This White Paper will be published in several revisions as the phone is developed. Therefore, some of the
headings and tables below contain limited information. Additional information and facts will be
forthcoming in later revisions.
The aim of this White Paper is to give the reader an understanding of technology and its main applications,
as well as the main functions and features of the phone.
Note: This document contains general descriptions for this specific Sony Ericsson mobile phone.
People who can benefit from this document include:
• Operators
• Service providers
• Software developers
• Support engineers
• Application developers
More information, useful for product, service and application developers, is published at
www.SonyEricsson.com/developer/, which contains up-to-date information about technologies, products
and tools.
This White Paper is published by:
Sony Ericsson Mobile Communications AB,
SE-221 88 Lund, Sweden
2005. All rights reserved. You are hereby granted
a license to download and/or print a copy of this
document.
Any rights not expressly granted herein are
reserved.
First edition (February 2005)
Publication number: EN/LZT 108 7600 R1A
This document is published by Sony Ericsson
Mobile Communications AB, without any
warranty*. Improvements and changes to this text
necessitated by typographical errors, inaccuracies
of current information or improvements to
programs and/or equipment, may be made by
Sony Ericsson Mobile Communications AB at any
time and without notice. Such changes will,
however, be incorporated into new editions of this
document. Printed versions are to be regarded as
temporary reference copies only.
*All implied warranties, including without limitation
the implied warranties of merchantability or fitness
for a particular purpose, are excluded. In no event
shall Sony Ericsson or its licensors be liable for
incidental or consequential damages of any
nature, including but not limited to lost profits or
commercial loss, arising out of the use of the
information in this document.
2February 2005
White Paper K300i
Sony Ericsson Developer World
On www.SonyEricsson.com/developer, developers will find documentation and tools such as phone White
Papers, Developers Guidelines for different technologies, SDK's and relevant API's. The web site also
contains discussion forums monitored by the Sony Ericsson Developer Support team, a wide variety of
Knowledge Base and solutions, Tips & Tricks, example code and news.
Sony Ericsson also offers technical support services to professional developers. For more information
about these professional services, visit the Sony Ericsson Developer World website.
Document conventions
The phone has a full graphic screen which supports 65,536 colours, referred to as 65k.
The screen images in this document are in JPG format and are thus of a lower resolution than the images
actually shown on the screen.
The Picture Messaging feature is referred to as MMS (Multimedia Messaging Service) throughout this
document.
Document history
Change history
2005-02-25Version R1AFirst edition
3February 2005
White Paper K300i
4February 2005
Contents
Purpose of this document .........................................................................................2
Sony Ericsson Developer World ................................................................................3
Trademarks and acknowledgements ..................................................................56
5February 2005
White Paper K300i
Product overview
A slim and sober dual front camera phone which puts the camera functionality in focus, and which opens
up camera phone usage to a completely new audience: an integrated VGA camera with fine quality for
picture and video messaging.
Imaging focused applications include taking snapshots and sending them with Quickshare™and Fun
Filters.
It is easy to make a call, send a note, or snap, show and share a picture.
The messaging function includes video messaging, My friends and chatting functionality.
Music includes MusicDJ™, PlayNow™, MP3 and 40 polyphonic voices.
Note: To be able to give updated information about the implemented technology and functionality of this
product as soon as possible, this White Paper will be released in updated revisions.
6February 2005
Key functions and features
White Paper K300i
This phone is yet another step in imaging for Sony
Ericsson products. The evolution of mobile
communications towards imaging will greatly
increase the scope for new applications and
services. In the area of multimedia in mobile
phones, Sony Ericsson can show its vast
experience in consumer electronics and
entertainment – music, pictures and games – as
well as its mobile technology leadership.
In order to improve the user experience and the
ease-of-use, this phone delivers a complete
imaging proposition with VGA quality in-built
camera and video messaging in a sophisticated
and proven design.
An eye-catching feature of this phone is also the
colour screen. It measures 128 pixels wide and 128
pixels high (128x128) and has 65 536 colours,
allowing high-quality colour imaging and video.
