Yamaha GW33E User Manual

Page 1
GUITAR PERFORMANCE EFFECTOR
GUITAR PERFORMANCE EFFECTOR
OWNER’S MANUAL
Page 2
SPECIAL MESSAGE SECTION (USA)
This product utilizes batteries or an external power supply (adapter). DO NOTconnect this product to any power supply or adapter other than one described in the manual, on the name pIate, or specifically recommended by Yamaha.
This Product should be used only with the compo­nents supplied or; a cart, rack, or stand that is recommended by Yamaha. If a cart, etc., is used, please observe all safety markings and instruc­tions that accompany the accessory product.
SPEClFlCATIONS SUBJECT TO CHANGE:
The information contained in this manual is believed to be correct at the time of printing. However, Yamaha reserves the right to change or modify any of the specifications without notice or obligation to update existing units.
This product, either aIone or in combination with an amplifier and headphones or speaker/s, may be capable of producing sound levels that could cause permanent hearing loss. DO NOT operate for Iong periods of time at a high volume level or at a level that is uncomfortabIe. lf you experience any hearing Ioss or ringing in the ears, you should consult an audiologist. lMPORTANT: The louder the sound, the shorter the time period before damage occurs.
NOTlCE:
Service charges incurred due to Iack of knowl­edge relating to how a function or effect works(when the unit is operating as designed)are not covered by the manufacturers warranty, and are therefore the owners responsibility. Please study this manual carefulIy and consult your dealer before requesting service.
ENVIRONMENTAL lSSUES:
Yamaha strives to produce products that are both user safe and environmentalIy friendIy. We sincerely believe that our products and the production methods used to produce them, meet these goals . ln keeping with both the letter and the spirit of the law, we want you to be aware of the following:
Battery Notice: This product MAY contain a small non-rechargeable battery which (if applicabIe)is soldered in PIace. The average life span of this type of battery is approximately five years. When repIacement becomes necessary, contact a qualified service representative to perform the replacement.
This Product may also use householdtype batteries. Some of these may be rechargeable. Make sure that the battery being charged is a rechargeable type and that the charger is in­tended for the battery being charged.
When installing batteries, do not mix old batteries with new, or with batteries of a different type. Batteries MUST be installed correctly. Mismatches or incorrect instalIation may result in overheating and battery case rupture.
Warning: Do not attempt to disassemble, or incinerate any battery. Keep alI batteries away from chiIdren. Dispose of used batteries promptly and as regulated by the laws in your area.
Note: Check with any retailer of household type batteries in your area for battery disposal informa­tion.
Disposal Notice: Should this Product become damaged beyond repair, or for some reason its useful life is considered to be at an end, pIease observe aII IocaI, state, and federaI regulations that relate to the disposal of products that contain lead, batteries, plastics, etc. if your dealer is unable to assist you, Please contact Yamaha directly.
NAME PLATE LOCATlON:
The name Plate is located on the bottom of the product. The model number, serial number, power requirements, etc., are located on this plate. You should record the seriaI number and the date of purchase in the spaces provided beIow and retain this manual as a permanent record of your purchase.
Model GW33
Serial No.
Purchase Date
92-BP
PLEASE KEEP THIS MANUAL
AURAL EXCITER® is a registered trademark and is manufactured under license from Aphex Systems, Ltd.
Page 3
Congratulations and thank you for purchasing the Yamaha GW33 Guitar Performance Effector!
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1
The GW33 is a portable and convenient multi-effect device designed especially for guitar. The comprehen­sive variety of high-quality effects and convenient Pedal Switch control functions make the highly portable GW33 ideal for signal processing in home recording, studio, and live performance applications.
Some of the advanced features of the GW33 include:
Eight independent effect blocks, including Compressor, Distortion/Insert, Equalizer/Amp Simula­tor, Modulation 1/2, Delay, Reverb, and Noise Gate. The two Modulation blocks allow you to have two different modulation effects simultaneously.
A wide variety of high-quality distortion effects, utilizing both analog and digital distortion circuits.
Twenty-five professionally created Preset effect programs, for use in a wide variety of processing applications, plus twenty-five User memory locations for saving your own effect programs.
A separate send/return loop (Insert) for integrating external effects into the GW33 effect chain.
Convenient parameter control over all effects, yet exceptional ease-of-use — you can adjust the parameters of the effect blocks much as you would on conventional pedal effects.
Consistent, continuous Delay/Reverb decay, letting you switch between similarly set programs without cutting off the Delay/Reverb sound.
Foot Controller input, for connection of an optional FC7 Foot Controller, giving you convenient volume control as well as realtime adjustment of the Pedal Wah effect.
Built-in tuner, allowing you to tune your instrument without removing it from the signal chain.
Built-in metronome, with fully adjustable time signature and tempo. The metronome provides both visual indication and an audio click for maximum flexibility.
HOWTOUSETHISMANUAL
You are probably eager to try out your new GW33 right away and hear what it can do, rather than have to read through a lot of instructions before you can even get a sound out of it.
Before you do anything else, however, you should read the
PRECAUTIONS
section (page 3). This tells you briefly how to care for your new GW33, how to avoid damaging it, and how to ensure long-term, reliable operation.
Next, read the
GW33 SYSTEM OVERVIEW
(page 7).
This provides an important introduction to the internal organization of the GW33, enabling you to better under­stand its various functions and use the device to its full potential.
To actually start using the GW33, read the
(page 10). It guides you step-by-step in setting up
TOUR
GUIDED
your GW33, connecting it properly, and (most impor­tantly!) getting sound out of it. The section also intro­duces you to the effect programs by letting you hear what they are capable of, and explains how to use some of the other main functions of the device.
( READ THIS FIRST!!)
REFERENCE
The is a comprehensive guide to all functions. You won’t need (or want) to read through all of it at once, but it is there for you to refer to when you need information about a certain feature or function.
PANEL CONTROLS AND TERMINALS
The is also mainly for reference. In general, look through this section to familiarize yourself with the controls, and refer to it when necessary.
The
INDEX
in the very helpful. It lists page numbers for virtually every function, feature, control and terminal found on the GW33, and lets you find the information you need quickly and easily.
