With FX1 and FX2, you can select the eect to be used from the
following. You can select the same eect for FX1 and FX2.
Parameter ValueExplanation
ON/OFFOFF, ONTurns this eect on/o.
TYPERefer to FX1/FX2 TYPE
FX1/FX2 TYPE
This is a list of the eects that can be selected for FX1/FX2.
Eect NameExplanation
This is an eect that produces a long sustain
by evening out the volume level of the input
COMPRESSOR
LIMITER
TOUCH WAH
GRAPHIC EQ
PARAMETRIC EQ
TONE MODIFYThis changes the tone of the connected guitar.
GUITAR SIM
(GUITAR
SIMULATOR)
AC.GUITAR SIM
(AC.GUITAR
SIMULATOR)
SLOW GEAR
OCTAVE
PITCH SHIFTER
HARMONIST
OVERTONE
FEEDBACKERGenerates feedback performance.
AC.PROCESSOR
PHASER
FLANGER
TREMOLO
signal. You can also use it as a limiter to
suppress only the sound peaks and prevent
distortion.
The limiter attenuates loud input levels to
prevent distortion.
You can produce a wah eect with the lter
changing in response to the guitar (bass) level.
This eect adjusts the tonal character. Seven
frequency bands can be adjusted.
This eect adjusts the tonal character. Four
frequency bands can be adjusted.
Simulation of the characteristics of particular
guitar components such as pickups and
dierent guitar bodies allows you to switch
among a number of dierent guitar types all
while using a single guitar.
This eect simulates the tonal character of an
acoustic guitar.
This produces a volume-swell eect (“violinlike” sound).
This adds a note one octave lower and a note
two octaves lower, creating a richer sound.
This eect changes the pitch of the original
sound (up or down) within a range of two
octaves.
Harmonist is an eect where the amount of
shifting is adjusted according to an analysis
of the guitar input, allowing you to create
harmony based on diatonic scales.
This eect uses MDP (Multi-Dimensional
Processing) technology to add new harmonics
to the sound, producing resonance and
richness that was not present in the original
sound.
This processor allows you to change the sound
produced by the pickup on an acoustic electric
guitar, creating a richer sound similar to that
obtained with a microphone placed close to the
guitar.
By adding varied-phase portions to the direct
sound, the phaser eect gives a whooshing,
swirling character to the sound.
The anging eect gives a twisting, jet-airplanelike character to the sound.
Tremolo is an eect that creates a cyclic change
in volume.
Eect NameExplanation
ROTARY
UNI-V
VIBRATO
CHORUS
SUB DELAY
This produces an eect like the sound of a
rotary speaker.
This models a Uni-Vibe.
Although this resembles a phaser eect, it also
provides a unique undulation that you can’t get
with a regular phaser.
This eect creates vibrato by slightly
modulating the pitch.
In this eect, a slightly detuned sound is added
to the original sound to add depth and breadth.
This is a delay with the maximum delay time
of 1,000 ms. This eect is useful for making the
sound fatter.
COMPRESSOR
This is an eect that produces a long sustain by evening out the
volume level of the input signal. You can also use it as a limiter to
suppress only the sound peaks and prevent distortion.
Parameter ValueExplanation
Selects the compressor type.
BOSSThis models a BOSS CS-3.
HI-BAND
LIGHT
D-COMPThis models a MXR DynaComp.
TYPE
SUSTAIN0–100
ATTAC K0–100Adjusts the attack time.
LEVEL0–100Adjusts the volume.
TONE-50–+50Adjusts the tone.
ORANGE
FAT
MILD
STEREOThis selects a stereo compressor.
This is a compressor that adds an
even stronger eect in the high end.
This is a compressor with a light
eect.
This is modeled on the sound of the
Dan Armstrong ORANGE SQUEEZER.
When applied heavily, this
compressor eect provides a fat tone
with a boosted midrange.
When applied heavily, this
compressor eect produces a sweet
tone with the high end cut.
Adjusts the range (time) over which
low-level signals are boosted. Larger
values will result in longer sustain.
3
EFFECT
LIMITER
The limiter attenuates loud input levels to prevent distortion.
ParameterValueExplanation
Selects the limiter type.
TYPE
THRESHOLD 0–100
RATIO1:1–INF:1
LEVEL0–100Adjusts the volume.
ATTAC K0–100Adjusts the attack time.
RELEASE0–100Adjusts the release time.
BOSSThis selects a stereo limiter.
RACK 160D This models a dbx 160X.
VTG RACK U This models a UREI 1178.
Adjust this as appropriate for the input
signal from your guitar. When the input
signal level exceeds this threshold
level, limiting will be applied.
This selects the compression ratio used
with signals in excess of the threshold
level.
TOUCH WAH
You can produce a wah eect with the lter changing in response to
the guitar level.
Parameter ValueExplanation
Selects the wah mode.
MODE
POLARITY
SENS0–100
FREQ0–100
PEAK0–100
LEVEL0–100Adjusts the volume of the eect sound.
