The following are trademarks of Adaptive Micro Systems: Adaptive, Alpha, AlphaNet plus,
AlphaEclipse, AlphaPremiere, AlphaTicker, AlphaVision, AlphaVision InfoTracker, Automode,
BetaBrite, BetaBrite Director, BetaBrite Messaging Software, Big Dot, PPD, Smart Alec, Solar,
TimeNet.
Visit our Internet World Wide Web sites:
http://www.betabrite.com and http://www.adaptivedisplays.com
or e-mail us at betabrite@ams-i.com or sales@ams-i.com
ii
Contents
Warranty................................................................................... iv
Return Merchandise Authorization .................................................... v
General information ...................................................................... 1
Using a Remote Control to operate your sign..................................................1
Adaptive Micro Systems, Inc. warrants to the original purchaser that
the sign, keyboard and power supply will be free of defects in
workmanship and materials for a period of one year from the date of
purchase.
Adaptive Micro Systems, Inc. will without charge, repair or replace,
at its option, defective product or component parts upon delivery to the
factory service department accompanied by proof of the date of purchase
in the form of a sales receipt.
This warranty does not apply in the event of any misuse or abuse of
the product, or as a result of any unauthorized repairs or alterations. This
warranty does not apply if the serial number is altered, defaced or
removed from the sign. Incandescent lamps used in incandescent
products are not covered by this warranty.
The purchase price of this product does not include, from Adaptive
Micro Systems, Inc., any on-site support, service or maintenance.
Local ordinances prohibiting the use of flashing signs may exist in
some locations. Compliance with local ordinances is the sole
responsibility of the customer.
To obtain warranty coverage, this product must be registered. Please
complete the enclosed warranty registration card and mail it to Adaptive
Micro Systems, Inc.
How to obtain warranty service
1.Contact Adaptive Micro Systems Customer Service at 414-357-2020.
2.Ask the Customer Account Specialist for a Return Merchandise
Authorization (RMA) number. An RMA number is required to obtain
warranty service.
3.Fill out the Return Merchandise Authorization (RMA) Form on the
following page. To obtain warranty service, this form, including the
RMA number, must accompany the product.
4.Follow the return instructions on the RMA Form to return to
Adaptive Micro Systems, Inc.
iv
Return Merchandise Authorization (RMA) Form
RMA Number:________________________________
Date of Purchase:________________________________
Company Name:________________________________
Contact Person:________________________________
Address:________________________________
________________________________
Phone Number:________________________________
Fax Number:________________________________
Description of Problem: _____________________________
1.Obtain an RMA number from Adaptive Micro Systems at
414-357-2020. Ask for Customer Service.
2.Fill out this form and include proof of purchase receipt if product is
under warranty.
3.Pack this form, the sign, keyboard and transformer in the original
carton (or a suitable replacement). Please write the RMA number on
the outside of the package. Any damage to the product during
shipment is the responsibility of the freight company or the owner of
the sign.
4.Ship the package, postage/shipping prepaid to:
Adaptive Micro Systems, Inc.
Attn: RMA No. ________
7840 North 86th Street
Milwaukee, WI 53224
PLEASE WRITE THE RMA NUMBER ON THE LABEL OF THE SHIPPING BOX. THANK YOU.
v
vi
Remote Control Programming Manual
General information
You can operate a BetaBrite® sign in two ways:
•by using a hand-held Remote Control
•by using a single computer with special software (See “Appendix
C — Connecting the sign to a computer” on page 39.)
Using a Remote Control to operate your sign
A Remote Control is a hand-held keyboard used to operate a
®
BetaBrite
messages on your sign using a Remote Control.
sign. Most of this manual shows you how to program
A Remote Control needs four AAA batteries to operate.
Point this end of the Remote Control at a sign.
Press PROGRAM to put
the sign into programming
mode. (This mode is used
to set the date and time,
type in messages, etc.)
To turn the sign off or on,
hold down SHIFT and
then press PROGRAM.
REMOTE CONTROL
ON - OFF
PROGRAM
SPECIAL FONT WIDTH
APPEND CURSOR
SCROLL FLASH HOLD ROTATE
ROLL WIPE
1234
AUTO SPEED
890
7
B
A
¢
#
$
H
G
=
<>
NPQ
M
:
;
”’
T
S
!
?
Y
Z
SHIFTCAPS
INSERT BACK ADV DELETE
5
TIME DOT
CDE
%&
IJ
K
+
/
O
,
VW
U
SPACE
SOUND
SELECT
RETURN
SHIFT
RUN
COLOR
6
F
*
L
-
R
.
X
Figure 1: Infrared (IR) Remote Control keyboard
Press RUN twice to exit
programming mode.
Use one of the SHIFT keys to
access these white
functions
(like ROLL and TIME) . . .
. . . and these white
characters
(like # and !).
General information: Using a Remote Control to operate your sign 1
Remote Control Programming Manual
To program a sign with a Remote Control:
•Stand at least 5 feet and no more than 30 feet from the sign.
•Make sure nothing reflective is in front of the sign. (Light from
the sign’s display that is reflected back can interfere with the
Remote Control.)
•If nearby fluorescent lights interfere with the Remote Control,
you may have to relocate either the lights or the sign.
o
30
o
30
30
o
o
30
If a sign is this far from the floor...
10 feetfrom 10 to 30 feet
15 feetfrom 19 to 30 feet
20 feetfrom 25 to 30 feet
Figure 2: Using a Remote Control with a sign
...then hold a Remote Control this far
away:
2General information: Using a Remote Control to operate your sign
Remote Control Programming Manual
Basic sign operation
Turning a sign on and off
When you plug in the sign’s power supply, the sign starts up
automatically, and unplugging the power supply turns the sign off.
However, instead of unplugging a sign, there is another way to turn a
sign off:
Holding down
SHIFT and then pressing PROGRAM turns a sign off and on.
NOTE: Messages that you have programmed into the sign will not be
lost when you turn a sign off. Messages will be retained for
up to 30 days
if the sign is not powered.
When a sign starts up, the following will be displayed:
10404402d EZ95
THEN
8K RAM
THEN
WED 1:26 PM
This is the software (or “firmware”) inside the sign.
This is the amount of memory inside the sign.
