Activision Call of Duty: Black Ops II User Manual

Insert game/partner legal here. “PlayStation”, “DUALSHOCK” and “SIXAXIS” are registered trademarks and “PS3” and the PlayStation Network logo are trademarks
LIMITED WARRANTY
Publisher warranty required here.
WARNING: PHOTOSENSITIVITY/EPILEPSY/SEIZURES
A very small percentage of individuals may experience epileptic seizures or blackouts when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or when playing video games may trigger epileptic seizures or blackouts in these individuals. These conditions may trigger previously undetected epileptic symptoms or seizures in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition or has had seizures of any kind, consult your physician before playing. IMMEDIATELY DISCONTINUE use and consult your physician before resuming gameplay if you or your child experience any of the following health problems or symptoms:
• dizziness • eye or muscle twitches • disorientation any involuntary movement
• altered vision • loss of awareness • seizures or convulsion.
RESUME GAMEPLAY ONLY ON APPROVAL OF YOUR PHYSICIAN.
______________________________________________________________________________
Use and handling of video games to reduce the likelihood of a seizure
• Use in a well-lit area and keep as far away as possible from the television screen.
Avoid large screen televisions. Use the smallest television screen available.
Avoid prolonged use of the PlayStation
Avoid playing when you are tired or need sleep.
______________________________________________________________________________
®
3 system. Take a 15-minute break during each hour of play.
Stop using the system immediately if you experience any of the following symptoms: lightheadedness, nausea, or a sensation similar to motion sickness; discomfort or pain in the eyes, ears, hands, arms, or any other part of the body. If the condition persists, consult a doctor.
NOTICE:
Use caution when using the DUALSHOCK
®
3 wireless controller and the PlayStation®Move motion controller motion sensor function. When using the DUALSHOCK®3 wireless controller or the PlayStation®Move motion controller motion sensor function, be cautious of the following points. If the controller hits a person or object, this may cause accidental injury or damage. Before using, check that there is plenty of space around you. When using the controller, grip it firmly to make sure it cannot slip out of your hand. If using a controller that is connected to the PS3™ system with a USB cable, make sure there is enough space for the cable so that the cable will not hit a person or object. Also, take care to a void pulling the cable out of the PS3™ system while using the controller.
WARNING TO OWNERS OF PROJECTION TELEVISIONS:
Do not connect your PS3™ system to a projection TV without first consulting the user manual for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen.
HANDLING YOUR PS3™ FORMAT DISC:
Do not bend it, crush it or submerge it in liquids. Do not leave it in direct sunlight or near a radiator or other source of heat. Be sure to take an occasional rest break during extended play.
Keep this disc clean. Always hold the disc by the edges and keep it in its protective case when not in use. Clean the disc with a lint-free, soft, dry cloth, wiping in straight lines from center to outer edge. Never use solvents or abrasive cleaners.
TABLE OF CONTENTS
Getting Started .............................................2
Game Controls ...............................................3
Main Menu ........................................................6
Heads-Up Display (HUD) .................................8
Health System ................................................9
Pause/Objective Screen .................................9
Multiplayer Objectives Screen ....................9
Calling Card (MP Only) .................................9
Credits .......................................................... 10
Customer Support ....................................... 29
Software License Agreement ..................... 30
1
NOTICES:
Video output in HD requires cables and an HD- compatible display, both sold separately. Voice chat requires a headset, sold separately. Compatible with most Bluetooth and USB wired
headsets. Some limitations apply.
GETTING STARTED
PlayStation®3 system
Starting a game:
computer entertainment system. The documentation contains information on setting up and using your system as well as important safety information.
Check that the MAIN POWER switch (located on the system rear) is turned on. Insert the FUSE™ disc with the label facing up into the disc slot. Select the icon for the software title under [Game] in the PS3™ system’s home menu, and then press the s button. Refer to this manual for information on using the software.
Before use, carefully read the instructions supplied with the PS3™
Quitting a game: During gameplay, press and hold down the PS button on the wireless
controller for at least 2 seconds. Then select “Quit Game” from the screen that is displayed.
To remove a disc, touch the eject button after quitting the game.
Hint
Trophies: Earn, compare and share trophies that you earn by making specific in-game accomplishments. Trophies access requires a PlayStation
®
Network account.
Saved data for PS3™ format software
Saved data for PS3™ format software is saved on the system’s hard disk. The data is displayed under “Saved Game Utility” in the Game menu.
2
GAME CONTROLLER
Port indicators
USB connector
L2 button L1 button
Directional
buttons
Left stick/
L3 button*
SELECT button
1) w – Throw Tactical
2) q – Aim Down Sight
3) D-Pad – Inventory
4) Left Stick – Move, Press for Sprint
5) Select – Scoreboard (MP Only)
6) Start – Pause
7) Right Stick – Aim/Look, Click for Melee Attack
R2 button R1 button
button button button button
Right stick/ R3 button*
START button
PS button
8) s – Jump
9) a – Crouch/Prone
10) f – Interact/Use
11) d – Switch Weapon
12) r – Throw Lethal
13) e – Fire
14) n – Melee
15) b – Sprint
3
COMMAND DEFAULT BUTTON DESCRIPTION
Move Left stick Moves player forward/back and strafes Aim/Look Right stick Aims crosshair Fire Weapon Throw Lethal Melee ADS
Throw Tactical Sprint Crouch/Prone Interact/Use
Jump Switch Weapon
Inventory D-Pad Use inventory item Pause Start Press to bring up pause menu Scoreboard Select Bring up Scoreboard (Multiplayer Only)
e
r
n
q
w
b
a
f
s
d
Fires your current weapon Throws Lethal grenade Perform a melee attack Aims down the sight or scope of your
weapon Throws currently selected Tactical grenade Press to initiate sprinting Hold to go prone, sprint + hold to dive prone Reload your weapon, use object, pickup
weapons Jumps or goes to upright stance from prone Switch between primary and secondary
weapons
4
STRIKE FORCE CONTROLS
Port indicators
USB connector
L2 button L1 button
Directional
buttons
Left stick/
L3 button*
SELECT button
R2 button R1 button
button button button button
Right stick/ R3 button*
START button
PS button
1) q – Nearby Units Follow Player, Hold for All Units to Follow Player
2) D-Pad – Sets Waypoint for Unit Type, Hold to Control Unit
3) L Stick – [Tactical View Only] Move Across Tactical View Map
4) Right Stick – [Tactical View Only] Change Angle on Tactical View Map
5) Select – Enter/Leave Tactical
COMMAND DEFAULT BUTTON DESCRIPTION
Move Tactical Left stick Moves Tactical view across the map Angle Tactical Right stick Changes Tactical view angle on the
Tactical map
Lead Units
q
Click to lead nearby units, hold to lead all units
Control Unit D-Pad Click to set unit waypoint, hold to take
control of unit
Enter/Leave Tactical Select Enter or leave the Tactical view
5
MAIN MENU
Choose between the Campaign, Multiplayer and Zombies.
CAMPAIGN
Pick up where Call of Duty: Black Ops ended and continue the single player experience in the Call of Duty: Black Ops II campaign. From the Campaign menu you can resume your most recent campaign or start a new one. You may also use the Mission Select option to
reply an already completed mission at any difculty.
Note: Black Ops II uses an automatic checkpoint save system to save your game progress. You may also choose to use the Save and Quit option from the in-game Pause menu.
STRIKE FORCE
Strike Force missions in Call of Duty: Black Ops II offer a new and innovative spin on traditional Call of Duty single-player combat by melding real-time strategy tactics with
tried and true rst-person shooter functionality. Take on special story-related missions and complete them as either front-line soldier, top-down battleeld commander, or a variety
of unique wartime drones. Succeed and bring victory to your country; fail and watch the consequences play out alongside the main campaign storyline.
MULTIPLAYER
Compete with other Call of Duty: Black Ops II players online and locally in a variety of maps and game modes in Multiplayer (MP). Unlock new weapons, attachments, perks and rank up in MP!
ZOMBIES (1-8 PLAYERS)
Survive the Zombies hordes alone, cooperatively or competitively in the new and expanded Call of Duty: Black Ops II Zombies experience. Group up with friends to repel waves of increasingly deadly Zombies in the traditional Survival mode, compete against another team of Zombie apocalypse survivors in an epic battle to be the last group standing in the brand new Grief mode, or experience a whole new level of Zombies
strategy in TranZit, the rst ever Zombies campaign. But be warned: there are more than
just Zombies lurking in the town of Green Run…
6
OPTIONS
Adjust the game’s settings to suit individual preferences. Adjustable options include:
controller settings, aim assist, look sensitivity, graphic content lter, and subtitles.
