Source Audio SA260A One Series Nemesis Delay ADT Source Audio Nemesis Delay ADT handleiding

Nemesis Delay ADT User’s Guide
Welcome
Thank you for purchasing the Nemesis Delay ADT. This powerful stereo delay pedal features a full range of meticulously crafted sounds ranging from vintage analog, tape, and slapback delay to contemporary multi-tap, pitch-shifted, and reverse effects. With an intuitive and simple control set, the Nemesis can work in a wide variety of musical settings, and the powerful MIDI and Neuro App control options (iOS/Android/Mac/PC) provide access to a vast array of additional tonal possibilities.
The Nemesis is housed in a durable, extruded aluminum housing, packing rack mount power and flexibility into a compact, easy-to-use stompbox. New features to the Nemesis ADT include an Analog Dry Thru (ADT) signal path, 3 new delay engines featured in effect selector on the face of the pedal, and 100 hand-picked user presets (top 8 accessible without MIDI or Neuro) to kickstart your playing and creating journey.
The Quick Start card included with this pedal will help you with the basics. For more in-depth information about the Nemesis Delay ADT, move on to the following sections of this document.
- The Source Audio Team
Nemesis Delay ADT User’s Guide 1
Overview
26 Diverse Delay Engines – Choose from vintage delay tones such as Analog Bucket Brigade, Tape, Drum Echo, or delve deeper into unique sounds cooked up in the Source Audio lab. 12 factory delay engines are available out of the box, 14 extended engines can be recalled via MIDI or loaded via the Neuro App.
Flexible Stereo Routing – The Nemesis is equally at home in a mono rig or a stereo rig. Each delay engine can be dual-tap, and supports and a variety of routing modes such as Mono-to-Mono, Mono­to-Stereo, and External Loop allow the Nemesis to harness the true power of stereo imaging.
Single Delays, Multi-Tap Delays – Every Nemesis delay engine comes with both single and multi-tap delays. Some delay engines make use of the Nemesis’ 5-tap architecture to create unique multi-tap delays and rhythmic patterns.
Compact Design – The durable, anodized aluminum housing with its slim profile and small footprint is built for the rigors of the road.
Universal Bypass – The Nemesis features high-quality signal relays for true bypass, transparent buffers for analog bypass, and a soft bypass mode for preserving delay trails or complex stereo signal routing during bypass.
Presets – Save your favorite sounds with the touch of a button. 8 presets can be saved and recalled using the hardware controls; up to 128 presets can be saved and recalled using a MIDI controller.
Deep Control Set – The Neuro App provides access to the inner workings of the delay effect for advanced users who want to create unique, signature sounds using our extra editable parameters.
Neuro App – The Neuro App (free for iOS, Android, Windows, and Mac) is a powerful extension to the Nemesis’s feature set. Access additional parameters and save presets on your phone, tablet, or computer. Surf and share your favorite sounds with the Neuro Community directly from the app!
External Loop – Configure external loop mode to insert external effects in the delay line of the Nemesis, making them part of the feedback loop.
Full MIDI Implementation – The Nemesis' parameters can be controlled using MIDI via its 5-pin MIDI DIN input and through ports. Class compliant USB-MIDI allows the Nemesis to be used with or to sync to your DAW or other MIDI devices using MIDI clock.
Tap Tempo – The TAP FOOTSWITCH allows users to directly set the delay time, with optional beat subdivisions.
External Control – The Nemesis can be easily configured to work with a variety of expression pedals and footswitches for various external control options.
Hold Mode – Sustain your delay sounds with the HOLD function by holding down the right footswitch while in use. The delayed audio is repeated infinitely for ambient sustain effects.
Discrete ADT Processing – Per its namesake, the Nemesis ADT leaves your instrument’s dry signal unprocessed and all-analog.
Nemesis Delay ADT User’s Guide 2
Nemesis ADT (Analog Dry Through)
In November 2023, we released a long-awaited update to the original Nemesis Delay: the Nemesis Delay ADT (Analog Dry Through).
What is ADT?
An Analog Dry Through signal path occurs when the instrument signal is split wet/dry pre-processor, and the dry signal is never processed, hence, “analog”. The original Nemesis Delay features DDT (Digital Dry Through), where the dry signal is processed along with the wet signal in the digital realm.
Why Analog Dry Thru?
While Digital Dry processing has some advantages such as being able to manipulate the dry signal with processing artifacts like tone and distortion, many players feel there is a tonal benefit to an all­analog dry signal that never gets processed. With the Nemesis ADT, we wanted to bring Nemesis to match the convention of the Ventris Dual Reverb and the Collider Delay+Reverb.
Nemesis Delay ADT User’s Guide 3
Contents
Welcome ................................................................................................................................................. 1
Overview ................................................................................................................................................. 2
Nemesis ADT (Analog Dry Through) ........................................................................................................ 3
Connections ............................................................................................................................................ 5
NEW: 100 Pre-Loaded Presets ................................................................................................................ 8
Delay Engines .......................................................................................................................................... 9
Extended Delay Engines ........................................................................................................................ 14
Controls ................................................................................................................................................. 20
Preset Storage and Recall ...................................................................................................................... 25
Universal Bypass ................................................................................................................................... 26
Stereo Operation ................................................................................................................................... 27
External Control .................................................................................................................................... 30
Neuro App ............................................................................................................................................. 35
Neuro Hub ............................................................................................................................................. 43
MIDI ....................................................................................................................................................... 43
USB ........................................................................................................................................................ 44
Specifications ........................................................................................................................................ 44
Troubleshooting .................................................................................................................................... 45
Frequently Asked Questions ................................................................................................................. 46
MIDI Implementation ............................................................................................................................ 47
Rubber Feet ........................................................................................................................................... 48
Waste Disposal Notes ........................................................................................................................... 48
Warranty ............................................................................................................................................... 48
Version History ...................................................................................................................................... 50
Nemesis Delay ADT User’s Guide 4
Connections
Input Side Connections
Input 1
INPUT 1 is the primary input for guitar, bass, or other instruments. It can also accept line-level inputs and will work in your amp’s effect loop. Connect it to your instrument or other audio source using a mono (TS) ¼” cable. Details about the allowed signal levels are available in the Specifications section.
Input 2
INPUT 2 is the secondary audio input for stereo sources, external feedback loop input, or as the data connection to your mobile device when using the Neuro App.
Input 2 as an Audio Input
The tip contact on INPUT 2 acts as a secondary input for guitar, bass, or other instruments. Connect your instrument (or the previous effect in the signal chain) using a mono (TS) ¼” cable. The Nemesis will automatically configure itself for stereo audio input. Other routing options are available using the Neuro App. For more information about stereo routing, refer to the Stereo Operation section.
Input 2 as an External Loop Return
If the Nemesis is configured in a routing mode that includes an external loop, OUTPUT 2 is the loop send and INPUT 2 is the loop return. Connect INPUT 2 to the output of the external effects loop using a mono (TS) ¼” cable.
Input 2 as a Neuro App Data Input
The ring contact on INPUT 2 acts as a data connection for the Neuro App. The Neuro App sends data to the pedal using your mobile device’s headphone jack. Connect it to your mobile device using the included stereo (TRS) 1/8” to ¼” cable. It can also accept daisy-chained Neuro data from another Neuro-compatible pedal in the chain, provided that a TRS cable is used. The audio signal (if applicable) will be on the tip contact of the plug, and the Neuro App data will be on the ring contact. This allows audio and Neuro data to flow on the same cable.
MIDI Input
This is a standard 5-pin DIN connector that accepts MIDI control messages from external devices, including program changes, continuous controllers (CCs), and MIDI clock. See the “Nemesis MIDI Implementation” document for details.
Nemesis Delay ADT User’s Guide 5
Output Side Connections
Output 1
This is the primary audio output. Connect it to your amplifier, recording interface, or the next device in your effects signal chain using a mono (TS) ¼” cable.
Output 2
OUTPUT 2 can act either as an audio output, external loop output, or as the daisy-chain data connection for the Neuro App.
Output 2 as an Audio Output
The tip contact on OUTPUT 2 acts as the secondary audio output. It carries an audio signal when the Nemesis is configured with a signal routing that uses stereo outputs. Connect it to your amplifier, recording interface, or the next device in your effects signal chain using a mono (TS) ¼” cable.
Output 2 as an External Loop Send
If the Nemesis is configured in a routing mode that includes an external loop, OUTPUT 2 is the loop send and INPUT 2 is the loop return. Connect OUTPUT 2 to the input of the external effects loop using a mono (TS) ¼” cable.
Output 2 as a Neuro App Data Daisy-Chain Output
The ring contact on OUTPUT 2 acts as a data connection for the Neuro App, passing data from the Nemesis to the next Source Audio effect in your signal chain. You can daisy-chain the Neuro App data regardless of whether OUTPUT 2 is configured to output audio or not. Connect OUTPUT 2 to the next device’s Neuro App Data input (usually INPUT 2) using a stereo (TRS) ¼” cable. The audio signal (if applicable) will be on the tip contact of the plug, and the Neuro App data will be on the ring contact. This allows audio and Neuro data to flow on the same cable.
MIDI Thru
This is a standard 5-pin DIN connector that echoes MIDI messages from the MIDI INPUT jack and sends them to other devices. Nemesis does not generate any of its own MIDI data, but it will copy and output any data it receives.
Nemesis Delay ADT User’s Guide 6
Power and Control Connections
DC 9V (Power)
Connect to the included 9 Volt DC power supply. If you would like to use a 3rd-party supply, the power supply must be regulated at 9 Volts DC (direct current), able to source at least 200 mA (milliamps) of current, and the plug should have a tip-negative, barrel-positive polarity.
USB
Connect to your computer (Mac or Windows) or phone (iOS or Android) to the Nemesis’ USB port
(denoted by the icon) using a standard mini-USB cable.
For most modern iOS and Android devices, a USB-USBC (Android) or USB-Lightning (iOS) dongle will be needed for connectivity.
The Nemesis is a class compliant USB device, meaning that it does not require any custom drivers. For more information about the Nemesis’s USB capabilities, refer to the USB section of the User’s Guide.
Control Input
The 3.5 mm CONTROL INPUT port connects to external control devices such as the Source Audio Dual Expression Pedal, Reflex Universal Expression Pedal, Neuro Hub, and Hot Hand Motion Controller. For more information, refer to the Expression Pedal Input, Hot Hand Input, and Neuro Hub sections of the User’s Guide.
