Yamaha PM1DV16 User Manual

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PM1D System Software V1.6
Supplementary Manual
EE
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PM1D System Software V1.6 Supplementary Manual
Copyright
Copying or distributing this manual in part or in whole using any method without the written permission of Yamaha Corporation is prohibited.
Tr a de marks
Company names and product names are trademarks and registered trademarks of their respective owners. Symbols such as ® and TM are not explicitly given in this document.
The illustrations and LCD screens as shown in this owner’s manual are for instructional purposes only, and may appear somewhat different from those on your instrument.
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Contents
Contents
Additions and changes in V1.6 . . . . . . . . . . . . 4
Improvements to functions that were added
in V1.5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Panel Assign in the ST IN block . . . . . . . . . . . 5
Panel display of the unit name . . . . . . . . . . . 7
Channel name area added to the EQ CH and
LCR screens. . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Channel name area. . . . . . . . . . . . . . . . . . . . 8
DCA Auto Naming function. . . . . . . . . . . . . . . 9
DCA auto naming procedure . . . . . . . . . . . . 9
Input Channel Auto Naming function. . . . . . 11
Input Channel Auto Naming procedure . . . 11
Pan Nominal Position. . . . . . . . . . . . . . . . . . . 13
Pan Nominal Position procedure . . . . . . . . . 13
DCA Unity. . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
DCA Unity procedure . . . . . . . . . . . . . . . . . 14
Scene Link Event . . . . . . . . . . . . . . . . . . . . . . 15
Scene Link Event procedure . . . . . . . . . . . . 15
Selective Recall . . . . . . . . . . . . . . . . . . . . . . . . 18
File transfer mode . . . . . . . . . . . . . . . . . . . . . .47
Additional preference items . . . . . . . . . . . . . .48
Preset Effects Programs (added in V1.6) . . . .49
Effects Parameters (added in V1.6). . . . . . . . 49
Scene Memory/Effect Library to Program
Change Table. . . . . . . . . . . . . . . . . . . . . . . . .50
MIDI control change NRPN (Non Registered
Parameter Number) assignment table . . . . 50
MIDI Data Format . . . . . . . . . . . . . . . . . . . . . .53
Extended functionality for Recall Safe. . . . . . 21
Recall Safe is now possible for compressor
and gate . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Clear Library. . . . . . . . . . . . . . . . . . . . . . . . . . 22
Extended functionality for the attenuators. . 23
Global Channel Copy . . . . . . . . . . . . . . . . . . . 24
CH COPY screen . . . . . . . . . . . . . . . . . . . . . 24
Using the Global Channel Copy function . . 25
Input Meter Bridge . . . . . . . . . . . . . . . . . . . . 27
FIXED CH mode . . . . . . . . . . . . . . . . . . . . . 28
FOLLOW PANEL mode . . . . . . . . . . . . . . . . 31
Parameter Lock/Console Lock . . . . . . . . . . . . 33
SECURITY screen . . . . . . . . . . . . . . . . . . . . . 33
Setting the System Password/Console
Password. . . . . . . . . . . . . . . . . . . . . . . . . . 34
Parameter Lock . . . . . . . . . . . . . . . . . . . . . . 35
Console Lock . . . . . . . . . . . . . . . . . . . . . . . 36
Surround panning . . . . . . . . . . . . . . . . . . . . . 37
SURR PRM screen . . . . . . . . . . . . . . . . . . . . 37
Internal settings and operation in surround
mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Making surround pan settings. . . . . . . . . . . 43
Cautions regarding surround pan . . . . . . . . 45
Multi-band dynamics processor. . . . . . . . . . . 46
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PM1D System Software V1.6 Supplementary Manual
This supplementary manual explains the functionality that has been added or changed in PM1D system soft­ware V1.6. Please use this manual in conjunction with the existing manuals.
*In cases where the console (CS1D) display differs from the screen of the PM1D Manager application program, expla-
nations that apply only to the PM1D Manager are distinguished by an indication of [PM1D Manager].
Additions and changes in V1.6
The additions and changes made in PM1D system software V1.6 are summarized below. For details on each function, refer to the corresponding page.
Improvements to functions that were added in V1.5 (
Of the new functions that were added in V1.5, “Panel Assign” and “Unit Name” have been improved.
Channel name area added to the EQ CH and LCR screens (
An area that displays the channel names has been added to the EQ CH screens of the IN EQ function, and to the LCR screen of the PAN/ROUTING.
DCA Auto Naming function (
The DCA [NAME] indicator in the DCA GROUP block can now be made to display the channel names of the two last-assigned channels.
