Viessmann Commander 5300 Quick Start Manual

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technique & price simply ingenious
technique & price
Quick Start
Commander
5300
Learning-DVD
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2 Quick Start
!
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Preface
Dear model railroader, congratulations on the purchase of the
Viessmann Commander! With the Com­mander you can easily and comfortab-
ly control your locomotives and also the whole range of operations on your lay­out. The unique track diagram of the Com- mander allows you a quick and intuitive access to all operations on your comple­te layout.
Choosing the Commander you purchased a device which is perfectly prepared for the future. The existing infrastructure of your layout can be integrated. User­friendliness avoiding all indications by bits and bytes and t avoiding any use of an soldering device is featuring the Com­mander. Experience unexpected possibi­lities of control. You can completely con­centrate upon the operations on your layout.
By the way, for actual information and software updates we have a special Com- mander-Homepage
www.viessmann-commander.de
We wish you much fun and success ! Your Viessmann-Team
Symbol key
Attention! To follow absolutely!
Info, advice, tip
Not allowed!
Contents of delivery
Please, check the following list. If some­thing is missing, please contact the spe­cialist dealer where you purchased this device.
• this Quick Start guide
• DVD „Commander-attachments“
Viessmann Commander
• power supply, mains connection
cable included
• connection plugs for track and booster
• electronic pen
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Table of content
Important information 4
Possibilities of use 4 Correct use of the product 4 Safety instructions 4 Intention of the operating instruction 5 Explication of the symbols 5
Survey of the Commander 7
Schematic overview 7 On/Off and Emergency Stop 7 Switching the Commander on and off 7 Control panels 8 Touchscreen 9
Connection 10
Connection jacks of the device 10 Wiring diagram 11
Display modes on the Commander 12
Mode track diagram & loco 12 Mode locomotives 12 Mode track diagram 13 Direct mode 13
Running the system / Quick start in 5 steps 14
1. Taking out of the packaging 14
2. Connections 14
3. Switching On 14
4. Put the locomotive on the track 14
5. Running a train! 15
Basic functions 15
Running a locomotive 15 Switching turnouts and signals 17 Feedback 18
Editors 20
Locomotive editor 20 Turnout- and signal editor 23 Track diagram editor 25 Route editor 27
System set-up 31
Language 31 Display-brightness 31 Starting mode 31 Protocols 31 Model-time 31 Software-update 31
Information 33
Technical specications 33 Conformity declaration 33 Pollution control / disposal 33 Warranty information 34 Further informations 34
Appendix 35
Overview of the menues 35
Overview of touch elds 36
Viessmann Commander
3
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4 Quick Start
Important information
This product is not a toy. Not suitable for children under 14 years!
Please, read this operating instructing completely and with attention before using
the product for the  rst time or installing it.
Please keep this operating instruction, it is part of the product.
Possibilities of use
With the Commander you can control your whole layout. The Commander is s desi­gned for the comfortable control of your locomotives as well as for the switching of turnouts, signals and other functional devices. The Commander can be used for the data formats Märklin-Motorola old and new and for the format of NMRA/ DCC. The Commander  ts for all scales.
Correct use of the product
The Commander has to be used strictly in conformity with this operating instruction. This product is intended:
• For connection to a model railroad
layout in conformity with this operating instruction
• For connection to the included
power supply
• For operation in dry areas
• For use in compliance with the safety
instructions below. Using the product for any other purpose is not approved and is considered as incor­rect. The manufacturer cannot be held re­sponsible for any damage resulting from the improper use of this product; liability in such case rests with the user.
There are no parts inside the cabinet to be maintained or cleaned.
Never try to open the Commander. In this case the guaranty will expire. Incorrect use of the Commander can destroy the device.
Safety instructions
• Newer use the Commander unatten- ded. The Commander must not be used for the control of any device driving or carrying persons.
• The Commander is not a toy. Please make sure that it is used by children only under supervision.
• For the power supply of the
Commander only use the included power supply.
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Viessmann Commander
• Please check regularly if there are
any damages to the cabinet or to the cables. Newer use obviously damaged parts and never try to repair them yourself.
• The display is a very sensitive com­ponent. Never rest on it. Don’t touch it with any hard or sharp pointer.
• If necessary clean up the Commander only with a soft cloth wet with folk and without uffs. Never use household cleaners, they may corrode the surface.
• Please ensure that there is enough
ventilation for the power supply and the Commander. The installation in a closed compartment or drawer will lead to a dangerous overheating
and re risk.
• The environment of the
Commander must be rain proofed, dry, dust-free and not exposed to direct solar radiation. Please avoid any great variations in temperature
• Taking the Commander from cold to warm rooms, the device needs at least 1 hour of acclimatisation.
Intention of the operating instruction
The Commander is intended for an intuitive operating. To allow a quick start we intentionally made this operating instruction short. But the digital model rail­way is a complex theme. For detailed infor­mation please look at the included DVD.
The DVD contains a multimedia instruction. You can play it on a DVD­player or on your PC. Choose the terms of reference you want (e. g. drawing a track diagram). Step by step a movie will show you what to do. Additionally the DVD includes this short operating instruction as a PDF-document and software programs (computer programs) for the Commander.
Explication of the symbols
Most of the control commands of the
Commander are entered by touch elds on the display. You will nd the most important touch eld symbols and a schematic over-
view of the menus on the inside of the folding backside-cover from this booklet.
