EMU 0404 PCI Owners Manual

Page 1
0404
Digital Audio System
Owner's Manual
Creative Professional i
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E-MU 0404 Digital Audio System

E-MU 0404 Digital Audio System
© 2004 E-MU Systems
All Rights Reserved
Revision: A
E-MU World Headquarters
E-MU Systems
1500 Green Hills Road
Scotts Valley, CA USA
95067-0015
Europe, Africa, Middle East
Creative Labs
Ballycoolin Business Park
Blanchardstown
Dublin 15
IRELAND
E-MU Japan
Nihonbashi ICI Bldg. 2F,
2-2-12 Nihonbashi Bakuro-cho,
Chuo-ku
Tokyo 103-0002
JAPAN
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Table of Contents
1- Introduction ................................................................. 1
Welcome!.............................................................................................................................. 1
The System Includes: ........................................................................................................ 1
Optional Sync Daughter Card ......................................................................................... 1
Notes, Tips and Warnings ............................................................................................ 2
2 - Installation .................................................................. 1
Setting Up the Digital Audio System .................................................................................. 1
Safety First! ................................................................................................................... 1
Connector Types .............................................................................................................. 2
Installing the E-MU 0404 PCI Card .................................................................................... 2
Install the Sync Card ............................................................................................................ 3
Software Installation ............................................................................................................ 4
Installing the E-MU 0404 Drivers ............................................................................... 4
Windows 2000 or Windows XP .................................................................................. 4
Uninstalling all Audio Drivers and Applications ....................................................... 4
E-MU 0404 Digital Audio System
3 - PCI Card & Interfaces ................................................... 5
The E-MU 0404 PCI Card.................................................................................................... 5
DB-9 & DB-15 Connectors .......................................................................................... 5
Analog Breakout Cable .................................................................................................... 5
Digital Breakout Cable ..................................................................................................... 6
S/PDIF Digital Audio Input & Output ........................................................................ 6
The Sync Daughter Card Option......................................................................................... 8
Connecting Cables to the Sync Daughter Card .............................................................. 8
4 - The PatchMix DSP Mixer ............................................... 9
PatchMix DSP....................................................................................................................... 9
Overview of the Mixer.......................................................................................................... 9
Mixer Window ................................................................................................................ 10
Mixer Block Diagram .....................................................................................................10
Pre Fader or Post Fader ..............................................................................................10
The Toolbar ........................................................................................................................ 11
E-MU Icon in the Windows Taskbar ................................................................................. 11
The Session ......................................................................................................................... 12
New Session ....................................................................................................................12
Open Session .................................................................................................................. 13
Save Session .................................................................................................................... 13
Session Settings ..............................................................................................................13
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E-MU 0404 Digital Audio System
System Settings ........................................................................................................... 13
Using External Clock .................................................................................................. 14
I/O Settings ................................................................................................................. 14
Input Mixer Strips............................................................................................................... 15
Input Type ................................................................................................................... 15
Mixer Strip Creation........................................................................................................... 16
Insert Section .................................................................................................................. 17
Working with Inserts .................................................................................................. 17
The Insert Menu ......................................................................................................... 18
ASIO Direct Monitor Send/Return ............................................................................ 19
Meter Inserts ............................................................................................................... 20
To Set the Input Levels of a Strip ................................................................................... 21
Trim Pot Insert ............................................................................................................ 22
Test Tone/Signal Generator Insert ............................................................................. 22
Aux Section ..................................................................................................................... 23
Sidechain Diagram ..................................................................................................... 23
Pre or Post Fader Aux Sends ......................................................................................24
Level, Pan, Solo & Mute Controls ................................................................................. 25
Main Section....................................................................................................................... 26
TV Screen & Selectors ..................................................................................................... 27
Effect ........................................................................................................................... 27
Input ........................................................................................................................... 28
Output ........................................................................................................................ 28
Auxiliary Effects & Returns ............................................................................................ 29
Sidechain Diagram ..................................................................................................... 29
Sync/Sample Rate Indicators ......................................................................................... 29
Output Section ............................................................................................................... 30
Main Inserts ................................................................................................................ 30
Main Output Fader ..................................................................................................... 30
Output Level Meters ................................................................................................... 30
Monitor Output Level ................................................................................................ 30
Monitor Balance Control ........................................................................................... 30
Monitor Output Mute ................................................................................................ 30
5 - Effects ....................................................................... 31
Overview............................................................................................................................. 31
The Effects Palette............................................................................................................... 31
FX Insert Chains ............................................................................................................. 32
Creating, Renaming & Deleting Folders ................................................................... 33
Core Effects and Effects Presets .....................................................................................33
FX Edit Screen..................................................................................................................... 34
User Preset Section ......................................................................................................... 35
96kHz Operation ............................................................................................................... 36
Core Effects Descriptions................................................................................................... 37
1-Band Para EQ .............................................................................................................. 37
1-Band Shelf EQ ............................................................................................................. 37
3-Band EQ ......................................................................................................................38
4-Band EQ ......................................................................................................................39
Auto-Wah ........................................................................................................................ 40
Chorus ............................................................................................................................ 41
Compressor .................................................................................................................... 41
Basic Controls ............................................................................................................. 42
Distortion ....................................................................................................................... 43
Flanger ............................................................................................................................ 44
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E-MU 0404 Digital Audio System
Freq Shifter .....................................................................................................................45
Leveling Amp .................................................................................................................. 46
Mono Delay 100 ............................................................................................................46
Mono Delay 3000 .......................................................................................................... 47
Phase Shifter ................................................................................................................... 48
Rotary .............................................................................................................................. 48
Speaker Simulator .......................................................................................................... 49
Stereo Delay 100 ............................................................................................................ 49
Stereo Delay 1500 .......................................................................................................... 50
Vocal Morpher ................................................................................................................ 52
6 - Working with ASIO .................................................... 53
ASIO.................................................................................................................................... 53
IMPORTANT -> Activating ASIO....................................................................................... 53
ASIO Channels are STEREO! ......................................................................................... 53
Basic Recording ..................................................................................................................55
Recording into Cubasis .................................................................................................. 55
Cubasis Audio System Setup Settings .......................................................................56
E-MU ASIO Control Panel Settings ........................................................................... 56
The Cubasis Demo Song Screen ................................................................................ 57
Direct Monitoring ..............................................................................................................59
Another view of Direct Monitoring ........................................................................... 60
Direct Monitor Routing In Cubasis ........................................................................... 61
Recording & Monitoring with Effects ............................................................................ 61
Connection Setups ............................................................................................................. 62
Creating a Submix .......................................................................................................... 62
Using External Sends & Returns .................................................................................... 63
E-MU VST E-Wire ...............................................................................................................64
E-Delay Compensator .................................................................................................... 65
E-Delay Compensator Use ......................................................................................... 66
E-Delay Units Parameter ............................................................................................ 67
Grouping Tracks ......................................................................................................... 67
Note concerning the Microsoft GS Wavetable Software Synth ................................ 68
7 - Appendix ................................................................... 69
Sync Daughter Card Supplement...................................................................................... 69
SMPTE Conversion ........................................................................................................ 69
SMPTE Features .......................................................................................................... 69
SMPTE Options .............................................................................................................. 69
SMPTE Modes of Operation .......................................................................................... 70
Host Mode .................................................................................................................. 70
External Mode ............................................................................................................ 70
Flywheel Mode ........................................................................................................... 70
Stripe Mode ................................................................................................................ 71
SMPTE Background............................................................................................................ 71
Types of SMPTE .......................................................................................................... 71
Why use SMPTE? ............................................................................................................ 72
Striping SMPTE ............................................................................................................... 72
Avoiding SMPTE problems ............................................................................................ 72
Duplicating SMPTE time code ................................................................................... 73
Other Tips for using SMPTE ......................................................................................73
MIDI Time Code (MTC) .................................................................................................... 73
Word Clock In/Out ............................................................................................................ 73
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E-MU 0404 Digital Audio System
Useful Information ............................................................................................................76
AES/EBU to S/PDIF Cable Adapter ...............................................................................76
Digital Cables .................................................................................................................76
Grounding ......................................................................................................................76
Appearance Settings in Windows .............................................................................. 76
Technical Specifications..................................................................................................... 77
Internet References.............................................................................................................79
Forums ........................................................................................................................ 79
Index .............................................................................. 83
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1- Introduction

Welcome!

Thank you for purchasing the E-MU 0404 digital audio system. Your computer is about to be transformed into a professional quality audio processing workstation. We’ve designed your E-MU Digital Audio System to be logical, intuitive and above all, to provide you with pristine sound quality. This system offers unprecedented value by providing studio-quality, 24-bit/96kHz multi-channel recording and playback at an astounding price.
E-MU Digital Audio System Components
1- Introduction
Welcome!
E-MU 0404
• E-MU 0404 PCI Card
• Analog Breakout Cable (1/4”)
• Digital Breakout Cable
• Install & Application CDs
• This Owner’s Manual
• Quick Start Guide
(2) Ch. S/PDIF Optical In (2) Ch. S/PDIF Optical Out or (2) Ch. S/PDIF Coaxial In (2) Ch. S/PDIF Coaxial Out (1) MIDI Input & Output (16 ch.) (2) 24-bit unbalanced Line Inputs (2) 24-bit unbalanced Line Outputs
Inputs & Outputs

The System Includes:

The E-MU 0404 PCI Card provides 2 line level, unbalanced analog inputs, 2 line level, unbalanced analog outputs, plus MIDI input and output. This is a finely-tuned audio interface, using high performance 24-bit/96kHz A/D - D/A converters to deliver an unbelievable 111dB of dynamic range. Check out the compete specs on page 77.
The PCI card contains a powerful hardware DSP processor which allows you to use over 16 simultaneous hardware-based effects, which place no load on your computer’s CPU. The E-MU 0404 PCI Card also provides a S/PDIF stereo digital input and output with either optical or coaxial connections. A built-in MIDI interface allows you to connect external MIDI instruments or keyboards directly to your computer.
The PatchMix DSP mixer application is included in all the systems. PatchMix DSP delivers unmatched flexibility in routing your audio between physical inputs and outputs, virtual (ASIO) inputs and outputs and internal hardware effects and buses—no external mixer needed. You can add digital effects, EQs, meters, level controls and ASIO sends anywhere you like in the signal chain.
Because the effects and mixing are hardware-based, there is no latency when you record. You can even record a dry signal while monitoring yourself with effects! Mixer setups can be saved and instantly recalled for specific purposes such as recording, mixdown, special effect setups or general computer use.

Optional Sync Daughter Card

The optional Sync Daughter Card adds Word Clock in and out for sample-synchro­nizing outboard digital equipment, SMPTE longitudinal time code in/out for syncing other recording equipment and a separate MIDI Time Code output port on the Sync Card eliminates timing problems caused by combining MTC with MIDI performance data.
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1- Introduction Welcome!
You’ll want to keep up with the latest software and options for your E-MU digital audio system. You can find all of this, plus other helpful information, at the E-MU Website: http://www.emu.com.
Notes, Tips and Warnings
Items of special interest are presented in this document as notes, tips and warnings.
f Notes provide additional information related to the topic being discussed. Often,
notes describe the interaction between the topic and some other aspect of the system.
E Tips describe applications for the topic under discussion.
Warnings are especially important, since they help you avoid activities that can
cause damage to your files, your computer or yourself.
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Setting Up the Digital Audio System

2 - Installation

Setting Up the Digital Audio System
There are five basic steps to installing your E-MU system:
Install the E-MU 0404 PCI card in your computer. Go there.
1.
Install the optional Sync Card (if you have one). Go there.
2.
3.
Attach the Analog and Digital breakout cables to the rear of the 0404 card.
4.
Install the PatchMix DSP software onto your computer.
Connect audio, MIDI and synchronization cables between the Digital Audio System
5.
and your other gear.
Please read the following sections as they apply to your system as you install the E-MU 0404, paying special attention to the various warnings they include.
Prior to installing the hardware, take a few moments to enter the serial number of the E-MU 0404 PCI Card. These numbers can help EMU Customer Service troubleshoot any problems you may encounter—by writing the numbers down now, you’ll avoid having to open your computer to find them later on.
2 - Installation

Safety First!

• To avoid possible permanent damage to your hardware, make sure that all connections are made to the E-MU 0404 PCI card with the host computer’s power off. Unplug the computer’s power cable to make sure that the
computer is not in sleep mode .
• Take care to avoid static damage to any components of your system. Internal computer surfaces, the E-MU 0404 PCI board and the interfaces are susceptible to electrostatic discharge, commonly known as “static.” Electrostatic discharge can damage or destroy electronic devices. Follow these procedures when handling electronic devices in order to minimize the possibility of causing electrostatic damage:
• Avoid any unnecessary movement, such as scuffing your feet when handling electronic devices, since most movement can generate additional charges of static electricity.
• Minimize the handling of the PCI card. Keep it in its static-free package until needed. Transport or store the board only in its protective package.
• When handling a PCI card, avoid touching its connector pins. Try to handle the board by its edges only.
• Before installing a PCI card into your computer, you should be grounded. Use a ground strap to discharge any static electric charge built up on your body. The ground strap attaches to your wrist and any unpainted metal surface within your computer. If you don’t have a ground strap, you can ground yourself by touching the metal case of another piece of grounded equipment.
As you install
hardware components, observe the following general precautions to avoid damage to your equipment and yourself.
• Before connecting a cable to your interface or between PCI cards, touch the connector sleeve of the cable to the sleeve of the jack to which you’ll be connecting the cable in order to discharge any static build-up.
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2 - Installation Installing the E-MU 0404 PCI Card

Connector Types

These connector types are used to connect the E-MU 0404 hardware components. They will be referred to by the name shown in the first column of the following chart:
Name
Description Connects
DB-15 Digital Digital Cable Connector 0404 PCI card and Digital I/O
DB-9 Analog Analog Cable Connector 0404 PCI card and Analog I/O
1/4” Jacks 1/4” Breakout Cable 2 channel analog input/output
S/PDIF In RCA Connector S/PDIF digital audio devices
S/PDIF Out RCA Connector S/PDIF digital audio devices
S/PDIF Optical In TOSLINK Optical Connector S/PDIF digital audio devices
S/PDIF Optical Out TOSLINK Optical Connector S/PDIF digital audio devices

Installing the E-MU 0404 PCI Card

Note: This installation is very simple, but if you are not familiar with the installation
of computer peripherals and add-in boards, please contact your authorized E-MU Systems dealer or an approved computer service center to arrange for the installation.
To install the 0404 PCI card into your computer
Make sure that the power switch on your computer is off.
1.
2.
Touch a metal plate on your computer to ground yourself and to discharge any static electricity. IMPORTANT: Unplug the power cord from the wall outlet!
3.
Follow the computer manufacturer’s recommended procedure for opening the case.
4.
Remove the metal bracket from any available PCI slot. If you are installing a Sync Card as well, remove the bracket from two adjacent PCI slots. See figure 1 below.
Figure 1 Figure 2
Note: Some
E
computer cases don’t use screws to secure PCI cards. In this case, follow the instructions that came with your computer.
PCI Slots
(may not be present
ISA Slots
on your computer)
5.
Align the E-MU 0404 PCI card with the slot and press gently but firmly down into the slot as shown in figure 2.
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6.
Do not force the E-MU 0404 card into the slot. Make sure that the gold finger connector of the card is aligned with the PCI bus connector on the motherboard before you insert the card into the PCI slot. If it doesn’t fit properly, gently remove it and try again.
Secure the card into the slot using one of the screws you placed aside earlier.
7.
8.
Attach the Analog and Digital breakout cables to the rear of the 0404 card.
9.
Connect your audio cables to the breakout cables.

Install the Sync Card

Unwrap the Sync Card if you have one and get ready to install it.
1.
Connect the ribbon cable provided with the kit between the E-MU 0404 card and
2.
the Sync Daughter Card as shown in figure 3. The cable is keyed so it cannot be incorrectly inserted. Seat the connectors firmly in the sockets and arrange the cable neatly.
3.
Align the Sync Card with the slot and press gently but firmly down into the slot as shown in figure 2 on the preceding page.
4.
Do not force the Sync Card into the slot. Make sure that the gold finger connector of the card is aligned with the PCI bus connector on the motherboard before you insert the card into the PCI slot. If it doesn’t fit properly, gently remove it and try again.
5.
Secure the card into the slot using one of the screws you placed aside earlier.
2 - Installation
Install the Sync Card
Figure 3
Sync Daughter Card
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2 - Installation Software Installation

Software Installation

Installing the E-MU 0404 Drivers

The first time you restart your PC after installing the E-MU 0404 PCI card, you will need to install the PatchMix DSP software and E-MU 0404 PCI card drivers.

Windows 2000 or Windows XP

The software is not compatible with other versions of Windows.
1.
After you have installed your audio card, turn on your computer. Windows automatically detects your audio card and searches for device drivers.
2.
When prompted for the audio drivers, click the Cancel button.
Insert the E-MU software Installation CD into your CD-ROM drive. If Windows
3.
AutoPlay mode is enabled for your CD-ROM drive, the CD starts running automati­cally. If not, from your Windows desktop, click Start -> Run and type
d:\ctrun\ctrun.exe (replace d:\ with the drive letter of your CD-ROM drive). You
can also open the CD and double-click Ctrun.exe located in the CTRun folder.
The installation splash screen appears. Follow the instructions on the screen to
4.
complete the installation.
5.
Choose “Continue Anyway” when you encounter the “Windows Logo Testing” warning screen. See note below.
6.
When prompted, restart your computer.
E
Serial Number -
During the registration process, you will be asked to enter your serial number. The serial number is located on the back of the box and on the 0404 PCI Card.
Note About Windows Logo Testing
When you install the Digital Audio System drivers, you will see a dialog box that informs you that the driver has not passed Windows Logo testing.
The Digital Audio System drivers are not signed because the driver does not support some of the consumer audio features that the Microsoft driver signing program requires, most notably Digital Rights Management.
However, the Digital Audio System drivers have been rigorously tested using the same test procedures that a signed driver requires, and it passes in all important categories, including those that measure the relative stability of the driver. So, it is perfectly safe to install these drivers on your computer.