Input Channel Auto Naming function (
p.11)
You can now make the INPUT block INPUT [NAME] indicator always display the port name.
Pan Nominal Position (
You now have the option of specifying that paired input channels (or ST IN channels) will be at nomi­nal level (0 dB) when panned to far left or right.
DCA Unity (
When cue-monitoring a DCA group, it is now possi­ble to always monitor the unity-level signal regard­less of the state of the DCA fader or DCA [MUTE] switch.
Scene Link Event (
You can now cause a pre-programmed string of MIDI events to be output from the desired MIDI OUT connector when a specific scene is recalled.
Selective Recall (
A Selective Recall function has been added, allowing you to specify for each scene, parameters/channels that will be excluded from recall when that scene is recalled.
Extended functionality for Recall Safe (
p.21)
The Recall Safe function has been extended, resulting in slight changes to the Recall Safe screen, and add­ing parameters that can be set to Recall Safe.
p.5)
p.14)
p.15)
p.18)
p.8)
p.13)
p.9)
Clear Library (
A CLEAR button has been added to each library screen, allowing you to erase a library as desired.
Extended functionality for the attenua­tors (
p.23)
The functionality of the input channel attenuators has been expanded to allow cut/boost in a range of –96 to +24 dB.
Global Channel Copy (
Now you can choose desired parameters from the currently selected channel, and copy them to multi­ple channels of the same type in a single operation.
Input Meter Bridge (
The levels of input channels and ST IN channels can now be displayed in the meter bridge.
Parameter Lock/Console Lock (
By specifying a password, the user can prevent cer­tain parameters from being edited until the correct password is input, or prohibit console operations.
Surround panning (
Surround Pan functionality has been added, allowing sounds from an input channel to be placed in a two­dimensional space when a multi-channel playback system is used.
Multi-band dynamics processor (
A multi-band dynamics processor that includes an independent compressor for each of three bands has been added as an effect type for the internal effects.
File transfer mode (
Data saved on a computer in which PM1D Manager is installed can now be uploaded to the console, and CS1D settings can be downloaded to the computer.
Additional preference items (
The following items have been added to the UTIL­ITY function PREFERENCE screen.
PROHIBIT DCA ASSIGN ON SELECTED CH BLOCK
SKIP CONFIRMATIONS FOR MIX MINUS SHORTCUT
LIBRARY PROTECTION
p.22)
p.27)
p.37)
p.47)
p.24)
p.48)
p.33)
p.46)
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Improvements to functions that were added in V1.5
Improvements to functions that were added in V1.5
The following improvements have been made to the new functions that were added in V1.5.
Panel Assign in the ST IN block
In V1.5, a PANEL ASSIGN screen was added to the UTILITY function, allowing the combination of input channels and ST IN channels reflected in the panel to be specified for each individual block.
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PM1D System Software V1.6 Supplementary Manual
However for ST IN channels, the combinations that could be assigned to the panel were limited to the following four possibilities.
The four combinations that were possible in V1.5
ST IN
block 2
ST IN
block 2
ST IN
block 2
ST IN
block 2
34
12
ST IN
block 1
12
34
ST IN
block 1
78
56
ST IN
block 1
56
78
ST IN
block 1
This limitation has been removed in V1.6. For example, any two ST IN channels of consecutive number such as ST IN channels 1/2 and 5/6, or 1/2 and 7/8, can be combined freely. Also, if necessary, you may assign combinations of the same ST IN channel to upper and lower ST IN blocks; e.g., ST IN channels 1/2 and 1/2, or ST IN channels 5/6 and 5/6.
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Improvements to functions that were added in V1.5
Panel display of the unit name
In V1.5, the UNIT NAME screen added to the SYS/W.CLOCK function allowed you to assign a name to each port of each input/output unit or card. In addition, if you turned on the UNIT NAME button in the NAME MODE area at the bot­tom of the screen, the name of the port assigned to that channel would be displayed instead of the short name of the input channel shown in the screen.
In V1.6 when you turn on the UNIT NAME button in the NAME MODE area, the INPUT [NAME] indicator in the INPUT block will also show the name of the port assigned to that channel.
INPUT block
Port name
SEL
+ THR
-
COMP
+ THR
-
GATE
CLIP
12 18 30 60
+ THR
-
COMP
+ THR
-
GATE SEL
SEL
6
CLIP
6 12 18 30 60
+ THR
-
COMP
+ THR
-
GATE SEL
CLIP
6
ONONONON
12 18 30 60
+ THR
-
COMP
+ THR
-
GATE
CLIP
12 18 30 60
6
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PM1D System Software V1.6 Supplementary Manual
Channel name area added to the EQ CH and LCR screens
An area that displays the channel name of each channel has been added to the EQ CH screens (CH 1-24, CH 25-48, CH 49-72, CH 73-96, ST IN 1-8) of the IN EQ function and to the LCR screen of the PAN/ROUTING function.
