Yamaha SPX90 II User Manual [en, de, fr]

YAMAHA
Digital Multi-Eifect Processor Processeur multi-effets numérique
Digitaler Multieffektprozessor
Operating Manual Manuel d'utilisation
Bedienungsanleitung
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INTRODUCTION
Congratulations on your purchase of a Yamaha SPX90II Digital Multi-Effect Processor. The SPX90II is an amalgam of advanced acoustical research and digital technology designed to provide musicians and home recording enthusiasts with a wide range of exciting effects. The SPX90II Digital Multi-Effect Processor utilizes highly refined LSI (Large Scale Integration) technology to create natural reverberation. Not only is its assortment of 30 preset effects comprehensive enough to suit most studio and
performcmce applications, the SPX90II also allows you to create up to 60 ad
ditional effects and store them for instant recall.
Your SPX90II can create effects for beyond mere reverberation, though that in itself is of a truly superior quality. A variety of echo, delay, and special effects— each with comprehensive parameter adjustments—can be accessed at the touch of a switch. And as the SPX90II is MIDI-compatible, it can be programmed to apply separate reverberation effects to a variety of MIDI-compatible in struments.
Your SPX90II Digital Multi-Effect Processor will prove extremely useful in a variety of applications: acoustic electric, PA, MIDI instrument, and home re cording systems. In order to take advantage of the vast potential of this com
ponent, we urge you to study this manual before connecting the SPX90II to your
system.
We at Yamaha thank you, and wish you years of enjoyment with your SPX90II.
CONTENTS
PRECAUTIONS
FRONT PANEL............................................................. 3
REAR PANEL
BASIC OPERATIONS................................................... 5
PRESET PROGRAM SELECTION....................... 5
EDIT: CHANGING PARAMETERS........................ 5
STORE: SAVING EDITED PROGRAMS OUTPUT BALANCE AND LEVEL
ROGRAMMING..................................................... 7
BYPASS
UTILITY FUNCTIONS................................................... 8
EDIT TITLE............................................................ 8
MIDI FUNCTIONS.................................................. 8
FOOTSWITCH MEMORY RECALL RANGE... 9
DESCRIPTION OF PROGRAMS AND PARAMETERS
REVERB
ER1, ER2............................................................... 10
DELAY
ECHO.................................................................... 11
MODULATION
STEREO FLANGE.............................................. 12
CHORUS............................................................ 12
STEREO PHASING
............................................................
...............................................................
.............
.................................................................
...........................................................
................................................................
...................................................................
...........................................
2 4
6
7
10
10
11
13
TREMOLO
SYMPHONIC
PITCH CHANGE......................................................... 13
PREEZE...................................................................... 14
REVERB & GATE....................................................... 17
GATE
ADR-NOISE GATE............................................ 17
COMPRESSOR................................................. 18
PAN
PAN................................................................... 19
TRIGGERED PAN............................................. 19
DELAY VIBRATO
PARAMETRIC EQ................................................ 20
SAMPLE APPLICATIONS.......................................... 21
SPECIFICATIONS
MIDI DATA FORMAT.................................................. 24
ROM CONTENTS AND CONTROLABLE
PARAMETERS............................................................ 25
EARLY REFLECTION MODE CHART
ROOM SIZE CHART................................................... 28
BLOCK DIAGRAM
DIMENSIONS.............................................................. 29
USER PROGRAMMING TABLE................................. 30
MIDI IMPLEMENTATION CHART
............................................................
........................................................
.................................................
......................................................
.......................
......................................................
.............................
13 13
20
23
27 29
31

PRECAUTIONS

NOTE: It is vital to read this section before using your SPX90II Digital Multi-Effect Processor. This unit utilizes
state-of-the art digital technology which, although designed to provide years of trouble-free use, requires careful handling.

• VOLTAGE RATINGS

Be sure the AC supply in your area is appropriate
for your SPX90II.
U.S./Canadian Model; 110V - 120V, 50/60Hz.
General Model-: 220 — 240V, 50/60Hz.

• ENVIRONMENTAL TEMPERATURE

Do not expose the SPX90II to excessive heat. The operating temperature range of this unit is between 0 and 40 degrees centigrade (32 and 104 degrees
Fahrenheit). The LCD may not function properly under extreme temperature conditions. It will return to normal after cooling down to within the proper temperature range.
• EXTERNAL CLEANING
Do not clean the exterior of the SPX90II with solvents such as benzine or paint thinner. Dust, dirt, or fingermarks should simply be removed with asoft, dry cloth. Internal cleaning of the unit should only be performed by a qualified technician.

BACKUP BATTERY

To ensure that User Programs are not lost when the SPX90H's power is turned off, a built-in
long-life battery acts as a backup. In normal use, this battery lasts 5 years, but it is advisable to change the battery before this time has elapsed. Contact your local Yamaha dealer for details.
NOTE: When you change the battery, the User
Programs may be lost. As a safeguard, take note of all parameters of your User Programs
in the USER PROGRAMMING TABLE ac companying this manual. The SPX90II can then be reprogrammed once a new battery is installed. The preset programs are per manent, and will not be affected by a change of battery.

ERROR MESSAGES

When power is initially turned ON an automatic circuit test program is executed to ensure proper
operation. If an error is encountered, one of the
following error messages will be displayed:
EO: ROM checksum error. El: CPU RAM read/write error. E2: External RAM read/write error.
Make a note of the error message and inform the
service personnel when the unit is to be serviced.

FRONT PANEL

O Power OIM/OFF Switch

When the power is turned ON, the program which was selected immediately before the power was turned OFF will be re-selected. Due to the safety muting circuit, no sound will be produced by the SPX90II for a few seconds after the power is turned ON.

0 Input Level Control (0~10)

Regulates the level of the input signal. Set the INPUT LEVEL control while watching the INPUT LEVEL meter. The seven LED meter segments should not all be continuously on when an input signal is applied, as this will result in input amplifier overload and distortion. When the INPUT LEVEL control is set to "8" on the scale, the input/output gain is 1 (unity). A setting of "10" increases gain by about 10 dB.

0 Input Level Meter

This easy-to-read LED level meter is a visual aid to setting appropriate input levels. Generally, the best input level setting will produce continuous lighting of the lower green LED segments, while the upper red segments flash only occasionally.
O Memory Number LED
This LED display shows the number of the cur rently selected program. Memory numbers 1 through 30 contain factory-preset effects (ROM).
Memory numbers 31 through 90 can be used to store edited versions of the preset effects (RAM).
0

LCD Program and Parameter Indicator

This high-contrast Liquid Crystal Display indicates the effect name and parameter data value.
0

Parameter Key

Selects successive effect parameters. Pressing this key sequentially calls the programmable parame ters within the currently selected effect program. Once the desired parameter has been selected, the
PARAMETER INCREMENT/DECREMENT keys are used to change the value of that parameter, thereby modifying the effect. The parameters available for each program are different: refer to the parameter chart on page 24.
0

Parameter Increment/Decrement Keys

These keys are used to change the value of a se
lected parameter. Press the increment key (up arrow) to increase the value, or the decrement key
(down arrovyj to decrease the value.

0 Balance/Output Level Key

Adjusts proportion of effect signal to direct signal.
Pressing this key alternately causes the current balance and output level values to be displayed on the LCD. The Parameter Increment/Decrement keys are then used to adjust the displayed values.
0

Store Key

Stores any edited preset effect in a selected RAM memory position (31 ~90).
® Memory Increment/Decrement Keys
These keys select any desired memory number to call a specific program or store an edited program in the user memory area. The selected memory number is shown on the MEMORY NUMBER display. When a new memory number is called, the MEMORY number display will flash until either the STORE or RECALL function is activated.

0 Recall Key

Press this key to recall the program that resides in the selected memory number.

0 Utility Key

Multi-purpose key accesses MIDI control func tions, facilitates program title editing and sets footswitch memory control range. See pages 8 and 9 for details.
® Foot Trigger Key
When this key is pressed and its LED is ON, the footswitch connected to the Memory/Trigger jack functions as a foot trigger for the GATE and
FREEZE programs, rather than for memory se
lection.

0 Bypass Key

When this key is pressed, the effect signal is shut off and only the direct signal will be output. Direct signal level is affected by the IN PUT LEVEL control setting.

0 Memory/Trigger Footswitch Jack

Facilitates remote memory selection via optional footswitch. The range of memory locations to be recalled by the footswitch can be set with a Utility
program. When the foot trigger function (above)
is ON, the footswitch connected to this jack acts as a trigger footswitch rather than memory control.
Use of a Yamaha FC5 Foot Controller is recom
mended.

0 Bypass Footswitch Jack

Facilitates foot control of the BYPASS function described above. A Yamaha FC-5 Foot Controller
is recommended.

