STATEMENTS IN THIS DOCUMENT REGARDING THIRD PARTY PRODUCTS OR SERVICES ARE BASED ON INFORMATION
MADE AVAILABLE BY THIRD PARTIES. WASP BARCODE TECHNOLOGIES AND ITS AFFILIATES ARE NOT THE SOURCE OF
SUCH INFORMATION. THE INFORMATION IN THIS DOCUMENT IS SUBJECT TO CHANGE WITHOUT NOTICE.
Wasp Barcode Techno logies, the Wasp logo and Wasp Labeler are registered tra demarks and/or trademarks of Wasp Barcode
Technologies in the U nited States and other countri es. Ot her parties’ trademarks are t he property of their respective owne rs.
Software activatio n system lice nsed under Pat ent No. 5,490,216
Terms, co nditions, f eatures, hours and contact informatio n in this document are subject to change without notice. W asp is
committed to providi ng great products and exceptional customer service. Occasionally we may decide t o update our selection and
change o ur service off erings so please check www.waspbarcode.com
for the latest informatio n.
Wasp Labeler Install Key ________________________
(Printed on shipped material)
Wasp Labeler Registratio n Key ________________________
(Obtai ned from www.waspbarcode.com\register
)
Wasp Labeler User Manual
Table of Contents
Chapter 1 - Gettin g Sta r te d ...................................................................................................................... 1
Chapter 8 - About Screen .................................................................................................................... 198
8.1 Using/V i ewing the About Scr een ................................................................................................ 198
Index ................................................................................................................................................... 199
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1.1 Introduction
Thank you for your pur chas e of the Wasp Labeler bar code c r eati on software. This topic contains
information that will help famil i ar iz e you with b ar codes and show you how to create cu stomized
barcodes. The I ntr oductory Materials secti on contains im portant i nformation you shoul d fam i liarize
yourself wit h p r i or to creating bar codes .
Introductory Materials
Wasp Labeler Capabilities
What is a Barcode?
Navigating the Main Screen
Creating a Static Label
Binding a Data Source to an Object
Using String Builder to Concatenate Data
Creating Enumerated Labels
Example Labels
Bar cod e Sy m bo lo g y Reference
After you have read the introductory material s, you are ready to start us i ng Wasp Labeler . Click on t he
link below to go to the next step in the Getting Started section.
Software activation system licensed under Patent No. 5,490,216
Chapter 1 - Getting Started
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1.2 Gett ing St arted - Wasp Labeler Capabilities
Wasp Labeler is a profession al label gener ati on ap plic ation designed to meet the most demanding
barcode labelin g an d printing requ i r ements. Easily gen er ate bar code lab el s, asset or inventory label s,
add r ess labels and envelopes with PostN et Zip Cod es, I D b adge labels, business checks, and date and
time stam ps for peri shable g oods, th en print your labels from any local or network Windows printer . You
can i m port data direc tly from your corporate databas es or you c an create a new Micros oft Acces s
database. In addition, Wasp Labeler can generate compliance labels for practically ev ery in du stry.
Wasp Labeler:
• Sup ports the following barcode languages:
• Prints the mo s t po pul a r 2D ba r c o de s :
• Sup ports any las er , dot matri x, th er mal or ink jet p r inter using a standard W i ndows pr int er
• Allows you t o edit m ult i ple labels concurrently.
• Allows you t o i np ut data on the label at pr i nt tim e.
• Capable of advanced gr aph i c resizing and gr aphic rotati on.
• Allows import of t ext files or Mi crosoft Excel worksh eets.
• Allows import of Q uickBooks
• Includes over 100 label layou t templates.
Wasp Labeler su pport s drawing objects includ ing text, lin es, rec tangles, ellipses , and barcodes . Eac h of
these drawing objects h as full edit capabilities includi ng draw style, size, position and color. I n addition,
practical l y any p icture can be imported onto th e label design, linked to the ori ginal file, or r etrieved from
a database.
