This product utilizes batteries or an external
power supply (adapter). DO NOTconnect this
product to any power supply or adapter other than
one described in the manual, on the name pIate,
or specifically recommended by Yamaha.
This Product should be used only with the components supplied or; a cart, rack, or stand that is
recommended by Yamaha. If a cart, etc., is used,
please observe all safety markings and instructions that accompany the accessory product.
SPEClFlCATIONS SUBJECT TO CHANGE:
The information contained in this manual is
believed to be correct at the time of printing.
However, Yamaha reserves the right to change or
modify any of the specifications without notice or
obligation to update existing units.
This product, either aIone or in combination with
an amplifier and headphones or speaker/s, may
be capable of producing sound levels that could
cause permanent hearing loss. DO NOT operate
for Iong periods of time at a high volume level or
at a level that is uncomfortabIe. lf you experience
any hearing Ioss or ringing in the ears, you
should consult an audiologist. lMPORTANT: The
louder the sound, the shorter the time period
before damage occurs.
NOTlCE:
Service charges incurred due to Iack of knowledge relating to how a function or effect
works(when the unit is operating as designed)are
not covered by the manufacturer’s warranty, and
are therefore the owners responsibility. Please
study this manual carefulIy and consult your
dealer before requesting service.
ENVIRONMENTAL lSSUES:
Yamaha strives to produce products that are both
user safe and environmentalIy friendIy. We
sincerely believe that our products and the
production methods used to produce them, meet
these goals . ln keeping with both the letter and
the spirit of the law, we want you to be aware of
the following:
Battery Notice: This product MAY contain a
small non-rechargeable battery which (if
applicabIe)is soldered in PIace. The average life
span of this type of battery is approximately five
years. When repIacement becomes necessary,
contact a qualified service representative to
perform the replacement.
This Product may also use “household”type
batteries. Some of these may be rechargeable.
Make sure that the battery being charged is a
rechargeable type and that the charger is intended for the battery being charged.
When installing batteries, do not mix old batteries
with new, or with batteries of a different type.
Batteries MUST be installed correctly. Mismatches
or incorrect instalIation may result in overheating
and battery case rupture.
Warning: Do not attempt to disassemble, or
incinerate any battery. Keep alI batteries away
from chiIdren. Dispose of used batteries promptly
and as regulated by the laws in your area.
Note: Check with any retailer of household type
batteries in your area for battery disposal information.
Disposal Notice: Should this Product become
damaged beyond repair, or for some reason its
useful life is considered to be at an end, pIease
observe aII IocaI, state, and federaI regulations
that relate to the disposal of products that contain
lead, batteries, plastics, etc. if your dealer is
unable to assist you, Please contact Yamaha
directly.
NAME PLATE LOCATlON:
The name Plate is located on the bottom of the
product. The model number, serial number, power
requirements, etc., are located on this plate. You
should record the seriaI number and the date of
purchase in the spaces provided beIow and retain
this manual as a permanent record of your
purchase.
ModelGW10
92-BP
PLEASE KEEP THIS MANUAL
Serial No.
Purchase Date
Page 3
Congratulations and thank you for purchasing the Yamaha GW10
Guitar Performance Effector. The GW10 is a portable and convenient multi-effect device for guitar (as well as other instruments).
The high-quality effect sound and the flexible pedal control over
certain parameters make the GW10 ideal for signal processing in
home recording, studio, and live performance applications.
Some of the advanced features of the GW10 include:
•Three basic effect blocks, featuring Distortion, Chorus and Delay.
•Additional effect types within each block, such as Compressor,
Overdrive, Crunch, Wah, Amp Simulator, Equalizer and Pitch Shifter
— plus a built-in Noise Gate.
•High-quality sound in all effects, plus added benefit of having all
effects integrated into one unit.
•Convenient parameter control over all effects, yet exceptional easeof-use — you can adjust the parameters of the effect blocks much as
you would on conventional pedal effects.
•Built-in Foot Controller, which not only allows for easy volume
adjustment, but gives you realtime control over one of various effect
parameters. It also features a switch (past the maximum point) for
instantly turning selected effects on and off.
•User memory for storing up to 20 effect programs, selectable with
the Pedal Switch.
•Built-in tuner, allowing you to tune your instrument without removing it from the signal chain.
IMPORTANT NOTICE FOR THE UNITED KINGDOM
Connecting the Plug and Cord
(YAMAHA PA-3 AC adaptor)
IMPORTANT: THE WIRES IN MAINS LEAD ARE COLOURED IN ACCORDANCE WITH
THE FOLLOWING CODE:
BLUE: NEUTRAL
BROWN: LIVE
As the colours of the wires in the mains lead of this apparatus may not correspond with the
coloured markings identifying the terminals in your plug, proceed as follows:
The wire which is coloured BLUE must be connected to the terminal which is marked with
the letter N or coloured BLACK.
The wire which is coloured BROWN must be connected to the terminal which is marked with
the letter L or coloured RED. Making sure that neither core is connected to the earth
terminal of the three pin plug.
Page 4
HOW TO USE THIS MANUAL (READ THIS FIRST!!) . . . . . . . . . . . . . . . . . . . 1
You are probably eager to try out your new GW10 right away and hear what it
can do, rather than have to read through a lot of instructions before you can
even get a sound out of it.
Before you do anything else, however, you should read the PRECAUTION S
section (page 2). This tells you briefly how to care for your new GW10, how to
avoid damaging it, and how to ensure long-term, reliable operation.
Next, read the SYSTEM OV ERVIEW (page 8). This provides an important
introduction to the internal organization of the GW10, enabling you to better
understand its various functions and use the device to its full potential.
To actually start using the GW10, read the GUIDED TOUR (page 12). It
guides you step-by-step in setting up your GW10, connecting it properly, and
(most importantly!) getting sound out of it. The section also introduces you to
the effect programs by letting you hear what they are capable of, and explains
how to use some of the other main functions of the device.
The REFERENCE section (page 24), on the other hand, is a comprehensive
guide to all functions. You won’t need (or want) to read through all of it at
once, but it is there for you to refer to when you need information about a
certain feature or function.
The PANEL CON TROLS AN D TERM IN ALS (page 4) is also mainly for
reference. In general, look through this section to familiarize yourself with the
controls, and refer to it when necessary.
The INDEX in the APPEN DICES section (page 50) is also very helpful. It lists
page numbers for virtually every function, feature, control and terminal found on
the GW10, and lets you find the information you need quickly and easily.
Other parts of the APPENDICES section provide additional useful information:
lists of the effect programs of the GW10, tips on troubleshooting (when something doesn’t work as expected), and other important information.
1
Page 6
PRECAUTIONS
■ USE THE CORRECT POWER SUPPLY
Power to the GW10 should be supplied only from the appropriate Yamaha
AC adaptor (the PA-3 or another adaptor specifically recommended by
Yamaha). Use of another adaptor may cause serious damage to the unit.
Also make sure that the adaptor you have is appropriate for the AC mains
supply voltage in the area where you intend to use the GW10. (The correct
input voltage is marked on the adaptor.)
■ MEMORY BACKUP
The GW10 contains a special long-life lithium battery that retains the
contents of the internal RAM memory even when the power is turned off.
The battery should last for approximately five years from the date of
manufacture. When the backup battery power becomes too low to maintain
the memory contents, the MEMORY/TUNER Indicator lights “L” then “o”
three times when the power is turned on.
When this happens, write down all necessary settings to a piece of paper
(or on copies of the chart provided on page 48), then have the battery
replaced by qualified Yamaha service personnel as soon as possible. DO
NOT ATTEMPT TO REPLACE THE BACKUP BATTERY YOURSELF!
(Keeping records of your original settings is necessary since the memory
contents cannot be preserved when the battery is changed.)
■ AVOID EXCESSIVE HEAT, HUMIDITY, DUST AND VIBRA-
TION
Keep the unit away from locations where it is likely to be exposed to high
temperatures (such as direct sunlight) or humidity. Also avoid locations
which are subject to excessive dust accumulation or vibration which could
cause mechanical damage.
■ AVOID PHYSICAL SHOCKS
Although the GW10 has been constructed to withstand the normal rigors of
stage and studio use for optimum sturdiness and reliability, avoid subjecting it to strong physical shocks (such as dropping or hitting it), since this
may damage the unit. Since the GW10 is a precision-made electronic
device, also avoid applying excessive force to the various controls.
■ DO NOT OPEN THE CASE OR ATTEMPT REPAIRS OR
MODIFICATIONS YOURSELF
This product contains no user-serviceable parts. Refer all maintenance to
qualified Yamaha service personnel. Opening the case and/or tampering in
any way with the internal circuitry will void the warranty.
■ MAKE SURE POWER IS OFF BEFORE MAKING OR REMOV-
ING CONNECTIONS
Always turn the power off prior to connecting or disconnecting cables.
■ HANDLE ALL CONNECTIONS CAREFULLY
Always be careful to connect and disconnect all cables and cords by
gripping the connector itself, not by pulling on the cord.
2
Page 7
■ CLEAN WITH A SOFT, DRY CLOTH
Never use solvents such as benzine or thinner to clean the unit, since these
will damage the finish. Wipe clean with a soft, dry cloth. If necessary,
use a soft, clean cloth slightly moistened only with water — making sure
to wipe the case off again with a dry cloth.
■ FOOT CONTROLLER
Do not put your fingers underneath or inside the Foot Controller pedal,
since some of the parts there have a lubricant or grease applied to them.
Doing so may not only get your hands dirty, but also remove some of the
grease necessary for smooth pedal operation.
■ ELECTRICAL INTERFERENCE
Since the GW10 contains digital circuitry, it may cause interference and
noise if placed too close to TV sets, radios or similar equipment. If such a
problem occurs, move the GW10 further away from the affected equipment.
3
Page 8
■ T op P anel
PANEL CONTROLS AND TERMINALS
This section shows and explains all of the controls and terminals of the GW10.
Since the explanations below are fairly brief, you should turn to the page
references given for more information on individual buttons and features. Refer
to this section also as necessary when using the GW10, when you need specific
information on a certain control or terminal.
ewqrty
INPUT PEAK
ON OFF GROUP / TUNER
WRITECOPYSWAP
DSTCHODLY
VOLUME POSITION
DRIVE
SENSE
SPEED
PITCH L
SENSE
LOW
TYPE
TIME
MEMORY /
BANK(HOLD)
TYPE
ATTACK
FEEDBACK
PITCH R
FREQ
MID
TONE
FEEDBACK
GUITAR PERFORMANCE EFFECTOR
i
!0
BANK
MEMORY / TUNER
WAH
DST
CHO
DLY
OD / DST
DST
COMP
CHORUS
P . SHIFT
CHO
WAH
EQ
AMP
DELAY
DLY
BLOCK
TYPE
YES
NO
WRITE
A=44✱
Hz
!1
u
MIN VOL
RELTHR NOISE GATE
OUTPUT
OUTPUT
DEPTH
MIX
RANGE
HIGH
MIX
MIX
!2o!3
4
Page 9
q INPUT PEAK LED
For monitoring of the input signal level. (This lights intermittently at
optimum level; see page 14.)
w MEMORY/TUNER Indicator
Displays the program number. (See page 10.) During Tuner operation,
this displays the name of the note or string played. (See page 41.)
e BANK LEDs / Sharp (¶) LED
Bank LEDs
The two LEDs (green and red) indicate which of the four banks of
programs is selected. (See page 10.)