Channel name area
If the CH NAME button located in the NAME MODE area at the bottom of the display is turned on, this area will show the short name of the corresponding channel.
EQ CH screen
LCR screen
Short name of the input channel
When the UNIT NAME button is on, the name of the port assigned to that channel will be displayed.
EQ CH screen
Port name of the input channel
Short name of the input channel
LCR screen
Short name of the input channel
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DCA name
DCA Auto Naming function
DCA Auto Naming function
Normally, the DCA [NAME] indicator in the DCA GROUP block will display the name assigned to each DCA group.
In V1.6, the channel names of the last-assigned two channels can also be displayed in the DCA [NAME] indi­cator. (This is called the “DCA auto naming function.”)
DCA auto naming procedure
The auto naming procedure is as follows.
1. Access the IN PATCH/OUT PATCH function NAME screen.
2
1
3
4
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2. In the LIST SELECT area ( 1 ), move the cursor to the DCA button and press the [ENTER] switch.
The name list ( 2 ) will show a list of the long names (eight characters) assigned to each DCA group.
3. In the name list, move the cursor to the column of the desired DCA group.
4. Make sure that the cursor is located at the first character of the text box ( 3 ) at right, and click the DCA AUTO NAMING button of the character pal­ette ( 4 ).
A highlighted “D” character will be input into the character palette.
The Auto Naming function is now enabled for the corresponding DCA group. At this time, the DCA [NAME] indicator will go dark if a channel has not been assigned to the corresponding DCA group.
6. As necessary, perform the same operation for other DCA groups.
7. Assign channels to the DCA groups for which you performed steps 3–6.
For example if you assign input channels 1 and then 2 to DCA group 1, the corresponding DCA [NAME] indicator will show the channel names of input chan­nels 1/2.
Channel
names
If you then add input channel 3 to the same DCA group, the DCA [NAME] indicator will change as follows.
Hint
If a PS/2 keyboard is connected to the CS1D, you
can also type Ctrl + D to input the highlighted “D” character. (As a shortcut, you can hold down the Ctrl key and type the first character of the button name in the character palette.)
When you input the highlighted “D,” no further
characters can be input into the text box. Also, any previously-input characters will be deleted.
To delete the highlighted “D,” click the CLEAR
button.
5. Click the ENTER button at the right of the charac­ter palette.
A highlighted “D” character will be input in the long name field of the name list.
Channel
names
Be aware that when you use the DCA Auto Nam-
ing function, the DCA [NAME] indicator will show the short names of the two last-assigned channels.
A maximum of twelve channels of names will be
remembered for a DCA group. If a paired chan­nel is assigned, the lower-numbered channel will be displayed above.
If you remove input channel 3 from DCA group 1
in the example described above, the display will be blank.
Hint
If you turn on the UNIT NAME button in the
NAME MODE area at the bottom of the screen, the DCA [NAME] indicator will show the name of the port assigned to that channel, instead of show­ing the short name of the input channel.
If you turn Cue Monitor on for a DCA group for
which Auto Naming is enabled, the channel that was last assigned to that DCA group will be selected (its [SEL] key will light).
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Input Channel Auto Naming function
Input Channel Auto Naming function
As explained earlier, V1.5 added the capability of displaying the channel name or port name in the INPUT [NAME] indicator of the INPUT block. However if necessary, it is also possible to specify that the patched port name be always displayed as the input channel name for only a specific input channel. This is referred to as the “Input channel auto naming function.”
Input Channel Auto Naming procedure
The auto naming procedure is as follows.
1. Access the IN PATCH/OUT PATCH function NAME
screen.
2
1
2. In the LIST SELECT area (1), move the cursor to
the INPUT button and press the [ENTER] switch.
The name list (2) will show a list of the short names (four characters) and long names (eight characters) assigned to each input channel.
3
4
3. In the name list, select the desired input channel, and move the cursor to the short name field.
4. Make sure that the cursor is located at the first character of the text box (3) at right, and click the UNIT NAME ASSIGN button of the character pal­ette (4).
A highlighted “U” character will be input into the character palette.
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Hint
If a PS/2 keyboard is connected to the CS1D, you
can also type Ctrl + U to input the highlighted “U” character. (As a shortcut, you can hold down the Ctrl key and type the first character of the button name in the character palette.)
When you input the highlighted “U,” no further
characters can be input into the text box. Also, any previously-input characters will be deleted.
To delete the highlighted “U,” click the CLEAR
button.
