This product has been rated by the Entertainment Software Rating Board. For information about
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CheCk out onlIne at www.ea.Com.
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InstallIng the game
Note:
For system requirements, see www.commandandconquer.com.
To install Command & Conquer™ 3: Kane’s Wrath:
1. Close all open programs and background tasks, including virus scanners (see Performance
Tips on p. 37 for more info).
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2. Insert Command & Conquer 3: Kane’s Wrath Disc into your DVD-ROM drive. The Autorun
menu appears.
Note:
If the Autorun menu does not automatically appear, click the Start button from the
Windows Taskbar and select Run…. Type D:\autorun.exe in the Run dialog box, then click OK
(substitute the correct letter of your DVD-ROM drive if other than ‘D:’).
3. Click the INSTALL button on the Autorun menu, then follow the on-screen instructions to
complete the installation.
startIng the game
To start Command & Conquer 3: Kane’s Wrath (with disc already in drive):
1. Close all open programs and background tasks, including virus scanners (see Performance
Tips on p. 37 for more info).
2. In Windows XP, click the Start button from the Windows Taskbar and select All Programs
In Windows Vista, click the Start button from the Windows Taskbar and click Games (or
Programs > Games > Games Explorer) to launch the Games Explorer. Double-click the
Command & Conquer 3: Kane’s Wrath icon to start the game.
You PlaYed the Game. Now PlaY the music.
ea soundtraCks and
rIngtones avaIlaBle at
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Complete Controls
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Memorize the following commands in order to give yourself a competitive edge in Command &
Conquer 3: Kane’s Wrath. You can customize most of the following controls by accessing the Hot
Keys tab of the Settings menu.
Note:
All instances of “click” and “double-click” refer to the left mouse button unless otherwise
specified.
seleCtIon Commands
actio NKeYbo ard/m ouse
Select a unitClick
Add a unit to selectionSHIFT + click
Select a group of unitsClick and drag a box around the desired units
Select all combat units on the map
Select all on-screen units of a certain typeW or double-click unit
Select all units of a given type on the mapClick unit and double-tap W
Define selected units as a groupCONTROL + 0 – 9
Select numbered group0 – 9
Select and jump to numbered groupDouble-tap 0 – 9
Place rally pointCONTROL + R
Jump to last Mini Map event
Select next Harvester
Show all Health BarsCONTROL + ~
Fast forward mode (during replays only)
move and attaCk Commands
(wIth unIts seleCted)
Move units or attack targetsRight-click
Attack moveA + right-click
Assault moveF + right-click
Reverse moveD + right-click
Force moveG + right-click
Formation moveHold both mouse buttons
Stop units
Force attackV + right-click
ScatterCONTROL + X
Planning modeCONTROL + Z
Waypoint mode
Aggressive stanceALT + A
Guard stanceALT + S
Hold Ground stanceALT + D
Hold Fire stanceALT + F
Q
SPACEBAR
N
>
S
ALT
produCtIon and sIdeBar Commands
actio NKeYbo ard/m ouse
Toggle Objectives menu
Intel Database
Sell mode
Power mode
Repair mode
Contextual tab
Structure tab
Support structure tab
Infantry tab
Vehicle tab
Aircraft tab
Next subtab/Previous subtabTAB/CONTROL + TAB
Sidebar slot 1-10F1 – F10
Unit ability buttonsCONTROL + A/S/D/F
Support powersCONTROL + F1 – F8
O
I
Z
X
C
~
E
R
T
Y
U
sCreen and Camera Controls
actio NKeYbo ard/m ouse
Open Pause menu
Scroll the screenArrow keys, or move the mouse to the edge
Rapid scrollRight-click and drag mouse
Jump to primary base
Set camera bookmark 1CONTROL + J
Set camera bookmark 2CONTROL + K
Set camera bookmark 3CONTROL + L
Set camera bookmark 4CONTROL + ;
Go to bookmark 1
Go to bookmark 2
Go to bookmark 3
Go to bookmark 4
Rotate camera left/rightNumeric keypad 4/6, or hold and drag
Zoom camera in/outNumeric keypad 8/2, or hold and drag
Reset camera to default positionNumeric keypad 5 or double-click middle
Toggle interface graphics
Capture screenshot
ESC
of the screen
H
J
K
L
;
the middle mouse wheel and drag mouse
left/right
the middle mouse wheel and drag mouse
up/down
mouse wheel
F9
F12
multIplayer Controls
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5
actio NKeYbo ard/m ouse
Toggle voice chatCONTROL + V
Voice chat
Chat with allies
Chat with everyone
Place beacon
V
BACKSPACE
ENTER
B
gloBal Conquest Controls
actio NKeYbo ard/m ouse
Next Phase
SPACEBAR
maIn menu
Begin a single-player or multiplayer game, adjust settings, review the Intel Database, and more.