Sharp LED
Bank LEDs
BANK
MEMORY / TUNER
Sharp LED
A=44✱
Hz
The top LED also serves as a sharp indicator during Tuner operation
(functioning along with the note name shown in the MEMORY/
TUNER indicator), lighting in the case of an accidental. (See page
10.)
r ON OFF GROUP / TUNER Indicators
These LEDs serve two purposes:
• As ON OFF GROUP indicators, they correspond to the Effect Block
buttons directly below them and light to indicate which effect blocks
can be turned on and off with the Foot Controller. (See pages 19,
35.)
• As TUNER indicators (during Tuner operation), they show whether
the input signal is in tune or not; when all three indicators light
simultaneously, the signal is in tune. (See page 41.)
t WRITE, COPY, SWAP LEDs
These LEDs serve two purposes:
• As WRITE/COPY/SWAP indicators, they flash when the respective
Write, Copy, or Swap operation is active. (See pages 37–39.)
• In normal operation, these are effect block indicators, and correspond
to the Effect Block buttons directly below them and light to indicate
which effect blocks are on. (See page 18.)
Effect program number
y Effect Block / Group Set / Utility Buttons
These buttons serve three purposes:
• In normal operation, they correspond to the three effect blocks
(Distortion, Chorus, and Delay) and are used to turn those effect
blocks on and off. (See pages 18, 24.)
• Also, in normal operation, they are used to set the on/off group for
the effect blocks (which effect blocks will be turned on/off by pressing the Foot Controller). (See page 25.)
• In Write, Copy, and Swap operations, they are used to select the
respective utility operation. (See pages 37–39.)
5
Page 10
u VOLUME POSITION Indicators
When the Foot Controller is used as a volume pedal, one of these lights to
indicate the position of the volume pedal in the effect chain. (See page 33.)
i Effect Type Indicators
These light to indicate the selected effect type in the effect block (or the
selected parameter category in the Foot Controller block, indicated by the
Foot Controller symbol). Only one of these in each block can be selected
at a time. (See pages 21, 25, 26.) When one of these indicators flashes,
the respective parameters can be edited. (See pages 20, 26.)
o Parameter Dials
For adjusting the three parameters of a selected effect. The parameters in a
single column correspond to the dial in that column.
!0 BLOCK / WRITE NO Button
This button serves several purposes:
• In normal operation, this is used to select effect blocks for editing.
(See pages 20, 25, 26.)
• When this is held down for a couple of seconds (until all LEDs go
out), it calls up the Tuner operation. Pressing it during the Tuner
operation returns to normal operation. (See page 41.)
• When this is held down and the T button is pressed, it calls up
the Write, Copy, and Swap operations. (See pages 37–39.)
• During Write, Copy, and Swap operations, this is used to cancel the
respective operation. (See pages 37–39.)
!1 TYPE / WRITE YES Button
This button serves several purposes:
• In normal operation, this is used to select effect types for editing.
(See pages 21, 25, 26.)
• Also, in normal operation (when no LEDs are flashing), this is used to
advance through the effect program numbers. (See pages 10, 11, 24.)
• In Tuner operation, this is used to adjust the tuning standard for the
note A above middle C (from 440 to 445). (See page 41.)
• When this is pressed while the B button is held down, it calls
up the Write, Copy, and Swap operations. (See pages 37–39.)
• During Write, Copy, and Swap operations, this is used to execute the
respective operation. (See pages 37–39.)
!2 MEMORY/BANK Pedal Switch
• In normal operation and in Write, Copy, and Swap operations,
pressing this steps through the effect program numbers. Holding the
switch down advances through the bank numbers. (See pages 10, 24.)
• During Tuner operation, pressing this returns to normal operation.
(See page 41.)
!3 Foot Controller
For continuous control over volume or a selected effect parameter. When
pressed firmly beyond the maximum, this turns selected effect blocks on or
off. (See pages 19, 25.) Pressing this firmly beyond the maximum and
holding it down for a couple of seconds (until all LEDs go out) calls up the
Tuner operation. (See page 41.)
6
Page 11
■ Rear Panel
LEVEL
INPUT
RL / MONO
OUTPUT
DC IN
ON / OFF
POWER
qwrte
q INPUT LEVEL Control
For adjusting the level of the input signal. (See page 14.)
w INPUT Jack
For connection of an instrument (guitar, bass, etc.). (See pages 12–13 for
more information on input/output connections.)
e L/MONO and R OUTPUT Jacks
For stereo or mono output of the instrument sound. Connect both of these
to the corresponding left and right channels of your stereo amplification
system to take full advantage of the stereo effects of the GW10. For mono
operation, connect your system only to the L/MONO jack; this provides a
mono mix of the instrument sound when the R OUTPUT jack is not
connected.
r DC IN Terminal
For connection to the AC adaptor.
t POWER ON/OFF Switch
AC adaptor
Cable clip
7
Page 12
This section provides a brief overview of the GW10 — the basic structure of its
various functions and the memory system. Once you gain a general understanding of the internal workings of the GW10 as given here, you’ll have the tools for
taking full advantage of its features.
■ GW10 Internal Structure
The diagram below shows the internal system of the effects and other functions
of the GW10.
SYSTEM OVERVIEW
INPUT
INPUT
PEAK
switch
Tuner
Guitar
INPUT
LEVEL
L/MONO
MULTI-EFFECT SECTION
DSTCHODLY
OD/DST
Overdrive
Crunch
Distortion
COMP
Distortion block
parameter
control
Volume pedal
Noise Gate
THR REL
When the Distortion
block is on and
OD/DST is active,
Noise Gate is on;
when COMP is active,
Noise Gate is off.
Wah pedal
Chorus block
parameter
control
CHORUS
P.SHIFT
WAH *
EQ
AMP
Volume
pedal
MIN VOL
parameter control
Volume pedal
Delay Mix
Amplifiers
OUTPUT
DELAY
R
MIN VOL
FOOT PEDAL CONTROLAUTOMATIC TUNER
Built-in pedal switch allows
on/off control of effect
groups.
*
When Wah is selected in the Chorus block and the OD/DST is active, the order of the effects
changes as shown here:
CHO
WAH
8
DST
Noise Gate
THR REL
MIN VOL
BANK
MEMORY / TUNER
DLY
A=44✱
Hz
INPUT PEAK
ON OFF GROUP / TUNER
Page 13
■ The Effect Structure of the GW10
Keep in mind as you use the GW10 that the structure of its effects is basically in
a four-part hierarchy: 1) Effect programs, 2) Effect blocks, 3) Effect types, and
4) Effect parameters.
An effect program is made up of three effect blocks and a Foot Controller
block, all of which can be used simultaneously. A block includes one or more
effect types, one of which can be used at a time. And each effect type (except
Noise Gate) is made up of three parameters, which allow you to set the sound
of the effect. The logic of this structure is reflected in the panel layout, with
effect blocks, types and parameters printed in a matrix from left to right.
(* arranged in columns corresponding to their controlling parameter dials)
DRIVE
SENSE
SPEED
PITCH L
SENSE
LOW
TYPE
TIMEFEEDBACKMIX
TYPE
ATTACK
FEEDBACK
PITCH R
FREQ
MID
TONE
OUTPUT
OUTPUT
DEPTH
MIX
RANGE
HIGH
MIX
9
Page 14
■ Memory Structure
The 20 effect programs of the GW10 are organized in four banks, each with five
programs.
Bank 1
Program 5
Program 4
Program 3
Program 2
Program 1
Bank 2
Program 5
Program 4
Program 3
Program 2
Program 1
Bank 3
Program 5
Program 4
Program 3
Program 2
Program 1
Bank 4
Program 5
Program 4
Program 3
Program 2
Program 1
To select an effect program:
1
Make sure that the GW10 is in normal operation. (In other words, make
sure that the Tuner function or the Write/Copy/Swap operations are not
active.) To return to normal operation, press the B(NO) button or
simply turn the power off and on again. In this condition, some LEDs will
be lit, but none will be flashing.
NOTE ■
M
2
Advance through the various effect programs by pressing the
M Pedal Switch or the T(YES) button.
Alternatively, you can exit the Tuner function by pressing the
Pedal Switch or the Foot Controller.
BLOCK
■
TYPE
Each press of either of these advances to the next effect program.
The selected effect program number appears in the MEMORY/TUNER
indicator and the bank number is indicated by the BANK LEDs.
Shows the current
bank number
The four banks are indicated by the LEDs as shown below. (For instructions on how to select different banks, see step #3 below.)
Bank 1Bank 2Bank 3Bank 4
BANKBANKBANKBANK
both LEDs offgreen LED litred LED litboth LEDs lit
10
A=44✱
BANK
MEMORY / TUNER
NO
WRITE
Hz
Shows the current effect
program number
YES
Page 15
When using the T(YES) button, the effect programs and banks are
selected in order. After the last effect in a bank is selected, the GW10
advances to the first effect in the next bank, as shown here:
WRITE
TYPE
YES
BLOCK
NO
Bank 1Bank 2Bank 3Bank 4
After reaching the last effect program, the GW10 “wraps around” to return
to the first effect program.
When using the M Pedal Switch, only the effect programs of
the currently selected bank are selected in order.
After reaching the last effect program, the GW10 “wraps around” to return
to the first effect program in the bank.
3
To select a different bank number with the M Pedal Switch,
hold down the Pedal Switch until the desired bank is shown.
Bank 1
BANKBANKBANKBANK
both LEDs off
Bank 2
green LED lit
Bank 3
red LED lit
As with effect program selection, after the last bank is selected, the GW10
“wraps around” to return to the first bank.
● Bank/Program Indications
Bank No.
Program No.
Display
Bank No.
Program No.
Display
1
1
12
234512345
34
234512345
Bank 4
both LEDs lit
11
Page 16
Guided Tour
SETTING UP AND PLAYING YOUR GW10
Once you’ve taken your GW10 out of the box and are ready to use it, you’ll
have to make a few connections and follow some simple instructions on setting
it up.
1
First, make sure that the power switch on the GW10 is off before making
ANY connections.
2
Plug the DC output cable from the power adaptor into the DC IN terminal
on the rear panel, then plug the adaptor into a convenient AC outlet.
AC outlet
DC IN
R L / MONO
INPUT
LEVEL
OUTPUT
ON / OFF
POWER
DC IN
The cable clip located next to this terminal helps to prevent accidental
unplugging of the power supply during use. Wrap the adaptor cord firmly
around the clip (see the Rear Panel illustration, page 7).
CAUTION!■
Also, be sure to check whether the rated voltage is appropriate. (See the
precaution “USE THE CORRECT POWER SUPPLY” on page 2.)