REAR PANEL

U.S & Canadaian models

Remote Control Connector

Permits remote access to SPX90II effect programs.
The optional remote control unit, model RC7,
permits direct access to programs 1 through 7 and
31 through 37, while all other preset programs may
be accessed sequentially.
This LED lights whenever a remote control key is
pressed.
-Preset keys.
When this key is pressed, the USER LED
will light and it becomes possible to select user programs 31 through 37.
USER LED ON
It is possible to call user
programs when this LED
is lighted.
USER LED OFF
— Preset programs —
1. REV 1 HALL
2. REV 2 ROOM
3. REV 2 VOCAL
4. REV 4 PLATE
5. EARLY REFLECTION 1
6. EARLY REFLECTION 2
7. DELAY L, R 1
- 34 - - 35 -
KEY ON
^ USER
YAMAHA
— User programs —
31. User program
32. User program
33. User program
34. User program
35. User program
36. User program
37. User program
i
30. PARAMETRIC EQ (Programs 8 through 30
selected sequentially by pressing OTHERS/ -37­key)
o MIDI THRU Connector
Re-transmits MIDI data received at the MIDI IN
connector to subsequent MIDI instruments.

0 MIDI IN Connector

Permits SPX90II effect programs to be automat ically selected via a MIDI signal. This connector must be connected to the MIDI OUT connector of the transmitting MIDI instrument via a standard
MIDI cable.
O Output Level Selector (-20 dB, -i-4 dB)
Facilitates SPX90II source/line level (sensitivity) matching.
0

Output Jacks (L and R)

These are standard mono 1/4" phone jacks which deliver the direct and effect signal to subsequent
mixing or amplification equipment. Since the
SPX90II offers stereo output, we recommend that the output signal be fed in stereo to a stereo sound system in order to take full advantage of the superb stereo effects provided; Output impedance is 600
ohms.
0

Input Level Selector (-20 dB, h-4 dB)

Permits SPX90II source/line level (sensitivity)
matching.

O Input jack

This standard unbalanced mono 1 /4" phone jack
accepts the input signal to the SPX90II. Input
impedance is 10 k-ohms.

BASIC OPERATIONS

Before actually selecting or editing programs on your SPX90II, make sure that all connections have been made
properly, and that the INPUT LEVEL switch, OUTPUT LEVEL switch, and INPUT LEVEL control have been properly
set according to the source signal and equipment to which the SPX90II signal will be fed.
/ PRESET PROGRAM SELECTION
Your SPX90II is equipped with a selection of 30 outstanding preset effect programs which are listed in the ROM CONTENTS AND CONTROLABLE PA
RAMETERS on page 24. The preset (and user) pro
grams are selected as follows:
1. Use MEMORY INCREMENT/DECREMENT keys to select desired memory number (remember, 1 through 30 are the presets).
2. Press RECALL key to call program in selected memory number.
PGM currently in use
Ù
\MJ_M /
——blink-
L
/I
\ \\
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7 EDITING: CHANGING PARAMETERS

The SPX90II offers incredible sonic flexibility, as each effect type comprises its own set of parameters (see parameter chart on page 24). These parameters can be adjusted to suit your tastes and the tonal charac
teristics of your musical equipment. We therfore re
commend that you examine each preset effect program, and observe how these parameters affect the sound. You will soon discover many new and exciting ap
plications for the SPX90H's preset effect programs.
1. Select and recall desired program as described
above.
2. Press PARAMETER key to access the various pa
rameters available in the selected program. Each
time the PARAMETER key is pressed, the next
parameter in the list is called.
REV 3 VOCAL
REV TIME= 2.4s
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—blink—
3
111
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|j RECAU I
-illuminated—
3
NOTE: The same process is used to select user pro
grams (memory number 31 through 90) once you have edited and stored your own programs in user memory.
REV 3
HIGH
REV 3
VOCAL
= 0.5
VOCAL
DELAY = 45.0ms
'
REV 3 HPF
REV 3 LPF =8
VOCAL
80 Hz
VOCAL
.0 kHz
д а
3. Use PARAMETER IIMCREMENT/DECREMENT keys to set desired value of the selected parameter.
NOTE: A description of each parameter and its effect
will be given in the DESCRIPTION OF PRO GRAMS AND PARAMETERS section, be ginning on page 10.

STORE: SAVING EDITED PROGRAMS /

Once you've edited parameters on a preset program, those changes will remain in effect only until you select
(RECALL) another program. The STORE function, however, allows you to save the edited program in any one of the user memory locations—from 31 to 90—from which it can then be recalled at any time.
1. Select and edit a program as described above.
2. Use the MEMORY INCREMENT/DECREMENT
keys to select a clear memory location between 31 and 90.
3. Press the STORE key.
The edited program has now been stored in the selected user memory location. The stored program may now
be recalled at any time by following the normal program
selection procedure.
NOTE; If you attempt to store a program in one of the
read-only preset locations (1 through 30), the SPX90II will display the "#1 ~#30 READ ONLY" error message. The SPX90II has an Edit Title Function, which allows you to provide your own titles for edited programs. (See the UTILITY function on page
8.)
1
OUTPUT BALANCE AND LEVEL PRO GRAMMING
The BALANCE key selects the BALANCE and OUT
PUT LEVEL functions for all programs.
1. Press the BALANCE key while any parameter is selected. _ '
2. The first function called will be BALANCE. Adjust the BALANCE of the effected and direct signal between 0 and 100% using the PARAMETER
INCREMENT/DECREMENT keys.
* Balance = 100% : effect sound only.
Balance = 0% ; direct sound only.
3. Press the BALANCE key again to call the OUTPUT
LEVEL function. Adjust using the PARAMETER INCREMENT/DECREMENT keys.
* OUT LVT = 100% : maximum output level.
OUT LVL = 0 % : no sound will be output.

/ BYPASS

When the BYPASS key is pressed and its LED lights, the effect signal is defeated and only the direct input signal is delivered via the OUTPUT jacks. The BAL ANCE and OUTPUT LEVEL functions are also by
passed. The BYPASS function can also be activated
via a a footswitch connected to the BYPASS jack. A
normally-closed-type footswitch such as the Yamaha FC-5 must be used.
REV 3
VOCAL
BALANCE = 50 7„
' <
REV 3
OUT LVL
REV 3
OUT LVL
VOCAL = 100 7o
VOCAL = 90 7o
a
A

UTILITY FUNCTIONS

The UTILITY key provides access to four utility func tions. These functions are selected in the following sequence each time the UTILITY key is pressed:
Normal mode -EDIT TITLE - MIDI CONTROL
MIDI PROGRAM CHANGE - FOOTSWITCH ME MORY RECALL Normal mode.
The UTILITY key L€D will light during selection of the four utility functions, a-nd will go out when the normal mode is returned to. When the UTILITY LED is ON, the PARAMETER and MEMORY NUMBER
INCREMENT/DECREMENT keys will perform special functions as described below, so normal parameter and memory selection can not be performed until the normal mode is selected.

EDIT TITLE

This function makes it possible to provide new titles
for programs which you have edited and stored in user
memory (31 through 90). When the EDIT TITLE function is called, the lower line of the LCD will display the "EDIT TITLE" function name, and the upper line will display the title of the currently selected program. The PARAMETER and BALANCE keys can then be
used to move the cursor left and right, respectively, to select the character to be changed. Place the cursor
over a character, then use the PARAMETER
INCREMENT/DECREMENT keys to scroll through the
character list, stopping at the desired character. Move the cursor to the next character location and repeat this operation until the new title is complete. The
available characters are as follows:
0
#
G H 1
Y z
0 0
>
r
J
ZJ
'ir
/ \
t 7
JL' u
1
p q
+f
P
2 3
J K
a a
*
7
r
+ -
-
7
4
5 6
L
M N 0
b
C d e
S
t u
=
T
7
•b
V
-7 A
>
&
•Y -f
ir
7 8
u V
P
f
.
0 0
"J
9
R s T u
Q
h
g
W
X
X
"J X h
A
y
%
X
B c
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Z
■t
n. B
k
7
-
D E
V W
1 m
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:h
7 /
3 7
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[mbi FUNCTIONS

With the SPX90II it is possible to select specific pro grams via external MIDI control. For example, you can set the SPX90II so that when you select a specific voice on your MIDI synthesizer, the most appropriate effect program for that voice is selected automatically. In this case, the SPX90II is detecting the MIDI Program Change signal. For the following programs only, the SPX90II also detects the MIDI Note ON/OFF signals:
* GATE programs (GATE ON/OFF). * PITCH programs (set pitch). * FREEZE programs (begin playback).
For MIDI program change operation, it is possible to
program four independent sets of program change/memory number combinations. These are referred to as "banks" in the SPX90II. For example, you could program the four banks with different combinations as shown in the chart below.
— Receive channel
BANK:A
pi_j _ 1
PGM 1 =MEM 1
PGM 2 =MEM 4
PGM 3=MEM 8 PGM 3 =MEMI6
PGMI28 = MEM40
Voice PGM number
Memory number of SPX90
BANK;C
CH = 15
PGM 1 = MEM 90 PGM 2 = MEM 89 PGM 3 = MEM 88
PGMr28 = MEM40
* For bank D, the initial setting (program No. equals memory
No,) will be in effect upon power ON.
The second function accessed by the UTILITY key—-
MIDI CNTRL—permits BANK selection and setting of the MIDI channel number on which MIDI program change data for that BANK will be received. The third function accessed by the UTILITY key—MIDI PGM
CHANGE—makes it possible to set the SPX memory
number which will be called when a specific MIDI
program change number is received.
BANK:B
CH- 2
PGM 1 =MEM 6
PGM 2 =MEM 7
PGM 128= MEM 1
BANK;D
CH=OMNI
PGM 1 =MEM 1 PGM 2 =MEM2 PGM 3 =MEM 3
PGM 128 = MEM 38
f