Uninstalling all Audio Drivers and Applications

At times you may need to uninstall or reinstall some or all of the audio card's applica­tions and device drivers to correct problems, change configurations, or upgrade outdated drivers or applications. Before you begin, close all audio card applications. Applications still running during the uninstallation will not be removed.
Click Start -> Settings -> Control Panel .
1.
Double-click the Add/Remove Programs icon.
2.
3.
Click the Install/Uninstall tab (or Change or Remove Programs button).
4.
Select the E-MU 0404 PCI card entry, or the application entry and then click the
Add/Remove (or Change/Remove ) button.
5.
In the InstallShield Wizard dialog box, select the Remove option.
6.
Click the Yes button. Restart your computer when prompted.
You may now re-install existing or updated E-MU 0404 PCI card device drivers or
7.
applications.
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3 - PCI Card & Interfaces

The E-MU 0404 PCI Card

The E-MU 0404 PCI card contains E-MU’s powerful E-DSP chip which leaves more power free on your CPU for additional software plug-ins and other tasks. Bit depth is controlled by your recording or audio application. The 0404 PCI card always sends and receives 24-bit audio.

DB-9 & DB-15 Connectors

Connects the analog and digital breakout cables to the 0404 PCI card. Connect either the 1/4” to the DB-9 connector and the Digital Breakout Cable to the DB-15 connector.

Analog Breakout Cable

The 0404 PCI card provides one pair of 24-bit unbalanced analog inputs and one pair of 24-bit unbalanced analog outputs. The analog breakout cable is designed to accom­modate 1/4” plugs.
3 - PCI Card & Interfaces
The E-MU 0404 PCI Card
The outputs can feed any line level input such as a mixing board, the auxiliary input on your stereo, or a set of powered speakers.
Analog Output Connections
Analog
Breakout
Cable
L
Out
R
or...
Aux Inputs on Home Stereo
To Mixer Inputs
Mixer
Amp
Speakers
Volume
Integrated
Amplifier
& Speakers
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3 - PCI Card & Interfaces The E-MU 0404 PCI Card
The inputs can be connected to any line level stereo signal from keyboards, CD-players, cassette decks, etc.
Analog Input Connections
Analog
Breakout
Cable
L
In
R
Instr. Preamp

Digital Breakout Cable

ANALOG
Connect to
Analog
Breakout Cable
DIGITAL
Connect to
Digital
Breakout Cable
Audio Component
Mixer
Microphone
Electronic Keyboard
REAL TIME CONTROLLERS
ASSIGNABLE KEYS
PRESET
SAMPLE
SEQUENCER
LEVEL
EXIT
ENTER
PAGE
PRESET SELECT
RETURN
EMULATOR
0.987654321
Electric Instrument
S/PDIF Digital Audio Input & Output
RCA phono jacks are the standard coaxial connectors used for S/PDIF (Sony/Philips Digital InterFace) connections. A single jack carries two channels of digital audio. The E-MU 0404 receives digital audio data with word lengths of up to 24-bits. Data is always transmitted at 24-bits.
S/PDIF digital I/O allows you to receive and/ or transmit of digital data from external digital devices such as a DAT, external analog-to-digital converters or external signal processors equipped with digital inputs and outputs.
S/PDIF can also be transmitted and received via the TOSLINK optical connectors on the Digital Breakout Cable. Optical connections have certain advantages such as immunity to electrical interference and ground loops. Make sure to use high quality glass fiber light pipes for connections longer than 1.5 meters.
The optical S/PDIF and RCA coaxial S/PDIF Inputs cannot be used simultaneously, however BOTH S/PDIF Outputs are available simultaneously (carrying the same signal). See System Settings.
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The S/PDIF out can be configured as either Professional or Consumer mode in the
Session Settings menu. The 0404 PCI card can be connected to AES/EBU digital audio
systems through the use of a cable adapter. See AES/EBU to S/PDIF Cable Adapter for details.
3 - PCI Card & Interfaces
The E-MU 0404 PCI Card
The S/PDIF input and outputs are usable at the 44.1kHz, 48kHz and 96kHz sample rates. The word clock contained in the input data stream can be used as a word clock source. See Using External Clock.
Digital Connections
Digital
Breakout Cable
S/PDIF
(Optical)
S/PDIF
(Coax)
In
Out
In
Out
Optical
Coaxial
MIDI Out
Out
In
Portable Digital Recorder
DAT / CD / DVD
Any Digital Audio Device with S/PDIF
Out
In
MIDI Keyboard
REAL TIME CONTROLLERS
ASSIGNABLE KEYS
PRESET
SAMPLE
SEQUENCER
EXIT
PRESET SELECT
EMULATOR
LEVEL
ENTER
PAGE
RETURN
0.987654321
In
MIDI
Out
MIDI In
MIDI Sound Module
I
VOLUME
TRANSPOSE DIGITAL PROCESSINGSAMPLE MANAGEMENT
O
MULTIMODE
MASTER/GLOBAL
PRESET MANAGEMENT DYNAMIC PROCESINGPRESET DEFINITION
SAMPLE
PRESET
DRIVE SELECT LOAD SAVE AUDITION TRIGGER MODE
TRIGGERS
INC/YES
ABC
DEF
123
DEC/NO
JKL
MNO
GHI
456
ENTER
TUV
WXY
PRS
789
ESCAPE
QZ
0
MIDI
MIDI (Musical Instrument Digital Interface) is a standard specification for networking two or more devices together. Connect connect
MIDI In
to a controller such as a MIDI keyboard.
MIDI Out
to external MIDI instruments and
Important: When
using any type of digital I/O such as S/PDIF, you MUST sample sync the two devices or clicks and pops in the audio will result.
See
Using External
Clock
Unlike S/PDIF, the MIDI cable does not carry audio data. In its most basic application, MIDI tells a synthesizer when to start and stop playing specific notes. MIDI also carries other information such as how hard the note was played, what sound to play, the channel volume and many other commands. The most important thing to remember is that MIDI contains CONTROL information, not the sound itself.
Information on the MIDI cable can be assigned to any one of sixteen channels so that different musical lines can be assigned to play specific sounds or MIDI instruments.
To connect more than one MIDI instrument to the 0404 PCI card, the MIDI Thru port on your synthesizer can be used. MIDI Thru carries an exact copy of the data on the synthesizer’s MIDI input port. To find more information about MIDI, see page 79.
Digitalkabel
MIDI Sound Module
MIDI Thru
Out
Using MIDI Thru
MIDI In
MIDI In
MIDI Soundmodul
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3 - PCI Card & Interfaces The Sync Daughter Card Option

The Sync Daughter Card Option

The Sync Daughter card option adds word clock in and out, SMPTE (LTC) in and out and an additional MIDI output for transmitting MIDI Time Code (MTC). MIDI Time Code is a special rendering of SMPTE that can be transmitted over MIDI cables. For additional information about SMPTE, please refer to SMPTE Background.
Synchronization is a basic technique needed for connecting multiple pieces of equipment. Word Clock, S/PDIF or S/PDIF optical are all industry standard methods of synchronizing digital equipment together at the system sample rate (44.1kHz, 48kHz, or 96kHz). The master clock source is set in the Mixer Session Settings menu. See
stem Settings for more information.
Sy
Recording equipment can also be synchronized so that two audio recorders or an audio and video recorder can lock together as a single machine. SMPTE and MTC sync are used because they convey absolute time information. Word clock, or S/PDIF sync only synchronize the sample rate and unlike SMPTE and MTC, do not convey song position information. In a synchronized system, there is usually one MASTER machine, and one or more SLAVES. When the master starts, the others will follow (chase).
The Sync Daughter card is also a format converter.
code to MIDI Time Code (MTC) and passes this information to the host computer to be used by a sequencer or audio recorder application. When your computer application is the “Master”, the Sync Daughter card converts MTC into SMPTE and sends it out to another SMPTE device.
It converts incoming SMPTE time

Connecting Cables to the Sync Daughter Card

The Sync Daughter Card contains Word Clock inputs and outputs for clock signals used in a studio where a common sample rate reference is
In
Word Clock
Out
In
SMPTE
Out
MTC Out
required to keep multiple pieces of digital equipment running together. This is referred to as “house clock” or “house sync,” and is set to the actual sample rate of the system. Use a cable with BNC connectors to connect incoming clock signals to the Word Clock In jack on the Sync Daughter card. Connect the Word Clock Out to your other digital equipment to use the Sync Daughter Card as the Master Word Clock source. See Word Clock In/Out.
The Sync Daughter Card provides SMPTE (LTC) sync in and out on two 1/4” phone jacks. LTC can be recorded onto an unused audio track on an analog or digital recorder and then fed back into the SMPTE input to synchronize your computer sequencer/recorder. See SMPTE
Background for more information.
MIDI Time Code is also output whenever MTC is being generated by the host application (sequencer or audio recorder). A special cable converts the mini DIN to a standard MIDI jack.
See the Sync Daughter Card Supplement for more information about using the Sync Daughter Card.
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4 - The PatchMix DSP Mixer

PatchMix DSP

The PatchMix DSP Mixer is a virtual console, which performs all of the functions of a
typical hardware mixer and then adds a few new tricks of its own. PatchMix DSP greatly
simplifies audio operations such as ASIO routing, volume control, stereo panning, equal­ization, effect processing, effect send/return routing, main mix and monitor control, without getting in the way of your other software. It’s easy and it works…beautifully!
To Invoke the PatchMix DSP Mixer
1.
Left-click once on the E-MU icon on the Windows System Tray. The PatchMix DSP mixer window appears.

Overview of the Mixer

4 - The PatchMix DSP Mixer
PatchMix DSP
f Click on the buttons
and knobs in the mixer screen below to jump to the description of the control.
Add New
Strip
Delete
Strip
Channel
Insert
Section
Pan
Controls
Aux
Sends
Volume
Fader
Physical Input Strips
ASIO Strip
Toolbar
Display
Select
Buttons
“TV”
Screen
Aux
Effects
Section
Sync/
Sample
Rate
Indicators
Solo/Mute
Buttons
User
Definable
Scribble Strip
WAVE Strip
Controls Windows Source Audio
(Direct Sound, Windows Media, etc.)
E-MU Digital Audio System 9
Main
Inserts
Current Session
Name
Main Mix
Output Volume
& Meters
Monitor
Volume/Balance
/Mute Controls
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4 - The PatchMix DSP Mixer
r
Overview of the Mixer

Mixer Window

The Mixer consists of four main sections.
Application Toolbar Lets you manage sessions and show/hide the various views.
Main Section Controls all the main levels, aux buses, and their inserts. This sec-
tion also has a “TV” which shows parameters for the currently selected effect and the input/output patchbay. It also shows the session’s current sample rate and whether the Digital Audio System is set to internal or external clock.
Mixer Strips This section is located to the left of the Main Section and shows all
the currently instantiated mixer strips. Mixer strips can represent Physical analog/digital inputs, or Host inputs such as ASIO or Direct Sound. Mixer strips can be added or deleted as necessary. This section can be resized by dragging the left edge of the frame.
Effects Palette This popup window is invoked by pressing the FX button in the
toolbar. Iconic representations of all effects presets are shown here, organized by category. From this window, you can drag and drop effect presets into the insert slots available on the mixer strips and main section aux buses and main inserts.
A simplified diagram of the mixer is shown below.
Input
Post-Fader Strip
Insert Chain
Input
Pre-Fader Strip
Insert Chain
Panning
Fader
MUTE
Aux 1
Aux Bus 1
Aux 1
Send
Amount
Aux
Effects
Insert Chain
Aux 2
Aux Bus 2
Aux 2
Send
Amount
Insert Chain
Fader
MUTE
Main Bus
Return
Amount
Return
Amount

Mixer Block Diagram

Meter
Main Bus
Effects
Insert Chain
Main
Level
Monito
Out
MUTE
Monitor
Level
Main
Out
Pre Fader or Post Fader
When creating a new Mixer Strip, you have the option for the Aux Sends to be Post Fader (both Aux Sends come after the channel fader) or Pre Fader (both Aux Sends come before the channel fader). The Pre-fader option allows you to use either Aux Send as another mix bus, which is unaffected by the channel fader. More Information.
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The Toolbar

New
Session
Save
Session
“About”
PatchMix DSP
Session
Settings
4 - The PatchMix DSP Mixer
The Toolbar
f Click the buttons in
the toolbar to learn about their function.
Session
New Session
Open Session
Save Session
Show/Hide Effects
Session Settings
Global Preferences
Sync Settings
About PatchMix DSP
Open
Sync
Settings
Show/Hide
Effects
Global
Prefs
Calls up the “New Session” dialog box. New Session.
Calls up the standard “Open” dialog box, allowing you to open a saved Session.
Calls up the standard “Save” or “Save As…” dialog boxes, allowing you to save the current Session.
Toggle button that shows or hides the FX palette.
Calls up the Sessions Settings window. Session Settings.
Calls up the Global Preferences window.
Calls up the SMPTE window. (if Sync Card is installed)
Right-Click on the E-MU logo to view the “About PatchMix DSP” screen, which provides the software and firmware version numbers and other information.

E-MU Icon in the Windows Taskbar

Right-clicking on the E-MU icon in the Windows taskbar brings up the following window.
Opens the PatchMix DSP Mixer.
Calls the Patchmix DSP help system.
Disables the spash screen that appears at boot-up.
Restores the default PatchMix DSP and driver settings.
Closes the PatchMix DSP background program, disabling use of all audio I/O from the E-MU hardware. Open the PatchMix DSP application to start audio again.
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4 - The PatchMix DSP Mixer The Session

The Session

The current state of the PatchMix DSP mixer (fader settings, effects routings…every­thing!) can be saved as a Session. Whenever you create or modify a mixer setup, all you have to do is Save it to be able to recall it at a later time.
Before you begin using PatchMix DSP, you need to set it up to be compatible with the other software applications you may be running. The most important consideration is your system sample rate. PatchMix DSP and any applications or other digital gear you are using must be set to the same sample rate. PatchMix DSP can run at 44.1kHz, 48kHz, or 96kHz sample rates, but the effect processors are only available at the
44.1kHz or 48kHz rates. See 96kHz Operation for complete details.
When you start a new PatchMix DSP Session, the first choice you make is to select the sample rate. Once set, you can only easily switch between 44.1kHz and 48kHz. You cannot switch between 44/48kHz and 96kHz. This is because the number of mixer inputs and outs change significantly at the higher sample rate. In the case of such drastic sample rate changes, you must start a new session.
You can also set up an external sync source, thereby obtaining the sample rate from some other device or application. External sync can be obtained from either S/PDIF input or the Sync Daughter Card (word clock). If the session is set at 44.1kHz or 48kHz and the external source is coming in at 96kHz, the Sync Indicator will be extinguished (off) but PatchMix will attempt to receive the external data. if the Sync Indicator is Off, the two units are NOT sample locked and you should correct this condition to avoid intermittent clicks in the audio.
PatchMix DSP comes with several session templates to choose from so when you create a new session you can either create a “blank” session based around a designated sample rate, or select from a list of template starting points.
In a PatchMix DSP session the number of strips in the mixer is dynamically config­urable. See Pre Fader or Post Fader. This allows you to create only those strips you need up to a maximum number determined by available DSP resources and available inputs.
Important: When
using any form of digital I/O, the digital devices must be synchronized to the same master clock.
See
Using External Clock

New Session

You create a new session by selecting “New” in the PatchMix DSP main Toolbar. The following dialog box appears.
Name the New Session
Select a Template or new Session at the desired sample rate
Choose the location where the new Session will be saved.
Add your own comment or note about the Session
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You can now create either a blank new session or you can create a session based on a factory template. The factory templates are pre-programmed with specific setups such as audio recording or mixing. The selector tabs categorize Template Sessions into two groups based on sample rate, 44.1kHz/48kHz or 96kHz.
You can create your own templates by simply copying or saving sessions into the “Session Templates” folder (located in the PatchMix DSP folder on your hard disk).
The “Session Path” allows you to choose the destination for your Session. The default location is in the “My Sessions” folder within the PatchMix DSP folder.
There is also a Comment area that you can use to give yourself some clue as to what you were thinking when you created the session.

Open Session

To Open a saved session, click on the Open Session button. A dialog box appears allowing you to choose one of your saved Sessions to open. Choose one of your saved sessions and click on the Open button.

Save Session

To Save a session, click on the Save Session button. A Save dialog box appears allowing you to choose a location in which to save the current Session. The “My Sessions” folder is chosen by default.
Get in the habit of saving the session whenever you have created a special mixer setup. This will make you life much easier as you can recall a setup for many different audio modes such as: recording, mixing, special ASIO routings, etc.
4 - The PatchMix DSP Mixer
The Session
f Saving a session
“defragments” the effect/ DSP resources. If you have used all your effects and need another, try saving the session.

Session Settings

System Settings
Pressing the Session Settings button on the toolbar brings up the System Settings window shown below. Click the tabs to select System or I/O options.
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4 - The PatchMix DSP Mixer The Session
The System Settings include the following choices:
• Internal/External Clock Selects between internal or external clock source as the
master clock source for the system
• Sample Rate Selects the sample rate when using internal clock.
Your choices are: 44.1kHz, 48kHz, 96kHz.
• External Clock Source
(ext. clock only)
Select from S/PDIF or the Word Clock (Sync card only) as an external sample clock source.
Using External Clock
Whenever you are connecting two or more devices using digital I/O such as S/PDIF, one of the digital devices MUST supply the master clock to the others. This master clock runs at the system sample rate (44.1, 48, or 96kHz) and can be distributed using a dedicated cable (word clock) or embedded into a data stream such as S/PDIF. Common symptoms of unsynced digital audio include, random clicks or pops in the audio or failure of the digital stream to be recognized.
If an External Clock is interrupted or switched after the Session has been created (except between 44.1k <-> 48k), a popup dialog box will appear with options to correct the situation.
E Note: if set to
“External” without an external clock present, PatchMix DSP defaults to the internal 48kHz clock rate.
I/O Settings
The 0404 PCI card is optimized for signal levels of -10dBV (consumer standard) for the analog inputs and outputs. -10dBV levels are compatible with most consumer audio gear.
Setting correct input and output levels is important! You can measure the level of an input by inserting a meter into the first effect location in the strip. Adjust your external equipment outputs for the optimum signal level. See “To Set the Input Levels of a Strip” for details.
E-MU 0404
Optical Input
Select
S/PDIF Output Format Select (Sets S/PDIF­AES status bit, but doesn’t affect level.)
The optical digital TOSLINK input and output on the Digital Breakout Cable can be used to transmit and receive stereo S/PDIF.
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Input Mixer Strips

f Host input strips are
shown with WHITE text.
Physical input strips are shown with BLUE text.
f The Input Type will
turn RED if the input is not available.
PatchMix DSP Line Input Mixer Strips are mono. The WAVE and S/PDIF strips are stereo. Each input mixer strip can be divided into four basic sections.
• Insert Section Effects, EQ, External Sends and Returns can be inserted into the signal path.
• Pan Controls This control positions the signal in the stereo sound field.
• Aux Sends Used to send the signal to sidechain effects or to create separate mixes.
• Volume Control Controls the output level of the channel.
4 - The PatchMix DSP Mixer
Input Mixer Strips
Mono/Stereo

Input Type

Insert Section

Pan Controls

Aux Sends

Channel
Volume
Control
Input Type
The very top of the strip is labeled mono or stereo and displays the type of the assigned input. Input mixer strips can be added as desired and can be configured to input the following:
Physical input
(Analog/SPDIF)
Host Input
(Direct Sound, WAV, ASIO source)

Inserts

You can drag and drop effects from the Effects Palette or Right-click to insert a Physical or ASIO Send or Send/Return A Peak Meter, Trim Control or Test Signal can also be inserted by Right­clicking.
Pan Controls
These controls allow to you position the channel in the stereo sound field. Dual controls on stereo strips allow you to position each side indepen­dently.
Aux Sends
These controls send the signal to sidechain effect processors such as reverb and delay. They can also be used to create separate mixes for the artist or for recording.
This screen shows a mono strip on the left and a stereo strip on the right.
E-MU Digital Audio System 15
Mute/Solo
Buttons
Scribble Strip

Vol ume Control

Controls the output level of the strip into the main/monitor mix bus.