STEREOSCOPIC 3D
Call of Duty: Black Ops II supports stereoscopic 3D gameplay, which can be toggled on/off from within the Options menu. Please note that a 3D capable television and accompanying active shutter 3D supported glasses are required to experience the game in 3D. Consult your 3D TV manufacturer’s instructions for more information on enabling 3D viewing.
! CAUTION !
3D Safety Precautions: Some people may experience discomfort (including eye strain, eye fatigue, or nausea) while playing stereoscopic 3D games on 3D televisions. If you experience such discomfort you should immediately discontinue viewing and gameplay until the discomfort subsides.
Generally we recommend that you avoid prolonged gameplay and take 15 minute breaks during each hour of play or viewing. However, the length and frequency of necessary breaks may vary from person to person – please take breaks that are long enough to allow any feelings of discomfort to subside. If you experience serious discomfort or pain or if symptoms persist, stop gameplay immediately and consult your doctor.
Always follow the safety precaution information and use instructions supplied with your 3D television and 3D glasses for proper usage.
7
HEADS-UP DISPLAY
1. Mini-Map – Shows map of local area plus locations of friendlies and known hostiles.
2. Match Info – Displays current score, team icon and the time remaining in match. (MP Only)
3. Grenade Indicator – Icon warning you that there is a grenade nearby, arrow indicates the location of the grenade.
4. Crosshair – Indicates where
weapon. Turns red when positioned over an enemy, green when positioned over a friendly. Walking or running causes the crosshair to grow wider or sometimes disappear altogether, indicating a loss of accuracy. Stopping movement, crouching and going prone increase accuracy.*
5. Use Icon – This only appears when you are near a weapon or interactive object, indicates what button to press to interact with the weapon or object.
6. Scorestreak Inventory – Indicates how many points you need to acquire the next Scorestreak, and which Scorestreaks you have chosen to be able to earn during the match. Any acquired Scorestreak can be used in the Scorestreak Inventory by pressing up or down on the D-Pad to cycle through them and pressing right on the D-Pad to equip them.
7. Weapon Indicator – Indicates which weapon you are currently using.
8. Ammo Count – Shows remaining bullets for currently equipped weapon, as well as remaining grenade supplies.
9. Inventory – Displays equipment and/or weapon attachments that are currently available.
10. Damage Indicator – Red marker shows that you are taking damage and the direction the damage is coming from. (See Health System, on page PAGEHERE). NOT PICTURED ABOVE
*Note: When you press the ADS button, you will aim down the sights or scope of your weapon. This will greatly increase your accuracy and decrease your movement speed. While in ADS the crosshair will disappear.
8
you are currently pointing your
HEALTH SYSTEM
When you take damage from enemy re, blood splatter will appear and the damage indicator will show you the direction the re is coming from. As more damage is sustained
the screen will grow redder, you will hear you heart rate increase, and your breathing
will grow heavy. If you can cover and avoid enemy re you will slowly recover from the
damage and be able to continue at full strength.
PAUSE/OBJECTIVE SCREEN
Press the [start symbol] button any time in Campaign or Zombies to pause the game and access this menu. From here you may access game Options, restart the current level or save and quit to the Main Menu.
MULTIPLAYER OBJECTIVES SCREEN
Call of Duty: Black Ops II cannot be paused while playing in MP mode. Pressing [start symbol] in MP will bring up a menu that will allow you to choose a new class (taking effect on your next spawn), view the description of your current game mode, and access the Options menu. Keep in mind that the MP match is still live in the background when you are in this screen.
CALLING CARD (MP ONLY)
Access your Calling Card to create your own custom Emblem that will represent your persona online. View Recent Games you or your friends have played and save them to your File Share for safe keeping. You can view and rate other Films, Clips, Screenshots, and Custom Games created by members of the Call of Duty: Black Ops II community.
You can also view all your key game statistics in the Combat Record, check your progress against the in-game Challenges, view the game Leaderboards, and create a Clan Tag all from within the Calling Card.
9
CREDITS
Story by David S. Goyer
Directed By Dave Anthony
Executive Producer Jason Blundell
Director - Online Daniel Bunting
Design Director - Online David Vonderhaar
Studio Creative Director Corky Lehmkuhl
Chief Technology Ofcer
Mark Gordon
Technical Director David King
Art Director Colin Whitney
Animation Director Dom Drozdz
Audio Director Brian Tuey
Story By Dave Anthony & David S. Goyer
Directed By Dave Anthony
Executive Producer Jason Blundell
Director Online Dan Bunting
10
Project Senior Producer Pat Dwyer
Producers Charles Connoy Daniel Donaho Miles Leslie Sam Nouriani Shane Sasaki
Associate Producers Steven Eldredge Ronnie Fazio Zach Gonzalez Don Oades John Shubert Brent Toda
Production Coordinators Richard Garcia Matt Scronce Kornelia Takacs
Build Engineer Dan Baker
Associate Build Managers Daniel Germann Dustin Rowe
Chief Technology Ofcer
Mark Gordon
Project Technical Director David King
Project Lead Engineer Trevor Walker
Lead Engineers - Online Alexander Conserva Martin Donlon
Lead Engineers Dan Olson James Snider
Lead Engineer - Graphics Dimitar Lazarov
Senior Engineers Omar Aziz Scott Bean Blair Bitonti Stephen Crowe Micah Dedmon Jose Doran Marcus Goodey Lei Hu Sumeet Jakatdar Matthew Kimberling Johan Kohler Austin Krauss Dan Laufer Dan Leslie Jay Mattis Tom McDevitt Ewan Oughton Eran Rich Joe Scheinberg Dimiter “malkia” Stanev Chris Strickland Krassimir Touevsky Mike Uhlik Jivko Velev Leo Zide
Engineers Pravin Babar Amit Bhura Penny Chock Adam Demers Ryan Feltrin Mark Hu Tommy Keegan Bryce Mercado Juan Morelli Bharathwaj Nandakumar Jamie Parent Timothy Rapp Diarmaid Roche Caleb Schneider Lucas Seibert Varun Sharma David Young
Associate Engineer Mark Soriano
Additional Engineering Bryan Blumenkopf Naty Hoffman Josh Menke
Engineering Interns Jeffrey Colvin Tarun Sharma
Art Director Colin Whitney
Technical Art Director Brian Anderson
Associate Art Directors Shaun Bell Ken Harsha
Lead Character Artists Loudvik Akopyan Brad Grace
Senior Character Artists Yaw Chang Mike Curran Dennis Eusebio Thomas Inesi Michael McMahan Anh Nguyen Scott Wells Peter Zoppi
Lead Effects Artist Barry Whitney
Lead Effects Animation Artist Jess Feidt
Senior Effects Artists Michael Chubb Darwin Dumlao Robert Moffat Dale Mulcahy My Wu
Effects Artists Asher Dudley Mike Gevorkian Gavin Lerner David Seabaugh
Associate Effects Artist Tyler Robinson
Lead Weapon Artist Murad Ainuddin
Senior Weapon Artists Will Huang Max Porter
Weapons Artists Blaed Hutchinson Mark Manto
