Behringer Deepmind 6 User Manual

User Manual
DeepMind 6
True Analog 6-Voice Polyphonic Synthesizer with 4 FX Engines, 2 OSCs and LFOs per Voice, 3 ADSR Generators, 8-Channel Modulation Matrix, 32-Step Sequencer, and Tablet Remote Control
2 DeepMind 6 User Manual
Table of Contents
Thank you .......................................................................2
Important Safety Instructions ...................................... 3
Legal Disclaimer ............................................................. 3
Limited warranty ............................................................ 3
About the DeepMind 6 .................................................. 4
1. Introduction ............................................................... 5
2. Features ...................................................................... 5
3. Controls ...................................................................... 7
4. Program Management ............................................ 10
5. Playing Guide ........................................................... 15
6. Signal Path / Voice Structure ................................. 17
7. Menu System ............................................................ 19
8. Programming ........................................................... 37
9. Eects Reference Guide .......................................... 94
10. Short-cuts ............................................................. 118
11. Applications .........................................................120
12. DAW MIDI Conguration..................................... 126
13. System Block Diagram ........................................ 127
14. Connection Wiring Diagrams ............................. 129
15. Technical Specications ...................................... 130
16. MIDI Commands .................................................. 131
17. MIDI NRPN Commands ........................................ 135
18. Global Commands ...............................................138
19. MIDI SysEx Commands ........................................ 139
20. Firmware Update ................................................. 143
21. Troubleshooting ..................................................143
22. Bootloader Menu ................................................144
23. Denition of Terms .............................................. 145
24. Appendix 1 - Octave Shifting ............................. 149
25. Appendix 2 - ARP/SEQ/LFO Sync Timing ........... 149
26. Appendix 3 - Poly Chords ................................... 150
27. Appendix 4 - Default Program ............................ 159
28. Appendix 5 - Revert to Panel .............................. 162
Thank you
Thank you very much for expressing your condence in BEHRINGER products by purchasing the DeepMind 6 analog polyphonic synthesizer—our True Analog 6-Voice Polyphonic Synthesizer with 4 FX Engines, 2 OSCs and LFOs per Voice, 3 ADSR Generators, 8-Channel Modulation Matrix, 32-Step Sequencer, and Tablet Remote Control.
3 DeepMind 6 User Manual
9. Do not defeat the safety purpose of the polarized
20. Please keep the environmental aspects of battery
Important Safety Instructions
Terminals marked with this symbol carry electrical current of sucient magnitude
to constitute risk of electric shock. Use only high-quality professional speaker cables with ¼" TS or twist-locking plugs pre-installed. Allother installation or modication should be performed only by qualiedpersonnel.
This symbol, wherever it appears,
alertsyou to the presence of uninsulated
dangerous voltage inside the enclosure-voltage that may be sucient to constitute a risk ofshock.
This symbol, wherever it appears,
alertsyou to important operating and
maintenance instructions in the accompanying literature. Please read the manual.
Caution
To reduce the risk of electric shock, donot
remove the top cover (or the rear section). No user serviceable parts inside. Refer servicing to qualied personnel.
Caution
To reduce the risk of re or electric shock,
do not expose this appliance to rain and moisture. The apparatus shall not be exposed to dripping or splashing liquids and no objects lled with liquids, suchas vases, shall be placed on the apparatus.
Caution
These service instructions are for use
by qualied service personnel only. Toreduce the risk of electric shock do not perform any servicing other than that contained in the operation instructions. Repairs have to be performed by qualied servicepersonnel.
1. Read these instructions.
2. Keep these instructions.
3. Heed all warnings.
4. Follow all instructions.
5. Do not use this apparatus near water.
6. Clean only with dry cloth.
7. Do not block any ventilation openings. Install in
accordance with the manufacturer’s instructions.
8. Do not install near any heat sources such as radiators, heat registers, stoves, or other apparatus (including ampliers) that produce heat.
or grounding-type plug. A polarized plug has two blades with one wider than the other. A grounding-type plug has two blades and a third grounding prong. The wide blade or the third prong are provided for your safety. Ifthe provided plug does not t into your outlet, consult an electrician for replacement of the obsolete outlet.
10. Protect the power cord from being walked on or pinched particularly at plugs, convenience receptacles, and the point where they exit from the apparatus.
11. Use only attachments/accessories specied by themanufacturer.
12. Use only with the cart, stand, tripod, bracket, or table specied by the manufacturer, orsold with the apparatus. When a cart is used, use caution when moving the cart/apparatus combination to avoid
injury from tip-over.
13. Unplug this apparatus during lightning storms or when unused for long periods of time.
14. Refer all servicing to qualied service personnel. Servicing is required when the apparatus has been damaged in any way, such as power supply cord or plug is damaged, liquid has been spilled or objects have fallen into the apparatus, the apparatus has been exposed to rain or moisture, does not operate normally, or has beendropped.
15. The apparatus shall be connected to a MAINS socket outlet with a protective earthing connection.
16. Where the MAINS plug or an appliance coupler is used as the disconnect device, the disconnect device shall remain readily operable.
17. Correct disposal of this product: This symbol indicates that this product must not be disposed of with household waste, according to the WEEE Directive (2012/19/EU) and
your national law. This product should be taken to a collection center licensed for the recycling of waste electrical and electronic equipment (EEE). The mishandling of this type of waste could have a possible negative impact on the environment and human health due to potentially hazardous substances that are generally associated with EEE. At the same time, your cooperation in the correct disposal of this product will contribute to the ecient use of natural resources. For more information about where you can take your waste equipment for recycling, please contact your local city oce, or your household waste collection service.
18. Do not install in a conned space, such as a book case or similar unit.
19. Do not place naked ame sources, such as lighted candles, on the apparatus.
disposal in mind. Batteries must be disposed-of at a battery collection point.
21. Use this apparatus in tropical and/or moderate climates.
LEGAL DISCLAIMER
MUSIC Group accepts no liability for any loss which may be suered by any person who relies either wholly or in part upon any description, photograph, or statement contained herein. Technical specications, appearances and other information are subject to change without notice. All trademarks are the property of their respective owners. MIDAS, KLARK TEKNIK, LAB GRUPPEN, LAKE, TANNOY, TURBOSOUND, TC ELECTRONIC, TC HELICON, BEHRINGER, BUGERA and COOLAUDIO are trademarks or registered trademarks of MUSIC Group IP Ltd. © MUSIC Group IP Ltd. 2018 All rights reserved.
LIMITED WARRANTY
For the applicable warranty terms and conditions and additional information regarding MUSIC Group’s Limited Warranty, please see complete details online at music-group.com/warranty.
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About the DeepMind 6
• Classic polyphonic synthesizer with 6 true analog voices for insanely fat and
authentic sounds
• 4 simultaneous world-class TC ELECTRONIC and KLARK TEKNIK FX with over
30 algorithms including Reverb, Chorus, Flanger, Phaser, Delay and multi­band Distortion
• 6 voices with 2 OSCs per voice with oscillator sync mode
• 2 LFOs per voice with 7 waveform shapes, key sync, MIDI sync and envelope
auto-triggering
• 3 ADSR generators per voice for control of VCF, VCA and MOD envelopes
• Flexible 8-channel modulation matrix with over 20 sources and 130
destinations including eects parameters
• 32-step control sequencer with adjustable slew rate and MIDI sync
• Full remote control via iPad*/PC/ Mac* and selected Android* App over USB,
or MIDI for extended parameter control
• 37 semi-weighted full-size keys featuring velocity sensitivity and after-touch
• Pure analog signal path based on legendary VCF and VCA designs
• OSC 1 generates sawtooth and square/pulse waveforms with pulse width
modulation
• OSC 2 generates square/pulse waveforms with tone modulation
• CV/pedal input for connection to modular systems
• Comprehensive MIDI implementation (including NRPN/ CC control of all
parameters and bulk load/save)
• 3-Year Warranty Program*
• Designed and engineered in the U.K.
• Selectable dual slope 12/24 dB analog low pass lter per voice with
adjustable resonance
• Envelope faders seamlessly transform individual envelope segments
between linear, exponential and reverse exponential curves
• Powerful unison and poly modes with detune, pan spread and drif t
parameters featuring up to 6 voices per note
• Global noise generator dramatically expands waveform generation
• Incredible polyphonic portamento with exible xed rate, xed time and
exponential pitch glide modes
• Sophisticated arpeggiator with tap tempo button and user congurable
pattern modes
• Chord and PolyChord memories enable polyphonic performances from
monophonic playing styles
• True bypass mode for pure and high-integrity analog tone
• Global variable 6 dB high pass lter with bass boost switch
• 26 sliders and one switch per function give direct and real-time access to all
important parameters
• LCD Display with encoder, navigation switches and data value slider for rapid
menu parameter editing and program selection
• 1024 user program memories with “compare and match” feature to quickly
match all analog controls to values stored in program
• Fully servo-balanced stereo outputs for highest signal integrity
5 DeepMind 6 User Manual
1. Introduction
The DeepMind 6 is a True Analog 6-Voice Polyphonic Synthesizer with 4 FX Engines, 2 OSCs and LFOs per Voice, 3 ADSR Generators, 8-Channel Modulation Matrix, 32-Step Sequencer, and Tablet Remote Control.
The DeepMind 6 was created to serve the creative needs of players, performers, artists, sound designers, engineers and producers.
The DeepMind 6 oers all the features of a traditional analog polyphonic synthesizer, and adds incredible new features to enhance and expand the creative possibilities.
This manual rst describes the terminology used, so that you understand the unit and its functions. Please read the manual carefully and keep it for future reference.
1.1 Before you get started
1.1.1 Shipment
The DeepMind 6 was carefully packed in the fac tory to guarantee safe transport. Nevertheless, we recommend that you carefully examine the packaging and its contents for any signs of physical damage, which may have occurred during transit.
If the unit is damaged, please do NOT return it to us, but notify your dealer and the shipping company im mediately, otherwise claims for damage or replacement may not be granted.
1.1.2 Initial operation
Be sure that there is enough space around the unit for cooling purposes and, to avoid over-heating, please do not place the DeepMind 6 on high-temperature devices such as radiators or power amps.
2. Features
2.1 Voices
• Six independent Voices.
• Two discrete OSCs per voice.
• OSC 1 : Simultaneous Sawtooth and Pulse / Square function.
• OSC 2 : Square with Tone Mod wave shape function.
• Variable Pulse width (OSC1) Tone Mod (OSC2) manual and variable
modulation depth for each OSC.
• Hard sync option: oscillator 2 either syncs to oscillator 1 or can free run.
• Variable Pitch oset for OSC2 (± 1 octave) for harmonic richness.
• Three octave ranges per OSC, 16', 8', 4'.
• OSC drift amount for controllable tuning instability.
• Unison modes (1, 2, 3, 4, 6 voice) with detune for huge sounds.
