Blizzard Squarodox 3D Users Manual

Blizzard Lighting, LLC
http://www.blizzardpro.com
Waukesha, WI USA
Copyright (c) 2019
TABLE OF CONTENTS
Squarodox™ 3D 1
What’s In The Box? 3 Getting It Out Of The Box 3 Powering Up! 3 Getting A Hold Of Us 3 Safety Instructions (Don’t Stick Your Hand In The Toaster!) 4
2. Meet The Squarodox™ 3D 5
Main Features 5 DMX Quick Reference 5 The Squarodox™ 3D Pin-up Picture 6
3. Setup 7
Fuse Replacement 7 Connecting A Bunch Of Squarodox™ 3D Fixtures 7 Data/DMX Cables 7 Cable Connectors 8 3-Pin??? 5-Pin??? Huh? 8 Take It To The Next Level: Setting up DMX Control 8 Fixture Linking (Master/Slave Mode) 9 Mounting/Rigging 9
4. Operating Adjustments 10
The Control Panel 10 Control Panel Menu Structure 11 DMX Mode 11 Select The DMX Starting Address 11 Select The Channel Mode 11 Master/Slave Mode Settings 11 Auto and Sound Active Modes 11 Manual Adjustments 11 DMX Channel Values In-Depth 12 Troubleshooting 13
5. Appendix 17
A Quick Lesson On DMX 17
Keeping Your Squarodox™ 3D As Good As New 18
Returns (Gasp!) 18 Shipping Issues 18 Tech Specs 19 Troubleshooting 19
Squarodox™ 3D Manual Rev. A © 2019 Blizzard Lighting, LLC
Page 2
1. GETTING STARTED
What’s In The Box?
• 1 x Squarodox™ 3D
• An Ever-So-Handy Power Cord
• 3 x Mounting Brackets
• This Lovely User Manual
Getting It Out Of The Box
Congratulations on purchasing the Squarodox™ 3D. Now that you’ve got your Squarodox™ 3D, you should carefully unpack the box and check the contents to ensure that all parts are present and in good condition. If anything looks as if it has been damaged in transit, notify the shipper immediately and keep the packing material for inspection. Again, please
save the carton and all packing materials. If a xture must be returned to the factory, it is important that the xture be returned in the original factory box and packing.
Powering Up!
All xtures must be powered directly o a switched circuit and cannot be run o a
rheostat (variable resistor) or dimmer circuit, even if the rheostat or dimmer channel is used solely for a 0% to 100% switch.
AC Voltage Switch - Not all xtures have a voltage select switch, so please verify that the xture you receive is suitable for your local power supply. See the label on the xture or refer to the xture’s specications chart for more information. A xture’s listed current rating is its average current draw under normal conditions. Check the xture or device
carefully to make sure that if a voltage selection switch exists that it is set to the correct line voltage you will use.
Warning! Verify that the voltage select switch on your unit matches the line
voltage applied. Damage to your xture may result if the line voltage applied does not match the voltage indicated on the voltage selector switch. All xtures must
be connected to circuits with a suitable Ground (Earthing).
Getting A Hold Of Us
If something happens goes wrong, please visit www.blizzardpro.com/support and open a support ticket. We’ll be happy to help, honest.
Disclaimer: The information and specications contained in this document are subject
to change without notice. Blizzard Lighting™ assumes no responsibility or liability for any errors or omissions that may appear in this user manual. Blizzard Lighting™ reserves the right to update the existing document or to create a new document to correct any errors or omissions at any time. You can download the latest version of this document from www. blizzardpro.com.
Author: Date: Last Edited: Date:
J. Thomas 9/18/2019 J. Thomas 12/9/2019
Squarodox™ 3D Manual Rev. A © 2019 Blizzard Lighting, LLC
Page 3
SAFETY INSTRUCTIONS
Please read these instructions carefully. They include
important information about the installation, usage and
• Please keep this User Guide for future use. If you sell the unit to someone else, be sure that they also receive this User Guide.
• ALWAYS make sure that you are connecting to the proper voltage, and that the line voltage you are connecting to is not higher than that stated on the de-
cal or rear panel of the xture.
• This product is intended for indoor use only.
• To prevent risk of re or shock, do not expose xture to rain or moisture.
• Make sure there are no ammable materials close to the unit while operating.
• The unit must be installed in a location with adequate ventilation, at least 20in (50cm) from adjacent surfaces. Be sure that no ventilation slots are blocked.
• ALWAYS disconnect from the power source before servicing or replacing fuse and be sure to replace with same fuse size and type.
maintenance of this product.
• ALWAYS secure xture using a safety chain. NEVER carry the xture by its
head. Use its carrying handles.
• DO NOT operate at ambient temperatures higher than 104°F (40°C).
• In the event of a serious operating problem, stop using the unit immediately. NEVER try to repair the unit by yourself. Repairs carried out by unskilled people can lead to damage or malfunction. Please contact the nearest authorized tech­nical assistance center. Always use the same type spare parts.