Associate Weapons Artist Geoffrey Ng Caleb Turner
Lead Vehicle Artist Chad Birosh
Senior Vehicle Artists Tony Kwok John McGinley Daniel Mod
Lead Environment Artist Gilbert Martinez
Senior Environment Artists Chris Erdman Andrew Krelle Andrew Livingston Brandon Martynowicz Nelson Plumey
Environment Artists Bryce Houska Wilson Ip Chris Ledesma Austin Montgomery Joe Simanello Fidel Villa
Associate Environment Artists Joaquin Espinoza Juan Gil
Lead Technical Artist Stev Kalinowski
Senior Technical Artist Brendan Holloway
Lead UI Artist Stewart Roud
UI Artist Gil Doron
Additional UI Art Byron Cunningham Alex Stodolnik
Lead Lighting Artist Timothy Bud McMahon
Senior Lighting Artists Angus Bencke Yonghee Choi James Ford
Lighting Artists Christin Hiser Neil Masiclat
Senior Concept Artists Kevin Baik Eric Chiang Daniel Cheng Peter Lam Chris Miller Dan Padilla Khang Pham
Additional Concept Art Sam Gebhardt Josh Kao Eugene Negri
Animation Director Dom Drozdz
Lead Animator Adam Rosas
Animation Specialist Yanick Lebel
Animation Project Manager Guy Silliman
Senior Animators Jason Barnidge Jae Chung David Kim Phil Lozano Timothy Smilovitch
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Animators Jordan Abeles Jeremy Agamata Ben DeGuzman Phillip Kourie Kevin Kraeer Cody Mitchell Jae Park Jon Stoll Kristen Sych
Associate Animators David Pumpa Ernie Urzua Eji Yared
Additional Animation Amelie Le-Roche
Animation Interns Aggie Christakis Anthony DiCenzo
Design Director - Online David Vonderhaar
Principal Designer - Online Colm Nelson
Designer - Online Anthony Flame
Associate Designer - Online Mark Yetter
Campaign Design Directors Dave Anthony Jason Blundell Corky Lehmkuhl
Campaign Game Designer Joe Chiang
Lead Scripter Gavin Locke
Senior Scripters Brian Barnes Kevin Drew Mark Maestas June Park Chad Proctor
Scripters Mike Anthony Matt Bettelman Brian Joyal Mike Slone
Associate Scripters Pokee Chan Anthony Grafft Travis Janssen Joanna Leung Damoun Shabestari Jameson Silcox Jacob True Greg Zheng
Lead Level Builders Phil Tasker Kevin Worrel
Senior Level Builder Susan Arnold
Level Builders John Delgado Jared Dickinson Brian Douglas Werner Eggers Gavin Goslin Doug Guanlao Dave Harper Adam Hoggatt Matthew Hutchinson Ross Kaylor Paul Mason-Firth Thomas Schneider Lia Tjiong
Associate Level Builders Muhammad Ayub Ian Bowie James Cusano Ian Kowalski Mike Madden Anthony Saunders Allen Wu
Audio Director Brian Tuey
Lead Audio Designer Chris Cowell
Audio Designers Collin Ayers Scott Eckert Shawn Jimmerson James McCawley Kevin Sherwood Lee Staples
Senior Audio Engineer Stephen McCaul
Audio Intern Elliott Ward-Bowen
Additional Production Support Nakia Harris
ZOMBIES
Producer Reza Elghazi
Associate Producer Aaron Roseman
Lead Engineer Peter Livingstone
Senior Engineers Dan Laufer Evan Olson Bryan Pearson
Engineers Ryan Higa Feng Zhang
Additional Art Direction Dan Padilla
Senior Artists Gary Bergeron Omar Gonzalez
Artist Jesse Moody
12
Design Director Jimmy Zielinski
Senior Game Designer Donald Sielke
Scripter Chris Pierro
Associate Scripter Alex Romo
Level Builders Brian Glines Erika Narimatsu
Additional Dialog Micah Ian Wright
Additional Design Dallas Middleton
PRE-RENDERED CINEMATICS
Senior Producer Anna Donlon
Associate Producers Adrienne Arrasmith Jacob Porter
Production Coordinator André Lawton
Art Director David Dalzell
Senior Artists Mayan Escalante Edward Helmers Omar McClendon
Artists Juan Mendiola Lee Souder Mayumi Suzuki
Lead Animator Jamie Egerton
Senior Animator Steven Rivera
Animators Ian Adams Fred Carrico Megan Goldbeck Steven Tom Alexandra Zedalis
Associate Animator James Fiorella
Cinematics Designer Michael Barnes
Cinematics Scripter G. Henry Schmitt
Additional Editing Joi Tanner
STORY
Story By Dave Anthony David S. Goyer
Written By Dave Anthony Craig Houston
Additional Dialog James C. Burns Kamar de los Reyes
credits_movie_8 scroll_sequence_2
TREYARCH STUDIO MANAGEMENT
Studio Head Mark Lamia
Vice President Dave Anthony
Chief Technology Ofcer
Mark Gordon
Studio Creative Director Corky Lehmkuhl
Director Of Technology Cesar Stastny
Director - Brand Development Jay Puryear
Director - Communications John Rafacz
HR Manager Monica Temperly
Senior Director - Technology Rose Villaseñor
Senior Manager - Operations Amy Hurdelbrink
Operation Coordinator Tristan Curran
Director - IT Robert Sanchez
Systems Administrator
Nick Westeld
Senior IT Technician Kris Magpantay
Senior Recruiter Michelle Gallego
Reception Joe Puralewski
QUALITY ASSURANCE
QA Senior Manager Igor Krinitskiy
QA Project Lead Kimberly Park
QA Senior Testers Czyznyck Deco Tristen Sakurada
QA Platform Specialists Jonah Dok Tom Duong Cody Kennedy Tan La Craig D. Nelson Garrett Oshiro
QA Database Specialist Wayne Williams
13
QA Training Manager Brian Carlson
QA Dev Testers Melvin Allen Tuan Bui Eric Chan Hubert Cheng
QA Testers
Moises Lopez
Paul A. Bareld
Frank J. Martinez III Andrew L. Baxter Graham S. McGuire Earl M. Baylon Joseph T. McMahon Anthony Benavides Josue D. Medina Jose R. Bernabel Alexander A. Mejia Brandt C. Binkley Yasheera Mendoza John E. Blakely Sam Mogharabi Zachary B. Blough Maria Morales Charles Buckley Nestor Murillo Felicia Buckley Eduardo Navarro Adam Carrillo Robert J. Newman Cordera Carter Dan Young T. Nguyen Christopher Caswell Neal E. Nikaido Kevin R. Chester Patrick J. O’Malley Charlton Chu Marvin Oraguzie Rodney Clanor Norman Ovando Juan Cole Edwin G. Payen Michael Coleman II Angel T. Perez Kyle Collier Jason Peyton Francisco J. Delgadillo Vien Vien V. Pham Cody G. Deming Benjamin A. Plunk John Doherty
14
David C. Quevedo Alex Elling Jonathan Richardson Joel Espana Edward Robles Elijah Figures Oscar O. Rojas Taylor T. Fontecchio Alexis JS Ruegger Anthony H. Franco Anthony J. Ruiz Andres A. Garcia Mehrzad Sadeghi Brandon C. Garrett Roger J. Sawkins Andrew Girard Daniel B. Seamans Jason S. Glenn Kenneth Sit James R. Gobert John Sleiman Christian Gomez Adam Smith Jeremy C. Gonzagowski Edward Smith David Hambardzumyan Frankie S. Smith Daniel Haynes Michael S. Stewart Raymond B. Jackson Kevin Sweeney Jennifer M. Kalinowski Tony Tang Francis Kim Evan Textor Jefferson J. Kittell Colin A. Tistaert Quy G. Le Jason Tong Martin Limon Enrique Valentin Matthew Littel David G. Weaver Jesse Lloyd-Dominik Stuart R. Zinke Nicholas Long
Additional Contributions
Jeanne Anderson Manuel Plank Hess Barber Jason Schoonover James Dargie Jordan Smith
John Dehart Ryan Smith John Enricco Ashley Soriano Leif Johansen Tyler Sparks Gary Spinrad Dallas Middleton Tricia Vitug Geoffrey Moyer Walter Williams Alex Perelman
CAST
SINGLE PLAYER CAMPAIGN
FEATURING THE VOICES OF
Alex Mason Sam Worthington
Jason Hudson Michael Keaton
Mike Harper Michael Rooker
Frank Woods James Burns
Raul Menendez Kamar De Los Reyes
David “Section” Mason Rich McDonald
Admiral Tony Briggs Tony Todd
Javier Salazar Celestin Cornielle
Chloe “Karma” Lynch Erin Cahill
Farid Kizginkaya/Mujahideen Soldier Omid Abtahi
Defalco Julian Sands
Jonas Savimbi Robert Wisdom
Tian Zhao Byron Mann
Manuel Noriega Benito Martinez
Secretary of Defense Jim Meskimen
Premier Jiang James Hong
