Tricolor Video-Wall Processor 380, Video-Wall Processor 580 Instructions Manual

Page 1
Video-wall Processor
1. Overview
The Video Wall Processor is a high performance video processing workstation with pure hardware architecture for spectacular video wall displaying which can be employed in fields including education and research, government announcement, information publishing, exhibition and show, controlling and commanding center, security monitoring, etc. Advanced image processing technologies such as high definition video signal collecting, real time and high resolution digital image processing ,and advanced three-dimensional digital filtering are integrated in video-wall processor. Moreover, it also employs large­capacity, high-speed FPGA and CrossPoint switch to ensure the real-time processing of all input signal and the consistency of the data, leading to no image delay, discretization, frame loss, which guarantee excellent video displaying.
Video-wall processor is compatible with a wide variety of input signal formats, including ,CVBS,YPbPr, VGA, DVI, Dual-link DVI, HDMI, SDI, twisted pair signal,
Page 2
optical signal, etc. The output signal of video-wall processor supports DVI-I, twisted pair signal, and optical signal. For DVI-I signal, RGB analogue signal and DVI digital signal can be transmitted concurrently, which means that when video signals displayed on a video­wall, it can also be backup and transmitted to another group of displays simultaneously. The resolution of a single output channel can reaches up to 1920*1200@60Hz. Besides, customers can also upload and display ultra-high resolution static background images with video-wall processor. Additionally, ultra-high resolution dynamic background image is also supported with the extra graphic workstation to achieve perfect displaying.
A series models of video-wall processor are available including 380/580/780/980, which differ in features and functions, The largest scale of video-wall processor supports the displays of video wall of 144 screens for maximum. Moreover, video-wall processor also enables different groups of screens displaying at various resolutions, which is very significant to the combination of multi-groups of large screens displaying system.
2. Description
Key Features
Cross-screen Displaying
Each signal can be displayed in the cross-screen state, which means adjacent screens can jointly display the content of a single signal to form the whole graphics as a “window”. Customers can also zoom the windows drag them to everywhere on the screen-wall.
Picture in Picture
A window can be overlaid upon an other windows forming the “picture in picture”. Moreover, the overlaid window is not restricted inside the boundary of the underneath one which offers flexibility to the layout of display.
Four Windows per Screen
Page 3
Video-Wall processor supports maximum four windows in a single screen allows users to view more video signals with limited screens. The layout of the windows can be configured separately which offers flexibility and convenience.
Input Signal Preview
All input signals can be previewed in the UI of software before being displayed on the screens. It enables the operator to detect the input status and display signals correctly.
Other Functions
CrossPoint Switch
Video-Wall processor employs crosspoint switch technology which offers high speed switching and transmission. Comparing to the “bus” switching architecture that all the signals need to share the bandwidth of bus for transmission, crosspoint switch assigns each signal a unique channel to avoid collision,delay, and instability, which contributes to real­time displaying for all video signals.
FPGA architecture
Employing the pure hardware FPGA architecture with self-developed core algorithm provide Video-Wall processor excellent image processing performance. Abandoning embedded operation system preventing Video-Wall Processor from crashes, collisions, blue screen, and viruses which commonly suffered by software architecture. It is highly stable to ensure uninterrupted operation of 7x24, and meet the increasingly strict demand of market.
Card to Main-board Plugging structure
The main modules including input card,output card, switch card control card, cooling fan, and power supply are all designed as plugging structure with the main-board which make it very flexible and convenient for customer to configure the product based on every special demand. It is unnecessary to disassemble the whole device when replacing the module with fault. It also supports the ‘hot-plugging’ for input and output cards which means that customer can plug and pull out the input or output card when the workstation is in process of working. No restarting of refreshing is needed, and other signals will not be affected.
Resolution Real-Time Total Adaptation (RRTA)
Page 4
Video-Wall processor employs RRTA( Resolution Real-time Total adaptation) technology in order to support customised resolutions for different groups of screens, in other words the resolution for each group of screens can be configured separately in the software which offers flexibility and convenience for daily application and management .