• NEVER connect the device to a dimmer pack.
• Make sure the power cord is never crimped or damaged.
• Never disconnect the power cord by pulling or tugging on the cord.
• Avoid direct eye exposure to the light source while it is on.
Caution! There are no user serviceable parts inside the unit. Do not open the housing or attempt any repairs yourself. In the unlikely event your unit may require service, please open a support ticket at www. blizzardpro.com/support.
Squarodox™ 3D Manual Rev. A © 2019 Blizzard Lighting, LLC
Page 4
2. MEET THE SQUARODOX™ 3D
MAIN FEATURES
• 192* 3-in-1 RGB 5050 LED chips
• Built-in auto & sound active modes
1-25Hz strobe eects
• LED digital display
• PowerCON® compatible power input/output connections
• 3-pin DMX input/output
• 6* rear perimeter omega mounting points
CONTROL:
• Protocol: USITT DMX-512
• DMX channels: 5/8/41/144/149-channel modes
• Easy-to-use 4-button control panel with LED display
• Operating modes: DMX512, master/slave, auto, sound active
DMX Quick Reference (5/8/41/144/149-Channel Modes)
5CH 8CH 41CH 144CH 149CH What It Does
1 1 1 -- 1 Master Dimmer 2 2 2 -- 2 Strobe (slow <-> fast) 3 3 -- -- -- Red Intensity 4 4 -- -- -- Green Intensity 5 5 -- -- -- Blue Intensity
-- 6 -- -- -- Color Presets
-- 7 -- -- -- Built-in Programs
-- 8 -- -- -- Program Speed
-- -- 3-5 -- -- Section Group 1 - R/G/B
-- -- 6-8 -- -- Section Group 2 - R/G/B
-- -- 9-11 -- -- Section Group 3 - R/G/B
-- -- 12-14 -- -- Section Group 4 - R/G/B
-- -- 15-17 -- -- Section Group 5 - R/G/B
-- -- 18-20 -- -- Section Group 6 - R/G/B
-- -- 21-23 -- -- Section Group 7 - R/G/B
-- -- 24-26 -- -- Section Group 8 - R/G/B
-- -- 27-29 -- -- Section Group 9 - R/G/B
-- -- 30-32 -- -- Section Group 10 - R/G/B
-- -- 33-35 -- -- Section Group 11 - R/G/B
-- -- 36-38 -- -- Section Group 12 - R/G/B
-- -- 39 -- -- Color Presets
-- -- 40 -- -- Built-in Programs
-- -- 41 -- -- Program Speed
-- -- -- 1-3 3-5 Individual Section 1 - R/G/B
-- -- -- 4-6 6-8 Individual Section 1 - R/G/B
-- -- -- 7-9 9-11 Individual Section 1 - R/G/B
-- -- -- -- -- --
-- -- -- 136-138 138-140 Individual Section 48 - R/G/B
-- -- -- 139-141 141-143 Individual Section 48 - R/G/B
-- -- -- 142-144 144-146 Individual Section 48 - R/G/B
-- -- -- -- 147 Color Presets
-- -- -- -- 148 Built-in Programs
-- -- -- -- 149 Program Speed
Squarodox™ 3D Manual Rev. A © 2019 Blizzard Lighting, LLC
Page 5
Figure 1: The Squarodox™ 3D Pin-Up Picture
192* 3-in-1
RGB 5050 LEDs
Figure 2: The Rear Connections
48* Individual
RGB Pixels
Fuse Holder Power In/OutDMX In/Out
4-button Control Panel + LED Menu Display
Squarodox™ 3D Manual Rev. A © 2019 Blizzard Lighting, LLC
Page 6
3. SETUP
Before replacing the fuse, disconnect the power cord.
ALWAYS replace it with the same type and rating.
Fuse Replacement
Remove the fuse holder from of its housing. Then take out the dam­aged fuse from its holder and replace with exact same type of fuse. Reattach the fuse holder, and then reconnect power.
Connecting A Bunch of Squarodox™ 3D Fixtures
You will need a serial data link to run light shows using a DMX-512 controller or to run shows on two or more xtures set to sync in mas­ter/slave operating mode. The combined number of channels required by all the xtures on a serial data link determines the number of x­tures the data link can support.
Fixtures on a serial data link must be daisy chained in one single line.
Also, connecting more than 32 xtures on one serial data link without
the use of a DMX optically-isolated splitter may result in deterioration of the digital DMX signal. The maximum recommended cable-run dis­tance is 500 meters (1640 ft). The maximum recommended number
of xtures on a serial data link is 32 xtures.
Data/DMX Cabling
To link xtures together you’ll need data cables. You should use data-
grade cables that can carry a high quality signal and are less prone to electromagnetic interference.