Other parts of the additional useful information: lists of the effect programs of the GW33, tips on troubleshooting (when something doesn’t work as expected), and other important informa­tion.
section (page 16), on the other hand,
APPENDIX
APPENDIX
section (page 40) is also
section (page 36) provide
(page 4)
1
Page 4
TABLEOFCONTENTS
HOW TO USE THIS MANUAL (READ THIS FIRST!!) . . . . . . . . . . . . . . . . . . . . . . 1
PRECAUTIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
PANEL CONTROLS AND TERMINALS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
GW33 SYSTEM OVERVIEW . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
GUIDEDTOUR SETTING UP AND PLAYING YOUR GW33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
PLAYING WITH THE EFFECTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
EDITING AN EFFECT PROGRAM AND SAVING IT . . . . . . . . . . . . . . . . . . . . . 13
GW33 Internal Structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
The Effects of the GW33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
The Effect Structure of the GW33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Memory Structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Effect Programs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Editing an Effect Program . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Comparing the Edited Effect Program with the Original . . . . . . . . . . . . . . . . . . 14
Saving an Effect Program . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
REFERENCE
SELECTING EFFECT PROGRAMS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
TURNING ALL EFFECTS OFF — BYPASS FUNCTION . . . . . . . . . . . . . . . . . . . 17
TURNING EFFECT BLOCKS ON AND OFF . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
EDITING EFFECT PROGRAMS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Compare Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Parameter Check Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Checking Parameter Values in the Play Mode . . . . . . . . . . . . . . . . . . . . 19
EFFECTS AND PARAMETERS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Compressor Block . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Distortion/Insert Block . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Equalizer/Amp Simulator (EQ/AMP) Block . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Equalizer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Amp Simulator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23
Modulation (MOD) 1 and 2 Blocks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Chorus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Flanger . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Phaser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Pitch Shift . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Detune . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
AURAL EXCITER
Touch Wah . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Pedal Wah . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Delay Block . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Reverb Block . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
Noise Gate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
FOOT CONTROLLER OPERATIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
Setting the Volume Position and Minimum Volume . . . . . . . . . . . . . . . . . . . . . 30
Using the Foot Controller for Pedal Wah Control . . . . . . . . . . . . . . . . . . . . . . . 30
TOTAL LEVEL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
SAVING EFFECT PROGRAMS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
COPY AND SWAP OPERATIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Copying One Effect Program to Another Program Number . . . . . . . . . . . . . . . 32
Swapping One Effect Program with Another . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Restoring Factory-set Effect Programs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
TUNER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Tuning the Pitch of the Connected Instrument . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Changing the Standard Pitch of the Tuner Function . . . . . . . . . . . . . . . . . . . . . . 35
METRONOME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
®
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
APPENDIX
TROUBLESHOOTING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
BLANK EFFECT PARAMETER CHART . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
SPECIFICATIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
INDEX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
2
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PRECAUTIONS
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USE THE CORRECT POWER SUPPLY
Power to the GW33 should be supplied only from the appropriate Yamaha AC adaptor (the PA-3, or another adaptor recommended by Yamaha). Use of another adaptor may cause serious damage to the unit. (Never use the PA-3B.) Also make sure that the adaptor you have is
CLEAN WITH A SOFT, DRY CLOTH
Never use solvents such as benzine or thinner to clean the unit, since these will damage the finish. Wipe clean with a soft, dry cloth. If necessary, use a soft, clean slightly moistened cloth — making sure to wipe the case off again
with a dry cloth. appropriate for the AC mains supply voltage in the area where you intend to use the GW33. (The correct input voltage is marked on the adaptor.)
AVOID EXCESSIVE HEAT, HUMIDITY, DUST
AND VIBRATION
Keep the unit away from locations where it is likely to be exposed to high temperatures (such as direct sunlight) or humidity. Also avoid locations which are subject to excessive dust accumulation or vibration which could cause mechanical damage.
AVOID PHYSICAL SHOCKS
Although the GW33 has been constructed to withstand the normal rigors of stage and studio use for optimum sturdi­ness and reliability, avoid subjecting it to strong physical shocks (such as dropping or hitting it), since this may damage the unit. Since the GW33 is a precision-made electronic device, also avoid applying excessive force to the various controls.
DO NOT OPEN THE CASE OR ATTEMPT
REPAIRS OR MODIFICATIONS YOURSELF
This product contains no user-serviceable parts. Refer all maintenance to qualified Yamaha service personnel. Opening the case and/or tampering in any way with the internal circuitry will void the warranty.
MAKE SURE POWER IS OFF BEFORE MAK-
ING OR REMOVING CONNECTIONS
Always turn the power off prior to connecting or discon­necting cables.
HANDLE ALL CONNECTIONS CAREFULLY
Always be careful to connect and disconnect all cables and cords by gripping the connector itself, not by pulling on the cord.
ELECTRICAL INTERFERENCE
Since the GW33 contains digital circuitry, it may cause
interference and noise if placed too close to TV sets,
radios or similar equipment. If such a problem occurs,
move the GW33 further away from the affected equip-
ment.
3
Page 6
PANELCONTROLSANDTERMINALS
This section shows and explains all of the controls and terminals of the GW33. Since the expla­nations below are fairly brief, you should turn to the page references given for more information on individual buttons and features. Refer to this section also as necessary when using the GW33, when you need specific information on a certain control or terminal.
TOP PANEL
ewq r t y
BANK MEMORY
PLAY
COPY
METRONOME
SWAP/ WRITE
EDIT/
COMPARE
•••••••
••••
••••••••••
BYPASS
••
+20
+ 5
0
5
20
TUNER
••••••
YES
••••••
NO
u
i
GUITAR PERFORMANCE EFFECTOR
DISTORTION / INSERT
1 OVERDRIVE
2 DISTORTION
3 DISTORTION
4 OD + DIST 5 OD + DIST
TWIN DRIVE OVERDRIVE & DISTORTION DUAL MODULATION WITH AURAL EXCITER INTEGRATED INSERTION LOOP BUILT-IN TUNER & METRONOME
OD
INSERT
6
DS
7
1INSERT
8
DS
2INSERT
1
9
INSERTOD
10
1
INSERTDS
11
INSERTDS
2
1 2
2
12 INSERT
••••
•••
••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
COMPRESSOR DIST / INSERT EQ / AMP MOD 1 MOD 2 DELAY REVERB
••••••••••
TUNER
••
o !1!0 !2
q COPY, SWAP/WRITE Buttons
These two buttons call up the Copy and Swap/Write operations, respectively. (See pages 32 and 33.) Copy and Swap are called up from the Play mode, while Write is called up from the Edit mode. The COPY and SWAP/WRITE lamps are lit when the respective Copy or Swap/Write operation is active.
