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Part I provides information for getting started with your AutoCAD® Mechanical software.
It includes an overview of the product capabilities, a summary of commands with their
toolbuttons and descriptions, and a summary of new and revised commands in this release
of AutoCAD Mechanical.
In addition, Part I includes information about methods to access commands, AutoCAD
Mechanical Help, and product support and training resources.
1
2
About AutoCAD
Mechanical
This chapter provides information about the AutoCAD® Mechanical software application. It
describes the software package, the basic design features in the software, and the methods for
accessing commands.
A brief overview of the Help, along with information about where to find resources for product
learning, training, and support are included.
1
AutoCAD Mechanical Software Package
AutoCAD Mechanical is a 2D mechanical design and drafting solution for
engineers, designers, and detailers. Its intelligent production drawing and
detailing features decrease the time required to create and change 2D production
designs. AutoCAD Mechanical introduces many 3D concepts in a familiar 2D
environment. It is powered by AutoCAD®, with its easy-to-use palette interface
and time-saving xref functionality.
The AutoCAD Mechanical design software package includes both AutoCAD
Mechanical and AutoCAD. You can use one Options dialog box to customize
settings for both AutoCAD Mechanical and AutoCAD.
Leveraging Legacy Data
The tools for migrating legacy data are installed automatically when you install
the AutoCAD Mechanical software. A separate utility tool is available for adding
structure to legacy files after they are migrated.
3
The integrated Autodesk® IGES Translator for transferring and sharing of CAD
data between CAD/CAM/CAE systems is installed along with the AutoCAD
Mechanical product.
Newly generated files in AutoCAD Mechanical can be saved to a previous
version so that you can run multiple versions of AutoCAD Mechanical within
the same environment.
Starting AutoCAD Mechanical
You can start AutoCAD Mechanical by using one of the following procedures:
■ Click Start on the task bar, and then choose Programs. Select Autodesk ➤
AutoCAD Mechanical 2010.
■ On the desktop, double-click the AutoCAD Mechanical icon:
AutoCAD Mechanical Help
The Help in AutoCAD Mechanical provides information about AutoCAD
Mechanical with the power pack.
The Help is formatted for easy navigation, and includes:
■ Content organized by the major functional areas of AutoCAD Mechanical,
with Concept, Reference, and Procedure pages for each functional area.
Procedure pages provide step by step instructions on how to execute a
given task. The linked Concept page provides background information
about the procedure. The linked Reference pages contain information
about all the commands and dialog boxes visited while performing the
procedure.
■ Specific information about each of the features in the program.
■ Concepts and procedures for the new features in this release.
■ A keyword index and search function.
■ Guides to system variables and accelerator keys.
■ Access to Support Assistance with integrated links to solutions.
4 | Chapter 1 About AutoCAD Mechanical
For access to Help, you can choose from the following methods:
■ From the Help menu, select Mechanical Help Topics.
■ Select the Help button in the standard toolbar.
■ Press F1.
■ Click the Help button within a dialog box.
Product Support and Training Resources
Be more productive with Autodesk software. Get trained at an Autodesk
Authorized Training Center (ATC®) with hands-on, instructor-led classes to
help you get the most from your Autodesk products. Enhance your productivity
with proven training from over 1,400 ATC sites in more than 75 countries.
For more information about Autodesk Authorized Training Centers, contact
atc.program@autodesk.com or visit the online ATC locator at
www.autodesk.com/atc.
Sources for product support are listed on the AutoCAD Mechanical Product
Information Web page. From the AutoCAD Mechanical Web site at
http://www.autodesk.com/autocadmech, navigate to the Support Knowledge Base.
You can also navigate to the Community page, which contains links to various
communities, including the AutoCAD Mechanical Discussion Group.
Design Features in AutoCAD Mechanical
This section provides an overview of the functionality in the AutoCAD
Mechanical software, including numerous innovative 2D design features.
Mechanical Structure
Mechanical structure comprises a suite of 2D structure tools for organizing
drawings and for reusing associative data. The capabilities of reuse in blocks
and accessibility in layer groups are combined in mechanical structure. When
you start the AutoCAD Mechanical application, the Mechanical structure
environment is enabled by default. You can also work with it disabled.
Product Support and Training Resources | 5
The mechanical structure tools include:
■ A browser interface for structured 2D mechanical design, where parts,
assemblies, views, and folders containing associated data are organized,
structured, and managed. Standard parts are automatically organized and
managed in the browser. All components are accessible through the browser
for many functions, and filters can be set to control the type and level of
detail of information displayed.
■ Folders in the browser are used for capturing elements of design for reuse.
These elements provide all of the associative instancing benefits of
components, but do not register as items in the live BOM database. They
can contain geometry.
■ All geometry remains selectable and editable at all times using familiar
commands in open workflows. Workflows for structure can be bottom-up
(recommended), middle-out (the most flexible and common workflow),
and top-down (not the primary workflow).
Associative Design and Detailing
The browser is used to manage and reuse data in both the design and detailing
drafting stages. Many functions can be performed in the browser, including
the following:
■ You can instance components and assemblies multiple times. The live
BOM database in AutoCAD Mechanical keeps track of the quantity of each
part or assembly used.
■ Changes made to an associative instance of a part or assembly, associative
component, assembly detailing view, or a standard part or feature are
automatically reflected in the other instances.
■ Folders, components, and individual views of components can be reused
as needed. They maintain full associativity with each other.
■ Annotation views can be created for components and assemblies to fully
document the design. Changes made to geometry result in associative
dimensions being updated to reflect the change.
6 | Chapter 1 About AutoCAD Mechanical
External References for Mechanical Structure
External References for mechanical structure provides for the components of
a drawing to be inserted as an external reference to multiple drawings.
Conversely, multiple drawings can be attached as external references to a
single drawing.
The following are the key benefits of external references for mechanical
structure:
■ Increased efficiency by allowing insertion of structure components from
many drawings as external reference associatively for concurrent design.
■ Reuse of parts from existing assembly drawings very quickly.
■ Those involved in multiple design projects that reference the same drawing
are able to obtain the most updated design from the externally reference
component.
■ Ability to set up design specific reference directories as libraries for different
applications.
Associative 2D Hide
The 2D hide situation tool in AutoCAD Mechanical automates the process to
accurately represent parts and features which are partially or completely hidden
in drawing views. The following are some of the 2D hide benefits:
■ Associative hide situations are managed in the browser.
■ The underlying geometry is not altered when you create an associative
hide situation.
■ When geometry is hidden, AutoCAD Mechanical knows it is a component
in the mechanical structure, and provides a tooltip with the name and
view of the component.
External References for Mechanical Structure | 7
Autodesk Inventor link
Autodesk Inventor® link redefines the meaning of 3D to 2D interoperability.
Use the functionality to link to Autodesk Inventor parts and assemblies to:
■ Access and associatively document native 3D part models without the
presence of Autodesk Inventor.
■ Visualize part models, examine and use part properties such as material,
name, and number.
■ Associatively document part models using precision hidden-line removed
projections, dimensions, and annotations.
■ Link to the native Autodesk Inventor part models automatically notifies
you of changes and enables updating of views and annotations to keep
your drawing up-to-date.
2D Design Productivity
These features increase productivity and reduce the number of steps needed
to complete mechanical designs:
■ AutoCAD Mechanical provides an intelligent, customizable layer
management system that puts objects on the appropriate layers
automatically.
■ Entities that are not on the current layer group, or entities that are on a
locked layer group can be displayed in a different color to reduce screen
clutter.
■ 2D hidden-line calculations are based on defined foreground and
background objects. You can choose hidden line representation types.
■ Auto detailing creates detailed drawings of individual components from
an assembly drawing.
■ One set of power commands is used to create, update, and edit objects.
■ Mechanical line objects are available for creating centerlines and center
crosses, construction lines, symmetrical lines, section lines, break lines,
and others.
■ Linear/symmetric stretch is used to modify dimensioned geometry by
changing the dimension value.
8 | Chapter 1 About AutoCAD Mechanical
■ Predefined hatch patterns are applicable in two picks from toolbars and
menus.
Engineering Calculations
The automatic engineering calculations available in AutoCAD Mechanical
ensure proper function in mechanical designs.
■ The 2D FEA feature determines the resistance capability of an object put
under a static load and analyzes design integrity under various loads.
■ A number of moment of inertia and beam deflection calculations are
available.
■ Engineering calculations are available for shafts, bearings, and screws.
Machinery Systems Generators
Machinery systems in AutoCAD Mechanical generate the design and
calculation of shafts, springs, belts and chains, and cams. These tools ensure
that you get the design right the first time:
■ With the shaft generator, you can create drawing views of solid and hollow
shafts. Common shaft features supported include center holes, chamfers,
cones, fillets, grooves, profiles, threads, undercuts, and wrench fittings.
Common standard parts supported include bearings, gears, retaining rings,
and seals.
■ With the spring generator, you select, calculate, and insert compression,
extension, and torsion springs, and Belleville spring washers in a design.
You control the representation type of the spring, and create a spec form
to incorporate in the drawing.
■ The belt and chain generator function provides features to create chain
and sprocket systems, belt and pulley systems, calculate optimal lengths
for chains and belts, and insert these assemblies in your design. Chains
and belts can be selected from standard libraries.
■ The cam generator creates cam plates and cylindrical cams given input
border conditions. You can calculate and display velocity, acceleration,
and the cam curve path. You can couple driven elements to the cam and
create NC data through the curve on the path.
Engineering Calculations | 9
Intelligent Production Drawing and Detailing
A number of commands are available in AutoCAD Mechanical that automate
the process to create balloons and bills of material.
■ You can create formatted balloons and bills of material, as well as detailed
views of portions of designs.
■ Multiple parts lists per drawing are supported. Grouping of a parts list
provides lists of like items. Selected items can be combined to calculate
total length required for stock ordering. The parts lists recognize standard
parts. You can format item numbers on parts lists.
■ Standard-sized drawing borders and customizable title blocks are available.
■ Intelligent and associative hole tables show a total count of each type of
hole along with a description of them. A second chart lists the coordinates
for each of the holes selected. Any update to the holes is reflected in the
charts.