Because the time and date are not updated when the
sign is off, the time and date must be reprogrammed each
(See “Setting a sign’s time and date” on page 4.)
time the sign is turned back on.
Basic sign operation: Turning a sign on and off 3
Remote Control Programming Manual
Setting a sign’s time and date
Once set, a sign will remember the time and date unless the sign is
unplugged or interrupted by a power loss.
®
NOTE: Because the BetaBrite
the date function can not be updated when power is off. The
date and time must be re-programmed whenever the sign
loses power for any reason.
StepWhen you do this...You see this...
sign does not have a real-time clock,
1Press PROGRAM.
2Press BACK until SET TIME appears.
3Press ADV.
PROG TEXT A
SET TIME
SET W/D ,H&M
MON 2:29 AM
Press D to set the day of the week.
Press H to set the hour.
Press M to set the minute.
4
NOTE:Press SELECT, to change from 12-hour
(AM/PM) to 24-hour mode (0 - 23).
5Press BACK until SET DATE appears.
6Press ADV.
TUE 11:21 AM
SET DATE
SET WITH D,M,&Y
JAN. 19, 2006
Press D to set the correct day.
Press M to set the month.
Press Y to set the year.
7
NOTE:Press SELECT to display the date in
different formats—for example, JAN 26,
2001 or 1/26/01, or 26/1/01, etc.
8After setting the date and time, press RUN twice to return to normal operation.
1/19/06
THEN
THEN
4Basic sign operation: Setting a sign’s time and date
Remote Control Programming Manual
Clearing a sign’s memory
NOTE: Clearing a sign’s memory erases all messages, graphics, and
the password that have been programmed into the sign.
StepWhen you do this...You see this...
1Press PROGRAM.
2Press BACK until CLEAR MEMORY appears.
PROG TEXT A
CLEAR MEMORY
WARNING!
3Press ADV.
THEN
CLEAR ALL? Y/N
Press Y to clear the sign’s memory. The sign will return to normal operation and display a series of demo
4
messages.
Basic sign operation: Clearing a sign’s memory 5
Remote Control Programming Manual
Setting a sign’s password
Some signs allow you to set a personal password to protect your
messages and graphics from tampering by others.
NOTE: DON’T FORGET YOUR PASSWORD! If you do, you won’t
be able to operate the sign.
However, if you do forget the password, see “What to do when
you forget a sign’s password” on page 7.
StepWhen you do this...You see this...
1Press PROGRAM.
2Press BACK until SET PASSWORD appears.
3Press ADV.
4Press Y to set a password.
Type a 6-character password. (Only asterisks will
appear on the sign as you type.)
Re-type the password when prompted.
5
CORRECT will appear if you entered the same
password.
If you failed to type the same password, ERROR will
appear, and you’ll have to start over from Step 1.
6Press RUN twice.
PROG TEXT A
SET PASSWORD
SET PASSWORD? Y/N
ENTER 6 CHAR’S
******
THEN
RE-ENTER THE 6
THEN
******
THEN
CORRECT
THEN
PROG TEXT A
PASSWORD RUN? Y/N
Press Y to password protect the sign.
7
NOTE:If you select N, then a password will not be
needed when you press PROGRAM.
SECURE
The sign will return to normal operation.
Now, whenever you press PROGRAM, you’ll have
to type the password you just entered.
6Basic sign operation: Setting a sign’s password
Remote Control Programming Manual
What to do when you forget a sign’s password
StepWhen you do this...You see this...
1Press PROGRAM.
2Hold down SHIFT and press L six times.
PROG TEXT A
******
THEN
CORRECT
THEN
PROG TEXT A
3Enter a new password. (See “Setting a sign’s password” on page 6.)
How to delete a sign’s password
If you no longer want to be prompted to password protect a sign, you
must clear the sign’s memory in order to delete the password. To do this,
see “Clearing a sign’s memory” on page 5.
Sound control
Normally, when you press a Remote Control key while programming
a sign, the sign will beep.
If you want to turn the beeping off, hold down
RUN. (To turn the beeping on again, repeat this.)
SHIFT and then press
Basic sign operation: Sound control 7
Remote Control Programming Manual
Beginning text messaging
This section shows you how to start creating messages on your sign.
Example 1 — Using upper and lowercase in messages
In this first example, you’ll display the text THIS IS YOUR FIRST
MESSAGE like this:
THIS IS YOUR
THEN
FIRST MESSAGE
. . . and then the text This is your second message:
This is your
THEN
second
THEN
message
StepWhen you do this...You see this...
1Press PROGRAM.
PROG TEXT A
A]
2Press ADV.
“A” is the file name of your message
A][AUT]T
Type THIS IS YOUR FIRST
MESSAGE
Note: If you make a
3
mistake while
typing, press
DELETE to erase a
letter.
[AUT], which stands for Automode, will
appear as you type your first character.
Automode automatically displays your
message in different formats.
A]IRST MESSAGE
Your first message
will look like this.
Your second message will use
lowercase text.
This message must be shown
on three displays because the
words “second message”
won’t fit on a single line.
Your message should
look like this when
you’re done typing.
8Beginning text messaging: Example 1 — Using upper and lowercase in messages
Remote Control Programming Manual
THIS IS YOUR
THEN
4Press RUN twice.
Because Automode [AUT] was used in your message (see Step 3), the
text of your message will be displayed in a variety of formats. For
example, one of the formats (or modes) called Scroll moves your
message from the bottom to the top of the sign.
Now that the first message is done, we’ll enter a second message which contains upper and lowercase characters.
FIRST MESSAGE
5Press PROGRAM again.
6Press SELECT.
7Press B.
Type T
Press CAPS to switch to
8
lowercase letters.
Type his is your second
message
9Press RUN twice.
PROG TEXT A
PROG TEXT ?
The A changes to a question mark (?) after pressing SELECT.
B]
“B” is now the file name of your second message. If you pressed
A instead of B, you would have written over the first message.
B]cond message
Your message should look like this when you’re done typing.
This is your
THEN
second
THEN
message
You should notice that . . .
• The first message doesn’t appear at all. (We’ll fix this is the
following example.)
Beginning text messaging: Example 1 — Using upper and lowercase in messages 9
Remote Control Programming Manual
Example 2 — Displaying messages in file name order (A, B, C, etc.)