AztecCode, Codabar, Cod e 128, C ode 39 , Cod e 93, DataM atrix, EanJ an1 3, EanJan8,
Interleaved2 of5, Isbn, Itf1 4, MaxiCode, MicroPDF417, MicroQRCode, Ms i , PD F417,
Postnet, QRCode, GS 1, GS1Stacked, G S1Omnidirectional, GS1Trunc ated, GS1Expanded,
GS1Limited, UCCEAN128, UPC-A, UPC-E
For a description of each of these s ymbol ogies, pl ease refer to the
Barcode Symbology
Reference.
DataMatrix, MaxiCode, Micr oPDF, Micr oQRCode, P DF417, Az tec Code and QRCode
driver.
(*.tiff, *.tif), GIF (*.gif), ICON (*ico).
Microsoft Access, Microsoft SQL Server, ODBC data sources,
QuickBooks
®
as well as c omma sep ar ated files or other delimit ed text files.
®
dat a ( version 2008 or later).
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Wasp Labeler su pport s St atic, Serialization, Prompt at Print Time, External Dat a Sour ce, B ind t o
An other Object, and Date/Time for objects. The 'Promp t at Print Time' feature is used to interactively
enter information onto the lab el at pr i nt tim e. The 'Extern al Data S ource' feature al lows you to i mp or t,
vie w, and edit in format i on from th e m ost c om mon d atabases an d al lows your Text and Bar Code
objec ts t o r etrieve thei r source value from an ext er nal file. In addition , Wasp Labeler provid es the
capability to q uickly create your own datab ase.
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1.3 Gett ing St arted - What is a Barcode?
A b ar code is a graphical r epresentation of a s et of numeric or alphanumeric charact er s that can be read
by a barcode s canner.
1234 becomes:
Whse1 becomes:
Ass igning a per manen t barcode to eac h site, location, item , s upp l ier and c ustomer creates an
environment where a mobil e device c an be used to easily keep track of inv entory movements an d
alleviates the prob lem of data-entry err or s.
Barcodes get wid er with the amount of numbers and ch ar acters you want repr esented by them. In
other words , the widt h is determined by t he am ount of number s or charact er s repr esented by the
barcode. Some barcode scanners have a limited wid th that th ey c an read . If you have very long item
numbers or location numb er s you may need to reconsider the num bering scheme or th e scan ner you
are using. Also be aware that many of the less expen sive barcode readers do not read barcodes t hat
are bent, at an angle, ar e too small or are damaged. Consider the possible di spos ition of your
barcodes before choosing a scanner.
There ar e man y different barcode formats or symbologies. The di fferent symb ologies can be thought of
as di fferent font s. Th e same charac ters are rep r esented by diffe r ent symb ologies in different wa ys . For
example, the two symbologies belo w represent th e same information (Whse1) .
.
.
These different formats exist to pr ovide wa ys to compress more data into a smaller sp ace, to represent
a diff er ent set of charact ers or to enable scanning at di fferent angles or distances.
When using Wasp Labeler, barcodes should be printed using a high quality laser or ink jet prin ter, or a
ther mal label prin ter. You wan t the barcode label t o be h ig h quality because low qu al ity bar codes are
harder to s can and usu al ly do not last lon g. W asp Labeler can print to a reg ular print er or a barcode
printer.
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1.4 Gett ing St arted - Navigating the Main Screen
In this topic:
Help/Resizing Icons
Accessing Help
Resizing/Minimizing Wasp Labeler
Tabs
Icon Toolbar
Design Window
Properties Box
Hide/Show the Properties Box
Move the Properties Box
This topic provides a brief overview of Wasp Labeler's Main screen. The Main screen provid es access
to all of the featur es and functions you will need to create c ustomi zed labels or to create label s us i ng
the temp l ates. Use thi s topic to h el p fam i liarize yourself with getting ar ound in the ap plication. Links to
detailed i nstruc tions for using each functi on ar e provided throughout this topic.
A: Help/Resizing Icons
B: Tabs
C: I con Toolbar
D: Design Window
E: Proper ties Box
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1.4.1 Section A: Help/Resizing Icons
This s ection contains ic ons that allow you to adjust th e size of t he Labeler s creen, access this Help file
or close the Label er window.
Acces si n g H elp
Launching the Help File: You can launch th is Help fil e from anywhe r e in the Labeler application
by clicking the ques tion m ar k icon in the top ri ght of the screen. Using this method launches the
Help with the topic related to the cu r r entl y open s creen/tab displayed. You can searc h for or
navigate to other topi cs as needed.