Mute/Solo Buttons

These convenient buttons allow you to solo or mute selected channels.

Scribble Strips

Click inside the scribble strip and type a name of up to eight characters.
Page 24
4 - The PatchMix DSP Mixer Mixer Strip Creation

Mixer Strip Creation

PatchMix DSP is a dynamically configurable mixer. Each mixer session can contain an arbitrary number of strips up to a limit set by the number of available input sources and available DSP resources.
To Add a New Strip:
1. Click on the New Mixer Strip button. See Overview of the Mixer
2. The Assign Mixer Strip Input Dialog appears:
3. Select the desired input to the mixer strip from the following choices:
• Physical Source: Stereo analog or digital card input (Analog or S/PDIF)
• Host - ASIO Source input Streaming audio from a software application.
• Host - Direct Sound input Window sound sources—WAVE, Direct Sound, WDM, CD
Mixer Strip Type Function
Physical: PCI Card Analog 24-bit monophonic analog input.
Physical: PCI Card S/PDIF 2 channel digital audio from the S/PDIF input.
Host: WAVE L & R Direct Sound, WDM, Windows Media (Sound generated or
handled by Windows, such as game sound, CD player, beep sounds, etc.).
Host: From ASIO Out 2 channel digital audio from an ASIO source (software application).
4. Select Pre-Fader Aux Sends or leave the box unchecked for Post-Fader Aux Sends.
5. Click OK to create a new strip or Cancel to cancel the operation.
To Delete a Mixer Strip:
1. Click the top of the mixer strip you wish to delete. A red border appears around the
strip, indicating that it is selected.
2. Click on the Delete Mixer Strip button. See Overview of the Mixer
f See “Pre or Post Fader
Aux Sends” on page 24.
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Insert Section

The Insert Section is next in line. PatchMix DSP effects can be selected from the Effects Palette and dropped into the insert locations. See “The Effects Palette”. Any number of effects can be inserted in series.
The Inserts also have the unique ability to patch into ASIO and external equipment. Special inserts, ASIO Sends, External Sends and External Send/Returns can be dropped into the insert section to route the signal anywhere you want.
The Insert/Patch Bay is incredibly flexible. Want to send the strip to your audio recorder? Simply insert an ASIO send into the insert section and select the ASIO pair you want. That’s it! That input should now be available in your ASIO software.
The following types of inserts can be selected.
4 - The PatchMix DSP Mixer
Mixer Strip Creation
f You have to create an
ASIO strip or ASIO Send in order to activate these ASIO channels in your software.
Hardware Effect
ASIO Send
ASIO Direct Monitor
Ext. Send/Return
External Send
Peak Meter
Trim Pot
Test Tone
Reverb, EQ, Compressor, Flanger, etc. using PatchMix DSP’s effects which do not load your CPU.
Taps off the signal and sends to an ASIO host input such as a software audio recorder or anything that uses ASIO.
Sends the signal to a selected ASIO host input, then returns a selected ASIO host output to the chain. Use for recording with
ing”
Sends signal to a selected external output, then returns it to the chain
Sends the signal to an external output. See “ To Add a Send Insert: ”
Peak meters allow you to monitor the signal level anywhere in the chain. See “
You can insert a gain control with up to 30 dB of gain or attenuation. A peak level meter is also included. See “
This special insert outputs a calibrated sine wave or noise source, which can be used to track down audio problems.
See “
Meter Inserts ”.
Trim Pot Insert ”.
Test Tone/Signal Generator Insert ”.
Direct Monitor-
.
Working with Inserts
The Inserts are one of most powerful features of the PatchMix DSP system as they allow you to configure the mixer for a wide variety of applications.
To Add an Effect to an Insert Location:
1. Press the FX button. The effects palette appears.
2. The effects are organized into categories. Click on a folder to open it.
3. Select the effect you want, drag it over the insert section, then drop it into an insert
location.
4. To rearrange the order of effects, simply drag and drop them into the desired order.
.
You are not able to
select analog return when using the Send/ Return Inserts.
Reason:
Audio System only supports Stereo I/O in the Send/Return Insert section. The analog inputs on the 0404 are mono.
The 0404 Digital
Note: The Physical Output & Input option is “greyed-out” when using the default Session
Reason: The 0404 Digital Audio System has only 4 physical inputs and 4 physical outputs. The Send/Return option is greyed-out because all the physical I/O resources available for send/return have been used in this Session. If S/PDIF I/O is not being used elsewhere, it becomes available in the Send/Return list.
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4 - The PatchMix DSP Mixer
r
t
Mixer Strip Creation
The Insert Menu
Right-Clicking over the insert section brings up a pop­up selection box containing various insert options.
To Add a Send Insert:
This type of insert send splits the signal at the insert point and sends it out to the selected destination.
1. Right-Click over the Insert section. A pop-up
dialog box appears.
2. Select “Insert Send (to ASIO or other)” from the
list of options. The following dialog box appears.
Input
Insert
Send
Panning
Fader
Aux 1 Bus
Aux 2 Bus
Main Output Bus
To ASIO, WAV o Physical Output
3. Choose one of the Send Outputs. Click on a destination to select it.
4. Click OK to select the output or Cancel to cancel the operation.
To Add a Send/Return Insert:
This type of insert send breaks the signal at the insert point and sends it out to the selected destination such as an external effect processor. A return source signal is also selected which returns the signal to the channel strip after processing.
1. Right-Click over the Insert section. A pop-up dialog box appears.
2. Select “Insert Send/Return” from the list of options. The following dialog box
appears.
Input
Insert
Send/Return
Panning
Fader
Aux 1 Bus
Aux 2 Bus
Main Output Bus
3. Choose one of the Send Outputs. Click on a destination to select it.
4. Choose one of the Return Inputs. Click on a source to select it.
To Physical Output From Physical Inpu
5. Click OK to select the Send and Return or Cancel to cancel the operation.
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ASIO Direct Monitor Send/Return
This type of insert send breaks the signal at the insert point and sends it out to the selected ASIO Host Input destination (such as Cubasis or Logic). A return source signal is also selected which returns the signal to the channel strip from an ASIO Host Output.
The ASIO Direct Monitor Send/Return is unique in that it utilizes ASIO 2.0 zero-latency monitoring. In order to utilize this feature, Direct Monitoring must be enabled in the
audio recording application.
While recording, the Direct Monitor Send/Return routes the signal to the recording application, but monitors directly from the input to eliminate latency. During playback, the recording application automatically switches the Direct Monitor Send/Return to monitor the recorded track.
4 - The PatchMix DSP Mixer
Mixer Strip Creation
Input
Recording
Software
(recording)
Control
ASIO
Direct
Monitor
Pan
Volume
Send
Return
Panning
Fader
Aux 1 Bus
Aux 2 Bus
Main Output Bus
The Direct Monitor Send/Return also allows the recording application to control volume and pan. Normally when using direct monitor recording you’ll want to control the volume and pan from the recording application. In this case, set the PatchMix DSP stereo pan controls hard left and right, mono pan controls to center, and the fader to 0dB.
To Add an ASIO Direct Monitor Send/Return:
1. Right-Click over the Insert section. A pop-up dialog box appears.
2. Select “Insert ASIO Direct Monitor” from the list of options. The following dialog
box appears.
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4 - The PatchMix DSP Mixer Mixer Strip Creation
3. Choose one of the Send Outputs. Click on a destination to select it.
4. Choose one of the Return Inputs. Click on a source to select it.
5. Click OK to select the Send and Return or Cancel to cancel the operation.
To Delete Effects from an Insert:
1.
Right-Click over the Insert Effect you wish to delete. A yellow line around the insert location indicates that it is selected. A pop-up dialog box appears.
2. Select “Delete Insert” to remove the selected insert or select “Delete All Inserts” to
remove all inserts.
3. The effect(s) are deleted from the insert chain.
To Bypass an Insert:
Inserts can be bypassed if you want to temporarily hear the audio without the effect or insert. Bypass can also be used to turn off a Send Insert.
Method #1
1. Click on the Effect (in the Insert section) and select FX in the TV display.
2. Click the Bypass button.
Method #2
f Tip: Select the Plug-in
and press the Delete key to delete the plug-in from the strip.
1. Right-Click over the Effect you want to bypass (in the Insert section). A pop-up
dialog box appears.
2. Select “Bypass Insert” from the list of options.
To Solo an Insert:
Inserts can also be soloed. Solo bypasses all the other inserts in the strip and allows you to hear only the soloed effect. This feature is very useful when adjusting the effect parameters.
Method #1
1. Click on the Effect (in the Insert section) and select FX in the TV display.
2. Click the Solo button.
Method #2
1. Right-Click over the Effect you want to Solo (in the Insert section). A pop-up dialog
box appears.
2. Select “Solo Insert” from the list of options.
Meter Inserts
Keeping track of signal levels is important in any audio system, be it analog or digital. You want to keep the signal levels running as close to maximum in order to achieve high resolution and low noise. On the other hand, you don’t want the signal level so high as to cause clipping. To help you maintain optimum signal levels, we have included Peak Level Meters, which can be dropped into any insert location.
The insert meters are of the “peak hold” type. The topmost bar in the meter holds its highest level for a second to let you see transients that would otherwise be too quick for the eye. A numeric readout above the meter shows the peak-hold level in dB.
The peak meters are also color-coded to indicate the signal strength. The chart below outlines the meanings of the colors. Avoid lighting the topmost red bar, as this indicates distortion of the signal. Click on the clip indicator to turn it off.
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Meter Color Indicates
E Red Indicates signal clipping.
E Yellow Good strong signal level.
E Green Signal is present.
One of the most obvious uses of the insert meters is to set input levels. On the analog inputs, the analog-to-digital converter (ADC) is one of the most critical points in the signal path. You want the input signal level to drive the 24-bit ADCs into their optimum range without clipping. A reading of 0dB on an input meter indicates signal clipping.
Level
10203040506070
--12dB
Each bar of the meter equals 1dB. The yellow bars begin at -12dB below full scale.
The insert meters are also useful to monitor incoming digital signals such as ASIO or S/PDIF to make sure the mixer is receiving a proper signal level. They’re also great for troubleshooting, since you can place them virtually anywhere in the mixer.
4 - The PatchMix DSP Mixer
Mixer Strip Creation
To Insert a Meter
1. Right-Click on an Insert location of the mixer strip. A pop-up dialog box appears.
2. Select “Insert Peak Meter.” A stereo peak meter appears in the insert location.
3. Select FX in the Main Section, then Left-Click on the meter insert. The meters are
now shown in high resolution in the TV screen.

To Set the Input Levels of a Strip

1. Select the topmost Insert location on a mixer strip and insert a meter (see above).
2. Left-click on the meter insert to see the meter in the TV screen.
3. Feed your audio signal to the input of the mixer strip. The meter should now show
the signal level.
4. Adjust the output level of the external device (synthesizer, instrument, preamp, etc.)
feeding the 0404 Card. The meter should be in the yellow region most of the time with occasional forays into the red. If the clip indicator ever comes on, reduce the signal level.
Comparison of -10dBV & +4dBu Signal Levels
Clipping -->
Headroom
Consumer
+ 6 dBV
+ 2 dBV
{
-10 dBV
Professional
(balanced)(unbalanced)
+20 dBu
=
+8 dBu
=
+4 dBu
=
-8 dBu
<-- Clipping
Headroom
}
0 dBV = 1V RMS 0dBu = .777V RMS
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4 - The PatchMix DSP Mixer Mixer Strip Creation
Trim Pot Insert
The Trim Pot Insert allows you to adjust the level of a signal in an insert location. The trim pot provides up to ±30dB of gain or attenuation and a phase inverter. The trim pot also has a built-in stereo peak meter after the control.
Gain/Attenuation
Phase Invert
Meters
You might use a trim pot to boost or attenuate a signal send or return from an external effect, or use it to drive an effect device. Certain effects such as the Compressor, Distortion, or Auto-Wah are very level dependent and like to see a good strong input signal. If you are working with a weak signal, you can improve the performance of these effects inserting a trim pot and boosting the gain.
Trim pots can be used to boost the level of analog line level inputs, but it’s much better to boost the signal level before the A/D converters in order to get maximum resolution and signal-to-noise ratio.
The phase invert switch inverts the polarity of the signal. It is generally used to correct for mics that are wired backwards.
Test Tone/Signal Generator Insert
The test tone/signal generator insert is a handy troubleshooting aid which outputs a calibrated sine wave, white noise or pink noise. This tool, in combination with an insert meter, allows you to accurately measure the signal gain or attenuation of an internal or external device. The test tone can also be quite handy for tuning up musical instru­ments.
The sine wave oscillator frequency is variable from 20Hz-20kHz. The level is variable from off to +30dB.
White noise is a mixture of all frequencies in the audio spectrum at the same average level (analogous to white light in the visible spectrum).
Pink noise provides equal power distribution per octave. (White noise has more power in the higher octaves.) Pink noise and white noise are useful as wideband sound sources.
22 Creative Professional
f Musical Note Freq.
A = 440 Hz B = 493.88 Hz C = 523.25 Hz D = 587.33 Hz E = 659.26 Hz F = 698.46 Hz G = 783.99 Hz
Page 31

Aux Section

The Auxiliary Sends tap the signal from the channel strips and sum them together before sending the mix to the Auxiliary Effects section. In a traditional mixing console, aux sends are used to send part of the signal to outboard effect devices, then return the effected signal back into the mix using the effect returns. This is called a sidechain routing because the aux signal takes a detour through the effects before being summed back into the main mix. Sidechain effects are usually effects that you might want applied to several channels, such as reverb.
Incidentally, the wet/dry mix of effects in the Aux Sends should normally be set to 100% wet. This is because you will be adjusting the effect amount using the Aux Return control. If you have more than one effect in an Aux Bus, ignore the preceding advice as the wet/dry controls can be used to mix the amounts of your multiple effects.
The Aux 1 & 2 buses can also be used as additional submix output buses just like the main output. Simply drop an ASIO or External Send Insert into the chain and the stereo bus is sent. Turn down the Return Amount if you don’t want the submix to be combined into the main mix.
Aux Send and Return values can also be changed by typing directly into the displays.
4 - The PatchMix DSP Mixer
Mixer Strip Creation
Input
Sidechain Diagram
(Post-Fader Aux Sends)
Pan
Fader
Mute
Send
Amount
Amt
Aux Bus 1
Side
Chain
Send
Amount
Amt
Aux Bus 2
Side
Chain
Main / Monitor Bus
Other Uses of the Aux Sends
You can think of the Aux Sends as two extra mixing buses because that’s exactly what they are. These two mixes can be routed anywhere, such as to a physical output or an ASIO pair. You could route one of the Aux buses to the Monitor out to create a monitor mix while sending the main mix off to your audio recording software.
Return
Amount
Return
Amount
Output
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4 - The PatchMix DSP Mixer Mixer Strip Creation
Pre or Post Fader Aux Sends
When you create a New Mixer Strip you have the option to place both Aux Sends after the channel volume fader and mute control or you can place them before the fader and mute. Post-Fader turns down the send level as you lower the volume of the strip. With Pre-Fader selected, you may still hear the effected signal returning from one of the Aux Buses with the volume fader turned down.
With the Pre-Fader box selected, the Aux Send levels are completely unaffected by the Level Fader and Mute settings. The Pre-Fader setting allows you to create two completely different mixes using the Aux Buses since the signal levels of this mix won’t be affected by the fader settings.
Input
Volume Fader & Mute does NOT affect Send Levels
Pan
Amt
Aux Bus 1
Amt
Pre-Fader Aux Send
Send
Amount
Side
Chain
Send
Amount
Return
Amount
Return
Amount
Side
Fader
Aux Bus 2
Chain
In order to change a
strip from pre-fader to post-fader or vice-versa, you have to delete the strip and create a new one.
Pan
Fader
Mute
Mute
Input
Amt
Amt
Main / Monitor Bus
Post-Fader Aux Send
Volume Fader & Mute affects both Aux Send Levels
Send
Amount
Aux Bus 1
Send
Amount
Aux Bus 2
Output
Return
Amount
Side
Chain
Return
Amount
Side
Chain
Main / Monitor Bus
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Output
Page 33