Graphic Cropping and Signal Upscaling
The graphics of all input video signals can be freely cropped to remove the black edge. Moreover, customer can zoom in and out any section of the video graphics after cropping. The upscaling process ensures the zoomed section to be displayed without loss.
Ultra-high Resolution background Image
The built-in storage in Video-Wall Processor allows to store multiple ultra-high resolution static ‘pixel-to-pixel’ background images which can be uploaded, displayed, and switched through the software. With extra graphic workstation, the displaying of ultra-high resolution dynamic background-image can also be achieved to meet specific and professional requirements.
Character Superimposition
Video-Wall processor supports character superimposition to each input signal channel for users to identify the signal source. Users can also customise the font, size, position, and color of the superimposed character.
Scenes Saving, Loading, and Displaying in Loop
Any configuring arrangement of video signal displayed on screen wall can be saved as “scenes”. Video-Wall processor supports up to 32 scenes to be saved and unlimited scenes loaded. Customer can also set the scenes to be loaded and displayed in loop.
HDCP-Compliant
HDMI /DVI input card of Video-Wall processor supports HDCP , which enables HDCP encrypted content to be displayed.
Redundant Power Supply
Video-Wall processor can be configured with dual power supply based on demand. For circumstances if the power source is not stable, the redundant power supply is highly suggested to connected to different power source or self-built UPS. In the condition of stable power source, the device will works on load balancing for each power supply. Once a fault
Page 5
occurs to the one of the power source, the redundant power supply will start running automatically to ensure un-interruptible operation.
Controlling and Management
The Video-Wall processor controlling software allows users to manage and control the processor on PC. It supports Windows2000/XP/Vista/7/8. The Video-Wall processor and controlling PC can be connected by using CAT5/6 cable(TCP/IP) or RS232 cable. The software can also control up to 4 extra traditional matrix switchers when they are cascade(RS232) to the processor.. The Video-Wall processor can also be controlled by employing the specific controlling keyboard(RS232).
System Diagram of Video-Wall Processor
3. Specifications
3.1 Input card
3.1.1 Input Port - VGA
Signal Format
RGBHV
Maximum Resolution
1920*1200
Page 6
Signal Format
RGBHV
Color Depth
32bits/pixel
Horizontal Scanning Ration
15KHz-90KHz
Synchronization
Separate sync
Customised EDID
YES
Impedance
75Ω
Reference Level
0.7Vp-p
Physical Port
RGB: 15pins D-sub(DB15/DE-
15F)
3.1.2 Input Port - YPbPr
Signal Format
Component EIA-770.2-A
Maximum Resolution
1920*1080
Color Depth
32bits/pixel
Horizontal Scanning Ration
15KHz-90KHz
Synchronization
Separate sync
Customised EDID
YES
Impedance
75Ω
Reference Level
0.7Vp-p
Physical Port
RCA*3
3.1.3 Input Port - DVI
Page 7
Signal Format
DVI-D digital T.M.D.S. signal
in DVI 1.0
Maximum Resolution
1920*1200
Color Depth
32bits/pixel
Signal Level
T.M.D.S 2.9V-3.3V
Customised EDID
YES
Impedance
50Ω
Maximum Data Rate
4.95Gbps
Physical Port
24+5 pins/DVI-I
3.1.4 Input Port - CVBS
Standard
PAL/NTSC
Resolution
480i/576i
Impedance
75Ω
Reference Level
1Vp-p
Physical Port
BNC
3.1.5 Input Port - SDI
Signal Format
HD/3G-SDI
Resolution
720p/1080p
Impedance
75Ω
Maximum Data Rate
3Gbps
Physical Port
BNC
Page 8