When pressed together simultaneously, these buttons start the built-in Metronome function. When the Metronome is on, the lamps of the two buttons flash in time with the audio click. (See page 35.)
————---
COMP
1~3 OD, DIST1,2 (DI*+AN) 4,5 OD*+DIST1,2
DIST /
6~11 OD, DIST1,2+INSERT 12 INSERT
INSERT
EQ / AMP
1 EQ / 2 STACK 3 COMBO 4 TUBE
1 CHORUS / 2 FLANGER 3 PHASER
MOD 1
4 PITCH SHIFT / 5 DETUNE
MOD 2
6 EXCITER / 7 TOUCH WAH 8 PEDAL WAH
DELAY
————---
REVERB
1 HALL 2 ROOM 3 STAGE 4 PLATE
N.GATE/UTIL
————---
TUNER/
TUNING PITCH
METRONOME
=
(0~5
PARAM
COPY / SWAP / WRITE
•••••••••••••••••••••••••••••••••••••••••••••••••
••••••••••••••••••••••
CHECK
440~445Hz)
MEMORY NO.
ATTACK
PRE-DRIVE*
LOW /
SPEED
PITCH / PITCH L
ENHANCE / SENSE
THRESHOLD
ABCDE
SENSE
DRIVE
MID /
DEPTH / PITCH R FREQUENCY
TIME
TIME
FB
TONE
VOLUME POSITION
BEAT
(14~88 = 1/4~8/8)
w PLAY Button
Enables the Play mode, from which the effect programs can be selected and played.
e BANK/MEMORY Indicator
Displays the program number. During Tuner operation, this displays the name of the note or string played. (See page 34.) The LED dot (#) at the bottom right serves as a sharp indicator during Tuner operation (functioning along with the note name shown in the BANK/ MEMORY indicator), and lights to indicate values of 100 and higher.
TONE
HIGH / TONE
TONE / FB
MIX
MIX / RANGE
MIX
MIX
MINIMUM VOLUME
TEMPO
(60~86.=60~186)
LEVEL
LEVEL
LEVEL
ON/OFF
(SWITCH 4)
ON/OFF
(SWITCH 5)
TOTAL LEVEL
CLICK LEVEL
(1 LO 2 MID 3 HI)
PITCH SHIFT
±1 = 3rd
±5 = 5th
±2 = 3rd
±6 = 6th
±3 = 4th
±7 = 7th
±4 = 5th
±8 =
DELAY TIME
10 ~ 90 = 10 ~ 90ms
10.~ 81.=
100 ~ 810ms
ON / OFF
1 EFFECT OFF 2 EFFECT ON 3 SWITCH
VOLUME POSITION
1 DIST 2 DELAY 3 REVERB 4 REVERB
ON OFF
OCTAVE
HOLD
4
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r EDIT/COMPARE Button
For enabling the Edit mode, from which the selected effect program can be edited. In the Edit mode, this also serves as a Compare switch for toggling between
o Pedal Switches 1 – 5
In the Play mode:
When the ON/OFF lamp (above Pedal Switch B) is off, these are used to select effect programs. (See page 12.)
the newly edited settings and original settings of an effect program.
t Effect Parameter/Tuner Lamps
In the Edit mode:
These indicate the effect block and parameters currently selected for editing. (See page 13.)
In the Play mode:
These indicate the effect block
currently selected for checking parameter values. (See page 19.)
In the Tuner mode:
These indicate whether the input signal is in tune or not; when the center lamp (to the right of 0) flashes, the signal is in tune. (See page 34.)
y YES/ and NO/ Buttons
In the Edit mode:
These are used to select an effect
block (and its parameters) for editing. (See page
13.)
When pressed together (in the Edit mode):
These call up the Parameter Check mode, for checking the currently edited parameter values. (See page
19.) Pressing one of the buttons again returns to normal editing.
In the Play mode:
These are used to select the effect
block for checking parameter values. (See page
19.)
In the Copy, Swap and Write operations:
These are
used to execute (YES) or cancel (NO) the respective operation.
u TUNER Button
For enabling the Tuner mode (from the Play mode). (See page 34.) Pressing the button again returns to the Play mode.
i Effect Block ON/OFF Lamps
These light when the corresponding effect block is on.
In the Edit or Play modes:
(above Pedal Switch B) is flashing, these are used to turn individual effect blocks on or off. (See page 17.)
Also, pressing Pedal Switches 1 and 2 together simulta­neously enables the Tuner mode. (See page 34.) Pressing Pedal Switches 2 and 3 together simulta­neously enables the Bypass function. (See page 17.)
!0 Parameter Dials
For selecting the effect type and adjusting the param­eters of a selected effect. The parameters in a single column correspond to the dial in that column.
!1 Pedal Switch B (Bank)
In the Play mode:
Pressing this once enables selection of banks 1 – 5. Holding this down enables selection of banks 6 – 0.
Pressing this twice quickly enables effect block on/off switching. (See page 17.)
!2 ON/OFF Mode Lamp
This flashes to indicate that Pedal Switches 1 – 5 can be used to turn individual effect blocks on or off.
When the ON/OFF lamp
5
Page 8
REAR PANEL
POWER
ON OFF DC IN INPUT SEND RETURN
INSERT
q w e r y ut
q POWER ON/OFF Switch
w DC IN Terminal
For connection to the PA-3 AC adaptor (or another adaptor recommended by Yamaha). (Never use the PA-3B.) Wrap the adaptor cord firmly around the cable clip as shown, to prevent accidental unplugging of the power cord during use.
