Datasheet RIVA128 Datasheet (SGS Thomson Microelectronics)

RIVA 128
128-BIT 3D MULTIMEDIA ACCELERATOR
DESCRIPTION
The RIVA 128is the first 128-bit 3D Multimedia Accelerator to offer unparalleled2D and3Dperfor­mance, meeting all the requirements of the main­stream PC graphics market and Microsoft’s PC’97. The RIVA 128 introduces the most ad­vanced Direct3Dacceleration solution and also delivers leadership VGA, 2D and Video perfor­mance, enabling a range of applications from 3D games throughto DVD, Intercastand video con­ferencing.
KEY FEATURES
Fast 32-bit VGA/SVGA
High performance 128-bit 2D/GUI/DirectDraw
Acceleration
Interactive, Photorealistic Direct3D Accelera-
tion with advanced effects
Massive 1.6Gbytes/s, 100MHz 128-bit wide
frame buffer interface
Video Acceleration for DirectDraw/DirectVideo,
MPEG-1/2 and Indeo
- Planar 4:2:0 and packed 4:2:2 Color Space Conversion
- X and Y smooth up and down scaling
230MHz Palette-DAC supporting up to
1600x1200@75Hz
NTSC and PAL output with flicker-filter
Multi-function Video Port and serial interface
Bus mastering DMA 66MHz Accelerated
Graphics Port (AGP) 1.0 Interface
Bus mastering DMA PCI 2.1 interface
0.35 micron 5LM CMOS
300 PBGA
1.6 GByte/s Internal Bus Bandwidth
PCI/AGP
Host
Interface
FIFO/
DMA
Pusher
October 1997 The information in this datasheet is subject to change
DMA Bus
VGA
Internal Bus
Video Port
DMA Engine
Graphics Engine
128 bit 2D
Direct3D
DMA Engine
Palette DAC
YUV - RGB,
X & Y scaler
SGRAM Interface
CCIR656
Video
Monitor/
TV
128 bit
interface
42 1687 01 (SGS-THOMSON)
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RIVA 128 128-BIT 3D MULTIMEDIA ACCELERATOR
TABLE OF CONTENTS
1 REVISION HISTORY..................................................... ................................................ ................. 4
1 RIVA 128 300PBGA DEVICE PINOUT......................... ................................................ ................. 5
2 PIN DESCRIPTIONS..................................................... ................................................ ................. 6
2.1 ACCELERATED GRAPHICS PORT (AGP) INTERFACE.................................... ................. 6
2.2 PCI 2.1 LOCAL BUS INTERFACE............................................... ......................................... 6
2.3 SGRAM FRAMEBUFFER INTERFACE ......................... ................................................ ....... 8
2.4 VIDEO PORT......................... ................................................ ................................................ 8
2.5 DEVICE ENABLE SIGNALS.................................................. ................................................ 9
2.6 DISPLAY INTERFACE................................................................. ......................................... 9
2.7 VIDEO DAC AND PLL ANALOG SIGNALS................................. ......................................... 9
2.8 POWER SUPPLY.......................................... ................................................ ........................ 9
2.9 TEST............................................. ................................................ ......................................... 10
3 OVERVIEW OF THE RIVA 128............................................................. ......................................... 11
3.1 BALANCED PC SYSTEM............................................................. ......................................... 11
3.2 HOST INTERFACE ...................................................................... ......................................... 11
3.3 2D ACCELERATION............................................ ......................................... ........................ 12
3.4 3D ENGINE ................................................... ................................................ ........................ 12
3.5 VIDEO PROCESSOR..................................................... ................................................ ....... 12
3.6 VIDEO PORT......................... ................................................ ................................................ 13
3.7 DIRECT RGB OUTPUT TO LOW COST PAL/NTSC ENCODER......................................... 13
3.8 SUPPORT FOR STANDARDS....................................... ................................................ ....... 13
3.9 RESOLUTIONS SUPPORTED....................................... ................................................ ....... 13
3.10 CUSTOMER EVALUATION KIT................................................... ......................................... 14
3.11 TURNKEY MANUFACTURING PACKAGE........................... ......................................... ....... 14
4 ACCELERATED GRAPHICS PORT (AGP) INTERFACE............................................................. 15
4.1 RIVA 128 AGP INTERFACE ........................................................ ......................................... 16
4.2 AGP BUS TRANSACTIONS.................................................. ................................................ 16
5 PCI 2.1 LOCAL BUS INTERFACE........................................................ ......................................... 22
5.1 RIVA 128 PCI INTERFACE.................................. ................................................ ................. 22
5.2 PCI TIMING SPECIFICATION.............................. ......................................... ........................ 23
6 SGRAM FRAMEBUFFER INTERFACE.................................. ................................................ ....... 29
6.1 SGRAM INITIALIZATION............................................................. ......................................... 31
6.2 SGRAM MODE REGISTER .................................................. ................................................ 31
6.3 LAYOUT OF FRAMEBUFFER CLOCK SIGNALS................................. ............................... 32
6.4 SGRAM INTERFACE TIMING SPECIFICATION........................................................... ....... 32
7 VIDEO PLAYBACK ARCHITECTURE................................................................... ........................ 37
7.1 VIDEO SCALER PIPELINE.................................. ................................................ ................. 38
8 VIDEO PORT.................................. ................................................ ................................................ 40
8.1 VIDEO INTERFACE PORT FEATURES............................... ................................................ 40
8.2 BI-DIRECTIONAL MEDIA PORT POLLING COMMANDS USING MPC .............................. 41
8.3 TIMING DIAGRAMS............................... ................................................ ............................... 42
8.4 656 MASTER MODE............................................ ......................................... ........................ 46
8.5 VBI HANDLING IN THE VIDEO PORT................................................................ ................. 47
8.6 SCALING IN THE VIDEO PORT................... ................................................ ........................ 47
9 BOOT ROM INTERFACE...................... ................................................ ......................................... 48
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
10 POWER-ON RESET CONFIGURATION............................................... ......................................... 50
11 DISPLAY INTERFACE.................................... ................................................ ............................... 52
11.1 PALETTE-DAC..................................................... ................................................ ................. 52
11.2 PIXEL MODES SUPPORTED.............................. ......................................... ........................ 52
11.3 HARDWARE CURSOR ................................. ................................................ ........................ 53
11.4 I2C INTERFACE........................... ......................................... ................................................ 54
11.5 ANALOG INTERFACE................................................................. ......................................... 55
11.6 TV OUTPUT SUPPORT....................................... ................................................ ................. 56
12 IN-CIRCUIT BOARD TESTING............................................................. ......................................... 58
12.1 TEST MODES............................................... ......................................... ............................... 58
12.2 CHECKSUM TEST................................................................ ......................................... ....... 58
13 ELECTRICAL SPECIFICATIONS.................................................. ................................................ 59
13.1 ABSOLUTE MAXIMUM RATINGS............................................... ......................................... 59
13.2 OPERATING CONDITIONS.................................................. ................................................ 59
13.3 DC SPECIFICATIONS........................................................... ................................................ 59
13.4 ELECTRICAL SPECIFICATIONS......................... ................................................ ................. 60
13.5 DAC CHARACTERISTICS............................ ................................................ ........................ 60
13.6 FREQUENCY SYNTHESIS CHARACTERISTICS................................. ............................... 61
14 PACKAGE DIMENSION SPECIFICATION.................................... ................................................ 62
14.1 300 PIN BALL GRID ARRAY PACKAGE............................................... ............................... 62
15 REFERENCES........................................................ ................................................ ........................ 63
16 ORDERING INFORMATION ................................................................. ......................................... 63
APPENDIX............................................. ................................................ ......................................... 64
A PCI CONFIGURATION REGISTERS............................................. ................................................ 64
A.1 REGISTER DESCRIPTIONS FOR PCI CONFIGURATION SPACE .................................... 64
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128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
1 REVISION HISTORY
Date Section, page Description of change
15 Jul 97 6, page 28 Update of SGRAM framebuffer interface configuration diagrams. 28 Aug 97 13.5, page 59 Change of DAC specification from 206MHz to 230MHz max. operating frequency. 29 Aug 97 6.3, page 31 Update to recommendation for connection of FBCLK2 and FBCLKB pins.
4 Sep 97 10, page 49 Update to RAM Type Power-On Reset configuration bits. 15 Sep 97 13, page 58 Temperature specification TC now based on case, not ambient temperature. 15 Sep 97 13, page 58 Change to Power Supply voltage VDD specification. 17 Sep 97 1, page 5 Change to Video Port pin names. 17 Sep 97 2, page 6 Change to Video Port pin descriptions. 17 Sep 97 8, page 39 Updates to Video Port section. 18 Sep 97 11.6, page 55 Change to capacitor value in TV output implementation schematic. 18 Sep 97 13.3, page 58 Change to power dissipation specification. 25 Sep 97 4.2, page 16 Removal of AGP flow control description. 25 Sep 97 11.4, page 53 Updates to Serial Port description.
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
1 RIVA 128 300PBGA DEVICE PINOUT
PCIAD[3] PCIAD[1]
STB0
AGPAD-
VDD FBD[97] FBD[127] FBD[126]
HOST-
CLAMP
FBDQM[4] FBD[55] FBD[54] FBD[53] FBD[60] FBD[61]
FBA[10]
VDD VDD VDD VDD FBD[50] FBD[39] FBD[38]
FBCKE
HOSTVDD
HOST-
CLAMP
HOSTVDD
HOST-
CLAMP
XTALOUT PCIRST# AGPST[1] PCIAD[30] PCIAD[26] PCICBE#[3] PCIAD[20] PCIAD[16] PCITRDY# PCIPAR HOSTVDD PCICBE#[0] FBD[96] VIDVSYNC VIDHSYNC
HOST-
CLAMP
PCIAD[14] PCIAD[12] PCIAD[10] PCIAD[8]
PCI-
DEVSEL#
PCIAD[21] PCIAD[17] PCIIRDY# PCICBE#[1] PCIAD[13] PCIAD[9] PCIAD[4] PCIAD[0] P CIAD[7] PCIAD[5]
STB1
AGPAD-
PCIAD[29] PCIAD[25] PCIAD[23] PCIAD[19] PCICBE#[2]
AGPRBF#
PCIIDSEL/
1234567891011121314151617181920
FBD[4] FBD[6] FBD[7] FBD[17] FBD[19] F BD[21] FBD[23] FBDQM[2] F BA[0] FBA[2] F BA[4] FBA[6] FBA[8] FBDQM[5] FBD[41] FBD[43] FBD[45] FBD[47] FBD[56] FBD[57]BFBD[3] FBD[5] FBD[16] FBD[18] F BD [20] FBD[22] FBDQM[0] FBA[9] F BA[1] FBA[3] F BA[5] FBA[7] F BCLK1 FBDQM[7] FBD[40] F BD[42] FBD[44] FBD[46] FBD[58] FBD[59]CFBD[1] FBD[2] FBD[28] FBD[27] F BD [26] FBD[25] FBD[15] FBD[13] FBD[11] FBD[9] FBDQM[1] FBWE# FBRAS#
A
SCL FBCLK2 FBD[31] VDD NIC VDD VDD VDD
FBCLK0 FBD[0] FBD[29] FBD[30] VDD FBD[24] FBD[14] FBD[12] FBD[10] F BD[8] FBDQM[3] FBCAS# FBCS0 FBCS1 FBDQM[6] VDD FBD[52] FBD[51] FBD[62] FBD[63]
D
MP_AD[6] NIC SDA FBCLKFB VDD VDD FBD[48] FBD[49] FBD[37] FBD[36]
F
E
MP_AD[2] MPSTOP# MP CLK MP_AD[3] VDD NIC FBDQM[12] FBDQM[14] FBDQM[15] FBDQM[13]
MPFRAME# MP_AD[7] MP_AD[5] M P_AD[4] MPCLAMP VDD FBD[35] FBD[34] FBD[33] FBD[32]
G
FBDQM[8] MPDTACK# MP_AD[1] MP_AD[0] GND GND GND GND FBD[118] FBD[119] FBD[105] FBD[104]KFBDQM[9] FBD[87] FBDQM[10] FBDQM[11] GND GND GND GND FBD[116] FBD[117] FBD[107] FBD[106]
J
H
NOTES
1 NIC = No Internal Connection. Do not connect to these pins. 2 VDD=3.3V Signals denoted with an asterisk are defined for future expansion. See
FBD[86] FBD[85] FBD[72] FBD[73] GND GND GND GND FBD[114] FBD[115] FBD[109] FBD[108]MFBD[84] FBD[83] FBD[74] FBD[75] GND GND GND GND FBD[112] FBD[113] FBD[111] FBD[110]NFBD[82] FBD[81] FBD[76] FBD[77] NIC NIC FBD[102] FBD[103] F BD[121] FBD[120]PFBD[80] FBD[71] FBD[78] FBD[79] VDD VDD FBD[100] FBD[101] F BD[123] FBD[122]RFBD[70] FBD[69] FBD[88] FBD[89] NIC NIC FBD[98] FBD[99] FBD[125] FBD[124]TFBD[68] FBD[67] FBD[90] VDD NIC HOSTVDD HOSTVDD
L
Pin Descriptions
, Section 2, page 6 for details.