3.1.6 Input Port - HDMI
Standard
HDMI 1.3
Maximum Resolution
1920*1200
HDCP
Yes
Customised EDID
YES
Maximum Data Rate
4.95Gbps
Physical Port
HDMI Type A
3.1.7 Input Port - Dual-link DVI
Signal Format
Dual-link DVI
Maximum Resolution
4K*4K
Impedance
50Ω
Customised EDID
YES
Maximum Data Rate
9.9Gbps
Physical Port
24+5 pins/DVI-I
3.1.8 Input Port - Optical Fibre
Signal Format
Single mode optical signal
Maximum Resolution
1920*1200
Front-end Device
TriF-T1SD or TriF-T1SG
Maximum Transmission
Distance
10km
Physical Port
LC
Page 9
3.2 Output Card
3.2.1 Output Port - DVI/VGA
Signal Format
DVI-I in DVI 1.0 standard
Maximum Resolution
1920*1200
Color Depth
32bits/pixel
Maximum Transmission
Distance
25m(DVI)
Physical Port
24+5 pins/DVI-I
Adapter required for VGA output)
Signal Level
T.M.D.S. 2.9V-3.3V
Impedance
50Ω
3.2.2 Output Port - Twisted Pair
Signal Format
Twisted pair differential signal
Maximum Resolution
1920*1200
Color Depth
32bit/pixel
Maximum Transmission
Distance
100m
Physical Port
LC
3.2.3 Output Port - SDI
Signal Format
HD-SDI/3G-SDI
Resolution
720p/1080p
Impedance
75Ω
Page 10
Signal Format
HD-SDI/3G-SDI
Output Backup
Yes
Physical Port
BNC
3.2.4 Output Port - Optical Signal
Signal Format
Single mode optical signal
Maximum Resolution
1920*1200
Rear-end Device
TriF-R1SI
Maximum Transmission
Distance
10km
Physical Port
LC
3.3 Models and Scales
Models
Features
Video-Wall Processor 380
Two windows per screen
Video-Wall Processor 580
Four windows per screen
Models
Scales
Dimension (mm)
Input
Output
DVI/VGA/HDMI/SDI/YPbPr/
Optical/Twisted-pair/CVBS
Dual-link DVI
/DisplayPort
Video-Wall
Processor 380
2U
440/482(W)*380(D)*88.1(H)
8
4
8
4U
440/482(W)*380(D)*175(H)
16
8
16
8U
440/482(W)*380(D)*352.8(H)
32
16
36
14U
440/482(W)*380(D)*619.5(H)
64
32
72
20U
440/482(W)*380(D)*886.2(H)
128
N/A
72
28U
440/482(W)*380(D)*1241.8(H)
128
36*
144
Page 11
Models
Scales
Dimension (mm)
Input
Output
DVI/VGA/HDMI/SDI/YPbPr/
Optical/Twisted-pair/CVBS
Dual-link DVI
/DisplayPort
Video-Wall Processor
580
4U
440/482(W)*380(D)*175(H)
24
4*
8
8U
440/482(W)*380(D)*352.8(H)
52
8*
18
14U
440/482(W)*380(D)*619.5(H)
96
16*
36
22U
440/482(W)*380(D)*975.1(H)
128
36*
72
4U
440/482(W)*380(D)*175(H)
16
8
8
8U
440/482(W)*380(D)*352.8(H)
32
16
18
14U
440/482(W)*380(D)*619.5(H)
64
32
36
20U
440/482(W)*380(D)*886.2(H)
128
N/A
36
28U
440/482(W)*380(D)*1241.8(H)
128
36*
72
* means dual-link dvi input cards are only effective in specified input slots
4. User Guide
4.1 Operation and Configuration
(1) Operation and connection
Double clicking the icon on desktop after the software has been installed.
The log in windows will pop up, using the
ADMIN as user name and left the password
blank, then click
OK
.
HMV260
Page 12
The controlling software menu consists of three modules which are the ‘Software Operation’, ‘Basic Operation’, and ‘Tools’.
Firstly, clicking ‘Communication Setting’ on the ‘Software Operation’ .
The connection configuration window will pop up. If the ‘NET Connection’ has been chose, the default IP address and port number of the processor are ‘192.168.1.65’ and ‘1024’. If the ‘COM Connection’ has been chose, select the correct COM port, and make sure the baud rate is 9600. Then clicking OK to save the settings.
After that, clicking ‘Connect’ to connect the processor.
(2) User Administration
Clicking ‘Users’ on the ‘Tools” menu
Page 13
On the pop-up window, the username, password for users to log-in can be configurated. You can also set the level of access by select one item on the ‘Type’ drop list.
