1 COMPLETE CONTROLS
14 GAMEPLAY: TIPS AND TRICKS
15 SETTING UP THE GAME
16 PLAYING THE GAME
17 EA SPORTS FOOTBALL CLUB
MAT CH DAY
17 EA SPORTS FOOTBALL CLUB
18 FIFA ULTIMATE TEAM
COMPLETE CONTROLS
COMPLETE CONTROLS
NOTE: The control instructions in this manual refer to the Classic controller configuration.
Once you’ve created your profile, select CUSTOMISE FIFA > SETTINGS > CONTROLS >
WIRELESS CONTROLLER SETTINGS to adjust your control preferences.
20 SEASONS
20 CAREER
23 SKILL GAMES
23 ONLINE
PLAY STATI O N
24
27 OTHER GAME MODES
27 CUSTOMIZE FIFA
29 MY FIFA 13
®
MOVE
ATTAC KING
Move player/Jog/Dribble
Sprint
Player run/Modifier
Face up dribble
Stop ball (when unmarked)left stick (release) + R
Stop ball and face goal
Shield ball (when marked)left stick (release) + R
Dummy (when receiving ball)E (hold)
Pace control
Send teammate on a run
Knock on
Drag back
(assuming player is facing vertically
upwards)
Skill moves
DRIBBLING
left stick
R (hold)
Q (hold)
W + R (hold) + left stick
left stick (release) +
W (hold)
Q
right stick (flick)
V + W
left stick
right stick +
Q
W
COACHING TIP: SHIELDING
To protect the ball from your marker, release the left stick and hold the R button. Your
player moves between his marker and the ball and tries to hold him off.
SHOOTING
Shoot/Volley/Header
Finesse/Placed shot
Chip shot
Flair shot (first time only)W + A
Choose direction of pass/cross
Short pass/Header (hold to pass to further
player)
Lobbed pass (hold to determine distance)
Through ball (hold to pass to further player)
Bouncing lob pass (hold to determine
distance)
Lobbed through ball
(hold to pass to further player)
Give and go
Finesse pass
COACHING TIP: GIVE AND GO
To initiate a one-two pass, press the S button while holding the Q button to make your
player pass to a nearby teammate, and move the left stick to continue his run. Then press
the S button (ground pass), the D button (through ball), the F button (lobbed pass), or
the Q button + the D button (lobbed through ball) to immediately return the ball to
him, timing the pass perfectly to avoid conceding possession.
BALL CONTROL
First touch (while receiving the ball)
(hold for more distance)
Early low cross (outside cross zone)Q + F (double tap)
Early ground cross (outside cross zone)Q + F (triple tap)
DEFENDING
Move player
Switch player
Directional player switch
Sprint
Contain
Teammate contain
Tackle/Push or pull
Sliding tackle
Jockey
Running jockey
Clearance (when in possession in own half)
Charge
Move/Aim kick or throw
Throw (hold to pass to the further of two
players)
Drop kick (while holding ball)A/F
Drop the ball (while holding ball)
Pick up the ball
(only when last played by an opponent)
Switch to goalkeeperSELECT
DEFENDING
left stick
Q
right stick
R (hold)
S (hold)
E (hold)
A
F
W (hold)
W + R (hold)
A
GOALKEEPING
D (hold)
left stick
S
D
E
SET PIECES
Aim
Curled shot (hold for increased power)
Driven shot (hold for increased power)Q + A
High pass/Cross (hold for increased power)
Add spin to ball (while powering kick)left stick
Ground pass
Change kick taker
Call 2nd kick taker
2nd kick taker curled shot
2nd kick taker driven shot
2nd kick taker layoff pass
2nd kick taker layoff chip
2nd kick taker run over ball
Call 3rd kick taker
3rd kick taker curled shot
3rd kick taker driven shot
3rd kick taker short pass
3rd kick taker lob pass
3rd kick taker run over ball
Jump wall (defense only)
Move wall (defense only)W/R
Wall charge (defense only)
Wall creep (defense only)
Add/remove player to wall (defense only)Q to select player, then left stick
COACHING TIP: ADDING ELEVATION AND SPIN
To add elevation to your shot, power it up for longer (but beware of overpowering) and
move the left stick to add sidespin, topspin, or backspin. Topspin can be employed to
bring a ball down quickly (e.g., after it has cleared the wall).