3
Plug your instrument into the INPUT jack on the rear panel.
Do not attempt to use a different AC adaptor with the GW10.
DC IN
R L / MONO
INPUT
LEVEL
INPUT
OUTPUT
ON / OFF
POWER
For the sake of these instructions, we’ll assume you’re using an electric
guitar; however, most any electronic instrument can be used.
■
12
Guided Tour
Page 17
NOTE■
You should be careful if you are connecting a synthesizer or
electronic keyboard; generally their output level is much higher than that of
a guitar and the input level, as well as the volume control on the keyboard,
should be turned down accordingly (see step #4 below).
4
Connect the GW10 output or outputs to your amplifier/speaker system.
■
Before you do this, however, make sure that the power on the system is
first turned off and all volume controls are set to zero — this includes the
guitar controls, the INPUT LEVEL and the Foot Controller on the GW10
itself, and the volume on the connected amp (or mixing console).
NOTE■
control all the way counterclockwise.
To set the INPUT LEVEL on the GW10 to the minimum, turn the
■
Two example connection systems are shown below. Use the one which
most closely resembles your own system.
EX.1
DC IN
R L / MONO
LEVEL
INPUT
Here, the left and right outputs of the GW10 are sent to two
separate guitar amps.
OUTPUT
ON / OFF
POWER
L/MONOR
If you are using a single guitar amp, connect it to the L/MONO OUTPUT
jack.
EX.2
EX. 2
INPUT
LEVEL
In this system for studio recording applications, the left and right
channels of the instrument/effect sound go into separate mixer
channels. For best results with this setup, use the Amp Simulator
effect in the Chorus block (see page 30).
5
Turn on the power of all the equipment, starting with the GW10, and
turning on the connected amplifier last.
R L / MONO
OUTPUT
DC IN
ON / OFF
POWER
L/MONOR
Guided Tour
13
Page 18
6
While playing your guitar, bring up the level on your guitar and adjust the
INPUT LEVEL control on the rear panel of the GW10. Increase the level
slowly as you play the guitar while looking at the INPUT PEAK LED on
the panel. When you play your guitar the loudest, the indicator should
light intermittently.
INPUT PEAK
ON OFF GROUP / TUNER
WRITECOPYSWAP
7
Next, slowly bring the volume up with the Foot Controller on the GW10.
8
Now that you’ve properly set the level on the GW10, slowly bring up the
other volume controls to suitable levels — starting with the amp.
If you’ve followed all these instructions carefully, you should now be able
to hear your guitar sound processed by the effects of the GW10.
14
Guided Tour
Page 19
THE EFFECTS OF THE GW10
The GW10 is equipped with a comprehensive set of effects designed specifically
for the guitar player. You can switch these effects on and off as needed and
adjust them quickly and easily from the panel controls.
There are three groups or “blocks” of effects — Distortion, Chorus and Delay —
plus a special Foot Controller block that includes a Noise Gate effect and the
Foot Controller settings. The Distortion block includes Crunch, Overdrive and
Compressor effects, while the Chorus block also features Pitch Shift, Wah,
Equalizer, and Amp Simulator effects.
(Refer to the EFFECTS AND PARAMETERS section, page 27, for more
detailed descriptions and explanations of these effects.)
With these three effect blocks, used individually or simultaneously, the GW10
has all you need to augment your sound, whatever the application. Plus, flexible
effect bypass (on/off) functions give you even more realtime control over the
sound.
Guided Tour
15
Page 20
PLAYING WITH THE PRESET EFFECTS
Now that you’ve set up your GW10 and are ready to use it, let’s try playing
with some of the preset effects. (If you haven’t already done so, read through
the SYSTEM OVERVIEW section on pages 8–11 for information on the basic
structure of the GW10 and how to select effect programs.)
1
First, try playing with a bright chorus effect. Use the M Pedal
Switch to select bank 3, program number 5. (Hold down the Pedal Switch
to select the desired bank, and press it repeatedly to advance to the proper
program number; see pages 10–11.)
A=44✱
BANK
MEMORY / TUNER
Hz
NOTE■
Foot Controller is at or near the maximum position, to ensure proper
volume.
2
Now, try a heavy distortion sound. Use the M Pedal Switch
For this and the other examples that follow, make sure that the
■
again, this time selecting bank 2, program number 1.
A=44✱
BANK
MEMORY / TUNER
3
Next, let’s call up an interesting delay effect. Use the M
Hz
Pedal Switch to select bank 1, program number 3.
4
Before going on to the next section, try exploring some of the other effect
programs of the GW10. Look through the Preset Effect Program list on
page 44 for more information about the programs, and play with a few of
them to hear how they sound.
16
Guided Tour
Page 21
USING THE FOOT CONTROLLER
TO CHANGE THE SOUND
The Foot Controller is one of the most convenient and flexible features of the
GW10. It not only allows you to control volume, but also lets you continuously
change certain effect parameters as you play. The examples below should give
you a taste of what the Foot Controller functions can do for your sound.
1
Let’s use one of the volume functions of the Foot Controller first. Select
bank 4, program number 3.
2
Bring the Foot Controller to the maximum position and play your guitar.
This is the maximum volume and is ideal for playing a solo.
3
Now, stop playing and bring the pedal all the way to the minimum position, then start playing again.
Notice how the volume of the sound changes to a level suitable for backing
parts. As you can see, the Foot Controller is an easy and instant way to
change from one volume setting to another.
4
Next, let’s use the Foot Controller to change the sound in realtime. Select
bank 1, program number 2.
As you play your guitar, slowly rock the pedal back and forth. Listen to the
“wah-wah” effect in the sound as you move the Foot Controller.
5
Finally, select bank 3, program number 2.
In this example, set the Foot Controller first to the minimum position and play
your guitar. As you continue playing, slowly bring the pedal to the maximum
position. Notice how a rich, natural chorus effect gradually blends in with the
sound as you press the pedal toward the maximum.
As you can see, the Foot Controller is an extremely versatile and powerful
performance tool, giving you broad control over the sound as you play, without
forcing you to take your hands from your instrument.
Look again through the Preset Effect Program list on page 44, noting which
programs take advantage of the Foot Controller functions, and try playing with a
few of them to hear how they sound.
Guided Tour
17
Page 22
TURNING SPECIFIC EFFECTS ON AND OFF
Since the sound of an effect preset is actually made up of three different effects,
you can make distinct changes in the sound by turning individual effect blocks
on and off.
1
For this example, select bank 1, program number 2. This effect program
has Distortion, Wah, and Delay.
WRITECOPYSWAP
A=44✱
BANK
MEMORY / TUNER
The LEDs above all three Effect Block buttons (D, H, L) should
be lit, indicating that all effects are active. Play your guitar and listen to
the sound of effect program.
2
Press D to turn off the Distortion block. (The LED will turn off.)
Hz
DSTCHODLY
WRITECOPYSWAP
DSTCHODLY
WRITECOPYSWAP
DSTCHODLY
Now, play your guitar again and hear how the sound has changed. Try
pressing H and L as well, seeing how turning the effect blocks on
and off affects the overall sound.
3
In this effect program, you can also use the Foot Controller to simultaneously turn both the Chorus and Delay blocks on or off. Push the Foot
Controller down to its maximum setting, then firmly press it once. The
CHO and DLY LEDs will turn off, indicating that the two effect blocks are
off.
WRITECOPYSWAP
DSTCHODLY
A=44✱
BANK
MEMORY / TUNER
Hz
18
Guided Tour
WRITECOPYSWAP
DSTCHODLY
Page 23
Depending on the preset selected, the Foot Controller turns different groups
of effect blocks on and off. You can instantly check which effect blocks
are enabled for this function by looking at the green ON OFF GROUP
LEDs above the Effect Block buttons. For example, in bank 1, program
number 2, the ON OFF GROUP LEDs above CHO and DLY are lit.
These are lit to indicate that the two
corresponding effect blocks can be
turned on/off with the Foot Controller.
ON OFF GROUP / TUNER
WRITECOPYSWAP
DSTCHODLY
NOTE ■
function; the effect block or blocks may not be properly turned on or off if
the Foot Controller is not pressed down all the way.
Be sure to press the Foot Controller down firmly when using this
■
Guided Tour
19
Page 24
CHANGING THE SOUND OF THE EFFECTS
The GW10 makes it extremely easy to adjust or change the sound of the effects.
As you saw in the section TURNING SPECIFIC EFFECTS ON AND OFF
above, you can easily change the sound by turning the effect blocks on and off.
In this section, you’ll learn how to change the effect type and use the parameter
dials to change effect settings.
CAUTION!■
careful not to press the
If you wish to save the changes that you make here, be
M
Pedal Switch while making changes.
If you do, the next effect program will be called up, erasing all settings you
had made to that point.
1
Select an effect program with the M Pedal Switch. Since
■
you’ll be completely changing the settings, any effect program will do.
NOTE■
the original factory preset program, you can restore that particular factory
preset program. Refer to RESTORING FACTORY PRESET EFFECT
PROGRAMS on page 40 for details. Keep in mind, however, that restoring
the factory preset program will irretrievably erase the effect that you
created. For this reason, you should always make a written record of the
settings you make (see page 48), so that you can reprogram the effect later
if necessary.
2
Next, make sure that the Distortion and Delay blocks are turned off. If you
Even though creating and saving your own effect program erases
■
recall from the last section, you can do this by pressing the D and L
buttons so that their LEDs turn off. Also, make sure that the Chorus block
is on.
ONOFFOFF
WRITECOPYSWAP
WRITECOPYSWAP
DSTCHODLY
3
Press the B button repeatedly until one of the effect type LEDs in
the Chorus (CHO) block flashes.
WRITE
TYPE
YES
BLOCK
NO
Press B repeatedly …
You’ve now selected the Chorus block for editing.
20
Guided Tour
DSTCHODLY
WAH
DST
CHO
DLY
DLY
OD / DST
COMP
CHORUS
P . SHIFT
WAH
EQ
AMP
DELAY
DST
CHO
… until one of these
LEDs flashes.
Page 25
4
Press the T button repeatedly to select an effect type. For this example, select Chorus. (The CHORUS LED will flash.)
BLOCK
NO
TYPE
YES
WRITE
Press T repeatedly …
CHO
… until the CHORUS LED
flashes.
CHORUS
P . SHIFT
WAH
EQ
AMP
You’ve now selected the Chorus effect for editing.
5
Before making any other settings, make sure that the right parameter dial is
turned to at least the halfway position or higher.
Set to roughly this
position.
CHO
CHORUS
P . SHIFT
WAH
EQ
AMP
SPEED
PITCH L
SENSE
LOW
TYPE
FEEDBACK
PITCH R
FREQ
MID
TONE
DEPTH
MIX
RANGE
HIGH
MIX
While the CHORUS LED is flashing, this dial controls the Chorus Depth
parameter. (The matrix on the panel clearly shows the effect/parameter/
parameter dial relationship; notice that DEPTH is in the same row as the
flashing CHORUS LED, and in the same column as the right parameter
dial.)
