Doremi Asset Manager User Manual

A S S E T
M A N A G E R
Software
User Manual
Version 2.2
The Asset Manager manual complies with the following products:
Doremi Asset Manager Version 5.2.x; Nugget Version 2.x; Nugget Post Version 5.x; NUG SDI
Version 94; V1-HD, V1-UHD, V1-UHD/LE Version 4.70
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Table of Contents
1 INTRODUCTION...................................................................................................................5
1.1 SYSTEM REQUIREMENTS.........................................................................................................5
1.2 DATABASE NOTICE:................................................................................................................6
1.3 NUGGET POST..................................................................................................................... 6
1.4 HOW TO CONNECT TO THE NUGGET: ........................................................................................6
1.5 USING DOREMI ASSET MANAGER WITH V1 UNITS........................................................................6
1.5.1 How to Connect to the V1.........................................................................................6
1.5.2 Maximum File Transfer Speed.................................................................................. 7
1.6 RELEASE NOTES...................................................................................................................8
2 DOREMI ASSET MANAGER SET UP..................................................................................9
2.1 INSTALLATION....................................................................................................................... 9
2.2 SOFTWARE LICENSE .............................................................................................................9
2.3 TOOL BAR ICON DESCRIPTION................................................................................................10
2.4 DATABASE AND DROP-IN FOLDERS SETUP................................................................................ 11
2.4.1 Database Folder.....................................................................................................11
2.4.2 How to Create a New Database Folder...................................................................11
2.4.3 Deleting Clips from the Database............................................................................13
2.4.4 Drop-In Folder......................................................................................................... 13
3 USING DOREMI ASSET MANAGER.................................................................................. 15
3.1 OVERVIEW......................................................................................................................... 15
3.2 DEVICE CONTROL............................................................................................................... 15
3.2.1 Device Manager...................................................................................................... 16
3.2.2 Device Status.......................................................................................................... 19
3.2.3 Device Access........................................................................................................20
3.2.4 Info Tab................................................................................................................... 23
3.2.5 Device Settings Window.........................................................................................25
3.2.6 Playlist Tab ............................................................................................................30
3.2.7 Doremi Asset Manager Database...........................................................................36
3.3 TRANSFERRING FILES TO THE DEVICE (NUGGET OR V1) .............................................................40
3.3.1 Using Windows Explorer......................................................................................... 40
3.3.2 Using DoremiAM Clip Database to Transfer a Clip to the Device ...........................42
3.3.3 Using the Drop-In Folders....................................................................................... 43
3.3.4 Drag and Drop........................................................................................................43
3.4 ADDING FILES TO THE DOREMIAM DATABASE........................................................................... 43
3.4.1 Using Windows Explorer to Add Files to the Database...........................................44
3.4.2 Using the Drop-In Folders to Add Files to the Database.........................................48
3.4.3 Using the Drop-Box to Add Files to the Database...................................................48
3.4.4 Using DoremiAM to Add Files to the Database.......................................................49
3.4.5 Using the Device to Add files to the Database........................................................50
3.5 TRANSFERRING VIDEO FILES.................................................................................................. 54
3.5.1 Doremi Asset Manager Supported File Formats and Codec's.................................55
3.5.2 Profiles.................................................................................................................... 56
3.5.3 Nugget Specific Parameters...................................................................................57
3.5.4 Using Profiles.......................................................................................................... 58
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3.5.5 The Pre-Defined Profiles.......................................................................................... 58
3.5.6 The Default Profile..................................................................................................58
3.5.7 Generating Side/Side and Top/Bottom 3D Files......................................................59
3.5.8 How to Generate a 3D clip (Nugget Specific)..........................................................59
3.5.9 Nugget and V1 Special Features............................................................................60
3.6 AUDIO DUBBING.................................................................................................................. 61
3.7 SCHEDULING TRANSFERS......................................................................................................64
3.8 TASKS MANAGEMENT...........................................................................................................65
3.9 SETTING THE NUGGET DATE AND TIME.................................................................................... 68
4 THE ADVANCED MENU..................................................................................................... 70
4.1 DEVICE STATUS.................................................................................................................. 70
4.2 SEND COMMAND.................................................................................................................70
5 FIRMWARE UPGRADE......................................................................................................72
5.1 UPGRADING THE NUGGET FIRMWARE AND NUG-SDI ................................................................72
5.2 UPGRADING THE FIRMWARE OF THE V1....................................................................................74
6 FINAL CUT PRO PLUG-IN (MAC ONLY)........................................................................... 76
6.1 USING THE FINAL CUT PRO PLUG-IN......................................................................................76
7 SUPPORTED RESOLUTIONS............................................................................................ 80
7.1 NUGGET SUPPORTED RESOLUTIONS........................................................................................ 80
7.2 V1 COMPLIANT VIDEO FORMATS............................................................................................83
7.2.1 V1-HD Additional Formats......................................................................................83
8 DOCUMENT REVISION HISTORY.....................................................................................84
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Software License Agreement
The software license agreement can be found at the following location:
http://www.doremilabs.com/support/cinema-support/cinema-warranties/
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1 Introduction

Doremi Asset Manager simplifies the selection and Ethernet transfer of video files such as Quick Time, MXF, AVI, and WMV to the Nugget and V1's internal hard drive. The operator simply adds the desired files into Asset Manager's clip database and the software will transparently handle the synchronization and transfer of content to the device.
Doremi Asset Manager (DoremiAM) is designed to control and transfer media files to Doremi Nugget Players and Doremi V1 servers (HD, UHD and UHD/LE series), which will simply be referred as V1 throughout this manual.
Note: The Doremi Asset Manager will be referred to as DoremiAM throughout this manual.
The Doremi Asset Manager Manual complies with the following products:
Doremi Asset Manager Version 5.2.x;
Nugget version 2.x;
Nugget Post Version 5.x;
NUG SDI Version 94; and
V1-HD, V1-UHD, V1-UHD/LE Version 4.70 or higher (Note: Only serial numbers above
20100 are supported*).
The Asset Manager is the only software utility you need to manage your database, playback files and upgrade the firmware of your unit.
The Major Features added to the Asset Manager Version 5.1.x include:
Multi-Thread support
V1 Firmware upgrade
Share Database between computers
Final Cut Pro Plug-In for Mac Users only

1.1 System Requirements

Doremi AM software works on Windows XP Professional or Windows 7 and Mac OS X operat­ing systems.
Windows: OS : XP, Vista, Windows 7. RAM : 1GB minimum, recommended 512MB/core (example Quad Core => 2 GB). Pentium IV 3.0GHz, recommended Quad Core.
MAC:
OS: 10.6.X RAM : 1GB minimum, recommended 512MB/core (example Quad Core => 2 GB). Dual core, recommended Quad Core.
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1.2 Database Notice:

The database structure for this version of Doremi Asset Manager has changed and is not backwards compatible with version 5.0.0 or lower. When the software loads for the first time, we suggest that you create a new database instead of using an existing one.
*************************************************************************************************************
In addition to Elementary, Program and Transport stream MPEG2 files, DoremiAM can transfer Quick Time, AVI, WMV, MXF and Image Sequence files to all supported devices listed above.

1.3 Nugget Post

The Nugget Post is a special version of the Nugget:
This unit is designed for Post Production Applications;
It does not have Play-list capabilities and works only with I-Only files;
This version is designed to support variable speed commands such as:
- Fast Forward
- Rewind
- Jog
- Shuttle, etc.
When DoremiAM is connected to a Nugget Post, some additional options will appear. These options will be mentioned and explained in this manual in more detail. Note: Such options are not always demonstrated by a screen capture.

1.4 How to Connect to the Nugget:

To connect to the Nugget your PC has to have an IP Address within the same range as the Nugget (ex: if the Nugget's IP is 192.168.100.191, set your PC's IP to 192.168.100.159) you can use a crossover cable or an Ethernet switch with 2 standard Ethernet cables.

1.5 Using Doremi Asset Manager with V1 Units

The V1 is a random access Digital Video Server with recording capabilities.
The V1 line of products includes uncompressed video servers (8 and 10 bit encoding) and compressed video servers; the trade off is between storage requirements and video quality.
When DoremiAM is connected to a V1 (HD, UHD or UHD/LE), some additional options will appear and other options will not be active. These options will be mentioned throughout this manual.
Note: The connection between your V1 and PC needs to be on a separate network isolated from the main network. Use a separate NIC and separate network to connect to you V1.

1.5.1 How to Connect to the V1

To connect to the V1, your PC has to have an IP within the same range as the V1 (for example, if the V1's IP is 10.1.10.190, set your PC's IP to 10.1.10.100) you can use a crossover cable or an Ethernet switch with 2 standard Ethernet cables.
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1.5.1.1 To Find the IP Address of the V1
Go to OPTION+MENU (00).
Press the ++ button until “IP xxx.xxx” is displayed.
These are the first two octets of the IP address.
To view the second two octets press the TOGGLE button.

