VTech A DAY IN THE LIFE OF SPONGE User Manual

©
2005 Viacom International
Inc. All rights reserved.
User’s Manual
Dear Parent,
At VTech
®
Our solution to this on-going debate is the
V.Smile™ TV Learning
System – a unique video game system created especially for children
aged 3 to 8. The
V.Smile™ TV Learning System combines a kid-
friendly design, age-appropriate curriculum, entertaining graphics, and fun game play into a unique experience that your child will love and you can support. The
V.Smile™ TV Learning System
engages your child with two modes of play: the Learning Adventure
- an exciting exploratory journey in which learning concepts are seamlessly integrated, and the Learning Zone - a series of games designed to focus on specific school skills in a fun, engaging way. Both of these educational modes offer your child hours of learning fun.
As part of the V.SmileTV Learning System, VTech
®
offers a library of game Smartridges™ based on popular children’s characters that engage and encourage your child to play while learning. The library is organized into three levels of educational play – Early Learners (ages 3-5), Junior Thinkers (ages 4-6) and Master Minds (ages 6-8) – so that the educational content of the system grows with your child.
At VTech
®
, we are proud to provide you with a much-needed solution to the video game dilemma, as well as another innovative way for your child to learn while having fun. We thank you for trusting VTech
®
‚ with the important job of helping your child
explore a new world of learning!
Sincerely,
Your Friends at VTech
®
To learn more about the
V.Smile™ TV Learning System and other
VTech® toys, visit www.vtechkids.com
INTRODUCTION
Have you ever wondered what it would be like to be a sponge? Here’s your chance to find out! Join SpongeBob for a normal abnormal day in Bikini Bottom, as he takes on such exciting ev eryday adventures as getting dressed, flipping patties at the Krusty Krab, crashing his way through a boating lesson, and rocking out at the best house party ever. Can you walk a mile in SpongeBob ’ s squishy , spongy shoes? Let’s find out!
STEP 1: Choose Your Play Mode
Move the joystick up or down to choose the play mode you want. Press the
ENTER button when you have finished.
Learning Adventure
Learning Zone Options
Learning Adventure
In this play mode, you can experience a day in the life of SpongeBob through seven games. Choose Adventure Play to play through the games in story order , or Quick Play to play the games in any order.
(1) Adventure Play
When you turn the unit OFF, V. Smile™ remembers your place in the Learning Adventure game. To continue your adventure, simply turn the unit back
ON and select “Continue” under the Adventure Play
INTRODUCTION
menu. Please note that you can only do this if “A Day in the Life of a Sponge” has not been removed from the unit, and the power supply has not been interrupted.
(2) Quick Play
In the Quick Play menu, use the joystick to highlight a game, and press ENTER to begin play. Note: For the details of all Learning Adv enture games, please refer to the “Activities - Learning Adventure” section.
Learning Zone
In this play mode, you can play four shorter games that focus on specific learning skills.
Options
In this screen, you can turn the background music on and off.
STEP 2: Choose Your Game Settings
Move the joystick up or down to choose “Continue Game” or “New Game. ” Press the ENTER button when you have finished.
Continue Game New Game
Continue Game: Choose this setting to continue a previous adventure from where you left off.
New Game: Choose this setting to start an adventure from the beginning.
Learning Adventure Mode:
If you are playing for the first time or have selected “New Game, ” you will be asked to choose your game settings. (D efault settings will be Level = Easy, Player = 1 Player.) If you have selected “Continue Game, ”the system will use the game settings from your previous game.
3
INTRODUCTION
Learning Zone Mode:
To change the game settings in the Learning Zone, select the “Level & Player” icon at the right bottom corner of the Learning Zone menu screen and adjust the settings. (Default settings are Level = Easy, Player = 1 Player.)
On the game settings screen:
1. Move the joystick left, right, up or down to scroll between different settings, and press the ENTER button to choose one.
2. Move the joystick down to the
icon and press ENTER.
STEP 3: Start Your Game
For Learning Adventure, please see the “Activi ties-Learning Adventure” section of this manual.
For Learning Zone, please see the “Activities-Learning Zone” section of this manual.
FEATURES
HELP Button
When you press the HELP button, the activity instructions will be repeated.
EXIT Button
When you press the EXIT button, the game will pause. A “Quit Game?” message will pop up to make sure you want to quit.
Move the joystick left to
to leave the game or right to to
cancel the exit screen and keep playing. Press
ENTER to make
your choice.
4
FEATURES
The EXIT button also allows you to get back to the previous menu.
LEARNING ZONE Button
The LEARNING ZONE button is a shortcut that takes you to the LEARNING ZONE game selection screen. When you press the LEARNING ZONE button, the game will pause. A “Quit Game” message will pop up to make sure you want to quit.
Move the joystick left to
to go to the LEARNING ZONE or right to to cancel the screen and keep playing. Press ENTER to choose.
Two-Player Mode
Two-Player Mode is only available if a joystick is plugged into the “Player 2” port on the main unit.
When both joysticks are connected, Player 1 will control all menu screen operations.