This step is necessary since you may not be able to hear any changes made
to the other two parameters if Chorus Depth is not set to a high enough
value.
6
While playing your guitar, try adjusting the left and middle parameter
dials. These control the Chorus Speed and Feedback, respectively.
Adjust the left and
middle parameter dials
CHORUS
CHO
P . SHIFT
WAH
EQ
AMP
Adjust the right parameter dial as well, to “fine-tune” the sound.
SPEED
PITCH L
SENSE
LOW
TYPE
FEEDBACK
PITCH R
FREQ
MID
TONE
DEPTH
MIX
RANGE
HIGH
MIX
Guided Tour
21
Page 26
7
Now, use the Effect Block buttons (D and L) to turn the Distortion
and Delay effects back on.
WRITECOPYSWAP
DSTCHODLY
WRITECOPYSWAP
DSTCHODLY
Play your guitar again and listen to the changes as you turn these effects
on again. As you listen to how they affect the overall sound, you can
continue to adjust the Chorus settings to further fine-tune the sound. If
you wish, you can even select the Distortion and Delay effects and edit
them as well.
NOTE■
adjust the value of a parameter while playing your guitar. In general, adjust
a parameter, then play your guitar to hear the change in the sound.
In some cases, undesirable feedback or noise may result if you
■
When you’ve adjusted the sound to your satisfaction, you may wish to save it
for future recall. You can either copy the settings down on paper (using a copy
of the Blank Effect Parameter Chart on page 48) or go on to the next section and
save the settings to the GW10’s memory.
22
Guided Tour
Page 27
SAVING AN EFFECT PROGRAM
Now that you’ve created your own original effect program, you will want to
save the settings to a program number, so that you can recall your new effect
program in the future. (For more information on saving effect programs and
other matters relating to memory, see SYSTEM OVERVIEW on page 8.)
1
If you’ve continued from the last section and have new settings you want
to save, hold down the B(NO) button, then press T(YES).
WRITE
T
TYPE
YES
B
(YES)
BANK
MEMORY / TUNER
(NO) down...
A=44✱
Hz
WRITECOPYSWAP
DSTCHODLY
BLOCK
NO
1) Simultaneously hold
2) ...and press
The program number in the MEMORY/TUNER indicator and the WRITE
LED both flash to indicate that the GW10 is ready to write the settings to
memory at the selected program number.
NOTE ■
B
However, if you lift up on the
this happens, simply press
above.
2
If you want to save the settings to a different program number, use the
All LEDs may temporarily go out while holding down the
(NO) button. This is normal and should be no cause for concern.
B
■
B
(NO) button, the LEDs may stay off. If
(NO) again, and start all over with step #1
M Pedal Switch to select another bank and program number.
(See pages 10–11.) (The BANK LED(s) and MEMORY/TUNER indicator
flash.)
A=44✱
BANK
MEMORY / TUNER
Hz
NOTE■
The
T
effect program number; its only use is in step #3 below.
3
To actually save the new settings, press T(YES).
Press
To cancel the operation and continue editing, press B(NO).
Press
B
(YES) button CANNOT be used here to change the
■
BLOCK
NO
T
BLOCK
NO
(NO) to cancel the operation.
TYPE
YES
WRITE
(YES) to save the settings.
TYPE
YES
WRITE
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23
Page 28
OPERATION
Reference
This section of the manual explains briefly, yet completely, all of the features
and functions of the GW10. Refer to it when you need information about a
specific feature or function.
SELECTING EFFECT PROGRAMS
1
To select one of the four banks, press and
hold the M Pedal Switch, then
release it when the desired bank number is
shown in the BANK LEDs.
2
Press the Pedal Switch (or the T(YES)
button) once to advance to the next effect
program number. The current effect program
number is shown in the MEMORY/TUNER
indicator.
(For more information on the bank/program
configuration of the GW10 and the selection of
effect programs, see pages 10–11 in SYSTEM
OVERVIEW.)
TURNING EFFECT BLOCKS ON AND OFF
You can change the sound of an effect program by turning any of its three effect
blocks on or off. This can be done either by using the panel buttons or the Foot
Controller.
Using the Panel Buttons to Turn Effect Blocks On and Off
OPERATION
Press the Effect Block button (D, H, or
L) corresponding to the effect block you wish
to turn on or off. The button’s red LED is lit
when the effect block is on, and goes out when
the block is turned off.
24
Reference
Page 29
Using the Foot Controller to Turn Effect Blocks On and Off
The Foot Controller can be used to instantly turn
pre-assigned effect blocks on and off. The green
ON OFF GROUP LEDs above the Effect Block
buttons indicate which effect blocks are assigned
for this. For example, if the green LEDs above
H and L are lit, the Chorus and Delay
blocks can be turned on or off with the Foot
Controller. (For instructions on how to set the
on/off group, see “Assigning Effect Block On/
Off Groups” below.)
Assigning Effect Block On/Off Groups
OPERATION
To set which effect blocks are to be turned on
and off with the Foot Controller, press and hold
the appropriate Effect Block button(s) (D,H, or L) corresponding to the effect block
or blocks you wish to turn on or off. Hold the
button or buttons for about one second, or until
the green LEDs above the selected Effect Block
buttons light.
OPERATION
Push the Foot Controller down to its maximum
setting, then firmly press it once. The selected
effect block or blocks (along with their LEDs)
will appropriately turn on or off.
NOTE■
be lit in normal operation, meaning that at least
one block will always be assigned for on/off
control with the Foot Controller. However, you
can disable this on/off switching entirely; see
DISABLING THE EFFECT ON/OFF SWITCHING
OF THE FOOT CONTROLLER, page 35.
At least one of these LEDs will always
■
CHANGING THE EFFECT TYPE
OPERATION
1
Press B repeatedly until the desired
block is selected. (One of the effect type
LEDs in the block will flash.)
2
Press T repeatedly until the desired
effect type is selected. (The selected effect
type LED in the block will flash.)
3
Write (save) the new setting to memory, if
desired. (See SAVING AN EFFECT
PROGRAM on page 37 for details.)
Reference
25
Page 30
EDITING EFFECT PARAMETERS
The effect programs of the GW10 can be easily “tweaked” or edited with the
convenient parameter dials.
CAUTION!■
any time during editing. Doing so will switch to the next preset and erase
all settings you had made to that point.
OPERATION
1
First, turn off all effect blocks (using the
Effect Block buttons; see page 24), except
for the one you wish to edit.
Doing this lets you clearly hear only the
effect you wish to edit.
NOTE■
guideline is the Amp Simulator effect,
changes to which are easier to hear when
Distortion is also on.
2
Select the effect you wish to edit. Use
One possible exception to this
■
B to select the desired effect block,
then T to select the desired effect type.
(The LED of the selected effect will flash.)
3
While playing the connected instrument,
adjust the parameter dials. The relevant
parameters are in the same row as the
flashing effect LED. For example, if you
wish to edit the MID parameter of the
Equalizer effect, the EQ LED should be
flashing and you should adjust the middle
parameter dial.
Be careful NOT to press the
■
HINT■
In general, when editing an effect,
you should turn up the right parameter dial to
a relatively high setting before adjusting the
other two.
Doing this ensures that any changes you
make with the other dials will be fairly
noticeable. This technique particularly
applies to effects whose third parameter is
Output or Mix, since these parameters
directly affect the level of the effect sound.
4
While editing, turn one or both of the other
effects back on to hear how the changes
you’ve made affect the overall sound. If you
like, select those effects and edit them as
well.
5
You can also make changes to the Foot
Controller: selecting the controllable parameter or volume pedal position, and setting the
Minimum Volume. (See pages 33 and 34.)
M
Pedal Switch at
Set this dial
relatively
high at first.
■
NOTE■
back or noise may result if you adjust the
value of a parameter while playing your
guitar. In general, adjust a parameter, then
play your guitar to hear the change in the
sound.
In some cases, undesirable feed-
■
For information about each of the effects and
their parameters, refer to the section EFFECTS AND PARAMETERS on page 27.
26
Reference
6
Write (save) the new settings to memory, if
desired. (See SAVING AN EFFECT
PROGRAM on page 37 for details.)
Page 31
EFFECTS AND PARAMETERS
This section briefly explains each of the effect types and their parameters. For
information on how to select effects and edit them, see the sections SELECTING
EFFECT PROGRAMS (page 24), CHANGING THE EFFECT TYPE (page 25)
and EDITING EFFECT PARAMETERS (page 26).
DISTORTION BLOCK
DST
OD / DST
COMP
DRIVE
SENSE
The Distortion block features the following
effects: Overdrive, Crunch, Distortion, and
Compressor.
Overdrive/Distortion (OD/DST)
Drive
Determines the intensity of the Overdrive,
Crunch or Distortion sound. The higher the
value, the greater the distortion.
HINT■
For best results, set the Drive parameter
roughly between the 12:00 and 3:00 positions.
Type
Determines the type of distortion effect: Overdrive, Crunch, or Distortion. Overdrive recreates
the warm, natural sound of a tube amp being
overdriven. Crunch is a rich distortion effect
ideal for power chords and Rock’n’Roll. Distortion is a hard, more metallic distortion sound,
and is excellent for screaming lead lines.
The positions from minimum to roughly 10:00
correspond to Overdrive, from about 11:00 to
1:00 corresponds to Crunch, and from about 2:00
to maximum corresponds to Distortion. Within
each effect is also three separate settings: Low,
Mid, and High.
Crunch
M
L
Overdrive
A definite change in the sound can be heard
when crossing the “line” between two separate
types or settings.
H
M
L
TYPEOUTPUT
ATTACK
H
L
M
Distortion
H
OUTPUT
■
Output
Determines the output level of the Distortion
sound.
This should be set to an appropriate value
HINT■
to avoid sudden jumps or drops in level when
switching the effect on and off.
■
Compressor (COMP)
The Compressor is especially effective for guitar
since it smooths out the “peaks” and “valleys” in
the sound. Compression “squashes” the dynamic
range of the signal, making loud signals softer
and soft signals louder. Normally, the Compressor limits signals of widely varying loudness to a
dynamic range more suitable for use with the
other effects. For this reason, compression is
effective on guitar in smoothing out the level
differences caused by uneven picking technique.
Sense
Determines the threshold level of compression.
Compression is applied to signal levels above the
Sense point, while signals below this point are
unaffected. The minimum setting virtually
allows the entire signal to pass without being
compressed (minimum compression), while the
maximum setting applies compression to the
entire signal (maximum compression).
Attack
Determines the amount of time it takes for
compression to begin after an input signal is
detected. Longer attack times (when dial is
turned toward maximum) let through more of the
natural attack of the input signal.
Output
Determines the level of the Compressor sound.
Settings past the 12:00 position are used for
boosting the overall signal to an appropriate
level, since compression effectively lowers the
level of the sound.
