUT B
ST OUT
L
PHONES
1
UNBAL
MIN
MAX
Headphones
Master recorder
or
Monitor Speaker
R
2
DIGITAL MULTITRACKER
Foot switch
(Model 8051)
Model AD-12A
AC main outlet
Personal Computer
DC IN
12V
26
POWER
OFF
USB
ON
LIGHT
FOOT SW
DIGITAL
OUT
Optical cable
INT MIC
GUITAR
MIC/LINE
INPUT A SELECT
Digital master recorder
Page 27
MR-8 Owner’s Manual
Display
The following describes details about the LCD display, including screen contents and operation.
Home screen
When turning on the MR-8 while a formatted
CompactFlash card is set, the display shows the
startup screen (showing the startup status of the
MR-8), followed by the "home" screen, which is
similar to the one below. In this condition, the
previously loaded song (or the demo song when
you first use the MR-8 with the supplied card) is
loaded and the recorder is located at the beginning of the song.
The home screen includes the following information.
1
• The "Remain" time when at least one track
is armed (i.e. at least one of the
[REC SELECT] keys is active). The remain
time shows how much time you can
further record audio data onto a mono track
using the available space left on the
current card.
3. Trac k le vel display
The recording or playback levels of tracks 1
through 8 are shown. The track number of an
armed track is shown in reverse.
2
3
4
6
5
1. Time counter display
Time information of the current recorder position is shown in the selected time base (ABS, Bar/
Beat or time counter). Using the [TIME BASE SELECT] key, you can select a desired time base.
When the recorder is moving (playing back, fast
forwarding, etc.), the appropriate icon is also
shown.
2. Character display
Normally, the name of the song currently loaded
is shown (up to 14 characters can be shown at a
time). It also shows following information.
• a name of the operation currently being
executed (such as “BOUNCE 1-6>7/8”).
• a warning message (such as "Low Battery!")
as a flashing display.
Tracks 5 and 6 are armed.
4. Stereo buss (L and R) le vel displa y
During recording or playback, the output levels
of the stereo buss (L and R) are shown.
5. Song status display
Shows the following song status icons when the
appropriate modes (functions) are active.
At least one of the tracks is in the
input monitor mode (see page 32).
The auto punch mode is active (see
page 36).
The auto return mode is active (see
page 50).
The loop mode is active (see page
50).
6. Song number/song mode displa y
Shows the song number and mode (Normal or
Extended) of the song currently loaded.
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MR-8 Owner’s Manual
Selecting a time base
When the display shows the home screen, pressing the [TIME BASE SELECT] key switches the time
base among ABS, Bar/Beat and time counter.
Example of
Bar/Beat display
Example of time
counter display
Example of
ABS display
Adjusting the display contrast
You can adjust the display contrast by using the
[CURSOR
down the [MENU] and [ENTER] key simultaneously.
Use the [CURSOR
trast. Use the [CURSOR
] or [CURSOR ] key while holding
] key to heighten the con-
] to lower the contrast.
High contrast
Low contrast
Warning message
If a serious problem happens to the MR-8 during
operation, an appropriate warning message is
shown on the display. Most warning messages
are being shown until the [ENTER] key is pressed.
This message is shown
when the battery power is
too low to drive the unit.
This message is shown
when you are going to delete a song which is protected.
This message is shown
when the MR-8 cannot read
a card.
This message is shown
when you are going to edit a
track or part the operation but
there is not enough space on
the card for executing the
undo function.
You can reset to the default contrast setting by
pressing the [TIME BASE SELECT] key while holding down the [MENU] and [ENTER] key simultaneously.
MENU screen
Pressing the [MENU] key while the recorder is
stopped enters the menu mode and brings up
the MENU screen. In the menu mode, you can
make setting or editing via the appropriate MENU
screen.
During recording, this message is shown if there is no
more space on the card for
continuing recording.
This message is shown
when you are going to
record a material onto a
song or edit the song which
is protected.
This message is shown
when you are going to create a new song while 99
songs exist on the card.
28
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MR-8 Owner’s Manual
MR-8 recording basics
Before starting recording, we recommend to understand the MR-8 recording basics (such as
the relation between the input jacks and tracks and useful recording functions) described
below.
Relation between the input jacks and tracks
The MR-8 provides eight tracks (1 through 8)
and you can record onto a selected mono track
or stereo tracks at a time.
Depending on whether you select a mono track
or stereo tracks for recording, use the input jacks
appropriately as described below.
• Recording onto a mono track
Select a recording track by pressing any one of the
[REC SELECT] keys. When selecting a mono recording
track, only the [INPUT A] section can be used. Note
that you cannot use the [INPUT B] section.
REC SEL
TRACK 1
INPUT A
BALANCE
UNBALANCE
MIC
• Recording onto stereo track
Select a pair of recording tracks (1 and 2, 3 and 4, 5/6,
or 7/8) by pressing the appropriate [REC SELECT]
key(s). Note that you can select tracks 5/6 or 7/8 by
pressing a single key, while you have to select tracks
"1 and 2" or "3 and 4" by pressing appropriate two
keys. When selecting stereo recording tracks, both the
[INPUT A] and [INPUT B] sections can be used. The
signals from the [INPUT A] and [INPUT B] sections are
recorded onto the odd and even tracks, respectively.
INPUT A
BALANCE
UNBALANCE
MIC
INPUT B
BALANCE
UNBALANCE
1
2
3
4
REC SEL
1
2
3
4
5/6
7/8
TRACK 2
TRACK 3
TRACK 4
TRACK 1
TRACK 2
TRACK 3
TRACK 4
TRACK 5
TRACK 6
TRACK 7
TRACK 8
An internal microphone is built in the [INPUT A]
section. You can select a sound source of the [INPUT A] section between this built-in microphone
or an external source (a guitar or mic/line source)
using the [INPUT A SELECT] switch.
INT MIC
INPUT A SELECT
INT MIC
INPUT A SELECT
INT MIC
INPUT A SELECT
[INPUT A SELECT] switch
USB
FOOT SW
POWER
DC IN
ON
LIGHT
12V
GUITAR
GUITAR
GUITAR
OFF
MIC/LINE
MIC/LINE
MIC/LINE
DIGITAL
OUT
[INPUT A SELECT] switch
MIC/LINE:
Set the switch to this position when
connecting an external microphone
or line-level source such as a keyboard. Both the [BAL] XLR and
[UNBAL/GUITAR] phone connectors
can be used. Use the [TRIM] control
to adjust the input level. When setting the switch to the MIC/LINE position, the microphone simulation effect can be inserted.
GUIT AR:
Set the switch to this position when
connecting a guitar. Both the [BAL]
XLR and [UNBAL/GUITAR] phone
connectors can be used. Use the
[TRIM] control to adjust the input
level and use the [DISTORTION] control to control the distortion applied
to the source. When setting the
switch to the GUITAR position, the
guitar amplifier simulation effect can
be inserted.
INT MIC:
Set the switch to this position when
using the built-in microphone. Use
the [TRIM] control to adjust the input level. When setting the switch
to this position, you cannot use the
[INPUT A] input connectors, as well
as the insert effect.
INT MIC
MIC/LINE
INPUT A SELECT
GUITAR
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MR-8 Owner’s Manual
Input level setting
Each of the [INPUT A] and [INPUT B] sections
provides the [TRIM] control, with which you can
adjust the input gain for any selected input
source. This adjustment determines the recording level.
INPUT A SELECT
INPUT A
UNBAL
/GUITAR
BAL
GUITAR
DISTORTIONTRIM
PEAK
LINE MIC
MIN MAX
The [TRIM] control
and [PEAK] indicator
for the [INPUT A] section.
Set the [TRIM] control appropriately so that the
[PEAK] indicator does not light up at the loudest
part.
INPUT B
UNBAL
BAL
TRIM
PEAK
LINE MIC
The [TRIM] control
and [PEAK] indicator
for the [INPUT B]
section.
Insert effects
The [INPUT A] section provides the insert effects
which allows you to use a simulation effect when
recording the INPUT A signal. Depending on the
[INPUT A SELECT] switch setting, a microphone
or amplifier simulation effect can be used.
About simulation effect
The microphone and amplifier simulation
effects on the MR-8 simulate some of popular
microphones and guitar amplifiers. Each
simulation effect can produce the similar sonic
performance that it would have with the actual modeled microphone or guitar amplifier.
For example, selecting "TUBE" mic simulation
effect allows you to record a vocal sound from
your microphone as if you are using a tube
microphone.
DYNAMIC
BRIT STACK
MIC SIMULATION
CONDENSER
US METAL
AMP SIMULATION
TUBE
INPUT A
60's COMBO
Distortion setting
You can apply distortion when recording an electric guitar.
To record a guitar with distortion, set the [INPUT
A SELECT] switch to "GUITAR" and connect a
guitar to the [UNBAL/GUITAR] phone connector
of [INPUT A].
The distortion level can be adjusted using the
[DISTORTION] control.
INPUT A SELECT
INPUT A
UNBAL
/GUITAR
BAL
GUITAR
DISTORTIONTRIM
PEAK
LINE MIC
MIN MAX
[DISTORTION] control which adjusts the distortion
level.
BAL
TRIM
LINE MIC
INPUT B
UNBAL
PEAK
Mic simulation effects
When the [INPUT A SELECT] switch is set to "MIC/
LINE", you can apply any one of the following
mic simulation effects by using the keys shown
in the illustration above.
DYNAMIC
CONDENSER
TUBE
Simulates the sound of a popular dynamic
microphone.
Simulates the sound of a popular condenser
microphone.
Simulates the sound of a popular tube microphone.
Amp. simulation eff ects
When the [INPUT A SELECT] switch is set to "GUITAR", you can apply any one of the following
mic simulation effects by using the keys shown
in the illustration above.
BRIT STACK
US MET AL
60s COMBO
Simulates a popular British stuck-type guitar amplifier.
Simulates a popular US metal guitar amplifier.
Simulates a popular tube combo guitar amplifier.
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MR-8 Owner’s Manual
Recording onto a single track
You can record onto any one of tracks 1 through 4.
The following describes the procedure for recording a guitar sound onto track 1. We assume
that a CompactFlash card is set to the slot and Song 1 is loaded.
2
INPUT A SELECT
MIC
MAX
MIN
BAL
LINE MIC
0100
R
L
1
INPUT A
UNBAL
/GUITAR
GUITAR
DISTORTIONTRIM
PEAK
MIN MAX
DYNAMIC
BRIT STACK US METAL
10
R
L
3
7
4
LINE MIC
MIC SIMULATION
CONDENSER
AMP SIMULATION
10
0
R
L
BAL
TRIM
7
UNBAL
INPUT A
EFFECT
SEND
PAN
STEREO OUT
L
PHONES
1
PHONES VOL
MIN
EFFECT
REVERB / DELAY TIME
MIN
ROOM
PLATE
7 / 8
5 / 6432
INPUT B
PEAK
TUBE
60's COMBO
0
L
10
R
MAX
R
2
MAX
DELAY
REC
SELECT
MASTER
1
DIGITAL MULTITRACKER
HALL
1-4 > 5/6
1-6 > 7/8
DELETE
POWERFUL
+ - _ 0
MAX
A B C 1
AUTO PUNCH
MIN
M N O 5
RECORDSTOPPLAY
7/8 >
A / INPLAY MODE
D E F 2
COUNTER
STEREO
WAV FILE
BOUNCE
LOCATE
LOCATE REC END
LOCATE ABS ZERO
A - B PLAY
BRIGHTNATURAL
B / OUT
G H I 3
RESET
P Q R 6
MASTERING
STORE
J K L 4
0 RETURN
S T U 7
NO
-1
CURSOR
CONTRAST
MENU
TIME BASE
SELECT
V W X 8
REWINDF FWD
ENTER
UNDO
/REDO
YES
+1
9
Y Z 9
10
56
Preparation for recording
1) Connect headphones to the [PHONES] jack.
2) Set the [INPUT A SELECT] switch to "GUIT AR".
<Notes>
• To record an external microphone or line
output signal such as a keyboard output, set the
[INPUT A SELECT] switch to "MIC/LINE".
To record a built-in microphone sound, set the
[INPUT A SELECT] switch to "INT MIC".
When setting the switch to "MIC/LINE", you can
use the microphone simulation effect (see page
30 and 38).
• When recording a guitar sound with the [INPUT
A SELECT] switch set to "GUITAR", you can use
the amplifier simulation effect. Try each of three
simulation types (see page 30 and 38).
8
11
3) Connect a guitar to the [UNBAL/GUITAR] phone
connector of the [INPUT A] section.
4) Press the [REC SELECT] key for track 1.
Track 1 is armed, while track number "1" starts
flashing on the screen.
In the song name display section on the screen, the
remaining time (available recording time) of the
card is shown.
Remain
flashing
31
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MR-8 Owner’s Manual
ENTER
MENU
CURSOR
UNDO
/REDO
CONTRAST
0 RETURN
TIME BASE
SELECT
STORE
PLAY
REWINDF FWD
MASTERING
-1
+1
J K L 4
Y Z 9
V W X 8
S T U 7
NO
YES
5) Set the track 1 fader and [MASTER] fader to the
nominal position (marked by “
Raising these faders allows you to monitor the
input sound. If these faders are not raised, you
cannot monitor the sound via headphones.
”).
<Note>
These faders are used to adjust the monitor level.
To adjust the recording level, use the [TRIM] control on the [INPUT A] section.
6) Press the [RECORD] key .
The armed track (track 1, in this case) now changes
from tape monitoring to input monitoring, while
"" is shown on the screen.
7) While playing the guitar, adjust the recor ding level
using the [TRIM] control on the [INPUT A] section.
The screen shows the input level of track 1, as well
as the output levels of the stereo outputs (L and R).
Turning the [PHONES VOL] control clockwise raises
the headphone monitor level.
Adjust the built-in distortion effect level using the
[GUITAR DISTORTION] control.
<Note>
Adjust the [TRIM] control properly so that the
PEAK indicator does not light at the loudest part
of the guitar sound. If the input level is too high,
the PEAK indicator lights and the sound may be
distorted or noisy.
9) When finishing recording, press the [ST OP] key to
stop the recorder .
<Tips>
After completing recording, press the [REC SELECT] key for track 1 to unarm track 1.
Playing back the recor ded track
10) While holding down the [ST OP] ke y, press the
[REWIND] key .
The recorder instantly locates to the beginning of
the song and stops.
11) Press the [PLA Y] ke y to start playbac k.
You can adjust the monitor level using the fader for
track 1, [MASTER] fader or [PHONES VOL] control.
If you are not satisfied with the result, use the undo/
redo function to cancel the recording and try again.
If you are satisfied with the result, make recording
onto the next track by following the same
procedure.
Undo/redo
If you press the [UNDO/REDO] key after finishing recording, you can return to the condition
before the recording started (UNDO operation).
Therefore, you can try recording again.
If you press the [UNDO/REDO] key again (after
UNDO), the undo operation is canceled and you
can return to the condition when the recording
finished (REDO operation).
<Tip>
When receiving a line level signal, set the [TRIM]
control to left ("LINE") to get the appropriate
level. When receiving a microphone signal (external or internal), set the [TRIM] control to right
("MIC") to get the appropriate level.
<Note>
If you do not use the built-in distortion effect,
turn the [GUITAR DISTORTION] control fully left.
Starting recording
8) While holding down the [RECORD] key , press the
[PLAY] key to start recording.
[UNDO/REDO] key
<Notes>
The undo/redo function can be used for all kind of
recordings, however, if you carry out any of the following operations after making recording, you cannot
undo the recording.
• Carrying out new recording.
• Carrying out new editing.
• Turning off the power.
• Carrying out song select, song delete or song
name editing.
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MR-8 Owner’s Manual
Recording onto two tracks
You can record a pair of tracks at a time. A pair can be tracks 1-2, 3-4, 5-6 or 7-8.