Level, Pan, Solo & Mute Controls

The Pan control comes before the Level Control
Pan Controls
Aux Send
Amount Controls
Level Control
Mute & Solo
Buttons
Scribble Strip
and Aux Sends in the signal flow. On stereo strips we use an unconventional pan section with two pan pots – one for the left part of the signal and one for the right part of the signal. This feature lets you to independently position both sides of the stereo signal. A conventional stereo balance control only allows you to turn down one side or the other.
The Mute button does just what you would expect—press the button and the sound from that channel is cut off. Pressing the Solo button while the Mute button is pressed allows you to hear the channel until solo is turned off.
The Solo button allows you to listen to only that channel while muting the rest of the mixer’s output. If multiple solo buttons are pressed, you will hear all soloed channels and the non-soloed channels will all be muted.
The mute status is remembered if a muted channel is soloed. When the channel solo is turned off, the channel reverts to being muted.
The Level Control for the strip is an attenuation control that can also provide up to +12dB of gain. 0db is the unity gain setting. You can also type numeric values into the displays to set the level.
At the very bottom is the Scribble Strip text area, into which you can type any short piece of text, thus naming the strip, i.e. “vocals”, “bass”, “drums” and so on.
4 - The PatchMix DSP Mixer
Mixer Strip Creation
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4 - The PatchMix DSP Mixer Main Section

Main Section

Physical/Host Select Buttons
“TV” Screen
View
Selection
Buttons
Aux
Insert
Section
Master
Aux Send
Amounts
Main Insert
Section
Output
Fader &
Meters
Master Aux
Return
Amounts
Sync &
Sample Rate
Indicators
Monitor Controls
Session Name
The main section contains all controls for controlling the main mix elements as well as a “TV screen” for viewing the parameters of the current selected insert.
The three buttons across the top of the main section select what is shown on the TV display. Input and output routings are graphically displayed. When an effect is selected (by clicking on the insert), the screen shows the available parameters for the currently selected effect.
Below the TV screen is the Aux Bus section where effects, effects chains or other inserts can be assigned to the two aux buses. Send and return levels can be individually controlled for each of the two Aux Buses.
The Aux 1 and Aux 2 buses are fed by the two Aux Sends on each mixer strip. The Master Send Level control on Aux bus 1 and 2 can be used to attenuate or boost the signal going into the Auxiliary Inserts. There is also a Master Return Level to control the amount of the effected signal that will be returned into the main mix.
The Main Bus can also have a chain of effects inserted. (You might put an EQ effect here to equalize your room.) Note that the Main Output level control comes before the Monitor Level so it controls the level of both outputs. There is a stereo peak meter that indicates the signal strength for the main mix.
The Monitor section has a volume, balance, and a mute control to cut off the monitor output.
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TV Screen & Selectors

The “TV screen” at the top of the main section is a multi-function display and control center for the input and output routings and effect controls. The three buttons at the top of the display select the current function of the display—Effect, Inputs or Outputs.
Effect
Select the Effect display view in the main section, then click on an Effect Insert to display the effect parameters. If an insert effect is not selected, the display will read “No Effect”.
Most effects have a wet/dry mix parameter to control the ratio of effect-to-plain signal. The wet/dry setting is stored with the FX preset. The parameter set varies with the type of effect. See “Core Effects Descriptions” for detailed information about the individual effects.
4 - The PatchMix DSP Mixer
Main Section
E Note: Effects have to
be placed into an insert location before you can program them.
FX Display
View Button
Wet/Dry Mix Control
Effect Location
Effect Bypass & Solo Buttons
Effect Parameters
User Preset Section
When a Send or a Send/Return insert is selected with the FX display enabled, the TV screen shows you where the Send is going and where the Return is coming from. The buttons at the top of the display allow you to bypass or solo the Send/Return insert.
Send Destination
Return Source
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4 - The PatchMix DSP Mixer Main Section
Input
Selecting the Input display view shows a graphic representation of the PatchMix DSP Mixer inputs. This screen is only a display unlike the Effects and Outputs screen, which allow you to make routing changes. Input routing changes are made by adding mixer strips. See Mixer Strip Creation.
The input routings are divided into two categories: Physical Inputs and Host Inputs. Select either category by clicking on the Physical or Host button. Clicking on any of the input routings in the TV display highlights the corresponding mixer strip.
Physical Input Display Host Input Display
f The Input and Output
displays make it much easier to understand the signal routings of a complex mixer setup.
Output
Selecting the Output display view shows a graphic representation of the PatchMix DSP Mixer outputs. The output routings are divided into two categories: Physical Outputs and Host Outputs. Select either category by clicking on the Physical or Host button.
Physical Output Display Host Output Display
The Host Output display shows all the Insert Routings in addition to the Main Mix and Monitor out routings. Click on the desired row to make or break a physical output connection.
The Physical Output screen displays and allows you to connect the Main and Monitor outputs of the mixer to “physical” analog or digital outputs. Click on the box in the mix or monitor area to make (or break) a connection.
The Host Output screen displays and allows you to view the Host (ASIO or WAVE) outputs of the mixer. SeeInsert Section” for information on how to connect the inserts.
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Auxiliary Effects & Returns

4 - The PatchMix DSP Mixer
Main Section
The section immediately below the TV Screen is where you assign the Auxiliary Effects. In a traditional mixing console, auxiliary effects sends are used to send part of the signal to outboard effect devices, then return the effected signal back into the mix using the effect returns. This is called a sidechain routing because the aux signal takes a detour through the effects before being summed back into the main mix.
Sidechain effects are usually effects that you might want applied to several channels, such as reverb. Effects such as EQ and compressors are usually NOT used as sidechain effects because they can cause unpredictable results when returned to the main bus.
Input
Pan
Fader
Mute
Aux Amt
Input
Aux Amt
Aux Bus
Sidechain Diagram
(Post-Fader Aux Sends)
Side
Return
Amount
Output
Send
Amount
Chain
Main Bus
You can also use the Auxiliary Sends as two extra mix buses. By turning the Aux Return amount all the way down and dropping an Insert Send into the chain, you can send the Auxiliary bus to any output you wish. See “Insert Section” for more information.‚
f The Wet/Dry mix
setting in the effect should normally be set to 100% when the effect is inserted as a sidechain effect. This is because the Aux Return Amount will control the wet/dry mix.

Sync/Sample Rate Indicators

The Sync/Sample rate Indicators show the current session’s sample rate and whether it is internal or slaving to an external source. The LEDs indicate which sample rate is currently in effect. If an external source is being used, the Source display reads “EXTERNAL”.
When slaving to an external master source, the clock may drift slightly or change dramatically (i.e. abrupt sample rate change or unplugging of physical master source). PatchMix DSP is tolerant to minor drifting within the supported rates of 44.1k, 48k, and 96k, but if the sample rate drifts out of this range the “LOCKED” LED will extinguish.
If the external clock source makes a radical sample rate change from the lower rates of
44.1k/48k to the higher rate of 96k, the hardware automatically mutes audio (to avoid unpleasant side effects). In addition, a message box will appear telling you that the sample rate has changed dramatically and that a new session must be created or loaded to support the new sample rate. If you ignore this alert and continue with the existing sample rate when you create or load a new session the system un-mutes itself.
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4 - The PatchMix DSP Mixer
S
Main Section

Output Section

Main Insert
Section
Main Output Level Fader
ync/Sample
Rate Indicators
Monitor
Mute
Monitor
Balance
Output Level
Meters
Monitor
Volume
Main Inserts
The main inserts allow you to apply effects to the main stereo signal coming out of the mixer (both mains and monitor). You might want to apply EQ or a compressor here. These inserts work just like the other effect locations—just drag and drop effects from the palette. Refer to the Mixer Block Diagram
Main Output Fader
The main output fader controls the level of the main output (and the Monitor output as well since it is downstream from this control). The normal setting for this control is at unity or 0dB, but the control allows you to add up to +12dB of gain. High output levels may cause clipping on outboard amplifiers or other equipment.
Output Level Meters
This stereo bar-graph meter reflects the digital level at the output of the mixer. The topmost red bar represents 0 dB or a full-scale digital signal. The peaks hold for a moment so that short transients can be monitored. Each bar = 1dB.
Monitor Output Level
This control adjusts the monitor output level. Keep in mind that since the monitor level control comes after the Main Output Fader, nothing will be heard from your monitors if the main level is turned down.
MAIN MIX
10
10
20
20
30
30
0dB
-12dB
40
Monitor Balance Control
40
This control sets the relative volume of the stereo monitor outputs and works just like
50
the balance control on your home music system. This control is primarily used to make the volume from each speaker sound equal if you are not sitting exactly in the center of
50
LR
the two speakers.
Monitor Output Mute
This button completely cuts off the monitor output and provides a convenient way to instantly kill all sound without having to re-adjust the monitor level later. When the telephone rings, just hit the monitor mute to cut the noise.
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5 - Effects

Overview

PatchMix DSP comes complete with a host of great core DSP effects including Compressors, Delays, Choruses, Flangers and Reverb. Each 32-bit effect has various parameters for editing, as well as factory presets. You can also create and save as many of your own effect presets as you wish.
Since the effects are implemented in hardware, they don’t place any load on your host computer. This allows your valuable CPU cycles to be used for other applications or software plug-ins. The effects are only available at the 44.1 and 48kHz sample rates.
There is a finite limit to how many effects you can use at the same time. As you use up the PatchMix DSP resources, certain effects will appear “greyed out” and cannot be added to the mixer. Complex effects such as reverb use more DSP resources than say, a 1-Band EQ. If you continue to add effects, all of the DSP resources will eventually be used up.

The Effects Palette

Click the FX button on the toolbar to bring up the Effects Palette. The Effects Palette contains two types of folders. The “Core Effects” folder contains the effect algorithms themselves. This folder cannot be modified. The other folders contain “Effects Chains”, consisting of two or more effects grouped together. You can also add, delete, or modify Effects Chains and the folders that contain them. For more information on Effects Chains, see “FX Insert Chains” on page 32.
5 - Effects Overview
f Saving a session
“defragments” the effect/ DSP resources. If you have used all your effects and need another, try saving the session.
New Folder Icon
Effect Categories
Core Effects
Multi-Effects
Distortion Lo-fi
Drums & Percussion
Environment
Equalization
Guitar
Morpher
Multi Effects
Reverb
Synths & Keys
Vocal
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5 - Effects The Effects Palette
To Select an Effect
1. Click the FX button to bring up the Effects Palette. The effect palette contains
numerous folders containing effects presets. Click on any folder to open it.
2. Select the effect you wish to use by clicking on it with the left mouse button and
while continuing to hold the mouse button, drag the effect into the desired location on the PatchMix DSP mixer screen and release the mouse button. Multi effects contain several effects along with their parameter settings.
3.
If you want to change the order of effects, simply Left-click and drag the effect to the desired location. Drag the effect to the area above or below the final destination and release the mouse button to move the effect.
To Edit an Effect
1. Click on the Insert Location containing the effect you wish to edit. The effect
controls now appear on the TV screen.
2. Edit the effect parameters as desired.

FX Insert Chains

FX Insert Chains can be used to save one or several effects and their settings into a single multi-effect. When an effects chain is selected and dropped into an insert location, all the effects with control settings are copied as a single entity. Once dropped into an insert location, the effects are totally separate just as if you had placed them individ­ually.
f The order of effects in
a chain can have a big effect on the sound.
This icon will appear when you drag an effect to a new location.
To Save FX Insert Chains
1. Select one or more effects and place them into any insert location in the mixer.
2. Set the effect parameters the way you want them, including wet/dry mix settings.
3. Right-click to bring up the list of options.
4. Select “Save FX Insert Chain”. The New FX preset dialog box appears.
5. Select a category folder where your preset will be placed, and enter a new preset
name for your FX Chain.
f Trim pots, peak meters
and test tone generators will also be included in the FX chain.
6. Select a folder where your new preset will be placed, then type in a new preset name
and click OK. Your preset is now saved.
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Creating, Renaming & Deleting Folders
There are several utilities to help you organize your effects presets.
To Create a New Preset Category
You can create your own category folders to help organize your effects presets.
1. Left-click on the New Folder icon at the top of the Effects Palette. A pop-up dialog
box appears asking you to “Enter the Name of the New Category.”
2. Type in a name for your new folder.
3. Click OK to create a new folder or Cancel to cancel the operation.
To Delete an FX Category
1. Right-click on the category folder you wish to delete. A pop-up dialog box appears,
warning you that this action will delete all presets in the folder.
2. Click OK to delete the folder or Cancel to cancel the operation.
To Rename an FX Category
1. Right-click on the category folder you wish to rename. A pop-up dialog box appears,
asking you to “Enter New Category Name.”
2. Click OK to rename the folder or Cancel to cancel the operation.
5 - Effects
The Effects Palette

Core Effects and Effects Presets

1. The Core Effects cannot be removed or copied. Effect presets (stored in “C:\Program
Files\Creative Professional\E-MU PatchMix DSP\Effect Presets”) can be copied, e-mailed or shared like any other computer file. Hint: Open with “NotePad” or other word processor to see the name and parameters.
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5 - Effects FX Edit Screen

FX Edit Screen

Click on an FX Insert to display the parameters for that effect. If an insert effect is not selected, the FX display will read “No Insert”.
Most effects have a wet/dry mix parameter to control the ratio of effect-to-plain signal. The wet/dry setting is stored with the FX preset. The effect parameters vary with the type of effect. Generally if an effect is placed in an Aux Send, the wet/dry mix in the effect should be set to 100% wet since the Aux Return amount controls how much effect is applied.
The User Preset section is located at the bottom of the FX Edit screen. User presets are variations of the main effect and can be edited, deleted, renamed or overwritten as you wish.
E Note: Effects have to
be placed into an insert location before you can program them.
FX Display
View Button
Wet/Dry Mix Control
To Bypass an Insert:
Effect Location
Effect Bypass & Solo Buttons
Effect Parameters
User Preset Section
Inserts can be bypassed if you want to temporarily hear the audio without the effect or insert. Bypass can also be used to turn off a Send Insert.
Method #1
1. Click on the Effect (in the Insert section) and select FX in the TV display.
2. Click the Bypass button in the TV display.
Method #2
1. Right-click over the Effect you want to bypass (in the Insert section). A pop-up
menu appears.
2. Select “Bypass Insert” from the list of options. The effect name will “grey-out” to
indicate that the effect is bypassed.
To Solo an Insert:
Inserts can also be soloed. Solo bypasses all the other inserts in the strip and allows you to hear only the soloed effect. This feature is very useful when adjusting the effect parameters.
Method #1
1. Click on the Effect (in the Insert section) and select FX in the TV display.
2. Click the Solo button in the TV display.
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Method #2
1. Right-click over the Effect you want to Solo (in the Insert section). A pop-up menu
appears.
2. Select “Solo Insert” from the list of options. The other effect names in the strip will
“grey-out” to indicate that they are bypassed.

User Preset Section

Each core effect has a set of User Presets, that you can use to store your favorite effect parameter settings. We’ve included a good collection of user presets to get you started. The user presets are accessed from the bar at the bottom of the TV screen. The user preset edit menu allows you to select stored presets, create new presets, rename or delete existing presets, or overwrite existing presets with your modified settings. User presets stay with the Mixer application regardless of which Session is open.
Click here for Edit Menu
Click here to Select Presets
To Select a User Preset
1. Select the FX display in the TV screen.
2. Select the desired insert effect, highlighting it. The effect parameters appear in the TV
screen.
3. Click on the icon on the preset menu. A drop-down preset list appears.
4. Select a preset from the list.
5 - Effects
FX Edit Screen
E To copy or share User
Presets, you must save them as FX Palette effects.
To Create a New User Preset
1. Select the FX display in the TV screen.
2. Select the desired insert effect, highlighting it. The effect parameters appear in the TV
screen.
3. Click on the Edit button. A pop-up menu appears.
4. Select New. A pop-up dialog box appears asking you to name the new preset.
5. Name the preset and click OK. Your new preset is now saved.
To Delete a User Preset
1. Select the user preset you wish to delete from the user preset menu.
2. Click on the Edit button. A pop-up menu appears.
3. Select Delete. A pop-up dialog box appears asking you to confirm your action.
4. Click OK to delete the preset or No or Cancel to cancel the operation.
To Rename a User Preset
1. Select the user preset you wish to rename from the user preset menu.
2. Click on the Edit button. A pop-up menu appears.
3. Select Rename. A pop-up dialog box appears asking you to rename the preset.
4. Type in the new preset name, then click OK to rename the preset or Cancel to cancel
the operation.
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5 - Effects 96kHz Operation
To Overwrite or Save a User Preset
This operation allows you to overwrite an existing preset with a newer version.
1. Select the user preset you wish to modify from the user preset menu and make any
changes you wish.
2. Click on the Edit button. A pop-up menu appears.
3. Select Overwrite/Save. The current preset will be overwritten with the new settings.