Once you’ve programmed messages into the sign, you may want to
set the order or sequence in which messages appear. This method will
display messages by their file name (A, B, C, etc.) or in alphabetical order.
StepWhen you do this...You see this...
This example continues where Example 1 left off.
This example assumes that there are two messages (files A and B) in the sign:
File A = THIS IS YOUR FIRST MESSAGE
File B = This is your second message
1Press PROGRAM.
2Press RUN.
If RUN appears on the sign,
go to the next step.
3
Otherwise, press SELECT
until RUN appears.
4Press B.
5Press RUN.
PROG TEXT B
RUN
TIME (or TIM) or DEMO (or CAN) may also appear here.
RUN
RUNB
This is your
THEN
second
THEN
message
You have just programmed the sign to run only message file B.
Next, we’ll program the sign to display message B first, then A.
6Press PROGRAM.
7Press RUN.
PROG TEXT B
RUN
10Beginning text messaging: Example 2 — Displaying messages in file name order (A, B, C, etc.)
If RUN appears on the sign,
go to the next step.
8
Press SELECT until RUN
appears.
9Press B, then A.
10Press RUN.
Remote Control Programming Manual
RUN
RUNBA
The order of these letters determines the order in which
(In this case, message B will appear first, then message A.)
messages will appear on a sign.
This is your
THEN
File BFile A
second
THEN
message
THEN
THIS IS YOUR
THEN
FIRST MESSAGE
These two messages will keep being
displayed in this order until a new file name
order or a new message is entered.
Using this method, you can program the order
of some or all of the messages you’ve entered on a sign.
Beginning text messaging: Example 2 — Displaying messages in file name order (A, B, C, etc.) 11
Remote Control Programming Manual
Example 3 — Displaying messages in time order
In Example 2, you set the order of messages by file name. However,
that method could not specify an exact
appear.
In this example, we’ll show you how to make a message appear and
disappear at times you specify.
NOTE: Unless a sign has a battery-backed clock, displaying
messages in time order will only work so long as a sign is
powered. When a sign without a battery-backed clock loses
power, its internal clock becomes inaccurate and must be
reset (see “Setting a sign’s time and date” on page 4).
StepWhen you do this...You see this...
For this example, make sure that your sign’s internal clock has been accurately set.
(See “Setting a sign’s time and date” on page 4.)
This example continues where Example 1 left off.
This example assumes that there are two messages (files A and B) in the sign:
File A = THIS IS YOUR FIRST MESSAGE
File B = This is your second message
time when a message would
In this example, we’ll program the sign to display File A on Monday through Friday from 1:10 PM to 2:30 PM.
1Press PROGRAM.
Press SELECT until B
2
appears.
Hold down SHIFT and
3
press 9 for TIME.
4Press PROGRAM.
Press SELECT until A
5
appears.
We’ll program the sign to always display File B.
PROG TEXT A
PROG TEXT B
B ON ALWAYS
Since file B is already set up,
we’ll go on to file A.
PROG TEXT B
PROG TEXT A
ON ALWAYS is the default
setting for a message. A
message set to ON ALWAYS
will run continuously.
A ON ALWAYS
Hold down SHIFT and
6
press 9 for TIME.
First, we’ll select the ON time or when the message starts.
12Beginning text messaging: Example 3 — Displaying messages in time order
Remote Control Programming Manual
Press D (for day) until
7
M-F (Monday through
Friday) appears.
A ON M-F 0:00
Press D to set the day, H for hour, and M for minute
(in 10-minute increments).
A ON M-F 13:00
Press H (for hour) until
8
13:00 appears.
Press M (for minute) until
9
13:10 appears.
10Press SELECT.
11Repeat Steps 7, 8, and 9 to set the OFF time (2:30 or 14:30 in this example.)
Press RUN once.
(If TIME does not appear,
12
press SELECT until it
does.)
Press BA to set the display
13
order of these two
messages.
Hours must be represented in 24-hour or military style.
So 1:00 PM = 13:00, 2:00 PM = 14:00, etc.
A ON M-F 13:10
Minutes are in increments of 10.
A OFF M-F 0:00
After setting the ON time, select the OFF time or when the message stops.
TIME
RUN or DEMO may also appear here.
TIME BA
This is your
This message
should appear
continuously.
14Press RUN once.
This message
should only
appear between
the ON and OFF
times you set.
File BFile A
THIS IS YOUR
FIRST MESSAGE
Beginning text messaging: Example 3 — Displaying messages in time order 13
THEN
second
THEN
message
THEN
THEN
Remote Control Programming Manual
Example 4 — Changing the text of an existing message
After typing in a message, you may want to add or remove text from
it. The following is an example of this common situation:
StepWhen you do this...You see this...
This example continues where Example 2 left off.
This example assumes that there are two messages (files A and B) in the sign:
In this example, we’ll change File A and File B to the following:
File A = THIS IS YOUR FIRST MESSAGE, BUT NOW IT’S LONGER
File A = THIS IS YOUR FIRST MESSAGE
File B = This is your second message
and
that File B, then File A is displayed.
File B = This is the second message ( your changed to the )
1Press PROGRAM.
Press SELECT until B
2
appears.
Press ADV until the space
3
after your appears.
Press DELETE until your
4
(and the space after it) are
erased.
5Press INSERT.
Type the
6
(and then SPACE).
Press INSERT to turn text
7
insertion off.
Press ADV until the first
8
few letters of second
appear.
PROG TEXT A
PROG TEXT B
B] This is your
We’re going to delete your and replace it with the.
B] [AUT]This is
INSERT T]This is
Text you type now will be inserted
here—after the space following is.
INSERT is is the
B] T]This is the
B]is is the sec
the has replaced your
14Beginning text messaging: Example 4 — Changing the text of an existing message
Press APPEND to go to
the end of the message.
9
DON’T OMIT THIS STEP.
10Press RUN twice.
Remote Control Programming Manual
B]cond message
This is the
THEN
File B
second
THEN
message
Next, we’ll add text to the end of File A.
11Press PROGRAM.
Press SELECT until A
12
appears on the sign.
13Press APPEND.
To type a comma, hold
14
down SHIFT and press W.
Press SPACE and then
15
type BUT NOW IT.
To type an apostrophe,
16
hold down SHIFT and
press V.
17Type S LONGER.
18Press RUN twice.
