WaveWare Adaptive Remote User Manual

BETA-BRITE
®
Remote Control
Programming Manual
This manual is for the 1026 and 1040 models of the BetaBrite® sign.
10404402d EZ95
The first four numbers (“1040”) are the model number.
®
sign, turn it off and then on again.
Form No. 9704-0001B
4/02/2001
i
NOTE: Due to continuing product innovation, specifications in
this document are subject to change without notice.
Copyright © 1998-2001 Adaptive Micro Systems, Inc. All rights reserved.
The following are trademarks of Adaptive Micro Systems: Adaptive, Alpha, AlphaNet plus, AlphaEclipse, AlphaPremiere, AlphaTicker, AlphaVision, AlphaVision InfoTracker, Automode, BetaBrite, BetaBrite Director, BetaBrite Messaging Software, Big Dot, PPD, Smart Alec, Solar, TimeNet.
Visit our Internet World Wide Web sites: http://www.betabrite.com and http://www.adaptivedisplays.com or e-mail us at betabrite@ams-i.com or sales@ams-i.com
ii
Contents
Warranty................................................................................... iv
Return Merchandise Authorization .................................................... v
General information ...................................................................... 1
Using a Remote Control to operate your sign..................................................1
Basic sign operation ..................................................................... 3
Turning a sign on and off.................................................................................3
Setting a sign’s time and date..........................................................................4
Clearing a sign’s memory................................................................................5
Setting a sign’s password................................................................................6
What to do when you forget a sign’s password........................................7
How to delete a sign’s password ..............................................................7
Sound control..................................................................................................7
Beginning text messaging............................................................... 8
Example 1 — Using upper and lowercase in messages ..................................8
Example 2 — Displaying messages in file name order (A, B, C, etc.)............10
Example 3 — Displaying messages in time order .........................................12
Example 4 — Changing the text of an existing message...............................14
Example 5 — Deleting messages..................................................................16
Advanced text messaging ..............................................................17
Example 6 — Displaying the time and date...................................................17
Example 7 — Using fonts and colors............................................................20
Example 8 — Speeding up and slowing down messages .............................23
Example 9 — Special effects with modes (Trailing modes)...........................25
Example 10 — International characters ........................................................26
Graphics...................................................................................28
Example 11 — Creating a movie marquee ....................................................28
Example 12 — Mixing text with graphics......................................................33
Example 13 — Deleting a graphic .................................................................35
Appendixes................................................................................36
Appendix A — Modes, fonts, and colors available ........................................36
Appendix B — Sign diagnostic test...............................................................38
Appendix C — Connecting the sign to a computer........................................39
Appendix D — Updating the sign’s firmware (EPROM).................................40
Quick Reference Card...................................................................41
iii

Warranty

Adaptive Micro Systems, Inc. warrants to the original purchaser that the sign, keyboard and power supply will be free of defects in workmanship and materials for a period of one year from the date of purchase.
Adaptive Micro Systems, Inc. will without charge, repair or replace, at its option, defective product or component parts upon delivery to the factory service department accompanied by proof of the date of purchase in the form of a sales receipt.
This warranty does not apply in the event of any misuse or abuse of the product, or as a result of any unauthorized repairs or alterations. This warranty does not apply if the serial number is altered, defaced or removed from the sign. Incandescent lamps used in incandescent products are not covered by this warranty.
The purchase price of this product does not include, from Adaptive Micro Systems, Inc., any on-site support, service or maintenance.
Local ordinances prohibiting the use of flashing signs may exist in some locations. Compliance with local ordinances is the sole responsibility of the customer.
To obtain warranty coverage, this product must be registered. Please complete the enclosed warranty registration card and mail it to Adaptive Micro Systems, Inc.

How to obtain warranty service

1. Contact Adaptive Micro Systems Customer Service at 414-357-2020.
2. Ask the Customer Account Specialist for a Return Merchandise
Authorization (RMA) number. An RMA number is required to obtain
warranty service.
3. Fill out the Return Merchandise Authorization (RMA) Form on the
following page. To obtain warranty service, this form, including the
RMA number, must accompany the product.
4. Follow the return instructions on the RMA Form to return to
Adaptive Micro Systems, Inc.
iv

Return Merchandise Authorization (RMA) Form

RMA Number: ________________________________ Date of Purchase: ________________________________ Company Name: ________________________________ Contact Person: ________________________________ Address: ________________________________ ________________________________ Phone Number: ________________________________ Fax Number: ________________________________
Description of Problem: _____________________________
________________________________ ________________________________ ________________________________ ________________________________

Return Instructions

1. Obtain an RMA number from Adaptive Micro Systems at
414-357-2020. Ask for Customer Service.
2. Fill out this form and include proof of purchase receipt if product is
under warranty.
3. Pack this form, the sign, keyboard and transformer in the original
carton (or a suitable replacement). Please write the RMA number on
the outside of the package. Any damage to the product during
shipment is the responsibility of the freight company or the owner of
the sign.
4. Ship the package, postage/shipping prepaid to:
Adaptive Micro Systems, Inc.
Attn: RMA No. ________ 7840 North 86th Street Milwaukee, WI 53224
PLEASE WRITE THE RMA NUMBER ON THE LABEL OF THE SHIPPING BOX. THANK YOU.
v
vi
Remote Control Programming Manual

General information

You can operate a BetaBrite® sign in two ways:
by using a hand-held Remote Control
by using a single computer with special software (See “Appendix C — Connecting the sign to a computer” on page 39.)