FBD[66] FBD[65] FBD[92] FBD[91]
FBD[64] FBD[95] RED DACVDD VREF PCIINTA# PCIGNT# AGPPIPE# PCIAD[28] PCIAD[24] PCIAD[22] PCIAD[18] PCIFRAME# PCISTOP# PCIAD[15] PCIAD[11] PCIAD[6] PCIAD[2] TESTMODE ROMCS#WFBD[93] FBD[94] BLUE COMP PLLVDD PCIREQ# AGPST[2] PCIAD[31] PCIAD[27]
V
U
GREEN GND RSET XTALIN PCICLK AGPST[0]
Y
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128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
2 PIN DESCRIPTIONS
2.1 ACCELERATED GRAPHICS PORT (AGP) INTERFACE
Signal I/O Description
AGPST[2:0]
AGPRBF#
AGPPIPE#
AGPADSTB0 AGPADSTB1
I AGPstatus bus providing information from the arbiter to the RIVA128 on what it may do.
AGPST[2:0] only have meaning to the RIVA 128 when PCIGNT# is asserted. When PCIGNT#
O Read Buffer Full indicates when the RIVA128 is ready to accept previously requested low
priority read data or not. When AGPRBF# is asserted the arbiter is not allowed to return (low priority) read data to the RIVA 128. This signal should be pulled up via a 4.7KΩ resis- tor (although it is supposed to be pulled up by the motherboard chipset).
O Pipelined Read is asserted by RIVA 128 (when the current master) to indicate a full width
read address is to be enqueued by the target. The RIVA128 enqueues one request each rising clock edge while requests are enqueued across from the RIVA 128 and is an input to the target (the core logic).
∗,
I/O These signals are currently a “no-connect” in this revision of the RIVA128 but may be acti-
vated to support AGP double-edge clocking in future pin compatible devices. It is recom­mended that these pins are connected directly to the AD_STB0 and AD_STB1 pins defined in the AGP specification.
is de-asserted these signals have no meaning and must be ignored.
000 Indicates that previously requested low priority read or flush data is being
returned to the RIVA 128.
001 Indicates that previously requested high priority read data is being returned to
the RIVA128.
010 Indicates that the RIVA 128 is to provide low priority write data for a previous
enqueued write command.
011 Indicates that the RIVA 128 is to provide high priority write data for a previous
enqueued write command. 100 Reserved 101 Reserved 110 Reserved 111 Indicates that the RIVA 128 has been given permission to start a bus transac-
tion. The RIVA128 may enqueue AGPrequests by assertingAGPPIPE# or start
a PCI transaction by asserting
from the Core Logic (AGP chipset) and an input to the RIVA 128.
AGPPIPE#
PCIAD[31:0].AGPPIPE#
PCIFRAME#.AGPST[2:0]
is asserted. When
AGPPIPE#
are always an output
is de-asserted no new
is a sustained tri-state signal
2.2 PCI 2.1 LOCAL BUS INTERFACE
Signal I/O Description
PCICLK
PCIRST#
PCIAD[31:0]
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I PCI clock. This signal provides timing for all transactions on the PCI bus, except for
PCIRST# and PCIINTA#. All PCI signals are sampled on the rising edge ofPCICLK and all timing parameters are defined with respect to this edge.
I PCI reset. This signal is used to bring registers, sequencers and signals to a consistent
state. When
I/O 32-bit multiplexed address and data bus. A bus transaction consists of an address phase
followed by one or more data phases.
PCIRST#
is asserted all output signals are tristated.
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
Signal I/O Description
PCICBE[3:0]#
PCIPAR I/O Parity.This signal is the even parity bit generated acrossPCIAD[31:0] and
PCIFRAME# I/O Cycle frame. This signal is driven by the current master to indicate the beginning of an
PCIIRDY# I/O Initiator ready.This signal indicates the initiator’s (bus master’s)ability to complete the cur-
PCITRDY#
PCISTOP#
PCIIDSEL
PCIDEVSEL#
PCIREQ# O Request. This signal is asserted by theRIVA128 to indicate to the arbiter that it desires to
I/O Multiplexed bus command and byte enable signals. During the address phase of a trans-
action PCICBE[3:0]# define the bus command, during the data phasePCICBE[3:0]# are used as byte enables. The byte enables are valid for the entire data phase and determine which byte lanes contain valid data. applies to byte 3 (MSB). When connected to AGP these signals carry different commands than PCI when requests are being enqueued using transactions. PCICBE[3:0]# are not used during the return of AGP read data.
PCICBE[3:0]#.PCIPAR
phases transaction or PCITRDY# is asserted on a read transaction. OncePCIPAR is valid, it remains valid until one clock after completion of the current data phase. The master drives
PCIPAR
phases.
access and its duration. beginning. Data transfers continue while deasserted, the transaction is in the final data phase.
rent data phase of the transaction. See extended description for When connected to AGP this signalindicates the initiator (AGP compliant master) is ready
to provide all write data forthe current transaction. Once operation, the master is not allowed to insert wait states. The assertion of reads, indicates that the master is ready to transfer a subsequent block of read data. The master is never allowed to insert a wait state during the initial block of a read transaction. However, it may insert wait states after each block transfers.
I/O Target ready. This signal indicates the target’s (selected device’s) ability to complete the
current data phase of the transaction.
PCITRDY#
when both PCITRDY# indicates that valid data is present onPCIAD[31:0]. During a write, it indicates the target is prepared to accept data. Wait cycles are inserted until both
PCITRDY#
When connected to AGP this signal indicates the AGP compliant target is ready to provide read data for the entire transaction (when transaction can complete within four clocks) or is ready to transfer a (initial or subsequent) block of data, when the transfer requires more than four clocks to complete. The target is allowed to insert wait states after each block transfers on both read and write transactions.
PCISTOP#
I/O
rent transaction.
I Initialization device select. This signal is used as a chip select during configuration read
and write transactions. For AGP applications note that IDSEL is not a pin on the AGP connector. The RIVA 128
performs the device select decode internally within its host interface. It is not required to connect the AD16 signal to the IDSEL pin as suggested in the AGP specification.
I/O Device select. When acting as an output
decoded the PCI address and is claiming the current access as the target. As an input PCIDEVSEL# indicates whether any other device on the bus has been selected.
become master of the bus.
PCIPAR
for address and write data phases; the target drives
is stable and valid one clock after either
is used in conjunction with
PCITRDY#
are asserted together.
indicates that the current target is requesting the master to terminate the cur-
AGPPIPE#
is stable and valid one clock after the address phase. For data
PCIFRAME#
PCIIRDY#
and
PCICBE[0]#
. Valid byte information is provided during AGP write
is asserted to indicate that a bus transaction is
PCIFRAME#
PCIIRDY#
are sampled as being asserted. During a read,
PCIDEVSEL#
applies to byte 0 (LSB) and
PCIIRDY#
is asserted. When
PCIIRDY#
. A data phase is completed on anyclock
indicates that the RIVA 128 has
is asserted on a write
PCIPAR
PCITRDY#
is asserted for a write
PCICBE[3]#
for read data
PCIFRAME#
.
PCIIRDY#
PCIIRDY#
for
and
is
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Signal I/O Description
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
PCIGNT#
PCIINTA#
I Grant. This signal indicates to the RIVA128 that access to the bus has been granted and
it can now become bus master. When connected to AGP additional information is provided on the master isthe recipient of previously requested read data (high or low priority), it is to provide write data (high or low priority), for a previously enqueued write command or has been given permission to start a bus transaction (AGP or PCI).
O Interrupt request line. This open drain output is asserted and deasserted asynchronously
PCICLK
to
.
AGPST[2:0]
indicatingthat
2.3 SGRAM FRAMEBUFFER INTERFACE
Signal I/O Description
FBD[127:0] I/O The 128-bit SGRAM memory data bus.
FBD[31:0] FBD[15:0] and FBD[16] as ROMOE#.
FBA[10:0] O Memory Address bus. Configuration strapping options are also decoded on these signals
during PCIRST# as described in Section 10, page 49. expansion and should be pulled to
FBRAS# FBCAS# FBCS[1:0]# FBWE# FBDQM[15:0] FBCLK0,
FBCLK1, FBCLK2
FBCLKFB FBCKE
O This signal is currently a “no-connect” in this revision of the RIVA128 but maybe activated
O Memory Row Address Strobe for all memory devices. O Memory Column Address Strobe for all memory devices. O Memory Chip Select strobes for each SGRAM bank. O Memory Write Enable strobe for all memory devices. O Memory Data/Output Enable strobes for each of the 16 bytes. O Memory Clock signals. Separate clock signals
each bank of SGRAM forreduced clock skew and loading.FBCLK2 is fed back to
FBCLKFB
31.
I Framebufferclock feedback.
to support the framebuffer memory clock enable for power management in future pin com­patible devices. It is recommended that this pin is tied to VDD through a 4.7KΩ pull-up resistor.
are also used to access up to 64KBytes of 8-bit ROM or Flash ROM, using as address ROMA[15:0],
. Details of recommended memory clock layout are given in Section 6.3, page
FBCLK2
FBD[31:24]
GND
via a 4.7Kresistor.
FBCLK0
is fed back to
as ROMD[7:0],
[FBA[10]
and
FBCLKFB
FBD[17]
is reserved for future
FBCLK1
.
as ROMWE#
are provided for
2.4 VIDEO PORT
Signal I/O Description
MP_AD[7:0] I/O Media Port 8-bit multiplexed address and data bus or ITU-R-656 video data bus when in
656 mode.
MPCLK MPDTACK# MPFRAME# MPSTOP# I Media Port control signal used by the slave to terminate transfers.
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I 40MHz Media Port system clock or pixel clock when in 656 mode. I Media Port data transfer acknowledgment signal.
O Initiates Media Port transfers when active, terminates transfers when inactive.
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
2.5 DEVICE ENABLE SIGNALS
Signal I/O Description
ROMCS#
O Enables reads from an external 64Kx 8 or 32Kx8 ROM or Flash ROM. This signal is used
in conjunction with framebuffer data lines as described above in Section 2.3.
2.6 DISPLAY INTERFACE
Signal I/O Description
SDA I/O Used for DDC2B+ monitor communication and interface to video decoder devices. SCL I/O Used for DDC2B+ monitor communication and interface to video decoder devices. VIDVSYNC O Vertical sync supplied to the display monitor. No buffering is required. In TV mode this sig-
nal supplies composite sync to an external PAL/NTSC encoder.
VIDHSYNC
O Horizontal sync supplied to the display monitor. No buffering is required.
2.7 VIDEO DAC AND PLL ANALOG SIGNALS
Signal I/O Description
RED, GREEN, BLUE
COMP
RSET
VREF XTALIN XTALOUT
O RGB display monitor outputs. These are software configurable to drive either a doubly ter-
minated or singly terminated 75Ω load.
- External compensation capacitor for the video DACs. This pin should be connected to DACVDD via the compensation capacitor, see Figure 58, page 54.
- Aprecision resistor placed between this pin and GND sets the full-scale video DAC cur­rent, see Figure 58, page 54.
- Acapacitor should be placed between this pin and GND as shown in Figure 58, page 54.