Context-Sensitive He lp : You can access a Help topic sp ecific to the screen or featur e you are
currently using by clicking on the small qu estion mar k arrow t hat appear on most screen s and in the
Properties box. Clicking the Help icon on the Properties box launches Help specific to the object
you hav e selected. You can also launch context-sensitive help by hitting the F7 key on your
keyboard.
Help Button Example - Screen
Help Button Example - Properties Box
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Resizing/Minimizing Wasp Labeler
Wasp Labeler can be resi zed to fit your whole scre en or reduc ed to appear as a porti on of your
screen.
To resize th e window, cli ck the icon in the top , right of the Main screen, as shown bel ow:
The screen will reduce in size when the ic on is clicked. You can r esize t he screen by dr agg i ng an y
of the corners or borders. Labeler will remember the size when i t is closed and re-opened.
To min imize the screen and place it on the taskbar, click the minimize icon in the top, right of the
Main sc r een, as shown below:
Lab el er will be placed on your t askb ar . To reopen it, click on the icon on your taskb ar .
1.4.2 Section B: Tabs
File Tab:
The File Tab contains s ave, open , and close opt ions. This t ab also allows you to l aun ch example
labels and check for updates to your software. Click on an icon to access a function.
Design Tab:
The Design Tab c ontain s all of the option s for cu stomizin g your l abel. Click on an icon to access that
function. The toolbar on thi s tab is divided i nto 5 secti ons:
Clipboard - This section contains basic commands such as Cut, Copy, Paste, Undo and Redo.
Insert - The Insert options allo w you to insert text, basic shapes, a pict ure or a barcode into your label.
Arrange - The Ar r ang e m enu allows for precision placement of objects or text you insert onto your
label.
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Layout Options - Use t hese options to change the layout of your label or to hide/show the r uler along
the top and side of the label.
View - The V iew menu allows y ou to zoom i n or ou t.
Changes you make will appear in the Label Design window.
Data Tab:
The Data Tab allows you to add a database, spreadsheet, .csv file or other data source t o your lab el
project. You can then ass ociate an obj ect on your label, such as a text field or a barcode wit h the data
source.
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P rint Tab:
The Pri nt Tab cont ai ns functi ons rel atin g to pr i nting your lab els, i ncluding Page Layout.
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Wasp Labeler User Manual
1.4.3 Sec tion C: Icon Toolbar
The tabs at the top of th e Main screen allow you to switc h between functional ities . The tabs act as a
way to gr oup Wasp Label er ' s feat ures together by task. For instance, the File tab contains functionality
related to opening a new file, c losing a file, saving a file, etc ., while the Design tab contains
functionality related t o creating and designing your labels. When you first open Wasp Labeler, the
Design tab is displayed and this is the tab you will probably use the m ost.
You can switch t o a differ ent tab by cl icking on the desired tab l abel.
1.4.4 Sec tion D: Design Window
The Wasp Labeler Design window, by default, sh ar es sp ace on the Main screen wit h the Properties
box. You can Hide the Properties
resize the window, place your m ouse over the dividing line between the Design window and the
Properties box until your cursor turns into a double arrow, as shown below:
With the left bu tton held down on your mouse, drag the divid i ng line either left or r ight. Keep in mind
that you cann ot expan d the Design window over the Properties box. When the Design window
reaches it's maximum width, it will stop moving. If you need more design area,
Box.
box entir ely, or you c an resi ze the Design window as needed. To
hide the Properties
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1.4.5 Section E: Properties Box
The Properties box contains options specific to t he type of objec t you have selected in the Design
window (barcode, text box, picture or drawing object). You can hide the Properties box or "dock" i t in a
differ ent locati on as needed.
Hide/ Show the Pro p ertie s Bo x
The Properties box is displayed on the Main screen by default. This box displays information
relating to the tab you ar e currentl y using. For exam ple, on the Design tab, the Properties box
displays the various options available to the selec ted object.. If you want to have a larger d esign
area, you can hide the Properties box by clicking on the Pin icon in the right-hand corner of th e box,
as shown below:
When the Properties box is hidden, a label will ap pear on the r i gh t side of t he sc r een as s hown
below:
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Wasp Labeler User Manual
M ov e the Pro per tie s Box
By default the Properties Box is docked on the right sid e of the Label er screen. You can m ove, or
redock, t he Properties Box to the center-left, center-right or left sid e of the screen as needed.