File A
PROG TEXT B
PROG TEXT A
A]IRST MESSAGE
APPEND takes you to the end of a message.
A]IRST MESSAGE,
A]E, BUT NOW IT
A], BUT NOW IT’
A]W IT’S LONGER
THIS IS YOUR
THEN
FIRST MESSAGE
THEN
BUT NOW IT’S
THEN
LONGER
Beginning text messaging: Example 4 — Changing the text of an existing message 15
Remote Control Programming Manual
Example 5 — Deleting messages
To delete all the messages in a sign, see “Clearing a sign’s memory”
on page 5.
However, if you only want to delete selected messages, then use the
method shown in this example.
StepWhen you do this...You see this...
This example continues where Example 4 left off.
This example assumes that there are two messages (files A and B) in the sign:
File A = THIS IS YOUR FIRST MESSAGE, BUT NOW IT’S LONGER
File B = This is the second message
In this example, we’ll delete File B.
1Press PROGRAM.
Press SELECT until B
2
appears on the sign.
3Press DELETE.
4Press Y to delete the file.
5Press RUN twice.
PROG TEXT A
PROG TEXT B
DEL TEXT B? Y/N
PROG TEXT A
THIS IS YOUR
THEN
FIRST MESSAGE
File A
THEN
BUT NOW IT’S
THEN
LONGER
16Beginning text messaging: Example 5 — Deleting messages
Remote Control Programming Manual
Advanced text messaging
Before attempting the following, make sure you’re familiar with the
previous examples in the “Beginning text messaging” section of this
manual.
Example 6 — Displaying the time and date
NOTE: Because the time and date are not updated when the sign is
off, the time and date must be re-programmed each
sign is turned back on.
StepWhen you do this...You see this...
In this example, we’ll create a message that continuously displays the current time and date:
Rosco
THEN
Advertising
THEN
3:26 PM
THEN
Jan. 19, 2006
The time will be displayed
in extra wide letters.
time the
Delete all the messages currently stored in the sign.
1
(See “Clearing a sign’s memory” on page 5 or “Example 5 — Deleting messages” on page 16.)
2Press PROGRAM.
3Press SELECT.
4Press A.
Hold down SHIFT and
5
press 1 for ROLL.
Advanced text messaging: Example 6 — Displaying the time and date 17
PROG TEXT A
PROG TEXT ?
A]
A] [RL↑]
This stands for Roll mode.
Remote Control Programming Manual
A] [RL↓]
Press SELECT to change
7
the Roll direction to ↓
(down).
8Type R
Using CAPS to switch
between uppercase and
lowercase letters, type the
9
following:
osco Advertising
Hold down SHIFT and
10
press 1 for ROLL.
Press WIDTH to display
11
the time in wide characters.
Hold down SHIFT and
12
press 9 for TIME.
Hold down SHIFT and
press 1 for ROLL.
13
Then press SELECT to
until the Roll direction
changes to
Press SELECT until the Roll direction changes to down:
[RL
↑] = Roll up a message
[RL
↓] = Roll down a message
[RL
←] = Roll a message to the left
[RL
→] = Roll a message to the right
[RL <>] = Roll a message in from both sides of the sign
[RL ><] = Roll a message out from the middle of the sign
A] [RL↓]R
A]o Advertising
We’ll Roll the time in from the bottom to the top of the sign.
A] [RL↑]
A] [RL↑][WID]
This will display the time in wide letters.
A] 3:48 PM
This inserts the current time (in wide characters).
Next, we’ll Roll the date in from the left to the right of the sign.
A] [RL←]
We’ll make the date will roll to the left.
←
Press WIDTH to turn off
14
wide characters.
15Press SPECIAL.
[SLM] means the following characters won’t be wide.
A] [RL←][SLM]
SPECIAL [RL←][SLM]
18Advanced text messaging: Example 6 — Displaying the time and date
16Press M
Press RUN twice to see the
17
message.
Remote Control Programming Manual
A]CT. 14, 2001
Pressing SPECIAL and M inserts the current date into a message.
Rosco
THEN
Advertising
THEN
3:26 PM
THEN
Jan. 19, 2006
Advanced text messaging: Example 6 — Displaying the time and date 19
Remote Control Programming Manual
Example 7 — Using fonts and colors
Fonts
Fonts are the way characters are displayed on a sign. In the world of
printing and publishing, fonts are given names like Times or Helvetica
and qualities like serif or sans serif, font size (like 12 point or 14 point),
bold or italic, etc.:
This is Times — a serif font.
This is Helvetica — a sans serif font.
On this sign, the following fonts — called [SS7], [SS5], and [SRF] —
are available:
Sans serif
fonts
(SS7 is what
you normally
see on a sign.)
Serif font
This is SS7
THIS IS SS5
This is SRF
Upper and lowercase
letters can be used with
this font.
Only upper letters can
be used with this font.
Upper and lowercase
letters can be used with
this font.
Also, any of the sign’s fonts can be made bold (or wider) by using the
WIDTH button.
To determine what fonts are available on your sign, see “Appendix A
— Modes, fonts, and colors available” on page 36.
Colors
Your sign can display up to eight colors — [GRN] for green, [RED]
for red, etc. — plus four special color combinations.
To determine what colors are available on your sign, see “Appendix
A — Modes, fonts, and colors available” on page 36.
The following examples demonstrate how to use fonts and colors on
your sign:
StepWhen you do this...You see this...
Delete all the messages currently stored in the sign.
1
(See “Clearing a sign’s memory” on page 5 or “Example 5 — Deleting messages” on page 16.)
20Advanced text messaging: Example 7 — Using fonts and colors
Remote Control Programming Manual
2Press PROGRAM.
3Press ADV.
Hold down SHIFT and
4
press 5 for HOLD.
Press COLOR until [GRN]
5
(green) appears.
Press FONT to select
6
[SRF] (the serif font).
Using CAPS and SHIFT
7
when needed, type This is
SRF
Press RETURN to start a
8
new line of text.
PROG TEXT A
A]
A] [HLD]
Hold mode turns off Automode.
A] [HLD][GRN]
We’ll make the first part of the message appear in green.
A] [HLD][GRN][SRF]
A]
his is SRF
As you type, the font you selected will appear
as it will actually be displayed on the sign.
is is SRF
A]
This symbol indicates RETURN.
