Waves Audio GTR3 Stomps User Guide

Waves GTR
Stomp User Guide
Waves GTR Stomp User Guide
1
TABLE OF CONTENTS
1.1
WELCOME............................................................................................................................... 4
PRODUCT OVERVIEW............................................................................................................... 4
1.2
COMPONENTS ......................................................................................................................... 4
1.3
CONCEPTS AND TERMINOLOGY ................................................................................................ 5
1.4
GTR Stomp Controls
..................................................................................................... 4
............................................................................................................... 5
Automation..............................................................................................................................
MIDI Support MIDI Assignment Interfac
........................................................................................................................... 6
e...................................................................................................... 7
Sync Effects............................................................................................................................
Tips .........................................................................................................................................
CHAPTER 2 – CONTROLS AND I
2.1
DISTORTION EFFECTS............................................................................................................ 10
NTERFACE ........................................................................... 10
OverDrive..............................................................................................................................
Distortion...............................................................................................................................
Fuzz ......................................................................................................................................
Buzz......................................................................................................................................
Metal .....................................................................................................................................
MODULATION EFFECTS .......................................................................................................... 13
2.2
Flanger..................................................................................................................................
Vibrolo...................................................................................................................................
Panner...................................................................................................................................
Phaser...................................................................................................................................
Octaver..................................................................................................................................
WahWah ...............................................................................................................................
Chorus...................................................................................................................................
Doubler..................................................................................................................................
Pitcher...................................................................................................................................
Bass Pitcher..........................................................................................................................
SPACE AND AMBIENCE EFFECTS............................................................................................. 20
2.3
Delay.....................................................................................................................................
Lay-D.....................................................................................................................................
Reverb...................................................................................................................................
Spring....................................................................................................................................
BASIC EFFECTS..................................................................................................................... 23
2.4
Compressor ..........................................................................................................................
AxxPress...............................................................................................................................
Gate ......................................................................................................................................
Gate/Comp............................................................................................................................
Tone......................................................................................................................................
EQ.........................................................................................................................................
Volume..................................................................................................................................
6
8
9
10 10 11 11 12
13 14 15 15 16 17 17 18 19 19
20 21 22 22
23 23 24 24 25 25 26
CHAPTER 3 – THE WAVESYSTEM ............................................................................................ 27
3.1
THE WAVESYSTEM TOOLBAR ................................................................................................. 27
Toolbar Functions
PRESET HANDLING ................................................................................................................ 27
3.2
Preset Types.........................................................................................................................
Loading Presets and Setups
Saving Presets and Setups...................................................................................................
Deleting Presets A/B Comparison and Copy
INTERFACE CONTROLS........................................................................................................... 29
3.3
................................................................................................................. 27
27
................................................................................................. 28
28
.................................................................................................................... 29
ing .............................................................................................. 29
Waves GTR Stomp User Guide
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Toggle Buttons...................................................................................................................... 29
Value Window Buttons
Sliders...................................................................................................................................
Hover Box .............................................................................................................................
Multiple Selection of Controls
TAB Functions ......................................................................................................................
.......................................................................................................... 30
............................................................................................... 30
30 30
31
Waves GTR Stomp User Guide
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Chapter 1 – Introduction

1.1 Welcome

Thank you for choosing Waves! In order to get the most out of your Waves processor, please take the time to read through this manual.
In conjunction, we also suggest that you become familiar with
www.wavesupport.net. There you will find an extensive Answer Base, the latest
Tech Specs, detailed Installation guides, new Software Updates, and current
information on Authorization and Registration. By signing up at www.wavesupport.net, you will receive personalized information
on your registered products, reminders when updates are available, and information on your authorization status.

1.2 Product Overview

Waves GTR Stomp is a virtual pedalboard plug-in that hosts multiple Stomp effects. Stomp effects are chosen by clicking on the space assignment button below the slot, or by right-clicking in an empty slot. Once loaded, Stomps may be rearranged by dragging-and-dropping them into place.

1.3 Components

WaveShell technology enables us to split Waves processors into smaller plug­ins, which we call components. Having a choice of components for a particular processor gives you the flexibility to choose the configuration best suited to your material.
Waves GTR Stomp includes Mono, Mono-to-Stereo (m>s), and Stereo components, in 2, 4, and 6 Stomp configurations.
Waves GTR Stomp User Guide
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1.4 Concepts and Terminology

Waves GTR Stomp appears in host application plug-in menus as follows:
Stomp 2: Stomp 2 Mono, Stomp 2 m>s, and Stomp 2 Stereo.
Stomp 4: Stomp 4 Mono, Stomp 4 m>s, and Stomp 4 Stereo.
Stomp 6: Stomp 6 Mono, Stomp 6 m>s, and Stomp 6 Stereo.
Stomps may be placed in any order, and multiple instances of the same Stomp may be chained together.
Stomps, chains, and their settings can be saved as presets, and are saved with your session files. They can also be saved as PedalBoard setup files, which contain two presets, “A” and “B”.