Reference
27
Page 32
HINT—ABOUT THE OUTPUT LEVEL ■
the Output parameter of the Distortion block
determines the loudness of the overall sound, the
Distortion block is placed first in the effect chain
(except when the Wah effect is used; see
illustration in the SYSTEM OVERVIEW section on
page 8). In general, you should set Output so
Since
CHORUS BLOCK
SPEED
PITCH L
SENSE
LOW
TYPE
CHO
CHORUS
P . SHIFT
WAH
EQ
AMP
The Chorus block features a wide range of
modulation and tone control effects, including
Chorus, Pitch Shift, Wah, Equalizer, and Amp
Simulator.
FEEDBACK
PITCH R
FREQ
MID
TONE
DEPTH
MIX
RANGE
HIGH
MIX
Chorus
Chorus uses modulation of the pitch and separation of the signal into stereo to greatly enhance
the sound, generally making it richer, fatter and
warmer.
Speed
Determines the speed of the pitch modulation.
Settings higher than around 4:00 produce very
high speed modulation for special effects.
that the level of the sound is constant, even when
turning the Distortion block on and off. If the
Output parameter is set too high or low, you may
get unwanted sudden jumps or drops in the level
of the sound when turning Distortion on and off.
Moreover, if Output is set to the minimum, you
won’t get any sound at all.
■
amount of pitch shift independently for the left and
right channels, creating three separate pitches (including the original direct signal). One application for
this would be to create a natural, spacious stereo
chorus effect in which the left and right pitches are
detuned slightly relative to the direct sound. Other
applications include setting the pitch shift to an octave
below or above (to make a six-string guitar sound like
a twelve-string), or setting the pitch to other intervals
(such as a fourth or fifth) to create instant harmonies
and fill out the sound.
Pitch Left (PITCH L)
Determines the amount of pitch shift for the left
channel, up to one octave above or below the
input pitch. The 12:00 position on the dial
corresponds to unison pitch, while the pitch can
be continuously detuned between the 9:00 and
3:00 positions. Fixed pitch shifts are available
past those positions: an octave down at 7:00, a
5th down at 8:00, a 4th down at around 9:00, a
4th up at around 3:00, a 5th up at 4:00, and an
octave up at 5:00.
Unison pitch
Feedback
Determines the amount of Chorus signal that fed
back again to the Chorus input. Higher values
result in a stronger, flanger-like sound.
Depth
Determines the depth of the pitch modulation, or
how widely the pitch is varied.
Pitch Shift
Pitch Shift lets you change the pitch of the sound, up
to an octave above or below the pitch of the input
signal. Since the effect is stereo, you can set the
28
Reference
detuneddetuned
4th down
5th down
octave down
4th up
5th up
octave up
Pitch Right (PITCH R)
Determines the amount of pitch shift for the
right channel, up to one octave above or below
the input pitch. (The settings are the same as in
Pitch Left above.)
Mix
Determines the level of the Pitch Shift sound.
The minimum setting corresponds to 0%, or no
Page 33
Pitch Shift output (only the original sound is
heard). The midpoint setting corresponds to
50%, or an equal mix of the original direct
sound and the Pitch Shift output. The maximum
setting corresponds to 100%, or no original
sound output (only the Pitch Shift sounds are
heard).
Wah
Wah is a filter sweep effect that, as its name
implies, produces a “wah” type sound. Two
different Wah types are available: Touch and
Pedal. Touch lets you vary the sweep of the
filter according to the input level (how hard or
loud you play) while Pedal lets you “play” the
Wah effect with the Foot Controller. The Touch
type is normally active; to select Pedal, make
sure WAH is enabled in the Foot Controller
block. The illustration below shows how the
various parameters and two types are related.
RANGE
HINT — About the Wah Types (Touch and
Pedal) ■
Wah effect by the level of the input signal (or how
hard you play). In Touch, the filter sweep (or
“wah” sound) starts at the beginning each time it
is triggered. Touch is normally active when you
select the Wah effect.
The Pedal setting lets you sweep the filter
manually with the Foot Controller. This setting is
available only when WAH has been selected in
the Foot Controller block. If the WAH LED in the
Foot Controller block is already lit, the Pedal type
is active.
To change between the two types, press
until one of the Foot Controller block LEDs
flashes, then press
(for Pedal type) or another parameter’s LED (for
Touch type).
The Touch type lets you control the
B
T
to either select WAH
■
Sense
Determines how sensitive the Wah effect is to
the instrument input. (Not available for Pedal
Wah operation.) The higher the value, the more
sensitive the trigger of the Wah effect becomes
to low level signals; the movement of the band
pass filter responds to even slight level changes.
Frequency
(Center Frequency: surrounding
frequencies are cut.)
Pedal
Pedal
minimum
Touch
Guitar
minimum
Pedal, the movement of the Foot Controller determines the
movement of the isolated frequency across the set range.
Touch, the level of the guitar signal determines the position
of the isolated frequency within the set Range. When the
level of the guitar is low, the isolated frequency remains
around the minimum frequency of the set Range. As the
guitar level increases, the isolated frequency moves further
toward the maximum.
The Wah effect employs a movable band pass filter to create
the filter sweep or filter emphasis effect. Frequencies on
either side of the center frequency (set in the Frequency
parameter) are cut or filtered out, isolating the center
frequency. This frequency band is then moved across the
specified frequency range (set in Range), as shown in the
Pedal and Touch portions of the graph above.
FREQ
Pedal
maximum
Guitar
maximum
HINT■
For best results, when playing a solo or a
line, try setting Sense to a high value; when
performing backing or rhythm parts, try setting
Sense to a low value. (This is because playing a
single string results in a lower level than playing
all six strings.)
■
Frequency (FREQ)
Determines the center frequency of the band pass
filter. The Wah effect sweeps this isolated
portion below and above the center frequency,
over a specific frequency range determined by
the Range parameter. (See illustration at left.)
Range
Determines the width of the frequency sweep, or
how far the sweep extends above and below the
center frequency. Higher values create a more
pronounced “wah” sound. (See illustration at
left.)
Reference
29
Page 34
Equalizer (EQ)
The Equalizer effect provides fine tone control
over the sound with a three-band equalizer.
Low
Determines the amount of boost or cut applied to
the low frequencies. The 12:00 position corresponds to flat response or no equalization.
Combo
TubeStack
A definite change in the sound can be heard
when crossing the “line” between two separate
types.
Mid
Determines the amount of boost or cut applied to
the midrange frequencies. The 12:00 position
corresponds to flat response or no equalization.
High
Determines the amount of boost or cut applied to
the high frequencies. The 12:00 position corresponds to flat response or no equalization.
Take care when using maximum levels;
HINT■
distortion could result, especially when all
parameters are set to the maximum.
■
Amp Simulator (AMP)
This effect realistically reproduces the characteristic sound of a guitar amplifier, and provides a
natural sound for direct recording purposes when
not using an external amplifier. When using an
amplifier, it also provides a convenient way to
change the sound characteristics of that amplifier. Amp Simulator is particularly effective
when used with one of the Distortion effects.
Tone
Determines the degree to which high frequencies
are cut or boosted. Turning the parameter dial
counterclockwise decreases the high frequencies,
while turning it clockwise boosts them.
Mix
Determines the level of the Amp Simulator
effect. The minimum setting corresponds to 0%,
or no Amp Simulator output (only the original
signal is heard). The midpoint setting corresponds to 50%, or an equal mix of the original
direct signal and the Amp Simulator output. The
maximum setting corresponds to 100%, or no
original signal output (only the Amp Simulator
effect is heard).
HINT■
For direct recording purposes, a setting of
100% is recommended.
■
Type
Determines the type of amplifier that is simulated: Stack, Combo, or Tube. Stack recreates
the powerful sound of a huge amp/speaker setup,
Combo recreates a compact amp cabinet, and
Tube recreates the warm sound of a tube amplifier.
The positions from minimum to roughly 10:00
correspond to Stack, from about 11:00 to 1:00
corresponds to Combo, and from about 2:00 to
maximum corresponds to Tube.
30
Reference
Page 35
DELAY BLOCK
DLY
DELAY
TIME
FEEDBACKMIX
Delay
The Delay effect allows you to add delayed,
echo-like repeats to the original sound. Subtle
use of Delay helps in creating a sense of space
and depth in the sound — especially since this is
a stereo delay effect. Generally, it is an effective way to bring the sound to life and make it
sound more natural. Delay can also be used for
special applications, such as creating rhythmic
repeats in the sound.
The Delay effect of the GW10 also has a special
Doubling feature, which adds two slightly delayed
repeats to the original signal, and outputs them
separately in the left and right outputs (as shown in
the Delay Parameters illustration at right). The
Doubling sound is too fast to be heard as a distinct
delay, but instead adds depth and fullness to the
direct sound, giving the impression of more than
one instrument being played.
Delay has been placed last in the effect chain of
the GW10, since it is most often used to reproduce the echoes and ambience that follow a
sound when heard in an actual performance
environment.
Time — Range: 5 - 660 ms
Determines the time between delayed repeats of
the main delay. Very short delays make it
possible to make one instrument sound like two
separate instruments. Slightly longer delays can
be used for creating slap-back echo or a reverbtype effect. Longer times are used for special
effects, like creating long echoes or steady
rhythmic pulses.
Feedback
Determines the number of the delayed repeats
and the level of the doubling sound. As shown
in the illustration above, settings between 7:00
and 8:00 result in only the direct and Doubling
sounds being heard. Settings between 8:00 and
9:00 add a single delayed repeat without Doubling. Settings between 9:00 and 12:00 repeat
the delay and Doubling a few times, while for
higher values the repeats carry on almost indefinitely. The repeat sounds gradually decay to
silence, and the time it takes for them to decay is
also controlled by Feedback.
Mix
Determines the level of the Delay sound. The
minimum setting corresponds to 0%, or no Delay
output (only the original signal is heard). The
maximum setting corresponds to 50%, or an
equal mix of the original direct signal and the
Delay output.
Level
Direct sound
Doubling sound
(right, left)
The Doubling sounds are repeats
of the direct signal, coming almost
immediately after the direct sound,
TIME
(Delay time)
■When Feedback = 7:00 - 8:00
When Feedback is
set to roughly the
minimum position
(7:00 - 8:00), only
the direct sound
and the Doubling
delay are heard.
■When Feedback = 8:00 - 9:00
When Feedback is
set to roughly
between 8:00 and
9:00, the direct
sound (plus
Doubling) and a
single delayed
repeat of only the
direct sound is
heard. (in this
case, the repeat
sound does not
include Doubling.)
■When Feedback = 9:00 - maximum
Feedback settings greater than 9:00 add multiple
delayed repeats at gradually decreasing volume.
and are output separately in
stereo.
Level
Level
Time
Time
Time
Reference
31
Page 36
NOISE GATE
Noise Gate is a separate effect that is placed
between the Distortion block and the other two
blocks, and is used to eliminate any noise or
hum in the signal when the instrument isn’t
being played. All signals below the Threshold
point are filtered out, thus cutting off the noise.
Noise Gate is active only when the Distortion
block is also active and one of the distortiontype effects has been selected (Overdrive,
Crunch, or Distortion); when Compressor is
selected, the Noise Gate is off.