For more information on these modes, refer to the Command & Conquer 3 Tiberium Wars™
manual.
CAMPAIGN
SKIRMISH
GLOBAL CONQUEST
MULTIPLAYER
PROFILES
OPTIONS
QUIT
TO ACCESS ONLINE FEATURES, YOU MUST REGISTER THIS GAME WITH THE ENCLOSED
SINGLE USER REGISTRATION CODE. ONLY ONE USER MAY REGISTER THIS GAME. INTERNET
CONNECTION REQUIRED. EA TERMS & CONDITIONS AND FEATURE UPDATES CAN BE FOUND
AT www.ea.com. YOU MUST BE 13+ TO REGISTER WITH EA ONLINE. EA MAY RETIRE
ONLINE FEATURES AFTER 30 DAYS NOTICE POSTED ON www.ea.com.
Start or continue a campaign as The Brotherhood of Nod campaign.
Set up a single match with up to seven AI-controlled opponents.
Play a turn-based game against two AI-controlled opponents over a
strategic world map.
Play with up to seven opponents via a network or online connection.
Manage player profiles, view the Intel Database, or watch unlocked
Campaign movies.
View the credits, or adjust any of the following settings: Graphics,
Audio, Hot Keys, Network, and General.
Exit the game.
settIngs
For more information on all the Settings options, refer to the Command & Conquer 3 Tiberium
Wars manual.
CampaIgn
In the aftermath of the Second Tiberium War, the Brotherhood of Nod lies in ruins. Kane, the cult’s
messianic leader, is presumed dead and the surviving members have split into warring splinter
factions, leaving the Global Defense Initiative dominant over the Tiberium-ravaged earth.
Unbeknownst to anyone, Kane is far from dead. Horrifically injured and seething with anger, he
bides his time in a bunker deep beneath the earth’s scarred crust, preparing for his final, most
desperate gambit.
➤ To begin a Campaign, select CAMPAIGN then NEW CAMPAIGN from the Main menu.
➤ You may review your Campaign progress at any time by selecting CAMPAIGN then SELECT
MISSION from the Main menu. From here, you may replay missions or continue your
campaign by selecting the mission title, and clicking PLAY. You may also change the
difficulty of a mission by using the slider after selecting the mission’s title.
Cast of CharaCters
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During the course of the campaign in Command & Conquer 3: Kane’s Wrath, you’ll encounter
several elite members and artifacts from The Brotherhood of Nod.
Kane
Played by Joe Kucan
The charismatic, Machiavellian leader of the Brotherhood of Nod, Kane
has been neither seen nor heard from since the close of the Second
Tiberium War. Most believe him to be dead. Most, but not all.
Brother Marcion
Played by Carl Lumbly
Once the leader of the Brotherhood’s religious wing, Marcion grew disillusioned with the Brotherhood and Kane as the Second Tiberium War drew
to a close. Within a year of his break with Nod, Marcion had organized his
followers into a disciplined theocratic army—the ‘new’ Black Hand.
Alexa Kovacs
Played by Natasha Henstridge
Rising quickly through the ranks of Nod Intelligence, Alexa developed a
reputation for coldness, reserve, and religious dogmatism that segregated her from her peers—and drew the attention of Kane himself.