↵
[AMB
s SRF
Press COLOR until [AMB]
9
appears.
Press WIDTH to display
10
wide text.
Using CAPS and SHIFT
11
when needed, type SRF
Wide
Press RETURN to start a
12
new line of text.
Press WIDTH again to turn
13
wide characters off.
Advanced text messaging: Example 7 — Using fonts and colors 21
A]
All the text after [AMB] will be amber colored.
RF
A]
Wide
A]
Wide
A]
de
A]
↵
[AMB][WID
↵
↵
[WID] = wide text
↵
[SLM]
Remote Control Programming Manual
Press COLOR until [RB1]
14
(rainbow 1) appears.
Press FONT to select the
15
[SS5] font.
Type THIS IS SS5
16
NOTE:Only uppercase
character can be
used with this font.
Press RUN twice to see
17
what you’ve typed.
e
A]
[SLM] = regular or “slim” text
[SLM] [RB1][SS5]
A]
[SS5]THIS IS SS5
A
This is SRF
THEN
SRF
THEN
Wide
THEN
THIS IS SS5
[SLM][RB1]
↵
[RB1] = rainbow 1 colored text.
[SS5] = the smallest font
This text should
appear in green.
This text should
appear in amber.
This text should
appear in rainbow 1.
22Advanced text messaging: Example 7 — Using fonts and colors
Remote Control Programming Manual
Example 8 — Speeding up and slowing down messages
Messages can be sped up or slowed down using the SPEED mode. Once
you pick a mode, like
the Remote Control. Then press
[SP1][SP2][SP3][SP4][SP5][NHL]
ROTATE, a speed can be selected by selecting SPEED on
SELECT to change the speed:
Slowest
speed
Here’s an example of how to vary the speed of the
message:
StepWhen you do this...You see this...
Delete all the messages currently stored in the sign.
1
(See “Clearing a sign’s memory” on page 5 or “Example 5 — Deleting messages” on page 16.)
2Press PROGRAM.
3Press ADV.
Select SCROLL. (Hold
4
down SHIFT and press 3.)
Select SPEED. (Hold down
5
SHIFT and press 8.)
Press SELECT until [SP1]
6
(very slow) appears.
[SCR] = SCROLL mode, which we’ll use to demonstrate message speed.
PROG TEXT A
A]
A] [SCR]
A] [SCR][SP4]
[SP4] is the default speed setting.
A] [SCR][SP1]
[SP1] = very slow
Fastest
speed
SCROLL mode of a
7Type Scroll speed=1
8Select SCROLL again.
9Select SPEED again.
Advanced text messaging: Example 8 — Speeding up and slowing down messages 23
A]croll speed=1
A] [SCR]
A] [SCR][SP5]
Remote Control Programming Manual
Press SELECT until [NHL]
appears.
10
(No Hold = very fast)
A] [SCR][NHL]
11Type Scroll speed=N
Press RUN twice to see
your message.
The message Scroll speed=1 should scroll up
very slowly.
12
However, the message
Scroll speed=N should
scroll up without pausing
at all.
A]croll speed=N
Scroll speed=1
Scroll speed=1
Scroll speed=N
Scroll speed=N
Using [SP1], slow
speed, the message
scrolls up into the
sign, pauses, then
scrolls off the sign.
Using [NHL],
fastest speed, the
message scrolls
into and off the sign
without pausing.
24Advanced text messaging: Example 8 — Speeding up and slowing down messages
Remote Control Programming Manual
Example 9 — Special effects with modes (Trailing modes)
Modes, like ROTATE and ROLL, are used to create special effects with
messages. Typically modes are used once at the beginning
However, a mode can also be placed at the end of a message (called a
“trailing mode”) to create a special effect.
of a message.
NOTE: The following can not
ROTATE
, SCROLL, SLIDE, SNOW, and SPRAY.
StepWhen you do this...You see this...
Delete all the messages currently stored in the sign.
1
(See “Clearing a sign’s memory” on page 5 or “Example 5 — Deleting messages” on page 16.)
2Press PROGRAM.
3Press ADV.
Hold down SHIFT and
4
press 4 for FLASH.
5Type ATTENTION!
be used as a trailing mode: CONDENSED
PROG TEXT A
A]
A] [FLS]
A] LS]ATTENTION!
A] [RL↑]
Hold down SHIFT and
6
press 1 for ROLL.
This is the trailing mode. The ROLL mode “trails” the first mode, FLASH.
7Type Trailing mode
8Press RUN twice to see trailing mode in action. ATTENTION! should flash and then roll off the display.
A]Trailing mode
Advanced text messaging: Example 9 — Special effects with modes (Trailing modes) 25
Remote Control Programming Manual
Example 10 — International characters
International characters — like ü and é — can be included in
messages.
NOTE: International characters can not be used with the small [SS5]
font.
The following table summarizes all the international characters that
can be used:
Type a Base Character, like A.
A] A
(Use the CAPS button on the Remote Control for the lowercase letters.)
ACE I NOUY? ! $
Base
Characters
вЗйпсфья¿¡¢
дзкоСцыY?! £
åCëìNòÜy¥
ÄcèInÖúƒ
ÅÉióU$
æEo
ÆeO
Characters
International
áo
a
A
a
Then press SELECT to choose
an international character.
u
The following example shows how to use international characters in
a message:
StepWhen you do this...You see this...
Delete all the messages currently stored in the sign.
1
(See “Clearing a sign’s memory” on page 5 or “Example 5 — Deleting messages” on page 16.)
2Press PROGRAM.
3Press ADV.
Using CAPS and SHIFT
4
when needed, type Submit
your re
26Advanced text messaging: Example 10 — International characters
PROG TEXT A
A]
A]ubmit your re
Press SELECT until é
5
appears.
Remote Control Programming Manual
A]ubmit your ré
6Type sume
Press SELECT until é
7
appears.
8Press RUN twice to see your message satellite.
A] your résume
A] your résumé
Advanced text messaging: Example 10 — International characters 27
Remote Control Programming Manual
Graphics
In addition to pre-programmed or “canned” graphics (see “Sign
graphics” on page 43), you can create your own custom graphics using
DOTS files.
You can display a DOTS graphic that you create either by itself or
with text.