Using a Remote Control to operate your sign

A Remote Control is a hand-held keyboard used to operate a
®
BetaBrite messages on your sign using a Remote Control.
sign. Most of this manual shows you how to program
A Remote Control needs four AAA batteries to operate.
Point this end of the Remote Control at a sign.
Press PROGRAM to put the sign into programming mode. (This mode is used to set the date and time, type in messages, etc.)
To turn the sign off or on, hold down SHIFT and then press PROGRAM.
REMOTE CONTROL
ON - OFF
PROGRAM
SPECIAL FONT WIDTH
APPEND CURSOR
SCROLL FLASH HOLD ROTATE
ROLL WIPE
1234
AUTO SPEED
890
7
B
A
¢
#
$
H
G
=
<>
NPQ
M
:
;
”’
T
S
!
?
Y
Z
SHIFT CAPS
INSERT BACK ADV DELETE
5
TIME DOT
CDE
%&
IJ
K
+
/
O
,
VW
U
SPACE
SOUND
SELECT
RETURN
SHIFT
RUN
COLOR
6
F
*
L
-
R
.
X
Figure 1: Infrared (IR) Remote Control keyboard
Press RUN twice to exit programming mode.
Use one of the SHIFT keys to access these white
functions
(like ROLL and TIME) . . .
. . . and these white
characters
(like # and !).
General information: Using a Remote Control to operate your sign 1
Remote Control Programming Manual
To program a sign with a Remote Control:
Stand at least 5 feet and no more than 30 feet from the sign.
Make sure nothing reflective is in front of the sign. (Light from the sign’s display that is reflected back can interfere with the Remote Control.)
If nearby fluorescent lights interfere with the Remote Control, you may have to relocate either the lights or the sign.
o
30
o
30
30
o
o
30
If a sign is this far from the floor...
10 feet from 10 to 30 feet 15 feet from 19 to 30 feet 20 feet from 25 to 30 feet
Figure 2: Using a Remote Control with a sign
...then hold a Remote Control this far
away:
2 General information: Using a Remote Control to operate your sign
Remote Control Programming Manual

Basic sign operation

Turning a sign on and off

When you plug in the sign’s power supply, the sign starts up
automatically, and unplugging the power supply turns the sign off.
However, instead of unplugging a sign, there is another way to turn a
sign off:
Holding down
SHIFT and then pressing PROGRAM turns a sign off and on.
NOTE: Messages that you have programmed into the sign will not be
lost when you turn a sign off. Messages will be retained for up to 30 days
if the sign is not powered.
When a sign starts up, the following will be displayed:
10404402d EZ95
THEN
8K RAM
THEN
WED 1:26 PM
This is the software (or “firmware”) inside the sign.
This is the amount of memory inside the sign.
Because the time and date are not updated when the sign is off, the time and date must be re­programmed each (See “Setting a sign’s time and date” on page 4.)
time the sign is turned back on.
Basic sign operation: Turning a sign on and off 3
Remote Control Programming Manual

Setting a sign’s time and date

Once set, a sign will remember the time and date unless the sign is
unplugged or interrupted by a power loss.
®
NOTE: Because the BetaBrite
the date function can not be updated when power is off. The date and time must be re-programmed whenever the sign loses power for any reason.
Step When you do this... You see this...
sign does not have a real-time clock,
1 Press PROGRAM.
2 Press BACK until SET TIME appears.
3 Press ADV.
PROG TEXT A
SET TIME
SET W/D ,H&M
MON 2:29 AM
Press D to set the day of the week. Press H to set the hour. Press M to set the minute.
4
NOTE:Press SELECT, to change from 12-hour
(AM/PM) to 24-hour mode (0 - 23).
5 Press BACK until SET DATE appears.
6 Press ADV.
TUE 11:21 AM
SET DATE
SET WITH D,M,&Y
JAN. 19, 2006
Press D to set the correct day. Press M to set the month. Press Y to set the year.
7
NOTE:Press SELECT to display the date in
different formats—for example, JAN 26, 2001 or 1/26/01, or 26/1/01, etc.
8 After setting the date and time, press RUN twice to return to normal operation.
1/19/06
THEN
THEN
4 Basic sign operation: Setting a sign’s time and date
Remote Control Programming Manual

Clearing a sign’s memory

NOTE: Clearing a signs memory erases all messages, graphics, and
the password that have been programmed into the sign.
Step When you do this... You see this...
1 Press PROGRAM.
2 Press BACK until CLEAR MEMORY appears.
PROG TEXT A
CLEAR MEMORY
WARNING!
3 Press ADV.
THEN
CLEAR ALL? Y/N
Press Y to clear the signs memory. The sign will return to normal operation and display a series of demo
4
messages.
Basic sign operation: Clearing a signs memory 5
Remote Control Programming Manual

Setting a sign’s password

Some signs allow you to set a personal password to protect your
messages and graphics from tampering by others.
NOTE: DONT FORGET YOUR PASSWORD! If you do, you wont
be able to operate the sign.
However, if you do forget the password, see What to do when you forget a signs password on page 7.
Step When you do this... You see this...
1 Press PROGRAM.
2 Press BACK until SET PASSWORD appears.
3 Press ADV.
4 Press Y to set a password.
Type a 6-character password. (Only asterisks will appear on the sign as you type.)
Re-type the password when prompted.
5
CORRECT will appear if you entered the same password.
If you failed to type the same password, ERROR will appear, and youll have to start over from Step 1.
6 Press RUN twice.
PROG TEXT A
SET PASSWORD
SET PASSWORD? Y/N
ENTER 6 CHAR’S
******
THEN
RE-ENTER THE 6
THEN
******
THEN
CORRECT
THEN
PROG TEXT A
PASSWORD RUN? Y/N
Press Y to password protect the sign.
7
NOTE:If you select N, then a password will not be
needed when you press PROGRAM.
SECURE
The sign will return to normal operation.
Now, whenever you press PROGRAM, youll have
to type the password you just entered.
6 Basic sign operation: Setting a signs password
Remote Control Programming Manual
What to do when you forget a sign’s password
Step When you do this... You see this...
1 Press PROGRAM.
2 Hold down SHIFT and press L six times.
PROG TEXT A
******
THEN
CORRECT
THEN
PROG TEXT A
3 Enter a new password. (See Setting a signs password” on page 6.)
How to delete a signs password
If you no longer want to be prompted to password protect a sign, you must clear the signs memory in order to delete the password. To do this, see Clearing a signs memory on page 5.

Sound control

Normally, when you press a Remote Control key while programming a sign, the sign will beep.
If you want to turn the beeping off, hold down
RUN. (To turn the beeping on again, repeat this.)
SHIFT and then press
Basic sign operation: Sound control 7
Remote Control Programming Manual

Beginning text messaging

This section shows you how to start creating messages on your sign.