DIRECT FREE KICK
Z/X
left stick
A
F
S
R
W
W + A
W + Q + A
W + S
W + F
W + A, S
E
E + A
E + Q + A
E + S
E + F
E + A, S
D
S
E
34
Aim
High pass/Cross (hold for increased power)
Ground pass
Call for a short free kick
left stick
F
S
W
THROW-IN
INDIRECT FREE KICK/GOAL KICK
Aim throw
Short throw (to nearest player)
Manual short throw (in direction you’re facing)
Long throw
Toggle receiver/thrower control
left stick
S
D
F
Q
(switch control to a receiver in the direction you’re
facing)
CORNER
Lob cross (hold for increased power)
F
Add spin to lob cross (while powering kick)left stick
Low cross
Ground cross
Call for a short corner
Short corner
F (double tap)
F (triple tap)
W
S
PENALTY KICK
Aim shot (hold to aim further in any direction)left stick
Shoot
Finesse/Placed shot
Chip shot
Stutter shot
A
E + A
Q + A
A (hold), A
Dive (goalkeeper only)right stick
Move along goal line (goalkeeper only)left stick
COACHING TIP: PENALTIES
Aiming:
By default, you start aiming at the middle of the goal. From the moment you start
powering up for a shot, you can move the left stick to aim anywhere inside the goal. The
longer you hold the left stick in any particular direction, the farther your shot goes in that
direction. Be careful with how long you hold the left stick, as letting go too soon results in a
shot closer to the middle of the goal, and holding it for too long causes you to miss the goal.
Saving: Committing to a save direction early allows you to reach farther and save shots
close to the corner of the goals. However, diving farther to the side makes it more difficult
to save shots aimed toward the middle of the goal.
If you think the kick taker is going for placement rather than power, you can try to react to
the shot by holding the right stick in any direction after the ball has been kicked.
BE A PRO: GOALKEEPER
Call for or suggest pass
ATTACKING OFF THE BALL
Suggest through pass
Suggest cross
Suggest shot
Toggle camera target
DEFENDING OWN BOX
Dive
Auto positioning
Slow movement facing the ball
Charge/punch
Dive at feet
Anticipation save
2nd defender contain
Toggle camera targetSELECT
S
D
F
A
SELECT
right stick + direction (hold)/
(hold)
Q (hold)
W + left stick
D (hold)
F
A
E
S + direction
COACHING TIP: BE A GOALKEEPER
Experiment with different levels of Save Assistance (Assisted, Semi-Assisted, and Manual)
to find what is right for your play-style and skill level.
C button, X button
C button, Z button
C button, C button
C button, V button
Z button
X button
PRACTICE ARENA
Free-kick (outside the box)directional buttons
Penalty (inside the box)directional buttons
Practice optionsSELECT
SKILL MOVES
Skills moves can be performed by all players. The type of skill your player can execute
depends on his skill level. A player with the highest skill level can perform the most difficult
and effective skills in the game, whereas a player with a lower skill level will attempt a simpler
version of a trick or may altogether fail in his attempt of that skill. The speed at which a skill
move is executed depends on your player’s agility attribute. For example, an agile player like
Cristiano Ronaldo can perform skills at a much quicker pace than a player with lower agility.
All of the skills are broken down into five levels of difficulty. One-star moves are the most basic
and can be performed by all players in the game. Two-, three-, and four-star moves can be
done by players who are relatively skillful in real life. Five-star moves can only be performed by
the most skilled footballers such as Cristiano Ronaldo and Neymar. These players are able to
do the most impressive skills and tricks in FIFA 13.
NOTE: The controls listed below assume that the controlled player is moving vertically
upwards and should be amended depending on your player’s direction.
TACTI C S
Directional fake shot
Directional scoop turn
Fake shot to stop
Directional heel chop
S while shot/lob power bar is ramping up
(hold the left stick in any direction)
S while shot/lob power bar is ramping up
(hold the left stick in any direction)
S while shot/lob power bar is ramping up
+ release the left stick
W (hold) + S while shot/lob power bar
is ramping up (hold the left stick in any
direction)
1 Star
4 and 5 Star
1 Star
4 and 5 Star
The following moves can be executed when holding
or jogging.
Body feint right
Body feint left
Body feint exits
right stick
right stick Z (flick)
left stick (hold in any direction after
X (flick)
a body feint)
Stepover right
Stepover left
Stepover exits
right stick
right stick
left stick (hold in any direction after a
C, I, X
C, Y, Z
stepover)
Y /I (hold after a stepover)
Double touch stepover
left stick
exits
Reverse stepover left
Reverse stepover right
Reverse stepover exits
right stick X, I, C
right stick
Z, Y, C
left stick (hold in any direction after a
reverse stepover)
Roulette right
Roulette left
Drag back (standing only)
Drag back exits (standing
only)
Drag back fake + exit left
right stick
right stick V, U, X, I, C, Y, Z
left stick V (flick)
left stick (hold in any direction after a drag
back)
left stick
V, O, Z, Y, C, I, X
V, U, X U, V, O, Z
(standing only)
Drag back fake + exit right
left stick V, O, Z, O, V, U, X
(standing only)
Flick ball up
Ball roll left
Ball roll right
Elastico
Reverse elastico
Ball hop (standing only)
Heel chop left (jogging only)
right stick C, C, C
right stick Z (hold)
right stick
X (hold)
right stick X, U, V, O, Z
right stick Z, O, V, U, X
N (tap)
right stick O (flick), right stick O (flick)
W and while a player is standing
2 Star
2 Star
2 Star
2 Star
2 Star
2 Star
5 Star
2 Star
2 Star
2 Star
3 Star
3 Star
2 Star
2 Star
5 Star
5 Star
3 Star
2 Star
2 Star
5 Star
5 Star
4 and 5 Star
4 and 5 Star
87
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