NOTE: After you create a DOTS graphic, to display it on your sign, the
DOTS graphic must be placed in a text file—even if you just
want to display the graphic all by itself.
Example 11 — Creating a movie marquee
StepWhen you do this...You see this...
In this example, we’ll create three graphics (or DOTS files)
and combine them with text to make a flashing marquee:
First you’ll create
these three
graphics files
(called DOTS files
A, B, C).
Then this text will
be added after the
three graphic files.
Delete all the messages currently stored in the sign.
1
(See “Clearing a sign’s memory” on page 5 or “Example 5 — Deleting messages” on page 16.)
2Press PROGRAM.
PROG TEXT A
PROG DOTS A
3Press BACK.
The name of your first DOTS graphics is A.
(The second one will be named B and the third one C.)
28Graphics: Example 11 — Creating a movie marquee
4Press ADV.
REMOTE CONTROL
ON - OFF
PROGRAM
Remote Control Programming Manual
The blinking DOTS cursor keeps
track of where you’re drawing.
Keep pressing Q
until the DOTS
SOUND
RUN
cursor moves here.
Press Q until the DOTS
5
cursor is on the bottom.
Hold down SHIFT and
press L to draw a line
6
across the entire bottom of
the display.
Complete DOTS graphic A
by using E, J, and Q keys.
7
NOTE:Remember: hold
down SHIFT with
these keys to
actually draw.
SHIFT
+ Q
APPEND CURSOR
ROLL WIPE
1234
AUTO SPEED
7
A
#
G
<>
M
;
S
?
Y
SHIFT + L
SPECIAL FONT WIDTH
SCROLL FLASH HOLD ROTATE
TIME DOT
890
B
CDE
¢
%&
$
IJ
H
=
+
/
NPQ
O
:
T
!
Z
SHIFTCAPS
INSERT BACK ADV DELETE
”’
U
SPACE
,
VW
5
SELECT
K
RETURN
SHIFT
COLOR
6
F
*
L
-
R
.
X
SHIFT + J
These keys move the
DOTS cursor.
Also, you can draw (or
erase) dots when you hold
down SHIFT and press
one of these keys.
SHIFT
+ E
Graphics: Example 11 — Creating a movie marquee 29
Remote Control Programming Manual
8Press RUN.
Then press Y to save
9
graphic A.
Press SELECT until a
10
question mark appears.
Type B as the name of the
11
next graphics file.
PROG DOTS A
PROG DOTS ?
PROG DOTS B
Repeat the previous steps
to draw graphics B and C.
(Both are just smaller
versions of graphic A.)
12
Use the COLOR key to
make all the dots in graphic
B green, and all the dots in
graphic C amber.
In the following steps, we’ll create a text message and add the three DOTS graphics just created.
Press BACK to return to
13
PROG TEXT.
Press SELECT until a
14
question mark appears.
15Press A.
Hold down SHIFT and
16
press 4 for FLASH.
Hold down SHIFT and
17
press 8 for SPEED.
Press SELECT until [SP5]
18
appears. (This is the fastest
speed.)
In order to display a DOTS graphic, it must be placed in a text message
NOTE:
DOTS graphic B
DOTS graphic C
PROG TEXT A
PROG TEXT ?
A]
A] [FLS]
A] [FLS][SP4]
A] [FLS][SP5]
.
Insert the first DOTS
graphic you created (file A)
19
by holding down SHIFT
and pressing 0.
A] FLS][SP5][DOT]A
The letter A is the name of the graphic file.
30Graphics: Example 11 — Creating a movie marquee
Remote Control Programming Manual
Insert the second DOTS
graphic by holding down
SHIFT and pressing 0
20
again.
Then press SELECT until
the letter B appears.
Insert the third and final
DOTS graphic by holding
down SHIFT and pressing
21
0 again.
Then press SELECT until
the letter C appears.
Press FONT until [SRF]
22
appears.
23Type the letter M
Press FONT until [SS5]
24
appears.
A] [DOT]A
Press SELECT.
A] 4][DOT]A [DOT]B
A] [DOT]A
Press SELECT.
A]]A [DOT]B [DOT]C
Now we’ll add the message Movie News after the three graphics:
A]T] B[DOT] C[SRF]
A]B[DOT]C[SRF]
A]]C [SRF] [SS5]
M
[SS5] is the smallest character font.
M
Type ovie and then press
25
SPACE.
Press FONT until [SRF]
26
appears again.
27Type the letter N
Press FONT until [SS5]
28
appears again.
29Type ews
Graphics: Example 11 — Creating a movie marquee 31
A]RF] [SS5]OVIE
M
A][SS5]OVIE [SRF]
A]S5]OVIE [SRF]
A]IE [SRF] [SS5]
A][SRF] [SS5]EWS
N
N
N
Remote Control Programming Manual
Press RUN twice to watch
30
the marquee you created.
32Graphics: Example 11 — Creating a movie marquee
Remote Control Programming Manual
Example 12 — Mixing text with graphics
In this example, we’ll create a graphic and combine it with text:
StepWhen you do this...You see this...
These triangle graphics (two copies of a single DOTS file) will be combined with the text Graphics!
Delete all the messages currently stored in the sign.
1
(See “Clearing a sign’s memory” on page 5 or “Example 5 — Deleting messages” on page 16.)
2Press PROGRAM.
3Press BACK.
4Press ADV.
Press X to move a vertical
line across the sign. This
reduces the size of the
drawing area.
Keep pressing X until there
are 5 dots between the
5
vertical line and the end of
the sign.
NOTE:If you don’t reduce
the graphic area, the
graphic would take
up the entire area of
the sign.
PROG TEXT A
PROG DOTS A
The name of your DOTS graphics file will be A.
The blinking DOTS cursor keeps
track of where you’re drawing.
W moves this line left
(increases drawing area)
The line should end up 5 dots from the end. So our
drawing area will be 5 dots wide by 7 dots high.
X moves this line right
(reduces drawing area)
Graphics: Example 12 — Mixing text with graphics 33
Remote Control Programming Manual
Draw the following graphic
6
using the keys indicated.
T
F
I
H
S
SHIFT + D
F
+
Remember:
SHIFT + Q
To just move the
cursor, don’t hold
down SHIFT.
7Press RUN twice.
Press BACK until PROG
8
TEXT appears.