5. Click the ENTER button at the right of the charac­ter palette.
A highlighted “U” character will be input in the short name field of the name list.
The Auto Naming function is now enabled for the corresponding input channel. Now the port name assigned to the channel will always be displayed in areas of the screen that display the short name of the corresponding channel, and in the corresponding INPUT [NAME] indicator of the panel.
Hint
It is also possible to select the long name field instead of the short name field in step 3. In this case, the port name will always be displayed in areas of the screen that display the long name of the corresponding channel.
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Pan Nominal Position
Pan Nominal Position
Normally if a signal sent from an input channel to the stereo bus is panned to the far-left or far-right position, the level will increase by +3 dB compared to when the signal is panned to the center. This is done so that a constant volume (energy) will be output whether the signal is mono or stereo; however when inputting a ste­reo source such as a synthesizer or CD player, you may consider this an inconvenience. Thus, V1.6 adds the option of specifying that only paired input channels (or ST IN channels) will be at nomi­nal level (0 dB) when pan is set to far left or right.
Pan Nominal Position procedure
Use the following procedure to enable this option.
1. Access the PAN/ROUTING function CH to MIX
screen.
The PAN NOMINAL POSITION field has been added to this screen.
CENTER .........If this button is on, all input chan-
nels and ST IN channels will be at nominal level (0 dB) when panned to the center, and +3 dB when panned fully left or right. (This is the default setting.)
L R.............. If this button is on, paired input
channels and ST IN channels will be at –3 dB when panned to the center, and at nominal level when panned fully left or right (L63 or R63).
2. Move the cursor to the L R button and press the
[ENTER] switch.
A popup window will ask you to confirm the changed Pan Nominal setting.
3. Move the cursor to the OK button and press the [ENTER] switch.
4. Enable pairing for the desired channels, and make sure that a mode other than BALANCE is selected as the pan mode.
In this state, panning fully left or right will produce a nominal level only for paired input channels and for ST IN channels.
Pan Nominal Position does not affect unpaired
monaural input channels.
Even in the case of a paired input channel (or a
ST IN channel), this setting has no effect if the pan mode is set to BALANCE.
In the case of L-MONO or R-MONO, this setting
has no effect; however in the LR-MONO state, changes in the Pan Nominal Position setting will be valid.
When you change the Pan Nominal Position set-
ting, the MIX SEND PAN of signals being sent to paired MIX buses will also be switched.
The Pan Nominal Position of each input channel
can be viewed in the graph in the PAN/ROUT­ING function LCR screen.
Hint
By setting Pan Nominal Position to L ⇔ R, you can
minimize changes in level that occur when a paired channel is switched between PAN, BALANCE, L­MONO, R-MONO, or LR-MONO.
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DCA Unity
When cue-monitoring a DCA group, it is now possible to always monitor the unity-level signal. In previous versions, even when you pressed the DCA [CUE] switch, you could not monitor the signal of a DCA group whose DCA fader was lowered or whose DCA [MUTE] switch was on. However in V1.6, you have the option of always monitoring the DCA group at unity level (the level equivalent to setting the DCA fader at 0 dB).
DCA Unity procedure
To use this option, access the MONI/CUE function CUE/SOLO screen, and turn on the DCA UNITY ON/OFF button that has been added to the DCA area.
DCA UNITY ON/OFF button
If this button is on, pressing the DCA [CUE] button allows you to monitor that DCA group at unity level, regardless of the current position of the DCA fader or the on/off state of the DCA [MUTE] switch.
Hint
The setting of the DCA UNITY ON/OFF button
does not affect the individual channels included in the DCA groups.
If the fader of a channel included in the DCA
group is lowered or if its [ON] switch is turned off, you will not be able to monitor that channel via the DCA group.
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Scene Link Event
Scene Link Event
You can now cause a string of MIDI events to be output from the desired MIDI OUT connector when a spe­cific scene is recalled. (This is called the “Scene Link Event” function.)
By using this function to pre-program MIDI events for each scene, you can modify the internal settings of an external device when that scene is recalled, or automatically start the transport of an external device.
Scene Link Event procedure
Here’s how to program MIDI events for each scene.
1. Access the SCENE function MEMORY screen.
2. In the list, click the row for the desired scene to select it.
STORE button
You cannot program MIDI events for a READ ONLY scene or a protected scene.
3. Click the STORE button in the lower left of the screen.
The SCENE STORE popup window will appear, allowing you to assign a title or comment and store the scene.
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4. Click the COMMENT/MIDI EVENT field to select it.
The EVENT CODE SET button will appear at the lower left of the character palette.