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6 Quick Start
Speed-Control Knob
Colour Display
Display mode menu
Navigator Direction-Buttons
Zoom-menu
System-menu
On / Off and Emergency Stop
Operating mode
Speed-Control Knob
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Viessmann Commander
Survey of the Commander
Schematic overview of the
Commander and the touch elds
To start with, you will nd a schematic
overview of the Commander and the touch
elds on the left side.
On/Off and Emergency Stop
You switch the Commander on and off with this pushbutton. Additionally you can activate two different emergency stop functions. The operating status of the device is indicated by the illumination of the pushbutton
Button Function (explication)
Off Device is off blinking
green green Device switched on,
blinking red-green
red Device switched on, emer-
blinking red
Device is starting
normal operating mode Device switched on, emer-
gency stop, track power on
gency stop, track power off Shutdown
Switching the Commander on and off
Switching on:
Push the pushbutton until it´s blinking green (approx. 1-2 seconds).
Switching off:
Hold down the pushbutton until the illumi­nation is switched off (> 3 seconds). The display gets darker until it goes com­pletely out.
Emergency stop 1:
This emergency status stops automatically all trains. The track power is still on.
• To activate the emergency stop 1, press
shortly the on/off emergency-push­button. To deactivate the emergency stop press the pushbutton shortly.
• Letting loose the pushbutton the emer­gency stop is deactivated and the illumination is green again.
Emergency stop 2:
This emergency status stops automatically all trains and cuts off the track power.
• To activate the emergency stop 2, press
the on/off emergency-pushbutton till the illumination is permanently red.
• To deactivate the emergency stop press
the pushbutton shortly again.
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8 Quick Start
Control panels
The 2 control panels of the Commander are equivalent one to another. They are on the right and on the left side of the display and composed of the following components:
Speed- control knob with intelligent turn
stop. Turning clockwise the train runs quicker. You slow down the train by turning anti-clockwise. Just press the speed-control knob and the actually controlled locomotive will stop immedia­tely (emergency stop).
Two direction-buttons in order to
change the direction of travel.
Function-touch  elds in order to choose
the additional functions of the
locomotive by a  ngertip.
Locomotive-selection- eld to call up
the list of locomotives. The Comman­der shows a locomotive icon of your
free choice in this  eld as well as the
address and the name of the locomotive.
Speed indication  eld: The Commander
indicates the actual speed of the loco­motive (speedometer and speed step).
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Viessmann Commander
!
Touchscreen
The colour display of the Commander is a touch screen. The input can be done with
your  ngers ( ngertip) or with the
electronic pen included.
Please don’t touch the display with any hard or sharp pointer like a ballpoint, pencil or needles. This may scratch the display.
All touch  elds of the display are sensi­tive. Additionally, switching- elds are set
off specially. The Commander opens either another menu or carries out an operation
just by a simple  ngertip on a touch  eld.
Maintenance service of the touchscreen
Please avoid to scratch the sensitive surface of the display.
The Commander is to clean up only with a
soft cloth without  uffs and wet with folk or
with a throw away cloth for glasses.
Take care that no drops of water are left on the touch screen. This may cause a disco­loration of the surface of the touch screen.
Never expose the touch screen to very bright sunlight or to ultraviolet radiation.
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10 Quick Start
USB 2.0
HighSpeedBus
HighSpeedBus
LowSpeedBus
s88-Bus
Märklin-Booster
DCC-Booster
Programming track
Main track
Power supply
+
-
Connection
Connecting the Commander please respect the following advices.
Apply them also in case of modi cation of
the wiring e. g. if you change or add signals or tracks.
All connection and installation work has to be performed with the operating voltage switched off, except when connecting new devices to the Viess- mann SpeedBus connection jacks!
They should be connected during the running system in order to make
possible the autocon guration.
The power source must be protected so
that no cable  re can occur in case of
a short circuit. Use only model railway transformers build in compliance with VDE/ EN!
Make sure that the cross section of the cable is large enough when performing electrical connections.
Connection jacks of the device
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Viessmann Commander
viessmann
5224
Steuermodul für Lichtsignale
Signal(e)
Sh1 Hp2
Hp1 Hp0
Brem-
sen
Signal-
Bus
Signal-
Bus
rt bn
16 V ~/
Digital
16 V ~/
Digital
rt bn
Hp Vr
1 2
1 2
1 2
Commander
rt bn rt 1 gn rt 2 gn
ON
1 2 3 4 5 6 7 8
WP
Viessmann
5211
Magnetartikeldecoder
rt bn E gn 4 rt gn 3 rt
brown
e. g. 5211
red
e. g. 5211
Power supply
230 V ~
to main track plug
Programming track
Main track
to programming track plug
Third-rail-tracks: red = center rail
B = red = J 0 = brown = K
Wiring diagram
Notice: the polarity of the track connec­tions is irrelevant for DCC- systems.
Using the Märklin Motorola format, please be mindful of the right polarity, otherwise older decoders may not work correctly.
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12 Quick Start
Displaying modes on the Commander
The Commander can display four different operating modes. You can indivi­dually control the different operations this way. You make your choice in the menu “displaying mode”.
Mode track diagram & loco
This mode is the standard displaying mode. It represents the track diagram and to control panels for the locomotives.
Mode locomotives
You have immediate access to 8 trains. The actually controlled locomotives have a black background. You activate them by
a  ngertip on the respective speedometer.