• Variable Oscillator 2 level.
2.2 Filters
• 2/4 pole resonant Midas Low-Pass Filter.
• Continuous High-Pass Filter frequency.
• LP Filter can be driven into self-oscillation.
• Switchable Bi-polar lter envelope depth.
• Variable Keyboard / Frequency tracking.
• Switchable +12 db Bass Boost for massive low end.
WARNING: Blown fuses must only be replaced by fuses of the same type and rating.
The console is connected to the mains via the supplied cable. It meets the required safety standards.
WARNING: Please make sure that all units have a proper ground connection. Foryour own safety, never remove or disable the ground conductor from the unit or the AC power cord.
1.2 The product manual
The product manual is designed to give you both an overview of the DeepMind 6 analog polyphonic synthesizer, as well as detailed information on each of the controls and parameters. You will nd an overview of the physical control elements in the next chapter.
1.3 Preparation
CAUTION: Remember to turn your monitors / loudspeakers on last when powering up your system, and turn your monitors / loudspeakers o rst when powering down your system.
2.3 Envelopes
• Dedicated VCA, VCF and auxiliar y (MOD) envelope Four-stage (ADSR) envelope generator with continuously variable curves for unique exibility.
• Trigger modes (Key, Loop, Control Sequencer, LFO1, LFO2).
2.4 LFO
• Two LFOs per voice.
• Variable slew rate.
• Mono / Poly / Spread modes for linking and unlinking LFO phase across
voices.
• High maximum LFO rate for cross mod type eects.
• Sine, Triangle, Square, Ramp Up, Ramp Down, Sample and Hold,
Sample and Glide.
• Key Sync on/o.
• Clock sync (internal or external MIDI clock).
• Delay and Fade in Per LFO.
• High maximum LFO rate which can track note number via mod matrix for
cross mod type eects.
2.5 VCA
• Stereo VCA per voice with overall pan spread control and individual voice
pan modulation.
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2.6 Eects
• 35 high grade studio quality chainable eects.
• Eects from TC Electronic, Behringer X32 and Midas Consoles.
• 4 Eects per Program.
• True bypass.
• Tap Temp o.
• Many eect parameters are a destination in the Mod Matrix allowing endless
possibilities.
• 10 dierent Eects congurations including shimmer routings with
feedback.
• TC-DeepVRB, Ambience, Room Rev, VintageRm, Hall Rev, Chamber Rev, Plate
Rev, Rich Plate, Gated Rev, Reverse, ChorusVerb, DelayVerb, FlangeVerb, 4Band EQ, Enhancer, FairComp, MulBndDist, RackAmp, EdisonEX1, Auto-Pan, NoiseGate, Delay, 3TapDelay, 4TapDelay, T-RayDelay, ModDlyRev, Chorus, Chorus-D, Flanger, Phaser, MoodFilter, Dual Pitch, Vintage Pitch, RotarySpkr.
2.7 Mod Matrix
• 8 Modulation matrix busses.
• Modulation Sources (24): Pitch Bend, Mod Wheel, Foot Ctrl, Breath
Controller, After Touch Pressure, Expression, LFO 1, LFO 2, VCA Envelope, VCF Envelope, Mod Envelope (Auxiliary Envelope), Note Number, Note Velocity, Ctrl Sequencer, LFO1 (unipolar), LFO2 (unipolar), LFO1 Fade, LFO2 Fade, Note O Velocity, Voice Number, CC X-Axis, CC Y-Axis, CC Z-Axis.
• Modulation Destinations (132): LFO1 Rate, LFO1 Delay, LFO1 Slew, LFO1
Shape, LFO2 Rate, LFO2 Delay, LFO2 Slew, LFO2 Shape, OSC1+2 Pit, OSC1+2 Fine, OSC1 Pitch, OSC1 Fine, OSC2 Pitch, OSC2 Fine, OSC1 PM Dep, PWM Depth, TMod Depth, OSC2 PM Dep, Porta Time, VCF Freq, VCF Res, VCF Env, VCF LFO, Env Rates, All Attack, All Decay, All Sus, All Rel, Env1 Rates, Env2 Rates, Env3 Rates, Env1CurveS, Env2CurveS, Env3CurveS, Env1 Attack, Env1 Decay, Env1 Sus, Env1 Rel, Env1 AtCur, Env1 DcyCur, Env1 SuSCur, Env1 RelCur, Env2 Attack, Env2 Decay, Env2 Sus, Env2 Rel, Env2 AtCur, Env2 DcyCur, Env2 SuSCur, Env2 RelCur, Env3 Attack, Env3 Decay, Env3 Sus, Env3 Rel, Env3 AtCur, Env3 DcyCur, Env3 SuSCur, Env3 RelCur, VCA All, VCA Active, VCA EnvDep, Pan Spread, VCA Pan, OSC2 Lvl, Noise Lvl, HP Freq, Uni Detune, OSC Drift, Param Drift, Drift Rate, Arp Gate, Seq Slew, Mod 1 Dep, Mod 2 Dep, Mod 3 Dep, Mod 4 Dep, Mod 5 Dep, Mod 6 Dep, Mod 7 Dep, Mod 8 Dep, Fx 1 Params, Fx 2 Params, Fx 3 Params, Fx 4 Params, Fx 1 Level, Fx 2 Level, Fx 3 Level, and Fx 4 Level.
2.8 Keyboard
• Full-sized, semi-weighted, 37-note keyboard with note on and o velocity,
and aftertouch.
• Backlit pitch and mod wheel.
• Spring-loaded pitch wheel with selectable range per program (1 to 24
semitones up and down).
2.10 Clock
• Master clock with tap tempo.
• BPM control and display.
• MIDI clock sync.
2.11 Arpeggiator
• Variable Gate Time.
• Up to six octave range.
• 32 Preset and 32 User programmable rhythmic patterns with up to 32 steps
and rests.
• Variable swing function.
• Arpeggiator Modes : UP, DOWN, UP-DOWN ,UP-INV, DOWN-INV, UP-DN-INV,
UP-ALT, DOWN-ALT, RAND, AS-PLAYED, CHORD.
• User Pattern.
• Arp Clock options : ½ ⁄ ⁄ ¼ ⁄ ⁄ ⁄ ⁄ ⁄ ⁄ ½ ⁄ ¼.
• Hold switch latches held notes on.
2.12 Chord / Poly Chord
• Maps chords to trigger keys.
• Up to 12 notes per chord. (Notes in excess of 6 can play on other DeepMind
units in Poly Chain mode.)
• 4 banks available for poly chord storage and recall.
2.13 Control Sequencer
• Up to 32 steps and rests. Output routable via the mod matrix.
2.14 Editor
• Comprehensive Apple iPad, Apple MacOS and Windows PC editor.
2.15 Program Memory
• 1024 Programs arranged in 8 Banks of 128 Programs.
2.16 Input / Output
• Built in USB Midi Interface.
• USB for iPad/PC/Mac connection MIDI.
• USB for bidirectional MIDI communication.
• Flexible MIDI routing.
• Expression Pedal / CV (0-5V) in.
• Left and right balanced audio outputs (2 x ¼" TRS).
• Headphone output (stereo, ¼" TRS).
• Transpose controls for an 8-octave range.
• Polyphonic Portamento.
2.9 PSU
• IEC mains connection - No Wall Wart.
• MIDI IN, OUT, and THRU ports.
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3. Controls
3.1 Top Controls
(5) (6) (7) (1) (3)
(14) (15) (16) (17)
(18) (19)
(2) (4) (8)
(9)
(20)
(10) (11) (12)
(13)
(20)
(1) DISPLAY - this large backlit LCD screen shows the synthesizer status,
parameters, and the ve main menus. The contrast and brightness are adjustable on the PANEL SETTINGS page of the GLOBAL menu.
(2) NAVIGATION - navigate within the display menus using the BANK/UP,
BANK/DOWN, +/YES, and -/NO switches.
(3) MENUS - these switches allow access to the display menus.
PROG MENU- the main display of the synthesizer. Shows the current
program, the currently adjusted parameter and a visual representation of the parameter and the three envelopes.
FX MENU - add up to four eects from the list available. Change the eects routing by selecting one of the ten MODEs available. Each of the eects has individual controls for all parameters.
GLOBAL MENU - view and adjust settings for the synthesizer. There are ve pages, CONNECTIVITY, KEYBOARD, PEDAL, PANEL and SYSTEM.
COMPARE MENU - in this menu, you can compare the current program with the stored program and see the dierence in physical fader positions.
WRITE MENU - in this menu, you can write the current program settings to the program library. You can also rename the program and set its category type.
8 DeepMind 6 User Manual
(4) DATA ENTRY - selected parameters on the display are adjusted using the
rotary knob or the DATA ENTRY fader. The rotary knob has a click which allows very accurate control. The fader allows rapid adjustment across the full range.
MOD- this switch opens the modulation matrix on the display and allows up to 8 modulations to be created from the list of sources and destinations.
(5) ARP/SEQ - this area controls the arpeggiator and the control sequencer.
ON/OFF - when activated, this generates an arpeggio based on pressed
keys. Note - the control sequencer is turned on from its edit page only.
RATE - adjusts the rate of the arpeggiator / sequencer in beats per minute (BPM).
GATE TIME - adjusts the duration of the note played based on a percentage of the time between triggered notes.
CHORD - allows you to play any chord with a single key. The chord is given a root note and mapped across the keyboard.
POLY CHORD - allows you to play multiple chords from multiple keys. The chords are mapped to individual keys.
TAP/HOLD - tap this button in time with your performance to set the rate/ BPM, or press and hold to engage the HOLD function.
EDIT - this allows additional arpeggiator/control sequencer parameters to be edited from the main display.
(9) VCF - the voltage controlled low pass lter used to lter high frequencies
from the sound of the synthesizer.
FREQ - adjusts the cut-o frequency of the lter.
2-POLE - changes the roll o slope of the lter from the default 4-POLE
mode to a 2-POLE mode.
RES - adjusts the resonance of the lter cut-o point.
EDIT - allows additional VCF parameters to be edited from
the main display.
ENV - adjusts the level of the VCF ENVELOPE which controls the lter cut-o frequency.
INVERT - used to invert the polarity of the VCF envelope applied to the lter cut-o frequency.
LFO - adjusts the depth of the selected LFO waveform applied to the lter cut-o frequency.
KYBD - adjusts the amount of keyboard tracking to be applied to the lter cut-o frequency.
(10) VCA - the voltage controlled amplier used to control the output level.
LEVEL - controls the output level of the VCA.
EDIT - this allows additional VCA parameters to be edited from
the main display.
(6) LFO 1 and 2- low frequency oscillators used to modulate or control other
parameters.
RATE- this sets the rate, or speed of the LFO.
DELAY TIME - the duration of time which will elapse before the LFO starts.
