True Analog 6-Voice Polyphonic Synthesizer with 4 FX Engines, 2 OSCs and LFOs per Voice,
3 ADSR Generators, 8-Channel Modulation Matrix, 32-Step Sequencer,
and Tablet Remote Control
2DeepMind 6 User Manual
Table of Contents
Thank you .......................................................................2
Important Safety Instructions ...................................... 3
27. Appendix 4 - Default Program ............................ 159
28. Appendix 5 - Revert to Panel .............................. 162
Thank you
Thank you very much for expressing your condence in BEHRINGER products by
purchasing the DeepMind 6 analog polyphonic synthesizer—our True Analog
6-Voice Polyphonic Synthesizer with 4 FX Engines, 2 OSCs and LFOs per Voice, 3
ADSR Generators, 8-Channel Modulation Matrix, 32-Step Sequencer, and Tablet
Remote Control.
3DeepMind 6 User Manual
9. Do not defeat the safety purpose of the polarized
20. Please keep the environmental aspects of battery
Important Safety
Instructions
Terminals marked with this symbol carry
electrical current of sucient magnitude
to constitute risk of electric shock.
Use only high-quality professional speaker cables with
¼" TS or twist-locking plugs pre-installed. Allother
installation or modication should be performed only
by qualiedpersonnel.
This symbol, wherever it appears,
alertsyou to the presence of uninsulated
dangerous voltage inside the
enclosure-voltage that may be sucient to constitute a
risk ofshock.
This symbol, wherever it appears,
alertsyou to important operating and
maintenance instructions in the
accompanying literature. Please read the manual.
Caution
To reduce the risk of electric shock, donot
remove the top cover (or the rear section).
No user serviceable parts inside. Refer servicing to
qualied personnel.
Caution
To reduce the risk of re or electric shock,
do not expose this appliance to rain and
moisture. The apparatus shall not be exposed to dripping
or splashing liquids and no objects lled with liquids,
suchas vases, shall be placed on the apparatus.
Caution
These service instructions are for use
by qualied service personnel only.
Toreduce the risk of electric shock do not perform any
servicing other than that contained in the operation
instructions. Repairs have to be performed by qualied
servicepersonnel.
1. Read these instructions.
2. Keep these instructions.
3. Heed all warnings.
4. Follow all instructions.
5. Do not use this apparatus near water.
6. Clean only with dry cloth.
7. Do not block any ventilation openings. Install in
accordance with the manufacturer’s instructions.
8. Do not install near any heat sources such as
radiators, heat registers, stoves, or other apparatus
(including ampliers) that produce heat.
or grounding-type plug. A polarized plug has two blades
with one wider than the other. A grounding-type plug
has two blades and a third grounding prong. The wide
blade or the third prong are provided for your safety. Ifthe
provided plug does not t into your outlet, consult an
electrician for replacement of the obsolete outlet.
10. Protect the power cord from being walked on or
pinched particularly at plugs, convenience receptacles,
and the point where they exit from the apparatus.
11. Use only attachments/accessories specied by
themanufacturer.
12. Use only with the
cart, stand, tripod, bracket,
or table specied by the
manufacturer, orsold with
the apparatus. When a cart
is used, use caution when
moving the cart/apparatus
combination to avoid
injury from tip-over.
13. Unplug this apparatus during lightning storms or
when unused for long periods of time.
14. Refer all servicing to qualied service personnel.
Servicing is required when the apparatus has been
damaged in any way, such as power supply cord or plug
is damaged, liquid has been spilled or objects have fallen
into the apparatus, the apparatus has been exposed
to rain or moisture, does not operate normally, or has
beendropped.
15. The apparatus shall be connected to a MAINS socket
outlet with a protective earthing connection.
16. Where the MAINS plug or an appliance coupler is
used as the disconnect device, the disconnect device shall
remain readily operable.
17. Correct disposal of this
product: This symbol indicates
that this product must not be
disposed of with household
waste, according to the WEEE
Directive (2012/19/EU) and
your national law. This product
should be taken to a collection center licensed for the
recycling of waste electrical and electronic equipment
(EEE). The mishandling of this type of waste could have
a possible negative impact on the environment and
human health due to potentially hazardous substances
that are generally associated with EEE. At the same time,
your cooperation in the correct disposal of this product
will contribute to the ecient use of natural resources.
For more information about where you can take your
waste equipment for recycling, please contact your local
city oce, or your household waste collection service.
18. Do not install in a conned space, such as a book
case or similar unit.
19. Do not place naked ame sources, such as lighted
candles, on the apparatus.
disposal in mind. Batteries must be disposed-of at a
battery collection point.
21. Use this apparatus in tropical and/or
moderate climates.
For the applicable warranty terms and conditions
and additional information regarding MUSIC Group’s
Limited Warranty, please see complete details online at
music-group.com/warranty.
4DeepMind 6 User Manual
About the DeepMind 6
• Classic polyphonic synthesizer with 6 true analog voices for insanely fat and
authentic sounds
• 4 simultaneous world-class TC ELECTRONIC and KLARK TEKNIK FX with over
30 algorithms including Reverb, Chorus, Flanger, Phaser, Delay and multiband Distortion
• 6 voices with 2 OSCs per voice with oscillator sync mode
• 2 LFOs per voice with 7 waveform shapes, key sync, MIDI sync and envelope
auto-triggering
• 3 ADSR generators per voice for control of VCF, VCA and MOD envelopes
• Flexible 8-channel modulation matrix with over 20 sources and 130
destinations including eects parameters
• 32-step control sequencer with adjustable slew rate and MIDI sync
• Full remote control via iPad*/PC/ Mac* and selected Android* App over USB,
or MIDI for extended parameter control
• 37 semi-weighted full-size keys featuring velocity sensitivity and after-touch
• Pure analog signal path based on legendary VCF and VCA designs
• OSC 1 generates sawtooth and square/pulse waveforms with pulse width
modulation
• OSC 2 generates square/pulse waveforms with tone modulation
• CV/pedal input for connection to modular systems
• Comprehensive MIDI implementation (including NRPN/ CC control of all
parameters and bulk load/save)
• 3-Year Warranty Program*
• Designed and engineered in the U.K.
• Selectable dual slope 12/24 dB analog low pass lter per voice with
between linear, exponential and reverse exponential curves
• Powerful unison and poly modes with detune, pan spread and drif t
parameters featuring up to 6 voices per note
• Global noise generator dramatically expands waveform generation
• Incredible polyphonic portamento with exible xed rate, xed time and
exponential pitch glide modes
• Sophisticated arpeggiator with tap tempo button and user congurable
pattern modes
• Chord and PolyChord memories enable polyphonic performances from
monophonic playing styles
• True bypass mode for pure and high-integrity analog tone
• Global variable 6 dB high pass lter with bass boost switch
• 26 sliders and one switch per function give direct and real-time access to all
important parameters
• LCD Display with encoder, navigation switches and data value slider for rapid
menu parameter editing and program selection
• 1024 user program memories with “compare and match” feature to quickly
match all analog controls to values stored in program
• Fully servo-balanced stereo outputs for highest signal integrity
5DeepMind 6 User Manual
1. Introduction
The DeepMind 6 is a True Analog 6-Voice Polyphonic Synthesizer with 4 FX
Engines, 2 OSCs and LFOs per Voice, 3 ADSR Generators, 8-Channel Modulation
Matrix, 32-Step Sequencer, and Tablet Remote Control.
The DeepMind 6 was created to serve the creative needs of players, performers,
artists, sound designers, engineers and producers.
The DeepMind 6 oers all the features of a traditional analog polyphonic
synthesizer, and adds incredible new features to enhance and expand the
creative possibilities.
This manual rst describes the terminology used, so that you
understand the unit and its functions. Please read the manual carefully
and keep it for future reference.
1.1 Before you get started
1.1.1 Shipment
The DeepMind 6 was carefully packed in the fac tory to guarantee safe transport.
Nevertheless, we recommend that you carefully examine the packaging and
its contents for any signs of physical damage, which may have occurred during
transit.
If the unit is damaged, please do NOT return it to us, but notify
your dealer and the shipping company im mediately, otherwise
claims for damage or replacement may not be granted.
1.1.2 Initial operation
Be sure that there is enough space around the unit for cooling purposes and, to
avoid over-heating, please do not place the DeepMind 6 on high-temperature
devices such as radiators or power amps.
• OSC 2 : Square with Tone Mod wave shape function.
• Variable Pulse width (OSC1) Tone Mod (OSC2) manual and variable
modulation depth for each OSC.
• Hard sync option: oscillator 2 either syncs to oscillator 1 or can free run.
• Variable Pitch oset for OSC2 (± 1 octave) for harmonic richness.
• Three octave ranges per OSC, 16', 8', 4'.
• OSC drift amount for controllable tuning instability.
• Unison modes (1, 2, 3, 4, 6 voice) with detune for huge sounds.
• Variable Oscillator 2 level.
2.2 Filters
• 2/4 pole resonant Midas Low-Pass Filter.
• Continuous High-Pass Filter frequency.
• LP Filter can be driven into self-oscillation.
• Switchable Bi-polar lter envelope depth.
• Variable Keyboard / Frequency tracking.
• Switchable +12 db Bass Boost for massive low end.
WARNING: Blown fuses must only be replaced by fuses of the
same type and rating.
The console is connected to the mains via the supplied cable. It meets the
required safety standards.
WARNING: Please make sure that all units have a proper ground
connection. Foryour own safety, never remove or disable the
ground conductor from the unit or the AC power cord.
1.2 The product manual
The product manual is designed to give you both an overview of the
DeepMind 6 analog polyphonic synthesizer, as well as detailed information on
each of the controls and parameters. You will nd an overview of the physical
control elements in the next chapter.
1.3 Preparation
CAUTION: Remember to turn your monitors / loudspeakers on
last when powering up your system, and turn your monitors /
loudspeakers o rst when powering down your system.