You can choose your locomotive out of the
list by a  ngertip on the respective icon.
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Viessmann Commander
Mode track diagram
The control panels are reduced in favour of a full-screen representation of the track diagram.
This mode is just right if you want to switch mainly and don‘t need the detailed loco control panels.
Direct mode
This mode imitates the keyboard of classic digital command stations.
You see  rst the feedback information
from the left to the right. Next to it you can access the locomotives by a direct input of the addresses or you can switch accessories by the push buttons arranged in groups on the right side.
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14 Quick Start
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Running the system / Quick start in 5 steps
The intuitive operational-concept makes it really easy to work with the Comman-
der. The following  ve steps show you how
quickly you will be enabled to control your trains with the Commander. We wish you much fun and success with the new Commander!
1. Taking out of the packaging
Be careful while taking out the Commander of the packaging. Acquaint yourself with the elements of the control panel
illustrated on page 6.
2. Connections
Notice:
the polarity of the track connections is irrelevant for DCC-systems.
Using the Märklin Motorola format, please be mindful of the right polarity, otherwise older decoders may not work correctly. Follow the illustration.
• Connect the track output of the
Commander to the track connection of your layout.
• Connect the programming track output
of the Commander to the programming track connection of your layout.
• Connect the power supply to the
Commander and then to a proper plug socket.
3. Switching On
You must press the on / off pushbutton on the top right of the device till it is illumina­ted green to switch on the Commander. This will take approx. 1-2 seconds. The Commander boots up now.
After that, the Commander is in the mode ”locomotive and track diagram” and the display shows an exemplary track diagram. As standard displaying mode a locomotive is already assigned to each of the two control panels.
4. Put the locomotive on the track
Put a digital locomotive on the program­ming track. The Commander will automatically identify the engine.
A window “train identifi cation” opens up and the digital address of the locomotive standing on the programming track is indi­cated. (see illustration on the right side).
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Viessmann Commander
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You can assign the locomotive to the right
(right  ash) or to the left control panel (left  ash) by a  ngertip on the touch  eld
Handing over to control panel”. Another option is to edit the data record (see chapter “locomotive–editor”).
Selection of a locomotive
• Touch the locomotive icon of one of
the two control panels. A loco-list will pop up. The navigator enables you to have a look at the list and to select a locomotive:
• Move the navigator to the left or to
the right in order to see the complete list.
• Move the navigator in the respective
direction in order to scroll up or down the sub lists.
• Touch the appropriate icon in order
to select a locomotive. The back­ground of the selected locomotive will get red.
• You only have to touch the description- eld of the selected loco-
motive in order to hand her over to the chosen control panel.
5. Running a train!
You can run the locomotive with the chosen control panel now. But you can also run her on the programming track and activate the additional functions (light,
sound etc.) Put the locomotive on any place you want on the main track and try out the driving behaviour and the additio­nal functions of the locomotive.
Basic functions
The following passages acquaint you with the basic functions of the Commander. The best way is to read the passages with at­tention and to try out the functions with the Commander immediately. This way you learn how to operate the Commander very quickly and you can put aside the opera­ting instruction. But, please keep the ope­rating instruction in order to consult it.
Running a locomotive
You can easily run your locomotives with the two control panels of the Commander. The Commander is equipped with an inter­nal locomotive data base where you can set up your locomotives including icons and further features like name, icon, driving behaviour etc. But, you can control a locomotive with the Commander only if you have entered it in the data base before. The Commander shows the loco data-records assorted in several sub lists (steam locomotives, diesel locomotives,
train identifi cation
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16 Quick Start
electrical locomotives etc.). Thus you have a clear arrangement.
loco-lists
You have also the option to run the loco­motive in the direct-mode. At the touch of one of the locomotive icons in the direct­mode, the icon will disappear and be re-
placed by an address eld. You dene the
digital format and you enter the address of the locomotive by the central keyboard. You can control this locomotive now with the respective control panel as usual.
Setting up a locomotive:
Put a new loco on the programming track. The Commander will automatically identify the locomotive and a window “train identi­cation” pops up. Here you can set up, respectively edit a new loco data-record.
You can open a menu where you can set up all specications of the loco and the de­coder (address, digital format, name, icon,
driving behaviour…) by a ngertip on the appropriate touch eld. You will nd more
information in the chapter “locomotive edi­tor” on page 20.
Selection of a locomotive:
Touch the loco icon of the control panel you want to operate with. A list of saved locos opens up. The navigator enables you to select and to scroll the respective sub list. The locomotive you just have selected has now a red background.
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Viessmann Commander
!
To hand over this locomotive to the corresponding control panel you touch the
speci cation  eld of the loco.
You have immediate access to up to 8 trains if you are in the displaying mode
“locos”. Just a  ngertip on the speedo-
meter and you can switch over between the locomotives.
Notice:
A locomotive controlled by a control panel continuous to run with the adjusted speed, even if it is no longer shown on the display. The new selected locomotive is taken over with the previously adjusted speed. The Commander adapts the neutral po­sition of the speed control knob. So you can turn back into the neutral position of the speed control knob individually for each locomotive.
Running a train:
If you have assigned a loco to one of the control panels, you can run it immediately including the access to all functions.
• Select the driving direction by pushing
the respective direction-pushbutton
• Turn the speed control knob slowly to
the right, till the trains reaches the pre­determined speed. By turning the knob to the left you reduce the speed.