Example 1 Using upper and lowercase in messages

In this first example, youll display the text THIS IS YOUR FIRST MESSAGE like this:
THIS IS YOUR
THEN
FIRST MESSAGE
. . . and then the text This is your second message:
This is your
THEN
second
THEN
message
Step When you do this... You see this...
1 Press PROGRAM.
PROG TEXT A
A]
2 Press ADV.
A is the file name of your message
A] [AUT]T
Type THIS IS YOUR FIRST MESSAGE
Note: If you make a
3
mistake while typing, press DELETE to erase a letter.
[AUT], which stands for Automode, will appear as you type your first character. Automode automatically displays your message in different formats.
A]IRST MESSAGE
Your first message will look like this.
Your second message will use lowercase text.
This message must be shown on three displays because the words second message wont fit on a single line.
Your message should look like this when youre done typing.
8 Beginning text messaging: Example 1 Using upper and lowercase in messages
Remote Control Programming Manual
THIS IS YOUR
THEN
4 Press RUN twice.
Because Automode [AUT] was used in your message (see Step 3), the text of your message will be displayed in a variety of formats. For example, one of the formats (or modes) called Scroll moves your message from the bottom to the top of the sign.
Now that the first message is done, well enter a second message which contains upper and lowercase characters.
FIRST MESSAGE
5 Press PROGRAM again.
6 Press SELECT.
7 Press B.
Type T
Press CAPS to switch to
8
lowercase letters.
Type his is your second
message
9 Press RUN twice.
PROG TEXT A
PROG TEXT ?
The A changes to a question mark (?) after pressing SELECT.
B]
B is now the file name of your second message. If you pressed
A instead of B, you would have written over the first message.
B]cond message
Your message should look like this when youre done typing.
This is your
THEN
second
THEN
message
You should notice that . . .
The first message doesnt appear at all. (Well fix this is the following example.)
Beginning text messaging: Example 1 Using upper and lowercase in messages 9
Remote Control Programming Manual

Example 2 Displaying messages in file name order (A, B, C, etc.)

Once youve programmed messages into the sign, you may want to set the order or sequence in which messages appear. This method will display messages by their file name (A, B, C, etc.) or in alphabetical order.
Step When you do this... You see this...
This example continues where Example 1 left off.
This example assumes that there are two messages (files A and B) in the sign:
File A = THIS IS YOUR FIRST MESSAGE
File B = This is your second message
1 Press PROGRAM.
2 Press RUN.
If RUN appears on the sign, go to the next step.
3
Otherwise, press SELECT until RUN appears.
4 Press B.
5 Press RUN.
PROG TEXT B
RUN
TIME (or TIM) or DEMO (or CAN) may also appear here.
RUN
RUN B
This is your
THEN
second
THEN
message
You have just programmed the sign to run only message file B.
Next, well program the sign to display message B first, then A.
6 Press PROGRAM.
7 Press RUN.
PROG TEXT B
RUN
10 Beginning text messaging: Example 2 Displaying messages in file name order (A, B, C, etc.)
If RUN appears on the sign, go to the next step.
8
Press SELECT until RUN appears.
9 Press B, then A.
10 Press RUN.
Remote Control Programming Manual
RUN
RUN BA
The order of these letters determines the order in which
(In this case, message B will appear first, then message A.)
messages will appear on a sign.
This is your
THEN
File BFile A
second
THEN
message
THEN
THIS IS YOUR
THEN
FIRST MESSAGE
These two messages will keep being displayed in this order until a new file name order or a new message is entered.
Using this method, you can program the order
of some or all of the messages youve entered on a sign.
Beginning text messaging: Example 2 Displaying messages in file name order (A, B, C, etc.) 11
Remote Control Programming Manual

Example 3 Displaying messages in time order

In Example 2, you set the order of messages by file name. However, that method could not specify an exact appear.
In this example, well show you how to make a message appear and disappear at times you specify.
NOTE: Unless a sign has a battery-backed clock, displaying
messages in time order will only work so long as a sign is powered. When a sign without a battery-backed clock loses power, its internal clock becomes inaccurate and must be reset (see Setting a signs time and date on page 4).
Step When you do this... You see this...
For this example, make sure that your signs internal clock has been accurately set.
(See Setting a signs time and date on page 4.)
This example continues where Example 1 left off.
This example assumes that there are two messages (files A and B) in the sign:
File A = THIS IS YOUR FIRST MESSAGE
File B = This is your second message
time when a message would
In this example, well program the sign to display File A on Monday through Friday from 1:10 PM to 2:30 PM.
1 Press PROGRAM.
Press SELECT until B
2
appears.
Hold down SHIFT and
3
press 9 for TIME.
4 Press PROGRAM.
Press SELECT until A
5
appears.
Well program the sign to always display File B.
PROG TEXT A
PROG TEXT B
B ON ALWAYS
Since file B is already set up,
well go on to file A.
PROG TEXT B
PROG TEXT A
ON ALWAYS is the default setting for a message. A message set to ON ALWAYS will run continuously.
A ON ALWAYS
Hold down SHIFT and
6
press 9 for TIME.
First, well select the ON time or when the message starts.
12 Beginning text messaging: Example 3 Displaying messages in time order
Remote Control Programming Manual
Press D (for day) until
7
M-F (Monday through Friday) appears.
A ON M-F 0:00
Press D to set the day, H for hour, and M for minute (in 10-minute increments).
A ON M-F 13:00
Press H (for hour) until
8
13:00 appears.
Press M (for minute) until
9
13:10 appears.
10 Press SELECT.
11 Repeat Steps 7, 8, and 9 to set the OFF time (2:30 or 14:30 in this example.)
Press RUN once. (If TIME does not appear,
12
press SELECT until it does.)
Press BA to set the display
13
order of these two messages.
Hours must be represented in 24-hour or military style. So 1:00 PM = 13:00, 2:00 PM = 14:00, etc.
A ON M-F 13:10
Minutes are in increments of 10.
A OFF M-F 0:00
After setting the ON time, select the OFF time or when the message stops.
TIME
RUN or DEMO may also appear here.
TIME BA
This is your
This message should appear continuously.
14 Press RUN once.
This message should only appear between the ON and OFF times you set.
File BFile A
THIS IS YOUR
FIRST MESSAGE
Beginning text messaging: Example 3 Displaying messages in time order 13
THEN
second
THEN
message
THEN
THEN
Remote Control Programming Manual