2.3 Envelopes
•Dedicated VCA, VCF and auxiliar y (MOD) envelope Four-stage (ADSR)
envelope generator with continuously variable curves for unique exibility.
•Trigger modes (Key, Loop, Control Sequencer, LFO1, LFO2).
2.4 LFO
• Two LFOs per voice.
• Variable slew rate.
• Mono / Poly / Spread modes for linking and unlinking LFO phase across
voices.
• High maximum LFO rate for cross mod type eects.
• Up to 12 notes per chord. (Notes in excess of 6 can play on other DeepMind
units in Poly Chain mode.)
• 4 banks available for poly chord storage and recall.
2.13 Control Sequencer
• Up to 32 steps and rests. Output routable via the mod matrix.
2.14 Editor
• Comprehensive Apple iPad, Apple MacOS and Windows PC editor.
2.15 Program Memory
• 1024 Programs arranged in 8 Banks of 128 Programs.
2.16 Input / Output
• Built in USB Midi Interface.
• USB for iPad/PC/Mac connection MIDI.
• USB for bidirectional MIDI communication.
• Flexible MIDI routing.
• Expression Pedal / CV (0-5V) in.
• Left and right balanced audio outputs (2 x ¼" TRS).
• Headphone output (stereo, ¼" TRS).
• Transpose controls for an 8-octave range.
• Polyphonic Portamento.
2.9 PSU
• IEC mains connection - No Wall Wart.
• MIDI IN, OUT, and THRU ports.
7DeepMind 6 User Manual
3. Controls
3.1 Top Controls
(5)(6)(7)(1)(3)
(14)
(15)
(16)
(17)
(18)
(19)
(2)(4) (8)
(9)
(20)
(10) (11)(12)
(13)
(20)
(1) DISPLAY - this large backlit LCD screen shows the synthesizer status,
parameters, and the ve main menus. The contrast and brightness are
adjustable on the PANEL SETTINGS page of the GLOBAL menu.
(2) NAVIGATION - navigate within the display menus using the BANK/UP,
BANK/DOWN, +/YES, and -/NO switches.
(3) MENUS - these switches allow access to the display menus.
PROG MENU- the main display of the synthesizer. Shows the current
program, the currently adjusted parameter and a visual representation of
the parameter and the three envelopes.
FX MENU - add up to four eects from the list available. Change the eects
routing by selecting one of the ten MODEs available. Each of the eects has
individual controls for all parameters.
GLOBAL MENU - view and adjust settings for the synthesizer. There are
ve pages, CONNECTIVITY, KEYBOARD, PEDAL, PANEL and SYSTEM.
COMPARE MENU - in this menu, you can compare the current program
with the stored program and see the dierence in physical fader positions.
WRITE MENU - in this menu, you can write the current program settings
to the program library. You can also rename the program and set its
category type.
8DeepMind 6 User Manual
(4) DATA ENTRY - selected parameters on the display are adjusted using the
rotary knob or the DATA ENTRY fader. The rotary knob has a click which
allows very accurate control. The fader allows rapid adjustment across the
full range.
MOD- this switch opens the modulation matrix on the display and allows
up to 8 modulations to be created from the list of sources and destinations.
(5) ARP/SEQ - this area controls the arpeggiator and the control sequencer.
ON/OFF - when activated, this generates an arpeggio based on pressed
keys. Note - the control sequencer is turned on from its edit page only.
RATE - adjusts the rate of the arpeggiator / sequencer in beats per minute
(BPM).
GATE TIME - adjusts the duration of the note played based on a
percentage of the time between triggered notes.
CHORD - allows you to play any chord with a single key. The chord is given
a root note and mapped across the keyboard.
POLY CHORD - allows you to play multiple chords from multiple keys. The
chords are mapped to individual keys.
TAP/HOLD - tap this button in time with your performance to set the rate/
BPM, or press and hold to engage the HOLD function.
EDIT - this allows additional arpeggiator/control sequencer parameters to
be edited from the main display.
(9) VCF - the voltage controlled low pass lter used to lter high frequencies
from the sound of the synthesizer.
FREQ - adjusts the cut-o frequency of the lter.
2-POLE - changes the roll o slope of the lter from the default 4-POLE
mode to a 2-POLE mode.
RES - adjusts the resonance of the lter cut-o point.
EDIT - allows additional VCF parameters to be edited from
the main display.
ENV - adjusts the level of the VCF ENVELOPE which controls the
lter cut-o frequency.
INVERT - used to invert the polarity of the VCF envelope applied to the
lter cut-o frequency.
LFO - adjusts the depth of the selected LFO waveform applied to the lter
cut-o frequency.
KYBD - adjusts the amount of keyboard tracking to be applied to the lter
cut-o frequency.
(10) VCA - the voltage controlled amplier used to control the output level.
LEVEL - controls the output level of the VCA.
EDIT - this allows additional VCA parameters to be edited from
the main display.
(6) LFO 1 and 2- low frequency oscillators used to modulate or control other
parameters.
RATE- this sets the rate, or speed of the LFO.
DELAY TIME - the duration of time which will elapse before the LFO starts.
EDIT - this allows additional LFO parameters to be edited from the main
display.
LFO WAVEFORMs - these LEDs indicate the type and status of the
waveforms produced by each LFO.
(7) OSC 1 & 2 - These analog full range oscillators create waveforms which are
the sound source of the synthesizer.
OSC 1 & 2 PITCH MOD - amount of pitch modulation applied to
respective OSC.
OSC 1 SQUAREWAVE- this switch turns the square wave output for
OSC 1 on/o.
OSC 1 PWM - amount of pulse width modulation applied to
the OSC 1 square wave.
OSC 1 SAWTOOTH- this switch turns the sawtooth output for OSC 1 on/o.
OSC 2 TONE MOD- amount of tone modulation applied to OSC 2.
OSC 2 PITCH- controls the base pitch of OSC 2.
OSC 2 LEVEL- controls the level of OSC 2.
(11) HPF - the voltage controlled high pass lter used to lter low frequencies
from the sound of the synthesizer.
FREQ - used to adjust the frequency of the high pass lter.
BOOST - this switch applies a +12 dB bass boost to the signal path.
(12) ENVELOPE - these are the three envelopes used to modulate
other parameters.
A [ATTACK]- controls the attack time of the envelope.
D [DECAY] - controls the decay time of the envelope.
S [SUSTAIN] - controls the sustain level of the envelope.
R [RELEASE] - controls the release time of the envelope.
VCA - selects the envelope used to control the voltage controlled amplier.
VCF - selects the envelope used to control the voltage controlled lter.
MOD - selects the envelope used for user specic modulation.
CURVES - changes the ADSR controls to aect the associated cur ves for
each stage of the envelope.
(13) VOICES - these LEDs show which voices are active as keys are played.
(14) OCTAV E - these LEDs show the octave shif t applied to the keyboard. When
the "1" and "2" LEDs are both lit, this is Octave shift +3.
(15) PORTAMENTO - changes the slide time between played notes.
NOISE LEVEL- controls the amount of white noise added to the oscillators.
EDIT- this allows additional OSC parameters to be edited from
the main display.
(8) P OLY - this area is used to control the polyphony of the synthesizer.
UNISON DETUNE - when voices are playing in unison, this adjusts the
amount of detuning between the voices.
EDIT- this allows additional POLY parameters to be edited from
the main display.
(16) VOLUME - controls the output level of the synthesizer.
(17) OCTAVE UP/DOWN - raise or lower the keyboard’s pitch range in
steps of an octave, from -2 to +3 octaves. (When the "1" and "2" LEDs are
both lit, this is Octave shift +3.)
(18) PITCH BEND WHEEL - this spring loaded wheel allows you to lower / raise
the pitch expressively.
(19) MOD WHEEL - used for expressive modulation of parameters.
(21) POWER INPUT - connect using the supplied power cable only.
(22) POWER SWITCH - use this to turn the synthesizer on and o. Only turn it
on after all connections have been made.
(23) OUTPUT L / R - this is the main output of the synthesizer. It should be
connected to your audio interface or sound system. Remember to turn your
monitors / loudspeakers on last when turning on your system and turn
your monitors / loudspeakers o rst when turning your system o.
(24) PHONES - the headphones output of the synthesizer follows the main
output. Connect your headphones here. Ensure the volume control is at
minimum when putting on headphones or when turning the synthesizer
on or o.
(25) SUSTAIN - this ¼" TS jack allows you to connect a sustain pedal, such as a
normally-open switch. The operation of this pedal can be customized using
the GLOBAL / PEDAL SETTINGS menu.
(26) PEDAL/CV - this ¼" TRS jack allows you to connect an expression pedal.
The operation of this pedal can be customized using the GLOBAL / PEDAL
SETTINGS menu.
(27) MIDI IN - this 5-pin DIN jack receives MIDI data from an external source.
This will commonly be an external hardware sequencer, a computer
equipped with a MIDI inter face, etc.
(28) MIDI OUT - this 5-pin DIN jack sends MIDI data to an external source. This
will commonly be an external hardware sequencer, a computer equipped
with a MIDI interface, etc.
(29) MIDI THRU - this 5-pin DIN jack is used to pass through MIDI data received
at the MIDI INPUT. This will commonly be sent to another synthesizer or
drum machine assigned to a dierent DEVICE ID, or MIDI Channel.
(30) USB PORT - this USB type B jack allows connection to a computer. The
DeepMind 6 will show up as a class-compliant USB MIDI device, capable
of supporting MIDI in and out. The DeepMind 6 does not require any
additional drivers to work with Windows, Android, MacOS and iOS devices.
USB MIDI IN - accepts incoming MIDI data from an application.
USB MIDI OUT - sends MIDI data to an application.
10DeepMind 6 User Manual
4. Program Management
This chapter covers the program management for the DeepMind 6 analog
polyphonic synthesizer. It is important to understand how to manage your
programs and maintain your library.