(3) Video-wall settings
Clicking ‘Layout’ on the ‘Software Operation’ to set the video-wall. users can set the output resolution, layout, and the gap between displays for up to 4 groups of video-wall.
For example, the figure below shows the setting of video-wall 1 which the output resolution is 1920*1080, layout is 2*3, and gap is 0.
Page 14
(4) Channel Mapping
Clicking the ‘group’ on the ‘Basic Operation’ menu to set the output mapping from logical channel to physical port.
(5) Signal Source Setting
The signal source list located on the left of the software UI. The icon of each signal source will turns green if input signal has been detected on corresponding channel.
Users can configurate the settings of the signal source by right-clicking one of them.
Page 15
OSD: OSD is for character superimposition, user can enter the text which need to be displayed overlaying the video on the textfield. The position of the text overlaying on the video can also be defined by setting values for ‘Horizontal Pos’ and ‘Vertical Pos’. There are three modes of OSD can be chose:
Disable OSD Mode: No character superimposition OSD Mode 1: Character superimposition with transparent background OSD Mode 2: Character superimposition with pure colour background
Modify name: The name of the signal source can be specified by ‘Modify name’, it will helps to identify and mange the signal sources.
Add mode: Users can cropping the input video signal by ‘Add Mode’. The parameters are:
H Start: The horizontal starting pixel of the cropped signal V Start: The vertical starting pixel of the cropped signal Width: The width of the cropped video signal Height: The Height of the cropped video signal
Page 16
VGA Signal Property User can set the parameters for VGA signal by ‘VGA Signal Property’.
VGA <---> YPbPr Selecting the ‘VGA <---> YPbPr’ to choose the signal format of the VGA input channel.
Update EDID Users can configurate the EDID of the input port for abnormal resolution. Clicking ‘EDID’ on the ‘Tools’ menu
Page 17
Click ‘File ---> Open EDID’ to open one current EDID configuration file(.dat), then modify it to create an new file.
Click , choose modify mode, choose the first block on ‘Detailed Timings’ menu,
Page 18
H Active: the horizontal pixels V Active: the vertical pixels Pixel: the refresh rate ( Recommended not to modify)
When finish configuration, don’t replace the previous file, save as an new file and save it one the PC. Then right clicking the signal source and click ‘Update EDID’, choose the created file.
(6) Window Controlling
Select one signal source by clicking the icon, then customise a rectangular zone by mouse dragged with its left button to select a region on the the grey area in UI corresponding to the video-wall, after that a windows will be created for displaying on the video-wall. Windows can also be created by click ‘New Open’ on the’Basic Operation’ menu. Users can customise the size and the position of the windows anywhere within the video-wall
.
Page 19
The processor supports the maximum of 4 windows on a single display. The layer of the windows can be set by right clicking the window and select ‘Top’ and ‘Bottom’.
(7) Test Signal
Users can test the connection between processor and displays by transmitting the signals of pure colour or grid to the displays.
(8) Scene
Saving and Loading Clicking the ‘Save’ on the ‘Basic Operation’ to save the displaying status of the video-wall including the layout, size, and signal source of windows.
Page 20
Users can load the ‘scenes’ by select one scene on the ‘Scene List’ which located on the left side of the software UI.
All the saved scenes can be loaded and displayed on loop by clicking ‘Loop’ on ‘Basic Operation’
(9) Advanced settings
Page 21
Background image
supports users to upload and display high definition background image by clicking
Background picture on the
Basic Operation
menu.
Click
picture
to add background image files (.bmp) to the processor. Then choose the uploaded
image and the video-wall which used to displaying this image. The image can be displayed full screen or on specified area on video-wall by select the displays.
Input Signal Preview
Connecting the controlling PC, the controlling ethernet port, and the ethernet port on the preview card to the same LAN.
Clicking the
Preview button in the Basic Operation menu.
HMV260
Page 22
The preview region is shown on the bottom of the software UI. User can preview the input signal by clicking the “play” button. The input signal can be previewed in a larger window by double clicking it.