Col. Lev Kravchenko Andrew Divoff
President of the United States (POTUS) Cira Larkin
Himself Lt. Colonel Oliver L. North
SUPPORTING VOICES
Pilot “Anderson”/Dispatcher Jennifer Hale
Young David Mason Hayden Byerly
Jane McKnight/Josena/
Dispatcher Eden Riegel
Secretary of the Treasury/ Graveyard Attendent Kirk Thornton
Mullah Rahmaan Cas Anvar
Erik Brieghner Robert Picardo
Jimmy Kimmel Jimmy Kimmel
CIA Nerd Desmond Askew
Newscaster Andrew Robbins Mary Beth McDade
General/Government Agent Michael Gregory
Mark McKnight Andy Hawkes
Secret Service Agent Jones Ken Lally
Strike Force Soldier/Navy SEAL/Doorman Brian Bloom
Strike Force Soldier Al Rodrigo
Strike Force Soldier Michelle Rodriguez
Strike Force Soldier Clancy Brown
ADDITIONAL VOICES Brianna Lynn Brown Valerie Arem Armando Valdez Yuri Lowenthal Crispin Freeman Marc Worden Richard Epcar Travis Willingham John Bentley Chad Guerrero Josh Gillman Matt Mercer Jordan Marder Dave Paladino Patrick Seitz Jamieson Price Troy Baker Shaun Piccinini Chad Guerrero Michael Roderick Jenn Wong Jeremy Dunn Steve Wilcox Danny Pardo Steven Bauer Liane Schirmer Cathy Lizzio Yousef Fahim Fazli Boris Kievsky Pasha Lynchikov Dimitri Diatchenko Bernardo De Paula Maxwell De Paula Coy Clark
Leo Azevedo Navid Negaban Ethan Rains Pej Vehdat
MULTIPLAYER
Rick Wasserman Travis Willingham Brian Bloom Troy Baker Matt Mercer Jason Beghe Scott Whyte Dave Forseth Ian Anthony Dale Brian Delaney Glen Morshower Liam O’Brien Kirk Thornton Dave Boat Roger Cross Ron Yuan James Leung Jen Sung Outerbridge Ron Yuan Ming Lo Liam O’Brien Avery Kidd Waddell Jeff Fischer Dave Fouquette Steve Blum Michael Benyaer Said Faraj Sam Sako Zuhair Haddad Michael Desante
ZOMBIES
Abigail “Misty” Briarton Stephanie Lemelin
Marlton Johnson Scott Menville
Russman/Survivor 4 Keith Szarabajka
Samuel Stuhlinger David Boat
Richtofen, Bus Driver, Bus PA, Survivors Nolan North
15
Maxis/Survivors 1 & 2 Fred Tatasciore
Survivor 3 Jack Angel
FEATURING THE MUSIC OF Trent Reznor Elbow Avenged Sevenfold Skrillex
AND
Composed, Conducted and Produced by Jack Wall
Orchestrated by: Neal Desby & Edward Trybek
Assistant to Jack Wall: Alex Hemlock
Additional Writing - Zombies Micah Ian Wright
Military & Historical Consultants Peter Singer Lt. Colonel Oliver L.North Matthew Raby Frost
VOICE OVER RECORDING
PCB Productions
Recording Facilities: PCB Productions - Los Angeles, CA
Talent Director: Keith Arem
Dialog Editorial Supervisor: Matt Lemberger
Dialog Editorial / Location Sound: Austin Krier Matt Lemberger Paden James Trevor Greer Aaron Gallant David Kehs
16
Production Coordinator: Valerie Arem Casey Boyd Jonathan Neely
Soundelux Design Music Group
Executive Creative Director Scott Martin Gershin
Facility Manager Janet Rankin
Manager, VO and Talent Services William “Chip” Beaman
VO Direction Kris Zimmerman
Voice Over Coordinator Melissa Grillo
Voice Over Recording Engineer/VO Editorial Justin Langley
Senior Asset Coordinator/VO Editorial Charles Gondak
VO Recording Engineer/Asset Coordination/Editorial Dave Natale
Voice Over Editorial Bryan Celano Bob Rankin Anthony Sorise Justin Langley Eliot Connors
Production Assistant Lindsay Fishman Tyrone Forte
WEAPON RECORDING
Recordist John Fasal
Armorers Gregg Edgar Ron Licari Larry Zanoff
ACTIVISION CAPTURE STUDIO
Capture Studio Director Matt Karnes
Capture Studio Producer Evan Button
Motion Capture Supervisor Michael Jantz
Face Capture Lead Ben Watson
Sr. Scan Technician Chris Ellis
Scan Technician Nick Otto David Bullat
Assistant Directors Noel Vega Liz Tom
Stunt Coordinator Noel Vega
Motion Capture Performers Jeremy Dunn Shaun Piccinino Chad Guerrero Randall Archer Anthony Nanakornpanom Dave Paladino America Young Cazzie Golum Aaron Brown Alina Andrei Mimi Newman Andy Hawkes Chris Torres Dave Buglione Solomon Brende Craigh Flaherty Michael Barnes Jon Payne Karl Johnson Donald Robison Gabriel Suarez Chad Guerrero, Jr. Bryan Ludens Tess Kielhamer Michelle Lee
Ron Fazio Brent Toda Anson Beck Aoni Ma Chris Torres Mallory Thompson Erin Cummings Matt del Negro Terrence Evans Carlee Holden (Wrangler) Mystic (the horse)
Marker Cleanup Animation Vertigo
PERFORMANCE MOTION CAPTURE SERVICES BY
House of Moves
MOTION GRAPHICS SEQUENCES
SPOV Allen Leitch Paul Hunt Emma Clarke Dan Higgott Julio Dean Miles Christensen Yugen Blake Chris Boyle Kieran Gee-Finch Andrea Braga Ian Jones James Brocklebank Ryan Jefferson Hays Matt Tsang Mantas Grigaitis Luis Ribeiro Sam Kerridge Rachel Chu Agi Adamkiewicz AnneMarie Walsh Evan Boehm Adam Roche Ryan Phelan Keko Ahmed Jose Blay Nick Wood Vincent Kane Jane Hargreaves
ADDITIONAL DEVELOPMENT
FXVille Joe Olson Jonathan Peters John Scrapper Garrett Smith Reed Shingledecker Lindsay Ruiz Chris Eng Dan Bruington
Nerve Software Brandon James Nick Pappas Bryan Cavett Kristian Kane James Gresko Aaron Hausmann Steve Maines
COLOR, VFX & POST PRODUCTION PROVIDED BY
Company 3 Games
CO3g Team Malte Wagener - Vice President of Games Daniel Oberlerchner - Executive Producer & Operations Alexander Stein - Art Director Anton Borkel - Creative Lead
Color Grading & Look Design Team Stefan Sonnenfeld - Colorist & Sheriff Damien Pelphrey - DI Assist Alexander Stein - Art Director Rhubie Jovanova - Executive Producer
VFX Team Stephanie Gilgar - Head of Production Anastasia Von Rahl - Associate Producer Steve Viola - Creative Director Mike Sausa - Associate Creative Director Alex Gitler - Compositing Supervisor Jim Kuroda - Lead Compositor
Sound Team Brian Anderson - Audio Production Manager Jeremy Moore - Producer Maggie Price - Audio Assist Chris Basta - Sound Designer/ Mixer Matt Melberg - Sound Designer/ Mixer Erich Netherton - Sound Designer/Mixer
Editorial Team Sean Fazende - Editor Jerry Sukys - Executive Producer Mary Stasilli - Producer
Operations Team Thatcher Peterson - Head of Operations Michael Boggs - Director of Commercial DI
Company 3 Special Thanks Naty Hoffman Patrick Davenport Cyril Dabrinsky Mike Chiado William Beaudin Richard Alcala
ACTIVISION
PRODUCTION MANAGEMENT GROUP
Executive Producer Ben Brinkman
Producer Yale Miller
Associate Producers James Bonti Jason Harris
Production Coordinators John Banayan Shannon Wahl Chris Baggio
Production Coordinator Intern Lisa Ohanian
17
Administrative Assistant Alyssa Delhotal
Vice President, Production Daniel Suarez
EVP, Production & Development WW Studios Dave Stohl
GLOBAL BRAND MANAGEMENT
Senior Vice President, Product Management Rob Kostich
Director, Product Management Geoff Carroll
Director, Global Media Rochelle Webb
Director, Global Experiential Marketing Jonathan Murnane
Senior Product Manager Tyler Michaud Mike Schaefer
Associate Product Manager Ryan Scott
Associate Product Marketing Manager Alex Gomez
Vice President and GM Michael Sportouch
Marketing Director - Europe Daniel Green
Marketing Director - Europe Ruben Dehouck
Marketing Director of Digital Product - Europe Mark Cox
Senior Brand Manager - UK Eric Folliot
Senior Brand Manager - Italy Carlo Barone
Senior Brand Manager ­Emerging Markets Stefania Vanerio
Senior Brand Manager - Spain Marian Holties
Brand Manager - Germany Oliver Beck