4.1 Program Library
Banks A-H
Programs 1-128
Editing Memory
The DeepMind 6 contains a total of 1024 programs. There are 8 Banks (A-H)
of 128 programs. All programs can be overwritten as required; please consult
the chapter on restoring factory defaults if you need to return the DeepMind 6
program library to its original state.
All current changes from the stored program are stored in temporary "Editing
Memory". The changes are also placed into "Backup Memory" which can be used
to recover unsaved programs.
3. There are three methods of changing the current program:
• Step forwards/backwards through programs using the -/NO and+/YES
switches, or by stepping up and down through the banks using the
BANK/UP and BANK/DOWN switches.
• Using the program browser.
• From an external device using a MIDI program change message.
4.2.1 Using the Navigation Switches
1. Pressing -/NO or +/YES will load the previous/next program in the bank.
2. Pressing BANK/UP or BANK/DOWN will change banks.
4.2.2 Using the Program Browser
1. To access the program browser, press and hold the PROG switch, then move
the rotary knob (or press the GLOBAL switch).
Note: The DeepMind 6 Programs are stored in EEPROM memory and will be
retained through a power cycle.
4.2 Selecting Programs
1. Press the PROG switch to open the PROG menu. This is also the screen which
will be displayed when the DeepMind 6 is turned on.
2. The PROG (Programming) page will be displayed:
The PROG (Programming) page is the main display of the synthesizer. It
shows the current program name, the category name, the currently adjusted
parameter and a visual representation of the parameter plus the three
envelopes.
Note: a "PROG HELD" help menu will appear while the PROG switch is held,
showing additional guidance and commands:
2. The program browser will then appear:
3. When in program browser mode, you can use the rotary knob to scroll
through the list of programs. When you stop on a program it will be
automatically loaded.
11DeepMind 6 User Manual
4.2.3 Using MIDI Program Change messages
You can change the program using a MIDI program change message. This special
MIDI message can be sent from your Digital Audio Workstation (DAW) or from an
external MIDI device which is capable of transmitting program change messages.
For details on the message please consult the sec tion on MIDI commands.
4.3 Program Categories
Each program is assigned to a category from the list of options below:
• NONE - No category information is stored.
• BASS - Used for bass sounds.
• PAD - Used for pad sounds.
• LEAD - Used for lead sounds.
• MONO - Used for monophonic sounds.
• POLY - Used for polyphonic sounds.
• STAB - Used for stab sounds.
• SFX - Used for sound eects.
• ARP - Used for programs with the arpeggiator active.
• SEQ - Used for programs with sequencing.
• PERC - Used for percussion sounds.
• AMBIENT - Used for ambient or texture sounds.
4.5 Favorites
You can create a list of favorite programs that can be recalled quickly, allowing
you to reach your favorite programs without having to scroll through all the
available programs.
Saving a Program as a Favorite
1. To save the current program as a favorite, press and hold the PROG and FX
switches at the same time, then press the +/YES switch.
2. A "happy face" icon will appear in the top right of the status line, and this
will appear in all programs that have been set as favorites.
• MODULAR -Used for programs with modular type programming.
• USER-1/4 - Used for user/project specic sounds.
The category is shown in the top left corner of the Prog display. For information
on how to assign a category, please consult section 4.9 on writing programs.
4.4 Browsing by Category
1. To access the program browser, press and hold the PROG switch.
Note: The PROG HELD help will appear while the PROG switch is held,
showing additional guidance and commands:
Recalling a Favorite Program
3. To recall a favorite, press and hold the PROG and FX switches at the same
time, and turn the rotary knob to navigate up and down the favorites list.
When you reach the favorite you want, it will be automatically loaded.
2. To change programs to others in the same category as the current program:
With the PROG switch held down, press the -/NO or +/YES switches to select
the previous or next programs within the same category.
3. To change to a dierent category: With the PROG switch held down, press
the BANK/UP or BANK/DOWN switches to select the previous or next
category. (Then, with the PROG switch still held down, you can use the -/NO
or +/YES switches to change programs within this new category.)
12DeepMind 6 User Manual
Deleting a Favorite
4. A favorite program will show the happy face icon in the upper right. To
delete it as a favorite, press and hold the PROG and FX switches at the same
time, then press the -/NO switch. The icon will disappear and the program
will no longer be in the favorites list. (The program itself is not deleted.)
Deleting All Favorites
5. To empty the entire contents of the favorites list, press and hold the PROG
and FX switches at the same time, and then press the WRITE switch.
After a warning/conrmation message, all favorites will be removed
from the list if you press the +/YES switch. (No programs are deleted.)
4.6 Default Program
In order to return to a xed point when creating programs, you can recall a
default program using the shortcut described here. The default program is
congured without modulation/eects and uses basic settings in each of the
sections. (See Appendix 4 for more details.)
1. To load the default program, press and hold the PROG switch, then press the
COMPARE switch.
Note: The PROG HELD help menu will appear while the PROG switch is held,
showing additional guidance and commands.
2. The default program will then be loaded and the program name will change
to "*Default Program."
Note: The "*" next to the program name is a reminder that something has
changed in the current program. Use the WRITE command to save this before
you change to a dierent program. See section 4.9 Writing Programs below
for more details.
4.7 Revert to Panel
When you load a program, all the physical controls on the DeepMind 6 may not
match the position stored in memory. In order to send all the physical positions
to the program (rather than moving each individually until you reach the
stored value), follow the procedure below:
Note: If you do this, the sound/character of the program will often change
radically as the multiple parameters are updated.
1. To revert to the panel controls, press and hold the PROG switch, then press
the WRITE switch.
Note: The PROG HELD help menu will appear while the PROG switch is held,
showing additional guidance and commands.
2. The current program will then be updated with the positions of the physical
controls on the DeepMind 6.
Note: The "*" next to the program name is a reminder that something has
changed in the current program. Use the WRITE command to save this before
you change to a dierent program. See section 4.9 Writing Programs below
for more details.
13DeepMind 6 User Manual
4.8 Restoring Program Data
1. If you edit a program and forget to write it before selecting a new program,
- don't panic - a backup of the program is stored in memor y. Whenever this
happens a pop-up menu will appear with a message saying "Press COMPARE
to restore edits":
2. By pressing the COMPARE switch your previous editing patch will be
re-instated.
3. You will then see another pop-up message reminding you to press WRITE to
store your edits. See 4.9 Writing Programs below for more details.
5. The second section is the "CATEGORY" where you can select any of the
available program categories. Again you can use the BANK/UP, BANK/DOWN
switches, the rotary knob, or the fader to select the required category.
6. The third section is "TO BE REPLACED BY" which shows the name of the
program to be written. If you want to change the name, you can use the
-/NO or +/YES switches to step through each charac ter of the name and
use the BANK/UP, BANK/DOWN switches, the rotary knob, or the faders to
change the character.
7. There are also two short-cuts for selecting characters, indicated by text in
bottom of the display, just above the FX and GLOBAL switches.
Note: These two short-cuts only appear when you are editing the name of
the TO BE REPLACED BY program.
4.9 Writing Programs
1. To write a program to memory, press the WRITE switch at any time.
2. The WRITE PROGRAM menu will then appear:
3. In this menu you can use the -/NO or +/YES switches to navigate through the
sections. The selected section will be highlighted by an inverted character
(white on black).
a-A-0 - Press the FX switch to cycle between lower-case, upper-case, and
numbers/special characters.
DEL - Press the GLOBAL switch to delete the currently selec ted character.
8. To compare the current program with the intended program location, you
can press the COMPARE switch to listen to the dierence. To return to the
current program, press the COMPARE switch again.
9. Once you have selected the new location and named the program, press the
WRITE switch again to write the program.
At any time you decide not to write the program, press the PROG switch to
return to the main programming display.
Note: If there is a program in the backup memory (such as an unsaved
edited program), then you will see the message "COMPARE: Clear Backup".
4. The rst section is the program location where the current program will be
saved. You can use the BANK/UP, BANK/DOWN switches, the rotary knob,
or the DATA ENTRY fader to select the required BANK (A-H) and PROGRAM
NUMBER (1-128). Be careful that you do not overwrite an existing program
you would rather keep.
10. If you wish to listen to the intended program location as described earlier,
you will need to press the COMPARE switch to rst clear the backup
memory. Once the backup has been cleared then the message will revert
to "COMPARE: Listen" and you can listen to the intended program location
as normal.
14DeepMind 6 User Manual
4.10 Renaming Programs
1. To rename an existing program, follow the procedure above for writing a
program, keep the BANK and PROGRAM NUMBER the same, and then change
the name shown in the "TO BE REPLACED BY" section.
4.11 The COMPARE function
The COMPARE feature has two main functions:
• Firstly you can use it to COMPARE the current (edited) program with the
original program.
• Secondly you can use it to COMPARE and/or match the current position of the
physical faders on the surface with the original program. This is necessary
when you wish to maintain the sound/character of the program.
1. To perform both functions, press the COMPARE switch.
2. You will then see a page of the COMPARE menu. The page shown will be the
last page you used. If you have not used the COMPARE function since turning
the DeepMind 6 on, it will default to page 1 (shown below).
• If you have edited the program (i.e. changed some parameters), when
you press the COMPARE switch, you will restore the original stored
program so you can compare your edits to the original sound. Press
COMPARE again if you want to return to the edited version. Repeat this
to quickly compare the original and edited versions.
• In the COMPARE menu, you have the option to match the current
position of the faders to the positions stored in the original program. If
you do not want to match the fader positions, press COMPARE again to
return to your edited program.
5. There are four pages of faders in the COMPARE menu, use the -/NO or +/YES
switches to selec t the previous or next pages, or just move a fader and its
COMPARE page will appear automatically.
Page 1 shows the ARP/SEQ and LFO faders. (The Portamento rotary knob is
represented by the rst fader on the left.)
Page 2 shows the OSC faders:
Page 3 shows the UNISON, VCF, HPF and VCA faders:
3. Each page of the COMPARE menu shows a section of the faders.
• If the position of the fader matches the position of the stored value, the
fader will be black.