MIDI Bank and Channel Programming

When this function is called, the LCD will appear as follows:
MIDI CONTROL
BANK:x^ ch= xx
Use the PARAMETER INCREMENT/DECREMENT
keys to select the desired BANK, and the MEMORY
INCREMENT/DECREMENT keys to select the desired
MIDI channel number for that BANK. When "CH = OMNI" is selected, reception will be carried out on all 16 MIDI channels simultaneously. When CH = OFF is selected, MIDI reception will be turned OFF.
a
A
PA RAM
ETER
'
MIDI CONTROL
BANK : A ch= XX
Selected bank
y
1 '
V
MIDI CONTROL
BANK : A ch= 1
Use the PARAMETER INCREMENT/DECREMENT
keys to set the MIDI program number (PGM), and the
MEMORY INCREMENT/DECREMENT keys to select the SPX90II memory number (MEM) to be called when that program number is received. For example, if "PGM 12 = MEM4" isset, SPX90II memory number 4 will automatically be called whenever voice number 12 is selected on your MIDI synthesizer. The MIDI program number range is from 1 to 128, while the SPX90II memory number range is from 1 to 90.

/ FOOTSWITCH MEMORY RECALL RAN^

The SPX90II permits memory number selection via a footswitch plugged into the front-panel
MEMORY/TRIGGER jack. The fourth function ac
cessed by the UTILITY key-FOOTSWITCH MEMORY
RECALL— permits setting the range of memory num bers to be selected via the footswitch.
F.SW MEMORY RCL
RANGE 1 TO 30
If, for example, the RANGE is set to "1 TO 30" as shown on the LCD above, each press on the footswitch will successively call the next highest memory number:
1 2 ^ 3 .... 30 -> 1. Note that the sequence returns
to the first number in the range once the highest number
is passed. Reverse sequences can be programmed by entering the highest number in the range before the lowest.
Selected channel
Setting MIDI Program Number/SPX90 Memory
Number Combinations.
When this function is called by pressing the utility key again, the LCD will appear as follows:
MIDI PGM CHANGE
PGMxxx = MEM XX
a
Al
ETER
V
MIDI PGM CHANGE
PGM 12 = MEM XX
A,
VI
MIDI PGM CHANGE
PGM 12 = MEM 4
F.SW MEMORY RCL
RANGE 34 TO 31
In this case the sequence is: 34 -> 33 ^ 32 -»• 31 34, etc.

DESCRIPTION OF PROGRAMS AND PARAMETERS

The preset programs in the SPX90II fall into the following types: REV (Reverb), ER1 and ER2 (Early Reflections),
DELAY, ECHO, MOD (Modulation), GATE, PITCH, FREEZE, PAN, VIBRATO and PEQ (parametric equalizer). Each
of these program types has a specific selection of programmable parameters.
"Parameters" indicates the separate, individual functions that make up each effect. There are two types of parameters in the SPX90II: "invisible" parameters (non-programmable, fixed-value parameters) and programmable parameters
(those you can edit, or modify).
REV (REVERB)
Most commonly associated with musical "ambience," reverberation is a result of myriad reflected sound
waves within an acoustical environment, i.e. a concert
hall, auditorium, or soundstage. The SPX90II creates extremely vibrant, natural sounding reverb.
■(TIME)

REVERBERATION TIME (R/T). Range: 0.3 ~99.0 sec

The length of the time it takes for the level of re verberation at 1 kHz to decrease by 60 dB—virtually to silence. In a live setting , this depends on several factors: room size, room shape, type of reflective surfaces, among others.
2.
HIGH (High Frequency Reverb Time Ratio). Range: 0.1 ~ 1.0
Natural reverberation varies according to the fre
quency of the sound— the higher the frequency, the more the sound tends to be absorbed by walls, furnishings, and even air. This parameter permits you to alter the reverberation time of the high fre quencies in proportion to the mid-frequency reverb time.
ER1 and ER2 (Early Reflections)
"Early Reflection" effects. ER1 has fewer reflections, and is a LOW DENSITY early reflection effect, while ER2 has more reflections, and is a HIGH DENSITY early reflection effect.
DIRECT REFLECTIONS
(dB) SIGNAL
DELAY)
1. TYPE. Range: HALL, RANDOM. REVERSE,
PLATE
TYPE selects the pattern of the earliest reflections of the reverb sound. All "Early Reflection" presets are switchable between 4 different types. These are HALL (a typical grouping of early reflections that would occur in a performing environment like a hall), RANDOM (an irregular series of reflections that could not occur naturally), PLATE (a typical grouping of early reflections that would occur in a plate reverb unit), and REVERSE (a series of re flections that increase in level, like the effect pro duced by playing a recorded reverb/echo back wards). See the E/R Mode chart on page 26.

2. ROOM SIZE. Range: 0.1 ~ 20.0

The ROOM SIZE parameter sets the time "gaps" between the early reflections—directly propor tionate to the size of the room. The effect of this parameter also depends on which Early Reflection mode has been selected. A Room Size Chart can be found on page 27 in this manual.
EARLY
ROOM SIZE
^TYPE-
(TIME)
DELAY. Range: 0.1 ~ 1000.0 msec
3.
For a listener in a concert hall, there is a time delay
between the direct sound of the instrument, and the first of the many reflected sounds that together
are known as reverberation. On the SPX90II, this
is known as the DELAY time.
HPF (High Pass Filter): Range. THRU, 32
4. Hz ~ 1.0 kHz
Permits cutting the low frequency content of the reverb signal bfelow the set frequency. When set toTHRU, the HPF isOFF.
LPF (Low Pass Filter). Range: 1.0 kHz ~ 11
5.
kHz, THRU
Permits cutting the high frequency content of the reverb signal above the set frequency. When set toTHRU, the LPF is OFF.

3. LIVENESS. Range: 0 ~10

Refers to the rate at which the reflected sounds fade. Set this parameter at zero to simulate an acoustically "dead" room, with absorbent surfaces to "soak up"
the reflected sounds. As you increase the setting, the room appears to contain more "live" surfaces, with the reflected sounds fading more slowly, as they reflect from wall to wall, until at the maximum setting the effect is of an intensely reflective envi
ronment containing many highly polished surfaces (tiles, glass, etc).

4. DELAY. Range: 0.1 ~ 1800.0 msec

The time delay between the direct sound of the instrument and the first reflection to reach the listener's ear.

5. LPF. Range: 1.0 kHz ~ 11 kHz, THRU

Same function as the LPF parameter of the REV program.
10
DELAY
ECHO
This effect, commonly used in contemporary re cordings, produces independently variable left-and
right-channel signal delays. The result is an intriguing
"doubled" sound.

1. LEFT CHANNEL DELAY TIME. Range: 0.1 ~

2000.0 msec
Permits highly accurate setting of the left channel
delay following the direct sound.

2. LEFT CHANNEL FEEDBACK GAIN. Range:

-99% ~ -t-99%
Sets the amount of delay signal fed back to the input circuitry. The higher the feedback gain setting, the greater the number of delay repeats produced. A negative value setting produces out of phase feedback.
3. RIGHT CHANNEL DELAY TIME. Range: 0.1
~ 2000.0 msec
Sets the delay time of the right channel.

4. RIGHT CHANNEL FEEDBACK GAIN. Range:

-99% ~ -t-99%
Permits setting the feedback gain setting of the right
channel delay.

5. HIGH (FEEDBACK HIGH).Range: 0.1 ~ 1.0

Controls feedback of the high-frequency range. The high frequency feedback is reduced as the value of this parameter is reduced.
Similar to Delay, Echo brings added dimension and
force to both instrumental and vocal music. While
Reverberation recreates an abundance of partial sound reflections, and Delay produces a limited number of
signal repetitions. Echo can produce limitless signal
repetitions.
(dB)
DIRECT SIGNAL
L R
-(TIME)
LEFT
DELAY TIME
RIGHT DELAY TIME

1. LEFT CHANNEL DELAY TIME. Range: 0.1 ~

1000.0 msec
After this delay time has elapsed, the first echo will appear. Subsequent echoes will appear at the same time interval, the number of echoes depending on how the Feedback Gain parameter is set.