During a Learning Adventure game, two players can team up to play. Player 1’s icon is blue and Player 2’s icon is red. When play switches from one player to another, the player icon will change colors and the current player will be announced. In the Learning Zone, two players can play head-to-head at the same time.
5
FEATURES
ACTIVITIES
Educational Curriculum
Learning Adventure
Rise and Brine Matching, spelling, rhyming Jelly Roger Skip counting, multiplication Krabby Patty-Cake Missing letters Downhill Sponge Odd and ev en numbers Boating Lesson Logic skills Shopping Spree Memory and money skills House Party Musical sense and rhythm
Learning Zone
Industrial Park Geometry Snapper Shots Observation Bargain Mania Weights and measures Jellyfish Fields Number sequence
Learning Adventure
Game Selection Screen
In Quick Play mode, you can play the Learning Adventure games in any order. Use the joystick to choose a game and press the
ENTER button to play .
ACTIVITIES
ACTIVITIES: Learning Adventure
Rise and Brine
Curriculum
Matching, spelling, rhyming
Game Play
It’s another beautiful morning in Bikini Bottom! SpongeBob needs a little extra motivation to get ready for work. Help him wake up, wash up, get dressed and get ready for his day.
Bedroom
Wake up SpongeBob by popping all the dream bubbles that do NOT match the vocabulary word at the top of the screen. Use the joystick to move the alarm clock up and down, and press
ENTER to blast
the bubbles.
Easy Level: Simple matching
Difficult Level: Advanced matching
Bathroom
Ah, nothing like a relaxing soak in the bath! Help SpongeBob pop the bubbles that do NOT belong in the vocabulary word at the top of the screen. Move the joystick to control the cursor and press ENTER to pop the bubbles.
Easy Level: Spelling (simple vocabulary)
Difficult Level: Spelling (advanced vocabulary)
7
ACTIVITIES
Closet
A sponge must look his best every day. Help SpongeBob pick out some fancy duds by matching up pairs of rhyming words. Use the joystick to mov e SpongeBob and press
ENT ER to select a word.
Press ENTER again to deselect the word.
Easy Level: Rhyming (simple)
Difficult Level: Rhyming (advanced)
Jelly Roger
Curriculum
Skip counting, multiplication
Game Play
It’s almost time for work, but firs t – a qu ick ro und of je llyfishing with Patrick! Help SpongeBob catch the type of jellyfish asked for in the clue, until he has reached the target number below his jar. Use the joystick to mov e SpongeBob and press
ENTER to catch a jellyfish.
Easy Level: Skip counting
Difficult Level: Multiplication
Krabby Patty-Cake
Curriculum
Missing letters
Game Play
Time for work! Help SpongeBob fill Krabby Patty orders by filling in missing letters in the waiting buns. Use the joystick to move SpongeBob, and press
ENTER to flip a patty. Press ENTER again to put the patty back down. When both sides of a patty are well­done, a letter will appear on it, and it is ready to be served to either Mr. Krabs or Squidward. Make sure you don’ t burn the patties!
8
ACTIVITIES
Easy Level: Simple vocabulary; fewer missing letters
Difficult Level: Advanced vocabulary; more missing letters
Downhill Sponge
Curriculum
Odd and even numbers
Game Play
During SpongeBob ’ s lunch break, Sandy drops by the Krusty Krab with one thing on her mind – extreme sports! Help SpongeBob ski Sand Mountain before time runs out. Use the joystick to move SpongeBob and press ENTER to jump. Help SpongeBob hand out Krusty Krab leaflets to
skiers labeled with odd or even numbers.
Easy Level: Skiers mov e more slowly
Difficult Level: Skiers mov e more quickly
Boating Lesson
Curriculum
Logic skills
Game Play
After work, SpongeBob stops off for a quick boating lesson at the boating school. Help SpongeBob drive to the shape that correctly answers each logic puzzle. Hold down
ENTER to drive the
boat, and release
ENTER to stop. And
don’ t forget - since SpongeBob isn’t the world greatest driver, the boat may take a while to slow down!
Easy Level: Simple logic puzzles (addition)
Difficult Level: Advanced logic puzzles (subtraction)
9
ACTIVITIES
Shopping Spree
Curriculum
Memory and money skills
Game Play
Help SpongeBob shop for party supplies. Watch the hint bubbles to see the groceries that SpongeBob needs, and collect them off the shelves. Use the joystick to move SpongeBob and press ENTER to put groceries into the cart. When you ’ve collected everything you need, go back to the cash register to pay . Use the four color buttons to select and deselect the coins, and press ENTER to pay .
Easy Level: Collect 2 groceries and add up 2 coins
Difficult Level: Collect 3 groceries and add up 3 coins
House Party
Curriculum
Musical sense and rhythm
Game Play
Party time! Dance up a sea-storm with SpongeBob and his friends. Press the matching color buttons when the confetti hit the lights on the ceiling.
Easy Level: Simple patterns
Difficult Level: Advanced patterns
10
ACTIVITIES
ACTIVITIES: Learning Zone
Industrial Park
Curriculum
Geometry
Game Play
Help SpongeBob collect the shapes shown in the machine at the top of the screen. Use the joystick to move around the metal beams and platforms, and press
ENTER to jump.