System
This phone supports GSM-GPRS and is a triple
band mobile phone: 900/1800/1900 or
850/1800/1900.
Multimedia
(streaming and download)
By streaming media such as audio and video clips,
multimedia is available in realtime with minimal
downloading or waiting time. Media can also be
downloaded and saved in the phone memory and
then used with the Media player. Media such as
audio files, video clips or slide shows can be
played back at any time.
Media player
The Media player converts the phone into a
portable MP3 player. Play music, watch pictures
and slide shows, as well as streamed or
downloaded video clips.
VGA camera
With the VGA camera, a camera is
always handy. Taking a picture or
recording a video clip and sending
it away as part of a picture
message or as an e-mail attachment is just a few
clicks away. The picture can also be sent via
infrared or cable.
The camera also has an up to 4x digital zoom.
Sony Ericsson’s constant ambition of making
products easier to use, has had a great outcome:
QuickShare™.
QuickShare is the fastest, easiest and smartest
ever way to share images. With minimal hassle and
just a few clicks, moments can be captured with
the integrated camera and shared with friends!
But there is more to QuickShare than sending
images with a picture or e-mail message.
QuickShare is about ease of use of all the imaging
features of the product. Images can also be shared
via infrared or cable.
Full graphic 65k colour screen
The 1.6 inch colour screen,
128x128 pixels, enhances
viewing, facilitating high-
quality multimedia and
entertainment. From standby, the phone features a
user interface built on the “desktop” concept,
which is widely used in many computer operating
systems. From here, navigation between different
main functions in the phone is done by selecting
one of the 3D icons representing these functions.
7February 2005
White Paper K300i
MMS
Reacting to the enormous
popularity of mobile phone
messaging, Sony Ericsson has
incorporated the latest messaging
standard, along with a colour display for an
enhanced imaging experience.
Say it in words, say it with pictures, animate it, add
sound. Have fun putting together multimedia
birthday and holiday greetings. On vacation, use
the mobile phone to send a digital postcard with
stylized text, digital pictures of the location, and
authentic sound clips, to friends and family back
home. When shopping, send a picture of a bargain
that a friend has been looking for.
With MMS, there are many interesting applications
to subscribe to, for example, stock information,
movie trailers and weather reports.
Content such as music, video and
images may be previewed before
purchase.
User experience
A unique link to download music, video, games,
themes and images, which is easy to use and
promises you best-selling content for mobile
download.
By selecting PlayNow, you can, for example, go
straight to a live list of Top Music Hits. Choose a
song, listen to it, and if you like what you hear, you
can buy it and add it to Sounds. You can then listen
to it or use it as often as you want.
Content formats that are supported
All formats that are supported in the phone will be
possible to download. Music, video and images
may be previewed before purchase. The music
format is MIDI, MP3, AAC mono or WAV
(Polyphonic 24 voices or more).
How the service works
This service is owned by Sony Ericsson or hosted
by Sony Ericsson for a network operator. The
PlayNow or other premium content is maintained
and managed, for example by Sony Music or Sony
Pictures. The content on offer can easily be suited
to a specific region or operator.
Implementation costs for network operators are
minimal and server communication is based on
existing, well-established standards. Sony Ericsson
offers first or second line support according to the
agreement on hosting a white label service or not.
High level co-operation is available for the design,
look and feel, of content management.
Operator benefits
This service is aimed at providing quality and
quantity revenue for network operators. This is truly
an ARPU driver with low costs for operators. The
process involves:
• Downloading a list
• Previewing content
• Choosing content
•Buying content
Note: The availability of this unique application is
limited to specific markets, where relevant
infrastructure and agreements have been set up.
Other technical details
Security - Server communication is protected by
TLS.
Forward lock - Content cannot be exchanged with
other devices by the user, it is limited to use or
delete.
Java J2ME™
Download extra content with Java,
for example, new information- and
entertainment-based applications.
