This manual, as well as the software described in it, is furnished under license and may only be used or copied
in accordance with the terms of such license. The information in this manual is furnished for informational use
only, is subject to change without notice, and does not represent product specifications or commitment on the
part of Zaxwerks. Zaxwerks assumes no responsibility or liability for any error or inaccuracies that may appear
in this document.
The Zaxwerks 3D Invigorator, ProAnimator, and ProModeler are a trademarks of Zaxwerks Inc. After Effects,
Illustrator and Photoshop are trademarks of Adobe Systems Inc. FreeHand is a trademark of Macromedia
Inc. Apple and Macintosh are registered trademarks of Apple Computer, Inc. Windows 2000 and Windows XP
are registered trademarks of Microsoft, Inc. OpenGL is a trademark of Silicon Graphics Inc. All other product
names or trademarks are the property of their respective owners.
Zaxwerks ProAnimator / ProModeler - User Guide V. 42
Zaxwerks ProAnimator / ProModeler - User Guide V. 414
Zaxwerks ProAnimator / ProModeler - User Guide V. 415
Introduction
This user guide covers the ProAnimator and the ProModeler software.
The ProModeler is used for creating 3D models and rendering still (single) images. The ProAnimator is used for creating
3D models, animating them and rendering movies. The two programs are very similar. If you took the ProModeler and
added an animation window you would have the ProAnimator.
This user guide is divided into four major sections. The first section is a series of tutorials on how to create animations
with the ProAnimator.
The second section breaks down and explains the animation capabilities, feature by feature.
The third section is a series of tutorials on text creation, logo creation, surface coloring, manipulating the objects, moving
the camera, setting up lights and finally rendering. These features are the same in both the ProModeler and the ProAnimator. Since these features are nearly identical in both programs, the word ProAnimator is used to talk about the software.
However if you have the ProModeler just understand that we are talking about your program too. When there are differences in the way the two programs work, these differences will be noted in the text.
The fourth section breaks down and explains each feature for modeling, surface coloring, object and camera manipulation,
and lighting.
For further assistance we have additional resources on our Web site: www.Zaxwerks.com. These include a User Forum,
Troubleshooting page, a list of Frequently Asked Questions, and demonstration movies.
Have loads of fun with your new program! ProAnimator and ProModeler ROCK!
Zaxwerks ProAnimator / ProModeler - User Guide V. 416
Installation Instructions
Zaxwerks ProAnimator / ProModeler - User Guide V. 4
17
System Requirements
System Requirements - MACINTOSH
- G4 Power Mac (G5 recommended)
- Mac OS X 10.2.8, 10.3.9, 10.4.6
- Apple’s OpenGL system extension
- QuickTime 5 or above
- Color monitor capable of displaying at least
1024 x 768 in Millions of colors
- 128 MB RAM, (256 MB recommended)
- 100MB unused hard-disk space
- CD ROM drive
Software specifications subject to change without notice. Software used under license.
ALL RIGHTS RESERVED. Refer to the Zaxwerks End User License for more information.
System Requirements - WINDOWS
- Intel Pentium III or 4 processor
- Windows 2000 or Windows XP Pro or Home Edition
- OpenGL system .dll file
- QuickTime 5 or above
- Color monitor capable of displaying at least
1024 x 768 in True color
- 128 MB RAM (256 MB recommended)
- 100MB unused hard-disk space
- CD ROM drive
Zaxwerks ProAnimator / ProModeler - User Guide V. 418
Installing ProModeler
The ProModeler does not use an automatic installer. There is
only one step to install the software.
If you are installing from a CD ...
1- Find the ProModeler folder on the CD and drag it into the Applications folder (Mac) or Program Files Folder (PC).
If you are installing from a downloaded fi le ...
1- Unstuff or Unzip the download, then drag the ProModeler
folder into the Applications folder (Mac) or Program Files Folder
(PC).
To launch the ProModeler, open the ProModeler folder and
double click on the ProModeler application.
Installing ProAnimator
The ProAnimator can run as either a standalone or a plug-in. If
you only want to run it as a standalone follow the directions for
installing the ProModeler. If you want to run it as a plug-in do the
following:
If you are installing from a CD ...
1- Find the ProAnimator folder on the CD and drag it into the Applications/Adobe After Effects/Plug-ins folder.
TROUBLESHOOTING TIP!
TROUBLESHOOTING TIP!