5. Instruction set
1. Set the layout of video-wall
Instruction Format
<wmod, screen_id, hnum, vnum, hgap, vgap>
Function
To set the screens’ layout of the video-wall
Parameters
Screen_ID
The video-wall ID (0 indicates video-wall 1, 1 indicates video-wall 2, 2 indicates video-wall 3, 3 indicates video-wall 4,)
hnum
The amount of displays in a row
vnum
The amount of displays in a column
hgap
The gap between horizontal adjacent displays
vgap
The gap between vertical adjacent displays
Example<wmod,0,3,2,15,15> Indicates the video-wall 1 is combined in a 3*2 layout, the horizontal and vertical gaps
between adjacent displays are both 15 pixels.
2. Set the display resolution
Instruction
Format
<sset, Screen_ID, total_line, total_pix, act_vpos, act_vsize, act_hpos, act_hsize, hs_width, vs_width, dis_freq_h, dis_freq_l, hsync_pol, vsync_pol>
Function
To set the output resolution to one single display on the video-wall
Page 23
Parameters
Screen_ID
The video-wall ID
Total_line
Total lines of one frame
Total_pix
Total pixel clocking of one line
Act_vpos
The vertical starting point of the active line
Act_vsize
Total number of active lines of one frame
Act_hpos
The horizontal starting point of the active pixel
Act_hsize
Total number of active pixel of one line
Hs_width
Width of horizontal synchronization
Vs_width
Height of vertical synchronization
Dis_freq_h
the integer part of pixel clock frequency
Dis_freq_l
the fractional part of pixel clock frequency
Hsync_pol
The polarity of horizontal polarity
Vsync_pol
The polarity of vertical polarity
Examples
1.<sset,0,806,1344,35,768,296,1024,136,6,65,0,1,1> //1024x768
2.<sset,0,1066,1688,41,1024,360,1280,112,3,108,0,0,0> //1280x1024
3.<sset,0,795,1792,24,768,368,1360,112,3,85,32768,0,0> //1360x768
4.<sset,0,1089,1864,36,1050,378,1400,144,4,121,49152,0,0> //1400x1050
5.<sset,0,934,1904,31,900,384,1440,152,6,106,46622,0,0> //1440x900
6.<sset,0,1250,2160,48,1200,496,1600,192,3,162,0,0,0> //1600x1200
7.<sset,0,1089,2240,35,1050,456,1680,176,6,146,0,0,0> //1680x1050
8.<sset,0,1125,2200,41,1080,192,1920,44,5,148,32768,0,0> //1920x1080
9.<sset,0,1235,2080,31,1200,118,1920,32,6,154,0,0,0> //1920x1200
10.<sset,0,750,1650,25,720,260,1280,40,5,74,16384,0,0> //1280x720
3. Creating a window
Instruction
format
<open, Screen_ID, W_ID, SourceCh, src_hstart, src_hsize, src_vstart, src_vsize, x0,.y0, x1,y1>
Function
To create a new window of the specified video-wall
Parameters
Screen_ID
The video-wall ID
W_ID
The ID of the window to be created
SourceCh
The input channel which used as the signal source of the window
src_hstart
The horizontal starting pixel of the signal source
src_hsize
The horizontal ending pixel of the signal source . If the value is 0, means the original horizontal size of the signal source, and the
src_hstart is useless
src_vstart
The vertical starting pixel of the signal source
src_vsize
The vertical ending pixel of the signal source . If the value is 0, means the original vertical size of the signal source, and the src_vstart is useless
Page 24
x0
The horizontal starting pixel of the window on video-wall
y0
The horizontal ending pixel of the window on video-wall
x1
The vertical starting pixel of the window on video-wall
y1
The vertical ending pixel of the window on video-wall
Returning
Value
WIN_ID_ERR
The window ID has already been taken
NET_OK
Succeed
Example 1<open, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1365, 767> To create a window with ID 0 on video-wall 2, the input channel 1 is used as signal
source, and no cropping has been processed.
Example2<open,0,1,2, 0,512,0,512, 0,0,1365,767> To create a window with ID 1 on video-wall 1, the input channel 2 is used as signal
source, and crops the 512*512 section of the left-top corner to displaying on window.