The following describes the procedure for recording a stereo keyboard onto tracks 5-6 while
listening to the guitar sound recorded on track 1.
1
INPUT A SELECT
BAL
LINE MIC
MIC
0100
R
L
1
MAX
MIN
Point!
INPUT A
UNBAL
/GUITAR
GUITAR
DISTORTIONTRIM
PEAK
MIN MAX
DYNAMIC
BRIT STACK US METAL
10
R
L
LINE MIC
MIC SIMULATION
CONDENSER
AMP SIMULATION
10
0
R
L
BAL
TRIM
2
6
3
INPUT B
PEAK
TUBE
60's COMBO
0
L
10
R
10
UNBAL
INPUT A
EFFECT
SEND
PAN
7
STEREO OUT
L
R
PHONES
1
2
PHONES VOL
MIN
MAX
EFFECT
REVERB / DELAY TIME
MIN
MAX
ROOM
HALL
PLATE
DELAY
REC
SELECT
7 / 8
5 / 6432
MASTER
MAX
MIN
4
DIGITAL MULTITRACKER
1-4 > 5/6
STEREO
7/8 >
WAV FILE
1-6 > 7/8
DELETE
POWERFUL
+ - _ 0
A B C 1
AUTO PUNCH
M N O 5
RECORDSTOPPLAY
5
A / INPLAY MODE
D E F 2
COUNTER
BOUNCE
BRIGHTNATURAL
LOCATE
B / OUT
G H I 3
RESET
P Q R 6
LOCATE REC END
LOCATE ABS ZERO
A - B PLAY
7
MASTERING
STORE
J K L 4
0 RETURN
S T U 7
10
NO
-1
TIME BASE
CURSOR
CONTRAST
ENTER
MENU
UNDO
/REDO
SELECT
V W X 8
REWINDF FWD
YES
+1
8
Y Z 9
9
Preparation for recording
1) Set the [INPUT A SELECT] switch to "MIC/LINE".
2) Connect stereo outputs of the keyboard to the
input connectors on the [INPUT A] and [INPUT B]
sections.
3) Press the [REC SELECT] key for track 5/6.
Track 5/6 is armed, while track number "5-6" starts
flashing on the screen.
In the song name display section on the screen, the
remaining time (available recording time) of the
card is shown.
Remain
flashing
4) Set the track 5/6 fader and [MASTER] fader to the
nominal position (marked by “
Raising these faders allows you to monitor the
input sound. If these faders are not raised, you
cannot monitor the sound via headphones.
”).
5) Press the [RECORD] key .
The armed tracks (tracks 5/6, in this case) now
changes from tape monitoring to input
monitoring, while "" is shown on the
screen.
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MR-8 Owner’s Manual
ENTER
MENU
CURSOR
UNDO
/REDO
CONTRAST
0 RETURN
TIME BASE
SELECT
STORE
PLAY
REWINDF FWD
MASTERING
-1
+1
J K L 4
Y Z 9
V W X 8
S T U 7
NO
YES
6) While playing the keyboard, adjust the recording
level using the [TRIM] controls on the [INPUT A]
and [INPUT B] sections.
The screen shows the input levels of tracks 5 and 6,
as well as the output levels of the stereo outputs (L
and R). Turning the [PHONES VOL] control clockwise raises the headphone monitor level.
<Note>
Adjust each of the [TRIM] control properly so
that the PEAK indicator does not light at the
loudest part of the keyboard sound. If the input level is too high, the PEAK indicator lights
and the sound may be distorted or noisy.
Starting recording
7) While holding down the [RECORD] key , press the
[PLAY] key to start recording.
Playing back the recor ded tracks
9) While holding down the [STOP] key, press the
[REWIND] key .
The recorder instantly locates to the beginning of
the song and stops.
10) Press the [PLA Y] ke y to start playbac k.
You can adjust the monitor level using the fader for
tracks 5/6, [MASTER] fader or [PHONES VOL]
control.
If you are not satisfied with the result, use the undo/
redo function to cancel the recording and try again.
If you are satisfied with the result, make recording
onto the other track(s) by following the same
procedure.
Undo/redo
If you press the [UNDO/REDO] key after finishing recording, you can return to the condition
before the recording started (UNDO operation).
Therefore, you can try recording again.
If you press the [UNDO/REDO] key again (after
UNDO), the undo operation is canceled and you
can return to the condition when the recording
finished (REDO operation).
<Note>
When the recorder starts running, the
meter for track 1 (onto which you recorded
the guitar) shows the playback level. By
raising the fader for track 1, you can record
the keyboard onto tracks 5-6 while listening to the guitar on track 1 (i.e. overdubbing).
8) When finishing recording, press the [ST OP] key to
stop the recorder .
<Tips>
After completing recording, press the [REC SELECT] key for tracks 5/6 to unarm tracks 5/6.
[UNDO/REDO] key
<Notes>
The undo/redo function can be used for all kind of
recordings, however, if you carry out any of the following operations after making recording, you cannot
undo the recording.
• Carrying out new recording.
• Carrying out new editing.
• Turning off the power.
• Carrying out song select, song delete or song
name editing.
34
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MR-8 Owner’s Manual
Punch in/out
Using the punch in/out function of the MR-8, you can overwrite a desired part of the recorded track. "Punch in" means switching from playback to record, while "punch out" means
switching form record to playback. The following description is assumed that the song you
are going to make punch in/out recording to is loaded and the preparations for recording is
completed.
Punch in/out using the keys on the top panel
<Note>
The punch in/out operation by yourself using the keys on the top panel sometimes disturbs you to concentrate on playing. In such
a case, ask someone to operate the MR-8, or
use the other two ways described later.
1) Press the [REC SELECT] key for the track you are
going to make punch in/out recording.
The track is armed.
2) Locate the recorder to the point before the punchin point and then press the [PLA Y] ke y to start play
back.
It may be a good idea to play the instrument along
with the playback sound, so that you can get the
tempo and feel.
3) When the recorder reaches at the point you want to
punch in, press the [PLAY] key while holding down
the [RECORD] key .
The armed track is punched in (i.e. starts
recording).
4) When the recorder reaches at the point you want to
punch out, press the [PLAY] key .
The recording track is punched out (i.e. switches
from recording to playback).
5) Rewind the recorder and play back the part you
made punch in/out to check the result.
If you are not satisfied with the result, use the undo
function to cancel the punch in/out recording and
try again.
Punch in/out using the footswitc h
You can make hands-free punch in/out recording using the Fostex Model 8051 optional
footswitch or an unlatched-type footswitch.
1) Connect the footswitch to the [FOO T SW] jack on
the MR-8 rear panel.
Model 8051
DC IN
2) Press the [REC SELECT] key for the track y ou are
going to make punch in/out recording.
3) Locate the recorder to the point before the punchin point and then press the [PLA Y] ke y to start play
back.
It may be a good idea to play the instrument along
with the playback sound, so that you can get the
tempo and feel.
4) When the recorder reaches at the point you want to
punch in, press the f ootswitch.
The armed track is punched in (i.e. starts
recording).
5) When the recorder reaches at the point you want to
punch out, press the foots witch again.
The recording track is punched out (i.e. switches
from recording to playback).
You cannot successively make another punch in/
out operation. To make another punch in/out
operation, stop the MR-8, then carry out the same
procedure as above.
USB
POWER
ON
OFF
LIGHT
12V
[FOOT SW] jack
FOOT SW
[NORMAL MODE]
DIGITAL
OUT
35
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MR-8 Owner’s Manual
6) Rewind the recorder and play back the part you
made punch in/out to check the result.
If you are not satisfied with the result, use the undo
function to cancel the punch in/out recording and
try again.
Auto punch in/out
By setting the punch-in and punch-out points in
advance, The recorder automatically makes
punch in/out recording for you.
Setting the punch-in and punch-out points
You can set the punch-in and punch-out points
while playing back the recorder (as well as you
can set them while stopped).
<Note>
If a song is record-protected, you cannot store the
auto punch-in and punch-out points. If you want
to store these points, you must release the protection in advance (see page 20 and 60).
1) During playback, when the recor der reaches at the
point where you want to punch in, press the
[LOCA TE A/IN] key while holding down the [STORE]
key .
The time value of the recorder position at which
you operate above is stored to the punch-in point,
while “Store LOCATE A” is shown on the display.
A / IN
LOCATE
B / OUT
STORE
<Notes>
• If you are not satisfied with the punch-in or out point you set, simply redo the operation
above. The new point overwrites the previous
one.
• The punch-in and punch-out point data also
can be used for locate function, loop playback,
auto return function, part editing, etc.
Rehearsal
You can rehearse the auto punch in/out for
checking the punch-in and -out points or practicing punch-in and -out timing.
<How to make auto punch in/out mode active>
AUTO PUNCH
M N O 5
1) Locate the recorder to the point before the punchin point.
<Tip>
You can locate to the punch-in point by pressing the [LOCATE A/IN] key. Therefore, by pressing the [LOCATE A/IN] key, followed by the [REWIND] key then the [STOP] key, you can easily
locate the point above.
Pressing the [AUTO PUNCH]
key switches the auto punch
in/out mode on or off.
The key is lit when the mode is
on, while it is unlit when off.
D EF 2
G H I 3
J KL 4
2) When the recorder reaches at the point where you
want to punch out, press the [LOCATE B/OUT] key
while holding down the [STORE] key.
The time value of the recorder position at which
you operate above is stored to the punch-out point,
while “Store LOCATE B” is shown on the display.
A / IN
D E F 2
LOCATE
B / OUT
G H I 3
STORE
J KL 4
3) Stop the recorder after setting the punch-in and
punch-out points.
2) Press the [REC SELECT] key for the track y ou are
going to make punch in/out to arm the track.
3) Press the [AUT O PUNCH] key to make the auto
punch mode active (the [AUT O PUNCH] key lights
up).
"" (AUTO PUNCH) is now shown on the
screen.
lights up
36
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MR-8 Owner’s Manual
4) Press the [PLA Y] key to start playbac k of the song.
“” (AUTO PUNCH) on the screen changes
to “” (REHEARSAL), showing that the
recorder starts the auto punch in/out rehearsal.
The recorder automatically switches the monitor
of the armed track from "repro" to "input" at the
punch-in point, and switches back to "repro" from
"input" at the punch-out point.
Actual recording is not made, though only the
monitor is switched. You can practice as many times
as you like.
Playback
Punch in
point
Input monitor
Punch out
point
5) After the punch-out point is passed, locate the
recorder back to the beginning position.
<Note>
By using the loop function when rehearsing auto
punch in/out, you can concentrate on playing
without bothering to operate the MR-8. See page
51 for details about the loop function.
Playback
Punch in
point
Recording
Punch out
point
Playback
<Note>
You can cancel the auto punch in/out recording you made by pressing the [UNDO/REDO]
key.
<Note>
In addition to the punch in/out function,
the MR-8 allows you to edit the recorded
material using the following editing functions.
• Deleting all data on a track
• Copying all data on a track and
pasting it to another track
• Exchanging all track data between
tracks
• Deleting a desired part
• Copying a desired part on a track and
pasting it to another track
• Exchanging parts between tracks
Actual auto punch in/out
After rehearsing, let's execute actual auto punch
in/out.
1) Locate the recorder to the point before the punchin point.
2) Make sure that "AUT O PUNCH" is shown on the
screen (i.e. the auto punch mode is active).
If it is not shown, Press the [AUTO PUNCH] key.
3) Press the [RECORD] key while holding down the
[PLAY] key.
“” (AUTO PUNCH) on the screen changes
to “” (TAKE), showing that the recorder
starts execution of the actual auto punch in/out.
The recorder starts playback and automatically
switches to start recording at the punch-in point,
then automatically releases recording at the punchout point.
See "Track editing" on page 62 for details. See “Part editing” on page 68 for
details.
<About "part">
A "part" is defined as audio data between
the "LOCATE A" and "LOCATE B" points.
Therefore, you have to set the "LOCATE
A" and "LOCATE B" points when editing a
"part".
The punch-in and punch-out points set
for the auto punch in/out function also
can be used as the "LOCATE A" and "LOCATE B" points.
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MR-8 Owner’s Manual
Using effects
The MR-8 provides the insert effects for recording (microphone and amplifier simulation
effects), the delay/reverb for track bounce or mixdown (for tracks 1 through 4 only) as well
as the mastering effects. The following describes how to use the effects and details about
each effect.
Using the insert effects for recording
As described briefly on page xx, the [INPUT A]
section of the MR-8 provides two types of insert
effects: microphone and amplifier simulation
effects.
These preset effects simulate popular microphones and guitar amplifiers. If you use the microphone simulation effect when you record an
acoustic guitar through your microphone, you
can make recording as if you are using a famous
microphone. If you use the guitar amplifier simulation effect when you record an electric guitar
directly connected to the MR-8, you can make
recording as if you are using a famous guitar
amplifier.
Mic simulation effects
You can use mic simulation effects when the [INPUT A SELECT] switch on the rear panel is set to
"MIC/LINE".
"MIC/LINE" position
INT MIC
INPUT A SELECT
MIC/LINE
GUITAR
Details of each mic simulation effect
DYNAMIC
CONDENSER
TUBE
Simulates the sound of a popular dynamic
microphone.
Simulates the sound of a popular condenser microphone for professional use.
Simulates the sound of a popular tube microphone for professional use.
Amp simulation effects
You can use mic simulation effects when the [INPUT A SELECT] switch on the rear panel is set to
"GUITAR". (Note that, when the switch is set to
"GUITAR", only the [UNBAL/GUITAR] connector
can be used.
"GUIT AR" position
INT MIC
INPUT A SELECT
You can choose from three guitar amp simulation effects by pressing any of BRIT STACK, US
METAL and 60's COMBO keys. The selected key
is lit.
BRIT STACK
AMP SIMULATION
GUITAR
US METAL
MIC/LINE
INPUT A
60's COMBO
You can choose from three mic simulation effects by pressing any of DYNAMIC, CONDENSER
and TUBE keys. The selected key is lit.
DYNAMIC
MIC SIMULATION
CONDENSER
TUBE
INPUT A
Details of each amp simulation effect
BRIT STACK
US METAL
60’s COMBO
Simulates a popular British stuck-type guitar amplifier.
Simulates a popular US high gain metal guitar amplifier.
Simulates a popular tube combo guitar amplifier.
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MR-8 Owner’s Manual
In addition, when the [INPUT A SELECT] switch
is set to "GUITAR", you can also apply distortion
to the guitar sound by raising the [DISTORTION]
control to the appropriate position.
INPUT A SELECT
BAL
LINE MIC
INPUT A
PEAK
UNBAL
/GUITAR
GUITAR
DISTORTIONTRIM
MIN MAX
BAL
TRIM
LINE MIC
INPUT B
UNBAL
PEAK
[DISTORTION] control
Using the reverb or delay
The MR-8 incorporates the original reverb/delay effects featuring the newly-developed algorithm. You can apply the reverb or delay to playback signals of tracks 1 through 4 during
mixdown and track bounce.
Selecting an effect type
You can select an effect type from among three
reverb options (ROOM, HALL and PLATE) and a
delay (DELAY) by using the [EFFECT] keys shown
below. The selected key is lit.
EFFECT
REVERB / DELAY TIME
Selecting a delay type
When pressing the [DELAY] key to select the delay effect, you can select a delay type.
1) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The MENU screen is shown in which "System" is
highlighted.
2) While "System" is highlighted, press the [ENTER]
key .
The display now shows the system menu screen.
3) Use the [CURSOR ] key to highlight "Delay Type"
and then press the [ENTER] key .
The current delay type starts flashing and now you
can select a desired type from among three options
shown below ("L-R" is initially selected).
MIN
MAX
ROOM
ROOM
PLATE
PLATE
Details of each effect type
ROOM
HALL
PLATE
DELAY
Simulates the reverb in a medium-siz ed room.
Simulates the reverb in a typical hall with moderate
early reflection.