• Press the knob and the just controlled
train will stop immediately (emergency stop)
• You switch on or off the additional func-
tions like light, sound etc. by a touch of
the additional function-touch  elds.
• Further additional functions are called up by the touch  eld “F►”.
To close the menu “additional functions” you only have to touch any free place on the track diagram.
Switching turnouts and signals
The track diagram offers you the most comfortable possibility of switching turn­outs and signals. Therefore you must draw
up the track diagram of your layout  rst
(see chapter editors). Alternatively you can use the direct mode to switch turnouts and signals.
Switching functional models on the track diagram:
• Touch the symbol of the functional model you want to switch with your  n-
ger. A choice of different options (turn­out positions and signal aspects) will be
displayed on touch  elds appearing bet-
ween the two locomotive control panels.
• You switch the turnout or signal directly by a  ngertip on the respective symbol.
The new position is displayed on the track diagram.
additional functions of a locomotive
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18 Quick Start
Switching in the direct mode:
The direct mode of the Commander imi­tates the keyboard of classic digital com­mand stations. A switching-group consists
of 16 touch elds at the time. In all, you have 64 groups to your disposal.
• By touching either the eld marked with
“GRP – “ or the eld marked with
“GRP + “ you select the group you want.
Two different switching positions can be determined for one accessory (e. g. turnout
or signal) by a single touch eld.
• Press shortly once on the respective
touch eld to switch over the
accessory. The illuminated indication
eld shows you the switching status by
changing between red and green.
Assignment of addresses to the
switching elds:
You assign the addresses of the switching
decoders to the respective touch elds of
the track diagram in the turnout- and signal editor. For further information please refer to the corresponding chapter on page 23.
Feedback
The Commander can receive feed back in­formation by the s88-Bus or by the Viess- mann SpeedBus. The Roco Feedback-
Module 10787 can be connected to the Viessmann LowSpeedBus too.
You should have drawn up the track diagram of your layout, in order to visua­lize and to use the feed back in a practical way. For further information please refer to the chapter “Track diagram editor” from page 25 on.
The feed back is also displayed in the direct mode. In this mode the feed back information is indicated by red or green
illuminated elds on the left third of the
screen. You select the respective feed back-module by a touch on the symbol “MOD - “ or “MOD + “.
From the basic of the feed back informa­tion the Commander can carry out many standard functions and indicate occupied
track sections. Red illuminated elds on
the track diagram show occupied track sections. Please note that not all eld types of the track diagram can be illumi­nated.
Setting up the feed back function:
Press the system-touch eld (left down
below) and then the symbol next to the label “feedback” in order to call up the “feedback”-menu. The set up window opens. A schematic diagram shows the surface of a
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Viessmann Commander
feedback module (a feedback module
seen from above). Touch the address- eld
and enter the address of the feedback module. Touch the decoder-symbol and
select a decoder type. The top  eld of the
selection list is designated for s88 feed­back modules.
You can see the schematic diagram of your selected decoder at the top edge and the edge down below. Touch slightly the decoder input you want. The respective input will be illuminated in red. Assign now
the corresponding  elds on the track dia-
gram to the activated input.
Assign track diagram  elds:
• Press the touch  eld
fade out feedback decoder”.
• Touch the  elds of the track diagram
you want to be indicated as occupied track section by illumination in colour, one after the other. The progress-bar at the top in the middle of the picture
 gures the enumeration of selected  elds.
• You can annul your last inputs with the
arrow key showing to the left, in case that any input error occurred.
• Delete the respective  elds by pressing
the “delete”-key.
• You can simulate the feedback with the two switching  elds on the right of the
counter bar.
• To  nish, you press the key “fade in
feedback decoder”. The Commander
saves the entered  elds and shows the
feedback menu again. Now, you can
assign the corresponding  elds to the
next input of the feedback module.
• When all feedback sections are assi-
gned to the corresponding feedback module inputs, don’t forget to save the
entered sections de nitely by pressing
the key “Save”.
• In order to close the menu, touch the
Exit”-key in the bottom right-hand corner.
Fade out feedback decoder Fade in feedback decoder
counter bar
annul
delete
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20 Quick Start
Editors
The Commander offers several different editors in order to visualize your layout and to control the locomotives.
Locomotive editor
You can enter and change the locomotives’ data with this editor. You can modify a data record at any time. Select the respective locomotive and hand her over to a control panel.
• Touch the speedometer of the control panel with your  nger or an electronic
pen until the locomotive window opens (approx. 1-2 seconds).
• Carry out the desired modi cations and
save them as well in the locomotive de­coder as in the locomotives’ data record of the Commander.
The menu consists of several index cards you can choose to edit them:
1. locomotive icon, address,
text  eld for remarks
2. additional functions
3. locomotive driving behaviour
4. decoder setup
5. speed step ramp
6. programming the CV (variable coef cient)
7. speed step preselection
8. editing of the locomotive list
• Touch the different setting keys (e. g.
address, name etc.) in order to make the adjustment.
• You have either  elds with numbers or  elds with letters,  elds to click on or
slide controls to your disposal to enter the data, in dependence on the context.
• Con rm the input you made by the number-or character- elds with “OK”.
• Register the CV-data for each CV apart
in the locomotive decoder.
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Viessmann Commander
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Märklin-Motorola-Decoder:
The address of older locomotive deco­der with the Märklin-Motorola format is adjusted by Dual Inline switches (DIP­switches). The Commander shows you graphically how to adjust the switches for the respective address, in the Märklin-Motorola-protocol.