COMMENT/MIDI EVENT field
5. Click the EVENT CODE SET button.
The characters in the COMMENT/MIDI EVENT field will be erased, and a highlighted “M” character will be input in their place. Also, the characters in the character palette will be grayed-out except for 1, 2, and E, and will be unavailable for input.
The highlighted numeral or “E” character will be added to the COMMENT/MIDI EVENT field. Also, characters in the characters palette other than 0–9 and A–F will be grayed-out, and will be unavailable for input.
7. Use the 0–9 and A–F characters of the character palette to directly input the MIDI event in hexadec­imal format.
Tw o hexadecimal characters correspond to one byte of the MIDI message.
Hint
If a PS/2 keyboard is connected to the CS1D, you
can also type Ctrl + E to input the highlighted “M” character. (As a shortcut, you can hold down the Ctrl key and type the first character of the button name in the character palette.)
To erase the highlighted “M,” click the CLEAR but-
ton.
6. Click either 1, 2, or E in the character palette to select the MIDI OUT connector from which the MIDI event will be output.
The numerals or “E” character correspond to the fol­lowing MIDI OUT connectors.
1....................... MIDI OUT connector of console 1
2....................... MIDI OUT connector of console 2
(if using Dual Console mode)
E ...................... MIDI OUT connector of the
engine
8. When you have finished inputting the MIDI event, click the AUTO STORE button or the MANUAL STORE button.
The MIDI event you input will be stored in the scene. You can check the contents of the MIDI event by scrolling to the right edge of the scene list in the MEMORY screen.
When you recall this scene, the MIDI event will be transmitted from the specified MIDI OUT connec­tor.
The PM1D system is in no way aware whether the
MIDI message you input is a valid one. Please use care when inputting the message.
You can input a maximum of 32 bytes into the
COMMENT/MIDI EVENT field, calculated as follows. Since a total of two bytes are used by the highlighted “M” and the character that specifies the output destination, you can input a maxi­mum of 30 bytes of MIDI data here.
[Calculation method]
One comment character .....................1 byte
Highlighted “M” ..................................1 byte
Highlighted “1”.................................... 1 byte
Highlighted “2”.................................... 1 byte
Highlighted “E” ................................... 1 byte
Tw o characters of the MIDI message .1 byte
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It is possible to input two or more messages, as
long as the total stays within 32 bytes. However you should be aware that, depending on the type of message, the receiving device may not be able to process MIDI events received in immediate succession.
If you input more than 32 bytes, a warning of
“LENGTH OVER!” will be displayed, and you will not be able to press the STORE button. Delete characters until the warning is no longer displayed.
You cannot input “FE” (Active Sensing) as a
MIDI code.
While inputting the MIDI event, you can click
the EVENT CODE SET button and insert the event that specifies the output destination. This lets you output events to different MIDI OUT connectors.
ƒEven if you recall a scene for which a fade time is
set, the MIDI event will be transmitted immedi­ately after the scene is recalled.
Scene Link Event
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PM1D System Software V1.6 Supplementary Manual
Selective Recall
In V1.6 you can restrict the parameters/channels that will be recalled when a specific scene is recalled, or con­versely specify parameters/channels that will be excluded from the recall operation for a specific scene. (This function is called “Selective Recall.”)
In previous versions, you could use a function called Recall Safe to select channels/parameters that would be excluded from recall operations. These Recall Safe settings are global, and are common to all scenes. (Chan­nels/parameters excluded from a recall operation do not change when any scene is recalled.) In contrast, the Selective Recall function lets you store – for each scene – a combination of parameters/channels that will be recalled, or conversely a combination of parameters/channels that will be excluded from the recall operation. This lets you create partial scene images for store/recall, using them in a way similar to libraries. So that you can universally enable/disable the Selective Recall function settings saved in each scene, a BYPASS button has been added to the MEMORY screen SELECTIVE RECALL FUNCTION area.
V1.6 adds a SELECTIVE RECALL screen to the SCENE function, allowing you to make Selective Recall set­tings.
18
1
1 SELECTION MODE
Use the following two buttons to select how you want to use the SELECTIVE RECALL screen.
RECALL PARAMETER button
If this button is on, you can use the buttons in the screen to select the channels/parameters that will be affected by a recall operation.
SAFE PARAMETER button
If this button is on, you can use the buttons in the screen to select the channels/parameters that will be excluded from a recall operation.
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Selective Recall
5 6
7
Hint
Each time you switch between the RECALL PARAM­ETER button and the SAFE PARAMETER button, the settings in the screen will be initialized as follows.
When you switch to the RECALL PARAMETER
button, all channels will be set to RECALL ON/ OFF button = On and RECALL PARAMETER SELECT = ALL.
