C
ongratulations on your purchase of Excalibur 
Electronics' ABC Wide World of Sports Baseball
handheld game! Now you can play America’s 
favorite pastime any time, anywhere. You control the pitches and the swings! Even decide when to run and throw! Plus 
you can play against the computer or even with a friend!
Your new ABC Wide World of Sports Baseball handheld 
game is easy to use, but be sure to use it safely. Before 
starting, please read this manual thoroughly, especially noting safety, care and battery information. Keep this manual 
for reference.
INSTALLING BATTERIES
Your Baseball handheld game requires two AAbatteries, not included. To 
install the batteries, carefully turn the game over so that the unit is face-down on 
a soft surface. Find the battery compartment on the back of the unit. Use a small 
Phillips screwdriver to remove the screw. Lift off the battery compartment lid. 
Install the batteries, making sure to match polarity (+ and -). Place the tab of the 
battery compartment lid in its slot and close the compartment door. Replace the 
screw and tighten.
Please Note: For best results, always use alkaline batteries. Be sure to check 
the expiration date because fresh batteries will ensure uninterrupted enjoyment 
of the product. Remove the batteries if the product will not be used for an extended period. If the product does not perform as expected, check for proper battery 
charge and correct battery installation, or try a fresh set of batteries.
LAYOUT OF ABC WIDE WORLD OFSPORTS BASEBALL
FUNCTIONS OF BUTTONS
ON/START/PAUSE: Press to turn 
on the unit, confirm game options, 
start or stop game temporarily.
NEW GAME: Press and hold for 
one second to start a new game.
PITCH: Press to pitch when it’s 
your turn.
HIT: Press to bat when it’s your 
turn.
DIRECTIONAL KEYPAD (Left 
/Right/Up/Down): Press the up or 
down arrows to select Game 1 or 2. 
Press the left or right arrows to pick 
up the ball. Press the left arrow to 
throw the ball to first base and force 
runners out. Select the up arrow for 
second base, the right arrow for third 
base and the down arrow for home 
base, respectively.
SOUND: Press to turn sound on 
or off.
RESET: Press to restart the game.
OBJECTOF THE GAME
Just like in real baseball, the play-
er who scores the most runs wins.
GETTINGSTARTED
After installing fresh batteries, 
turn the Baseball game on by simply 
pressing ON. "GAME 1" will then 
flash on the screen. Next make your 
choice between playing with a friend 
or playing against the computer. To 
do this, press the up or down arrow 
on either directional keypad to select 
either Game 1 (you against the computer) or Game 2 (you against a 
friend), and then press the ON key 
again to confirm your selection. 
You’ll see "INNING 1" displayed on 
your screen for a few seconds and 
hear music. If you’ve chosen to play 
Game 1, the one-player game, the 
computer will pitch at this time. If 
you selected to play Game 2, a twoplayer game, the "PITCH" icon will 
begin flashing, prompting the player 
with the right directional keypad to 
begin. (See directly below for more 
information about Games 1 and 2.) 
Refer to "Rules of Baseball" below 
for a quick summary of the game.
Game 1: One-Player's Game 
(You versus the Computer)
In this game you control the 
team in white and are at bat during 
the first half (top) of all 9 innings. 
The computer controls the team in 
black and is at bat during the second 
half (bottom) of all 9 innings. Use 
either the left or right directional 
keypad for play in this mode.
Game 2: Two-Player's Game 
(You versus Your Friend)
The team in white is controlled 
by the player with the left directional keypad and is at bat during the 
top of all 9 innings. The player with 
the right directional keypad controls the team in black and is at bat 
during the bottom of all 9 innings.
PLAYINGTHE GAME
PLAYING WITH 
THE PITCHING TEAM
First press PITCH, and then 
select the type of pitch you want to 
throw: fast ball, slider or curve ball. 
To throw a fast ball, press
PITCH once.
To throw a slider, press PITCH 
once while holding the left arrow 
button. 