Brand Manager - Benelux Esteban Barten
Brand Manager - Nordics Christian Valeur
Brand Manager - France Lucie Linant de Bellefonds Senior Manager of Digital Marketing Shane Bellamy
Commercial Manager - Asia Paul Butcher Marketing Director Jeff Wong
Senior Brand Manager Nick Exikanas
Latin America Marketing Jesus Rosales
Latin America Marketing Max Morais
Latin America Marketing Rossana Torres
PUBLIC RELATIONS
PR Director Mike Mantarro
PR Manager Kyle Walker
Senior Publicists Robert Taylor Josh Selinger
Publicist Monica Pontrelli Bianca Blair
Senior Global Asset Manager Karen Yi
PR Coordinator Ali Miller
PR Special Thanks Dan Amrich Step 3 PMK/BNC
Director – EU Public Relations Craig O’Boyle
Sr. EU PR Manager Sophie Orlando
Sr. UK PR Manager Adam Paris
UK PR Manager Henry Clay
UK PR Manager Karen Ward
PR Manager, Nordics Daniel Gustafson
Sr. PR Manager, Italy Francesca Carotti
PR Manager, Benelux Rick Sloof
Sr. EU PR Manager Tim Ende-Styra Sr. UK PR Manager Lucy Donald
Head of PR, Germany Christian Blendl
Associate PR Specialist, Germany Silja Meyer
Sr. PR Manager, Spain Monica Garcia
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Head of PR, France Diane De Domecy
PR Coordinator, France Kenjy Vanitou
Manager, Asset Delivery & Reporting Simon Dawes
Sr. Marketing Manager – Emerging Markets Stefania Vanerio
PR Manager, Emerging Markets Francesca Squellerio
Sr. PR Manager, APAC Natasha Brack
PR Manager, APAC Tegan Knight
PRODUCTION SERVICES ­EUROPE
Senior Director of Production Services - Europe Barry Kehoe
Senior Localisation Manager Fiona Ebbs
Localisation Project Manager Conor Harlow
Localisation Project Coordinator Paola Palermo
Localisation QA Manager Mannix Kelly
Localisation QA Lead Franck Morisseau
Localisation QA Floor Leads Thomas Lopez Ildefonso Ranchal
Localisation QA Testers Akseli Asikainen Aleksejs Radcenko
Alessandro Giongo Alexander Wiberg Anders Nielsen Anderson Cahet Ari Heiskanen Axel Anani Christopher Bugny Claudio Porcu Clement Raigneau Epifania Alarcon Eros Castaldi Esther Reimann Giovanni Basilico Giovanni Guglielmo Hiberto Rios Ivar Rocha Arias Jan Vester Javier Fernadez Cordoba Juha Salorinne Leandro Andrade Lidia Rodríguez Luis Hernández Dalmau Manuela Loritz Marc Masure Marcel Preiß Marcos Exequiel Ramirez Michael Schulz Neidson Pereira Patrick Friedrich Paula Del Valle Philip Hill Stefan Jönsson Sylvain Villedary William Haugland
Burn Room Technician Todd Lambert Kamlesh Thurmadoo
IT Network Technician Fergus Lindsay
Localisation Tools & Support Provided by Stephanie Deming & XLOC, inc
ACTIVISION STUDIO CENTRAL
Vice President, Design Carl Schnurr
Executive Producer Mike Ward
Associate Producer Sasha Rebecca Gross Chris Codding
Production Coordinator Jennifer Velazquez
STUDIO CENTRAL ­ENGINEERING
VP, Technology
Pat Grifth
Director of Technology, Online Bill Petro
Online Technical Director Steve Wang
Online Technical Intern Tarun Sharma
Lead Software Engineer Gaurav Shellikeri
Principal Technical Director Wade Brainerd
Technical Director Michael Vance Paul Edelstein Etienne Danvoye
Release Engineer Ryan Ford Kimberly Carrasco
Technical Artist Michael Eheler
CENTRAL TECHNOLOGY
DemonWare John Allen Nadia Alramli Ruy Asan Edward Baker Kathryn Baker David Ballano Fernandez Miroslaw Baran Gustavo Baratto
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Patrick Barrington Rick Barzilli Annie Bennett Rashid Bhamjee Ryan Blazecka David “REspawn” Brennan Morgan Brickley Don Browne Jaime Buelta Luke Burden Graham Campbell Lee Cash Stephanie Cates Riley Chang Martin Clarke Nicola Colleran Michael Collins Owen Corrigan Colin Cox Alex Couture-Beil Lok Crystal Koo Marian Cullen Tim Czerniak Stephanie Dean Colin Deasy Richard Delaney Sinead Devereaux Brendan Dillon Tyler Dixon Malcolm Dowse Stephane Dudzinski Dmytro Dyachuk Matthew Edwards Michael Edwards David Falloon Brendan Fields Christian Flodihn Stuart Fox Jonathan Frawley Ellie Frost Azamat Galimzhov Siobhan Golden Arthur Green Padraic Hallinan John Hamill Geoff Haugan Conor Hennessy Sterling Hoeree Graeme Humphries Ryan Hunter Steffen Higel Travis Kay Eli Kazmirouk Tony Kelly Colleen Keyland
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John Kirk Gordon Klok Allan Kumka Lance Laursen Roman Lisagor Garrett Lynch Gerald Magnusson Patrick Mamaid Damien Marshall Tendayi Mawushe Michele Mazzucco Rob McAdoo Emma McBreen Ciarán McCann Catherine McCarthy Mark McGree Craig McInnes Liam MacInnes Duncan McNab Francisco Garcia Miranda Christopher Mueller Faham Negini Nic Nero Jonathan Neufeld Y Nguyen Erik Niklas Hugh Nowlan Sean O’Donnell Sean O’Sullivan Adrian Oliver Tim Patterson Craig Penner Andrey Polakov Joseph Power Ruaidhrí Power Henry Precheur Dara Price Gary Quan Gary Rafter Yunduz Rakhmangulov Lisa Reilly Stefan Reimer Wendy Robillard Nic Roland Davide Romani David Ruane Vladimir Ryzhov Matthew Sawasy Parvinder Singh Grewal Amy Smith Evan Smith Fei Song Kale Stedman Tao Su Adam Talsma
Craig Thompson Stefan Tjarks Michael Tom Wing Vladislav Titov Max Vizard Jason “Hagao” Wei Christie Wilson Joyce Wu Steven Young
CENTRAL USER-TESTING
Central User-Testing, Senior Manager Ray Kowalewski
Central User-Testing, Manager Alexandre Debrousse
Central User-Testing, Supervisor Phil Keck
Central User-Testing, Lead
Gareth Grifths
Central User-Testing Moderator Vincent Edwards David A. Flores Henry Wang Jeremy Le Mandy Wong
TALENT & AUDIO MANAGEMENT GROUP
Talent Acquisitions Manager Marchele Hardin
Talent Associate Noah Sarid
Talent Coordinator Marie Bagnell
Senior Audio Manager Adam Boyd
Senior Audio Designer Trevor Bresaw
Associate Technical Audio Designer Victor Durling
MUSIC DEPARTMENT
Vice President, Music Affairs Tim Riley
Director, Music Affairs Brandon Young
Music & Licensing Coordinator Katie Sippel
STUDIO CENTRAL - ART AND ANIMATION
Technical Director Javier von der Pahlen
Art Director, Technical Berndardo Antoniazzi
Character Artist Nick Lombardo
Tools Programmer Yanbing Chen
Concept Artists Lim Hur
CONSUMER MARKETING
SVP, Consumer Marketing Call of Duty Todd Harvey
Senior Director, Consumer Marketing Call of Duty Susan Hallock
Consumer Marketing Managers, Call of Duty Mike Pelletier Karen Starr
Associate Consumer Marketing Managers, Call of Duty David Cushman Andrew Drake
Consumer Marketing Coordinator Lynn Ballew
Consumer Marketing Specialist Maile Robertson
DIGITAL MARKETING
VP, Digital Marketing Jonathan Anastas
Sr. Director, Digital Marketing Jeff Goodwin
Sr. Mgr, Digital Marketing Danielle Wolfson
Manager, Digital Marketing Michelle Fonseca
Web Content Specialist, Digital Marketing Christy Buena
CONSUMER INSIGHTS
VP, Consumer Insights Lisa Welch
Sr Manager, Consumer Insights Mike Swiontkowski
BUSINESS & LEGAL AFFAIRS
Chris Walther Kap Kang Kate Ogosta Keith Hammons Kelly Schwarm Lip Ho Mary Tuck Phil Terzian Terri Durham Terry Kiel Travis Stansbury
OPERATIONS & STUDIO PLANNING
Vice President, Operations & Planning World Wide Studios Marcus Sanford
Senior Director, Production Operations Stuart Roch
Director, Production Ops & WW Partner Relations Samuel Peterson
Director, Studio Finance Sang Kim