■ A language converter translates text on a drawing into one of seventeen
different languages.
■ Revision control tables in drawings track revisions and display comments.
■ Fits lists chart all fits used in a drawing.
Detailing Productivity
■ Smart dimensions automatically maintain the proper arrangement with
each other.
■ Power dimension commands provide a single command to create and edit
all dimensions, apply specified formats, and add fits or tolerances.
■ Dimensions are automatic for 2D geometry with either ordinate or baseline
dimensions.
■ One command quickly cleans up and arranges dimensions in 2D drawings.
One system setting controls the scale for drawing symbols in all views.
■ Commands are available for align, break, insert, and join to easily
dimension a drawing.
10 | Chapter 1 About AutoCAD Mechanical
Annotations
■ Hole notes can be inserted for standard holes.
■ Commands are available to create standards-based surface texture symbols,
geometric dimensioning and tolerances, targets, and weld symbols.
■ Fits description command creates fits descriptions for standard holes.
■ Leader command creates intelligent balloons and other leaders common
in mechanical drawings.
Standard Mechanical Content
Standard content includes parametrically generated, intelligent geometry that
you can use to generate an object from scratch. The following are available:
■ About 600,000 standard parts, including screws, nuts, washers, pins, rivets,
bushings, rings, seals, bearings, keys, and others, can be quickly
incorporated into any design.
■ About 8,000 standard features, including center holes, undercuts, keyways,
and thread ends can be quickly incorporated into any design.
■ More than 20,000 standard holes, including through, blind, counterbored,
countersunk, oblong, and others, can be quickly incorporated into any
design.
■ Thousands of structural steel shapes, including U-shape, I-shape, T-shape,
L-shape, Z-shape, rectangular tube, round tube, rectangular full beam,
rectangular round beam, and others, can be quickly incorporated into any
design.
■ An editing environment to create and publish your own content libraries.
Standard Parts Tools
Standard part tools provide for the elements that go with standard parts, such
as a hole to accompany a screw. These tools include:
■ Screw connection feature for selecting entire fastener assemblies at one
time.
Annotations | 11
■ Changeable representation of a standard part between a normal, simplified,
or symbolic representation.
■ Power view to automatically generate a different view of a standard part,
such as a top view from a front view.
Collaboration
Enjoy the benefits of design collaboration for your 2D output through Autodesk
Streamline® support. Autodesk Streamline is a hosted Web service for sharing
personalized design data across the entire extended manufacturing enterprise.
Autodesk Streamline functionality includes the following:
■ Members can view and interact with the 3D data set published on Autodesk
Streamline, without waiting for the data to download.
■ Using Streamline, many people can share design information and
collaborate online. Functionality includes instant messages, email
notifications, polling/voting, discussion threads, database creation, and
more.
■ AutoCAD Mechanical data can be written to the AutoCAD DWF file format,
which is one of the file types that Autodesk Streamline leverages.
■ You can export 3D CAD data in ZGL format (a compressed form of a
standard Open GL file format called XGL). ZGL readily captures 3D data
that can be rendered by the Open GL library. ZGL files can then be
uploaded to Autodesk Streamline.
12 | Chapter 1 About AutoCAD Mechanical
Commands in AutoCAD
Mechanical
This chapter provides a list of the commands available in AutoCAD® Mechanical, along with
a brief description of the function of each command and the associated tool button.
2
Command Summary
The following is a list of the AutoCAD Mechanical commands, a brief description
of each, and the associated icon. The icon is used in the ribbon as well as toolbars
Some commands do not have an associated icon. This list does not contain
AutoCAD® commands.
DescriptionCommand NameIcon
AM2DHIDE
Draws hidden lines to represent hidden edges,
when you specify what objects lie in front and
what objects lie behind.
AM2DHIDEDIT
AMABOUT
Edits or updates hide situations created with
the AM2DHIDE command.
Displays a screen containing licensing and
copyright information.
Inserts an adjusting ring on a shaft.AMADJRINGS2D
13
DescriptionCommand NameIcon
AMANALYSEDWG
AMANNOTE
AMASSOHATCH
AMAUTOCLINES
AMAUTODETAIL
AMAUTODIM
AMBALLOON
AMBEARCALC
Analyzes the current drawing and writes layer
information to an ALZ file.
Creates a textual annotation that can be attached to an object in a drawing view.
Creates a hatch that updates when you
modify its boundaries.
Creates vertical and horizontal construction
lines on all endpoints of selected objects.
Moves the selected objects to an external
drawing file and creates an xref to it within
the current drawing.
Creates multiple dimensions from a selected
point to all the vertices on the contour of selected objects.
Creates and places balloons in the drawing
area.
Determines the limiting value, dynamic and
static load rating, dynamic and static equivalent load, and fatigue life of a bearing.
AMBELL2D
AMBOM
AMBOMEXTTEMP
Performs a spring calculation and inserts a
Bellville washer spring in the drawing area.
Inserts a blind hole from the content library.AMBHOLE2D
Creates, edits, or deletes Bills of Materials
(BOMs).
Creates an extraction template to be used by
BOM Migration Utility.
14 | Chapter 2 Commands in AutoCAD Mechanical
DescriptionCommand NameIcon
AMBOMMIGRATE
AMBREAKATPT
AMBROUTLINE
AMBROWSER
AMC_Break_Line
(Layer Name)
(Layer Name)
AMC_Construction
(Layer Name)
AMC_Construction_Invisible (Layer Name)
Migrates non-AutoCAD Mechanical drawings
to the latest AutoCAD Mechanical drawing
format. Legacy BOM data within the drawings
will be migrated to intelligent BOM and Parts
list data.
Breaks a line, polyline, or a spline at a specified
point.
Draws a special spline to show breakout borders.
Displays, hides, and moves the mechanical
browser.
Inserts a blind slot from the content library.AMBSLOT2D
Draws break out lines, as in hatched loop
breaks or freehand breaks in shafts.
Draws centerline.AMC_Centerline
Draws construction lines to display with the
content.
Draws construction lines that do not display
with the content.
(Layer Name)
AMC_Contour_BHII
(Layer Name)
AMC_Contour_BHII_Invisible (Layer Name)
Draws contour edges.AMC_Contour
Draws contours that make underlying and
overlapping objects invisible in a hide situation.
Draws contours that do not display with the
content, and make underlying and overlapping objects invisible in a hide situation.
Command Summary | 1
DescriptionCommand NameIcon
AMC_Contour_BHIU
(Layer Name)
AMC_Contour_BHIU_Invisble (Layer Name)
Name)
AMC_Dimension_Invisible (Layer Name)
Name)
AMC_Text_Medium
(Layer Name)
Name)
AMCAM
Draws contours that make underlying objects
invisible, and leave overlapping objects unchanged in a hide situation.
Draws contours that do not display with the
content, make underlying objects invisible,
and leave overlapping objects unchanged in
a hide situation.
Draws dimensions to display with the content.AMC_Dimension (Layer
Draws dimensions that do not display with
the content.
Draws hidden edges.AMC_Hidden (Layer
Draws text that derives its color from the Text
Medium object. However, this object does not
control the height of the text you draw.
Draws thread lines.AMC_Thread (Layer
Displays a wizard for the design of linear, circular, or cylindrical cams.
AMCARRAY
AMCENCRANGLE
AMCENCRCORNER
Creates multiple copies of content objects in
a pattern.
Edits an existing content array object.AMCARRAYEDIT
Creates concentric pitch circles and places
holes on it at specified angles.
Places a hole at a specified distance from two
contour lines.
16 | Chapter 2 Commands in AutoCAD Mechanical
DescriptionCommand NameIcon
AMCENCRFULLCIRCLE
AMCENCRPLATE
AMCENINBET
AMCENTLINE
Creates concentric pitch circles and places a
specified number of holes on them, distributed
uniformly.
Places a hole at a specified point.AMCENCRHOLE
Places a centerline cross on a circle.AMCENCRINHOLE
Places a centerline cross at a specified point.AMCENCROSS
Places holes at the corners of a closed contour
that represents a plate.
Draws a centerline in between two lines to
mark them as symmetrical.
Inserts a centerhole from the content library.AMCENTERHOLE2D
Draws a centerline at a specified place in the
drawing area.
AMCHAINLENGTHCAL
AMCHAM2D
Draws a chain or belt links along a polyline.AMCHAINDRAW
Calculates the required length of a chain or
belt when you trace the path of the chain or
belt.
Connects two non-parallel objects by extending or trimming them to intersect or to join
with a beveled line.
Command Summary | 17
DescriptionCommand NameIcon
Creates dimensions for chamfers.AMCHAM2D_DIM
AMCHATCH
AMCHECKDIM
Defines content hatch objects in templates for
part or feature views.
Edits an existing content hatch object.AMCHATCHEDIT
Highlights or edits dimensions with dimension
text overrides.
Displays the Content Editor Layers dialog box.AMCLAYER
Inserts a clevis pin from the content library.AMCLEVISPIN2D
Locks or unlocks construction line layers.AMCLINEL
Locks or unlocks the construction line layer.AMCLINEL
Freezes or thaws construction line layers.AMCLINEO
Closes the Content Editor.AMCLOSE
AMCOMP2D
Performs a spring calculation and inserts a
compression spring in the drawing area.
Draws a construction line circle.AMCONST_CIRCLE
18 | Chapter 2 Commands in AutoCAD Mechanical
DescriptionCommand NameIcon
AMCONSTC2
AMCONSTCC
AMCONSTCCREA
AMCONSTCIRCLI
AMCONSTHB
AMCONSTHM
Draws a construction line circle that uses a
specified line as a tangent.
Draws a construction line circle that is concentric to a specified circle.
Draws a construction line circle to represent
a top view of a shaft or hole.
Draws a construction line rectangle around a
circle.
Draws a construction line cross.AMCONSTCRS
Draws a construction line when you specify
two points or a point and an angle.
Draws a construction line that bisects an
angle.
Draws a horizontal construction line.AMCONSTHOR
AMCONSTHW
AMCONSTKR
AMCONSTLOT
Draws a construction line through a point, by
specifying an angle relative to an apparent
line that goes through that point.