AC adaptor
DC IN
Cable clip
R
OUTPUT
L / MONO
PHONES
FOOT
CONTROLLER
t L/MONO and R OUTPUT Jacks
For stereo or mono output of the instrument and metro­nome sound. Connect both of these to the corresponding left and right channels of your stereo amplification system to take full advantage of the stereo effects of the GW33. For mono operation, connect your system only to the L/ MONO jack; this provides a mono mix of the instrument sound when the R OUTPUT jack is not connected.
y PHONES Jack
For stereo output of the guitar/effect and metronome sound to a set of stereo headphones.
e INPUT Jack
For connection of an instrument (guitar, bass, etc.). (See page 10 for more information on input/output connec­tions.)
r INSERT SEND and RETURN Jacks
For connection of an external effect device or devices. Use the SEND jack to output the signal from the GW33, and use RETURN to input the signal from the external effect device(s).
u FOOT CONTROLLER Jack
For connection of an optional foot controller (use ONLY the Yamaha FC7), for controlling the volume or the Pedal Wah effect. (See page 30.)
6
Page 9
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GW33SYSTEMOVERVIEW
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1
This section provides a brief overview of the GW33 — the basic structure of its various functions and the memory system. Once you gain a general understanding of the internal workings of the GW33 as given here, you’ll have the tools for taking full advantage of its features.
GW33 Internal Structure
The diagram below shows the internal system of the effects and other functions of the GW33.
INSERT
INSERT
SEND
INSERT RETURN
BYPASS
TOTAL LEVEL
Volume
Pedal
(Position 4)
OUTPUT
L/MONO R
Headphones
INPUT
MOD 1, 2 Block
WAH
(when Touch Wah or Pedal Wah is selected)
Wah
Pedal
TUNER
COMP
Volume
Pedal
(Position 1)
DIST / INSERT
N.GATE EQ / AMP DELAY MOD 1 REVERB
Volume
Pedal
(Position 2)
METRONOME
MOD 2
Volume
Pedal
(Position 3)
CLICK LEVEL
* Use the optional YAMAHA Foot Controller FC7.
The Effects of the GW33
The GW33 is equipped with a comprehensive set of effects designed specifically for the guitar player. Up to eight different effects can be used simultaneously. More­over, a special Insert block lets you connect additional external effect units to the multi-effect chain of the GW33. Individual effects (excepting Noise Gate) can be turned on and off as needed with the Pedal Switches and can be quickly and easily adjusted with the Parameter Dials.
There are eight main effect blocks and a total of thirty-one different effect types:
(Refer to the EFFECTS AND PARAMETERS section, page 20, for more detailed descriptions and explanations of these effects.)
With all these various effects, used individually or simul­taneously, the GW33 has all you need to augment your sound, whatever the application. Plus, flexible effect bypass (on/off) functions give you even more realtime control over the sound. A programmable Noise Gate is also included for filtering out hum, hiss and other undesir­able noise. (See page 29.)
Effect Block
Compressor
Distortion/Insert
Equalizer/ Amp Simulator
Modulation 1
Modulation 2
Delay Reverb Noise Gate
Effect Type
Compressor Overdrive, Distortion 1,
Distortion 2, Overdrive + Distortion 1, Overdrive + Distortion 2, Overdrive Insert, Distortion 1 Insert, Distortion 2 Insert, Insert Overdrive, Insert Distortion 1, Insert Distortion 2, Insert
Equalizer, Stack Amp Simulator, Combo Amp Simulator, Tube Amp Simulator
Chorus, Flanger, Phaser, Pitch Shift, Detune, Exciter, Touch Wah, Pedal Wah
(Same as Modulation 1; effects can be used independently.)
Delay Hall, Room, Stage, Plate Noise Gate
7
Page 10
The Effect Structure of the GW33
Keep in mind as you use the GW33 that the structure of its effects is basically in a four-part hierarchy: 1) Effect programs, 2) Effect blocks, 3) Effect types, and 4) Effect parameters.
An effect program consists of eight different effect blocks, all of which can be used simultaneously. A block includes
•••••
••••••
••••••
YES
NO
Effect Block
COMP
DIST / INSERT
EQ / AMP
MOD 1
MOD 2
DELAY
REVERB
N.GATE/UTIL
TUNER/ METRONOME
••••••••••••••••••••••
Effect Types
————---
OD, DIST1,2 (DI*+AN) 4,5 OD*+DIST1,2
1~3 6~11 OD, DIST1,2+INSERT 12 INSERT
1 EQ / 2 STACK 3 COMBO 4 TUBE
1 CHORUS / 2 FLANGER 3 PHASER 4 PITCH SHIFT / 5 DETUNE 6 EXCITER / 7 TOUCH WAH 8 PEDAL WAH
————---
1 HALL 2 ROOM 3 STAGE 4 PLATE
————---
TUNING PITCH (0~5
=
440~445Hz)
COPY / SWAP / WRITE
PARAM
•••••••••••••••••••••••••••••••••••••••••••••••••
MEMORY NO.
CHECK
ABCDE
ATTACK
PRE-DRIVE*
LOW /
SPEED
PITCH / PITCH L
ENHANCE / SENSE
TIME
TIME
THRESHOLD
one or more effect types, one of which can be used at a time. And each effect type has up to four different param­eters, which allow you to set the sound of the effect. The logic of this structure is reflected in the panel layout, with effect blocks, types and parameters printed in a matrix from left to right.
Effect Parameters
SENSE
DRIVE
MID /
DEPTH / PITCH R FREQUENCY
FB
TONE
VOLUME POSITION
BEAT
(14~88 = 1/4~8/8)
TONE
HIGH / TONE
TONE / FB
MIX
MIX / RANGE
MIX
MIX
MINIMUM VOLUME
TEMPO
(60~86.=60~186)
LEVEL
LEVEL
LEVEL
ON/OFF
(SWITCH 4)
ON/OFF
(SWITCH 5)
TOTAL LEVEL
CLICK LEVEL
(1 LO 2 MID 3 HI)
These are used to select the effect block.
This is used to select the effect type.
Memory Structure
The GW33 has a total of 50 effect programs, divided into ten banks of five programs each. The 25 programs from 61 – 05 are Preset programs. Programs 11 – 55 are User programs, and your own original settings can be stored to these.
These are used to change the parameters in the corresponding columns.