Simulates a plate reverb with a wide frequency
range.
Y ou can select from among three delay types; Mono,
L-R and Diff (Diffusion) using a menu screen. See
below for details.
HALL
DELAY
HALL
DELAY
L-R
Mono
Diff
L-R delay (default)
Mono delay
Diffusion delay
4) Use the [CURSOR / ] keys to select a desired
delay type and then press the [ENTER] key.
The selected delay type is set, while the "Delay T ype"
is highlighted on the screen.
5) Press the [MENU] key to quit the menu mode.
39
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MR-8 Owner’s Manual
Adjusting the delay/reverb time
You can adjust the reverb time or delay time using the [REVERB/DELAY TIME] control, depending on the selected effect type.
EFFECT
REVERB / DELAY TIME
[REVERB / DELAY TIME]
MIN
ROOM
PLATE
Effect type
HALL
ROOM
PLATE
DELAY
MAX
HALL
DELAY
Reverb time/delay time adjustable range
control
Reverb time adjustable r ange.
1.0 s to 6.0 s
Reverb time adjustable r ange.
0.1 s to 2.0 s
Reverb time adjustable r ange.
0.5 s to 4.0 s
Delay time adjustable range.
100 ms to 1000 ms
Adjusting the effect send levels
To apply the effect (reverb or delay) to tracks 1
through 4, adjust the [EFFECT SEND] control for
each track to adjust the level of the track signal
sent to the effector.
In the example as illustrated below, tracks 1 and
2 signals are sent to the effect.
10
0
10
0
10
0
0
As shown in the signal flowchart below, a track
(playback) signal after the track fader is fed to
the [EFFECT SEND] control and adjusted, then
fed to the effector input. The effector's stereo
output signals (wet signals) and stereo (L/R) signals (dry signals) are merged together and then
output from the [STEREO OUT] jacks.
As you can see in the flowchart below, the signal
sent to the effector is affected by the track fader
(i.e. a track fader must be raised to send track
signal to the effector). The signal which passes
through a fader is generally called a "post fader
signal".
EFFECT
10
SEND
<Signal flow from a track to the eff ector>
1
playback
dry sound
Track 1
10
0
adjusts the track
playback level
adjusts the send
level to the effector
EFFECT SEND
40
Delay
or
Reverb
STEREO BUSS
PAN
R
L
L
R
wet sound
Page 41
MR-8 Owner’s Manual
Using the mastering effects
The MR-8 provides the dedicated mastering effects for the stereo busses (L and R).
You can use the mastering effects when bouncing more than one track to stereo tracks or when
mixing down tracks 1 through 8 to stereo and
sent to an external master recorder for recording.
Delay
or
Reverb
playback
Trk 1
playback
Trk 2
Trk 3
Trk 4
Trk 5
Trk 6
playback
playback
recording
recording
Mixing
Bounce
<Bouncing tracks 1 through 4 to track 5/6>
Delay
or
Reverb
playback
Trk 1
playback
Trk 2
playback
Trk 3
Trk 4
Trk 5
Trk 6
Trk 7
Trk 8
playback
playback
playback
recording
recording
Mixing
Bounce
<Bouncing tracks 1 through 6 to track 7/8>
Delay
or
Reverb
Mastering Effects
Mastering
Effect
Mastering Effects
Mastering
Effect
Mastering Effects
Selecting the desired effect type
Three mastering effect types are available. You
can select a desired type using the [MASTERING]
keys (POWERFUL, NATURAL and BRIGHT).The
selected key is lit.
POWERFUL
+ - _ 0
BRIGHTNATURAL
MASTERING
Details about each mastering effect type
Each effect type has the following character. Use
the appropriate type.
POWERFUL
NA TURAL
BRIGHT
<Note>
When making the mastering effect active, the
audio output level increases. Therefore, if you
make it active or deactive while monitoring
audio, the monitoring level suddenly changes.
See "Track bounce" on page 42 for details
about track bounce which allows mix multiple
tracks to stereo. See "Mixdown" on page 47
for details about mixdown.
Adds power to the sound. Good f or rock.
Slightly adds power to the sound. Good for
acoustic music.
Add brightness to the sound. Good for use when
the mixed sound is dark.
Trk 1
Trk 2
Trk 3
Trk 4
Trk 5
Trk 6
Trk 7
Trk 8
playback
playback
playback
playback
playback
playback
playback
playback
Mixing
Mastering
Effect
<Mixing down tracks 1 through 8>
[STEREO OUT L, R] jacks
D/A
[DIGIT AL OUT] connector
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MR-8 Owner’s Manual
Bouncing tracks
The track bounce function of the MR-8 allows you to mix several tracks and record onto two
other tracks. Two modes of track bounce are available: bouncing tracks 1 through 4 to
tracks 5/6 ("1-4 > 5/6" mode), and bouncing tracks 1 through 6 to tracks 7/8 ("1-6 > 7/8"
mode). In either mode, you can apply a reverb (or delay) and control panning for tracks 1
through 4 when bouncing to two tracks in stereo.
Furthermore, you can apply the mastering effect to the mixed signals. By deleting the
original track data after track bouncing, you can record new materials onto these tracks. See
the following for details.
<Example of track bouncing>
You can record more than eight materials using the track bounce function as shown in the following example.
<Step 1>
Make recordings to tracks 1 through 6.
Track 1
Track 2
Track 3
Track 4
Track 5
Track 6
Track 7
Track 8
<Step 4>
Overdub new materials to
tracks 1 through 4.
Track 1
Track 2
Track 3
Track 4
Track 5
Track 6
Track 7
Track 8
<Step 2>
Bounce tracks 1 through 6 to tracks 7/8.
Track 1
Track 2
Track 3
Track 4
Track 5
Track 6
Track 7
Track 8
<Step 5>
Bounce tracks 1 through 4 to
tracks 5/6.
Track 1
Track 2
Track 3
Track 4
Track 5
Track 6
Track 7
Track 8
Mixing
Mixing
<Step 6>
Delete tracks 1 through 4.
Track 1
Track 2
Track 3
Track 4
Track 5
Track 6
Track 7
Track 8
<Step 3>
Delete tracks 1 through 6.
Track 1
Track 2
Track 3
Track 4
Track 5
Track 6
Track 7
Track 8
<Step 7>
Overdub new materials to
tracks 1 through 4.
Track 1
Track 2
Track 3
Track 4
Track 5
Track 6
Track 7
Track 8
<Tip>
In this step, you can make
bouncing while listening to
tracks 7/8 as well (see page 46).
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MR-8 Owner’s Manual
<Signal flow of track bouncing>
The following shows the signal flow for each of two track bouncing modes. Understand the signal
flow before making track bouncing.
• "1-6 > 7/8" mode
Delay
or
Reverb
Playback
Trk 1
Playback
Trk 2
Playback
Trk 3
Trk 4
Trk 5
Trk 6
Trk 7
Trk 8
Playback
Playback
Playback
Bounce
Record
Record
Mixing
STEREO OUT (L, R)
effect
Mastering
In the "1-6 > 7/8" mode, tracks 1 through 6
are played back and mixed down to stereo,
and bounced to tracks 7/8.
In this mode, you can apply a reverb (or delay) to tracks 1 through 4, as well as the mastering effect to the mixed signals.
From headphones (or monitor speakers), you
can hear the signals bounced to tracks 7/8 (i.e.
mixed signals).
• "1-4 > 5/6" mode
Delay
or
Reverb
Playback
Trk 1
Playback
Trk 2
Trk 3
Trk 4
Trk 5
Trk 6
Trk 7
Trk 8
Playback
Playback
Bounce
Record
Record
Playback
Playback
Mixing
STEREO OUT (L, R)
effect
Mastering
In the "1-4 > 5/6" mode, tracks 1 through 4
are played back and mixed down to stereo,
and bounced to tracks 5/6.
As with the "1-6 > 7/8" mode, you can apply
a reverb (or delay) to tracks 1 through 4, as
well as the mastering effect to the mixed signals.
From headphones (or monitor speakers), you
can hear the signals bounced to tracks 5/6
(i.e. mixed signals) as well as playback signals
of tracks 7/8.
Selecting the bounce mode
While the recorder is stopped, each press of the
[1-4 > 5/6, 1-6 > 7/8] key switches the bounce
mode among "1-4 > 5/6" mode", "1-6 > 7/8"
mode and off.
1-4 > 5/6
1-6 > 7/8
DELETE
[1-4>5/6, 1-6>7/8] key
7/8 >
STEREO
WAV FILE
BOUNCE
When either of the bounce modes is selected,
the destination tracks (5/6 or 7/8) are automatically armed and change to input monitoring, as
well as the screen shows the appropriate bounce
mode.
lights up
lights up
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MR-8 Owner’s Manual
Rehearsal of track bounce
Before executing track bounce, you can rehearse it. During rehearsal, you can control the playback
level, panning and reverb (or delay) send setting of each source track, as well as apply the mastering
effect to the mixed L/R signals. We recommend to make rehearsal thoroughly until you satisfy the
sound. The following shows the rehearsal procedure in the "1-6 > 7/8" mode. We assume that recordings have been already made to tracks 1 through 6.
5
INPUT A SELECT
INPUT A
/GUITAR
BAL
GUITAR
DISTORTIONTRIM
PEAK
LINE MIC
MIN MAX
MIC
DYNAMIC
BRIT STACK US METAL
5
5
MAX
MIN
0100
R
L
1
L
UNBAL
10
R
MIC SIMULATION
CONDENSER
AMP SIMULATION
0
L
BAL
TRIM
LINE MIC
10
R
INPUT B
PEAK
TUBE
60's COMBO
0
L
UNBAL
INPUT A
EFFECT
10
SEND
PAN
R
5 / 6432
3, 5
1) Select the song you are going to bounce tracks.
2) Use the [1-4 > 5/6, 1-6 > 7/8] key to select "1-6 > 7/8"
bounce mode.
Selecting this bounce mode automatically arms
tracks 7/8 and changes the monitoring for these
tracks to input monitoring.
lights up
lights up
flashing
STEREO OUT
L
PHONES
1
PHONES VOL
MIN
EFFECT
REVERB / DELAY TIME
MIN
ROOM
PLATE
7 / 8
R
2
MAX
MAX
HALL
DELAY
REC
SELECT
MASTER
3
1-4 > 5/6
1-6 > 7/8
POWERFUL
+ - _ 0
MAX
A B C 1
AUTO PUNCH
MIN
M N O 5
RECORDSTOPPLAY
6
DIGITAL MULTITRACKER
STEREO
7/8 >
WAV FILE
BOUNCE
BRIGHTNATURAL
MASTERING
LOCATE
A / INPLAY MODE
B / OUT
D E F 2
G H I 3
RESET
COUNTER
P Q R 6
LOCATE REC END
LOCATE ABS ZERO
A - B PLAY
4
6
STORE
J K L 4
0 RETURN
S T U 7
NO
-1
TIME BASE
CURSOR
CONTRAST
ENTER
MENU
SELECT
V W X 8
REWINDF FWD
YES
+1
2
5
UNDO
/REDO
Y Z 9
1
5) While playing back, adjust playbac k levels of tracks
1 through 4 and 5/6 using the appropriate track
faders.
You can also adjust panning for tracks 1 through 4,
apply the reverb or delay to these tracks, as well as
apply the mastering effect to the mixed sound.
During rehearsal and actual track bouncing, the
track faders and [MASTER] fader control the
following signals.
Fader
1 through 4
Fader 5/6
Signal levels of tracks 1 through 4 f or recording.
Signal levels of trac ks 5/6 f or recording.
3) Raise the [7/8] fader and [MASTER] fader to the
"
" position. Set all the other track fader s to the
minimum position.
4) Press the [PLA Y] key to start playbac k fr om the
beginning of the song.
44
Fader 7/8
[MASTER]
fader
Monitor levels of trac ks 7/8.
Recording master level of tracks 7/8.
Page 45
MR-8 Owner’s Manual
During rehearsal and actual track bouncing,
level meters on the screen show the following
signals.
Meters
1 through 4
Meter 5/6
Meter 7/8
Meters
L and R
Playback lev els of trac ks 1 through 4.
Playback level of tracks 5/6 for recording.
Recording level of trac ks 7/8.
Monitor output levels (STEREO OUT L
and R).
By raising the [PHONES VOL] control, you can
hear the signals bounced to tracks 7/8.
Use the [7/8] fader to control the monitor
output level, and use the [MASTER] fader to
adjust the recording level appropriately while
watching the meter 7/8.
See "Applying effects" on page 38 for details
Actual track bounce
After finishing rehearsal, let's carry out the actual track bounce.
1) Before carrying out the actual track bounce, make
sure that the bounce mode is active.
2) Press the [PLA Y] ke y while holding down the
[RECORD] key .
The track bounce starts with the effect/level
settings made in the rehearsal mode and the mixed
signals are recorded onto tracks 7/8.
3) After completing the track bounce, press the [STOP]
key to stop the recorder .
Stopping the recorder changes the monitoring of
tracks 7/8 to repro monitoring.
Checking the bounced signals on track
You can check the bounced signals while the
bounce mode is active.
1) Press the [REWIND] key while holding down the
[STOP] key to locate the beginning of the song.
<Panning control>
You can freely adjust panning for tracks 1
through 4 using the PAN controls. For example, a guitar to left, a vocal to center,
etc.
PAN
R
L
R
L
R
L
<Note>
We recommend to rehearse track bouncing thoroughly to decide the recording level, effect setting, panning, etc. until you are satisfied.
6) After finishing rehearsal, locate the beginning of
the song.
Do not move the controls and faders after finishing
rehearsal.
R
L
2) Make sure that the monitoring of tracks 7/8 is repro
monitoring.
3) Press the [PLA Y] ke y to start playback fr om the
beginning of the song.
4) Use the [7/8] fader to control the playback le vel of
the bounced signals.
By playing back the recorder while the bounce mode
("1-6 > 7/8") is active, only tracks 7/8 can be
monitored. In this condition, you cannot monitor
playback signals of tracks 1 through 6 even if you
raise the appropriate faders.
If you want to redo the track bounce, use the undo
function to go back to the condition before
carrying out the track bounce, and try again.
<Auto punch in/out of trac k bouncing>
You can bounce a desired part using the
auto punch in/out function (see page 35).
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MR-8 Owner’s Manual
<Notes on "1-4 > 5/6" mode>
You can bounce tracks in the "1-4 > 5/6" mode in the same manner as the "1-6 > 7/8" mode
described above. However, you can monitor the playback sounds of tracks 7/8 (if any sounds
are recorded) simultaneously.
Delay
or
Reverb
Playback
Trk 1
Playback
Trk 2
Trk 3
Trk 4
Trk 5
Trk 6
Trk 7
Trk 8
Playback
Playback
Bounce
Record
Record
Playback
Playback
Mixing
STEREO OUT (L, R)
effect
Mastering
Therefore, during rehearsal and actual track bouncing, faders and level meters act as the
following.
Faders
1 through 4
Fader 5/6
Fader 7/8
[MASTER]
fader
Control the signal levels of tracks 1
through 4 for recording.
Controls the monitor levels of tracks 5/6.
Controls the monitor levels of trac ks 7/8.
Controls the recording master level of
tracks 5/6.
Meters
1 through 4
Meter 5/6
Meter 7/8
Meters
L and R
Show the playback levels of tracks 1
through 4.
Shows the recording level of trac ks 5/6.
Shows the playback le vel of tr acks 7/8.
Shows the monitor output levels (STEREO OUT L and R).
<Exporting bounced data to a personal computer>
You can export bounced song data on tracks 7/8 to a personal computer.
The exported data can be used for making an original audio CD via a CD-RW drive connected
to the computer, or used with a musical applications on the computer.
To export song data on tracks 7/8 to a personal computer, you must convert the mono WAV
files of tracks 7/8 to a stereo WAV file.