EDIT - this allows additional LFO parameters to be edited from the main
display.
LFO WAVEFORMs - these LEDs indicate the type and status of the waveforms produced by each LFO.
(7) OSC 1 & 2 - These analog full range oscillators create waveforms which are
the sound source of the synthesizer.
OSC 1 & 2 PITCH MOD - amount of pitch modulation applied to respective OSC.
OSC 1 SQUAREWAVE- this switch turns the square wave output for OSC 1 on/o.
OSC 1 PWM - amount of pulse width modulation applied to the OSC 1 square wave.
OSC 1 SAWTOOTH- this switch turns the sawtooth output for OSC 1 on/o.
OSC 2 TONE MOD- amount of tone modulation applied to OSC 2.
OSC 2 PITCH- controls the base pitch of OSC 2.
OSC 2 LEVEL- controls the level of OSC 2.
(11) HPF - the voltage controlled high pass lter used to lter low frequencies
from the sound of the synthesizer.
FREQ - used to adjust the frequency of the high pass lter.
BOOST - this switch applies a +12 dB bass boost to the signal path.
(12) ENVELOPE - these are the three envelopes used to modulate
other parameters.
A [ATTACK]- controls the attack time of the envelope.
D [DECAY] - controls the decay time of the envelope.
S [SUSTAIN] - controls the sustain level of the envelope.
R [RELEASE] - controls the release time of the envelope.
VCA - selects the envelope used to control the voltage controlled amplier.
VCF - selects the envelope used to control the voltage controlled lter.
MOD - selects the envelope used for user specic modulation.
CURVES - changes the ADSR controls to aect the associated cur ves for
each stage of the envelope.
(13) VOICES - these LEDs show which voices are active as keys are played.
(14) OCTAV E - these LEDs show the octave shif t applied to the keyboard. When
the "1" and "2" LEDs are both lit, this is Octave shift +3.
(15) PORTAMENTO - changes the slide time between played notes.
NOISE LEVEL- controls the amount of white noise added to the oscillators.
EDIT- this allows additional OSC parameters to be edited from
the main display.
(8) P OLY - this area is used to control the polyphony of the synthesizer.
UNISON DETUNE - when voices are playing in unison, this adjusts the
amount of detuning between the voices.
EDIT- this allows additional POLY parameters to be edited from the main display.
(16) VOLUME - controls the output level of the synthesizer.
(17) OCTAVE UP/DOWN - raise or lower the keyboard’s pitch range in
steps of an octave, from -2 to +3 octaves. (When the "1" and "2" LEDs are both lit, this is Octave shift +3.)
(18) PITCH BEND WHEEL - this spring loaded wheel allows you to lower / raise
the pitch expressively.
(19) MOD WHEEL - used for expressive modulation of parameters.
(20) KEYS - 37 semi-weighted full-size keys featuring expressive velocity and
after-touch.
9 DeepMind 6 User Manual
(22) (21)
(23) (24) (25) (26) (27) (28) (29) (30)
3.2 Rear Panel
(21) POWER INPUT - connect using the supplied power cable only.
(22) POWER SWITCH - use this to turn the synthesizer on and o. Only turn it
on after all connections have been made.
(23) OUTPUT L / R - this is the main output of the synthesizer. It should be
connected to your audio interface or sound system. Remember to turn your monitors / loudspeakers on last when turning on your system and turn your monitors / loudspeakers o rst when turning your system o.
(24) PHONES - the headphones output of the synthesizer follows the main
output. Connect your headphones here. Ensure the volume control is at minimum when putting on headphones or when turning the synthesizer on or o.
(25) SUSTAIN - this ¼" TS jack allows you to connect a sustain pedal, such as a
normally-open switch. The operation of this pedal can be customized using the GLOBAL / PEDAL SETTINGS menu.
(26) PEDAL/CV - this ¼" TRS jack allows you to connect an expression pedal.
The operation of this pedal can be customized using the GLOBAL / PEDAL SETTINGS menu.
(27) MIDI IN - this 5-pin DIN jack receives MIDI data from an external source.
This will commonly be an external hardware sequencer, a computer equipped with a MIDI inter face, etc.
(28) MIDI OUT - this 5-pin DIN jack sends MIDI data to an external source. This
will commonly be an external hardware sequencer, a computer equipped with a MIDI interface, etc.
(29) MIDI THRU - this 5-pin DIN jack is used to pass through MIDI data received
at the MIDI INPUT. This will commonly be sent to another synthesizer or drum machine assigned to a dierent DEVICE ID, or MIDI Channel.
(30) USB PORT - this USB type B jack allows connection to a computer. The
DeepMind 6 will show up as a class-compliant USB MIDI device, capable of supporting MIDI in and out. The DeepMind 6 does not require any additional drivers to work with Windows, Android, MacOS and iOS devices.
USB MIDI IN - accepts incoming MIDI data from an application.
USB MIDI OUT - sends MIDI data to an application.
10 DeepMind 6 User Manual
4. Program Management
This chapter covers the program management for the DeepMind 6 analog polyphonic synthesizer. It is important to understand how to manage your programs and maintain your library.
4.1 Program Library
Banks A-H
Programs 1-128
Editing Memory
The DeepMind 6 contains a total of 1024 programs. There are 8 Banks (A-H) of 128 programs. All programs can be overwritten as required; please consult the chapter on restoring factory defaults if you need to return the DeepMind 6 program library to its original state.
All current changes from the stored program are stored in temporary "Editing Memory". The changes are also placed into "Backup Memory" which can be used to recover unsaved programs.
3. There are three methods of changing the current program:
• Step forwards/backwards through programs using the -/NO and+/YES
switches, or by stepping up and down through the banks using the BANK/UP and BANK/DOWN switches.
• Using the program browser.
• From an external device using a MIDI program change message.
4.2.1 Using the Navigation Switches
1. Pressing -/NO or +/YES will load the previous/next program in the bank.
2. Pressing BANK/UP or BANK/DOWN will change banks.
4.2.2 Using the Program Browser
1. To access the program browser, press and hold the PROG switch, then move the rotary knob (or press the GLOBAL switch).
Note: The DeepMind 6 Programs are stored in EEPROM memory and will be retained through a power cycle.
4.2 Selecting Programs
1. Press the PROG switch to open the PROG menu. This is also the screen which will be displayed when the DeepMind 6 is turned on.
2. The PROG (Programming) page will be displayed:
The PROG (Programming) page is the main display of the synthesizer. It shows the current program name, the category name, the currently adjusted parameter and a visual representation of the parameter plus the three envelopes.
Note: a "PROG HELD" help menu will appear while the PROG switch is held, showing additional guidance and commands:
2. The program browser will then appear:
3. When in program browser mode, you can use the rotary knob to scroll through the list of programs. When you stop on a program it will be automatically loaded.
11 DeepMind 6 User Manual
4.2.3 Using MIDI Program Change messages
You can change the program using a MIDI program change message. This special MIDI message can be sent from your Digital Audio Workstation (DAW) or from an external MIDI device which is capable of transmitting program change messages.
For details on the message please consult the sec tion on MIDI commands.
4.3 Program Categories
Each program is assigned to a category from the list of options below:
• NONE - No category information is stored.
• BASS - Used for bass sounds.
• PAD - Used for pad sounds.
• LEAD - Used for lead sounds.
• MONO - Used for monophonic sounds.
• POLY - Used for polyphonic sounds.
• STAB - Used for stab sounds.
• SFX - Used for sound eects.
• ARP - Used for programs with the arpeggiator active.
• SEQ - Used for programs with sequencing.
• PERC - Used for percussion sounds.
• AMBIENT - Used for ambient or texture sounds.
4.5 Favorites
You can create a list of favorite programs that can be recalled quickly, allowing you to reach your favorite programs without having to scroll through all the available programs.
Saving a Program as a Favorite
1. To save the current program as a favorite, press and hold the PROG and FX switches at the same time, then press the +/YES switch.
2. A "happy face" icon will appear in the top right of the status line, and this will appear in all programs that have been set as favorites.
• MODULAR -Used for programs with modular type programming.
• USER-1/4 - Used for user/project specic sounds.
The category is shown in the top left corner of the Prog display. For information on how to assign a category, please consult section 4.9 on writing programs.
4.4 Browsing by Category
1. To access the program browser, press and hold the PROG switch.
Note: The PROG HELD help will appear while the PROG switch is held, showing additional guidance and commands:
Recalling a Favorite Program
3. To recall a favorite, press and hold the PROG and FX switches at the same time, and turn the rotary knob to navigate up and down the favorites list. When you reach the favorite you want, it will be automatically loaded.
2. To change programs to others in the same category as the current program: With the PROG switch held down, press the -/NO or +/YES switches to select the previous or next programs within the same category.
3. To change to a dierent category: With the PROG switch held down, press the BANK/UP or BANK/DOWN switches to select the previous or next category. (Then, with the PROG switch still held down, you can use the -/NO or +/YES switches to change programs within this new category.)
12 DeepMind 6 User Manual
Deleting a Favorite
4. A favorite program will show the happy face icon in the upper right. To
delete it as a favorite, press and hold the PROG and FX switches at the same time, then press the -/NO switch. The icon will disappear and the program will no longer be in the favorites list. (The program itself is not deleted.)
Deleting All Favorites
5. To empty the entire contents of the favorites list, press and hold the PROG
and FX switches at the same time, and then press the WRITE switch. After a warning/conrmation message, all favorites will be removed from the list if you press the +/YES switch. (No programs are deleted.)
4.6 Default Program
In order to return to a xed point when creating programs, you can recall a default program using the shortcut described here. The default program is congured without modulation/eects and uses basic settings in each of the sections. (See Appendix 4 for more details.)
1. To load the default program, press and hold the PROG switch, then press the COMPARE switch.
Note: The PROG HELD help menu will appear while the PROG switch is held, showing additional guidance and commands.
2. The default program will then be loaded and the program name will change to "*Default Program."
Note: The "*" next to the program name is a reminder that something has changed in the current program. Use the WRITE command to save this before you change to a dierent program. See section 4.9 Writing Programs below for more details.
4.7 Revert to Panel
When you load a program, all the physical controls on the DeepMind 6 may not match the position stored in memory. In order to send all the physical positions to the program (rather than moving each individually until you reach the stored value), follow the procedure below:
Note: If you do this, the sound/character of the program will often change radically as the multiple parameters are updated.
1. To revert to the panel controls, press and hold the PROG switch, then press the WRITE switch.
Note: The PROG HELD help menu will appear while the PROG switch is held, showing additional guidance and commands.
2. The current program will then be updated with the positions of the physical controls on the DeepMind 6.
Note: The "*" next to the program name is a reminder that something has changed in the current program. Use the WRITE command to save this before you change to a dierent program. See section 4.9 Writing Programs below for more details.