When you switch to the SAFE PARAMETER but-
ton, all channels will be set to SAFE ON/OFF but­ton = Off and SAFE PARAMETER SELECT = ALL.
2
3
2 ENABLE/DISABLE button
This button enables (button indicates ENABLE) or disables (button indicates DISABLE) the Selective Recall function individually for each scene.
3 RECALL ON/OFF button
SAFE ON/OFF button
This button selects the channel that will be affected. The function of this button will change depending on the mode you select in the SELECTION MODE area (1).
If RECALL PARAMETER is on
This button will function as the SAFE ON/OFF but­ton to specify channels that will be affected by recall operations.
If SAFE PARAMETER is on
This button will function as the SAFE ON/OFF but­ton to specify channels that will be excluded from recall operations.
The input channels/output channels for which this function can be set are the same as in the SCENE function RECALL SAFE screen.
4 RECALL PARAMETER SELECT button
SAFE PARAMETER SELECT button
This button selects the parameter that will be affected. The function of this button will change depending on the button you select in the SELEC­TION MODE area (1).
If RECALL PARAMETER is on
This button will function as the RECALL PARAME­TER SELECT button to specify parameters that will be affected by recall operations.
If SAFE PARAMETER is on
This button will function as the SAFE ON/OFF but­ton to specify parameters that will be excluded from recall operations.
The types of parameters for which this function can be set are the same as in the SCENE function RECALL SAFE screen, with the exception that you cannot specify UNIT (a unit patched to an input channel) as an input channel.
5 SET ALL
If you click this button, all corresponding parameter buttons will be turned on.
6 CLEAR ALL
If you click this button, all corresponding parameter buttons will be turned off.
4
7 OTHERS
Use these buttons to select parameters other than the above. The function of these buttons will change depending on the button that is selected in the SELECTION MODE area (1).
If RECALL PARAMETER is on
These buttons select the parameters that will be affected by recall operations.
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If SAFE PARAMETER is on
These buttons select the parameters that will be excluded from recall operations.
The parameters that can be selected are the same as in the SCENE function RECALL SAFE screen, with the exception that there is no MUTE MASTER (on/ off for all mute groups).
In the case of parameters for which there is only one parameter for two adjacent odd-numbered/even­numbered channels (such as the parameters listed below), the parameter will be excluded from the recall operation only if both channels are specified for selective recall.
HA GAIN GANG
HA A/B LINK
GATE LINK
COMP LINK
DELAY GANG
PAN MODE
GEQ LINK
Hint
All of the Selective Recall settings will be linked for two paired channels, ST IN channels, or STEREO A/ B channels.
Recall Safe and Selective Recall may be used
together. Channels/parameters that are set to Recall Safe, or channels/parameters for which the Selective Recall settings of the scene being recalled exclude them from recall operations, will not be recalled.
If a scene is recalled in PREVIEW mode, Selective
Recall has no effect.
If you set the SELECTIVE RECALL ENABLE/
DISABLE button to ENABLE, and store a scene in which all channels/all parameters are excluded from recall operations, no parameters will change when you next recall that scene. In such cases, you can temporarily disable Selective Recall by turning on the BYPASS button in the SELEC­TIVE RECALL FUNCTION area of the SCENE function MEMORY screen, so that you will be able to recall the previous scene.
If you later want to make changes to the combi-
nation of channels/parameters that were set to Selective Recall, access the SCENE function MEMORY screen, and in the SELECTIVE RECALL FUNCTION area, turn the BYPASS switch on before you recall that scene. Alterna­tively, you can recall the scene in PREVIEW mode. Then use the SELECTIVE RECALL screen to edit the combination of channels/parameters, and store the scene again into the same scene number.
If you recall a scene in which the RECALL
PARAMETER button = On and the ENABLE/ DISABLE button = ENABLE, parameters apply­ing to the entire scene (such as fade time ENABLE/DISABLE and TIME parameters, and Pan Nominal Position) will not be recalled.
If, when a scene is recalled, a conflict in pairing
settings occurs between Recall Safe and Selective Recall, that pairing will be forcibly defeated. (The channel that is excluded from the recall will maintain all its parameters in the state prior to recall.)
However if two channels are paired in the current
scene, and only one of these channels is set to Safe by the Selective Recall settings of the scene you are recalling, recalling that scene will cause both channels to be Safe, and the state prior to recall will be maintained.
If MIX channels set to Selective Recall have dif-
fering mix types (VARI or FIX) before and after recall, the mix type before recall will apply.
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Extended functionality for Recall Safe
Extended functionality for Recall Safe
The Recall Safe function of prior versions has been extended as follows.