1.5.2 Maximum File Transfer Speed

In order to achieve the maximum speed during file transfer to and from you V1 you need to set the Jumbo packet setting of you NIC to its maximum Value.
Note: The Jumbo Packet Setting only applies for V1 units with a gigabit Ethernet card and firmware versions above 4.70d.
1.5.2.1 To set the Jumbo Packets
Open the System Control Panel.
Select Device Manager
From the Device Manager expand the Network Adapters
Right-click on the NIC you are using to connect to your V1 and select properties
From the properties window Select the Advanced Tab.
From the “Property” list select “Jumbo Packet”
Use the drop down box to set it to its maximum value.
Press OK.
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Figure 1: Setting Jumbo Packets

1.6 Release Notes

Always refer to the release notes attached with the DoremiAM software package for most recent
features and bug fixes.
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2 Doremi Asset Manager Set Up

2.1 Installation

How to install the DoremiAM application:
You can download the latest version of Doremi Asset Manager from the Doremi website: www.doremilabs.com.
The downloaded file will be a compressed folder with a title like: “Doremi Asset Manager-
4.4.40_2.0.0-0_5.0.0-0_94_4.70.zip”
Note: For Mac users, the file will be named 4.4.40_2.0.0-0_5.0.0-0_94_4.70.dmg.zip
Note: This is an example, the numbers you will see may vary.
The Installer naming convention is as follows:
The first part (e.g. 4.4.40 indicates the DoremiAM version number
The second part (e.g. 2.0.0-0) indicates the Nugget firmware number
The third part (e.g.5.0.0-0) indicates the Nugget Post firmware number
The fourth part (e.g. 94) indicates the NUG-SDI(serial digital interface) firmware #
The fifth part (e.g. 4.70) indicates the V1 firmware number
To install Doremi Asset manager, unzip the file and double-click the installer, then follow the instructions to complete the instillation.
Note: It is recommended to reboot you computer after installing Doremi Asset Manager.

2.2 Software License

Without a software license Doremi Asset Manager version 5.0.0 and above will be installed in evaluation mode which will burn a video watermark and have a clip time limitation on all newly generated media. The full version can be activated using a license file that can be purchased directly from Doremi Labs.
Figure 2: Doremi AM Watermark
To purchase a software license contact sales@doremilabs.com.
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Registration
Key will be found here
Figure 3: About Window Registration Key

2.3 Tool bar Icon Description

Doremi Asset Manger runs as a service indicated by an icon (green circle) in the right section of the tool bar on the PC desktop (see Figure 4). For Mac OS X platform, the icon (green circle) will be located in the upper-right corner of the screen (see Figure 5).
Figure 4: Green Circle Icon Windows
Figure 5: Green Circle Icon - Mac
The Tool bar icon color indicates the current status.
GREEN circle indicates status is good (see Figure 5)
AMBER circle appears when processing tasks.
RED circle will appear in the event of a failure.
To exit the Doremi AM application, right-click on the tool bar icon and select “Quit
Doremi Asset Manager.”
The DoremiAM version 5.2.x includes Multi-thread support on Windows XP, Windows 7 and Mac OS-X. This feature makes the application extremely fast when used to import files to the DoremiAM database.
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Note: Because hard drive transfer times can be a bottleneck, to get the fastest DoremiAM station, use faster hard drives such as SATA or eSATA instead of using a slower network or USB drives.

2.4 Database and Drop-in Folders Setup

2.4.1 Database Folder

When Asset Manager is installed it will automatically create default database folders for all the available database types. The Database folders will be found in: ~/Doremi Asset Manager/ and are named “Default_Nugget”, “Default_V1_HD” and “Defualt_V1_UNCOMPRESSED”.
Note: You must select a different database for each of the following type of devices: Nugget, V1-HD and V1-UHD.
Note: Make sure that the current database used by Doremi Asset Manager belongs to the device type you intend to use.

2.4.2 How to Create a New Database Folder

To create a new database folder:
Go to the “File” menu.
Select Options.
From the General Tab of the Options Window Click on the “Change” button.
Next you will be prompted to the “Browse for Folder” window (see Figure 7).
Select the folder where you want to store your database and press “Select Folder.”
You will be prompted to “Select a Database Type,” click “OK”(see Figure 8).
Choose the database type from the drop-down list (see Figure 8).
- For Nugget and Nugget Post select “Nugget.”
- For V1-UHD or V1UHD-LE select “V1-Uncompressed.”
- For the V1-HD select “V1-HD.”
Note: To support video files that exceed 4GB, your drive needs to use a NTFS file system or any other file systems that can support large files (Fat32 file systems cannot exceed 4GB).
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Database
Type
Figure 6: “Options” Window – General Tab
“Select Folder”
Button
Figure 7: “Browse For Folder” Window
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Figure 8: “Please Select database type” Window
Figure 9 “Choose database type” Window
The Database type for each folder is indicated directly below the Database Folder Location ­see Figure 6. An existing database already has a device type associated with it. Make sure it matches the type of device you intend to use.
After selecting the database type press the Apply button and then press Ok.

2.4.3 Deleting Clips from the Database

How to delete a clip from the database:
Go to the “Clip Database” tab, and select the clip(s) you wish to delete.
Click the Remove button.
Note: This operation will delete the clip(s) from the database; it will not affect/delete the clips that are already present on the device.

2.4.4 Drop-In Folder

Doremi Asset Manager allows you to use Drop-In folders to automate the importing of files as well as the transferring of files to the attached devices. Once a file is added to the the Drop-In folder it is automatically added to the Doremi AM database and transferred to a device. After making changes to the drop in folder settings click the “Apply” button.
How to Create a new “Drop-In Folder”:
Go to the File menu and select “Options.”
From the Options window select the Drop-In tab.
Click the “New” button (see Figure 10).
Click on an already existing folder or Create a new folder. (see Figure 7).
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Click “Select Folder,” the folder will then appear in the Drop-In window (see Figure 10).
Clicking “Apply” will automatically import the files in that folder to the corresponding
database.
To remove a Drop-In folder, select the number of the corresponding Drop-In Folder and
click the “Remove” button.
Click on “Close” when you are done.
Each Drop-In folder can have a different profile assigned to it as well as different device for automated transfer. All Drop-In folders must be deactivated before changing the database.
Active Drop-In
Folder
New
Button
Device Assigned
for Automated
Transfer
Assigned
Profile
Apply Button
Figure 10: “Options” Window – Drop-In Tab
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3 Using Doremi Asset Manager

To launch the Doremi Asset Manager GUI, right-click on the Green circle Icon in the task-bar and select “Show Doremi Asset Manager” (see Figure 4).

3.1 Overview

The DoremiAM Graphical User Interface (GUI) is shown in Figure 11 below. This GUI contains three tabs:
“Device” Tab
The “Device” tab is used to manage the devices (e.g., Nugget, V1-HD, V1-UHD, etc.).
The “Clip Database” tab is used to manage the database and to transfer clips.
The “Tasks” tab contains the list of tasks and associated log information.
“Device
status“
window
“Device
manager”
window
Figure 11: Asset Manager’s Device Tab

3.2 Device Control

The “Device” tab consists of three sections: “Device manager”, “Device status” and “Device access” – see Figure 11.
“Device access“ window
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3.2.1 Device Manager

button
The Device Manager will help you manage the devices that are connected to DoremiAM. The Device Manager allows you to easily manage your devices and tell connection status at a glance.
Note: When using a V1 device, a “Lock Icon” will appear anytime a file is being transferred either from or to the V1, and a message saying “LOCKED Transferring” will appear in the “Device Status Window.” Also, see Section 3.7 of this manual for more information on “Scheduling Transfers.”
Four devices
added
For each device, either a red X or a green check mark will appear.
The red X indicates that the device is currently not connected.
The green check mark indicates that the device is connected.
Status
information
related to
the selected
device
Selected
device
“New Group”
Button
“New Device”
button
Properties
button
“Remove”
To create a new “Group” click on the “New Group” button (see Figure 12). The “New Group” window will appear (see Figure 13). Enter a name for the new group and click the “Add” button. The New group will be displayed in the device manager:
Clip list of
the selected
device
Figure 12: Doremi AM Device Tab
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Figure 13: “New group” Window
To add a new device, click on the “New Device” button as seen in Figure 12 above. The New Device window will appear; enter the Name and IP address of the device and click Add.
Note: Make sure to select the proper device type in the “type” field as shown in Figure 14 below.
Figure 14: “New device” Window
To Edit or Remove a particular device or group name, click on the device as shown in Figure 12 above and then click the “Properties” or “Remove” buttons respectively.
3.2.1.1 Unknown Nugget or Nugget Post IP Address
If you do not know the IP address of your Nugget or Nugget Post it can be retrieved by connecting your Nugget to your PC using the Provided RS-422 to RS-232 cable.
To retrieve the IP address of your Nugget by Serial:
Connect the provided serial cable between your computer's COM port and the Nugget's
RS-422 port.
Form the Doremi AM GUI go to the “Device” menu and select “IP Address.”
You will be prompted to select either “Current device” or “serial port.”
Select “serial port” and then select “Com1” or “Com2.”
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The “Device Network Configuration” window (see Figure 16) will show you the current
settings.
Type in the desired IP address, Subnet Mask and Gateway IP and press Ok.
The unit will reboot with the new IP address.
Note: The factory default IP and Subnet Mask settings for the Nugget are as follows:
IP Address: 192.168.100.191
Subnet Mask: 255. 255. 255. 0
Note: See Section 1.4 above for instructions on how to connect the Nugget.
Figure 15: Select Serial Port or Current Device Window
Figure 16: “Device Network Configuration” Window – Nugget Connection
3.2.1.2 Finding and Changing the V1's IP Address Note: See Section 1.5.1 above on how to connect to the V1.
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Finding the IP Address of the V1
Go to OPTION+MENU (00).
Press the ++ button until “IP xxx.xxx” is displayed.
These are the first two octets of the IP address.
To view the second two octets press the TOGGLE button.
Changing the IP Address on the V1
Type in the new IP using the numeric keypad, use the "." to move between the octets.
Press Enter after you finish typing the new IP address.
Use the UP arrow key to go to OPTION+MENU (05) "Save Settings."
Press the Toggle key; you will be prompted "Are You Sure."
Press Enter to accept (the unit will exit the menu).
Wait for 1 minute and then shutdown the unit.
Wait for 1 minute and then power-up the unit.