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4.8 Restoring Program Data
1. If you edit a program and forget to write it before selecting a new program,
- don't panic - a backup of the program is stored in memor y. Whenever this happens a pop-up menu will appear with a message saying "Press COMPARE to restore edits":
2. By pressing the COMPARE switch your previous editing patch will be re-instated.
3. You will then see another pop-up message reminding you to press WRITE to store your edits. See 4.9 Writing Programs below for more details.
5. The second section is the "CATEGORY" where you can select any of the available program categories. Again you can use the BANK/UP, BANK/DOWN switches, the rotary knob, or the fader to select the required category.
6. The third section is "TO BE REPLACED BY" which shows the name of the program to be written. If you want to change the name, you can use the
-/NO or +/YES switches to step through each charac ter of the name and use the BANK/UP, BANK/DOWN switches, the rotary knob, or the faders to change the character.
7. There are also two short-cuts for selecting characters, indicated by text in bottom of the display, just above the FX and GLOBAL switches.
Note: These two short-cuts only appear when you are editing the name of the TO BE REPLACED BY program.
4.9 Writing Programs
1. To write a program to memory, press the WRITE switch at any time.
2. The WRITE PROGRAM menu will then appear:
3. In this menu you can use the -/NO or +/YES switches to navigate through the sections. The selected section will be highlighted by an inverted character (white on black).
a-A-0 - Press the FX switch to cycle between lower-case, upper-case, and numbers/special characters.
DEL - Press the GLOBAL switch to delete the currently selec ted character.
8. To compare the current program with the intended program location, you can press the COMPARE switch to listen to the dierence. To return to the current program, press the COMPARE switch again.
9. Once you have selected the new location and named the program, press the WRITE switch again to write the program.
At any time you decide not to write the program, press the PROG switch to return to the main programming display.
Note: If there is a program in the backup memory (such as an unsaved edited program), then you will see the message "COMPARE: Clear Backup".
4. The rst section is the program location where the current program will be saved. You can use the BANK/UP, BANK/DOWN switches, the rotary knob, or the DATA ENTRY fader to select the required BANK (A-H) and PROGRAM NUMBER (1-128). Be careful that you do not overwrite an existing program you would rather keep.
10. If you wish to listen to the intended program location as described earlier, you will need to press the COMPARE switch to rst clear the backup memory. Once the backup has been cleared then the message will revert to "COMPARE: Listen" and you can listen to the intended program location as normal.
14 DeepMind 6 User Manual
4.10 Renaming Programs
1. To rename an existing program, follow the procedure above for writing a program, keep the BANK and PROGRAM NUMBER the same, and then change the name shown in the "TO BE REPLACED BY" section.
4.11 The COMPARE function
The COMPARE feature has two main functions:
• Firstly you can use it to COMPARE the current (edited) program with the
original program.
• Secondly you can use it to COMPARE and/or match the current position of the
physical faders on the surface with the original program. This is necessary when you wish to maintain the sound/character of the program.
1. To perform both functions, press the COMPARE switch.
2. You will then see a page of the COMPARE menu. The page shown will be the last page you used. If you have not used the COMPARE function since turning the DeepMind 6 on, it will default to page 1 (shown below).
• If you have edited the program (i.e. changed some parameters), when
you press the COMPARE switch, you will restore the original stored program so you can compare your edits to the original sound. Press COMPARE again if you want to return to the edited version. Repeat this to quickly compare the original and edited versions.
• In the COMPARE menu, you have the option to match the current
position of the faders to the positions stored in the original program. If you do not want to match the fader positions, press COMPARE again to return to your edited program.
5. There are four pages of faders in the COMPARE menu, use the -/NO or +/YES switches to selec t the previous or next pages, or just move a fader and its COMPARE page will appear automatically.
Page 1 shows the ARP/SEQ and LFO faders. (The Portamento rotary knob is represented by the rst fader on the left.)
Page 2 shows the OSC faders:
Page 3 shows the UNISON, VCF, HPF and VCA faders:
3. Each page of the COMPARE menu shows a section of the faders.
• If the position of the fader matches the position of the stored value, the
fader will be black.
• If the fader does not match the position it will be white with a
superimposed arrow pointing in the direction it needs to move in order to approach the stored value.
• There is also a narrow white bar to show how far the fader needs to
move in order to match the stored value.
4. If you adjust a fader until it reaches the stored position, it will turn black to indicate it is now matched.
Page 4 shows the ENVELOPE faders:
Note: You can still select specic envelopes to match the faders, depending
on your requirements.
6. Press COMPARE again to exit the COMPARE menus at any time and return to the PROG menu.
15 DeepMind 6 User Manual
5. Playing Guide
This section describes the use of the DeepMind 6 for playing and performance. It covers all the main aspects of the synthesizer.
There are 64 physical controls on the DeepMind 6 made up of illuminated switches, faders, rotary knobs and wheels.
There are also many virtual controls/parameters and menu-based controls within the software; please consult the section on programming for detailed information.
5.1 Display Overview
(2) (3)
(1)
(4)
(6)
(7) (8) (9)
(11) (12)
(13)
(5)
(10)
5.2 Keyboard (Velocity/Aftertouch)
• The DeepMind 6 has 37 semi-weighted full-size keys featuring expressive
velocity and af ter-touch.
• The keyboard spans four octaves with the ability to shif t octaves up or down
to meet your playing requirements.
• The aftertouch and velocity expression can have individual curves applied to
their response in order to ne tune your playing style/requirements.
• The velocity is expressive in two ways:
• The (NOTE) ON VELOCITY - the velocity that you strike the keys.
• The (NOTE) OFF VELOCITY - the velocity that you release the keys.
• The ON/OFF velocities can be set to a xed value if required, which will
override the actual velocity of the strike and release values.
Note: The settings to adjust the response curves and xed values can be found in the GLOBAL-KEYBOARD SETTINGS menu.
Note: You can also turn o the keyboard's LOCAL messages allowing you to play an external device, without aecting the DeepMind 6.
5.3 Pitch Bend and Modulation Wheels
The PROG (Programming) page is the main display of the synthesizer.
During playing, the display can show the status of the synthesizer when the PROG switch is pressed. The PROG switch will be illuminated when you are in this mode.
Being able to see all this information on one screen allows you to quickly check any of the following parameters shown on the display:
(1) PROGRAM BANK ("A "in the example above).
(2) PROGRAM NUMBER ("1" in the example above).
(3) PROGRAM NAME ("Default Program" in the example above.
(4) PROGRAM CATEGORY ("NONE" in the example above).
(5) SEQ STATUS / MASTER BPM EXTERNAL / BPM ( "OFF", "MIDI","140.0" in the
example above).
(6) PARAMETER CONTROL ("POLY UNI" in the example above).
(7) CURRENT PARAMETER MIDI VALUE (255 in the example above).
(8) STORED PARAMETER VALUE (20 in the example above).
(9) CURRENT PARAMETER EXPLICIT NAME/VALUE ( "DETUNE ±50.0cents" in the
example above).
(10) PARAMETER VISUALIZATION (the UNISON waveform in the example above).
(11) VCA ENV VISUALIZATION (VCA ENV in the example above).
(12) VCF ENV VISUALIZATION (VCF ENV in the example above).
(13) MOD ENV VISUALIZATION (MOD ENV in the example above).
Note: The brightness and contrast of the display can be adjusted in the GLOBAL-PANEL SETTINGS menu.
For more detail on the PROG screen and the status of the synthesizer, please consult the programming section later in this manual.
PITCH WHEEL - The pitch wheel allows you to lower or raise the pitch of the notes being played expressively.
• The range of the PITCH BEND can be assigned in the second page of the POLY
menu (accessed by pressing the POLY EDIT switch twice).
• The pitch wheel is spring loaded and will naturally return to its centre point
after you adjust it and release the wheel.
MODULATION WHEEL - The modulation wheel allows you to apply any type of modulation or expression to a single (or multiple) parameters.
• For traditional playing this can be used to create vibrato, or in a more
creative way e.g. to open the lter by assigning to the VCF FREQUENCY.
• Both wheels are illuminated by LEDs so they can be seen even in low light
conditions. The LEDs can be xed on, turned o, or placed in AUTO mode which will increase the LED intensity as the wheel is moved.
• For more detail on controlling advanced parameters relating to the PITCH
WHEEL and the MODULATION WHEEL please consult the section later in this manual.
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5.4 Octave Shift (OCT UP/DOWN)
• These switches allow you to raise or lower the keyboard’s pitch range in
steps of one octave from -2 to +3 octaves.
• The OCTAVE LEDs above the switches show the current octave shift applied to
the keyboard. (When the 1 and 2 LEDS are both on, this is octave +3.)
• Pressing both OCT switches together will reset to Octave 0 (no transpose).
5.5 Voice Indication
• The DeepMind 6 has 6 independent voices. There are 6 LEDs above the
keyboard showing the status of each voice.
• When playing in traditional POLY mode, the voice LEDs will light individually
using the full polyphonic capabilities.
5.7 Volume
• The volume knob controls the output level for both the main outputs
and the headphones simultaneously. If you nd the need to compensate the main output level, please do so using your gain stage on your mixer, audio interface or amplier.
5.8 Pedal Input (Rear Panel)
• The pedal input is a ¼" TRS jack that allows you to connect an expression
pedal.
• The pedal input can be assigned to operate in one of seven modes: FOOT
CONTROL, MOD WHEEL, BREATH, VOLUME, EXPRESSION, PORTA TIME, and AFTERTOUCH.
• The operation of this pedal can be customized using the GLOBAL / PEDAL
SETTINGS menu.
• For more detail on controlling advanced parameters relating to the pedal
input please consult the section later in this manual.
• When playing in any of the UNISON or MONO modes the voice LEDs will light
simultaneously depending on the number of voices allocated.
Note: The settings to adjust the polyphony and voice allocation can be found in the POLY-VOICE PARAMETERS menu.
5.6 Portamento
• The PORTAMENTO function makes the pitch of a note glide up or down from
the previously played note. The PORTAMENTO knob controls the time taken to transition from the previous note to the currently played note.
• The knob ranges from 0 seconds (instant change of note, with no pitch
gliding) to 10 seconds.
• The PORTAMENTO function can be tuned to your specic playing
requirements by way of 14 dierent modes.
• The PORTAMENTO function can also be balanced between the OSCs, allowing
you to set the ratio of PORTAMENTO applied to OSC 1 and OSC 2.
• For more detail on controlling advanced parameters relating to PORTAMENTO
please consult the section later in this manual. The PORTAMENTO options are available in the POLY EDIT menu, PITCH PARAMETERS page.
5.9 Sustain Input (Rear Panel)
• The sustain input is a ¼" TS jack that allows you to connect a sustain pedal,
such as a normally-open switch.
