2 whAT’S NEw iN
3 COmPlETE CONTROlS
8 USER iNTERFACE
9 PAUSE mENU
10 CAREER
14 KiNECT
16 GAmE FACE
mADDEN NFl 13
WHAT’S NEW
IN
MADDEN NFL 13
CONTENTS
16 XbOX livE
17 ONliNE GAmE mODES
18 COmmUNiTiES
19 UlTimATE TEAm
23 GRiDiRON ClUb
24 my mADDEN
KiNECT
Use Kinect voice commands to command your team at the line of scrimmage.
®
SOCiAl iNTEGRATiON
Link your profile to Facebook® and Twitter™ for a truly social Madden experience. Post
the score from your latest game and stay connected within the Madden Universe! To
remove the association of your Facebook account with
account at Facebook.com, go to Privacy Settings, and remove the
Madden NFL 13,
Madden NFL 13
log in to your
app.
GRiDiRON ClUb
Get all the latest Madden features in one place, including Madden Moments Live, Pro
Game Tip Videos, updated rosters that match the real NFL Season, NFL.com Fantasy
Football, and Loyalty Awards!
CONNECTED CAREEERS
You’ve never played a career mode like this. Connected Careers gives you an
unprecedented level of control over your career as a coach or a player. Get ready for
the deepest
Madden NFL
experience ever.
GAmE FACE
You’ve played the game, now get in the game. Take a digital photo of your face and
use it as your created player’s profile photo! Visit www.easports.com/gameface to get
started now!
NEw PASSiNG ENGiNE
Lead receivers and put the ball exactly where it needs to be with the revamped and
updated Total Control Passing mechanic.
PlAy-ACTiON AbORT
For the first time ever, you can abort out of a play action animation in the face of a blitz,
allowing your QB to throw a quick pass.
NEw USER CATCh FUNCTiONAliTy
Madden NFL 13
ball. Press
position to make the catch.
PRimA® PRO TiP
Hold Y rather than just tapping it to give yourself a longer catch window.
makes it easier than ever to click on the receiver and make a play on the
B with the ball in the air to switch to the intended receiver and get in a better
COMPLETE CONTROLS
PlAy CAlliNG
GAmE
FlOw
GameFlow allows players to pick plays like a true NFL coach. By matching plays to
situational game plans, plays can be tailor-picked automatically for each down. In the
game settings screen you can choose a playcall style: GameFlow or Conventional.
You can even change your GameFlow to be heavy on run plays, heavy on pass plays,
or balanced between the two. On defense, you can be conservative, aggressive,
or balanced.
CONvENTiONAl
You may also choose to call plays in the traditional
and forth between the two Play Calling styles.
Madden NFL
manner, or switch back
2
3
OFFENSE
Motion player
Snap ball
Switch player
Flip play
Call audible
Fake snap
Show play art
Pre-play menu
Switch direction of run play
Quiet crowd
Hot route
Offensive line shift
Throw the ball
Total Control Passing
Pump fake
Pump fake to specific receiver
Play Action Abort
Throw ball away
QB scramble
(behind the line of scrimmage)
QB avoidance (when in the pocket)
Switch to receiver
Catch ball
Dive for ball
Make sharp cuts (only in CC and OTP)
PRE-PLAY OFFENSE
L
A
B
X
^
+
X
z
^
h
J/F
H
m
q
THE PASSER
X/A/B/Y/z (tap button for lob pass/
hold button for a bullet)
L in any direction + X/A/B/Y/z
y
X/A/B/Y/z
y +
^
h
L
^ +
C
THE RECEIVER
B
Y (hold)
X (hold)
C
Stiff arm
THE BALL CARRIER
Spin
Showboat
Jump/hurdle
Dive/QB slide
Protect ball
Pitch ball
Juke
Truck
Fake pitch
Sprint (when auto sprint is turned off)
A
B
B (hold when running inside the
opponent’s 10 yard line on a
breakaway touchdown)
Y
X (tap to slide/hold to dive)
z
y
J/F
D
H
z
hURRy UP OFFENSE
You can call a no huddle offense at the conclusion of the previous play by holding Y.