Example 4 Changing the text of an existing message

After typing in a message, you may want to add or remove text from it. The following is an example of this common situation:
Step When you do this... You see this...
This example continues where Example 2 left off.
This example assumes that there are two messages (files A and B) in the sign:
In this example, well change File A and File B to the following:
File A = THIS IS YOUR FIRST MESSAGE, BUT NOW ITS LONGER
File A = THIS IS YOUR FIRST MESSAGE
File B = This is your second message
and
that File B, then File A is displayed.
File B = This is the second message ( your changed to the )
1 Press PROGRAM.
Press SELECT until B
2
appears.
Press ADV until the space
3
after your appears.
Press DELETE until your
4
(and the space after it) are erased.
5 Press INSERT.
Type the
6
(and then SPACE).
Press INSERT to turn text
7
insertion off.
Press ADV until the first
8
few letters of second appear.
PROG TEXT A
PROG TEXT B
B] This is your
Were going to delete your and replace it with the.
B] [AUT]This is
INSERT T]This is
Text you type now will be inserted hereafter the space following is.
INSERT is is the
B] T]This is the
B] is is the sec
the has replaced your
14 Beginning text messaging: Example 4 Changing the text of an existing message
Press APPEND to go to the end of the message.
9
DONT OMIT THIS STEP.
10 Press RUN twice.
Remote Control Programming Manual
B] cond message
This is the
THEN
File B
second
THEN
message
Next, well add text to the end of File A.
11 Press PROGRAM.
Press SELECT until A
12
appears on the sign.
13 Press APPEND.
To type a comma, hold
14
down SHIFT and press W.
Press SPACE and then
15
type BUT NOW IT.
To type an apostrophe,
16
hold down SHIFT and press V.
17 Type S LONGER.
18 Press RUN twice.
File A
PROG TEXT B
PROG TEXT A
A] IRST MESSAGE
APPEND takes you to the end of a message.
A]IRST MESSAGE,
A]E, BUT NOW IT
A], BUT NOW IT’
A]W IT’S LONGER
THIS IS YOUR
THEN
FIRST MESSAGE
THEN
BUT NOW IT’S
THEN
LONGER
Beginning text messaging: Example 4 Changing the text of an existing message 15
Remote Control Programming Manual

Example 5 Deleting messages

To delete all the messages in a sign, see Clearing a signs memory on page 5.
However, if you only want to delete selected messages, then use the method shown in this example.
Step When you do this... You see this...
This example continues where Example 4 left off.
This example assumes that there are two messages (files A and B) in the sign:
File A = THIS IS YOUR FIRST MESSAGE, BUT NOW ITS LONGER
File B = This is the second message
In this example, well delete File B.
1 Press PROGRAM.
Press SELECT until B
2
appears on the sign.
3 Press DELETE.
4 Press Y to delete the file.
5 Press RUN twice.
PROG TEXT A
PROG TEXT B
DEL TEXT B? Y/N
PROG TEXT A
THIS IS YOUR
THEN
FIRST MESSAGE
File A
THEN
BUT NOW IT’S
THEN
LONGER
16 Beginning text messaging: Example 5 Deleting messages
Remote Control Programming Manual

Advanced text messaging

Before attempting the following, make sure youre familiar with the previous examples in the Beginning text messaging section of this manual.

Example 6 Displaying the time and date

NOTE: Because the time and date are not updated when the sign is
off, the time and date must be re-programmed each sign is turned back on.
Step When you do this... You see this...
In this example, well create a message that continuously displays the current time and date:
Rosco
THEN
Advertising
THEN
3:26 PM
THEN
Jan. 19, 2006
The time will be displayed in extra wide letters.
time the
Delete all the messages currently stored in the sign.
1
(See Clearing a signs memory on page 5 or Example 5 Deleting messages on page 16.)
2 Press PROGRAM.
3 Press SELECT.
4 Press A.
Hold down SHIFT and
5
press 1 for ROLL.
Advanced text messaging: Example 6 Displaying the time and date 17
PROG TEXT A
PROG TEXT ?
A]
A] [RL]
This stands for Roll mode.
Remote Control Programming Manual
A] [RL]
Press SELECT to change
7
the Roll direction to (down).
8 Type R
Using CAPS to switch between uppercase and lowercase letters, type the
9
following:
osco Advertising
Hold down SHIFT and
10
press 1 for ROLL.
Press WIDTH to display
11
the time in wide characters.
Hold down SHIFT and
12
press 9 for TIME.
Hold down SHIFT and press 1 for ROLL.
13
Then press SELECT to until the Roll direction changes to
Press SELECT until the Roll direction changes to down: [RL
] = Roll up a message
[RL
] = Roll down a message
[RL
] = Roll a message to the left
[RL
] = Roll a message to the right
[RL <>] = Roll a message in from both sides of the sign [RL ><] = Roll a message out from the middle of the sign
A] [RL]R
A]o Advertising
Well Roll the time in from the bottom to the top of the sign.
A] [RL]
A] [RL↑][WID]
This will display the time in wide letters.
A] 3:48 PM
This inserts the current time (in wide characters).
Next, well Roll the date in from the left to the right of the sign.
A] [RL]
Well make the date will roll to the left.
Press WIDTH to turn off
14
wide characters.
15 Press SPECIAL.
[SLM] means the following characters wont be wide.
A] [RL][SLM]
SPECIAL [RL][SLM]
18 Advanced text messaging: Example 6 Displaying the time and date
16 Press M
Press RUN twice to see the
17
message.
Remote Control Programming Manual
A] CT. 14, 2001
Pressing SPECIAL and M inserts the current date into a message.
Rosco
THEN
Advertising
THEN
3:26 PM
THEN
Jan. 19, 2006
Advanced text messaging: Example 6 Displaying the time and date 19
Remote Control Programming Manual