Expression/Switch Pedal Input
The PEDAL IN jack on the back panel connects to either an external passive expression pedal or footswitch. The PEDAL IN SWITCH allows the user to select which type of external controller is being used. Set to EXP for expression control or SWITCH for footswitch control. See the External Control section for details.
Nemesis Delay ADT User’s Guide 7
NEW: 100 Pre-Loaded Presets
The Nemesis ADT now includes 100 pre-loaded, handcrafted presets – all created using the Neuro App or Desktop Editor. By default, these presets are mapped to MIDI PC #1-100 or 0-99 depending on your controller’s convention. Below is a list of the presets that will come stock loaded onto your Nemesis ADT. Presets #1-8 have brief descriptions since they are accessible right out-of-the-box.
Presets #1-8 are available on the face of the pedal simply by pressing the PRESET SELECT/SAVE button to advance to the next preset slot, or by holding down the TAP footswitch in bypass. Presets #9-100 are available via a connection to the Neuro App/Editor, or via MIDI control.
#1: Memorated Moduly Man – Wait, what? Rearrange some of the letters, and you’ll understand what this one is meant to sound like. A rich, syrupy analog delay with a helping of chorus for that late ‘70s vibe.
#2: TPR Oil Can – A cavernous Oil Can preset, created by one of our top Neuro Creators, @TriPedalReviews. This is a dark, ambient wash reminiscent of a reverb. Fantastic at longer Feedback times.
#3: The Edge – Perhaps the most prolific user of the delay effect deserved a top spot on the list of Nemesis presets. Tap 1 is a quarter note delay, Tap 2 is a dotted eighth ratio, for that classic “Streets” galloping effect.
#4: Scattered Crystals – A psychedelic reversed octave-up delay, courtesy of our “Helix” engine, this delay sound truly does give the impression of a trail of sparkly crystals that follow the guitar sound.
#5: Sweeper – Since Sweeper was one of the three original Nemesis engines to depart from the Effect Selector dial, we decided it would be nice to still grant easy access to it. This is the stock setting, set to 300 by default.
#6: Run Like Hell – A preset involving one of our two most recent Nemesis Delay additions: the Binson Multi-Head Drum Echo engine. This preset uses a rhythmic pattern that matches one of the classic “Gilmour” guitar tones.
#7: Worn Out VHS – A recreation of a busted old VHS tape running through a vintage entertainment console. Your instrument signal will become filtered, warbly and occasionally jump out of pitch. This preset is best used fully wet on the Mix, with no Feedback, and with the fastest delay time. But rules are meant to be broken. Dial some dry signal in on the Mix control for an extreme tape chorus tone.
#8: Dream Analog – A vibrant 230ms echo follower, perfect for subtle spatial enhancement as well as an accoutrement for lead tones.
9. Deep Sea
10. Tremolo (Dry)
11. El Captain
12. Dirty Verb
13. Impress Tape Vintage Mode
14. Trippyfahk
15. Seraphim Delay
16. Clean Digital
17. The Depths of Hell
18. LoFi Half Speed
19. Hold It Right There!
20. Dark Oil Can
21. Red Parta Pandicle
22. Talking Ghosts
Nemesis Delay ADT User’s Guide 8
23. Gilmour Bin Sin
24. Multi Reverse
25. Rainbow Bicycle
26. Timmons Dual Tap
27. Degrader? I Hardly…
28. 201 Multihead .8th
29. Count to 4+1
30. Vamp/Swell
31. Confused Shimmer
32. Binson Korus
33. El Cap Warble
34. Phaser/sak
35. Edge Multi
36. D5-D Reverse
37. Dry Dub
38. Comfortably Numb
39. Ecco Flanges
40. Country Delay
41. Swirly Chorus
42. Ambient 01
43. Solo Delay!!
44. Sequenced Filter
45. Mixer Car Bun Coffee
46. Water Temple
47. Deep Space 7
48. Mod Tape
49. Dubtropolis
50. Ambient Hotel
51. It’s Analog, Man
52. Crushed Echoes
53. The Squeezinart
54. It’s Vibrato!
55. 111 Chop House
56. Faux Verb W/F
57. Many-Moons
58. “Bad” Delay
59. Dark Analog No Mod
60. Dream Tape
61. Old Digital
62. Discombobulated Pad
63. Swing .8th Multi-head
64. Silence is (not) Golden
65. Harmonic Wable Sweep
66. Eeyore
67. Soft Digital Drone
68. Infinitywash
69. Warped VHS
70. Nile Rodgers: Let’s Dance
71. Random Pulses
72. Black Smoke
73. Throat Croak
74. Ambient Tape
75. Wah Wah Wah
76. Spring Mod Chamber
77. DMM Vibrato
78. Reversed Psycho-Tape
79. Filter Fantasmo
80. Spaghetti
81. Liquid Drops
82. Dirty Slapper
83. Candy Raindrops
84. Whirling Tails
85. Angelical Cries
86. Sanctuary
87. Shadows Apache
88. Ambient Synthesizer
89. 80s Dance Dub
90. Thickness
91. Gazecopter
92. Glootchy Mood
93. Alley Echo
94. Basic Wet Reverse
95. Delay Meld
96. lofi, long repeats
97. GMC Diffuse Pad
98. Nick’s Secret Sauce
99. Kompakt Water
100. Floating
Delay Engines
Nemesis includes twelve basic delay effect engines, with 14 extended engines available via the Neuro mobile app or MIDI. While some of the sound and functionality for each engine is fixed, many parameters and controls can be edited using the Neuro App or MIDI to tweak the sounds to fit specific use cases or to adjust to taste. Changes to the engines can be saved as user presets or “burned” to override the factory settings of the effect dial.
Nemesis Delay ADT User’s Guide 9
Dark
Clean
Bright
Thin
Warm
Moderate Diffusion
Intense DiffusionSubtle Diffusion
Each effect engine uses the MOD KNOB, RATE KNOB, and INTENSITY KNOB in different ways to change the sound of the effect. Here is a description of each effect engine and how the knobs are configured respectively:
DIGITAL (0)
A classic clear digital delay with optional delay time (pitch) modulation. The INTENSITY KNOB controls filtering allowing for low cut (high pass) filters (creating a thinner delay sound) or high cut (low pass) filters (creating a warmer delay sound). Or, set the INTENSITY KNOB at 12 o’clock for a pure, unfiltered delay. The Nemesis features a 56-bit signal path with a 24-bit delay line for pristine digital delays.
Time Knob Range: 10 milliseconds to 2.6 seconds
Mod and Rate: Control time (pitch) modulation depth and speed.
Intensity: Controls filtering on the delayed signal. A high cut filter is available on the left side of
the knob while a low-cut filter is available on the right side. The middle range of the knob disables both filters.
DIFFUSE (1)
This engine features a diffusion effect that smears the attack of the repeated signal, softening it and allowing it to blend in more easily with the unprocessed dry signal. This creates an ethereal sound reminiscent of some reverb effects. There is also some subtle filtering to shape the sound of the repeats.
Time Knob Range: 30 milliseconds to 2.6 seconds
Mod and Rate: Control time (pitch) modulation depth and speed.
Intensity: Controls the strength of the diffusion effect.
ANALOG (2)
This delay engine reproduces the characteristic dark sound of bucket brigade analog delays. Traditional analog bucket brigade delays can be either resonant or warm. This engine focuses on body and warmth, and was inspired in part by the classic EHX Deluxe Memory Man delay.
Nemesis Delay ADT User’s Guide 10
Dark
Bright
Bright, Clean
Saturated, Warm
Bright, Saturated
Warm, Dirty
Dark, Distorted
Time Knob Range: 40 milliseconds to 1.2 seconds
Mod and Rate: Control time (pitch) modulation depth and speed.
Intensity: Morphs between a dark and bright sounding delay.
TAPE (3)
A detailed re-creation of classic moving-head tape delays. Repeats are bandwidth limited and have artifacts characteristic of tape delay, such as filtering, preamp saturation, noise, wow and flutter.
Time Knob Range: 20 milliseconds to 1.2 seconds
Mod and Rate: MOD controls wow and flutter depth and RATE controls tape speed.
Intensity: Controls the amount of filtering, noise and distortion applied to repeats.
NOISE TAPE (4)
A detailed re-creation of classic fixed-head variable-speed tape delays. Repeats are bandwidth limited and have artifacts characteristic of tape delay, such as filtering, distortion, noise, wow and flutter. NOISE TAPE is grittier and darker than the TAPE engine and has artifacts that mimic old or damaged tape.
Time Knob Range: 20 milliseconds to 1.2 seconds
Mod and Rate: MOD controls wow and flutter depth and RATE controls tape speed.
Intensity: Controls the amount of filtering, noise and distortion applied to repeats.
Nemesis Delay ADT User’s Guide 11
Dark
Resonant
Bright
Down Octave
Up Octave
Up Major 3rd Up Perfect 4th
Up Minor 3rd Up Perfect 5th
RESONANT ANALOG (5)
The sound of classic bucket brigade analog delays with a resonant midrange. Successive delays are warm and low-fidelity. This engine was inspired by the MXR Carbon Copy and the Way Huge Aqua­Puss, coming together to produce a hybrid bucket brigade sound that captures the essence of these classic delay units.
Time Knob Range: 10 milliseconds to 1.2 seconds
Mod and Rate: Control time (pitch) modulation depth and speed.
Intensity: Changes the character of the delay. Lower settings create darker, dirtier lo-fi analog
sounds. The center settings are more balanced and resonant. The higher settings are brighter and clearer.
SHIFTER (6)
A delay with pitch-shifting on the delayed signal. The pitch shift is static; that is, pitch shifting does not compound with successive repeats.
Time Knob Range: 1 millisecond to 2.6 seconds
Mod and Rate: Control time (pitch) modulation depth and speed for a vibrato effect.
Intensity: Controls the pitch shift interval applied to repeats from an octave down to an octave
up. Six pitch shifts are possible: down octave, up minor 3rd, up major 3rd, up perfect 4th, up perfect 5th, and up octave.
HELIX (7)
Combines reverse delay with an octave up pitch shift to create an ambient, shimmering delay that disappears into the upper frequency range.
Time Knob Range: 200 milliseconds to 2.6 seconds
Mod and Rate: Control time (pitch) modulation depth and speed.