LPF
BPF
Selects the direction in which the lter will change in
response to the input.
DOWNThe frequency of the lter will fall.
UPThe frequency of the lter will rise.
Low pass lter. This creates a wah eect
over a wide frequency range.
Band pass lter. This creates a wah eect in
a narrow frequency range.
Adjusts the sensitivity at which the lter
will change in the direction determined by
the polarity setting.
Higher values will result in a stronger
response. With a setting of 0, the strength
of picking will have no eect.
Adjusts the center frequency of the Wah
eect.
Adjusts the way in which the wah eect
applies to the area around the center
frequency.
Higher values will produce a stronger tone
which emphasizes the wah eect more.
With a value of 50 a standard wah sound
will be produced.
GRAPHIC EQ
This eect adjusts the tonal character. Seven frequency bands can be
adjusted.
Parameter Value
100Hz
200Hz
400Hz
800Hz
1.6kHz
3.2kHz
6.4kHz
LEVEL-20–+20 dB
-20–+20 dB
PARAMETRIC EQ
This eect adjusts the tonal character. Four frequency bands can be
adjusted.
ParameterValueExplanation
LOW GAIN-20–+20 dB
HIGH GAIN-20–+20 dB
LEVEL-20–+20 dB
LOW-MID FREQ
(LOW-MID
FREQUENCY)
LOW-MID Q0.5–16
LOW-MID GAIN-20–+20 dB
HIGH-MID FREQ
(HIGH-MID
FREQUENCY)
HIGH-MID Q0.5–16
HIGH-MID GAIN-20–+20 dB
20 Hz–10.0
kHz
20 Hz–10.0
kHz
Adjusts the tone for the low
frequency range.
Adjusts the tone for the high
frequency range.
Adjusts the overall volume level
of the equalizer.
Species the center of the
frequency range that will be
adjusted by the LOW-MID GAIN.
Adjusts the width of the area
aected by the EQ centered at the
LOW-MID FREQ. Higher values will
narrow the area.
Adjusts the low-middle frequency
range tone.
Species the center of the
frequency range that will be
adjusted by the HIGH-MID GAIN.
Adjusts the width of the area
aected by the EQ centered at the
HIGH-MID FREQ. Higher values
will narrow the area.
Adjusts the low-middle frequency
range tone.
4
EFFECT
TONE MODIFY
This changes the tone of the connected guitar.
ParameterValueExplanation
Selects the type of tone modication.
FATFat tone with boosted mid range.
PRESENCE
MILD
TYPE
LOW-50–+50
HIGH-50–+50
LEVEL0–100
RESONANCE 0–100
TIGHT
ENHANCE
RESONATOR 1–3
Bright tone with boosted highmid range.
Mild tone with the high end cut
back.
Tone with the low frequencies
cut.
Tone with the high frequencies
boosted.
This produces a tone with greater
power and punch by adding
resonance in the low-frequency
range and midrange.
Adjusts the tone for the low
frequency range.
Adjusts the tone for the high
frequency range.
Adjusts the volume of the eect
sound.
This adjusts the strength of
the low-end and midrange
resonance when TYPE is set to
RESO 1, 2, or 3.
GUITAR SIMULATOR
Simulation of the characteristics of particular guitar components
such as pickups and dierent guitar bodies allows you to switch
among a number of dierent guitar types all while using a single
guitar.
Parameter ValueExplanation
Selects the type of the guitar simulator.
S0H
H0S
H0HALF TONE
S0HOLLOW
TYPE
H0HOLLOW
S0AC
H0AC
PIEZO0AC
LOW-50–+50
HIGH-50–+50
LEVEL0–100
Changes from a single-coil pickup
tone to a humbucking pickup tone.
Changes from a humbucking pickup
tone to a single-coil pickup tone.
Changes from a humbucking pickup
tone to a single-coil pickup half tone.
Changes a single-coil pickup tone to
a hollow body tone with the body
resonance added.
Changes a humbucking pickup tone
to a hollow body tone with the body
resonance added.
Changes a single-coil pickup tone to
an acoustic guitar tone.
Changes a humbucking pickup tone
to an acoustic guitar tone.
Changes a piezo pickup tone to an
acoustic guitar tone.
Adjusts the tone for the low
frequency range.
Adjusts the tone for the high
frequency range.
Adjusts the volume of the eect
sound.
Parameter ValueExplanation
Adjusts the way the body sounds
when TYPE is set to S0HOLLOW,
H0HOLLOW, S0AC, H0AC, or
BODY0–100
PIEZO0AC
The body sound increases as the
value is raised; reducing the value
produces a tone similar to that from
a piezo pickup.
AC.GUITAR SIMULATOR
This eect simulates the tonal character of an acoustic guitar.
ParameterValueExplanation
BODY0–100Adjusts the body resonance.
LOW-50–+50
HIGH-50–+50
LEVEL0–100Species the volume of the eect.
Species the sense of volume for the
low-frequency range.
Species the sense of volume for the
high-frequency range.
SLOW GEAR
This produces a volume-swell eect (“violin-like” sound).