3.2.2 Device Status

The “Device status” window (see Figure 17) displays the current status of the selected device. It also has some transport control buttons.
Note: The icon/thumbnail that appears to the far left in Figure 17 below will only appear on a Nugget (implemented beginning with Doremi AM version 4.3.25).
Figure 17: Device Status Window
To locate to a specific frame:
Click Stop.
Click Locate.
The “Locate” window will appear (see Figure 18).
Specify a timecode and click on “locate” to cue the unit.
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Clicking on the “++” or “--” buttons allow you to step through the clip frame by frame.
You can keep the “Locate” window open while using the transport controls.
Figure 18: Locate Window
On the Nugget Post and V1, the Locate timecode window has more functions such as: Shuttle, Rewind and Fast Forward. (see Figure 19).
Rewind Feature
Shuttle
Feature
Fast Forward
Button
Figure 19: Locate Window for Nugget Post and V1 Units

3.2.3 Device Access

The “Device Access” window contains three sub-tabs: “Clip-list”, “Info” and “Playlist.”
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3.2.3.1 Clip List Tab Overview
button
button
This tab provides the list of clips present on the selected device:
“Load”
button
“Delete”
“Update”
Figure 20: “Clip List” Sub-Tab
Clip-List Functions:
To load a selected clip, Highlight the clip and click “Load” or just double click on the clip itself.
To import the selected clip to the active database, click the “Import to database” button.
To remove one or several clips from the device, select the desired clip(s) and click
“Delete.”
Note: The loaded clip cannot be deleted.
To update the clip-list after a file transfer, click Update.
“Import to
database”
button
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3.2.3.1.1 The V1 Clip List
When connected to a V1 unit, the “Clip-list” sub-tab provides one additional “Create file” option at the bottom.
Note: The empty file will be created in the V1 unit and not in the DoremiAM database.
“Create file” button
How to create an empty file on the V1 unit:
Click the “Create File” button.
The “Create File” window will appear (see Figure 22).
Choose the settings for this file; including a Clip ID number (max. 8 digits).
Click “OK” when you are done.
This newly created clip will now appear in the “Clip-list” window, if it does not appear,
Figure 21: “Clip list” Sub-Tab when Connected to a V1 Unit
wait a few seconds and click on the “Update” button.
Figure 22: “V1 Create file” Window
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3.2.4 Info Tab

Note: Depending on the type of device you have connected (e.g., Nugget, V1-HD, V1-UHD),
the contents of the “Info Tab” will vary.
The “Info Tab” provides information on the selected device, it also provides information about the loaded clip. The “Info Tab” can be accessed from the “Device Tab” on the main GUI.
Firmware version of
the selected device
Current File
Settings
Info
Tab
Device
Settings
Button
“Selected
Device
audio/video
settings”
Figure 23: “Info” Tab – Connection to a Nugget Device
TimeCode (TC) Offset: Enabled for Nugget devices only. The TC Offset allows you to change the time code offset of the loaded clip. For Nugget units the TC Offset is only valid when the Nugget is in A-Time, for the Nugget-Post it is valid in Timecode mode. This parameter is file based and is saved on the video file only. The options include “Set Timecode Current Frame,” “Set Timecode for First Frame,” and “Revert to Original Timecode.”
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Figure 24: Timecode Offset Window
Audio Delay: Enabled for Nugget devices only. Allows you to set the file audio offset that can be used to synchronize video and audio on the file level. Audio delay is file based and is different than Device settings Audio tab “delay” which is unit based (applies to all files).
Figure 25: Audio Delay Window
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3.2.5 Device Settings Window

The “Device Settings” window allows you to view and make changes to the parameters and configuration settings of the device. To get to the “Device Settings” window, click on the “Info” Tab, which can be accessed by from the “Device Tab” on the main GUI (see Figure 23).
Please see the following instructions on how to access the “Device Settings” window from each device:
Instructions:
Nugget Specific :
To have access to this “Device settings” window when connected to a Nugget Player, the Nugget should have firmware version 1.4.27-67 or higher – check the Nugget’s firmware version using the “Info” tab as shown in Figure 23.
If the Nugget does not have the proper firmware, clicking on the “Device settings” button will bring an alert window asking you to upgrade to version 1.4.27-67 or higher.
*To upgrade the Nugget firmware using Doremi AM, please refer to Section 5.1 .
How to use the “Device Settings” option when connected to a Nugget:
When connected to a Nugget unit with the appropriate Nugget firmware version, clicking the “Device settings” button will prompt you to the “Device Settings” window where you will see two tabs: General and Audio/Video (see Figure 26).
The “General” tab allows access to the general parameters of the connected device.
The “Audio/Video”tab allows access to audio/video specific parameters of the selected
device.
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Figure 26: Nugget Device Settings Window
Device Setting” functions when using a Nugget unit:
To save the changes you have made to the unit, click “Apply” when you are done.
To save the changes you have made to the flash (default settings after power up), click
“Save as default”.
To export the current settings to a file, click “Save,” you will then be prompted to enter a
settings file name.
To abort the changes and restore the unit’s current settings, click “Discard”.
To load an existing settings file from your computer, click “Load”, select the
corresponding settings file then hit “Save settings”.
The Local/Remote and Visual Cues sections will only appear on the Nugget Post.
The Time Mode section is grayed out on the Nugget Post but it is enabled on the Non-
post version.
The Burn in Window (BIW) located in “General Tab” field has a drop-down folder (see
the note below for more information on the BIW feature).
Note: The BIW is used when performing editing work on a clip such as visual timecode reference, background settings (Black/White, White/White), positioning, and sizes.
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How to use the “Device Settings” option when connected to a V1 unit:
From the Info Tab of the Doremi AM GUI clicking the Device Settings button will bring up the Device Settings window.
The “Device Setting” window on a V1 unit has 10 tabs (see Figure 28).
Note: There will initially be only one tab, this tab is called the “General” tab (see Figure 27).In order to see all ten tabs in the device settings window, you must click the “Expert” button.
Figure 27: Default V1 Device Settings Window
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“Refresh”
button of the
“0. General”
tab
“Expert”
button
“Commit
all” button
“Refresh
all” button
Figure 28: Expert V1 Device Settings Window
“Device Settings” functions when using a V1 unit:
Each tab has its own set of “Refresh” and “Commit” buttons which update current settings and apply changes to and from the V1.
Click on “Commit all” to apply all of your new and or changed settings to all of all the tabs.
Click on “Refresh all” to refresh all the settings of all the tabs.
Click on “Save as default” to save the current settings as the default settings of the V1
unit.
Click on “Recall defaults” to set all the settings to the default settings as they were before any changes were made.
Click on “Load” to load an existing settings configuration file from your computer.
“Load”
button
“Save”
button
Click on “Save” to save the settings into a settings configuration file – you will be prompted to define a file name.
The Burn in Window (BIW) located in “General Tab” field has a drop-down folder (see
the note below for more information on the BIW feature).
Note: The BIW is used when performing editing work on a clip such as visual timecode reference, background settings (Black/White, White/White), positioning, and sizes.
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3.2.5.1 Logo Overlay
The logo overlay allows you to choose a logo that can be displayed on the SDI output only (not on the DVI output). This function can be performed from the “Device Settings” window using the Audio/Video tab.
Note: The logo overlay feature is only enabled when connected to a Nugget or a Nugget Post device – NOT when connected to a V1 device.
Figure 29: Logo Overlay section of the Device Settings window.
How to use an already existing Logo:
Use the “Name” field (see Figure 29) to select any logo files that are present on the Nugget.
Use the “HPAD” and “VPAD” buttons to change the vertical and horizontal positioning of the logo.
Use the “Zoom” window to set the size of the logo from “normal” up to twice its size.
When the logo settings are defined, hit “Save settings” on the Audio/Video tab to validate
the changes.
Use the Logo Manager to create a logo file (see the section on Logo Manager below).
3.2.5.2 Logo Manager
Note: Sending a logo to a device is only possible when connected to a Nugget or a Nugget Post
device – not enabled when connected to a V1 device.
Logo files should be designed as PNG without compression with the following restrictions:
64x64 with 15 colors + transparency or 128x64 with 3 colors + transparency.
We suggest using “Gimp,” which is a free software utility that can be used to generate PNG files.
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How to create a new Logo for a Nugget or Nugget Post:
Go to the DoremiAM GUI and select the “Device” menu.
From the Device menu, select Logo Manager.
Click on “Open PNG file” and browse for the logo of your choice.
Click “Send” and the new logo will appear under “Device logos” in the Logo Manager
window (see Figure 30).
New Logos will
appear here under
“Device logos”
Figure 30: “Logo manager” Window