See page 86 for details about how to convert mono files to a stereo file. See page 88 for details
about how to export song data to a personal computer.
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MR-8 Owner’s Manual
Mixdown
After completing recording to tracks 1 through 8 and editing, let's make recording of the
mixed sound to a stereo master recorder while adjusting the level balance between tracks,
panning, etc. This process is called "mixdown". The MR-8 is equipped with the [DIGITAL
OUT] connector, so you can make mixdown recording in digital domain to a digital recorder
(DAT, MD, etc.) which accepts an S/P DIF digital signal.
Delay
or
Reverb
playback
Trk 1
playback
Trk 2
playback
Trk 3
Trk 4
Trk 5
Trk 6
Trk 7
Trk 8
playback
playback
playback
playback
playback
Mixing
Mastering
Effect
D/A
STEREO OUT (L)
STEREO OUT (R)
DIGITAL OUT
<Note>
Only song data of the "Normal" song mode can be output from the [DIGITAL OUT] connector. Song data of the "Extended" song mode cannot be output from this connector.
Analog mixdown
2) While playing back the MR-8, rehearse mixing do wn
the recorded sounds by adjusting the level and
1) Connect the [STEREO OUT (L, R)] jacks of the MR8 to the input connectors of an analog master
panning of each track, appl ying an effect to trac ks
and applying the mastering effects, etc.
recorder .
Analog master recorder
[STEREO OUT (L, R)] jacks
The output levels from the [STEREO OUT (L, R)]
connectors can be controlled by the [MASTER] fader.
Adjust the levels appropriately so that the highest
segments of L and R meters do not light.
See "Applying effects" on page 38 for details about
applying the delay/reverb and mastering effects.
3) Adjust the recording level of the master recorder
while rehearsing mixing down.
See the manual of the master recorder for details
about how to adjust the recording level.
LINE MIC
INPUT A SELECT
INPUT A
BAL
PEAK
/GUITAR
GUITAR
DISTORTIONTRIM
MIN MAX
STEREO OUT
INPUT B
L
R
PHONES
1
UNBAL
BAL
TRIM
PEAK
LINE MIC
2
UNBAL
PHONES VOL
MIN
MAX
DIGITAL MULTITRACKER
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MR-8 Owner’s Manual
4) After rehearsing mixdown and adjusting the
recording level, locate the MR-8 to the beginning of
the song.
5) Start recording the master recorder and then start
playing back the MR-8.
6) After finishing recording, stop both recorder s.
<Tip>
By moving up or down the MR-8 [MASTER]
fader, you can fade in or fade out recording.
Digital mixdown
The following is described assuming that you
already finished rehearsal of mixdown, as in step
2 of "Analog mixdown" above.
1) Connect the [DIGITAL OUT] connector of the MR-8
to the digital input connector of a digital master
recorder .
If the master recorder supports the S/P DIF
(optical) digital input, you can make direct
connection using an optical cable.
2) Make the master recorder to accept the digital
input.
Make sure that the recorder accepts the digital
signal output from the MR-8, which is 44.1-kHz, 16bit, S/P DIF signal.
Generally, a digital recorder does not have a
facility for controlling the digital input level.
3) Use the [MASTER] fader of the MR-8 to adjust the
output level.
Adjust the level appropriately so that the level meter
of the master recorder shows "0" when the MR-8
outputs the biggest signal.
If the level meter exceeds "0", the sound may be
distorted.
4) Start recording the master recorder and then start
playing back the MR-8.
5) After finishing recording, stop both recorder s.
<Tip>
By moving up or down the MR-8 [MASTER]
fader, you can fade in or fade out recording.
USB
FOOT SW
POWER
DC IN
ON
OFF
LIGHT
12V
[NORMAL MODE]
DIGITAL
OUT
[DIGITAL OUT] connector
INT MIC
GUITAR
INPUT A SELECT
MIC/LINE
Digital master recorder
<Note>
The [DIGITAL OUT] connector of the MR-8
is the Toslink optical type.
If your digital recorder provides only the
coaxial type connector, use the Fostex COP1/96 kHz coaxial-optical converter.
Contact Fostex or our dealer for details
about the Model COP-1/96 kHz.
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MR-8 Owner’s Manual
Playback functions
This chapter describes basic and advanced playback functions of the MR-8.
Basic playback
In the following description, it is assumed that a
CompactFlash
the slot.
1) Load a desired song to be played back.
See page 23 for details about how to select a song.
2) Press the [PLA Y] key to start playbac k.
The meters on the screen shows playback levels of
tracks.
3) Use track faders to control track pla yback levels,
as well as use the [MASTER] fader to control the
total level.
If you monitor the sound via headphones, you can
use the [PHONES VOL] control to adjust the
monitor level.
4) Set the [P AN] control f or each trac k (1~4) to the
desired position.
TM
card with recorded data is set in
3 x playback (cueing)
By pressing the [F FWD] or [REWIND] key during
playback, you can monitor playback at 3 x speed.
It may be useful for searching a specific position.
Playback between LOCATE A and B points
When the LOCATE A and LOCATE B points are
set, you can playback between these points once.
This function is always available regardless of
the play mode setting (see "Play mode" on page
50).
This function allows you to check the editing part
(between LOCATE A and B points) for copy/paste,
erase, etc. See "Part editing" on page 68.
<Note>
Note that you have to set the LOCATE A and B points
to use this function.
See page 53 for details about how to set the LOCATE A and B points.
1) While the recorder is stopped, press the [PLAY] key
while holding down the [STOP] key.
The MR-8 plays back audio data between the
LOCATE A and LOCATE B points once, then stops.
During playback, you can monitor playback audio
of the desired track(s) by raising the appropriate
track fader(s), as well as the [MASTER] fader and
[PHONES VOL] control.
* Press the [F FWD] key during playback.
The recorder plays back in normal direction at 3 x
speed.
* Press the [REWIND] key during playback.
The recorder plays back in reverse direction at 3 x
speed.
49
LOCATE A
point
Playback
LOCATE B
point
<Note>
If you carry out the operation above when the
LOCATE A point is set ahead of the LOCATE B
point (i.e. LOCATE A > LOCATE B), the MR-8 plays
back audio data between the LOCATE A and REC
END points once, then stops.
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MR-8 Owner’s Manual
Play mode
The MR-8 offers special play modes including
Auto play, Auto return and Loop playback.
• Selecting a play mode
1. While the recorder is stopped, pressing the [PLAY
MODE] key switches play modes among "Off",
"Auto Play", "A uto return" and "Loop".
The current mode is shown on the screen as follows
(when "Off" is selected, there is no indication).
PLAY MODE
[PLA Y MODE] ke y
A B C 1
Play mode "off"
Auto play mode
• Auto play mode
In the Auto play mode, when executing the locate function, the recorder automatically starts
playback from the locate point.
a point where you execute
the locate function
Locate
LOCATE A
point
When locating to the LOCATE A point,
the recorder automatically starts
a point where you execute
Locate
Playback
playback immediately.
the locate function
• Auto return mode
The auto return mode is active when the LOCATE
A and LOCATE B points are set.
In the auto return mode, when reaching at the
LOCATE B point during playback, the recorder
automatically locates to the LOCATE A point and
stops.
LOCATE A
point
playback
LOCATE B
point
Auto return mode
Loop mode
When reaching at the LOCATE B point during playback,
the rencorder automatically locates to the LOCATE A
point and stops.
• Loop mode
As with the auto return mode, the loop mode is
active when the LOCATE A and LOCATE B points
are set. In the loop mode, when reaching at the
LOCATE B point during playback, the recorder
automatically locates to the LOCATE A point and
starts playback. The recorder repeats this behavior until you stops the recorder.
You may find it very convenience to use the loop
function together with the auto punch in/out
function (see the next page).
LOCATE A
point
Playback
When locating to the LOCATE A point, the recorder
automatically starts playback.
When reaching at the LOCATE B point during playback,
the recorder automatically locates to the LOCATE A point.
LOCATE B
point
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MR-8 Owner’s Manual
Loop function in auto punch in/out mode
When the loop mode is active (and the auto punch in/out mode is inactive), the LOCATE A and
LOCATE B points are used as the loop start and end points. When the auto punch in/out mode
is active (and the loop mode is inactive), the LOCATE A and LOCATE B points are used as the
punch-in and punch-out points.
When both the auto punch in/out and loop modes are active, the LOCATE A and LOCATE B
points are used as the punch-in and punch-out points, while the loop function starts at "the
LOCATE A point minus the pre-roll time" and ends at "the LOCATE B point plus the post-roll
time, as shown below. The pre-roll time is initially set to four seconds, while the post-roll time is
set to one second.
<Note>
If you set the LOCATE A point to the beginning of a song (ABS ZERO) or set the LOCATE B
point to the recording end point (REC END) of a song, the pre-roll or post-roll time is
ignored.
4 sec.
LOOP START
point
LOCATE A
point
LOCATE B
point
1sec.
LOOP END
point
Using the loop function in the auto punch in/out mode allows you to minimize the key operation and concentrate on playing.
LOCATE A point
(Punch in point)
LOOP START
point
punch in/out range
LOCATE B point
(Punch out point)
LOOP END
point
You can change the pre-roll and post-roll time within the range between 0.1 and 10.0 seconds
(in 0.1 sec steps) in the menu mode (see "Pre-roll and post-roll setting" on page 55).
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MR-8 Owner’s Manual
Locate functions
The following describes the locate functions, which allows you to locate immediately to the
desired point in a song.
ABS locate
Regardless of the current recorder position, you
can locate to the beginning of the song (LOCATE
ABS ZERO) or the recording end of the song (LOCATE REC END). These locate functions locate
absolute positions regardless of time base selection or counter reset of the time counter.
• LOCA TE ABS ZER O function
* While the recorder is stopped, press the [REWIND]
key while holding down the [STOP] ke y.
The MR-8 immediately locates to the beginning of
the song (ABS ZERO).
RECORDSTOPPLAY
ABS ZERO
LOCATE ABS ZERO
LOCATE REC END
LOCATE ABS ZERO
A - B PLAY
the current position
REWINDF FWD
REC END
• LOCA TE REC END function
* While the recorder is stopped, press the [F FWD]
key while holding down the [STOP] ke y.
The MR-8 immediately locates to the recording end
of the song (REC END).
RECORDSTOPPLAY
LOCATE REC END
LOCATE ABS ZERO
A - B PLAY
REWINDF FWD
Zero return
When the time base is set to "time counter", you
can reset the time counter to "0m00.000s" at any
point. By resetting the time counter at the desired point, you can easily locate there using the
zero return function.
For example, if you make recording repeatedly
to different tracks from the same point, by resetting the time counter at the point you start recording, you can easily locate the starting point
anytime.
• Resetting the counter
RESET
0 RETURN
COUNTER
P Q R 6
[RESET] key
<Notes>
• You can reset the time counter only while the
time base is set to "time counter". You cannot
reset the counter when the time base is set to
ABS or Bar/Beat.
• When turning the power off then on, the time
counter shows "0m00.000s" at the beginning of
the song. Therefore, if you do not reset the time
counter, the time counter matches the ABS time.
• When resetting the time counter at the desired
point, the time values at the beginning and
recording end of the song are changed.
For example, if you reset the time counter at the
recording end of the song whose length is 3
minutes and 3 seconds, the time counter at the
beginning of the song shows "
ABS ZERO
0m00.000s
S T U 7
- 3m03.000s
REC END
3m 03.000s
".
ABS ZERO
the current position
Locate
REC END
52
ABS ZERO
- 3m03.000s
REC END
0m 00.000s
Page 53
MR-8 Owner’s Manual
* While the recorder is stopped with the time base
set to "time counter", press the [COUNTER RESET]
key .
The time counter is reset to "0m00.000s" .
• Locating to counter zero
You can locate to the zero position of the time
counter regardless of the current time base setting (even if the time base is set to ABS or Bar/
beat).
* While the recorder is stopped, press the [0 RETURN]
key .
The recorder locates to "0m00.000s" in time counter
base.
ABS ZERO
-3m03.000s
COUNTER
0m 00.000s
RESET
P Q R 6
[0 RETURN] key
0 RETURN
S T U 7
the current position
Locating to the LOCA TE A or LOCATE B point
You can store desired points (time data) of a song
as the LOCATE A and LOCATE B points.
These time data can be used not only for locating, but also for auto punch in/out, play modes
and part editing.
• Storing a locate point
You can store the LOCATE A or LOCATE B point
while the recorder is running or stops at the desired point, regardless of time base setting.
<Note>
If a song is record-protected, you cannot store
the LOCATE A and LOCATE B points. If you
want to store these points, you must release
the protection in advance (see page 20 and 60).
<Note>
The LOCATE A point must be earlier than the
LOCATE B point. If not, you cannot carry out
the auto punch in/out or loop function correctly.
<Tip>
While the time base is set to "Bar/Beat", setting
"beat resolution" in the menu to "On" allows
you to store the LOCATE A or B point in beat
resolution. In other words, the clock digit of
the value is automatically rounded down or up,
so that the clock digit is always "00".
zero return
<Note>
Regardless of the "00m00.000s" position
in time counter base, executing the LOCATE ABS ZERO function always locates
the beginning of the song.
ABS ZERO
-3m03.000s
0m 00.000s
LOCATE ABS ZERO
the current position
zero return
See page 56 for details about how to make the
beat resolution active or inactive.
• Storing a LOCA TE A point
* T o store the LOCA TE A point, while the recorder is
playing back (or stopped), press the [LOCATE A/
IN] key while holding down the [ST ORE] key.
The time value of the recorder position at which
you operate above is stored to the LOCATE A point,
while “Store LOCA TE A” is shown on the display.
A / IN
D E F 2
LOCATE
B / OUT
G H I 3
STORE
J K L 4
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MR-8 Owner’s Manual
• Storing a LOCA TE B point
* To store the LOCATE B point, while the recorder is
playing back (or stopped), press the [LOCATE B/
OUT] key while holding down the [STORE] ke y.
The time value of the recorder position at which
you operate above is stored to the LOCATE B point,
while “Store LOCA TE B” is shown on the display.
A / IN
D E F 2
LOCATE
B / OUT
G H I 3
STORE
J K L 4
• Locating
You can instantly locate to the stored point by
carrying out the operation below.
* While the recorder is stopped, press the [LOCATE
A/IN] (or [LOCA TE B/OUT]) ke y.
The recorder instantly locate to the appropriate
point.
LOCATE A
point
Locate
the current position
Locate
LOCATE B
point
<Tip>
By selecting the play mode to "Auto play",
you can automatically start playback after
locating the LOCATE A or LOCATE B point.
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MR-8 Owner’s Manual
Setting the pre-roll/post-roll
As described earlier on page 51, when both the auto punch in/out and loop modes are
active, the pre-roll and post-roll are effective in the loop function.
You can set the pre-roll and post-roll time value by the following procedure.
3) Use the [CURSOR ] key to highlight "Pre Roll
When both the auto punch in/out and loop
modes are active, the loop function starts at
"the LOCATE A point minus the pre-roll time"
and ends at "the LOCATE B point plus the postroll time". The pre-roll time is initially set to
four seconds, while the post-roll time is set to
one second.
LOCATE A
point
LOCATE B
point
Time", then press the [ENTER] key.
The current pre-roll time value (initially, "4.0s")
flashes.
4 sec.
LOOP START
point
1sec.
LOOP END
point
• How to set the pre-roll/post-roll time
1) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
2) When "System" is highlighted, press the [ENTER]
key .
The display now shows the system menu selection
screen, in which "Card Format" is highlighted
initially.
flashing
4) Use the [CURSOR ]/[CURSOR ] keys to select
the desired pre-roll time.
You can select the pre-roll time between 0.1 s and
10.0 s in 0.1 s steps.
5) After selecting the pre-roll time, press the [ENTER]
key .
The pre-roll time is set, and the screen now high
lights "Pre Roll Time".