• If the fader does not match the position it will be white with a
superimposed arrow pointing in the direction it needs to move in order
to approach the stored value.
• There is also a narrow white bar to show how far the fader needs to
move in order to match the stored value.
4. If you adjust a fader until it reaches the stored position, it will turn black to
indicate it is now matched.
Page 4 shows the ENVELOPE faders:
Note: You can still select specic envelopes to match the faders, depending
on your requirements.
6. Press COMPARE again to exit the COMPARE menus at any time and return to
the PROG menu.
15DeepMind 6 User Manual
5. Playing Guide
This section describes the use of the DeepMind 6 for playing and performance. It
covers all the main aspects of the synthesizer.
There are 64 physical controls on the DeepMind 6 made up of illuminated
switches, faders, rotary knobs and wheels.
There are also many virtual controls/parameters and menu-based controls
within the software; please consult the section on programming for
detailed information.
5.1 Display Overview
(2)(3)
(1)
(4)
(6)
(7)
(8)
(9)
(11)(12)
(13)
(5)
(10)
5.2 Keyboard (Velocity/Aftertouch)
• The DeepMind 6 has 37 semi-weighted full-size keys featuring expressive
velocity and af ter-touch.
• The keyboard spans four octaves with the ability to shif t octaves up or down
to meet your playing requirements.
• The aftertouch and velocity expression can have individual curves applied to
their response in order to ne tune your playing style/requirements.
• The velocity is expressive in two ways:
• The (NOTE) ON VELOCITY - the velocity that you strike the keys.
• The (NOTE) OFF VELOCITY - the velocity that you release the keys.
• The ON/OFF velocities can be set to a xed value if required, which will
override the actual velocity of the strike and release values.
Note: The settings to adjust the response curves and xed values can be
found in the GLOBAL-KEYBOARD SETTINGS menu.
Note: You can also turn o the keyboard's LOCAL messages allowing you to
play an external device, without aecting the DeepMind 6.
5.3 Pitch Bend and Modulation Wheels
The PROG (Programming) page is the main display of the synthesizer.
During playing, the display can show the status of the synthesizer when the PROG
switch is pressed. The PROG switch will be illuminated when you are in this mode.
Being able to see all this information on one screen allows you to quickly check
any of the following parameters shown on the display:
(1) PROGRAM BANK ("A "in the example above).
(2) PROGRAM NUMBER ("1" in the example above).
(3) PROGRAM NAME ("Default Program" in the example above.
(4) PROGRAM CATEGORY ("NONE" in the example above).
(5) SEQ STATUS / MASTER BPM EXTERNAL / BPM ( "OFF", "MIDI","140.0" in the
example above).
(6) PARAMETER CONTROL ("POLY UNI" in the example above).
(7) CURRENT PARAMETER MIDI VALUE (255 in the example above).
(8) STORED PARAMETER VALUE (20 in the example above).
(9) CURRENT PARAMETER EXPLICIT NAME/VALUE ( "DETUNE ±50.0cents" in the
example above).
(10) PARAMETER VISUALIZATION (the UNISON waveform in the example above).
(11) VCA ENV VISUALIZATION (VCA ENV in the example above).
(12) VCF ENV VISUALIZATION (VCF ENV in the example above).
(13) MOD ENV VISUALIZATION (MOD ENV in the example above).
Note: The brightness and contrast of the display can be adjusted in the
GLOBAL-PANEL SETTINGS menu.
For more detail on the PROG screen and the status of the synthesizer, please
consult the programming section later in this manual.
PITCH WHEEL - The pitch wheel allows you to lower or raise the pitch of the
notes being played expressively.
• The range of the PITCH BEND can be assigned in the second page of the POLY
menu (accessed by pressing the POLY EDIT switch twice).
• The pitch wheel is spring loaded and will naturally return to its centre point
after you adjust it and release the wheel.
MODULATION WHEEL - The modulation wheel allows you to apply any type of
modulation or expression to a single (or multiple) parameters.
• For traditional playing this can be used to create vibrato, or in a more
creative way e.g. to open the lter by assigning to the VCF FREQUENCY.
• Both wheels are illuminated by LEDs so they can be seen even in low light
conditions. The LEDs can be xed on, turned o, or placed in AUTO mode
which will increase the LED intensity as the wheel is moved.
• For more detail on controlling advanced parameters relating to the PITCH
WHEEL and the MODULATION WHEEL please consult the section later in
this manual.
16DeepMind 6 User Manual
5.4 Octave Shift (OCT UP/DOWN)
• These switches allow you to raise or lower the keyboard’s pitch range in
steps of one octave from -2 to +3 octaves.
• The OCTAVE LEDs above the switches show the current octave shift applied to
the keyboard. (When the 1 and 2 LEDS are both on, this is octave +3.)
• Pressing both OCT switches together will reset to Octave 0 (no transpose).
5.5 Voice Indication
• The DeepMind 6 has 6 independent voices. There are 6 LEDs above the
keyboard showing the status of each voice.
• When playing in traditional POLY mode, the voice LEDs will light individually
using the full polyphonic capabilities.
5.7 Volume
• The volume knob controls the output level for both the main outputs
and the headphones simultaneously. If you nd the need to compensate
the main output level, please do so using your gain stage on your mixer,
audio interface or amplier.
5.8 Pedal Input (Rear Panel)
• The pedal input is a ¼" TRS jack that allows you to connect an expression
pedal.
• The pedal input can be assigned to operate in one of seven modes: FOOT
CONTROL, MOD WHEEL, BREATH, VOLUME, EXPRESSION, PORTA TIME, and
AFTERTOUCH.
• The operation of this pedal can be customized using the GLOBAL / PEDAL
SETTINGS menu.
• For more detail on controlling advanced parameters relating to the pedal
input please consult the section later in this manual.
• When playing in any of the UNISON or MONO modes the voice LEDs will light
simultaneously depending on the number of voices allocated.
Note: The settings to adjust the polyphony and voice allocation can be
found in the POLY-VOICE PARAMETERS menu.
5.6 Portamento
• The PORTAMENTO function makes the pitch of a note glide up or down from
the previously played note. The PORTAMENTO knob controls the time taken
to transition from the previous note to the currently played note.
• The knob ranges from 0 seconds (instant change of note, with no pitch
gliding) to 10 seconds.
• The PORTAMENTO function can be tuned to your specic playing
requirements by way of 14 dierent modes.
• The PORTAMENTO function can also be balanced between the OSCs, allowing
you to set the ratio of PORTAMENTO applied to OSC 1 and OSC 2.
• For more detail on controlling advanced parameters relating to PORTAMENTO
please consult the section later in this manual. The PORTAMENTO options are
available in the POLY EDIT menu, PITCH PARAMETERS page.
5.9 Sustain Input (Rear Panel)
• The sustain input is a ¼" TS jack that allows you to connect a sustain pedal,
such as a normally-open switch.
• The sustain input can be assigned to operate in one of ten modes. For
more information please consult the PEDAL SETTINGS section later in this
document.
• The operation of this pedal can be customized using the GLOBAL / PEDAL
SETTINGS menu.
• For more detail on controlling advanced parameters relating to the sustain
input please consult the section later in this manual.
5.10 Slide Fader Operation Modes
• The slide faders can operate in two modes: PASS-THRU or JUMP.
• For more detail on controlling the way the slide faders respond when
adjusted, please consult the section later in this manual.
Note: You can also turn o the faders LOCAL messages allowing you to
control an external device, without aecting the DeepMind 6.
17DeepMind 6 User Manual
HPFBOOST
6. Signal Path / Voice Structure
The signal path / voice struc ture from the OSCs to the main outputs is completely analog. The DSP eects can be bypassed completely to maintain the analog path.
When routed through the DSP eects, all sampling is done at 24-Bit 48 kHz. All internal DSP eects are processed at 32/40-Bit oating point resolution.
VCF EnvVCA Env
OSC-1
Arpeggiator
Key Pitch
HPFBOOST
OSC-2
Noise
VCF
FX
MODE
INSERT
SEND
BYPASS
ANALOG PATH
OFF
ON
ON
DIGITAL PATH
ON
ON
OFF
VCA
DIGITAL PATH
Volume
1234
ANALOG PATH
Main Outputs &
Headphones
18DeepMind 6 User Manual
SOFT-THRUSOFT-THRU
MIDI>USB-THRU
USB>MIDI-THRU
Keyboard Data
Control Data
USB
MIDI IN
USB
MIDI THRU
MIDI OUT
SOFT-THRUMIDI-CTRL
USB-CTRL
Mod Matrix
The Modulation Matrix is a large scale digital routing matrix which allows a massive number of potential modulations. The matrix conguration is stored and recalled
with the program data.
Control Sequencer
Modulation
Destinations
130 DESTINATIONS
LFO1&2
MOD Env
Modulation
Sources
22 SOURCES
22,880 Possible Modulations (All Automatable)
8x8 Mod Matrix
ROUTING LEVELS
MIDI Routing
The DeepMind 6 oers extreme MIDI routing possibilities, allowing you to integrate the synthesizer with many dierent pieces of hardware and software.
19DeepMind 6 User Manual
7. Menu System
The DeepMind 6 Display allows you to access the detailed parameters, controls,
options, and features of the synthesizer.
Navigating the MENU system can be done by pressing the top level menu
switches PROG, FX, GLOBAL, COMPARE and WRITE.
The FX and GLOBAL menus have several pages; to access successive pages, simply
press the same switch again to cycle through the pages.
The DeepMind 6 will always return you to the last page within a menu that was
accessed. This way you can return to your last change without needing to cycle
though the previous pages. Note: You can change this functionality using the
REMEMBER PAGES option in the GLOBAL SETTINGS.
7.1.1 PROGRAM BANK
(1) ("A "in the example diagram) - There are 8 BANKS of PROGRAMs, each BANK
contains 128 program locations. The DeepMind 6 comes pre-loaded with
1024 programs from leading synthesizer programmers from around the
world.
