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Introduction
The basic idea for AES (Airport Enhancement Services) is several years old by now. While
every new version added more features to the flying objects of the simulator and the looks
of the world, the actual functionality of the superb looking airports was never seriously
changed. With FSX this changed a bit but the way it is implemented is just not very realistic
or extensive (push back by some invisible tractor etc). AES fills this gap and will make your
airports more lifelike and far more interactive. You will see most of the functions of AES
when you start your flight at a gate and not on the runway. Not only will the whole
procedure be far more realistic, it will also look far better.
AES aims directly at passenger aircraft, i.e. airliners in any form and format. Smaller aircraft
(general aviation) and cargo aircraft will also be able to use some of the features and might
be better served in future versions.
Basically AES is a freeware product, which means you can download and use it without
having to pay anything. However, in this form it will only assist you at a few airports. To use
AES at other airports that are covered you will need to use ‘credits’ that can be bought
online. This ensures you never pay for any coverage you don’t need. The credits can be
bought at several online stores that cater for flight simmers. When you buy a credit pack you
get a serial code that will add 10 credits to your collection. The size of the airport determines
how many credits are needed to unlock the AES features for that airport.
All supported airports can be used in a demo mode for 5 minutes so before using credits you
can
be
make sure the product is working the way you think it should.
AES is not a finished project. It is worked on continuously and more airports and features will
be added where and when needed. You can follow all news on AES on the websites of
Aerosoft.com
Happy flights,
Oliver Pabst
Credits
Concept: Oliver Pabst
Development Oliver Pabst
Modules Maurizio Gavioli
Project Management Oliver Pabst / Mathijs Kok
Manual Oliver Pabst / Mathijs Kok / Christoph Beck
Testing: Several good folks who will all be getting a free copy
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Copyrights are serious stuff. If you find any pirated copies of this software please notify us at
info@aerosoft-shop. We will make sure reports of copyrights violation are rewarded.
Support for this product is offered by Aerosoft. We prefer to have a support forum for the
simple reason that it is fast and efficient because customers help customers when we are
sleeping.
Aerosoft forums can be found here: http://forum.aerosoft-shop.com. There are AES support
forums in English and German.
We feel strongly about support. Buying one of our products gives you the right to waste our
time with questions you feel might be silly. They are not.
Pirated files
In all honesty we would like to warn users not to accept complete installation files, that have
not been not downloaded from any of the officially supported shops. Most of these illegal
files are not correct and might corrupt your FS installation. Similarly the use of shared credit
codes is something we disapprove of. When such credits are detected they will immediately
be blocked and the users will be asked to replace them with legal copies before AES will
function again.
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Functionality
AES will add these features to the simulator:
• Pushback with sound, animated objects and automatic perfect alignment
• Animated gates that link up perfectly to the doors of the aircraft
• Follow-me car showing the way to the parking position
• Sound effects while rolling over the centreline lights on the runway
• Simulation of water or snow on the runway
• High detail (3d) marshaller at all parking positions that do not have docking
assistance systems
• Realistic docking systems and marshallers
• When your aircraft is parked buses will arrive to transport the passengers. Service
vehicles will appear (fuel, cleaning etc.) and luggage is unloaded as well.
Based on the limitations of the scenery engine, AES has no access to any AI-Traffic data yet.
So all features (animated gates, pushback etc.) are only supported for the users’ aircraft, but
not for any AI-Traffic. We worked hard on this, but we did not find a practical solution and
that’s why all features of AES are only available for the most important aircraft in the
simulation, i.e. your own.
System requirements
• Pentium 1.5 GHz
• 512 Mb RAM
• 20 Mb of free available SPACE on the hard disk
• Sound card
• Microsoft Flight Simulator 2004 or FSX (SP2 or Acceleration)
• Windows XP, Windows Vista, Windows 7 (all fully updated)
• Adobe Acrobat® Reader 58minimal to read and print the manual (1)
(1) Available for free, download at: http://www.adobe.com/prodindex/acrobat/readstep.html
Please note that the DX10 preview mode is not fully supported; night textures e.g. are
partly missing.
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Installation
The installation files are freely available from the product pages at the Aerosoft (and other)
websites. After the file has been downloaded it should be unpacked to a temporary folder.
The actual installer will be in that temporary folder. If you have an older version installed, do
NOT remove it as the installer will handle all that is needed. If both FS2004 and FSX are
installed the installer will notice this and ask you which version of AES should be installed. If
you want both simulators to be supported you will have to run the installer twice.
Please note that there are two versions of the AES Tools, one for each simulator. They can
both be found via the Windows Start Menu:
• For FSX: Start -> Programs -> Aerosoft -> AES Basepack for FSX
Two icons that are linked to the main configuration utility AESHelp will be displayed on the
desktop. During the installation the scenery.cfg will be adapted to add the scenery files used
by AES.
For FSX only
When FSX is started the first time after installing AES there will be a warning. This is done by
MS to ensure that only correctly signed addons are installed. Just answer YES to both
questions. In FS2004 this question will not be shown.
For Vista users
When FS is installed in the default location it is under control of Vista UAC (User Access
Control). Especially for FS2004 users this can cause some problems as files are not installed
when FS or its add-ons expect them to be. AES tries to sort these problems out when it finds
them.
Installing FS in a non-default location (like c:\FS) will prevent all these problems.
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AESHELP
AESHelp is the main configuration tool of AES. Not only does it allow you to add credits to
airports but it also starts AESConfig that lets the user configure aircraft door locations and
other settings of AES. As stated above, when both versions for FS2004 and FSX are installed
it is important to select the right version.
When AESHelp is loaded it starts with a check of the module version (and the way it is
installed) and the scenery.cfg file to make sure
• the scenery files are still available
• there are no double entries in the scenery.cfg
• there are no other errors
• that AES still is on top of all other scenery
AESHELP – Main menu
After AES has performed all the checks, the
main menu will be shown. In the right top
corner you can check if the correct version
is started. The main functions of AESHelp
can be selected via the following buttons:
• Activation of Airports: Allows the
user to assign credits to airports
and to see which airports are
supported by AES.
• Set Aircraft Parameters: Allows the
user to define the location of the
nosewheel and the door for add-on
aircraft.
• Add new Credits: Allows the user to
insert a new serial code that will
add new credits and will show used
and unused credits.
• Show Release Notes: As AES is
updated very regularly the manual
could be slightly outdated. The
release document that will be
shown as a PDF document will
contain all information that have
not yet been put into the manual.
• Configuration: Allows the setting of
timer-related functions and the
volume of the included sounds.
• Exit program: Closes the
application.
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