• Press the key “Save” in order to save the complete new data-record of the locomotive and to charge it in the loco­motive-data record of the Commander.
• Don’t forget to register the adjusted
data in the locomotive decoder too.
• You close the menu by a touch on the
Exit”-key in the bottom right-hand corner.
Touch  elds:
Read selected data of the locomotive decoder
Transmit selected data to the locomotive decoder
Entering-mode of a text Entering-mode of numbers
and special characters Delete entry
Finish, con rm input
Save complete data record in the Commander
Exit menu
Remark on the additional functions:
You have different additional functions to your disposal, as light, sound, movement etc, depending on the locomotive model or
the decoder type. The  ve priority-function
keys are always displayed and thus imme­diately accessible. All other additional functions are selected
by the “F►” touch  eld.
You can edit the additional functions with the index card 2 of the locomotive editor.
The index card has three sections. On the left you see a list of all possible additio­nal functions. With the navigator you scroll through the list. All available function keys are listed in the middle part.
The  ve priority-function keys that are al-
ways displayed on the control panel in order to have an immediate access are shown on the right hand side.
OK
ABC
123
CL
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22 Quick Start
• Touch the respective function-key (F01 – F12). It begins to twinkle. With the navigator you scroll through the list of the additional-function-symbols.
• Press the symbol you want and it will be
transferred to the selected function key.
How to edit the priority function keys (VT1 – VT5):
• Touch the respective function-key (F01 – F12). It begins to twinkle.
• After that, press the priority-function key
you want. The symbol will be transferred to this selected priority-function key.
the correct value of the CV. Please refer to the operating instruction of the decoder.
Remark on the speed step ramp:
You can easily dene a separate speed
for each speed step with the graphical speed step ramp. The Commander offers
you symbols of three already predened
ramps. You can activate them by a tip on the wished symbol. Alternative you can adjust the speed individually. Keep your
nger or the electronic pen pressed on the
respective speed step-bar and pull it to the speed you want.
Remark on the driving behaviour and the decoder setup:
The inputs for the driving behaviour of the locomotive are done on the index cards 3 and 4. There you can modify the values from the CV’s 2 to 8 and 28 / 29.
Please, be mindful to read the locomoti­ve decoder CV values 2 to 8 for each CV apart and to save it again onto the decoder in case of a modication. You can chan­ge the values by a tip on the respective number and by moving the slide control.
The values of the CV’s 28 and 29 can be entered as a number directly. Alternative you can touch the listed options. The Commander calculates automatically
Remark on the CV-programming:
You can select the CVs individually and edit them bit by bit or as a decimal value.
Please execute modications only if you
have acquainted yourself with the subject. This way you avoid programming incorrect data to the decoder as that could be the cause of malfunctions.
Remark on the preselection of speed steps:
You can dene three speed levels with different speeds for each locomotive: low speed, average speed and cruising speed.
These values can be used for the assignment of individual speeds to each locomotive when programming a route.
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Viessmann Commander
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Programming of the speed regulation:
• Touch slightly the respective speed
symbol (see symbols on page 29).
• Regulate the speed by one of the
speed control knobs.
• Con rm the adjusted speed value by
pushing the key “Set”.
Remark to locomotive-lists:
You can organize your locomotives’ list with the index card “edit the locomotive list”. Assign your locomotives to the
different sub-lists and de ne the position
where the locomotive should be listed in the respective list.
Organize the locomotive list:
• You select a locomotive out of one of
the lists with the navigator. Her back­ground will change to red.
• Push on the  ash pointing to “parked
locomotive” in order to park the locomotive.
• Select the new position of the locomoti-
ve in one of the lists with the navigator. Attention: the parked locomotive will be inserted in the list just above the selected locomotive position.
• Add the locomotive to the respective list by pushing the  ash pointing to
“Locomotive list”.
Turnout- and signal editor
Turnouts and signals can be connected to the track power of the Commander (main track output) or to the new Viess- mann LowSpeedBus output. But you need special decoders for a connection to the LowSpeedBus.
How to edit decoders:
You can program decoders either in the “track diagram-mode” or in the “direct-mode”.
• Activate the menu “turnout –and si-
gnal editor” by pressing the system-
touch  eld (left down below).
• Push slightly on the respective symbols
next to the label “Turnout/ Signal” in order to open the editor.
Tip: You can also call up the menu “turnout- and signal editor” if you are in the track diagram-mode. Simply press the respective turnout- or signal symbol on the track diagram for approx. 1 – 2 seconds. This presupposes that
you have drawn the track diagram  rst. The con guration of the switches and
signals can be done directly from the diagram then.
Turnout- and signal editor
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24 Quick Start
i
The following adjustment options are at your disposal:
Symbol-Type: The Commander shows you the respective symbol of the track diagram.
Address: Touch slightly the address  eld
and enter a standard address-value by the keyboard on the touch screen (Please refer to the operating instruction of the decoder). You can delete your input with
“CL” and con rm it with “OK”.
Adjusting the outputs of the decoder: You can reverse the outputs of an incorrect connected switch motor so it acts reversed.
Indication: You can adapt the representa­tion of the turnout to the track diagram.:
Turnout driving unit: You can choose between a conventional solenoid-drive and a servo drive. The selected drive unit type
can be con gured individually now,
depending on your choice. On the next page of the menu you adjust
the format of the digital system and you determine if the decoder executes a particular switching command every time the system starts.