For instance, Belden© 9841 meets the specications for EIA RS-485
applications. Standard microphone cables will “probably” be OK, but note that they cannot transmit DMX data as reliably over long distanc­es. In any event, the cable should have the following characteristics:
2-conductor twisted pair plus a shield Maximum capacitance between conductors – 30 pF/ft. Maximum capacitance between conductor & shield – 55 pF/ft. Maximum resistance of 20 ohms / 1000 ft. Nominal impedance 100 – 140 ohms
Squarodox™ 3D Manual Rev. A © 2019 Blizzard Lighting, LLC
Page 7
Cable Connectors
Cables must have a male XLR connector on one end and a female XLR connec­tor on the other end. (Duh!)
CAUTION: Do not allow contact between the common and the
xture’s chassis ground. Grounding the common can cause a ground loop, and your xture may perform erratically. Test cables with an
ohm meter to verify correct polarity and to make sure the pins are not grounded or shorted to the shield or each other.
3-Pin??? 5-Pin??? Huh?!?
If you use a controller with a 5-pin DMX output connector, it’s no problem! You can simply use the in-
stalled 5-pin DMX input and/or output connections found on the back of your xture(s).
Conductor 3-Pin Female (Output) 5-Pin Male (Input)
Ground/Shield Pin 1 Pin 1
Data 1- (Primary Data Link) Pin 2 Pin 2
Data 1+ (Primary Data Link) Pin 3 Pin 3
Data 2- (Optional Secondary Data Link) Pin 4 Pin 4
Data 2+ (Optional Secondary Data Link) Pin 5 Pin 5
Take It To The Next Level: Setting Up DMX Control
Step 1: Connect the male connector of the DMX cable to the female connector (output) on
the controller.
Step 2: Connect the female connector of the
DMX cable to the rst xture’s male connector
(input). Note: It doesn’t matter which
xture address is the rst one connected. We recommend connecting the xtures in terms
of their proximity to the controller, rather than
connecting the lowest xture number rst, and
so on.
Step 3: Connect other xtures in the chain
from output to input as above. Place a DMX
terminator on the output of the nal xture to
ensure best communication.
Squarodox™ 3D Manual Rev. A © 2019 Blizzard Lighting, LLC
Page 8
Fixture Linking (Master/Slave Mode)
1. Connect the (male) 3-pin connector side of the DMX cable to the output (female) 3-pin connector of
the rst xture.
2. Connect the end of the cable coming from the
rst xture which will have a (female) 3-pin connec­tor to the input connector of the next xture con-
sisting of a (male) 3-pin connector. Then, proceed to connect from the output as stated above to the
input of the following xture and so on.
A quick note: Often, the setup for Master­Slave and Standalone operation requires that
the rst xture in the
chain be initialized for this purpose via either settings in the control panel or DIP-switches.
Secondarily, the xtures
that follow may also re­quire a slave setting.
Check the “Operating Adjustments” section in this manual for com-
plete instructions for this type of setup and conguration.
Mounting & Rigging
This xture may be mounted in any SAFE position provided there is
enough room for ventilation.
It is important never to obstruct the fan or vents pathway. Mount the
xture using a suitable “C” or “O” type clamp. The clamp should be rated to hold at least 10x the xture’s weight to ensure structural sta-
bility. Do not mount to surfaces with unknown strength, and ensure
properly “rated” rigging is used when mounting xtures overhead.
Adjust the angle of the xture by loosening both knobs and tilting the xture. After nding the desired position, retighten both knobs.
• When selecting installation location, take into consideration lamp replacement access (if applicable) and routine maintenance.
• Safety cables MUST ALWAYS be used.
• Never mount in places where the xture will be exposed to rain,
high humidity, extreme temperature changes or restricted ventilation.
Squarodox™ 3D Manual Rev. A © 2019 Blizzard Lighting, LLC
Page 9
4. OPERATING ADJUSTMENTS
The Control Panel
All the features and dierent modes possible with the Squarodox™ 3D
are accessed by using the LED control panel. There are 4 control but­tons below the display which allow you to navigate through the various control panel menus.
<MENU>
Is used to navigate to the previous higher-level menu item.
<UP>
Scrolls through menu items and numbers in ascending order.
<DOWN>
Scrolls through menu items and numbers in descending order.
<ENTER>
Is used to select and conrm/store the current selection.
MENU UP DOWN ENTER
The control panel LED display shows the menu items you select from the menu map on page #11. When a menu function is selected, the
display will show immediately the rst available option for the selected
menu function. To select a menu item, press <ENTER>.
Use the <UP> and <DOWN> buttons to navigate the menu options. Press the <ENTER> button to select the menu function currently dis­played, or to enable a menu option. To return to the previous option or menu without changing the value, press the <MENU> button.
Squarodox™ 3D Manual Rev. A © 2019 Blizzard Lighting, LLC
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Control Panel Menu Structure
CH-- CH5 5-channel DMX mode
CH8 8-channel DMX mode CH41 41-channel DMX mode C144 144-channel DMX mode C149 149-channel DMX mode
d001 001-512 Set the starting address from 001-512 r--- 000-255 Red intensity (0% <-> 100%) G--- 000-255 Green intensity (0% <-> 100%) b--- 000-255 Blue intensity (0% <-> 100%) Pr-- 01-30 Built-in programs (1-30) SP-- 01-16 Program speed (slow <-> fast) AUTO/AUDI AUTO Auto mode
AUDI Sound active mode
EP00/EP01 EP00 Loss of DMX - Hold
EP01 Loss of DMX - Blackout
DISP Yes/No Rotate of the menu display by 180°
DMX Mode
Allows the unit to be controlled by any universal DMX controller.