Nemesis Delay ADT User’s Guide 12
Warm, Subtle
Bright, Overt
Single Reverse
Multi-Tap Reverse
Dark
Darker
Darkest
Intensity: Sweeps from a warm and more subtle sound to a bright, shimmering, prominent effect.
REVERSE (8)
A classic reverse tape sound that became popular in 60s psychedelic rock. The Nemesis can create several overlapping reversed delays that fade in and fade out regularly to create a pulsing tremolo effect. The INTENSITY KNOB mixes in additional delay taps to add more layering to the reverse sound.
Time Knob Range: 200 milliseconds to 2.6 seconds
Mod and Rate: Control time (pitch) modulation depth and speed.
Intensity: For a pure, single reverse, set the INTENSITY KNOB to minimum. Turn the INTENSITY KNOB
up to mix in additional layers, creating a thicker, complex and more ambient reverse sound.
OIL CAN (9)
This is a dark, jangly, warbling and distorted delay inspired by the Tel-Ray oil can designs.
Time Knob Range: 20 milliseconds to 800 milliseconds
Mod and Rate: Control time (pitch) modulation depth and speed.
Intensity: Changes the color of the repeats from very dark to somewhat dark. True to the nature
of oil can delays, there is no “bright” setting.
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Bright, Clean
Saturated, Warm
BINSON DRUM ECHO (MULTI-HEAD) (10)
A detailed re-creation of the chartreuse-colored drum echo when used in a multi-head “rhythmic delay” fashion. Repeats have percussive, bouncy, slightly dirty/distorted artifacts characteristic of an “Echorec” drum echo.
Time Knob Range: 20 milliseconds to 2.6 seconds
Mod and Rate: MOD controls wow and flutter depth and RATE controls tape speed.
Intensity: Selects one of 8 pre-programmed rhythms. The rhythms are spaced equally around
the INTENSITY KNOB.
SLAPBACK (11)
A short echo popularized in 50s rockabilly music and characteristic of many other genres. Based on tape delays, with some minor tweaks.
Time Knob Range: 20 milliseconds to 220 milliseconds
Mod and Rate: MOD controls wow and flutter depth and RATE controls tape speed.
Intensity: Lower settings bring in tape saturation and warmth. Higher settings are bright and
clean.
Extended Delay Engines
In addition to the basic 12 delay engines available on the front panel, the Nemesis also features 12 extended delay engines for a total of 24 engines in all. These additional “back 12” effect engines offer a variety of tonal options and can be selected using the Neuro App or via MIDI. Any of these effects can be used to overwrite the default effect engines on the effect dial or can be stored as user presets.
DEGRADE (12)
A delay with distortion and sample rate reduction. This creates unique lo-fi sounds with varying amounts of distortion, noise, and aliasing. For more extreme degradation and bit-crushing, try the LO-FI RETRO engine.
Time Knob Range: 10 milliseconds to 2.6 seconds
Mod and Rate: Control time (pitch) modulation depth and speed.
Intensity: Controls the amount of distortion and sample rate reduction applied to repeats.
Nemesis Delay ADT User’s Guide 14
Clean, Full
Degraded, Thin, Aliased
Moderate Tremolo
Intense TremoloSubtle Tremolo
TREMOLO (13)
The delayed signals pass through stereo tremolo processors which modulate their volume over time.
Time Knob Range: 40 milliseconds to 2.6 seconds
Mod and Rate: MOD controls the amount of time modulation (vibrato) and RATE controls the
modulation rate as well as the rate of the tremolo.
Intensity: Controls the depth of the tremolo.
SEQUENCED FILTERS (14)
This is a 4-tap delay with a fixed filter on each tap. The filters (a collection of resonant low-pass filters and band-pass filters) are centered at different frequencies so the overall effect feels like a moving filter controlled by a step sequencer. Since this delay engine contains 4 taps which are evenly spaced over the primary delay, you should tap in the tap tempo rate at a quarter of the desired rate.
Time Knob Range: 10 milliseconds to 2.6 seconds
Mod and Rate: Control time (pitch) modulation depth and speed.
Intensity: Controls the amount of distortion in the wet delayed signal. Full counterclockwise is
no distortion. Full clockwise is maximum distortion.
DUB (15)
This is a diffuse, high-pass filtered delay that feels right at home in a track in the Dub genre. Very bright, percussive repeats with our most extreme low-end roll-off.
Time Knob Range: 10 milliseconds to 2.6 seconds
Mod and Rate: Control time (pitch) modulation depth and speed
Intensity: Controls the amount of high pass filter applied to the repeats, making them thinner
over time, in a style typical of dub music.
Nemesis Delay ADT User’s Guide 15
Bright
Very Thin
Warm
Bright
Neutral
Thin
CHORUS (16)
Repeats are sent through a stereo chorus effect for a warm modulation sound.
Time Knob Range: 50 milliseconds to 2.6 seconds
Mod and Rate: Controls the amount and speed of the chorus modulation.
Intensity: Changes the tone of the repeats from dark at low settings to bright at high settings.
FLANGER (17)
Repeats are sent through a stereo flanger effect for a classic jet-engine sound.
Time Knob Range: 50 milliseconds to 2.6 seconds
Mod and Rate: Controls the amount and speed of the flanger modulation.
Intensity: Changes the tone of the repeats from neutral at low settings to thin at high settings.
DOUBLE HELIX (18)
Similar to the normal Helix setting, but with additional movement and an added repeat of the original non-shifted signal.
Time Knob Range: 200 milliseconds to 2.6 seconds
Mod and Rate: MOD controls wow and flutter depth and RATE controls tape speed.
Intensity: Sweeps from a warm and more subtle sound to a bright, shimmering, prominent
effect.
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Warm, Subtle
Bright, Overt
1
2 3
4
5
6 7
8
9
10
11
12 13
COMPLEX RHYTHMIC (19)
Similar to the RHYTHMIC setting on the front panel, this engine uses 4 taps to create a wide variety of 4-note rhythms.
Time Knob Range: 200 milliseconds to 2.6 seconds
Mod and Rate: Control time (pitch) modulation.
Intensity: Selects one of 13 pre-programmed rhythms. The rhythms are spaced equally around
the INTENSITY KNOB.
The rhythms are described below in step sequencer notation, with red squares signifying taps in the rhythm.
Rhythms 1 through 8 are straight and syncopated rhythms based on subdivisions of 8.
Rhythms 9 through 13 are swing rhythms based on subdivisions of 6.
LO-FI RETRO (20)
Go back to the sounds of 80s video games with bit-crushed, aliased and distorted delays.
Time Knob Range: 1 millisecond to 2.6 seconds
Mod and Rate: Control time (pitch) modulation depth and speed.
Intensity: Controls the amount of bit crushing, sample rate reduction (aliasing) and distortion.
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Bit Crushed, Aliased
Mild Degradation
Relatively Clean
Distorted, Thin
Relatively Clean
WARPED RECORD (21)
Like a vinyl record that was left out in the sun, this delay engine warbles, wobbles, and creates that great slightly-out-of-tune sound you might hear on an old LP that has seen better days.
Time Knob Range: 10 milliseconds to 2.6 seconds
Mod and Rate: Controls the amount and speed of warble.
Intensity: Controls the amount of distortion and filtering.
COMPOUND SHIFTER (22)
A delay with pitch-shifting on the delayed signal. Each successive repeat is further pitch shifted, creating a compounding shift effect.
Time Knob Range: 1 millisecond to 2.6 seconds
Mod and Rate: Controls time (pitch) modulation depth and speed.
Intensity: Sets the pitch shift interval as shown in the diagram below.
SWEEPER (23)
A resonant low pass filter slowly sweeps across the frequency range, creating an undulating synth­like effect.
Time Knob Range: 1 millisecond to 2.6 seconds
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Soft, Low Resonance
Sharp, High Resonance
Bright, Clean
Saturated, Warm
Mod: Controls the depth of the LFO (Low Frequency Oscillator) modulating the low pass filter. In other words, this controls the range of the filter motion.
Rate: Sets the speed of the LFO modulating the low pass filter.
Intensity: Controls the Q or resonance of the filter.
BINSON DRUM ECHO (SINGLE-HEAD) (24)
A detailed re-creation of the chartreuse-colored drum echo when used in a single-head “straightforward delay” fashion. Repeats have percussive, bouncy, slightly dirty/distorted artifacts characteristic of an “Echorec” drum echo.
Time Knob Range: 20 milliseconds to 2.6 seconds
Mod and Rate: MOD controls wow and flutter depth and RATE controls tape speed.
Intensity: Controls the amount of filtering, noise and distortion applied to repeats.
RHYTHMIC (25)
Nemesis contains 5 delay taps which have programmable delay time and level. This allows for the creation of rhythmic patterns in the delay effect. The Rhythmic effect uses 3 taps to create a wide variety of 3-note rhythms (plus a note on the downbeat of the next measure). More complex rhythms involving 4 notes are available in the Complex Rhythmic engine.
Time Knob Range: 200 milliseconds to 2.6 seconds
Mod and Rate: Control time (pitch) modulation depth and speed.
Intensity: Selects one of 8 pre-programmed rhythms. The rhythms are spaced equally around
the INTENSITY KNOB. The rhythms are described below in step sequencer notation, with red squares signifying taps in the rhythm.
Nemesis Delay ADT User’s Guide 19
Rhythms 1 through 4 are straight rhythms based on subdivisions of 4.
1
2
3
4
5
6
7
8
Rhythm 5 is a syncopated rhythm based on subdivisions of 8.
Rhythms 6 through 8 are swing rhythms based on subdivisions of 6.
Controls
Nemesis Delay ADT User’s Guide 20
1/2
8ths
2/3
Swing 8ths
3/4
Dotted 8ths
1
Quarters
3
100% Dry
Dry
Dry
Wet
Wet
100% Wet
50% Wet
50% Dry
Knobs
Time Knob
Sets the delay time of tap 1, which is the main delay time. If an effect engine is selected that includes multiple taps, additional taps will scale automatically. Turning the TIME KNOB while the delay engine is active will skew the audio, creating a pitch shift. Note that different engines will have unique ranges of delay times available on the TIME knob. For instance, the time range on ANALOG is limited from 40ms to 1.2 sec since that range is typical of analog delays. SLAPBACK has a maximum delay of 220ms. The maximum delay time for any engine is adjustable as a Neuro App parameter.