User Programs
Bank 1 Bank 2 Bank 3 Bank 4 Bank 5
11 12 13 14 15
21 22 23 24 25
Preset Programs
Bank 6 Bank 7 Bank 8 Bank 9 Bank 0
61 62 63 64 65
71 72 73 74 75
31 32 33 34 35
81 82 83 84 85
41 42 43 44 45
91 92 93 94 95
51 52 53 54 55
01 02 03 04 05
8
Page 11
Effect Programs
Sound Character
#
Main Sub
Dist
11
Hard
Dist
12
Hard
Dist
13
Softer
Over
14
Drive
15
Clean
Dist
21
Hard
Dist
22
Hard Over
23
Drive
24
Clean
25
Clean
Dist
31
Hard
Dist
32
Hard Over
33
Drive
34
Clean
35
Clean
Dist
41
Hard
Dist
42
Hard Over
43
Drive
44
Clean
45
Clean
Dist
51
Hard
Dist
52
Softer
53
Clean
54
S.E.
55
S.E.
Detune
Chorus Detune
Touch
Wah Pitch
Detune Chorus
Detune
Flanger
Phaser
Detune
Detune
Detune
Chorus
Pitch
Pedal
Wah
Detune
Pedal Wah Flanger
Touch Wah
Chorus
Phaser
Programmer’s comments
Distortion especially for rock solos. Digital + analog distortion, plus EQ,
for heavy metal. Detune and reverb for a “wet” solo
sound. Natural, warm overdrive. Clean, spacious sound with Cho./
Detune/Delay/Reverb mix. Hard, metallic lead. Dynamically responds to your
plucking technique. Stereo pitch shift: 5th above and
below. Clean and dreamy with long delay. Soft, clean sound, ideal for soloing or
rhythmic chords. Analog overdrive + distortion —
hard-edged for backing. Analog + digital distortion, plus
flanger and delay. Bright overdrive with delay for
American hard rock leads. British 60’s rock sound — simple
and straight. 70’s fusion sound, with heavy
phaser. Hard distortion for rock soloing. Slightly bright distortion for hard
rock backing. Crunch sound with enhanced low
and high frequencies. Good, clear sound for rhythmic
playing. Ideal for funky rhythmic playing or
arpeggios. Hard distortion sound, with pitch an
octave below. Hard crunch sound for rhythmic
playing; with Pedal Wah. Mellow sound for rhythmic play. Sound effect with dynamic response
to plucking technique. Chorus sound with stereo phaser.
Sound Character
#
Main Sub
Dist
61
Hard
Dist
62
Hard
Over
63
Drive Clean
64
Clean
65
Dist
71
Hard
Dist
72
Hard
Over
73
Drive Clean
74
Clean
75
Over
81
Drive
Dist
82
Hard
Dist
83
Softer Clean
84
Clean
85
Dist
91
Hard
Dist
92
Hard
Over
93
Drive Clean
94
Clean
95
Dist
01
Hard
Dist
02
Hard
Over
03
Drive Clean
04
Clean
05
Detune
Detune
Flanger
Chorus
Wah
Chorus
Detune
Phaser
Detune
Detune
Phaser
Flanger
Detune Detune
Touch
Wah
Detune
Chorus
Programmer’s comments
Digital and analog distortion for rock solos.
Analog overdrive + distortion; good for pop music.
Natural overdrive for rock’n’roll. Clean sound, good for wide range of
styles (ex., blues, funk, jazz). Clear sound with flanger and chorus. Heavy distortion sound with en-
hanced low and high frequencies. Distortion sound for backing.
Spacious overdrive sound for fusion. Natural reverb sound from the 50’s.
Dynamics “squashed” with compression. Tremolo sound. Digital + analog overdrive for rock
or fusion. Powerful sound, good for rock
ballads. Overdrive sound for rock leads.
Mellow, round sound.
Clean sound for rhythmic play. Hard distortion sound with enhanced
attack; for rock leads. Distortion sound with detuning, for
rock backing. “Dry” overdrive. Multi-purpose program for a wide
variety of styles. Touch Wah program, good for funk,
jazz, blues, etc. Hard digital + analog distortion
sound for direct recording. Hard distortion program, with stack
amp sound, for direct recording. Warm overdrive sound for direct
recording. Clear, distinct sound with detuning
and delay, for direct recording. Clean sound for direct recording.
9
Page 12
GUIDED TOUR
When using your GW33 for the first time, read through this short section of the manual. It guides you step-by-step in all basic operations: setting the instrument up, connecting it properly to other equipment, and playing the effect programs.
SETTINGUPANDPLAYINGYOURGW33
Once you’ve taken your GW33 out of the box and are ready to use it, you’ll have to make a few connections and follow some simple instructions on setting it up.
Plug into a suitable AC outlet
PA-3 power adaptor
Use only this adaptor or another Yamaha recommended adaptor.
POWER
ON OFF DC IN INPUT SEND RETURN
External effect unit
Wrap the adaptor cord around the cable clip to prevent accidintal unplugging.
D
C
IN
INSERT
Guitar amplifier
(left channel)
R
OUTPUT
L / MONO
PHONES
Electric guitar
FOOT
CONTROLLER
Guitar amplifier
(right channel)
Optional FC7 Foot Controller
(for Volume pedal and Pedal Wah control).
Headphones
10
OUT IN
When using a single guitar amp, connect to
*
the L/MONO OUTPUT jack.
Signals are output through
*
the OUTPUT jacks, even when headphones are connected.
Adjust the headphone
*
volume with the Total Level parameter (see page 31).
Page 13
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1
First, make sure that the power switch on the GW33 is off before making ANY connections.
2
Plug the DC output cable from the supplied PA-3 adaptor (or another adaptor recommended by Yamaha) (Never use the PA-3B.) into the DC IN terminal on the rear panel, then plug the adaptor into a convenient AC outlet.
The cable clip located next to this terminal helps to prevent accidental unplugging of the power supply during use. Wrap the adaptor cord firmly around the clip (see the Rear Panel illustration, page 10).
CAUTION!
AC adaptor with the GW33. (See the precaution
USETHECORRECTPOWERSUPPLY
3
Plug your instrument into the INPUT jack on the rear
Do not attempt to use a different
on page 3.)
panel.
For the sake of these instructions, we’ll assume you’re using an electric guitar; however, most any electronic instrument can be used.
NOTE
a synthesizer or electronic keyboard. Since their output level is generally much higher than that of a guitar, the volume control on the instrument should be turned down accordingly.
4
Connect the GW33 output or outputs to your ampli-
You should be careful if you are connecting
fier/speaker system, as shown on page 10. Before you do this, however, make sure that the power on the system is first turned off and all volume controls are set to zero — this includes the guitar controls and the volume on the connected amp(s).