The ProAnimator/ProModeler folders contain
The ProAnimator/ProModeler folders contain
many files and folders. DO NOT touch the
many fi les and folders. DO NOT touch the
contents of the main folder. During installation,
contents of the main folder. During installation,
drag ONLY the top level ProAnimator/ProMod-
drag ONLY the top level ProAnimator/ProModeler folder and all these other files and folders
eler folder and all these other fi les and folders
will be moved to the Applications folder too.
will be moved to the Applications folder too.
Zaxwerks ProAnimator / ProModeler - User Guide V. 4
19
Fill in all fields then click the OK button.Fill in all fields then click the OK button.
TROUBLESHOOTING TIP !
TROUBLESHOOTING TIP !
On some Windows systems you may have trou-
On some Windows systems you may have trouble typing into the Authorization Window. If this
ble typing into the Authorization Window. If this
is the case, open a program such as NotePad
is the case, open a program such as NotePad
and type the information there. Then copy and
and type the information there. Then copy and
paste the information, one line at a time, into
paste the information, one line at a time, into
the Authorization window.
the Authorization window.
If you are installing from a downloaded file ...
1- Unstuff or Unzip the download, then drag the ProAnimator
folder into the Applications/Adobe After Effects/Plug-ins folder.
We recommend that once the ProAnimator is installed, you open
the ProAnimator folder, make a Shortcut (Alias) for the standalone version and put it on your desktop.
To launch the ProAnimator standalone double click on the Shortcut (Alias).
To use the ProAnimator plug-in, launch After Effects, create a
new comp, create a new Solid that is comp sized, then from the
Effect menu choose Effect > Zaxwerks > ProAnimator.
Entering An Authorization Code For The First Time
The first time you launch the software it will ask you to enter
some information. Type your Name and Organization, and type
the Authorization Code exactly as it was given to you. Then press
the OK button.
A Temporary Code looks like this: A1234-B1234. A Permanent
Code looks like this: IPMS40-A1234-B1234-C1234 A Temporary
Code lasts for 30 days to give you time to contact Zaxwerks and
register the software. Once registered, Zaxwerks will give you a
permanent authorization code. (See the next section for infor-
mation on how to enter a permanent code.)
Zaxwerks ProAnimator / ProModeler - User Guide V. 420
If you already have a Permanent Code there is no need to enter
the Temporary Code first. Type the Permanent Code when you
see the Authorization window and you’ll be ready to go.
Demo Mode
If you don’t have either a Temporary or a Permanent Authorization Code you can run the program in Demo Mode by clicking the
DEMO button at the bottom of the authorization window. Demo
mode adds a watermark to the renderings and also limits the program in some ways, but other than that most everything works.
Demo mode lets you get an idea of how the program runs so you
can see how fast and easy it is.
Entering A Permanent Authorization Code
(If this is the first time you have run the software see the previous section titled: Entering An Authorization Code For The
First Time.)
If you have been running the software using a Temporary Authorization Code, double click on the program icon to launch it. You
will see a message window saying how many days you have left
to run the program. At the bottom of this message window there
will be a “Register” button. Click the “Register” button then enter
your Permanent Authorization Code.
A Permanent Code looks like this: IPAS40-A1234-B1234-C1234
Zaxwerks ProAnimator / ProModeler - User Guide V. 4
21
Click this link on the Zaxwerks Home page to
Click this link on the Zaxwerks Home page to
get to the registration page.
get to the registration page.
How To Get A Permanent Authorization Code
A Permanent Authorization code is sent to you directly from Zaxwerks. Contact Zaxwerks in one of the following ways:
Register by email: register@zaxwerks.com
Register online: www.zaxwerks.com/Register_English.html
Register by phone: 1-800-549-0250
You will be asked for your Temporary Authorization Code and
your contact information so you can receive notices about bug
fixes and updates.
If you bought the program directly from Zaxwerks you will have
received a green Invoice/Receipt with the Permanent codes
printed on stickers at the bottom.
Zaxwerks ProAnimator / ProModeler - User Guide V. 422
What’s New In Version 4?
Welcome to version 4 of the ProAnimator and ProModeler. This
is a huge upgrade from version 3. We have improved the programs so you can work faster, create prettier images, and build
more interesting animations.
1 - Workflow Enhancements
New features that help you work faster and keep more organized.
This includes new features such as an Offline camera, real time
slider interactions, merging scenes, a new central file system for
swatches and the ability to use movies as texture maps or backgrounds.
2 - Animation Enhancements
New features that enable you to do previously impossible animations. Highlights include duplicating tracks, flipping tracks, path
actions for creating new types of motion, new scaling controls,
new types of object distribution, locking and soloing of tracks
and a feature to animate cascading visibility.