3.2.6 Playlist Tab

The Playlist tab allows you to manage and create playlists on the selected device. The Playlist tab has two sub-tabs; “Device Playlists” and “Device Clips.”
*Playlist files reside on the Nugget hard drive.
In order to get (retrieve) playlists from the Nugget:
From the “Device Playlists” sub-tab click on the playlist you want (see Figure 33).
The playlist will be reverse highlighted, click on “Get” (see Figure 33).
You will be prompted to select a destination folder where you wish to save the playlist
unto your computer.
Select the folder and click save.
Note: Because the playlists are on the Nugget itself and not on your computer, you can exit DoremiAM when you are playing back a playlist.
How to send playlists stored on your computer to the Nugget:
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From the “Device Playlists” sub-tab, click the “Send” button (see Figure 33).
You will be prompted to choose a playlist/file from your computer.
Double click on the desired playlist/file.
Click the “Update” button from the “Playlists Device” sub-tab (see Figure 33) and wait
approximately 30 seconds for DoremiAM to update.
3.2.6.1 Playlist Generation
How to create a new playlist on the Nugget and V1:
Select the desired device in the Device Manager.
From the Playlist Tab (see Figure 31) click New.
The “Playlist clips” window will activate (see Figure 31).
Create a new playlist clip-by-clip by choosing from the existing clips from the “Device
clips” tab (see Figure 31).
When creating a playlist on the V1 you can edit the IN and OUT points to create a segment of the selected clip by double clicking on the IN timecode and OUT timecode (See Figure 32).
Using the “Insert above” and “Insert below” buttons (See Figure 31), you can choose whether a clip will precede or follow another clip.
When you are done creating the playlist, enter a playlist name in the “name field” (see Figure 31) and click Save.
When creating a playlist on the V1 you do not need to enter a name simply press save and the playlist will be generated and numbered automatically.
Note: For a “seamless” playlist, the playlist should contain clips with matching parameters, it cannot be made with different parameters (video standards, number of audio tracks, frame rate, etc.). Once you select a clip from the Device Clips list any clips that do match the parameters of that clip will be grayed out and inaccessible.
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Editing the playlist:
To move a clip up or down in the “Playlist Edit” window (see Figure 31), select the clip in the “Playlist clips” sub-tab and hit “Move Up” or “Move Down” respectively.
To remove a clip from the playlist, select it from the “Playlist clips” tab and click “Remove”.
To remove all the clips from the playlist, click Clear.
To cancel a playlist creation, click Abort.
To loop (re-play from the beginning) the playlist, check the “Loop playlist” check-box.
To delete a playlist, select the playlist you wish to delete from the “Device playlists” sub-
tab and click “Delete”. Click ”Update” when done.
To play the sequence of clips defined by a playlist, select the corresponding playlist on the “Device playlists” window and click “Start”. The playback can be monitored from the “Device Status” window as seen in Figure 17 above.
Playlist Limitation
Short clips (less than 30 frames) are not supported in a playlist. If you have a clip in the playlist that is shorter than 30 frames, the playlist will stop.
Missing clips
If you open a playlist that has missing clips, you will get a warning message and those clips will appear with “!” as the first character in their name.
Playlist Name
Device Clips
Insert Above
and
Insert Below
Buttons
Playlist Clips
Loop Playlist
Checkbox
Figure 31: Playlist Generation and Editing for the Nugget
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Field
Figure 32: Playlist Generation and Editing for the V1
Define In and
Out points of the Segment
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“Device
Playlists”
Sub-tab
Selected
playlist
“Update”
button
“Device
playlists”
window
“Start” button
“Send” button
“Get” button
“Delete” button
Figure 33: “Playlist” Sub-Tab Nugget
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Automatically
-numbered Playlist
Figure 34: Playlist Sub-Tab V1
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3.2.7 Doremi Asset Manager Database

All media files are imported to the DoremiAM database before they are transferred to the units (e.g., Nugget or V1). When the “Clip database” tab is selected (see Figure 35), the application will show a list of all files with their properties such as duration, video format, audio format, etc. You can hide or show thumbnails using the “View” menu or by pressing F10.
Figure 35: “Clip database” Tab Example of a Nugget Database
3.2.7.1 Clips Properties
In addition to the properties listed, if you select a clip and click “Properties” (see Figure 35) or double click on the clip, you will get the “Properties” window.
The “Properties” window has 4 tabs: General, Video, Audio, Timecode and Thumbnail (see Figure 36). The “Name”, “ID” and “Timecode offset” can be edited if necessary using these tabs. Click “OK” when you are done to save the changes to the clip in the database. Thumbnails can be either a frame from the video file or from an image file on your PC.
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Figure 36: “Properties” Window
3.2.7.2 3D Merge
The 3D Merge feature allows you to create a 3D database clip using two existing 2D clips. The 3D merge function can also be used to create a ”Video + “Key File,” where “Video” corresponds to the Left eye and the “Key” corresponds to the Right eye. The “Key File” is the still/constant/recorded image/clip.
Note: This feature is enabled only when using a compressed V1 unit (“V1 JPEG 2000”).
How to execute a 3D Merge:
Select the two clips you want to merge from the “Clip Database” tab (see Figure 35) – hold the “Ctrl” or “Shift” button of the keyboard in order to highlight both files.”
Click on the “3D Merge” button.
Use the Drop down arrows in Figure 37 below to select the file you wish for each eye.
Note: The two clips you are using must be the same duration and same format. Also, you can select only an audio track from either the Right or Left Eye by checking the box on one of the clips (see Figure 38).
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Left eye clip
snapshot
“Timecode
Value”
“--” and “++”
buttons
“Use
Audio
track from
Clip”
buttons
Figure 37: “3D – Files Assignment” Window
After pressing Ok on the “3D Assignment Window” the “3D Merge settings” window will appear (see Figure 38).
Right eye clip
snapshot
“Set sync
Point” button
“Locate”
button
“Name” field
Figure 38: "3D Merge Settings” Window
How to use the 3D merge settings:
To navigate within both the selected 2D clips, with each one corresponding to the right or left “eye” (see Figure 38), use the “--” and “++” buttons or the “position cursor” button.
To manually navigate through the clips, enter the desired timecode in the “timecode value” box (see Figure 38) and then click “Locate,” this will prompt the clip directly to the entered timecode position.
When you select the timecode values, the “Set In” and “Set Out” boxes will automatically be computed to match. To make those values the permanent IN and OUT points for your new 3D clip, click on the “Set In” and “Set Out” buttons (See Figure 38).
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Note: Make sure to define valid IN and OUT points for the left eye clip, otherwise you will not be able to complete the following steps.
You must define a “Sync Point” by entering a value for each clip (right and left eye) in the timecode box (see Figure 38). After you have chosen the timecode values for each clip, click “Set Sync Point.” The settings for the Duration and IN/Out points for the “Right Eye Clip” will be automatically computed after the Sync Point is defined.
After having defined the “Sync Point,” the duration values for the Left and Right eye should match.
Enter a Name and Clip ID (see Figure 38) for the new 3D file and click “OK.
3.2.7.3 3D Split
NOTE: This feature is enabled only when using a compressed V1 unit (“V1 JPEG 2000”).
The 3D split feature allows you to create a database clip for each one of the “eye” streams (left and right) of a 3D file.
How to Split a 3D file:
Select the 3D clip you want to split and click on the “3D Split” button;
Click on Finish to start the “splitting process”
When you are done, you will see the left and right eye streams under the “Clip
Database” window. The file name will be the same as the original with an extension of “..._left” and “..._right.”
Figure 39: 3D Clip Splitting
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3.3 Transferring Files to the Device (Nugget or V1)

You can transfer files directly to the device using Windows Explorer, Drag and Drop, Drop-in folders or using the Doremi Asset Manager application.