6) Use the [CURSOR ] key to highlight "PostRoll
Time", then press the [ENTER] key.
The current post-roll time value (initially, "1.0s")
flashes.
7) Select the post-roll time in the similar manner to
the pre-roll time selection, then press the [ENTER]
key .
You can select the post-roll time between 0.1 s and
10.0 s in 0.1 s steps.
8) After setting the pre-roll and post-roll, press the
[MENU] key to exit the menu mode.
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MR-8 Owner’s Manual
Setting the beat resolution
As described earlier, while the time base is set to "Bar/Beat", setting "Beat resolution" in the
menu to "On" allows you to store the LOCATE A or B point in beat resolution.
When "Beat resolution" is set to "On", the clock digit of the Bar/Beat/Clock value is automatically rounded down or up, so that the clock digit is always "00".
For example, while the time base is set to "Bar/
Beat" and the "Beat resolution" is set to "On",
if you set the LOCATE A point to "1 bar/1
46 clk" and the LOCATE B point to "2 bar/4
/51 clk", the rounded values are stored as
below.
"1 bar / 1
(The clock value "46" is rounded down.)
"2 bar / 4 / 51 clk" -> "3 bar / 1 / 00 clk"
(The clock value "51" is rounded up.)
/ 46 clk" -> "1 bar / 1 / 00 clk"
How to set the beat resolution
1) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
3) Use the [CURSOR ] key to highlight
" Resolution", then press the [ENTER] key.
/
The current beat resolution setting option ("On" or
"Off") flashes (initially, "Off").
flashing
4) Use the [CURSOR ]/[CURSOR ] keys to select
"On", then press the [ENTER] key.
The beat resolution is set to "On", and the screen
now highlights " Resolution".
To set the beat resolution to "off", select "Off" and
then press the [ENTER] key.
2) When "System" is highlighted, press the [ENTER]
key .
The display now shows the system menu selection
screen, in which "Card Format" is highlighted
initially.
5) After completing the setting, press the [MENU] key
to exit the menu mode.
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Editing a song
The following describes song editing functions.
MR-8 Owner’s Manual
Creating a new song
See "Creating a song/selecting a song" on page
22 for details about how to create a new song.
Selecting a desired song
When more than one song is created on a card,
you can select (load) a desired song.
<Tip>
You can also select a desired song by pressing the [REWIND] key or [F FWD] key while
holding down the [ENTER] key (see page 24
for details).
1) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
3) While "Select Song" is highlighted, press the
[ENTER] key .
The display now shows the song list screen, in which
the current song number and name are highlighted.
" " shows that the song list continues.
Pressing the [CURSOR ] key scrolls down the list.
When you create a new song, select "---: New Song"
shown in the bottom line of the list (see page 23).
2) Use the [CURSOR ] key to highlight "Song", then
press the [ENTER] key .
The display now shows the song edit menu
selection screen, in which "Select Song" is
highlighted initially.
4) Use the [CURSOR / ] keys to select a desired
song, and press the [ENTER] key.
The display returns to the song edit menu selection
screen, in which "Select Song" is highlighted.
5) Press the [MENU] key to exit the menu mode.
The display shows the home screen of the selected
song.
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MR-8 Owner’s Manual
Editing a song name
You can edit a current song name.
1) Load the desired song of which you are going to
edit the song name.
2) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
3) Use the [CURSOR ] key to highlight "Song", then
press the [ENTER] key .
The display now shows the song edit menu
selection screen, in which "Select Song" is
highlighted initially.
5) Use the character entry keys to enter a desired
character to the flashing point.
You can move the cursor (flashing point) using the
[CURSOR ] and [CURSOR ] keys.
<Character entry keys>
PLAY MODE
A B C 1
character entry key switches the character to be
entered from among those assigned to the key.
Some keys on the MR-8 top panel
act as character entry keys in the
menu mode. For example, the
[PLAY MODE] key (shown at the
left) can be used for entering A,
B, C, a, b, c and 1. Each press of a
<Entry example>
To modify a part of the current name, use the
[CURSOR ] and [CURSOR ] keys to move the
cursor to a character to be changed, and enter
a desired character using the appropriate character entry key. If you reenter a new name, move
the cursor to the first character of the name,
and press the [1-4 > 5/6, 1-6 > 7/8] key repeatedly until all characters are deleted. Then, enter a new song name using the character entry
keys. In the screen example below, "Moon_Light"
is entered.
4) Use the [CURSOR ] key to highlight "Rename
Song", then press the [ENTER] key.
The display now shows the song name editing
screen, in which the first character of the current
song name flashes.
flashing
<Note>
If you carry out step 6 below after entering the
same name as an existing song or without entering a name, the display shows "
and returns to the song name editing screen.
Also note that you cannot use “+” for a song
name with less than 9 characters. For example,
you cannot enter “AAA+BBB” for a song name.
You can use “+” for asong name with 8 or more
characters. For example, you can enter
“AAA+BBBBB”.
Illegal Song Name!
6) After entering the name, move the cursor to
“[ENTER]” on the screen using the [CURSOR
key , then press the [ENTER] key.
The display now shows the screen in which
"Rename Song" is highlighted.
7) Press the [MENU] key to exit the menu mode.
The MR-8 exits the menu mode and the display
shows the home screen of the current song.
58
"
]
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MR-8 Owner’s Manual
Deleting an unnecessary song
<Note>
• You cannot delete a song which is protected.
To delete such a song, release the protection of
the song first (see page 60).
• You cannot undo deleting a song. Be careful when
selecting a song you are going to delete.
1) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
2) Use the [CURSOR ] key to highlight "Song", then
press the [ENTER] key .
The display now shows the song edit menu
selection screen, in which "Select Song" is
highlighted initially.
4) Use the [CURSOR / ] keys to select a song to
be deleted, and press the [ENTER] key.
The display now shows the confirmation screen for
deleting the song.
In this screen, “Delete Song” and “Can’t Undo!” are
shown for warning, as well as “Yes-> RECORD+YES”
and “No-> NO Key” alternately flash. The MR-8 asks
for confirmation because you cannot undo
deleting the song.
<Note>
To cancel deleting the song, press the [CURSOR
] key.
3) Use the [CURSOR ] key to highlight "Delete
Song", then press the [ENTER] key.
The display now shows the song list screen, from
which you select a song to be deleted.
5) Press the [CURSOR ] key while holding down the
[RECORD] key .
The selected song is deleted, while any song
number greater than the song number of the
deleted song is moved up.
In the screen example below, after Song 03 is
deleted, ex-Song 04 ("Original_Name4") is moved up
to Song 03.
6) Press the [MENU] key to exit the menu mode.
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Protecting a song
You can protect a song to prevent an accidental
erasure. The protection can be released whenever you want.
To keep a recorded song, we recommend to protect it.
<Note>
You cannot make recording or editing to a protected song. If you want to make recording or
editing to a protected song, you must release
the protection first.
1) Load the song you want to protect.
2) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
flashing
5) Use the [CURSOR / ] keys to select "On", and
press the [ENTER] key .
The current song is now protected. You cannot make
any recording or editing with the song.
To release the protection, carry out the same
procedure above but select "Off" in step 5.
6) Press the [MENU] key to exit the menu mode.
3) Use the [CURSOR ] key to highlight "Song", then
press the [ENTER] key .
The display now shows the song edit menu
selection screen, in which "Select Song" is
highlighted initially.
4) Use the [CURSOR ] key to highlight "Protect",
then press the [ENTER] key .
The current option ("On" or "Off") flashes.
The default option is "Off".
<Tips>
When the protected song is loaded, “ ” is
shown in the upper right corner of the home
screen (indicated by the arrow below).
When this icon is shown, you cannot make
recording or edit the song.
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Deleting the unnecessary file in a song
Each song has two WAV file: one for track data,
while the other for undo/redo operation. The
latter file is called "undo WAV file" and allows
undo/redo operation. Executing undo operation
consumes the space of the card. Therefore, the
more often you execute undo/redo, the remaining space becomes smaller.
If you decide not to use the undo function in the
recording process, you can delete only the undo
WAV file which is not necessary now.
By deleting the undo WAV file, you can increase
the remaining (recordable) space of a song.
<Notes>
• You cannot delete the undo WAV file of a song
which is protected. To delete the undo WAV
file of such a song, release the protection
before deleting the undo WAV file.
• Note that you cannot undo deleting the undo
WAV file.
• By deleting the undo WAV file, you can never
execute the undo/redo function for the
previous recording/editing.
When you make recording/editing after
deleting the undo WAV file, a new undo WAV
file is created. You can undo/redo recording/
editing made after deleting the undo WAV file.
MR-8 Owner’s Manual
4) Use the [CURSOR ] key to highlight
"Delete Unused", then press the [ENTER] ke y.
The display now shows the confirmation screen for
deleting the unused (undo WAV) file.
In this screen, “DEL Unused” and “Can’t Undo!” are
shown for warning, as well as “Yes-> RECORD+YES”
and “No-> NO Key” alternately flash.The MR-8 asks
for confirmation because you cannot undo
deleting the undo WAV file.
1) Load the song of which you want to delete the undo
WAV file.
2) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
3) Use the [CURSOR ] key to highlight "Song", then
press the [ENTER] key .
The display now shows the song edit menu
selection screen, in which "Select Song" is
highlighted initially.
<Note>
To cancel deleting the file, press the [CURSOR
] key.
5) Press the [CURSOR ] key while holding down the
[RECORD] key .
The file is deleted, and "Completed!" is shown on
the display.
6) Press the [ENTER] key .
The display returns to show the screen in which
"Delete Unused" is highlighted.
7) Press the [MENU] key to exit the menu mode.
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Track editing
The following describes how to edit whole selected (mono or stereo) track data.
<Undo/redo of track editing>
By pressing the [UNDO/REDO] key after executing the track edit operation, you can undo the
editing. By pressing the [UNDO/REDO] key after the undo operation, you can return the track(s)
to the condition after being edited.
<Notes>
If there is not enough space on the CompactFlash card for executing the undo operation, the
display shows "Warning Card Full! Can't Undo!" when you are going to make editing. If you
carry out any of the following, you cannot undo the editing anymore.
1. Making new recording
2. Making new editing
3. Turning off the power
4. Loading another song
Erasing whole track data
You can erase whole data (from ABS ZERO to REC
END) of the desired mono or stereo track(s) of
the song currently loaded.
ABS ZERO
TRK 1
TRK 2
TRK 3
TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
Silent
<Note>
You cannot erase track data of a song protected. Release the protection before erasing
track data.
1) Load the song you want to edit.
2) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
REC END
3) Use the [CURSOR
] key to highlight "T rack", then
press the [ENTER] key .
The display now shows the track edit menu selection screen, in which "Erase T rack" is highlighted
initially.
4) While "Erase Track" is highlighted, press the
[ENTER] key .
The display now shows the screen for selecting the
track(s) to be erased. Initially, "1" flashes.
The current position information is shown at the
top of the screen (shown in Bar/Beat base in the
screen example below).
flashing
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5) Use the [CURSOR / ] keys to select a mono track
or a pair of stereo tracks to be erased.
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
6) Use the [CURSOR ] key to move the cursor to
"ENTER" on the screen, then press the [ENTER]
key .
The display shows "Please Wait!", immediately followed by "Completed!" when the MR-8 completes
erasing.
<Note>
If you want to cancel the erase operation,
move the cursor to "
CANCEL
" on the
screen, then press the [ENTER] key.
Copying/pasting whole track data
You can copy whole data (from ABS ZERO to REC
END) of the desired mono or stereo track(s) of
the song currently loaded and paste it to the other
desired track(s). The data on the source (copied) track still remains after the copy/paste operation.
ABS ZERO
TRK 1
TRK 2
TRK 3
TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
<Note>
You cannot copy/paste track data of a song
protected. Release the protection before copying/pasting track data.
1) Load the song you want to edit.
REC END
7) Press the [ENTER] key .
The display returns show to the screen in which
"Erase Trac k" is highlighted.
8) Press the [MENU] key to exit the menu mode.
<Note>
If you are not satisfied with the result, press
the [UNDO/REDO] key to undo the operation (see page 62).
2) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
3) Use the [CURSOR ] key to highlight "T rac k", then
press the [ENTER] key .
The display now shows the track edit menu selection screen, in which "Erase T rack" is highlighted initially.
4) Use the [CURSOR ] key to highlight "Copy-Paste
T rk", then press the [ENTER] key.
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The display now shows the screen for selecting the
source track(s) and destination track(s) of copy/
paste. "Source Track" selects the copy source track(s),
while "Dest. T rac k" selects the paste destination
track(s).
The current position information is shown at the
top of the screen (shown in Bar/Beat base in the
screen example below).
flashing
5) Use the [CURSOR / ] keys to select the source
track(s) to be copied.
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
6) Use the [CURSOR ] key to move the cursor to the
option for "Dest. Trac k".
7) Use the [CURSOR / ] keys to select the
destination track(s).
If you select a mono track for the copy source in
step 5 above, you can select a mono destination
track. If you select stereo pair tracks for the copy
source in step 5 above, you can select stereo pair
destination tracks.
<Note>
You cannot select the same track(s) for the
copy source and destination.
8) Use the [CURSOR ] key to move the cursor to
"ENTER" on the screen, then press the [ENTER]
key .
The display shows "Please Wait!", immediately followed by "Completed!" when the MR-8 completes
the copy/paste operation.
<Note>
If a destination track has recorded data,
pasting the copied data overwrites the previous data.
9) Press the [ENTER] key .
The display returns show to the screen in which
"Copy-Paste T rk" is highlighted.
10) Press the [MENU] key to exit the menu mode.
<Note>
If you are not satisfied with the result, press
the [UNDO/REDO] key to undo the operation (see page 62).
<Note>
If you want to cancel the copy/paste operation, move the cursor to "
CANCEL
" on
the screen, then press the [ENTER] key.
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Moving whole track data
You can move whole data (from ABS ZERO to
REC END) of the desired mono or stereo track(s)
to the other desired track(s). After the data is
moved, the original track(s) is(are) silent.
ABS ZERO
TRK 1
TRK 2
TRK 3
TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
<Note>
You cannot move track data of a song protected. Release the protection before moving
track data.
1) Load the song you want to edit.
2) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
REC END
The display now shows the screen for selecting the
source track(s) and destination track(s) of the move
operation. "Source Track" selects the move source
track(s), while "Dest. Track" selects the move destination track(s).
The current position information is shown at the
top of the screen (shown in Bar/Beat base in the
screen example below).
flashing
5) Use the [CURSOR / ] keys to select source
track(s) to be moved.
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
6) Use the [CURSOR ] key to move the cursor to
the option for "Dest. Trac k".
7) Use the [CURSOR
/ ] keys to select the
destination track(s).
If you select a mono track for the move source in
step 5 above, you can select a mono destination
track. If you select stereo pair tracks for the move
source in step 5 above, you can select stereo pair
destination tracks.
3) Use the [CURSOR ] key to highlight "T rack", then
press the [ENTER] key .
The display now shows the track edit menu selection screen, in which "Erase T rack" is highlighted initially.
4) Use the [CURSOR ] key to highlight "Move T rack",
then press the [ENTER] key .
<Note>
You cannot select the same track(s) for the
move source and destination.
8) Use the [CURSOR ] key to move the cursor to
"ENTER" on the screen, then press the [ENTER]
key .
The display shows "Please Wait !", immediately
followed by "Completed!" when the MR-8 completes
the move operation.
<Note>
If you want to cancel the move operation,
move the cursor to "
[CANCEL]
screen, then press the [ENTER] key.
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Exchange whole track data
You can exchange whole data (from ABS ZERO to
REC END) between the desired mono or stereo
track(s).
ABS ZEROREC END
TRK 1
TRK 2
TRK 3
TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
<Note>
If a destination track has recorded data,
moving data overwrites the previous data.
9) Press the [ENTER] key .
The display returns show to the screen in which
"Move T rack" is highlighted.