Recall Safe is now possible for compressor and gate
Compressor and gate have been added to the parameters for which you can make Recall Safe settings. Accordingly, the SCENE function RECALL SAFE screen has been redesigned as follows.
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PM1D System Software V1.6 Supplementary Manual
Clear Library
A CLEAR button has been added to each library screen, allowing you to erase a library as desired.
CLEAR button
In previous versions, a library that was once stored could not be erased except by overwriting onto it. How­ever in V1.6, you can select a library in the list that you want to erase, and then click the CLEAR button to erase the library, returning it to a blank state.
If the FOLLOW SCENE button of the LIBRARY PROTECTION area (added to the PREFERENCE screen
from V1.6) is turned on (→p.48), libraries that are linked to a scene cannot be erased. (If you attempt to
recall, a warning message will appear.)
If this preference item is off, a library can be erased even if it linked to a scene. However in this case, the library number linked to the scene will be remembered even if that library is now blank; when that scene is recalled, nothing will be recalled to blank library items.
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Extended functionality for the attenuators
Extended functionality for the attenuators
The functionality of the input channel attenuators has been expanded to allow cut/boost in a range of –96 to +24 dB.
In previous versions, leaving a large margin in the analog domain for an input channel sometimes caused a situation in which sufficient input level could not be obtained even with the fader raised all the way. In V1.6, this problem has been addressed by providing up to +24 dB of boost in the digital domain.
In order to let you rapidly set the attenuator for each input channel, a dedicated ATT screen for setting the attenuators has been added to the INPUT EQ function.
In conjunction with this change, the [ATTENUATOR] encoder display in the SELECTED INPUT CHANNEL has been changed as follows.
Range of –96 dB to 0 dB
Same display method as previous.
ATTENUATOR
Range of +1 dB to +24 dB
The 0 dB LED will remain lit, and the LEDs at the –96 dB side will light consecutively.
ATTENUATOR
In the MIDI CTRL CHANGE screen (MIDI/GPI/ TC function), the variable range of the [INPUT CH AT T] parameter that can be assigned to a control change has also been extended to the range shown above. Please note that this is not compatible with the control change values in V1.5 and earlier.
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PM1D System Software V1.6 Supplementary Manual
Global Channel Copy
Now you can choose desired parameters from the currently selected channel, and copy them to multiple channels of the same type in a single operation. This function is called “Global Channel Copy.”
CH COPY screen
To allow you to use the Global Channel Copy function, a CH COPY screen has been added to the IN CH VIEW function and to the OUT CH VIEW function.
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Global Channel Copy
1 SEL (select the copy-source channel)
Selects the copy-source channel. The procedure is the same as for the identically-named button in CH VIEW.
2 Channel number/name
Displays the number and short name (or unit name) of the copy-source channel.
3 Pair setting
Indicates the pairing status of the channel that is selected as the copy-source. You can also click this button to enable/disable pairing.
Using the Global Channel Copy function
1. Access the CH COPY screen of the IN CH VIEW or OUT CH VIEW function.
2. Press a [SEL] switch to select the desired copy­source input channel or output channel.
Alternatively, you can select the copy-source by click­ing a SEL button in the screen to access the CHAN­NEL SELECT popup window.
If you change the copy-source, all settings in the PARAMETER SELECT area and the DESTINA­TION CH SELECT area will be cancelled.
3. Use the buttons in the PARAMETER SELECT area to select the parameters that you want to copy.
The following parameters can be selected.
IN CH VIEW function CH COPY screen
4 WITHOUT MIX SEND/WITH MIX SEND button
(only in the OUT CH VIEW function CH COPY screen)
When a MIX channel is selected as the copy-source, this button selects whether the send levels of the sig­nals sent from each input channel to that MIX bus will be copied. These two buttons are valid only if the PARAMETER SELECT: ALL button is on.
5 PA RAMETER SELECT
Selects the parameter to be copied.
6 DESTINATION CH SELECT (select the copy-desti-
nation channels)
Selects the copy-destination channels. Buttons corre­sponding to the copy-source channel and buttons for channels of types differing from the copy-source channel will be grayed-out, and cannot be selected.
ON ................... [ON] switch on/off status
PAN/BAL.........Pan/balance setting
INSERT ........... Insert on/off and insert position
SEND...............Send level to the specified MIX
bus(es)
DCA.................DCA groups to which the channel
belongs
MUTE..............Mute groups to which the channel
belongs
LCR..................Settings of the LCR screen
NAME..............Name of the input channel
Hint
If the SEND button is on, use the MIX area at the
right to select the send-destination MIX bus(es). (You may select more than one.)