1. Click on t he top of the Properties Box and dra g it. The box will undock from it's current
locati on an d appear as a smal l , floati ng box similar to the example shown bel ow:
2. Drag the box to the center or le ft of th e screen. Arrows appear on the sc r een showi ng you all
dockable l ocations as shown below:
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3. Drag the box to an ar r ow.. The screen will highlight yellow indicating the area in which the
box will appear if d ocked ther e. In the example shown below, the box would appear from t he
center of the window to the right.
You can then let go of the box and it will dock where indicated.
To move t he Properties box bac k to th e defaul t location, cli ck the Reset Docking icon on
the Design Tab
toolbar.
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1.5 Gett ing St arted - C reating a St ati c La bel
Now that you ar e familiar with the basics of m oving ar ound the Main screen, you can begin creatin g
your lab els. This topic will take you through the steps to create the mos t basic label - a static barcode
label. A stat i c label means the in format ion on it does not change. The label does not pull information
from a database, i sn't serial i zed, etc.
For this example, we are going to c r eate one nam e badg e l abel contai ning a standar d Code 128
barcode an d a text field contai ning a name and employee ID n umber. Links are provided in each step
to detailed informat i on regarding the tabs and scr eens.
1. Open a document:
Open a New D ocument and make sure theDesign
2. Add a barcode:
Click on the barcode icon and drag it to the Design window.
tab is select ed.
You can move the barcode around on you r label as needed by clicking on it and d rag ging it
where you want it.
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3. Define your barcode:
By default, a Code128 barcode with con tent123456789 will b e placed onto your label. Use t he
Properties
encoded in the barcode).
box to select the approp r i ate bar code and enter the c ontent (what you want
a. Make sure the barcode is selec ted i n the Design window.
b. Click the Barcode tab in the Properties box. c. Make sure Cod e 12 8 is selected in th e Symbology dro p do wn box.
d. En ter the data you want en coded in the barcode in to the Content box. In this case, we
want th e em ployee name and employee ID num ber so entered Jane Doe123456 into
the Content box.
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Wasp Labeler User Manual
Note t hat your label chang es to display Jane Doe1 23456 bel ow t he bar code.
e. Now that we have the content in the barcode, we can specify how it should be
formatted. In this case, we want the em ployee ID n um ber to app ear below the
employee name. To d o thi s, click the ellipse (... ) button to th e r ight of the Content field.
The Special Characters menu opti on appear s.
Place your cursor where you want the break to oc cur. Here we will place th e cursor
after the e i n Doe. Then click the Special Characters button. A list of all available
special characters ap pears. Scroll through the list and select <CR> (c arriage return).
Now your data will ap pear as fol l ows:
Note: For a descri ption of the ASCII Special Ch ar acters , pl ease refer to the topic ASCII
Special Character Codes.
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Wasp Labeler User Manual
The barcode on you r design label will l ook similar to the foll owing:
4. Add additional objects to your label:
You can in clude addi tion al objects on your lab el as needed. In the case of t he nam e bad ge we
are cre atin g in this exampl e, a gr aphic such as a picture of the employee or a company logo
might be included. To add object s, you will follow the same step s you u sed for adding a
barcode. Click on the icon of th e object you want to add and drag i t to you r l abel.
5. Save you r label :
It i s a good idea to save your l abel periodically so you won't lose any informat ion in the event of
an unexpected shutdown. To save your Label , cli ck the File tab
. Select Save from the toolbar ,
then select a name and l ocation for your label. You can also save b y pressing CTRL + S on
your keyboa r d to save the l abel.
6. Choose the label stock on which you want to print:
When you have your label d esigned the way you want, you can print i t to the label pr int er of
your choice. You c an select t he label st ock on the Print tab
. When you open the Print tab, an
exam ple of how your label will print is displayed as shown below:
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Wasp Labeler User Manual
The example i n the sc r een shot above sh ows a layout of 4 labels per pag e. To chang e the
type of label , click the Layout button on the toolbar . The Page Setup
screen appears:
The Page Se tup screen allows you to choose a different label template or create custom
templates. The templat e should match the label stock you are us ing. For our exam ple label, we
want to p r int just one em ployee badge for Jane Doe. Let' s assum e our exam ple comp any uses
a laser printer with Avery name b adge labels for t he em ployee bad ges. In this case, we should
select Aver y Laser from the Family drop down and Name Badge from the Type drop down.