10) Press the [MENU] key to exit the menu mode.
<Note>
If you are not satisfied with the result, press
the [UNDO/REDO] key to undo the operation (see page 62).
<Note>
You cannot exchange track data of a song protected. Release the protection before exchanging track data.
1) Load the song you want to edit.
2) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
3) Use the [CURSOR ] key to highlight "T rac k", then
press the [ENTER] key .
The display now shows the track edit menu selection screen, in which "Erase Track" is highlighted ini-
tially.
4) Use the [CURSOR
T rack", then press the [ENTER] key.
The display now shows the screen for selecting the
source track(s) and destination track(s) of the
exchange operation.
66
] key to highlight "Change
Page 67
"Source T rack" selects the exchange source track(s),
while "Dest. T rack" selects the exchange destination
track(s).
The current position information is shown at the
top of the screen (shown in Bar/Beat base in the
screen example below).
flashing
5) Use the [CURSOR / ] keys to select the source
track(s) to be exchanged.
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
6) Use the [CURSOR ] key to move the cursor to
the option for "Dest. Trac k".
MR-8 Owner’s Manual
9) Press the [ENTER] key .
The display returns show to the screen in which
"Change Trac k" is highlighted.
10) Press the [MENU] key to exit the menu mode.
7) Use the [CURSOR / ] keys to select the
destination track(s).
If you select a mono track for the exchange source
in step 5 above, you can select a mono destination
track. If you select stereo pair tracks for the
exchange source in step 5 above, you can select
stereo pair destination tracks.
<Note>
You cannot select the same track(s) for the
exchange source and destination.
8) Use the [CURSOR ] key to move the cursor to
"ENTER" on the screen, then press the [ENTER]
key .
The display shows "Please Wait!", immediately
followed by "Completed!" when the MR-8 completes
the exchange operation.
<Note>
If you want to cancel the exchange operation, move the cursor to "
[CANCEL]
" on the
screen, then press the [ENTER] key.
<Note>
If you are not satisfied with the result, press
the [UNDO/REDO] key to undo the operation (see page 62).
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Part editing
The following describes how to edit a "part" (*) of selected (mono or stereo) track data. Read
the following carefully before carrying out part editing.
<(*) About "part">
A "part" is defined as audio data between the
"LOCATE A" and "LOCATE B" points. Therefore, to carry out part editing, you have to
store the "LOCATE A" and "LOCATE B" points.
See page 53 for details about how to store these
points.
<Playing back the part to be edited>
You can listen to audio of the part before
carrying out the edit operation. After storing the LOCATE A and LOCATE B points, follow the procedure below for checking.
1. Press the [PLAY] key while holding down the
[STOP] key.
The MR-8 starts playback between the LOCATE
A and LOCATE B points (see also page 49).
2. During playback, raise the appropriate trac k
fader(s) and the [MASTER] fader.
You can monitor only the part of the editing
track(s).
You can change the LOCATE A or LOCATE B
point whenever you want (even during the
edit operation). See the following for details.
<Changing an edit point during the edit operation>
On the screen for selecting the target track(s) to
be edited, you can see the time (or Bar/Beat)
information of the current recorder position.
The time (or Bar/beat) value changes in realtime
when the recorder moves (i.e. plays,
fastforwards, rewinds, locates, etc.). The LOCATE
A or LOCATE B point can be changed while this
screen is shown. For example, if you move the
recorder to the desired position before selecting a track to be deleted, then press the [STORE]
key followed by the [LOCATE A/IN] or [LOCATE
B/OUT] key, the new editing point is stored.
When you carry out the locate operation to the
LOCATE A or LOCATE B point and the current
position matches the locate point, "LocA=" (or
"LocB=") is shown on the left of the time (or
Bar/Beat) information, as shown below. "LocA="
(or "LocB=") is also shown when you store the
new editing point.
<Undo/redo of editing (except the copy to the clipboard>
By pressing the [UNDO/REDO] key after executing the edit operation, you can undo the editing.
By pressing the [UNDO/REDO] key after the undo operation, you can return the track(s) to the
condition after being edited.
<Notes>
If there is not enough space on the CompactFlash card for executing the undo operation, the
display shows "
Warning Card Full! Can't Undo!
" when you are going to make editing. If you carry
out any of the following, you cannot undo the editing anymore.
1. Making new recording
2. Making new editing
3. Turning off the power
4. Loading another song
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Erasing a desired part
You can erase a desired part on the selected mono
or stereo track(s).
LOCATE A
ABS ZERO
TRK 1
TRK 2
TRK 3
TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
point
<Note>
You cannot erase a part of a song protected.
Release the protection before erasing the part.
1) Load the song you want to edit.
2) Store the LOCA TE A and LOCATE B points (see
page 53).
You can check the part by playing back between
the LOCATE A and LOCATE B points (see page 68).
3) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
LOCATE B
Silent
point
REC END
The display now shows the screen for selecting the
target track(s) which the desired part to be erased
belongs to. The current position information (in ABS,
Bar/Beat or time counter base) is shown at the top
of the screen.
flashing
6) Use the [CURSOR / ] keys to select a mono track
or a pair of stereo tracks.
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
7) Use the [CURSOR ] key to move the cursor to
"[ENTER]" at the lower right on the screen, then
press the [ENTER] key .
The display shows "Please Wait!", immediately followed by "Completed!" when the MR-8 completes
erasing.
If you want to cancel the erase operation, move the
cursor to "[CANCEL]" on the screen, then press the
[ENTER] key.
4) Use the [CURSOR ] key to highlight "Part", then
press the [ENTER] key .
The display now shows the part edit menu selection screen, in which "Erase Part" is highlighted initially.
5) While "Erase Part" is highlighted, press the
[ENTER] key .
8) Press the [ENTER] key .
The display returns show to the screen in which
"Erase Part" is highlighted.
9) Press the [MENU] key to exit the menu mode.
<Note>
If you are not satisfied with the result, press
the [UNDO/REDO] key to undo the operation (see page 68).
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Copying/pasting (1)
You can copy a part of the mono or stereo track(s)
and paste it to the desired position of the other
track(s). The source part is copied to the (virtual) clipboard first, then pasted to the desired
position of the other track(s).
LOCATE B
Clip Board
(Virtual)
LOCATE A
point
point
REC END
ABS ZERO
TRK 1
TRK 2
TRK 3
TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
TRK 1
TRK 2
TRK 3
TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
LOCATE A
point
• Copying to the clipboar d
1) Load the song you want to edit.
2) Store the LOCA TE A and LOCATE B points (see
page 53).
You can check the part by playing back between
the LOCATE A and LOCATE B points (see page 68).
3) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
4) Use the [CURSOR ] key to highlight "Part", then
press the [ENTER] key .
The display now shows the part edit menu selection screen, in which "Erase Part" is highlighted initially.
<Note>
If you want to copy a part and paste it to the
same position of the other track(s), we recommend to use the other copy/paste method
described later in "
Copying/pasting (2)
" (though,
of course, you can make such a copy/paste
operation with the method described here).
<Note>
You cannot copy/paste track data of a song
protected. Release the protection before making the copy/paste operation.
<Note>
If you turn off the power after copying data
to the clipboard, the data on the clipboard
disappears. Also note that you cannot undo
copying data to the clipboard.
5) Use the [CURSOR
] key to highlight "Copy Part",
then press the [ENTER] key .
The display now shows the screen for selecting the
track(s) of which you copy data.
6) Use the [CURSOR / ] keys to select the track(s).
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
7) Use the [CURSOR ] key to move the cursor to
"[ENTER]" at the lower right on the screen, then
press the [ENTER] key .
The display shows "Please Wait!", immediately followed by "Completed!" when the MR-8 completes
the copy operation. To cancel the copy operation,
move the cursor to "[CANCEL]" at the lower left on
the screen, then press the [ENTER] key.
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flashing
Page 71
8) Press the [ENTER] key .
The display returns show to the screen in which
"Copy Part" is highlighted.
9) Press the [MENU] key to exit the menu mode.
• Pasting clipboar d data
1) Store the LOCATE A point where y ou want to paste
the data (see page 53).
If you paste the data to the same position as the
copied part, you can skip this step (because you
have already stored it as the LOCATE A point before the copy operation).
MR-8 Owner’s Manual
tion. Press the [MENU] key to exit the menu mode
and copy the desired data to the clipboard before carrying out the paste operation.
flashing
5) Use the [CURSOR / ] keys to select the desired
track(s).
If you select a mono track for the copy source, you
can select a mono destination track. If you select
stereo pair tracks for the copy source, you can
select stereo pair destination tracks.
6) Use the [CURSOR ] key to move the cursor to
"[ENTER]" at the lower right on the screen, then
press the [ENTER] key .
The display shows "Please Wait!", immediately followed by "Completed!" when the MR-8 completes
the paste operation.
To cancel the paste operation, move the cursor to
"[CANCEL]" at the lower left on the screen, then press
the [ENTER] key.
2) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
3) Use the [CURSOR ] key to highlight "Part", then
press the [ENTER] key .
The display now shows the part edit menu selection screen, in which "Paste Part" is highlighted initially.
4) While "Paste Part" is highlighted, press the
[ENTER] key .
The display now shows the screen for selecting the
track(s) to which you want to paste the data.
<Note>
If you are going to carry out the paste operation
when no data is pasted on the clipboard, the error message (“
display and the MR-8 does not accept the opera-
Clip board Empty!
”) is shown on the
7) Press the [ENTER] key .
The display returns show to the screen in which
"Paste Part" is highlighted.
8) Press the [MENU] key to exit the menu mode.
<Note>
If you are not satisfied with the result, press the
[UNDO/REDO] key to undo the operation (see
page 68).
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Copying/pasting (2)
The following describes how to copy a part of
the mono or stereo track(s) and paste it to the
same position of the other track(s).
Unlike the method described in "Copying/pasting a part (1)" earlier, you cannot set the desired
paste position with this method. In other words,
the paste position is always the LOCATE A point
of the copy operation.
LOCATE A
point
TRK 1
TRK 2
TRK 3
TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
<Note>
You cannot copy/paste track data of a song
protected. Release the protection before making the copy/paste operation.
1) Load the song you want to edit.
2) Store the LOCA TE A and LOCATE B points (see
page 53).
You can check the part by playing back between
the LOCATE A and LOCATE B points (see page 68).
3) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
LOCATE B
point
5) Use the [CURSOR ] key to highlight "Copy Paste",
then press the [ENTER] key .
The display now shows the screen for selecting the
source track(s) and destination track(s) of copy/
paste. "Source Track" selects the copy source
track(s), while "Dest. Track" selects the paste destination track(s).
flashing
6) Use the [CURSOR / ] keys to select the source
track(s) to be copied.
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
7) Use the [CURSOR ] key to move the cursor to
the option for "Dest. Trac k".
8) Use the [CURSOR
/ ] keys to select the
destination track(s).
If you select a mono track for the copy source in
step 6 above, you can select a mono destination
track. If you select stereo pair tracks for the copy
source in step 6 above, you can select stereo pair
destination tracks.
<Note>
You cannot select the same track(s) for the
copy source and destination.
4) Use the [CURSOR
] key to highlight "Part", then
press the [ENTER] key .
The display now shows the part edit menu
selection screen.
9) Use the [CURSOR ] key to move the cursor to
"ENTER" at the lower right on the screen, then press
the [ENTER] key .
The display shows "Please Wait!", immediately followed by "Completed!" when the MR-8 completes
the copy operation.
To cancel the copy/paste operation, move the cursor to "[CANCEL]" at the lower left on the screen,
then press the [ENTER] key.
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Moving the desired part to the other track(s)
You can move the desired part of the desired
mono or stereo track(s) to the other desired
track(s). After the part is moved, the original part
on the source track(s) becomes silent.
10) Press the [ENTER] key .
The display returns show to the screen in which
"Copy-Paste Part" is highlighted.
11) Press the [MENU] key to exit the menu mode.
<Note>
If you are not satisfied with the result, press
the [UNDO/REDO] key to undo the operation (see page 68).
TRK 1
TRK 2
TRK 3
TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
LOCATE A
point
LOCATE B
point
<Note>
You cannot move data of a song protected.
Release the protection before moving data.
1) Load the song you want to edit.
2) Store the LOCA TE A and LOCATE B points (see
page 53).
You can check the part by playing back between
the LOCATE A and LOCATE B points (see page 68).
3) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
4) Use the [CURSOR ] key to highlight "Part", then
press the [ENTER] key .
The display now shows the part edit menu selection screen, in which "Erase Part" is highlighted initially.
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5) Use the [CURSOR ] key to highlight "Move Part",
then press the [ENTER] key .
The display now shows the screen for selecting the
source track(s) and destination track(s) of the move
operation. "Source Track" selects the move source
track(s), while "Dest. Track" selects the move
destination track(s).
flashing
6) Use the [CURSOR / ] keys to select the move
source track(s).
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
7) Use the [CURSOR ] key to move the cursor to the
option for "Dest. Trac k".
8) Use the [CURSOR
/ ] keys to select the move
destination track(s).
If you select a mono track for the move source in
step 6 above, you can select a mono destination
track. If you select stereo pair tracks for the move
source in step 6 above, you can select stereo pair
destination tracks.
<Note>
You cannot select the same track(s) for the
move source and destination.
9) Use the [CURSOR ] key to move the cursor to
"ENTER" at the lower right on the screen, then press
the [ENTER] key .
The display shows "Please Wait!", immediately followed by "Completed!" when the MR-8 completes
the move operation.
10) Press the [ENTER] key .
The display returns show to the screen in which
"Move Part" is highlighted.
11) Press the [MENU] key to exit the menu mode.
<Note>
If you are not satisfied with the result, press
the [UNDO/REDO] key to undo the operation (see page 68).
To cancel the move operation, move the cursor to
"[CANCEL]" at the lower left on the screen, then press
the [ENTER] key.
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Exchange parts between tracks
You can exchange parts between mono or stereo
tracks.
LOCATE A
ABS ZERO
TRK 1
TRK 2
TRK 3
TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
point
<Note>
You cannot exchange data of a song protected.
Release the protection before exchanging data.
1) Load the song you want to edit.
2) Store the LOCA TE A and LOCATE B points (see
page 53).
You can check the part by playing back between
the LOCATE A and LOCATE B points (see page 68).
3) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
LOCATE B
point
REC END
5) Use the [CURSOR
] key to highlight "Change
Part", then press the [ENTER] key.
The display now shows the screen for selecting the
source track(s) and destination track(s) of the
exchange operation. "Source Track" selects the
exchange source track(s), while "Dest. Track"
selects the exchange destination track(s).
flashing
6) Use the [CURSOR / ] keys to select the exchange
source track(s).
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
7) Use the [CURSOR ] key to move the cursor to
the option for "Dest. Trac k".
8) Use the [CURSOR
/ ] keys to select the exc hange
destination track(s).
If you select a mono track for the exchange source
in step 6 above, you can select a mono destination
track. If you select stereo pair tracks for the
exchange source in step 6 above, you can select
stereo pair destination tracks.
<Note>
You cannot select the same track(s) for the
exchange source and destination.
4) Use the [CURSOR ] key to highlight "Part", then
press the [ENTER] key .
The display now shows the part edit menu selection screen, in which "Erase Part" is highlighted initially.
9) Use the [CURSOR ] key to move the cursor to
"[ENTER]" at the lower right on the screen, then
press the [ENTER] key .
The display shows "Please Wait!", immediately
followed by "Completed!" when the MR-8 completes
the part exchange operation.
To cancel the part exchange operation, move the
cursor to "[CANCEL]" at the lower left on the screen,
then press the [ENTER] key.
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10) Press the [ENTER] key .
The display returns show to the screen in which
"Change Part" is highlighted.
11) Press the [MENU] key to exit the menu mode.
<Note>
If you are not satisfied with the result, press
the [UNDO/REDO] key to undo the operation (see page 68).