Example 7 Using fonts and colors

Fonts
Fonts are the way characters are displayed on a sign. In the world of printing and publishing, fonts are given names like Times or Helvetica and qualities like serif or sans serif, font size (like 12 point or 14 point), bold or italic, etc.:
This is Times — a serif font.
This is Helvetica — a sans serif font.
On this sign, the following fonts called [SS7], [SS5], and [SRF] are available:
Sans serif
fonts
(SS7 is what
you normally
see on a sign.)
Serif font
This is SS7
THIS IS SS5
This is SRF
Upper and lowercase letters can be used with this font.
Only upper letters can be used with this font.
Upper and lowercase letters can be used with this font.
Also, any of the signs fonts can be made bold (or wider) by using the
WIDTH button.
To determine what fonts are available on your sign, see Appendix A Modes, fonts, and colors available on page 36.
Colors
Your sign can display up to eight colors [GRN] for green, [RED] for red, etc. plus four special color combinations.
To determine what colors are available on your sign, see “Appendix A — Modes, fonts, and colors available” on page 36.
The following examples demonstrate how to use fonts and colors on your sign:
Step When you do this... You see this...
Delete all the messages currently stored in the sign.
1
(See Clearing a signs memory on page 5 or Example 5 Deleting messages on page 16.)
20 Advanced text messaging: Example 7 Using fonts and colors
Remote Control Programming Manual
2 Press PROGRAM.
3 Press ADV.
Hold down SHIFT and
4
press 5 for HOLD.
Press COLOR until [GRN]
5
(green) appears.
Press FONT to select
6
[SRF] (the serif font).
Using CAPS and SHIFT
7
when needed, type This is
SRF
Press RETURN to start a
8
new line of text.
PROG TEXT A
A]
A] [HLD]
Hold mode turns off Automode.
A] [HLD][GRN]
Well make the first part of the message appear in green.
A] [HLD][GRN][SRF]
A]
his is SRF
As you type, the font you selected will appear as it will actually be displayed on the sign.
is is SRF
A]
This symbol indicates RETURN.
[AMB
s SRF
Press COLOR until [AMB]
9
appears.
Press WIDTH to display
10
wide text.
Using CAPS and SHIFT
11
when needed, type SRF
Wide
Press RETURN to start a
12
new line of text.
Press WIDTH again to turn
13
wide characters off.
Advanced text messaging: Example 7 Using fonts and colors 21
A]
All the text after [AMB] will be amber colored.
RF
A]
Wide
A]
Wide
A]
de
A]
[AMB][WID
[WID] = wide text
[SLM]
Remote Control Programming Manual
Press COLOR until [RB1]
14
(rainbow 1) appears.
Press FONT to select the
15
[SS5] font.
Type THIS IS SS5
16
NOTE:Only uppercase
character can be used with this font.
Press RUN twice to see
17
what youve typed.
e
A]
[SLM] = regular or “slim” text
[SLM] [RB1][SS5]
A]
[SS5]THIS IS SS5
A
This is SRF
THEN
SRF
THEN
Wide
THEN
THIS IS SS5
[SLM][RB1]
[RB1] = rainbow 1 colored text.
[SS5] = the smallest font
This text should appear in green.
This text should appear in amber.
This text should appear in rainbow 1.
22 Advanced text messaging: Example 7 Using fonts and colors
Remote Control Programming Manual

Example 8 Speeding up and slowing down messages

Messages can be sped up or slowed down using the SPEED mode. Once you pick a mode, like the Remote Control. Then press
[SP1] [SP2] [SP3] [SP4] [SP5] [NHL]
ROTATE, a speed can be selected by selecting SPEED on
SELECT to change the speed:
Slowest
speed
Heres an example of how to vary the speed of the message:
Step When you do this... You see this...
Delete all the messages currently stored in the sign.
1
(See Clearing a signs memory on page 5 or Example 5 Deleting messages on page 16.)
2 Press PROGRAM.
3 Press ADV.
Select SCROLL. (Hold
4
down SHIFT and press 3.)
Select SPEED. (Hold down
5
SHIFT and press 8.)
Press SELECT until [SP1]
6
(very slow) appears.
[SCR] = SCROLL mode, which well use to demonstrate message speed.
PROG TEXT A
A]
A] [SCR]
A] [SCR][SP4]
[SP4] is the default speed setting.
A] [SCR][SP1]
[SP1] = very slow
Fastest
speed
SCROLL mode of a
7 Type Scroll speed=1
8 Select SCROLL again.
9 Select SPEED again.
Advanced text messaging: Example 8 Speeding up and slowing down messages 23
A]croll speed=1
A] [SCR]
A] [SCR][SP5]
Remote Control Programming Manual
Press SELECT until [NHL] appears.
10
(No Hold = very fast)
A] [SCR][NHL]
11 Type Scroll speed=N
Press RUN twice to see your message.
The message Scroll speed=1 should scroll up very slowly.
12
However, the message Scroll speed=N should scroll up without pausing at all.
A]croll speed=N
Scroll speed=1
Scroll speed=1
Scroll speed=N
Scroll speed=N
Using [SP1], slow speed, the message scrolls up into the sign, pauses, then scrolls off the sign.
Using [NHL], fastest speed, the message scrolls into and off the sign without pausing.
24 Advanced text messaging: Example 8 Speeding up and slowing down messages
Remote Control Programming Manual

Example 9 Special effects with modes (Trailing modes)

Modes, like ROTATE and ROLL, are used to create special effects with messages. Typically modes are used once at the beginning However, a mode can also be placed at the end of a message (called a trailing mode) to create a special effect.
of a message.
NOTE: The following can not
ROTATE
, SCROLL, SLIDE, SNOW, and SPRAY.
Step When you do this... You see this...
Delete all the messages currently stored in the sign.
1
(See Clearing a signs memory on page 5 or Example 5 Deleting messages on page 16.)
2 Press PROGRAM.
3 Press ADV.
Hold down SHIFT and
4
press 4 for FLASH.
5 Type ATTENTION!
be used as a trailing mode: CONDENSED
PROG TEXT A
A]
A] [FLS]
A] LS]ATTENTION!
A] [RL↑]
Hold down SHIFT and
6
press 1 for ROLL.
This is the trailing mode. The ROLL mode “trails” the first mode, FLASH.
7 Type Trailing mode
8 Press RUN twice to see trailing mode in action. ATTENTION! should flash and then roll off the display.
A]Trailing mode
Advanced text messaging: Example 9 Special effects with modes (Trailing modes) 25
Remote Control Programming Manual

Example 10 International characters

International characters like ü and é — can be included in messages.
NOTE: International characters can not be used with the small [SS5]
font.
The following table summarizes all the international characters that can be used:
Type a Base Character, like A.
A] A
(Use the CAPS button on the Remote Control for the lowercase letters.)
ACE I NOUY? ! $
Base
Characters
вЗйпсфья¿¡¢ дзкоСцыY?! £ å C ëìN òÜy ¥ Ä c è InÖú ƒ
ÅÉi ó U$ æ Eo Æ eO
Characters
International
á o
a
A
a
Then press SELECT to choose an international character.
u
The following example shows how to use international characters in
a message:
Step When you do this... You see this...
Delete all the messages currently stored in the sign.
1
(See Clearing a signs memory on page 5 or Example 5 Deleting messages on page 16.)
2 Press PROGRAM.
3 Press ADV.
Using CAPS and SHIFT
4
when needed, type Submit
your re
26 Advanced text messaging: Example 10 International characters
PROG TEXT A
A]
A]ubmit your re
Press SELECT until é
5
appears.
Remote Control Programming Manual
A]ubmit your ré
6 Type sume
Press SELECT until é
7
appears.
8 Press RUN twice to see your message satellite.
A] your résume
A] your résumé
Advanced text messaging: Example 10 International characters 27
Remote Control Programming Manual

Graphics

In addition to pre-programmed or “canned” graphics (see “Sign graphics on page 43), you can create your own custom graphics using DOTS files.
You can display a DOTS graphic that you create either by itself or with text.
NOTE: After you create a DOTS graphic, to display it on your sign, the
DOTS graphic must be placed in a text fileeven if you just want to display the graphic all by itself.