To adjust the Noise Gate parameters, select the
Foot Controller block with the B button,
then use the two parameter dials below NOISE
GATE.
Threshold
Determines the sensitivity of the noise gate, or
how loud an input signal is required to open the
gate (letting the signal through). The higher the
value, the louder the signal needs to be to open
the gate. For optimum operation, Threshold
should be set just above the level of the noise;
setting it too high may cause notes to be cut off
too abruptly.
Release
Determines the time of the decay, from when the
input signal crosses the Threshold point. (Since
this control introduces subtle changes to the
sound, some experimentation may be necessary;
also see Hint below.)
Achieving the best results with the Noise
HINT■
Gate may take some experimentation. When
Release is set too close to the minimum and the
Threshold setting is not low enough, the noise
may come back in soon after the sound dies out,
creating an unnatural sounding decay. When
Release is set too close to the maximum, the
noise may remain too long and sound as if it is
gradually increasing in volume. For optimum
results, avoid the extreme settings (especially in
Release) and use low-to-median values.
■
Level
32
Guitar signal
NoiseNoise
This part of signal is filtered out.
Reference
Release time
Threshold level
Time
Page 37
FOOT CONTROLLER OPERATIONS
The Foot Controller of the GW10 can be used as a volume pedal or as a realtime
controller for specific effect parameters. Moreover, when used as a volume
pedal, it can be placed in one of three positions in the effect chain, and be given
a minimum volume setting other than zero (for when you need to easily change
between two different volume settings).
The Foot Controller also features a switch (just beyond the maximum setting)
for turning selected effect blocks on and off.
Volume Pedal Control —
Volume Position and Minimum Volume
The Volume Position feature lets you specify the
point in the effect chain at which the volume
pedal control is placed.
Minimum Volume can be set to a level somewhere between no sound at all and maximum
volume, letting you use the Foot Controller to
easily move between two volume settings. For
example, if you set the Minimum Volume to a
level somewhat less than maximum, you can
instantly change from a solo level to a backing
level by bringing the Foot Controller up to the
minimum position.
OPERATION
DSTCHODLY
qwe
If q D is selected, the Distortion sound can be
controlled with the Foot Controller.
If w H is selected, the Foot Controller can be used
to control the Distortion and Chorus sound, even to the
point of taking out Distortion and Chorus at the
minimum position but leaving the Delay sound.
If e L is selected, the entire sound level is
controlled with the Foot Controller.
When Wah is selected in the Chorus block and the
■
OD/DST is active, the order of the effects changes as
shown here:
1
First, press B repeatedly until the Foot
Controller block is selected. (One of the
LEDs in the Foot Controller block will
flash.)
2
To set the Volume Position for the Foot
Controller, press T repeatedly until the
desired position is selected. (The selected
VOLUME POSITION LED will flash.)
Three positions are available: q D —
just before the Distortion block, w H —
following the output of the Chorus block,
and e L — following the output of the
Delay block or at the end of the effect chain.
DSTCHODLY
qwe
3
To set the Minimum Volume, lift up on the
Foot Controller so that it is at the minimum
position and play the connected instrument,
adjusting the right parameter dial (corresponding to MIN VOL) until you reach the
desired Minimum Volume.
4
Write (save) the new settings to memory, if
desired. (See SAVING AN EFFECT
PROGRAM on page 37 for details.)
Reference
33
Page 38
Parameter Control
The Foot Controller can be used to continuously
change an effect parameter in realtime, as you
play. One of nine different parameters can be
selected: Wah Filter Sweep, Distortion Drive,
Compressor Sense, Chorus Depth, Pitch Shift
Mix Balance, Wah Range, Equalizer High Gain,
Amp Simulator Mix Balance, or Delay Mix.
3
Play the connected instrument and try using
the Foot Controller to control the selected
parameter. (When the Foot Controller is
enabled for parameter control, the corresponding parameter knob is disabled.) The
Foot Controller changes the value of the
selected parameter over its entire range.
OPERATION
1
To select the parameter for Foot Controller
control, press B repeatedly until the
Foot Controller block is selected. (One of
the LEDs in the Foot Controller block will
flash.)
2
Press T repeatedly until the appropriate
effect category (WAH, DST, CHO, or DLY)
is selected. (The LED of the selected
category will flash.)
The chart below shows the effect blocks and
parameters that correspond to the four effect
categories.
WAHWah Filter Sweep
DSTOverdrive/DistortionDrive
CompressorSense
CHOChorusDepth
Pitch ShiftMix Balance
WahRange
EqualizerHigh Gain
Amp SimulatorMix Balance
DLYDelayMix
NOTE ■
program you’ve selected, very fast movement
of the Foot Controller may result in some
undesirable noise.
NOTE■
ler to control a parameter and move it while
turning off that parameter’s effect block, the
Foot Controller will function as a volume
pedal (in the position following Delay and the
Minimum Volume setting will be active).
Thus, if you move the Foot Controller, not
being aware that the block is off, the sound
may be different from what you expect.
4
Write (save) the new settings to memory, if
Depending on the parameter and
■
If you’ve assigned the Foot Control-
desired. (See SAVING AN EFFECT
PROGRAM on page 37 for details.)
■
(Refer to the section EFFECTS AND
PARAMETERS on page 27 for more
information about these parameters.)
The “parameter” Wah Filter Sweep
■
34
NOTE■
is not actually included among the three
parameters of the Wah effect. In fact, it is
not a parameter at all; it is a special control
for moving the Frequency of the Wah effect
across the set Range. (See page 29 for
more information on the Wah effect.)
Reference
Page 39
Effect Block On/Off Control
The Foot Controller can also be used to instantly
turn a selected effect block (or blocks) on and
off. The green ON OFF GROUP LEDs above
the Effect Block buttons indicate which block or
blocks have been enabled for this function.
To select the effect blocks for on/off switching
with the Foot Controller, press and hold down
the appropriate Effect Block button(s) for about
one second, until the green ON OFF GROUP
LED above the button lights. Any or all effect
blocks can be selected.
To turn the selected effects on or off, push the
Foot Controller down to its maximum setting,
then firmly press it once.
■ DISABLING THE EFFECT ON/OFF SWITCHING OF THE FOOT
CONTROLLER
The GW10 features a “hidden” switch for
disabling effect block on/off control with the
Large screw
Foot Controller. Doing this also gives you
increased range in the Foot Controller operation. Normally, the Foot Controller range stops
not at the absolute maximum, but at the point
where spring pressure starts. By disabling on/
Screw cap
off control, the Foot Controller range can be
extended to cover up to the absolute maximum.
NOTE■
also disables Tuner on/off control with the Foot
Controller. However, an alternate method for
turning on the Tuner function is available; see
the Hint on page 41.
Disabling the effect on/off control here
■
To disable both the mechanical spring and
the effect block on/off control:
1
Turn the power off.
2
Turn the GW10 upside down, and use a
Phillips screwdriver to take out the large
screw on the back plate.
3
With the screw out or sufficiently loosened,
use a slotted screwdriver to pry out the
plastic screw cap.
4
Using a Phillips screwdriver with a shaft
long and thin enough to fit into the opening, carefully loosen the spring screw
inside the GW10, turning it in a
counterclockwise direction.
Inside spring screw
Loosen
Be careful to press down hard enough on
the screw, making sure that the driver is
securely in the slots of the head as you
loosen it, in order to avoid stripping the
head.
Press
Reference
35
Page 40
5
Replace the screw cap and large screw.
6
Finally, set the GW10 to Full Range mode
to disable effect block on/off switching.
To do this, turn on the power while simultaneously holding down both the
B(NO) and T(YES) buttons.
ON / OFF
BLOCK
TYPE
POWER
The MEMORY/TUNER indicator displays
the current setting.
A=44✱
BANK
MEMORY / TUNER
Full Range mode
(effect block switch is
disabled).
Hz
BANK
MEMORY / TUNER
Normal mode
(effect block switch
is enabled).
A=44✱
Hz
WRITE
YES
NO
While holding these down...... turn on the power.
Repeat step #6 above to switch back to Normal
mode. To re-enable the mechanical spring,
take the screw cap off again and turn the inside
spring screw clockwise until it is tight. This
returns the spring pressure on the Foot Control-
ler to normal.
36
Reference
Page 41
SAVING AN EFFECT PROGRAM
Once you’ve edited an effect program to your satisfaction, you should save the
settings to a program number, so that you can recall your new effect program in
the future.
OPERATION
1
After making the desired parameter settings,
simultaneously hold down the B(NO)
button and press T(YES). (The
MEMORY/TUNER indicator, BANK LEDs
and WRITE LED all flash.)
2
If desired, select the bank number and effect
program number to which you wish to save
the new settings by using the M
Pedal Switch. (See pages 10–11.) If you
want to use the same preset number, skip
this step.
(WRITE OPERATION)
NOTE■
used here to change the effect program
number; its only use is in step #3 below.
3
To actually save the new settings, press
The
T
(YES) button CANNOT be
T(YES). To cancel the operation, press
B(NO).
Pressing B(NO) returns to the program
that you’ve been editing. The settings are
stored temporarily, and you can continue
editing the program.
HINT■
Even if you have properly saved your
new settings to a program, you should also
write down those settings on a piece of paper
or on a copy of the Blank Effect Parameter
Chart (on page 48) to avoid the possibility of
losing them later, should you decide to edit
over the same program.
■
■
Reference
37
Page 42
COPY AND SWAP OPERATIONS
The GW10 has two convenient operations that allow you to manage the effect
programs: Copy and Swap. These operations let you organize the effect programs of the GW10 and put them in any order you wish, so that you can call up
the right effect programs easily in succession onstage or in the studio.
Copying One Effect Program to Another Program Number
The Copy operation copies the settings of one
program number to another program number.
The program at the destination is erased and
replaced with the copy.
Before copying:
BANK # 1
PROGRAM # 1
A
After copying:
BANK # 1
PROGRAM # 1
C
P
O
BANK # 1
PROGRAM # 2
Y
BANK # 1
PROGRAM # 2
B
AA
The program that was copied is now at two
different numbers; the other program is lost
from memory.
OPERATION
1
Simultaneously hold down the B(NO)
button and press T(YES). (The
MEMORY/TUNER indicator, BANK LEDs
and WRITE LED all flash.)
3
Select the destination bank number and
program number with the M
Pedal Switch. (See pages 10–11.)
The
T
NOTE■
used here to change the effect program
number; its only use is in step #4 below.
4
To actually copy the program to the destina-
(YES) button CANNOT be
tion, press T(YES). To cancel the
operation, press B(NO).
Pressing B(NO) returns to the previously selected program. If you were previously editing a program, the edited settings
have been stored temporarily. Pressing
T(YES) executes the copy operation and
erases the settings stored in the edit buffer.
If you wish to retain these settings, use the
Write operation (page 37) to save the
settings to an effect program number, before
executing the Copy operation.
■
2
Press the C button. (The COPY LED
will now flash.)