Controlling Tap 2 Delay Time with the Time Knob
The TIME knob can also be used to adjust the delay time of tap 2 by turning the TIME knob while holding the CONTROL INPUT button. This allows tap 2 to be set to a limited number of options without needing to use the Neuro App. There are four delay times for tap 2 relative to tap 1 time:
Mix Knob
Sets the relative levels of dry signal and wet delay signal. Fully counterclockwise is 100% dry, fully clockwise is 100% wet. The midpoint of the knob is 50% wet and 50% dry. Kill Dry Mode is available as a global option as of firmware version 1.12 (see Kill Dry / Dry Defeat).
Using the Mix Knob to Set Master Output Level
The overall output volume level is adjustable on the pedal hardware without needing to use Neuro or MIDI. Press and hold the CONTROL INPUT BUTTON and then turn the MIX KNOB to set the master output level, which affects both the wet signal and the dry signal. A maximum of +6 dB of boost is possible. The following figure shows the range of output gains, in decibels (blue) and linear (red). Note that
Nemesis Delay ADT User’s Guide 21
0 dB
1.0
+6 dB
2.0
- dB
0
- 6 dB
0.5
+3.5 d B
1.5
0.1 Hz
1 Hz
10 Hz
when the output level is adjusted, it will be maintained while changing effect engines using the effect dial. Loading a user preset will override the level set by the MIX knob.
Feedback Knob
Adjusts the amount of wet signal that is fed back into the delay line. This effectively sets the number of repeats. Fully counterclockwise is one repeat (no feedback), and fully clockwise is maximum feedback. Note that some effect engines allow for greater than 1 (unity) feedback resulting in self­oscillation. This can sound very cool but can also get very loud! Turning the MIX knob toward CLEAN is a good way to manage the runaway oscillation sound. The FEEDBACK MAXIMUM is also adjustable as a Neuro parameter. So, if you want to allow or prevent oscillation when the FEEDBACK knob is turned up, adjustments can be made with that control.
Mod Knob
Controls the depth of the modulation LFO (Low Frequency Oscillator). This can affect different aspects of the sound depending on which delay engine is selected. Usually, it controls the time (pitch) modulation for the delay time, which can be used to create nice vibrato and chorus sounds. For some engines, the MOD knob controls tape modulation, filter modulation, or tremolo depth. Refer to the Delay Engines section of the user’s guide for details.
Rate Knob
Controls the speed of the modulation LFO. This can affect different aspects of the sound depending on which delay engine is selected. Usually, it controls the rate of time modulation but may also control the tape modulation, filter modulation, or tremolo speed.
For most delay engines, the RATE KNOB goes from 0.1 Hz to 10 Hz.
For delay engines that emulate tape machines, the RATE KNOB sets the tape speed, which affects the sound of the wow and flutter effects. The center setting of the knob is a typical tape speed, and faster or slower speeds are available by turning the RATE KNOB up or down.
Nemesis Delay ADT User’s Guide 22
It is possible to lock the LFO rate to the delay time, creating interesting, synchronized modulation. In order to do this, enable the LFO Lock to Delay Time parameter using the Neuro App or MIDI control.
Intensity Knob
This is a single knob that changes the color and character of the sound. It controls several different parameters, depending on the active delay engine. Details of the INTENSITY knob functionality are available in the Delay Engines section.
Effect Engine Selector Encoder
This is the delay engine selector. It determines the overall engine and sets the function of other knobs like the MOD KNOB, RATE KNOB, and INTENSITY KNOB.
Effect Engine Selector LEDs
The DELAY ENGINE LEDS that encircle the ENGINE SELECTOR indicate which engine is currently active. This works for the first 12 effect engines. If a user has activated one of the extended engines (engines 13 through 24), then none of these DELAY ENGINE LEDS will be lit.
On/Off Footswitch
Enables or bypasses the delay effect using the selected Hardware Bypass mode. Or if Trails Mode is selected, the footswitch will enable soft bypass with trails. The Hardware Bypass mode is set in the Hardware Options menu of the Neuro App. Hardware Bypass mode is global parameter and NOT saved per preset.
On/Off LED
The ON/OFF LED above the ON/OFF FOOTSWITCH indicates if the delay effect is active (lit green) or bypassed (not lit).
If trails mode is active, the ON/OFF LED will be lit green when the delay effect is active and lit red when the delay effect is bypassed.
Trails Mode
Trails mode is an optional bypass mode that allows the repeats to fade out naturally even after the delay has been bypassed.
Trails mode can be enabled from the Hardware Options menu in the Neuro App or using the hardware by pressing the ON/OFF FOOTSWITCH while holding the CONTROL INPUT BUTTON. This will toggle between enabling and disabling trails mode and the setting will be saved automatically. Trails Mode is a global setting and is NOT saved per preset. However, when using Trails Mode, both trails and hardware bypass are always accessible:
If trails mode is active, tap the ON/OFF FOOTSWITCH quickly to do a soft bypass (with trails) and press and hold the ON/OFF FOOTSWITCH for half a second to do a hard bypass (relay or buffer bypass). For more information, see Universal Bypass TM.
Tap Tempo Footswitch
Press the TAP FOOTSWITCH two or more times to input the delay time. The corresponding SUBDIVISION toggle switch allows subdivisions to be selected:
Nemesis Delay ADT User’s Guide 23
• If the SUBDIVISION SWITCH is in the left position (quarter notes), the delay time will be equal to the duration between taps on the TAP FOOTSWITCH.
• If the SUBDIVISION SWITCH is in the center position (dotted eighth notes), the delay time will be equal to 3/4 the duration between taps on the TAP FOOTSWITCH. This allows the user to tap in quarter notes and get a delay time that is a dotted eighth note relative to that duration.
• If the SUBDIVISION SWITCH is in the right position (triplets), the delay time will be equal to 1/3 the duration between taps on the TAP FOOTSWITCH. This allows the user to tap in quarter notes and get a delay time that is a triplet relative to that duration.
The SUBDIVISION SWITCH can also create subdivisions of the delay time together with the TIME KNOB. If a certain delay time has been dialed in with the SUBDIVISION SWITCH in the quarter note position, you can flip to the dotted eighth note position to multiply the delay time by 3/4 or flip to the triplet position to multiply the delay time by 1/3.
Tempo LED
The TEMPO LED above the TAP FOOTSWITCH indicates the current tempo, blinking once per beat. It will blink once per beat even if a tap subdivision is selected using the SUBDIVISION SWITCH; that is, the TEMPO LED will always blink at the same rate as the user’s foot taps used to input the tempo.
Hold Mode
The HOLD function on the Nemesis will freeze the current contents of the delay line and continue to circulate the audio infinitely while the HOLD function is engaged. To activate HOLD, press and hold the TAP footswitch while the effect is engaged. When HOLD is activated, no new audio will be sent to the delay effect. The dry signal will continue to pass through normally. While HOLD is active, the TAP LED will remain lit solidly. Release the TAP switch to disable HOLD mode and resume normal effect operation.
Control Input Button
This small button is used when configuring external control. See the External Control section for more details.
External Control LED
The small LED located to the left of the MIX KNOB is the CONTROL/ACTIVITY LED. When lit, it indicates that external control mode (expression or MIDI) is active or when incoming data is being received via MIDI or a Neuro connection. For more information, see the External Control section.
Preset Select Button and LEDs
Press the SELECT button to recall a saved user preset. The four PRESET LEDS next to the PRESET BUTTON indicate which preset is active for presets 1 through 4. If a preset has been modified, the corresponding PRESET LED will blink slowly.
Preset Extension Mode allows for easy access to 8 presets instead of just 4. ADT ships in Preset
Extension mode, therefore presets are indicated as shown in this figure:
Nemesis Delay ADT User’s Guide 24
1 2 3 4
5 6 7 8
If a user has used a MIDI controller to select a preset outside of the normal bank (presets 1 to 4) or extended bank (presets 5 to 8), then all 4 PRESET LEDS will be lit, indicating that a preset in the range between 9 and 128 is active. For details on preset editing and saving, see the next section.
Preset Storage and Recall
Nemesis features 128 user presets, the first 100 are loaded with presets previously noted. User Presets store all user editable parameters. This includes the knob positions, current effect engine, the full list of Neuro/MIDI accessible parameters, and the current settings for external control. After a preset is recalled, you can always tweak it in a performance situation by turning a knob. The knob parameter will then “jump” to the knob position once the knob is moved.
Recalling Presets
By default, 8 of the 128 presets are accessible via the hardware. Presets can be recalled via hardware in three ways:
- Press the SELECT button to cycle through the hardware user presets.
- When the effect is bypassed, you can press and hold the TAP footswitch to perform the same
function as the SELECT button to cycle through the presets.
- Connect an external footswitch to the PEDAL IN jack and use SWITCH mode to step through
presets.
NOTE: Nemesis ADT ships in Preset Extension Mode. In this mode, the number of presets available on the hardware interface is increased to a total of 8. The Preset SELECT button will now increment through 8. The second bank of four is indicated by the ON/OFF LED being lit red.
The remaining 120 presets are accessible by sending a MIDI Program Change messages from an external controller to the MIDI input (you can also access the first 8 presets via MIDI if you wish). Each User Preset is hard mapped to its respective MIDI PC number. For example, MIDI PC 1 will recall User Preset 1 and so on up to PC 128/User Preset 128.
Editing and Saving a Preset
Select the preset you would like to edit by pressing the PRESET BUTTON until the corresponding
PRESET LED is lit.
Use the knobs or Neuro App/MIDI to set up the sound to your liking. The PRESET LED will begin
to blink, indicating that the preset is being edited.
Nemesis Delay ADT User’s Guide 25
Press and hold the PRESET BUTTON. Continue holding the PRESET BUTTON until the PRESET LED
blinks fast, then slow, and eventually turns solid. This indicates that the preset has been saved. To copy a preset from one location to another, see the Copying a Preset section below.
Note: When recalling presets via MIDI PC messages, you may wish to have the pedal bypassed for some PC numbers. To do this, simply bypass the effect using the ON/OFF footswitch and save the preset normally. When recalled, the pedal will still load whatever user settings that we’re active when the preset was saved, just with the effect in bypass. This is also useful to have the pedal recall a preset in the OFF state but have it ready to go with your desired settings when you press the ON/OFF footswitch to engage.
Copying a Preset to a New Location Using the Preset Button
Select the preset you would like to copy by pressing the PRESET BUTTON until the corresponding
PRESET LED is lit.