CABAL
CABAL, or Computer Assisted Biologically Augmented Lifeform, was a
tactically brilliant combat intelligence developed by Kane to defeat GDI
in the Second Tiberium War. After Kane’s death, CABAL declared war
on humanity, his cyborg armies wreaking havoc across the Tiberiumscarred earth.
game sCreen
Power Meter
Objectives
Support Powers
Battle Window
Common Control
Interface
Battle wIndow
In the Battle Window you can build and place structures, order your units to move and attack,
use special powers, and much more. The Battle Window displays only part of the overall map at
any time.
Note:
During Campaign missions, waypoint markers always appear on-screen to guide you
toward objectives.
➤To scroll the Battle Window, move the mouse to the edge of the screen in the direction that
you want to move. The Battle Window begins to scroll. To stop moving, move the mouse
towards the center of the screen. You can also scroll the Battle Window by using the arrow
keys.
➤To scroll more quickly, hold down the right mouse button while moving the mouse.
Mouse wheel camera controls: To zoom your view in or out using your mouse wheel, roll the
mouse wheel forward or backward. To rotate the camera, hold the wheel down and move the
mouse. To return the camera to the default view, double-click the mouse wheel.
Intel Database
Mini-Map
Resources
Sidebar
Contextual
Window
The Tacitus
An artifact of unknown age and alien origin, long sought after by Kane.
The Nod leader briefly managed to acquire the device during the Second
Tiberium War, only to have it recaptured by GDI. The Tacitus has since
remained safe in GDI’s fortified Cheyenne Mountain complex.
the fog of war
Each unit has a range of vision, so what you see in the Battle Window is the sum of all that your
units can see. Areas of the map beyond this range are covered by a semi-transparent mist,
called the Fog of War. This mist hides enemy units and structures and reveals only terrain and
civilian buildings. The Fog of War is only removed when your units return to the area.
In some Campaign missions, an additional layer—a black Shroud—covers unexplored terrain.
As you explore the map you slowly peel back the shroud to reveal the terrain, structures, and
units beneath it. Once the shroud is peeled back, it is gone permanently. However, anything past
your units’ range of vision is still cloaked in the Fog of War. As in standard Campaign missions,
the Fog of War is removed when you are once again within range.
Camera Bookmarks
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9
Camera bookmarks allow you to mark locations on the map and instantly jump to them with a
single press of a key.
➤To set a camera bookmark, press CONTROL + F1 – F8.
➤To jump to a defined camera bookmark, press F1 – F8.
➤To jump to your Construction Yard or Drone Platform, press H.
oBjeCtIves (CampaIgn only)
To review your mission goals, click the Objectives icon. You must complete all of your primary
objectives in order to complete a mission. (Note that your primary objectives may change
during the course of battle.) Completing bonus objectives is optional but grants you additional
resources or other rewards.
tiP:
When all primary objectives are completed, the mission automatically ends in victory. If you
plan on completing bonus objectives, be sure to do so with at least one primary objective remaining.
sIdeBar
Use the Sidebar to manage your base and your forces. Regardless of where you are and what
you see in the Battle Window, you can always build new units and structures in the Sidebar. You
need not view your base each time you want to initiate production.
➤The Sidebar includes a Contextual Window that provides information on any selected units,
structures, and more. To learn more about anything in the Sidebar, hover your mouse cursor
over its icon.
➤During Campaign missions, icons to open your primary and bonus objectives and your Intel
Database also appear in the Sidebar.
radar mInI-map
The Sidebar includes your battlefield radar, also known as the mini-map. Keep an eye on your
radar, as it often reveals enemy troop movements before you spot them in the Battle Window.
Beware, however: In certain circumstances, your radar may be disabled. Left-clicking the active
Mini-Map jumps the battle window to that location.
Primary Objective
Bonus Objective
Unexplored Terrain
Enemy Unit or Structure
Tiberium
Your Unit or Structure
Current Range of the
Battle Window
Intel dataBase (CampaIgn only)
The Intel Database is a valuable reference tool that hosts a wide variety of information about
your fighting forces as well as any secret info you happen upon over the course of your
Campaign.
➤To access the Intel Database during gameplay, click the Intel Database icon in the upper-
right corner of the screen.
➤To access the Intel Database from the Main menu, select PROFILES, then click INTEL
DATABASE.