This rushes everyone to the line to repeat the previous play. Holding
rushes everyone to the line to spike the ball and stop the game clock.
B after the play
hOw TO hOT ROUTE
Press m to bring up the receiver buttons, and then press the corresponding receiver
button and move
C or press in the appropriate direction using the on-screen callouts.
QUiCK liNKS
Enabling Quick Links turns the Strategy Pad off and allows you to make pre-play
adjustments without using
manually enable them.
. Quick Links are turned off by default, so you must
hOw TO USE mOTiON
Press B to highlight an eligible player, and then move L or press s/o to send that
player in motion.
NEW
FADED RECEivER iCONS
The receiver icons appear faded for the first few moments of the receiver’s route. This
indicates the awareness of the receiver. The receiver won’t be looking to catch the ball
within the first five yards of a long streak pattern, for example. Wait for the icon to
be fully lit before attempting to pass to be sure that your receiver is actually ready to
receive the pass.
hOw TO USE liNE ShiFTS
Press h and bring up the Pre-Play menu, and then press s/o to open the menu to
shift your defensive line or linebackers.
4
5
blUFFiNG PlAy CAll
To bluff your playcalling during multiplayer games, hold the button that corresponds to
the play you wish to select. This secretly selects the appropriate play. Continue holding
the button while scrolling to other plays in order to bluff your opponent, and then exit
the playcalling screen by releasing the button.
hOw TO FliP PlAyS
To flip a play, press X and then pull ^.
hOw TO CAll AN AUDiblE
Press X and then the button that corresponds to the audible you wish to call. See more
audibles by pressing
X again and selecting an audible with A.
DEFENSE
Defensive Assist
AGAINST THE BALL CARRIER
Switch player
Dive
Strip ball
Strafe
Hit Stick
AGAINST THE RECEIVER
Defensive Assist
Switch player
Hands up/bat ball
RUSHING THE PASSER
Swim move
Bull Rush
A
B
X
y
w
C
A (hold before the snap and throughout
the play)
B
Y
J/F
H
Choose a player to control
PRE-PLAY DEFENSE
Defensive adjustments
Show play art
Show/hide pre-play menu
Pump up crowd
Line shifts
Linebacker shifts
Hot Route
Coverage audible
B/A (tap to change players one by one
or hold and move
through defenders)
w
^
h
D
s
o
q
m
L/press to scroll
hOw TO AUDiblE COvERAGE
Calling a coverage audible allows you to adjust specific aspects of your coverage at the
line of scrimmage. After calling a coverage audible, put your defensive backs into press or
loose coverage, show blitz, or shift your safeties.
bAll hAwK
Ball Hawk is the most effective way to attempt manually to intercept or swat the ball
away from the intended receiver. After the pass has been thrown, simply click on the
defensive player and hold Y for an aggressive attempt at an interception, or hold z
to try for a swat. Be warned, your defensive player is risking it by taking the most
aggressive path to the ball in the air. If you’re late getting to the spot and the receiver
comes away with the catch, he may have an open field in front of him!
hOw TO USE DEFENSivE hOT ROUTES
Defensive Hot Routes are great for making coverage decisions with pinpoint accuracy.
You can give individual players direction on the fly, instructing them to move to a
hook or flat zone, blitz, curl to flat, go into deep zone, switch to man coverage, or
QB spy/contain.
SPECiAl TEAmS
ON ThE KiCKiNG TEAm
Move H to start filling the kick meter. Move D while the indicator is at the top of the
gauge for maximum power. To achieve the perfect kick, make sure that C remains
centered while performing the motion.
ON ThE RETURN TEAm
The receiving team can call for a fair catch by pressing Y when the kick is in the air,
meaning that the line of scrimmage is at the point where the receiver catches the
incoming ball. If a fair catch is not signaled, than players proceed as normal.
SUPERSim
Supersim allows you to simulate any part of the current matchup at any time. This option
is available from the Pause Menu or from the Playcall screen. You may cancel Supersim at
anytime. In addition, you can watch the CPU play out the down by selecting WATCH PLAY.
6
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