Draws a construction line that is tangential to
two specified circles.
Draws construction lines.AMCONSTLINES
Draws a construction line that is perpendicular
to a specified line.
Command Summary | 19
DescriptionCommand NameIcon
AMCONSTLOT2
AMCONSTPAR
AMCONSTPAR2
AMCONSTSWI
AMCONSTTAN
AMCONSTTC
Draws a construction line through a specified
point that is a perpendicular to the direction
specified by another point or angle.
Draws a construction line parallel to an existing line at a specified distance.
Draws a construction line parallel to an existing line and bisects the distance between the
selected line and a specified point or a specified distance.
Switches between construction lines that extend to infinity in both directions or lines that
extend in one direction only.
Draws two parallel construction lines that are
tangential to a specified circle.
Draws two construction lines that are tangential to two specified circles.
Draws a vertical construction line.AMCONSTVER
AMCONSTXLINE
AMCONSTXRAY
AMCONTENTADD
Draws a construction line through a point,
which extends to infinity in both directions.
Draws a construction line starting from a point
and extends to infinity in one direction.
Draws a construction line along the z axis.AMCONSTZ
Creates new content from scratch, the current
drawing, or by selecting a block definition in
the current drawing.
20 | Chapter 2 Commands in AutoCAD Mechanical
DescriptionCommand NameIcon
AMCONTENTEDIT
AMCONTENTLIB
AMCONTENTLIBMIGRATE
AMCONTENTMIGRATE
AMCONTIN
AMCONTOUT
Edits the template of the selected view when
a Content Library part or feature on a drawing
is selected.
Displays the Content Libraries.AMCONTENTLIB
Opens the Content Libraries for selection and
insertion of content.
Migrates Vario libraries to the current release
of AutoCAD Mechanical.
Displays the Content Manager.AMCONTENTMANAGER
Migrates legacy Vario parts and features to
the current AutoCAD Mechanical format.
Creates a closed polyline that traces the inner
contour of an enclosed area.
Creates a closed polyline that traces the outer
contour of an enclosed area.
AMCONTRACE
AMCONVDWG
AMCOPYLG
AMCOPYRM
Creates a closed contour that traces the contour of an area by letting you specify the
boundaries segment by segment.
Changes layers properties (layer name, color,
linetype, lineweight) to that specified in a
Conversion Control file (CCF file).
Copies objects on one or more layer groups
to a new layer group.
Performs copy, rotate, and move operations
on specified objects, in sequence
Command Summary | 21
DescriptionCommand NameIcon
AMCOPYRM_MR
AMCOPYRM_RM
AMCOPYVIEW
Copies, then moves, and then rotates the
specified objects.
Copies, then rotates specified objects.AMCOPYRM_R
Copies, then rotates, and then moves specified
objects.
Copies a drawing view to the same layout or
to a different layout.
Inserts a cotter pin from the content library.AMCOTTERPIN2D
Inserts a counterbore from the content library.AMCOUNTB2D
Inserts a countersink from the content library.AMCOUNTS2D
Places one content part reference in a view.AMCPARTREF
AMCRIVET2D
AMCSAVEAS
Inserts a countersunk rivet from the content
library.
Saves the current view.AMCSAVE
Saves the current view in Content Editor to a
different name.
Displays the Content Settings dialog box.AMCSETTINGS
Navigates between views.AMCSWITCHVIEW
Displays the Family Table.AMCTABLE
22 | Chapter 2 Commands in AutoCAD Mechanical
DescriptionCommand NameIcon
Closes the Family Table.AMCTABLECLOSE
AMCTABLETOGGLE
AMCTESTCONTENT
AMCYLPIN2D
AMDATUMID
AMDATUMTGT
AMDEFLINE
Creates content families by attaching a Family
Table to parts or features.
Tests the view of the part or feature being
authored in its current state.
Inserts a cylindrical pin from the content library.
Creates a datum identification symbol and,
attaches it to an object in the drawing area.
Creates a datum target symbol and, attaches
it to an object in the drawing area.
Creates a dead joint symbol.AMDEADJOINT
Calculates and draws the deflection line or
moment line of a beam that is subject to various forces.
Deletes a drawing view.AMDELVIEW
AMDETAIL
AMDIMALIGN
AMDIMARRANGE
Create a scaled circular, rectangular, or free
defined detail view of selected geometry.
Lines up linear, ordinate, or angular dimensions, with a dimension you select as the
baseline.
Rearranges linear and ordinate dimensions,
placing them at an appropriate distance from
the outer contour of an object you select.
Command Summary | 23
DescriptionCommand NameIcon
AMDIMBREAK
AMDIMINSERT
AMDIMJOIN
AMDIMSTRETCH
AMDRBUSHHOLE2D
AMDWGVIEW
Creates breaks in dimensions at specific points
or at points where the dimensions cross other
objects.
Splits a linear or angular dimension into two
individual dimensions.
Combines two individual dimensions (of the
same type) into a single dimension.
Resizes objects by stretching or shrinking a
linear or symmetric dimension.
Inserts a drill bushing from the content library.AMDRBUSH2D
Inserts a drill bushing and the corresponding
hole, from the content library.
Creates a drawing view for an Inventor linked
drawing.
AMEDGESYM
AMEDITVIEW
Creates an edge symbol and, attaches it to an
object in the drawing area.
Provides the ability to modify attributes of a
drawing view.
Erases all construction lines.AMERASEALLCL
Erases selected construction lines.AMERASECL
24 | Chapter 2 Commands in AutoCAD Mechanical
DescriptionCommand NameIcon
AMEXPLODE
AMEXT2D
AMEXTHREAD2D
AMFCFRAME
AMFEA2D
AMFEATID
AMFILLET2D
Converts mechanical structure objects to nonmechanical structure objects. When used on
non-mechanical structure objects, breaks a
compound object into its component objects.
Performs a spring calculation and inserts a
compression spring in the drawing area.
Inserts an external thread from the content
library.
Creates a feature control frame symbol and,
attaches it to an object in the drawing.
Performs a Finite Element Analysis on a twodimensional object that is subject to a static
load.
Creates a feature identification symbol and
attaches it to an object in the drawing area.
Rounds and fillets the edges of objects with
an arc of a specified radius.
AMFITSLIST
AMGROOVE2D
AMGROOVESTUD2D
AMHATCH_135_11
Generates a fits list from the dimensions in the
drawing area and enables you to place at a
location of your choice.
Inserts a circlips and draws the corresponding
groove on a shaft.
Inserts a grooved drive stud from the content
library.
Fills an enclosed area with a 135-degree, 11
mm/0.4" hatch.
Command Summary | 25
DescriptionCommand NameIcon
AMHATCH_135_2
AMHATCH_135_4
AMHATCH_45_13
AMHATCH_45_2
AMHATCH_45_5
AMHATCH_DBL
AMHOLECHART
Fills an enclosed area with a 135-degree, 2.7
mm/0.12" hatch.
Fills an enclosed area with a 135-degree, 4.7
mm/0.19" hatch.
Fills an enclosed area with a 45-degree, 13
mm/0.5" hatch.
Fills an enclosed area with a 45-degree, 2.5
mm/0.1" hatch.
Fills an enclosed area with a 45-degree, 5
mm/0.22" hatch.
Fills an enclosed area with a 45 and 135 degree, 2.3 mm/0.09 cross hatch.
Displays AutoCAD Mechanical online help.AMHELP
Creates coordinate dimensions for holes in a
work piece, dimensions the size of those holes,
and generates a hole chart for that work piece.
AMINERTIA
AMINERTIAPROF
AMJOIN
Calculates the moment of inertial of a closed
contour.
Calculates the moment of inertia for cross
sections of cylinders, hollow cylinders, rectangular prisms, or hollow rectangular prisms.
Creates an Autodesk Inventor linked file.AMIVCOMPONLY
Connects non parallel lines, polylines, arcs,
and circles.
26 | Chapter 2 Commands in AutoCAD Mechanical
DescriptionCommand NameIcon
AMLANGCONV
AMLANGTEXT
AMLAYER
AMLAYERGROUP
AMLAYINVO
AMLAYMOVEPL
Translates text in the drawing to another language.
Display a list of text strings for which translations are available and enables you to insert
them into your drawing.
Displays the AutoCAD Mechanical Launchpad.AMLAUNCHPAD
Displays the Mechanical Layer Manager, which
enables you to manage layers and mechanical
layer definitions.
Displays the Layergroup Manager, which allows you to manage layergroups, layers, and
their properties.
Toggles the visibility of the layer assigned to
invisible lines (AM_INV).
Moves objects from one layer to another.AMLAYMOVE
Move objects that lie on standard parts layers
(layers AM_0N to AM_12, by default) to the
corresponding working layers (layers AM_0 to
AM_12, by default).
AMLAYMOVEWL
AMLAYPARTO
AMLAYPARTREFO
Move objects that lie on working layers (layers
AM_0 to AM_12, by default) to the corresponding standard part layers (layers AM_0N
to AM_12N, by default).
Toggles the visibility of the standard part layers
(AM_0N to AM_12N, by default).
Toggles the visibility of the layer assigned to
part references (AM_PAREF, by default).
Command Summary | 27
DescriptionCommand NameIcon
AMLAYRESET
AMLAYTIBLO
AMLAYVISENH
AMLAYVPO
AMLGMOVE
AMLIBRARY
Resets properties of all mechanical layers to
be identical to the corresponding layer definition.
Toggles the visibility of the layer assigned to
title blocks and drawing borders (AM_BOR,
be default)).
Displays the Visibility Enhancements dialog
box, which allows you to visually differentiate
between the active layergroup and inactive
ones.
Toggles the visibility of the layer assigned to
viewport borders (AM_VIEWS, by default).
Moves the selected objects to a specified layergroup.
Displays the Library dialog box, which enables
you to organize drawing files to retrieve and
reuse them more efficiently.
Lists information about a selected view.AMLISTVIEW
Inserts a lubricator from the content library.AMLUBRI2D
AMMANIPULATE
AMMARKSTAMP
AMMCONTV
Displays the Power Manipulator, a tool that
enables you to rotate move and copy objects
by dragging.
