Creative SB0090 User Manual

How to use this manual

Creative Sound Blaster Audigy
Creative Audio Software
Information in this document is subject to change without notice and does not represent a commitment on the part of Creative Technology Ltd. No part of this manual may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying and recording, for any purpose without the written permission of Creative Technology Ltd. The software described in this document is furnished under a license agreement and may be used or copied only in accordance with the terms of the license agreement. It is against the law to copy the software on any other medium except as specifically allowed in the license agreement. The licensee may make one copy of the software for backup purposes only.
The Software License Agreement is found in a separate folder on this installation CD. The copyright and disclaimer, including trademark issues are also found in the same folder.
Important:
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This PDF file has been designed to provide you with complete product knowledge. The following
To access the applications and Help files, you must first install the manual and the applications in your computer.

Contents

Introduction
High Definition Digital Audio Entertainment........................................ ix
What is EAX ADVANCED HD? ............................................................. x
CreativeWare .................................................................................. xi
In Your Package ............................................................................. xi
System Requirements ..................................................................... xi
Sound Blaster Audigy card........................................................ xi
SB1394 applications, games and DVD viewing ............................xii
Getting More Information................................................................. xii
More Help ...................................................................................... xii
Technical Support ........................................................................... xii
Document Conventions....................................................................xiii
1 Installing Hardware
What You Need...................................................................................... 1-1
Your Sound Blaster Audigy Card ..............................................................1-2
Your Joystick/MIDI Bracket ..................................................................... 1-3
Installation Steps ................................................................................... 1-4
Step 1: Prepare your computer ...................................................... 1-4
Step 2: Install the Sound Blaster Audigy card .................................. 1-5
Step 3: Install the Joystick/MIDI bracket (optional) .......................... 1-5
Step 4: Connect to power supply .................................................... 1-6
Connecting Related Peripherals................................................................ 1-7
Connecting Speaker Systems .................................................................. 1-8
Connecting External Consumer Devices .................................................... 1-9
Positioning Your Speakers ..................................................................... 1-10
2 Installing Software
Installing Drivers and Applications............................................................ 2-1
Installing Ulead VideoStudio Application .......................................... 2-1
ii
Windows 98 Second Edition .................................................... 2-2
Windows Me .........................................................................2-2
Windows 2000 ......................................................................2-2
Uninstalling the Applications and Device Drivers ........................................ 2-3
Reinstalling the Device Drivers ................................................................2-3
Updating Windows 2000 (Service Pack 2) .................................................2-4
Updating Windows 98 SE ........................................................................ 2-4
AC-3 SPDIF output........................................................................ 2-4
1394 storage supplement .............................................................. 2-4
Installing Digital Video Update ................................................................. 2-5
3 Sound Blaster Audigy Applications
Creative Sound Blaster Audigy Applications............................................... 3-1
Third Party Sound Blaster Audigy Applications ........................................... 3-2
Creative Taskbar.................................................................................... 3-2
Creative Sound Blaster Audigy Online Quick Start ...................................... 3-3
Creative Sound Blaster Audigy Experience ................................................ 3-3
EAX ADVANCED HD Gold Mine Experience ................................................3-3
Creative Diagnostics............................................................................... 3-3
Creative Surround Mixer ......................................................................... 3-4
Creative AudioHQ................................................................................... 3-4
SoundFont Control ........................................................................ 3-5
Device Controls ............................................................................ 3-5
Creative Keyboard ........................................................................ 3-5
MIDI Input............................................................................ 3-5
EAX Control.................................................................................. 3-5
Creative WaveStudio .............................................................................. 3-6
Creative PlayCenter................................................................................ 3-6
Creative Recorder .................................................................................. 3-7
Creative Oozic Player.............................................................................. 3-7
Vienna SoundFont Studio........................................................................ 3-7
iii
Creative MiniDisc Center ......................................................................... 3-8
Creative RemoteCenter........................................................................... 3-8
SoundFont Showcase .............................................................................3-8
Creative Restore Defaults........................................................................ 3-9
Steinberg’s Audio Applications ................................................................. 3-9
Cubasis VST (for Creative)............................................................. 3-9
WaveLab Lite ............................................................................... 3-9
ReCycle Lite ................................................................................. 3-9
MixMeister........................................................................................... 3-10
Ulead VideoStudio Version 4.0 SE Basic .................................................. 3-10
FireNet ............................................................................................... 3-10
4 Using Applications
Multimedia Playback............................................................................... 4-1
Watching DVDs ............................................................................ 4-1
Playing MP3 or WMA files............................................................... 4-1
Playing back Wave and CD Audio files ............................................. 4-2
Playing MIDI files.......................................................................... 4-2
Creating non- General-MIDI- compliant files .................................... 4-2
Digital Entertainment.............................................................................. 4-2
Watching surround movies............................................................. 4-2
Compiling personal albums ............................................................ 4-2
Content Creation.................................................................................... 4-3
Organizing SoundFont banks.......................................................... 4-3
Applying voice effects.................................................................... 4-3
Recording sound and effects .......................................................... 4-3
Capturing and editing videos .......................................................... 4-3
Advanced Content Creation ..................................................................... 4-3
Recording multi-tracks with ASIO ................................................... 4-3
Creating music ............................................................................. 4-4
Recording and transcribing music ................................................... 4-4
iv
Recording and editing musical instruments ...................................... 4-4
Recording digital audio .................................................................. 4-4
Creating multiple effects ................................................................ 4-4
Creating and playing back SoundFonts ............................................ 4-4
Internet Entertainment ........................................................................... 4-5
Experiencing music with visual entertainment .................................. 4-5
Encoding CD songs to MP3 format .................................................. 4-5
Downloading and playing MP3 songs ............................................... 4-5
Playing MP3 songs with EAX ADVANCED HD..................................... 4-5
Mixing MP3 songs ......................................................................... 4-5
Gaming Reference.................................................................................. 4-6
Enjoying EAX ADVANCED HD support.............................................. 4-6
Enjoying DirectSound3D support .................................................... 4-6
Enjoying A3D 1.0 support .............................................................. 4-6
Enjoying DOS games..................................................................... 4-6
Enjoying audio presets in games .................................................... 4-6
Customizing environments for non-3D games .................................. 4-7
Appendixes
A General Specifications
Features ...............................................................................................A-1
PCI Bus Mastering .................................................................A-1
Audigy Processor ................................................................... A-1
High Quality Audio Path.......................................................... A-1
Professional Digital Audio Processing........................................A-2
Flexible Mixer Control............................................................. A-2
Dolby Digital (AC-3) Decoding................................................. A-2
Creative Multi Speaker SurroundTM (CMSSTM) .........................A-3
SB1394TM Compatibility.........................................................A-3
Connectivity .......................................................................................... A-3
v
Sound Blaster Audigy card ............................................................. A-3
Audio Inputs ......................................................................... A-3
Audio Outputs .......................................................................A-3
SB1394 Interfaces ................................................................. A-4
Interfaces ............................................................................. A-4
B SB Emulation in MS-DOS/Windows 98 SE
Background...........................................................................................B-1
Installing MS-DOS Drivers....................................................................... B-1
Opening MS-DOS ................................................................................... B-1
Understanding the Installation Program .................................................... B-2
AUTOEXEC.BAT File Settings .......................................................... B-2
CONFIG.SYS File Settings .............................................................. B-3
System Resource Settings.......................................................................B-3
Input/Output (I/O) Addresses ........................................................ B-4
Interrupt Request (IRQ) Line.......................................................... B-4
Direct Memory Access (DMA) Channel............................................. B-5
Environment Variables............................................................................B-5
CTSYN Environment Variable.......................................................... B-5
BLASTER Environment Variable ...................................................... B-5
Determining Resources...........................................................................B-6
Selecting the Best Audio Options in a Game ..............................................B-7
Music Options............................................................................... B-8
Digital Audio Options..................................................................... B-8
MS-DOS Mode Utilities............................................................................B-8
SBECFG.EXE ................................................................................ B-8
SBEMIXER.EXE ............................................................................. B-9
SBESET.EXE............................................................................... B-10
SBEGO.EXE................................................................................ B-11
C Troubleshooting
vi
Problems Installing Software ...................................................................C-1
Problems with Sound..............................................................................C-2
Insufficient SoundFont Cache ..................................................................C-5
Problems With Joystick ........................................................................... C-5
Problems with Multiple Audio Devices .......................................................C-6
Problems with Sound Blaster Live! Series or Sound Blaster PCI512 card ....... C-7
Resolving I/O Conflicts............................................................................C-8
Problems in Windows NT 4.0 ................................................................... C-9
Problems with Encore DVD Player .......................................................... C-10
Problems with Software DVD Player ....................................................... C-10
Problems with DV driver for Windows 98 SE/2000/Me .............................. C-11
Index
vii

Introduction

Introduction

High Definition Digital Audio Entertainment

Thank you for purchasing Sound Blaster Audigy, which consists of the Sound Blaster Audigy card and Joystick/MIDI bracket. It is the most complete high-definition digital audio entertainment solution that you will ever come across.
With the onboard 24-bit Analog-to-Digital Convertor (ADC) and Digital-to-Analog Converter (DAC), Sound Blaster Audigy delivers high-definition sound of astounding quality with 96 kHz SPDIF support. The Sound Blaster Audigy card, with its Audigy processor, is four times as powerful as its nearest competitor. This enables awesome EAX
ADVANCED HDTM technologies for your games and music listening experience.
The SB1394 port provides easy high-speed connectivity to NOMAD portable digital audio players, external CD-RW drives and other IEEE 1394 compatible devices like DV Camcorders, printers, scanners and digital still cameras.
Combine Sound Blaster Audigy with a rich software bundle and you get endless hours of fun. Included in your Sound Blaster Audigy Installation CD are exciting applications that allow you to create EAX-enhanced MP3 songs, and instant interactive Oozic music videos, which you can share with your friends over the Internet.
Introduction ix

What is EAX ADVANCED HD?