I A series resonant crystal is connected between these two points to provide the reference
clock for the internal MCLK and VCLK clock synthesizers, see Figure 58 and Table 16,
O
page 54. Alternately,an external LVTTL clock oscillator output may be driven into
LOUT
, connecting
driven by a reference clock as described in Section 11.6, page 55.
XTALIN
to GND.For designs supporting TV-out,
XTALOUT
XTA-
should be
2.8 POWER SUPPLY
Signal I/O Description
DACVDD P Analog powersupply for the video DACs. PLLVDD VDD P Digital power supply. GND MPCLAMP
HOSTVDD
HOSTCLAMP P HOSTCLAMP is the supply signalling rail protection for the host interface. In AGP designs
P Analog powersupply for all clock synthesizers.
P Ground.
MPCLAMP
P
will potentially drive 5V signal levels onto the Video Port input pins.
HOSTVDD
P
voltage for the I/O buffers and is isolated from the core VDD.On AGP designs these pins are also connected to the
3.3V supply.
these signals are connected to Vddq 3.3. For PCI designs they are connected to the I/O power pins (V
is connected to +5V to protect the 3.3V RIVA 128 from external devices which
is connected to the Vddq 3.3 pins on the AGP connector. This is the supply
(I/O)
HOSTCLAMP
).
pins. On PCI designs they are connected to the
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128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
2.9 TEST
Signal I/O Description
TESTMODE I For designs which will be tested in-circuit, this pin should be connected to GND through a
10Kpull-down resistor, otherwise this pin should be connected directly to GND.When
TESTMODE
Information on in-circuit test is given in Section 12, page 57.
is asserted,
MP_AD[3:0]
are reassigned as
TESTCTL[3:0]
respectively.
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
3 OVERVIEW OF THE RIVA 128
The RIVA 128 is the first 128-bit 3D Multimedia Accelerator to offerunparalleled2D and3D perfor­mance, meeting all the requirements of the main­stream PC graphics market and Microsoft’s PC’97. The RIVA 128 introduces the most ad­vanced Direct3Dacceleration solution and also delivers leadership VGA, 2D and Video perfor­mance, enabling a range of applications from 3D games through toDVD, Intercastand videocon­ferencing.
3.1 BALANCED PC SYSTEM The RIVA 128 is designed to leverage existing PC
system resources such as system memory, high bandwidth internal buses and bus master capabil­ities. The synergy between the RIVA 128 graphics pipeline architecture and that of the current gener­ation PCI and next generation AGP platforms, de­fines ground breaking performance levels at the cost point currently required for mainstream PC graphics solutions.
Execute versus DMA models
The RIVA 128 is architected to optimize PC sys­tem resources in a manner consistent with the AGP “Execute” model. In this model texture map data for 3D applications is stored in system mem­ory and individual texels are accessed as needed by the graphics pipeline. This is a significant en­hancement over the DMA model where entire tex­ture maps are transferred into off-screen frame­buffer memory.
The advantages of the Execute versus the DMA model are:
Improved system performance since only the
required texels and not the entire texture map, cross the bus.
Substantial cost savings since allthe framebuff-
er is usablefor the displayed screenand Z buff­er and no part of it is required to be dedicated to texture storage or texture caching.
There is no software overhead in the Direct3D
driver to manage texture caching between ap­plication memory and the framebuffer.
To extend the advantages of the Execute model, the RIVA 128’s proprietary texture cache and vir­tual DMA bus master design overcomes the band­width limitation of PCI, by sustaining a high texel throughput with minimum bus utilization. The host interface supports burst transactions up to 66MHz and provides over 200MBytes/s on AGP. AGP ac-
cesses offer other performance enhancements since they are from non-cacheable memory (no snoop) and can be low priority to prevent proces­sor stalls, or high priority to prevent graphics en­gine stalls.
Building a balanced system
RIVA 128 is architected to provide the level of 3D graphics performance and quality available in top arcade platforms. To provide comparable scene complexity in the 1997 time-frame, processors will have to achieve new levels of floating point perfor­mance. Profiles have shown that 1997 main­stream CPUs will be able to transform over 1 mil­lion lit, meshed triangles/s at 50% utilization using Direct3D. This represents an order of magnitude performance increase over anything attainable in 1996 PC games.
To build a balanced system the graphics pipeline must match the CPU’s performance. It must be ca­pable of rendering at least 1 million polygons/s in order to avoid CPU stalls. Factors affecting this system balance include:
Direct3D compatibility. Minimizing the differ-
ences between the hardware interface and the Direct3D data structures.
Triangle setup. Minimizing the number of for-
mat conversions and delta calculations done by the CPU.
Display-list processing. Avoiding CPU stalls by
allowing the graphics pipeline to execute inde­pendently of the CPU.
Vertex caching. Avoids saturating the host in-
terface with repeated vertices, lowering the traf­fic onthe bus and reducing system memory col­lisions.
Host interface performance.
3.2 HOST INTERFACE The hostinterface boosts communication between
the host CPU and the RIVA 128. The optimized in­terface performs burst DMA bus mastering for ef­ficient and fast data transfer.
32-bit PCI version 2.1 or AGP version 1.0
Burst DMA Master and target
33MHz PCI clock rate or66MHz AGP clock rate
Supports over 100MBytes/s with 33MHz PCI
and over 200MBytes/s on 66MHz AGP
Implements read buffer posting on AGP
Fully supports the “Execute” model on both PCI
and AGP
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128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
3.3 2D ACCELERATION The RIVA 128’s 2D rendering engine delivers in-
dustry-leading Windows acceleration perfor­mance:
100MHz 128-bit graphics engine optimized for
single cycle operation into the 128-bit SGRAM interface supporting up to 1.6GBytes/s
Acceleration functions optimized for minimal
software overhead on key GDI calls
Extensive support for DirectDraw in Windows95 including optimized Direct Frame­buffer (DFB) access with Write-combining
Accelerated primitives including BLT, transpar-
ent BLT, stretchBLT, points, lins, lines, polylines, polygons, fills, patterns, arbitrary rectangular clipping and improved text render­ing
Pipeline optimized for multiple color depths in-
cluding 8, 15, 24, and 30 bits per pixel DMA Pusher allows the 2D graphics pipeline to
load rendering methods optimizing RIVA 128/ host multi-tasking
Execution of all 256 Raster Operations (as de-
fined by Microsoft Windows) at 8, 15, 24 and 30-bit color depths
15-bit hardware color cursor
Hardware color dithering
Multi buffering (Double, Triple, Quad buffering)
for smooth animation
Rendering pipeline optimized for Microsoft’s
Direct3D
Perspective correct true-color Gouraud lighting
API
and texture mapping Full 32-bit RGBA texture filter and Gouraud
lighting pixel data path
Alpha blending for translucency and transpar-
ency
Sub-pixel accurate texture mapping
Internal pixel path: up to 24bits, alpha: up to 8
bits
Texture magnification filtering with high quality
bilinear filtering without performance degrada­tion
Texture minification filtering with MIP mapping
without performance degradation
LOD MIP-mapping: filter shape is dynamically
adjusted based on surface orientation
Texture sizes from 4 to 2048 texels in either U
or V
Textures can be looped and paged in real time
for texture animation
Perspective correct per-pixel fog for atmo-
spheric effects
Perspective correct specular highlights
Multi buffering (Double, Triple, Quad buffering)
for smooth 3D animation Multipass renderingfor environmental mapping
and advanced texturing
3.4 3D ENGINE
Triangle setup engine
Setup hardware optimized for Microsoft’s
Direct3D API
5Gflop floating point geometry processor
Slope and setup calculations
Accepts IEEE Single Precision format used in
Direct3D Efficient vertex caching
Rendering engine
The RIVA 128 Multimedia Accelerator integrates an orthodox 3D rendering pipeline and triangle setup function which not only fully utilizes the ca­pabilities of the Accelerated Graphics Port, but also supports advanced texture mapped 3D over the PCI bus. The RIVA 128 3D pipeline offers to Direct3D or similar APIs advanced triangle render­ing capabilities:
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3.5 VIDEO PROCESSOR The RIVA 128 Palette-DAC pipeline accelerates
full-motion video playback, sustaining 30 frames per second while retaining the highest quality color resolution, implementing true bilinear filtering for scaled video, and compensatingfor filtering losses using edge enhancement algorithms.
Advanced support for DirectDraw (DirectVideo)
in Windows 95
Back-end hardwarevideo scaling for video con-
ferencing and playback
Hardware color space conversion (YUV 4:2:2
and 4:2:0)
Multi-tap X and Y filtering for superior image
quality
Optional edge enhancement to retain video
sharpness
Support for scaled field interframing for reduced
motion artifacts and reduced storage
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
Per-pixel color keying
Multiple video windows with hardware color
space conversion and filtering Planar YUV12 (4:2:0) to/from packed (4:2:2)
conversion for software MPEG acceleration and H.261 video conferencing applications
Accelerated playback of industry standard co-
decs including MPEG-1/2, Indeo, Cinepak
3.6 VIDEO PORT
The RIVA 128 Multimedia Accelerator provides connectivity for videoinput devices such as Philips SAA7111A, ITT 3225 and Samsung KS0127 through an ITU-R-656 video input bus to DVD and MPEG2 decodersthrough bidirectional media port functionality.
Supported through VPE extensions to
DirectDraw
Supports filtered down-scaling and decimation
Supports real time video capture via Bus Mas-
tering DMA
3.7 DIRECT RGB OUTPUT TO LOW COST PAL/NTSC ENCODER
The RIVA 128 has also been designed to interface to a standard PAL or NTSC television via a low cost TV encoder chip. In PAL or NTSC display modes the interlaced output is internally flicker-fil­tered and CCIR/EIA compliant timing reference signals are generated.
3.8 SUPPORT FOR STANDARDS
Multimedia support for MS-DOS, Windows
3.11, Windows 95, and Windows NT
Acceleration for Windows 95 Direct APIs in-
cluding Direct3D, DirectDraw and DirectVideo VGA and SVGA: The RIVA 128 has an industry
standard 32-bit VGA core and BIOS support. In PCI configuration space the VGA can be en­abled and disabled independently of the GUI.
Glue-less Accelerated Graphics Port (AGP 1.0)
or PCI 2.1 bus interface
ITU/CCIR-656 compatible video port
Serial interface for decoder control
3.9 RESOLUTIONS SUPPORTED
Resolution BPP 2MByte 4MByte (128-bit)
640x480
800x600
1024x768
1152x864
1280x1024
1600x1200
VESA DDC2B+, DPMS, VBE 2.0 supported
4 120Hz 120Hz
8 120Hz 120Hz 16 120Hz 120Hz 32 120Hz 120Hz
4 120Hz 120Hz
8 120Hz 120Hz 16 120Hz 120Hz 32 120Hz 120Hz
4 120Hz 120Hz
8 120Hz 120Hz 16 120Hz 120Hz 32 - 120Hz
4 120Hz 120Hz
8 120Hz 120Hz 16 120Hz 120Hz 32 - 100Hz
4 100Hz 100Hz
8 100Hz 100Hz 16 - 100Hz 32 - -
4 75Hz 75Hz
8 75Hz 75Hz 16 - 75Hz 32 - -
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128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
3.10 CUSTOMER EVALUATION KIT A Customer Evaluation Kit (CEK) is available for
evaluating the RIVA 128. The CEK includes a PCI or AGP adapter card designed to support the RIVA 128 feature set, an evaluation CD-ROM contain­ing a fast-installation application, extensive device drivers and programs demonstrating the RIVA 128 features and performance.
This CEK includes:
RIVA 128 evaluation board and CD-ROM
QuickStart install/user guide
OS drivers and files
- Windows 3.11
- Windows 95 Direct X/3D
- Windows NT 3.5
- Windows NT 4.0 Demonstration files and Game demos
Benchmark programs and files
3.11 TURNKEY MANUFACTURING PACKAGE A Turnkey Manufacturing Package (TMP) is avail-
able to support OEM designs and development through to production. It delivers a complete man­ufacturable hardware and software solution that
allows an OEM to rapidly design and bring to vol­ume an RIVA 128-based product.