Creates a marking symbol and attaches it to
an object in the drawing area.
Makes contours that are hidden by construction lines visible.
28 | Chapter 2 Commands in AutoCAD Mechanical
DescriptionCommand NameIcon
AMMODE
AMMOVEDIM
AMMOVEVIEW
AMNOTE
AMOFFSET
AMPARTLIST
AMPARTREF
Switches between model space and paper
space.
Moves dimensions within a view or between
views, while maintaining their association to
the drawing view geometry.
Moves a drawing view to another location
within the same layout or to another layout.
Creates a leader note and, attaches it to an
object in the drawing area.
Inserts a nut from the content library.AMNUT2D
Creates concentric circles, parallel lines, and
parallel curves.
Creates a parts list and enables you to place
it in the drawing area.
Creates a part reference and places it in the
drawing area.
AMPLOTDATE
Edits a part reference.AMPARTREFEDIT
Inserts a plain bearing on a shaft.AMPLBEAR2D
Inserts the current date in the lower right
corner of all title blocks in the drawing.
Inserts a plain rivet from the content library.AMPLRIVET2D
Command Summary | 29
DescriptionCommand NameIcon
Inserts a plug from the content library.AMPLUG2D
AMPOWERCOPY
AMPOWERDIM
AMPOWERDIM_ARCLEN
AMPOWERDIM_BAS
AMPOWERDIM_CHAIN
Produces an identical copy of a specified object.
Creates multiple types of dimensions within a
single command session and provides the
ability to specify tolerances or fits as appropriate.
Creates aligned linear dimensions.AMPOWERDIM_ALI
Creates angular dimensions.AMPOWERDIM_ANG
Creates arc length dimensions for arcs and arc
segments on a polyline.
Creates a linear or angular dimension from
the first extension line of a selected dimension.
Creates a linear, angular, or arc length dimension from the second extension line of a selected dimension.
AMPOWERDIM_DIA
Creates diameter dimensions for arcs and
circles.
Creates horizontal linear dimensions.AMPOWERDIM_HOR
30 | Chapter 2 Commands in AutoCAD Mechanical
DescriptionCommand NameIcon
AMPOWERDIM_JOG
AMPOWEREDIT
AMPOWERERASE
AMPOWERRECALL
Create a radius dimension with the origin of
the dimension at any location you wish and
a jog at a convenient location along the dimension line.
Creates radius dimensions for arcs and circles.AMPOWERDIM_RAD
Creates rotated linear dimensions.AMPOWERDIM_ROT
Creates vertical linear dimensions.AMPOWERDIM_VER
Recognizes any object you select and invokes
the most appropriate command to edit it.
Erases AutoCAD Mechanical objects cleanly
and heals the surrounding area.
Recognizes the object you select and invokes
the command that it was created with.
AMPOWERSNAP
AMPOWERVIEW
AMPROJO
Displays the Power Snap Settings dialog box,
to enable you to set the running object snap
modes.
Creates a top view from a side view of a
standard part and vice versa.
Creates projection lines to assist you create
orthographic views.
Command Summary | 31
DescriptionCommand NameIcon
AMPSNAP1
AMPSNAP2
AMPSNAP3
AMPSNAP4
AMPSNAPCEN
AMPSNAPMID
Sets the running object snap modes to the
settings saved as Power Snap Configuration
Setting 1.
Sets the running object snap modes to the
settings saved as Power Snap Configuration
Setting 2.
Sets the running object snap modes to the
settings saved as Power Snap Configuration
Setting 3.
Sets the running object snap modes to the
settings saved as Power Snap Configuration
Setting 4.
Snaps to the center of a rectangle, when invoked from within another command.
Switches entity filters on or off.AMPSNAPFILTERO
Snaps to a point on the apparent line between
two specified points, when invoked from
within another command.
AMPSNAPREL
AMPSNAPVINT
AMPSNAPZO
Snaps to a point relative to a specified point,
when invoked from within another command.
Snaps to the apparent intersection of two nonparallel lines, when invoked from within another command.
Toggles snapping to Z axis coordinates on or
off.
Draws rectangle using a closed polyline.AMRECTANG
32 | Chapter 2 Commands in AutoCAD Mechanical
DescriptionCommand NameIcon
AMRECTBWH
AMRECTBWH2
AMRECTBY
AMRECTCW2H
AMRECTCW2H2
AMRECTCWH
AMRECTCWH2
Creates a rectangle by using the middle of the
base as the start point, and by specifying the
full base and full height.
Creates a rectangle by using the middle of the
base as the start point, and by specifying the
full base and half of the height.
Creates a rectangle by using the middle of the
base as the start point, and specifying a corner
point.
Creates a rectangle by selecting the center as
start point, and by defining half base and full
height.
Creates a rectangle by using the center of the
rectangle as the start point, and specifying
half of the base and half of the height.
Creates a rectangle by selecting the center of
the rectangle as the start point, and by specifying the full base and full height.
Creates a rectangle by using the center of the
rectangle as the start point, and specifying the
full base and half of the height.
AMRECTCY
AMRECTLWH
AMRECTLWH2
Creates a rectangle by using the center of the
rectangle as the start point, and specifying a
corner.
Creates a rectangle by using the midpoint of
the height as the start point, and specifying
the full base and full height.
Creates a rectangle by selecting the height
middle as start point, and by defining full base
and half height.
Command Summary | 33
DescriptionCommand NameIcon
AMRECTLY
AMRECTQBT
AMRECTQBY
AMRECTQCR
AMRECTQCW
AMRECTQLR
AMRECTQLY
Creates a rectangle by using the middle of the
height as the start point, and specifying the
opposite corner.
Creates a square by selecting the base middle
as starting point, and by defining full base.
Creates a square by selecting the base middle
as starting point, and by defining half base.
Creates a square by selecting the center as
starting point, and by defining half base.
Creates a square by selecting the center as
starting point, and by defining full base.
Creates a square by selecting the height
middle as starting point, and by defining full
base.
Creates a square by selecting the height
middle as starting point, and by defining half
base.
AMRECTQXY
AMRECTXWH
Creates a square by selecting the starting
point, and by defining full base.
Creates a rectangle by using a corner of the
rectangle as the start point, and specifying the
full base and full height.
Turns revisions on or off.AMREV
Adds a revision line to a revisions list.AMREVLINE
34 | Chapter 2 Commands in AutoCAD Mechanical
DescriptionCommand NameIcon
Updates the revision block.AMREVUPDATE
Inserts a roller bearing on a shaft.AMROLBEAR2D
AMSACTIVATE
AMSBASE
AMSCALEXY
AMSCOPYDEF
AMSCREATE
Makes the specified component view or folder
the active edit target.
Changes the basepoint of a component view
or folder.
Sets scale of X and Y axes independently of
each other.
Creates a scale area in model space.AMSCAREA
Displays the Structure Catalog.AMSCATALOG
Displays the scale of a scale area or viewport.AMSCMONITOR
Saves a copy of the definition of the selected
structure object to another name.
Creates a new component, component view,
folder or annotation view.
AMSCREWCALC
Inserts a screw or bolt from the content library.AMSCREW2D
Calculates factors of safety for parts of a screw
connection.
Command Summary | 35
DescriptionCommand NameIcon
AMSCREWCON2D
AMSCREWMACRO2D
AMSCRIPT
AMSEALS2D
AMSECTIONLINE
AMSEDIT
AMSETUPDWG
Inserts an entire fastening assembly using
items from the content library.
Inserts an entire fastener assembly using items
predefined on a template.
Generates Scripts to apply a specified operation on selected drawings or entire folders.
Inserts a sealing ring from the content library.AMSEALRING2D
Inserts a seal or O-ring and draws the corresponding groove on a shaft.
Draws a section line inserts the corresponding
section view label in the drawing area.
Adds, removes, or copies geometry to the
currently activated folder or component view.
Imports the drafting standards and the dependant settings from a template file.
Starts the Shaft Generator utility.AMSHAFT2D
AMSHAFTCALC
AMSHAFTEND
Calculate deflection lines, bending moments,
torsion moments, and factors of safety for
shafts and axles put under static loads.
Draws a break line on a shaft to indicate a
shaft end.
Inserts a parallel or woodruff key on a shaft.AMSHAFTKEY2D
36 | Chapter 2 Commands in AutoCAD Mechanical
DescriptionCommand NameIcon
AMSHAFTLNUT2D
AMSHIDE
AMSHIDEEDIT
AMSIMPLEWELD
AMSINSERT
Inserts a shaft lock nut and a lock washer on
a threaded segment of a shaft.
Draws hidden lines to represent hidden edges,
when you specify what objects lie in front and
what objects lie behind.
Edits a hide situation created with the AMSHIDE command.
Inserts a shim ring on a shaft.AMSHIMRING2D
Draws seam and fillet welds on ellipses, circles,
arcs, lines and polylines.
Inserts an instance of a component, component view or folder, that is already defined in
the drawing.
Turns the Design Navigation Mode on or off.AMSNAVMODE
AMSNEW
AMSPROCKET
AMSPURGE
AMSREPLACEDEF
Creates a new mechanical structure definition
from selected objects.
Inserts the front view of a sprocket or pulley
from the content library.
Removes unused definitions of mechanical
structure objects from the drawing.
Replaces the definition of selected instances
of a component view or folder, with another
definition.
Command Summary | 37
DescriptionCommand NameIcon
AMSSMODE
AMSTDPREP
AMSTYLEI
Switches between the top-down and bottomup geometry selection modes.
Displays the Content Manager.AMSTDPLIBEDIT
NOTE This command is superseded by the
AMCONTENTMANAGER command.
Defines how selected parts and features from
the content library are represented in the
drawing.
Inserts a steel shape from the content library.AMSTLSHAP2D
Imports dimension styles from another drawing.
Changes the text style to italics.AMSTYLEITAL
Changes the text style to italics.AMSTYLEITAL
Sets the current text style to SIMPLEX.AMSTYLESIMP
Sets the current text style to SIMPLEX.AMSTYLESIMP
Sets the current text style to STANDARD.AMSTYLESTAND
Sets the current text style to USER1.AMSTYLETEXT
AMSURFSYM
Creates a surface texture symbol and attaches
it to an object in the drawing area.