Press and hold the PRESET BUTTON for one second until the corresponding PRESET LED begins
blinking rapidly. Quickly release the PRESET BUTTON. The PRESET LED should continue to blink rapidly. This indicates that the Nemesis is in copy mode.
Tap the PRESET BUTTON to increment the preset. The corresponding PRESET LED should continue
to blink rapidly. Tap the PRESET BUTTON again until the desired copy destination is selected.
Press and hold the PRESET BUTTON until the PRESET LED blinks slowly and then turns solid. This
indicates that the preset has been saved to the new location. The original location will not be changed or overwritten.
Copying a Preset to a New Location Using an External MIDI Controller
Select the preset you would like to copy by sending a MIDI program change message to the
Nemesis.
Press and hold the PRESET BUTTON for one second until the corresponding PRESET LED begins
blinking rapidly. Quickly release the PRESET BUTTON. The PRESET LED should continue to blink rapidly. This indicates that the Nemesis is in copy mode.
Send a desired MIDI Program Change number to indicate the desired copy destination for the
preset.
PRESET LED will blink fast and then turn solid. This indicates that the preset has been saved to
the new location.
Copying a Preset to a New Location Using the Neuro App
Using the Neuro App’s Burn command, it’s possible to copy presets to any location in memory.
Clearing all Presets
The entire range of 128 User Presets can be erased using the Factory Reset procedure. Please note that this will also erase any other user settings as well.
Universal Bypass
Most effect pedals offer either true bypass or buffered bypass. The Nemesis contains two separate circuits for bypass mode, allowing you to choose the method you prefer. The true bypass path uses signal relays, which are electromechanical switches. This provides an ultra-low resistance path from
Nemesis Delay ADT User’s Guide 26
Input 1
Input 2
Output 1
Output 2
Auto-Selected Routing Mode
Yes
No
Yes
No
Mono In, Mono Out w/ Hardware Bypass
Yes
No
Yes
Yes
Mono In, Stereo Out w/ Soft Bypass
Yes
Yes
Yes
Yes
Stereo In, Stereo Out w/ Hardware Bypass
the input jacks to the output jacks, which is effectively the same as a wire. The buffered bypass path uses extremely low noise buffers, which provide a very low output impedance and are effective for driving long cables or long chains of effects following the Nemesis’s audio output.
Out of the box, the Nemesis operates in true bypass mode. In order to switch to buffered bypass mode, edit the Nemesis’ global settings using the Neuro App.
We recommend you choose between the active analog bypass (a.k.a. buffered bypass) and relay­based true bypass based on what is needed in your signal chain. Ideally, the first pedal in a signal chain is a buffered input followed by true bypass in the rest of the signal chain.
Both bypass methods have pros and cons associated with them. Buffered bypass provides consistent input impedance so that if the source is susceptible to variations in input impedance (similar to a guitar pickup), there won’t be a noticeable change in tone. True bypass has the benefit of providing a dedicated hardwired bypass signal path. The Nemesis features small-signal relays for true bypass switching that offer reduced pops and clicks compared to the traditional true bypass switching method using a mechanical switch.
When using trails mode, a bypass method called soft bypass will be used in order to maintain the trails. This bypass mode sends the audio through the DSP at all times so that trails can continue as long as necessary. Users can force the Nemesis to hard bypass in trails mode by pressing and holding the ON/OFF FOOTSWITCH. The soft bypass also allows the Input Filter parameter used on a few select effect engines (ANALOG for example) to remain active in both engaged and bypassed states. This way the Nemesis can emulate the bypass tone of these older designs as well and prevent dramatic tonal differences between bypass and engaged states.
Stereo Operation
While most users will operate the Nemesis with mono input to mono output, its stereo inputs and outputs also allow the Nemesis to operate in a number of stereo modes as well as a flexible signal router. The following sections describe the various routing options available on the Nemesis. All effect engines use the Default –Auto Detect option out of the box. This usually creates stereo ping­pong on the outputs. To select other routing options, use the Neuro App.
To set the delay time on OUTPUT 2, see Controlling Tap 2 Delay Time with the Time Knob.
I/O Routing Options
Default - Auto Select: By default, the Nemesis will detect what has been plugged into its inputs and outputs and it will set the routing mode automatically.
Mono In, Mono or Stereo Out w/ Hardware Bypass: The simplest use case takes a mono input, delays it, mixes it with the dry signal, and outputs it as mono. Output 2 is active at all times, but does
Nemesis Delay ADT User’s Guide 27
not need to be used. When the effect is bypassed, the relays (true bypass) or the analog buffers (active bypass) will be used as the bypass path, depending on which has been selected as the bypass mode.
Mono In, Mono Out + Input 1 Dry to Output 2: In this mode, the input is mono and the wet+dry delayed mix on Output 1 is mono, but a copy of the input is also sent to Output 2. This is useful for situations where the dry signal needs to be maintained and passed on further down the signal chain. Soft Bypass will be used to maintain the copied signal on Output 2 during bypass.
Mono In, Stereo Out w/ Soft Bypass: This mode takes a mono input and creates a stereo delay effect, with the input signal being split and mixed into the wet signal for both outputs. A Soft Bypass path is used to maintain the Output 2 signal during bypass.
Stereo In, Stereo Out: The inputs are mixed and sent to a delay line containing stereo-panned taps. The input dry signal stays true stereo all the way to the output, and the stereo delayed signal is mixed back in just prior to the output. Hardware bypass is used, based on the selected bypass mode.
External Loop – Feedback Insert: This mode allows external effects to be inserted into the delay line of the Nemesis, making them part of its delay feedback loop. This mode utilizes Output 2 as the effect send and Input 2 as the effect return.
Nemesis Delay ADT User’s Guide 28
Warning – be careful when switching routing modes with an external loop configuration. If another routing mode is selected, an infinite feedback loop can be created accidentally.
External Loop Pre-Effect: In this mode, an external effects pedal is inserted in series before the delay
line, and it only becomes active when the Nemesis is activated. Connect the external effects pedal’s input to Output 2 of the Nemesis, and connect the external effects pedal’s output to Input 2 of the Nemesis.
Warning – be careful when switching routing modes with an external loop configuration. If another routing mode is selected, an infinite feedback loop can be created accidentally.
Multi-Feedback Mode (“Stacked” Delays)
Usually, only one tap is used as the feedback source, creating predictable, repeating rhythms for multi-tap delays. It is, however, possible to select multiple feedback sources, creating a “stacked” delay effect that can get downright cacophonous with high feedback settings. This mode can be enabled using the Neuro App or via MIDI.
Dual Delay Mode (in Mono)
It is possible to create dual mono delays by selecting Mono Input, Mono Output as the routing mode and then activating Sum L+R to Mono Output Mode. This option can be activated using the Neuro App or MIDI control, and it can be saved as part of a preset.
Nemesis Delay ADT User’s Guide 29
Gr o u n d Ta p Tem po
Preset Increment
Gr o u n d
Preset Increment
Stereo Phase Inversion
Each of the wet signals can be inverted independently, creating out-of-phase effects. Both the left channel (output 1) and the right channel (output 2) have phase inversion controls available in the Neuro App and also via MIDI control. Phase inversion can be a great effect, but it can also potentially cause problems with phase cancellation in mono mix-down, so use with caution! By default, the outputs are in-phase.
External Control
The CONTROL INPUT and PEDAL IN port open up a wide array of external control options, allowing for direct control over many of the built-in parameters in the Nemesis delay algorithms using an external expression pedal or footswitch. The CONTROL INPUT port can also be used as a data port connection for the Neuro Hub.
External Switches
External switches can be used for several additional control options. Footswitches provide an easy way to step through presets or to input tap tempo remotely. To do this, connect a passive single or dual footswitch and set the PEDAL IN SWITCH to the SWITCH setting. If using a single switch, connect using a regular mono (TS) cable. If using a dual switch use a stereo (TRS) cable.
In SWITCH mode, the PEDAL IN jack can accept switching signals on both the TIP and RING connections. The SLEEVE of the jack is a signal ground. The TIP signal is used to increment the current preset similar to the SELECT button. If a single footswitch is connected, only this function is available.
If a dual footswitch is used and connected via a stereo cable, the TIP signal is still used for the preset increment function and the RING signal is a remote tap tempo input. This can be useful if you’re using a pedalboard design that doesn’t allow easy access to TAP footswitch.
A Source Audio Tap Tempo footswitch can also be connected to the CONTROL IN jack using a 3.5mm (1/8 inch) cable. If you wish to use this function, you must enable the function globally using the Enable External Tap Tempo Switch hardware option in the Neuro App. Only the Tap Tempo function is available using this method.
Source Audio Tap Tempo footswitches can be purchased directly from Source Audio via our online store: www.sourceaudiostore.net
Expression Control
A variety of the Nemesis’ effects parameters can be controlled by a passive expression pedal connected to either the PEDAL IN or the CONTROL INPUT port. By default, when a passive expression pedal is connected to the PEDAL IN jack, the Nemesis will default to using the pedal as an Input Volume control on both wet and dry signals. This feature can be used to create volume swell effects.
Nemesis Delay ADT User’s Guide 30
Gr o u n d Power
Expr e ss ion
Gr o u n d Power
Y Exp X Exp
Alternatively, users can map the expression pedal to control any combination of the six control knobs: TIME, MIX, FEEDBACK, MOD, RATE, or INTENSITY.
Expression Pedal Input
Connecting an Expression Pedal to the 1/4” Expression Input
Passive expression pedals such as the Dual Expression Pedal or Reflex Universal Expression Pedal, both from Source Audio, can be connected directly to the 1/4" PEDAL IN jack with a TRS cable. Third­party expression pedals can be used as well, as long as they have a TRS (Tip Ring Sleeve) plug with power on the ring, expression (the wiper of the potentiometer) on the tip, and ground on the sleeve, as seen in the diagram below.
Expression pedals with TS (Tip Sleeve) plugs will not work correctly with the expression input (PEDAL IN jack) of the Nemesis.
The resistance of the expression pedal is not critical. Pedal calibration is done automatically when a new external control mapping is created.
Make sure that the PEDAL IN SWITCH is set to EXP in order to use this input as an expression input.
Connecting an Expression Pedal to the 3.5mm Control Input
The Dual Expression Pedal or Reflex Universal Expression Pedal, both from Source Audio, can be directly connected to the CONTROL INPUT jack using a 3.5mm (1/8 inch), TRRS cable.