Select the Starting DMX Address
1.) Navigate the main menu to reach d---, press <ENTER>.
2.) Use the <UP/DOWN> buttons to choose a starting DMX address ranging from 001-512, press <ENTER> to conrm, or <MENU> to exit.
3.) When a DMX signal is being received, the display will change to A---.
Select the Channel Mode
1.) Navigate the main menu to reach CH--, press <ENTER>.
2.) Use the <UP/DOWN> buttons to highlight your choice, and press <ENTER>.
Master/Slave Mode Settings
1.) Daisy chain xtures together via DMX input/output connections.
2.) The rst xture in the DMX chain is the master xture, and the following units
will operate in unison with the master.
Auto and Sound Active Modes:
Allows a single or Master/Slaved units to run factory installed programs.
1.) Navigate the main menu to reach AUTO/AUDI, press <ENTER>.
2.) Use the <UP/DOWN> buttons to highlight AUTO (auto) or AUDI (sound active mode), and press <ENTER> to conrm.
3.) For individual auto programs (01-30), navigate to Pr--, and press <ENTER>.
4.) Use the <UP/DOWN> buttons to select a program, and press <ENTER>.
5.) To adjust the program speed (01-16), navigate to Sp--, and press <ENTER>.
6.) Use the <UP/DOWN> buttons to select a speed, and press <ENTER>.
Manual Adjustments
1.) Navigate the main menu to reach r--- (red), G--- (green), b--- (blue), and press the <ENTER> button.
2.) Then use the <UP/DOWN> buttons to make adjustments to the value (000-
255), and press the <ENTER> button to conrm.
Squarodox™ 3D Manual Rev. A © 2019 Blizzard Lighting, LLC
Page 11
DMX Values In-Depth (5-Channel Mode)
5CH Value What It Does
1 000 <--> 255 Master Dimmer (0% <--> 100%) 2 000 <--> 255 Strobe (slow <-> fast) 3 000 <--> 255 Red Intensity 4 000 <--> 255 Green Intensity 5 000 <--> 255 Blue Intensity
DMX Values In-Depth (8-Channel Mode)
8CH Value What It Does
1 000 <--> 255 Master Dimmer (0% <--> 100%) 2 000 <--> 255 Strobe (slow <-> fast) 3 000 <--> 255 Red Intensity 4 000 <--> 255 Green Intensity 5 000 <--> 255 Blue Intensity 6 000 <--> 255 Color Presets (overrides RGB values) 7
000 <--> 021 022 <--> 027 028 <--> 034 035 <--> 041 042 <--> 048 049 <--> 055 056 <--> 062 063 <--> 069 070 <--> 076 077 <--> 083 084 <--> 090 091 <--> 097 098 <--> 104 105 <--> 111 112 <--> 118 119 <--> 125
8 000 <--> 255 Program Speed (slow <-> fast)
Built-in Programs
No Function Red Green Blue Yellow Magenta
Eect 1 Eect 2 Eect 3 Eect 4 Eect 5 Eect 6 Eect 7 Eect 8 Eect 9 Eect 10
126 <--> 132 133 <--> 139 140 <--> 146 174 <--> 153 154 <--> 160 161 <--> 167 167 <--> 174 175 <--> 181 182 <--> 188 189 <--> 195 196 <--> 202 203 <--> 209 210 <--> 216 217 <--> 223 224 <--> 230 231 <--> 225
Eect 11 Eect 12 Eect 13 Eect 14 Eect 15 Eect 16 Eect 17 Eect 18 Eect 19 Eect 20 Eect 21 Eect 22 Eect 23 Eect 24
Color Chase
Random Eects
DMX Values In-Depth (41-Channel Mode)
41CH Value What It Does
1 000 <--> 255 Master Dimmer (0% <--> 100%) 2 000 <--> 255 Strobe (slow <-> fast) 3 000 <--> 255 Section Group 1 - Red 4 000 <--> 255 Section Group 1 - Green 5 000 <--> 255 Section Group 1 - Blue 6 000 <--> 255 Section Group 2 - Red 7 000 <--> 255 Section Group 2 - Green 8 000 <--> 255 Section Group 2 - Blue 9 000 <--> 255 Section Group 3 - Red 10 000 <--> 255 Section Group 3 - Green 11 000 <--> 255 Section Group 3 - Blue 12 000 <--> 255 Section Group 4 - Red 13 000 <--> 255 Section Group 4 - Green 14 000 <--> 255 Section Group 4 - Blue 15 000 <--> 255 Section Group 5 - Red 16 000 <--> 255 Section Group 5 - Green 17 000 <--> 255 Section Group 5 - Blue 18 000 <--> 255 Section Group 6 - Red 19 000 <--> 255 Section Group 6 - Green 20 000 <--> 255 Section Group 6 - Blue
Squarodox™ 3D Manual Rev. A © 2019 Blizzard Lighting, LLC
Page 12
DMX Values In-Depth (41-Channel Mode), continued