3.3.1 Using Windows Explorer

How to transfer clips to a Nugget or a V1 using Windows Explorer:
Select all media files you want to transfer and, “right click “(Windows) or '”ctrl click” (Mac), on one of them.
Note: For image sequences, it is necessary to select only the first image.
Scroll down to “Send To” and select “Doremi devices” for Windows users. Mac users must manually drop it in the desired folder.
Click on “Transfer options” and select all units to send the files to. Check the box for the units you wish the files to be transferred to (see Figure 41).
Click “Finish” to start the transfer. Note: At this stage you can choose to schedule the transfer instead of starting the transfer immediately (see Section 3.7 ).
You can see the progress of the transfers under the “Tasks” tab in the DoremiAM GUI. Once the transfers are complete, the “Clip Database” tab will list all files in the database.
All media files will be added to the database before they get transferred to the units.
Figure 40: Send to Doremi Device
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Figure 41: “Send to Doremi Devices” Window
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Figure 41 above is an example of a folder/clip being transferred from the database to a specific device. The green check-mark indicates that the selected device (the V1-HD) is connected. By clicking the “Apply Selection To All” button you are able to transfer the folder/clip to more than one unit at a time.

3.3.2 Using DoremiAM Clip Database to Transfer a Clip to the Device

To transfer a clip from the database to the connected device (Nugget or V1):
Go to the “Clip database” tab.
Select the media file(s) to transfer.
Click on the “Send to Doremi devices” button.
Select the unit(s) you wish to send the file to.
Click on “Finish” to start the transfer.
Go to the “Tasks” tab to see the progress of the transfers. To see a list of all the new
files, click “Update” on the “Clip Database” tab. Note: The update process takes approximately 30 seconds.
Note: At this stage you can also choose to schedule the transfer instead of starting it. This procedure is detailed in Section 3.7 below.
You can see the progress of the file transfer in the “Tasks” tab as shown below:
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Transfer
Progress
Figure 42: Clip Transfer Progress

3.3.3 Using the Drop-In Folders

If you have already enabled one or more Drop-in folders from the Options menu, you can just drop media files in the designated directory and they will be automatically imported to the database and transferred to the associated unit(s).

3.3.4 Drag and Drop

Select the media file(s) and drag them to the DoremiAM Database window.

3.4 Adding Files to the DoremiAM Database

Files can be transferred to the database using Windows Explorer, Drop-in folders, DoremiAM “Clip database.” or using the Drop Box. Files can also be added to the database by importing them from a device (Nugget or V1) using the “Clip List” tab.
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3.4.1 Using Windows Explorer to Add Files to the Database

How to add files to the database using Windows Explorer:
Select one or more media files using Windows Explorer and right click on one of them.
Scroll down to “Send To.”
Select “Doremi AM Database.”
This will launch Doremi AM Transfer (see Figure 43).
Figure 43: “Doremi AM Transfer” Default Window
Doremi AM Transfer consists of 3 separate windows; the Source List window, the Summary Window and the Profile and Encoding Options Window.
These windows can be separated and moved around on the desktop to suite the users needs by selecting the window title and dragging to the desired location.
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Figure 44: Doremi AM Transfer Floating Windows
The Summary window displays information about the source file and the current encoding parameters selected.
Figure 45: Summary Window
Using the Source List window you can rename the Clip as well as select whether to import the audio along with the video or not.
To rename the clip double-click on the Filename and type in a new name for the clip.
To omit the audio track press the expand arrow underneath the Thumbnail and then click
the check-box next to the audio track.
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Double-click
to change
Clip name
Audio Track
Select
Check-Box
Each clip in the source list can have a different profile or different encoding parameters applied to it.
Figure 46: Source List Window
The Profile and Encoding Options window allows you to Load and Save profiles, as well as manually adjust the encoding parameters for the clip selected in the Source List.
The Profile and Encoding Options window contains seven tabs; the Information Tab, the Encoding Options Tab, the Stereoscopic Options Tab, the Scaling and Resolution Tab, the Image Sequence Tab, the Trimming Tab and the Misc. Tab.
The Encoding Options tab displays the different encoding parameters available for the selected database type. The options displayed will be different depending on which database type you have selected.
Figure 47: Profile and Encoding Options Window Encoding Options V1-HD
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Figure 48: Profile and Encoding Options Window Encoding Options Nugget
Figure 49: Profile and Encoding Options Window Encoding Options V1-UHD
When importing an Image Sequence use the Image Sequence tab to select the frame rate to import the sequence at.
Once all the settings are adjusted appropriately press the “Ok” button on the Source List window to start the import process.
When the import is complete the clip will be visible in the Clip Database Tab.
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3.4.2 Using the Drop-In Folders to Add Files to the Database

Place media files in the Drop-in folders and they will be automatically imported to the Database. If you assign units/devices to the drop-in folders, these files will also be transferred to the units.

3.4.3 Using the Drop-Box to Add Files to the Database

When Doremi AM is Launched the Drop Box will appear on the desktop. The Drop box will remain on the desktop even when the Doremi AM GUI is closed. It can be used to add files to the database at any time. By right-clicking on the Doremi AM icon in the taskbar, you can choose to hide or show the Drop Box (see Figure 36 & Figure 37 below). You can also choose to have the Drop Box "Always on top", which will make it appear in front of all open windows.
Simply dragging and dropping files onto the drop box will open Doremi AM transfer.
If Doremi AM Transfer is already open dragging and dropping additional files onto the
drop-box will add them to the Source List. This way you can cue multiple files for
importing to the database.
Each file in the Source List can have different encoding parameters or profiles applied.
Figure 50: Drop-Box
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Figure 51: Drop-Box options – Windows
Figure 52: Drop-Box options – Mac

3.4.4 Using DoremiAM to Add Files to the Database

How to add files to the database using DoremiAM:
Go to the “Clip database” tab and click on the “Add to Doremi AM” button (see Figure
53).
Browse your computer for a media file and click “Open.”
Clicking “Open” will launch Doremi AM Transfer.
Click “Ok” on the Source List window to start the import Process.
When the import task is finished, the “Clip database” window will show the added clip.
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“Duration”
Check-Box
Filter by
“Sort Order”
Added
Clip
“Add to
Doremi AM”
button
Filter by
“Category”
“Filter”
button
Filter by
“Date”
Figure 53: Updated “Clip database” Tab
Filter Options:
DoremiAM allows you to “filter” through clips that have been transferred to your V1 or Nugget database. Specify the “Duration,” “Sort Order,” “Format,” “Category,” or “Date,” and click on the “Filter” button (see Figure 53). The “Clip Database” window will display the clips with matching specifications. For example, you can access clips that were transferred on a certain date, that are of a certain duration, and that are within a certain category.

3.4.5 Using the Device to Add files to the Database

How to transfer files from the device to the database:
Click on the “Device” tab and select the Clip you wish to add from the “Clip List.”
Click on the “Import to Database” button (see Figure 54).
An “Add to Doremi AM Database” window will appear (see Figure 55).
Click “Ok” to import the file to the Doremi AM database.
To see the transfer, click on the “Tasks” tab.
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Note: To have access to the “Import to Doremi AM Database” feature, the Nugget Player should have firmware version 1.4.28-1 or higher – check the Nugget’s firmware version using the “Info” tab as shown in Figure 23 above. If you need to upgrade the Nugget's firmware version, see Section 5.1 of this manual below.
Figure 54: “Clip List” Window when Connected to a Nugget
Selected Clip
to Import
“Import to
Database”
button
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Figure 55: “Add to Doremi Database” Window
V1 Specific: When Adding Files from the V1 to the Database
When using a V1 device to add files to the database, you can “Trim” the clip you are adding. For example, if the clip that you are importing is 10 minutes long, you may trim/cut the time down to 9 minutes or you may decide that you only need one minute of that clip, in which case you can “trim” the clip to that one minute segment.
How to “trim” the imported clip when using a V1 device:
From the Device Tab select the desired clip in the Clip List
Press the “Import to Database” button.
From the Add to Doremi Database window Select the trimming Tab.
Locate to the desired timecode location to for the In point and press the Trim IN button.
Locate to the desired timecode location for the Out point and press the Trim OUT button.
Press the “Ok” button to start the import process.
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“Locate”
forward”
button
“Step
backward”
button
“Position
cursor”
“Trim IN”
button
“Trim OUT”
button
Figure 56: “Trimming” Window when Connected to a V1 Unit
“Step
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3.5 Transferring Video Files

DoremiAM can be used to transfer popular video formats like Quick Time, AVI, MXF, etc., into the supported Doremi Devices. For each device, Nugget, V1-HD and V1-UHD, there is a DoremiAM database format and a device format. The table below shows what those formats are:
Nugget V1-HD V1-UHD
Supported AV Media Files
Device Format MPEG2 elementary
DoremiAM Database Format
*Blackmagic codec can be downloaded from:
http://www.decklink.com/downloads/codecs/Blackmagic_Codecs_v4.9.zip
You can use DoremiAM to transfer Audio/Video Media Files that can be wrapped/formatted as Quick Time, AVI, MXF, WMV or Image Sequences. All media will be converted in the background (this is done automatically during the Import process) to the Doremi AM Database Format. The conversion is defined by the Profile Settings (see Figure 57).
Note: Make sure that the AV Media File format and codec are supported by Doremi AM – see Section 3.5.1 of this manual below.
Most popular video formats
streams
MPEG2 elementary streams
Most popular video formats
Proprietary JPEG-2000 Proprietary
MXF JPEG-2000 Quick Time
Most popular video formats
Uncompressed
Uncompressed Black Magic codec*
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3.5.1 Doremi Asset Manager Supported File Formats and Codec's