4. Moving the window
Instruction
Format
<move, W_ID, SourceCh, src_hstart, src_hsize, src_vstart, src_vsize, x0, y0, x1, y1>
Function
To move the window to a specified position
Parameters
See at instruction 3
5. Switching the signal source of window
Instruction
Format
<icha, w_id, SourceCh, src_hstart, src_hsize, src_vstart, src_vsize>
Function
To switch the signal source of a specified window
Parameters
w_id
window ID
SourceCh
source channel ID
src_hstart
The horizontal starting pixel of the signal source
src_hsize
The horizontal ending pixel of the signal source . If the value is 0, means the original horizontal size of the signal source, and the
src_hstart is useless
src_vstart
The vertical starting pixel of the signal source
src_vsize
The vertical ending pixel of the signal source . If the value is 0, means the original vertical size of the signal source, and the src_vstart is useless
Page 25
Example<icha, 1, 3, 0, 0, 0, 0> To switch the input channel 3 to window 1 as signal source, and no cropping has been
processed.
6. Saving the scenes
Instruction
Format
<save, Scene_id, Wall_id>
Function
To save the current displaying status of the specified video-wall
Parameters
Scene_id
The scene ID (0-39) to save the displaying status(0-22 for 22U and above)
Wall_id
Video-wall ID
Returning
Values
Scene_id_error
This scene id exceed the range
OK
Succeed
Example<save,2,2> To save the current displaying status of video-wall 3 to scene 3
7. Loading the scenes
Instruction
Format
<call, Scene_id, Wall_id>
Function
To load a saved scene on the specified video-wall
Parameters
Scene_id
The scene ID (0-39) which need to be loaded(0-22 for 22U and above)
Wall_id
The screen wall ID
Returning
Values
Scene_id_error
This scene id exceed the range
No Scene
This scene does not exist.
OK
Succeed
Example<call, 5,1> To load the 6th scene of video-wall 2
8. Setting to top/bottom of the window
Instruction
Formant
<Torb, W_ID, Z>
Function
To set the window to top/bottom
Parameters
W_ID
Window ID
Z
0: Set to top 1: Set to bottom
Page 26
Example<Torb,1,0> To set the window 1 to top.
9. Closing all windows
Instruction
Format
<rset, Screen_ID>
Function
To close all windows on a video-wall
Parameters
Screen_ID
The ID of video-wall on which all the windows need to be closed
Examples<rset, 0> To close all windows of video-wall 1
10. Closing the window
Instruction
Format
<shut, W_ID>
Function
To close the specified window
Parameters
W_ID
The window ID which need to be closed
Example<shut, 3> To close the specified window.
11. Reading the input channel parameters
Instruction
Format
<rcpm, SourceChl>
Function
To read the parameter of specified input channel
Parameters
SourceChl
Input channel ID
Parameters
contrast
brightness
freq
Sampling frequency
phase
de_left,
Left side starting point
de_right
Right side ending point
Page 27
de_top
Top starting point
de_bottom
Bottom Ending point
Example<rcpm, 4> To read the parameters of input channel 4
12. Modifying the input channel parameters
Instruction
Format
<wcpm, SourceChl, contrast, brightness, freq, phase, de_left, de_right, de_top, de_bottom>
Function
To modify the input channel parameters
Parameters
SourceChl
The input channel, begins from 1.
contrast
brightness
freq
Sampling frequency
phase
de_left,
Left side starting point
de_right
Right side ending point
de_top
Top starting point
de_bottom
Bottom Ending point
example<wcpm, 4, 128, 128, 1904, 0014, 0384, 1824, 0031, 0931>
To modify the parameters of input channel 4, contrast is 128, brightness is 128, sampling frequency is 1904, left starting point is 0014, right ending points is 1824, top starting point is 0031, and bottom ending point is 0931.
13. Factory reset of VGA input channel
Instruction
Format
<scpm, SourceChl>
Function
Factory reset the VGA input channel
Parameters
SourceChl
The input channel, begins from 1.