7.1. 2 PROGRAM NUMBER
(2) ("1" in the example diagram) - There are 128 PROGRAMs in each BANK.
7.1. 3 PROGRAM NAME
(3) ("Default Program" in the example diagram) - The PROGRAM name can use
up to 16 characters, including uppercase, lowercase, numbers and symbols.
Note: When you see the '*' symbol at the start of a PROGRAM name this
indicates that the PROGRAM has been edited/changed from its stored state.
Once you complete your editing and WRITE the program, the '*' symbol will
no longer be shown.
7.1.4 PROGRAM CATEGORY
(4) ("NONE" in the example diagram) - Each PROGRAM can be assigned to one of
17 categories. By assigning a category to a PROGRAM, it helps browsing for a
particular type of sound much easier.
The available categories are listed here:
• NONE - No category information is stored.
• BASS - Used for bass sounds.
7.1 PROG (Programming Menu)
To access the PROG menu, press the PROG switch and it will remain illuminated
while you are in this menu.
The PROG menu will then be shown:
(2)(3)
(1)
(4)
(6)
(5)
(10)
(7)
(8)
(9)
(11)(12)
The PROG page is the main display of the synthesizer.
(13)
• PAD - Used for pad sounds.
• LEAD - Used for lead sounds.
• MONO - Used for monophonic sounds.
• POLY - Used for polyphonic sounds.
• STAB - Used for stab sounds.
• SFX - Used for sound eects.
• ARP - Used for programs with the arpeggiator active.
• SEQ - Used for programs with sequencing.
• PERC - Used for percussion sounds.
• AMBIENT - Used for ambient or texture sounds.
• MODULAR -Used for programs with modular type programming.
• USER-1 - Used for user/project specic sounds.
• USER-2 - Used for user/project specic sounds.
• USER-3 - Used for user/project specic sounds.
• USER-4 - Used for user/project specic sounds.
For information on how to assign a category, please consult the section on
writing programs.
Note: The USER categories 1-4 will only appear when a program has
previously been saved within that category (using the write procedure).
While playing, the display can show the status of the synthesizer when the PROG
switch is pressed. It always changes whenever a control is adjusted.
Being able to see all this information on one screen allows you to quickly check
any of the following parameters shown on the display:
20DeepMind 6 User Manual
7.1. 5 SEQ STATUS, MIDI SYNC SOURCE, BPM VALUE
(5) It is important to note that on this line there are four separate pieces of
information:
• SEQ S TATUS ("SEQ" in the example diagram) - This shows the status of
the CONTROL SEQUENCER. If the letters SEQ are inverted (white on a black
background) then the CONTROL SEQUENCER is ON. If the let ters SEQ appear as
normal text the CONTROL SEQUENCER is OFF. Note: The CONTROL SEQUENCER
ON/OFF control can only be adjusted from the CONTROL SEQUENCER MENU
described later in this document.
• MASTER BPM SOURCE ("MIDI" in the example diagram) - The Master
BPM can be generated internally (shown as "INT"), or the DeepMind 6 can
synchronize to an incoming MIDI clock signal from the MIDI IN socket (shown
as "MIDI"), or USB ports (shown as "USB"). If the letters are inverted (white
on a black background) then the clock is synchronised to the external source.
If the letters appear as normal text the external source is not present and
the DeepMind 6 will use its internal Master BPM until the external source is
present. Note: The settings for the MIDI SYNC can be found in the EDIT page
of the ARPEGGIATOR described later in this document.
• BPM VALUE ("BPM:140.0" in the example diagram) - The Arpeggiator,
Control Sequencer and Patterns use a system-wide Master BPM (Beats Per
Minute) Clock. The BPM is shown and will auto update if using an external
synchronisation source.
• HAPPY FACE ICON This icon in the far right of the line shows that the current
program has been saved in the list of favorites (see section 4.5 Favorites).
7.1.6 PARAMETER CONTROL
(6) ("POLY UNI" in the example diagram) - This is a fader representation of the
parameter which is currently being adjusted (or was last adjusted). The
name of the parameter is also shown:
If the position of the fader matches the position of the stored value, the fader
will be black.
7.1.7 CURRENT PARAMETER MIDI VALUE
(7) (255 in the example diagram) - This is the value of the parameter which is
currently being adjusted (or was last adjusted).
Note: The parameter is displayed here as a simple value (0-255) which
allows you to quickly compare current and stored values. For explicit values
please see the area at the bottom of the page discussed later in this chapter.
7.1. 8 STORED PARAMETER VALUE
(8) (20 in the example diagram) - This is the stored value of the parameter
which is currently being adjusted (or was last adjusted).
The stored parameter is always shown in reverse text (i.e. white on a black
background)
7.1.9 CURRENT PARAMETER NAME/VALUE
(9) ("DETUNE ±50.0cents" in the example diagram) - In this area you will see
more detailed information on the parameter being adjusted.
The enhanced information contains:
• A more detailed description of the parameter being adjusted.
• A more accurate value of the parameter being adjusted.
• The type of units used for the value (cents in the example above,
but could be Hz for frequency etc.).
7.1.10 PARAMETER VISUALIZATION
(10) (The UNISON waveform in the example diagram) - This area shows a
visualization of the parameter being adjusted (or last adjusted).
These visualizations are designed to:
• Help anyone with limited experience to achieve a deeper understanding
of each of the parameters while learning the synthesizer.
• Help the experienced player/sound designer/programmer to work
quickly and get visual conrmation about the adjustment being made.
If the fader does not match the position, it will be white with a
superimposed arrow pointing in the direction it needs to move in order to
approach the stored value. There is also a thin vertical white bar to show
how far the fader needs to move in order to match the stored value.
Note: If the physical fader position is close to the stored value the white bar
can be obscured by the fader.
7.1.11 VCA ENV VISUALIZATION
(11) (VCA ENV in the example diagram) - This area shows a visualization of the
VCA envelope. The full Attack, Decay, Sustain, Release and their respective
curves are represented.
7.1.12 VCF ENV VISUALIZATION
(12) (VCF ENV in the example diagram)- This area shows a visualization of the VCF
envelope. The full Attack, Decay, Sustain, Release and their respective curves
are represented.
7.1.13 MOD ENV VISUALIZATION
(13) (MOD ENV in the example diagram) - This area shows a visualization of the
MOD envelope. The full Attack, Decay, Sustain, Release and their respective
curves are represented.
21DeepMind 6 User Manual
7. 2 FX (Eects Menu)
The on-board vir tual FX Rack provides access to four true-stereo, multi-eects
processors including delay, chorus, dynamics and production-quality true-stereo
reverbs. You can select any combination of high-end simulations of legendary
studio eects.
Note: For detailed information on all eects and their parameters, please consult
the EFFECTS LIBRARY section later in this document.
7.2 .1 FX OVERVIEW
1. To access the FX menu press the FX switch: the FX switch will be illuminated
when you are in this menu.
2. The display will then show the FX OVERVIEW menu:
7.2.2 SELECTING FX ROUTING
1. To select a routing from the 10 dierent options, make sure that the '<'
symbol is highlighted next to the routing diagram, then you can either
turn the rotary knob, or use the data entry fader to select from one of the
following routings:
SERIAL 1-2-3-4 (M -1)
PARALLEL 1/2 SERIAL 3-4 (M-2)
PARALLEL 1/2 PARALLEL 3/4 (M-3)
PARALLEL 1/2/3/4 (M- 4)
3. To navigate within the items in the FX OVERVIEW menu, use the BANK/UP,
BANK/DOWN, +/YES, and -/NO switches.
4. Selected parameters on the display are adjusted using the rotary knob or
the DATA ENTRY fader. The rotary knob has a click which allows very accurate
control. The fader allows rapid adjustment across the full range.
5. The options available in the FX OVERVIEW menu are as follows:
• FX ROUTING - At the top of the FX OVERVIEW menu, the FX ROUTING is
shown as a series of 4 boxes representing the individual eects.
In order to expand the sonic possibilities of the DSP FX inside the
DeepMind 6, there are 10 routing options for the four slots.
• FX MODE - This allows you to choose if the eects are to be congured
in INSERT MODE, SEND (and Return) MODE, or to BYPASS the eects.
• FX SLOTS - These are the four slots you can load eects modules into.
• MIX - The MIX parameter controls how much of the original sound is
blended with the eected/processed sound for each FX slot.
• LEVEL - The LEVEL parameter controls the output level of any eects
which are congured in parallel, or any eects which are the last eect
before reaching the output stage.
6. To exit the FX menu, press the PROG switch to return to the main
programming screen.
WARNING: The routings with feedback are highly creative, but as they employ
feedback loops, careful consideration should be made while using them. It is
recommended to keep the VOLUME knob in a low position while experimenting.
PARALLEL 1/2/3 SERIAL 4 (M-5)
SERIAL 1-2 PARALLEL 3/4 (M-6)
SERIAL 1 PARALLEL 2/3/4 (M-7)
PARALLEL (SERIAL 1-2-3)/4 (M-8)
SERIAL 3-4 FEEDBACK4(1-2) (M-9)
Note: To reduce the possibility of excessive low frequency build up, there is
a 30 Hz High Pass Filter used in the feedback path for routing options which
include feedback.
SERIAL 4 FEEDBACK4(1-2-3) (M-10)
22DeepMind 6 User Manual
7.2 .3 SELECTING FX MODE
1. To select an eects MODE, make sure that the '<' symbol is highlighted next
to the eects MODE symbol, then you can either turn the rotar y knob, or use
the data entry fader to select from one of the following routings.
INSERT - In this conguration the eects slots are placed as INSERT eects
into the signal ow of the synthesizer outputs.
SEND - In this conguration the synthesizer output signals are SENT to the
eects slots and the returned into the signal ow of the synthesizer outputs.
BYPA SS - In this conguration the eects are bypassed.