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Synchronizing with MIDI
By connecting the external MIDI devices (such as a sequencer, sound module, computer,
etc.) via the [MIDI OUT] connector of the MR-8, you can make powerful recording.
For example, by synchronizing a sequencer with the MR-8 during playback, you can mix
down signals (such as a vocal, guitar, etc.) recorded on the MR-8 tracks and audio from a
sound module.
You can synchronize MIDI with the MR-8 by connecting a MIDI device to the [MIDI OUT]
connector on the MR-8 and sending out MTC (MIDI time code) or MIDI clock (with Song
Position Pointer) from the MR-8.
Synchronization using MTC
The following describes how to synchronize a
sequencer to the MR-8 which supports MTC (MIDI
Time code).
Connection
Connect the [MIDI OUT] connector of the MR-8
to the [MIDI IN] connector of an external MIDI
sequencer using a MIDI cable (not supplied).
COMPACT FLASH CARD
MIDI sequencer etc.
MIDI OUT
MIDI OUT
MIDI IN
Settings of the MR-8 and MIDI sequencer
1) In the "System" menu of the menu mode, set the
"Midi Sync Out" item to "MTC" and the "MTC Frame
Rate" to an appropriate frame rate.
See "MIDI sync/MTC frame rate settings" below for
details.
MIDI sync/MTC frame rate settings
While the MR-8 is stopped, you can set the reference of MIDI synchronization to "MTC" and the
MTC frame rate appropriately to match the sequencer.
<MTC start time>
The MTC from the MR-8 has an hour offset,
which is fixed. Therefore, when starting the MR8 from the beginning of a song (ABS ZERO), the
MTC starts from "01h00m00s00f".
1) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
2) While "System" is highlighted, press the [ENTER]
key .
The display now shows the system menu screen, in
which "Card Format" is highlighted initially.
2) Enable the external MIDI sequencer to synchronize
to MTC.
See the operation manual of the sequencer for
details.
3) Press the [PLA Y] key of the MR-8 to start playback.
The sequencer also starts playback while
synchronizing to the MR-8.
3) Use the [CURSOR ] key to highlight "Midi Sync
Out", then press the [ENTER] key.
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The current option (the default is "Off") flashes.
You can now select the desired one from among
three options below.
• Off: No signal is output from the [MIDI OUT]
connector.
• CLK: MIDI clock with Song Position Pointer is
output from the [MIDI OUT] connector.
• MTC: MIDI time code is output from the [MIDI
OUT] connector.
4) Use the [CURSOR / ] keys to select "MTC", then
press the [ENTER] key .
"Midi Sync Out" setting is now effective, while "Midi
Sync Out" is highlighted on the screen.
5) Use the [CURSOR ] key to highlight "MTC
FrameRate", then press the [ENTER] key.
The current option (the default is "25") flashes.
You can now select a frame rate from among four
options: "24", "25", "30nd" and "30df".
Synchronization using MIDI cloc k
The following describes how to synchronize a
sequencer to the MR-8 using MIDI clock. Use this
method if the sequencer does not support MTC
(MIDI Time code)
<Notes>
• To synchronize a sequencer to the MR-8 using
MIDI clock, you have to make the signature/
tempo map in the MR-8. The MIDI clock is
output according to the signature/tempo
map in the MR-8. When starting recording,
synchronize the sequencer to the MIDI clock
fed from the MR-8.
• Generally, a sequencer supporting MIDI song
position pointer as well as MIDI clock can
synchronize to the MR-8 when you start
playback of the MR-8 from the middle of a song.
It locates the current song position and chase
the MR-8. However, note that some sequencer
may not synchronize to the MR-8.
Connection
As with the connection for MTC synchronization,
connect the [MIDI OUT] connector of the MR-8
to the [MIDI IN] connector of an external MIDI
sequencer using a MIDI cable.
Settings of the MR-8 and MIDI sequencer
6) Use the [CURSOR / ] keys to select the desired
frame rate, then press the [ENTER] key.
The frame rate setting is now effective, while "MTC
FrameRate" is highlighted on the screen.
7) Press the [MENU] key to exit the menu mode.
1) In the "System" menu of the menu mode, set the
"Midi Sync Out" item to "Clk".
See "MIDI sync/MTC frame rate settings" above
about how to set.
2) In the "Song" menu of the menu mode, create the
signature/tempo map by setting "Signature Map"
and "Tempo Map" appr opriately.
See "Using the rhythm guide function" on page 79
for details about how to set these items.
3) Enable the external MIDI sequencer to synchronize
to MIDI clock.
See the operation manual of the sequencer for
details.
4) Press the [PLA Y] key of the MR-8 to start playback.
The sequencer also starts playback while
synchronizing to the MR-8.
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Using the rhythm guide function
The MR-8 provides the metronome function which can output the guide click for recording.
To output the guide click, create the signature/tempo map using the "Signature Map" and
"Tempo Map" items and set the click level using the "Click level" item in the menu mode. The
rhythm guide click is output together with the stereo output signals during recording/playback.
Creating the signature/tempo map
Setting the signature map
First, set the signature for each bar in the internal
programmable signature/tempo map.
For example, you can set the signature to 4/4 for
bars 1 and 2, and set to 2/4 from bar 3, etc.
The signature map specifies the signature at the
signature changing point. Each signature specified
in the signature map is effective until another signature is specified.
To output the guide click or feed the MIDI clock
and song position pointer to an external MIDI device, you have to set the signature map, as well as
the tempo map which will be described later.
3) Use the [CURSOR ] key to highlight "Signature
Map", then press the [ENTER] key.
The display shows the current signature map.
By default, "1bar -> 4/4" and "---bar -> ---" are shown.
In this condition, the signature is set to "4/4" from
the beginning to the end of a song.
If you want to change the signature from the middle
of a song, use the "---bar -> ---" line.
1) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
2) Use the [CURSOR ] key to highlight "Song", then
press the [ENTER] key .
The display now shows the song edit menu screen,
in which "Select Song" is highlighted initially.
Let's assume to specify the signatures as below.
from bar 1 to bar 3-> 4/4
from bar 4 to bar 7-> 3/4
from bar 8 to bar 11-> 4/4
from bar 12 to bar 15-> 5/8
from bar 16 to the last bar-> 3/4
4) Use the [CURSOR
then press the [ENTER] key .
The display shows the screen for new signature
setting. "2" for bar number entry flashes. You can
enter a numeric value between 1 and 999.
] key to highlight "---bar -> ---",
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flashing
5) Use the [CURSOR / ] keys to enter "4".
6) Use the [CURSOR
] key to flash "4/4" for "Sig."
setting.
You can select a desired signature from among 1/4,
2/4, 3/4, 4/4, 5/4, 1/8, 2/8, 3/8, 4/8, 5/8, 6/8,
7/8 and 8/8.
7) Use the [CURSOR / ] keys to enter "3/4".
flashing
flashing
9) Use the [CURSOR ] key to highlight "---bar -> ---",
then press the [ENTER] key .
The display shows the screen for new signature
setting as step 4 above. Follow the same procedure
as described above until you finish all settings.
You can make up to 64 bar/signature settings.
10) After completing all settings, use the [CURSOR ]
key to return the display to show the screen in which
"Signature Map" is highlighted.
Then, continue to the procedure for tempo setting
described on page 82.
To edit the signature map you created, see below.
Changing the bar number or signature
You can change the bar number or signature you
specified.
1) While the display shows the signature map screen,
use the [CURSOR / ] key to highlight the setting
you want to change, then press the [ENTER] key.
The display changes to show the screen where the
bar number flashes, showing that you can now edit
it.
8) Use the [CURSOR
] key to move the cursor to
"[ENTER]" at the lower center of the screen, then
press the [ENTER] key .
The bar and signature setting above is completed
and the display changes to show the signature map
screen, in which the new setting is reflected.
flashing
flashing
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2) Use the [CURSOR / ] keys to enter a desired
number .
MR-8 Owner’s Manual
3) Use the [CURSOR
] key to highlight the
signature value.
You can now select a signature.
4) Use the [CURSOR / ] keys to select a desired
signature.
5) Use the [CURSOR
] key to move the cursor to
"[ENTER]" at the lower center of the screen, then
press the [ENTER] key .
The new bar and signature setting above is now
effective.
6) To exit the men u mode, press the [MENU] key.
You can also exit the menu mode by pressing the
[CURSOR ] key as many times as required until
exiting the menu mode.
Deleting an unnecessary bar/signature setting
You can delete an unnecessary bar/signature
setting from the signature map.
1) On the signature map screen, use the [CURSOR
/ ] key highlight the bar/signature setting you
want to delete, then press the [ENTER] key.
The display changes to show the screen where the
bar number flashes.
3) To e xit the menu mode, press the [MENU] key.
You can also exit the menu mode by pressing the
[CURSOR ] key as many times as required until
exiting the menu mode.
Changing the bar offset
If you locate the ABS zero point (the beginning
of a song) while the time base is set to Bar/Beat/
Clk, the display will show "-2bar 1 00clk" by
default. This means the ABS zero point corresponds to "bar -2, beat 1".
This offset (the Bar/Beat position at the ABS zero
point) is called "bar offset". You can set a desired
bar offset if necessary.
flashing
2) Use the [CURSOR ] key to move the cursor to
"[DEL]" at the lower right of the screen, then press
the [ENTER] key .
The selected setting is immediately deleted.
The following shows the screen examples for
deleting "16bar -> 3/4".
1) Bring up the song edit menu screen and use the
[CURSOR
] key to highlight "Bar Offset" on the
first page of the screen, then press the [ENTER]
key .
The current bar offset flashes ("-2bar" by default),
showing that you can now edit it.
2) Use the [CURSOR / ] keys to select a desired
option, then press the [ENTER] key.
The selected option is now effective, while
"Bar Offset" is highlighted on the screen.
3) To exit the men u mode, press the [MENU] key.
You can also exit the menu mode by pressing the
[CURSOR ] key as many times as required until
exiting the menu mode.
Creating the tempo map
After setting the signature map, you have to create the tempo map.
Like the signature map, the tempo map specifies
the tempo at the tempo changing point. Each
tempo specified in the signature map is effective
until another tempo is specified.
For example, you can set the tempo to 120 at the
third beat in bar 4, and set to 90 at the second
beat in bar 12, etc.
By creating the signature map and tempo map,
the signature/tempo map is completed, and you
can output the guide click or feed the MIDI clock
and song position pointer to an external MIDI
device.
Let's assume to create the tempo map as below.
The first beat in bar 1-> 120
The second beat in bar 4 -> 180
The third beat in bar 8-> 90
The first beat in bar 12-> 120
The fourth beat in bar 16 -> 250
1) Bring up the song edit menu screen and use the
[CURSOR
] key to highlight "Tempo Map", then
press the [ENTER] key .
The display shows the screen for new tempo setting. By default, "1bar 1 -> 120bpm" and "---bar - -> -
--bpm" are shown.
In this condition, the tempo is set to "120bpm" from
the beginning to the end of a song.
You can create the tempo map as shown above by
the following procedure.
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2) Use the [CURSOR ] key to highlight
"---bar - -> ---bpm", then press the [ENTER] key .
The display shows the screen for new tempo
setting. Initially, the upper "2" for bar number
entry flashes. You can enter a numeric value
between 1 and 999.
MR-8 Owner’s Manual
flashing
7) Use the [CURSOR / ] keys to enter "180".
flashing
3) Use the [CURSOR / ] keys to enter "4".
4) Use the [CURSOR
] key to flash "1" for "Beat"
setting.
You can enter a beat number between 1 and 8.
5) Use the [CURSOR / ] keys to enter "2".
6) Use the [CURSOR
] key to flash "120" for "T empo"
setting.
You can enter a tempo value between 30 and 250.
flashing
flashing
flashing
flashing
8) Use the [CURSOR ] key to highlight "[ENTER]" at
the lower center of the screen, then press the
[ENTER] key .
The tempo setting above is completed and the
display changes to show the tempo map screen, in
which the new setting is reflected.
If you want to cancel the setting, highlight
"[CANCEL]" instead of "[ENTER]", then press the
[ENTER] key.
9) Use the [CURSOR ] key to highlight
"---bar - -> ---bpm", then press the [ENTER] key .
The display shows the screen for new tempo
setting as shown in step 2 above. Follow the same
procedure as described above until you finish all
settings.
10) After completing all settings, use the [CURSOR ]
key to return the display to show the menu
selection screen.
Then, in order to use the rhythm guide function,
continue to the procedure for click level setting
described on page 85.
To edit the tempo map you created, see below.
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Editing the tempo map
You can edit the tempo map you created.
1) While the display shows the tempo map screen,
use the [CURSOR
you want to change, then press the [ENTER] ke y.
The display changes to show the screen where the
bar number currently set is highlighted, showing
that you can now edit it.
2) Use the [CURSOR / ] keys to enter a desired bar
number .
3) Use the [CURSOR ] key to highlight the beat
number currently set.
You can now edit the beat number.
4) Use the [CURSOR / ] keys to enter a desired
number .
/ ] key to highlight the setting
flashing
Deleting an unnecessary tempo setting
You can delete an unnecessary tempo setting
from the tempo map.
1) On the tempo map screen, use the [CURSOR / ]
key highlight the tempo setting you want to delete,
then press the [ENTER] key .
The display changes to show the screen where the
bar number currently set is highlighted, showing
that you can now edit it.
flashing
2) Use the [CURSOR ] key to move the cursor to
"[DEL]" at the lower right of the screen, then press
the [ENTER] key .
The selected setting is immediately deleted and the
subsequent settings go up in the list.
The following shows the screen examples for
deleting "12bar 1 -> 120bpm".
5) Use the [CURSOR
] key to highlight the tempo
value currently set.
You can now edit the tempo value.
6) Use the [CURSOR / ] keys to enter a desired
tempo value.
7) After editing is completed, use the [CURSOR ]
key to move the cursor to "[ENTER]" at the lower
center of the screen, then press the [ENTER] key.
The new tempo setting above is now effective, while
the display changes to show the tempo map screen.
8) To exit the men u mode, press the [MENU] key.
You can also exit the menu mode by pressing the
[CURSOR ] key as many times as required until
exiting the menu mode.
3) To e xit the menu mode, press the [MENU] key.
You can also exit the menu mode by pressing the
[CURSOR ] key as many times as required until
exiting the menu mode.
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Setting the click level
After creating the signature/tempo map, set the
click level finally. In the initial condition, the click
is not output (the click level is set to "Off").
Therefore, to use the rhythm guide function, you
have to set to output the click at the desired level.
1) In the menu selection screen, use the [CURSOR ]
key to highlight "System", then press the [ENTER]
key .
The display now shows the system menu screen, in
which "Card Format" is highlighted.
You can select the click level from among levels 1
through 10 and Off (default). Selecting larger level
number outputs the louder rhythm guide click.
4) To e xit the menu mode, press the [MENU] key.
As described above, you can hear the rhythm guide
click by setting the signature/tempo map and click
level.
The click is output via the stereo buss (L, R), and
you can play back or record while listening to the
rhythm guide.
<Note>
When mixing down tracks or recording the
mixed stereo signals to an external master
recorder, set the "Click Level" to "Off".
Otherwise, the click is also output from the
[STEREO OUT (L, R)] jacks together with the
mixdown signals.
2) Use the [CURSOR ] key to highlight "Click Level",
then press the [ENTER] key .
The current click level flashes (it is set to "Off" by
default).
flashing
3) Use the [CURSOR / ] keys to select a desired
click level, then press the [ENTER] ke y.
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WAV file conversion
You can convert track data recorded on tracks 7/8 (which consists of an L/R pair of mono
WAV files) to a stereo WAV file, which can be exported to a personal computer.
The following describes how to convert data on tracks 7/8 (which may be bounced from
other tracks or simply recorded in stereo) to a stereo WAV file.