Director, Studio Planning Evan Sroka
Senior Manager, Studio Planning Carl Hughes
Finance Manager, Studio Planning Jason Jordan
Senior Manager, Studio Finance Clinton Allen
Financial Analyst, Studio Planning Jerry Wu
Greenlight Coordinator Jennifer Hare & Evalina Shin
Studio Operations Supervisor Sheilah Brooks
1st Party Hardware / Asset Manager Todd Mueller
Studio Operations Assistant Jennifer Hendrickson
Studio Operations Assistant George Hom
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Senior Vice President, Global Supply Chain Bob Wharton
Director, Supply Chain Operations Jennifer Sullivan
Manager, Supply Chain Operations Derek Brown
Project Manager, Supply Chain Operations Jon Lomibao Melissa Wessely
BUSINESS DEVELOPMENT
Vice President, Global Dgital and Mobile Sales Rob Schonfeld
Director, Digital Distribution Jon Estanislao
Manager, Digital Distribution Suggie Oh
ART SERVICES
Art Services Manager Todd Pruyn
Art Services Associate, Video Specialist Ben Szeto
Art Services Associate, Screenshots & Design Mike Hunau
Art Services Lead Angel Garcia
Art Services Coordinators Rob LeBeau Daniel Perez Matt Wahlquist
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Art Services Video Lab Technician Brandon Schebler Joi Tanner
SPECIAL THANKS
Bobby Kotick Thomas Tippl Eric Hirshberg Dennis Durkin Dave Oxford Coddy Johnson Philip Earl Maryanne Lataif Brian Hodous Steve Young Tony Hsu Michaël Sportouch Eric Lynch Carl Schnurr Stefan Luludes Mark Cox Ruben Dehouck Marcus Iremonger Vince Fennel James Lodato Jason Ades Graham Hagmaier Andrew Hoffacker Brian Abrams Chris Chowdhury Meghan Morgan Eve Chang Emory Irpan Joel Taubel Mike Mejia Neven Dravinski Chetan Desai Scott Blair Brent McDonald Byron Beede Noah Kircher-Allen Jamie Parent Ryan Feltrin The Ant Farm Rob Troy Scott Carson Ryan Vickers Davis Jung Rick Grubel Jason Norrid Federico Jimenez Marquis Cannon
Team Todd Suzanne Todd Juliana Hayes Jerrold Green Bill Beasley from American Defense Enterprises Jared Chandler from Combat Films/Sacred Sword Inc. Larry Zanoff from Independent Studio Services Off Base Productions Ricardo Romero Jason Posada Rodrigo Mora Victor Lopez Isaac Lee Weichert and the Weichert Family Jared Chandler from Combat Films/Sacred Sword Inc. Andre Sepulveda Glenn Oliver Sylvain Doreau Stephen Sanders Jeff Parker
Tenben, Inc. Xpec Entertainment General Atomics Aeronautical Systems, Inc EOTech Remington Arms Company, Inc. Colt’s Manufacturing Company Barrett Firearms Manufacturing Kryptek HyperStealth Biotechnology Corporation Eon Interactive Firelight Technologies Riot Atlanta Method Studios Havok Ncompass NJLive
QUALITY ASSURANCE Senior Director, Quality Assurance Christopher D. Wilson
QUALITY ASSURANCE, FUNCTIONALITY EL SEGUNDO
QA Manager Glenn Vistante
QA Senior Project Leads Jeff Roper James Lara
QA Senior Testers Giancarlo Contreras Jay Menconi Johnny Kim Pedro Aguilar Ryan Trondsen Sung Yoo
QA Testers Aaron J. Ravelo Adan S. Carta Alicia Hopson Altheria Weaver Andrew Tagtmeyer Andy Milenovic Antoine Leroux
Antonio Whiteld
Armen Zeynalvand Brandon Morrison Brian Boswell Brian Cutts Brian Kim Brian Urbina Cameron Razavi Chase J. Hall Chris Haley Christian Baptiste Ciarra Ingles Colin Bennett Conor Fallen Bailey Corey A. Rogers Cynthia Ibarra Daniel Helwig David O’Brien David Solomon Diego Carrillo Dustin Loudon EJ Alcantara Eric Kelly Eric Liffers Eugene Cha Evan Chiang Frederick Guese Gary Jones Glen McKinney Greg Sands Hector Gonzalez Henry Chi
Henry Dykstra Isaac Escobar Isaias Llamas Jack Michael Rowe Jarad Buntain Jaron Bennet Jason Jackson Harrison Javier Panameno Jeff Blean Jeff Thomas Border Jimmy Nguyen Joseph Utley John Garcia John Mills Joshua McCormick Julio Cesar Cervantes Justen C. Quirante Justin Gomez Justin Lundy Kathryn Cwynar Kelvin Young Kenneth S. Amaya Kenny Tiara Kevin Dator Kory Stennett Lauren McMullen Luis Gutierrez Luke Quattrocchi Mario Botero Mark Hamlon Mark Luzzi Mark Murphy Mark Simons Markus Frolich Matthew Lemieux Max Palazzo Max Sena Nehemiah C.S. Westmoreland Patrick Ory Paul A. Gehringer Paul E. Parker Paul Virgin Quenton Quarles Robert Chaplan Robert Maldonado Ronald Bondal Sebastian Liczner Shawn Warren Stephanie Gonzales Steven Luevano Thomas Hermann Tony Q. Tran Tristan Camacho Tyler J. Kinkopf Wesley Thatcher
Zeena Jointer
QUALITY ASSURANCE, FUNCTIONALITY QUEBEC QA Director Matt McClure
QA Managers Albert Yao Guillaume Weber
QA Senior Project Lead Simon Duquet-Galarneau
QA Project Leads Marc Plamondon Samuel Dubois Martin Beauvais
QA Associate Project Leads Eric Demers Marie-Claude Blais
QA Floor Leads Mathieu Bibeau-Morin Guillaume Morin Maxime Picard Patrick Pouliot François Sylvain
QA Testers Alexandre Giroux Alexandre Martel-Brunet Alexandre Massicotte Andréanne Fiola Benoit Allaire Christophe Béliveau Daniel Demers Daniel Girard David Huot David Létourneau-Brochu Djamel Caufriez Dominic Labbé Dominic Poirier Éric Pouliot Éric Tessier Étienne Bilodeau Faruk Kastrati Félix Arcand-Delisle François Audette François Routhier François Toupin Frédérick Tailleur Frederik Paré
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Gabriel Moisan-Morin Gabriel St-Laurent Gabriel Taca-Aubé Guillaume Gagné-Gauthier Guillaume Lemieux Heidi Nadeau Jason De Ciccio Jason Gagné Jean-Félix Dubé Jean-François Boutin Jean-Michel Gagnon Jean-Philippe Bujold-Boutin Jean-Philippe Gignac Jean-Philippe Landry Jean-Philippe Ross Jean-Philippe Saucier Jessica Desrosiers Jonathan Lajoie Jonathan Raymond Jonathan Rousseau Jordane Gagnon Julie Guay Kevin Vallée Kim Valcourt Laurent Dumont-Saucier Louis Blanchet Louis-Julien Paquette Louis-Olivier St-Pierre Luc Morency Manuel Lamy Marc-André Ducharme Marc-André Thibeault Marco Castonguay Marie-Christine Barrette Mathieu Roy Mathieu Simard-Audet Matthieu Bélanger Maxime Desbiens Maxime Monarque-Tremblay Maxime Proulx Mélodie Bonin Michaël Villeneuve Michel Plourde Nancy Demers Nickolas Pozer Nicolas Morin Nicolas Potvin Normand Désilets Olivier Samson Owen Nolan Philip Coons Pierre Moreau Pierre-Luc Cormier Pierre-Luc Viens Rafaële Bolduc
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Raphaël Corbin Raphael Guay-Picard Rémi Gosselin Rocky Drolet-Croteau Roxane Theriault-Lapointe Sébastien Bisson Simon Boucher Stéphane Larocque Stéphany Leclerc Sylvain Devost Tommy Fortin Vincent Lachance William Daggett William Emond-Paradis Yannick Bolduc
QA Lead Database Administrator Jean-François Le Houillier
QA Database Specialists Lukaël Bélanger Sébastien Dusseault Frédéric Garneau Guillaume Gauthier Jean-François Giguère Dany Paquet Pier-Luc Poulin Guillaume Rochat Émilie Saindon Mathieu Simard Karine Windy Boudreault
QA IT Lead Etienne Dubé
QA IT Technicians Nicolas M. Careau Stéphane Elie Hugo Roy
Admin Technician Josée Laboissonnière
HR Manager Antoine Lépine
TECHNICAL REQUIREMENTS GROUP
TRG Manager John Rosser
TRG Submissions Leads Dustin Carter
TRG Submissions Adjutants Richard Tom
TRG Senior Platform Leads Sasan “Sauce” Helmi Teak Holley
TRG Platform Leads Brian Bensi