38
Reference
Page 43
Swapping One Effect Program with Another
The Swap operation simply exchanges two
selected programs, swapping the data of one
program number for that of the other.
Before swapping:
BANK # 1
PROGRAM # 1
A
S
A
W
BANK # 1
PROGRAM # 2
P
B
3
Press the S button. (The SWAP LED
will now flash.)
4
Select the other program number (and bank
number, if desired) with the M
Pedal Switch.
NOTE■
used here to change the effect program
number; its only use is in step #5 below.
The
T
(YES) button CANNOT be
■
After swapping:
BANK # 1
PROGRAM # 1
BANK # 1
PROGRAM # 2
BA
OPERATION
1
Select a bank number and program number
with the M Pedal Switch. (See
pages 10–11.)
2
Simultaneously hold down the B(NO)
button and press T(YES). (The
MEMORY/TUNER indicator, BANK LEDs
and WRITE LED all flash.)
5
To actually swap the two programs, press
T(YES). To cancel the operation, press
B(NO).
Pressing B(NO) returns to the previously selected program. If you were previously editing a program, the edited settings
have been stored temporarily. Pressing
T(YES) executes the swap operation
and erases the settings stored in the edit
buffer. If you wish to retain these settings,
use the Write operation (page 37) to save the
settings to an effect program number, before
executing the Swap operation.
Reference
39
Page 44
RESTORING FACTORY PRESET
EFFECT PROGRAMS
If you’ve erased one or more of the factory preset effect programs by replacing it
with one of your own creation, you can use this function to restore the original
preset or presets.
NOTE■
erase whatever effect that you created and stored to the corresponding
effect program number. For this reason, you should always make a written
record of the settings you make (using a copy of the BLANK EFFECT
PARAMETER CHART on page 48), so that you can reprogram the effect
later if necessary.
OPERATION
1
Simultaneously hold down the
M Pedal Switch and turn the
power on. (The currently selected effect
program number flashes.)
A=44✱
BANK
MEMORY / TUNER
2
Select the bank and program number of the
Hz
effect you wish to restore. Do this normally,
holding down the M Pedal
Switch to change the bank, and/or pressing it
repeatedly to change the program.
3
Press the T(YES) button to restore the
factory preset program, or press
B(NO) to cancel and return to normal
operation.
Remember that restoring a factory preset program will irretrievably
■
4
Repeat steps #2 and #3 above to restore
other programs, if desired.
40
Reference
Page 45
The Tuner function allows you to quickly and accurately tune your guitar without
having to disconnect it from the GW10. It also temporarily cuts off the sound,
so that you can tune it silently and inconspicuously during a performance.
Tuning the Pitch of the Connected Instrument
OPERATION
1
With your toes, press down firmly on the
Foot Controller — as far as the pedal can go
— and hold it there a couple of seconds until
all the LEDs of the GW10 go out, and only
the MEMORY/TUNER indicator is lit
(indicating the current standard pitch).
Release the Foot Controller and all display
indications will go out. This indicates that
the Tuner function is now active.
If you have disabled the switching
HINT■
function of the Foot Controller, you can use
the
B
button instead to activate the
Tuner function. Simply hold down the
button until all the LEDs of the GW10 go out.
■
2
Play a single note on your instrument (an
open string, in the case of a guitar).
B
TUNER
No input signal, or
input signal is too
low to be read.
Pitch is flat.
Pitch is sharp
Note is in tune.
3
Let the note ring out consistently, and tune
the instrument so that all three indicators are
lit continuously.
4
Continue with other notes (the other strings
on your guitar) until the instrument is in
tune.
ON OFF GROUP / TUNER
ON OFF GROUP / TUNER
ON OFF GROUP / TUNER
ON OFF GROUP / TUNER
5
The note name appears in the MEMORY/
TUNER indicator. Accidentals (sharps) are
indicated by the Sharp (ª) LED. How close
the note is to being in tune is indicated by
Return to normal operation by pressing the
B button or the M Pedal
Switch, or by pressing down fully with your
toes on the Foot Controller.
the ON OFF GROUP / TUNER LEDs, as
shown below.
Changing the Standard Pitch of the Tuner Function
The Tuner is set to tune to a standard pitch of A
= 440 Hz. However, this can be raised to as
high as 445 Hz. The pitch setting made here is
memorized by the GW10 even when the power
is turned off.
To change the standard pitch, press the
T(YES) button.
BLOCK
NO
The pitch value is indicated briefly in the MEMORY
TUNER indicator; “0” corresponds to 440, “1” to 441, ,
“2” to 442, and so on up to 445. The current standard
pitch value is also shown briefly when pressing the
Foot Controller down to activate the Tuner.
TYPE
YES
WRITE
: 440 Hz: 441 Hz: 442 Hz
: 443 Hz: 444 Hz: 445 Hz
BANK
MEMORY / TUNER
A=44✱
Hz
Reference
41
Page 46
Appendices
TROUBLESHOOTING
Even though the GW10 is exceptionally easy to use, it may occasionally not
function as you expect it to. Note that the problems covered here are not malfunctions of the GW10.
POSSIBLE CAUSE AND SOLUTIONPROBLEM
The instrument (guitar)
sound cannot be heard.
The effect sound cannot
be heard or is nearly
inaudible.
The sound is too loud or
the effect sound is abnormal or unexpected.
• Check that all connections have been properly made and that all
levels have been appropriately set (including the INPUT LEVEL
control on the rear panel and the Foot Controller).
• Check that the Output parameter of the Distortion block is set to an
appropriate level.
• Make sure that the Tuner is not active. (See Tuner operation step
#5, page 41.)
• Check all of the above points (for when the instrument sound
cannot be heard).
• Check that the desired effect blocks are turned on (LEDs are lit).
• Check that the Mix, Depth and Range parameters of the Chorus and
Delay blocks are set to appropriate levels.
• The guitar level is too loud (the INPUT PEAK LED is lit continuously). Set the input level of the GW10 and the output level of the
guitar appropriately. (See pages 13, 14).
• In general, remember that the parameters within an effect interact
with and depend on each other. If you are using more than one
effect, try each effect block separately, checking and adjusting all
parameters in the effect until you get the sound you want.
• If there is too much distortion or noise, check:
• That the Drive and Output parameters of the Distortion block
are set to appropriate levels.
• That the Equalizer gain controls (Low, Mid and High) have not
been set too high.
• That the Mix parameters of the Chorus and Delay blocks are set
to appropriate levels.
• That the Noise Gate settings are appropriate.
• Also check your connected amplifier. If you are getting too much
distortion, check that the GW10 is connected to the clean channel
and not to the distortion channel.
42
Appendices
Page 47
The effect sound doesn’t
change, even when the
parameter dials are
adjusted.
POSSIBLE CAUSE AND SOLUTIONPROBLEM
• Make sure that the effect in question is enabled.
• This may happen when the Foot Controller is used for parameter
control; the controlled parameter’s parameter knob is disabled.
The Foot Controller
doesn’t have any effect
on the sound.
The Write, Copy or Swap
operations cannot be
selected.
• If you are using the Foot Controller to control volume, make sure
that the Minimum Volume has not been set to the maximum. If it
has been, moving the Foot Controller will not change the volume of
the sound. (See page 33.)
• If you are using the Foot Controller to change an effect’s parameter
(such as Wah or Chorus Depth), make sure that the effect block of
the parameter to be controlled has been turned on; otherwise the
Foot Controller functions only as a volume pedal. (See third note
on page 34.)
• Make sure that you first hold down the B(NO) button, then
press the T(YES) button.
Appendices
43
Page 48
PRESET EFFECT PROGRAM/PARAMETER LIST
This list shows the preset effect programs of the GW10 and their settings, along with a short
description of each program. The Chart Key below indicates how the chart is to be read.
■ Chart key
GROUP ON/OFF
EFFECT ON/OFF
: ON: OFF
■ Foot controller setting
VOL: VOLUME PEDAL
VOL
PRM: PARAMETER CONTROL
WAH: WAH PEDAL
No. 1 - 1
BLOCK
TYPE
PARAMETER
SETTINGS
DRIVE
DST
OD/DST
TYPE
OUTPUT
: Versatile, all-purpose Distortion with good response to picking techniques. Can be used
for backing parts as well as solos.
DST
OD/DSTP. SHIFT
TYPE
DRIVE
No. 1 - 2
OUTPUT
(DST-H)
: Combination of Distortion and Pedal Wah.
DST
OD/DSTWAH
TYPE
DRIVE
No. 1 - 3
OUTPUT
(DST-H)
: Crisp American rock sound, good for backing parts if Delay is bypassed.
DST
OD/DSTAMP
TYPE
DRIVE
No. 1 - 4
OUTPUT
OUTPUT
(OD-H)
: Versatile Crunch distortion sound for use in various music styles.
CHODLY
PITCH L
(DETUNE)
PITCH R
(DETUNE)
MIX
CHODLY
RANGESENSE FREQ
WAH
CHODLY
TYPE
TONE
(COMBO)
MIX
TIME
TIME
TIME
DELAY
FEED
BACK
DELAY
FEED
BACK
DELAY
FEED
BACK
MIX
MIX
MIX
NOISE GATE
THR
VOL
NOISE GATE
THR
NOISE GATE
THR
VOL
REL
REL
REL
MIN
VOL
MIN
VOL
MIN
VOL
DST
CHODLY
OD/DSTP. SHIFT
DRIVE
No. 1 - 5
DST
TYPE
(CR-M)
: A tight Chorus sound, without excessive pitch detuning. Ideal for enhancing arpeggios.
OUTPUT
PITCH L
(DETUNE)
PITCH R
(DETUNE)
MIX
CHODLY
COMPP. SHIFT
PITCH L
(DETUNE)
PITCH R
(DETUNE)
MIX
PRM
44
SENSE
Appendices
ATTACK
OUTPUT
TIME
TIME
DELAY
FEED
BACK
DELAY
FEED
BACK
MIX
MIX
NOISE GATE
THR
VOL
NOISE GATE
THR
REL
REL
MIN
VOL
MIN
VOL
Page 49
No. 2 - 1
: British rock sound, with a powerful lower end.
DST
OD/DST
TYPE
(DST-H)
OUTPUT
DRIVE
: Progressive rock sound updated for the 90’s. For best results, set the Foot Controller to
No. 2 - 2
roughly the midway position.
DST
OD/DST
TYPE
DRIVE
No. 2 - 3
OUTPUT
(DST-H)
: Overdrive ideal for R&B music.
DST
OD/DSTAMP
TYPE
DRIVE
No. 2 - 4
OUTPUT
OUTPUT
(OD-H)
: Ideal for rhythmic chops and backing parts using a single pickup.
CHODLY
EQ
MID
HIGH
LOW
CHODLY
P. SHIFT
PITCH L
(PITCH:–5)
PITCH R
(DETUNE)
MIX
PRM
CHODLY
TYPE
TONE
(STACK)
MIX
VOL
TIME
TIME
TIME
DELAY
FEED
BACK
DELAY
FEED
BACK
DELAY
FEED
BACK
MIX
MIX
MIX
NOISE GATE
THR
VOL
NOISE GATE
THR
NOISE GATE
THR
REL
REL
REL
MIN
VOL
MIN
VOL
MIN
VOL
DST
SENSE
No. 2 - 5
DST
COMP
OUTPUT
ATTACK
: All-purpose flanging sound, good for both arpeggios and solos.