EAX ADVANCED HD brings a new level of performance, power and flexibility to PC audio. Taking advantage of the increased processing capabilities of the Sound Blaster Audigy HDA Processor, EAX ADVANCED HD delivers a host of new high definition audio features for gaming and music enhancement.
The all-new EAX ADVANCED HD Game Audio Library takes in-game audio acoustics to a whole new level. New Multi-Environment simultaneous audio environments in real time. Environment Panning spatializing and localizing environments in 3D possible. Environment Reflections offers localization of early reflections and echoes. Environment Filtering accurately simulates the propagation of sound in both open and closed environments. Finally, Environment Morphing
TM
technology renders up to 4
TM
allows for seamless transition from
TM
makes
TM
TM
one environment to the next. These innovative technologies bring tremendous realism and immersiveness to gaming.
Sonic superiority is also assured with EAX ADVANCED HD Music Technologies. Audio Clean-Up enables the removal of unwanted noise in a digital audio file. DREAM
TM
creates an enhanced, "disco-like" surround sound for any stereo music. Time Scaling speeds up and slows down music with no distortion. Music playback is further enhanced with the specially developed EAX ADVANCED HD music effects.
EAX ADVANCED HD offers dramatically increased 3D audio performance and functionality, delivering superior audio fidelity and sophisticated reverb effects for an unsurpassed digital entertainment experience that is only available from the Sound Blaster Audigy family of products.
Introduction x

CreativeWare

CreativeWare is a post-purchase program that adds new features, enhancements and additional functionality to Creative’s upgradeable products. With CreativeWare, you can always be sure of having the best digital entertainment experience because:
— You can easily upgrade your Sound Blaster Audigy card with the latest features, device drivers, and applications.
— You can personalize the functions on your Sound Blaster Audigy card.

In Your Package

System Requirements

Sound Blaster Audigy card

The following items are included in your package:
Sound Blaster Audigy card
Joystick/MIDI bracket
Analog CD audio cable
Digital CD audio cable
Sound Blaster Audigy Installation CD
Quick Start leaflet
Application and game CDs
Warranty card
Technical Support leaflet
Genuine Intel
Intel, AMD or 100%-Intel compatible motherboard chipset
Windows NT 4.0 or Windows 2000
64 MB RAM
600 MB of free hard disk space
Available PCI 2.1 compliant slot for the Sound Blaster Audigy card
®
Pentium® 266 MHz, AMD® K6 300 MHz or faster class processor
®
98 Second Edition (SE), Windows Millennium Edition (Me), Windows
Introduction xi
Available adjacent slot for the Joystick/MIDI bracket (optional)
Headphones or amplified speakers (available separately)
CD-ROM drive installed

SB1394 applications, games and DVD viewing

Getting More Information

More Help

Technical Support

Genuine Intel Pentium II 350 MHz, MMX or AMD 450 MHz processor/3Dnow!
Windows 98 SE, Windows Me or Windows 2000 (Creative PlayCenter on Windows NT 4.0 requires Service Pack 6 with Internet Explorer 4.0)
3D graphics accelerator with at least 8 MB of texture RAM for games
128 MB RAM recommended for digital video (DV) capture and editing
Ultra DMA type hard disk with 1 GB workspace (ATA-100, 7,200 rpm type and 6 GB recommended) for DV applications (300–500 MB of free hard disk space for games)
At least second generation DVD-ROM drive with these recommended soft-DVD players: InterVideo’s Win DVD 2000 or CyberLink’s PowerDVD 3.0 and above
Other applications may have higher system requirements or may require a microphone. Refer to the application’s online Help documentation for details.
Refer to the Sound Blaster Audigy Online Quick Start and the various online Help files for detailed information on Creative applications. The Sound Blaster Audigy
Experience, an online demo, gives you an interactive introduction to Sound Blaster
Audigy and demonstrates the card’s capabilities.
View the contents of the Sound Blaster Audigy Installation CD for additional demonstrations, libraries and other software. Visit the www.soundblaster.com site for the latest Sound Blaster news and products. The site also includes information on making purchases, technical help, and CreativeWare updates.
Visit www.soundblaster.com/support/faq for general help.
Introduction xii
Document
The following typographical conventions are used throughout this manual:
Conventions
The notepad icon indicates information that is of particular importance and should be considered before continuing.
The alarm clock designates a caution or warning that can help you avoid situations involving risk.
The warning sign indicates that failure to adhere to directions may result in bodily harm or life-threatening situations.
Introduction xiii
1

Installing Hardware

This chapter tells you how to install the Sound Blaster Audigy hardware.
Installing Hardware

What You Need

In addition, you will also need an available PCI slot and another adjacent available slot on your computer.
Before you begin installation, be sure that you have these:
Joystick/MIDI
Sound Blaster Audigy card
Phillips-head screwdriver (not included)
bracket
Analog CD audio cable
Digital CD audio cable
Installing Hardware 1-1
Your Sound
A
A
Blaster Audigy Card
A jack is a one-hole connecting interface whilst a connector consists of many pins. Refer to the User Guide,
Hardware Information”, for
connector pin assignments.
In Analog mode, Line Out and Rear Out jacks can be used simultaneously for 4.1 channel speaker systems. The Analog/Digital Out jack can be used for the Center and Subwoofer (LFE) channels for
5.1 speaker systems.
Your audio card has these jacks and connectors which allow you to attach other devices:
CD Audio connector (CD_IN)
Connects to the Analog Audio output on a CD-ROM or DVD-ROM drive using a CD audio cable.
Telephone Answering Device connector (TAD)
Provides a mono connection from a standard voice modem, and transmits microphone signals to the modem.
nalog/Digital Out jack
6-channel or compressed AC-3 SPDIF output for connection to external digital devices or digital speaker systems.
lso supports Center and Subwoofer analog channels for connection to 5.1 analog speaker systems.
Line In jack (LIN_IN)
Connects to an external device (such as a cassette, DAT or MiniDisc player).
Microphone In jack (MIC_IN)
Connects to an external microphone for voice input.
Line Out jack (LIN_OUT)1
Connects to powered speakers or an external amplifier for audio output. Also supports headphones.
Rear Out jack (LIN_IN2)
Connects to powered speakers or an external amplifier for audio output.
SB1394 port (SB1394)
Connects to an IEEE 1394 compatible external device (such as a digital video camcorder, digital still camera, printer or scanner).
AUX connector (AUX_IN)
Connects to internal audio sources such as TV Tuner, MPEG, or other similar cards.
Internal SB1394 port (Optional)
Connects to J5 on the Audigy Drive.
CD SPDIF connector (CD_SPDIF)
Connects to the SPDIF (Digital Audio) output (where available) on a CD-ROM or DVD-ROM drive.
Joystick/MIDI connector (Optional)
Connects to the Joystick/MIDI bracket
Audio Extension (Digital I/O) connector (Optional)
Connects to the Audigy Drive or Digital I/O card. Warning: This is not an IDE interface. Do not connect it to your IDE devices.
Figure 1-1: Jacks, connectors and port on the Sound Blaster Audigy card.
Installing Hardware 1-2

Your Joystick/ MIDI Bracket

Your Joystick/MIDI bracket has this connector that can be attached to other devices:
Joystick/MIDI connector
Connects to a joystick or a MIDI device. You can buy an optional MIDI kit that allows you to plug in a joystick and MIDI device simultaneously.
Rear view of connector bracket
Figure 1-2: Connector on the Joystick/MIDI bracket.
Installing Hardware 1-3

Installation Steps

Step 1: Prepare your computer

Turn off the main power supply and disconnect your computer’s power cord. Systems using an ATX power supply unit with soft power off may still be powering the PCI slot. This can damage your audio card when it is inserted into the slot.
Remove any existing audio card or disable the onboard audio chipset. For more information, see “Problems with Multiple Audio Devices” on page C-6.
1. Turn off your computer and all peripheral devices.
2. Touch a metal plate on your computer to ground yourself and to discharge any static electricity, and then unplug the power cord from the wall outlet.
3. Remove the computer cover.
4. Remove the metal brackets from two adjacent unused PCI slots as shown in Figure 1-3. Put the screws aside for use later.
metal brackets
ISA slots
Figure 1-3: Removing metal
plates
PCI slots
Installing Hardware 1-4

Step 2: Install the Sound Blaster Audigy card

1. Align the Sound Blaster Audigy card with the PCI slot and press the card gently but firmly into the slot as shown in Figure 1-4.
2. Secure the card with one of the screws you had placed aside earlier.
Fasten the card and bracket with screws.
Unused brackets
Do not force the audio card into the slot. Make sure that the gold finger PCI connector on the Sound Blaster Audigy card is aligned with the PCI bus connector on the motherboard before you insert the card into the PCI expansion slot. If it does not fit properly, gently remove it and try
.
again

Step 3: Install the Joystick/MIDI bracket (optional)

Joystick/MIDI bracket
Figure 1-4: Securing the audio card
to the expansion slot.
1. If you are installing a joystick or MIDI device, secure the Joystick/MIDI bracket to the slot next to the Sound Blaster Audigy card with the second screw.
2. Connect the Joystick/MIDI cable to the Joystick/MIDI connector on the Sound Blaster Audigy card as shown in Figure 1-4.
Installing Hardware 1-5
If the Sound Blaster Audigy card is connected to both the CD SPDIF and CD Audio connectors on a CD-ROM or DVD-ROM drive, do not enable the CD Audio and CD Digital options at the same time in Surround Mixer.
For analog CD audio output:
connect the Analog CD audio cable from the Analog Audio connector on your CD-ROM/DVD-ROM drive to the CD_IN connector on the Sound Blaster Audigy card as shown in Figure 1-5.
For digital CD audio output:
connect the Digital CD audio cable from the Digital Audio connector on your CD-ROM/DVD-ROM drive to the CD_SPDIF connector on the Sound Blaster Audigy card as shown in Figure 1-5.
CD-ROM/DVD-ROM drive
OR
Figure 1-5: Connecting the
drives.