Two mono WAV files recorded on tracks 7/8
are converted to a stereo WAV file as shown
below. (Note that only files recorded on tracks
7/8 can be converted to a stereo WAV file.)
Track 7
(L ch)
Track 8
(R ch)
Stereo
(L, R)
<Note>
If you are going to make file conversion when
no WAV data exists on tracks 7/8, an error
message (“Track 7/8 Empty!”) appears and the
operation is canceled.
You can select the range of track data to be
converted between all data (from ABS ZERO
to REC END) and a specific part (from the LOCATE A and LOCATE B points).
<Note>
If you want to convert a part of track data, you
have to store the LOCATE A and LOCATE B
points in advance.
Enabling the file conversion
Procedure of file con version
The following is assumed that the song whose
track data you want to convert is loaded.
1) While the recorder is stopped, press the
[7/8 > STEREO W AV FILE] key to enable the file
conversion function.
The display shows the "7/8 > STEREO WAV FILE"
screen, in which you can select the range of track
data to be converted.
You can select between "ABS ZERO to REC END" (i.e.
all data) and "LOCATE A - LOCATE B" (specified
range). By default, "ABS ZERO to REC END" is shown.
"NAME = *********" shows the name for the converted
file, and you can enter a desired name. Initially, it
shows the name of the source file, therefore, if you
do not change the name, the same file name is given.
See the next page for details about how to enter a
desired name.
When you convert more than one data in the same
song, you have to give a different name for each
converted file. See the <Note> on the next page.
You can enable the WAV file conversion function by pressing the [7/8 > STEREO WAV FILE] key.
1-4 > 5/6
1-6 > 7/8
DELETE
[7/8 > STEREO WAV FILE] key
7/8 >
STEREO
WAV FILE
BOUNCE
Each press of the [7/8 > STEREO WAV FILE] key
enables or disables the conversion function. The
key lights when the conversion function is enabled.
2) After selecting the range to be converted using the
[CURSOR / ] keys, use the [CURSOR ] key to
move the cursor to "[ENTER]" at the lower right of
the screen, then press the [ENTER] key.
The file conversion starts and the percent number
on the screen counts up as the conversion
progresses.
If you want to cancel the conversion after the
conversion has started, press the [STOP] key.
<Note>
If you cancel the conversion after the conversion has started, no file is converted.
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When completing the conversion, the screen shows
"Completed!".
3) Press the [ENTER] key .
The MR-8 quits the conversion function and the
display returns to the home screen.
<Editing a file name>
You can edit a file name by the following
procedure.
1. After selecting the range of track data to be
converted, press the [CURSOR
move the cursor to the leftmost position of
the file name.
] key to
MR-8 Owner’s Manual
<Note>
If you convert data with the same name
as previously converted data, the following screen appears on the display.
This screen warns you that the WAV file
with the same name already exists and asks
you to carry out the conversion by overwriting the existing file or cancel the conversion.
If you carry out the conversion by overwriting the existing file, use the [CURSOR
] key to move the cursor to "[YES]", then
press the [ENTER] key.
If you do not want to overwrite the existing file, use the [CURSOR
the cursor to "[NO]", then press the [ENTER] key. The display returns to show the
screen for editing the file name, so you
can enter a different file name and then
carry out the conversion.
] key to move
flashing
2. Use the [CURSOR / ] keys to move the
edit position and enter a new name with the
character entry keys.
While the leftmost position is flashing, pressing the [1-4>5-6, 1-6>7-8]/[DELETE] key repeatedly deletes
the current file name.
3. After entering a new name, use the
[CURSOR
"[ENTER]" at the lower right of the screen,
then press the [ENTER] key .
The conversion is immediately carried out
and then "Completed!" is shown on the
display.
] key to move the cursor to
87
If you want to cancel the conversion when
the screen above is shown, use the [CUR-
] key to move the cursor to "[NO]"
SOR
and press the [ENTER] key to show the
screen for editing the file name, and then
press the [7-8>STEREO WAV FILE] key to
quit the conversion function.
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MR-8 Owner’s Manual
Exporting data to a personal computer
The MR-8 is equipped with the USB port for direct connection to a personal computer using
a USB cable. This allows you to export stereo WAV file data, which is converted from a pair
of mono WAV files for tracks 7/8, to your computer. The exported data can be played back
or edited using a computer's music software, or used as a source when burning an original
audio CD using a CD-RW drive. You can also export whole song data to a personal computer
for backup only when the remaining space of a CompactFlash card becomes small.
USB cable
USB
FOOT SW
POWER
DC IN
ON
LIGHT
OFF
12V
DIGITAL
OUT
INT MIC
MIC/LINE
INPUT A SELECT
GUITAR
Windows Me/2000/XP
machine with the USB
port(s)
Connection to a personal computer
Connect the [USB] port of the MR-8 to the USB
port of a personal computer using a USB cable,
as shown above. (A USB cable is not supplied
with the MR-8.)
<Note>
When the MR-8 is connected to a computer,
we recommend to use the AC adaptor for
supplying the stable power to the MR-8.
<Note>
Only Windows Me, 2000 or XP computers
with the USB port(s) can be used with the
MR-8. Other computers (such as Macintosh
machines) cannot be used.
Check your computer before making connection.
Notes on exporting a file
You can export only a stereo WAV file which is
converted from a pair of mono WAV files for
tracks 7/8, as described earlier in "WAV file
conversion".
A mono WAV file or undo file cannot be exported to a personal computer.
See the next page for details about the exportable files.
<Note on backup>
When exporting whole data of a song on a
card to a personal computer for backup only,
always export the whole song folder, instead
of individual track data.
<Tip>
By using a card reader for CompactFlash
cards on the market, you can back up MR8 song data to a personal computer which
does not provides the USB port.
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Exporting a WAV file to a personal computer
The following describes the procedure for exporting a WAV file to a Windows ME computer.
<Important note>
Converted stereo WAV files are located in the
"2 MIX" folder in the Song folder, as shown
below. So you can export only a stereo WAV
file in the "2 MIX" folder (indicated by an arrow).
Note that, if you export a WAV file which is
located in a folder other than the "2 MIX"
folder, the MR-8 may malfunction.
Song
2 MIX
1) T urn on the power of the personal computer and
the MR-8.
2) Press the [MENU] key to enter the menu mode.
The MENU screen is shown in which "System" is
highlighted.
3) Highlight "USB" using the [CURSOR ] key, then
press the [ENTER] key (or the [CURSOR
The MR-8 enters the USB mode, while the display
shows the lower screen below.
] key).
#####001.wav
#####002.wav
#####003.wav
#####008.wav
*********.wav
<Note>
While the MR-8 is in the USB mode, no keys
except the [STOP] key are ineffective. Pressing the [STOP] key exits the USB mode.
4) Connect the MR-8 to a personal computer using a
USB cable.
5) Open "My computer" on the computer screen.
You see the "Removable disc" drive added on the
computer. The first time you connect the MR-8,
the device driver is installed automatically.
6) Open the "Removable disc" drive added, and
select a desired stereo WA V file in the "2 MIX" f older
in a desired song folder , then copy to the computer .
When you open the "Removable disc" drive added,
the contents of the card inserted to the MR-8 are
shown, in which you can see all the song folders.
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Open the "2 MIX" folder in a desired song folder,
and select a desired stereo WAV file then copy to
the computer.
While copying data, the [RECORD] key indicator of
the MR-8 flashes, showing that the card is accessed.
When completing data copy, the indicator turns off.
<Note>
After copying a WAV file in a folder to a
computer, the original file remains. However, if you execute "move to another
folder", the original file on the card is lost.
7) When completing the data export, disconnect the
MR-8 from the personal computer .
<Note>
To disconnect the MR-8 from the personal
computer after completing the data export,
make sure that the [RECORD] key indicator of the MR-8 is not lit, and follow the
procedure for hardware disconnection of
Windows.
8) Press the [MENU] key to exit the menu mode.
<Tip>
A stereo WAV file transferred to a personal
computer can be played back or edited using a computer's music software, or used
as a source when burning an original audio
CD using a CD-RW drive.
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Initializing the MR-8
By initializing the MR-8, you can initialize all global menu settings common to all songs, as
well as the time base and display contrast level.
Initialized item
Pre-roll time setting
Post-roll time setting
Delay type setting
MIDI sync out setting
MTC frame rate setting
Beat resolution mode setting
Click level setting
Time base (shown when turning on the power)
Display contrast lev el
1) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The MENU screen is shown in which "System" is
highlighted.
2) While "System" is highlighted, press the [ENTER]
key .
The display now shows the system menu screen in
which "Card Format" is highlighted initially.
Default setting
4 seconds
1 second
L-R (stereo) delay
Off
25 frames
Off
Off
Bar/Beat
Factory preset level
4) Press the [CURSOR ] key while holding down the
[RECORD] key .
The settings are immediately initialized, and
"Completed!" is shown. To cancel the initialization,
press the [CURSOR ] key.
3) Use the [CURSOR ] key to highlight "Init Memory",
then press the [ENTER] key .
The display now shows the confirmation screen for
initializing. in which "Y es->RECORD+YES key" and
"No->NO Key" alternatively flash.
5) Press the [ENTER] key .
"Init memory" is highlighted on the display.
6) Press the [MENU] key to exit the menu mode.
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BAL
UNBAL
/GUITAR
BAL
UNBAL
INPUT A
INPUT B
DISTORTIONTRIM
TRIM
PEAK
LINE MIC
PEAK
LINE MIC
MIN MAX
GUITAR
INPUT A SELECT
Troubleshooting
If you encounter any problem while operating the MR-8, check the following for the possible
cause of the problem before contacting our service station or dealer.
T roubles f or recor ding
<T rouble 1>
I am going to make recording using the internal microphone but I cannot see the input level
on the display.
• Is the [INPUT A SELECT] switch on the rear panel
set to "INT MIC"?
To make recording using the internal
microphone, set the switch to "INT MIC".
• Is the [TRIM] control for the [INPUT A] section
adjusted appropriately?
Set the sound source near to the internal
microphone or set the [TRIM] control just
below the position where the [PEAK]
indicator in the [INPUT A] section lights at
the loudest part.
INT MIC
INPUT A SELECT
• Is the [RECORD] key flashing and does
"
" light on the display?
Press the [RECORD] key to set the armed
(record-ready) track to the input monitor
mode by pressing only the [RECORD] key.
MIC/LINE
GUITAR
<T rouble 3>
The meter shows very low level and actually
the recording level is too low.
• Is the [TRIM] control for the input section the
sound source is connected adjusted
appropriately?
Set the [TRIM] control just below the
position where the [PEAK] indicator in the
[INPUT A] section lights at the loudest part
(see page 30).
<T rouble 4>
The meter shows good level for recording, but
no signal can be monitored via headphones
though the [PHONES VOL] control is brought
up.
<T rouble 2>
The recorder stopped suddenly when recording.
• Is there enough recordable space on the
CompactFlash card?
You cannot record onto the CompactFlash
card which is full. Replace it with a new card
or delete unnecessary data (see page 20).
• Are the track fader for the recording track and
the [MASTER] fader brought up?
Both of these fader, as well as the [PHONES
VOL] control, have to be brought up in
order to monitor the recording signal via
headphones.
We recommend to bring up both the track
fader for the recording track and the
[MASTER] fader to the “
” position (see
page 32 and 34).
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<T rouble 5>
During overdubbing, the playback signal of
the recorded track cannot be monitored.
• Is the track fader for the playback track br ought
up?
During overdubbing, bring up the faders
for both the playback and recording tracks
appropriately. Otherwise, you cannot make
overdubbing while listening to the recorded
track(s) (see page 34).
<T rouble 6>
Auto punch in/out cannot be executed.
• Is "" shown on the screen?
If it is not, press the [AUTO PUNCH] key to
make the auto punch in/out function
active.
• Are the punch-in and punch-out points set
correctly?
To check each point, press the [LOCATE A/
IN] or [LOCATE B/OUT] key.
The recorder locates to the punch-in or
punch-out point, while the screen shows the
appropriate time data. If the punch-out
point is earlier than the punch-in point, set
these points appropriately so that the
punch-in point is earlier than the punchout point (see page 36).
• Is the digital recorder set correctly for
recording the signal fed to the digital input.
See the manual of the digital recorder for
details about the setting.
• Did the song data you are going to record onto
the digital recorder created by the normal mode
(44.1-kHz, 16-bit)?
Only song data created by the normal mode
can be output from the [DIGITAL OUT]
connector.
Song data created by the extended mode
(22.05-kHz, 16-bit) cannot be digitally
output.
T roubles f or pla yback
<T rouble 1>
During playback, the recorder suddenly executes locating.
• Is "
display?
If so, the play mode is set to the auto
return or loop mode.
Press the [PLAY MODE] key until "Off" is
selected (see page 50).
<T rouble 2>
Cannot monitor the playback sound.
" or "" shown on the
<T rouble 7>
Cannot record audio data of a song onto an
external digital recorder.
• Is the connection between the [DIGITAL OUT]
connector on the MR-8 and the optical input
connector of the digital recorder made correctly?
Check the connection, as well as the optical
cable (see page 48).
• Are the track fader(s) for the playback track(s)
and the [MASTER] fader brought up to the
appropriate positions?
You cannot hear the sound of a playback
track if either of the corresponding track
fader or the [MASTER] fader is set at the
minimum position. If you monitor via
headphones, the [PHONE VOL] control also
have to be brought up (see page 32 and
34).
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MR-8 Owner’s Manual
<T rouble 3>
Pressing the [PLAY] key while holding down
the [STOP] key cannot execute the loop playback function.
• Are the LOCATE A and LOCATE B points set
correctly?
By default, both of these points are set to
the beginning of a song (i.e. "0m00.000s"
or "-2bar 1
00clk"). In this condition, you
cannot carry out the loop playback
function.
Also, if the LOCATE B point is earlier than
the LOCATE A point, you cannot carry out
the loop playback function (see page 53).
T roub les for eff ect
<T rouble 1>
Cannot apply the effect.
T roubles f or USB connection
<T rouble 1>
Cannot export a WAV file to a personal computer.
• Is the USB cable connected correctly?
Check the connection, as well as the USB
cable (see page 88).
• Is the personal computer meets the
requirement?
Only Windows Me/2000/XP machines can
be used with the MR-8 (see page 88).
T roubles f or power suppl y
<T rouble 1>
The MR-8 suddenly turned off the power.
• Are the [EFFECT SEND] control for the track you
want to apply the effect and track fader br ought
up appropriately?
10
0
0
10
10
0
EFFECT
10
0
SEND
The [EFFECT SEND] control for the track you
want to apply the effect have to be brought
up, otherwise, the track signal is not sent to
the internal digital effector (see page 40).
Also, the track fader have to be brought up.
• Are the plugs of the AC adaptor plugged in
firmly?
Check the connection of the AC adaptor with
the MR-8 and AC main outlet (see page 17).
• Are the batteries empty? (when supplying the
power from batteries)
Check the batteries (see page 17).
Other troubles
<T rouble 1>
Cannot hear the rhythm guide click, though
the signature/tempo map is set.
• Is the "Click level" item in the menu mode set
correctly?
By default, this item is set to "Off" and no
rhythm guide click is output.
Set it appropriately (see page 85).
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MR-8 specifications
MR-8 Owner’s Manual
[Inputs/Outputs]
0 dBu=0.775 Vrms, 0 dBV=1/0 Vrms.
• Analog inputs [INPUT A, INPUT B]
Connectors: XLR-3-31 type
1/4-inch, phone type
Input level: -50 dBV (MIC) to +2 dBV
(LINE)
Input impedance : 1.5kΩ or more (MIC/BAL)
: 40kΩ or more (LINE/UNBAL)
: 500kΩ or more (GUITAR/UNBAL)
• Stereo analog output [STEREO OUT (L, R)]
Connectors: 1/4-inch, phone type
Nominal output level : -10 dBV (unbalanced)
Load impedance: 10kΩ or more