To throw a curve ball, press 
PITCH once while holding the right 
arrow button. 
If the opponent’s batter then hits 
a ground ball, or if a fly ball falls 
down on the field, use the left or 
right arrow buttons to have the 
fielder closest to the ball pick it up. 
(Note that the fielder closest to the 
ball will flash when the ball falls 
down beside him.) Next move the 
arrow buttons--left, up, right or 
down-- to throw the ball to 1st, 2nd, 
3rd or home base in order to put 
opponent runners out of play or to 
stop them from advancing.
If the opponent’s batter hits a fly 
ball, once it is near one of your 
fielders, move the up arrow to catch 
the ball. When the opponent’s batter-runner is then forced out of 
play.
When opponent batter hits a
home run, he and all runners on base 
will keep running towards home base 
and score all possible runs. You can 
do nothing to stop them in this case.
Double plays are rare, but not 
impossible! First move the arrow buttons in the corresponding direction to 
pick up or catch the ball. Then press 
the right arrow to throw the ball to 
first base. The infielder will catch the 
ball and tag the base before the 
arrival of the batter-runner, forcing 
him out. Next move the up arrow 
immediately in order to throw the 
ball to second base and force another 
runner out. The icon "DOUBLE 
PLAY" will appear if you succeed.
PLAYING WITH 
THE BATTING TEAM
First press HIT to swing at the 
pitch when it arrives at the strike 
zone. You’ll hit 4 types of balls, randomly: Ground Ball, Fly Ball, Home 
Run or Foul
After the ball has been hit, your 
batter and all of your runners on base 
should immediately start running,
except if it is a foul ball. (Note that 
the catcher always catches the ball if 
the batter misses it.)
Keep on moving the directional 
arrows right, up, left or down in order 
to accelerate your batter-runner 
when he runs for 1st, 2nd, 3rd or 
home base respectively. (Note that 
you can accelerate only your batterrunner.)
After your batter-runner advances 
safely to first base, you can continue 
running to second base if there is still 
time. (You’ll see the batter-runner 
flashing on the first base for a few 
seconds.) First press the right arrow 
button, then immediately pressing the 
up arrow button if you’d like to 
advance further.
When your batter hits a home run, 
both your batter and all your runners 
will automatically run to home base 
and score all possible runs.
The icon "SIDE OUT" will appear 
when a total of 3 players from the 
batting team are put out of play. At 
this time, the number of innings
The legendary King Arthur brandished a magic sword,
Excalibur, from which we take our company name. With this 
unique weapon in his hands, he could not be vanquished.
Although Excalibur Electronics can’t claim the
magical secrets of Merlin, King Arthur’s court 
wizard, sometimes our patented technology
may make it seem as if we could. 
We make you think.
already played will be indicated as 
"INNING-X" on screen. Then the 
teams change sides.
RULESOF BASEBALL
1. Just like in real baseball, the
handheld game is played by 2 teams
of 9 players each. The team at bat 
during the first half of the first inning 
continues to bat during the first half 
of all subsequent innings. The other 
team will bat during the second half 
of each inning.
ON/PAUSE
NEW 
GAME
SOUND
RESET 
START 
/STRIKE
PITCH
ICONINDICATORS
4. OtherIcons: GROUND BALL: 
These icons will appear accordingly at the 
time when the batter hits such a ball. 
DOUBLE PLAY: Appears when 2 runners from the batting team are put out of 
on one play. 
PITCH: Appears when the
pitcher is ready in his place. 
THROW: 
Appears when the ball lands down on 
infield or outfield. 
RUN/OUT: Appears
when a batter-runner or runner is running
or put out of play.
3 OUTS: Appears when 
a batting team has gotten a total of 3 outs. 
INNING X: Indicates the number of 
innings played in the game. 
RUNS/OUTS: Appears when a 
batter/runner is running or put out of play.
5. Types of Pitches: SLIDER, CURVE 
BALL
, and FASTBALL.