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1.2 Product Overview
Waves GTR Stomp is a virtual pedalboard plug-in that hosts multiple Stomp
effects. Stomp effects are chosen by clicking on the space assignment button
below the slot, or by right-clicking in an empty slot. Once loaded, Stomps may
be rearranged by dragging-and-dropping them into place.
1.3 Components
WaveShell technology enables us to split Waves processors into smaller plugins, which we call components. Having a choice of components for a particular
processor gives you the flexibility to choose the configuration best suited to your
material.
Waves GTR Stomp includes Mono, Mono-to-Stereo (m>s), and Stereo
components, in 2, 4, and 6 Stomp configurations.
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1.4 Concepts and Terminology
Waves GTR Stomp appears in host application plug-in menus as follows:
Stomps may be placed in any order, and multiple instances of the same Stomp
may be chained together.
Stomps, chains, and their settings can be saved as presets, and are saved with
your session files. They can also be saved as PedalBoard setup files, which
contain two presets, “A” and “B”.
GTRSTOMP CONTROLS
In addition to the standard WaveSystem controls, GTR Stomp has input gain,
output meters and an output clip indicator.
The Stomp selection menu will display all available Stomps.
Each GTR Stomp configuration launches fully loaded with its default setup. Each
setup has two presets (“A” and “B”) which consist of the same chain of Stomps,
in the same order, but with different settings.
TDM Notes
In TDM systems, the list displays Stomps according to availability. Only Stomps
that can fit the DSP chip on which the Stomp PedalBoard is loaded will appear as
available. Stomps that require more than your available system resources will be
grayed out.
Please note: In the drop-down menu, an asterisk (*) next to the Stomp name
indicates a Stomp that may be repositioned within the chain for better memory
allocation.
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AUTOMATION
The Input Gain, Setup A/B, Previous Setup, and Next Setup controls are not
automatable but they can be controlled or automated by MIDI controller.
Additionally, the PedalBoard features a bypass and 7 Expression elements per
Stomp Space for a total of 48 automatable elements. The Expression elements
automate the controls of any assigned Stomp. The Expression elements are
expressed as control numbers within Stomp spaces (e.g. Stomp 1 Bypass,
Stomp 1 Control 1, Stomp 1 Control 2, etc.)
After the bypass, the next expression element will be assigned to the upper left
hand control of the stomp. Additional elements will be assigned in order to the
right of that control and then lower than the control.
For example, on the Flanger Stomp, the automation control order would be:
1 – Depth 2 – Manual Rate, 3 – Sync Rate, 4 – Sync On/Off , 5 – Delay, 6 –
Feedback, 7 – Stereo.
MIDISUPPORT
Stomp controls may be assigned to external MIDI controllers.
• Continuous control scales are mapped to the full MIDI controller resolution
0 = min and 127 = max.
• Toggle action buttons (such as the sync rate button or bypass activate
pedal) can receive a note-on command or get linear mapping to MIDI
resolution over a 128 value range. A 2-state control will toggle when it
receives the value 127 from its attached controller.
The Input Gain, Setup A/B, Previous Setup, and Next Setup controls are all
automatable by assigning them to a MIDI note or controller.
All MIDI assignments are saved with presets.
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MIDIASSIGNMENT INTERFACE
Each Stomp control can be assigned to a single MIDI controller at a time.
However, a single MIDI controller can be assigned to multiple Stomp controls.
The easiest way to link a MIDI event to a Stomp control is the Learn command.
Right-clicking on any of the Stomp controls will display a MIDI assignment menu:
The first line in the menu will display the Stomp control name, e.g. “Drive”. The
second line displays the currently assigned MIDI controller.
When no control is assigned, it will display “Learn”. When Learn is selected, the
menu will disappear and the control will wait for the first MIDI event that it
detects. Once a change is made to any control on your MIDI controller, this
control will be assigned to the corresponding Stomp control.
Once the control is assigned, right-clicking on the control will display the linked
MIDI control ID below the control name:
Similarly, Toggle controls may be assigned to MIDI controllers or notes and
displayed as follows:
Selecting Clear will clear any current assignment and sets the control’s assigned
MIDI controller to “None”.
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The WaveSystem Toolbar displays the Preset name bar and Save/Load menus.
Use the Load menu to browse the supplied factory presets, or load your own for
each individual stomp. Use the Save function to save your own custom presets to
the preset menu or to an external file.
SYNC EFFECTS
Certain Stomps have parameters which can synchronize to your host BPM.
When in Sync mode, musical note durations (ranging from 2 whole notes to
1/32nd note triplets) are used to represent the rate or time of the parameter.
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TIPS
• To eliminate pickup buzz, signal noise, etc., place a Gate or Gate/Comp
Stomp first in your chain. This is especially useful when using distortion
setups or when going into a driven or high gain amp.
• To save DSP power, use Mono Stomps at the beginning of a chain, using
Mono-to-Stereo later on in the chain as needed. Then feed the Stereo
output to a Stereo Amp.
• In general, Distortion Stomps sound good early in the chain, while Delay
and Reverb Stomps sound better later.
• Try opening a Stereo PedalBoard after your amp for delays, reverbs,
vibrato, panning, and/or corrective EQ.
• Since switching between Setups A and B is instantaneous, you can switch
between them for different sections within the same song.
• While Waves GTR Stomps are designed especially for electric guitar, they
can sound great on other tracks as well!
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Chapter 2 – Controls and Interface
Stomps are divided into four categories: Distortion, Modulation, Space &
Ambience, and Basics.
2.1 Distortion Effects
OVERDRIVE
DRIVE controls the amount of effect applied to the signal.