• The sustain input can be assigned to operate in one of ten modes. For
more information please consult the PEDAL SETTINGS section later in this document.
• The operation of this pedal can be customized using the GLOBAL / PEDAL
SETTINGS menu.
• For more detail on controlling advanced parameters relating to the sustain
input please consult the section later in this manual.
5.10 Slide Fader Operation Modes
• The slide faders can operate in two modes: PASS-THRU or JUMP.
• For more detail on controlling the way the slide faders respond when
adjusted, please consult the section later in this manual.
Note: You can also turn o the faders LOCAL messages allowing you to control an external device, without aecting the DeepMind 6.
17 DeepMind 6 User Manual
HPF BOOST
6. Signal Path / Voice Structure
The signal path / voice struc ture from the OSCs to the main outputs is completely analog. The DSP eects can be bypassed completely to maintain the analog path. When routed through the DSP eects, all sampling is done at 24-Bit 48 kHz. All internal DSP eects are processed at 32/40-Bit oating point resolution.
VCF Env VCA Env
OSC-1
Arpeggiator
Key Pitch
HPF BOOST
OSC-2
Noise
VCF
FX
MODE
INSERT
SEND
BYPASS
ANALOG PATH
OFF
ON ON
DIGITAL PATH
ON ON
OFF
VCA
DIGITAL PATH
Volume
1 2 3 4
ANALOG PATH
Main Outputs & Headphones
18 DeepMind 6 User Manual
SOFT-THRUSOFT-THRU
MIDI>USB-THRU
USB>MIDI-THRU
Keyboard Data
Control Data
USB
MIDI IN
USB
MIDI THRU
MIDI OUT
SOFT-THRUMIDI-CTRL
USB-CTRL
Mod Matrix
The Modulation Matrix is a large scale digital routing matrix which allows a massive number of potential modulations. The matrix conguration is stored and recalled with the program data.
Control Sequencer
Modulation
Destinations
130 DESTINATIONS
LFO1&2
MOD Env
Modulation
Sources
22 SOURCES
22,880 Possible Modulations (All Automatable)
8x8 Mod Matrix
ROUTING LEVELS
MIDI Routing
The DeepMind 6 oers extreme MIDI routing possibilities, allowing you to integrate the synthesizer with many dierent pieces of hardware and software.
19 DeepMind 6 User Manual
7. Menu System
The DeepMind 6 Display allows you to access the detailed parameters, controls, options, and features of the synthesizer.
Navigating the MENU system can be done by pressing the top level menu switches PROG, FX, GLOBAL, COMPARE and WRITE.
The FX and GLOBAL menus have several pages; to access successive pages, simply press the same switch again to cycle through the pages.
The DeepMind 6 will always return you to the last page within a menu that was accessed. This way you can return to your last change without needing to cycle though the previous pages. Note: You can change this functionality using the REMEMBER PAGES option in the GLOBAL SETTINGS.
7.1.1 PROGRAM BANK
(1) ("A "in the example diagram) - There are 8 BANKS of PROGRAMs, each BANK
contains 128 program locations. The DeepMind 6 comes pre-loaded with 1024 programs from leading synthesizer programmers from around the world.
7.1. 2 PROGRAM NUMBER
(2) ("1" in the example diagram) - There are 128 PROGRAMs in each BANK.
7.1. 3 PROGRAM NAME
(3) ("Default Program" in the example diagram) - The PROGRAM name can use
up to 16 characters, including uppercase, lowercase, numbers and symbols.
Note: When you see the '*' symbol at the start of a PROGRAM name this indicates that the PROGRAM has been edited/changed from its stored state.
Once you complete your editing and WRITE the program, the '*' symbol will no longer be shown.
7.1.4 PROGRAM CATEGORY
(4) ("NONE" in the example diagram) - Each PROGRAM can be assigned to one of
17 categories. By assigning a category to a PROGRAM, it helps browsing for a particular type of sound much easier.
The available categories are listed here:
• NONE - No category information is stored.
• BASS - Used for bass sounds.
7.1 PROG (Programming Menu)
To access the PROG menu, press the PROG switch and it will remain illuminated while you are in this menu.
The PROG menu will then be shown:
(2) (3)
(1)
(4)
(6)
(5)
(10)
(7) (8) (9)
(11) (12)
The PROG page is the main display of the synthesizer.
(13)
• PAD - Used for pad sounds.
• LEAD - Used for lead sounds.
• MONO - Used for monophonic sounds.
• POLY - Used for polyphonic sounds.
• STAB - Used for stab sounds.
• SFX - Used for sound eects.
• ARP - Used for programs with the arpeggiator active.
• SEQ - Used for programs with sequencing.
• PERC - Used for percussion sounds.
• AMBIENT - Used for ambient or texture sounds.
• MODULAR -Used for programs with modular type programming.
• USER-1 - Used for user/project specic sounds.
• USER-2 - Used for user/project specic sounds.
• USER-3 - Used for user/project specic sounds.
• USER-4 - Used for user/project specic sounds.
For information on how to assign a category, please consult the section on writing programs.
Note: The USER categories 1-4 will only appear when a program has previously been saved within that category (using the write procedure).
While playing, the display can show the status of the synthesizer when the PROG switch is pressed. It always changes whenever a control is adjusted.
Being able to see all this information on one screen allows you to quickly check any of the following parameters shown on the display:
20 DeepMind 6 User Manual
7.1. 5 SEQ STATUS, MIDI SYNC SOURCE, BPM VALUE
(5) It is important to note that on this line there are four separate pieces of
information:
• SEQ S TATUS ("SEQ" in the example diagram) - This shows the status of
the CONTROL SEQUENCER. If the letters SEQ are inverted (white on a black background) then the CONTROL SEQUENCER is ON. If the let ters SEQ appear as normal text the CONTROL SEQUENCER is OFF. Note: The CONTROL SEQUENCER ON/OFF control can only be adjusted from the CONTROL SEQUENCER MENU described later in this document.
• MASTER BPM SOURCE ("MIDI" in the example diagram) - The Master
BPM can be generated internally (shown as "INT"), or the DeepMind 6 can synchronize to an incoming MIDI clock signal from the MIDI IN socket (shown as "MIDI"), or USB ports (shown as "USB"). If the letters are inverted (white on a black background) then the clock is synchronised to the external source. If the letters appear as normal text the external source is not present and the DeepMind 6 will use its internal Master BPM until the external source is present. Note: The settings for the MIDI SYNC can be found in the EDIT page of the ARPEGGIATOR described later in this document.
• BPM VALUE ("BPM:140.0" in the example diagram) - The Arpeggiator,
Control Sequencer and Patterns use a system-wide Master BPM (Beats Per Minute) Clock. The BPM is shown and will auto update if using an external synchronisation source.
• HAPPY FACE ICON This icon in the far right of the line shows that the current
program has been saved in the list of favorites (see section 4.5 Favorites).
7.1.6 PARAMETER CONTROL
(6) ("POLY UNI" in the example diagram) - This is a fader representation of the
parameter which is currently being adjusted (or was last adjusted). The name of the parameter is also shown:
If the position of the fader matches the position of the stored value, the fader will be black.
7.1.7 CURRENT PARAMETER MIDI VALUE
(7) (255 in the example diagram) - This is the value of the parameter which is
currently being adjusted (or was last adjusted).
Note: The parameter is displayed here as a simple value (0-255) which allows you to quickly compare current and stored values. For explicit values please see the area at the bottom of the page discussed later in this chapter.
7.1. 8 STORED PARAMETER VALUE
(8) (20 in the example diagram) - This is the stored value of the parameter
which is currently being adjusted (or was last adjusted).
The stored parameter is always shown in reverse text (i.e. white on a black background)
7.1.9 CURRENT PARAMETER NAME/VALUE
(9) ("DETUNE ±50.0cents" in the example diagram) - In this area you will see
more detailed information on the parameter being adjusted.
The enhanced information contains:
• A more detailed description of the parameter being adjusted.
• A more accurate value of the parameter being adjusted.
• The type of units used for the value (cents in the example above,
but could be Hz for frequency etc.).
7.1.10 PARAMETER VISUALIZATION
(10) (The UNISON waveform in the example diagram) - This area shows a
visualization of the parameter being adjusted (or last adjusted).
These visualizations are designed to:
• Help anyone with limited experience to achieve a deeper understanding
of each of the parameters while learning the synthesizer.
• Help the experienced player/sound designer/programmer to work
quickly and get visual conrmation about the adjustment being made.
If the fader does not match the position, it will be white with a superimposed arrow pointing in the direction it needs to move in order to approach the stored value. There is also a thin vertical white bar to show how far the fader needs to move in order to match the stored value.
Note: If the physical fader position is close to the stored value the white bar can be obscured by the fader.
7.1.11 VCA ENV VISUALIZATION
(11) (VCA ENV in the example diagram) - This area shows a visualization of the
VCA envelope. The full Attack, Decay, Sustain, Release and their respective curves are represented.
7.1.12 VCF ENV VISUALIZATION
(12) (VCF ENV in the example diagram)- This area shows a visualization of the VCF
envelope. The full Attack, Decay, Sustain, Release and their respective curves are represented.
7.1.13 MOD ENV VISUALIZATION
(13) (MOD ENV in the example diagram) - This area shows a visualization of the
MOD envelope. The full Attack, Decay, Sustain, Release and their respective curves are represented.
21 DeepMind 6 User Manual
7. 2 FX (Eects Menu)
The on-board vir tual FX Rack provides access to four true-stereo, multi-eects processors including delay, chorus, dynamics and production-quality true-stereo reverbs. You can select any combination of high-end simulations of legendary studio eects.
Note: For detailed information on all eects and their parameters, please consult the EFFECTS LIBRARY section later in this document.
7.2 .1 FX OVERVIEW
1. To access the FX menu press the FX switch: the FX switch will be illuminated when you are in this menu.
2. The display will then show the FX OVERVIEW menu:
7.2.2 SELECTING FX ROUTING
1. To select a routing from the 10 dierent options, make sure that the '<' symbol is highlighted next to the routing diagram, then you can either turn the rotary knob, or use the data entry fader to select from one of the following routings:
SERIAL 1-2-3-4 (M -1)
PARALLEL 1/2 SERIAL 3-4 (M-2)
PARALLEL 1/2 PARALLEL 3/4 (M-3)
PARALLEL 1/2/3/4 (M- 4)
3. To navigate within the items in the FX OVERVIEW menu, use the BANK/UP, BANK/DOWN, +/YES, and -/NO switches.
4. Selected parameters on the display are adjusted using the rotary knob or the DATA ENTRY fader. The rotary knob has a click which allows very accurate control. The fader allows rapid adjustment across the full range.
5. The options available in the FX OVERVIEW menu are as follows:
• FX ROUTING - At the top of the FX OVERVIEW menu, the FX ROUTING is
shown as a series of 4 boxes representing the individual eects.