2. LEFT CHANNEL FEEDBACK GAIN. Range:

-99% ~ -f99%
This parameter permits adjustment of the number of echoes that follow the direct signal, from zero to a virtually infinite repeat at the maximum setting. The overall decay time of the effect is proportionate to the Feedback Gain setting.
3. RIGHT CHANNEL DELAY TIME. Range: 0.1
~ 1000.0 msec
4. RIGHT CHANNEL FEEDBACK GAIN. Range:
-99% ~ +99%
Parameter 3 and 4 have the same function as those of 1 and 2 but the signal will be produced from the right output.

5. HIGH (FEEDBACK HIGH). Range: 0.1 ~ 1.0

Determines the portion of high frequency feedback.
The lower the value, the less high frequency is
produced.
11

MODULATION

STEREO FLANGE

A combination of Delay and LFO (Low Frequency
Oscillation) modulation, the popular Flanging effect can dramatically thicken the sound of keyboard in struments, or prodpce thé "aircraft" sound popular among guitarists. Basically, a short delay time is varied with LFO modulation so that the delayed signal moves in relation to the direct signal. The resultant variations in pitch and stereo imaging are known as "flanging".
(dB)
DIRECT
SIGNAL
MOD. DELAY TIME
MOD. DEPTH
UR)/ R(L)
•(TIME)

1. MOD FREQ. Range: 0.1 ~ 40.0 Hz

Sets the speed of modulation, and hence the rate at which the effect varies.

2. MOD DEPTH. Range: 0 ~ 100%

This sets the amount of delay time variation, thus adjusting the "depth" of the effect. At the maximum setting, the delay time is varied by -t-/-4 msec.

3. MOD DELAY TIME. Range: 0.1-100.0 msec

This sets the basic delay time from the initial direct sound to the flange effect. When set to lower than
1 msec, more high-frequency variation is produced, while a setting higher than 3 msec will create more low-frequency variation.
CHORUS
With the Chorus effect, a violin, keyboard, or guitar can sound like an entire ensemble. Chorusing splits the incoming signal into three signals placed at the center, left, and right in the stereo image. Each signal is delayed slightly, and then its delay time and level are modulated by the LFO (Low Frequency Oscillator).
(dB)
DIRECT SIGNAL
AMPLITUDE MODULATION DEPTH
•(TIME)
DELAY MODULATION DEPTH

1. MOD FREQ. Range: 0.1 - 40.0 Hz

Sets the delay time modulation speed (frequency).
2. DELAY MODULATION DEPTH. Range: 0 -
100%
This sets the amount by which the delay time of one delay signal is varied in relation to the other. At the maximum setting, the delay time is varied by + /-4 msec.
3. AMPLITUDE MODULATION DEPTH. Range: 0 - 100% This sets the amount by which the amplitude (level) of the input signal is varied.

4. F.B. GAIN. Range: 0 - 99%

Sets the amount of flange signal which is fed back into the circuit for further modulation. This controls the complexity of the effect, its "strength," and its overall decay time.
12

STEREO PHASING

PITCH CHANGE

The SPX90II can produce a wide range of Phasing effects from a barely perceptible shift to a rapid pul sation. Phasing lends an animated quality to musical instrument and vocal recordings:
(TIME)
This effect has the same parameters as STEREO
FLANGE, except that the DELAY TIME range is from
0.1 to 8.0 msec and that it omits F.B. Gain.

TREMOLO

The TREMOLO effect operates in the same way as the
CHORUS effect, except that modulation is deeper and
the delay variation is greater. Refer to STEREO
FLANGE for the description of the parameters.

-SYMPHONIC

The programmable parameters for this preset are
identical to those for the Stereo Flange preset, omitting
F.B. GAIN and MOD DELAY TIME.
This program is used to change the pitch of an input signal. Pitch can be changed in semitone increments
over a plus/minus one-octave range. Fine adjustment of pitch in one-cent (1/100th of a semitone) increments/decrements is also possible. Pitch change programs B and C permit setting two different pitches.
This makes it possible to produce a detune type effect
(i.e. when you play a note, the SPX90II outputs two
additional notes), or, if only a slight pitch difference
is used, chorus-type effects are created. Pitch change programs A and D permit the application of feedback so that an echo that changes in pitch with each repeat can be produced. Programs A and D further permit pitch control via the MIDI IN connector. Any MIDI synthesizer, such as the Yamaha DX7, can be used to alter the pitch setting of the program by simply playing
the appropriate note on the synthesizer keyboard.
PROGRAM
PITCH CHANGE A
PITCH CHANGE B
PITCH CHANGE C '
PITCH CHANGE D 1 TONE
PITCH CHANGE
1 TONE
2 TONES
(CENTER)
2 TONES
(1 EACH IN
L & R CH.)
FEEDBACK
YES
NO
NO
YES YES
MIDI PITCH
CONTROL
YES
NO
NO

1. PITCH. Range: -12 ~ +12

Sets the degree of pitch change in semitone steps.
+ 12 corresponds to an output pitch one octave higher than the input pitch, and -12 produces an output pitch one octave lower than the input pitch.

2. FINE. Range; -100 ~ +100

Adjusts pitch in one-cent increments or decrements.
3. DELAY Range: 0.1 ~ 1800.0 msec (A, B, D),
0.1 ~ 900.0 msec (C)
Sets the delay between the direct (input signal) and the pitch-changed output signal.
13

4. F.B.GAIN. Range: 0 ~ 99% (A,D only)

The higher this setting, the more echo repeats are produced (each changed in pitch from the previous repteat).

5. BASE KEY. Range: OFF, Cl ~ C6 (A. D only)

This parameter sets the "BASE KEY" for an external MIDI synthesizer used to control the pitch variation
of the PITCH CHANGE program. For example, if BASE
KEY = C4, then pressing the C3 key on the synthesizer keyboard will set the pitch change value to -12 (one octave down). Pressing D4 on the keyboard would produce a pitch increase of one tone (+2). If a key more than one octave higher or lower than the BASE KEY is pressed, the resultant pitch change setting will still be within the -M2 to -12 range, as shown in the following illustration. If the BASE KEY setting is OFF, pitch can not be controlled via the MIDI IN terminal.
+ 3
+ I
+ 10 I
+ 8
+ 6
+ 3
I
- 2
- 4
- 6
- 9
_ I )
- 2
F 5
E 5 D 5
C 5
B 4
G 4
F 4 E 4 D 4
C 4
B 3
A 3 G 3
F 3
E 3
D 3 0 3 B 2
A 2
PITCH
+ 5 + 4
+ 2 -
+ 12 -
+ I I + 9
+ 7
+ 5 + 4
+ 2
0
- I
- 3
- 5
- 7
- 8
- !0
- 12 -
- I -
- 3
+ 1 - + 12 range is
repeated
Pitch can be changed over a ± 12 range with
the BASE KEY in
the center.
- 1 — 12 range is
repeated

FREEZE

The FREEZE programs permit "recording" up to a
2000-millisecond signal in the SPX90II memory, and
playing it back as required. The FREEZE programs have two basic steps: RECORDand PLAY. With the FREEZE A program, it is possible to program a specific segment
of the recorded 2000-millisecond signal to be replayed
by programming the START and END points. The FREEZE B program does not permit programming
START and END points, but the pitch of the recorded signal can be ahanged for playback.

1. REC. MODE Selection. Range: Manual, Auto

Press the Parameter key and select the Manual mode with the Parameter Increment key or AUTO Mode by pressing the Parameter Decrement key. In the MANUAL mode, press the Parameter Increment key to begin recording, while in the AUTO mode recording begins automatically when the SPX90II detects an input signal.

2. TRIGGER DELAY. Range: -2000 ~ 2000msec.

This parameter determines the actual point at which
recording begins in relation to the trigger signal.
IfTRG DLYissetatO, recording begins immediately when the FREEZE function is triggered. If a negative TRG DLY value is set the input signal is delayed so that in effect recording begins before the function
is triggered.
Trigger
Input Signal-
-Time

Note:

Depending on the input source, the sound output may slightly be off from the specified pitch.
TRG. DLY
- 2000.0
1000.0
400.0
2000.0msec ,
M
------------------
Recorded range]
2000.0msec
------1-----
400.0msec—
H
, 2000.0msec
U
-------------------
-------------M—-------------
2000.0msec
H
-♦H

3. RECORDING

After the desired MODE has been set, press the
PARAMETER key and the LCD will display the "RECORD" message. Then, enter the standby mode by pressing the PARAMETER DECREMENT key. The LCD will display the "REC READY" message.
14

TRIGGERING

• MANUAL Mode

To actually begin recording if the MANUAL mode has been selected, press the PARAMETER IN CREMENT key. The SPX90II will record for 2000 milliseconds. Also the optional foot switch FC-5 can be used. Connect the FC-5 to the MEMORY/TRIGGER Foot Switch jack and press the FOOT TRIGGER key . Then the FC-5 works as the trigger switch when it is pressed.

• AUTO Mode

If the AUTO mode has been selected, the SPX90II will automatically begin recording when an input signal of sufficient level is detected. The LCD displays "TRIGGER!" when the freeze function is triggered. When the recording begins the LCD
displays The freeze (recording) ends auto
matically after 2000msec and the display says "OK".