21 000 <--> 255 Section Group 7 - Red 22 000 <--> 255 Section Group 7 - Green 23 000 <--> 255 Section Group 7 - Blue 24 000 <--> 255 Section Group 8 - Red 25 000 <--> 255 Section Group 8 - Green 26 000 <--> 255 Section Group 8 - Blue 27 000 <--> 255 Section Group 9 - Red 28 000 <--> 255 Section Group 9 - Green 29 000 <--> 255 Section Group 9 - Blue 30 000 <--> 255 Section Group 10 - Red 31 000 <--> 255 Section Group 10 - Green 32 000 <--> 255 Section Group 10 - Blue 33 000 <--> 255 Section Group 11 - Red 34 000 <--> 255 Section Group 11 - Green 35 000 <--> 255 Section Group 11 - Blue 36 000 <--> 255 Section Group 12 - Red 37 000 <--> 255 Section Group 12 - Green 38 000 <--> 255 Section Group 12 - Blue 39 000 <--> 255 Color Presets (overrides RGB values) 40
000 <--> 021 022 <--> 027 028 <--> 034 035 <--> 041 042 <--> 048 049 <--> 055 056 <--> 062 063 <--> 069 070 <--> 076 077 <--> 083 084 <--> 090 091 <--> 097 098 <--> 104 105 <--> 111 112 <--> 118 119 <--> 125
41 000 <--> 255 Program Speed (slow <-> fast)
Built-in Programs
No Function Red Green Blue Yellow Magenta
Eect 1 Eect 2 Eect 3 Eect 4 Eect 5 Eect 6 Eect 7 Eect 8 Eect 9 Eect 10
126 <--> 132 133 <--> 139 140 <--> 146 174 <--> 153 154 <--> 160 161 <--> 167 167 <--> 174 175 <--> 181 182 <--> 188 189 <--> 195 196 <--> 202 203 <--> 209 210 <--> 216 217 <--> 223 224 <--> 230 231 <--> 225
Eect 11 Eect 12 Eect 13 Eect 14 Eect 15 Eect 16 Eect 17 Eect 18 Eect 19 Eect 20 Eect 21 Eect 22 Eect 23 Eect 24
Color Chase
Random Eects
Squarodox™ 3D Manual Rev. A © 2019 Blizzard Lighting, LLC
Page 13
DMX Values In-Depth (144/149-Channel Mode), continued
144CH 149CH Value What It Does
-- 1 000 <--> 255 Master Dimmer (0% <--> 100%)
-- 2 000 <--> 255 Strobe (slow <-> fast) 1 3 000 <--> 255 Section 1 - Red 2 4 000 <--> 255 Section 1 - Green 3 5 000 <--> 255 Section 1 - Blue 4 6 000 <--> 255 Section 2 - Red 5 7 000 <--> 255 Section 2 - Green 6 8 000 <--> 255 Section 2 - Blue 7 9 000 <--> 255 Section 3 - Red 8 10 000 <--> 255 Section 3 - Green 9 11 000 <--> 255 Section 3 - Blue 10 12 000 <--> 255 Section 4 - Red 11 13 000 <--> 255 Section 4 - Green 12 14 000 <--> 255 Section 4 - Blue 13 15 000 <--> 255 Section 5 - Red 14 16 000 <--> 255 Section 5 - Green 15 17 000 <--> 255 Section 5 - Blue 16 18 000 <--> 255 Section 6 - Red 17 19 000 <--> 255 Section 6 - Green 18 20 000 <--> 255 Section 6 - Blue 19 21 000 <--> 255 Section 7 - Red 20 22 000 <--> 255 Section 7 - Green 21 23 000 <--> 255 Section 7 - Blue 22 24 000 <--> 255 Section 8 - Red 23 25 000 <--> 255 Section 8 - Green 24 26 000 <--> 255 Section 8 - Blue 25 27 000 <--> 255 Section 9 - Red 26 28 000 <--> 255 Section 9 - Green 27 29 000 <--> 255 Section 9 - Blue 28 30 000 <--> 255 Section 10 - Red 29 31 000 <--> 255 Section 10 - Green 30 32 000 <--> 255 Section 10 - Blue 31 33 000 <--> 255 Section 11 - Red 32 34 000 <--> 255 Section 11 - Green 33 35 000 <--> 255 Section 11 - Blue 34 36 000 <--> 255 Section 12 - Red 35 37 000 <--> 255 Section 12 - Green 36 38 000 <--> 255 Section 12 - Blue 37 39 000 <--> 255 Section 13 - Red 38 40 000 <--> 255 Section 13 - Green 39 41 000 <--> 255 Section 13 - Blue 40 42 000 <--> 255 Section 14 - Red 41 43 000 <--> 255 Section 14 - Green 42 44 000 <--> 255 Section 14 - Blue 43 45 000 <--> 255 Section 15 - Red 44 46 000 <--> 255 Section 15 - Green 45 47 000 <--> 255 Section 15 - Blue 46 48 000 <--> 255 Section 16 - Red 47 49 000 <--> 255 Section 16 - Green 48 50 000 <--> 255 Section 16 - Blue 49 51 000 <--> 255 Section 17 - Red 50 52 000 <--> 255 Section 17 - Green 51 53 000 <--> 255 Section 17 - Blue 52 54 000 <--> 255 Section 18 - Red 53 55 000 <--> 255 Section 18 - Green 54 56 000 <--> 255 Section 18 - Blue
Squarodox™ 3D Manual Rev. A © 2019 Blizzard Lighting, LLC
Page 14
DMX Values In-Depth (144/149-Channel Mode), continued