NOTE
best results.
5
If you are using an optional FC7 Foot Controller
Use the clean channel of the amplifier for
with the GW33, connect it to the FOOT CONTROL­LER input jack on the rear panel. Make sure that the pedal is at or near the maximum position.
6
Turn on the power of all the equipment, starting with the GW33, and turning on the connected amplifier last.
7
Before you turn up the volume and try to play, set all the effects to off by using the Bypass function.
To do this, simultaneously press and hold down Pedal Switches 2 and 3. Keep holding them down (for roughly one second) until “bP” (Bypass) appears in the BANK/MEMORY indicator.
DIST / INSERT EQ / AMP
••••••••••
BYPASS
••
Firmly press and hold these down for about one second.
BANK MEMORY
This temporarily turns off all effect processing, and lets you hear the “dry” input signal.
8
Now, set your guitar to a suitable volume. Next, slowly bring up the level of the connected amplifier as you play, until the level is suitable.
9
Finally, turn the Bypass function off by pressing any one of the Pedal Switches (1 – 5 or B).
If you’ve followed all these instructions carefully, you should now be able to hear the sound of your guitar processed by the effects of the GW33, and are able to try out some of the other effect programs of the GW33. If no sound is output or the sound isn’t as you expect, refer to the Troubleshooting section on page 36.
•••••••
11
Page 14
PLAYINGWITHTHEEFFECTS
Now that you’ve set up your GW33 and have got sound out of it, let’s try playing with some of the effects. (If you haven’t already done so, read through the GW33 SYSTEM OVERVIEW section on page 7 for information on the basic structure of the GW33.)
1
First, make sure that the Play mode is enabled. Press p.
PLAY
To change the bank, use the Bank (B) Pedal Switch. To select one of banks 1 – 5, press it once, then press the appropriate Pedal Switch 1 – 5.
1 – 5
2
Let’s start with a clean chorus/delay effect. Use Pedal Switch 5 to select program number 15.
DELAY REVERB
BANK MEMORY
NOTE
If you’re using the FC7 Foot Controller, make sure that it is at or near the maximum position to ensure proper volume.
3
Next, try a heavy distortion sound. Press Pedal Switch 2 to select program number 12.
DIST / INSERT
BANK MEMORY
ON OFF
HOLD
Press this once... ...then press one
•••••••
To select one of banks 6 – 0, hold the Bank Pedal
DIST / INSERT
BANK MEMORY
•••••••
of these to select bank 1 – 5.
Switch down and simultaneously press the appropri­ate alternate numbered Pedal Switch 6 – 0.
6 – 0
ON OFF
HOLD
While holding this down...
COMPRESSOR
BANK MEMORY
•••••••
...press one of these to select bank 6 – 0.
Notice that all the program numbers have two digits. The first digit indicates the bank and the second indicates the program number. By pressing one of the Pedal Switches 1 – 5, you can select one of five programs in the currently selected bank.
12
4
•••••••
Now that you know how to select banks and pro­grams, try exploring some of the other effect pro­grams of the GW33. Look through the Effect Programs list on page 9 for more information about the programs, and play with a few of them to hear how they sound.
Page 15
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DIST / INSER
DIST / INSER
EDITINGANEFFECTPROGRAMANDSAVINGIT
The GW33 makes it extremely easy to adjust or change the sound of the effects. In this section, you’ll learn how to change the effect type and use the Parameter Dials to change effect settings. You’ll also learn how to compare the edited program with the original. Finally, you’ll learn how save the new effect program you’ve created.
Editing an Effect Program
1
Select one of the User or Preset effect programs. Although any effect program will do, select program number 11 for this example.
ON OFF
HOLD
Press the Bank (B) Pedal Switch once, and press Pedal Switch 1 to select Bank 1. Then, press Pedal Switch 1 again (if needed) to select program number 11.
NOTE
effect program erases the previously stored program, you can restore that particular factory Preset pro­gram. Refer to RESTORING FACTORY-SET EFFECT PROGRAMS on page 33 for details. Keep in mind, however, that restoring the factory Preset program will irretrievably erase the effect you’ve created. For this reason, you may want to keep a written record of the settings you make (using a copy of the Blank Effect Parameter Chart on page 38), so that you can reprogram the effect later if necessary.
2
Next, press the e button to enable
COMPRESSOR COMPRESSOR
Even though creating and saving your own
the Edit mode. (The EDIT/COMPARE lamp lights and the ON/OFF lamp above the Bank Pedal Switch flashes.)
EDIT/
COMPARE
Press this.
Notice that the ON/OFF lamp above the Bank Pedal Switch flashes. This means that you can turn indi­vidual effect blocks on and off.
3
Try turning an effect block on and off now; press Pedal Switch 2 to turn the Distortion block on or off.
DIST / INSERT
Press this to turn Distortion block on or off. (The lamp lights when the block is on.)
BANK MEMORY
ON
OFF
NOTE
Delay/Reverb blocks is determined by the On/Off parameter of those blocks. (See pages 24 and 27.)
4
Use the y and n buttons to select the desired effect block row (in the parameter matrix
•••••••
printed on the panel). (The lamp at the left of the corresponding block lights.) For this example, press either button repeatedly until the Distortion/Insert block is selected.
NOTE
selected in the Edit mode.
5
Use the Parameter Dials to adjust the effect parameters. For example, if you want to change the
amount of Pre-drive in the Distortion effect (selected above), adjust Parameter Dial B.
Parameter Dial A is used to change the effect type of the selected block; BE are used to change the corresponding parameters.
6
If you wish, you can simply view the parameter values that you are currently editing (without changing them) by using the Parameter Check mode. (See page 19 for details.)
For information about each of the effects and their parameters, refer to the section EFFECTS AND PARAMETERS on page 20.
The on/off switching of the MOD 1/2 and
••••••
YES
•••••
••••••
NO
PARA M
••••••••••••••••••••••
CHECK
The TUNER/METRONOME row cannot be
B
COMP
DIST / INSERT
EQ / AMP
MOD 1
MOD 2
————---
1~3 OD 6~11 OD
1 EQ /
1 CHOR 4 PITCH 6 EXCIT
13
Page 16
Comparing the Edited Effect Program with the Original
You can compare the sound of the newly edited program with the sound of the original one. To do this, press the
e button again (so that the EDIT/COM- PARE lamp flashes).