Example<scpm, 4>
To facotory set the input channel 4
Page 28
14. Setting the output displaying mode
Instruction
<tmod, Screen_ID, Mode, grid, R, G, B>
Function
To set the output displaying mode among normal mode, grid mode, and color test mode.
Parameters
Screen_ID
The video-wall ID
Mode
0: normal displaying mode 1:grid mode 2: pure colour mode
Grid
The spacing between adjacent lines in grid mode
R, G, B
The RGB color space value of the pure colour mode
15. Enabling the video-wall
Instruction
Format
<sena, Screen_id, Screen_en>
Function
Enabling or disabling the video-wall
Parameters
Screen_ID
The video-wall ID
Screen_en
1: video-wall enabling 0: video-wall disabling
Example<sena,1,1>
Enabling the video-wall 2.
16. Inquiring the information of video-wall
Instruction
Format
<winf, Screen_ID>
Function
Inquiring the information of video-wall
Parameters
Screen_ID
The video-wall iD
Page 29
Returning Value
For example, sending <winf, 0>, the returning could be:
<The valid window ID is : 0, hnum is 2 vnum is 2 hgap is 0 vgap is 0 hsize is 1280 vsize is 1024 backgroud_pic_en is 1 backgroud_pic_addr is 3072 backgroud_pic_hsize is 1920 backgroud_pic_vsize is 1200 backgroud_pic_hpos is 0 backgroud_pic_vpos is 0 backgroud_pic_hnum is 4 backgroud_pic_vnum is 2 screen_en is 1 The current out_table for 0 is : 0 : 1,1 : 2,2 : 3,3 : 4,>
17. Inquiring current input status
Instruction
Format
<vinf>
Function
To inquire all the input information of the device
Returning
Value
The valid Input is : SRC TYPE SIGNAL 01 VGA 1 02 VGA 0 03 VGA 1 04 VGA 1
Note: SRC is the input channel number, signal = 1 means the signal is detected, signal=0 means no signal detected.
18. Inquiring the window information
Instruction
Format
<widf, W_ID>
Function
To inquire the specified window information, including the cropping status of the input source
Parameters
W_ID
window ID
Returning
Values
source
Input source number
hstart
Horizontal starting pixel
hend
Horizontal ending pixel
vstart
Vertical starting pixel
vend
Vertical ending pixel
Page 30
19. Setting the synchronization mode
Instruction
Format
<smod, Screen_id, sync_mode>
Function
To set the synchronization mode of video-wall
Parameters
Screen_ID
The video-wall ID
Sync_mode
0:async mode 1: sync mode
20. Setting the output channel mapping
Instruction
Format
<ocov, Screen_id, Logic_ch, Phy_ch>
Function
To set the channel mapping of output connection port
Parameters
Screen_id
The video-wall ID
Logic_ch
The logical output channel, corresponding to the layout of screen-wall, the channel number(begins from 0) increases from left to right, then top to bottom.
Phy_ch
The physical port on the device
21. Inquiring the IP address information of device
Instruction
Format
<QIPR>
Function
To inquire the ip address of device
22. Modifying the network parameters of device
Instruction
Format
<mipr, ip[4], mac[6], mask[4], gar[4], port[2]>
Function
To modify the network parameters of the device
Parameters
ip[4]
IP address (4 decimal number)
mac[6]
MAC address (6 decimal number)
mask[4]
Subnet mask (4 decimal number)
gar[4]
Gateway (4 decimal number)
port[2]
Port number (2 port)
Notice
A. The format of MAC address should be convert into the decimal format B. This instruction only supports to be used via ethernet connection.
Page 31
Example<mipr,192,168,1,65,0,8,14,0,16,8,255,255,255,0,192,168,1,1,1024,1025>
To set the ip as 192.168.1.65, mac address as 00-08-0E-00-10-08, subnet mask as
255.255.255.0, gateway as 192.168.1.1, port number as 1024 and 1025 (only the first one is used).