38 | Chapter 2 Commands in AutoCAD Mechanical
DescriptionCommand NameIcon
AMSYMLEADER
AMTAPBHOLE2D
AMTAPETHREAD2D
AMTAPITHREAD2D
AMTAPTHOLE2D
Adds or removes leaders and leader segments
to/from a symbol.
Draws symmetrical polylines.AMSYMLINE
Inserts a tapped blind hole from the content
library.
Inserts a taper pin from the content library.AMTAPERPIN2D
Creates a taper or slope symbol.AMTAPERSYM
Inserts a tapered hole that contains external
threads.
Inserts a tapered hole that contains internal
threads.
Inserts a tapped through hole from the content library.
AMTESTCONTENTCLOSE
SERT
AMTEXT3
Closes the Test Content Window and returns
you to the Content Editor.
Inserts the content being tested.AMTESTCONTENTIN-
Creates a multiline text object of 3.5 mm
height.
Creates a multiline text object of 5 mm height.AMTEXT5
Command Summary | 39
DescriptionCommand NameIcon
Creates a multiline text object of 7 mm height.AMTEXT7
AMTEXTCENT
AMTEXTHORIZ
AMTEXTRIGHT
AMTHOLE2D
AMTOR2D
Creates a multiline text object that is centered
horizontally and vertically.
Creates a center justified multiline text object
that is aligned to the bottom of the specified
area.
Creates a right justified multiline text object
that is aligned to the bottom of the specified
area.
Inserts a through hole from the content library.
Inserts a thread end from the content library.AMTHREADEND2D
Inserts a drawing border with a title block.AMTITLE
Performs a spring calculation and inserts a
torsion spring in the drawing area.
AMTRCONT
Traces contours on construction lines or construction line circles.
Inserts a through slot from the content library.AMTSLOT2D
Inserts an undercut on a shaft.AMUNDERCUT2D
40 | Chapter 2 Commands in AutoCAD Mechanical
DescriptionCommand NameIcon
AMUPDATE
AMUSERHATCH
AMVALMIGRATE
AMVIEWALL
AMVIEWCEN
AMVIEWLL
AMVIEWLR
AMVIEWOUT
Updates the specified drawing view to reflect
the modifications made to the model.
Fills an enclosed area with a user-defined hatch
pattern.
Migrates the schema of the selected VAL file
format to the current AutoCAD Mechanical
format.
Creates the named view AM_VIEW6 and loads
it.
Creates the named view AM_VIEW5 and loads
it.
Creates the named view AM_VIEW3 and loads
it.
Creates the named view AM_VIEW4 and loads
it.
Exports drawing views to an AutoCAD drawing
file.
AMVIEWUL
AMVIEWUR
AMVISIBLE
AMVPORTAUTO
AMVPZOOMALL
Creates the named view AM_VIEW1 and loads
it.
Creates the named view AM_VIEW2 and loads
it.
Displays the Desktop Visibility dialog box to
enable you to selectively display/hide objects.
Creates viewports for all scale areas that are
not associated with a viewport.
Resets all viewports to their default scale
factors.
Command Summary | 41
DescriptionCommand NameIcon
Inserts a washer from the content library.AMWASHER2D
AMWELDSYM
AMXREFSET
Creates a welding symbol and attaches it to
the weld point.
Displays the Xref Processing dialog box to
enable you to specify how xref entities are
displayed.
Draws a zigzag line.AMZIGZAGLINE
Zooms an area in a viewport.AMZOOMVP
42 | Chapter 2 Commands in AutoCAD Mechanical
Design and Annotation
Tools
The tutorials in this section teach you how to use the tools in AutoCAD® Mechanical for
design, annotation, and productivity. The lessons include step-by-step instructions and helpful
illustrations. You learn how to work with templates and layers, mechanical structure, model
space and layouts, dimensions, steel shapes, bills of material (BOMs) and parts lists. Instructions
on how to prepare your designs for final documentation are also included.
43
44
Working with Templates
3
In this tutorial, you learn about the predefined templates and how to create your own
user-defined templates in AutoCAD® Mechanical.
Key Terms
DefinitionTerm
base layer
layer group
part layers
template
A layer made up of working layers and standard parts layers. Base
layers are repeated in every layer group.
A group of associated or related items in a drawing. A major advantage
of working with layer groups is that you can deactivate a specific
layer group and a complete component. The drawing and its overview
are enhanced with a reduction in regeneration time.
A layer where the standard parts are put. All standard parts layers
have the suffix AM_*N.
A file with predefined settings to use for new drawings. However, any
drawing can be used as a template.
The layer where you are currently working.working layer
Working with Templates
In AutoCAD Mechanical, you can use templates (*.dwt files) to create drawings.
Predefined templates, which contain settings for various drawings, such as
am_iso.dwt or am_ansi.dwt, are supplied with AutoCAD Mechanical. You can
45
create your own templates, or use any drawing as a template. When you use
a drawing as a template, the settings in that drawing are used in the new
drawing.
Although you can save any drawing as a template, prepare templates to include
settings and drawing elements that are consistent with your company or
project standards, such as the following items:
■ unit type and precision
■ drawing limits
■ snap, grid, and ortho settings
■ layer organization
■ title blocks, borders, and logos
■ dimension and text styles
■ linetypes and lineweights
If you start a drawing from scratch, AutoCAD Mechanical reads the system
defaults from the registry. The system defaults have a predefined standard.
If you create a drawing based on an existing template and make changes to
the drawing, those changes do not affect the template.
To begin working with templates immediately, you can use the predefined
template files.
However, for this tutorial you create your own template.
Setting Mechanical Options
In the Options dialog box, you can specify general settings for AutoCAD
Mechanical, Autodesk® Mechanical Desktop®, and AutoCAD®. Tabs that affect
settings for either Mechanical Desktop or AutoCAD Mechanical, or both, have
an AM prefix. Use the arrows at the right end of the tab bar to move left and
right through all of the available tabs.
To set mechanical options
1 Start the Mechanical Options command.
RibbonNone.
Menu
46 | Chapter 3 Working with Templates
Assist ➤ Options.
OPTIONS or AMOPTIONSCommand
2 On the AM:Standards tab, specify:
Standard: ISO
Measurement: Metric
Model Scale: 1:1
Click OK.
NOTE All settings in this dialog that are stored in the drawing (template) are
marked with this icon: The current standard and all related settings
are listed in the right section.
Specifying Drawing Limits
Specify the drawing limits according to size A0 (840 x 1188 mm). This limits
your drawing space to the specified size.
Specifying Drawing Limits | 47
To specify the drawing limits
1 Start the Drawing Limits command.
RibbonNone
Menu
2 Respond to the prompts as follows:
Specify lower left corner or [ON/OFF] <0.00,0.00>: Press ENTER
Specify upper right corner <420.00,297.00>:
Enter 841, 1189, press ENTER
The limits are expanded to A0 format.
Saving Templates
Save the previously changed drawing as a template.
To save a template
1 Start the Save As command.
Ribbon
Format ➤ Drawing Limits
LIMITSCommand
Drawing Template ➤
Menu
2 In the Save Drawing As dialog box, specify:
Files of type: AutoCAD Mechanical Drawing Template (*.dwt)
File name: my_own_template
File ➤ Save As
SAVEASCommand
48 | Chapter 3 Working with Templates
➤ Save as ➤ AutoCAD Mechanical
Click Save.
3 In the Template Description dialog box, specify:
Description: Tutorial Template
Measurement: Metric
Click OK.
4 Close the drawing.
Ribbon
➤Close ➤Current Drawing ➤
Menu
File ➤ Window ➤ Close
Saving Templates | 49
Using Templates
Use the previously created template to start a new drawing.
To open a template
1 Start the New command.
Ribbon
Menu
2 In the Select template dialog box, select my_own_template.dwt, and then
choose Open.
CLOSECommand
➤ New ➤ Drawing ➤
File ➤ New
NEWCommand
Start the new drawing using the settings of the previously saved template.
50 | Chapter 3 Working with Templates
Setting Default Standards Templates
Specify your template as the default template.
To set a default template
1 Start the Mechanical Options command.
RibbonNone.
Menu
2 In the Options dialog box, AM:Standards tab, choose Browse.
Tools ➤ Options
AMOPTIONSCommand
3 In the Open dialog box, select my_own_template.dwt, and then choose
Open.
4 In the Options dialog box, Click OK.
The template my_own_template is used as the default standards template
until you specify a different default template.
Setting Default Standards Templates | 51
NOTE The default standards template is used if a drawing does not contain
any AutoCAD Mechanical configuration. If a drawing already contains
AutoCAD Mechanical configuration data, or a new drawing has been created
using an AutoCAD Mechanical template, the default template does not affect
the drawing.
This is the end of this tutorial chapter.
52 | Chapter 3 Working with Templates
Using Mechanical
Structure
In this tutorial, you learn how to use mechanical structure in AutoCAD® Mechanical. You
learn how to work with folders, components and component views. You also review the bill
of materials, restructure components and resolve ghost components. You learn how to insert
components from external files, edit in-place, localize external components and externalize
local components.
4
Key Terms
DefinitionTerm
annotation view
associative
A folder that contains one or more component views dedicated
to annotating and detailing parts and subassemblies.
In mechanical structure, the implication that a change to one
instance of a definition is reflected in all other instances of that
definition, including the definition itself.
mechanical browser
component
component view
folder
A browser that contains the hierarchy of components, component views, annotation views, and folders of a given mechanical
structure.
A browser placeholder and identification for the component
type. A component is analogous to the manufacturing units of
parts and assemblies.
A folder nested under a component that contains the geometry
for a particular view of that component.
53
DefinitionTerm
definition
elemental geometry
in the Create Hide
Situation dialog box)
geometry
object
occurrence
A description of a folder, component, or view that AutoCAD
Mechanical saves in the database, similar to a block definition.
The graphical elements of a drawing that represent the shape
and size of a part or assembly.