This TMP includes:
CD-ROM
- RIVA 128 Datasheet and Application Notes
- OrCADschematic capture and PADS layout design information
- Quick Start install/user guide/release notes
- BIOS Modification program, BIOS binaries and utilities
- Bring-up and OEM Production Diagnostics
- Software and Utilities
OS drivers and files
- Windows 3.11
- Windows 95 Direct X/3D
- Windows NT 3.5
- Windows NT 4.0
FCC/CE Certification Package
Content developer and WWW information
Partner solutions
Access to our password-protected web site for
upgrade files and release notes.
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
4 ACCELERATED GRAPHICS PORT (AGP) INTERFACE
The Accelerated Graphics Port (AGP) is ahigh performance, component level interconnect targeted at 3D graphical display applications and based on performance enhancements to the PCI local bus.
Figure 1. System block diagram showing relationship between AGP and PCI buses
CPU
AGP
AGP chipsetRIVA 128
PCI
I/O I/O I/O
Background to AGP
Although 3D graphics acceleration is becoming a standard feature of multimedia PC platforms, 3D rendering generally has a voracious appetite for memory bandwidth. Consequently there is upward pressure on thePC’s memoryrequirementleading to higher bill of material costs. These trends will in­crease, requiring high speed access to larger amounts of memory. The primary motivation for AGP therefore was to contain these costs whilst enabling performance improvements.
By providing significant bandwidth improvement between the graphics accelerator and system memory, some of the 3D rendering data structures can be shifted into main memory, thus relieving the pressure to increase the cost of the local graphics memory.
Texture data are the first structures targeted for shifting to system memory for four reasons:
1 Textures are generally read only, and therefore
do not have special access ordering or coher­ency problems.
2 Shifting textures balances the bandwidth load
between system memory and local graphics memory, since a well cached host processor has much lower memory bandwidth require­ments than a 3D rendering engine. Texture ac­cess comprises perhaps the largest single com­ponent of rendering memory bandwidth (com­pared with rendering, display and Z buffers), so avoiding loading orcaching texturesin graphics
System
memory
local memory saves not only this component of local memory bandwidth, but also the band­width necessary to load the texture store in the first place. Furthermore, this data must pass through main memory anyway as it is loaded from a mass store device.
3 Texture size is dependent upon application
quality rather than on display resolution, and therefore subject to the greatest pressure for growth.
4 Texture data is not persistent; it resides in
memory only for the duration of the application, so any system memory spent on texture stor­age can be returned to the free memory heap when the application finishes (unlike display buffers which remain in use).
Other data structures can be moved to main mem­ory but the biggest gain results from moving tex­ture data.
Relationship of AGP to PCI
AGP is a supersetof the 66MHz PCI Specification (Revision 2.1) with performance enhancements optimized for high performance3D graphics appli­cations.
The PCI Specification is unmodified by AGP and ‘reserved’ PCI fields, encodings and pins, etc. are not used.
AGP does not replace the need for the PCI bus in the system and the two are physically, logically, and electrically independent. As shown in Figure 1
15/77
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
the AGP bridge chip and RIVA 128 are the only devices on the AGP bus - all other I/O devices re­main on the PCI bus.
The add-in slot defined for AGP uses a new con­nector body (for electrical signaling reasons) which is not compatible with the PCI connector;
transactions, where the address, wait and data phases need to complete before the next transac­tion starts. AGP transactions can only access sys­tem memory - not other PCI devices or CPU. Bus mastering accesses can be either PCI or AGP­style.
PCI and AGP boards are not mechanically inter­changeable.
AGP accesses differ from PCI in that they are pipelined. This compares with serialized PCI
Full details of AGP are given in the
Graphics Port Interface Specification
by Intel Corporation.
4.1 RIVA 128 AGP INTERFACE The RIVA 128 glueless interface to AGP 1.0 is shown in Figure 2.
Figure 2. AGP interface pin connections
PCIAD[31:0]
32
PCICBE[3:0]#
4
AGPST[2:0]#
3
AGPRBF#
AGPPIPE#
PCIDEVSEL#
PCIIRDY#
AGP bus
PCITRDY# PCISTOP#
PCIIDSEL
PCIPAR
PCIREQ# PCIGNT#
PCICLK
PCIRST#
RIVA 128
Accelerated
[3] published
PCIINTA#
4.2 AGP BUS TRANSACTIONS
AGP bus commands supported
The following AGP bus commands are supported by the RIVA 128:
- Read
- Read (hi-priority)
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PCI transactions on the AGP bus
PCI transactions can be interleaved with AGP transactions including between pipelined AGP data transfers. AbasicPCItransaction on the AGP interface is shown in Figure 3. If the PCI target is a non AGP compliant master, it will not see AGPST[2:0] and the transaction appears to be on a PCI bus. For AGP aware bus masters,
AGPST[2:0]
indicate that permission touse the in­terface has been granted to initiate a request and not to move AGP data.
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
Figure 3.
Basic PCI transaction on AGP
134562
PCICLK
PCIFRAME#
PCIAD[31:0]
PCICBE[3:0]#
PCIIRDY#
PCITRDY#
PCIDEVSEL#
PCIREQ#
PCIGNT#
AGPST[2:0]
bus cmd
111 111 xxx xxx xxxxxx
data_pciaddress
BE[3:0]#
An example of a PCI transaction occurring between an AGP command cycle and return of data is shown in Figure 4. This shows the smallest number of cycles during which an AGP request can be enqueued, a PCI transaction performed and AGP read data returned.
Figure 4. PCI transaction occurring between AGP request and data
12345678910
PCICLK
AGPPIPE#
PCIFRAME#
PCIAD[31:0]
PCICBE#
PCIIRDY#
PCITRDY#
PCIDEVSEL#
PCIAGPRBF#
PCIREQ#
PCIGNT#
AGPST[2:0]
A9
C9 pci_cmd BE 0000 000
111 xxx 111 111 xxx111
address data D7 +1
xxx 00x xxx xxx
17/77
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
Figure 5.
Basic AGP pipeline concept
Bus Idle
Pipelined data transfer
Intervene cycles
A1 A2
Pipelined AGP requests
Data-1 Data-2
Pipeline operation
Memory access pipelining provides the main per­formance enhancement of AGP over PCI. AGP pipelined bus transactions share most of the PCI signal set, and are interleaved with PCI transac­tions on the bus.
The RIVA 128 supports AGP pipelined reads with a 4-deep queue of outstanding read requests. Pipelined reads are primarily used by the RIVA 128 for cache filling, the cache size being opti­mized for AGP bursts. Depending on the AGP bridge, a bandwidth of up to 248MByte/s is achiev­able for 128-byte pipelined reads. This compares with around 100MByte/s for 128-byte 33MHz PCI reads. Another feature of AGP is that for smaller sized reads the bandwidth is not significantly re­duced. Whereas 16-byte reads on PCI transfer at around 33MByte/s, on AGP around 175MByte/s is achievable. The RIVA 128 actually requests reads greater than 64 bytes in multiples of 32-byte trans­actions.
The pipe depth can be maintained by the AGP bus master (RIVA 128) intervening in a pipelined trans­fer to insert new requests between data replies. This bus sequencing is illustrated in Figure 5.
When the bus is in an idle condition, the pipe can be started by inserting one or more AGP access requests consecutively. Once the data reply to those accesses starts, that stream can be broken (or intervened) by the bus master (RIVA 128) in­serting one or more additional AGP access re­quests or inserting a PCI transaction. This inter­vention is accomplished with the bus ownership signals, PCIREQ# and PCIGNT#.
Data-3
A3
A Data
PCI transaction
The RIVA128 implements both high and low prior­ity reads depending of the status of the rendering engine. If the pipeline is likely to stall due to sys­tem memory read latency, a high priority read re­quest is posted.
Address Transactions
The RIVA 128 requests permission from the bridge to use PCIAD[31:0] to initiate either an AGP request or a PCI transaction by asserting PCIREQ#. The arbiter grants permission by as­serting PCIGNT# with AGPST[2:0] equal to ‘111’ (referred to as START). When the RIVA 128 re­ceives START it must start thebus operation with­in two clocks of the bus becoming available. For example,when the bus is in an idle condition when START is received, the RIVA 128 must initiate the bus transaction on the next clock and the one fol­lowing.
Figure 6 shows a single address being enqueued by the RIVA 128. Sometime before clock 1, the RIVA 128 asserts PCIREQ# to gain permission to use PCIAD[31:0]. The arbiter grants permission by indicating START on clock 2. A new request (address, command and length) are enqueued on each clock in which AGPPIPE# is asserted. The address of the request to be enqueued is present­edonPCIAD[31:3], the length on PCIAD[2:0] and the command on PCICBE[3:0]#. In Figure 6 only a single address is enqueued since AGPPIPE# is just asserted for a single clock. The RIVA 128 in­dicates that the current address is the last it in­tends to enqueue when AGPPIPE# is asserted and PCIREQ# is deasserted (occurring on clock
3). Once the arbiter detects the assertion of AGP- PIPE# or PCIFRAME# it deasserts PCIGNT# on clock 4.
18/77
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
Figure 6.
Single address - no delay by master
12345678
PCICLK
AGPPIPE#
PCIAD[31:0]
PCICBE[3:0]#
PCIREQ#
PCIGNT#
AGPST[2:0]
111 111 xxx xxx xxxxxx xxx xxx
A1
C1
Figure 7 shows the RIVA 128 enqueuing 4 requests, where the first request is delayed by the maximum 2 cycles allowed. START is indicated on clock 2, butthe RIVA 128 does not assert AGPPIPE# until clock
4. Note that PCIREQ# remains asserted on clock 6 to indicate that the current request is not the last one. When PCIREQ# is deasserted on clock 7 with AGPPIPE# still asserted this indicates that the current ad­dress is the last one to be enqueued during this transaction. AGPPIPE# must be deasserted on the next clock when PCIREQ# issampled as deasserted. If the RIVA 128 wants to enqueue more requests during this bus operation, it continues asserting AGPPIPE# until all of its requests are enqueued or until it has filled all the available request slots provided by the target.
Figure 7. Multiple addresses enqueued, maximum delay by RIVA 128
PCICLK
AGPPIPE#
PCIAD[31:0]
PCICBE#
PCIREQ#
PCIGNT#
AGPST[2:0]
1234567
A1
C1 C2 C3 C4
111 111 111 xxx xxxxxx xxx xxx
A2 A3 A4
19/77
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
AGP timing specification Figure 8. AGP clock specification
t
0.6VDD
0.5VDD
PCICLK
0.4VDD
0.3VDD
Table 1. AGP clock timing parameters
Symbol Parameter Min. Max. Unit Notes
CYC PCICLK
t
HIGH
t
LOW PCICLK
t
PCICLK
PCICLK
period 15 30 ns high time 6 ns low time 6 ns slew rate 1.5 4 V/ns 1
CYC tHIGH tLOW
2V p-to-p
(minimum)
0.2VDD
NOTES
1 This rise and fall time is measured across the minimum peak-to-peak range as shown in Figure 8.
Figure 9. AGP timing diagram
VAL
t
AGPCLK
Output delay
OFF
t
data1 data2
tON
Tri-state output
tSU
Table 2.
Input
AGP timing parameters
data1 data2
Symbol Parameter Min. Max. Unit Notes
VAL AGPCLK to signal valid delay (data and control
t
signals)
ON Float to active delay 2 ns
t t
OFF Active to float delay 28 ns
t
SU Input set up time to AGPCLK (data and control
signals)
H
t
Input hold time from
AGPCLK
tVAL
tH
211ns
7ns
0ns
20/77
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
5 PCI 2.1 LOCAL BUS INTERFACE
5.1 RIVA 128 PCI INTERFACE The RIVA 128 supports a glueless interface to PCI 2.1 with both master and slave capabilities. The host
interface is fully compliant with the 32-bit PCI 2.1 specification. The Multimedia Accelerator supports PCI bus operation up to 33MHz with zero-wait state capability and
full bus mastering capability handling burst reads and burst writes.