In the case of an expression pedal with a TRRS plug, like Source Audio’s expression pedals, the tip connection is power, the first ring is the X axis expression signal, the second ring is the Y axis expression signal, and the sleeve connection is ground. In this configuration, the Nemesis uses the X expression signal as its expression source.
Third party expression pedals can be connected to the CONTROL INPUT as well, as long as they have a
3.5 mm (1/8”) TRS (Tip Ring Sleeve) plug with power on the tip, expression (the wiper of the potentiometer) on the ring, and ground on the sleeve, as seen in the diagram below.
Nemesis Delay ADT User’s Guide 31
Gr o u n d Power
Expr e ss ion
Expression pedals with TS (Tip Sleeve) plugs will not work correctly with the CONTROL INPUT of the Nemesis.
Configuring the Expression Pedal
When the expression pedal is connected to the Nemesis, follow these simple steps to calibrate it and map it to control different effect parameters.
1. Press the CONTROL INPUT BUTTON to enable external control mode. The CONTROL LED should be
lit red.
2. Press and hold the CONTROL INPUT BUTTON until the CONTROL LED begins to blink slowly
(approximately one blink per second).
3. Move the expression pedal over the range of motion you would like to use to control the
Nemesis. If you would like to use the expression pedal’s full range of motion, then make sure to move the pedal all the way from its minimum position to its maximum position. Note that you can create “dead zones,” if desired, by only moving the expression pedal over a limited region of its full range of motion.
4. After setting the expression pedal range, click the ON/OFF FOOTSWITCH once. The calibration
is now complete, and the CONTROL LED will blink faster (about 2 blinks per second). Now, it is time to map the expression pedal to the effect parameters.
5. Move the knob(s) you wish to control with the expression pedal to the minimum desired
position, then click the ON/OFF FOOTSWITCH. The CONTROL LED will now blink even faster (about 4 blinks per second). Note that you may control one or more knobs with the expression pedal, up to six total knobs.
6. Move the knob(s) you wish to control with the expression pedal to the maximum desired
position, then click the ON/OFF FOOTSWITCH. The CONTROL LED will now be lit solid red.
7. After setting the minimum and maximum knob positions, the parameter mapping is
complete.
Note: The parameter range can be inverted by swapping the minimum and maximum position of the knobs during steps 5 and 6.
Note: To cancel a control assignment, press the CONTROL INPUT button at any time during the process above.
Note: if you want to use the default Input Volume Control function but calibrate the range of an expression pedal, do the procedure above but cancel the assignment after step 4 by pressing the CONTROL INPUT button. The pedal calibration will be retained but no mapping to knobs will be created.
Nemesis Delay ADT User’s Guide 32
Gr o u n d Powe r (Switch pull- up)
Switch Out
1/4”
Once a mapping is created, it can be stored as part of a user preset. This way, each preset can be configured to have its own custom mapping.
External Control can be toggled on/off at any time by pressing the CONTROL INPUT button.
Reset Expression Control Mapping
To clear the expression control mapping (Expression or Hot Hand), first press the CONTROL INPUT BUTTON to turn OFF control mode. The CONTROL LED should be off. Then, press and hold the CONTROL INPUT BUTTON until the CONTROL LED blinks 3 times. This clears all expression or Hot Hand mapping and resets external control back to the default Input Volume Control.
External Switch used as Expression Input (Expression “Toggle”)
An external switch can also work as a sort of expression pedal that only has two positions: on and off. The external switch can be either momentary or latching.
Expression Toggle Connected to Pedal In
To use this mode, connect an external switch to PEDAL IN and set the PEDAL IN SWITCH to the EXP position instead of the SWITCH position. The following plug configuration is required:
Follow these steps for configuration:
1. Press the CONTROL INPUT BUTTON to enable external control. The CONTROL LED should be lit
red.
2. Press and hold the CONTROL INPUT BUTTON until the CONTROL LED begins to blink slowly
(approximately one blink per second).
3. Tap the external switch once.
4. Click the ON/OFF FOOTSWITCH once. The CONTROL LED will blink faster (about 2 blinks per
second). Now, it is time to map the external switch to the effect parameters.
5. Move the knob(s) you wish to control with the external switch to the maximum desired
position, then click the ON/OFF FOOTSWITCH. The CONTROL LED will now blink even faster (about 4 blinks per second). Note that you may control one or more knobs with the external switch, up to six total knobs.
6. Move the knob(s) you wish to control with the expression pedal to the minimum desired
position, then click the ON/OFF FOOTSWITCH. The CONTROL LED will now be lit solid red.
7. After setting the minimum and maximum knob positions, the parameter mapping is
complete.
Expression Toggle Connected to Control Input
To use this mode, connect an external switch to CONTROL INPUT and set the PEDAL IN SWITCH to the SWITCH position instead of the EXP position. The following plug configuration is required:
Nemesis Delay ADT User’s Guide 33
Gr o u n d Switch Out
Power (Switch pull-up)
1/8” (3.5mm)
Gr o u n d Power
Y Exp X Exp
Follow these steps for configuration:
1. Press the CONTROL INPUT BUTTON to enable external control. The CONTROL LED should be lit
red.
2. Press and hold the CONTROL INPUT BUTTON until the CONTROL LED begins to blink slowly
(approximately one blink per second).
3. Tap the external switch once.
4. Click the ON/OFF FOOTSWITCH once. The CONTROL LED will blink faster (about 2 blinks per
second). Now, it is time to map the external switch to the effect parameters.
5. Move the knob(s) you wish to control with the external switch to the maximum desired
position, then click the ON/OFF FOOTSWITCH. The CONTROL LED will now blink even faster (about 4 blinks per second). Note that you may control one or more knobs with the external switch, up to six total knobs.
6. Move the knob(s) you wish to control with the expression pedal to the minimum desired
position, then click the ON/OFF FOOTSWITCH. The CONTROL LED will now be lit solid red.
7. After setting the minimum and maximum knob positions, the parameter mapping is
complete.
Hot Hand Input
The Hot Hand 3 Wireless Effects Controller can be connected directly to the CONTROL INPUT jack for wireless motion control of the Nemesis’s effects parameters. The Hot Hand has two axes of expression: X and Y. These signal are carried on the two rings of the TRRS cable that comes from the Hot Hand receiver. The Nemesis uses the X expression signal.
Configuring the Hot Hand
When the Hot Hand is connected to the Nemesis, follow these simple steps to calibrate it and map it to control different effect parameters.
1. Press the CONTROL INPUT BUTTON to enable external control. The CONTROL LED should be lit red.
2. Press and hold the CONTROL INPUT BUTTON until the CONTROL LED begins to blink slowly
(approximately one blink per second).
Nemesis Delay ADT User’s Guide 34
3. Move the Hot Hand ring over the range of motion you would like to use to control the
Nemesis. The easiest way to do this is to move the ring in the same way that you intend to move it as you perform. The Nemesis will intelligently select the X or Y axis of the Hot Hand automatically, based on the motion of the ring.
4. After setting Hot Hand range of motion, click the ON/OFF FOOTSWITCH once. The calibration is
now complete, and the CONTROL LED will blink faster (about 2 blinks per second). Now, it is time to map the Hot Hand to the effect parameters.
5. Move the knob(s) you wish to control with the Hot Hand to their minimum desired position,
then click the ON/OFF FOOTSWITCH. The CONTROL LED will now blink even faster (about 4 blinks per second). Note that you may control one or more knobs with the Hot Hand, up to four total knobs.
6. Move the knob(s) you wish to control with the Hot Hand to the maximum desired position,
then click the ON/OFF FOOTSWITCH. The CONTROL LED will now be lit solid red.
7. After setting the minimum and maximum knob positions, the parameter mapping is
complete.
Neuro App
The Neuro App is available as a free download for iOS and Android devices. The Neuro App provides access to several parameters that are not accessible on the Nemesis’s control knobs, as well as a number of additional effect engines such as filtered delay.
To use the Neuro App, use the included USB Mini cable connected to the Nemesis’s USB Mini port to your device’s USBC or Lightning port. (Or legacy option: ¼” – 1/8” TRS cable to make a connection between the headphone jack on your mobile device and the Nemesis’s INPUT 2 jack).
For most modern iOS and Android devices, a USB-USBC (Android) or USB-Lightning (iOS) dongle will be needed for connectivity.
Note for the Legacy TRS Cable Connection Option: The Neuro App uses special audio signals sent over
your mobile devices headphone jack to remotely control the pedal. Make sure the headphone volume on your mobile device is set to maximum when using the Neuro App for the most reliable device to pedal communication.
The Neuro App provides control over all MIDI-accessible parameters in the Nemesis. For more details, refer to the MIDI Implementation section.
Nemesis Delay ADT User’s Guide 35
Main Menu
The MAIN MENU includes links to the three main sections of the app:
SOUND EDITOR allows the user to edit the current engine running on the Nemesis or create a
new sound from scratch. These sounds can be burned into the Nemesis internal preset memory (including 128 user presets plus the 12 top-level factory sounds), saved to a preset file in the app, emailed to friends, posted to the Neuro Community site, and more.
BROWSE SOUNDS opens a library of sounds to choose from, divided into User, Factory,
Published, and Web categories. This is a place to organize and share your favorite settings. You can also explore sounds and settings made by other users.
HARDWARE OPTIONS allows access to the global options for the hardware. Global options are
“set and forget” type settings that are NOT saved per preset.
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Sound Editor
The SOUND EDITOR displays a wide range of parameters that can be changed to create different sounds. The SOUND EDITOR works kind of like a remote control for a TV – only the parameters you touch on the screen will be modified on the Nemesis; all other parameters remain unchanged.
The links at the bottom of the screen allow access to the FILE MENU, the BURN command, and the SEND ALL command.
Send All
If you wish to update all of the parameters on the Nemesis hardware so that they match what is shown on the SOUND EDITOR screen, tap the SEND ALL button. This sends every parameter setting over to the Nemesis and guarantees that its settings will exactly match what is shown in the app.
Reassigning the Functions of the Intensity Knob, Mod Knob, and Rate Knob
Each engine uses the INTENSITY KNOB, MOD KNOB, and RATE KNOB to control different parameters that affect the sound. The Neuro App allows these knobs to be reassigned to other parameters. These options appear at the bottom of the parameter list in the SOUND EDITOR screen.