GTR STOMP CONTROLS

In addition to the standard WaveSystem controls, GTR Stomp has input gain, output meters and an output clip indicator.
The Stomp selection menu will display all available Stomps. Each GTR Stomp configuration launches fully loaded with its default setup. Each
setup has two presets (“A” and “B”) which consist of the same chain of Stomps, in the same order, but with different settings.
TDM Notes
In TDM systems, the list displays Stomps according to availability. Only Stomps that can fit the DSP chip on which the Stomp PedalBoard is loaded will appear as available. Stomps that require more than your available system resources will be grayed out.
Please note: In the drop-down menu, an asterisk (*) next to the Stomp name indicates a Stomp that may be repositioned within the chain for better memory allocation.
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AUTOMATION

The Input Gain, Setup A/B, Previous Setup, and Next Setup controls are not automatable but they can be controlled or automated by MIDI controller.
Additionally, the PedalBoard features a bypass and 7 Expression elements per Stomp Space for a total of 48 automatable elements. The Expression elements automate the controls of any assigned Stomp. The Expression elements are expressed as control numbers within Stomp spaces (e.g. Stomp 1 Bypass, Stomp 1 Control 1, Stomp 1 Control 2, etc.)
After the bypass, the next expression element will be assigned to the upper left hand control of the stomp. Additional elements will be assigned in order to the right of that control and then lower than the control.
For example, on the Flanger Stomp, the automation control order would be: 1 – Depth 2 – Manual Rate, 3 – Sync Rate, 4 – Sync On/Off , 5 – Delay, 6 – Feedback, 7 – Stereo.

MIDI SUPPORT

Stomp controls may be assigned to external MIDI controllers.
Continuous control scales are mapped to the full MIDI controller resolution 0 = min and 127 = max.
Toggle action buttons (such as the sync rate button or bypass activate pedal) can receive a note-on command or get linear mapping to MIDI resolution over a 128 value range. A 2-state control will toggle when it receives the value 127 from its attached controller.
The Input Gain, Setup A/B, Previous Setup, and Next Setup controls are all automatable by assigning them to a MIDI note or controller.
All MIDI assignments are saved with presets.
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MIDI ASSIGNMENT INTERFACE

Each Stomp control can be assigned to a single MIDI controller at a time. However, a single MIDI controller can be assigned to multiple Stomp controls.
The easiest way to link a MIDI event to a Stomp control is the Learn command. Right-clicking on any of the Stomp controls will display a MIDI assignment menu:
The first line in the menu will display the Stomp control name, e.g. “Drive”. The second line displays the currently assigned MIDI controller.
When no control is assigned, it will display “Learn”. When Learn is selected, the menu will disappear and the control will wait for the first MIDI event that it detects. Once a change is made to any control on your MIDI controller, this control will be assigned to the corresponding Stomp control.
Once the control is assigned, right-clicking on the control will display the linked MIDI control ID below the control name:
Similarly, Toggle controls may be assigned to MIDI controllers or notes and displayed as follows:
Selecting Clear will clear any current assignment and sets the control’s assigned MIDI controller to “None”.
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The WaveSystem Toolbar displays the Preset name bar and Save/Load menus.
Use the Load menu to browse the supplied factory presets, or load your own for each individual stomp. Use the Save function to save your own custom presets to the preset menu or to an external file.

SYNC EFFECTS

Certain Stomps have parameters which can synchronize to your host BPM. When in Sync mode, musical note durations (ranging from 2 whole notes to 1/32nd note triplets) are used to represent the rate or time of the parameter.
Waves GTR Stomp User Guide
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TIPS

To eliminate pickup buzz, signal noise, etc., place a Gate or Gate/Comp Stomp first in your chain. This is especially useful when using distortion setups or when going into a driven or high gain amp.
To save DSP power, use Mono Stomps at the beginning of a chain, using Mono-to-Stereo later on in the chain as needed. Then feed the Stereo output to a Stereo Amp.
In general, Distortion Stomps sound good early in the chain, while Delay and Reverb Stomps sound better later.
Try opening a Stereo PedalBoard after your amp for delays, reverbs, vibrato, panning, and/or corrective EQ.
Since switching between Setups A and B is instantaneous, you can switch between them for different sections within the same song.
While Waves GTR Stomps are designed especially for electric guitar, they can sound great on other tracks as well!
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Chapter 2 – Controls and Interface

Stomps are divided into four categories: Distortion, Modulation, Space & Ambience, and Basics.
2.1 Distortion Effects

OVERDRIVE

DRIVE controls the amount of effect applied to the signal.
Range: 0 – 100 Default: 50
LEVEL controls the output level. Range: 0 – 100 Default: 50
TONE controls the output timbre. Range: 0 –100 Default: 50
D
ISTORTION
RIVE controls the amount of distortion applied to the signal.
D
Range: 0 – 100 Default: 50
LEVEL controls the output level. Range: 0 – 100 Default: 50
CONTOUR controls the output character. Range: 0 – 100 Default: 50
T
ONE controls the output filter cutoff.
Range: 700Hz – 10 kHz.
Default: 3.9 kHz
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