144CH 149CH Value What It Does
55 57 000 <--> 255 Section 19 - Red 56 58 000 <--> 255 Section 19 - Green 57 59 000 <--> 255 Section 19 - Blue 58 60 000 <--> 255 Section 20 - Red 59 61 000 <--> 255 Section 20 - Green 60 62 000 <--> 255 Section 20 - Blue 61 63 000 <--> 255 Section 21 - Red 62 64 000 <--> 255 Section 21 - Green 63 65 000 <--> 255 Section 21 - Blue 64 66 000 <--> 255 Section 22 - Red 65 67 000 <--> 255 Section 22 - Green 66 68 000 <--> 255 Section 22 - Blue 67 69 000 <--> 255 Section 23 - Red 68 70 000 <--> 255 Section 23 - Green 69 71 000 <--> 255 Section 23 - Blue 70 72 000 <--> 255 Section 24 - Red 71 73 000 <--> 255 Section 24 - Green 72 74 000 <--> 255 Section 24 - Blue 73 75 000 <--> 255 Section 25 - Red 74 76 000 <--> 255 Section 25 - Green 75 77 000 <--> 255 Section 25 - Blue 76 78 000 <--> 255 Section 26 - Red 77 79 000 <--> 255 Section 26 - Green 78 80 000 <--> 255 Section 26 - Blue 79 81 000 <--> 255 Section 27 - Red 80 82 000 <--> 255 Section 27 - Green 81 83 000 <--> 255 Section 27 - Blue 82 84 000 <--> 255 Section 28 - Red 83 85 000 <--> 255 Section 28 - Green 84 86 000 <--> 255 Section 28 - Blue 85 87 000 <--> 255 Section 29 - Red 86 88 000 <--> 255 Section 29 - Green 87 89 000 <--> 255 Section 29 - Blue 88 90 000 <--> 255 Section 30 - Red 89 91 000 <--> 255 Section 30 - Green 90 92 000 <--> 255 Section 30 - Blue 91 93 000 <--> 255 Section 31 - Red 92 94 000 <--> 255 Section 31 - Green 93 95 000 <--> 255 Section 31 - Blue 94 96 000 <--> 255 Section 32 - Red 95 97 000 <--> 255 Section 32 - Green 96 98 000 <--> 255 Section 32 - Blue 97 99 000 <--> 255 Section 33 - Red 98 100 000 <--> 255 Section 33 - Green 99 101 000 <--> 255 Section 33 - Blue 100 102 000 <--> 255 Section 34 - Red 101 103 000 <--> 255 Section 34 - Green 102 104 000 <--> 255 Section 34 - Blue 103 105 000 <--> 255 Section 35 - Red 104 106 000 <--> 255 Section 35 - Green 105 107 000 <--> 255 Section 35 - Blue 106 108 000 <--> 255 Section 36 - Red 107 109 000 <--> 255 Section 36 - Green 108 110 000 <--> 255 Section 36 - Blue
Squarodox™ 3D Manual Rev. A © 2019 Blizzard Lighting, LLC
Page 15
DMX Values In-Depth (144/149-Channel Mode), continued
144CH 149CH Value What It Does
109 111 000 <--> 255 Section 37 - Red 110 112 000 <--> 255 Section 37 - Green 111 113 000 <--> 255 Section 37 - Blue 112 114 000 <--> 255 Section 38 - Red 113 115 000 <--> 255 Section 38 - Green 114 116 000 <--> 255 Section 38 - Blue 115 117 000 <--> 255 Section 39 - Red 116 118 000 <--> 255 Section 39 - Green 117 119 000 <--> 255 Section 39 - Blue 118 120 000 <--> 255 Section 40 - Red 119 121 000 <--> 255 Section 40 - Green 120 122 000 <--> 255 Section 40 - Blue 121 123 000 <--> 255 Section 41 - Red 122 124 000 <--> 255 Section 41 - Green 123 125 000 <--> 255 Section 41 - Blue 124 126 000 <--> 255 Section 42 - Red 125 127 000 <--> 255 Section 42 - Green 126 128 000 <--> 255 Section 42 - Blue 127 129 000 <--> 255 Section 43 - Red 128 130 000 <--> 255 Section 43 - Green 129 131 000 <--> 255 Section 43 - Blue 130 132 000 <--> 255 Section 44 - Red 131 133 000 <--> 255 Section 44 - Green 132 134 000 <--> 255 Section 44 - Blue 133 135 000 <--> 255 Section 45 - Red 134 136 000 <--> 255 Section 45 - Green 135 137 000 <--> 255 Section 45 - Blue 136 138 000 <--> 255 Section 46 - Red 137 139 000 <--> 255 Section 46 - Green 138 140 000 <--> 255 Section 46 - Blue 139 141 000 <--> 255 Section 47 - Red 140 142 000 <--> 255 Section 47 - Green 141 143 000 <--> 255 Section 47 - Blue 142 144 000 <--> 255 Section 48 - Red 143 145 000 <--> 255 Section 48 - Green 144 146 000 <--> 255 Section 48 - Blue
-- 147 000 <--> 255 Color Presets (overrides RGB values)