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File Menu
The FILE MENU displays different options for the sound you’re currently editing in the SOUND EDITOR.
Save
Saves the current settings from the SOUND EDITOR. If you haven’t saved yet, this will perform a SAVE AS.
Save As
Allows you to save the current settings to a new file. You can choose a file name and description.
Share
Allows you to send the current settings to a friend as a text message or email attachment.
Edit Description
Edits the description that accompanies the preset in the BROWSE SOUNDS menu.
Create New Sound
Closes the current sound being edited and opens a new sound for editing with default settings.
Browse Sounds
Returns to the BROWSE SOUNDS screen, which displays a list of user and web presets.
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Burn
The BURN command takes the current sound that is running in the Nemesis and “burns” it to the internal memory of the Nemesis for later use. BURN works as a “what you hear is what you get” type of control; it will save all of the settings in the Nemesis in their current state, as you hear them, and put those into memory. This will not necessarily match the exact settings shown in the SOUND EDITOR for all parameters unless you have performed a SEND ALL command first.
After selecting the BURN command, a list of target locations in memory is displayed. There are a total of 140 options: the 12 factory slots that correspond to the effect engine selector, and the 128 slots in preset memory. Those 128 slots are accessible via MIDI program change messages.
Replacing a Top-Level Engine on the Effect Engine Selector Knob
It is possible to replace one of the main delay engines (Digital, Diffuse, Analog, Tape, Noise Tape, Degrade, Shifter, Helix, Reverse, Sweeper, Rhythmic, or Slapback) with one of the extended delay engines or with a user-created sound. To do this, follow these steps:
Load the sound in the Sound Editor.
Hit the Send All button.
Hit the Burn button.
Select one of the Effect Selector positions to overwrite.
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Browse Sounds
The BROWSE SOUNDS screen displays lists of presets that can be easily loaded into the Nemesis. Just tap on a preset name to send it to the Nemesis, and you should be able to hear it instantly.
Presets are divided into four sections:
USER: Presets that you have created and saved.
FACTORY: Presets that were created by Source Audio. New presets will automatically be
added to this list as Source Audio creates them.
PUBLISHED: Presets that you have created and uploaded to the Neuro Community for other
users.
WEB: Presets created and shared by other users.
Open In Sound Editor
The OPEN IN SOUND EDITOR button allows you to take the currently selected preset and open it in the Sound Editor for editing and customization.
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Hardware Options
This screen shows some advanced options.
Effect Bypass Mode
Selects which bypass path will be used for presets that use hardware bypass mode.
True Bypass (Relay) uses two relays for true bypass switching.
Active Analog (Buffered) bypass uses a buffer to help prevent signal loss and clicking.
Input MIDI Channel
Selects which channel (1 to 16) the Nemesis will respond to on MIDI and USB-MIDI inputs.
Enable External Tap Tempo Switch
Allows the Source Audio Tap Tempo switch to be connected to the CONTROL INPUT PORT.
Preset Extension Mode
Allows the Nemesis hardware user interface to allow access to 8 presets instead of just 4.
Delay Trails Mode
Allows the wet signal (delayed signal) to persist even after the Nemesis has been bypassed. Requires a soft bypass scheme, which disables hardware bypassing.
Keep Delay Time Constant with New Preset
This makes the delay time a global setting; the Nemesis will ignore the delay time saved in presets and will allow different presets to be selected without changing the delay time.
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Guit a r In
Ne ur o In
Ou t t o Am p
Ne ur o
Daisy-Ch ain
(Data on Ring)
Audio (Left)
Kill Dry / Dry Defeat
This mode will mute the dry signal entirely on all outputs, whether the delay effect is engaged or bypassed. This mode is useful in situations where the Nemesis is used as part of a parallel signal chain or as a send effect. When using the Nemesis as an insert effect, typically this mode should be turned off. This feature was added in firmware version 1.12. When Kill Dry mode is active, Trails mode must also be active.
Factory Reset
This button initiates a factory reset and clears the Nemesis memory to its factory settings. This will erase all user settings and presets. Use with caution!
Example Neuro Daisy-Chain Connections
Mono Audio Path with Neuro Daisy-Chain
In the case of a purely mono audio signal path, the Neuro data can be input to the first effect directly from the mobile device and then carried on to the second effect via TRS cable.
Source Audio makes couplers that are designed specifically for connecting multiple One Series products in series. These couplers are available on the Source Audio Online Store.
Mono-To-Stereo Audio Path with Neuro Daisy-Chain
In the case of a signal path that splits a mono input to stereo outputs, the Neuro data can be input to the first effect directly from the mobile device and then carried on to the second effect via TRS cable. The audio signal is carried on the same cable. In the following diagram, the Mercury Flanger takes a mono guitar input and splits it to a stereo output, with the Nemesis running in true stereo mode.
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Guit a r In
Ne ur o In
Out to Amp (Left)
Audio (Right)
and
Neuro Daisy-Cha in
Out to Amp (Right )
Audio (Left)
Neuro Data in External Loop Mode
When the Nemesis is configured in external loop mode, it will output Neuro data to the effects loop, but not to the next device in the chain.
Neuro Hub
The Source Audio Neuro Hub (sold separately), unites Source Audio pedals from the Soundblox 2 and One Series families to create a single, stage-ready system. It features shared MIDI, passive expression pedal input, Hot Hand connectivity, and USB, and can connect to up to five Source Audio pedals. The Neuro Hub features a powerful scene saving functionality, which allows you to create up to 128 multi-pedal presets known as scenes, each recallable via MIDI program change messages. Connect the Neuro Hub to your computer via USB for updates, saving and editing multi-pedal presets, and more. To connect the Nemesis to the Neuro hub, use a 3.5 mm TRRS cable and make a connection between the Nemesis’s CONTROL INPUT jack and any of the Neuro Hub’s multi-function outputs. For more information, refer to the Neuro Hub documentation on the Source Audio website.
MIDI
Using a USB connection or the MIDI INPUT connector, the Nemesis can be controlled by generic MIDI Continuous Controller (CC) and Program Change (PC) messages. Many of the Nemesis’ parameters (even those that are not assigned to a control knob) are directly accessible via MIDI continuous controller messages.
MIDI Channel
By default, the Nemesis responds to MIDI Channel 1. The Nemesis ignores all MIDI messages sent to it that are not on its channel, with the exception of MIDI clock messages. The input MIDI channel for the Nemesis can be changed in the Hardware Options menu of the Neuro App. Note that the MIDI Input Channel is a global setting that is NOT saved per preset.
Selecting Presets via Program Change Messages
The 128 user presets on the Nemesis can be recalled via program change message. Presets 1 to 128 are mapped to MIDI Program Change messages 1 to 128.
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It is possible to save presets with the Nemesis bypassed. This means the preset can be recalled without actually engaging the delay effect. The delay effect can then be engaged either by pressing the ON/OFF FOOTSWITCH or by sending the proper MIDI Continuous Control message.
Many of the parameters in the Nemesis can be controlled via MIDI. For more details, see MIDI
Implementation.
MIDI Clock
The Nemesis syncs to MIDI clock (also known as MIDI timing clock or MIDI beat clock). MIDI clock is tempo-dependent and is used to ensure that multiple MIDI-enabled devices stay in synchronization. A common use of MIDI clock with the Nemesis is when recording along to a click track in a DAW (Digital Audio Workstation) running on a computer. MIDI clock can be sent to the Nemesis directly on the MIDI IN jack, over USB-MIDI, or via the Control Port from the Neuro Hub.
The Nemesis does not sync to MIDI timecode containing SMPTE timestamps.
USB
The Nemesis’s USB port is plug-and-play ready for Windows and Mac computers. The Nemesis uses class-compliant drivers, so no special drivers are needed. Just power up the Nemesis and connect it to the computer using a USB cable. The computer will automatically recognize the Nemesis, which will be identified as “One Series Nemesis Delay” in the operating system.
USB connectivity brings many benefits, such as the ability to download firmware updates to the Nemesis, configuration of advanced parameters, accessing new effect engines created by the Source Audio engineers, and MIDI connectivity to audio production software running on the computer.
USB-MIDI
The Nemesis will appear as a MIDI device in your computer’s operating system. As a result, the Nemesis can communicate with audio production software that utilizes MIDI, such as Pro Tools, Ableton Live, Logic Pro, and more. MIDI messages can be sent directly to the Nemesis using the USB connection, which allows for full automation of the Nemesis within host software such as a DAW. For example, the depth or speed of the LFO can be automated by outputting MIDI continuous controller messages from the host software to the Nemesis via the USB connection. For more details, see MIDI
Implementation.
Specifications
Dimensions
Length: 11.63 cm (4.58 inches)
Width: 11.17 cm (4.40 inches)
Height (not including knobs and footswitches): 3.71 cm (1.46 inches)
Height (including knobs and footswitches): 5.61 cm (2.21 inches)
Weight
450 grams (1 pound)
Nemesis Delay ADT User’s Guide 44
Power
200 mA @ 9V DC
Center negative, Barrel positive plug, 2.1 mm inner diameter, 5.5 mm outer diameter
Audio Performance
Maximum Input Level: +6.54 dBV = 8.76 dBu = 2.12 V RMS = 6.0 V p-p
Full Scale Output Level: +6.54 dBV = 8.76 dBu = 2.12 V RMS = 6.0 V p-p
Input Impedance: 1 MegaOhm (1 MΩ)
Output Impedance: 600 Ohm (600 Ω)
110 dB DNR Audio Path
24-bit Audio Conversion
56-bit Digital Data Path
Universal Bypass (relay-based true bypass and analog buffered bypass)
Troubleshooting
Restore Factory Settings
In order to revert the Nemesis to its factory settings, clearing all user data, presets, expression mappings and custom effect engines, use the Neuro App and choose the Factory Reset option. It is also possible to perform a factory reset without the Neuro App by following these steps:
Press and hold the TAP FOOTSWITCH.
Connect the power supply.
The CONTROL LED will blink rapidly until the reset is complete. You can stop holding the TAP
FOOTSWITCH once the CONTROL LED starts to blink.
Noise
Power source: Ensure that the proper power supply is being used.
Near noise source: Move pedal away from power supplies and other equipment.
Other equipment: Remove other effects from signal chain; see if noise persists.
Bad cables: Swap out audio cables.