EDIT/
COMPARE
EDIT/
COMPARE
In this condition, you can hear the sound of the original effect program. You can also view the original parameter values by selecting the desired effect block with the y or n buttons and turning the Parameter Dials. Doing this doesn’t change the value, it simply displays it so that you can check it against the value you’ve edited.
Each press of the e button switches back and forth between the original program (lamp flashes) and your new edits (lamp lights continuously).
CAUTION!
button while editing. If you do, the original effect program’s settings will be called up, erasing all settings you had made to that point.
Be careful not to press the
p
When you’ve adjusted the sound to your satisfaction, you may wish to save it for future recall. You can either copy the settings down on paper (using a copy of the Blank Effect Parameter Chart on page 38) or go on to the next section and save the settings to the GW33’s memory.
14
Page 17
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Saving an Effect Program
Now that you’ve created your own original effect pro­gram, you will want to save the settings to a program
2
If desired, select the destination User program number (11 – 55) by using Parameter Dial A.
number, so that you can recall your new effect program in the future. (For more information on saving effect pro­grams and other matters relating to memory, see the
A
BANK MEMORY
SYSTEM OVERVIEW section on page 7.)
•••••••
1
If you’ve continued from the last section and have new settings you want to save, press the s button.
SWAP/ WRITE
SWAP/ WRITE
The SWAP/WRITE lamp lights and the program number in the BANK/MEMORY indicator flashes to indicate that the GW33 is ready to write the settings to memory at the selected program number. If you want to save the program to the current number, skip to step #3. If you want to select a different program for saving the new program, go to the next step.
NOTE
effect programs, in banks 1 – 5. Banks 6 – 0 are reserved for the Preset effect programs, and cannot be used to save edited programs.
NOTE
programs (61 – 05) and try to save it, “—” appears in the BANK/MEMORY indicator until you select one of the User program numbers (11 – 55).
Edited programs can be saved to the User
When you’ve edited one of the Preset
This concludes your short tour of the important functions of the GW33. To find out more about how to best use your GW33, look through the Reference section and read about some of the functions that interest you.
BANK MEMORY
•••••••
Keep in mind that the programs that you edit can only be saved to one of the User program numbers, and not to the Preset program numbers.
3
To actually save the new settings, press the y button. (Operation returns to the Edit mode.)
••••••
YES
•••••
••••••
NO
•••••••••••••
PAR CHE
To cancel the operation without saving, press the n button.
Pressing n returns to the program that you’ve been editing. The settings are saved temporarily, and you can continue editing the program.
••••••
YES
•••••
••••••
NO
PARAM
••••••••••••••••••••••
CHECK
15
Page 18
REFERENCE
This section of the manual explains briefly, yet completely, all of the features and functions of the GW33. Refer to it when you need information about a specific feature or function.
SELECTINGEFFECTPROGRAMS
OPERATION
1
With the Play mode enabled (press p ), first select the desired bank of programs.
To select one of banks 1 – 5
To select one of banks 1 – 5, press the Bank Pedal Switch once, then press the appropriate Pedal Switch 1 – 5.
1 – 5
ON OFF
HOLD
DIST / INSERT
BANK MEMORY
•••••••
2
With the bank now selected, press one of Pedal Switches 1 – 5 to select the desired program.
Refer to the Effect Programs list on page 9 for more information on the programs of the GW33.
DELAY REVERB
BANK MEMORY
•••••••
You can continue to select other programs in the same bank by pressing the other Pedal Switches.
Press this once... ...then press one
of these to select bank 1 – 5.
To select one of banks 6 – 0
To select one of banks 6 – 0, hold the Bank Pedal Switch down and simultaneously press the appropriate alternate numbered Pedal Switch 6 – 0.
6 – 0
ON OFF
HOLD
While holding this down...
COMPRESSOR
BANK MEMORY
...press one of these to select bank 6 – 0.
16
User programs are in banks 1 – 5, and Preset programs are in banks 6 – 0. Each bank contains five programs.
User Programs
Bank 1 Bank 2 Bank 3 Bank 4 Bank 5
11 12 13 14 15
Bank 6 Bank 7 Bank 8 Bank 9 Bank 0
•••••••
61 62 63 64 65
21 22 23 24 25
71 72 73 74 75
31 32 33 34 35
Preset Programs
81 82 83 84 85
41 42 43 44 45
91 92 93 94 95
51 52 53 54 55
01 02 03 04 05
Page 19
TURNINGALLEFFECTSOFFムBYPASSFUNCTION
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DIST / INSER
DIST / INSER
While playing, you can instantly get a clean, unprocessed sound by using the Bypass function. This effectively cancels all currently active effects to give you a “dry” sound.
To use the Bypass function:
Simultaneously and firmly press and hold down Pedal
Now, when you play your guitar, you should hear the guitar sound unprocessed by the effects.
Switches 2 and 3. Keep holding them down (for roughly one second) until “bP” (Bypass) appears in the BANK/ MEMORY indicator.
DIST / INSERT EQ / AMP
••••••••••
BYPASS
••
BANK MEMORY
NOTE
also disabled when Bypass is on.
To return to normal Play mode operation and the current effect program, press any one of Pedal Switches 1 – 5 or
If a Foot Controller has been connected, it is
Pedal Switch B.
•••••••
NOTE
As you press and hold Pedal Switches 2 and 3, the BANK/MEMORY indicator may briefly show the program number corresponding to one of those switches.
Firmly press and hold these down for about one second.
However, the program you selected before using Bypass remains selected, and is the one returned to when turning Bypass off.
TURNINGEFFECTBLOCKSONANDOFF
In the Play or Edit modes, any of the main effect blocks can be individually turned on or off with the Pedal Switches. (Switching of Modulation 1/2, and Delay/Reverb is dependent on the On/Off settings of those effect blocks; see pages 24 and 27.)
OPERATION
1
With the Play mode enabled (press the p button if necessary), press Pedal Switch B twice quickly so that the lamp above the Pedal Switch flashes. This same condition is called up automati­cally when entering the Edit mode.
DIST / INSERT
Press this to turn Distortion block on or off. (The lamp lights when the block is on.)