Figure 10. PCI interface pin connections
PCIAD[31:0]
32
PCICBE[3:0]#
4
PCIFRAME#
PCIDEVSEL#
PCIIRDY#
PCI bus
PCITRDY# PCISTOP#
PCIIDSEL
PCIPAR
PCIREQ# PCIGNT#
PCICLK
PCIRST#
RIVA 128
PCIINTA#
Table 3. PCI bus commands supported by the RIVA 128
Bus master Bus slave
Memory read and write Memory read and write Memory read line I/O read and write Memory read multiple Configuration read and write
Memory read line Memory read multiple Memory write invalidate
21/77
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
5.2 PCI TIMING SPECIFICATION The timing specification of the PCI interface takes the form of generic setup, hold and delay times of tran-
sitions to and from the rising edge of
Figure 11. PCI timing parameters
Output timing parameters
Tri-state output
PCICLK
Output delay
as shown in Figure 11.
PCICLK
PCICLK
VAL
t
ON
t
OFF
t
Input timing parameters
SU
t
H
t
Input
Table 4. PCI timing parameters
Symbol Parameter Min. Max. Unit Notes
VAL
t
(PTP)
VAL
t
ON Float to active delay 2 ns
t
OFF
t t
SU Input set up time to
(PTP)
SU
t
(PTP)
t
SU H
t
NOTE
PCICLK PCICLK
to signal valid delay (bussed signals) 2 11 ns 1 to signal valid delay (point to point) 2 12 ns 1
Active to float delay 28 ns
PCICLK
Input set up time to Input set up time to Input hold time from
1 PCIREQ# andPCIGNT# are point to point signals and have different valid delay and input setup times than bussed sig-
nals. All other signals are bussed.
PCICLK(PCIGNT# PCICLK(PCIREQ#
PCICLK
(bussed signals) 7 ns 1
)10 ns1 )12 ns
0ns
22/77
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
Figure 12.
PCICLK
PCIAD[31:0]
PCICBE[3:0]#
PCIFRAME#
PCIIRDY#
PCITRDY#
PCIDEVSEL#
PCI Target write -
address data
bus cmd BE[3:0]#
Slave Writ
e (single 32-bit with 1-cycle
(med)
DEVSEL#
response)
Figure 13. PCI Target write - Slave Write (multiple 32-bit with zero wait state DEVSEL# response)
PCICLK
PCIAD[31:0]
address data0
data1 data2
PCICBE[3:0]#
PCIFRAME#
PCIIRDY#
PCITRDY#
PCIDEVSEL#
bus cmd BE[3:0]#
BE[3:0]# BE[3:0]#
23/77
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
Figure 14.
PCI Target read - Slave Read (1-cycle single word read)
PCICLK
PCIAD[31:0]
PCICBE[3:0]#
PCIFRAME#
PCIIRDY#
PCITRDY#
PCIDEVSEL#
address
bus cmd BE[3:0]#
data0
Figure 15. PCI Target read - Slave Read (slow single word read)
PCICLK
PCIAD[31:0]
address
data0
PCICBE[3:0]#
PCIFRAME#
PCIIRDY#
PCITRDY#
PCIDEVSEL#
bus cmd BE[3:0]#
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
Figure 16.
PCIREQ#
PCIGNT#
PCIAD[31:0]
PCICBE[3:0]#
PCIFRAME#
PCIIRDY#
PCITRDY#
PCIDEVSEL#
PCI Master write - multiple word
PCICLK
bus cmd
data0 data1address data2 data3
BE[3:0]# BE[3:0]# BE[3:0]# BE[3:0]#
Figure 17. PCI Master read - multiple word
PCICLK
PCIREQ#
PCIGNT#
PCIAD[31:0]
PCICBE[3:0]#
PCIFRAME#
PCIIRDY#
PCITRDY#
PCIDEVSEL#
Note: The RIVA 128 does not generate fast back to back cycles as a bus master
bus cmd
BE[3:0]# BE[3:0]#
data0address data1
25/77
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
Figure 18.
PCICLK
AD[31:0]
PCICBE[3:0]#
PCIFRAME#
PCIIDSEL
PCIIRDY#
PCITRDY#
PCIDEVSEL#
Figure 19.
PCICLK
PCI Target configuration cycle - Slave Configuration Write
data0address
bus cmd BE[3:0]#
(med)
PCI Target configuration cycle - Slave Configuration Read
PCIAD[31:0]
PCICBE[3:0]#
PCIFRAME#
PCIIDSEL
PCIIRDY#
PCITRDY#
PCIDEVSEL#
config_dataaddress
bus cmd BE[3:0]#
(med)
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
Figure 20.
PCICLK
PCIREQ#_a
PCIREQ#_b
PCIGNT#_a
PCIGNT#_b
PCIFRAME#
PCIAD[31:0]
PCI basic arbitration cycle
Figure 21. Target initiated termination
PCICLK
address data address data
access A access B
12341234
PCIFRAME#
PCIIRDY#
PCITRDY#
PCISTOP#
PCIDEVSEL#
PCICLK
PCIFRAME#
PCIIRDY#
PCITRDY#
PCIPCISTOP#
PCIDEVSEL#
Disconnect - A Disconnect - B
123412345
Disconnect - C / Retry Target - Abort
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128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
6 SGRAM FRAMEBUFFER INTERFACE
The RIVA 128 SGRAM interface can be configured with a 2MByte 64-bitor 4MByte 128-bit data bus. With a 128-bit bus, 4MBytes of SGRAM is supported as shown in Figure 22. All of the SGRAM signalling envi­ronment is 3.3V.
Figure 22. 64-bit 2MByte and 128-bit 4MByte SGRAM configurations
FBD[31:0]
FBD[63:32]
RIVA 128
FBD[95:64]
FBD[127:96]
256K
x32
256K
x32
256K
x32
Expansion to
4MBytes
256K
x32
Read and write accesses to SGRAM are burst oriented. SGRAM commands supported by the RIVA 128 are shown in Table 5. Initialization of the memory devices is performed in the standard SGRAM manner as described in Section 6.1. Accesssequences begin with an Active command followed by aRead orWrite command. The address bits registered coincident with the Read or Write command are used to select the starting column location for the burst access. The RIVA 128 always uses a burst length of one and can launch a new read or write on every cycle.
SGRAM has a fully synchronous interface with all signals registered on the positive edge of
FBCLKx.
Mul­tiple clock outputs allow reductions in signal loading and more accuracy in data sampling at high frequen­cy. The clock signals can be interspersed as shown in Figure 23, page 29 for optimal loading with either 2 or 4MBytes. The I/O timings relative to
FBCLKx
are shown in Figure 25, page 31.
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
Figure 23.
FBDQM[0]#
FBDQM[1]# FBDQM[2]# FBDQM[3]#
FBCS[0]#
FBCLK0
2 and 4MByte SGRAM configurations
FBA[10]
FBA[9:0]
FBCKE#
FBCKE#
FBRAS#
FBCAS#
FBWE#
1
256K×32
SGRAM
FBCAS#
FBRAS#
FBWE#
FBA[9:0]
FBD[31:0]
FBA[10]
Expansion to 4MBytes
FBDQM[8]#
FBDQM[9]# FBDQM[10]# FBDQM[11]#
FBCS[1]#
FBCLK0
256K×32
SGRAM
FBD[95:64]
1
FBDQM[4]#
FBDQM[5]# FBDQM[6]# FBDQM[7]#
FBCS[0]#
FBCLK1
256K×32
SGRAM
FBD[63:32]
FBDQM[12]# FBDQM[13]# FBDQM[14]# FBDQM[15]#
FBCS[1]#
FBCLK1
256K×32
SGRAM
FBD[127:96]
FBD[127:0]
NOTE
1 RIVA 128 has apin reserved for an eleventh addresssignal,FBA[10], which may be used inthe future with pin compatible
16MBit 256K x 2 x 32 SDRAMs. This signal is a “no-connect” in the initial RIVA 128 but may be activated in a future pin­compatible upgrade.If there is sufficient routing space it may beprudentto route this signal to pin 30 of the 100 pin PQFP SGRAM. [FBA10] should be pulled toGNDwith a 47KΩ resistor.
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128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
Table 5.
Command Command inhibit No operation Active
activate row)
Read
column and start read burst)
Write
column and start write burst)
Precharge (deactivate row in both banks)
Load mode register
Write enable/output enable
Write inhibit/output High-Z
Truth table of supported SGRAM commands
1
(NOP) L H H H x x x
(select bank and
(select bank and
(select bank and
FBCSx FBRAS# FBCAS# FBWE# FBDQM FBA[9:0] FBD[63:0] Notes
(NOP) H x x x x x x
LLHHx
LHLHx
LHLL x
LLHLxFBA[8]=1 x
LLLLx
- - - - L - active 2
- - - - H - high-Z 2
FBA[9]
=bank
FBA[8:0]
FBA[9]
FBA[7:0]
FBA[9]
FBA[7:0]=row
FBA[8:0] =
=row
=bank
FBA[8]=0
=row
=bank
FBA[8]
=0
opcode
valid data
x
x
NOTES
1 FBCKEis high and DSF is low for all supported commands. 2 Activates or deactivates
FBD[127:0]
duringwrites (zero clock delay) and reads (two-clock delay).
6.1 SGRAM INITIALIZATION SGRAMs must be powered-up and initialized in a predefined manner. The first SGRAM command is reg-
istered on the first clock edge following PCIRST# inactive. All internal SGRAM banks are precharged to bring the device(s) into the “all bank idle” state. The SGRAM
mode registers are then programmedand loaded to bring them into a defined state before performingany operational command.
6.2 SGRAM MODE REGISTER The Mode register defines the mode of operation of the SGRAM. This includes burst length, burst type,
read latency and SGRAM operating mode. The Mode register is programmed via the Load Mode register and retains its state until reprogrammed or power-down.
Mode register bits M[2:0] specify the burst length; for the RIVA 128 SGRAM interface these bits are set to zero, selecting a burst length of one. In this case
FBA[7:0]
select the unique column to be accessed and Mode register bit M[3] is ignored. Mode register bits M[6:4] specify the read latency; for the RIVA 128 SGRAM interface these bits are set to either 2 or 3, selecting a burst length of 2 or 3 respectively.
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
6.3 LAYOUT OF FRAMEBUFFER CLOCK SIGNALS Separate clock signals
FBCLK0
clock skew and loading. Additionally there is a clock feedback loop between
and
FBCLK1
are provided for each bank of SGRAM to give reduced
FBCLK2
and
FBCLKFB
.
It is recommended that long traces are used without tunable components. If the layout includes provision for expansion to 4MBytes, the clock path to the 2MByte parts should be at the end of the trace, and the clock path to the 4MByte expansion located between the RIVA128 and the 2MByte parts as shown in Fig­ure 24.
FBCLK2
and
FBCLKFB
should be shorted together as close to the package as possible and con-
nected via a 150Ωresistor to VCC (3.3V), again as close to the package as possible.
Figure 24.
Recommended memory clock layout
150
FBCLK2
FBCLKFB
RIVA 128
FBCLK0
FBCLK1
VDD (3.3V)
Expansion
to 4MBytes
Bank 1 Bank 0
256K
x32
t t
256K
x32
256K
x32
256K
x32
6.4 SGRAM INTERFACE TIMING SPECIFICATION
Figure 25.
Table 6.
Symbol Parameter Min. Max. Unit Notes
t
CK CLK period 10 12 - - ns
tCH
SGRAM I/O timing diagram
tCK
FBCLKx
FBA[9:0], FBD[63:0]
FBD[63:0]
CH
t
tAS,tDS
tLZ
tAH,tDH
tAC
tCL
tOH
SGRAM I/O timing parameters
-10 -12 -10 -12
CLK high time 3.5 4.5 - - ns
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128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
Symbol Parameter Min. Max. Unit Notes
-10 -12 -10 -12
t
CL CLK low time 3.5 4.5 - - ns
tAS Address setup time 3 4 - ns t
AH Address hold time 1 1 - ns
tDS Write data setup time 3 4 - ns t
DH Write data hold time 1 1 - ns
tOH Read data hold time 3 3 - ns t
AC Read data access time 9 9 - ns
tLZ
Data out low impedance time 0 0 - ns
Figure 26.
NOTE
1 Covers either successive reads to the active row in a given bank, or to the active rows in different banks. DQMs are all
Figure 27.