9Press ADV.
Hold down SHIFT and
10
press 6 for ROTATE.
Hold down SHIFT and
11
press 0 to insert your
DOTS graphic.
Using CAPS and SHIFT
when necessary, type
Graphics!
12
(Place a space before
Graphics!)
Hold down SHIFT and
13
press 0 to insert your
DOTS graphic again.
PROG DOTS ?
PROG TEXT A
A]
A] [ROT]
A] [ROT][DOT]A
The A is the file name of your DOTS graphic.
A]T]A Graphics!
Place a space before the word Graphics!
(Otherwise, the first triangle will appear too close.)
A] [DOT]A
Press RUN twice to see
your graphic and text
14
message move across the
sign.
NOTE: If you had not placed a space after the first triangle graphic,
the message would look like the following:
34Graphics: Example 12 — Mixing text with graphics
Remote Control Programming Manual
Example 13 — Deleting a graphic
If you want to delete an entire DOTS graphic file, use this example as
a guide:
StepWhen you do this...You see this...
This is a continuation of the previous example.
This example assumes that the following graphic is in DOTS file A:
1Press PROGRAM.
2Press BACK.
3Press SELECT.
Type the letter of the
4
graphic you want to delete.
(In this case, type A.)
5Press Z.
Press Y to delete the
6
graphic. (Or N if you don’t
want to delete it.)
7Press RUN four times to return to normal operation.
PROG TEXT A
PROG DOTS A
PROG DOTS ?
Graphics: Example 13 — Deleting a graphic 35
Remote Control Programming Manual
Appendixes
Appendix A — Modes, fonts, and colors available
Modes determine the way text and graphics move on a sign. For
example, the
left. Fonts are the size and shape of text characters.
The letters in brackets — like [AUT] and [RED] — are what will
appear on the sign:
Modes available
•Automode — [AUT] —
•Flash — [FLS] — SHIFT + 4.
•Hold — [HLD] — SHIFT + 5.
•Interlock — [SPC]3 — SPECIAL + 3.
•Roll — [RL↑] — SHIFT + 1. Use SELECT to change roll direction.
•Rotate — [ROT] or [CRT] —
•Scroll — [SCR] —
•Slide — [SPC]5 —
•Snow — [SPC]2 —
•Sparkle — [SPC]1 —
•Spray — [SPC]6 —
•Starburst — [SPC]7 —
•Switch — [SPC]4 —
•Twinkle — [SPC]0 — SPECIAL + 0.
•Wipe — [WI
ROTATE mode moves a message across a sign from right to
SHIFT + 7.
SHIFT + 6. Use SELECT to change
between the two.
SHIFT + 3.
SPECIAL + 5.
SPECIAL + 2.
SPECIAL + 1.
SPECIAL + 6.
SPECIAL + 7.
SPECIAL + 4.
↑] — SHIFT + 2. Use SELECT to change wipe direction.
Fonts available
All these fonts can also be displayed wider using
WIDTH:
•7-row sans serif — [SS7]
•7-row serif — [SRF]
•5-row sans serif — [SS5]
36Appendixes: Appendix A — Modes, fonts, and colors available
Colors available
•Red — [RED]
•Light red — [LRD]
•Green — [GRN]
•Light green — [LGN]
•Amber — [AMB]
•Brown — [BRN]
•Orange — [ORG]
•Yellow — [YEL]
•Rainbow 1 — [RB1]
•Rainbow 2 — [RB2]
•Mixed colors — [MIX]
Remote Control Programming Manual
Appendixes: Appendix A — Modes, fonts, and colors available 37
Remote Control Programming Manual
Appendix B — Sign diagnostic test
Your sign can do a self test to determine if all the LEDs (or
incandescent lights) are working properly.
StepWhen you do this...You see this...
1Press PROGRAM.
Press BACK until SET
2
TIME AND DAY or SET
TIME appears.
3Press ADV.
Type TEST
NOTE:This test deletes
messages in the
4
56Press PROGRAM to exit the self-test mode.
sign. However, if
you type the letter R
immediately after
typing TEST, your
messages will be
preserved.
all
PROG TEXT A
SET TIME
SET W/D ,H&M
THEN
MON 2:29 AM
1:00 AM00
THEN
A series of test displays will appear.
38Appendixes: Appendix B — Sign diagnostic test
Remote Control Programming Manual
Appendix C — Connecting the sign to a computer
Messages can also be programmed into the sign using a computer. To
do this, you’ll need special connectors and computer software, either
AlphaNet plus™ or BetaBrite
instructions that come with the software CD to program messages.
To s ign ’s RS232 jack,
To surge-protected
power source
NOTE: A BetaBrite
NOTE: Use only the power supply (Item D) that came with the sign. Set it flat, so
NOTE: Connecting a surge protector between the electrical outlet and the sign is
NOTE: Electrostatic discharge, or “carpet shocks”, can also cause data loss and
NOTE: Do NOT connect a telephone to the sign’s RS232 jack and do NOT try to
ItemPart #Description
A—Ferrite (ferrite end towards sign), supplied with data cable
networked to more than one computer or to another BetaBrite
that it’s not dangling by the cord. Do not fasten it to anything.
highly recommended. Message data can be lost or the sign could be
damaged by power fluctuations.
damage to the sign. Avoid touching the sign after it’s been installed,
especially in cold, dry winter air.
substitute ordinary telephone wire for any parts listed below.
®
Messaging Software™. Follow the
behind cover
®
sign can only be connected to one computer. It can not be
®
Messaging Software™
B
A
C
To one of the
PC’s COM
(RS232) ports
®
sign.
PC running
BetaBrite
Messaging
Software™ or
AlphaNeT plus™
software
®
NOTE: BetaBrite
®
Messaging Software™ is available for online
purchase through http://www.BetaBrite.com. Click on
“Shop @ BetaBriteDirect” to submit an order.
Appendixes: Appendix C — Connecting the sign to a computer 39
Remote Control Programming Manual
Appendix D — Updating the sign’s firmware (EPROM)
Your sign has an internal chip or EPROM that is used to control the
sign. From time to time, the firmware in this EPROM is updated and the
EPROM must be changed.