7.2 .4 SELECTING FX
1. To load an eect into a slot, make sure that the '<' symbol is highlighted
next to the slot you wish to use. Then you can either turn the rotary knob, or
use the data entry fader to select from one of the following eects:
When you stop on an eect, it is automatically loaded into the chosen slot.
7.2 .5 CONTROLLING MIX / LEVEL
1. To adjust the MIX parameters make sure that the '<' symbol is highlighted
next to the word MIX on the eect slot you want to adjust. Then you can
either turn the rotary knob, or use the data entry fader to change the value.
7.2 .6 CONTROLLING LEVEL
1. To adjust the LEVEL parameters, make sure that the '<' symbol is highlighted
next to the word LEVEL on the eect slot you want to adjust. Then you can
either turn the rotary knob, or use the data entry fader to change the value.
Note: The MIX parameter is not used on eects which are marked as
"Processing" types in the Eects List. Also, be aware that the MIX parameter
seen on the FX OVERVIEW, and the MIX parameter shown in the FX
editing pages, are the same parameter and are shown in both pages for
convenience.
2. If the MIX parameter or the LEVEL parameter are not available, you will see
the "--" symbols in the FX OVERVIEW screen.
23DeepMind 6 User Manual
7.2 .7 FX PAGES 1-4
1. To view the FX parameters, press the FX switch any time you are in the FX
OVERVIEW menu.
2. The rst page will show the parameters of the FX in the rst slot. There are
up to 12 parameters per FX, depending on the FX which is loaded.
3. Press the FX switch again to cycle through each of the FX currently present in
your program.
4. When you reach the last FX in your program, press FX once more to return to
the PROG display screen.
7.2 .8 ADJUSTING EFFECTS PARAMETERS
1. To navigate to the parameter you wish to adjust within an FX page, use the
BANK/UP, BANK/DOWN, +/YES, -/NO switches. The selected parameter will
be highlighted in black and its details shown on the bottom of the screen.
For example, in the FX-1 page shown above, the PD knob is highlighted, and
the full name and value are shown as "Pre Delay 20.0 ms."
2. To adjust a parameter, turn the rotary knob, or use the data entry slider.
3. When you are nished adjusting the parameters, and you would like to keep
them, press WRITE. If not, the changes will remain in operation until you try
to change the program, or change to a dierent FX in the same slot.
7.2 .9 COPY/PASTE FX SETTINGS
If you need to copy all 4 eects settings from one program to another, please
follow this procedure:
1. Ensure you have saved any edits you have made to your current program if
required.
2. Load the program which has the eects settings you intend to copy.
3. Press the FX switch to enter the FX OVERVIEW page. (You may have to press it
a few times, depending on which FX page it was on last.)
4. Navigate to the 1, 2, 3, 4 ow diagram near the top of the FX screen.
5. Press and hold the FX switch until you see the following message and the
GLOBAL and WRITE switches are ashing:
6. While continuing to hold the FX switch, press the GLOBAL switch to copy the
eects settings into memory.
7. Then load the program you intend to paste the eects settings to.
8. Press the FX switch to enter the FX OVERVIEW page.
9. Navigate to the 1, 2, 3, 4 ow diagram near the top of the FX screen.
10. Press and hold the FX switch until you see the following message:
4. Caution: If you try to change to a dierent FX in the same slot as an edited
(but unsaved) FX, then a CAUTION dialog will appear (unless dialogs are
disabled in the GLOBAL MENU):
5. If you need to save your changes, press the -/NO switch and then WRITE the
program as described in the chapter on writing programs.
6. If you don't need to save your changes, press the +/YES switch and continue
selecting a new eect. Your changes to the previous FX will be lost.
7. Press FX to move on to the next FX page.
8. On the last FX page, press FX again to return to the PROG menu.
11. While continuing to hold the FX switch, press the WRITE switch to copy the
eects settings from memory into the program.
Note: All settings relating to eects will be copied/pasted, these include FX
routing, FX modes and all of the FX slots and their settings.
Note: The WRITE: PASTE FX option will only appear when something has
been previously copied.
24DeepMind 6 User Manual
7.2 .10 MOVING EFFECTS
If you need to move an eect to a dierent slot, please follow this procedure:
1. Ensure you have saved any edits you have made to your current program if
required.
2. Press the FX switch to enter the FX OVERVIEW page.
3. Navigate to the eects slot you wish to move.
4. Press and hold the FX switch until you see the following message and the
BANK/UP, BANK/DOWN switches begin ashing:
5. While continuing to hold the FX switch, you can move the eects slot to
another location using one of these methods:
6. To move the slot to an adjacent upper slot press the BANK/UP switch.
7. To move the slot to an adjacent lower slot press the BANK/DOWN switch.
8. To move the slot to any other slot, turn the rotary knob.
9. You can continue to move the slot with any of the methods above, the new
slot will be highlighted as shown below:
10. Once you release the FX switch, the eect will be moved to the new slot.
Note: All eects parameters will be moved with the eect.
25DeepMind 6 User Manual
7. 3 GLOBAL (Global Menu)
Within the GLOBAL menu there are ve pages:
• CONNECTIVITY - All settings relating to connectivity and communication
with external devices including backup and restore functions.
• KEYBOARD SETTINGS - All settings relating to the keyboard including
aftertouch and velocity.
• PEDAL SETTINGS - All settings relating to the pedal inputs.
• PANEL SETTINGS - All settings relating to panel (local), faders, dialogs,
menu functionality, and display brightness and contrast.
• SYSTEM SETTINGS - All system settings, including versions, fan speed,
calibration, and backup.
This chapter covers each of these pages in detail.
Note: To access successive GLOBAL pages, press the GLOBAL switch again to cycle
through the pages. A help message on the bottom of each screen shows you
what the next menu will be if you press the GLOBAL switch again.
1. To access the GLOBAL menu press the GLOBAL switch and it will remain
illuminated while you are in this menu:
7.3 .1 CONNECTIVITY
In this menu are all the settings relating to connectivity and communication with
external devices, including backing up and restoring programs and data.
1. To navigate the options in the CONNECTIVITY menu, use the BANK/UP or
BANK/DOWN switches.
2. Selected parameters are adjusted using the -/NO or +/YES switches, the
rotary knob or the DATA ENTRY fader. The rotary knob has a click which
allows very accurate control. The fader allows rapid adjustment across the
full range.
DEVICE ID - This is MIDI Device Identier (ID) which is used to identify the device.
This is important when multiple devices are present in a system, and ensures
that the device in question responds to the system exclusive messages which are
solely for the device in question.
2. The display will then show one page of the GLOBAL menu.
Note: The rst time you access the GLOBAL menu after turning on the
DeepMind 6, you will see the CONNECTIVITY page. Whenever you access
the GLOBAL menu after that point, you will be returned to the last page
you visited within the menu system. This feature is reset when the unit is
powered o.
Note: This page location memory function can be turned o using the
REMEMBER PAGES function in the PANEL SETTINGS menu.
The DEVICE ID can be any number from 1-16.
1. To change the DEVICE ID, make sure that the '<' symbol next to the DEVICE ID
number is highlighted. Then you can either use the -/NO or +/YES switches,
the rotary knob or the DATA ENTRY fader.
26DeepMind 6 User Manual
MIDI SETTINGS MENU - This menu contains settings for the MIDI sockets on the
rear of the DeepMind 6.
1. To access the MIDI SETTINGS menu, make sure that the '<' symbol on the
MIDI SETTINGS line is highlighted. Then press the +/YES switch, you will now
see the MIDI SETTINGS menu.
• MIDI-CTRL - This option sets the MIDI CONTROLLER communication mode
for the DeepMind 6 MIDI sockets on the rear of the synthesizer. You can
choose from the following options:
• O (No controller messages will be sent)
• Cc (Continuous Controller)
• NRPN (Non-Registered Parameters).
Note: Both MIDI and NRPN data is always received and actioned.
Note: For more information on controlling the DeepMind 6 via MIDI,
please consult the section on MIDI later in this document.
• PROG-CHANGE - This option sets the PROGRAM CHANGE communication
mode for the DeepMind 6 MIDI sockets. You can choose from the
following options:
USB SETTINGS MENU- This menu contains settings for the USB port on the rear
of the DeepMind 6.
1. To access the USB SETTINGS menu, make sure that the '<' symbol on the USB
SETTINGS line is highlighted. Then press the +/YES switch, and the USB
SETTINGS menu will appear.
• USB-CTRL - This option sets the MIDI CONTROLLER communication mode for
the USB port on the rear of the synthesizer. You can choose
• O (No controller messages will be sent)
• Cc (Continuous Controller)
• NRPN (Non-Registered Parameters).
Note: Both MIDI and NRPN data is always received and actioned.
Note: For more information on controlling the DeepMind 6 via USB-MIDI,
please consult the section on MIDI later in this document.
• PROG-CHANGE - This option sets the PROGRAM CHANGE communication
mode for the DeepMind 6 USB host port. You can choose from the
following options:
• RX - Program change messages will be received only.
• RX - Program change messages will be received only.
• TX - Program changes will be transmitted only.
• RX-T X - Program changes will be transmitted and received.
• NONE - No program change messages will be sent or received.
Note: PROG-CHANGE is not available if POLY CHAIN is ON in the CHAIN
PARAMETERS page of the POLY EDIT menu.
• RX-CHANNEL - This option sets the MIDI channel that will be used to
RECEIVE MIDI messages. The CHANNEL can be ALL, or any number from 1-16.
• TX CHANNEL - This option sets the MIDI channel that will be used to
TRANSMIT MIDI messages. The CHANNEL can be any number from 1-16, or
RxCh, the same setting as the RX channel.
• SOFT-THRU - This option enables PASS-THRU mode from the MIDI INPUT
socket to the MIDI OUTPUT socket. (Any messages received at the MIDI INPUT
are passed thru to the MIDI OUTPUT socket.) The options are On or O.
Note: SOFT-THRU is not available if POLY CHAIN is ON in the CHAIN
PARAMETERS page of the POLY EDIT menu.