This paragraph provides a list of file formats supported by the Doremi AM application.
3.5.1.1 Supported Codec's
ProRes-422
DNxHD®
Note: To use Avid DNxHD codec technology available from Avid Technology, Inc., in the CineAsset and Doremi Asset Manager products available from Doremi Labs, Inc., plug a licensed Avid DNxHD codec into a licensed QuickTime player. Avid Technology, Inc., is not affiliated with Doremi Labs, Inc.
YUV Uncompressed 8-10 bits
DIVX®, XVID®, MPEG4 AVC/H-264
VC-1
MPEG1, MPEG2, Matrox MPEG2
DVCPRO HD, DVCPRO 25/100
Photo JPEG, MJPEG-A&B
DV, DV 100
and many more...
3.5.1.2 Supported Containers
AVI
MOV
MXF
MPG
TS
EVO
WMV
M2TS
and many more...
3.5.1.3 Supported Image Formats
BMP
TIFF
TARGA
JPG
DPX
and many more...
3.5.1.4 Supported Audio Formats
WAV
AAC
AIFF
PCM
and many more...
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3.5.2 Profiles

A profile defines the compression parameters that will be used to import Audio/Video Media Files. You can define multiple profiles with different parameters so you can change settings with a click of the mouse. You can access the profile manager either from the File menu or the Encoding Options window of Doremi AM transfer.
Profile Name
Field
Add
Button
Figure 57: “Profile Manager” Window
Note: When importing a file, DoremiAM automatically uses the default profile. The Defualt
profile can be set to any user defined or pre-defined profile.
To create a new profile:
Go to the File Menu and Select “Profiles”; the “Profile Manager” window will appear (see Figure 57).
Type a name in the “Profile name” field (see Figure 57).
Click on the “Encoding options tab and make the desired changes.
Click on the “Scaling & Resolution” tab to define the desired scaling.
Click on the “Image sequence” tab to define how image sequences should be
imported.
Click on the “Add” button to create the profile.
The newly created profile will appear in the Profile Lists Field.
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How to Edit an existing profile:
Go to the File Menu and Select “Profiles.”
Select an existing profile and Click on the “Edit” button (see Figure 57).
Click “Save” after you have finished making changes to the profile.
To set any profile as “default”, select the profile from the list and click on the “Set as
default” button.
Profiles can be Deleted, Imported or Exported using the “Delete,” “Import” and “Export” buttons.

3.5.3 Nugget Specific Parameters

Encode if necessary: Encode all files except MPEG2
Encode all files: Encode all files including MPEG2
Encode all files except I-Only: Encode all file except I-Only MPEG2. On Nugget Post
installations, select one of the two “Post productions” profiles from the list and click on
“Set as default.” Select the desired bitrate for SD files. We recommend 15-25 Mbits/sec Select the GOP structure I-Only, Single Pass Closed GOP or Dual Pass Open GOP (see Figure
58) Note: For Nugget-Post only I-GOP can be used. Select the Chroma 420 or 422 (see Figure 58) Check the Interlace option to import progressive files as interlaced.. Select the desired bitrate for HD files. We recommend 40-70 Mbits/sec for I-Only / Single Pass
Closed GOP and 40Mbits/sec or less for Dual Pass Open GOP. To import 24/30/60 frames per second files as 23.98/29.97/59.94 FPS files, check the
appropriate box. Since playing a file at a lower speed will increase the duration, DoremiAM will time stretch the audio to keep video and audio synchronization.
3.5.3.1 V1-HD Specific
When the active database is of type V1-HD, importing 1920x1080 image sequences at 47,48,50,59,60 FPS is possible. For example at 59FPS the database clip will be 1080p-59 and will be sent to the V1-HD as 3D 1080i-59 which is the same as 1080p-59.
3.5.3.2 V1 and Nugget Units
Click on Scaling and Resolutions to set the scaling method.
Select the frame rate for Image Sequence imports. This frame rate applies only when
you import an image sequence (See Figure 58).
Click “Ok” or “Close” to exit the Profile Manager window.
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Figure 58: Profile Manager – Encoding Options Tab Nugget

3.5.4 Using Profiles

You can use the profile you want during an import or transfer by selecting the “Encoding Options” tab on Dormei AM Transfer (see Figure 47) and selecting the profile of your choice. Click “Finish” when you are done.
Note: To have access to the “Import to Doremi AM Database” feature, the Nugget Player should have firmware version 1.4.28-1 or higher – check the Nugget’s firmware version using the “Info” tab as shown in Figure 23 above.

3.5.5 The Pre-Defined Profiles

For each database type, DoremiAM creates one or more pre-defined profiles. One of these profiles is set to be the default profile at installation time, however, you can select any other profile and make it the “Default Profile.”
Note: ON NUGGET POST INSTALLATIONS, SELECT ONE OF THE TWO “POST PROD.” PROFILES FROM THE LIST AND CLICK ON “SET AS DEFAULT.”

3.5.6 The Default Profile

When you Import an Audio/Video Media file to the DoremiAM database, the profile used will automatically be the “default” profile unless you change it.
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3.5.7 Generating Side/Side and Top/Bottom 3D Files

Beginning with the 4.4.x version of DoremiAM, Nugget users can generate 3D side/side or top/bottom clips from two left/right eye media files.
Connect the Nugget SDI or DVI output to a Dimension-3D unit to feed any 3D display device.
How does it work?
Left and Right eye files must reside in the same folder and should have identical names, except for the identifiers defined in the profile (case sensitive). Since the profile does not allow for “slipping”, both Left and Right eye files must be properly synchronized at merge time. DoremiAM can generate Side/Side or Top/Bottom 3D material.
Note: The side/side and top/bottom selection mode is available for the Nugget only.

3.5.8 How to Generate a 3D clip (Nugget Specific)

Go to the Clip Databse Tab and slect “Add to Doremi AM.”
From the Encoding Options window select the Stereoscopic Options tab.
Check the “Generate 3D” box (see Figure 59).
For video files choose Identifier and designate the identifier for left and right eyes. (e.g. If
your identifiers are LEFT and RIGHT the files will be named Video_LEFT and
Video_RIGHT.)
For image sequences choose ether to designate the odd frames or even frames for the
left or right eye.
Choose the mode, side/side or top/bottom of the 3D file by using the drop-down arrow
(see Figure 59).
Select whether to use the audio from the right or left eye file by using the Audio From
drop-down box; to dub an audio track to the file, see Section 3.6 of this manual below.
Click “Ok” on the Source list window when you are done.
The two files will be imported as a 3D file and will appear in the Clip database tagged as
3D.
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Generate 3D
Check-Box
3D Mode Select Drop Down Box

3.5.9 Nugget and V1 Special Features

This paragraph highlights some of the important features of each device supported by DoremiAM.
3.5.9.1 V1-HD (compressed)
Uses JPEG-2000 compression, supports recording and full resolution 3D formats with separate left and right eye SDI outputs. Formats supported are SD, HD, 2K and 3D.
Audio From
Drop Down-Box
Figure 59:Stereoscopic Options Tab – Nugget
3.5.9.2 V1-UHD
Uncompressed 8 or 10 bit server with recording capabilities. Formats supported are SD, HD and 2K.
3.5.9.3 Nugget
MPEG2 422 and 420 player with built in pixel aspect ratio (PAR) converter. 3D support is provided in conjunction with the Dimension-3D unit. Formats supported are SD and HD.
Because of the Nugget's built in PAR converter, HDV and DVCProHD files are imported to a Nugget database without scaling (1440x1080 and 1280x1080), however, importing such files to a V1 database will result in scaling the files to 1920x1080, which makes the import process a bit longer.
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3.5.9.4 Nugget + Dimension-3D
Combining the Nugget-Pro with a Dimension-3D will make for a low cost high definition 3D server that supports most popular 3D display formats like Side/Side, Top/Bottom, Line/Line, Sequential and dual stream Left and Right SDI. DoremiAM will encode left and right media files to side/side or top/bottom media that can be transferred to the Nugget. The Dimension-3D will convert the Nugget output from side/side or top/bottom to the 3D format required by the display device.