4. OVERDUB Recording

To "overdub," or record new material without erasing the previously recorded material, use the following procedure.
FREEZE A
REC. READY

-MANUAL Mode only-

Al
V
FREEZE A TRIGGER!
FREEZE A
1. Press the PARAMETER key until the OVERDUB display appears.
2. Press the PARAMETER DECREMENT key. This sets the record ready status, and recording will begin as soon as a trigger signal is received.

• FREEZE operation

FREEZE A
REC M0DE= xxxxxx
CD
A
PARAM
ETER
'
1701717717 A
REC M0DE= MANUAL
-or AUTO
1
FREEZE A
RECORD
FREEZE A
OK

PLAY

To begin recording again, press the parameter decrement key to enter the Rec Ready Mode.
15
C3
A
ETER
''

5. PLAYBACK

To play back the recorded material, press the PA
RAMETER key to enter the playback standby mode. The LCD will display the "PLAY" message. To actually play the recording, press the PARAMETER
INCREMENT/DECREMENT key. The recorded
material will be played each time the PARAMETER
INCREMENT/DECREMENT key is pressed.
FREEZE A
PLAY
To program a specific segment of the recording to
be played back in the FREEZE A program, set the START and END parameters to appropriate values (0~2000.0). The example below depicts how the START and END parameters affect output.
START/END POINTS
— 2000.0msec—
C
GOOD LUCK
ST/
2t
!kRT Er
OO.Omsec
4D
PLAYBACK SIGNAL
"GOOD LUCK"
Another way to trigger playback is to use the Input Trigger Parameter. Select the Input trigger Parameter
and press the Parameter Increment key to enter the standby mode. Playback will be automatically triggered when the input signal exceeds nominal level.
The FREEZE B program PITCH and FINE parameters function identically to those in the PITCH CHANGE
program to change the pitch of the playback signal. Playback start and stop can be triggered by the PA RAMETER INCREMENT/DECREMENT keys, foot
switch or via a MIDI keyboard connected to the MIDI
IN connector. With the FREEZE B program, playing a key on the MIDI keyboard produces the corresponding pitch change in the playback output, and triggers playback.

6. TRIGGER MASK (FREEZE A). Range: 10-2000.0 ms.

This parameter makes it possible to disable playback re-triggering for a specified time (10-2,000 msec). For example, if you wish to prevent re-triggering for
the duration of the entire sample or a portion of the
sample, set the TRIGGER MASK parameter for the
appropriate length of time. Once playback has been triggered, it can only be triggered again after the set TRIGGER MASK time has elapsed.
GOOD LUCK
1
C
GOOD LUCK
GOOD LUCK
1 1 '
START END
GOOD LUCK
II
END START
START Er
I
START Ergo
slD
"OOD LUCK"
"LUCK"
"OD LU"
"LUCK GOOD”
Playback can also be triggered by a footswitch connected to the front-panel MEMORY/FOOT
TRIGGER jack when the FOOT TRIGGER key is
pressed and its LED is ON. A MIDI keyboard connected to the MIDI IN terminal can also be used to trigger playback—simply play a note on the
keyboard.
16
REVERB and GATE GATE
This program feeds the reverb signal through a gate circuit, making it possible to output only a segment of a longer reverb sound. Parameters provided for the
reverb portion of the signal are REV TIME, HIGH, DELAY, HPF and LPF, while parameters for the gate portion are HOLD TIME, RELEASE TIME, and MIDI
TRIGGER. '
-(TIME)

1. REVERB TIME (R/T). Range: 0.3 ~ 99.0 sec

2. HIGH (High Frequency Reverb Time Ratio).
Range: 0.1 ~ 1.0

3. DELAY. Range: 0.1 ~ 1000.0 msec

4. HPF (High Pass Filter). Range: 32 Hz ~ 1.0
kHz, THRU
5. LPF (Low Pass Filter). Range: 1.0 kHz ~ 11
kHz, THRU
All these parameters have the same function as those of the REV programs. See page 10 for details.

6. TRIGGER LEVEL. Range: 0 ~ 100%

Determines the strength (amplitude) of the input
signal required to trigger opening of the gate. At
100%, only extremely high-level input signals will trigger the gate, while at 0% even this slightest input signal will trigger the gate.

7. HOLD TIME. Range: 1 ~ 30,000 msec

This parameter sets the amount of time the gate is
"open," allowing the reverb sound to come through.

8. RELEASE TIME. Range: 5 ~ 32,000 msec

This parameter determines the time it takes for the gate to close completely after the HOLD TIME.

9. MIDI TRIGGER. Range: ON, OFF

When ON, a KEY ON signal from an external MIDI
keyboard can be used to trigger the R & G effect.

ADR-NOISE GATE

This program uses a gate circuit to pass or shut off the input signal in a number of ways. It can be used to pass just a short segment of a longer input signal,or
it can be used to pass only signals that exceed a specific
level (noise-gate type operation). It is also possible to achieve reverse gate effects in which the gain in creases gradually after the gate is triggered. In addition to signal-level triggering, it is also possible to trigger the gate via a footswitch connected to the front-panel
MEMORY TRIGGER jack when the FOOT TRIGGER key LED is ON.
LEVEL = 100%
DECAY
LEVEL
1.

TRIGGER LEVEL. Range: 1 ~ 100%

Determines the strength (amplitude) of the input
signal required to trigger opening of the gate. At
100%, only extremely high level input signals will trigger the gate, while at 0% even the slightest input signal will trigger the gate.
2. TRIGGER DELAY. Range: -100
-----------
Produces a delay between the time at which the gate is triggered and that at which it actually opens.
If a minus value is programmed, the input signal itself is delayed so that, effectively, the gate opens before the signal appears.

3. TRIGGER MASK. Range: 5 ~ 32,000 msec

This parameter makes it impossible to re-trigger the gate function until the programmed time has
elapsed.

4. ATTACK TIME. Range: 5 msec ~ 32,000 msec

Determines how long it takes for the gate to open
fully from the time it begins to open,

5. DECAY TIME. Range: 5 msec ~ 32,000 msec

Determines the length of time it takes for the gate
to fall to DECAY LEVEL after it is fully open.
-(TIME)
100 msec
17

6. DECAY LEVEL. Range: 0 ~ 100%

Determines the level at which the gate remains open for the HOLD TIME. The lowerthe value, the lower the HOLD gate level.

7. HOLD TIME. Range: 1 msec ~ 30,000 msec

Determines how long the gate stays open, allowing
the input signal to pass.
RELEASE TIME. Range: 5 msec ~ 32,000
8.
msec
Determines how long it takes for the gate to close
fully from the time it begins to close.

9. MIDI TRIGGER. Range: ON, OFF

When ON, a KEY ON signal from an external MIDI
keyboard can be used to trigger the gate.

COMPRESSOR

The COMPRESSOR effect reduces the level of the attack portion of a music signal and keeps overall signal level within narrow limits.

1. TRIGGER LEVEL. Range: 1 ~ 100%

Determines the strength of the attack signal required
to trigger the compressor effect.

2. TRIGGER DELAY. Range: -100 ~ 100 msec

Produces a delay between the time at which the effect is triggered and that at which the compression actually begins. If a negative value is programmed, the input signal is delayed so that effectively, the compression begins before the signal appears.
TRIGGER MASK. Range: 5 ~ 32,000 msec
This parameter makes it impossible to re-trigger the compressor function until the programmed time
has elapsed.

4. ATTACK TIME. Range: 5 msec ~ 32,000 msec

Determines how long it takes until the HOLD level
(below) is reached after the effect is triggered.

HOLD TIME. Range: 1 msec ~ 30,000 msec

Determines how long the maximum compression effect is maintained after the ATTACK TIME has elapsed.

HOLD LEVEL. Range: 0 ~ 100%

6.
Determines the actual level to which all input signals will be compressed during the HOLD TIME. The smaller the value, the lower the level of the output signal.
7. RELEASE TIME. Range: 5 msec ~ 32,000
msec
Determines how long it takes to return to normal
level once the HOLD TIME has elapsed.

8. MIDI TRIGGER. Range: ON, OFF

When ON. a KEY ON signal from an external MIDI
keyboard can be used to trigger the compressor
effect.
18
PAN-

TRIGGERED PAN

This program automatically pans the sound image between left and right in the stereo sound field. Pan direction, speed, and phase can be programmed.

1. PAN SPEED. Range: 0.1

Sets the speed of pan.

2. DIRECTION. Range: L -> R, L

Determines the direction of pan.

3. DEPTH. Range: 0 -100%

Sets the degree of level variation. The higher the
value, the stronger the pan effect.

40.0 Hz

R. L-

In this program the pan effect is triggered by the input
signal or footswitch.

1. TRIGGER LEVEL. Range: 1 - 100%

Determines the strength of the attack signal required
to trigger the pan effect. The higher the value, the
higher the input signal level required to trigger the effect.

2. TRIGGER DELAY. Range: -100 - 100 msec

Produces a delay between the time at which the effect is triggered and that at which the pan effect actually begins. If a negative value is programmed,
the input signal is delayed so that effectively,the
pan effect begins before the signal appears.