• MIDI>USB-THRU - This option enables PASS-THRU mode from the MIDI
INPUT socket to the USB host. The options are On or O.
2. To exit this menu press the GLOBAL switch to return to the
CONNECTIVITY menu.
• TX - Program changes will be transmitted only.
• RX-T X - Program changes will be transmitted and received.
• NONE - No program change messages will be sent or received.
• RX-CHANNEL - This option sets the MIDI channel that will be used to
RECEIVE MIDI messages. The CHANNEL can be ALL or any number from 1-16.
• TX CHANNEL - This option sets the MIDI channel that will be used to
TRANSMIT MIDI messages. The CHANNEL can be any number from 1-16, or
RxCh, the same setting as the RX channel.
• USB>MIDI-THRU - This option enables PASS-THRU mode from the USB port
to the MIDI-THRU socket. The options are On or O.
2. To exit this menu, press the GLOBAL switch to return to the
CONNECTIVITY menu.
27DeepMind 6 User Manual
SysEx EXPORT MENU- This menu contains settings for the SysEx EXPORT menu
of the DeepMind 6.
Note: Backing up your data is an important factor when working with the
DeepMind 6. It allows you to keep a safe copy of your programming, manage
settings depending on your use, and share your work with others.
In order to do this, you will need a MIDI utility for your computer which can
receive and transmit SysEx les. The utilites allow you to receive the SysEx
les from your DeepMind 6, save them on your computer, and then allow
exporting of these les back to the DeepMind 6. One example for the PC is called
"MIDI OX," and one for the Mac is "SysEx Librarian."
1. To access the SysEx EXPORT menu, press the GLOBAL switch until the
CONNECTIVITY menu appears. Make sure that the '<' symbol on the EXPORT
line is highlighted. Then press the +/YES switch, you will now see the
SysEx EXPORT menu.
• DESTINATION - This option sets the communication mode for the DeepMind
6 SYSTEM EXCLUSIVE (SysEx) messages.
• MIDI - SysEx messages will be transmitted from the MIDI sockets on the
rear of the synthesizer).
• USB - SysEx messages will be transmitted to the USB host.
• DUMP TYPE - This option sets the type of data which can be exported. You
can choose from the following:
• Prog - A single PROGRAM.
• Bank - An entire BANK of 128 PROGRAMs.
• EditProg -The PROGRAM in the EDIT BUFFER, i.e. the program you are
currently working on.
• Glob - The GLOBAL settings, useful if you need dierent settings
depending on your location, activity, or requirements.
• UserPat - Any one of the 32 USER PATTERNs from the Arpeggiator.
• EditPat -The current PATTERN stored in the EDIT BUFFER, i.e. the
PATTERN which is assigned in the program you are currently working on.
• AllPat - All user PATTERNs.
• All - All Banks, Programs, Patterns, and Global Settings.
• CalData - The data from the calibration routine.
• Chord - The data from setting up a CHORD.
• SOURCE - You can select the appropriate PROGRAM or PATTERN here. This
option is only available when exporting.
• SysEx DUMP (EXPORTING) - Pressing the +/YES switch while this option
is selected, will initiate the EXPORT, based on the selec ted options. Before
exporting, you need to run your MIDI utility on your computer, and set it
up to receive (import) a MIDI SysEx le. When the le is exported to the
computer, it can be saved for later recall.
2. To exit the SysEx EXPORT menu, press the GLOBAL switch to return to the
CONNECTIVITY menu. To exit the CONNECTIVITY menu, press the PROG switch
to return to the main programming screen, or press GLOBAL to cycle to the
KEYBOARD SETTINGS menu.
SysEx Export Example
The following details show an example of using the SysEx EXPORT menu to
export a le to a computer.
Note: the information below shows the general idea of the SysEx export
procedure using two popular MIDI utilities, but the exact details depend on the
software, and that may dier or change without notice. Company names and
software names may be trademarks or registered trademarks of their respective
owners, and are hereby acknowledged.
Using SysEx Librarian (OSX):
1. Connect the DeepMind 6 to your Mac using a USB cable or MIDI interface.
2. Open SysEx Librarian on the computer and select the DeepMind 6 as the
target from the drop down menu at the top of the window. (Or select the
appropriate MIDI interface from the menu if you are using one).
3. On the DeepMind 6, in the SysEx EXPORT menu, select the DESTINATION, such
as MIDI or USB.
4. On the DeepMind 6, in the DUMP-TYPE menu, select the item that is to be
exported.
5. Navigate to SysEx-DUMP but DO NOT press the +/YES switch just yet.
6. Using SysEx Librarian, click on the Record One button, this will arm the
program to record any SysEx information.
7. On the DeepMind 6, press the +/YES button and the le will be sent.
8. SysEx Librarian should capture the information. Select the newly created le
and select File->Save As SysEx to save the Edit buer dump.
Using MIDI OX (Windows PC):
1. Connect the DeepMind 6 to your PC using a USB cable or a MIDI interface.
2. Open MIDI OX and select MIDI devices from the Options drop down menu.
3. Select the DeepMind 6 as the Input and Output device. (Or select the
appropriate MIDI interface from the menu if you are using one).
4. On the DeepMind 6, in the SysEx EXPORT menu, select the DESTINATION, such
as MIDI or USB.
5. On the DeepMind 6, in the DUMP-TYPE menu, select the item that is to be
exported.
• P-Chord A - The various POLY CHORDs you have set up and stored in
the current POLY CHORD Bank. In this example, it is Bank A. If you want
to save another POLY CHORD Bank, press and hold the POLY EDIT switch
and change banks with the soft switches.
• Favorites - The list of favorite programs you have created and stored.
• DUMP BANK - You can select the appropriate BANK here, from one of the 8
available program banks (A-H). This option is only available when exporting.
6. Navigate to SysEx-DUMP but DO NOT press the +/YES switch just yet.
7. Using MIDI OX, select View SysEx… from the View drop down menu.
8. In the newly opened window, select SysEx->Receive Manual Dump…
9. On the DeepMind 6, press the ‘+/YES’ switch to send the le.
10. MIDI OX should capture and display the information. Select Save As… from
the Display Window drop down menu and save the SysEx dump with a
suitable name.
28DeepMind 6 User Manual
7.3 . 2 KEYBOARD SETTINGS
In this menu are all the settings relating to keyboard.
1. To navigate the options in the KEYBOARD SETTINGS menu, use the BANK/UP
and BANK/DOWN switches.
2. In order to change any of the parameters make sure that the '<' symbol on
the respective line is highlighted.
3. Selected parameters are adjusted using the -/NO or +/YES switches, the
rotary knob or the DATA ENTRY fader. The rotary knob has a click which
allows very accurate control. The fader allows rapid adjustment across the
full range.
• LOCAL - This option turns LOCAL CONTROL for the DeepMind 6 keyboard,
aftertouch, pitch wheel and modulation wheel ON and OFF. You can then use
an external MIDI keyboard/controller, using its MIDI OUT connected to the
DeepMind 6 MIDI IN. It is sometimes useful to turn LOCAL CONTROL o when
using the DeepMind 6 to control other hardware/software synthesizers,
eects and/or applications.
• VEL CURVE - You can adjust the response curve for the VELOCITY here. The
Hard setting will reduce the dynamic range of played notes. The Soft setting
will increase the dynamic range of played notes.
Velocity Sensitivity Curve Settings
Hard
Med
Velocity
Soft
SlowFast
Strike Speed
The default setting is Soft.
• AFT-CURVE - You can adjust the response curve for the AFTERTOUCH here.
The Hard setting will reduce the dynamic range of key pressure. The Soft
setting will reduce the dynamic range of key pressure.
AfterTouch Sensitivity Curve Settings
• OCTAV E - This option allow you to adjust the OCTAVE setting for the
keyboard. The OCTAVE setting aec ts the whole keyboard, and the local
keyboard only.
• The default setting is 0, which means if you play the lowest note it will
be a C2.
• The OCTAVE can be adjusted from -2 to +2, allowing you to use the 37
keys to access the full eight octaves (98 keys).
• Please refer to Appendix 1 - Octave Shif ting at the end of this document
for a diagram.
• FIXED-ON-VEL - This option xes the NOTE ON VELOCITY at a set value, so
that regardless of how hard you strike the note, the value will always be the
same. The higher the value, the higher the volume of the note. The value can
range from 0-127. When this option is set to O, the NOTE ON VELOCITY will
be dependant upon how hard you strike the note.
Note: The NOTE ON VELOCITY sensitivity can be adjusted in the VCA edit
page. Please refer to the VCA section later in this document for more details.
• FIXED-OFF-VEL - This option xes the NOTE OFF VELOCITY at a set value, so
that regardless of how fast you release the note, the value will always be the
same. The higher the value, the higher the volume of the note. The value can
range from 0-127. When this option is set to O, the NOTE OFF VELOCITY will
be dependant upon how fast you release the note.
Note: The NOTE OFF VELOCITY is only available within the MOD MATRIX as
a MODULATION SOURCE. It is not used elsewhere in the synthesizer. Please
refer to the MOD MATRIX section later in this document for more details.
Hard
Med
Velocity
Soft
SoftHard
Key Pressure
The default setting is Soft.
Note: The DeepMind 6 keyboard sends "Channel Aftertouch," meaning the
MIDI message created is common to all keys.
• WHEEL-LEDS - Both the PITCH WHEEL and the MODULATION WHEEL can
be illuminated, depending on your requirements. You can control the
illumination mode here by selec ting one of the following options:
• Auto - In this mode, the illumination will get brighter as the respective
wheel is moved, reaching its brightest point at the end of its travel.
• On - In this mode the illumination is xed on.
• O - In this mode the illumination is turned o.
• The default setting is Auto.
4. To exit this KEYBOARD menu, press the PROG switch to return to the main
programming screen, or press GLOBAL to cycle to the PEDAL SETTINGS menu.
29DeepMind 6 User Manual
7.3.3 PEDAL SETTINGS
In this menu are all the settings relating to PEDAL/CV and SUSTAIN inputs on the
rear of the DeepMind 6.