This gives users a chance to
personalize the functions and
features in their phones, and
developers the opportunity to create
new applicatons.
Gaming
Gaming is already a very popular
feature in mobile phones, and with
Java, users can add new games
and skill levels to further enhance
the entertainment value of Sony Ericsson phones.
8February 2005
3D Games
Java 3D gaming software
introduces and supports cutting-
edge 3D graphics. Audio
developments such as 40 voices
polyphonic sound and force feedback provide a
much richer experience. With operator support,
there is the possibility for multi player games to
play against friends. The 1.6 inch CSTN screen
adds to a lasting gaming experience. Downloading
graphic intensive games, matching up to the size of
the built-in memory, is also possible.
Copyright protection – DRM
DRM (Digital Rights Management) features the
rights and copy protection of downloaded content
(audio, pictures, music tones, video, entertainment
features such as games etc.).
White Paper K300i
Content-based services have great market
potential, and to encourage this, Sony Ericsson
plans to support DRM in all future multimedia
products. Sony Ericsson regards DRM as a key
enabler for content-based services, and is active in
supporting the ongoing standardization work of the
OMA (Open Mobile Alliance). Furthermore, any
additional market requirements for DRM will be
monitored.
Design features
Display and keypad areas
The display and key areas are designed with a
metal look, in a classic form: sleek, safe and
sophisticated. The compact keypad area
accomodates the display area. The keys are
designed in a wave grouped form.
The Internet key is placed on the phone front,
below the keypad and to the left.
Camera, speaker and battery cover
The battery cover is designed to be slid on over the
battery housing and camera areas, but the camera
lens is only partly protected by the battery cover.
The earpiece on the phone front and the sound
outlet area on the camera front have been
designed with an obvious speaker look.
There are no volume/control side keys where
functionality is controlled by the selection key.
9February 2005
More in-phone functions
White Paper K300i
Navigation key
The 4-directional + select key is
designed to easily navigate the
menu system. In a menu, it can be
gently pressed to select a feature.
It can also be used as a joystick with games.
Improved User Interface (UI)
Selection keys and the key assignment give a very
efficient interaction design with full flexibility to
handle all the new features and applications. Sony
Ericsson has focused on user-centred design and
extensive usability testing to solidify the new UI
paradigm. This ensures visibility in actions and
system status and consistency between
applications and similar actions. The highresolution colour screen is easily managed with the
navigational key.
Setup wizard
The setup wizard makes it possible for the user to
quickly and easily prepare the phone for use.
The new composer has an improved graphical user
interface to simplify melody handling. All new and
edited melodies are stored in MIDI format.
File management
There is a file manager, similar to that, found on
many computers. In the file manager, the user has
an overview of the contents of the phone as well as
how much memory is allocated to each function
and feature. Folders can be created, renamed,
deleted and files can be moved between them.
GPRS
(General Packet Radio Service)
GPRS uses Internet-style packet-based
technology. GPRS gives the benefits of a
permanently available connection to the mobile
Internet, but only uses the radio link for the length
of time it takes to transfer data. GPRS offers the
user the speed needed for satisfactory mobile
Internet usability. The phone supports GPRS 4+1.
At the first start-up, the setup wizard starts and
helps the user with some core settings whilst giving
hints about the functionality of some important
keys: back and clear.
The setup wizard includes:
• setting the language
• setting time and time format
• setting date and date format
• the possibility to import contacts from a SIM
card
• hints about the Back and C keys
Polyphonic sounds - 40 voices
Polyphonic sounds and the MIDI
format has revolutionized the
sound quality of ringtones in
mobile phones. With this format,
the user can play, compose, edit and send
melodies by using the MusicDJ™. The built-in
sound synthesizer uses wave tables, real
instrument sounds, with 40 voices polyphony.
WAP 2.0 supporting XHTML™
The WAP browser supports the markup languages
of WAP 2.0 – XHTML Mobile and XHTML Basic.