3. TRIGGER MASK. Range: 5 - 32,000 msec

This parameter makes it impossible to re-trigger the
pan function until the programmed time has elapsed.

4. ATTACK TIME. Range; 5 msec - 32,000 msec

Determines how quickly or slowly the pan effect reaches maximum depth after it is triggered.
5. PANNING TIME. Range: 5 msec - 32,000
msec
Determines how long the maximum-depth pan effect remains active.
6. RELEASE TIME. Range: 5 msec - 32,000
msec
Determines how long it takes for the pan effect to
fade out after the PANNING TIME has elapsed.

7. DIRECTION. Range: L -R, L ^R

Sets the direction of pan.

8. LPF. Range: 1.0 kHz - 11 kHz, THRU

Determines the cutoff frequency of the low-pass filter.

9. DELAY. Range: 0.1 - 1800.0 msec

Sets the delay time of equalized signal following the direct signal.
NOTE: To use footswitch FC-5, connect the FC-5
to the MEMORY/TRIGGER FOOT Switch jack and press the Foot Trigger key.
19
DELAY VIBRATO
PARAMETRIC EQ
This program makes it possible to add delay vibrato effects to virtually any instrument or sound. When the input signal exceeds a programmed trigger level, the vibrato effect is cancelled and then gradually builds up to the programmed depth.

1. TRIGGER LEVEL. Range: 1 ~ 100%

Determines the input signal level at which the vi brato effect is cancelled and begins to build up again.

2. VIBRATO DELAY. Range: 1 ~ 30,000 msec

Determines how long the vibrato effect is cancelled once triggered.
3. VIBRATO RISE TIME. Range: 5 msec ~ 32,000
msec
Determines how long it takes for the vibrato effect to reach maximum depth after the VIBRATO DELAY time has elapsed.
4. VIBRATO FREQUENCY. Range: 0.1 ~ 20.0
Hz
This parameter sets the frequency (speed) of the vibrato effect.

5. VIBRATO DEPTH. Range: 0 -100%

Sets the depth (strength) of the vibrato effect.

6. MIDI TRIGGER. Range: ON, OFF

When ON, a KEY ON signal from an external MIDI
keyboard can be used to trigger the vibrato effect.
This program permits variation of the input signal frequency response over an extremely broad range.
(dB) 20
- 10
50 100 500 Ik 5K IK 10K
(Hz)

1. HPF. Range: THRU, 32 Hz ~ 1.0 kHz

This sets the cutoff frequency of the high-pass filter.
Frequencies below the set frequency are rolled off
at a rate of 6 dB/octave. When set to THRU, the
HPF is OFF.

2. MID FRO. Range: 315 Hz - 4.0 kHz

Determines the center frequency of the midrange equalization band. The midrange frequency can be set in 1/6 octave increments.

3. MID GAIN. Range:-15 - +15 dB

Determines the amout of boost or cut applied to
the midrange equalization band.

4. MID Q. Range: 0.5 ~ 5.0

Sets the "Q" (Quality factor = bandwidth) of the midrange EQ band. The higher the value, the narrower the bandwidth.
20

5. HI FRO. Range: 800 Hz ~ 8.0 kHz

Determines the center frequency of the high-fre
quency equalization band.

6. HI GAIN. Range: -15 ~ +15 dB

Determines the amount of boost or cut applied to
the high-frequency equalization band.

7. HI Q. Range: 0.5 ~ 5.0

Sets the "Q" (Quality factor = bandwidth) of the high EQ band. The higher the value, the narrower
the bandwidth.

8. LPF. Range: 1.0 kHz ~ 11 kHz, THRU

Deterrriines the cutoff frequency of the low-pass
filter.

9. DELAY. Range: 0.1 ~ 1800.0 msec

Sets the delay time of equalized signal following
the direct signal.

SAMPLE APPLICATIONS

MIDI KEYBOARD PERFORMANCE SYSTEM
In this system the SPX90II is connected immediately following a MIDI keyboard, and its output feeds either an instrument amplifier or sound reinforcement mixing console. The MIDI OUT terminal of the keyboard is connected to the MIDI IN terminal of the SPX90II, permitting automatic selection of different effects programs for specific voices selected at the keyboard. The SPX90II is under direct control of the keyboard player (rather than the mixing engineer) so he can produce exactly the effects he wants for each voice or musical selection. In a multi-keyboard system the SPX90I1 could be patched into the effects loop of the keyboard mixer. The MIDI keyboards could be chained together via the MIDI THRU terminals (MIDI OUT -► MIDI IN MIDI THRU -* MIDI IN -+ MIDI THRU ->etc.) with the SPX90II MIDI IN terminal fed from the MIDI THRU terminal of the last keyboard in the chain. This way, all keyboards in the system could be used for MIDI effect selection.

(SYSTEM DIAGRAM 1)

BASIC SOUND REINFORCEMENT SYSTEM
The SPX90II is an excellent addition to the small to medium size sound reinforcement system. Its input can be fed from either a mono effects send or auxiliary send bus on the mixing console, and its stereo outputs can be fed back to the corresponding effects or auxiliary return inputs on the console. Assuming the console used has independent effects or auxiliary send level controls on each input channel, it is possible to add the required amount of SPX90II effect to each input. It is also possible to use two SPX90II units for full stereo reverb and effects in a larger system.

(SYSTEM DIAGRAM2)

21
MIXING CONSOLE
RECORDING SYSTEM
In a recording system it is most desirable to have the SPX90II input and outputs available at a patch bay where they may accessed and patched into virtually any part of the system. In some cases it might be best to have the SPX90II connected directly in line between the source and the mixing console inputs, while in other situations—final mixdown, for example—the SPX90II should be patched into the mixing console's effects loop so it may be applied to the entire mix. Naturally, the SPX90II is also an ideal choice for the truly modern digital sequencer recording system, too.

(SYSTEM DIAGRAM 3)

MIXING
CONSOLE
— .
MULTITRACK
®C1®
RECORDER
888 8
99-999®
SECTION OF, PATCH BAY
o
<
M,'
o-o-o-
.0-
.0,-Q-.Q--
(j....
0-­6»
6-
6-
1
1
LINE LINE LINE
LINE
IN 1 IN 2
O
O
Q...
.Q--
.Q-Q-
o-
0--
y-y-
Q-p
0--
o- o- 6-0-
MIXING CONSOLE
IN 3 IN 4
O
O
1. _|
Q...
MMIM
II
ir-i
o
o o
o
i-
EFFECT EFFECT
SEND RTN 1 RTN 2
• -j i.\~m ^t:i3Eg3[!g:£.;
EFFECT
PcP
(j
spxgon
IN OUT
9 1
SPX90n
p
OUT
(i
p
p
ELECTRIC GUITAR SYSTEM
The SPX90II is undoubtedly the ultimate electric guitar effect unit. An electric guitar can be plugged directly into the SPX90II INPUT jack, and the desired effect selected via the front panel or using the footswitch memory recall function. Even more versatility can be achieved by using a Yamaha MFC1 MIDI Foot Controller for proram selection. Specified programs can be directly selected using the MFC1 footswitches, or a "chain" can be set up to automatically select a specified sequence of programs.

(SYSTEM DIAGRAM 4)

22

SPECIFICATIONS

INPUT
Number of Channels Nominal Level Impedance Level Control Level Monitor
A/D CONVERSION
Number of Channels 1
Sampling Freq.
Quantization Linear 16 Bit Band Width"
D/A CONVERSION
Number of Channels
Sampling Freq. 31.25 kHz Quantization
Band Width
OUTPUT
Number of Channels Nominal Level Impedance Mixing Direct Signal, Effect Signal Bypass ON/OFF
MEMORY
Presets (ROM)
User Memory (RAM) 31 ~90 (Non Volatile)
Unbalanced x 1 (Phone Jack)
-20 dBm/+4 dBm, Selectable lOk-ohms Volume, Max. Gain +12 dB 7 points LED
31.25 kHz 20 Hz to 12 kHz
2 Linear 16 Bit
20 Hz to 12 kHz
Unbalanced x 2 (Phono Jack)
-20 dBm/+4 dBm, Selectable 600 ohms
1 ~30 All parameters except Input Level can
be memorized
MIDI CONTROL
MIDI Channel (1 to 16, OMNI), (4 banks), Program Number (1 to 128) Note on/off is recognized only for program 18~21 , 24~26, 28, 29.
FRONT PANEL
Display 16 character 2 lines LCD x 1,2 digits
numeric LED for Memory No., 7 points level meter LED
Knob Input Level Volume Keys Parameter/Balance/Data Increment/
Data Decrement, Memory Store/ Recall/Memory number Increment/Memory number Decre ment, Utility/Foot Trigger/ Bypass
ELECTRICAL CHARACTERISTICS
Dynamic Range
Reverb: more than 75 dB Delay : more than 81 dB
Distortion
Bypassed Signal: less than
0.01%
Effect Signal : less than
Band Width
Bypassed signal: 20 Hz to 20 Effect Signal : 20 Hz to 12
PQWER SUPPLY
U.S. & Canadian Modeis General Model
POWER CONSUMPTION
U.S. & Canadian Models General Model
DIMENSIONS
(W X H X D )
WEIGHT
OPTIONAL REMOTE CONTROL
(model RC7)
OPTIONAL MIDI FOOT CONTROLLER (model MFC1)
Memory Mode 4 + 4 PGM change numbers
Chain Mode 20 Step x 4 PGM change, control
110V-120V, 60Hz
220V-240V, 50/60HZ
20W 20W
480mm x 45.2mm x 285mm (18-7/8" X 1-3/4" X 11-1/4")
3.2 kg (7 lbs) PRESET PROGRAM 1 ~
MEMORY 31 ~37
change data, MIDI start, stop, con tinue commands
* NOTE: Since natural sounding reverberation is mixed with the direct
sound, and hence does not constitute 100% of the sound, the effective dynamic range wiii nearly always exceed 90 dB.
0.03% kHz
kHz
-30, USER
*
23