SGRAM random read accesses within a page, read latency of two
FBCLKx
Command
FBA[9:0]
FBD[63:0]
active (LOW).
read read read
bank, col n bank, col a bank, col x bank, col m
data n data a
read nop nop
SGRAM random read accesses within a page, read latency of three
FBCLKx
Command
FBA[9:0]
read read read
bank, col n bank, col a bank, col x bank, col m
read nop nop
1
data x data m
1
nop
FBD[63:0]
NOTE
1 Covers either successive reads to the active row in a given bank, or to the active rows in different banks.FBDQM is all
active (LOW).
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data n
data a data x data m
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
Figure 28.
SGRAM read to write, read latency of three
FBCLKx
TDDQM
Command
FBA[9:0]
read nop nop
bank, col n
nop write
bank, col b
tHZ tDS
FBD[63:0]
Table 7.
Symbol Parameter Min. Max. Unit Notes
SGRAM I/O timing parameters
read data n
write data b
tHZ Data out high impedance time 4 10 ns tDS
Figure 29.
Write data setup time 4 ns
SGRAM random write cycles within a page
FBCLKx
Command
FBA[9:0]
FBD[63:0]
NOTE
1 Covers either successive writes to the active row in a given bank or to the active rowsin different banks.FBDQMis active
(low).
Figure 30.
SGRAM write to read cycle
FBCLKx
Command
FBA[9:0]
FBD[63:0]
write write write write
bank, col n bank, col a bank, col x bank, col m
data n data a data x data m
write nop read nop nop nop
bank, coln
write data n
write data n
bank, col b
read data b
NOTE
1 A read latency of 2 is shown for illustration
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128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
Figure 31.
SGRAM read to precharge, read latency of two
FBCLKx
Command
FBA[9:0]
FBD[63:0]
NOTE
1 FBDQM is active (low)
read precharge nop
bank, col n
bank(s) bank,row
data n
Figure 32. SGRAM read to precharge, read latency of three
tRP
FBCLKx
Command
precharge nop nop active
read
tRP
nop active
NOTE
1 FBDQM is active (low)
Figure 33.
SGRAM Write to Precharge
FBCLKx
FBDQM#
Command
FBA[9:0
]
FBD[63:0]
FBA[9:0]
FBD[63:0]
bank, col n
bank(s) bank,
data n
row
RP
t
write nop nop precharge nop nop active
bank, col n
bank(s) row
tWR
write data n write data
n+1
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
Figure 34.
SGRAM Active to Read or Write
FBCLKx
Command
active nop nop
RCD
t
read or write
Table 8. SGRAM timing parameters
Symbol Parameter Min. Max. Unit Notes
t
CS
tCH FBCSx, FBRAS#, FBCAS#, FBWE#,
FBCSx,FBRAS#,FBCAS#,FBWE# FBDQM
FBDQM
setup time
hold time
,
3ns
1ns
tMTC Load Mode register command to command 2 tCK t
RAS Active to Precharge command period 7 tCK
tRC Active to Active command period 10 tCK t
RCD Active to Read or Write delay 3 tCK
tREF Refresh period (1024 cycles) 16 ms t
RP Precharge command period 4 tCK
tRRD
tT
Active bank A to Active bank B command period
Transition time 1 ns
3t
CK
tWR Write recovery time 2 tCK
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128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
7 VIDEO PLAYBACK ARCHITECTURE
The RIVA 128 video playback architecture is de­signed to allow playback of CCIR PAL or NTSC video formatswith the highest quality while requir­ing the smallest video surface. The implementa­tion is optimized around the Windows 95 Direct Video and ActiveX APIs, and supports the follow­ing features:
Accepts interlaced video fields:
- This allows the off-screen video surface to consume less memory since only one field (half of each frame) is stored. Double buffer­ing between fields is done in hardware with
Figure 35. Video scaler pipeline
Linestore
‘temporal averaging’ being applied based on intraframing.
Linestore:
- To support high quality video playback the RIVA 128 memory controller and video over­lay engine supports horizontal and vertical interpolation using a 3x2 multitap interpolat­ing filter with image sharpening.
YUV to RGB conversion:
- YUV 4:2:2 format to 24-bit RGB true-color
- Chrominance optimization/user control
Color key video composition
YUV
Vertical
Interpolation
Filter
(Smooth/Sharpen)
Color Space
Conversion to 24-bit
RGB
Horizontal
Interpolation
24-bit RGB
Video output
Video windowing, merge
with graphics pixel pipeline
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
7.1 VIDEO SCALER PIPELINE The RIVA 128 video scaler pipeline performs
stretching of video imagesin any arbitrary factor in both horizontal and vertical directions. The video scaler pipeline consists of the following stages:
1 Vertical stretching 2 Filtering 3 Color space conversion 4 Horizontal stretching
Vertical stretching
Vertical stretching is performed on pixels prior to color conversion. The video scaler linearly interpo­lates the pixels in the vertical direction using an in­ternal buffer which stores the previous line of pixel information.
Filtering
After vertical interpolation, the pixels are horizon­tally filtered using an edge-enhancement or a smoothing filter. The edge-enhancement filter en­hances picture transition information to prevent loss of image clarity following the smoothing filter­ing stage. The smoothing filter is a low-pass filter that reduces the noise in the source image.
Color space conversion
The video overlay pipeline logic converts images from YUV 4:2:2 format to 24-bit RGB true-color. The default color conversion coefficients convert from YCrCb to gamma corrected RGB.
Saturation controls make sure that the conversion does not exceed the output range. Four control flags in the color converter provides 16 sets of col­or conversion coefficients to allow adjustment of the hue and saturation. The brightness of each R G B component can also be individually adjust­ed, similar to the brightness controls of the moni­tor.
Horizontal stretching
Horizontal stretching is done in 24-bit RGB space after color conversion. Each component is linearly interpolated using a triangle 2-tap filter.
Windowing and panning
Video images are clipped to a rectangular window by a pair of registers specifying the position and width.
By programming the video start address and the video pitch, the video overlay logic also supports a panning window that canzoom into a portion of the source image.
Video composition
With the color keying feature enabled, a program­mable key in the graphics pixel stream allows se­lection of either the video or the graphicsoutput on a pixel by pixel basis. Color keying allows any ar­bitrary portions of the video to overlay the graph­ics.
With color keying disabled and video overlay turned on, the video output overlays the graphics in the video window.
Interlaced video
The video overlay can display both non-interlaced and interlaced video.
Traditional video overlay hardware typically drops every other field of an interlaced video stream, resulting in a low frame rate. Some solutions have attempted to overcome the this problem by de­interlacing the fields into a single frame. This however introduces motion artifacts. Fast moving objects appearing in different positions in different fields, when deinterlaced, introduces visible artifacts which look like hair-like lines projecting out of the object.
37/77
Figure 36. Displaying 2 fields with 1:1 ratio
Frame 1 (Top field) Frame 2 (Bottom field)
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
Line 10
Line 11
Interpolated line
(Line 11 & 13)
Line 13
The RIVA 128 video overlay handles interlaced vid­eo by displaying every field, at the original frame rate of the video (50Hz for PAL and 60Hz for NTSC). The video scaling logicupscales tical direction
,the luma components in each field
, in the ver-
and linearly interpolates successive lines to pro­duce the ed scale is applied such that
missing lines of each field. This interpolat-
the full frame size of
each field is stretched to the desired height.
Interpolated line (Line 10 & 12)
Line 12
The video scaler offsets the bottom field image by half a source image line to ensure that both frames when played back align vertically.
The vertical filtering results in a smooth high quality video playback. ter another terlaced video output
els in each field are
Also by displaying both fields one af-
motion artifacts often found in dein-
, any
are removed, because the pix-
displayed in the order in which the
original source was captured.
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
8 VIDEO PORT
The RIVA 128 Multimedia Accelerator introduces a multi-function VideoPortthat has beendesigned to exploit the bus mastering functionality of the RIVA 128. The Video Port is compliant with a sim­plified ITU-R-656 video format with control of at­tached video devices performed through the RIVA 128 serial interface. Video Port support includes:
Windows 95 DirectMPEG API acceleration by providing:
- Bus mastered compressed data transfer to
attached DVD and MPEG-2 decoders
Figure 37. Connections to multiple video modules
SDA SCL
MPCLK
PCI/AGP
RIVA 128
MPAD[7:0] MPFRAME# MPDTACK# MPSTOP#
- Local interrupt and pixel stream handling
- Hardware buffer management of com­pressed data, decompressed video pixel data and decompressed audio streams
Supports popular video decoders including the Philips SAA7111A, SAA7112, ITT 3225, and Samsung KS0127. The Video Port initiates transfers of video packets over the internal NV bus to either on or off screen surfaces as de­fined in the DirectDraw and DirectVideo APIs.
Supports filtered down-scaling or decimation
Allows additional devices to be added
TV tuner
Video
decoder
S Video
8.1 VIDEO INTERFACE PORT FEATURES
Single 8-bit bus multiplexing among four trans-
fer types: video, VBI, host and compressed data
Synchronous 40MHz address/data multiplexed
bus
Hardware-based round-robin scheduler with
predictable performance for all transfer types
VMI 1.4
Media Port
Controller
(MPC)
ITU-R-656
DVD
Controller
Supports multiple video modules and one rib-
bon cable board on the same bus
ITU-R-656 Master Mode
Video Port
- Simplified ITU-R-656 Video Format -- sup-
ports HSYNC, VSYNC, ODD FIELD and EVEN FIELD
- VBI data output from video decoder is cap-
tured as raw or sliced data
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128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
8.2 BI-DIRECTIONAL MEDIA PORT POLLING COMMANDS USING MPC
The Media Port transfersdata using a Polling Pro­tocol. The Media Port is enabled on the RIVA 128 by the host system software. The first cycle after being enabled is a Poll Cycle. The MPC ASIC must respond to every poll cycle with valid data during DTACK active. If no transactions are need­ed, it responds with 00h. The Media Port will con­tinue to Poll until a transaction is requested, or un­til there is a Host CPU access to an external reg­ister.
Polling Cycle
Media Port initiates a Polling Cycle whenever there is no pending transaction. This gives the MPC ASIC a mechanism to initiate a transaction. The valid Polling commands are listed in the Poll­ing Command table. The priority for the polling re­quests should be to give the Display Data FIFO highest priority.
CPU Register Write
Initiated by the Host system software.
CPU Register Read Issue
Initiated by the Host system software. The read differs from the write in the fact thatit must be done in two separate transfers. The Read Issue is just
the initiation of the read cycle. The Media Port transfers the address of the register to be read during this cycle. After completion of the Read Is­sue cycle the media port goes back to polling for the next transaction. When it receives a Read Data ready command, it will start the next cycle in the read.
CPU Register Read Receive
Initiated by the MPC ASIC when it has read data ready to be transferred to the media port. The MPC ASIC waits for the next polling cycle and re­turns a Read Data Ready status. The media port will transfer the read data on the next Read Re­ceive Cycle. The PCI bus will be held off and retry until the register read is complete.
Video Compressed Data DMA Write
Initiated by the MPC ASIC with the appropriate Polling Command. The media port manages the Video Compressed data buffer in system memory. Each request for data will return 32 bytes in a sin­gle burst.
Display Data DMA Read
Initiated by the MPC ASIC with the polling com­mand. The MPC ASIC initiates this transfer when it wishes to transfer video data in ITU-R-656 for­mat.
Table 9. Media Port Transactions
A0 Cycle Transaction Description
11xx0000 Poll_Cycle Polling Cycle 00xx---- CPUWrite CPU Register Write 01xx1111 CPURead_Issue CPU Register Read Issue 11xx1111 CPURead_Receive CPU Register Read Receive 01xx0001 VCD_DMA_Write Video Compressed Data DMA Write 11xx1000 Display_Data_Read Display Data DMA Read
Table 10.
BIT Data Description
0 000xxxx1 NV_PME_VMI_POLL_UNCD Request DMA Read of Display Data 1 000xxx1x NV_PME_VMI_POLL_VIDCD Request DMA Write of Video Compressed Data 3 000x1xxx NV_PME_VMI_POLL_INT Request for Interrupt 4 0001xxxx NV_PME_VMI_POLL_CPURDREC Respond to Read Issue - Read Data Ready
Polling Cycle Commands
00000000 NULL No Transactions requested
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
8.3 TIMING DIAGRAMS
Figure 38. Poll cycle
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
A0 D0
Figure 39. Poll cycle throttled by slave
MPCLK
MPFRAME#
A0 D0
]
MPCLK
Figure 40.