In order to expand the sonic possibilities of the DSP FX inside the DeepMind 6, there are 10 routing options for the four slots.
• FX MODE - This allows you to choose if the eects are to be congured
in INSERT MODE, SEND (and Return) MODE, or to BYPASS the eects.
• FX SLOTS - These are the four slots you can load eects modules into.
• MIX - The MIX parameter controls how much of the original sound is
blended with the eected/processed sound for each FX slot.
• LEVEL - The LEVEL parameter controls the output level of any eects
which are congured in parallel, or any eects which are the last eect before reaching the output stage.
6. To exit the FX menu, press the PROG switch to return to the main programming screen.
WARNING: The routings with feedback are highly creative, but as they employ feedback loops, careful consideration should be made while using them. It is recommended to keep the VOLUME knob in a low position while experimenting.
PARALLEL 1/2/3 SERIAL 4 (M-5)
SERIAL 1-2 PARALLEL 3/4 (M-6)
SERIAL 1 PARALLEL 2/3/4 (M-7)
PARALLEL (SERIAL 1-2-3)/4 (M-8)
SERIAL 3-4 FEEDBACK4(1-2) (M-9)
Note: To reduce the possibility of excessive low frequency build up, there is
a 30 Hz High Pass Filter used in the feedback path for routing options which include feedback.
SERIAL 4 FEEDBACK4(1-2-3) (M-10)
22 DeepMind 6 User Manual
7.2 .3 SELECTING FX MODE
1. To select an eects MODE, make sure that the '<' symbol is highlighted next
to the eects MODE symbol, then you can either turn the rotar y knob, or use the data entry fader to select from one of the following routings.
INSERT - In this conguration the eects slots are placed as INSERT eects into the signal ow of the synthesizer outputs.
SEND - In this conguration the synthesizer output signals are SENT to the eects slots and the returned into the signal ow of the synthesizer outputs.
BYPA SS - In this conguration the eects are bypassed.
7.2 .4 SELECTING FX
1. To load an eect into a slot, make sure that the '<' symbol is highlighted next to the slot you wish to use. Then you can either turn the rotary knob, or use the data entry fader to select from one of the following eects:
No Name Type
1 TC-DeepVRB Reverb 2 AmbVerb Reverb 3 Room Rev Reverb 4 VintageRev Reverb 5 Hall Rev Reverb 6 Chamber Rev Reverb 7 Plate Rev Reverb 8 Rich Plate Reverb 9 Gated Rev Reverb
10 Reverse Rev Reverb 11 ChorusVerb Reverb 12 DelayVerb Reverb 13 FlangeVerb Reverb 14 Midas EQ Processing 15 Enhancer Processing 16 FairComp Processing 17 MulBndDist Processing 18 RackAmp Processing 19 EdisonEX1 Processing 20 Auto-Pan Processing 21 NoiseGate Processing 22 Delay Delay 23 3TapDel ay Delay 24 4Tap Delay Delay 25 T-RayDelay Delay 26 DecimDelay Delay 27 ModDlyRev Delay 28 Chorus Creative 29 Chorus-D Creative 30 Flanger Creative 31 Phaser Creative 32 MoodFilter Creative 33 DualPitch Creative 34 Vintage Pitch Creative 35 Rotar ySpkr Creative
2.
When you stop on an eect, it is automatically loaded into the chosen slot.
7.2 .5 CONTROLLING MIX / LEVEL
1. To adjust the MIX parameters make sure that the '<' symbol is highlighted next to the word MIX on the eect slot you want to adjust. Then you can either turn the rotary knob, or use the data entry fader to change the value.
7.2 .6 CONTROLLING LEVEL
1. To adjust the LEVEL parameters, make sure that the '<' symbol is highlighted next to the word LEVEL on the eect slot you want to adjust. Then you can either turn the rotary knob, or use the data entry fader to change the value.
Note: The MIX parameter is not used on eects which are marked as "Processing" types in the Eects List. Also, be aware that the MIX parameter seen on the FX OVERVIEW, and the MIX parameter shown in the FX editing pages, are the same parameter and are shown in both pages for convenience.
2. If the MIX parameter or the LEVEL parameter are not available, you will see the "--" symbols in the FX OVERVIEW screen.
23 DeepMind 6 User Manual
7.2 .7 FX PAGES 1-4
1. To view the FX parameters, press the FX switch any time you are in the FX OVERVIEW menu.
2. The rst page will show the parameters of the FX in the rst slot. There are up to 12 parameters per FX, depending on the FX which is loaded.
3. Press the FX switch again to cycle through each of the FX currently present in your program.
4. When you reach the last FX in your program, press FX once more to return to the PROG display screen.
7.2 .8 ADJUSTING EFFECTS PARAMETERS
1. To navigate to the parameter you wish to adjust within an FX page, use the BANK/UP, BANK/DOWN, +/YES, -/NO switches. The selected parameter will be highlighted in black and its details shown on the bottom of the screen. For example, in the FX-1 page shown above, the PD knob is highlighted, and the full name and value are shown as "Pre Delay 20.0 ms."
2. To adjust a parameter, turn the rotary knob, or use the data entry slider.
3. When you are nished adjusting the parameters, and you would like to keep them, press WRITE. If not, the changes will remain in operation until you try to change the program, or change to a dierent FX in the same slot.
7.2 .9 COPY/PASTE FX SETTINGS
If you need to copy all 4 eects settings from one program to another, please follow this procedure:
1. Ensure you have saved any edits you have made to your current program if required.
2. Load the program which has the eects settings you intend to copy.
3. Press the FX switch to enter the FX OVERVIEW page. (You may have to press it a few times, depending on which FX page it was on last.)
4. Navigate to the 1, 2, 3, 4 ow diagram near the top of the FX screen.
5. Press and hold the FX switch until you see the following message and the GLOBAL and WRITE switches are ashing:
6. While continuing to hold the FX switch, press the GLOBAL switch to copy the eects settings into memory.
7. Then load the program you intend to paste the eects settings to.
8. Press the FX switch to enter the FX OVERVIEW page.
9. Navigate to the 1, 2, 3, 4 ow diagram near the top of the FX screen.
10. Press and hold the FX switch until you see the following message:
4. Caution: If you try to change to a dierent FX in the same slot as an edited (but unsaved) FX, then a CAUTION dialog will appear (unless dialogs are disabled in the GLOBAL MENU):
5. If you need to save your changes, press the -/NO switch and then WRITE the program as described in the chapter on writing programs.
6. If you don't need to save your changes, press the +/YES switch and continue selecting a new eect. Your changes to the previous FX will be lost.
7. Press FX to move on to the next FX page.
8. On the last FX page, press FX again to return to the PROG menu.
11. While continuing to hold the FX switch, press the WRITE switch to copy the eects settings from memory into the program.
Note: All settings relating to eects will be copied/pasted, these include FX routing, FX modes and all of the FX slots and their settings.
Note: The WRITE: PASTE FX option will only appear when something has been previously copied.
24 DeepMind 6 User Manual
7.2 .10 MOVING EFFECTS
If you need to move an eect to a dierent slot, please follow this procedure:
1. Ensure you have saved any edits you have made to your current program if required.
2. Press the FX switch to enter the FX OVERVIEW page.
3. Navigate to the eects slot you wish to move.
4. Press and hold the FX switch until you see the following message and the BANK/UP, BANK/DOWN switches begin ashing:
5. While continuing to hold the FX switch, you can move the eects slot to another location using one of these methods:
6. To move the slot to an adjacent upper slot press the BANK/UP switch.
7. To move the slot to an adjacent lower slot press the BANK/DOWN switch.
8. To move the slot to any other slot, turn the rotary knob.
9. You can continue to move the slot with any of the methods above, the new slot will be highlighted as shown below:
10. Once you release the FX switch, the eect will be moved to the new slot.
Note: All eects parameters will be moved with the eect.
25 DeepMind 6 User Manual
7. 3 GLOBAL (Global Menu)
Within the GLOBAL menu there are ve pages:
• CONNECTIVITY - All settings relating to connectivity and communication
with external devices including backup and restore functions.
• KEYBOARD SETTINGS - All settings relating to the keyboard including
aftertouch and velocity.
• PEDAL SETTINGS - All settings relating to the pedal inputs.
• PANEL SETTINGS - All settings relating to panel (local), faders, dialogs,
menu functionality, and display brightness and contrast.
• SYSTEM SETTINGS - All system settings, including versions, fan speed,
calibration, and backup.
This chapter covers each of these pages in detail.
Note: To access successive GLOBAL pages, press the GLOBAL switch again to cycle through the pages. A help message on the bottom of each screen shows you what the next menu will be if you press the GLOBAL switch again.
1. To access the GLOBAL menu press the GLOBAL switch and it will remain illuminated while you are in this menu:
7.3 .1 CONNECTIVITY
In this menu are all the settings relating to connectivity and communication with external devices, including backing up and restoring programs and data.
1. To navigate the options in the CONNECTIVITY menu, use the BANK/UP or BANK/DOWN switches.
2. Selected parameters are adjusted using the -/NO or +/YES switches, the rotary knob or the DATA ENTRY fader. The rotary knob has a click which allows very accurate control. The fader allows rapid adjustment across the full range.
DEVICE ID - This is MIDI Device Identier (ID) which is used to identify the device. This is important when multiple devices are present in a system, and ensures that the device in question responds to the system exclusive messages which are solely for the device in question.
2. The display will then show one page of the GLOBAL menu.
Note: The rst time you access the GLOBAL menu after turning on the DeepMind 6, you will see the CONNECTIVITY page. Whenever you access the GLOBAL menu after that point, you will be returned to the last page you visited within the menu system. This feature is reset when the unit is powered o.
Note: This page location memory function can be turned o using the REMEMBER PAGES function in the PANEL SETTINGS menu.
The DEVICE ID can be any number from 1-16.
1. To change the DEVICE ID, make sure that the '<' symbol next to the DEVICE ID number is highlighted. Then you can either use the -/NO or +/YES switches, the rotary knob or the DATA ENTRY fader.
26 DeepMind 6 User Manual
MIDI SETTINGS MENU - This menu contains settings for the MIDI sockets on the rear of the DeepMind 6.
1. To access the MIDI SETTINGS menu, make sure that the '<' symbol on the MIDI SETTINGS line is highlighted. Then press the +/YES switch, you will now see the MIDI SETTINGS menu.
• MIDI-CTRL - This option sets the MIDI CONTROLLER communication mode
for the DeepMind 6 MIDI sockets on the rear of the synthesizer. You can choose from the following options:
• O (No controller messages will be sent)
• Cc (Continuous Controller)
• NRPN (Non-Registered Parameters).
Note: Both MIDI and NRPN data is always received and actioned.
Note: For more information on controlling the DeepMind 6 via MIDI,
please consult the section on MIDI later in this document.