Example 11 Creating a movie marquee

Step When you do this... You see this...
In this example, well create three graphics (or DOTS files)
and combine them with text to make a flashing marquee:
First youll create these three graphics files (called DOTS files A, B, C).
Then this text will be added after the three graphic files.
Delete all the messages currently stored in the sign.
1
(See Clearing a signs memory on page 5 or Example 5 Deleting messages on page 16.)
2 Press PROGRAM.
PROG TEXT A
PROG DOTS A
3 Press BACK.
The name of your first DOTS graphics is A. (The second one will be named B and the third one C.)
28 Graphics: Example 11 Creating a movie marquee
4 Press ADV.
REMOTE CONTROL
ON - OFF
PROGRAM
Remote Control Programming Manual
The blinking DOTS cursor keeps track of where youre drawing.
Keep pressing Q until the DOTS
SOUND
RUN
cursor moves here.
Press Q until the DOTS
5
cursor is on the bottom.
Hold down SHIFT and press L to draw a line
6
across the entire bottom of the display.
Complete DOTS graphic A by using E, J, and Q keys.
7
NOTE:Remember: hold
down SHIFT with these keys to actually draw.
SHIFT
+ Q
APPEND CURSOR
ROLL WIPE
1234
AUTO SPEED
7
A
#
G
<>
M
;
S
?
Y
SHIFT + L
SPECIAL FONT WIDTH
SCROLL FLASH HOLD ROTATE
TIME DOT
890
B
CDE
¢
%&
$
IJ
H
=
+
/
NPQ
O
:
T
!
Z
SHIFT CAPS
INSERT BACK ADV DELETE
”’
U
SPACE
,
VW
5
SELECT
K
RETURN
SHIFT
COLOR
6
F
*
L
-
R
.
X
SHIFT + J
These keys move the DOTS cursor.
Also, you can draw (or erase) dots when you hold down SHIFT and press one of these keys.
SHIFT
+ E
Graphics: Example 11 Creating a movie marquee 29
Remote Control Programming Manual
8 Press RUN.
Then press Y to save
9
graphic A.
Press SELECT until a
10
question mark appears.
Type B as the name of the
11
next graphics file.
PROG DOTS A
PROG DOTS ?
PROG DOTS B
Repeat the previous steps to draw graphics B and C. (Both are just smaller versions of graphic A.)
12
Use the COLOR key to make all the dots in graphic B green, and all the dots in graphic C amber.
In the following steps, well create a text message and add the three DOTS graphics just created.
Press BACK to return to
13
PROG TEXT.
Press SELECT until a
14
question mark appears.
15 Press A.
Hold down SHIFT and
16
press 4 for FLASH.
Hold down SHIFT and
17
press 8 for SPEED.
Press SELECT until [SP5]
18
appears. (This is the fastest speed.)
In order to display a DOTS graphic, it must be placed in a text message
NOTE:
DOTS graphic B
DOTS graphic C
PROG TEXT A
PROG TEXT ?
A]
A] [FLS]
A] [FLS][SP4]
A] [FLS][SP5]
.
Insert the first DOTS graphic you created (file A)
19
by holding down SHIFT and pressing 0.
A] FLS][SP5][DOT]A
The letter A is the name of the graphic file.
30 Graphics: Example 11 Creating a movie marquee
Remote Control Programming Manual
Insert the second DOTS graphic by holding down SHIFT and pressing 0
20
again.
Then press SELECT until the letter B appears.
Insert the third and final DOTS graphic by holding down SHIFT and pressing
21
0 again.
Then press SELECT until the letter C appears.
Press FONT until [SRF]
22
appears.
23 Type the letter M
Press FONT until [SS5]
24
appears.
A] [DOT]A
Press SELECT.
A] 4][DOT]A [DOT]B
A] [DOT]A
Press SELECT.
A]]A [DOT]B [DOT]C
Now well add the message Movie News after the three graphics:
A]T] B[DOT] C[SRF]
A]B[DOT]C[SRF]
A]]C [SRF] [SS5]
M
[SS5] is the smallest character font.
M
Type ovie and then press
25
SPACE.
Press FONT until [SRF]
26
appears again.
27 Type the letter N
Press FONT until [SS5]
28
appears again.
29 Type ews
Graphics: Example 11 Creating a movie marquee 31
A]RF] [SS5]OVIE
M
A][SS5]OVIE [SRF]
A]S5]OVIE [SRF]
A]IE [SRF] [SS5]
A][SRF] [SS5]EWS
N
N
N
Remote Control Programming Manual
Press RUN twice to watch
30
the marquee you created.
32 Graphics: Example 11 Creating a movie marquee
Remote Control Programming Manual