96kHz Operation

When operating at the 96kHz sample rate, the effect processors are completely disabled. However, the Inserts, Send/Returns, Meters, Trim Controls, Test Tones and ASIO Direct Monitoring ARE fully functional.
All non-ASIO applications (i.e. Wave, DirectSound and WDM) are currently NOT supported in 96kHz mode.
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Core Effects Descriptions

f

1-Band Para EQ

+15dB
Boost
Width
+
Gain
-
Cut
-15dB
Center
Frequency
Parameter Description
Gain Sets the amount of cut (-) or boost (+) of the selected frequency
band.
Center Frequency Sets the range of frequencies to be cut or boosted with the Gain
control.
Bandwidth Sets the width of the frequency range for the Center Frequency
band that will be cut or boosted by the Gain control.
This single band parametric equalizer is useful when you just want to boost or cut a single range of frequencies. For example, if you just want to brighten up the lead vocal a bit, you might choose this EQ. This EQ offers up to ±15dB cut or boost.
5 - Effects
Core Effects Descriptions

1-Band Shelf EQ

This single band shelving equalizer is useful when you just want to boost or cut a single range of frequencies at the high or low end of the spectrum. For example, if you just want to add a little more bass, there’s no need to waste a 3-band EQ. Just choose low shelf, then adjust the gain and frequency. This EQ offers up to ±15dB cut or boost.
Low Shelf or… High Shel
+15dB
Corner
Freq
Corner
Freq
+
Boost
Gain
-
Cut
-15dB
Frequency
Parameter Description
Shelf Type Allows you to choose either low shelving or high shelving EQ.
Gain Sets the amount of cut (-) or boost (+) of the shelf.
Corner Frequency Sets the frequency where the signal begins getting cut or boosted
with the Gain control.
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5 - Effects
f
Core Effects Descriptions

3-Band EQ

This versatile equalizer provides two shelving filters at the high and low ends of the frequency range and a fully parametric band in the center. Up to ±24 dB of boost or cut is provided for each band.
Note: The Wet/Dry Mix control on an equalizer should normally be set to 100% wet or unpredictable results may occur.
Low Shelf Mid Band High Shel
+24dB
Corner
Freq.
Corner
Freq.
Width
Center
Boost
Gain
Cut
+
-
-24dB
Frequency
Setting up a Parametric EQ
1. Turn up the gain on the band you are working with. This allows you to easily hear
the effect of the filter.
2. Reduce the bandwidth if you are working with a mid-band.
3. Now adjust the Center Frequency to “zero-in” on the frequencies you wish to boost
or cut.
4. Set the Gain to a positive value to boost frequencies or to a negative value to cut out
frequencies.
5. Widen the Bandwidth to create a more natural sound.
6. Adjust and tweak as needed.
Parameter Description
High Shelf Gain Sets the amount of cut (-) or boost (+) of the high frequency shelf.
High Corner Freq. Sets the frequency where the signal begins getting cut or boosted
with the High Gain control.
Mid Gain Sets the amount of cut (-) or boost (+) of the mid frequency band.
Mid Center Freq. Sets the range of frequencies to be cut or boosted with the Mid
Gain control.
Mid Bandwidth Sets the width of the frequency range for the Mid Center
Frequency band that will be cut or boosted by the Mid Gain control.
Low Shelf Gain Sets the amount of cut (-) or boost (+) of the low frequency shelf.
Low Corner Freq. Sets the frequency where the signal begins getting cut or boosted
with the Low Gain control.
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4-Band EQ

This 4-band equalizer provides two shelving filters at the high and low ends of the frequency range and two fully parametric bands in the center. Up to ±24 dB of boost or cut is provided for each band.
Note: The Wet/Dry Mix control on an equalizer should normally be set to 100% wet or unpredictable results may occur.
For more information, see “Setting up a Parametric EQ”.
5 - Effects
Core Effects Descriptions
Low-Shelf Mid 1-Band High-Shelf
Corner
Frequency
Width
Center
Frequency
Boost
Gain
Cut
+
-
Mid 2-Band
Corner
Frequency
Width
Center
Frequency
Frequency
Parameter Description
High Shelf Gain Sets the amount of cut (-) or boost (+) of the high frequency shelf.
High Corner Freq. Sets the frequency where the signal begins getting cut or boosted
with the High Gain control.
Mid 2 Gain Sets the amount of cut (-) or boost (+) of the Mid 2 Frequency
band.
Mid 2 Center Freq. Sets the range of frequencies to be cut or boosted with the Mid 2
Gain control.
Mid 2 Bandwidth Sets the width of the frequency range for the Mid 2 Center
Frequency band that will be cut or boosted by the Mid 2 Gain control.
Mid 1 Gain Sets the amount of cut (-) or boost (+) of the Mid 1 Frequency
band.
Mid 1 Center Freq. Sets the range of frequencies to be cut or boosted with the Mid 1
Gain control.
Mid 1 Bandwidth Sets the width of the frequency range for the Mid 1 Center
Frequency band that will be cut or boosted by the Mid 1 Gain control.
Low Shelf Gain Sets the amount of cut (-) or boost (+) of the low frequency shelf.
Low Corner Freq. Sets the frequency where the signal begins getting cut or boosted
with the Low Gain control.
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5 - Effects Core Effects Descriptions

Auto-Wah

This effect creates the sound of a guitar wah-wah pedal. The “Wah” filter sweep is automatically triggered from the amplitude envelope of the input sound. Auto-wah works well with percussive sounds such as guitar or bass.
The Auto-Wah is a bandpass filter whose frequency can be swept up or down by an envelope follower, which extracts the volume contour of the input signal. The Envelope Sensitivity setting allows you to properly set up the envelope follower to receive a wide variety of input signals. This ‘envelope’, or volume contour, controls the frequency of the bandpass filter so that it sweeps up and down with each new note. The Attack controls the rate of the note-on sweep. As the input sound fades away, the filter sweeps back at a rate determined by the Release setting.
The wah direction allows the filter to be swept either up or down in frequency. Use a higher Center Frequency setting when the wah direction is down.
Auto-Wah Filter
Center
Frequency
Bandwidth
Envelope
Sensitivity
Input Wave
Sweep Range
Attack Release
Envelope Follower
Parameter Description
Wah Direction Allows you to sweep the wah up or down.
Env. Sensitivity Controls how closely the wah sweep follows the input signal.
Env. Attack Time Sets the starting rate of the “wah” sweep.
Env. Release Time Sets the ending or release rate of the “wah” sweep.
Sweep Range Controls the amount of “wah” sweep
Center Frequency Sets the initial bandpass filter frequency.
Bandwidth Sets the width of the bandpass filter.
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Chorus

t
An audio delay in the range of 15-20 milliseconds is too short to be an echo, but is perceived by the ear as a distinctly separate sound. If we now vary the delay time in this range, an effect called chorus is created, which gives the illusion of multiple sound sources. A slight amount of feedback serves to increase the effect. A very slow LFO rate is usually best for a realistic effect, but a faster LFO rate can also be useful with minimal LFO depth (.2). Since this is a stereo chorus, an LFO phase parameter is included which can be used to widen the stereo image.
Parameter Description
Delay Sets the length of the delay from 0-20 ms.
Feedback Sets the amount of delayed signal that will be recirculated through
the delay line.
LFO Rate Sets the frequency of the low frequency oscillator.
LFO Depth Sets how much the LFO affects the delay time. Increases the
animation and amount of the chorus effect.
LFO Waveform Selectable between Sine or Triangle wave.
LFO L/R Phase Controls the stereo width by adjusting the phase difference of the
LFO waveform between the left and right channels.
5 - Effects
Core Effects Descriptions

Compressor

In its simplest form, an audio compressor is just an automatic gain control. When the volume gets too loud, the compressor automatically turns it down. Compressors are useful in musical applications because they allow you to record a “hotter” signal without overloading the recording device.
Since the compressor turns down the gain of the signal, you might wonder how can it make the signal level stronger. A Post Gain control allows you to boost the output gain of the compressor in order to make up for the gain reduction. The overall level is higher and only turned down when the signal level gets too loud. This level is called the Threshold, which just happens to be the most important control on the compressor.
Signal path = Stereo
In
Delay
Level
VCA
Ou
Control
Threshold
Ratio
E-MU Digital Audio System 41
Attack
Release
Post Gain
Page 50
5 - Effects Core Effects Descriptions
Basic Controls
The three main controls of a compressor are the Ratio control, the Threshold control and the Gain control.
If the signal falls below the Threshold, no processing will take place. Signals exceeding the Threshold will have gain reduction applied as set by the ratio control. This important control allows you to dial in the range of amplitudes you want to tame. For example, if you’re trying to trim off just the loudest peaks, set the threshold so the gain reduction meter only shows compression during these peaks. One of the biggest mistakes in using a compressor is having the threshold set too low. This adds noise as the compressor will always be reducing the volume.
The Ratio control determines how strongly the compressor will affect the signal. The higher the ratio, the more reduction will be applied. If the ratio is high enough, (above 10:1) the signal will effectively be prevented from getting any louder. In this situation, the compressor will be acting as a Limiter, placing an upper limit on the signal level. In general, ratios from 2:1 to 6:1 are considered compression and higher ratios above 10:1 are considered limiting.
The Post Gain control amplifies the signal after it has been compressed to bring it back up in volume. If you don’t increase the gain, the compressed signal will be much lower in volume.
Two other important controls are Attack and Release. Attack controls how quickly the gain is turned down after the signal exceeds the threshold. Release controls how fast the gain is returned to its normal setting after the signal has fallen below the threshold again. An attack setting of about 10 milliseconds will delay the onset of compression long enough to preserve the attack transients in guitar, bass or drums while allowing the sustain portion of the sound to be compressed. Longer release times are generally used to reduce the so called “pumping” effect as the compressor turns on and off. Don’t make the release time too long, however, or the compressor won’t have time to recover for the next pluck or hit. In general, the attack and release controls are used to smooth out the action of the compressor, but they can also be used to create special effects.
The Pre-Delay parameter lets the level detector “look into the future” up to 4 milli-
seconds in order to anticipate upcoming peaks in the signal. This is accomplished of course, by inserting delay into the signal path. This lookahead technique allows the use of slower attack times without missing signal peaks. This parameter is especially effective on drums and percussion.
The Input Meter allows you to monitor the strength of your input signal. Always try to boost the signal before the compressor if you can.
The Compression Meter shows the amount of gain reduction being applied. Since this meter displays how much the gain is being turned down, the meter moves from right to left, instead of left to right like a normal meter.
Parameter Description
Threshold Threshold sets the input signal level above which dynamic range
compression takes place. Everything above the threshold will be brought down in volume.
Ratio Sets the ratio of input signal level to output signal level, or “how
much” compression will be applied.
Post Gain Amplifies the signal after it has been compressed to bring up the
volume.
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Parameter Description
t
Attack Time Controls how quickly the gain is turned down after the signal
exceeds the threshold.
Release Time Controls how fast the gain is returned to its normal setting after
the signal has fallen below the threshold.
Pre-Delay Allows the use of slower attack times without missing signal peaks.
Input Meter Allows you to monitor the strength of the input signal.
Gain Reduction Meter Shows the amount of gain reduction being applied.

Distortion

Most audio processors aim to provide low distortion, but not this one! The sole purpose of this effect is to add distortion, and lots of it. This effect provides “fuzz box” style, clipping distortion which is particularly effective on guitar, bass, organs, electric pianos or whatever.
The input signal first passes through a lowpass filter. The Lowpass Filter Cutoff Frequency allows you to control the number of new harmonics that will be generated by the distortion element. The distortion element has an Edge control which controls “how much” distortion will be added. A bandpass filter follows the distortion generator. The EQ Center control lets you select a particular band of frequencies to be output. The EQ Bandwidth controls the width of the center frequency band. Finally, a gain control allows you to make up for any gain loss through the effect.
Use the Wet/Dry mix control in conjunction with the Edge control to reduce the amount of distortion, or go wild and turn everything to 11!
5 - Effects
Core Effects Descriptions
Lowpass
Filter
In
Signal path = Stereo
Distortion
LP Filter
Cutoff
Parameter Description
Pre EQ LP Cutoff Controls the amount of high frequency audio admitted to
the distortion.
Edge Sets the amount of distortion and new harmonics
generated.
Gain Sets the output volume of the effect.
Post EQ Center Freq. Sets the frequency of the output bandpass filter.
Post EQ Bandwidth Sets the width of the output bandpass filter
Edge
Bandpass
Filter
Ou
GainEQ BW
EQ Center
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5 - Effects
t
Core Effects Descriptions

Flanger

A flanger is a very short delay line whose output is mixed back together with the original sound. Mixing the original and delayed signals results in multiple frequency cancella­tions known as a comb filter. Since the flanger is a type of filter, it works best with harmonically rich sounds.
A low frequency oscillator is included to slowly change the delay time. This creates a rich, sweeping effect as the notches move up and down across the frequency range. The amount of feedback deepens the notches, intensifying the effect. You can invert the feedback signal by choosing a negative feedback value. Inverting the feedback signal creates peaks in the notch filter and deepens the effect.
Feedback
In
Flanger
Signal path = Stereo
Delay
Parameter Description
Delay Sets the initial delay of the flanger from 0-4 mS in 1/100th milli-
second increments. This parameter allows you to “tune” the flanger to a specific frequency range.
Feedback Controls how much signal is recirculated through the delay line
and increases resonance. Negative values can produce intense flanging with some signals.
LFO Rate Sets the frequency of the low frequency oscillator.
LFO Depth Sets how much the LFO affects the delay time. Increases the
animation and amount of the flanging effect.
LFO Waveform Selectable between Sine or Triangle wave.
LFO L/R Phase Controls the stereo width by adjusting the phase difference
between the left and right sweeps.
LFO
Waveform
Phase
Ou
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Freq Shifter

This unusual effect is sometimes called “spectrum shifting” or “single sideband modulation”. Frequency shifting shifts every harmonic in the signal by a fixed number of Hz which causes the harmonics to lose their normal relationship. The more common pitch shifter, in contrast, preserves the harmonic relationships of the signal and so is better suited to creating “musical” harmonies.
This isn’t to say that the frequency shifter can’t be used musically. Small intervals of frequency shifting (1 Hz and below) can produce a wonderful, lush chorusing or phasing effect. For bizarre frequency shifting effects, simply crank up the frequency knob. Frequencies can be shifted up or down by any specified amount from .1 Hz to 24 kHz. You can also shift pitch up on one side and down on the other if you wish.
Comparison between Pitch and Frequency Shifting
5 - Effects
Core Effects Descriptions
f You can also type in
exact frequencies to a resolution of 1/10 Hz.
Harmonic
Original
(Hz)
Pitch Shifted
(100 Hz)
Frequency Shifted
(100 Hz)
1 200 300 300
2 400 600 500
3 600 900 700
4 800 1200 900
5 1000 1500 1100
6 1200 1800 1300
7 1400 2100 1500
8 1600 2400 1700
Parameter Description
Frequency Sets the number of Hz that will be added or subtracted with every
harmonic in the signal.
Left Direction Sets pitch shift up or down for the left channel.
Right Direction Sets pitch shift up or down for the right channel.
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5 - Effects
t
Core Effects Descriptions

Leveling Amp

The first compressors developed in the 1950’s were based on a slow-acting optical gain cells which were able to control the signal level in a very subtle and musical way. This effect is a digital recreation of the leveling amps of yesteryear.
The leveling amp uses a large amount of “lookahead delay” to apply gentle gain reduction. Because of this delay, the leveling amp is not suitable for applications which require realtime monitoring of the signal. This smooth and gentle compressor is designed to be used in situations where delay does not pose a problem, such as mastering a mix or compressing prerecorded stereo material.
Post Gain is the only control on the leveling amp. This control is used to make up the volume lost by the compression. The Compression Ratio is fixed at about 2.5:1. If a large peak is detected, the effect will automatically increase the compression ratio to keep the audio output controlled.
The gain reduction meter shows you how much gain reduction is being applied. Since the gain reduction meter displays how much the gain is being turned down, the meter moves from right to left, instead of left to right like most meters.
Post Gain Amplifies the signal after it has been compressed to
bring up the volume.

Mono Delay 100

The Mono Delay 100 is a monophonic delay line with a maximum delay of 100 milli­seconds. It’s useful for slapback, doubling and stutter effects when you don’t want or need a stereo delay. Stereo signals are summed together before entering the Mono Delay. Very short delay times combined with a high feedback amount can be also used to create monotone robotic-sounding effects.
Feedback
HF
Rolloff
L In
L Out
Delay
R In
Delay Time
Parameter Description
Delay Time Sets the length of the delay from 0-100 milliseconds.
Feedback Sets the amount of delayed signal that will be recirculated through
the delay line.
High Freq. Rolloff Damps high frequencies in the feedback path.
R Ou
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Mono Delay 3000

t
A delay line makes a copy of the incoming audio, holds it in memory, then plays it back after a predetermined time. Long delays produce echoes, short delays can be used for doubling or slapback effects. Very short delays can be used to produce resonant flanging and comb filter effects (use feedback). Stereo signals are summed together before entering the Mono Delay.
There is also a feedback path to send the delayed audio back through the delay line. When creating echo effects, the feedback controls how many echoes will be produced.
A High Frequency Rolloff filter in the feedback path cuts some of the high frequency energy each time the audio goes through the delay line. This simulates the natural absorption of high frequencies in a room and can also be used to simulate tape-based echo units.
The Wet/Dry mix controls how loud the echoes are in relation to the original signal.
Feedback
HF
Rolloff
5 - Effects
Core Effects Descriptions
L In
L Out
Delay
R In
Delay Time
Parameter Description
Delay Time Sets the length of the delay from 0-3000 ms (3 seconds).
Feedback Sets the amount of delayed signal that will be recirculated through
the delay line.
High Freq. Rolloff Damps high frequencies in the feedback path.
R Ou
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5 - Effects
t
Core Effects Descriptions

Phase Shifter

A phase shifter produces a fixed number of peaks and notches in the audio spectrum which can be swept up and down in frequency with a low frequency oscillator (LFO). This creates a swirly, ethereal sound with harmonically rich sound sources of a type of pitch shift with simpler sounds. The phase shifter was invented in the 1970’s and the characteristic sound of this device evokes emotions of that musical era.
By setting the LFO Depth to zero and tuning the LFO Center, a fixed multi-notch filter is created.
Feedback
In
Phase
Signal path = Stereo
Shifter
Ou
LFO Center
LFO
LFO Rate
Parameter Description
LFO Center Sets the initial offset of the LFO and changes the position of the
peaks and notches.
Feedback Increases the depth of the notches and height of the peaks.
LFO Rate Controls the sweep rate of the Low Frequency Oscillator.
LFO Depth Controls how much the Center Frequency is swept by the LFO.
Waveform Selects a Sine or Triangle wave for the LFO
LFO L/R Phase Controls the stereo width by adjusting the phase difference
between the left and right sweeps.

Rotary

This is a simulation of a rotating speaker used on organs. The rotating speaker was invented to give static organ tones a pipe organ type of animation, but this distinctive sound became a legend in its own right. Spinning a sound around the room creates a doppler pitch shift along with many other complex and musically pleasing sonic effects.
The Rotary incorporates acceleration and deceleration as you switch between the two speeds.
Parameter Description
Speed Switches between slow or fast rotor speeds with
acceleration and deceleration as the speed changes.
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Speaker Simulator

t
The Speaker Simulator provides realistic guitar speaker responses and is designed for use with guitar, bass or synthesizer. Twelve popular guitar amp speaker cabinets are modeled.
There is only one parameter on this effect. Just select the speaker you want and listen. Normally this effect should be used with the Mix control set to 100%.
Speaker Type Description
British Stack 1 & 2 Modeled from a British 8-speaker high power amplifier stack.
British Combo 1-3 Modeled from a British 2-speaker combo amplifier.
Tweed Combo 1-3 Modeled from an American, 1950’s era, 2-speaker combo amplifier.
2 x 12 Combo Modeled from an American, 1960’s era, 2-speaker combo amplifier.
4 x 12 Combo Modeled from an American, 1960’s era, 4-speaker amplifier set.
Metal Stack 1 & 2 Modeled from a modern era, power amplifier stack.