• PROG-CHANGE - This option sets the PROGRAM CHANGE communication
mode for the DeepMind 6 MIDI sockets. You can choose from the following options:
USB SETTINGS MENU- This menu contains settings for the USB port on the rear of the DeepMind 6.
1. To access the USB SETTINGS menu, make sure that the '<' symbol on the USB SETTINGS line is highlighted. Then press the +/YES switch, and the USB SETTINGS menu will appear.
• USB-CTRL - This option sets the MIDI CONTROLLER communication mode for
the USB port on the rear of the synthesizer. You can choose
• O (No controller messages will be sent)
• Cc (Continuous Controller)
• NRPN (Non-Registered Parameters).
Note: Both MIDI and NRPN data is always received and actioned.
Note: For more information on controlling the DeepMind 6 via USB-MIDI,
please consult the section on MIDI later in this document.
• PROG-CHANGE - This option sets the PROGRAM CHANGE communication
mode for the DeepMind 6 USB host port. You can choose from the following options:
• RX - Program change messages will be received only.
• RX - Program change messages will be received only.
• TX - Program changes will be transmitted only.
• RX-T X - Program changes will be transmitted and received.
• NONE - No program change messages will be sent or received.
Note: PROG-CHANGE is not available if POLY CHAIN is ON in the CHAIN PARAMETERS page of the POLY EDIT menu.
• RX-CHANNEL - This option sets the MIDI channel that will be used to
RECEIVE MIDI messages. The CHANNEL can be ALL, or any number from 1-16.
• TX CHANNEL - This option sets the MIDI channel that will be used to
TRANSMIT MIDI messages. The CHANNEL can be any number from 1-16, or RxCh, the same setting as the RX channel.
• SOFT-THRU - This option enables PASS-THRU mode from the MIDI INPUT
socket to the MIDI OUTPUT socket. (Any messages received at the MIDI INPUT are passed thru to the MIDI OUTPUT socket.) The options are On or O.
Note: SOFT-THRU is not available if POLY CHAIN is ON in the CHAIN PARAMETERS page of the POLY EDIT menu.
• MIDI>USB-THRU - This option enables PASS-THRU mode from the MIDI
INPUT socket to the USB host. The options are On or O.
2. To exit this menu press the GLOBAL switch to return to the CONNECTIVITY menu.
• TX - Program changes will be transmitted only.
• RX-T X - Program changes will be transmitted and received.
• NONE - No program change messages will be sent or received.
• RX-CHANNEL - This option sets the MIDI channel that will be used to
RECEIVE MIDI messages. The CHANNEL can be ALL or any number from 1-16.
• TX CHANNEL - This option sets the MIDI channel that will be used to
TRANSMIT MIDI messages. The CHANNEL can be any number from 1-16, or RxCh, the same setting as the RX channel.
• USB>MIDI-THRU - This option enables PASS-THRU mode from the USB port
to the MIDI-THRU socket. The options are On or O.
2. To exit this menu, press the GLOBAL switch to return to the CONNECTIVITY menu.
27 DeepMind 6 User Manual
SysEx EXPORT MENU- This menu contains settings for the SysEx EXPORT menu of the DeepMind 6.
Note: Backing up your data is an important factor when working with the DeepMind 6. It allows you to keep a safe copy of your programming, manage settings depending on your use, and share your work with others.
In order to do this, you will need a MIDI utility for your computer which can receive and transmit SysEx les. The utilites allow you to receive the SysEx les from your DeepMind 6, save them on your computer, and then allow exporting of these les back to the DeepMind 6. One example for the PC is called "MIDI OX," and one for the Mac is "SysEx Librarian."
1. To access the SysEx EXPORT menu, press the GLOBAL switch until the CONNECTIVITY menu appears. Make sure that the '<' symbol on the EXPORT line is highlighted. Then press the +/YES switch, you will now see the SysEx EXPORT menu.
• DESTINATION - This option sets the communication mode for the DeepMind
6 SYSTEM EXCLUSIVE (SysEx) messages.
• MIDI - SysEx messages will be transmitted from the MIDI sockets on the
rear of the synthesizer).
• USB - SysEx messages will be transmitted to the USB host.
• DUMP TYPE - This option sets the type of data which can be exported. You
can choose from the following:
• Prog - A single PROGRAM.
• Bank - An entire BANK of 128 PROGRAMs.
• EditProg -The PROGRAM in the EDIT BUFFER, i.e. the program you are
currently working on.
• Glob - The GLOBAL settings, useful if you need dierent settings
depending on your location, activity, or requirements.
• UserPat - Any one of the 32 USER PATTERNs from the Arpeggiator.
• EditPat -The current PATTERN stored in the EDIT BUFFER, i.e. the
PATTERN which is assigned in the program you are currently working on.
• AllPat - All user PATTERNs.
• All - All Banks, Programs, Patterns, and Global Settings.
• CalData - The data from the calibration routine.
• Chord - The data from setting up a CHORD.
• SOURCE - You can select the appropriate PROGRAM or PATTERN here. This
option is only available when exporting.
• SysEx DUMP (EXPORTING) - Pressing the +/YES switch while this option
is selected, will initiate the EXPORT, based on the selec ted options. Before exporting, you need to run your MIDI utility on your computer, and set it up to receive (import) a MIDI SysEx le. When the le is exported to the computer, it can be saved for later recall.
2. To exit the SysEx EXPORT menu, press the GLOBAL switch to return to the CONNECTIVITY menu. To exit the CONNECTIVITY menu, press the PROG switch to return to the main programming screen, or press GLOBAL to cycle to the KEYBOARD SETTINGS menu.
SysEx Export Example
The following details show an example of using the SysEx EXPORT menu to export a le to a computer.
Note: the information below shows the general idea of the SysEx export procedure using two popular MIDI utilities, but the exact details depend on the software, and that may dier or change without notice. Company names and software names may be trademarks or registered trademarks of their respective owners, and are hereby acknowledged.
Using SysEx Librarian (OSX):
1. Connect the DeepMind 6 to your Mac using a USB cable or MIDI interface.
2. Open SysEx Librarian on the computer and select the DeepMind 6 as the target from the drop down menu at the top of the window. (Or select the appropriate MIDI interface from the menu if you are using one).
3. On the DeepMind 6, in the SysEx EXPORT menu, select the DESTINATION, such as MIDI or USB.
4. On the DeepMind 6, in the DUMP-TYPE menu, select the item that is to be exported.
5. Navigate to SysEx-DUMP but DO NOT press the +/YES switch just yet.
6. Using SysEx Librarian, click on the Record One button, this will arm the program to record any SysEx information.
7. On the DeepMind 6, press the +/YES button and the le will be sent.
8. SysEx Librarian should capture the information. Select the newly created le and select File->Save As SysEx to save the Edit buer dump.
Using MIDI OX (Windows PC):
1. Connect the DeepMind 6 to your PC using a USB cable or a MIDI interface.
2. Open MIDI OX and select MIDI devices from the Options drop down menu.
3. Select the DeepMind 6 as the Input and Output device. (Or select the appropriate MIDI interface from the menu if you are using one).
4. On the DeepMind 6, in the SysEx EXPORT menu, select the DESTINATION, such as MIDI or USB.
5. On the DeepMind 6, in the DUMP-TYPE menu, select the item that is to be exported.
• P-Chord A - The various POLY CHORDs you have set up and stored in
the current POLY CHORD Bank. In this example, it is Bank A. If you want to save another POLY CHORD Bank, press and hold the POLY EDIT switch and change banks with the soft switches.
• Favorites - The list of favorite programs you have created and stored.
• DUMP BANK - You can select the appropriate BANK here, from one of the 8
available program banks (A-H). This option is only available when exporting.
6. Navigate to SysEx-DUMP but DO NOT press the +/YES switch just yet.
7. Using MIDI OX, select View SysEx… from the View drop down menu.
8. In the newly opened window, select SysEx->Receive Manual Dump…
9. On the DeepMind 6, press the ‘+/YES’ switch to send the le.
10. MIDI OX should capture and display the information. Select Save As… from the Display Window drop down menu and save the SysEx dump with a suitable name.
28 DeepMind 6 User Manual
7.3 . 2 KEYBOARD SETTINGS
In this menu are all the settings relating to keyboard.
1. To navigate the options in the KEYBOARD SETTINGS menu, use the BANK/UP and BANK/DOWN switches.
2. In order to change any of the parameters make sure that the '<' symbol on the respective line is highlighted.
3. Selected parameters are adjusted using the -/NO or +/YES switches, the rotary knob or the DATA ENTRY fader. The rotary knob has a click which allows very accurate control. The fader allows rapid adjustment across the full range.
• LOCAL - This option turns LOCAL CONTROL for the DeepMind 6 keyboard,
aftertouch, pitch wheel and modulation wheel ON and OFF. You can then use an external MIDI keyboard/controller, using its MIDI OUT connected to the DeepMind 6 MIDI IN. It is sometimes useful to turn LOCAL CONTROL o when using the DeepMind 6 to control other hardware/software synthesizers, eects and/or applications.
• VEL CURVE - You can adjust the response curve for the VELOCITY here. The
Hard setting will reduce the dynamic range of played notes. The Soft setting will increase the dynamic range of played notes.
Velocity Sensitivity Curve Settings
Hard
Med
Velocity
Soft
Slow Fast
Strike Speed
The default setting is Soft.
• AFT-CURVE - You can adjust the response curve for the AFTERTOUCH here.
The Hard setting will reduce the dynamic range of key pressure. The Soft setting will reduce the dynamic range of key pressure.
AfterTouch Sensitivity Curve Settings
• OCTAV E - This option allow you to adjust the OCTAVE setting for the
keyboard. The OCTAVE setting aec ts the whole keyboard, and the local keyboard only.
• The default setting is 0, which means if you play the lowest note it will
be a C2.
• The OCTAVE can be adjusted from -2 to +2, allowing you to use the 37
keys to access the full eight octaves (98 keys).
• Please refer to Appendix 1 - Octave Shif ting at the end of this document
for a diagram.
• FIXED-ON-VEL - This option xes the NOTE ON VELOCITY at a set value, so
that regardless of how hard you strike the note, the value will always be the same. The higher the value, the higher the volume of the note. The value can range from 0-127. When this option is set to O, the NOTE ON VELOCITY will be dependant upon how hard you strike the note.
Note: The NOTE ON VELOCITY sensitivity can be adjusted in the VCA edit page. Please refer to the VCA section later in this document for more details.
• FIXED-OFF-VEL - This option xes the NOTE OFF VELOCITY at a set value, so
that regardless of how fast you release the note, the value will always be the same. The higher the value, the higher the volume of the note. The value can range from 0-127. When this option is set to O, the NOTE OFF VELOCITY will be dependant upon how fast you release the note.