Parameter ValueExplanation
Adjusts the sensitivity of the slow gear.
When it is set to a lower value, the
eect of the slow gear can be obtained
SENS0–100
RISE TIME0–100
LEVEL0–100Adjusts the volume of the eect sound.
only with a stronger picking, while
no eect is obtained with a weaker
picking. When the value is set higher,
the eect is obtained even with a weak
picking.
Adjusts the time needed for the
volume to reach its maximum from the
moment you begin picking.
OCTAVE
This adds a note one octave lower and a note two octaves lower,
creating a richer sound.
ParameterValueExplanation
-1 OCT0–100
-2 OCT0–100
DIRECT LEVEL0–100
Adjusts the volume of the sound one
octave below.
Adjusts the volume of the sound two
octaves below.
Adjusts the volume of the direct
sound.
5
EFFECT
PITCH SHIFTER
This eect changes the pitch of the original sound (up or down)
within a range of two octaves.
ParameterValueExplanation
Adjusts the amount of pitch
PITCH-24–+24
DIRECT LEVEL0–100
FINE-50–+50
PRE DELAY
*1
EFFECT LEVEL0–100
FEEDBACK0–100
*1 Refer to “About eects when a note value is selected as a setting”
(p. 13).
0 ms–300 ms,
BPM ˜ – ¸
shift (the amount of interval)
in semitone steps.
Adjusts the volume of the
direct sound.
Make ne adjustments to
the interval. The amount of
the change in the Fine 100
is equivalent to that of the
Pitch 1.
Adjusts the time from when
the direct sound is heard until
the pitch shifted sounds are
heard. Normally you can leave
this set at 0 ms.
Adjusts the volume of the
pitch shifter.
Adjusts the feedback amount
of the pitch shift sound.
ParameterValueExplanation
FEEDBACK0–100
EFFECT LEVEL0–100
DIRECT LEVEL0–100
*1 Refer to “About eects when a note value is selected as a setting”
(p. 13).
Adjusts the feedback amount of the
harmony sound.
Adjusts the volume of the harmony
sound.
Adjusts the volume of the direct
sound.
OVERTONE
This eect uses MDP (Multi-Dimensional Processing) technology to
add new harmonics to the sound, producing resonance and richness
that was not present in the original sound.
ParameterValueExplanation
LOWER
(LOWER LEVEL)
UPPER
(UPPER LEVEL)
DIRECT LEVEL0–100Adjusts the volume of the direct sound.
DETUNE0–100
TONE-50–+50Adjusts the tone.
0–100
0–100
Adjusts the volume of the harmonic
one octave below.
Adjusts the volume of the harmonic
one octave above.
Adjusts the amount of the detune
eect that adds depth to the sound.
HARMONIST
Harmonist is an eect where the amount of shifting is adjusted
according to an analysis of the guitar input, allowing you to create
harmony based on diatonic scales.
* Because of the need to analyze the pitch, chords (two or more
sounds played simultaneously) cannot be played. Be sure to mute
all the other strings and play only one note at a time.
* When you are to play the next string while a certain sound is still
playing, mute the previous sound and then play the next one
with a clear attack. If the unit cannot detect the attack, it may not
sound correctly.
* The sensitivity may vary according to the guitar’s TONE knob and
pickup type.
ParameterValueExplanation
This determines the pitch of the
sound added to the input sound,
HARMONY
KEY
(MASTER KEY)
PRE DELAY
*1
-2 oct–+2
oct
C (Am)–B
(G¾m)
0 ms–300
ms,
BPM ˜ – ¸
when you are making a harmony.
It allows you to set it by up to 2
octaves higher or lower than the
input sound.
The key setting corresponds to the
key of the song (¾, ²) as follows.
Major
Minor
Major
Minor
Adjusts the time from when the direct
sound is heard until the harmonist
sounds are heard. Normally you can
leave this set at 0 ms.
FEEDBACKER
Generates feedback performance.
Parameter ValueExplanation
TRIGGEROFF, ON
DEPTH0–100
If TRIGGER is ON, a feedback eect is
applied.
Adjusts the ease with which
feedback will occur when the
FEEDBACKER is on.
AC. PROCESSOR
This processor allows you to change the sound produced by the
pickup on an acoustic electric guitar, creating a richer sound similar
to that obtained with a microphone placed close to the guitar.
Parameter ValueExplanation
Selects the modeling type.
SMALL
TYPE
BASS-50–+50
MIDDLE-50–+50
TREBLE-50–+50
PRESENCE -50–+50
LEVEL0–100Adjusts the volume.
MEDIUM
BRIGHTThis is a bright acoustic guitar sound.
POWER
This is the sound of a small-bodied
acoustic guitar.
This is a standard, unadorned
acoustic guitar sound.
This is a powerful acoustic guitar
sound.
Adjusts the tone for the low
frequency range.
Adjusts the tone for the middle
frequency range.
Adjusts the tone for the high
frequency range.
Adjusts the tone for the ultra high
frequency range.
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