3.6 Audio Dubbing

If you receive the video and audio in separate files or if you want to change the audio of an existing clip, you can use the Audio Dubbing feature of Doremi AM. If you don’t want to alter the original clip, you can make a duplicate copy and work on it.
Duplicating a clip:
From the “Clip Database” tab on the main GUI select the clip you wish to duplicate and click the “Duplicate” button.
The Duplicate window will appear.
Press the expand arrow underneath the thumbnail and the un-check the check-box next
to the audio track to duplicate the clip without the audio.
When finished press the Ok button.
Figure 60: “Duplicate database” Window
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Audio Dubbing
To add audio channels to an existing clip, select the clip from the “Clip database” tab and click on the “Audio Dubbing” button.
The “Audio Dubbing” window will appear (see Figure 61) displaying the audio channel(s) available in the selected file.
You can click on “Clear” to remove all audio channels or select a specific audio track and click “Remove audio” to remove only the selected track.
The “Move up” and “Move down” buttons can be used to place the audio on different tracks (see Figure 61).
To add audio channels, click on “Add from file”, “Add from database” (see Figure 61) or “Add silence” button. You will be able to respectively add an audio channel from any file, add an audio channel from the database or add a silent audio channel.
Figure 61: Audio Dubbing Window
Choosing “Add From File will bring up an Explorer window where you can browse for and select audio files.
Choosing the “Add from database” button will prompt you to the following window:
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Figure 62: Adding Audio Channel(s) from the Database – Clip Selection
Select the clip you want to use and click OK.
Once you have selected either the Clip or audio file you will be prompted with the Audio
Tracks window allowing you to select which audio tracks to add to the Clip.
Check to add
the
corresponding
audio channel
Figure 63: Adding Audio from Database – Audio Channel(s) Selection
To complete the operation, click the “OK” button, the “Audio dubbing” window will be updated according to the audio channel selection you made – note that you can choose to add silence at the end of the audio files in order to fit the video duration – see Figure
64.
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Click on the “Create audio dub task” button at the bottom of the window to update the clip with the new audio tracks.
Figure 64: Audio Dubbing Window Update
Add silence
at the
end of
the audio files

3.7 Scheduling Transfers

We don’t recommend transferring files to any unit while the unit is playing back a playlist.
V1 Specific:
When you have something scheduled for transfer or are transferring files from or to the unit, the unit will abort playback and or recording. The “Lock Icon” will appear again (see Section 3.2.1 ) and the message “LOCKED Transferring” will appear in the “Device Status Window.”
How to schedule a transfer:
From the DoremiAM GUI window select the “Send to Device...” button.
Click on the “Transfer option” tab and schedule the transfer at the desired date and time.
(see Figure 65).
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Figure 65: Transfer Options

3.8 Tasks Management

Tab Overview
The “Tasks” tab displays the task list status and the associated log information (see Figure 66).
Note: The “Task information” window will be visible only if the “View/Log information/Show/Hide log information” menu is checked. Use F6 to enable or disable this option.
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Figure 66: Tasks Tab - Tasks List Window
Task Information
To open a text file containing all the log information associated to a task, select the task in the “Task list” window and click on the “Show log” button.
You can also see all the log information in the “Task information” Window. The “View” menu will allow you to show or hide the “Task information” Window, Error messages, Warning messages and Information messages.
When DoremiAM encounters a problem that will not allow it to finish a task, an “Error” message will be displayed.
When DoremiAM encounters a problem that will not impact the task, a “Warning” message will be displayed.
Tasks Status
The status of a task is indicated by the color of the circle icon associated with that task.
Green Circle – Task Completed without any warnings or Errors
Yellow circle – Task Completed successfully but there are some warning messages
Red Circle – Task has failed
Brown Circle - task currently being processed
Blue Circle – This task is pending and will start once the currently running task is
completed.
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A task can fail to import for many different reasons:
Unsupported resolution: See “Supported Resolutions” (see Section 7.1 ).
Video Format or Codec not supported: See the “Transferring Quick Time, AVI, MXF and
WMV Files” paragraph for more details.
Audio Format not supported: You can always redo the Import and omit the audio tracks. This will import the video only. You can extract the AAC audio (which is a supported format) as PCM and add it to the database clip using “Audio Dubbing.”
(see Section 3.6 ).
Tasks Management
To remove a task, select it in the “Task list” window (see Figure 66).
Click the “Remove” button.
Note: In case the task is pending (when a transfer is scheduled), you need to first cancel the task by clicking the “Cancel” button – you will then be prompted for confirmation before the task is removed.
To restart a canceled or failed task, select the task and click on “Restart” – you will also be prompted for confirmation.
To remove all the “failed tasks”, “done tasks” or all the “canceled tasks”, click respectively on the “Remove failed task(s)”, “Remove done task(s)” or “Remove canceled task(s)” button. You will not be prompted for confirmation in these three cases.
Show/Hide Tasks:
Starting with Doremi Asset Manager Version 5.2.0 you can share database folders between multiple computers. When the database is shared any task processed by any of the computers connected to that database will be shown in the Tasks tab of all associated computers.
To show only the tasks processed by your computer from the View menu select “Display Only Tasks Generated by [Computer Name]” or press F4.
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3.9 Setting the Nugget Date and Time

In the Device Manager select the Nugget to set the date and time on.
Nugget
Selected
Figure 67: Device Manager
From the Device menu select “Date and time settings.” This will open the “Date & Time” window (see Figure 69).
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Figure 68: Device Menu
Figure 69: Date & Time Window
3. Type in the desired date and time or press the “Synchronize with PC” button to set the Nuggets internal clock to the same as you PC's. Then click on the Apply button
(see Figure 69).
4. The Nugget Date and Time is now set.
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4 The Advanced Menu

The advanced menu was added in DoremiAM version 2.3.36 to provide useful tools for programmers and developers.

4.1 Device Status

This window provides a graphical view to the status register of the selected device. The first column shows the status Byte value, the 8 following columns show each bit and its interpretation.
Figure 70: Device Status Window

4.2 Send Command

This window can be used to send and test specific commands to see how the device will respond. It can also be used to determine the “hex” representation of a file name and calculate the “checksum” of the command.
Figure 71: “Send command” Window
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How to Send and test specific Commands (See Figure 71 above):
Command Field: If you know the full command, you can just type it here. Do not include checksum.
File name Field: If the command has a file name, you can type the name as it appears under Clip ID. The program will convert it to “hex” and show the result under “Full Command.”
Timecode: If the command has a timecode, you can type it as HH:MM:SS:FF. The program will convert it to FF:SS:MM:HH which is the standard Sony 9-pin protocol representation.
Full command: shows the full command that will be sent to the device
Reply: Shows the device’s response to the command sent.
Click on Send to send the command.
Click on Clear to clear an entry box.
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5 Firmware Upgrade

This section describes how to perform a firmware upgrade of both the Nugget and V1

5.1 Upgrading the Nugget Firmware and NUG-SDI

To upgrade a Nugget you need to upgrade both the Nugget firmware and the NUG-SDI firmware. The process is the same, but each firmware has a different package file. Nugget firmware files will start with “nugget” while NUG-SDI firmware files will start with “fpga.”
Select the Nugget from the list of devices in the “Device Manager.”
From the “Devicemenu (not the tab) select “Firmware Update (see Figure 72).
Click the “Browse” button, you will be prompted to the installation folder which lists the
firmware files that are packaged with Doremi AM (see Figure 73).
Select the appropriate firmware version and click Open.
Figure 72: “Firmware update” Option
Figure 73: “Firmware update” Window
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Note: Nugget firmware files will start with “nugget” while NUG-SDI firmware files will start with “fpga.”
Once you have selected the appropriate firmware, press the Upgrade Now button.
Figure 74: Nugget Firmware Patch Selected
During the upgrade process, a progress bar window will be displayed on the screen:
Figure 75: Upgrade Progress Bar
When the upgrade is done, a window confirming a successful upgrade should appear as presented below:
Figure 76: Upgrade Success Message
In case of failure, you will get one of two different messages: For example, for a Nugget application:
If the Nugget firmware upgrade fails, you will get a message asking you to recycle power on the unit then hit OK and wait.
If the NUG-SDI firmware fails, you will get a message asking you to redo the upgrade.
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5.2 Upgrading the Firmware of the V1

Starting with Doremi Asset Manger version 5.2.0 the V1 firmware upgrade utility is included with the application.
Note: Upgradign the Firmware of the V1 is only possible using Doremi Asset Manager for Windows. The Mac version does not include the VUploader application.
How to connect to the V1:
To connect to the V1 your PC needs to have IP address within the same range as the V1 (ex: if the IP address of the V1is 10.1.10.190, set your PC to 10.1.10.100). You can connect you computer and V1 using either a crossover cable or two standard Ethernet Cables and a switch.
To find the IP address of the V1:
Go to OPTION+MENU (00)
Press the ++ button until “IP xxx.xxx” is displayed
These are the first two octets of the IP address
To view the second two octets press the TOGGLE button.
What is the firmware version of my V1:
To find the current firmeare version of the V1:
Go to OPTION+MENU (00)
Press the ++ button until “V1 4.xxy” is displayed
This is the firmware version of your V1.
How to upgrade the V1 firmware:
Select the V1 in the “Device Manager”
From the Device menu select “Start VUPloader.
Make sure that no other applications are running and press Ok.
This will Launch the VUPloader Utility (see Figure 77).
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Figure 77: VUPloader Utility
From the File menu of the VUPloader utility select Open.
Browse for the appropriate firmware .bin file and press Open.
Note: Make sure to select the appropriate firmware as Doremi AM will install with the current firmware for all V1 types.
The V1 Frimware naming convention is as follows:
C_HD_4.xx.bin for V1-HD units.
HD200_4.xx.bin for V1-UHD units.
HD_LE_4.xx.bin for V1-UHD/LE units.
After the appropriate firmware is loaded, press the connect button.
In the pop up window type in your V1's IP address and press Ok.
Figure 78: VUPloader with Firmware Loaded and Connected to V1 Unit
Press the “Upgrade” button to start the firmware upgrade process.
During the upgrade the unit will do a soft reboot.
Once the firmware upgrade is finished you can close the VUPloader utility.
Verify in OPTION+MENU (00) that he unit shows the new Firmware version.
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6 Final Cut Pro Plug-In (Mac Only)