Note: The NOTE OFF VELOCITY is only available within the MOD MATRIX as a MODULATION SOURCE. It is not used elsewhere in the synthesizer. Please refer to the MOD MATRIX section later in this document for more details.
Hard
Med
Velocity
Soft
Soft Hard
Key Pressure
The default setting is Soft.
Note: The DeepMind 6 keyboard sends "Channel Aftertouch," meaning the MIDI message created is common to all keys.
• WHEEL-LEDS - Both the PITCH WHEEL and the MODULATION WHEEL can
be illuminated, depending on your requirements. You can control the illumination mode here by selec ting one of the following options:
• Auto - In this mode, the illumination will get brighter as the respective
wheel is moved, reaching its brightest point at the end of its travel.
• On - In this mode the illumination is xed on.
• O - In this mode the illumination is turned o.
• The default setting is Auto.
4. To exit this KEYBOARD menu, press the PROG switch to return to the main programming screen, or press GLOBAL to cycle to the PEDAL SETTINGS menu.
29 DeepMind 6 User Manual
7.3.3 PEDAL SETTINGS
In this menu are all the settings relating to PEDAL/CV and SUSTAIN inputs on the rear of the DeepMind 6.
1. To navigate the options in the PEDAL SETTINGS menu, use the BANK/UP and BANK/DOWN switches.
2. In order to change any of the parameters make sure that the '<' symbol on the respective line is highlighted.
3. Selected parameters are adjusted using the -/NO or +/YES switches, the rotary knob or the DATA ENTRY fader. The rotary knob has a click which allows very accurate control. The fader allows rapid adjustment across the full range.
• SUSTAIN - This option allows you to choose the SUSTAIN MODE from the
following options:
The SUSTAIN input can work with a switched input which is either open when pressed, or closed when pressed.
Gate Functionality - The SUSTAIN input can also be used with a GATE signal from a CV and GATE interface or a modular synthesizer. This functionality requires the GATE signal to operate between +5V and 0V.
Note: For wiring diagrams and pin connections information please consult the guide later in this document.
• Norm-Open - Here, when the connected switch is pressed, the notes
are held in the SUSTAIN stage of all ENVELOPEs. In this mode the correct operation is designed for a switch whose contacts close when pressed. This is the default setting.
• Norm-Closed - Here, when the connected switch is pressed, the notes
are held in the SUSTAIN stage of all ENVELOPEs. In this mode the correct operation is designed for a switch whose contacts open when pressed.
• Tap-N.O - Here the SUSTAIN input is mapped to the TAP function, so
when the switch is pressed a signal is sent to the Master BPM Generator. In this mode the correc t operation is designed for a switch whose contacts close when pressed.
• Tap-N.C - Here the SUSTAIN input is mapped to the TAP function, so
when the switch is pressed a signal is sent to the Master BPM Generator. In this mode the correc t operation is designed for a switch whose contacts open when pressed.
• PEDAL - This option allows you to choose the PEDAL/CV MODE from the
following options:
The PEDAL/CV input can work with a typical foot pedal, where the voltage is supplied by the DeepMind 6 and fed back at a level which is dependant on the position of the pedal. The further the pedal is pressed, the higher the voltage.
The PEDAL/CV input can also work with a CV (Control Voltage) input from any source with a 0 to +5 Volt output, for example, the control voltage from a modular synthesizer.
Note: For wiring diagrams and pin connections information please consult the guide later in this document.
The PEDAL input takes the voltage from the connector and turns it into a control signal. The control signal can be mapped to any of the following:
• Foot-ctrl - The Foot-Ctrl (Foot Controller) is available as a modulation
source in the MOD MATRIX. This is the default setting.
• Mod-Wheel - Here the PEDAL input is mapped to the MODULATION
WHEEL which is available as a modulation source in the MOD MATRIX.
• Breath - Here the PEDAL input is mapped to the BREATH controller
which is available as a modulation source in the MOD MATRIX.
• Volume - Here the PEDAL input is mapped to the VOLUME controller.
• Expression - Here the PEDAL input is mapped to the
EXPRESSION controller.
• Porta Time - Here the PEDAL input is mapped to the
PORTAMENTO TIME.
• Aftertouch - Here the PEDAL input is mapped to the
AFTERTOUCH control.
• Arp+Gate - Here the SUSTAIN input is mapped to the ARPEGGIATOR
notes, so when a GATE input from a CV & GATE interface, or a modular synthesizer is connec ted, the gate signal will step though the notes of the ARPEGGIATOR. In this mode the ARPEGGIATOR note duration is set by length of time that the gate signal is high (+5V).
• Arp-Gate - Here the SUSTAIN input is mapped to the ARPEGGIATOR
notes, so when a GATE input from a CV & GATE interface, or a modular synthesizer is connec ted, the gate signal will step though the notes of the ARPEGGIATOR. In this mode the ARPEGGIATOR note duration is set by length of time that the gate signal is low (0V).
• Seq+Gate - Here the SUSTAIN input is mapped to the CONTROL
SEQUENCER steps, so when a GATE input from a CV & GATE interface, or a modular synthesizer is connected, the gate signal will move though the steps of the CONTROL SEQUENCER. In this mode the CONTROL SEQUENCER will transition to the next step each time a positive edge (a transition from 0V to 5V) is received.
• Seq-Gate - Here the SUSTAIN input is mapped to the CONTROL
SEQUENCER steps, so when a GATE input from a CV & GATE interface, or a modular synthesizer is connected, the gate signal will move though the steps of the CONTROL SEQUENCER. In this mode the CONTROL SEQUENCER will transition to the next step each time a negative edge (a transition from 5V to 0V) is received.
• Arp&Seq+Gate - Here the SUSTAIN input is mapped to the
ARPEGGIATOR notes, and to the CONTROL SEQUENCER steps. When a GATE input from a CV & GATE interface, or a modular synthesizer is connected, the gate signal will step though the notes of the ARPEGGIATOR, and also move though the steps of the CONTROL SEQUENCER. In this mode the ARPEGGIATOR note duration is set by length of time that the gate signal is high (+5V). Also in this mode the CONTROL SEQUENCER will transition to the nex t step each time a positive edge (a transition from 0V to 5V) is received.
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30 DeepMind 6 User Manual
• Arp&Seq-Gate - Here the SUSTAIN input is mapped to the
ARPEGGIATOR notes, and to the CONTROL SEQUENCER steps. When GATE input from a CV & GATE interface, or a modular synthesizer is connected, the gate signal will step though the notes of the ARPEGGIATOR, and also move though the steps of the CONTROL SEQUENCER. In this mode the ARPEGGIATOR note duration is set by length of time that the gate signal is low (0V). Also in this mode the CONTROL SEQUENCER will transition to the next step each time a negative edge (a transition from 5V to 0V) is received.
• MODE - There are 2 overall pedal modes: Sustain and Sostenuto, as
explained below:
• Sustain – sustain is held for all notes while the pedal is down.
• Sostenuto – sustain is held for those notes played while the sustain
pedal is down. This is the "middle pedal" action of the 3 pedals of a traditional piano.
4. To exit the PEDAL SETTINGS menu, press the PROG switch to return to the main programming screen, or press GLOBAL to cycle to the PANEL SETTINGS menu.
7.3 . 4 PANEL SETTING
In this menu are all the settings relating to the DeepMind 6 Panel Controls.
1. To navigate the options in the PANEL SETTINGS menu, use the BANK/UP and BANK/DOWN switches.
2. In order to change any of the parameters make sure that the '<' symbol on the respective line is highlighted.
3. Selected parameters are adjusted using the -/NO or +/YES switches, the rotary knob or the DATA ENTRY fader. The rotary knob has a click which allows very accurate control. The fader allows rapid adjustment across the full range.
• CYCLE TO PROG - When this option is turned On, the menu cycle function
will return you to the programming screen. When this option is O, the menu cycle function will return you to the rst menu page. The default setting is On.
• REMEMBER PAGES - With this option turned on your position in any menu
will be remembered so that you return to the same position you left. When this option is o, any access of a menu will always position you in the rst menu page. The default setting is On.
• BRIGHTNESS - This option allows you to control the brightness of the
display. The range is 0-100, with 0 being dim and 100 being the brightest setting. This is useful if you are operating in low light conditions and want to protect your vision, or if you are working under strong lighting conditions and want to maximise viability. The default setting is 100.
• CONTRAST - This option allows you to control the contrast of the display. The
range is 0-14, with 0 being least contrast and 14 being the most contrast. This is useful to compensate for dierent viewing angles, and/or light conditions. The default setting is 10.
4. To exit the PANEL SETTINGS menu, press the PROG switch to return to the main programming screen, or press GLOBAL to cycle to the SYSTEM SETTINGS menu.
7.3.5 SYSTEM SETTINGS
In this menu are all the SYSTEM SETTINGS of the DeepMind 6. These include VERSION NUMBERS of the hardware/rmware, settings for the fan speed, and access to the CALIBRATION routines.
1. To navigate the options in the SYSTEM SETTINGS menu, use the BANK/UP and BANK/DOWN switches.
2. In order to change any of the parameters make sure that the '<' symbol on the respective line is highlighted.
3. Selected parameters are adjusted using the -/NO or +/YES switches, the rotary knob or the DATA ENTRY fader. The rotary knob has a click which allows very accurate control. The fader allows rapid adjustment across the full range.
• PANEL-LOCAL - This option turns LOCAL CONTROL for the DeepMind 6 panel
controls (including all faders, non menu edit switches and portamento knobs) On and O. It is sometimes useful to turn LOCAL CONTROL o when using the DeepMind 6 to control other hardware/software synthesizers, eects and/or applications. The default setting is On.
• FADER MODE - This option allows you to choose the mode in which the
faders respond when you initially move a fader which has a dierent physical position to the stored value. You can choose one of the following options:
• Pass-thru - In this mode, when the fader is moved, it will need to
"Pass-thru" the stored value before it will start to change.
• Jump - In this mode, when the fader is moved, the value of the
parameter will "Jump" to the physical position of the fader.
The default setting is Jump.
• INFO DIALOGS - This option allows you to disable the pop-up dialogs and
messages which are designed to aid you while learning how the DeepMind 6 operates. The default setting is Enable.
• HOST-VER - This is the version number of the host rmware.
• VOICE-VER - This is the version number of the voice circuit board rmware.
• DSP-VER - This is the version of the DSP rmware.
• BOOT-VER - This is the version of the bootloader used to initialize
the synthesizer.
• FAN-SPEED - This allows you to adjust the fan speed. The fan speed is
adjustable from 0 (o) to 255 (maximum). Adjust the fan speed to suit your listening conditions and preference. If the local temperature is high, please make sure that the fans are not turned o. The DeepMind 6 is equipped with 2 fans, one internal and one at the rear. At an approximate setting of 40 the internal fan is running and the rear fan is o.
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