These two subsets of the Web standard XHTML are
supported by all major Web browsers. An XHTML
page can be viewed in both the WAP browser and
in any standard Web browser. All of the basic
XHTML features are supported, including text,
images, links, check boxes, radio buttons, text
areas, headings, horizontal rules and lists.
In addition to XHTML, the WAP browser supports
WML. The user can navigate between WML and
XHTML pages. WAP 2.0 also supports cookies,
often used by Web sites to store site-specific
information in the browser between visits to the
site. Cookies are often used by e-commerce sites
(in shopping carts and wish lists for example), and
to save the user from entering the same
information more than once.
Cascading style sheets (CSS)
Before style sheets were introduced on the Web,
developers had little control over the presentation
of their Web pages. An XHTML document specifies
10February 2005
White Paper K300i
the structure of the content, which part is a
paragraph, which part is a heading, and so on. It
does not specify how it shall be presented.
Browsers use a default presentation for documents
without style sheets. By adding a style sheet to the
document the developer can control the
presentation of the document, the colours, fonts,
and layout.
On the Web, the de facto standard style sheet
language is Cascading Style Sheets (CSS),
specified by the W3C and implemented in IE,
Netscape, and Opera. For mobile phones, the OMA
has identified a subset of CSS and extended it with
OMA specific style rules. The CSS subset and the
OMA extensions are called Wireless CSS (WCSS).
The WAP browser supports WCSS 1.1.
My friends (Wireless Village)
To ensure inter operability of mobile instant
messaging and presence services, Sony Ericsson,
Motorola and Nokia have created the Wireless
Village Solution, an open standard. The protocol is
bearer-independent and can be implemented in
different networks. The Wireless Village Instant
Messaging and Presence Service (IMPS) includes
three primary features:
Presence
Presence information of other Wireless Village
users is received and displayed to indicate their
willingness to communicate. The user’s own
presence information is also sent for others to view.
If the user is interested in another person’s
presence status, he or she can search for this
person. If the person is found, the user may
subscribe to his/her presence information. The
presence information is displayed in a contact list.
E-mail
With inbox, outbox, save draft and
reply options, there are all the
functions needed for effective e-
mail communication in a powerful
mobile phone. Constantly connected to a POP3,
SMTP or IMAP4 e-mail server anywhere on the
Internet, the phone stores messages dynamically,
depending on available memory, and updates the
inbox automatically and over the air. Check e-mail
anywhere. Reply to e-mail on the move. Friends,
family and business contacts know that when they
send e-mail, it can be received, read and acted on
immediately. Pictures can be included in outgoing
e-mails and attachments that are received.
Hyperlinks in e-mails are supported.
Personalization
With themes, the user can change many settings in
the phone, for example colours and images,
making it more personal. The phone comes with a
number of preloaded themes and pictures, and
more can be downloaded and exchanged – sports,
movie, seasonal and other themes will be available
on Sony Ericsson or operator sites. Other
personalizable features are the start-up screen and
the screen saver. Specific pictures and ringtones
can also be set for each separate name in the
phonebook.
Power save
Your screen is turned off completely a few seconds
after you last press a key. Press either of the
selection keys and the screen turns on again. Other
display light options are On, Off and Automatic.
Instant messaging
Instant messaging means “point-to-point
messaging” between Wireless Village users.
Messages can be sent to an entire contact list or to
a single user. Short message histories of the
communication are logged in a file, which can be
read off line. This is a sub-set file of the whole
communication and is limited by memory.
Groups
The user may join a chatroom and chat with the
other participants/members.
11February 2005
White Paper K300i
Technologies in detail
This chapter offers a detailed description of the technologies available in this product. Encompassing a
broad and rich range of functionality, they facilitate basic functions such as calling as well as the cuttingedge developments found in entertainment, imaging and connectivity.
Entertainment
Media player
The media player supports different audio and
video formats, streaming as well as download and
playback.