A unit of elemental geometry.free object (as used
The graphical elements of a drawing that represent the shape
and size of a part or assembly.
Geometry that is included in a hide situation.hidden geometry
An iteration of a definition as it appears in mechanical structure.instance
Used variously to describe any item in mechanical structure,
whether a component, folder, or geometry.
Placement of a component, usually in multiple-level assemblies,
where a component is replicated as a result of multiple placements of a single part or subassembly.
Working with Mechanical Structure
Mechanical structure is a set of tools used to organize data for reuse. Structure
is graphically represented by a tree called the Mechanical Browser.
54 | Chapter 4 Using Mechanical Structure
The Mechanical Browser and structure tools are not displayed by default. To
display them, you must switch to the structure workspace. First, you must
create a new drawing and enable mechanical structure.
To display the Mechanical Browser
1 On the command line, enter WORKSPACE and press ENTER.
Enter name of workspace to make current [?] <Current Workspace>:
Enter Structure and press ENTER
Even though you switch to the Structure Workspace, mechanical structure is
not switched on automatically.
To enable mechanical structure
■ Click the STRUCT status bar button and ensure that it lights up.
Working with Mechanical Structure | 55
Folders
The basic element of mechanical structure is the folder. A folder is similar to
a block in that it has a definition that can be instanced multiple times. Like
a block, the definition is stored away in the non graphical area of the drawing.
Similar to blocks, any change you make to the folder definition is reflected in
all instances of that folder.
Creating Folders
1 Use the Circle tool to create a circle. The size and proportions are not
important.
2 Use the Rectangle tool to draw a rectangle around the circle.
3 Right-click anywhere in the browser, and select New ➤ Folder.
4 Respond to the prompts as shown:
Enter folder name <Folder1>: Press ENTER
Select objects for new folder:
Select the circle and then the rectangle and press ENTER
Specify base point: Pick the lower left corner of the rectangle
Modifying Folders
While folders are similar to blocks, there are significant differences. The most
significant, is that the contents of a folder remain editable without the need
for a special editing mode such as REFEDIT.
56 | Chapter 4 Using Mechanical Structure
To grip edit the circle
1 Continue clicking the circle until you see the word CIRCLE in the tooltip
window.
2 Select a grip, drag and then click.
If the contents of a folder are selectable, how do you select the folder? This is
where the tooltip comes in. You select folders (and other elements of structure)
by cycling through a selection, and the tooltip tells you what you are selecting.
In the next exercise, you copy the folder to demonstrate structure selection.
To copy the folder
1 Press ESC to clear any preselection.
2 On the command line, enter COPY and press ENTER.
3 Continue clicking the circle until you see the word Folder1:1 in the tooltip
window.
4 Press ENTER to complete selection, then pick points to finish the copy.
5 Press ESC to finish.
Modifying Folders | 57
The Mechanical Browser shows a second instance of the folder (Folder1:2),
implying that you copied the folder, not just the contents.
In the next exercise you modify the contents of a folder to demonstrate that
modifying one instance of a folder updates both.
To edit an instance
1 Continue clicking a circle until you see the word CIRCLE in the tooltip
window.
2 Press DELETE. Note how the circle is deleted from both instances.
Next, you add new geometry to a folder. Before you add geometry you must
activate the folder to make it the active edit target. This ensures that geometry
is added to the folder and not to model space.
To activate and add geometry
1 In the browser, right-click Folder1:1 and select Activate. The geometry
that does not belong to this folder is dimmed out.
2 Use LINE to draw two diagonal lines from corner to corner on the
rectangle. Note that the lines appear in the other instance as soon as the
command is completed.
58 | Chapter 4 Using Mechanical Structure
3 Double-click a vacant area in the browser to reset activation.
Nesting Folders
Like blocks, folders can be nested. However, a folder cannot be nested within
itself, which is about the only restriction on folder nesting.
1 Draw a small circle in the lower triangle in the second instance of the
folder.
2 Draw a line from the center of the circle to the 3 o’clock quadrant of the
circle.
3 In the browser, right-click Folder1:2 and select New Folder.
4 Respond to the prompts as shown:
Enter folder name <Folder2>: Press ENTER
Select objects for new folder:
Nesting Folders | 59
Select the circle and then the line, press ENTER
Specify base point: Select the center of the circle.
5 Expand Folder1:1 and Folder 1:2 and verify that a nested folder was
created.
6 In the browser, right-click Folder1:2 again and select Insert Folder.
7 Respond to the prompts as below:
Enter folder name to insert or [?] <?>: Enter Folder2, press ENTER
Specify the insertion point or [change Base point/Rotate 90]:
Click in the triangle on the right, in the second instance of Folder1
Specify rotation angle <0>: Enter 45, press ENTER
60 | Chapter 4 Using Mechanical Structure
Notice that when you added the nested folders, both instances updated,
as when you added the lines. Folder2:1 was created as a child of Folder1:2
because we chose New Folder from its context menu, and Folder2:2 was
inserted into Folder1:2 for the same reason. Note that as with blocks, you
were able to rotate the folder instance on insertion.
Instance vs. Occurrence
To finish with folders, you inspect a few browser functions such as visibility
and property overrides. While performing these exercises you learn the
difference between instances and occurrences.
To override properties
1 In the browser, right-click Folder1:1 and select Property Overrides.
2 In the Property Overrides dialog box, select the Override Properties check
box.
3 Select the Color check box, The default color changes to red.
4 Click OK.
Note how the entire instance, inclusive of the nested folders is now red.
Also note how the color change did not have an effect on Folder1:2.
5 In the browser, right-click Folder1:1 again, and select Property Overrides
6 In the Property Overrides dialog box, clear the Enable overrides check
box, and click OK.
7 In the browser, right click Folder1:1 ➤ Folder2:1 and select property
overrides.
8 Apply a color override of red to the folder.
Instance vs. Occurrence | 61
The subfolder you selected is now red, but the other subfolder is not.
Notice that the same subfolder under Folder1:2 has changed color to red.
This is because property overrides are instance-based. When you look at
visibility you will understand why this matters.
To apply visibility overrides
1 In the browser, right-click Folder1:1 and select Visible. The entire folder
is now invisible.
2 In the browser, right-click Folder1:1 and select Visible. The folder is visible
again.
3 In the browser, right-click Folder1:1\Folder2:2 and select Visible. Notice
that unlike the property overrides, both instances of Folder2 are visible
in Folder1:2. That's because visibility is occurrence-based.
Selection Modes
There are three status bar buttons that control the different selection modes.
These buttons are not visible by default and you must display them first.
To display the selection mode status bar buttons
1 Click the Drawing Status Bar Menu arrow at the right end of the drawing
status bar.
62 | Chapter 4 Using Mechanical Structure
2 Turn on the Status Toggles ➤ S-LOCK, Status Toggles ➤ R-LOCK and
Status Toggles ➤ Top Down/Bottom up options.
FunctionButton
BTM-UP/TOP-DN
R-LOCK
S-LOCK
Switches the structure selection order between bottom-up and
top-down.
Switches the Reference Lock on and off. When the Reference Lock
is on, you cannot select entities in an external folder or view (more
on this later).
Switches the Selection Lock on and off. When the Selection Lock
is on, selection is restricted to the active edit target and below.
The next two exercises demonstrate the behavior of the BTM-UP/TOP-DN and
S-LOCK selection modes.
To select items when the selection mode is set to top-down
1 Press ESC to clear any preselection.
2 Click the BTM-UP/TOP-DN button and ensure that the text on the button
reads TOP-DN.
3 Click one of the circles in Folder1:1. Note the tooltip indicates that you
selected the folder, Folder1:1, and not the circle.
4 Click the circle again. Note the tooltip indicates that you selected the
nested folder.
5 Click the circle again. Note the tooltip indicates that you have finally
managed to select the circle.
6 Click the circle again. Selection cycles to Folder1:1 again.
When the selection mode is set to top-down, the selection sequence begins
at the topmost level and ends with the elemental geometry. When the selection
mode is set to bottom-up the selection begins with the elemental geometry.
You may want to set the selection mode and repeat the exercise to verify the
behavior of the selection modes under the bottom-up.
To select items when S-LOCK is on
1 Press ESC to clear any preselection.
Selection Modes | 63
2 In the browser, double-click Folder1:1 to activate it.
3 Click the S-LOCK button and latch it down to turn on the selection lock.
4 Click one of the circles in Folder1:2. Note that the circle is no longer
selectable.
5 Click one of the circles in Folder1:1. Grips appear, indicating that selection
is possible.
6 Double-click the root of the Mechanical Browser tree to reset activation.
7 Close the drawing. You can save the drawing, if required.
Components and Component Views
You may notice that folders provide some useful features, but they're probably
not different enough from blocks to convince you to change over to the
structure paradigm. The true potential of mechanical structure becomes visible
only when you start dealing with components and component views.
Component Views are basically folders with some extra rules that make them
more suitable for mechanical design. You typically need more than one view
to fully describe a part or assembly. Folders (and blocks before them) don't
offer any mechanism other than naming to associate multiple views of the
same part. Components and views solve this by allowing you to collect multiple
folders (component views) under a single Component.
A component can be a part or assembly, based on its contents (if a component
contains another component, it's an assembly). The component also gives
you a place to store attributes like description and material. Components don't
actually contain geometry; they group the views that contain the geometry.
This will begin to make more sense when you create some components and
component views.
Creating Part Components
1 Start a new drawing and draw a long thin rectangle (the edge view of a
plate).
2 Draw a second rectangle, above the first, having the same width (the top
view).
3 Right-click anywhere in the browser, and select New ➤ Component.
64 | Chapter 4 Using Mechanical Structure
4 Respond to the prompts as shown:
Enter new component name <COMP1>: Press ENTER
Enter new view name <Top>: Press ENTER
Select objects for new component view:
Select the larger rectangle and press ENTER
Specify base point: Pick the lower left corner of the rectangle
Note that the Mechanical Browser now displays the component COMP1:1
and that it contains the component view; Top, below it.
To add a new view to a component
1 In the browser, right-click COMP1:1 and select New ➤ Component
View.
