Vega VLB-5, VLB-5X Quick Start Manual

Vega Quick Start Guide
1 IDENTIFY THE FLASH CHARACTER AND BRIGHTNESS CODES
When you start programming your beacon you will have 10 seconds between remote clicks before the beacon exits programming mode. When the beacon exits programming mode
it will ash.
If anything goes wrong press power button (up to 60 secs) and start again.
A- Align the remote 30 cm from the beacon dome.
Hold the on button up to 60 seconds. Wait until the
beacon will ash 4 times.
1
5 0 0 0
3
B- Enter 15000 and wait until it ashes 3 times.
Hold till beacon ashes
(up to 60 secs)
Error
4
1 1
D- Enter 11 then the brightness code. Wait until the
beacon responds with a unique ash sequence to
match your code.
B
1 0
C- Enter 10 then the ash character. Wait until the
beacon responds with a unique ash sequence to
match your code.
F
TEST YOUR BEACON
C- Align the remote 30 cm from the beacon dome. Hold
the on button up to 60 seconds the beacon will ash 4 times.
D- Press 91 and count the number of long and short
ashes to see if it matches your 4 digit brightness
code. If it doesn’t match start step 2 again.
e.g. 3 0 1 0 would be 3x short, 1 long,1 short and 1 long
E- Place your beacon in a dark space for 1 minute to
check it functions as expected.
9
1
B
Hold till beacon ashes
(up to 60 secs)
4
A- Identify your ash character code and your
brightness code from the reference table on reverse. Write codes into step 2C and 2D.
Write the ash character into
step 2C.
Write the brightness code into step 2D.
A- Align the remote 30 cm from the beacon dome. Hold
the on button up to 60 seconds the beacon will ash 4 times.
B- Press 90 and count the number of long and short
ashes to see if it matches your ash character
code. If it doesn’t match start step 2 again.
eg. 3 0 1 would be 3x short, 1 long and 1 short
9
0
F
Hold till beacon ashes
(up to 60 secs)
4
The beacon will respond with a unique ash to represent the
code you have entered in step 2C and 2D.
If you need to put the beacon to sleep for storage over night, after step 3E, press:
1
5 0 0 9
Hold till ash
Visit www.vega.co.nz/resources to download the full manual
PROGRAMME YOUR BEACON
10 seconds between clicks
Flash response
Error
Sleep mode
BEFORE YOU START STEP 2 YOU NEED TO KNOW
BEFORE YOU START STEP 3 YOU NEED TO KNOW
e.g 0 3 1 would be 1 long, 3 x short and 1 short
Steps Entry Flash response
2
3
0 = long ash (1sec)
1 = short ash (0.5 sec)
Numbers greater than 1 = number x short ash (0.5)
VLB-5, 5X
QSG – VLB-5 X– 140616
Port and Starboard
(Red or Green)
FL 1.5s 0.3 301
FL 1.5s 0.5 303
FL 2s 0.3 305
FL 2s 0.4 306
FL 2s 0.5 307
FL 2.5s 0.5 311
FL 2.5s 1 312
FL 3s 0.3 314
FL 3s 0.5 316
FL 3s 1 318
FL 4s 0.3 320
FL 4s 0.5 322
FL 4s 1 325
FL 5s 0.3 328
FL 5s 0.5 329
FL 5s 1 331
FL 6s 0.5 336
FL 6s 1 338
FL 7s 1 340
FL 8s 0.5 344
FL 10s 0.3 347
FL 10s 0.5 348
FL 10s 1 350
FL 15s 1 354
Iso 2s 100
Iso 3s 101
Iso 4s 102
Iso 6s 104
Iso 8s 105
Iso 10s 106
FL(2+1) 6s 0.3 472
FL(2+1) 10s 0.5 473
FL(2+1) 12s 1 475
FL(2+1) 15s 1 476
Preferred Channel
(Red or Green)
North
Q 1s 0.3 601
Q 1s 0.5 603
VQ 0.6s 0.3 503
East
Q(3) 5s 0.5 614
Q(3) 10s 0.3 616
Q(3) 10s 0.5 618
VQ(3) 5s 0.3 509
South
Q(6) + LFI 15s 0.3 631
Q(6) + LFI 15s 0.6 633
VQ(6) + LFI 10s 0.3 516
West
Q(9) 15s 0.3 627
Q(9) 15s 0.6 629
VQ(9) 10s 0.3 513
Cardinals
(White)
Q1 0.3s 601
Q(2) 5s 608
Q(2) 6s 610
Q(2) 10s 612
Q(2) 15s 613
Q(3) 6s 615
Q(3) 10s 616
Q(3) 30s 620
Q(4) 6s 621
Q(4) 10s 623
Q(4) 12s 624
Q(4) 15s 625
Q(4) 20s 626
Q(9) 15s 629
Other -
Quick Flash
FL (5) 20s 0.5 1.5 470
FL (5) 20s 0.8 471
Single ash See FL 1s to FL 8s
Group ash See FL(4) to FL(5)
Special Mark
(Yellow)
Iso See Iso 2s to Iso 10s
Mo(A) 803
OC 3s 2 201
OC 4s 3 205
OC 5s 4 207
OC 6s 5 211
OC 6s 4 209
OC 8s 6 214
OC 10s 7 217
OC 15s 10 220
LFI 10s 3 705
Safe Water
(White)
Fixed 000
Iso 2 100
Iso 4 102
Iso 6 104
Occu 4 205
FL2.5(0.3) 310
FL2.5(1) 312
FL4(0.4) 321
FL4(1) 325
FL5(0.5) 329
FL6(0.6) 337
FL6(1) 338
FL10(1) 350
FL15 (1) 354
FL(2)5 406
FL(2)6 416
FL(2+1)6 472
Q 601
Mo(A) 801
USCG
Flash Characters
FL(2) 4s 0.5 400
FL(2) 5s 1 408
FL(2) 6s 1 416
FL(2) 7s 1 418
FL(2) 8s 1 421
FL(2) 10s 1 428
FL(2) 12s 1 433
FL(2) 15s 1 435
FL(2) 20s 1 436
FL(2) 25s 1 437
FL(3) 6s 0.5 438
FL(3) 8s 0.5 440
FL(3) 10s 1 444
FL(3) 12s 1 448
FL(3) 15s 0.5 451
FL(3) 20s 1 455
FL(3) 30s 1 456
FL(4) 10s 0.5 458
FL(4) 12s 0.8 462
FL(4) 15s 1 464
FL(4) 20s 1.5 468
FL(4) 30s 0.5 469
FL(5) 20s 0.8 471
FL(2) 5s 0.5 407
FL(2) 5s 1 408
FL(2) 10s 0.5 423
FL(2) 10s 1 428
Other-
Very Quick Flash
Isolated Danger
(White)
Other -
Multi Flash
VQ 0.5s 0.2 501
VQ(2) 4s 0.2 504
Nautical Range (NM)
Intensity (candela)
Code
Nautical RangeFlash Character
1 1 0001
2 5 0005
3 15 0015
4 37 0037
5 77 0077
Flash Character Code Flash Character Code Flash Character Code Flash Character Code
The brightness of your beacon will be determined by how far away you want the light to be seen (nautical range) or the unit of measure for light luminosity (candela).
On a map Nautical Range is shown in the example below.
How your beacon ashes will be determined by what it is trying to
communicate or mark.
Identify what type of beacon you are setting up. A cardinal, preferred
channel marker or other marker will have a different ash character.
An example ash character is shown on the map below.
FINDING YOU FLASH CHARACTER CODE
FINDING YOUR BRIGHTNESS CODE
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