Music
The media player is a multi-format digital audio
player which enables the user to carry and play a
selection of favourite songs. A range of audio
formats are supported:
ports AAC mono only. AAC provides higher
quality than MP3 at the same bit rate, or for the
same audio quality it uses a 30 percent lower bit
rate. It supports the coding of multichannel
audio, with up to 48 main channels and 16 lowfrequency channels. AAC has a profile for Low
Complexity (LC) to facilitate trade off between
quality, memory and processing power require
ments.
-
• AAC mono
Advanced Audio Coding. AAC is the latest
audio coding standard and it is used for highquality audio compression. This product sup
•AMR
Adaptive Multi Rate. A medium quality compressed sound format.
-
12February 2005
White Paper K300i
•MIDI
Musical Instrument Digital Interface.
Unlike the other formats, MIDI is not a recording
of music, but a description which enables a
local synthesizer to play the music from the
instructions included in the MIDI file. Since a
MIDI file only represents player information, it is
far more concise than formats that store the
sound directly. An advantage is very small file
sizes. A disadvantage is the lack of specific
sound control. MIDI is ideal for polyphonic ring
tones.
•MP3
MP3 is the file extension for MPEG audio layer
3. Layer 3 is one of three coding schemes (layer
1, layer 2 and layer 3) for the compression of
audio signals. Layer 3 uses a very efficient com
pression method, removing all irrelevant parts of
a sound signal that the human ear cannot per
ceive. The result is, for example, CD digital
audio (CDDA) converted to MP3 with almost
untouched quality, compressed by a factor of
around 12. The high compression of audio in
MP3 files makes them relatively small, though
MP3 files can be created with different size and
quality compromises. The small file size,
together with the excellent sound quality, are
the main reasons for the MP3-format’s massive
popularity when sharing music over the Internet.
•WAV
A wave file is identified by a file name extension
of WAV (.wav). Used primarily in PCs, the wave
file format has been accepted as a viable inter
change medium for other computer platforms,
such as Macintosh. This allows content devel
opers to freely move audio files between platforms for processing, for example.
In addition to the uncompressed raw audio
data, the wave file format stores information
about the file's number of tracks (mono or
stereo), sample rate, and bit depth.
Songs may be stored in the File manager. The
folder system enables the user to organize songs
into groups and create simple playlists of MP3
songs.
Songs may be collected in numerous ways,
including Internet download and file transfer from a
PC.
The media player is intelligently aware of other
applications in the phone:
-
-
-
• Playback is paused when a telephone call is
made or received.
• Playback is paused if the user starts another
application which requires the audio channels to
be dedicated to it.
• Playback of MP3 files continues if the user
switches to another application, providing
music whilst using other applications such as
-
-
the phonebook or calendar, or playing games.
Polyphonic ringtones
Background
The word “polyphony” means producing several
tones/voices at the same time. Almost all music
that we listen to consists of polyphonic melodies.
The introduction of the MIDI format revolutionized
sound quality. MIDI files are small, and perfect for
mobile devices, which have limited storage
capacity.
MIDI is a specification for a communications
protocol principally used to control electronic
musical instruments. MIDI is today a well known
standard used by many musicians, composers and
arrangers.
A MIDI signal or file does not contain any music. It
contains binary data (information) of how a melody
is played and when this data reaches a synthesizer,
the synthesizer will translate the binary data to
music, when connected to an amplifier with
speakers so that the sound becomes audible.
Please visit www.midi.org for more information.
SP-MIDI
SP-MIDI stands for Scalable Polyphony MIDI. SPMIDI is based on the MIDI format and adapted for
mobile phones and other portable products. The
objective is to secure inter operability between
products with different sound capabilities.
Sound recorder
The sound recorder can record both voice memos
and call conversations. Sound recorder saves
recordings directly to memory. The size and length
of recordings are limited by available storage
space.
13February 2005
White Paper K300i
Sounds are recorded in AMR format and saved in
Sounds. Recorded sounds can also be set as
ringtones.
Video clips
Moments can easily be shared with friends and
family in other geographical sites by capturing the
moment with the video recorder and then sending
the video clip in a picture message. The video
recorder supports QCIF.