-- 148 000 <--> 021 022 <--> 027 028 <--> 034 035 <--> 041 042 <--> 048 049 <--> 055 056 <--> 062 063 <--> 069 070 <--> 076 077 <--> 083 084 <--> 090 091 <--> 097 098 <--> 104 105 <--> 111 112 <--> 118 119 <--> 125
-- 149 000 <--> 255 Program Speed (slow <-> fast)
Built-in Programs
No Function Red Green Blue Yellow Magenta
Eect 1 Eect 2 Eect 3 Eect 4 Eect 5 Eect 6 Eect 7 Eect 8 Eect 9 Eect 10
126 <--> 132 133 <--> 139 140 <--> 146 174 <--> 153 154 <--> 160 161 <--> 167 167 <--> 174 175 <--> 181 182 <--> 188 189 <--> 195 196 <--> 202 203 <--> 209 210 <--> 216 217 <--> 223 224 <--> 230 231 <--> 225
Eect 11 Eect 12 Eect 13 Eect 14 Eect 15 Eect 16 Eect 17 Eect 18 Eect 19 Eect 20 Eect 21 Eect 22 Eect 23 Eect 24
Color Chase
Random Eects
Squarodox™ 3D Manual Rev. A © 2019 Blizzard Lighting, LLC
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5. APPENDIX
A Quick Lesson On DMX
DMX (aka DMX-512) was created in 1986 by the United States Institute for Theatre Technology (USITT) as a standardized method for connecting lighting consoles to lighting
dimmer modules. It was revised in 1990 and again in 2000 to allow more exibility. The
Entertainment Services and Technology Association (ESTA) has since assumed control over the DMX512 standard. It has also been approved and recognized for ANSI standard clas-
sication.
DMX covers (and is an abbreviation for) Digital MultipleXed signals. It is the most common communications standard used by lighting and related stage equipment.
DMX provides up to 512 control “channels” per data link. Each of these channels was origi­nally intended to control lamp dimmer levels. You can think of it as 512 faders on a lighting console, connected to 512 light bulbs. Each slider’s position is sent over the data link as an 8-bit number having a value between 0 and 255. The value 0 corresponds to the light bulb
being completely o while 255 corresponds to the light bulb being fully on.
DMX data is transmitted at 250,000 bits per second using the RS-485 transmission stan­dard over two wires. As with microphone cables, a grounded cable shield is used to prevent interference with other signals.
There are ve pins on a DMX connector: a wire for ground (cable shield), two wires for
“Primary” communication which goes from a DMX source to a DMX receiver, and two wires for a “Secondary” communication which goes from a DMX receiver back to a DMX source. Generally, the “Secondary” channel is not used so data ows only from sources to receiv­ers. Hence, most of us are most familiar with DMX-512 as being employer over typical
3-pin “mic cables,” although this does not conform to the dened standard.
DMX is connected using a daisy-chain conguration where the source connects to the input of the rst device, the output of the rst device connects to the input of the next device,
and so on. The standard allows for up to 32 devices on a single DMX link.
Each receiving device typically has a means for setting the “starting channel number” that
it will respond to. For example, if two 6-channel xtures are used, the rst xture might
be set to start at channel 1 so it would respond to DMX channels 1 through 6, and the next
xture would be set to start at channel 7 so it would respond to channels 7 through 12.
The greatest strength of the DMX communications protocol is that it is very simple and robust. It involves transmitting a reset condition (indicating the start of a new “packet”), a start code, and up to 512 bytes of data. Data packets are transmitted continuously. As
soon as one packet is nished, another can begin with no delay if desired (usually another
follows within 1 ms). If nothing is changing (i.e. no lamp levels change) the same data will be sent out over and over again. This is a great feature of DMX -- if for some reason the
data is not interpreted the rst time around, it will be re-sent shortly.