Example 12 Mixing text with graphics

In this example, well create a graphic and combine it with text:
Step When you do this... You see this...
These triangle graphics (two copies of a single DOTS file) will be combined with the text Graphics!
Delete all the messages currently stored in the sign.
1
(See Clearing a signs memory on page 5 or Example 5 Deleting messages on page 16.)
2 Press PROGRAM.
3 Press BACK.
4 Press ADV.
Press X to move a vertical line across the sign. This reduces the size of the drawing area.
Keep pressing X until there are 5 dots between the
5
vertical line and the end of the sign.
NOTE:If you dont reduce
the graphic area, the graphic would take up the entire area of the sign.
PROG TEXT A
PROG DOTS A
The name of your DOTS graphics file will be A.
The blinking DOTS cursor keeps track of where youre drawing.
W moves this line left (increases drawing area)
The line should end up 5 dots from the end. So our drawing area will be 5 dots wide by 7 dots high.
X moves this line right (reduces drawing area)
Graphics: Example 12 Mixing text with graphics 33
Remote Control Programming Manual
Draw the following graphic
6
using the keys indicated.
T
F
I
H
S
SHIFT + D
F
+
Remember:
SHIFT + Q
To just move the cursor, don’t hold down SHIFT.
7 Press RUN twice.
Press BACK until PROG
8
TEXT appears.
9 Press ADV.
Hold down SHIFT and
10
press 6 for ROTATE.
Hold down SHIFT and
11
press 0 to insert your DOTS graphic.
Using CAPS and SHIFT when necessary, type
Graphics!
12
(Place a space before Graphics!)
Hold down SHIFT and
13
press 0 to insert your DOTS graphic again.
PROG DOTS ?
PROG TEXT A
A]
A] [ROT]
A] [ROT][DOT]A
The A is the file name of your DOTS graphic.
A]T]A Graphics!
Place a space before the word Graphics! (Otherwise, the first triangle will appear too close.)
A] [DOT]A
Press RUN twice to see your graphic and text
14
message move across the sign.
NOTE: If you had not placed a space after the first triangle graphic,
the message would look like the following:
34 Graphics: Example 12 Mixing text with graphics
Remote Control Programming Manual

Example 13 Deleting a graphic

If you want to delete an entire DOTS graphic file, use this example as a guide:
Step When you do this... You see this...
This is a continuation of the previous example.
This example assumes that the following graphic is in DOTS file A:
1 Press PROGRAM.
2 Press BACK.
3 Press SELECT.
Type the letter of the
4
graphic you want to delete. (In this case, type A.)
5 Press Z.
Press Y to delete the
6
graphic. (Or N if you don’t want to delete it.)
7 Press RUN four times to return to normal operation.
PROG TEXT A
PROG DOTS A
PROG DOTS ?
Graphics: Example 13 Deleting a graphic 35
Remote Control Programming Manual

Appendixes

Appendix A Modes, fonts, and colors available

Modes determine the way text and graphics move on a sign. For example, the left. Fonts are the size and shape of text characters.
The letters in brackets like [AUT] and [RED] are what will appear on the sign:
Modes available
Automode [AUT]
Flash [FLS] SHIFT + 4.
Hold [HLD] SHIFT + 5.
Interlock [SPC]3 SPECIAL + 3.
Roll [RL] SHIFT + 1. Use SELECT to change roll direction.
Rotate [ROT] or [CRT]
Scroll [SCR]
Slide [SPC]5
Snow [SPC]2
Sparkle [SPC]1
Spray [SPC]6
Starburst [SPC]7
Switch [SPC]4
Twinkle — [SPC]0 — SPECIAL + 0.
Wipe [WI
ROTATE mode moves a message across a sign from right to
SHIFT + 7.
SHIFT + 6. Use SELECT to change
between the two.
SHIFT + 3.
SPECIAL + 5.
SPECIAL + 2.
SPECIAL + 1.
SPECIAL + 6.
SPECIAL + 7.
SPECIAL + 4.
] SHIFT + 2. Use SELECT to change wipe direction.
Fonts available
All these fonts can also be displayed wider using
WIDTH:
7-row sans serif [SS7]
7-row serif [SRF]
5-row sans serif [SS5]
36 Appendixes: Appendix A Modes, fonts, and colors available
Colors available
Red [RED]
Light red [LRD]
Green [GRN]
Light green [LGN]
Amber [AMB]
Brown [BRN]
Orange [ORG]
Yellow — [YEL]
Rainbow 1 [RB1]
Rainbow 2 [RB2]
Mixed colors [MIX]
Remote Control Programming Manual
Appendixes: Appendix A Modes, fonts, and colors available 37
Remote Control Programming Manual

Appendix B Sign diagnostic test

Your sign can do a self test to determine if all the LEDs (or incandescent lights) are working properly.
Step When you do this... You see this...
1 Press PROGRAM.
Press BACK until SET
2
TIME AND DAY or SET TIME appears.
3 Press ADV.
Type TEST
NOTE:This test deletes
messages in the
4
56 Press PROGRAM to exit the self-test mode.
sign. However, if you type the letter R immediately after typing TEST, your messages will be preserved.
all
PROG TEXT A
SET TIME
SET W/D ,H&M
THEN
MON 2:29 AM
1:00 AM00
THEN
A series of test displays will appear.
38 Appendixes: Appendix B Sign diagnostic test
Remote Control Programming Manual

Appendix C Connecting the sign to a computer

Messages can also be programmed into the sign using a computer. To do this, youll need special connectors and computer software, either AlphaNet plus or BetaBrite instructions that come with the software CD to program messages.
To s ign ’s RS232 jack,
To surge-protected
power source
NOTE: A BetaBrite
NOTE: Use only the power supply (Item D) that came with the sign. Set it flat, so
NOTE: Connecting a surge protector between the electrical outlet and the sign is
NOTE: Electrostatic discharge, or “carpet shocks”, can also cause data loss and
NOTE: Do NOT connect a telephone to the sign’s RS232 jack and do NOT try to
Item Part # Description
A Ferrite (ferrite end towards sign), supplied with data cable
1088-8625 25-foot 6-conductor RS232 data cable
B
1088-8627 50-foot 6-conductor RS232 data cable 4370-0001C 25 pin sub-D/to 6 pos. RJ11 adapter
C
1088-9108 9 pin sub-D/to 6 pos. RJ11 adapter
D Power supply
1102-9102 BetaBrite
E
1092-7827 AlphaNeT plus software
D
networked to more than one computer or to another BetaBrite
that its not dangling by the cord. Do not fasten it to anything.
highly recommended. Message data can be lost or the sign could be damaged by power fluctuations.
damage to the sign. Avoid touching the sign after it’s been installed, especially in cold, dry winter air.
substitute ordinary telephone wire for any parts listed below.
®
Messaging Software. Follow the
behind cover
®
sign can only be connected to one computer. It can not be
®
Messaging Software
B
A
C
To one of the
PCs COM
(RS232) ports
®
sign.
PC running
BetaBrite
Messaging
Software or
AlphaNeT plus
software
®
NOTE: BetaBrite
®
Messaging Software is available for online purchase through http://www.BetaBrite.com. Click on Shop @ BetaBriteDirect to submit an order.
Appendixes: Appendix C Connecting the sign to a computer 39
Remote Control Programming Manual