The Media player supports download and playback
of H.263 formats for viewing video clips in the
phone.
Streaming
Streaming media is a method of making audio,
video clips and other multimedia available in realtime.
The term streaming refers to the technique it is
based on. Previously an entire file had to be
downloaded before it could be played, whereas the
use of streaming means the end user can almost
immediately begin to watch or listen to the content
of a requested file. The data in the file is broken
down into small packets that are sent in a
continuous flow, a stream, to the end user. It is then
possible to begin viewing the file while the rest of
the packets are transferred.
Applications
The applications which can be built on top of the
streaming services can be classified into on
demand, and live information delivery applications.
Examples of the first category are music and video
clips, news on demand as well as on demand
instruction material. Live delivery of radio and
television are examples of live information delivery.
Examples of usage
Streaming of music (on demand)
Browse to a Web page to check out the latest top
ten list of pop music, to see if there are any new
cool songs. Select a few songs, stream the music
to the phone and listen to the songs through a
stereo headset or via the built-in loudspeaker.
Video clips may be downloaded from the Internet
or copied from a connected PC.
Files must be of types MP4 or 3GP, having audio
encoded in AAC or AMR format. The phone
encodes video in H.263 Profile 0 Level 10 format.
Streaming support
The media player can be launched from hyperlinks
in the WAP browser, SDP files in the file manager or
in messages through hyperlinks. Content is
streamed using RTSP (Real Time Streaming
Protocol) session control.
Streaming of news (on demand)
Browse to a morning paper’s Web page and decide
to check the news. Select the five-minute version
of the latest financial news, stream the news to the
phone, and watch it on the bus on the way to work.
Streaming/download of music video (on
demand)
Browses to a Web page and decide to check out
the latest rock videos. Select a video to watch,
click the link and then stream a one-minute version
of the video. Download and pay for the complete
video. A memory check is automatically performed
to make sure that the phone has enough free
memory.
Streaming of live radio (broadcast)
Check out and listen to a favourite radio station.
Browses to the home page and starts to stream the
content. The content is audio or audio with pictures
of the artist.
Streaming of live traffic information
(broadcast)
Find out if there is a traffic jam on the highway
before heading home. Browse a page for local
traffic information. If there is a traffic jam, take an
alternative route home.
14February 2005
White Paper K300i
User-created content (Web album)
Show friends how fantastic the beach is whilst on
vacation. Record a video clip and upload it to a
Web album. Friends can then stream or download
the clip to their PC or phone.
Gaming
Gaming is now seen as a standard
feature in mobile phones, where
Sony Ericsson promises to be a
step ahead in this regard. This is
not only due to faster download capability on the
network. There are some other reasons why the
actual gaming experience is better – the way Java
has been implemented, the fact that more
processing power has been dedicated to the
games, the 65k colour screen and more
sophisticated graphics with Java 3D and the
Market and revenue possibilities
As streaming means “seeing the product without
having it”, it can be extensively used in the music
and film industry. There are also great revenue
possibilities for subscription-based content; for
example, the user can subscribe to several on
demand services such as news and traffic
information.
Mascot API. The result is games with improved
graphics that react faster to user commands when
using the navigational key as a joystick or game
controller. The phone takes mobile gaming to new
heights.
Supporting J2ME (Java 2 Micro Edition), the phone
lets users download and run new games and
applications. This is a great way to upgrade the
game gallery, install work-supportive programs and
personalize the phone.
SMIL
SMIL stands for Synchronized Multimedia
Integration Language and is pronounced “smile”.
SMIL is an advanced XML-based protocol, and
Sony Ericsson’s MMS implementation supports a
subset of the SMIL 2.0 protocol according to OMA
MMS IOP document version 1.2.
The use of SMIL in a product allows the user to
create and transmit PowerPoint-style presentations
on the mobile device. Using a media editor, users
can incorporate text, audio, images, video clips
and animations to assemble full multimedia
presentations. The user can decide in which order
the image and text will be displayed, as well as for
how long the images and text lines are to be shown
on the display.