1. To navigate the options in the PEDAL SETTINGS menu, use the BANK/UP and
BANK/DOWN switches.
2. In order to change any of the parameters make sure that the '<' symbol on
the respective line is highlighted.
3. Selected parameters are adjusted using the -/NO or +/YES switches, the
rotary knob or the DATA ENTRY fader. The rotary knob has a click which
allows very accurate control. The fader allows rapid adjustment across the
full range.
• SUSTAIN - This option allows you to choose the SUSTAIN MODE from the
following options:
The SUSTAIN input can work with a switched input which is either open
when pressed, or closed when pressed.
Gate Functionality - The SUSTAIN input can also be used with a GATE
signal from a CV and GATE interface or a modular synthesizer. This
functionality requires the GATE signal to operate between +5V and 0V.
Note: For wiring diagrams and pin connections information please consult
the guide later in this document.
• Norm-Open - Here, when the connected switch is pressed, the notes
are held in the SUSTAIN stage of all ENVELOPEs. In this mode the correct
operation is designed for a switch whose contacts close when pressed.
This is the default setting.
• Norm-Closed - Here, when the connected switch is pressed, the notes
are held in the SUSTAIN stage of all ENVELOPEs. In this mode the correct
operation is designed for a switch whose contacts open when pressed.
• Tap-N.O - Here the SUSTAIN input is mapped to the TAP function, so
when the switch is pressed a signal is sent to the Master BPM Generator.
In this mode the correc t operation is designed for a switch whose
contacts close when pressed.
• Tap-N.C - Here the SUSTAIN input is mapped to the TAP function, so
when the switch is pressed a signal is sent to the Master BPM Generator.
In this mode the correc t operation is designed for a switch whose
contacts open when pressed.
• PEDAL - This option allows you to choose the PEDAL/CV MODE from the
following options:
The PEDAL/CV input can work with a typical foot pedal, where the voltage
is supplied by the DeepMind 6 and fed back at a level which is dependant
on the position of the pedal. The further the pedal is pressed, the higher
the voltage.
The PEDAL/CV input can also work with a CV (Control Voltage) input from
any source with a 0 to +5 Volt output, for example, the control voltage from
a modular synthesizer.
Note: For wiring diagrams and pin connections information please consult
the guide later in this document.
The PEDAL input takes the voltage from the connector and turns it into a
control signal. The control signal can be mapped to any of the following:
• Foot-ctrl - The Foot-Ctrl (Foot Controller) is available as a modulation
source in the MOD MATRIX. This is the default setting.
• Mod-Wheel - Here the PEDAL input is mapped to the MODULATION
WHEEL which is available as a modulation source in the MOD MATRIX.
• Breath - Here the PEDAL input is mapped to the BREATH controller
which is available as a modulation source in the MOD MATRIX.
• Volume - Here the PEDAL input is mapped to the VOLUME controller.
• Expression - Here the PEDAL input is mapped to the
EXPRESSION controller.
• Porta Time - Here the PEDAL input is mapped to the
PORTAMENTO TIME.
• Aftertouch - Here the PEDAL input is mapped to the
AFTERTOUCH control.
• Arp+Gate - Here the SUSTAIN input is mapped to the ARPEGGIATOR
notes, so when a GATE input from a CV & GATE interface, or a modular
synthesizer is connec ted, the gate signal will step though the notes of
the ARPEGGIATOR. In this mode the ARPEGGIATOR note duration is set by
length of time that the gate signal is high (+5V).
• Arp-Gate - Here the SUSTAIN input is mapped to the ARPEGGIATOR
notes, so when a GATE input from a CV & GATE interface, or a modular
synthesizer is connec ted, the gate signal will step though the notes of
the ARPEGGIATOR. In this mode the ARPEGGIATOR note duration is set by
length of time that the gate signal is low (0V).
• Seq+Gate - Here the SUSTAIN input is mapped to the CONTROL
SEQUENCER steps, so when a GATE input from a CV & GATE interface, or
a modular synthesizer is connected, the gate signal will move though
the steps of the CONTROL SEQUENCER. In this mode the CONTROL
SEQUENCER will transition to the next step each time a positive edge (a
transition from 0V to 5V) is received.
• Seq-Gate - Here the SUSTAIN input is mapped to the CONTROL
SEQUENCER steps, so when a GATE input from a CV & GATE interface, or
a modular synthesizer is connected, the gate signal will move though
the steps of the CONTROL SEQUENCER. In this mode the CONTROL
SEQUENCER will transition to the next step each time a negative edge (a
transition from 5V to 0V) is received.
• Arp&Seq+Gate - Here the SUSTAIN input is mapped to the
ARPEGGIATOR notes, and to the CONTROL SEQUENCER steps. When
a GATE input from a CV & GATE interface, or a modular synthesizer
is connected, the gate signal will step though the notes of the
ARPEGGIATOR, and also move though the steps of the CONTROL
SEQUENCER. In this mode the ARPEGGIATOR note duration is set by
length of time that the gate signal is high (+5V). Also in this mode
the CONTROL SEQUENCER will transition to the nex t step each time a
positive edge (a transition from 0V to 5V) is received.
continued
30DeepMind 6 User Manual
• Arp&Seq-Gate - Here the SUSTAIN input is mapped to the
ARPEGGIATOR notes, and to the CONTROL SEQUENCER steps. When GATE
input from a CV & GATE interface, or a modular synthesizer is connected,
the gate signal will step though the notes of the ARPEGGIATOR, and also
move though the steps of the CONTROL SEQUENCER. In this mode the
ARPEGGIATOR note duration is set by length of time that the gate signal
is low (0V). Also in this mode the CONTROL SEQUENCER will transition
to the next step each time a negative edge (a transition from 5V to 0V)
is received.
• MODE - There are 2 overall pedal modes: Sustain and Sostenuto, as
explained below:
• Sustain – sustain is held for all notes while the pedal is down.
• Sostenuto – sustain is held for those notes played while the sustain
pedal is down. This is the "middle pedal" action of the 3 pedals of a
traditional piano.
4. To exit the PEDAL SETTINGS menu, press the PROG switch to return to
the main programming screen, or press GLOBAL to cycle to the PANEL
SETTINGS menu.
7.3 . 4 PANEL SETTING
In this menu are all the settings relating to the DeepMind 6 Panel Controls.
1. To navigate the options in the PANEL SETTINGS menu, use the BANK/UP and
BANK/DOWN switches.
2. In order to change any of the parameters make sure that the '<' symbol on
the respective line is highlighted.
3. Selected parameters are adjusted using the -/NO or +/YES switches, the
rotary knob or the DATA ENTRY fader. The rotary knob has a click which
allows very accurate control. The fader allows rapid adjustment across the
full range.
• CYCLE TO PROG - When this option is turned On, the menu cycle function
will return you to the programming screen. When this option is O, the
menu cycle function will return you to the rst menu page. The default
setting is On.
• REMEMBER PAGES - With this option turned on your position in any menu
will be remembered so that you return to the same position you left. When
this option is o, any access of a menu will always position you in the rst
menu page. The default setting is On.
• BRIGHTNESS - This option allows you to control the brightness of the
display. The range is 0-100, with 0 being dim and 100 being the brightest
setting. This is useful if you are operating in low light conditions and want
to protect your vision, or if you are working under strong lighting conditions
and want to maximise viability. The default setting is 100.
• CONTRAST - This option allows you to control the contrast of the display. The
range is 0-14, with 0 being least contrast and 14 being the most contrast.
This is useful to compensate for dierent viewing angles, and/or light
conditions. The default setting is 10.
4. To exit the PANEL SETTINGS menu, press the PROG switch to return to
the main programming screen, or press GLOBAL to cycle to the SYSTEM
SETTINGS menu.
7.3.5 SYSTEM SETTINGS
In this menu are all the SYSTEM SETTINGS of the DeepMind 6. These include
VERSION NUMBERS of the hardware/rmware, settings for the fan speed, and
access to the CALIBRATION routines.
1. To navigate the options in the SYSTEM SETTINGS menu, use the BANK/UP and
BANK/DOWN switches.
2. In order to change any of the parameters make sure that the '<' symbol on
the respective line is highlighted.
3. Selected parameters are adjusted using the -/NO or +/YES switches, the
rotary knob or the DATA ENTRY fader. The rotary knob has a click which
allows very accurate control. The fader allows rapid adjustment across the
full range.
• PANEL-LOCAL - This option turns LOCAL CONTROL for the DeepMind 6 panel
controls (including all faders, non menu edit switches and portamento
knobs) On and O. It is sometimes useful to turn LOCAL CONTROL o when
using the DeepMind 6 to control other hardware/software synthesizers,
eects and/or applications. The default setting is On.
• FADER MODE - This option allows you to choose the mode in which the
faders respond when you initially move a fader which has a dierent physical
position to the stored value. You can choose one of the following options:
• Pass-thru - In this mode, when the fader is moved, it will need to
"Pass-thru" the stored value before it will start to change.
• Jump - In this mode, when the fader is moved, the value of the
parameter will "Jump" to the physical position of the fader.
The default setting is Jump.
• INFO DIALOGS - This option allows you to disable the pop-up dialogs and
messages which are designed to aid you while learning how the DeepMind 6
operates. The default setting is Enable.
• HOST-VER - This is the version number of the host rmware.
• VOICE-VER - This is the version number of the voice circuit board rmware.
• DSP-VER - This is the version of the DSP rmware.
• BOOT-VER - This is the version of the bootloader used to initialize
the synthesizer.
• FAN-SPEED - This allows you to adjust the fan speed. The fan speed is
adjustable from 0 (o) to 255 (maximum). Adjust the fan speed to suit your
listening conditions and preference. If the local temperature is high, please
make sure that the fans are not turned o. The DeepMind 6 is equipped with
2 fans, one internal and one at the rear. At an approximate setting of 40 the
internal fan is running and the rear fan is o.
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