If you click the ALL button, all parameters except
for NAME will be selected. At this time, all MIX buses will be selected for the SEND parameter.
ALL.................. All parameters except for NAME
AT T ................. Attenuator
EQ ................... EQ function settings
GATE............... GATE function settings
COMP............. COMP function settings
DELAY ............ DELAY function settings
FADER............ Fader level
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PM1D System Software V1.6 Supplementary Manual
OUT CH VIEW function CH COPY screen
ALL.................. All parameters except for NAME
EQ ................... EQ function settings
COMP............. COMP function settings
DELAY ............ DELAY function settings
FADER............ Fader level
ON................... [ON] switch on/off status
BAL ................. Balance setting (valid only for STE-
REO A/B channels or paired MIX/ MATRIX channels)
INSERT........... Insert on/off and insert position
TO MTRX ....... Send level to the specified MATRIX
buses (valid only for STEREO A/B channels or MIX channels)
DCA ................ DCA groups to which the channel
belongs
MUTE ............. Mute groups to which the channel
belongs
LCR ................. Settings of the LCR screen
NAME ............. Name of the output channel
Hint
If a MIX channel or STEREO A/B channel is
selected and the TO MTRX button is turned on, use the MATRIX area at the right to select the des­tination MATRIX bus(es).
If you click the ALL button, all parameters except
for NAME will be selected. At this time, all MIX buses will be selected for the TO MTRX parameter.
WITHOUT MIX SEND button
If this button is on, the send level of signals sent from each input channel to the corresponding MIX bus will not be copied.
WITH MIX SEND button
If this button is on, the send level of signals sent from each input channel to the corresponding MIX bus will be copied as well.
Since not only the settings of the MIX channel but also the send levels from the input channels to the MIX bus will be copied completely, this is convenient when you want to change the MIX bus you are using.
4. In the DESTINATION CH SELECT area, select the copy-destination channel(s).
Buttons for the copy-source channel and for chan­nels of a type differing from the copy-source channel will be grayed-out, and cannot be selected. However as an exception, it is possible to copy between two paired input channels and a ST IN channel.
Hint
By clicking the SET ALL button you can select all items. By clicking the CLEAR ALL button you can de-select all items.
5. To execute the copy, click the COPY button
located in the center of the screen.
Only if you select a MIX channel in the OUT CH VIEW function CH COPY screen, and turn on the ALL button, will you also be able to choose whether send levels for signals sent from input channels to the MIX bus will be copied as well. To make this setting, use the following two buttons located at the left of the ALL button.
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Input Meter Bridge
Input Meter Bridge
The meter bridge can now display the levels of input channels and ST IN channels. The display can be switched from within the screen or from the panel.
A METER BRIDGE area has been added to all screens of the METER function, allowing you to switch the meter bridge display. (However, the MIX 1-48 screen and MATRIX 1-24/ST/MONITOR screen do not show the FIXED CH button and FOLLOW PANEL button explained below.)
CH 1-48/STIN 1-4 screen
MATRIX 1-24/ST/MONITOR screen
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PM1D System Software V1.6 Supplementary Manual
In the CH 1-48/STIN 1-4 screen or the CH 49-96/STIN 5-8 screen, use the buttons of the METER BRIDGE area to select the mode by which the meter bridge will display the input channel levels. You can choose FIXED CH mode or FOLLOW PANEL mode. The display in the METER BRIDGE area and the operation of the meter bridge will change as follows, according to the mode you choose.
PM1D Manager is not able to display input channel levels in the meter bridge. However, the PEAK HOLD button of PM1D Manager will change to “IN PEAK HOLD” or “OUT PEAK HOLD” just as in the CS1D screen.
FIXED CH mode
When the FIXED CH button is on, the combination of input channels displayed in the meter bridge will always be fixed.
Horizontal pairing mode Ve rtical pairing mode
FIXED CH button is on
Selectable combination
FIXED CH button is on
Selectable combination
Use the following buttons to select the combination that is displayed.
button
(Selectable only if the FIXED CH button is on)
When this button is on, the meters will always display the levels of input channels 1–48 (if Vertical pairing mode is selected, channels 1, 49, 2, 50…24, 72) regardless of the currently selected panel assignment or layer.
Horizontal pairing mode
Input channels 1–24 Input channels 25–48
[Meter bridge]
Ve rtical pairing mode
Input channel 1
2
49 50 60
12 13
················ ················
14
61 62
24
72
[Meter bridge]
At this time, the MIX/MATRIX bus number LED located at the bottom of the meter bridge will go dark. In the METER section, the METER SELECT [MIX 25-48] switch will blink, and the [MATRIX 1-24] switch will go dark.
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