2 Accept the default name for the component view.
3 Select the smaller rectangle and press ENTER.
4 To specify a base point, click the lower left corner of the rectangle. Note
that the new component view, Front, was added to the component
COMP1:1.
Creating Part Components | 65
Creating Assembly Components
You now have two component views; Front and Top, and they are grouped
together in the browser by COMP1:1. In the next exercise, you insert another
instance of COMP1 and assemble the two components (parts) in an “L” shape.
To insert a new instance of a component
1 In the browser, right-click a vacant area, and select Insert ➤ Component.
2 Respond to the prompts as shown:
Enter component name or [?] <?>: Enter COMP1 and press ENTER
Enter component view name or [?] <Top>: Enter Front and press ENTER
Specify the insertion point or [change Base point/Rotate
90/select next View]:
Pick point 1, the top left corner of the larger rectangle
Specify rotation angle <0>: Press ENTER
66 | Chapter 4 Using Mechanical Structure
3 In the browser, right-click COMP1:2 and select Insert ➤ Component
View ➤ Top.
4 Respond to the prompts as shown:
Specify the insertion point or [change Base point/Rotate
90/select next View]:
Pick point 2, the lower left corner of the front view of COMP1:1
Specify rotation angle <0>: Press ENTER.
To assemble components
1 Right-click anywhere In the browser, and select New ➤ Component.
Creating Assembly Components | 67
2 Respond to the prompts as shown:
Enter new component name <COMP2>: Enter ASSY and press ENTER
Enter new view name <Top>: Enter Front and press ENTER
Select objects for new component view:
Select COMP1:1 (Front) and COMP1:2 (Top) and press ENTER
To select a component view instead of the geometry, continue clicking
the geometry until you see the component view name in the tooltip
window. If you accidentally select the wrong view, you can cancel the
selection by selecting the view again with the SHIFT key pressed.
Specify base point: Pick the lower left corner of the combined view.
The Component Restructure dialog box is displayed.
3 In the Destination Components list, right-click a vacant area, and select
Create New View.
4 Respond to the prompts as shown:
Enter new view name <Top>: Press ENTER
Select objects for new component view:
Select COMP1:1 (Top) and COMP1:2 (Front), press ENTER
Specify base point: Pick the lower left corner of the combined view
68 | Chapter 4 Using Mechanical Structure
Modifying Assembly Components
As you work, you can continue to add views as needed. To demonstrate this,
in the next exercise, you add a side view of this assembly.
To add a component view
1 Draw a rectangle representing the side view of the first instance of COMP1.
2 In the browser, right-click ASSY:1 and select New ➤ Component View.
3 Respond to the prompts as follows:
Enter new view name <Right>: Enter Side and press ENTER
Select objects for new component view:
Don’t pick anything, press ENTER
Specify base point: Pick the lower left corner of the rectangle
4 In the browser, right-click COMP1:1 and select New ➤ Component
View.
5 Respond to the prompts as shown:
Enter new view name <Right>: Enter Side, press ENTER
Specify parent view or [?] <Front>: Enter Side, press ENTER
Select objects for new component view:
Pick the rectangle and press ENTER
Modifying Assembly Components | 69
Specify base point: Pick the lower left corner of the rectangle
6 In the browser, right-click COMP1:2 and select Insert ➤ Component
View ➤ Side.
7 Respond to the prompts as shown:
Specify parent view or [?] <Front>: Enter Side, press ENTER
Specify the insertion point or [change Base point/Rotate
90/select next View]:
Enter R, press ENTER
Specify the insertion point or [change Base point/Rotate
90/select next View]:
Pick a place close to the other view
Specify rotation angle <90>: Press ENTER
8 Move the view into the correct position.
70 | Chapter 4 Using Mechanical Structure
In the next exercise, you add a component to the assembly to demonstrate
the ability to add a component after the assembly is created.
To add a component
1 Draw a circle on the top view of the assembly.
2 In the browser, right-click ASSY:1(Top) and select New ➤ Component.
3 Respond to the prompts as shown:
Enter new component name <COMP2>: Press ENTER
Enter new view name <Top>: Press ENTER
Select objects for new component view: Select the circle, press ENTER
Specify base point: Click the center of the circle
Modifying Assembly Components | 71
4 Draw a rectangle representing the projected view in the front view of the
assembly
5 Right-click COMP2:1 and select New ➤ Component View.
6 Respond to the prompts as shown:
Enter new view name <Front>: Enter Side, press ENTER
Specify parent view or [?] <Front>: Press ENTER
Select objects for new component view:
Select the rectangle, press ENTER
Specify base point: Pick the midpoint of the lower edge of the rectangle
72 | Chapter 4 Using Mechanical Structure
7 In the browser, right-click COMP2:1 and select Insert ➤ Component
View ➤ Side.
8 Respond to the prompts as shown:
Specify parent view or [?] <Front>: Enter Side, press ENTER
Select objects for new component view:
Select the rectangle, press ENTER
Specify the insertion point or [change Base point/Rotate
90/select next View]: Pick the midpoint of the lower rectangle in the Side
view of ASSY1
Using Folders with Component Views
When folders are used in conjunction with component views, you can do
several useful things. This section shows two examples.
You can use folders to contain drawing items that would otherwise not be
accounted for with a default component view folder.
In the following example, a folder, Groove:1, was created to contain the upper
groove and arrayed to create the others. Because the groove is implemented
as a folder, it does not have an impact on the BOM. Modifying one of the
grooves results in all grooves being updated.
Using Folders with Component Views | 73
In the following example, a folder, Profile:1, was created to contain the
upper-wheel profile. Profile:2 is another instance of this folder, created by
mirroring Profile:1. Changing one profile automatically updates the other.
The wheel component was created after the Profile folders. The design intent
is captured and organized with these folders.
Mechanical Browser Display Options
The Mechanical Browser shows the hierarchical organization of components
within a drawing. In this section, you use browser options to show data in
different ways to get a better understanding of components and component
views.
The default view of the Mechanical Browser shows the hierarchical organization
of components as well as indicates which component owns a given component
view.
74 | Chapter 4 Using Mechanical Structure
To show the View Tree and Component Tree
1 Right-click the root node of the Mechanical Browser and select Browser
Options.
2 In the View Tree section, select the Display Tree check box.
3 In the Component Tree section, clear the Component Views check box.
4 Click OK.
5 Right-click a vacant area in the Mechanical Browser and select Expand
All.
In this view, the hierarchy of components as well as views are shown.
Mechanical Browser Display Options | 75
To show both default and expandable assembly views
1 Right-click the root node of the Mechanical Browser and select Browser
Options.
2 In the Component Tree section, select the Component Views check box.
3 Click OK.
In this view, the Mechanical Browser shows the hierarchy of components,
component views as well as indicates which component owns a given
component view. In practice, you can work with the view settings that makes
most sense to you.
Mechanical Browser and BOMs
Components not only group component views, they hold bills of material
(BOM) attributes as well. In the next exercise, you insert a parts list and in the
process, explore the BOM of the simple assembly you created.
76 | Chapter 4 Using Mechanical Structure
To insert a parts list
1 On the command line, enter AMBOM.
2 Respond to the prompts as shown:
Specify BOM to create or set current [Main/?] <MAIN>: Press ENTER
3 In the BOM dialog box, click the plus sign (+) in the first column to
expand ASSY.
4 Click the Insert Parts list button on the toolbar of the BOM dialog box.
5 In the Parts List dialog box, click OK and click inside the drawing to
indicate where to insert the parts list.
6 In the BOM dialog box, click OK.
Mechanical Browser and BOMs | 77
By associating views through a single component, the BOM is managed
accurately and semi-automatically. You can manage component attributes
through the BOM editor or directly on the component from the
Mechanical Browser.
Browser Restructure and Ghost Components
In the next exercise you restructure COMP1:1 and COMP2:1 to be parts of an
assembly named SUB-ASSY. To do this, you must create SUB-ASSY first.
To create a component
1 Right-click a vacant area in the Mechanical Browser and choose New ➤
Component.
2 Respond to the prompts as follows:
Enter new component name <COMP3>: Enter SUB-ASSY, press ENTER
Enter new view name <Top>: Press ENTER
78 | Chapter 4 Using Mechanical Structure
Select objects for new component view:
Select COMP1:1 (Top) and COMP2:1 (Top), press ENTER
To select a component view instead of the geometry, continue clicking
the geometry until you see the component view name in the tooltip
window. If you accidentally select the wrong view, you can cancel the
selection by selecting the view again with the SHIFT key pressed.
Specify base point: Pick the lower left corner of the combined view
The Component Restructure dialog box is displayed.
3 Observe the Mechanical Browser.
Browser Restructure and Ghost Components | 79
Note that the component SUB-ASSY is already created (1) and COMP1:1
and COMP2:1 are components of it. Also, the COMP1:1 and COMP2:1
continue to exist as components of ASSY1 (2), but the icon changed. This
icon indicates that the component is a Ghost Component. Ghost
components are containers of the views of components that are in an
intermediate state of restructure.
To learn how to resolve ghost components, you must stop creating
SUB-ASSY at this point.
4 Click OK. You now have two ghost components in the Mechanical
Browser.
Before you start resolving ghost components, you must add two
component views to the component SUB-ASSY.
5 In the Mechanical Browser, right-click SUB-ASSY:1 and select New ➤
Component View.
6 Respond to the prompts as follows:
Enter new view name <Front>: Press ENTER
80 | Chapter 4 Using Mechanical Structure
Select objects for new component view:
Don’t pick anything, press ENTER
Specify base point:
Pick the lower left corner of the large rectangle in the lower left of the drawing
7 In the Mechanical Browser, right-click SUB-ASSY:1 and select New ➤
Component View again.
8 Respond to the prompts as shown:
Enter new view name <Right>: Enter Side, press ENTER
Select objects for new component view:
Don’t pick anything, press ENTER
Specify base point:
Pick the lower left corner of the assembly displayed in the lower right of the
drawing
Browser Restructure and Ghost Components | 81
To resolve ghost components
1 In the Mechanical Browser, click the ghost component COMP1:1, press
the CTRL key and click COMP2:1. Both components are selected.