MIDI DATA FORMAT

MIDI NOTE ON data can be used as trigger in the
programs.
Memory No. Name of Program
18
ADR-NOISE GATE 19 COMPRESSOR 20 25 28
REVERB & GATE FREEZE A■
TRIGGERED PAN 29 DELAY VIBRATO
MIDI NOTE ON data can specily pitch in the program.
Memory No.
21
24 26
a) CHANNEL VOICE MESSAGE
llOOnnnn
a-1
Oppppppp lOOOnnnn
a-2
Okkkkkkk Ovvvvvvv lOOInnnn Note ON & channel number,
a-3
Okkkkkkk Note number (kkkkkkk = 0~127) Ovvvvvvv
Name of Program PITCH CHANGE A PITCH CHANGE D FREEZE B
Program change & channel number, (nnnn = 0~15) Program number, (ppppppp = 0~127) Note OFF & channel number, (nnnn = 0~15) Note number (kkkkkkkk = 0~127) Note off velocity (vvvvvvv = 0~127)
(nnnn = 0~15) Note ON velocity (vvvv = 0~127)
b) SYSTEM EXCLUSIVE MESSAGE
b-1 Bulk dump (memory parameter)
Status 11110000 (FO) ID No. Substatus
01000011 (43) OOOOnnnn (On)
Format number 01111110 (7E)
00000000 ] 01011000 I 01001100 (4C) 01001101 (4D) 00100000 (20) 00100000 (20) 00111000 (38) "8" 00110011 (33) "3" 00110011 (33) "3" 00110010 (32)
Data name 01001101 (4D)
Ommmmmmm Oddddddd >
Oddddddd > Checksum Oeeeeeee EOX
Bulk dump (relative format of program number and
b-2
11110111 (F7)
memory number) Status
ID No. Substatus Format number
11110000 (FO) 01000011 (43) OOOOnnnn (On) 01111110 (7E) 00000001 1 00001011 1 01001100 (4C) 01001101 (4D) 00100000 (20) 00100000 (20) 00111000 (38) 00110011 (33) "3" 00110011 (33) 00110010 (32) 01010100 (54)
Ommmmmmm
Oddddddd \ Oddddddd
Checksum EOX
Oeeeeeee
11110111 (F7)
n = (
n = Channel number
Byte
Byte count = 88 bytes "L"
"M"
"2" "M" Mem
^ 31 ~90
Data
n = Channel number
Byte count = 139 bytes
"L"
"M"
"8" „3„ "2"
"T" (’ * BANK No. = 1 ~4 3 ; C
14 = D
Data = 129 bytes
Bulk dump request (Relative format of program number
b-3
and memory number being used Status
ID No. Substatus Format number
11110000 (FO)
01000011 (43)
OOlOnnnn (2n)
01111110 (7E)
01001100 (4C)
01001101 (4D)
' BANK A~D)
n = Channel number "L"
"M" 00100000 (20) 00100000 (20)
"8" "3”
„3„
"2"
"U" [1=4
BANK No. = 1 ~4 3 = C
EOX
00111000 (38) 00110011 (33)
,
00110011 (33) 00110010 (32) 01010101 (55)
Ommmmmmm
11110111 (F7)
L 4 — D
24