Step 4: Connect to power supply

1. Replace the computer cover.
2. Plug the power cord back into the wall outlet, and turn on the computer.
To connect your Sound Blaster Audigy card to other devices, see “Connecting Related Peripherals” on page 1-7.
To install drivers and software, refer to “Installing Drivers and Applications” on page 2-1.
Installing Hardware 1-6

Connecting Related Peripherals

Sound Blaster Audigy will most undoubtedly give you endless hours of listening pleasure. Figure 1-6 shows you how to connect related peripherals to your Sound Blaster Audigy to optimize your enjoyment.
Analog/Digital Out jack Analog Mode (default): Connects to
Center and Subwoofer channels. Digital Mode: Connects to digital speakers*, MiniDisc or DAT via minijack-to­DIN cable.
For instructions on how to switch between digital and analog modes, refer to topic “Digital Output Only” of the Creative Surround Mixer online Help.
Cassette and CD player, Synthesizer, etc.
Microphone
Connects to analog front and rear inputs of 4-channel speakers**
Connects to Creative IEEE 1394 compatible devices such as the IEEE 1394 Creative digital audio player, DV camcorder, WebCam and digital camera.
Line-out
Game pad
CD-ROM/DVD-ROM drive
MPC-to-MPC (4­pin) audio cable
Line In Mic In Line Out Rear Out
SB1394 port
Sound Blaster Audigy card
Joystick/MIDI bracket
Figure 1-6: Connecting other devices
MPC-to-MPC (2­pin) audio cable
Connects to Audigy Drive (optional).
* For example, Creative Inspire Speakers ** For example, 4­channel Creative or Cambridge SoundWorks analog speaker systems
TM
5.1 Digital
Installing Hardware 1-7

Connecting Speaker Systems

f you are playing games in
indows 98 SE MS-DOS mode
pure DOS mode), you must:
Make sure the CD Audio connector on the Sound Blaster Audigy card and the Analog Audio connector on the CD-ROM or DVD-ROM drive are connected. In addition, if you get distorted sound, do not connect the CD SPDIF connector on the Sound Blaster Audigy card to the Digital Audio connector on the CD-ROM or DVD-ROM drive.
For instructions on how to switch between digital and analog modes, refer to topic “Digital Output Only” of the Creative Surround Mixer online Help.
If you have a 5.1 channel speaker system, you can upmix your stereo sources (such as CD Audio, MP3, WMA, MIDI and Wave) to 5.1 channels by using the Creative Multi Speaker Surround (CMSS) technology. To upmix, you need to enable the CMSS feature in PlayCenter (Player view). Refer to the PlayCenter online Help.
Playing Games and Music, and Watching Movies
with a 4.1 or 5.1 Digital Speaker System of Creative or Cambridge SoundWorks
Analog Line and Rear Inputs
Playing Games and Music, and Watching Movies
with an Analog 5.1 channel speaker system*
Minijack-to-DIN cable
Digital DIN
Triple stereo audio cable
Analog/Digital Out jack
Line Out
Rear Out
Sound Blaster Audigy card
Connects to Audigy Drive (optional).
Analog Front, Rear and Center/ Sub Inputs
* For example, Creative Inspire 5.1 Analog Speakers
Figure 1-7: Connecting Sound Blaster Audigy card to speaker systems.
Installing Hardware 1-8

Connecting External Consumer Devices

Dolby Digital Decoder/ Amplifier
3.5 mm (mono)­to-RCA cable
Dolby Digital (AC-3) SPDIF In
Analog/Digital Out jack
Line Out
Rear Out
Sound Blaster Audigy card
Connects to Audigy Drive (optional).
Discrete 6-channel Amplifier
3.5mm (stereo)­to-RCA cable
Analog Front, Rear and Center/ Sub Inputs
Figure 1-8: Connecting external consumer devices to the Sound Blaster Audigy card.
Tip : Left / Center channel
Ring : Right / Subwoofer channel
Additional information for advanced users:
For connection to Center and Subwoofer channels using a 3.5mm (stereo)-to-RCA cable, connect the white RCA jack to the Center input and the red RCA jack to the Subwoofer input of the amplifier.
Installing Hardware 1-9

Positioning Your Speakers

If you are using four speakers, place them so that they form the corners of a square with you exactly in the center (as in Figure 1-9) and that they are angled toward you. Make sure that the computer monitor is not blocking the path of your front speakers. You may want to adjust the relative positions of the speakers until you get the audio experience you like best. If you have a subwoofer, place the unit in a corner of the room for the best bass experience.
Sub­woofer
Front-left speaker
Rear-left speaker
Figure 1-9: Recommended speaker
positions.
You
Rear-right speaker
Center speaker
Front-right speaker
Installing Hardware 1-10
2

Installing Software

This chapter tells you how to install the Sound Blaster Audigy software.
Installing Software

Installing Drivers and Applications

During the installation process, Windows 98 SE users will be prompted to insert the Windows 98 SE installation CD into the CD­ROM drive. Insert the installation CD into the CD­ROM drive and then click the OK button.

Installing Ulead VideoStudio Application

You need to install device drivers and applications to use Sound Blaster Audigy. To install these drivers and the bundled applications, use the following instructions. The instructions are applicable to all supported Windows operating systems.
1. After you have installed the Sound Blaster Audigy card and Joystick/MIDI bracket (optional), turn on your computer. Windows automatically detects the audio card and device drivers.
2. When prompted for the audio drivers, click the
3. Insert the Sound Blaster Audigy Installation CD into your CD-ROM drive. The disc supports Windows AutoPlay mode and starts running automatically. If not, you need to enable your CD-ROM drive’s auto-insert notification feature. For more details, see “Problems Installing Software” on page C-1.
4. Follow the instructions on the screen to complete the installation.
5. When prompted, restart your system.
Refer to the section which applies to your Windows operating system.
Cancel
button.
Installing Software 2-1
Windows 98 Second Edition
In Windows 98 SE, Windows Me and Windows 2000, to verify that the driver was installed successfully, click
->
Start Control Panel
Double-click the icon. Click the
Manager
click
game controllers
should see a list of Creative devices.
Settings
tab and double-
Sound, video and
->
.
System
Device
. You
1. Connect your digital video (DV) camcorder to the Sound Blaster Audigy card and turn it on.
2. If prompted, insert the Windows 98 SE CD into the CD-ROM drive and click the
OK
button.
3. If a
Version Conflict
message appears, click the
Yes
button to continue the
installation.
4. Insert the Ulead VideoStudio installation CD into your CD-ROM drive.
5. Follow the instructions on the screen to complete the setup.
6. If prompted, click the
Yes
button to let the setup program detect the MS DV
drivers.
7. If prompted to install the click the
Yes
button.
Windows 98/98 Second Edition Qxxxxxx Update
8. When prompted, restart your system.
,
Windows Me
Windows 2000
1. Connect your digital video (DV) camcorder to the Sound Blaster Audigy card and turn it on.
2. If prompted, insert the Windows Me CD into the CD-ROM drive and click the OK button.
3. Insert the Ulead VideoStudio installation CD into your CD-ROM drive.
4. Follow the instructions on the screen to complete the setup.
5. If prompted, click the
Yes
button to let the setup program detect the MS DV
drivers.
6. When prompted, restart your system.
1. Connect your digital video (DV) camcorder to the Sound Blaster Audigy card and turn it on.
2. Insert the Ulead VideoStudio installation CD into your CD-ROM drive.
Installing Software 2-2
3. If prompted, click the drivers.
4. When prompted, restart the system.
Yes
button to let the setup program detect the MS DV

Uninstalling the Applications and Device Drivers

Reinstalling the Device Drivers

You may at times need to uninstall and then reinstall the applications to correct problems, change configurations, or make version upgrades. The following instructions tell you how to uninstall the applications in all Windows operating systems.
1. Close all audio card applications. This includes Creative Taskbar. Applications that are still running during the uninstallation will not be removed.
2. Click
3. Double-click the
4. Click the
5. When the
6. Click the OK button.
7. If prompted, restart your computer.
You may want to reinstall only the device drivers because of driver corruption.
1. Insert the Sound Blaster Audigy Installation CD into your CD-ROM drive.
2. Follow the instructions on the screen until the
3. Click the
Start
Click the
items you want to delete and click the The selected applications will be uninstalled.
The disc supports Windows AutoPlay mode and starts running automatically. If not, see “Problems Installing Software” on page C-1.
appears.
Settings
->
Add/Remove Programs
Install/Uninstall Add/Remove
Creative Uninstaller
Drivers only
Control Panel
->
tab and select
button.
button.
. icon.
Sound Blaster Audigy
dialog box appears, click the check boxes of the
Next
button.
Setup Options
.
dialog box
Installing Software 2-3
4. Follow the instructions on the screen to complete the installation of the device drivers.

Updating Windows 2000 (Service Pack 2)

Updating Windows 98 SE

AC-3 SPDIF output

1394 storage supplement

Windows 2000 now provides better support for AC-3 SPDIF output (non-PCM through waveOut) for software DVD viewing. Click the website address below to go to Microsoft’s Windows 2000 web site to download the Windows 2000 Service Pack 2 to enjoy this support and to fix other issues in the Windows 2000 OS.
http://microsoft.com/windows2000/server/evaluation/news/bulletins/sp2.asp
AC-3 SPDIF output (Non-PCM through waveOut) support is also available to Windows 98 SE users. Click the address below to go to the Microsoft Product Support Services, where you can request the update package (269601USA8.EXE).
http://www.microsoft.com/HWDEV/audio/Non-PCM.htm
A Safe Removal utility that allows you to safely stop a plug-and-play storage device before disconnecting the device, and to provide an update for 1394 drivers related to surprise removal of peripheral device is available form the web site below. If you disconnect a 1394 storage device from your computer immediately after it is disabled, you may do some damage to it.
With these storage device drivers, expect large performance improvements of nearly 300%, as well as protect your investment.
www.microsoft.com/windows98/downloads/contents/WURecommended/ S_WUFeatured/1394/Default.asp
Installing Software 2-4

Installing Digital Video Update

If you have installed DirectX 8.0 or 8.0a run time, install the latest update for this application. This update provides 1394 Digital Video equipment users PAL support and improved device support. This is applicable for Windows 98 SE and Windows 2000 users. This update provides minor improvement to the Windows Me OS. To do this, go to the web site below.
www.microsoft.com/downloads/release.asp?ReleaseID=28377
Installing Software 2-5
3

Sound Blaster Audigy Applications

This chapter tells you how to get the most out of your Sound Blaster Audigy.
Sound Blaster Audigy Applications

Creative Sound Blaster Audigy Applications

Sound Blaster Audigy is supported by a full range of applications to help you get the most from your audio card. The following software is most important to the operation of your audio card:
Creative Taskbar
Creative Sound Blaster Audigy Online Quick Start
Creative Sound Blaster Audigy Experience
EAX ADVANCED HD Gold Mine Experience
Creative Diagnostics
Creative Surround Mixer
Creative AudioHQ
Creative WaveStudio
Creative PlayCenter
Creative Recorder
Creative Oozic Player
Vienna SoundFont Studio
Creative MiniDisc Center
Creative RemoteCenter
SoundFont Showcase
Creative Restore Defaults
Sound Blaster Audigy Applications 3-1

Third Party Sound Blaster Audigy Applications

The applications included with Sound Blaster Audigy may differ from the ones described here.
Sound Blaster Audigy can best be appreciated through some of the advanced software that makes maximum use of the audio card’s features. To assist you in exploring the limitless potential of Sound Blaster Audigy, Creative has included an assortment of applications and games:
Steinberg’s Audio Applications — MIDI sequencer and digital audio tools
MixMeister — digital music/DJ tool
Ulead VideoStudio Version 4.0 SE Basic — video editing application
FireNet — IEEE 1394 network connectivity application
Latest EAX ADVANCED HD Games

Creative Taskbar

Creative Taskbar is an application that allows you to perform tasks with your audio card easily and quickly. Just select a task and everything is done for you — the necessary applications are started and your mixer and effects settings are configured automatically.
Creative Taskbar also comes with Creative TaskGuide, which provides tips and useful links related to the selected task.
For more information and usage details on Creative Taskbar, refer to its online
Help.
Sound Blaster Audigy Applications 3-2

Creative Sound Blaster Audigy Online Quick Start

This is a good starting point from which you can learn about Sound Blaster Audigy. The online Quick Start consists of several interactive and informative demos that feature different aspects of Sound Blaster Audigy, like experiencing digital music and digital gaming, watching movies, connecting speakers and performing tasks.