CHODLY
AMP
TYPE
(COMBO)
TONE
MIX
CHODLY
COMPCHORUS
SENSE
ATTACK
OUTPUT
SPEED
FEED
BACK
DEPTH
VOL
VOL
TIME
TIME
DELAY
FEED
BACK
DELAY
FEED
BACK
MIX
MIX
NOISE GATE
THR
REL
NOISE GATE
THR
REL
MIN
VOL
MIN
VOL
Appendices
45
Page 50
No. 3 - 1
: Hard-edged Distortion, ideal for screaming solos.
DST
OD/DST
TYPE
(DST-H)
OUTPUT
DRIVE
: This program has a fat Distortion sound, and lets you change the character of the Chorus
No. 3 - 2
with the Foot Controller.
DST
OD/DST
TYPE
DRIVE
No. 3 - 3
OUTPUT
(DST-M)
: Rich sound ideal for rock ‘n’ roll, but can be used in various styles.
DST
OD/DSTAMP
TYPE
DRIVE
No. 3 - 4
OUTPUT
OUTPUT
(OD-L)
: Versatile clean sound, good especially for jazz guitar.
CHODLY
AMP
TYPE
(COMBO)
TONE
MIX
VOL
CHODLY
CHORUS
FEED
BACK
DEPTH
PRM
SPEED
CHODLY
TYPE
TONE
(TUBE)
MIX
TIME
TIME
TIME
DELAY
FEED
BACK
DELAY
FEED
BACK
DELAY
FEED
BACK
MIX
MIX
MIX
NOISE GATE
THR
NOISE GATE
THR
NOISE GATE
THR
VOL
REL
REL
REL
MIN
VOL
MIN
VOL
MIN
VOL
DST
SENSE
No. 3 - 5
DST
COMP
OUTPUT
ATTACK
: A luscious, all-purpose Chorus effect with a spacious sound.
CHODLY
AMP
TYPE
(COMBO)
TONE
MIX
CHODLY
COMPCHORUS
SPEED
FEED
BACK
DEPTH
46
SENSE
Appendices
ATTACK
OUTPUT
VOL
VOL
TIME
TIME
DELAY
FEED
BACK
DELAY
FEED
BACK
MIX
MIX
NOISE GATE
THR
REL
NOISE GATE
THR
REL
MIN
VOL
MIN
VOL
Page 51
No. 4 - 1
: This program adds a second pitch one octave below, creating a thick, fat sound.
DST
OD/DST
DRIVE
No. 4 - 2
DST
OD/DST
DRIVE
No. 4 - 3
DST
OD/DST
DRIVE
No. 4 - 4
CHODLY
TYPE
(DST-H)
OUTPUT
PITCH L
(–OCT.)
P. SHIFT
PITCH R
(DETUNE)
MIX
TIME
VOL
DELAY
FEED
BACK
MIX
: Crunch distortion sound that responds well to various picking techniques.
NOISE GATE
THR
REL
CHODLY
NOISE GATE
THR
REL
TYPE
(CR-L)
OUTPUT
TYPE
(STACK)
AMP
TONE
MIX
TIME
VOL
DELAY
FEED
BACK
MIX
: An Overdrive effect good for everything from blues to fusion.
CHODLY
NOISE GATE
THR
VOL
REL
TYPE
(OD-M)
OUTPUT
OUTPUT
LOW
EQ
MID
HIGH
TIME
DELAY
FEED
BACK
MIX
: Moving the Foot Controller here results in an unusual, special effect sound.
MIN
VOL
MIN
VOL
MIN
VOL
DRIVE
DST
OD/DST
TYPE
(CR-H)
PRM
OUTPUT
CHODLY
P. SHIFT
PITCH L
(DETUNE)
PITCH R
(DETUNE)
MIX
: This Wah effect lets you change the character by the strength of your picking. Good for
No. 4 - 5
DST
SENSE
rhythmic chops using a single pickup.
CHODLY
COMP
ATTACK
OUTPUT
WAH
RANGESENSE FREQ
TIME
TIME
DELAY
FEED
BACK
DELAY
FEED
BACK
MIX
MIX
NOISE GATE
THR
NOISE GATE
THR
VOL
REL
REL
MIN
VOL
MIN
VOL
Appendices
47
Page 52
48
Appendices
BANK No.MEMORY No.
Foot Controller Setting :
MEMO :
ON OFF GROUP / TUNER
A=44✱
BANK
MEMORY / TUNER
WAH
DST
CHO
DLY
DST
OD / DST
COMP
Hz
WRITECOPYSWAP
DSTCHODLY
VOLUME POSITION
BANK No.MEMORY No.
: OFF: ON
: OFF: ON
Foot Controller Setting :
Copy this page and use it for keeping records of your own original parameter
This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not expressly approved by Yamaha may void your authority, granted by the FCC, to
use the product.
2. IMPORTANT: When connecting this product to accessories and/or another product use only high quality
shielded cables. Cable/s supplied with this product MUST be used. Follow all installation instructions.
Failure to follow instructions could void your FCC authorization to use this product in the USA.
3. NOTE: This product has been tested and found to comply with the requirements listed in FCC Regulations,
Part 15 for Class“B”digital devices. Compliance with these requirements provides a reasonable level of
assurance that your use of this product in a residential environment will not result in harmful interference
with other electronic devices. This equipment generates/uses radio frequencies and, if not installed and
used according to the instructions found in the user’s manual, may cause interference harmful to the
operation of other electronic devices. Compliance with FCC regulations does not guarantee that interference will not occur in all installations. If this product is found to be the source of interference, which can be
determined by turning the unit “OFF” and “ON”, please try to eliminate the problem by using one of the
following measures :
Relocate either this product or the device that is being affected by the interference.
Utilize power outlets that are on different branch (circuit breaker or fuse) circuits or install AC line filter/s.
In the case of radio or TV interference, relocate/reorient the antenna. If the antenna lead-in is 300 ohm
ribbon lead, change the lead-in to co-axial type cable.
If these corrective measures do not produce satisfactory results, please contact the your local retailer
authorized to distribute this type of product. If you can not locate the appropriate retailer, please contact
Yamaha Corporation of America, Electronic Service Division, 6600 Orangethorpe Ave, Buena Park, CA
90620
* The above statements apply ONLY to those products distributed by Yamaha Corporation of America or its
subsidiaries.
CANADA
THIS DIGITAL APPARATUS DOES NOT EXCEED THE “CLASS B” LIMITS FOR RADIO NOISE EMISSIONS
FROM DIGITAL APPARATUS SET OUT IN THE RADIO INTERFERENCE REGULATION OF THE CANADIAN DEPARTMENT OF COMMUNICATIONS.
LE PRESENT APPAREIL NUMERIQUE N’EMET PAS DE BRUITS RADIOELECTRIQUES DEPASSANT LES
LIMITES APPLICABLES AUX APPAREILS NUMERIQUES DE LA “CLASSE B” PRESCRITES DANS LE
REGLEMENT SUR LE BROUILLAGE RADIOELECTRIQUE EDICTE PAR LE MINISTERE DES COMMUNICATIONS DU CANADA.
* This applies only to products distributed by Yamaha Canada Music LTD.
* Ceci ne s’applique qu’aux produits distribués par Yamaha Canada Music LTD.
ADVARSEL!
Lithiumbatteri—Eksplosionsfare ved fejlagtig
håndtering. Udskiftning må kun ske med batteri
af samme fabrikat og type. Levér det brugte
batteri tilbage til leverandoren.
VARNING
Explosionsfara vid felaktigt batteribyte. Använd
samma batterityp eller en ekvivalent typ som
rekommenderas av apparattillverkaren. Kassera
använt batteri enligt fabrikantens instruktion.
VAROITUS!
Paristo voi räjähtää, jos se on virheellisesti
asennettu. Vaihda paristo ainoastaan
laitevalmistajan suosittelemaan tyyppiin. Hävitä
käytetty paristo valmistajan ohjeiden mukaisesti.
The serial number of this product may be found on
the bottom of the unit. You should note this serial
number in the space provided below and retain this
manual as a permanent record of your purchase to
aid identification in the event of theft.
Model No.GW10
Serial No.
Page 56
Wichtiger Hinweis für die Benutzung in der Bundesrepublik
Deutschland.
Bescheinigung des Importeurs
Hiermit wird bescheinigt, daß der/die/das
Musikinstrument Typ: GW10
(Gerät, typ, Bezeichnung)
in Übereinstimmung mit den Bestimmungen der
VERFÜGUNG 1046/84
(Amtsblattverfügung)
funk-entstört ist.
Der Deutschen Bundespost wurde das Inverkehrbringen dieses
Gerätes angezeigt und die Berechtigung zur Überprüfung der Serie
auf Einhaltung der Bestimmungen eingeräumt.
Yamaha Europa GmbH
Name des lmporteurs.
• This applies only to products distributed by Yamaha Europa GmbH.
• Dies bezieht sich nur auf die von der Yamaha Europa GmbH Vertriebenen Produkte.
• Ceci ne s’applique qu’aux produits distribués par Yamaha Europa GmbH.
• Esto se aplica solamente a productos distoribuidos por Yamaha Europa GmbH.
ADVARSEL!
Lithiumbatteri—Eksplosionsfare ved fejlagtig
håndtering. Udskiftning må kun ske med batteri
af samme fabrikat og type. Levér det brugte
batteri tilbage til leverandoren.
VARNING
Explosionsfara vid felaktigt batteribyte. Använd
samma batterityp eller en ekvivalent typ som
rekommenderas av apparattillverkaren. Kassera
använt batteri enligt fabrikantens instruktion.
VAROITUS!
Paristo voi räjähtää, jos se on virheellisesti
asennettu. Vaihda paristo ainoastaan
laitevalmistajan suosittelemaan tyyppiin. Hävitä
käytetty paristo valmistajan ohjeiden mukaisesti.
Die Seriennummer befindet sich an der Unterseite
des Instruments. Wir empfehlen, diese Nummer
sicherheitshalber an der unten vorgesehenen Stelle
einzutragen, um sie auch im Falle eines Diebstahls
jederzeit zur Hand zu haben.
Model-Nr.GW10
Serien-Nr.
Page 57
For details of products, please contact your nearest Yamaha or the authorized distributor listed below.
Pour plus de détails sur les produits, veuillez-vous adresser à Yamaha ou au
distributeur le plus proche de vous figurant dans la liste suivante.
Die Einzelheiten zu Produkten sind bei Ihrer unten aufgeführten
Niederlassung und bei Yamaha Vertragshändlern in den jeweiligen
Bestimmungsländern erhältlich.
Para detalles sobre productos, contacte su tienda Yamaha más cercana o el
distribuidor autorizado que se lista debajo.