Media types
There are certain media formats that support
continuous media (speech, audio and video). The
following media types are supported for SMIL:
• AMR narrow band speech codec MIME media
type
• MPEG-4 AAC audio codec MIME media type
• H.263 video codec MIME media type
The media types for JPEG and GIF can be used
both in the 'content-type' field in http and in the
“type” attribute in SMIL 2.0. The following media
types are to be used:
• JPEG MIME media type
• GIF MIME media type
All these media are pointed out by MIME
(Multipurpose Internet Mail Extensions) types.
15February 2005
Imaging
White Paper K300i
VGA camera
With the integrated VGA camera with
dual front design, the user can take
pictures and video clips and store
them in the phone memory. The user
can send them as an attachment in an e-mail or a
picture message. The picture can also be sent via
infrared or cable.
Using the camera or video
When the dedicated camera button is pressed
(long press), camera or video is started, depending
on what was last used.
The camera or video can also be started via the
Camera menu.
A viewfinder is presented in the display and
QuickShare offers a minimal number of steps that
take you to the send options as follows:
• 3 steps for camera: start, capture and send.
• 3 steps for video: start, capture and send.
Video format
Video clips can be recorded, played and sent using
the following codec:
• H.263 Profile 0 Level 10
More VGA camera features
The camera has full automatic exposure control
that selects the optimal exposure time needed to
get an excellent picture. When operating the
viewfinder, the camera adjusts the exposure time.
The lighting conditions found indoors and outdoors
may differ significantly. This may give rise to false
colours in photographs. To compensate for this,
the VGA camera is equipped with automatic white balance. This feature automatically adjusts for
different lighting environments in order to produce
images with correct colours under most conditions.
Image formats
The camera is able to send pictures in the following
resolutions:
QQVGA (160 x 120 pixels)
QVGA (320 x 240 pixels)
VGA (640 x 480 pixels
Extended picture size (1280 x 960 pixels)
Extended picture size
The Extended camera option means that pictures
are enlarged to 1280x960 pixels. The extended
picture size format is ideal for printing pictures.
VGA pictures
VGA pictures can be used when a larger viewing
area is required, for example, when uploading a
picture to a PC.
16February 2005
Messaging
My friends
White Paper K300i
Sony Ericsson’s application - My friends - is an
enhanced messaging facility that offers a user
friendly and versatile way to quickly get in touch
with contacts.
The My friends application merges the Phonebook
and messaging functionalities that we commonly
find in phones. At a click you can access your list of
contacts, and with another click you can choose
how you want to communicate with them - via
SMS, MMS, e-mail or chat.
The application also enables you to view the
‘presence’, or availability of the contacts in My
friends. You can easily and quickly find out whether
they are in a meeting or free to speak to you. You
can then choose how you wish to contact them.
My friends contains all the information you need
about your contacts.
You can have:
• a select list of up to 20 people.
• their contact information such as phone num-
ber, e-mail, chat and mail addresses.
• call information - calls to and from them.
• presence information - their availability, online
status (on or off), text or image they choose to
show you.
You can present similar information about your own
availability and status.
You have access to chatrooms, and can form
wireless communities of business associates or
contacts.
Additional actions become available to you when
you press the More key.
Adding contacts to My friends
You can add a contact from the Phonebook to the
My friends list, and you can change the position of
the friend in the list. This enables you to have your
list of immediate business or social contacts at
hand, so you can establish easy communication
with them almost instantly.
Note: To realise this application’s complete
potential, access to a Wireless Village server is
required.
Managing My friends
Your list of immediate contacts may change to suit
business demands. You may need to interact with
new sets of people depending on your current
project or work at hand. Or you may simply want to
alter your list of personal friends whom you want to
keep in constant touch with.
You can manage the My friends list to quickly alter
the list of contacts that you want displayed. You
can sort the names, edit nicknames, block or
delete a friend, or link a friend to Phonebook.