Common Control InterfaCe
Located along the bottom of the Battle Window, the Common Control Interface lets you set unit
behavior and combat tactics. While there are keyboard shortcuts for all of these options, the
Common Control Interface lets you easily access them with a mouse click.
gameplay BasICs
To get a complete understanding of all the basic gameplay in Command & Conquer 3: Kane’s
Wrath, from building structures to powering your base, refer to the Command & Conquer 3
Tiberium Wars manual.
IntermedIate taCtICs
Once you’ve mastered the basics of Command & Conquer 3: Kane’s Wrath, make sure you
familiarize yourself with other necessary tactics by referring to the Command & Conquer 3 Tiberium Wars manual.
Core faCtIons
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new faCtIons
gdI
GDI forces have one mission: to save the world from the spread of Tiberium. Their aim is to
abolish The Brotherhood of Nod terrorist organization and reverse the effects of Tiberium on the
ecosystem so that the world can return to a sustainable level of habitability.
Resourceful, organized, and heavily armed, GDI forces are direct and dependable. The GDI does
sometimes need to cut through bureaucratic red tape to get things done, but once it gets up to
speed, it is virtually unstoppable.
In general, GDI forces prefer to stick with the tried-and-true over new-but-questionable technologies. However, GDI is a resourceful organization built to withstand punishment and respond
well to unexpected emergencies.
the Brotherhood of the nod
Followers of The Brotherhood of Nod do not consider themselves part of any army so much as
part of a religion. They believe their leader Kane to be on the forefront of a movement to elevate
the human race. Their loyalty to Kane is thought to be absolute and their convictions, unshakable. They are willing to sacrifice everything to bring victory to the Brotherhood.
Nod’s forces are an unusual combination of poorly-equipped third-world militias with highlytrained mercenaries armed with exotic weaponry. Nod’s ethos is a guerilla warfare approach
on the battlefield. They like to move quickly to attack and then escape without a trace.
Their mixture of high-end and low-tech military gear can be exceptionally lethal, but also
unpredictable.
sCrIn
Proof that humankind was not alone in the universe came suddenly when the Scrin appeared
on Earth and commenced their attack. They seem to thrive in Tiberium and, unlike us, appear to
actually be healed, not harmed, by the substance.
The Scrin’s numbers are unknown and their technology seems to be far superior to ours. Most
interestingly, their technology seems to have afforded them a level of resiliency to our foreign
environment. Humanity has little intel on their motives, but, unless proven otherwise, they will
be treated as a serious threat.
steel talons
This elite, unconventional combat battalion quickly rose to prominence in the splinter faction
skirmishes that followed Nod’s implosion, becoming known for both their ruthless efficiency on
the battlefield and for the shroud of secrecy they maintained at all other times.
Willing to accept substantial technological uncertainty in exchange for even a temporary firepower advantage, the Steel Talons endorse a flexible force doctrine in order to ensure that their
soldiers can, with appropriate investment, outgun any foe.
ZoCom
Most soldiers cannot endure significant Tiberium exposure for more than a few weeks at a time
without risking serious physical and psychological damage. There are exceptions, however: men
and women who find the experience of living and fighting in a near alien environment to be an
enervating, engaging experience. These individuals quickly find themselves assigned to ZOCOM,
and few, if any, would be happy anywhere else. ZOCOM soldiers are hardy, battle-hardened
veterans, capable of bunkering down and withstanding even the most powerful assault before
pushing back with equally devastating force. Between their heavy, Tiberium-resistant battle
armor and their experimental, high-impact sonic weaponry technologies, they are as dangerous
a foe as one would ever wish to face in the Red Zones.
BlaCk hand
Few who have faced Black Hand on the battlefield have lived to tell the tale; with their fast,
aggressive style and religiously inspired focus on flame-based “purification” weapons, they
are truly a force to be feared and respected. Perhaps the most unusual aspect of the Black
Hand is that, due to their deeply religious nature, they reject both the role of stealth and “soulless machines” in combat. The Black Hand prefer instead to use live, visible humans whenever
possible—the key exception being their devastating, flame-spewing Purifier combat mech,
each of which must be blessed by a Black Hand abbot before entering combat.
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