Easy Level: Simple shape matching
Difficult Level: Advanced shape matching
Snapper Shots
Curriculum
Observation
Game Play
Find the differences between the photos. Use the joystick to move the cursor and press ENTER to click on what’s different. There are five differences in each pair of photos.
Easy Level: More obvious differences
Difficult Level: Less obvious differences
11
ACTIVITIES
Bargain Mania
Curriculum
Weights and measures
Game Play
Help SpongeBob collect groceries according to the directions on the sign. Use the joystick to move the cursor and press
ENTER to put groceries into the cart. To put groceries back on the shelf, mov e the cursor to the cart and press
ENTER.
Easy Level: Collect 3 items that match the directions on the sign
Difficult Level: Collect i tems that add up to the target
weight on the sign
Jellyfish Fields
Curriculum
Number sequence
Game Play
Catch jellyfish that fill in the number sequence shown at the top of the screen. Use the joystick to move SpongeBob and press
ENTER to catch the jellyfish.
Easy Level: Simple number sequence
Difficult Level: Advanced numb er sequence
12
ACTIVITIES
CARE & MAINTENANCE
1. Keep your V.Smile™ clean by wiping it with a slightly damp cloth. Never use solvents or abrasiv es.
2. Keep it out of direct sunlight and away from direct sources of heat.
3. Remov e the batteries when not using it for an extended period of time.
4. Avoid dropping it. Never try to dismantle it.
5. Always keep the
V. Smile™ away from water.
WARNING
A very small percentage of the public, due to an existing condi tion, may experience epileptic seizures or momentary loss of consciousness when viewing certain types of flashing colors or patterns, especially on television. While the V. Smile™ TV Learning System does not contribute to any additional risks, we do recommend that parents supervise their children while they play video games. If your child experiences dizziness, altered vision, disorientation, or convulsions, discontinue use immediately and consult your physician. Please note that focusing on a television screen at close range and handling a joystick for a prolonged period of time may cause fatigue or discomfort. We recommend that children take a 15-minute break for every hour of play.
TROUBLESHOOTING
If you have a problem that cannot be solved by using this manual, we encourage you to visit us online or contact our Consumer Services Department with any problems and/or suggestions that you might
have. A support representative will be happy to assist you. Before requesting support, please be ready to provide or include
the information below:
The name of your product or model number (The model number
is typically located on the back or bottom of your product.)
The actual problem you are experiencing.
The actions you took right before the problem occurred.
Internet: www.vtechkids.com Phone:1-800-521-2010 in the U.S. or 1-877--352-8697 in Canada
13
CARE & MAINTENANCE / WARNING / TROUBLESHOOTING
OTHER INFO
DISCLAIMER AND LIMITATION OF LIABILITY
VTech® Electronics North America, L.L.C. and its suppliers assume no responsibility for any damage or loss resulting from the use of this handbook.
VTech® Electronics North America, L.L.C. and its suppliers assume no responsibility for any loss or claims by third parties that may arise through the use of this software. VTech® Electronics North America, L.L.C. and its suppliers assume no responsibility for any damage or loss caused by deletion of data as a result of malfunction, dead battery, or repairs. Be sure to make backup copies of important data on other media to protect against data loss.
Company: VTech® Electronics North America, L.L.C. Address: 1155 West Dundee Rd., Suite 130, Arlington Heights, IL 60004 USA Phone : 1-800-521-2010 in the U.S. or 1-877-352-8697 in Canada
NOTICE:
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are
designed to provide reasonable protection against
harmful interference in a
residential installation. This equipment
generates, uses and can radiate radio
frequency energy and, if not
installed and used in accordance wi th the
instructions, may cause
harmful interference to radio communications. However,
there is no guarantee that interference will not occur in a particular installation.
If this equipment does cause harmful interference to
radio or television reception,
which can be determined by turning
the equipment off and on, the user is
encouraged to try to correct
the interference by one or more of the following
measures:
_
Reorient or relocate the receiving antenna.
_
Increase the separation between the equipment and receiver.
_
Connect the equipment into an outlet on a circuit different
from that to which the receiver is connected.
_
Consult the dealer or an experienced radio/TV technician for help.
Caution: Changes or modifications not expressly approved by the
party responsible for compliance could void the user’s authority to operate the equipment.
14
OTHER INFO
2005 © VTech
Printed in China
91-02088-240
Expand your V.Smile Smartridge Library with
these great games for never-ending fun!
Expand your V.Smile Smartridge Library with
these great games for never-ending fun!
- Colors & Shapes
- Letters
- Phonics
- Numbers - Basic Vocabulary
- Counting
- Patterns & Logic
- Music
- Math Computation
- Vocabulary - Spatial Skills
- Spelling
- Geography
- Spelling
- Problem Solving
- Advanced Math - Art & Creativity
- Vocabulary
Early LearnersEarly Learners
Junior ThinkersJunior Thinkers
Master MindsMaster Minds
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