NOTE: Internal components may be damaged by “static electricity”,
or electrostatic discharge. Follow these guidelines to prevent
weakening of circuits that may not be immediately evident:
•Discharge any static charge you may have built up before
handling static-sensitive devices. Touch something metal before
putting your hand on sensitive components.
•Put on a grounded, anti-static wristband or heel strap.
•Until you’re ready to handle them, keep static-sensitive parts in
an anti-static container.
•Do NOT touch EPROM leads. If they become bent, use a tool to
straighten them.
•Do your work on a static-free surface and always use grounded
soldering, test and assembly tools.
•For more information, refer to Adaptive Tech Memo 00-0005,
“Guidelines for Controlling Electrostatic Discharge Damage”,
available at http://www.adaptivedisplays.com.
1.After removing power from the sign, slip off the access panel on
the back of the sign:
NOTE: Remove power from the sign before you begin.
2.Using the top and bottom tabs on the EPROM socket, gently pull
the EPROM out of the sign. Then place the new EPROM in the
empty socket and replace the access cover:
EPROM
40Appendixes: Appendix D — Updating the sign’s firmware (EPROM)
Quick Reference Card
Message control keys
Remote Control Programming Manual
ON - OFF
PROGRAM
APPEND CURSOR
SPECIAL FONT WIDTH
SOUND
RUN
COLOR
To turn the sign on or off, hold down SHIFT and then press PROGRAM.
To enter messages, set the date and time, clear memory, etc., press PROGRAM and
then:
PROG TEXT A
OR
PROGRAM
Press BACK to select one of the following:
PROG DOTS A — press ADV to create a graphic.
SET TIME — press ADV to set the time.
SET DATE — press ADV to set the date.
SET PASSWORD — press ADV to set a password to prevent
someone from changing the sign’s text.
CLEAR MEMORY — press ADV to erase all messages.
RUNPress twice to exit PROGRAM mode.
APPENDWhen editing text, this takes you to the end of a message.
CURSORNot used.
SPECIALUsed to set various text modes. (See “Display modes and special keys” on page42.)
FONT
Changes the font—[SS7], [SRF], or [SS5]—used in a message.
(See “Example 7 — Using fonts and colors” on page 20.)
Changes the width of a font. Text that appears after [WID] will look bold.
WIDTH
To return to normal text, press WIDTH again and [SLM] will appear.
(See “Example 7 — Using fonts and colors” on page 20.)
COLORChanges the color of text.
Press ADV
to enter a
message in
file A.
Quick Reference Card: Message control keys 41
Remote Control Programming Manual
APPENDCURSOR
Display modes and special keys
SCROLL FLASH HOLD ROTATE
ROLL WIPE
1234
AUTO SPEED
890
7
TIME DOT
5
6
SELECT
ROLL
WIPE
Hold down SHIFT and press 1 to use the Roll mode in a message.
Use SELECT to change the direction of the roll.
Hold down SHIFT and press 2 to use the Wipe mode in a message.
Use SELECT to change the direction of the wipe.
SCROLLHold down SHIFT and press 3 to use the Scroll mode in a message.
FLASHHold down SHIFT and press 4 to use the Flash mode in a message.
HOLDHold down SHIFT and press 5 to use the Hold mode in a message.
ROTATEHold down SHIFT and press 6 to use the Rotate mode in a message.
AUTOHold down SHIFT and press 7 to use the Auto mode in a message.
SPEED
Hold down SHIFT and press 8 to use the Speed mode in a message.
Use SELECT to set the speed (NHL = fastest, SP1 = slowest).
TIMEHold down SHIFT and press 9 to include the time in a message.
DatePress SPECIAL and then M to include the date in a message.
TwinklePress SPECIAL. Then press 0.
SparklePress SPECIAL. Then press 1.
SnowPress SPECIAL. Then press 2.
InterlockPress SPECIAL. Then press 3.
SwitchPress SPECIAL. Then press 4.
Slide AcrossPress SPECIAL. Then press 5.
SprayPress SPECIAL. Then press 6.
StarburstPress SPECIAL. Then press 7.
Carriage returnPress RETURN.
Half spaceHold down SHIFT and then press SPACE.
42Quick Reference Card: Display modes and special keys
Sign graphics
“Thank You”Press SPECIAL. Then press S.
“No Smoking”Press SPECIAL. Then press U.
“Don’t Drink and Drive” Press SPECIAL. Then press V.
Running AnimalPress SPECIAL. Then press W.
FireworksPress SPECIAL. Then press X.
Turbo CarPress SPECIAL. Then press Y.
Cherry BombPress SPECIAL. Then press Z.
WelcomePress SPECIAL. Then press 8.
Slot MachinePress SPECIAL. Then press 9.
How to create a graphic
1.Press PROGRAM and then BACK:
Remote Control Programming Manual
REMOTE CONTROL
ON - OFF
PROGRAM
SPECIAL FONT WIDTH
APPEND CURSOR
SCROLL FLASH HOLD ROTATE
ROLL WIPE
1234
TIME DOT
AUTO SPEED
890
7
B
A
CDE
¢
#
G
<>
M
;
S
?
Y
SHIFTCAPS
%&
$
IJ
H
=
/
NPQ
O
:
”’
T
U
!
SPACE
Z
INSERT BACK ADV DELETE
SOUND
RUN
5
SELECT
K
+
,
VW
RETURN
SHIFT
-
COLOR
*
.
PROG DOTS A
2.Next, press ADV. The DOTS cursor will be in the upper left hand
corner of the sign.
3.Use the direction keys (D, E, F, etc.) to move the DOTS cursor in
6
the direction indicated by the white arrows.
4.To draw a line, hold down SHIFT while pressing one of the
direction keys. For example, to draw a diagonal line, hold down
F
L
R
X
the SHIFT while pressing R.
5.When you’re done, press RUN twice.
6.Press BACK until this display appears:
PROG TEXT A
7.Press SELECT and then a letter, like A:
A]
8.Enter the DOTS file. For example, hold down SHIFT and press 6
for ROTATE. Then hold down SHIFT and press 0 for DOT:
A] [ROT][DOT]A
9.Press RUN twice to display the graphic.
Quick Reference Card: Sign graphics 43
Remote Control Programming Manual
44Quick Reference Card: How to create a graphic
Loading...
+ hidden pages
You need points to download manuals.
1 point = 1 manual.
You can buy points or you can get point for every manual you upload.