Elitegroup AG200T8-D64 User Manual

VGA User’s Manual
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Copyright © 2002
All Rights Reserved
AG200T8-D64 Series
V1.0
XBR200 June 2002
VGA User’s Manual
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VGA User’s Manual
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Table of Contents
Chapter 1 Introduction............................................................... 1
Key Features..............................................................2
Chapter 2 Hardware Installation ................................................. 5
Package Contents....................................................... 5
Card Layout............................................................... 6
Jumper Settings.......................................................... 7
Connectors................................................................ 8
Installing The Card.....................................................9
Chapter 3 Software Installation................................................. 11
Driver Installatin Procedures..................................... 11
VGA Utility...................................... …………………………...14
3D Wizard Installation Procedures............................ 17
Appendix Bundled Software(optional) ...................................... 21
WinDVD
VGA User’s Manual
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Chapter 1:Introduction
Chapter 1
Introduction
Congratulations on purchasing AG200T8-D64 VGA Card, a high performance graphics accelerator that enables you to experience the realistic and exciting 3D world.
This VGA card uses a Xabre 200 GPU (Graphics Processing Unit), the first generation chip of the SiS 256-bit GPU family. Xabre GPU integrates an 8X/4X/2X AGP controller with full side- band and pipeline support, a 256 -bit 3D/2D graphics engine and a motion compensation MPEG I /MPEG II accelerator. It offers a complet e 128-bit DDR 400MHz memory data bus. It can achieve ultra high 2D performance with the maximum memory bandwidth up to 7.1 GB/s. An optimized 3D pipeline architecture is implemented for eliminating the overhead resulted from texture read, Z-buffer read/write and destination read latencies and achieving a sustain throughput of over 90% of peak throughput when texture, Z buffer and alpha blending functions are all enabled. Xabre GPU also includes a video accelerator and a high performance DVD/HDTV motion compensation logic to provide very smooth DVD/HDTV playback. Xabre GPU is accompanied with built -in TV -Out chip SiS301 that integrates a NTSC/PAL video encoder with Macro Vision Ver. 7.1.L1 option for TV display.
AG200T8-D64 enables a range of applications from 3D games to HDTV, DVD, digital content creation, internet browsing and
general productivity. It is the best selection for your system.
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Key Features
Chipset Xabre 200
--AGP 8X/4X/2X 256-bit 3D/2D VGA card powered by Xabre super graphics accelerator
--Fully Microsoft DirectX8.1 & OpenGL ICD support for Windows 98/2000/ME/XP
--Memory Clock DDR 400MHz
--Engine Clock (ECLK) 200 MHz
--Maximum 375 MHz Palette-DAC
AGP Interface
--Supports AGP 3.0/2.0 compliant configuration setting
--Supports AGP 8X(533MHz)/4X with 16 stages pipeline full side-band/pipe function
High Performance & High Quality 3D Accelerator
--Built-in 32 -bit floating point format geometry transform/ lighting engine
--Built-in hardware stereo auto rendering engine
--Supports AGP 8X for texture/vertex fetch
--Peak polygon rate: 25M polygon/sec @ 1 pixel/polygon with Gouraud shaded, point-sampled, linear and bilinear
texture mapping
--Peak fill rate: 1000 M pixel/sec, 2000 M texture/sec @ 10,000 pixel/polygon wit h Gouraud shaded and two bilinear textured
High Performance 2D Accelerator
--Built-in hardware command queue
--Built-in Direct Draw Accelerator, and GDI 2000 Accelerator
--Built-in an 1T pipelined 128-bit BITBLT graphics engine
--Built-in 64x64x2 bit-mapped mono hardware cursor, and 64x64x16 bit-mapped blended color hardware cursor
--Supports AGP 8X data read for all 2D engine functions
Chapter 1:Introduction
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MPEG-2 Video Decoder
--MPEG-2 MP @ ML standards compliant
--Built-in motion compensation logic
Video Accelerator
--Supports YUV-to -RGB color space conversion
--Supports graphics and video overlay function
--Supports tearing free double buffer flipping
--Supports RGB555, RGB565, YUV422, and YUV420 video capture/playback format
Complete TV-Out Solutio n (SiS301)
--Built-in complete NTSC/PAL video encoder
--Supports VGA and TV simultaneous output with same or different frame rate
Resolution, Color & Frame Rate
--Supports up to 375MHz pixel clock
--Supports VESA standard super high resolution graphics modes:
Resolutions Color Frame Rate
640x480 16/256/32K/64K/16M 85Hz NI 800x600 16/256/32K/64K/16M 85Hz NI
1024x768 256/32K/64K/16M 85Hz NI 1280x1024 256/32K/64K/16M 85Hz NI 1600x1200 256/32K/64K/16M 85Hz NI 1920x1440 256/32K/64K/16M 85Hz NI 2048x1536 256/32K/64K/16M 85Hz NI
System Requirements:
-- Computer: Intel Pentium II/III/4 processor, Intel Celeron processor, or compatible system
-- Expansion Slot: AGP slot
-- Monitor: VGA support, minimum 640x480 resolution
-- Operating system: Microsoft Windows 98/ME/NT/2000/XP, DX8.1 compatible
Bundled Unit (optional): WinDVD player
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Chapter 2:Hardware Installation
Chapter 2
Hardware Installation
To install this AG200T8-D64 VGA card, please follow the instructions.
Package Contents
Your card package should contain the following items:
This User’s Manual
♦ The VGA card
♦ All necessary software discs.
Unpacking The card contains sensitive electric components, which can be
easily damaged by static electricity, so the card should be left in its original packing until it is installed. Unpacking and installation should be done on a grounded anti -static mat. The operator should be wearing an anti-static
wristband, grounded at the same point as the anti-static mat. Inspect the card carton for obvious damage. Shipping and
handling may cause damage to your card. Be sure there are no shipping and handling damages on the card before proceeding.
DO NOT APPLY POWER TO YOUR SYSTEM IF THE CARD HAS BEEN DAMANGE.
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