The screen will now look like this :
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Wasp Labeler User Manual
Click Done to close the Page Setu p screen. Notice that the Print Pr eview window changes
based on the Family and Type of label you selected. The Properties box indicates that 8
labels will be printed, because this particular type of l abel (Avery Name Badge) has 8 labels per
page. We just want to print one label, so in the Number of Labels sec tion select Specify and
enter 1 as s hown below:
7. Print your label:
Now you are ready to prin t your label. Click the Print button on the Print tab tool bar
standard Windows Print screen will appear allowing you to select a p r int er .
That' s i t! You've created a static barcode label. You can move on to the next step:
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Wasp Labeler User Manual
1.6 Gett ing St arted - Binding a Data Source to an Object
Now that you can c r eate a basic label (see Gettin g Started - Creating a Static Label), l et's try binding
a data source to an object. This all ows you to creat e one label templat e, attach a database to it, t hen
let Labeler pu l l informati on from th e database when pr inting. For example, if you are cr eatin g em ployee
bad ges, you can create on e tem plat e bad ge, then bind a database contai ning all employee names and
ID numbers to object s on your label. When pri nting , Label er will pull the in format i on from t he database
and place it in the assoc i ated ( bound) barcod e or text b ox on the badge.
This topic will show you th e basic steps for att aching a d atabase to your label using the Static Label you
created in the previous step.
1. Open your label.
On the File tab, select the Open icon.
Recen tly opened files w ill ap pear in the drop down. If you see your l abel li sted, cl i ck on it t o
open. If you do not see your l abel in the lis t, c l ick Op en Files From Folder. Br ow se to you r
label and select it. It will appear i n the Design window.
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2. Select an External Data Source on the Data tab.
We'll add a dat a source to th i s project us ing th e Data tab. Your data sourc e opti ons are lis ted
on the Data tab.
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Wasp Labeler User Manual
Select the typ e of database you want to add. For this examp le, we want to add a .txt file that
contains a list of employee id s, and names so click on Text.
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The Data Source - Text File (delimited) screen appears:
Select your file an d the ass ociated Delimiter, then click Apply. For detailed instructions on
add i ng a Text file, see the topic Connecting to a Text File
.
3. Bind an object on the label to a column in the data source.
On the Design tab, select the ob j ect t o which you wan t to bin d data. The p r opert y options for
the selected object app ear i n the Prop er ties box.
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Wasp Labeler User Manual
Here we h ave se l ected the barc ode object and want to bind it to th e Em ployee ID column in the
data source. On th e Properties box > Content tab, click th e Database button. A w i ndow
app ear s displaying al l available colu mns from the data source.
Select the approp r i ate column from the drop down list and click Done.
Notic e that the Properties Box now indicates that this object is using th e Employee ID col umn as
the data source.
That's all there is to adding a data source and binding an object to it. You can continue binding
objec ts t o colum ns or other data sourc es (Serialized Numbers or Letters , Data/Time, Etc.) as needed.
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1.7 Getting Started - Using String Builder to Concatenate Data
In the pr evious example we learned how to add a data source t o the l abel project and bind an object to
a colu mn within that data source. Now let's learn how to c oncatenat e, or comb i ne, two dif feren t
colu mns. Joined data is called a "str i ng". Cr eatin g string s all ows you to bind data from two d ifferen t
colu mns i n your data sou r ce to one object. Continui ng the Employee Badge example: we p r eviousl y
bou nd the colum n cont aining the Employee ID to a barcode, now let's bind th e Em ployee First Nam e
and Employee Last Nam e colum ns to a t ext box.
1. Add a Text Box Object
Click on the barcode icon and drag it to the Design window.
.
The Properties Box updates with options for t he text box.
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Wasp Labeler User Manual
2. Create a String using String Builder.
On the Properties Box > Content tab, click the String Builder button.
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