Creative Sound Blaster Audigy Experience

EAX ADVANCED HD Gold Mine Experience

Creative Diagnostics

Use the Creative Sound Blaster Audigy Experience to feel Sound Blaster Audigy’s awesome gaming, music listening and home studio capabilities. You will experience the advantage of multi-environment audio processing, dynamic EAX ADVANCED HD effects, high-quality surround output and EAX-enhanced home theater quality audio.
Note: This application does not work in Windows NT 4.0.
Run this demonstration, which is set in a gold mine, and experience EAX ADVANCED HD technologies such as Environment Panning, Environment Reflection and Environment Morphing. Compare the scenes with and without EAX ADVANCED HD, and understand why more game developers are using EAX ADVANCED HD technologies for the best gaming experience.
Use Creative Diagnostics to quickly test your audio card’s Wave, MIDI or CD Audio playback capability, recording function and speaker output. For more information and usage details on Creative Diagnostics, refer to its online Help.
Sound Blaster Audigy Applications 3-3

Creative Surround Mixer

Creative Surround Mixer is the main application to use for the following tasks:
Tes t i n g s pe a ke r s
Applying EAX-enabled audio effects
Mixing sounds from various audio input sources
Setting audio effects
To restore Surround Mixer to its original settings, click Start ->
Programs -> Creative -> Sound Blaster Audigy -> Creative Restore Defaults.

Creative AudioHQ

Surround Mixer has two modes. Click the to switch between the two modes:
In basic mode, the Mixer panel is displayed. You can:
mix sounds from various audio input sources when playing or recording
control volume, bass, treble, balance and fade
In advanced mode, the Surround Mixer and Mixer panels are displayed. In Surround Mixer, you can:
select audio effects
specify the speaker output
perform a speaker test
For more information and usage details on Creative Surround Mixer, refer to its
online Help.
AudioHQ is Creative's audio software control center.
The AudioHQ interface has the standard look and feel of the Windows Control Panel. It contains several control applets that allow you to view, audition or set up the audio properties of one or more audio devices on your computer.
As in Control Panel, you can view AudioHQ's control applets in the main window as large icons, small icons, list items or detailed list items. You can also select all or invert the selection when you are in the Applet view. The number of items in the main window, however, varies with the control applet or device selected. The By Audio Device view shows only the control applets supported by the selected device.
Basic Mode
Sound Blaster Audigy Applications 3-4
Advanced Mode
or
button
The Applet view shows only the audio devices that support the selected applet.
For more information and usage details on Creative AudioHQ, refer to its online Help.

SoundFont Control

Device Controls

Creative Keyboard

MIDI Input

EAX Control

SoundFont Control allows you to configure MIDI banks with SoundFont, DLS and Wave files and instruments, as well as set the caching algorithm and space.
For more information and usage details on SoundFont Control, refer to its online
Help.
Device Controls lets you configure devices to allow multiple simultaneous Wave playback. For example, you can play five Wave tracks at the same time. Device Controls also allows you to enable the SPDIF Bypass feature for your digital inputs and outputs, and mute your speakers when you plug your headphones into Audigy Drive.
For more information and usage details on Device Controls, refer to its online Help.
Creative Keyboard is a virtual keyboard that allows you to audition or play musical notes produced through MIDI devices. To edit the sound, use Vienna SoundFont Studio or another sound editor.
You can use external MIDI input devices to audition your MIDI banks and instruments. First, connect a MIDI input device to your audio card and then select that device in Creative Keyboard.
EAX Control allows you to configure the Sound Blaster Audigy chip's effects engine.
It allows you to specify to a low level the components that make up the audio elements that in turn make up an audio effect.
Sound Blaster Audigy Applications 3-5
It promises to deliver sounds that are so life-like, you can almost see them! It is the computer industry's first system to recreate and deliver real-world, interactive audio experiences in games, music, and other audio applications. These audio effects take your computer beyond home-theater quality, immersing you in sound so vivid your imagination can almost "see it". The effects go beyond today's surround-sound and 3D positional audio and actually model an environment by taking into account room size, acoustic properties, reverb, echo and many other effects that create a real­world experience.
For more information and usage details on EAX Control, refer to its online Help.

Creative WaveStudio

Creative PlayCenter

Creative WaveStudio allows you to perform the following sound editing functions easily:
Play, edit, and record 8-bit (tape quality) and 16-bit (CD quality) wave data
Enhance wave data or create unique sounds with various special effects and editing operations such as reverse, echo, mute, pan, cut, copy, and paste
Open and edit several audio files at the same time
Open Raw (.RAW) and MP3 (.MP3) data files
For more information and usage details on Creative WaveStudio, refer to its
online Help.
Creative PlayCenter is a revolutionary audio CD and digital audio (such as MP3 or WMA) player. Besides managing your favorite digital audio files on your computer, it is also an integrated MP3/WMA encoder for ripping audio CD tracks into compressed digital audio files. It can encode tracks many times faster than normal play speed and up to 320 kbps (for MP3).
Note:
Help
For more information and usage details on Creative PlayCenter, refer to its
.
Sound Blaster Audigy Applications 3-6
online

Creative Recorder

Recorder allows you to record sounds or music from various input sources like the microphone or Audio CD, and save them as Wave (.WAV) files. For more information and usage details on Creative Recorder, refer to its online Help.

Creative Oozic Player

Vienna SoundFont Studio

An advanced software developed at the prestigious Creative-EMU Technology Center, Oozic accompany your music files. It combines textures, images and colors to create mesmerizing forms that dance and groove — all in a matter of seconds. Oozic videos are relatively compact and may be sent easily through the Internet.
Oozic Player requires a 3D graphics card.
For more information and usage details on Creative Oozic Player, refer to its online
Help.
If you are new to desktop music, Vienna SoundFont Studio is just what you need to produce your first masterpiece. This is a professional sampler that allows you to create sounds (saved as SoundFont banks), and edit them in any way you wish! If you are already familiar with Vienna SoundFont Studio, you will be glad to know that this latest version (Version 2.3) makes creating SoundFont banks easier than ever. Now, you can
Double-click a sample and the assigned Wave editor will automatically be started.
Assign up to four MIDI controller bars to send real time controller messages to your MIDI synthesizer.
If you are a beginner, start by plugging a microphone into your Sound Blaster Audigy card, and sampling your voice. Vienna SoundFont Studio will help you to create an instrument and place the sample to allow you to pitch-shift your voice up and down the keyboard. Next, you can try to apply an articulation effect like Filter, to change your voice. Once you discover the power of SoundFont technology, you will be amazed at the sound design possibilities available.
Player lets you create and play stunning animated 3D videos to
For more information and usage details on Vienna SoundFont Studio, refer to its
Sound Blaster Audigy Applications 3-7
online Help.

Creative MiniDisc Center

Creative RemoteCenter

SoundFont Showcase

Creative MiniDisc Center allows you to play back known audio format or compact discs for recording to digital recorders such as DAT players, especially for MiniDisc (MD) recorders.
With MiniDisc Center, you can:
create an album of your favorite songs, each of which may be in a different audio format
insert a preset period of silence automatically between each track
play back your personal album and record it to your MD recorder
For more information and usage details on Creative MiniDisc Center, refer to its
online Help.
Creative RemoteCenter converts your computer into an entertainment system, which you can control from the comfort of your bed or sofa. With the remote control and RemoteCenter Player, a simple but powerful multimedia player, you can play audio and video CDs on your computer from a distance. You no longer need to be directly in front of your computer to select or change tracks because the remote center system comes with On-Screen Display (OSD), which makes the commands or functions available, viewable from a distance of 4 meters. RemoteCenter also allows you to start and control your favorite Windows applications.
For more information on Creative RemoteCenter, refer to its online Help.
SoundFont Showcase contains a wide and comprehensive range of downloadable SoundFont demos from companies like Sonic Implants and Voice Crystal. You can also learn how to create and manage your own SoundFont banks in here.
For more information and usage details on SoundFont Showcase, refer to its online
Sound Blaster Audigy Applications 3-8
Help.

Creative Restore Defaults

Steinberg’s Audio Applications

Cubasis VST (for Creative)

WaveLab Lite

Creative Restore Defaults allows you to restore all your audio settings to the default settings.
Cubasis VST is an application that transforms your PC into a complete recording studio for audio and MIDI recording. You can record from MIDI instruments or from any audio source such as a microphone or an electric guitar. It allows you to do multi-track recording and play back up to 16 audio channels and 64 MIDI tracks. After recording, you can use the simple tools available to edit and mix recordings for your own compositions. You can also apply real-time audio effects to your recordings and print out professional quality scores complete with automatic layout.
If you just want to do some fast and simple recording or editing, then WaveLab Lite is the application for you. Although simple and small, WaveLab Lite packs a punch with its features. It is capable of sample rate conversion, stereo editing through drag-and-drop operation, mono and stereo conversion, and simple wave processing such as phase inversion, normalization and more.

ReCycle Lite

ReCycle Lite is an audio processing tool to help you get the right tempo for your drum loops and grooves. ReCycle Lite can analyze your drum loop, slice it, create the necessary audio elements and export it as a SoundFont format.
Sound Blaster Audigy Applications 3-9

MixMeister

If you like parties and MP3s, then you will definitely love MixMeister, a revolutionary software that creates “killer mixes” of MP3 music files. With just a few clicks, you can easily mix your music, just like a radio DJ, and produce results that you will be amazed with. MixMeister automatically determines when to fade between songs and shows you how the music fits together in the mix, without you having to worry about details. Now you can produce the ultimate DJ mix for parties, web casts and CD-Recordables.

Ulead VideoStudio Version 4.0 SE Basic

FireNet

The fastest way to create great videos, Ulead VideoStudio 4.0 SE Basic takes full advantage of the most advanced digital video technology to put digital video excitement within the reach of anyone with a digital video camcorder and a computer.
Firenet is an Ethernet emulator that supports all standard Ethernet protocols, including IPX/SPX, NetBEUI and TCP/IP. It provides high network speed at low cost, supports broadband and is easy to use. FireNet is able to coexist with existing Ethernet infrastructures and is capable of transferring vast amount of data, up to 4 times the equivalent of a 100 Mbps Ethernet network.
Sound Blaster Audigy Applications 3-10

Using Applications

This chapter tells you which applications to use for content
4
creation, gaming and entertainment purposes.
Using Applications
Sound Blaster Audigy offers you high-quality multimedia playback, digital entertainment, content creation capability, Internet entertainment and gaming. The following pages tell you which applications would best suit your needs.