TRG Testers Colin Kawakami Daniel Angers Elias Uribe Jason Garza Jonathan Butcher Kirt Sanchez Lucas Goodman Matthew Haugen Michael Laursen Scott Smith
QA CERTIFICATION GROUP
QA Certication Group Project
Lead Matt Ryan
QA Certication Group Testers
Christian Vasco Steve Stoker Matthew Stockwell
QA NETWORK LAB
QA Network Lab Project Leads Leonard Rodriguez
QA Network Lab Senior Tester Bryan Chice
QA COMPATIBILITY LAB QA-CL Lab Project Lead Eric Stanzione
QA-CL Lab Testers Carlos Monroy
QA AUDIO VISUAL LAB
QA AV Lab Senior Tester Cliff Hooper
QA TECHNOLOGY GROUP Director, Quality Assurance Jason Wong
Sr. Manager, QA Technologies Indra Yee
QA Applications Programmers Brad Saavedra Ari Epstein
QA Tester Paul Taniguchi
QA DATABASE ADMINISTRATION GROUP Senior Lead Database Administrator Jeremy Richards Lead Database Administrator
Kelly Hufne
QA-MIS QA-MIS Senior Technician Teddy Hwang
QA-MIS Technicians Gary Washington Elliott Ehlig Danny Feng
QA MASTERING LAB QA Mastering Lab Technicians Kai Hsu
CUSTOMER CARE Senior Director, Customer Care Tim Rondeau
Senior Manager, Service Design and Supportability Paul Boustany
Senior Manager, Web Strategy & Support Solutions Melanie Marcell
Senior Manager, Service Delivery and Advocacy Noel Feliciano
Senior Manager, Service Delivery International Christiane Brand
Senior Manager, Player Engagement Khalid Asher
Manager, Global Training and Quality Rozanne Gallegos
Trainer, Global Player Support Pedro Pulido
Customer Experience Program Managers Samantha Wood Chuck McNamee Kevin Crawford
Supportability Analyst Kirk McNesby
Supervisor, Player Advocacy Russell Johnson Player Advocacy Group Dov Carson Guillermo Hernandez Jack Balduf Louis Blackwell Ruth Berenji
Supervisor, Social and Community Miguel Vega
Social and Community Team Salvador Magana Maximiliano Murillo Tang Roger
Vendor Relationship Administrators Jeff Walsh Sjoerd van den Berg
Administrator, Warranty & Logistics
Mike Dangereld
Administrator, Systems Sam Akiki
Project Manager Philip Chung
Content Coordinator T’Challa Jackson
Associate Supportability Engineer Jonathan Albaugh
Associate Systems Analyst Quang Tran
QA SPECIAL THANKS
Abby Alvarado Maria Gonzalez Rachel Levine Rachel Overton Marc Williams Shara Jones Louise Grace Rose Clarke, Jonathan Piché Jérôme Bélisle
ORCHESTRA AND MUSICAL SCORE
Abbey Road Recorded by: Joel Iwataki Score Supervisor/Supervising Copyist: Ross deRoche Session Supervisor/Budget Supervisor: Audrey deRoche Booth Supervisor: Neal Desby Score Recordist: Gordon Davidson Assistant Score Recordist : Seb Truman Assistant Score Recordist : Jamie Ashton Orchestra Contractor: Isobel
Grifths
Assistant Orchestra Contractor: Charlotte Matthews Librarian: Jill Streater Orchestra Accountant: Mandy Hadler
Trevor Morris Studios Mixed by: Joel Iwataki Mix Recordist: Phil McGowan
Raul Menendez Theme (“Niño Precioso”) arr. by: Jack Wall & Neal Desby
Black Ops 2 Theme* composed and produced by: Trent Reznor *Orchestral arrangement by: Timothy Williams & Jonathan deRoche *Conducted by: Jack Wall
25
Additional Music: Jimmy (Big Giant Circles) Hinson, Sergio Jimenez Lacima
Select Tracks Mastered by: John Rodd
Vocal Soloists: Pakistan vocals: Azam Ali Yemen vocals: Barak Marshall ‘Niño Precioso’ vocal: Kamar de los Reyes ‘Niño Precioso’ child vocal: Gracie Wall Raul Menendez Theme (‘Niño Precioso’) vocal: Rudy Cardenas Haitian vocals: Joel Virgel Vocal Contractor: Nancy Clayton
Instrumental Soloists:
Pakistan bowed Guitarviol: Loga Ramin Torkian Percussion: Jamie Papish, MB Gordy, Henrik Jakobsson, Daniel de los Reyes
Duduk, Dizi (bamboo utes),
Zourna: Chris Bleth Lap Steel guitar: Jay Leach Cello: John Galt Electric Cello: Tina Guo Flamenco Guitar on “Nino Precioso”: Gabriel Reyna Flamenco Guitar in Panama: Edward Trybek Electric Sitar in Pakistan: Edward Trybek Chapman Stick in Yemen: Larry Tuttle Flamenco Guitar in Nicaragua: Ramon Stagnaro
Orchestra Musicians:
Violins Leader - Perry Montague­Mason Leader of 2nds - Roger Garland Alison Kelly John Bradbury Rolf Wilson Mark Berrow Dave Woodcock
26
Jonathan Rees Tom Pigott-Smith Cathy Thompson Dai Emanuel Robin Brightman Dermot Crehan Jim McLeod Emil Chakalov Paul Willey Jonathan Evans-Jones Dorina Markoff Pauline Lowbury Natalia Bonner David Ogden Debbie Preece Harriet Davies Gillian Findlay Laura Melhuish Dave Williams Simon Baggs Jonathan Strange Debbie Widdup Sonia Slany Manon Derome Katherine Mayes Emlyn Singleton (10th) / Debbie Widdup (11th)
Violas 1st - Peter Lale Katie Wilkinson Clare Finnimore Rachel Bolt Andy Parker Paul Cassidy George Robertson Chris Pitsillides Reiad Chibah Don McVay Jon Thorne Morgan Goff Gustav Clarkson Steve Wright Rusen Gunes
Celli 1st - Anthony Pleeth Martin Loveday Caroline Dale John Heley Frank Schaefer Chris Worsey Paul Kegg Sophie Harris Tony Woollard
James Potter Tony Lewis (10th) / Jonathan Tunnell (11th)
Basses 1st - Chris Laurence Stacey Watton Steve Mair Richard Pryce Steve McManus Steve Williams Roger Linley Steve Rossell
Flute/Piccolo Karen Jones (ex 11th 2-5 = Eliza Marshall)
Flute Helen Keen Eliza Marshall (14th) / Helen Keen (15th)
Oboe David Theodore (10th) / Daniel Bates (11th)
Oboe/Cor Anglais Jane Marshall
Clarinet Nicholas Bucknall
Clarinet/Bass Clarinet Dave Fuest
Bassoon Richard Skinner
Bassoon/Contra Bassoon Gavin McNaughton
Horn Nigel Black Richard Berry Laurence Davies Phil Woods Carsten Williams John Thurgood (10th) / Nicholas Korth (11th) Nick Ireson Kira Doherty (10th) / Simon Rayner (11th) Philip Eastop Nicholas Korth Katie Woolley
Trumpet John Barclay Derek Watkins Kate Moore Paul Mayes
Tenor Trombone Richard Edwards Andy Wood (10th) / Ed Tarrant (11th)
Bass Trombone Roger Argente Andy Wood
Bass/Contrabass Tbone Dave Stewart
Tuba Owen Slade
Tuba/Cimbasso Ross deRoche
Licensed Music
Theme” Written, arranged, produced and performed by Trent Reznor Mixed by Alan Moulder Additional production by Atticus Ross Mastered by Tom Baker at Precision Mastering, Hollywood, CA
“The Night Will Always Win” Performed by Elbow Written by Guy Edward John Garvey, Craig Lee Potter, Mark Potter, Peter James Turner and Richard Barry Jupp Published by Salvation Music Ltd (NS) All Rights administered by WB Music Corp Courtesy of Polydor Ltd. (UK) Under license from Universal Music Enterprises All Rights Reserved. Used by Permission.
“Niño Precioso” Based on a Nicaraguan lullaby Arranged by Jack Wall Vocal by Kamar de los Reyes Flamenco guitar by Gabriel Reyna
“Raul Menendez Theme” (‘Niño Precioso’) Based on a Nicaraguan lullaby Composed by Jack Wall Arranged by Jack Wall & Neal Desby Orchestrated by Neal Desby & Edward Trybek Vocal: Rudy Cardenas Trumpet solo: John Barclay Harp: Amy Black Performed by London musicians at Abbey Road Orchestra contractor: Isobel
Grifths
Vocal contractor: Nancy Gassner-Clayton
“Ima Try It Out” Performed by Skrillex Written and produced by Sonny Moore and Alvin Risk Courtesy of Atlantic Recording Corp. By arrangement with Warner Music Group Video Game Licensing Published by Copaface, administered by Kobalt Music Publishing America, Inc. and Eclipse Media Enterprise, LLC (P) 2012 Big Beat Records Inc.