USB ground loop: When connected to a computer using a USB cable, noise can appear in the audio
signal. This usually results from ground loop noise due to the Nemesis and computer running on separate power supplies. In the case of laptops, the noise can often be mitigated by disconnecting the computer’s power supply and running it on a battery. External display monitors are often the primary source of noise, and powering down monitors can also resolve noise issues.
Ground loop with amp: Make sure your Nemesis is running on the same power mains circuit as your guitar amplifier.
Hot Hand Doesn’t Work
Low power: Ensure that the proper power supply is being used.
Not calibrated properly: Calibrate the Hot Hand. See the Hot Hand Input section for more details.
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MIDI Channel
(Decimal)
1 2 3 4 5 6 7 8 9
10
11
12
13
14
15
16
CC Command Byte
(Hex)
B0
B1
B2
B3
B4
B5
B6
B7
B8
B9
BA
BB
BC
BD
BE
BF
Not connected properly: Check Hot Hand connections.
Unit Appears Dead / No LEDs Lit
Wrong power supply: Use correct power supply. See the DC 9V (Power) section for more details.
Frequently Asked Questions
What kind of instruments can I connect to the Nemesis’s inputs?
The Nemesis’s audio inputs are high impedance (~ 1 M) and they can accept high impedance signal sources like guitars/basses with passive pickups, as well as low impedance sources like line-level audio circuits, guitars/basses with active pickups, electronic keyboards, or mixer outputs. The input circuit can handle signals ranging up to 6.0 Volts, peak-to-peak.
Can I power the Nemesis directly over USB, without using the 9 Volt supply?
No. USB provides 5 Volts, but the Nemesis needs 9 Volts, so the Nemesis cannot be powered directly from USB. Make sure that you have plugged in the included 9V DC power supply when connecting to the Nemesis’s USB port.
When connecting the Nemesis to a recording interface or mixer, should I used a Lo-Z (microphone) or Hi-Z (line / instrument) input?
The Nemesis’s output will be low impedance when the effect is active or in buffered bypass mode, but it will be high impedance when using true bypass mode and a guitar with passive pickups. Therefore, it is recommended that you use a high impedance (Hi-Z) input on your recording interface or mixer to avoid signal loss.
Why doesn’t the Nemesis respond to MIDI messages being sent to it?
By default, the Nemesis should respond to MIDI continuous controller messages on channel 1 (in technical terms, this means that the lower 4 bits in the command byte of MIDI messages should be 0000 in binary or 0 in hexadecimal). The Nemesis’s MIDI channel can be configured using the Neuro App. Channel numbers in MIDI use zero-based counting, so MIDI channel 1 is described as 0 in hexadecimal, MIDI channel 2 is described as 1 in hexadecimal, and so on, concluding with MIDI channel 16, which is described as F in hexadecimal. A continuous controller message starts with a hexadecimal B and is followed by the channel number (0 through F).
So, the command byte from your MIDI controller should be formatted as shown in the following table:
Each continuous controller command byte is followed by two bytes, the CC number and the value. So, each CC message consists of a total of three bytes. If the Nemesis is not responding to MIDI, make sure that your MIDI controller is properly configured and sending messages in the format described above.
Nemesis Delay ADT User’s Guide 46
Parameter
Message Type
Data Value
Enable Preset 1
Program Change
000
Enable Preset 2
Program Change
001
Enable Preset 3
Program Change
002
Enable Preset 4
Program Change
003
Enable Preset 5
Program Change
004
Enable Preset 6
Program Change
005
Enable Preset 7
Program Change
006
Enable Preset 8
Program Change
007
Enable Preset 9 to 128
Program Change
008 to 127
Can I use the Nemesis in my amp’s effects loop?
The Nemesis’s audio inputs can handle up to 8.76 dBu or 6.0 Volts peak-to-peak, which allows it to work in most amp effects loops. Be sure to check your amp’s documentation to verify that the maximum send level is less than the Nemesis’ maximum input level.
MIDI Implementation
Program Change Messages
By default, the Nemesis responds to Program Change messages as shown in this table:
To bypass the Nemesis using Program Change messages, just set up one of the 128 presets with the effect bypassed, and recall that preset when you need to bypass the Nemesis.
Clock Messages
The Nemesis responds to MIDI beat clock (decimal 248, hex 0xF8), which should be sent at a rate of 24 ppqn (pulses per quarter note). The Nemesis does not respond to clock start (0xFA), clock continue (0xFB), or clock stop (0xFC) messages. The Nemesis does not respond to MIDI timecode.
Continuous Control Messages
Many parameters can be controlled via MIDI. A complete listing is too large to include in this manual. Check the Source Audio website’s Manuals and Documentation section for full Nemesis MIDI documentation.
Custom CC Mapping
The default MIDI map provides control over parameters using specific Continuous Controller messages (described in the Nemesis MIDI Implementation document available on the Source Audio website). It is possible, however, to override the default map and create a custom mapping. There are several important things to note when setting up a custom MIDI CC mapping:
Custom MIDI CC mappings are global, meaning they are not unique per preset. The CC
mapping will apply in all situations, regardless of which preset is active.
Important! By creating a custom MIDI CC mapping, the default CC mapping described in the
MIDI Implementation document will be cleared and can only be recovered by performing a
Nemesis Delay ADT User’s Guide 47
Factory Reset. You should only create a custom MIDI CC mapping if you know what you are doing. If you are unsure, then we recommend sticking to the default mapping.
To create a custom MIDI CC mapping, follow these steps:
If necessary, press the CONTROL INPUT BUTTON to make the CONTROL LED illuminate.
Press and hold the CONTROL INPUT BUTTON until the CONTROL LED begins to blink.
Send the desired MIDI CC (with any value) to the Nemesis via the MIDI INPUT JACK or USB. The
CONTROL LED will begin to blink quickly when the MIDI CC is received.
Important! The next step (if you are performing it for the first time) will clear the default
MIDI CC mapping. If you wish to back out, now is the time to do it. You can press the CONTROL INPUT BUTTON to exit the mapping and leave the default MIDI CC map intact.
If you wish to map this CC to a knob, turn the desired knob. If the mapping was successful,
the CONTROL LED will be lit solid, indicating that the mapping is complete.
If you wish to map this CC to a Neuro Parameter, move the corresponding control in the
Neuro App to send that parameter data to the Nemesis. If the mapping was successful, the CONTROL LED will be lit solid, indicating that the mapping is complete.
Rubber Feet
The Nemesis comes standard with a flat aluminum bottom, making it easy to apply Velcro and mount to a pedalboard. Additionally, adhesive rubber feet are included in the Nemesis box. Applying the rubber feet to the Nemesis can help prevent it from sliding on flat surfaces such as a hardwood floor.
Waste Disposal Notes
If possible, dispose of the device at an electronics recycling center. Do not dispose of the device with the household waste.
For full compliance with EN 61000-4-6 standard, input cable must be less than 3 meters in length.
Warranty
Limited Transferrable Warranty
Source Audio, LLC (hereinafter “Source Audio”) warrants that your new Source Audio One Series Nemesis Delay, when purchased at an authorized Source Audio dealer in the United States of America (“USA”), shall be free from defects in materials and workmanship under normal use for a period of two (2) years from the date of purchase by the original purchaser. Please contact your dealer for information on warranty and service outside of the USA.
Under this Limited Warranty, Source Audio’s sole obligation and the purchaser’s sole remedy shall be repair, replacement, or upgrade, at Source Audio’s sole discretion, of any product that, if properly used and maintained, proves to be defective upon inspection by Source Audio. Source Audio reserves the right to update any unit returned for repair and to change or improve the design of the product at any time without notice. Source Audio reserves the right to use reconditioned parts and
Nemesis Delay ADT User’s Guide 48
assemblies as warranty replacements for authorized repairs. Any product repaired, replaced, or upgraded pursuant to this Limited Warranty will be warranted for the remainder of the original warranty period.
This Limited Warranty is extended to the original retail purchaser. This Limited Warranty can be transferred to anyone who may subsequently purchase this product provided that such transfer is made within the applicable warranty period and Source Audio is provided with all of the following information: (i) all warranty registration information (as set forth on the registration card) for the new owner, (ii) proof of the transfer, within thirty (30) days of the transfer, and (iii) a photocopy of the original sales receipt. Warranty coverage shall be determined by Source Audio in its sole discretion. This is your sole warranty. Source Audio does not authorize any third party, including any dealer or sales representatives, to assume any liability on behalf of Source Audio or to make any warranty on behalf of Source Audio.
Warranty Information
Source Audio may, at its option, require proof of the original purchase date in the form of a dated copy of the original authorized dealer’s invoice or sales receipt. Service and repairs of Source Audio products are to be performed only at the Source Audio factory or a Source Audio authorized service center. Prior to service or repair under this Limited Warranty, the purchaser must request from Source Audio a return authorization, which is available at:
Source Audio LLC 120 Cummings Park, Woburn, MA 01801 contact@sourceaudio.net
Unauthorized service, repair, or modification will void this Limited Warranty.
Disclaimer and Limitation of Warranty
Do not open the effects pedal under any circumstance. This will void the warranty.
The foregoing limited warranty is the only warranty given by Source Audio and is in lieu of all other warranties. All implied warranties, including warranties of merchantability and fitness for any particular purpose, exceeding the specific provisions of this limited warranty, are hereby disclaimed and excluded from this limited warranty. Upon expiration of the applicable express warranty period, Source Audio shall have no further warranty obligation of any kind, express or implied. Source Audio shall in no event be liable for any special, incidental, or consequential damages suffered by the purchaser or any third party, including without limitation, damages for loss of profits or business or damages resulting from use or performance of the product, whether in contract or in tort. Source Audio shall not be liable for any expenses, claims, or suits arising out of or relating to any of the foregoing. Some states do not allow the exclusion or limitation of implied warranties so some of the above limitations and exclusions may not apply to you. This Limited Warranty gives you specific legal rights, and you may also have other rights, which vary, from state to state. This Limited Warranty only applies to products sold and used in the USA. Source Audio shall not be liable for damages or loss resulting from the negligent or intentional acts of the shipper or its contracted affiliates. You should contact the shipper for proper claims procedures in the event of damage or loss resulting from shipment.
Nemesis Delay ADT User’s Guide 49
Version History
November 7, 2023: Initial Release
©Source Audio LLC | 120 Cummings Park, Woburn, MA 01801 | www.sourceaudio.net
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