Multimedia Playback

Watching DVDs

Some software DVD decoders/players cannot decode up to 5.1 channels, but can support SPDIF output. In such cases, enable the SPDIF output function to allow Sound Blaster Audigy to decode the Dolby Digital signal.

Playing MP3 or WMA files

If you have an external Dolby Digital (AC-3) decoder, you can enjoy Dolby Digital audio content from your DVD movies.
However, if you do not have an external Dolby Digital (AC-3) decoder, you must first have a DVD-compatible drive and a set of speakers that supports up to six channels such as Creative Inspire 5.1 Analog Speakers. Next, you must have a software DVD player capable of sending a compressed AC-3 SPDIF signal to your Sound Blaster Audigy card for decoding, such as InterVideo WinDVD 2000 or Cyberlink PowerDVD 3.0.
In Creative Surround Mixer, enable the Dolby Digital (AC-3) Decode feature. For more information, refer to the Creative Surround Mixer online Help.
In your software DVD decoder/player, enable the SPDIF output or a similar function.
Creative PlayCenter supports and plays MP3 and WMA files.
Using Applications 4-1

Playing back Wave and CD Audio files

Use Creative PlayCenter to play back both Wave and CD Audio files. WAV is the format for digital audio files on the Windows operating platform. CD Audio refers to audio compact discs that can be played on your CD-ROM drive.

Playing MIDI files

Creating non­General-MIDI­compliant files

Digital Entertainment

Watching surround movies

Compiling personal albums

MIDI (*.MID) is a music format that uses an internal synthesizer for playback. Use Creative PlayCenter or the MIDI sequencer in the Sound Blaster Audigy Installation CD for playing MIDI files. To achieve the best quality, load the 8MB GM bank in the SoundFont applet found in the AudioHQ group.
Many musicians have created music files that use exotic or non-regular instrument (non General MIDI compliant) using Vienna Soundfont Studio. These instruments are stored in SoundFont banks. Such MIDI files can be played back using Creative PlayCenter. The Sound Blaster Audigy Installation CD contains many MIDI demos that use high quality SoundFont banks.
If you want to enjoy high quality movie entertainment, ensure you have good speakers. If you have a 4- or 5-speaker system connected to your Sound Blaster Audigy, configure your speaker setup in Creative Surround Mixer. For DVD movies, it is recommended that you purchase Creative PC-DVD Encore, a digital home entertainment system, as well as Creative Inspire 5.1 Digital Speakers.
You can compile albums containing CD Audio, WAV or MIDI files using Creative PlayCenter.
Using Applications 4-2

Content Creation

Organizing SoundFont banks

Applying voice effects

Recording sound and effects

Capturing and editing videos

Advanced Content Creation

Recording multi­tracks with ASIO
Sound Blaster Audigy bundles many SoundFont banks that contain instrument sounds you can use. Use Vienna SoundFont Studio to organize and customize the instruments.
When singing and recording you own songs, you can enhance your voice, or even add special effects. You can do this with EAX Control, which can be accessed from Creative Surround Mixer.
Creative Recorder is an easy way of recording any audio source without worrying about mixer settings. You can also record any audio effects.
Ulead VideoStudio is the fastest way to create great videos. Ulead VideoStudio allows you to capture and edit your videos, then output them to popular formats like AVI, QT, MOV or MPEG.
You can create a home music studio using Cubasis VST. It lets you put together your own productions consisting of multiple music tracks from a MIDI Synthesizer (internal or external), your guitar or external musical instrument (Line-In), a digital device (SPDIF), or a microphone. ASIO support allows you to create all these with
Using Applications 4-3
amazingly low latency (solving multi-track sync up issues).

Creating music

Recording and transcribing music

Recording and editing musical instruments

Recording digital audio

Creating multiple effects

You can create desktop music on your Sound Blaster Audigy using Cubasis VST. Hook up a MIDI controller keyboard to the MIDI/Joystick port and you instantly have a high quality (up to 8 MB GM) synthesizer with this software. The sequencing software provided also lets you compose your own music compositions and arrangements.
Using Cubasis VST, you can record your own music and do musical notation transcriptions. You can even print your own music score.
You can record any sound effects or sample loops and then use them as a MIDI instrument — all using Vienna SoundFont Studio. You can also edit existing SoundFont banks.
You can do digital recording and editing (16-bit, 48 kHz) on your computer with Sound Blaster Audigy using Creative Wave Studio and WaveLab Lite. Connect any SPDIF compatible device such as a DAT deck and select CD Digital in Creative Surround Mixer.
Sound Blaster Audigy comes with a variety of effects that are programmable. You can literally create thousands of reverb and other special effects in EAX Control, which can be accessed from Creative Surround Mixer.

Creating and playing back SoundFonts

With Creative's SoundFont technology, you have limitless sound creation possibilities for use with your own music. Create your own SoundFont banks in Vienna SF Studio or use ReCycle Lite to convert drum loops to Soundfont banks,
Using Applications 4-4

Internet Entertainment

and then use them in your bundled MIDI sequencer.

Experiencing music with visual entertainment

Encoding CD songs to MP3 format

Downloading and playing MP3 songs

Playing MP3 songs with EAX ADVANCED HD

Mixing MP3 songs

With Creative Oozic Player, your MP3 songs can now be associated with a customized “music video” (called MV3) containing high quality 3D animation, giving dynamic visual expression to your songs. Distribute the music video over the Internet and watch the animation dance to the beat of your music!
To enjoy the Oozic experience, you will also need a 3D accelerated graphics card.
With Creative PlayCenter, you can encode and record all your favorite CD songs into your computer’s hard drive, so that you have a database of customized song lists.
With Creative PlayCenter, you can add current songs to your database by downloading them from various sites on the Internet.
Use Creative PlayCenter to create MP3 renditions with multi-dimensional and multi­textured realism by adding environments such as “concert hall” or “bathroom”! You can share these enhanced MP3 songs, even with someone who does not own a Sound Blaster Audigy card.
Download MP3 songs and then use MixMeister to create party mixes like a DJ. MixMeister takes care of the details while you dance all night, and allows you to fine-tune your mixes whenever you want.
Using Applications 4-5

Gaming Reference

Enjoying EAX ADVANCED HD support

Enjoying DirectSound3D support

Enjoying A3D 1.0 support

Enjoying DOS games

Enjoying audio presets in games

Enjoy the many EAX ADVANCED HD titles designed by top game developers, which immerse you in realistic environments. Visit http://www.eax.creative.com for a full list of compatible titles.
DirectSound3D (DS3D) games are supported on your Sound Blaster Audigy. You can hear sounds positioned in 3D space that enhance your game experience.
Your card translates A3D calls into DirectSound3D, meaning that you can enjoy A3D games.
Your card provides you with exceptional Sound Blaster compatibility so that you can continue to play the thousands of popular DOS games already in the market.
For more information and usage details, see “SB Emulation in MS-DOS/Windows 98 SE” on page B-1.
You can enjoy audio effects even if your game does not have EAX ADVANCED HD support. Your card is bundled with a good selection of presets for use with games. These can be accessed through Creative Taskbar.
Using Applications 4-6

Customizing environments for non-3D games

You can create customized environments for your non-EAX ADVANCED HD games using the EAX Control panel, which can be accessed from Creative Surround Mixer.
Using Applications 4-7
A

General Specifications

This section displays the specifications of your Sound Blaster Audigy card and Joystick/MIDI bracket.
General Specifications
This section lists the specifications of your Sound Blaster Audigy card and Joystick/ MIDI bracket.

Features

PCI Bus Mastering

Audigy Processor

High Quality Audio Path

PCI Specification Version 2.1 compliant
Bus mastering reduces latency and speeds up system performance
Advanced hardware accelerated digital effects processing
32-bit digital processing, which maintains a 192 dB dynamic range
Patented 8-point interpolation that reduces distortion to inaudible levels
64-voice hardware wavetable synthesizer
Professional quality digital mixing and equalization
Unlimited size of SoundFont bank can be mapped to host memory (limited by available system memory)
Mixes analog sources such as CD Audio, Line in, Auxiliary, TAD and PC speaker, Microphone in via AC’97 Codec with internal digital sources
Playback of 64 audio channels, each at an arbitrary sample rate
32-bit mixing of all digital sources within Audigy’s Digital Mixer
24-bit Analog-to-Digital conversion of analog inputs at 48 kHz sample rate
24-bit Digital-to-Analog conversion of digital sources at 48 kHz to analog 5.1 speaker output
16-bit recording sampling rates: 8, 11.025, 16, 22.05, 24, 32, 44.1 and 48 kHz
General Specifications A-1

Professional Digital Audio Processing

Supports Sony/Philips Digital Interface (SPDIF) format input signal of up to 24-
bit/96 kHz quality
SPDIF output up to 24-bit resolution at selectable sampling rate of 44.1, 48 or 96
kHz
Note: SPDIF output not available during playback of protected digital audio contents authored with DRM (Digital Rights Management) technology
Selectable 6-channel SPDIF output to external amplifier/digital speaker systemsSoftware switching of SPDIF Input-to-Output (bypass) to minimize cable
connection hassle
Low latency multitrack recording with ASIO support

Flexible Mixer Control

Dolby Digital (AC-3) Decoding

Software playback control of CD Audio, Line In, Auxiliary, TAD, PC speaker,
Microphone In, Wave/DirectSound device, MIDI device and CD Digital (CD SPDIF)
Software recording control of Analog Mix (sum of CD Audio, Line In, Auxiliary,
TAD, PC speaker) Microphone In, Wave/DirectSound device, MIDI device and CD Digital (CD SPDIF)
Selectable input source or mixing of various audio sources for recordingAdjustable master volume controlSeparate bass and treble controlFront and rear balance controlMuting and panning control for mixer sources
Decodes Dolby Digital (AC-3) to 5.1 channels or pass-through compressed Dolby
Digital (AC-3) PCM SPDIF stream to external decoder
Bass redirection: enhances bass output to subwoofer for small satellite speaker
systems
Crossover bass frequency (10–200 Hz): adjustable to standalone subwoofer units
for desired bass level
Adjustable Center and LFE level control
General Specifications A-2
Creative Multi Speaker Surround
TM
(CMSSTM)
Multispeaker technology
Upmixes mono or stereo sources to 5.1 channels
Professional-quality panning and mixing algorithm