MP_AD[7:0
MPDTACK#
CPU write cycle
Figure 41.
MPFRAME#
MP_AD[7:0
MPDTACK#
]
A0 D
A1
CPU write cycle throttled by slave
MPCLK
MPFRAME#
MP_AD[7:0
MPDTACK#
]
A0 D
A1
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128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
Figure 42.
CPU read issue cycle - cannot be throttled by slave
MPCLK
MPFRAME#
MP_AD[7:0] A1/D
A0
Figure 43. CPU read_receive cycle
MPCLK
MPFRAME#
MP_AD[7:0
MPDTACK#
]
A0 D0
Figure 44. CPU read_receive cycle - throttled by slave
MPCLK
MPFRAME#
A0 D0
MP_AD[7:0
MPDTACK#
]
Figure 45. CD write cycle - terminated by master
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
A0 D0 D1 D2 D3
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
Figure 46.
Figure 47.
CD write cycle - terminated by slave in middle of transfer
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
MPSTOP#
A0 D0 D1 D2 XXX A0 D3 D4
CD write cycle - terminated by slave on byte 31
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
MPSTOP#
A0 D0 D30 XXX A0 D31
Figure 48. CD write cycle - terminated by slave on byte 32, no effect
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
MPSTOP#
A0 D0 D30 D31
Figure 49. UCD read cycle, terminated by master, throttled by slave
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
A0 XXX D1 D2 D3D0
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128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
Figure 50.
Figure 51.
UCD read cycle, terminated by slave, throttled by slave
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
MPSTOP#
A0 XXX D1 D2D0
UCD read cycle, slave termination after MPFRAME# deasserted, data taken
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
MPSTOP#
A0 D1 D2 D3D0
Figure 52. UCD read cycle, slave termination after MPFRAME# deasserted, data not taken
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
MPSTOP#
A0 D1 D2 D3D0
Figure 53. UCD read cycle, slave termination after MPFRAME# deasserted, data taken
MPCLK
MPFRAME#
MP_AD[7:0]
MPDTACK#
MPSTOP#
A0 D1 D2D0
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
8.4 656 MASTER MODE
Table 11 shows the Video Port pin definition when the RIVA 128 is configured in ITU-R-656 Master Mode. Before entering this mode, RIVA 128 dis­ables all Video Port devices so that the bus is tri­stated. The RIVA 128 will then enable the video 656 master device through the serial bus. In this mode, the video device outputs the video data continuously at the PIXCLK rate.
Table 11.
MPCLK PIXCLK MPAD[7:0] VID[7:0] MPFRAME# MPDTACK# MPSTOP#
656 master mode pin definition
Normal Mode 656 Master Mode
Not used Not used Not used
656 master mode timing specification
The 656 Master Mode assumes that
VID[7:0]
and PIXCLK can be tri-stated when the slave is inac­tive. If a slave cannot tri-state all its signals, an ex­ternal tri-state buffer is needed.
Video data capture
Video Port pixel data isclocked into the port by the external pixel clock and then passed to the RIVA 128’s video capture FIFO.
Pixel data capture is controlled by the ITU-R-656 codes embedded in the data stream; each active line beginning with SAV (start active video) and ending with EAV (end active video).
In normal operation, when SAV = x00, capture of video data begins, and when EAV = xx1, capture of video data ends for that line. When VBI (Vertical Blanking Interval) capture is active, theserules are modified.
Figure 54. 656 Master Mode timing diagram
t5
PIXCLK
VID[7:0]
t3
t
4
t
t3
4
t3
t
4
Table 12. ITU-R-656 Master Mode timing parameters
Symbol Parameter Min. Max. Unit Notes
t3 VID[7:0] hold from PIXCLK high 0 ns t
4
VID[7:0]
setup to
PIXCLK
high 5 ns
t5 PIXCLK cycle time 35 ns
NOTE
1 VACTIVE indicates that valid pixel data is being transmitted across the video port.
Table 13. YUV (YCbCr) byte ordering
1st byte 2nd byte 3rd byte 4th byte 5th (next
dword)
U[7:0] Y0[7:0] V[7:0] Y1[7:0] U[7:0] Y0[7:0] V[7:0]
Cb[7:0] Y0[7:0] Cr[7:0] Y1[7:0] Cb[7:0] Y0[7:0] Cr[7:0]
6th byte 7th byte
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128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
8.5 VBI HANDLING IN THE VIDEO PORT RIVA 128 supports two basic modes for VBI data
capture. VBI mode 1 is for use with the Philips SAA7111A digitizer, VBI mode 2 is for use with the Samsung KS0127 digitizer.
In VBI mode 1, the region to be captured as VBI data is set up in the SAA7111Avia the serial inter­face, and in the RIVA 128 under software control. The SAA7111A responds by suppressing genera­tion of SAV and EAV codes for the lines selected, and sending raw sample data to the port. The RIVA 128 Video Port capture engine starts captur­ing VBI data at an EAV code in the line last active and continues to capture data without a break until it detects the next SAV code. VBI capture is then complete for that field.
In VBI mode 2, the region to be captured as VBI data is set up in a similar manner. The KS0127 re­sponds by enabling VBI data collection only during
the lines specified and framed by normal ITU-R­656 SAV/EAV codes. The RIVA 128 Video Port capture engine starts capturing data at an SAV code controlled by the device driver, and contin­ues capturing data under control of SAV/EAV codes until a specific EAV code identified by the device driver is sampled. VBI capture is then com­plete for that field. The number of bytes collected will vary depending on the setup of the KS0127.
8.6 SCALING IN THE VIDEO PORT The RIVA 128 Video Port allows any arbitrary
scale factor between 1 and 31. For best results the scale factors of 1, 2, 3, 4, 6, 8, 12, 16, and 24 are selected to avoid filtering losses. The Video Port decimates in the y-direction, dropping lines every few lines depending on the vertical scaling factor. The intention is to support filtered downscaling in the attached video decoder.
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
9 BOOT ROM INTERFACE
BIOS and initialization code for the RIVA 128 is accessed from a 32KByte ROM. The RIVA 128 memory bus interface signals FBD[15:0] andFBD[31:24] are used to address and access one of 64KBytes of data respectively. The unique decode to the ROM device is provided by the ROMCS# chip select signal.
Figure 55.
ROM interface
ROMCS#
FBD[15:0]
RIVA 128
FBD[31:24]
FBD[17] FBD[16]
ROM interface timing specification Figure 56. ROM interface timing diagram
ROM Read
FDB[15:0]
ROMCS#
OE# (FBD[16])
tBRV
WE# (FBD[17])
BAS
t
tBOS
address
tBRCS
tBOH
CS A[15:0] D[7:0]
WE OE
tBRCA
tBRH
BAH
t
ROM
FDB[31:24]
FDB[15:0]
ROMCS#
OE# (FBD[16])
WE# (FBD[17])
FDB[31:24]
ROM Write
t
BAS
tBDBZ
t
BWDS
tBDS
data
address
tBRCS tBAH
tBWL
BWS
t
data
tBDH
t
BWDH
tBDZ
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128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
Table 14. ROM interface timing parameters
Symbol Parameter Min. Max. Unit Notes
BRCS ROMCS#
t t
BRCA BRV Read valid to
t t
BRH Read hold from ROMCS# inactive TMCLK-5 ns BAS
t t
BAH Address hold from
t
BOS OE# low from ROMCS# active ns 2 BOH
t
BWS
t t
BWL WE# low time ns 3
t
BDBZ Data bus high-z to ROMCS# active TMCLK-5 ns BDS
t t
BDH Data hold from
t
BDZ Data high-z from ROMCS# inactive TMCLK-5 ns BWDH Write data hold from ROMCS# inactive 0.5TMCLK-5 ns
t
BWDS
t
NOTE
1T 2 This parameter is programmable in the range 0 - 3 MCLK cycles 3 This parameter is programmable in the range 0 - 15 MCLK cycles
ROMCS#
Address setup to
OE# low to WE# low from
Data setup to
ROM write data setup to
MCLK is the period of the internal memory clock.
active pulse width 20T precharge time T
ROMCS#
ROMCS#
ROMCS#
ROMCS#
ROMCS#
active TMCLK-5 ns
ROMCS#
ROMCS#
active T
inactive TMCLK-5 ns
inactive ns 3
active ns 2
inactive 10 ns
inactive 0 ns
ROMCS#
active T
MCLK
-5 ns
MCLK-5 ns
MCLK
-5 ns
MCLK
-5 ns
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
10 POWER-ON RESET CONFIGURATION
The RIVA 128 latches its configuration on the trail­ing edge of RST# and holds its system bus inter­face in a high impedance state until this time. To accomplish this, pull-up or pull-down resistors are connected to the FBA[9:0] pins as appropriate.
Power-on reset FBA[9:0] bit assignments
9876543210
Since there are no internal pull-up or pull-down re­sistors and the data bus should be floating during reset, a resistor value of 47Kshould be suffi­cient.
PCI
Mode
[9] PCI Mode. This bit indicates whether the RIVA 128 initializes with PCI 2.1 compliance
0 = RIVA 128 is PCI 2.0 compliant (does not support delayed transactions) 1 = RIVA 128 is PCI 2.1 compliant (supports 16 clock target latency requirement).
[8:7]
[6]
[5] Host Interface
[4]
TV Mode. These bits select the timing format when TV mode is enabled. 00 = Reserved
01 = NTSC 10 = PAL 11 = TV mode disabled
Crystal Frequency. This bit should match the frequency of the crystal or reference clock connect­ed to
XTALOUT
0 = 13.500MHz (used where TV output may be enabled) 1 = 14.31818MHz
0 = PCI 1 = AGP (Bit 0 must also be pulled high to indicate 66MHz)
RAM Width 0 = 64-bit framebuffer data bus width (the upper 64-bit data bus and byte selects are tri-state)
1 = 128-bit framebuffer data bus width
TV Mode Crystal Host
Interface
and
XTALIN
.
RAM
Width
RAM Type Sub-
Vendor
Bus
Speed
[3:2] RAMType
00 = Reserved 01 = 8Mbit SDRAM or SGRAM organized as 128K x 2 banks x 32-bit (normal SGRAM mode). 10 = Reserved 11 = 8Mbit SDRAM or SGRAM organized as 128K x 2 banks x 32-bit, framebuffer I/O pins remain
tri-stated after reset.
[1] Sub-Vendor. This bit indicates whether the PCI Subsystem Vendor field is located in the system
motherboardBIOS or adapter card VGA BIOS. If the Subsystem Vendorfield islocated in the sys­tem BIOS it must be written by the system BIOS to the PCI configuration space prior to running any PnP code.
0 = System BIOS (Subsystem Vendor ID and Subsystem ID set to 0x0000) 1 = Adapter card VGA BIOS (Subsystem Vendor ID and Subsystem ID read from ROM BIOS at
location 0x54 - 0x57)
[0]
Bus Speed. This bit indicates the value returned in the 66MHZ bit in the PCI Configuration regis­ters (see page 64).
0 = RIVA 128 PCI interface is 33MHz 1 = RIVA 128 is 66MHz capable
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128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
The following example configuration is shown in Figure 57:
Subsystem Vendor ID initialized to 0 and writeable by system BIOS (see Appendix A, page 70)
8Mbit 128K x 2 bank x 32 SGRAM
128-bit framebuffer interface
AGP including 66MHz PCI 2.1 compliant subset
Using 13.5000MHz crystal
TV output mode is NTSC
Figure 57. Example motherboard configuration
VDD (3.3V)
10K
FBA[0] FBA[1]
FBA[2] FBA[3]
RIVA 128
AGP
FBA[4] FBA[5] FBA[6] FBA[7] FBA[8] FBA[9]
FBA[10]
SGRAM
array
10K
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
High quality video overlay
11 DISPLAY INTERFACE
11.1 PALETTE-DAC The Palette-DAC integrated into the RIVA 128
supports a traditional pixel pipeline with the follow­ing enhancements:
Support for 10:10:10, 8:8:8, 5:6:5 and 5:5:5 di-
rect color pixel modes
Support for dynamic gamma correction on a pixel by pixel basis
Support for mixed indexed color and direct col­or pixels
256 x 24 LUT for 8-bit indexed modes
11.2 PIXEL MODES SUPPORTED
8-bit indexed color
In the 8-bit indexed color each 32-bit word contains four 8-bit indexed color pixels, each comprising bits b[7:0] as shown below.