Stereo Delay 100

The Stereo Delay 100 offers a true stereo delay line in that the left and right channels are kept entirely separate from each other. This effect has a maximum delay of 100 milli­seconds,—perfect for slapback, doubling and stutter effects.
Because the left and right channels can have different delay times, you can create a panning effect by setting one delay long and the other short. Very short delay times combined with a high feedback amount can be used to create monotone robotic­sounding effects.
5 - Effects
Core Effects Descriptions
Feedback
HF
Rolloff
In
Delay
Signal path = Stereo
L Delay
Time
Parameter Description
Left Delay Time Sets the length of the delay for the left channel from 0-100 ms.
Right Delay Time Sets the length of the delay for the right channel from 0-100 ms.
Feedback Sets the amount of delayed signal that will be recirculated through
the delay line.
High Freq. Rolloff Damps high frequencies in the feedback path.
R Delay
Time
Ou
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5 - Effects
t
Core Effects Descriptions

Stereo Delay 1500

The Stereo Delay 1500 offers a true stereo delay line in that the left and right channels are kept entirely separate from each other. This effect has a maximum delay of 1500 milliseconds (1.5 seconds), making it suitable for creating long echoes
Because the left and right channels can have different delay times, you can create a panning effects by setting one delay longer than the other. With the feedback turned up you can “overdub” musical lines one on top of the other.
Feedback
HF
Rolloff
In
Delay
Signal path = Stereo
L Delay
Time
Parameter Description
Left Delay Time Sets the length of the delay for the left channel from 0-1500 ms.
Right Delay Time Sets the length of the delay for the right channel from 0-1500 ms.
Feedback Sets the amount of delayed signal that will be recirculated through
the delay line.
High Freq. Rolloff Damps high frequencies in the feedback path.
R Delay
Time
Ou
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Stereo Reverb
Reverberation is a simulation of a natural space such as a room or hall. The stereo reverb algorithm is designed to simulate various halls, rooms and reverberation plates.
Decay time defines the time it takes for the reflected sound from the room to decay or die away. The diagram below shows a generalized reverberation envelope.
5 - Effects
Core Effects Descriptions
Time
Early Reflections
Late Reverb
After a short pre-delay period, the echoes from the closest walls or ceiling are heard. These first echoes, or early reflections, vary greatly depending on the type of room. Some time after the early reflection cluster ends (late reverb delay), the late reverberation (a dense cloud of complex wall reflections) begins and decays according to the time set by the Decay Time parameter.
Diffusion is the amount of scattering and density of the late reverberation cloud. Rooms with many complex surfaces have more diffusion than bare rooms.
High frequency energy tends to fade away first as a sound is dissipated in a room. The High Frequency Damping parameter adjusts the time it takes for the high frequency energy to die away and thus changes the characteristics of the room. Rooms with smooth, hard surfaces are more reflective and have less high frequency damping. Rooms filled with sound absorbing materials, such as curtains or people, have more high frequency damping.
The Low Frequency Damping parameter adjusts the time it takes for the low frequencies to die away. This control adjusts the “boominess” of the room.
Parameter Description
Decay Time Sets the length of the Late Reverb from 1.5 to 30 seconds.
Early Reflections Level Sets the volume of the initial wall reflections.
Early/Late Reverb Bal Adjusts the balance between early refections and late
reverb.
Late Reverb Delay Sets the time between early reflections and the onset of
the late reverb cloud.
Diffusion Sets the amount of scattering of the late reverb cloud.
High Freq. Damping Sets the rate at which high frequencies die away.
Low Freq. Damping Sets the rate at which low frequencies die away.
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5 - Effects Core Effects Descriptions

Vocal Morpher

This unique effect allows you to select two vocal phonemes and morph between them using an LFO. Phonemes are the consonants and vowels we use in articulating speech sounds and these sounds are very distinctive and evocative. 30 different phonemes are available and these can be shifted up or down in pitch for even more effects.
To use the Vocal Morpher, you just select Phoneme A and Phoneme B from the list of thirty. Now the LFO automatically morphs back and forth between the two selected phonemes, creating interesting vocal articulations. The rate of the LFO is adjustable and you can select between Sine, Triangle or Sawtooth waveforms. The sine and triangle waves fade smoothly. The sawtooth wave gradually fades, then jumps abruptly back.
When the frequency of the A or B Phonemes is shifted up or down, entirely new effects can be produced. These frequency controls can also be used to tune the phoneme frequencies to the range of audio you are processing.
Phoneme B
Frequency
Time
Phoneme A
List of Available Phonemes
A E I O U AA
AE AH AO EH ER IH
IY UH UW B D F
G J K L M N
P R S T V Z
Parameter Description
Phoneme A Select any of the available Phonemes for Phoneme A.
Phoneme A Tuning
Phoneme B Select any of the available Phonemes for Phoneme B.
Phoneme B Tuning
LFO Rate Controls how fast the phonemes morph back and forth.
LFO Waveform Selects the waveform for the morph.
Adjusts the frequency of Phoneme A up or down 2 octaves in semitone intervals.
Adjusts the frequency of Phoneme B up or down 2 octaves in semitone intervals.
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6 - Working with ASIO

ASIO

ASIO stands for Audio Stream In/Out and is a standard communication protocol between audio software and a piece of audio hardware. The low latency made possible by ASIO, for example, allows you to sing into a microphone and hear your voice going through software and hardware effects with virtually no delay in the signal. The effects of a low-latency ASIO driver make it ideal for use with Virtual Studio Technology (VST) instruments, plug-ins, and all other software-based synthesizers.

IMPORTANT -> Activating ASIO

It is important to understand that ASIO inputs do not appear in Cubasis or other host applications until they are CREATED in PatchMix DSP. This allows you to dynamically assign the 32 available ASIO channels according to your specific needs.
For Example:
1.
Create a new strip from a physical source such as PCI Card S/PDIF L/R.
2. Next, right-click on the new strip’s insert chain and select the Insert Send option.
3. Choose an available host ASIO input.
4. This S/PDIF L/R input should now be available to record in your ASIO application.
6 - Working with ASIO
ASIO
f If the Insert Send
comes
after
an effect, the effect will be recorded.
See
Recording &
Monitoring with Effects.

ASIO Channels are STEREO!

ASIO channels are stereo, period. Even when you are recording a mono source such as a microphone, the ASIO stream is stereo (with the mono signal on both channels). To record a mono input, you simply set up the Cubasis track as a mono track and use either the left or right ASIO channel from PatchMix as the input for the track.
To Set Up a Stereo Recording Session:
It’s best to combine the PCI Card Left and Right inputs into an ASIO pair using one of the Aux buses. Because the panning network comes BEFORE the Aux Sends you can pan the two signals left and right then combine them into a ASIO stereo pair using the Aux 1 summing bus. We have provided a special PatchMix DSP Session Template for this purpose entitled, 44.1 Mono-Stereo Session. You can simply open this Template and use it for either mono or stereo recordings. Here’s how it works for Stereo:
1. Create Pre-Fader PatchMix strips for the PCI Card In L and PCI Card In R.
2. Create a Host ASIO Output Source PatchMix strip. (ASIO OUT 31/32 is used in the
factory template.) This channel will used to monitor the output from Cubasis
3. Pan PCI Card In L full Left and PCI Card In R full Right.
4. Set the Aux Send 1 Amount to 0.0 on PCI Card In L and R channel strips.
5. Set the Aux 1 Bus Send Amount to 0.0 in the Aux 1 Bus. (Sending to ASIO 5/6 HOST
for example.)
6. Place an Insert Send (Output to ASIO) into the Aux 1 Bus.
7. Set the Aux 1 Bus Return Amount to -132.0 in the Aux 1 Bus. (So it won’t feed the
main bus.)
8. Mute the Faders on the two strips because you will monitor through Cubasis.
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6 - Working with ASIO IMPORTANT -> Activating ASIO
To Set Up a Mono Recording Session:
To record each input as a mono track, you just place an ASIO Send into each channel’s Insert Section. Because ASIO is stereo, the mono inputs will be duplicated on both of the ASIO pair. The PatchMix DSP Session Template 44.1 Mono-Stereo Session is already set up for you. Open this Template and use it for either mono or stereo recordings. Here’s how the template works for Mono:
1. Create Pre-Fader PatchMix strips for the PCI Card In L and PCI Card In R.
2. Place an Insert Send (Output to ASIO) into the left and right strip.
(ASIO 1/2 - HOST, & ASIO 3/4 - HOST are used in the factory template.)
3. Panning doesn’t matter in this example since the panning network comes after the
Insert section.
4. Mute the Faders on the two strips because you will monitor the inputs through
Cubasis.
Mono-Stereo Session Template
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Basic Recording

The following step by step tutorials are designed to get you recording as quickly as possible. After you have finished the tutorials we encourage you to read the Cubasis pdf manual in order to learn about the many features of this powerful program. We have provided special PatchMix DSP Sessions, as well as a Cubasis Recording Template Song to go along with the following tutorials.

Recording into Cubasis

Follow these instructions if you have an 0404 system and Cubasis is installed on your computer. In this tutorial, we’ll assume you’re using just a single input or pair of inputs. For more advanced recording, refer to the Cubasis manual.
Open the PatchMix DSP Mixer
1. Open the PatchMix DSP mixer by clicking on the icon on the Windows Taskbar.
6 - Working with ASIO
Basic Recording
To Load the Default Multitrack Session
2. Click the “New Session” button, which is the upper left button above the TV
screen. The following screen appears:
3. From the 44k/48k tab, select 44.1 Mono-Stereo Session. This Session is all set up to
record in either mono or stereo. It also has a WAVE strip and one pair of ASIO outputs (31& 32) used for monitoring the main output of Cubasis.
4. The Session Settings screen appears showing 44.1kHz. Click OK.
5. If you wish to record in stereo, connect a preamplified instrument or microphones
to inputs L/R. To record in mono, connect to either the left or the right input.
f Because unused strips
waste DSP resources as well as needlessly complicating the mixer display, you may want to delete the strips you aren’t using.
Open Cubasis
6. Open Cubasis by clicking on the desktop shortcut.
7. On Cubasis, select File, Open.
8. If you want to record in Mono open the Cubasis Arrangement (0404) mono-stereo
template” which is located here: (My Computer\Local Disk-C\Program Files\Creative Professional\PatchMix DSP\VST\Recording Templates).
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6 - Working with ASIO Basic Recording
Select the Audio Files Folder
Choose the location where your audio files will be stored. It’s usually a good idea to do this step first as if you were, “Putting the tape reels on your recorder.”
9. Go to Options, Audio Setup, Audio Files Folder.
10. Choose any location that you will be able to find later. A fast, “non-boot” drive is
usually preferable for recording audio files.
Setup Cubasis Audio & ASIO Settings
11. Set the Audio System Settings and ASIO Settings as shown below.
Cubasis Audio System Setup Settings
(Options, Audio Setup, Audio System Setup…)
The dialog box above shows the correct settings for 44.1 kHz.
E-MU ASIO Control Panel Settings
Click the ASIO Control Panel button to set the ASIO Buffer Latency.
12. ASIO Buffer Latency should be set to 5 milliseconds or less, depending on the speed
of your computer’s CPU. This controls adjusts the amount of delay incurred trans­ferring audio between the Digital Audio System hardware and Cubasis.
13. Turn Enable Monitor on. This is located under Options, Audio Setup.
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The Cubasis Demo Song Screen
Inspector Button
VST Inputs Pane
6 - Working with ASIO
Basic Recording
Arrange Window
Selected Track
Record Enable
Monitor Enable
Input Meter
Button
Transport Bar
Return-to-Zero
VST Channel Mixer 1
Set up your Inputs to Record
14. Open the VST Inputs from the Panels menu. Notice that all the Sends from
PatchMix DSP are listed here. The green buttons are used to turn these inputs into Cubasis on and off. Turn all the inputs on if they aren’t already on.
15. Click the Input Meter buttons on all the VST Channel Mixer strips, illuminating
them. This turns the meters on so you can verify that you’re getting an input signal.
16. Make sure your input channels are getting into Cubasis by examining the VST
Channel Mixer 1. You should see the all meters move when you play your
instrument. If not, first check the input meter on PatchMix DSP. If you still don’t see meter activity, refer to the “ASIO Recording Checklist - Cubasis” on page 58. To change the input on a Cubasis input mixer strip, hold Ctrl and click the top button in the strip.
17. Click the Monitor Enable button to hear the return from Cubasis. You should see
activity on the Cubasis Master strip when you play your instrument.
18. Turn Record Enable On for each track you want to record. See the screen above
19. Select the Track that you want to record by clicking on it in the arrange window. The
rack darkens to indicate that it is selected. See the “Cubasis Demo Song Screen” above.
E-MU Digital Audio System 57
f Hidden Feature:
Open the Track Info section by clicking the Inspector button in Cubasis.
See above.
Page 66
6 - Working with ASIO Basic Recording
Record a Track
20. Press Record on the Cubasis Transport control and start playing. There will be a two
bar count-in before recording starts.
21. Press Stop (or hit the space bar) when you’re finished recording the first track.
22. Press the Return-to-Zero button on the Cubasis Transport (or tap the space bar
twice).
23. Press Play on the Cubasis Transport to play back your track.
Record Another Track
24. Return to Zero by tapping the space bar twice.
25. Select the next track to record by clicking the appropriate track in the Arranger
window. Remember to choose the appropriate side (L or R) if recording in mono or choose a stereo track if recording in stereo.
26. Press Record on the Cubasis transport and start playing. You’ll hear the first track as
well as what you’re playing.
27. Press Stop (or hit the space bar) when you’re finished recording.
ASIO Recording Checklist - Cubasis
f You can turn the
metronome off by pressing the Click button on the Transport control.
Double-click the ‘Click’ button to edit the click and countoff settings.
f Cubasis Tip: If you’re
recording several tracks using the same inputs, you can simply drag a recorded Part (audio chunk) down to the next track then start recording again without changing input settings.
An ASIO Send is inserted into a PatchMix DSP Mixer strip.
E-MU ASIO is selected (Options, Audio Setup, Audio System Setup)
ASIO Buffer Latency is set to 5 ms or lower (depending on the speed of your computer).
(Options, Audio Setup, Audio System Setup, ASIO Control Panel)
Play in Background enabled. (Options menu)
Enable Monitor is selected. (Options menu, Audio Setup)
Record Enable is turned on for the track you want to record. (Use Inspector button, then
click on Enable, illuminating the button.)
VST Inputs are selected. (Panels menu, VST Inputs)
Bring up the VST Channel Mixer. Turn Input Meter button on.
Master Mixer output assigned to ASIO 31/32.
An ASIO Strip on ASIO 31/32 exists in the PatchMix DSP Mixer.
Monitor button is selected on the channel you are recording. See the diagram on
page
57
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Page 67

Direct Monitoring

Direct Monitor Sends create a different type of ASIO path into your host application. The direct monitor send breaks the signal at the insert point and sends it out to the selected ASIO Host Input destination (such as Cubasis). A return source signal is also selected which returns the signal to the channel strip from an ASIO Host Output.
While recording, the direct monitor send/return routes the signal to the recording appli­cation, but monitors directly from the input to eliminate latency. During playback, the recording application automatically switches the direct monitor send/return to monitor the recorded track.
Input Input
6 - Working with ASIO
Direct Monitoring
Direct
Monitor
S/R
Recording
Software
Direct
Monitor
S/R
Recording Playback
Recording
Software
The direct monitor send/return also allows the recording application to control volume and pan (this occurs before the Patchmix DSP volume and pan controls). Normally when using direct monitor recording you’ll want to control the volume and pan from the recording application. In this case, set stereo pan controls hard left and right, mono pan controls to center, and the fader to 0dB in the PatchMix DSP strip.
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6 - Working with ASIO Direct Monitoring
Another view of Direct Monitoring
Input
Recording
Software
(recording)
Control Control
ASIO
Direct
Monitor
Pan
Volume
Send
Return
Panning
Fader
Aux 1 Bus
Aux 2 Bus
Main Output Bus
Pan and Volume are also controlled by your recording application via the Direct Monitor Send. These controls come before the volume and pan controls in the channel strip.
Add a Direct Monitor Insert to an Input Strip:
1. Create a new strip from a physical source such as I/O Card In L.
2. Next, right-click on the insert chain and select the Insert ASIO Direct Monitor
ASIO
Direct
Monitor
Send
Return
Panning
Fader
Input
Main Output Bus
Recording
Software
(playback)
Aux 1 Bus
Aux 2 Bus
option.
3. Choose an available ASIO Input and Output pair. Normally, you should use the
same ASIO pair for the input and output.
4. The I/O Card In L input should now be available to record in your ASIO appli-
cation.
5. In Cubasis, ASIO Direct Monitor needs to be On (checked). (Options, Audio
Setup, System.)
6. In Cubasis, the VST Channel Mixer input channel must be routed to a Master Mixer
Bus and the output of this Bus must be routed to the PatchMix input strip containing the ASIO Direct Monitor send. This routing is shown in the diagram on the following page.
f If the Direct Monitor
Send/Return comes an effect, the effect will be recorded. See
Recording & Monitoring with Effects.
after
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Direct Monitor Routing In Cubasis
(back to PatchMIx DSP)
6 - Working with ASIO
Direct Monitoring
Back to PatchMix DSP Input StripTo VST Master Mixer Bus

Recording & Monitoring with Effects

You can record a dry signal while monitoring yourself with effects! PatchMix DSP allows you to record your tracks without effects (dry) and monitor with effects enabled. This allows the musician to hear the performance with effects, but gives you the flexibility to add or modify the effects later during mixdown. The basic session setup for this is shown below.
Input
1L/1R
ASIO
Direct
Send
Panning
Fader
If you want Effects
to be recorded,
insert them Above
the ASIO Send.
To ASIO
From ASIO
Send
Amount
Aux 1 Bus
To monitor Effects,
but not record them,
insert them Below
the ASIO Send or
in a Sidechain.
Return
Amount
Reverb
Main Output Bus
E-MU Digital Audio System 61
Output
Page 70
6 - Working with ASIO Connection Setups

Connection Setups

Creating a Submix

Submixes are normally used to control a group of inputs from a single fader or to process several inputs with the same effect. In most cases you will create submixes in your recording application such as Cubasis. You can also create a submix in patchmix DSP using either of the two Aux buses.
Submixed Channels
(Pre-fader Sends)
Input
Fader
Input Input
Aux 1
Aux Bus
Aux 1
Send
Amount
Muted
When using one of the Aux Send buses to create a submix, the Send Amounts in the strip take the role of the Channel Fader. The Aux Return Amount controls the overall level of the submix going back to the Main Mix.
Optional:
To Physical Out
or ASIO Send
Insert
Main Bus
Aux
Return
Amount
Submix
Level
Main Level
Main
Out
Control the amount of signal from each strip using the Aux Send control and use the Aux input or output knob to control the overall volume of the submix. The submix output can be mixed back into the main mix (using the Aux Return control) or sent anywhere else by placing a physical or ASIO send into the Aux Insert chain.
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Using External Sends & Returns