Viewing the status of contacts in
My friends
You can view your contact’s status and decide how
you want to communicate with him or her. You may
want to call or send an SMS, MMS, or e-mail, or
join your friend in a chatroom.
The main view
You can access the My friends sub-menu by
clicking the Messaging desktop icon.
The most likely action (which is context dependent)
is available on the left softkey.
Access to the chatroom
The My friends application supports creating
chatrooms and inviting your friends (on your My
friends list) to the chatroom. You can bookmark
associates you would like to chat with. The
application can establish connectivity between
different service offerings that enable chat between
terminals.
17February 2005
MMS
White Paper K300i
There are virtually no limits to the
content of a Multimedia
Messaging Service (MMS)
transmission. An MMS message
can contain text, graphics, animations, images,
audio clips and ring melodies. For third party
developers’ information, please visit
www.SonyEricsson.com/developer/ and look for
the MMS developers guidelines.
MMS completes the potential of messaging.
Sending digital postcards and PowerPoint-style
presentations is expected to be among the most
popular user applications of MMS. Eagerly awaited
by young users in particular, MMS is projected to
fuel the growth of related market segments by as
much as 40%.
Multimedia Messaging uses WAP (Wireless
Application Protocol) or http as bearer technology
which also can be powered by the transmission
technology GPRS. This allows users to send and
receive messages that look like PowerPoint
presentations. The messages may include any
combination of text, graphics, photographic
images, speech, music clips and video. MMS will
serve as the default mode of messaging on all
terminals, making total content exchange second
nature. From utility to sheer fun, it offers benefits at
every level and to every kind of user.
Tex t
As with SMS and EMS (Enhanced Messaging
Service), an MMS message can consist of normal
text. The length of the text is unlimited. The main
difference between an EMS and MMS message is
that in an MMS message, text can be accompanied
not only by simple pixel images or melodies but by
photographic images, graphics, audio clips and
video clips.
Tem pl at es
The phone comes with a number of MMS predefined templates, for example templates for
birthday cards, meeting requests etc.
Audio
MMS provides the ability to send and receive full
sound (MIDI, MP3, iMelody, AMR) messages. Not
only can users share a favourite song or ringtone
with a friend, they can also use the mobile phone to
record a sound and send it along with a message.
As sound includes speech as well as music, this
extra dimension to an MMS message allows for a
spontaneous and immediate personal expression
in communication messaging. Rather than sending
a downloaded birthday jingle in EMS, a user can,
for example, send a clip of his or her own personal
rendition of “Happy Birthday”. The phone supports
the MIDI format.
Over the air (OTA) configuration
Users can easily get MMS into their phone. MMS
supports OTA, meaning that the user does not have
to configure the settings manually. The
configuration is done by the operator via OTA.
Note: The specification is in accordance with
Ericsson Nokia OTA configuration v7.1.
MMS objects
Although MMS is a direct descendant of SMS, the
difference in content is dramatic. The size of an
average SMS message is about 140 bytes, while
the maximum size of an MMS message is 100 kB.
That is why the key word to describe MMS content
is rich. Complete with words, sounds and images,
MMS content is endowed with the user’s ideas,
feelings and personality. An MMS message can
contain one or more of the following:
Pictures and themes
By using the integrated camera, users can take a
picture or video clip and immediately send it to a
recipient. The ability to send pictures is one of the
most exciting attributes of MMS, as it allows users
to share meaningful moments with friends, family
and colleagues.
Mobile picture transmission also offers inestimable
utility in business applications, from sending onsite pictures of a construction project to capturing
and storing an interesting design concept for later
review. Editing a picture by adding text allows
users to create their own electronic postcards, an
application that is expected to substantially cut into
the traditional postcard market.
Themes (downloaded or pre-defined) can be
exchanged via MMS.
18February 2005
Loading...
+ 42 hidden pages
You need points to download manuals.
1 point = 1 manual.
You can buy points or you can get point for every manual you upload.