ROM CONTENTS AND CONTROLABLE PARAMETERS

MEM
PROGRAM NAME
No.
1
REV 1 HALL
2
REV 2 ROOM
3
REV 3 VOCAL
4
REV 4 PLATE
5
EARLY REF 1
6
EARLY REF. 2 E?R 2
7
DELAY L, R
8
STEREO ECHO
g
STEREO FLANGE A
10
STEREO FLANGE B
11
CHORUS A
12
CHORUS B
13
STEREO PHASING
14
TREMOLO
15
SYMPHONIC
16
GATE REVERB E.R2
17
REVERSE GATE
18
ADR-NOISE GATE GATE
19
COMPRESSOR
20
REVERB & GATE
21
PITCH CHANGE A PITCH
22
PITCH CHANGE B
23
PITCH CHANGE C
24
PITCH CHANGE D
25
FREEZE A FREEZE
26
FREEZER.
2/
PAN
28
TRIGGERED PAN
29
DELAY VIBRATO
30
PARAMETRIC EQ PEQ
REV '
E/R 1
DELAY
ECHO.
MOD.
"
R&G
-
PAN
VIB
1
RfcV riME
2.6s
<0.3-99 .0s)
REV TIME
1.5s
(0.3 -99.0s)
2.4s
(0.3 -99.0s)
1.8s
(0.3 -99.0s)
TYP E HALL
/ HALL/R AND0M 1
Ireverse/plateI
TYP E
HALL
/ HALL/R ANDOM \
ireverse/plateI
. . Lch OLY
100.0ms
(0.1 -2000.0msl
Lch DLY
170.0ms
(0.1 - 1000.0ms)
MOD. P RO
2.5Hz
(0.1 -40 .0Hz)
0.5Hz
(0.1 -40 .0Hz)
6.2Hz
(0.1 -40 .0Hz)
oTe Hz“
(0.1 -40 .0Hz)
MOD. F RO
1.1H z
(0.1 -40 .0Hz)
'e.oHz
(0.1 - 40.0H z)
MOD. F RO
6.7IH2
(0.1 -40 .0Hz)
TYP E
RANDO M
1HA LURAN DO M \
Irfverse/pi.atf)
TYP E
..
RE^ER^e
65
(1-100)
TRG . LEVE L
.....89....
(1 - 100)
REV TIME
2.0s ^......
(0.3 -99.0s)
6
...
............
(-12-12)
1 PITCH
6
(-12-12)
L PITCH
..........
""o'""
(-12-12)
PITCH
"■o"""
(-12-12)
REC MODE
.
(MA NUAL/AUT Ol
iS REC MODE
""MANU AL
...............
(MA NUAL/AUT O)
PAN SPEED
0.7Hz
(0.1 -40 .0Hz)
TRG . LEVE L
65
(1 - 100)
TRG . LEVE L
100
(1-100)
HPF
THR U
.....
......
PITCH - '
/ HALL/R ANDOM ]
Ireverse/plateI
.
...
(THRU, 32Hz- 1.0kHz)
2
HIG H
0.6
(0.1 - 1,0)
HIG H
6.7
(0.1 - 1.0)
0.5
(0.1-1.0)
6.7
(0.1-1.0)
i.iw....- ROOMLSIZ E i 1; :,: L
2.0
(0.1-20,0)
2.0
(0.1-20.0)
Lch F.a
0%
(-99 - +99% )
Lch F.B
60%
(-99 -+99%)
MOD. D EPTH V
50%
(0-100% )
paK ^tfT 'MO DviDEPTH .-'
90%
(0- 100% )
.. '7:DM ;DE PTHTi::^'::/''
50% '
(0- 100% )
DM DEPTH , K
“■'"'"'50'%""""'...............
(0- 100% )
- MOD. DEPTH
100%
(0- 100% )
MOD. D EPTH
56%
(0- 100% )
MOD. D EPTH
50% '
(0-100% )
ROOMisiZE;^;-::,-:
2.0
(0.1-20.0)
_ ROQM'iSlZE;:;^:,,.:;:;,;,;:
.
.
..
..
3.3
(0.1-20.0)
TRG . D LY
- 7m s
(-100-100ms)
TRG . D LY
- 25 ms
(-100- 100m s)
HIG H
o'.'e ""
(0.1 - 1.0)
FINE
.
...........
.....
"o
(-100-100)
8
(-100-100)
L FINE
.
...................“"'8
.......................
(-100-100)
FINE .
"'0
(- 100- 100)
TRG . D LY
- 5m s
( - 2000.0- 2000.0m s)
:,;TRG..,pLY,-;j,.'S;:
- 50 ms
(-2000.0-2000.0ms)
DIR ECTION
L ^R /P-R
L—R
TRG .DLY
- 10ms
(- 100- 100ms)
VIB DLY
400ms
(1 - 3 000 0ms)
MID FR Q
500Hz
(315Hz-4.0kHz )
PARAMETERS
3
DELAY
30.0ms
(0.1 - 1000.0ms)
■:::;.^:P ELAY:.gi^:;;lK;/
26.6 ms
(0.1 - lO OO .Om si
DELAY
45.0ms
(0,1 - 1000.0ms)
16.6ms
(0.1 - 1000.0ms)
-i:.,.::..J;iLIVEIl4ES S-.;L:vfe 5
(0- 10)
LiVENE SSka;:^;^!:;..
5
(0-1 0)
200.0ms
(0.1 - 2000,0ms )
Rch DLY
178.0 m s
(0.1 - 1000.0ms)
MOD. D LY_
i.2m s
(0.1-100.0ms)
. MO_D _..p LY
1.0m s
(0.1 - 100.0ms)
:}y-y.V.AM DEPTH
.................................................
(0-100% )
AM DEPTH
.........
ioj T
(0- 100% )
■i'iL ::,£::M0 6.:PLyd;;.:b^
3.6ms
(0.1 - 8.0ms )
LMENE S&hiiLS:i>
(0-10)
(0-10)
TRG . M SK
5ms
(5-3 200 0ms)
TRG . M SK
426ms
(5-3 200 0ms)
DELAY
16.6 ms
(0.1 - 1000.0ms)
. DE LAY,
O.im s
(0,1 - 18 00.0ms )
1 DLY
6.1m s
tO-1 - 1 800 .Om si
L DLY
6.1 ms
(0,1 - 900.0 ms)
DELAY
6.1 ms
(0,1 - 18 00.0ms )
¿ jy RECOR D OVER DU B PLAY
DEPTH
75%
(0-100% )
TRG . M SK
1000ms
(5-3 200 0ms)
Vm RISE
1400ms
(5-3 200 0ms)
MID GA IN
OdB
l-15-15dB)
.................
5
5
...........
..
"""
.
4
saisiss'"''
THR U
(THRU, 32Hz- 1.0kHz)
HPF '
THR U
(THRU, 32Hz-1,0kHz)
HPF
80H z
(THRU, 32Hz-1.0kHz)
HPF
40H z
(THRU, 32Hz-1.0kHz)
10.0ms
(0.1 - 18 00.0ms )
DLY
10.0ms
(0.1 - 18 00.0ms )
0%
(-99 - +99% )
5"8%
(-99 - +99% )
35'%
(0-9 9%)
F.B GAIN
40%
(0-9 9%)
DELAY
20.0ms
(0.1 - 18 00.0ms )
DELAY
29.0ms
(0.1 - 18 00.0ms )
ATT ACK
5ms
(5-3 200 0ms)
ATT ACK
22m s
(5-3 200 0ms)
HPF
..........
THR U
(THRU. 32Hz- 1.0kHz)
F.B GAIN
0%
.................
(0-9 9%)
2 PITCH
0
(-12-12)
R PITCH
..........
6
(-12-12)
F.B GAIN
6%
......................
10-99% )
OVER DUB PL AY
ATT ACK
22m s
(5-3 200 0ms)
VIB FRQ
7.6hz
..................
(0.1 -20 .0Hz)
MID Q
i.o
(0.5 -5.0 )
.5 6
8.0kHz
(I.OkHz -llkHz.T HRU)
_ LPP- .
8.0kHz
(I.OkHz -llkHz.T HRU)
8.0kHz
(I.OkHz -llkHz.T HRU)
lO.O kHz
(I.OkHz -llkHz.T HRU)
THR U
(I.OkHz -llkHz.T HRU)
THR U
(I.OkHz -llkHz.T HRU)
(0.1-1.01
(0.1-1.0)
. LP F
6.3kHz
(I.OkHz -llkHz.T HRU)
THR U
(I.OkHz -llkHz.T HRU)
DECAY
(5-3 200 0ms)
HOLD 28 ms
(1 -30000m s)
...........
THR U
(1.0 kHz - 11 kHz,TH RU)
BAS E K EY
"C3'“‘”'"'
(OF F, C l -C 6)
(-100-100)
R FINE
.
.....................-8
(-100-100)
BAS EKEY
.
"■'C 3""""“'
(OF F, C l -C 6)
PAN NING
525ms
(5-3 200 0ms)
VIB DEPTH
'40%
(0-100% )
HI F RQ
2.0kHz
(800Hz-8.0kHz )
LPF ,
LPF
HIG H
1.0
HIG H
0.9
LPF
5ms
LPF
-8
...................
.................
^ : - DECA Y LVL
.......
.
166%
(0-100% )
HOLD LEVEL
1%
(0- 100% )
TRG. LEVE L
'6'5
(1 - 100)
2 DLY
20.0ms
(0.1 - 18 00.0ms )
R D LY
6.1m s
(0.1 -900.0m s)
STA RT
...........
(0-2000.0)
PITCH
6“"'"'"'...............
(-12-12)
RELEASE
840ms
(5-3 200 0ms)
MID I TRG.
ON
(OF F/O N)
HI G AIN
OdB
(-15 -15dB)
.....
......
.
25
7
HOLD
90m s
n -3 000 0ms)
RELEASE
525ms
(5-3 200 0ms)
HOLD
1 50ms
n-30000ms)
END
-•■y qo 5-o
(0-2 000 .0)
FINE
(-10 0-100)
DIR ECTION
■ L*R
(L-R ,L- R )
HIQ
1.6
(0.5 -5.0 1
................
8
RELEASE
Sms
|5-3200 0ms)
MID I TRG.
OFF (OF F/O N) REl,EASE
Sms
(5-3 200 0ms)
. . INPU ThTRG Wis ::iiu
“"'OFF^
......
(OF F/O N)
BAS E K EY
(OF F. C l - C61
L/R BALAN CE
30%
(0-1 00% )
LPF
THR U
d.OkHz-II.O kHz.TH RU )
BALANCE
9
MID I TRG.
OFF
(OF F/O N)
MID I TRG. T
OFF
(OF F/O N)
-jR(3.,M SKa,;..^
.
eOm s
(10-200 0.O msl
MID I TRG.
OFF
(OF F/O N)
DLY
0.1ms
(0.1 - 1800.0ms)
BALANCE OUT LVL
100%
(0- 100%)
100%
(0-1 00% )
100%
(0-1 00% )
100%
(0-1 00% )
100%
(0-1 00% )
100%
(0- 100%)
100%
(0- 100%)
100%
(0- 100%)
50%
(0- 100%)
75%
(0-1 00% )
100%
(0-1 00% )
100%
(0-1 00% )
100%
(0- 100%)
100%
(0-1 00% )
100%
(0-1 00% )
100%
(0- 100%)
100%
(0- 100%)
100%
(0- 100%)
100%
(0-1 00% )
100%
(0-1 00% )
100%
(0-1 00% )
100%
(0-1 00% )
100%
(0-1 00% )
100%
(0- 100%)
100%
(0- 100%)
100%
(0-1 00% )
100%
(0-1 00% )
100%
(0- 100%)
100%
(0- 100%)
100%
(0-1 00% )
100%
(0-1 00% )
100%
(0-1 00% )
100%
(0-1 00% )
100%
(0-1 00% )
100%
(0-1 00% )
100%
10- 100 %)
100%
(0- 100%)
100%
(0-1 00% )
100%
(0-1 00% )
100%
(0- 100%)
100%
(0-1 00% )
100%
(0-1 00% )
100%
(0-1 00% )
100%
(0- 100%)
100%
10-100%)
100%
(0- 100%)
100%
(0-1 00% )
100%
(0- 100%)
100%
(0- 100%)
100%
(0- 100%)
100%
(0- 100%)
100%
(0-1 00% )
100%
(0-1 00% )
100%
(0- 100%)
100%
(0-1 00% )
100%
(0- 100%)
100%
(0-1 00% )
100%
(0-1 00% )
100%
(0- 100%)
100%
(0-1 00% )
26

EARLY REFLECTION MODE CHART

-10
3 -20
2
S -30
-40
-10
s
3 -20
2
S -30
cc
-40
ROOM SIZE : 1.0

HALL

-10
3 -20
Z
^ -30
0
ROOM SIZE : 4.0
0
-10
Ì -20
I -30
-40
200 300
TIME(ms)
0
0
ROOM SIZE : 1.0
100 200 300 400
100 200 300 400
TIME(ms)

RANDOM

ROOM SIZE : 4.0
200 300
TIME(ms)
-10
g -20
I -30
-40
Ò '
-io
3
3 -20
z
Ц -30
ck
-40
ROOM SIZE : 1.0
TIME(ms)
0
ROOM SIZE : 1.0
200 300
TlME(ms)
REVERSE

PLATE

ROOM SIZE : 4.0
200 300
100 200 300 400
TIME(ms)
ROOM SIZE : 4.0
27
о о
Ñ
m
П X
>
ro 00

BLOCK DIAGRAM

REMOTE CONTROL

DIMENSIONS

29
Unit : mm (Inch)
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