Appendix D Updating the sign’s firmware (EPROM)

Your sign has an internal chip or EPROM that is used to control the sign. From time to time, the firmware in this EPROM is updated and the EPROM must be changed.
NOTE: Internal components may be damaged by static electricity”,
or electrostatic discharge. Follow these guidelines to prevent weakening of circuits that may not be immediately evident:
Discharge any static charge you may have built up before handling static-sensitive devices. Touch something metal before putting your hand on sensitive components.
Put on a grounded, anti-static wristband or heel strap.
Until youre ready to handle them, keep static-sensitive parts in
an anti-static container.
Do NOT touch EPROM leads. If they become bent, use a tool to straighten them.
Do your work on a static-free surface and always use grounded soldering, test and assembly tools.
For more information, refer to Adaptive Tech Memo 00-0005, “Guidelines for Controlling Electrostatic Discharge Damage”, available at http://www.adaptivedisplays.com.
1. After removing power from the sign, slip off the access panel on the back of the sign:
NOTE: Remove power from the sign before you begin.
2. Using the top and bottom tabs on the EPROM socket, gently pull the EPROM out of the sign. Then place the new EPROM in the empty socket and replace the access cover:
EPROM
40 Appendixes: Appendix D Updating the signs firmware (EPROM)

Quick Reference Card

Message control keys

Remote Control Programming Manual
ON - OFF
PROGRAM
APPEND CURSOR
SPECIAL FONT WIDTH
SOUND
RUN
COLOR
To turn the sign on or off, hold down SHIFT and then press PROGRAM.
To enter messages, set the date and time, clear memory, etc., press PROGRAM and then:
PROG TEXT A
OR
PROGRAM
Press BACK to select one of the following:
PROG DOTS A press ADV to create a graphic. SET TIME press ADV to set the time. SET DATE press ADV to set the date. SET PASSWORD press ADV to set a password to prevent someone from changing the sign’s text. CLEAR MEMORY press ADV to erase all messages.
RUN Press twice to exit PROGRAM mode. APPEND When editing text, this takes you to the end of a message. CURSOR Not used. SPECIAL Used to set various text modes. (See Display modes and special keys on page42.)
FONT
Changes the font[SS7], [SRF], or [SS5]used in a message. (See Example 7 Using fonts and colors on page 20.)
Changes the width of a font. Text that appears after [WID] will look bold.
WIDTH
To return to normal text, press WIDTH again and [SLM] will appear. (See Example 7 Using fonts and colors on page 20.)
COLOR Changes the color of text.
Press ADV to enter a message in file A.
Quick Reference Card: Message control keys 41
Remote Control Programming Manual
APPEND CURSOR

Display modes and special keys

SCROLL FLASH HOLD ROTATE
ROLL WIPE
1234
AUTO SPEED
890
7
TIME DOT
5
6
SELECT
ROLL
WIPE
Hold down SHIFT and press 1 to use the Roll mode in a message. Use SELECT to change the direction of the roll.
Hold down SHIFT and press 2 to use the Wipe mode in a message. Use SELECT to change the direction of the wipe.
SCROLL Hold down SHIFT and press 3 to use the Scroll mode in a message. FLASH Hold down SHIFT and press 4 to use the Flash mode in a message. HOLD Hold down SHIFT and press 5 to use the Hold mode in a message. ROTATE Hold down SHIFT and press 6 to use the Rotate mode in a message. AUTO Hold down SHIFT and press 7 to use the Auto mode in a message.
SPEED
Hold down SHIFT and press 8 to use the Speed mode in a message.
Use SELECT to set the speed (NHL = fastest, SP1 = slowest). TIME Hold down SHIFT and press 9 to include the time in a message. Date Press SPECIAL and then M to include the date in a message. Twinkle Press SPECIAL. Then press 0. Sparkle Press SPECIAL. Then press 1. Snow Press SPECIAL. Then press 2. Interlock Press SPECIAL. Then press 3. Switch Press SPECIAL. Then press 4. Slide Across Press SPECIAL. Then press 5. Spray Press SPECIAL. Then press 6. Starburst Press SPECIAL. Then press 7. Carriage return Press RETURN. Half space Hold down SHIFT and then press SPACE.
42 Quick Reference Card: Display modes and special keys

Sign graphics

“Thank You” Press SPECIAL. Then press S. “No Smoking” Press SPECIAL. Then press U. “Don’t Drink and Drive” Press SPECIAL. Then press V.
Running Animal Press SPECIAL. Then press W. Fireworks Press SPECIAL. Then press X. Turbo Car Press SPECIAL. Then press Y. Cherry Bomb Press SPECIAL. Then press Z. Welcome Press SPECIAL. Then press 8. Slot Machine Press SPECIAL. Then press 9.

How to create a graphic

1. Press PROGRAM and then BACK:
Remote Control Programming Manual
REMOTE CONTROL
ON - OFF
PROGRAM
SPECIAL FONT WIDTH
APPEND CURSOR
SCROLL FLASH HOLD ROTATE
ROLL WIPE
1234
TIME DOT
AUTO SPEED
890
7
B
A
CDE
¢
#
G
<>
M
;
S
?
Y
SHIFT CAPS
%&
$
IJ
H
=
/
NPQ
O
:
”’
T
U
!
SPACE
Z
INSERT BACK ADV DELETE
SOUND
RUN
5
SELECT
K
+
,
VW
RETURN
SHIFT
-
COLOR
*
.
PROG DOTS A
2. Next, press ADV. The DOTS cursor will be in the upper left hand corner of the sign.
3. Use the direction keys (D, E, F, etc.) to move the DOTS cursor in
6
the direction indicated by the white arrows.
4. To draw a line, hold down SHIFT while pressing one of the direction keys. For example, to draw a diagonal line, hold down
F
L
R
X
the SHIFT while pressing R.
5. When youre done, press RUN twice.
6. Press BACK until this display appears:
PROG TEXT A
7. Press SELECT and then a letter, like A:
A]
8. Enter the DOTS file. For example, hold down SHIFT and press 6 for ROTATE. Then hold down SHIFT and press 0 for DOT:
A] [ROT][DOT]A
9. Press RUN twice to display the graphic.
Quick Reference Card: Sign graphics 43
Remote Control Programming Manual
44 Quick Reference Card: How to create a graphic
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