2 Drag to SUB-ASSY1. The Component Restructure dialog box is displayed.
3 In the Source Component Views list, with the CTRL key pressed select
COMP1:1(Front) and COMP2:1(Side).
4 Drag to SUB-ASSY1(Front). The views move from the Source Component
Views list to the Destination Component Views list.
5 Drag the remaining views in the Source Component Views list to
SUB-ASSY1:(Side) in the Destination Component Views list.
6 Click OK.
82 | Chapter 4 Using Mechanical Structure
The ghost components disappear and COMP1:1 and COMP2:1 are now parts
of SUB-ASSY1.
In the final exercise of browser restructure, you restructure SUB-ASSY1 to be
a subassembly of ASSY1.
To restructure components
1 In the Mechanical Browser, drag SUB-ASSY:1 ➤ Front to ASSY:1 ➤
Front. The Restructure components dialog box is displayed.
2 Drag SUB-ASSY:1 (Top) to ASSY:1 (Top) and SUB-ASSY:1 (Side) to ASSY:1
(Side).
3 Click OK. SUB-ASSY1 is restructured as a subassembly of ASSY:1
Browser Restructure and Ghost Components | 83
External Reference Components
In AutoCAD Mechanical, you can save individual parts and subassemblies in
external files and share them between designs. When a part is modified, the
changes are propagated to all instances, ensuring that assembly drawings are
always synchronized with their related part drawings.
Inserting External Components
In this exercise, you insert a Gripper on to a Gripper Plate drawing.
84 | Chapter 4 Using Mechanical Structure
1 Open the file Tut_Gripper_Plate.dwg in the tutorials folder.
RibbonNone.
Menu
File ➤ Open...
OPENCommand
NOTE The path to the tutorials folder is;
■ Windows Vista
®
:C:\Users\Public\Public Documents\Autodesk\ACADM
2010\Acadm\Tutorial
■ Windows
®
XP: C:\Documents and Settings\All Users\Shared
Documents\Autodesk\ACADM 2010\Acadm\Tutorial
The drawing contains two views of a gripper plate and contains two
construction lines.
2 To keep the original file intact, save the file as Gripper.dwg
3 Display the Structure Catalog.
RibbonNone.
Menu
Tools ➤ Palettes ➤ Structure Catalog
Structure ➤ Structure Catalog...
AMSCATALOGCommand
4 In the External Drawings tab, navigate to the tutorials folder and select
Tut_Gripper.dwg.
NOTE In the Structure Catalog, navigate to the following folders:
■ Windows Vista: C:\Users\Public\Documents\Autodesk\ACADM
2010\Acadm\Tutorial
■ Windows XP: C:\Documents and Settings\All Users\Documents\
Autodesk\ACADM 2010\Acadm\Tutorial
The Mechanical Structure panel shows the mechanical structurecomponents in the drawing and the Preview panel shows a preview ofthe drawing.
5 In the structure panel, double click GRIPPER to reveal the components
list.
6 Click and drag GRIPPER ➤ Front to model space.
Inserting External Components | 85
7 Respond to the prompts as shown:
Specify the insertion point or [change Base point/Rotate
90/select next View]:
Pick the upper left corner of the smaller rectangle
Specify rotation angle <0>: Press ENTER
Note the Mechanical Browser. The external reference (xref) component
is indicated by a blue colored marker.
Once one view of an xref component is inserted, the other views can be
inserted as normal.
To insert another view of the xref component
1 In the Mechanical Browser, right-click GRIPPER1 and select Insert from
Xref Drawing ➤ Component View ➤ Top.
2 Respond to the prompts as shown:
Specify the insertion point or [change Base point/Rotate
90/Select nextView]:
Pick the upper left corner of the larger rectangle
Specify rotation angle <0>: Press ENTER
86 | Chapter 4 Using Mechanical Structure
To insert more instances of the xref component
1 On the command line enter MIRROR and press ENTER.
2 Respond to the prompts as shown:
Select objects:
Ensure that the selection mode is set to TOP-DN and in model space, click both
xref views you inserted, press ENTER
Specify first point of mirror line:
Click anywhere on the vertical construction line
Specify second point of mirror line:
Click elsewhere on the vertical construction line
Erase source objects? [Yes/No] <N>: Enter N and press ENTER
3 In the last column of the Component View Instance Created dialog box,
select New.
A new instance of the component, GRIPPER:2 is created. You will now
mirror the top views of GRIPPER:1 and GRIPPER:2 to draw two more
grippers on the top view of the plate.
4 On the command line enter MIRROR and press ENTER.
5 Respond to the prompts as follows:
Select objects:
Ensure that the selection mode is set to TOP-DN and in model space, click the
top views of the two grippers, press ENTER
Specify first point of mirror line:
Click anywhere on the horizontal construction line
Specify second point of mirror line:
Inserting External Components | 87
Click elsewhere on the horizontal construction line
Erase source objects? [Yes/No] <N>: Enter N and press ENTER
Next, you assemble the components under an assembly, named GRIPPER
ASSEMBLY.
To assemble components
1 Right-click a vacant area in the Mechanical Browser, and select New ➤
Component.
2 Respond to the prompts as shown:
Enter new view name <Top>: Enter Front and press ENTER
Select objects for new component view:
Ensure that the selection mode is set to TOP-DN and window select the smaller
rectangle and the two grippers connected to it and press ENTER
Specify base point:
Pick the intersection of the construction line with the upper edge of the rectangle
The Component Restructure dialog box is displayed.
88 | Chapter 4 Using Mechanical Structure
3 In the Destination Components list, right-click a vacant area, and select
Create New View.
4 Respond to the prompts as shown:
Enter new view name <Top>: Press ENTER
Select objects for new component view:
Ensure that the selection mode is set to TOP-DN and window select the larger
rectangle and the four grippers connected to it and press ENTER
Specify base point: Pick the intersection of the two construction lines
5 Save the file as Gripper Assembly.dwg.
Editing External Components In-place
In AutoCAD Mechanical, you can edit xref components in-place. Although
this is very convenient, if you accidentally modify a component, the mistake
affects all drawings that use this xref component. As a precaution, you must
do one of the following before you edit an xref component:
■ Release the R-LOCK status bar button.
■ Activate the xref component view or folder to be edited.
In the next exercise, you modify the gripper lever using the activate method.
Editing External Components In-place | 89
To edit an xref component in place
1 In the Mechanical Browser, double-click Gripper ➤ Front to activate it.
Notice that locks appear on all instances of the gripper in the Mechanical
Browser. This indicates that the source file containing the gripper is now
locked and no one else can modify it.
2 Start the Chamfer command.
Ribbon
Content Edit tab ➤ Modify panel ➤ Chamfer.
Menu
Modify ➤ Chamfer
AMCHAM2DCommand
3 Respond to the prompts as shown:
Select first object or [Polyline/Setup/Dimension]: <Setup>
Press ENTER
4 In the Chamfer dialog box, select 10 as the first and second chamfer
lengths, and click OK
5 Respond to the prompts as shown:
Select first object or [Polyline/Setup/Dimension]: <Setup>
Select the left vertical line of the gripper lever (1)
Select second object or <Return for polyline>:
Select the lower horizontal line of the gripper lever (2)
Select object to create original length: Press ESC
6 In the Mechanical Browser, double-click a vacant area to reset activation.
Note that although the xref component view is no longer the active edit
target, the gripper continues to be locked.
90 | Chapter 4 Using Mechanical Structure
7 In the Mechanical Browser, right-click a vacant area, and select Purge All
Locks.
8 In the Purge Locks message box, click OK.
To verify if the changes were written back to the source file
■ In the Mechanical Browser, right-click GRIPPER1 and select Open to Edit.
The Gripper source file opens.
Note that the component view Open Position has also been modified. How
did this happen?
Expand the component Lever1. Notice that it has two instances of the
component view Front. Another example of how mechanical structure can
eliminate repetitive tasks.
Localizing and Externalizing
To modify a part without effecting other drawings that use the part, you can
localize the xref component. By localizing you copy the definition of the xref
component to the current drawing and the link with the xref file is severed.
To localize an xref component
1 From the Window menu, switch to the Gripper Assembly drawing.
2 In the Mechanical Browser, right-click the GRIPPER assembly node and
select Localize.
3 In the Xref Info message box, click Yes.
The Gripper is no longer an xref component.
To detail a part without loosing associativity between the detail and assembly,
you can externalize the part to a file and detail it in that file. In the next
exercise you externalize the cylinder component.
To externalize a component
1 In the Mechanical Browser, expand one of the Gripper components and
right click CYLINDER:1.
2 Select Externalize.
3 In the New External File dialog box, accept the defaults and click Save.
Localizing and Externalizing | 91
Note that CYLINDER:1 is an xref component in all instances of the
GRIPPER component.
Annotation Views
In some cases, externalizing to detail may be considered excessive. Mechanical
Structure provides for creating Annotation Views, an associative view of a
component purely for the purpose of detailing. Annotation views have no
effect on the BOM.
In the next exercise, you create an annotation view for the LEVER component.
To create an annotation view
1 In the Mechanical Browser, expand one of the Gripper components and
right-click LEVER:1
2 Select New ➤ Annotation View.
3 Respond to the prompts as follows:
Enter annotation view name <LEVER(AV1)>: Press ENTER
Select placement location
[Modelspace/existing Layout/ New layout] <existing Layout>:
Press ENTER
Enter existing layout name <Layout1>: Press ENTER
Enter scale or [Calculate] <1:2>: Press ENTER
--- Switch to Paperspace ---
Restoring cached viewports - Regenerating layout.
Create labels for all subviews [Yes/No] <No>: Press ENTER
Specify base point:
Select a point at the center of the A3 paper for the annotation views
Specify the insertion point or [change Base point/Rotate
90/select next View/Done] <Done>:
Select a point below and to the right of the point you clicked on previously
Specify rotation angle <0>: Press ENTER
Specify the insertion point or [change Base point/Rotate
90/select next View/Done] <Done>:
92 | Chapter 4 Using Mechanical Structure
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