23. Setting character superimposition
Instruction
Format
<font, SourceChl, hstart, vstart, Mode, front_color_R, front_color_G, front_color_B, back_color_R, back_color_G, back_color_B>
Function
To set character superimposition of the specified input channel
Parameters
SourceChl
The ID of input channel to set character superimposition
hstart
The horizontal starting point of the character zone
vstart
The vertical starting point of the character zone
Mode
The mode of character superimposition, the last bit is 0 means no superimposition , the last 2 bits is 01 means the character is front color and background is the original image, the last 2 bit is 11 means character is the front color and the background is the background color.
Front_color
Front color
Back_color
Background color
Note
The size of character zone is fixed to 512*32. The buffer of character zone is 2028 byte, each bit represents one pixel, totally 512*32 pixel
24. Setting the date and time of device
Instruction
Format
<tset, Second, Minute, Hour, Day, Date, Month, Year, Century>
Function
To set the time and date
parameters
Second
Minute
Hour
Day
1 for Monday, 2 for Tuesday..., 6 for Saturday, 7 for Sunday
Date
Month
Year
The last two digits of the year
Century
The first two digits of the year
Example<tset, 56, 12, 16, 5, 21, 11, 11, 20>
Set the time and date to16:12:56, Fri, 2011.11.21,
Page 32
25. Returning the time of device
Instruction
Format
<trea>
Function
Returns the time of the device.
Example<trea>
<Year : 2012
month : 2
date: 14
day: 2
hour: 17
minute: 44
second: 35>
26. Setting the background image enabling
Instruction Format
<bken, Screen_id, Bk_en, Flash_base, Pic_hsize, Pic_vsize>
Function
To set the enabling of the background image and the displaying range of the background image
Parameters
Screen_id
The video-wall number
Bk_en
0:Disabling background image 1:Enabling background image
Flash_base
The storage ‘page’ address of background image on flash, one page is 2048 byte.
Pic_hsize
The horizontal width of the background image
Pic_vsize
The vertical height of the background image
27. Setting the format of input signal
Instruction Format
<imod, In_ch, Mode>
Function
To set the format of input signal(apply to VGA/YPbPr input card)
Parameters
In_ch
Input channel number
Mode
Value equals to ‘0’ indicates VGA signal input, value equals to ‘1’ or ‘2’ indicates YPbPr signal input.
6. Installation Instruction
Page 33
6.1 Open the Package Check the device and accessories,including the devicePower cableethernet Cable Port linemanualWarranty cardCD.
6.2 Install the device Insert the power cable to the chassis rear power interface, identifying apparatus according to the rear, access signal.Connect the output device according to the
output signs, the number order is from left to right and from top to bottom.
6.3 Device adjust
Turn on the power switch, turn on the power supply. Install the related operating disc software, and operate according to the manual of the software.
7. Trouble shooting
7.1 Cannot install the software
Reason
Missing VC++ runtime library
Solution
For 32 bits system, please install vcredist_x86.exe
For 64 bits system, please install vcredist_x64.exe
7.2 No image on the displays
Reason
No signal inputting
Damaged output cable or exceed the transmitting distance
Solution
Please check the input signal
Make sure the output and input port connected to the correct devices
Replacing the cables with high quality video cables
7.3 Color cast on image
Reason
The cable is not well connected
The signal cable damaged
Incorrect color adjustment of the equipment
The color tune of the using software is incorrect
Page 34
Reason
The cable is not well connected
The signal cable damaged
Incorrect color adjustment of the equipment
The color tune of the using software is incorrect
Solution
After the connecting the port, please tighten the screw and prevent the movement caused by pulling
Please replace with a good quality VGA line
Adjust the color balance of the display equipment by referring to the manuals of the display equipment
Re-adjust the color tune by controlling software
7.4 Shaking or noisy point on image
Reason
Long cable causes serious signal attenuation
The signal source is unstable or damaged cables
Solution
Recommended to use the cable driver by our company.
Adjust the input signal can using cable with high quality
7.5 Dark edge on the display
Reason
Video signal has been cropped by the display
Inappropriate adjustment to the video on the controlling
software
Solution
Adjust to the default setting in the software according to the equipment instructions
Page 35
Reason
Video signal has been cropped by the display
Inappropriate adjustment to the video on the controlling
software
Re-adjust the picture location by the controlling software to get the expected effects.
Loading...