“The Christmas Song (Chestnuts Roasting On An Open Fire)” Performed by Nat King Cole Written by Mel Torme and Robert Wells Published by Edwin H. Morris & Company, A Division of MPL Music Publishing, Inc. (ASCAP) & Sony/ATV Tunes LLC (ASCAP) Courtesy of King Cole Partners, LP All Rights Reserved. Used by Permission.
“Carry On” Performed by Avenged Sevenfold Written by Sanders/Haner/ Baker/Seward Courtesy of Warner Bros. Records Inc. By arrangement with Warner Music Group Video Game Licensing Published by EMI April Music Inc. All rights reserved. Used by Permission. © 2012 Additional Music by Shawn Jimmerson Kevin Sherwood Brian Tuey
27
Schecter Guitar Research Kevin Sherwood uses Halo guitars and 8Dio instruments
Packaging Design by Petrol
Uses Bink Video. Copyright © 1997-2010 by RAD Game Tools, Inc. Fonts Licensed from T26, Inc. Monotype The Font Bureau, Inc
Data Compression by Oberhumer.com
Footage and Still Images Supplied by Getty Images
28
CUSTOMER SUPPORT
Note: Please do not contact Customer Support for hints/codes/cheats; only technical issues.
Internet: http://www.activision.com/support Our support section of the web has the most up-to-date information available. We update
the support pages daily, so please check here rst for solutions. If you cannot nd an
answer to your issue, you can submit a question/incident to us using the online support form. A response may take anywhere from 24–72 hours depending on the volume of messages we receive and the nature of your problem.
Note: All support is handled in English only. Note: The on-line multiplayer component of Activision games are handled only through
web support. Phone: (800) 225-6588 You can call our 24-hour automated voice system for answers to our most frequently asked
questions at the above number. Contact a Customer Support representative at the same
number between the hours of 9:00 a.m. and 5:00 p.m. (Pacic Time), Monday through
Friday, except holidays. Please see the Limited Warranty contained within our Software License Agreement for
warranty replacements. We recommend that you rst contact an Activision Technical
Support Representative by phone or internet before sending your product to us. In many cases, a replacement is not necessary to resolve your problem. Our support representatives will help you determine if a replacement is necessary. If a replacement is appropriate we can issue you an Incident/Reference number to help process your replacement. Non-warranty game returns/refunds should be dealt with by the retailer or online site where you purchased the product.
To view a full length manual, including credits, visit www.activision.com/en_US/manuals
29
SOFTWARE LICENSE AGREEMENT
IMPORTANT - READ CAREFULLY: USE OF THIS PROGRAM IS SUBJECT TO THE SOFTWARE LICENSE TERMS SET FORTH BELOW. “PROGRAM” INCLUDES THE SOFTWARE INCLUDED WITH THIS AGREEMENT, THE ASSOCIATED MEDIA, ANY PRINTED MATERIALS, AND ANY ON-LINE OR ELECTRONIC DOCUMENTATION, AND ANY AND ALL COPIES AND DERIVATIVE WORKS OF SUCH SOFTWARE AND MATERIALS. BY OPENING THIS PACKAGE, AND/OR USING THE PROGRAM, YOU ACCEPT THE TERMS OF THIS LICENSE WITH ACTIVISION PUBLISHING, INC. (“ACTIVISION”).
LIMITED USE LICENSE. Activision grants you the non-exclusive, non-transferable, limited right and license to use
one copy of this Program solely and exclusively for your personal use. All rights not specically granted under this
Agreement are reserved by Activision. This Program is licensed, not sold. Your license confers no title or ownership in this Program and should not be construed as a sale of any rights in this Program.
OWNERSHIP. All title, ownership rights and intellectual property rights in and to this Program and any and all copies thereof (including but not limited to any titles, computer code, themes, objects, characters, character names, stories, dialog, catch phrases, locations, concepts, artwork, animation, sounds, musical compositions, audio-visual effects, methods of operation, moral rights, and any related documentation, incorporated into this Program) are owned by Activision or its licensors. This Program is protected by the copyright laws of the United States, international copyright treaties and conventions and other laws. This Program contains certain licensed materials and Activision’s licensors may protect their rights in the event of any violation of this Agreement.
YOU SHALL NOT:
• Exploit this Program or any of its parts commercially, including but not limited to use at a cyber cafe, computer
gaming center or any other location-based site. Activision may offer a separate Site License Agreement to permit you to make this Program available for commercial use; see the contact information below.
• Sell, rent, lease, license, distribute or otherwise transfer this Program, or any copies of this Program, without the
express prior written consent of Activision.
• Reverse engineer, derive source code, modify, decompile, disassemble, or create derivative works of this Program,
in whole or in part.
• Remove, disable or circumvent any proprietary notices or labels contained on or within the Program.
• Hack or modify (or attempt to modify or hack) the Program, or create, develop, modify, distribute or use any
software programs, in order to gain (or allow others to gain) advantage of this Program in an on-line multiplayer game settings including but not limited to local area network or any other network play or on the internet.
• Export or re-export this Program or any copy or adaptation in violation of any applicable laws or regulations.
LIMITED SOFTWARE WARRANTY. Activision warrants to the original consumer purchaser of this Program that the recording medium on which the Program is recorded will be free from defects in material and workmanship for 90
days from the date of purchase. If the purchaser nds the recorded medium of the Program defective within 90 days
of original purchase, Activision agrees to replace, free of charge, such recorded medium of the Program discovered to be defective within such period upon its receipt of the recorded medium of the Program, as long as the Program is still being manufactured by Activision. In the event that the Program is no longer available, Activision retains the right to substitute a similar product of equal or greater value. This warranty is limited to the recording medium of the Program as originally provided by Activision and is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect has arisen through abuse, mistreatment or neglect. This remedy is the purchaser’s sole, exclusive remedy, and is in lieu of all other express warranties. Any implied warranties on
this product prescribed by statute, including but not limited to an implied warranty of merchantability or tness for a
particular purpose, are expressly limited in duration to the 90-day period described above. Activision reserves the right to modify this warranty prospectively at any time and from time to time in our sole discretion. When returning the Program for warranty replacement please send the original product disc or cartridge, as applicable, only in protective packaging and include: (1) a photocopy of your dated sales receipt; (2) your name and return address typed or clearly printed; (3) a brief note describing the defect, the problem(s) you are encountering and the system on which you are running the Program; and (4) if you are returning the Program after the 90-day warranty period, but within one year after the date of purchase, please include check or money order for $20 U.S. currency per disc or cartridge replacement, as applicable.
30
NOTE: Certied mail is recommended.
For customers in North America: Please contact Activision Customer Support for an RMA by telephone at 1-800-225­6588 or via the web at http://www.activision.com/support.
LIMITATION ON DAMAGES. IN NO EVENT WILL ACTIVISION BE LIABLE FOR SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THE PROGRAM, INCLUDING DAMAGES TO PROPERTY, LOSS OF GOODWILL, COMPUTER FAILURE OR MALFUNCTION AND, TO THE EXTENT PERMITTED BY LAW, DAMAGES FOR PERSONAL INJURIES, EVEN IF ACTIVISION HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. ACTIVISION’S LIABILITY SHALL NOT EXCEED THE ACTUAL PRICE PAID FOR THE LICENSE TO USE THIS PROGRAM. SOME STATES/COUNTRIES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS AND/OR THE EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATIONS AND/OR EXCLUSION OR LIMITATION OF LIABILITY MAY NOT APPLY TO YOU. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY HAVE OTHER RIGHTS WHICH VARY FROM JURISDICTION TO JURISDICTION.
TERMINATION. Without prejudice to any other rights of Activision, this Agreement will terminate automatically if you fail to comply with its terms and conditions. In such event, you must destroy all copies of this Program and all of its component parts.
U.S. GOVERNMENT RESTRICTED RIGHTS. The Program and documentation have been developed entirely at private expense and are provided as“Commercial Computer Software” or “restricted computer software.” Use, duplication or disclosure by the U.S. Government or a U.S. Government subcontractor is subject to the restrictions set forth in subparagraph (c)(1)(ii) of the Rights in Technical Data and Computer Software clauses in DFARS
252.227-7013 or as set forth in subparagraph (c)(1) and (2) of the Commercial Computer Software Restricted Rights clauses at FAR 52.227-19, as applicable. The Contractor/ Manufacturer is Activision Publishing, Inc., 3100 Ocean Park Boulevard, Santa Monica, California 90405.
INJUNCTION. Because Activision would be irreparably damaged if the terms of this Agreement were not specically
enforced, you agree that Activision shall be entitled, without bond, other security or proof of damages, to appropriate equitable remedies with respect to breaches of this Agreement, in addition to such other remedies as Activision may otherwise have under applicable laws.
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