• Enter the wished adjustments.
• To  nish, touch the key “Save” in order
to save the complete data record of the respective accessory on the Commander.
• You close the menu by pushing “Exit”. You can modify your adjustments at any time by calling up the menu again.
Connection to the track power:
Connect the decoders (accessories with solenoid drive and signal-decoder) to the red and brown connections of the track power according to the decoder operating instruction. Carry out the decoder programming procedure according to the operating instruction..
DCC-decoder: Activate the programming mode of the decoder. Touch the respective touch
 eld of the track diagram and operate
the switch. The Commander transmits a control command to the corresponding address. The decoder saves the recei­ved address as its own.
Alternative you can directly enter a con­trol command to the chosen address in the “direct mode”, on condition that the decoder is in the programming mode.
Most of the decoder con rm the trans-
mission of the address by the execution
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25
Viessmann Commander
i
!
of an operation and return to the normal running mode after that. Please respect absolutely the operating instruction of the decoder.
Märklin/Motorola- Decoder:
The address of older locomotive deco­der with the Märklin-Motorola format is adjusted by Dual Inline switches (DIP­switches).
The Commander shows you graphically how to adjust the switches for the respective address, using the Märklin-Motorola-protocol.
Connection to the Viessmann-SpeedBus:
Connect an appropriate decoder to the LowSpeedBus of the Commander. The Commander identi es the decoder. A “Selection-window” pops up and the Commander makes it possible for you to
de ne the position of the new accessory in the track diagram and to con gure it.
Track diagram editor:
The track diagram enables you to draw or modify track diagrams directly with the Commander. You can draw up and save three different track diagrams. The track diagram can be larger than the displayed section on the Commander.
Track diagrams can only be edited when the Commander is in the mode “manual
operation”. The touch  eld in the bottom
right-hand corner must represent a red signal (symbol of the signal aspect Hp0 or Hp0/Sh1).
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26 Quick Start
How to edit track diagrams:
• Select the desired track diagram.
• Activate the menu “track diagram
editor” by pressing the system-touch
eld (left down below).
• In order to open the editor push slightly
on the respective symbol next to the label “Track diagram”.
You are now in the track diagram editor and you can see the raster eld of the chosen track diagram just in the middle.
On the left you see an arrangement of
touch elds representing different catego-
ries of symbol eld types (Track symbols,
turnout symbols, signal symbols etc.). You select the respective category.
The elds belonging to this category are
displayed at the top. On the left is a selec-
tion list where the just active eld type will
be pointed out by an enlargement and indi­cates you the item-no of the track-symbol.
On the right you have touch elds in order
to administrate the track diagram:
Save track diagram (saves
the actual conguration of
the track diagram)
Editing track diagrams is very easy:
• Select the desired eld type out of the
different categories of symbol eld
types. The respective symbol is displayed on the selection list and at the same time on the actual position of the cursor on the track diagram-area.
• Drag it to the nal position with your
nger or an electronic pen.
• Turn the symbol as long as it points to
the right direction with the speed-knob.
• Press now the navigator or speed knob until you hear a click, in order to x the
symbol in the track diagram.
This way you can draw eld by eld the
whole track diagram.
• By pressing the “Save”-symbol you save the track diagram.
• After that you leave the track diagram
editor by touching the key “Exit”.
Delete track diagram (can­cels the whole diagram)
Load track diagram (loads down the last saved con­guration of the diagram)
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27
Viessmann Commander
Route editor
The control of routes is an important tool to automate the operations on your layout. You can call up and exploit routes auto­matically either time controlled or by feed­back modules, or manually at the touch of a button. The Commander visualizes switched routes by a yellow illumination.
How to set up and edit a route:
You have to design the track diagram before setting up a route. So, draw the track diagram of your layout with the Commander  rst.
• Call up the menu “Route” by pressing
the system-touch  eld
(left down below).
• Push slightly on the respective sym-
bol next to the label “Route” in order to open the editor. You are now in the route editor. You can program all parameters of a route using the 9 index cards you have to your disposal.
On the left and right hand side of the index
cards are several different touch  elds in
order to edit the inputs.
previous index card next index card save complete route on the
Commander load complete route delete selected index
card entry
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28 Quick Start
exit menu Call up the relevant track
diagram to select track sections. Interconnection of different track diagrams
in order to dene starting
point and destination is possible.
Show again the menu of the index card.
Go through the index cards one after another and make the respective entries in order to set up and to edit a route.
Index card 1 and 2:
• Enter the route number and the explanatory comment using the alpha­numeric screen keyboard.
• Select the operating mode (automatic or manual operation)
• Dene the starting point and the destination on the track diagram (optio­nal). Touch one of the index card-selec-
tion elds (previous or next index card).
After that a track diagram opens up.
• Choose the appropriate track diagram.
• Touch the respective symbol eld you want. The chosen symbol eld shows a
green twinkling frame.
• Return to the index card. Index card 3:
You can call up a route either by feedback modules or time controlled. In order to do
that, press the desired touch eld. On the
track diagram you select the feedback modules you take into consideration for an automatic call up of the route. In case that a passing train activates the respective feedback module the Comman- der can automatically switch over and open the proximate route, if it is not occupied. Using intelligent feedback modules the route control can also be activated in dependence of a special train.