SB1394TM Compatibility

Connectivity

Sound Blaster Audigy card

Audio Inputs
Audio Outputs
Compliant to IEEE 1394a specification
Supports data rates of 100, 200, and 400 Mbps
Supports up to 63 IEEE 1394 compatible devices in a daisy-chain configuration
One line-level analog Line input via stereo jack on rear bracket
One mono Microphone analog input via stereo jack on rear bracket
CD_IN line-level analog input via 4-pin Molex connector on card
AUX_IN line-level analog input via 4-pin Molex connector on card
TAD line-level analog input via 4-pin Molex connector on card
CD_SPDIF digital input via 2-pin Molex connector on card
ANALOG/DIGITAL OUT via 4-pole 3.5 mm minijack on rear bracket
• ANALOG OUT: Center and Subwoofer channels
• DIGITAL OUT: Front, Rear, Center and Subwoofer SPDIF digital outputs
Two line-level analog outputs via stereo jacks on rear bracket, Front and rear Line-Outs 1 and 2
Stereo headphone (32-ohm load) support on Front Line-Out
General Specifications A-3
SB1394 Interfaces
The 6-pin SB1394 connector/port has a 2 watt maximum power output. Connect only one high power usage device such as the IEEE 1394 hard disk and CD­RW drive to this port unless it is self-powered.
One 2 x 5 pin Internal SB1394 connector (J6) on card for connection to the Audigy Extension card
One 6-pin SB1394 connector/port on rear bracket
Interfaces
VOL_CTRL 1 x 4 pin header
PC_SPK (PC speaker) 1 x 2 pin header
AUD_EXT 2 x 20 pin header for connection to Audigy Drive
JOYSTICK 2 x 8 pin header for connection to the Joystick/MIDI connector (metal bracket attachment provided but optional)
General Specifications A-4
B

SB Emulation in MS-DOS/ Windows 98 SE

This section tells you how to use your Sound Blaster Audigy card to play MS-DOS games.
SB Emulation in MS-DOS/Windows 98 SE

Background

Installing MS­DOS Drivers
Opening MS­DOS
Legacy games in the market were designed for use in MS-DOS mode and they require MS-DOS drivers in order to run. However, MS-DOS drivers are not installed together with other Sound Blaster Audigy devices and applications. If you want to to install these drives and play MS-DOS games, read this chapter. Sound Blaster Audigy supports MS-DOS games.
To install MS-DOS drivers, do the following:
1. Insert the Sound Blaster Audigy installation CD into your CD-ROM drive.
2. Click
3. In the
4. Follow the instructions on the screen to complete the installation.
There are two ways to play MS-DOS games:
From the MS-DOS box in Windows 98 SE (recommended)
In MS-DOS mode
Start
Run
represents your CD-ROM drive and Language represents the file’s language).
Start
Click
There may be times when you do not want to or cannot run a game from the MS­DOS box. The legacy game may be incompatible with Windows 98 SE, or there are insufficient system resources to play the game with Windows 98 SE loaded. In such cases, use MS-DOS mode.
To restart the system in MS-DOS mode when you are already in Windows 98 SE:
Run
-> dialog box, click
Programs
->
.
D:\DOSDRV\LANGUAGE\SETUP.EXE
MS-DOS Prompt
->
.
(where D:
1. Click
Start
Shut Down
->
.
SB Emulation in MS-DOS/Windows 98 SE B-1
2. Click the
OK
To start the system in MS-DOS mode at system startup:
1. At startup, as Windows 98 SE is loading, press and hold the F8 key.
2. At the startup menu, choose the press <Enter>.
Restart the computer in MS-DOS mode
button.
Command Prompt Only
option, and then click the
option, and then

Understanding the Installation Program

AUTOEXEC.BAT File Settings

When you install the MS-DOS drivers, the AUTOEXEC.BAT and CONFIG.SYS files in your system are changed.
The installation program adds the following statements to the AUTOEXEC.BAT file:
SET CTSYN=C:\WINDOWS SET BLASTER=A220 I5 D1 H5 P330 T6 C:\PROGRA~1\CREATIVE\DOSDRV\SBEINIT.COM
The first two statements set up the environment variables for your audio card. For an explanation of the variables, see “Environment Variables” on page B-5.
The third statement runs SBEINIT.COM, which is the Sound Blaster Audigy MS-DOS driver. It is required for the Sound Blaster Audigy card to function properly in MS­DOS mode.
SBEINIT.COM requires the HIMEM.SYS and EMM386.EXE files to be loaded. If needed, the installation program adds the necessary HIMEM.SYS and EMM386.EXE lines to your CONFIG.SYS file, creating the file if it is not present.
On the rare occasion a program does not work with expanded memory, simply add the NOEMS parameter to your memory manager. For example:
SB Emulation in MS-DOS/Windows 98 SE B-2
DEVICE=C:\WINDOWS\EMM386.EXE NOEMS
You may load this driver into high memory in the AUTOEXEC.BAT file, even though the default is not. For example:
LOADHIGH=C:\PROGRA~1\CREATIVE\DOSDRV\SBEINIT.COM
Do not remove the memory manager altogether. Do not attempt to load SBEINIT.COM into high memory when using the NOEMS option if SBEINIT.COM fails to run SBELOAD.EXE or SBECFG.EXE. In the rare case that an MS-DOS game will not work with a memory manager, you will not be able to use the Sound Blaster Audigy card with the game.

CONFIG.SYS File Settings

System Resource Settings

In the following tables, the preferred values are in bold.
The installation program adds the following statements to the CONFIG.SYS file:
DEVICE=C:\WINDOWS\HIMEM.SYS DEVICE=C:\WINDOWS\EMM386.EXE
This section explains the following software SB emulation resources—not hardware resources—of your card:
Input/Output (I/O) Addresses
Interrupt Request (IRQ) Line
Direct Memory Access (DMA) Channel
If your card encounters a conflict with a peripheral device, you may need to change its resource settings. For details, see “Resolving I/O Conflicts” on page C-8. When any resource setting is changed, make sure that the environment variables (see “Environment Variables” on page B-5) reflect the changes as well. You can view your system environment by typing
SET
at the DOS prompt.
SB Emulation in MS-DOS/Windows 98 SE B-3

Input/Output (I/O) Addresses

I/O addresses are communication areas used by your computer’s central processor to distinguish among various peripheral devices connected to your system when sending or receiving data.
Table B-1:Possible default input/output (I/O) addresses.
Device Default I/O Address
Range

Interrupt Request (IRQ) Line

SB interface
MPU-401 UART MIDI interface
Stereo music synthesizer 388H to 38BH
An IRQ line is a signal line that a device uses to notify your computer’s central processor that it wants to send or receive data for processing.
Table B-2:Possible default interrupt request (IRQ) line assignment.
Device Default IRQ Line
SB interface5, 7, 9, 10
220H to 22FH
240H to 24FH 260H to 26FH 280H to 28FH
300H to 301H 310H to 311H 320H to 321H
330H to 331H
SB Emulation in MS-DOS/Windows 98 SE B-4

Direct Memory Access (DMA) Channel

A DMA channel is a data channel that a device uses to transfer data directly to and from the system memory.
Table B-3:Possible default direct memory access (DMA) channel assignment.
Usage Default DMA Channel
First DMA channel 0, 1, 3
Second DMA channel5, 6, 7

Environment Variables

CTSYN Environment Variable

BLASTER Environment Variable

Environment variables are used to pass hardware configuration information to the software in your system. For MS-DOS, your audio card includes the following:
CTSYN Environment Variable
BLASTER Environment Variable
The CTSYN environment variable points to the location of the CTSYN.INI file, which usually resides in the Windows directory. The syntax for this variable is as follows:
CTSYN=path
where “path” is the location of the CTSYN.INI file.
The BLASTER environment specifies the base I/O address, IRQ line, and DMA channels of the SB interface. Its syntax is:
BLASTER=A220 I5 D1 H5 P330 T6
The parameters in the command are as follows:
This Parameter Specifies
Axxx SB interface’s base I/O address. I
x
IRQ line used by the audio interface.
SB Emulation in MS-DOS/Windows 98 SE B-5
Dx First DMA channel used by the audio interface. H
x
Pxxx MPU-401 UART interface’s base I/O address. T
x
Second DMA channel used by the audio interface.
Card type. x must be 6.

Determining Resources

The MS-DOS driver SBEINIT.COM must be running for SBECFG.EXE to work
properly
.
To find the current Sound Blaster Audigy SB16 Emulation resources in Windows 98 SE:
1. Click
2. In the
3. In the
Start
Control Panel System Properties
4. Double-click
Creative EMU10Kx SB16 Emulation
5. Click the
->
Settings
Control Panel
->
.
window, double-click the
dialog box, click the
Sound, Video and Game Controllers
.
Resources
tab.
System
icon.
Device Manager
, and then double-click
tab.
You can use the information in the resource list to help you configure MS-DOS games for use with the Sound Blaster Audigy card.
The resource list may show three entries of “Input/Output Range” and two entries of “Direct Memory Access”. They correspond to the sequence of entries in Table B-1 and Table B-3. If the number of entries do not match, a good estimate of the identity of the device is its I/O address or DMA channel.
To find the current Creative EMU10Kx SB16 Emulation resources in MS-DOS mode:
1. Switch to your Sound Blaster Audigy DOS driver directory, that is:
C:\PROGRA~1\CREATIVE\DOSDRV
2. Type
SBECFG
and then press <Enter>.
Some older games may have difficulty detecting the Sound Blaster Audigy card at certain resource settings. Typically, these games expect the card to be at a fixed set of resources and would fail to load if those resources are not detected. If you have older MS-DOS games that do not work properly, try changing the Sound Blaster Audigy SB16 Emulation configuration. Use the following as a guide:
SB Emulation in MS-DOS/Windows 98 SE B-6
Problem:
Solution:
1, use SB interface port 220.
Problem:
Solution:
Sound Blaster emulation is not recognized.
Try switching the SB Emulation IRQ between 5 and 7, use DMA channel
The MPU-401 emulation is not recognized.
Try using Port address 330.

Selecting the Best Audio Options in a Game

Most MS-DOS–based games that provide sound have some procedure for audio setup. These procedures generally allow you to choose from a list of popular audio cards or audio devices.
Games may present audio options differently. Some may present a single choice that corresponds to a particular audio device; for example, Sound Blaster 16, Roland Sound Canvas, etc. Others provide an option for music and digital audio separately; for example, General MIDI music with Sound Blaster digital audio. In such a case, there are often two separate menus to configure.
Some games allow you to set the MIDI port address and IRQ for music and sound. Make sure that these settings correspond to the values displayed by SBECFG.EXE or
Resources
the
Properties
There are games that offer MPU-401/Roland (General MIDI or MT-32/LAPC-1) as an option. Often these games allow you to set the MIDI port address. Make sure that they match the MIDI address in the Resources list on the of the values can be found under “MPU-401 (General MIDI, Roland MT-32/LAPC-1) Emulation”, displayed by SBECFG.EXE in MS-DOS mode. Remember to enable the MT-32 MIDI patch with the SBEMIXER program if you select Roland MT-32 or LAPC­1 for music.
Creative EMU10Kx SB16 Emulation Properties
tabbed page of the
dialog box.
Creative EMU10Kx SB16 Emulation
Resources
dialog box. The same
SB Emulation in MS-DOS/Windows 98 SE B-7
tabbed page

Music Options

Most MS-DOS games offer a menu choice for sound when they start up. If you have a choice between General MIDI and MT-32, always choose General MIDI, since it will provide you with the best sound quality. If you need to use MT-32, you must first switch from the General MIDI instrument set (the default) to the MT-32 instrument set using SBEMIXER. Be sure to switch back to the General MIDI set when you are finished using the MT-32 instrument set.