ON
OFF
2
Press the appropriate Pedal Switch to turn the desired effect block on or off. (The lamp above the Pedal Switch lights or goes out accordingly.)
3
To cancel the effect on/off operation and return to normal effect program selection, press Pedal Switch B again. (The lamp goes out.)
NOTE
are temporary. The original on/off settings are re­stored as soon as you change programs. The on/off switching of the MOD 1/2 and Delay/Reverb blocks is determined by the On/Off parameter of those blocks. (See pages 24 and 27.)
The effect on/off changes that you make here
17
Page 20
EDITINGEFFECTPROGRAMS
Effect programs can be edited in the Edit mode. Once you’ve edited a program, you can save it to a User memory location. (See SAVING EFFECT PROGRAMS on page 31.)
CAUTION!
Be careful not to press the will call up the original effect program’s settings and erase all settings you had made to that point.
OPERATION
1
Select an effect program for editing and press the e button to enable the Edit mode.
(The EDIT/COMPARE lamp lights and the ON/OFF lamp above Pedal Switch B flashes.)
2
Use Pedal Switches 1 – 5 to turn on the desired effect blocks.
HINT
changes as you make them, make sure that all relevant effect blocks are turned on. Better yet, turn off all blocks except the one you are editing. This lets you clearly hear only the effect you wish to edit. (One possible exception to this guideline is the Amp Simula­tor effect, changes to which are easier to hear when Distortion is also on.)
Since you’ll probably want to listen to the
p
button at any time during editing. Doing so
3
Use the y and n buttons to select the desired effect block row (in the parameter matrix printed on the panel). (The lamp at the left of the
corresponding block lights.)
NOTE
selected in the Edit mode.
4
Use the Parameter Dials to adjust the effect param-
The TUNER/METRONOME row cannot be
eters.
Parameter Dial A is used to change the effect type of the selected block; BE are used to change the corresponding parameters.
In the example shown below, the EQ/AMP block has been selected.
••••••
YES
•••••
••••••
NO
Use these to select the desired block for editing. (In this example, EQ/AMP is selected.)
COMP
DIST / INSERT
EQ / AMP
MOD 1
MOD 2
DELAY
REVERB
N.GATE/UTIL
TUNER/ METRONOME
•••••••••••••••••••••
————---
OD, DIST1,2 (DI*+AN) 4,5 OD*+DIST1,2
1~3 6~11 OD, DIST1,2+INSERT 12 INSERT
1 EQ / 2 STACK 3 COMBO 4 TUBE
1 CHORUS / 2 FLANGER 3 PHASER 4 PITCH SHIFT / 5 DETUNE 6 EXCITER / 7 TOUCH WAH 8 PEDAL WAH
————---
1 HALL 2 ROOM 3 STAGE 4 PLATE
————---
TUNING PITCH (0~5
=
440~445Hz)
COPY / SWAP / WRITE
PARA M
•••••••••••••••••••••••••••••••••••••••••••••••••
MEMORY NO.
CHECK
Selects the type of effect. (In this example, 1 EQ is selected.)
Adjusts the LOW parameter for the EQ effect. (The dash indicates that no parameter is available for the other effects.)
ATTACK
PRE-DRIVE*
LOW /
SPEED
PITCH / PITCH L
ENHANCE / SENSE
TIME
TIME
THRESHOLD
ABCDE
SENSE
DRIVE
MID /
DEPTH / PITCH R FREQUENCY
FB
TONE
VOLUME POSITION
BEAT
(14~88 = 1/4~8/8)
TONE
HIGH / TONE
TONE / FB
MIX
MIX / RANGE
MIX
MIX
MINIMUM VOLUME
TEMPO
(60~86.=60~186)
Adjusts the MID parameter for the EQ effect. (The dash indicates that no parameter
LEVEL
LEVEL
LEVEL
ON/OFF
(SWITCH 4)
ON/OFF
(SWITCH 5)
TOTAL LEVEL
CLICK LEVEL
(1 LO 2 MID 3 HI)
Adjusts the LEVEL
parameter. is available for the other effects.)
Adjusts the HIGH parameter for the EQ effect and the TONE parameter for the others.
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Page 21
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HINT 1
When editing an effect, make sure that the Level or Mix parameters of the effect are set to relatively high values before adjusting any other parameters. Doing this ensures that any changes you make with the other Parameter Dials will be fairly noticeable.
For information about each of the effects and their parameters, refer to the section EFFECTS AND PARAMETERS on page 20.
HINT 2
If you are using the optional FC7 Foot Controller, try experimenting with the Foot Controller­related Volume Position, Minimum Volume and Total Level parameters in the Noise Gate/Utility block. (See FOOT CONTROLLER OPERATIONS on page 30.)
5
Save the new settings to memory, if desired. (See the section SAVING EFFECT PROGRAMS on page 31 for details.)
Compare Mode
While editing an effect program, you can compare the sound of the newly edited program with the original one.
To do this, press the e button (during editing). (The EDIT/COMPARE lamp flashes to indicate the Compare mode is active.)
EDIT/
COMPARE
Each press of the e button switches back and forth between the original program (lamp flashes) and your new edits (lamp lights continuously).
While the EDIT/COMPARE lamp is flashing (Com­pare mode), you can hear the sound of the original effect program. You can also view the original param­eter values: simply select the desired effect block with the y and n buttons and turn the Param­eter Dials. Values cannot be changed in this condition; they are only displayed so that you can compare them with values you’ve edited.
EDIT/
COMPARE
Parameter Check Mode
When editing an effect program, the Parameter Check mode allows you to view the newly edited parameter values of a selected effect block without changing them.
To do this, select an effect block (during editing, when the EDIT/COMPARE lamp is lit continuously). Then, simultaneously press the y and n buttons. (The selected effect block lamp flashes to indicate the Parameter Check mode is active.)
••••••
YES
•••••
••••••
NO
To view the edited parameter values for the selected effect block, turn the corresponding Parameter Dials. As in the Compare mode, values cannot be changed in this condition.
To return to normal editing, press one of the y and n buttons.
Checking Parameter Values in the Play Mode
PARA M
••••••••••••••••••••••
CHECK
You can also check parameter values while in the play mode. To do this:
1
Use the y and n buttons to select the desired effect block row.
2
To view the current parameter values for the selected block, turn the corresponding Parameter Dials.
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