An External Send/Return breaks the signal at the insert point and sends it out to the selected external destination such as a compressor, a stereo effect processor or any other audio device. Any physical input or output can be used.
Outboard Signal Processor
S/PDIF
Input
S/PDIF
Output
The Send/Return Inserts allow you to connect your favorite external analog or digital gear.
6 - Working with ASIO
Connection Setups
To Insert an External Signal Processing Device:
1. Right-click on the insert chain and select the Insert Send/Return (Physical Output
and Input). The popup dialog box shown above appears.
2. Select the output and input you wish to use.
3. Connect your external audio gear to the appropriate analog or digital connectors.
4. If you’re using the analog outputs and inputs, you may have to adjust the levels in
the I/O Session Settings. See page 14. You can insert a level meter after the Send/ Return to make sure you’re getting a strong signal back from the external device.
5. If you’re using a digital Send/Return, make sure that the external digital device is
synchronized to the digital input. Otherwise, poor audio quality will result.
(Alternatively, you can synchronize PatchMix DSP to your external device in the System Session Settings. See page 14.)
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6 - Working with ASIO E-MU VST E-Wire

E-MU VST E-Wire

The hardware-accelerated effects of the E-MU Digital Audio System can also be used as VST inserts in Cubasis. E-Wire is a special VST/ASIO Bridge which allows you to use PatchMix DSP effects from within Cubasis with no load on your CPU.
E-Wire VST incorporates smart time alignment technology that automatically compen­sates for system latencies and ensures proper synchronization of audio throughout the VST chain. In addition, E-Wire also allows you to insert outboard audio gear into the VST environment.
E-Wire has three main components:
•A VST plug-in in Cubasis which handles the audio routing to PatchMix DSP.
•A mixer strip in PatchMix DSP configured to route audio to the E-Wire plug-in. You simply drop the effects you want to use into this strip.
•For hosts that do not support automatic delay compensation, a manual delay­compensation plug-in can be inserted in Cubasis tracks or channels that don’t use E-Wire.
The diagram below may give you a better idea of how E-Wire works:
E-Wire VST plug-in
Send to Strip
Return to VST
PatchMix DSP
Strip configured
for E-Wire
Stereo Reverb
ASIO Send
E-Wire bridges the gap between hardware I/O and the VST world. The E-Wire VST plug-in sends audio to a strip containing the desired effect. An ASIO Send routes the audio back to E-Wire VST.
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To Setup and use E-Wire:
Setup PatchMix DSP
1. Open PatchMix DSP application.
2. Insert an ASIO Input mixer strip into PatchMix DSP. (Alternately, you can select
“New Session”, select “E-Wire Example” and skip to step 6.)
3. Mute the strip or turn the Fader all the way down.
4. Insert an ASIO Send plug-in into one of the inserts on your ASIO strip.
5. Name your ASIO strip as an E-Wire strip.
6. Insert the desired PatchMix DSP effects into slots above the ASIO Send.
7. Save the Session.
Setup Cubasis
8. Launch Cubasis.
9. Instantiate E-Wire VST in an Insert or Aux Send location within Cubasis.
10. Edit the E-Wire plug-in and turn on the plug by pressing the red button.
11. Set the ASIO Send and Return on the E-Wire plug-in to match the strip you set up
for E-Wire.
12. Done.
6 - Working with ASIO
E-MU VST E-Wire
E-Delay Compensation
If you are using Cubasis, you will have to insert an E-Delay Compensator into any other audio tracks to keep them time-aligned.
13. Simply insert an E-Delay Compensator plug-in into the same insert location you
used for E-Wire on any other audio tracks. That’s it.

E-Delay Compensator

As the E-Wire VST plug-in transfers audio from the VST host application to the E-MU sound hardware and back, a delay in the audio stream is incurred. Normally this delay is compensated for automatically, but not all VST host applications support this automatic compensation.
(Currently Steinberg Nuendo 2.x and Magix Samplitude 7.x both support automatic delay compensation. Unfortunately Steinberg Cubasis does NOT support automatic delay compensation.)
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6 - Working with ASIO E-MU VST E-Wire
The E-Delay Compensator utility plug-in is used to manually compensate for the transfer delay for hosts that do not support plug-in delay compensation.
The E-Delay Compensator plug-in is used to delay the “dry” tracks (tracks without an E-Wire as an insert effect) or auxiliary (send) channels. For each dry track or send, add an E-Delay Compensator plug-in to re-align the track. The E-Delay Compensator is automatic and requires no user interaction to operate.
For example, consider a Cubasis session with two audio tracks. If an E-Wire is applied as an insert effect to the first audio track, but not to the second, there will be a time delay between the first and second tracks. The automatic delay compensation in E-Wire should seamlessly realign the tracks do remove the delay. For the hosts that do not support this feature, the E-Delay Compensator should be added as an insert effect on the second track in order to provide the automatic delay compensation.
A host will support E-Wire’s plug-in delay compensation if it supports the SetIni­tialDelay feature of the VST 2.0 specification. Current versions of Cubase (Cubase SX, Nuendo) are among the hosts that do support the “SetInitialDelay” feature.
Cubase
Track 1
Insert
E-Wire
Track 2
E-Delay E-Delay
PatchMix
DSP
Track 3
Insert
Insert
E-Delay Compensator Use
For host applications that don’t support automatic delay compensation.
1.
An E-Delay Compensator should be used when unprocessed audio tracks are played alongside tracks using an E-Wire plug-in.
2. Simply insert an E-Delay Compensator into
each track that doesn’t use an E-Wire send.
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E-Delay Units Parameter
The Units value in the E-Delay dialog box should be set for the number of times you send ASIO down to the PatchMix DSP mixer in a single track. If two E-Wire VSTs were placed in series on a Cubasis track, you would set the number parameter to 2 on all other audio tracks. Each trip down to PatchMix DSP and back to Cubasis equals one unit.
In practical use, however, you’ll probably never need to use more than one E-Wire VST on a single track since PatchMix DSP effects can be placed in series from within PatchMix. We have included this feature “just in case” you need it.
Here’s one more example of how to use the E-Delay Compensator with different numbers of E-Wire Sends on each track. The delay compensation on each track must equal the track with the maximum number of E-Wire sends. See the diagram below.
Cubase
6 - Working with ASIO
E-MU VST E-Wire
Insert
E-Wire
Track 1
Insert
E-Wire
Insert
E-Wire
Track 2
Insert
E-Delay
1
Track 3
Insert
E-Delay
2
PatchMix
DSP
Since track 1 uses two E-Wire inserts, the delay of all the other tracks must equal two. Track 2 has one E-Wire insert and so adding one unit of E-Delay keeps it time aligned. Track 3 doesn’t use an E-Wire insert and so needs two E-Delay units to remain in alignment.
Grouping Tracks
When several tracks require E-Delay Compensation, you can send the output of each track to a group or bus and use a single E-Delay Compensator on the output of the group or bus.
• E-MU Digital Audio System and PatchMix DSP must be installed.
• E-Wire is compatible with Cubase SX/SL, Cubase VST, Wavelab, and Cakewalk Sonar (via DirectX-VST adapter) among others.
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6 - Working with ASIO E-MU VST E-Wire
Note concerning the Microsoft GS Wavetable Software Synth
Use of the Microsoft GS Wavetable Software Synth will allow only 30 of the 32 ASIO playback channels to work properly. If your PatchMix session uses all 32 ASIO playback channels, you should disable the Microsoft SW Synth before using Cubase or Cubasis.
1. Go to: Start Menu, Programs, Steinberg, Setup MME.
2. Select Microsoft GS Wavetable SW Synth from the MME Outputs.
3. Click the Set Inactive button.
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7 - Appendix

Sync Daughter Card Supplement

SMPTE Conversion

One of the main functions of the Sync Daughter Card is to convert SMPTE (LTC) to MIDI Time Code (MTC) and vice-versa. The term “Host MTC” refers to MTC, which is generated or used by the host application (Cubasis, Logic, etc.). MTC is also available at the MIDI jack on the back of the Sync Card.
SMPTE Features
Conversion of SMPTE to MTC quarter-frame messages & full-frame messages.
Constant quarter-frame messages are generated with steady SMPTE data input. Occasional MIDI full-frame messages are generated when SMPTE contains data dropouts.
Conversion of MTC (quarter frame & full frame) messages from the host
computer to SMPTE out.
Simultaneous SMPTE and MTC output when receiving MTC from the host computer
7 - Appendix
Sync Daughter Card Supplement
Warning: SMPTE and
MTC do not provide sample sync for digital I/O. You must use Word Clock, or S/PDIF sync.
Outputs SMPTE and MTC striping data.
SMPTE Start Time and type can be set via System Settings dialog box.

SMPTE Options

When the Sync Daughter Card installed in your system a SMPTE button in the PatchMix DSP mixer becomes visible. Pressing the SMPTE button brings up the SMPTE window.
Current Time
Start Striping
SMPTE
Start Time
Flywheel Mode
• Off • Continuous
• Fixed •1-time Jam
Flywheel
Amount
SMPTE Status/
Error Indicators
E-MU Digital Audio System 69
SMPTE Frame
Rate Settings
Stop
Striping
Output
Source
Word Clock Termination
Output
Level
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7 - Appendix Sync Daughter Card Supplement
Mode (fps)
SMPTE Striping
Stripe Button
Stop Button
Flywheel Mode
Input Level
Output Level
FLY/JAM Frames
Word Clock Termination
SMPTE/MTC Output Source
Sets the transmitted frame rate when striping SMPTE.
Edit this field to set the start time in hours:minutes:seconds:frames for striping SMPTE.
Initiates SMPTE Time Code generation at the SMPTE output beginning at the time set in the striping display.
Stops SMPTE striping. This button also stops SMPTE when One-Time Jam Sync has been initiated.
Selects one of the four Flywheel modes. See the descriptions below.
Sets the SMPTE output level from -10dBV (consumer) to +4dBu (pro).
Sets the SMPTE input level from -10dBV (consumer) to +4dBu (pro).
If flywheel mode is on and a dropout is detected this is the number of fly­wheel frames that will be output before the sync card stops and chases.
Turns word clock termination on or off. Except in special cases, this con­trol should normally be left on. See
This control selects the source of the SMPTE output jack. The choices are: Host MTC or the SMPTE Input jack (to regenerate SMPTE).
Word Clock In/Ou t”.

SMPTE Modes of Operation

Host Mode
The host computer is the source of synchronization. MTC messages are sent to the Sync Daughter Card from the computer application and converted into SMPTE. MTC is also output from the MIDI port on the Sync Daughter Card.
External Mode
SMPTE messages from SMPTE In are converted to MTC (quarter-frame messages) and sent to the host application. This happens automatically whenever LTC is received at the SMPTE input jack. Clean SMPTE data is also transmitted from SMPTE Out if “SMPTE (Regenerate)” is set.
Flywheel Mode
If the incoming SMPTE data is corrupted or missing frames, MTC code will continue to be output if “Flywheel mode” is enabled. The flywheel modes are described below.
Flywheel Modes
Off
Fixed 0-127
Continuous
1-Time Jam Sync
Upon any dropout, MTC stops and the Sync card monitors the input for valid code. If valid code is again received, it chases and relocks.
Upon any dropout, MTC continues outputting Quarter-frame messages at the same rate (flywheeling). When a dropout is detected, this is the number of frames that will be output before the Sync card stops output­ting MTC and monitors the input for valid code. If valid code is again received, it chases and relocks.
Upon any dropout, MTC continues outputting Quarter-frame messages at the same rate (flywheeling). The Sync card monitors the input for valid code and continues flywheeling until valid code is received, then relocks.
Upon any dropout, MTC continues outputting Quarter-frame messages at the same rate (flywheeling) without monitoring the SMPTE input until the Stop button is pressed.
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Stripe Mode
This mode is used to record SMPTE time code onto an audio track of another recorder. SMPTE is output when the Start button is pressed in the System Settings menu and begins at the time set by the Start Time setting. MTC is also simultaneously output from the Sync Daughter Card MIDI out. SMPTE and MTC will continue to be output until the Stop button is pressed. See Striping SMPTE.

SMPTE Background

SMPTE time code was standardized way back in 1969 by the Society of Motion Picture and Television Engineers as a way to mark frame numbers on video tape.
Using SMPTE, a particular location can be precisely located by simply entering the appropriate time code number which is expressed in Hours, Minutes, Seconds, Frames and Subframes. This is possible because each frame of SMPTE time code contains absolute location information expressed in digital form.
There are two types of SMPTE time code: Vertical Interval Time Code (VITC), which is used on video tape and Longitudinal Time Code (LTC) or audio time code. VITC is strictly used for video and has the advantage of being able to be read while the video deck is paused. LTC can be recorded on the audio or sync tracks of video tape and can thus be used in audio or video work.
7 - Appendix
SMPTE Background
Longitudinal time code is the type of SMPTE used on the Sync Daughter Card. It contains 80 bits of information per frame. An audio SMPTE frame is divided into 80 “bit cells”. A voltage change during a bit cell period constitutes a digital “1” and no change during a bit cell period constitutes a digital “0”. In addition to the location bits, there are user bits that may contain information about tape reel numbers, bits dealing with video information, and a 16-bit sync word at the end of the frame.
Frames Seconds HoursFrames Seconds Minutes
Minutes
Hours
SYNC WORD
SMPTE Time Code
Start Frame
There are four types of SMPTE time code in general use: 24, 25, 30 frame-per-second and 30 drop-frame. In general, you should choose one rate (30 non-drop is common in
audio) and stick with it for initial recording and later editing.
10 20 30 40 50 60 70
Bit
Cell
=1
80 Bit Cells per Frame
Bit
Cell
=0
End
Frame
80

Types of SMPTE

Type Use Hours Minutes Seconds Frames
24 frame US Film 00-23 00-59 00-59 00-23
25 frame Euro. Film + Video 00-23 00-59 00-59 00-24
30 drop-frame US & Japan Color Video 00-23 00-59 00-59 00-29
30 non-drop US & Japan B/W Video 00-23 00-59 00-59 00-29
The four frame rates are all straightforward except 30 drop-frame. The 30 df rate came about because the US color video frame rate is actually 29.97 frames/sec instead of 30 frames/sec. This adds up to an error of 108 frames each hour relative to “wall clock”
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7 - Appendix SMPTE Background
time! (A one hour program would actually be 59 minutes and 56.4 seconds long.) Drop frame was designed to correct this time difference. In 30 Drop Frame, every minute except 00-10-20-30-40-50 have the first two frames, 00 and 01, “dropped”, hence the name drop-frame.

Why use SMPTE?

SMPTE sync, although well over 30 years old, has the advantage of being able to be recorded as an audio track. This allows it to be used with virtually any kind of recording equipment from tape recorders to computer-based digital audio recorders. You can even buy phonograph records with a SMPTE stripe!
SMPTE was designed in the days when tape dropout was a common occurrence and so it was designed to convey “absolute” location information. Since each frame of SMPTE code provides its own unique identification, it provides the ability for a receiving device to recover from data dropout. In addition, edits can be performed in the middle of a song with just a few seconds of pre-roll before the punch-in point. SMPTE is also standardized, which means that code generated on different makes of equipment will be compatible with each other. SMPTE also has fairly good resolution, especially at the subframe level. You’ll be happy to know that the Sync Daughter Card resolves to the subframe level. The chart below shows subframe accuracy at the three frame rates.
SMPTE Subframe Resolution
Frames-per-second Resolution
24 fps .521 mS
25 fps .500 mS
30 fps .417 mS

Striping SMPTE

Printing SMPTE to a track is called striping (as in stripe). SMPTE time code is recorded on an unused audio track of another recorder, then played back into the Sync Daughter Card. The Sync Daughter Card passes the location information on to the host computer as MTC quarter-frame data to be used by an application such as an audio recorder or sequencer.
SMPTE is usually recorded at about -3 VU on semi-pro gear, -10 VU on professional gear and 0 VU on video gear. Experiment to find the optimum levels. When printing to a time code track of a video deck, be careful. The time code playback head locations on video decks are not standardized and can cause gross timing errors. Time code which is striped on an audio track will always be in sync with the picture. SMPTE code is tradi­tionally recorded on the right channel of a video recorder.

Avoiding SMPTE problems

Problems in reading SMPTE time code can often be related to poor quality code on the tape. Poor quality code can be caused by a number of problems, the most common being dirty or misaligned heads, amplifier clipping, or too many generations of audio dubbing. Other problems can be caused by running the SMPTE signal through signal processing devices such as Limiters, Reverbs, Harmonizers, etc. (Don’t laugh, it has been done!) In fact, many video decks have built in AGCs (Automatic Gain Controls) which will ruin the SMPTE signal if the input level is too high. Always check playback to insure that the time code is usable. In general, no signal processing should be used on the SMPTE signal. SMPTE code is delicate and should be treated as such.
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Duplicating SMPTE time code
The Sync Daughter Card always generates clean SMPTE from the SMPTE output when reading SMPTE in. This time code is in sync with the incoming SMPTE and can be used to feed other devices in your studio or to clean up old SMPTE tracks. Copying SMPTE code from track to track produces deterioration of the signal with each generation, although one generation of dubbing will probably be OK.
Other Tips for using SMPTE
1. Use ascending time code. Jumps in the code are OK as long as the SMPTE code
jumps forward in time as the tape moves forward in time. A good way to avoid any problems with this is to simply stripe the entire project with SMPTE before you record any other tracks.
2. Allow enough leader. Leave a few seconds between each song to allow SMPTE to
sync up before the song starts.
Keep written logs. Keeping written records of song start points and edit cues can save time and avoid wasteful searching through a project that was recorded earlier.