Digital Audio Options

MS-DOS Mode Utilities

SBECFG.EXE

Sound Blaster Audigy supports Sound Blaster, Sound Blaster Pro, Sound Blaster 16, and Adlib digital audio emulation. If an application provides all these as options, specify the choices in this order:
1. Sound Blaster 16
2. Sound Blaster Pro
3. Sound Blaster
4. Adlib
The Sound Blaster Audigy card includes a few MS-DOS utilities. These utilities require the Sound Blaster Audigy DOS driver SBEINIT.COM to be loaded.
Use the SBECFG.EXE utility to obtain the hardware settings and the status of the Sound Blaster Audigy card. Typing the following hardware settings:
PCI Hardware Settings: Port, IRQ
Sound Blaster Emulation: Port, IRQ, DMA
MPU-401 Emulation (GM, Roland MT-32/LAPC-1) Emulation: Port
Adlib Emulation: Port
The emulation settings appear only if they are enabled.
SBECFG.EXE
SB Emulation in MS-DOS/Windows 98 SE B-8
at the command prompt displays

SBEMIXER.EXE

Use SBEMIXER.EXE to change the volume levels of the MPU-401 instrument set used on the Sound Blaster Audigy card. You can use SBEMIXER.EXE from the command line—useful for advanced users who want to set up batch files with particular volume levels—or within the SBEMIXER screen. The settings for SBEMIXER.EXE are independent of the Creative Mixer settings in Windows 98 SE.
To set SBEMIXER values in the command line:
At the DOS prompt, type the SBEMIXER command in a single line. Its syntax is
SBEMIXER [/S:x] [/W:x] [/C:x] [/M:x] [/?]
where square brackets [ ] denote optional parameters, and
This Parameter Specifies
/S:x Synth volume. x can be a value from the range 0 to 127. /W:
x
/C:x CD audio volume. x can be a value from the range 0 to 127. /M:
x
/? View a short description of the parameters.
Wave volume. x can be a value from the range 0 to 127.
Synth MT-32/LAPC-1 mode. For x, 0 is Off, 1 is On.
An example of an
SBEMIXER /S:64 /W:120 /C:50 /M:0
SBEMIXER
command is
which corresponds to “set the synth volume to 64, the Wave volume to 120, the CD audio volume to 50, and turn off the Synth MT-32/LAPC-1 mode”.
Note:
volume will be affected.
To set SBEMIXER values within the Mixer screen:
At the DOS prompt, type
In Windows MS-DOS box, if you adjust the Wave/Master Volume, the emulation
SBEMIXER
.
The interactive editor mode allows you to change the mixer settings with the mouse, <Tab>, <PgUp>, <PgDn>, or arrow keys.
SB Emulation in MS-DOS/Windows 98 SE B-9
Use the Save button to save the settings for the next session.

SBESET.EXE

See “System Resource Settings” on page B-3 for a list of the possible values.
Use SBESET.EXE to manually configure SB resources or disable SB Emulation. By default, SB Emulation in DOS follows the Windows settings. For example, if you disable SB Emulation in Windows, in the next boot to DOS, SB Emulation in DOS disabled. Under rare circumstances you may need to manually reconfigure DOS SB Emulation, for example, if there is conflict in DOS before it can boot to Windows. SBESET.EXE is run from the command line.
To set SBESET values in the command line:
At the DOS prompt, type the
SBESET [-Axxx] [-Ix] [-Dx] [-Hx] [-Pxxx] [-dx] [-wx]
SBESET
command in a single line. Its syntax is
where square brackets [ ] denote optional parameters, and
This Parameter Specifies
-A
xxx
-I
x
-D
x
-H
x
-Pxxx MPU-401 UART interface’s base I/O address.
-dx SB Emulation mode. For x, 1 is Off, 0 is On.
-wx Set x to 1 to use the Windows-assigned resource configuration.
SB interface’s base I/O address. IRQ line used by the audio interface. First DMA channel used by the audio interface. Second DMA channel used by the audio interface.
Set x to 0 to use (your) user-assigned resource configuration.
An example of an SBESET command is
SBESET -A240 -I5 -D3 -w0
which corresponds to “set the SB interface’s base I/O address to 240, the IRQ line used by the audio interface to 5, the First DMA channel used by the audio interface to 3, and use the Windows-assigned resource configuration”.
SB Emulation in MS-DOS/Windows 98 SE B-10

SBEGO.EXE

Use this to confirm whether SB16 Emulation is properly installed and working.
SB Emulation in MS-DOS/Windows 98 SE B-11
C

Troubleshooting

This section provides solutions to problems you may encounter during installation or normal use.
Troubleshooting
This appendix provides solutions to problems you may encounter during installation or normal use.

Problems Installing Software

The installation does not start automatically after the Sound Blaster Audigy Installation CD is inserted.
The AutoPlay feature in your Windows system may not be enabled.
To start the installation program through the My Computer shortcut menu:
1. Double-click the
2. In the
3. On the shortcut menu, click
To enable AutoPlay through Auto Insert Notification:
1. Click
2. In the
3. In the your CD-ROM drive.
4. Click the
5. In the
Notification
6. Click the OK button to exit from the dialog box.
My Computer
Start
Control Panel
System Properties
Properties
Properties
My Computer
Settings
->
.
icon on your Windows desktop.
window, right-click the CD-ROM drive icon.
AutoPlay
Control Panel
->
window, double-click the
dialog box, click the
button.
dialog box, click the
and follow the instructions on the screen.
.
Settings
System
Device Manager
tab and select
icon.
tab and select
Auto Insert
Troubleshooting C-1

Problems with Sound

There is unexpected excessive environmental sound or effects when an audio file is played.
The last selected preset is an inappropriate environment for the current audio file.
To switch to an appropriate environment:
1. Double-click the
2. In the appropriate environment.
No sound from the headphones.
Check the following:
The headphones are connected to the Headphones jack.
In the
Headphones
In the Mixer panel of Surround Mixer, the recording source selected is
Hear”
Individual analog recording sources are not displayed in Surround Mixer.
The following analog recording sources are combined in one recording control called
Analog Mix (Line/CD/TAD/Aux/PC)
panel:
Line-In
CD Audio
Auxiliary
TAD -In
PC Speaker
Environment
Speakers
.
EAX Control Panel
box, click the down arrow to select
tabbed page of the Main panel of Surround Mixer, the
option is selected in the
icon in AudioHQ.
(No effects)
Speaker
, which is found in the one-column record
box.
or an
“What U
Troubleshooting C-2
Individual analog recording sources cannot be selected in Surround Mixer.
Five analog recording sources are combined under the selection
CD/TAD/Aux/PC)
. For more information, see “Individual analog recording sources
Analog Mix (Line/
are not displayed in Surround Mixer.” on page C-2.
To record an individual analog source:
In the one-column record panel of Surround Mixer, make sure the recording source selected is
In the six-column panel, mute the analog sources that you do not want to record by clicking the
No sound from the speakers.
Check the following:
You have connected your speakers to your card's output.
You have selected the correct source in the Mixer panel.
If both the above conditions have been met and you still do not get any sound, click the
red plus sign
Output Only
Analog Mix (Line/CD/TAD/Aux/PC)
Mute
check box to select it.
above the
VOL
control and check whether the
.
Digital
check box is selected. If it is, you are in the Digital Output Only mode and so must connect to digital speakers to hear the sound from your audio card. See the section on Digital Output Only in Surround Mixer’s online Help for more information.
No audio output when playing digital files such as .WAV, MIDI files or AVI clips.
Check the following:
The speakers’ volume control knob, if any, is set at mid-range. Use Creative Mixer to adjust the volume, if necessary.
The powered speakers or external amplifier are connected to the card’s Line Out or Rear Out jack.
There is no hardware conflict between the card and a peripheral device. See “Resolving I/O Conflicts” on page C-8.
Troubleshooting C-3
The Speaker selection in the Main panel of Surround Mixer corresponds to your speaker or headphone configuration.
No audio output when playing audio CDs or DOS games that require a CD-ROM.
To solve this problem:
Original Sound
The pages of the
sliders in either or both the
EAX Control Panel
Master
and
application are set to 100%.
Source
tabbed
Make sure the Analog Audio connector on the CD-ROM drive and the CD In connector on the audio card are connected.
Panning a source sometimes turns off its sound.
This occurs when you are in the Digital Output Only mode and the source’s left-right balance in a software mixer application other than Surround Mixer (for example, the Windows Volume Control application) is at the opposite end compared to the position to which you have panned the source in the Main panel of Surround Mixer. For example, the CD Audio balance in Windows Volume Control is on the left but in Surround Mixer you have panned the CD Audio to the right.
To solve this problem:
Open that other mixer, and center the balances for all the audio input sources. This ensures that your analog sources will not turn silent when you pan them in Surround Mixer.
Troubleshooting C-4

Insufficient SoundFont Cache

The trade-off of a smaller SoundFont file is its lower sound quality.
There is insufficient memory to load SoundFonts.
This may occur when a SoundFont-compatible MIDI file is loaded or played while insufficient memory has been allocated to SoundFonts.
To allocate more SoundFont cache:
On the Cache slider to the right.
The amount of SoundFont cache you can allocate depends on the system RAM available.
If there is still insufficient system RAM available:
Do one of the following:
Options
On the smaller SoundFont bank, if available, from the Increase the system RAM on your computer.
tabbed page of the SoundFont Control applet, move the SoundFont
Configure Banks
tabbed page of the SoundFont Control applet, select a
Select Bank
box.