Index card 4: Enter all feedback sections belonging to a route into the index card “respect feed­back”. This way you ensure that a route is only switched and unlocked, if the respective sections are really free.
Index card 5: You enter all commands that are necessa­ry for the operations on the route in the index card “control commands”. This inclu­des the switching of turnouts and signals belonging to the route but also the driving behaviour of the train.
You select the turnouts and signals in the track diagram. Touch the respective
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29
Viessmann Commander
accessory symbol and adjust the position with the corresponding key on the
switching touch elds (e. g. straight ahead
or diverging route, signal aspect “stop” or “proceed”). After that return to the index card.
The programmed control commands of this locomotive are valid for all locomotives.
In case that you want to dene them for
a special locomotive, select a locomotive icon out of the list of locomotives as follows:
Touch the explanatory comment area associated to a control command (e.g. 03 no command) in order to pick out a loco­motive. After that, you select the locomo-
tive symbol-eld out of the touch elds on the right hand side. A list of touch elds
opens up and you can adjust direction and speed of a train with the appropriate key.
Stop low speed average speed high speed forward movement backward movement keep sense of driving Inverse sense of driving
(e.g. for shuttle trains)
Touch the locomotive symbol-eld out of the row of command touch elds. Select a
locomotive out of the list then. This way the programmed route and speed adjustments are only valid for this specic locomotive. By entering different locomotives you can dene for each train an individual route and running speed .
index card 6: You can assign “switching-track”-functions
to specic feedback sections by the index card 6.
The Commander carries out a specic function, like the activation of a sound or the switching of headlights when a locomotive reaches the respective feedback section.
index card 7:
Dene at least one feedback section as
destination contact. Touch the selection
eld of the index card. A track diagram
opens up. Select the appropriate track diagram. If you touch the respective sym-
bol eld on the track diagram, it shows
now a green twinkling frame.
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30 Quick Start
Switch back to the index card. index card 8:
This index card is intended for the cancellation commands of a route. After the train has passed the route, you can cancel her and open the track sections for the next train.
The elements the route is composed of (turnouts and signals) have to be switched back to their initial position. Refer to the procedure described in the index card 5.
index card 9:
By this index card you set up the route
locking (ank protection).
For reasons of safety different routes can not be switched at the same time (e. g. exit tracks running parallel in the station and leading to the same main track). The Commander denes automatically which routes should be locked in case that they explore the same feedback modules.
In case of conicting routes not using the
same feedback modules you can program the reciprocal interlocking manually.
• When the entries are done in all index
cards, save the route and close the edi­tor by pushing the “Exit”-key.
You can call up again the route by ente­ring the route number in the route editor and modify the inputs.
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31
Viessmann Commander
System set-up
In the system setup-menu you dene
specic system parameters, normally only once. Touch the system-menu touch eld
(left down below) and select the respective parameters in order to adjust them.
Language
Determine the language by the
ag-symbol..
format of the NMRA-DCC system. A hybrid exploitation of both protocols is possible.
Model-time
The Commander can accelerate the sequence of time in contrast to the real­time in order to make the operations on your layout more realistic. You can adjust the accelerating factor from 1,0 (real-time)
to 10 (model-time) innitely variable with
the slide control.
Display-brightness
The slide control enables you to adjust the
display-brightness innitely variable.
Starting mode
Select one of the three modes: automatic control, semi automatic control or manu­al control. The Commander boots up in the respective starting mode.
Protocols
Choose the data format. The Commander is designed for the Märklin-Motorola data format old and new as well as for the data
Software-update
We are always bringing the software of the Commander up to date. Please take a look at our special Commander-Homepage www.viessmann-commander.de from time to time, to see if there are any updates of your software version. The update can be downloaded and installed on the Commander afterwards.
We would be glad to inform you of new software packages with extended operatio­nal features. So, please register your Commander right now at Viessmann!
Respect in any case the instructions for the update-software.
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32 Quick Start
!
!
i
Information:
You need a PC equipped with the windows system and USB 2.0 connection jacks for the update.
Attention: Switch of all energy saving options!
Your computer de nitely should not
switch over to the standby mode or to the state of rest. This can especially occur to laptops. Adjust the energy saving options by windows before executing the update.
How to update the Commander:
The software update can easily be installed on the Commander by yourself.
• Connect the switched on Commander to the PC by an USB-cable.
• Install the driver for the USB-interface at
the  rst interconnection of Commander
and PC.
You will  nd the driver on the DVD.
• Press the system-menu touch  eld (left
down below) in order to open the “system-parameter”-menu.
• You activate the software mode at a
slight touch on the respective symbol next to the label “software update”. The Commander is now in the software update mode.
• Please respect the information
of the Commander.
• To start up the update software double-
click on your PC.
• Follow the instruction of the update
software on your PC.
Attention:
As the update of the Commander can take up to 20 minutes, please don’t get impatient.
Never cut off the power supply of the Commander during the update procedu­re! In consequence of an incomplete update the Commander may not boot up any more. Sending in the Commander to the Viessmann after-sales-service is unavoidable then and at the owner‘s expense startet.
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33
Viessmann Commander
Information
Conformity declaration
Technical specications
Commander:
Dimensions: 268 mm x 64 mm x 180 mm Weight: 1,1 kg (only Commander) Operating voltage: 18 V =
Booster-Output: 3,0 A Programming-track Output: 1,2 A
Display: TFT-Display, 800 x 480 Pixel Ambient temperature:
5 – 35° C (operation)
-10 – 45° C (storage) Protocols: Märklin-Motorola old / new,
NMRA-DCC
Power supply:
A power supply with the technical speci-
cations listed down below is included in
the content of delivery. For the electricity supply of the Commander use exclusively this power supply.