MIDI Time Code (MTC)

MIDI time code is basically SMPTE time code adapted to the world of MIDI. MTC specifies “absolute” location information in hours:minutes:seconds:frames, just like SMPTE. There are two main kinds of messages in MTC: Full-frame messages and Quarter-frame messages.
Full-frame messages are ten bytes long and are sent when SMPTE start, stops, or relocates. Full-frame messages contain the entire SMPTE number of, hours, minutes, seconds, frames, as well as the SMPTE type: 24fps, 25fps, 30 non-drop, 30 drop.
Quarter-frame messages are sent at each quarter of a SMPTE frame and only carry 1/8th of the SMPTE time message. Quarter-frame messages require two entire SMPTE frames to send the complete time stamp (h:m:s:f). Timing accuracy is maintained as long as the quarter-frame messages continue to come in at a constant rate.
7 - Appendix
MIDI Time Code (MTC)
MTC and SMPTE do
NOT synchronize at the sample rate and are not locked to word clock in any way.
SMPTE and MTC are used to synchronize music but do not have the required resolution to sample-lock digital audio.
To Enable MTC:
1. Open Session Settings from the toolbar.
2. Select the MIDI tab and choose Sync Card/MTC from the MIDI options.
3. Click OK to close the window.
Since it is important to have a stable timing reference for your song or sequence, we have given MTC its own MIDI output port on the Sync Daughter Card. This ensures that the timing information will not be affected by other MIDI data on the line.

Word Clock In/Out

Word clock provides a standardized means of synchronizing multiple digital audio devices so that data can be transferred digitally. In order to digitally transfer from one device to another, the two devices MUST be synchronized. Clicks and pops in the audio will result when transferring digital audio which is not synchronized.
The E-MU 0404 PCI card can be externally clocked from the S/PDIF input (either optical or electrical) or from the Sync Daughter card (if installed). In a digital studio, all digital devices in the system should run off the same master Word Clock.
E-MU Digital Audio System 73
f Word clock and
S/PDIF synchronize at the sample rate and are used to transfer digital data between machines.
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7 - Appendix Word Clock In/Out
To Synchronize PatchMix DSP to an External Clock Source:
1. Make sure an external clock source is connected to the E-MU Digital Audio System
hardware via the word clock or S/PDIF input.
2. Open the Session Settings dialog box.
3. Under the System tab, select External Source, then select either Word Clock or
S/PDIF.
4. Press OK to close the dialog box.
5. Check the Sync section of PatchMix DSP to verify that the Locked indicator is
illuminated.
Devices can be connected in daisy chain fashion (word clock out connected to the next unit’s word clock in) or in parallel for one or two devices, but professional digital studios normally use a master word clock generator or “House Sync” with a distribution system so that each device receives a phase-coherent and jitter-free word clock.
Digital
Device 1
Digital
Device 3
House Sync
Generator
Digital
Device 2
A master word clock generator is preferable for larger digital setups.
Word Clock In: Receives word clock (sample clock) from another digital device such as a digital video deck, digital recorder or digital mixer.
Word Clock Out: Sends word clock (sample clock) to another digital recorder. Word clock is always output, whether it is generated by the internal clock or passed through from the word clock input.
75 On/Off: Termination for the word clock input can be switched on or off in the Sync Card menu of the PatchMix DSP application. Normally word clock termination should be left on. If you have problems with a weak word clock signal, try turning termi­nation off. See Word Clock Termination.
The diagram below shows the proper way to connect and terminate a serial word clock chain. Using a BNC “T” connector ensures that word clock is precisely in phase for both devices. The middle device has termination turned Off and the last device in the word clock chain has termination turned On.
Digital
Device 4
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Digital Mixer
7 - Appendix
Word Clock In/Out
Word Clock
S/PDIF Digital
ADAT Optical
Word Clock Termination OFF
T - connector
IN
S/PDIF
DIGITAL BREAKOUT CABLE
IN
SYNC CARD
Word Clock Termination ON
This diagram shows the proper way to connect word clock if you don’t have a multi-output word clock generator. The last device in a Word Clock chain should have Termination ON.
Word Clock
E-MU Digital Audio System 75
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7 - Appendix Useful Information

Useful Information

AES/EBU to S/PDIF Cable Adapter

This simple adapter cable allows you to receive AES/EBU digital audio via the S/PDIF input on the E-MU 0404 PCI card. This cable may also work to connect S/PDIF out from the 0404 digital breakout cable to the AES/EBU input of other digital equipment.
From AES/EBU
Device
N.C.
12
+
3
-

Digital Cables

Don’t cheap out! Use high quality optical fiber and low-capacitance electrical cables when transferring digital I/O to avoid data corruption. It’s also a good idea to keep digital cabling as short as possible (1.5 meters for plastic light pipes; 5 meters for high quality glass fiber light pipes).
To S/PDIF
In

Grounding

In order to obtain best results and lowest noise levels, make sure that your computer and any external audio devices are grounded to the same reference. This usually means that you should be using grounded AC cables on both systems and make sure that both systems are connected to the same grounded outlet. Failure to observe this common practice can result in a ground loop. 60 cycle hum in the audio signal is almost always caused by a ground loop.
Appearance Settings in Windows
Adjusting the “Performance Options” in Windows will improve the screen appearance when moving the mixer around on the screen.
To Improve the Appearance Settings:
1. Open the Windows Control Panel. (Start, Settings, Control Panel).
2. Select System. Select the Advanced Settings tab.
3. Under Visual Effects, select Adjust for Best Performance. Click OK.
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Technical Specifications
GENERAL
7 - Appendix
Technical Specifications
Sample Rates
Bit Depth
Hardware DSP
ANALOG LINE INPUTS
Type
Level
Frequency Response
THD + N
SNR
Dynamic Range
Channel Crosstalk
Input Impedance
44.1 kHz. 48 kHz, 96 kHz derived from internal crystals
(no sample rate conversion is performed)
Externally supplied clock from S/PDIF. (or word clock with optional Sync Card)
16-bit or 24-bit
(depending on the setting of your recording or
audio application)
100MIPs custom audio DSP. DSP - 32-bit integer math with a 67-bit accumulator PCI Bus-Mastering DMA subsystem reduces CPU usage. Zero-latency direct hardware monitoring with effects
Unbalanced, low-noise input circuitry
Consumer: -10 dBV nominal, 6.4 dBV maximum
20 Hz - 20 kHz: +0.20/-0.10 dB
-100 dB (.001%) 1kHz at -1 dBFS
111 dB (A-weighted 22kHz BW)
111 dB (1kHz, A-weighted, 22kHz BW)
< -120 dB, (1 kHz signal at -1 dBFS)
3.3K ohm
ANALOG LINE OUTPUTS
Type
Level
Frequency Response
THD + N
SNR
Dynamic Range
Stereo Crosstalk
Output Impedance
DIGITAL I/O
S/PDIF
MIDI
E-MU Digital Audio System 77
Unbalanced, low-noise circuitry
Consumer: -10dBV nominal, 6.4dBV maximum
+0.05/-0.10 dB, (20 Hz - 20 kHz)
-100 dB (.001%) 1kHz signal at -1dBFS
116 dB (A-weighted, 22 kHz BW)
116 dB (1 kHz, A-weighted, 22 kHz BW)
< -109 dB, (1 kHz signal at -1 dBFS)
560 ohms
• 2 in/2 out coaxial (transformer coupled output)
• 2 in/2 out optical
• AES/EBU or S/PDIF (switchable under software control)
1 in, 1 out (16 MIDI channels)
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7 - Appendix Technical Specifications
SYNCHRONIZATION
Internal Crystal Sync:
SYNC CARD
SMPTE
Frame Rates
Modes
Input Level:
Output Level:
Input Impedance:
Dimensions & Weight
0404 PCI Card
Weight:
Dimensions:
44.1kHz, 48 kHz, 96 kHz
S/PDIF (optical or coaxial)
Word Clock (sync card only) - (75 ohm termination, switchable)
Converts to/from longitudinal time code (LTC) to MIDI time code (MTC) and vice-versa
24, 25, 30 drop, 30 non-drop frames/second. Compatible with 29.97 fps timecode
Regeneration, stripe and conversion modes
0.5 - 4V p-p
+4 dBu, -10 dBV (software selectable)
10K ohm
0.25lb / 0.10kg
L: 156mm H: 107mm
Sync Daughter Card
Weight:
Dimensions:
0.25lb / 0.10kg
L: 5.04" / 128mm
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Internet References

The internet contains vast resources for the computer musician. A few useful sites are listed here, but there are plenty more. Check it out.
Software Updates, Tips & Tutorials................http://www.emu.com
Setting up a PC for Digital Audio .................. http://www.howto.lycos.com/lycos
Setting up a PC for Digital Audio .................. http://www.musicxp.net
MIDI Basics.......................................................Search for “MIDI Basics” (many sites)
MIDI & Audio Recording ................................http://www.midiworld.com
MIDI & Audio Recording ................................http://www.synthzone.com
Audio Recording............................................... http://www.streamworksaudio.com
ASIO, Cubase & Digital Audio........................ http://www.steinberg.net
Cubase Users Group ........................................http://www.groups.yahoo.com/group/
cubase/messages

Forums

Unofficial E-MU Forum............................http://www.productionforums.com/emu/
E-MU Newsgroup (Yahoo) .......................http://groups.yahoo.com/group/e-mu_1820/
KVR Forum.................................................http://www.kvr-vst.com/forum/search.php
Driver Heaven Forum ...............................http://www.driverheaven.net/search.php?s
MIDI Addict Forum...................................http://forum.midiaddict.com/search.php
Home Recording Forum...........................http://homerecording.com/bbs/
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7 - Appendix
Internet References
E-MU Digital Audio System 79
Page 88
7 - Appendix Internet References
Declaration of Conformity
Trade Name: E-MU Systems
Model No.: EM8810 & EM8820
EM8810, EM8830 & EM8840 EM8810, EM8830 & EM8841
Responsible Party: E-MU Systems
Address: 1500 Green Hills Road,
Scotts Valley, CA 95066 U.S.A.
Telephone No.: 831-438-1921
This device complies with Part 15 of the FCC rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation.
CAUTION
You are cautioned that any changes or modifications not expressly approved in this manual could void your authority to operate this equipment.
Note:
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
•Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
• Consult the dealer or an experienced radio/TV technician for help.
The supplied interface cables must be used with the equipment in order to comply with the limits for a digital device pursuant to Subpart B of Part 15 of FCC Rules.
80 Creative Professional
Page 89
Compliance Information
United States Compliance Information
FCC Part 15 Subpart B Class B using:
CISPR 22( 1997) Class B
ANSI C63.4( 1992) method
FCC Site No.90479
Canada Compliance Information
ICES-0003 Class B using:
CISPR 22(1997) Class B
ANSI C63.4(1992) method
Industry of Canada File No.IC 3171-B
European Union Compliance Information
7 - Appendix
Internet References
EN55024 (1998)
EN55022 (1998) Class B
EN61000-3-2 (2001)
EN61000-3-3 (1995 w/A1:98)
Australia/New Zealand Compliance Information
AS/NZS 3548(1995 w/A1 & A2:97) Class B
EN55022 (1998) Class B
Japan Compliance Information
VCCI (April 2000) Class B using:
CISPR 22(1997) Class B
VCCI Acceptance Nos. R-1233 & C-1297
Attention for the Customers in Europe
This product has been tested and found compliant with the limits set out in the EMC Directive for using connection cables shorter than 3 meters (9.8 feet).
Notice
If static electricity or electromagnetism causes data transfer to discontinue midway (fail), restart the application or disconnect and connect the Firewire cable again.
E-MU Digital Audio System 81
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7 - Appendix Internet References
82 Creative Professional
Page 91

Index

Numerics
Index
Numerics
1-Band Para EQ 37 1-Band Shelf EQ 37 1-Time Jam Sync, SMPTE 3-Band EQ 4-Band EQ 39 96kHz Operation 36
38
A
AES/EBU to S/PDIF Adapter 76 Appearance, improving 76 ASIO
direct monitor 19, 59
send 17 Attack, compressor 42 Auto-Wah 40 Aux Bus 23 Auxiliary Effects Assignment 29 Auxiliary Returns 29 Auxiliary Sends 23
used as extra mix busses 29
B
Background program, disabling 11 Balance Control, monitor 30 Block Diagram, mixer 10 Bypass
effect insert 34
send/return insert 27
C
Category
create new preset 33
delete effects 33
rename effects 33 Chorus
Clicks & Pops, in the audio 7, 73 Clock, external 8, 14 Comb Filter 44 Compressor 41 Connectors, interface 2
41
using freq. shifter 45
70
Core Effects, descriptions 37 Cubasis, basic recording 55
D
Damping, high frequency 51 Decay Time, reverb 51 Delete
folder 33 FX user preset 35
mixer strip 16 Diffusion 51 Digital Cables 76 Digital Interface, S/PDIF 6 Direct Sound Source 16 Distortion 43 Doppler, effect using Rotary 48 Doubling, creating 49 Drivers, installing 4 Drop-frame, SMPTE 71
E
Echo, creating 47 E-Delay Compensator 65 Edge, distortion 43 Effects
1-band para EQ 37
1-band shelf EQ 37
3-band EQ 38
4-band EQ 39
auto wah 40
chorus 41
compressor 41
create new folder 33
descriptions 37
disabled at 96k 36
distortion 43
edit 32
flanger 44
frequency shifter 45
leveling amp 46
mono delay 100 46
mono delay 3000 47
overview 31
palette 31
phase shifter 48
placing into an insert location 17
preset
create new 35 delete 35 overwrite 36
rename 35 rotary 48 selecting 32 stereo delay 100 49
E-MU Digital Audio System 83
Page 92
Index F
stereo delay 1500 50 stereo reverb 51 using in VST host application 64 vocal morpher 52
E-MU 0404 PCI Card
description 5
installing 2 E-MU Icon 11 Envelope, reverberation 51 E-Wire 64 Exit PatchMix DSP Services 11 External Clock 8, 14, 73 External Mode, SMPTE 70 External Sync Source 14
F
Factory Templates 13 Flanger 44 Flywheel Mode, SMPTE 70 Folder, effects 33 Frame Rates, SMPTE 71 Frequency Shifter 45 Full-Frame Messages 73 FX Display 27 FX Edit Screen 34 FX Insert Chains 32
G
Gain, compressor 42 Ground Loop, preventing 76 Grounding 76
add send/return 18, 19, 63 bypass 20, 34 delete 20 menu 18 meter 21 mixer strip 17 solo 20, 34 types 17
Installing
E-MU 0404 PCI card 2 sync cables 8 sync daughter card 3
Interface
MIDI 8 S/PDIF 6 SMPTE 8, 69 word clock 73
Invert, polarity 22
L
Label, scribble strip 25 Latency
setting E-MU ASIO 56 Latency, monitoring without 19 Level Fader 25 Leveling Amp 46 LFO
flanger 44
phase shifter 48
vocal morpher 52 Limiter 42 Low Frequency Damping 51
H
Help System 11 High Frequency Damping, stereo reverb 51 High Frequency Rolloff, mono delay 47 Host Input Display 28 Host Mode, SMPTE 70 Host Output Display 28 Hum, in the audio 76
I
Input 70
display 28 level
setting 21 SMPTE 70
type
mixer strip 15 red color 15
Insert
add effect 17 add send 18
84 Creative Professional
M
Main
bus 26
inserts 30
output fader 30
section 26 Master
return level 26
send level 26 Meter
insert 20
main output 30
setting input levels using 21 MIDI
time code 73 Mixer
block diagram 10
overview 9
strip 15
aux send 23 delete 16
Page 93
Index
N
fader 25 insert 17 label 25 mute button 25 new 16 solo button 25 type 16
viewing 9
Monitor
balance control 30 direct 59 mix 26 mute 26 output
level control 30 mute 30
with effects 61 Mono Delay 100 46 Mono Delay 3000 47 MTC 73
enabling 73
to SMPTE Conversion 69 Mute
mixer strip 25
monitor 26
N
New
mixer strip 16
session 11, 12 Notes, Tips & Warnings 2
O
Optical Cables 76 Output
fader, main 30
level
meters 30 monitor 30
SMPTE 70 routing display 28 section 30
P
Palette, effects 31 Pan 25 Pan Controls 15 Parametric EQ, setting up 38 PatchMix DSP, disabling 11 Peak Meters 20 Phase Invert 22 Phase Shifter 48 Phattening, using chorus 41 Phoneme 52
Physical Input Display 28 Physical Output Display 28 Physical Source 16 Post Gain, leveling amp 46 Pre-Delay, compressor 42 Pre-Fader Aux Sends 26 Preset
create new 35 delete 35 overwrite effects 36 rename effects 35 select user 35
Q
Quarter-Frame Messages 73
R
Rack Mounting, Audio Dock 4 Ratio, compressor 42 Red Strip 15 Reducing Noise 76 Release, compressor 42 Reverb, envelope 51 Reverberation 51 Robot Voice Effects, creating 49 Rotary, effect 48
S
S/PDIF
inputs and outputs 6 S/PDIF to AES/EBU Adapter 76 Sample Rate, setting 12 Save
session 13
user effect preset 35 Saving
FX Insert Chains 32 Scribble Strip 25 Send
/return insert 18, 19, 63
bypass or solo 27 auxiliary 23 insert 18
Send/Return Levels 26 Send/Return, greyed out or unavailable 17 Session 12
creating new 12 path 13 templates 13
Setting Up, E-MU Digital Audio System 1 Settings
system 13
Sidechain Effects 29
routing 23
E-MU Digital Audio System 85
Page 94
Index T
Signal generator, insert 22 Signal Level Indicators, meters 30 Slapback, creating 49 SMPTE 69
background 71 Software Installation 4 Solo
button 25
insert 34
send/return insert 27 Start Time, SMPTE 70 Stereo Delay 100 49 Stereo Delay 1500 50 Stereo Reverb 51 Strip
add new 16
input type 15
mixer 15 Striping SMPTE 71, 72 Submix, creating a 62 Sync Daughter Card, description 8 Sync/Sample Rate Indicators 29 Synchronization
hardware connections 8
source 14 System Settings 13
TV Screen 26, 27
U
User Preset, effect 35
V
Vocal Morpher 52 Volume Control 15
W
Wah-Wah 40 Wet/Dry Mix, effects 34 Windows Taskbar, E-MU icon 11 Word Clock In/Out
8, 73
Z
Zero-Latency Monitoring 19, 59
T
T-Connector, word clock 75 Templates, session 13 Termination, word clock 74 Threshold, compressor 42 Time Code
MIDI 73
SMPTE background 71
SMPTE conversion 69 Toolbar, overview 11
86 Creative Professional
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