Problems With Joystick

The joystick port is not working.
The audio card’s joystick port may be conflicting with the system’s joystick port.
To solve this problem:
Disable the audio card’s joystick port and use the system port instead. Do the following:
1. Click
2. In the
3. In the
4. Double-click
5. Click the
6. In the Properties dialog box:
Start
Control Panel System Properties
Audigy Gameport (Creative Game Port
If you have an
Settings
-> window, double-click the
Sound, Video And Game Controllers
Properties
button.
Original Configuration (Current)
Control Panel
->
dialog box, click the
.
for Windows 2000).
System
Device Manager
icon.
, and then select
check box:
Troubleshooting C-5
tab.
Creative
Do not attempt to make changes to the BIOS unless you have experience with system software.
• Clear the check box to disable it. If you have a
• Make sure that the check box is selected to disable it.
7. Click OK to restart Windows and for the change to take effect.
When the Gameport Joystick interface is disabled, the entry in Device Manager has a red cross.
The joystick is not working properly in some programs.
The program may use the system processor timing to calculate the joystick position. When the processor is fast, the program may determine the position of the joystick incorrectly, assuming that the position is out of range.
To solve this problem:
Increase your system’s 8 bit I/O recovery time of the BIOS setting, usually under the Chipset Feature Settings section. Or, if available, you may adjust the AT Bus speed to a slower clock. If the problem persists, try a different joystick.
Disable In This Hardware Profile
check box:

Problems with Multiple Audio Devices

The other installed audio card is not working well.
You may have an existing audio device installed in your computer. The audio device may be an audio card or an onboard audio chipset. Before you install your Sound Blaster Audigy card, you are advised to completely uninstall and remove your existing audio device. Operating multiple audio devices in your computer may introduce usability issues.
Alternatively, during the installation of your Sound Blaster Audigy card, do the following:
If your computer detects an installed Sound Blaster Live! Series or Sound Blaster PCI512 audio card, a message box recommending that you completely uninstall and remove the older audio device will appear. Click the the instructions on the screen to complete the removal of the old audio device. Remove the old audio card from your computer.
Yes
button and follow
Troubleshooting C-6
If your computer detects any other installed audio card, a message box recommending that you completely uninstall and remove the older audio device will appear. Click the Blaster Audigy card. After the installation of the Sound Blaster Audigy card, completely uninstall the existing card and remove the audio card from your computer.
The onboard audio chipset is not working well.
To disable an onboard audio chipset, do the following:
1. Restart your system.
2. During the memory check, press <F2> or <Delete>, depending on your motherboard. The BIOS setup menu appears.
3. Select
4. Select chipset.
5. Press <Esc> to return to the BIOS setup menu.
6. Select
7. Press <Y> and then press <Enter>
Chipset Features Setup
Onboard Legacy Audio
Save & Exit Setup
Yes
button to continue with the installation of the Sound
and press <Enter>.
and press <Enter> to disable your onboard audio
, and then press <Enter>.

Problems with Sound Blaster Live! Series or Sound Blaster PCI512 card

Sound Blaster Live! or Sound Blaster PCI512 applications are not working.
Other than normal playback and recording function, older audio devices may not work well when Sound Blaster Audigy is installed.
To solve this problem:
Uninstall and remove the older card from the computer. Otherwise, you can choose to disable the Sound Blaster Live! or Surround Blaster PC512 card:
1. Click
Start
->
Settings
Control Panel
->
.
Troubleshooting C-7
2. In the
3. In the
4. Double-click
Sound Blaster Live! Series
5. Click the
6. In the Properties dialog box: If you have an
• Clear the check box to disable it. If you have a
• Make sure that the check box is selected to disable it.
7. Click OK to restart Windows and for the change to take effect.
When the Sound Blaster Live! series is disabled, the entry in Device Manager has a red cross.
Control Panel System Properties
Sound, Video And Game Controllers
Properties
Original Configuration (Current)
Disable In This Hardware Profile
window, double-click the
button.
dialog box, click the
Creative Sound Blaster PCI512
or
System
Device Manager
icon.
, and then select
check box:
check box:
tab.
Creative
.

Resolving I/O Conflicts

You can also refer to the Troubleshooting section in the online Help of Windows 98 SE/ Me.
Conflicts between your audio card and another peripheral device may occur if your card and the other device are set to use the same I/O address.
To resolve I/O conflicts, change the resource settings of your audio card or the conflicting peripheral device in your system using Device Manager in Windows 98 SE/Me.
If you still do not know which card is causing the conflict, remove all cards except the audio card and other essential cards (for example, disk controller and graphics cards). Add each card back until Device Manager indicates that a conflict has occurred.
To resolve hardware conflicts in Windows 98 SE/Me:
1. Click
2. In the
Start
Control Panel
->
Settings
window, double-click the
Control Panel
->
.
System
icon.
Troubleshooting C-8
3. In the
4. Under the Sound, Video And Game Controllers entry, select the conflicting audio card driver—indicated by an exclamation mark (!)—and click the button.
5. In the Properties dialog box, click the
6. Make sure that the
OK
7. Restart your system to allow Windows 98 SE/Me to reassign resources to your audio card and/or the conflicting device.
System Properties
button.
dialog box, click the
Resources
Use automatic settings
Device Manager
tab.
check box is selected, and click the
tab.
Properties
Problems in Windows NT
4.0
A Service Control Manager error message appears with one or more other error messages at system restart.
This occurs after you remove an audio card from your computer after you have successfully installed the Sound Blaster Audigy card. Windows is trying to match the drivers to the removed audio card.
To solve this problem:
1. Log on to your computer as Administrator.
2. Click
3. Double-click the
4. In the list, remove from under these entries
Start
• Audio Devices
• MIDI Devices And Instruments the items other than
• Audio for Creative Sound Blaster Audigy
• MIDI for Creative Sound Blaster Audigy
• MIDI for Creative S/W Synth
->
Settings
->
Multimedia
Control Panel
icon, and then click the
.
Devices
tab.
Troubleshooting C-9
5. Click the OK button to close the dialog box. The drivers are removed.

Problems with Encore DVD Player

Problems with Software DVD Player

The Encore DVD Player is not launched when a DVD disc is inserted into the drive.
To solve this problem:
1. In the Windows system tray, right-click the Disc Detector icon, and then click
Properties
2. On the sure that
3. Click the
4. Select the DVD Disc entry and then click the
5. In the
6. Browse to C:\Program Files\Creative\PC- DVD Encore and double-click the entry The Name box now displays the entry
7. Click the OK button twice.
Now when you double-click the Disc Detector icon, the Encore DVD Player is launched.
Changing audio configuration (for example, switching from 6-channel mode to SPDIF Output mode or vice versa) while watching a DVD movie does not seem to work, even though all settings in the software DVD player and in Surround Mixer are correct.
To solve this problem:
Close and restart the software DVD player.
.
General
Enable Disc Detector
Players
Players Properties
tabbed page of the
tab.
Creative Disc Detector
check box is selected.
Select Player
dialog box, click the
ctdvdply
ctdvdply
Browse
.
dialog box, make
button.
button.
Troubleshooting C-10

Problems with DV driver for Windows 98 SE/ 2000/Me

The DV camcorder is not working properly.
The MSDV camcorder driver may not be the latest version (v4.10.2226).
To solve this problem:
1. Visit the Microsoft web site and download the Digital Video update for DirectX 8.0 file (dx80bda.exe).
2. Install the above file into your computer.
Note:You need to install DirectX 8.0 or 8.0a run time first.
If the problem still persists, the MSDV camcorder driver may not be fully optimized for your DV camcorder.
To solve this problem:
1. Turn on your DV camcorder.
2. Insert the Sound Blaster Audigy Installation CD into your CD-ROM drive. Exit from the welcome screen.
3. Using Windows Explorer, locate the DVConnect 240.exe file. Follow the instructions on the screen to complete the setup. If you are in Windows 98 SE, you may be prompted to insert the Windows 98 SE CD-ROM first. Follow the instructions on the screen to complete this setup.
4. Click the
5. Turn off and then turn on your DV camcorder.
Finish
button.
1394
folder in the CD-ROM, and run the
Troubleshooting C-11

Index

A
1-6
3-7
1-6
1-2
3-3
3-2
3-5
3-3
3-6
3-7
3-6
3-8
Analog Audio connector Analog CD audio cable analog/digital out jack applications
3-4
AudioHQ Creative Diagnostics Creative MiniDisc Center Creative Oozic Creative PlayCenter 2 Creative Recorder 2 Creative RemoteCenter Creative Restore Defaults Creative Sound Blaster Audigy
Creative Surround Mixer Creative Taskbar Creative Wave Studio installing SoundFont Showcase uninstalling
Vienna SoundFont Studio Audigy card audio card audio extension (Digital I/O)
connector
AudioHQ
Creative Keyboard
EAX control
MIDI input
Demonstration
2-1
2-3
1-2
1-2
1-2
3-5
3-5
3-8
3-8
3-9
3-4
3-7
AUX connector
1-2
C
1-2
CD Audio connector CD SPDIF connector Connecting high power usage
A-4
devices connecting related peripherals Creative AudioHQ
CreativeWare
SoundFont Control
1-2
3-5
xi
D
digital entertainment direct memory access
B-5
DMA Dos Driver
B-1
4-2
B-5
E
EAX ADVANCED HD EAX Control environment variable
BLASTER CTSYN
3-5
B-5
B-5
x
B-5
1-7
F
A-1
features
1394a Compliant Physical Layer
A-3
A-1
A-1
A-1
Controller Audigy Processor Dolby digital (AC-3) decoding
A-2
high quality audio delivery
process multi speaker surround PCI bus mastering
G
Games
audio option digital audio option music option
general specifications
audio inputs audio outputs connectivity interfaces
B-7
B-8
B-8
A-1
A-3
A-3
A-3
A-4
I
I/O addresses input/output address installation CD
B-4
B-4
2-1
A-3
Index 1
installing hardware Internal SB1394 port Internet entertainment interrupt request line
B-4
IRQ
1-4
1-2
4-5
B-4
J
1-3
Joystick/MIDI bracket Joystick/MIDI connector
1-2
L
line in jack line out jack
1-2
1-2
M
microphone in jack multimedia playback music with visual animation
1-2
4-1
P
PCI slot
1-5
4-5
Playing games Playing MS-DOS games positioning speakers
1-8
1-10
R
1-2
rear out jack reinstalling audio driver
S
SB Audigy card SB Emulation
AUTOEXEC.BAT file settings
2
background CONFIG.SYS file settings in Windows 98 SE in Windows Me Legacy games understanding installation
program SB1394 port SBECFG.EXE SBEGO.EXE
1-6
B-1
B-1
B-1
B-1
B-1
B-2
1-2
B-8
B-11
B-1
2-3
B-
B-3
SBEINIT.COM SBEMIXER.EXE SBESET.EXE system resource
B-2
B-9
B-10
B-3
T
telephone answering device
1-2
connector
troubleshooting
DV driver Encore DVD Player I/O conflicts installing software joystick software DVD player sound SoundFont Cache Windows NT 4.0
Turning off main power supply
C-1
C-11
C-8
C-5, C-7
C-2
C-1
C-5
C-9
C-10
C-10
W
Windows AutoPlay mode
2-1
1-4
Index 2
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