3 - Modeling Enhancements
Now you can make spheres, cube, cones and other shapes, reuse
your text and logo models in new projects, and handle foreign
language fonts (not double-byte). If you are a ProModeler user
you get the whole text engine as a new feature too.
Zaxwerks ProAnimator / ProModeler - User Guide V. 4
23
4 - Surfacing Enhancements
New kinds of material controls elevate the look of your images
to new levels. Highlights here include Wireframe, Shaded Wireframe, Reflective Wireframe, Hiddlenline, Filled Hiddenline,
Cartoon Coloring, Absolute Coloring and Highlight mapping.
Materials can be mixed and matched for outstanding new looks.
There are also two special purpose materials, one for catching
3D shadows and applying them to 2D background images, and
the other for turning any 3D object into a mask. These surfacing enhancements are included in both the ProAnimator and the
ProModeler.
5 - The Plug-in version.
ProAnimator now works as a plug-in too. This means you never
have to leave your compositor in order to create amazing ProAnimator 3D elements. As a plug-in all elements are “live” so you can
make changes to any part at any time of the production process.
Zaxwerks ProAnimator / ProModeler - User Guide V. 424
Basic Concepts
Zaxwerks ProAnimator / ProModeler - User Guide V. 4
25
Zaxwerks ProAnimator / ProModeler - User Guide V. 426
BASIC CONCEPTS
The ProAnimator creates its own models and images. It does not
process existing footage to give it a “3D effect”. You create models that have depth and size, arrange them in space, and then take
pictures of them.
The ProAnimator is a true 3D program, but it has differences that
make it unique from any other 3D program. There is a tremendous amount of technology and workflow design packed into this
program, in order to make it easier to learn and faster to use.
If you are new to creating 3D graphics here is a short overview of
the steps involved:
Modeling
The ProAnimator creates models out of Adobe Illustrator files
and fonts installed on your computer. Models can be modified using the controls in the Object Tab. A selection of over 100 preset
edge profiles come built into the program or you can make your
own. You can also import models created in other 3D programs.
Surface Set-Up
The ProAnimator has a completely unique way of handling surfaces. Up to six different materials can be applied to each object
and those materials can be used in a variety of ways. Once you
DEFINITIONS
DEFINITIONS
Modeling
Modeling
The creation of the objects and adjustment of
The creation of the objects and adjustment of
their shape.
their shape.
Surface Set-Up
Surface Set-Up
The paint job that is applied to the surface of
The paint job that is applied to the surface of
the objects. Often called “Surfacing”.
the objects. Often called “Surfacing”.
Scene Set-Up
Scene Set-Up
The positioning of the objects and lights
The positioning of the objects and lights
within the 3D scene and the positioning of the
within the 3D scene and the positioning of the
camera which views the scene and takes the
camera which views the scene and takes the
picture.
picture.
Animation
Animation
Moving the objects or camera over time.
Moving the objects or camera over time.
Rendering
Rendering
Creation of the final 3D image or movie.
Creation of the final 3D image or movie.
“Taking the picture”.
“Taking the picture”.
Zaxwerks ProAnimator / ProModeler - User Guide V. 4
27
try it you will see how the ProAnimator has finally given
artists the tools to create a new generation of 3D title and
logo graphics. Graphics like you have never seen before.
Scene Set-Up And Lighting
Setting up a 3D scene has been streamlined to make it
easier for 2D graphic artists to make the jump to 3D. A
scene can have as many objects as you need and objects
or groups of objects can be rotated and positioned independently. Up to six lights can be used, and once you get
your lights perfect they can be saved and reused in future
projects.
Object manipulation within the 3D scene is done in a way
that’s completely new. Single and multiple objects can be
manipulated with speed and fluidity. There are a full compliment of short cut keys. Even nudge keys are supported.
Animation
Animation is created in a new way that is visual rather
than technical. Feedback is continuous so you can watch
the animation as you edit it. There is no need to stop and
render a preview.
Rendering
The rendering engine is designed for the rigors of professional production. It creates beautiful images of any
resolution with excellent antialiasing, image mapping, soft
shadows, transparencies for glass and chrome effects. Images and movies come with alpha channels for compositing
without the need to key the source footage.
Zaxwerks ProAnimator / ProModeler - User Guide V. 428
Animation
Tutorials
Zaxwerks ProAnimator / ProModeler - User Guide V. 4
29
Zaxwerks ProAnimator / ProModeler - User Guide V. 430
Loading...
+ 512 hidden pages
You need points to download manuals.
1 point = 1 manual.
You can buy points or you can get point for every manual you upload.