Not all 512 channels need to be output per packet, and in fact, it is very uncommon to nd
all 512 used. The fewer channels are used, the higher the “refresh” rate. It is possible to get DMX refreshes at around 1000 times per second if only 24 channels are being trans­mitted. If all 512 channels are being transmitted, the refresh rate is around 44 times per second.
In summary, since its design and evolution in the 1980’s DMX has become the standard
for lighting control. It is exible, robust, and scalable, and its ability to control everything
from dimmer packs to moving lights to foggers to lasers makes it an indispensable tool for any lighting designer or lighting performer.
Squarodox™ 3D Manual Rev. A © 2019 Blizzard Lighting, LLC
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Keeping Your Squarodox™ 3D As Good As New
The xture you’ve received is a rugged, tough piece of pro lighting equip­ment, and as long as you take care of it, it will take care of you. That said, like anything, you’ll need to take care of it if you want it to operate as designed.
You should absolutely keep the xture clean, especially if you are using it in an
environment with a lot of dust, fog, haze, wild animals, wild teenagers or spilled drinks.
Cleaning the optics routinely with a suitable glass cleaner will greatly improve the quality of light output. Keeping the fans free of dust and debris will keep
the xture running cool and prevent damage from overheating.
In transit, keep the xtures in cases. You wouldn’t throw a prized guitar,
drumset, or other piece of expensive gear into a gear trailer without a case, and similarly, you shouldn’t even think about doing it with your shiny new light
xtures.
Common sense and taking care of your xtures will be the single biggest thing
you can do to keep them running at peak performance and let you worry about designing a great light show, putting on a great concert, or maximizing your cli­ent’s satisfaction and “wow factor.” That’s what it’s all about, after all!
Returns (Gasp!)
We’ve taken a lot of precautions to make sure you never even have to worry about sending a defective unit back, or sending a unit in for service. But, like any complex piece of equipment designed and built by humans, once in a while,
something doesn’t go as planned. If you nd yourself with a xture that isn’t behaving like a good little xture should, you’ll need to obtain a Return Authori-
zation (RA).
Don’t worry, this is easy. Just go to our website and open a support ticket at www.blizzardpro.com/support, and we’ll issue you an RA. Then, you’ll need to send the unit to us using a trackable, pre-paid freight method. We suggest us-
ing USPS Priority or UPS. Make sure you carefully pack the xture for transit,
and whenever possible, use the original box & packing for shipping.
When returning your xture for service, be sure to include the following:
1.) Your contact information (Name, Address, Phone Number, Email address).
2.) The RA# issued to you
3.) A brief description of the problem/symptoms.
We will, at our discretion, repair or replace the xture. Please remember that
any shipping damage which occurs in transit to us is the customer’s responsibil­ity, so pack it well!
Shipping Issues
Damage incurred in shipping is the responsibility of the shipper, and must be reported to the carrier immediately upon receipt of the items. Claims must be made within seven (7) days of receipt.
Squarodox™ 3D Manual Rev. A © 2019 Blizzard Lighting, LLC
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Tech Specs!
Weight & Dimensions
Width 23.6 inches (600 mm) Depth 19.7 inches (500 mm) Height 3.2 inches (82 mm) Weight 12.8 lbs (5.8 kg)
Power
Operating Voltage 90V-260VAC, 50-60Hz Power Consumption 60W
Light Source
LED 192* 3-in-1 RGB 5050 LED chips
Thermal
Max. Operating Temp.
Control
Protocol USITT DMX-512 DMX Channels 5/8/41/144/149-channel modes Data 3-pin DMX input/output Other Operating
Modes DMX512, master/slave, auto, sound active
Warranty
Troubleshooting
Symptom Solution
Output is Dim Check optical system and clean excess dust/grime. No Light Output Check to ensure xture is operating under correct mode. No Power Check fuse, AC cord and circuit for malfunction. Blown Fuse Check AC cord and circuit for damage, verify that moving parts are
No Response Audio Verify that "Sound" mode is active. Fixture Not
Responding / Re­sponding Erratically
104 degrees F (40 degrees C) ambient
2-year limited warranty, does not cover malfunction caused by damage to LEDs.
not restricted and that unit’s ventilation is not obstructed
Make sure all connectors are seated properly and securely. Use Only DMX Cables and/or check cables for defects Install a Terminator.
Reset xture(s).
If problems persists, visit www.blizzardpro.com/support.
DISCLAIMER:
The power connector tted to the xture and xture cord are designed for compatibility with products
manufactured by Neutrik AG, Neutrik USA and their related entities, however they are not manufactured by, aliated with or endorsed by Neutrik AG, Neutrik USA, or any related entity. Neutrik® and power­CON® are registered trademarks of Neutrik AG.
Squarodox™ 3D Manual Rev. A © 2019 Blizzard Lighting, LLC
Page 19
Enjoy your product!
Our sincerest thanks for your purchase!
--The team @ Blizzard Lighting
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