Dimensions: 150 mm x 75 mm x 40 mm Input voltage: 110 – 230 V~ Input frequency: 47 – 63 Hz Output voltage: 18 V= Output current: 5,5 A
We, Viessmann Modellspielwaren
GmbH, Am Bahnhof 1, D-35116 Hatzfeld,
declare in our exclusive responsibility that the product, Viessmann Commander, this declaration relates to, is built in confor­mity with the following technical standards:
EN 55014-1:2002-09, EN
55014-2:2002-08, EN 61000-3-2: 1995, EN 60742: 1995, EN 61558-2-7: 1998
As agreed with the guidelines: 89 / 366 / EWG and 73 / 23 / EWG. The Commander carries the CE-sign.
Pollution control / disposal
Waste disposal of old electrical and elec­tronic devices by a waste separation system in compliance with the European Union and other European countries.
The disposal of products marked with a crossed out dustbin together with the normal rubbish is not allowed. At the end of her life they must be handed in to a collecting point for the recycling of electrical and electronic devices.
Page 34
The above mentioned symbol on the product, the operating instruction or the packaging points it out. The raw materials can be recycled, according to their designation.
By reuse, exploitation of the raw materi­al and other forms of recycling old devices, you contribute considerably to the pollution control.
turer cannot be held responsible for any damage and consequential damage re­sulting from the improper use of this pro­duct (non-compliance with the operating instruction, misuse, improper handling, overload, usurpation, structural modica­tions on your own authority, use of force, reaction on humidity, superheating or so­mething). Liability in such case rests with the user.
Ask your local government for information about the appropriate waste disposal department.
Warranty information
All functions of every component are che­cked over before delivery. There is a two­year warranty for the component from the date of purchase onwards. In case that any malfunction occurs during that time, please contact Viessmann immediately. If a test shows that the source of trouble is a pro­duction-or material defect, the component will be repaired free of charge. Excluded from the guarantee are defects of the com­ponent resulting from incorrect use. Exclu­ded from the guarantee are all defects of the component resulting from non-compli­ance with the operating instruction, misu­se, improper handling, overload, usurpa-
tion, structural modications, use of force,
superheating or something. The manufac-
34 Quick Start
Further informations
For detailed information about the use of the Commander, please look at the inclu­ded Learning-DVD.
You can play it on any commercial DVD­player or on your PC. The DVD contains a multimedia instruction. The operation of the Commander is explained step by step
by short video lms. Additionally the DVD
includes this short operating instruction as PDF-document and software programs (computer programs) for the Commander.
Please take a look at our special Commander-Homepage:
www.viessmann-commander.de
We wish you much fun and success with the Commander now!
Page 35
Zoom factor
Editors
Displaying modes
Operation mode
Overall view 60%
Detail 125%
Normal 100%
Overall view 75%
Locomotive Turnout / Signal Feedback Routes Track diagram
System parameters
Semi automatic
Fully automatic
Manual operation Stop operation
Locomotives Loco & track diagr. Track diagram Direct mode Track diagram 1 Track diagram 2 Track diagram 3
Locomotive editor
Switching decoders
feedback editor
Route editor
Track diagram editor
Protocols
Starting mode
Software update
Display
Input / Output
# of s88-modules # Roco-feedback Decoder (LSB) Feedback (LSB) Handhelds
Model-time
Language
Overview of the menu structure
Viessmann Commander
Page 36
Overview of the touch elds
Zoom-menu
System-menu / editors
Display mode-menu
Mode „locomotive and track diagram“
Modus „locomotives“
Modus „track diagram“
Direct Mode
Operating mode „fully automatic“
Operating mode „semi automatic“
Operating mode „manual“
previous index card
next index card
load
save
delete
read data of the loco-decoder (CV-values)
write data into the loco-decoder (CV-values)
Editor: locomotives
Editor: turnout and signal
Editor: feedback
Operating mode „stop operation“
Exit menu
Editor: route
Editor: track diagram
Page 37
© 2007 Viessmann Modellspielwaren GmbH All rights reserved. Errors and omissions excepted, subject to alteration due to technical improvements and rights
to alteration of terms of delivery without notice reserved. All electrical information and mechanical measure indica­tions without warranty. Excluded from the guarantee are defects resulting from incorrect use.
The manufacturer cannot be held responsible for any damage and consequential damage resulting from the im­proper use of this product as e.g. non-compliance with the operating instruction, improper handling, structural mo-
difi cations on your own authority etc.. Liability in such case rests with the user. Not suitable for children under 14
years. Risk of injury can result from improper use. Märklin is a registered trade mark of Gebr. Märklin & Cie GmbH, Göppingen (Germany). RailCom is a registered
trade mark of Lenz Elektronik GmbH, Gießen (Germany). All other trade marks are ownership of the respective
owner of the legal rights. Any copy or reproduction of this documentation is only allowed on the prior written authority of Viessmann.
5300
Commander
Quick Start
SachNr.: 92373 Stand: 01/2008 Ko
Viessmann
Modellspielwaren GmbH
Am Bahnhof 1 D – 35116 Hatzfeld (Eder)
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