Starting with Doremi Asset Manager 5.2.0 a Final Cut Pro Plug-in has been implemented for Mac users. The Plug-In is installed automatically when you install the Doremi AM application. The plug-in allows you to export directly from the Final Cut Pro Timeline to the either the active Doremi AM database or the last used database for the selected type. (e.g., If you current database is of the Nugget type and choose to export to V1-HD JPEG2000, the clip will be exported to ~/Doremi Asset Manager/Default_V1_HD/. Assuming you have not changed the location.
Note: Final Cut Pro Must be installed before installing Doremi Asset Manager.

6.1 Using the Final Cut Pro Plug-In

In the browser window select the sequence to export.
Figure 79: Selected Sequence
From the File menu select Export > Export to DoremiAM database.
Figure 80: Export Menu Selection
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This will bring up the Doremi Media Export plug-in window.
Select the appropriate Video Codec for the database type you are using. The clip will be
exported to the whichever database supports the Video Codec you have chosen (e.g., if you want to export to your Nugget database choose MPEG2 for Nugget.
Figure 81: Doermi Media Export Plug-In Window Video Codec Selection
Enter a name for the Clip in the “Title” text box.
Use the “Codec Options” tab to set the encoding parameters for you clip. The options
on this tab will be different depending on which Video Codec you have chosen.
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Figure 82: FCP Plug-In MPEG2 Options
Figure 83: FCP Plug-In Uncompressed Options
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Figure 84: FCP Plug-In JPEG2000 Options
Use the Scaling options tab to apply any scaling to exported clip.
Figure 85: Scaling Options
When you are finished press the OK button.
The clip will be exported to the database which supports the selected video codec and
will be visible in the Clip Database Tab of the Doremi AM GUI.
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7 Supported Resolutions

DoremiAM works with different types of Doremi devices: Nugget (Nugget Post) and V1( V1-HD, V1-UHD and V1-UHD/LE).
Each type of device supports a different set of video formats. They are presented in the following sections.

7.1 Nugget Supported Resolutions

Doremi Asset Manager supports all standard HD and SD video formats. It can also import files with non-standard video resolutions that will be played on a Nugget using a standard video format. The table of supported formats (see Figure 86) and the comments below highlight all formats supported by DoremiAM. The formats listed in Figure 86 show the standard video formats that a Nugget will use to play the clips in Auto mode.
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Frame Rate
Video Height
240 480p 23.98
480 480p 23.98
540 1080p 23.98
576 576p 24
720 720p 23.98
23.98 24 25 29.97 30 50 59.94 60
480p 24
1080p 23.98
1080p 23.98
1080p 23.98 or
1080i 47.95 ↨
1080i 47.95
1080p 23.98 or
720i 47.95 ↨
1080i 47.95
1080p 24
480p 24
1080p 24
1080p 24 ↨
1080p 24 or
1080i 48 ↨
1080i 48
1080p 24
720p 24 ↨
1080p 24 or
720i 48 ↨
1080i 48
1080p 25 ↨
1080p 25 or
1080i 50 ↨
1080i 50
576p 25 or PAL
720p 25 ↨
1080p 25 or
720i 50 ↨
1080i 50
480p 29.97 or NTSC
480p 29.97 or NTSC
1080p 29.97 ↨
1080p 29.97 or
1080i 59.94 ↨
1080i 59.94
720p 29.97 ↨
1080p 29.97 or
720i 5994 ↨
1080i 59.94
480p 30 ↨
1080p 30
480p 30 ↨
1080p 30
1080p 30 ↨
1080p 30 or
1080i 60 ↨
1080i 60
720p 30 ↨
1080p 30 or
720i 60 ↨
1080i 60
480p 59.94 ↨
720p 59.94
720p 50 720p 59,94 720p 60
480p 60 ↨
720p 60
1080 1080p 23.98
or 1080i 47.95
1080p24 or 1080i 48
1080p 25 or 1080i 50
1080p 29.97 or 1080i 59.94
1080p 30 or 1080i 60
Figure 86: Supported Formats
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Description of Supported Formats above:
The formats highlighted in yellow and in italic denote non-standard video formats that cannot be played by the Nugget as they are.
Although the files are imported to the Nugget Database, and transferred to the Nugget as listed above, these formats will be played on the Nugget using the standard video format denoted in orange and underscored.
The required sync (Bi-level or Tri-level) will follow the playback format, (ex: 720p 23.98 will be played at 1080p 23.98 and will require Tri-level sync at 23.98)
The formats highlighted in green will be imported and played as listed in the above formats.
Comments:
1) The frame rate must be equal to: 23.98, 24, 25, 29.97, 30, 50, 59.94 or 60 fps. If not, the file will not be imported.
2) The video height must be within 32 lines of: 240, 480, 540, 576, 720 or 1080 lines. For example a file with 512 lines will be imported, but a file with 620 lines will not be imported.
3) Short clips (5 frames or less) cannot be imported.
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7.2 V1 Compliant Video Formats

When using DoremiAM with a V1-HD, V1-UHD or V1-UHD/LE unit, make sure that the video format will be compliant with one of the V1 video formats (see Figure 87).
Video Format Description
480 29.97p 480 line progressive 29.97 frames/sec standard (UHD only).
Note: for the V1-HD, this format will be imported to the database
and subsequently to the unit as 480 59.94i
576 25p 576 line progressive 25 frames/sec standard (UHD only). Note:
for the V1-HD, this format will be imported to the database and subsequently to the unit as 576 50i
720 50p 720 line progressive 50 frames/sec standard
720 59.94p 720 line progressive 59.94 frames/sec standard
720 60p 720 line progressive 60 frames/sec standard
1080 23.98p 1080 line progressive 23.98 frames/sec standard
1080 24p 1080 line progressive 24 frames/sec standard
1080 25p 1080 line progressive 25 frames/sec standard
1080 29.97p 1080 line progressive 29.97 frames/sec standard
1080 30p 1080 line progressive 30 frames/sec standard
1080 47.95i 1080 line interlaced 47.95 fields/sec standard
1080 48i 1080 line interlaced 48 fields/sec standard
1080 50i 1080 line interlaced 50 fields/sec standard
1080 59.94i 1080 line interlaced 59.94 fields/sec standard
1080 60i 1080 line interlaced 60 fields/sec standard
2K RGB 23.98p 2K RGB progressive 23.98 frames/sec standard
2K RGB 24p 2K RGB progressive 24 frames/sec standard
2K RGB 47.95i 2K RGB interlaced 47.95 fields/sec standard
2K RGB 48i 2K RGB interlaced 48 fields/sec standard
PAL PAL resolution and frame rate
NTSC NTSC resolution and frame rate
Figure 87: V1-HD, V1-UHD and V1-UHD/LE Compliant Video Formats

7.2.1 V1-HD Additional Formats

In addition to the formats listed above, the V1-HD supports 1080p-47, 1080p-48, 1080p-50, 1080p-59 and 1080p-60. These formats are defined on the V1-HD menu as 1080i-47 3D, 1080i­48 3D, 1080i-50 3D, 1080i-59 3D, and 1080i-60 3D respectively.
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8 Document Revision History

Date Version Description
03/29/2007 1.0 First version.
07/31/2007 1.1 Version 1.1
03/14/2008 1.2 Version 1.2
05/16/2008 1.3 Version 1.3
09/25/2008 1.4 Includes V1 devices communication.
09/14/2009 1.5 Includes Nugget 3D support, ProRes422 and new Profile
and AM Transfer windows.
11/18/2009 1.6 Version 1.6 has been updated extensively from version 1.5.
12/07/2009 1.7 Version 1.7
05/25/2010 1.8 Fixed manual paragraph numbers and updated to match
4.4.40.
06/22/2011 1.9 Updated to comply with Doremi Asset Manager Version
5.2.x.
08/04/2011 2.0 Warranty link redirected to new website.
11/23/2011 2.1 Section 3.9 added for Nugget date and time.
03/15/2012 2.2 Section 3.5.1.1 modified.
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