- Accepts interlaced video fields allowing a re­duction in memory bufferingrequirements while incorporating temporal averaging
- Line buffer for horizontal and vertical interpola­tion of video streams up to square pixel PAL resolution
- 3x2 multitap interpolating filter with image sharpening
- Color key in all color pixel modes
- High quality YUV to RGB conversion with chrominance control.
Pixel formats (FBD[31:0])
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Pixel 3 Pixel 2 Pixel 1 Pixel 0
b7 b6 b5 b4 b3 b2 b1 b0 b7 b6 b5 b4 b3 b2 b1 b0 b7 b6 b5 b4 b3 b2 b1 b0 b7 b6 b5 b4 b3 b2 b1 b0
NOTE
1 This 32-bit representation can be extended to 64-bitand 128-bitwidths by duplicating the 32-bit word in little-endian format.
16-bit direct color modes (5:6:5 direct and 5:5:5 with and without gamma correction)
In 5:5:5 color modes bit 15 of each pixel can be enabled to select whether pixel data bypasses the LUT to feed the DACs directly, or indirectly, through the LUT, to allow gamma correction to be applied. If not en­abled then the bypass mode will always be selected, and the LUT powered down. The 16-bit modes in­clude a 5:6:5 format which always bypasses the LUT.
Pixel formats (FBD[31:0])
5:6:5
mode
313029282726252423222120191817161514131211109876543210
0 0 Red gamma Green gamma Blue gamma 0 Red gamma Green gamma Blue gamma 0 1 Red bypass Green bypass Blue bypass 1 Red bypass Green bypass Blue bypass 1 Red bypass Green bypass Blue bypass Red bypass Green bypass Blue bypass
Pixel 1 Pixel 0
NOTE
1 This 32-bit representation can be extended to 64-bitand 128-bit widths by duplicating the 32-bit word in little-endian for-
mat.
32-bit direct color (8:8:8 with gamma correction or 10:10:10 direct)
In 32-bit color mode bit 31 of each pixel selects whether pixel data bypasses the LUT, to feed the DACs directly orindirectly, through the LUT, to allow gamma correction to be applied.In the table below the Red, Green and Blue bypass bits are shown individually as R[9:0], G[9:0], and B[9:0] because, in the bypass
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128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
mode pixel format, the least significant bits of each color are located separately in the top byte of the pixel. This also permits an 8:8:8 mode without gamma with <1% error if desired.
Use of pixel input pins (FBD[31:0])
Pixel 0
313029282726252423222120191817161514131211109876543210
0 X X X X X X X Red gamma Green gamma Blue gamma
R1 R0 G1 G0 B1 B0 R9 R8 R7 R6 R5 R4 R3 R2 G9 G8 G7 G6 G5 G4 G3 G2 B9 B8 B7 B6 B5 B4 B3 B2
1X
NOTE This 32-bit representation can be extended to 64-bit and 128-bit widths by duplicating the 32-bit word in little-endian format.
Limitations on line lengths Table 15. Permitted line length multiples
bpp 8 16 32 Number of pixels that the line
length must be a multiple of
421
11.3 HARDWARE CURSOR The RIVA 128 supports a 32x32 15bpp full color
hardware cursor as defined by Microsoft Win­dows.
Full color 5:5:5 format
Pixel complement
Transparency
Pixel inversion
The cursor pattern is stored in a 2KByte bitmap lo­cated in off-screenframestore. Details ofprogram­ming the hardware cursor are given in the RIVA 128
Programming Reference Manual
[2]. Regis­ters control cursor enabling/disabling, location of cursor bitmap and cursor display coordinates. The cursor data and it’s position should only be changed during frame flyback. The cursor should be disabled when not being used.
Cursor format
1514131211109876543210
A Red Green Blue
The 5-bit RGB color components are expanded to 10 bits per color before combining with the graph­ics display data. Theexpanded 10-bit color is com­posed of the 5-bit cursor color replicated in the up­per and lower 5-bit fields. The cursor pixels are combined such that the cursor will overlay a video window if present.
Cursor pixel bit 15 (A) is the replace mode bit. When A=1, the cursor pixel replaces the normal display pixel. If A=0, the expanded 30 bits of the cursor color are XORed with the display pixel to provide the complement of the background color.
Cursor pixels can be made transparent (normal display pixel is unmodified) by setting to a value of 0x0000. To invert the bits of the normal display pixel, the cursor pixel should be set to 0x7FFF.
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
11.4 SERIAL INTERFACE The RIVA 128 serial interface supports connection
to DDC1/2B, DDC2AB and DDC2B+ compliant monitors and to serial interface controlled video decoders and tuners. Supported video decoder chips include Philips SAA7110, SAA7111A, ITT 3225 and Samsung KS0127. For details of ad­dress locations and protocols applying to specific parts refer to the appropriate manufacturer’s datasheet.
The serialinterface in RIVA128 requires operation under software control to provide emulation of the
interface standard. RIVA 128 can act as a master for communication with slave devices like those mentioned above. It also acts as a master whenin­terfacing to a DDC1/2 compatible monitor. Al­though it is not Access.bus compatible, it can com­municate with a DDC2AB compatible monitor via the DDC2B+ protocol. (No other Access.bus pe­ripherals can be attached although other serial de­vices may co-reside on the DDC bus). The RIVA 128 can clock stretch incoming messages in the event that the software handler is interrupted by another task.
53/77
11.5 ANALOG INTERFACE
Figure 58.
Recommended circuit (crystal circuit is for designs not supporting TV out)
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
VDD
Local PLLVDD plane
C5
C3
X1
C4
C2
C1
These components should be placed as close to theRIVA 128 outputs as possible
C6
R1
L1
PLLVDD COMP XTALIN
RIVA 128
XTALOUT VREF RSET
GND
DACVDD
VDD
RED,
GREEN,
BLUE
R2-R4
D1-D3
Power supply
D4-D6
75 cable
Monitor
75
Table 16.
C1 22µF tantalum capacitor C2 100nF surface mount capacitor C3, C4 22pF surface mount capacitor C5, C6 10nF surface mount capacitor R1 147 1% resistor R2-R4 75 1% resistor D1-D6 1N4148 protection diodes L1 1µH inductor X1 13.50000MHz series resonant crystal (used where TV output may be
Table of parts for recommended circuit (Figure 58)
Part number Value Description
required)
14.31818MHz series resonant crystal
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
11.6 TV OUTPUT SUPPORT
Reference clock options
The RIVA 128 supports two synthesizer reference clock frequencies; 13.5MHz and 14.31818MHz. The reference clock frequency is determined by a crystal or reference clock connected to the XTA- LIN and XTALOUT pins. Where TV-outis support­ed, XTALOUT should be driven by a 13.5MHz ref­erence clock derived from an external NTSC/PAL clock source as illustrated in Figure 59. The clock frequency should match the power-on configura­tion setting described in Section 10, page 49.
PAL/NTSC TV interface
The RIVA 128 supports TV output through an ex­ternal Analog Devices AD722 PAL/NTSC RGB encoder chip as shown in Figure 59. A MicroClock
Figure 59. TV output implementation
MK2715 NTSC/PAL clock chip provides a com­mon source for synchronization of the pixel and subcarrier clocks. In TV output modes the RIVA 128XTALOUT pin must be externally driven from the MK2715 reference clock output, with
XTALIN
tied to GND. The MK2715 requires a number of external com-
ponents for proper operation. For crystal input a parallel resonant 13.5000MHz crystal is recom­mended, with a frequency tolerance of 50ppm or better. Capacitors should be connected from X1 and X2 to GND as shown in Figure 59. Alternative­ly a clock input (e.g. ClockCan) can be connected to X1, leavingX2 disconnected. Further details are given in the MK2715 datasheet [8].
5V
220
330
27pF
27pF
13.50000MHz crystal
XTALIN
RIVA 128
VIDHSYNC
XTALOUT
REFOUT
X1/ICLK
MK2715
NTSC/PAL
Clock Source
X2
R G B
4XCLK
33
33
75
220µF
RIN GIN BIN
AD722 TV
RGB Encoder
YOUT
220µF
COUT
220µF
CVOUT
75
75
75
HSYNC
FIN
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128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
Figure 60.
Interface to monitor or television
TV RGB Encoder
RIVA 128
R G B
Y
R
C
G
Y/C
B
75 75 75
75 75 75
Monitor detection
Figure 60 shows the typical connection of a televi­sion or computer monitor to the RIVA 128s’ DAC outputs. The RIVA 128 expects only one output display device to be connected at a time and does not support simultaneous output to both the moni­tor and television.
During system initialization, the BIOS detects if a monitor is connected by sensing the doubly-termi­nated 75load (net 37.5). When no monitor is connected, only the local 75load is detected and the RIVA 128 switches to television output mode. The BIOS sets the CRTC registersto generate the appropriate timing for the local television standard and the DACs are adjusted to compensate for the single 75load.
Monitor mode is always selected if a monitor is de­tected since it is assumed to be the output device of choice, having a higher display fidelity thantele­vision.
Timing generation
Televisions contain two Phase-Locked Loops (PLLs). One PLL locks the horizontal frequency and is used to synchronize horizontal and vertical flyback, and to keep the active video region stable and centered. The second PLL locks the color subcarrier frequency (NTSC 3.5794545MHz or PAL 4.43361875MHz). The color subcarrier is used as a phase reference to extract the color in­formation from the television signal.
The RIVA 128 encodeshorizontal and vertical tim­ing on a composite sync signal. Using a
13.5000MHz referenceclock, the RIVA 128 timing generator creates ITU-R-601 NTSC and PAL compliant horizontal timing with only ppm (parts per million) error. The RIVA 128 does not use the
PAL/NTSC
Television
Monitor
75 75 75
color subcarrier clock internally. The reference clock source can be located on the television up­grade module with the video encoder and TV out­put connectors, thus lowering the base system cost.
Flicker filter
RIVA 128 provides an optional flicker filtering fea­ture for TV and interlaced displays.
Without flicker filtering, elements of an image present on either the odd or the even field, but not both, are seen to flicker or shimmer obtrusively. This is a problem especially with 1-pixel-wide hor­izontal lines often originating from computer gen­erated GUI displays.
Flicker filtering causes a slight smearing of pixels in the vertical direction. This trades off image qual­ity versus flicker. The displayed pixel contains a proportion of the data forthe pixel on that line,plus a smaller proportion of the data of the equivalent pixel on the line above and on the line below. Overall, the proportions add up to 1 so that the brightness of the screen doesnot alter and the pix­el data does not get clipped.
Flicker filtering only takes place on pixel data from the framestore - the pattern written into the cursor already has flicker removed. No flicker removal is performed on video images.
Overscan and underscan
The RIVA 128 supports overscan and underscan in the horizontal and vertical directions using hard­ware scaling. Underscan allows 640x480 resolu­tion to fit onto NTSC displays and 800x600 resolu­tion to fit onto PAL displays. Scaling can be adjust­ed and controlled by software to suit specific TV requirements. The TV output image position is also software controllable.
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
12 IN-CIRCUIT BOARD TESTING
The RIVA 128 has a number of features designed to support in-circuit board testing. These include:
Dedicated test mode input and dual-function test mode select pins selecting the following modes:
- Pin float
- Parametric NAND tree
- All outputs driven high
- All outputs driven low
Checksum test
Test registers
12.1 TEST MODES Primary test control is provided by the dedicated TESTMODE input pin. The RIVA 128 is in normal oper-
ating mode when this pin is deasserted. When TESTMODE is asserted, MP_AD[3:0] are reassigned as TESTCTL[3:0] respectively. Test modes are selected asynchronously through a combination of the pin states shown in Table 17.
Table 17. Test mode selection and descriptions
Test mode TESTCTL[3:0] Description
3210
Parametric NAND tree
Pin float 1 1 0 0 All pin output drivers are tristated in this test mode so that pin leakage
Outputs high 1 1 1 0 All pin output drivers drive a high output state in this test mode so that
Outputs low 1 1 1 1 All pin output drivers drive a low output state in this test mode so that out-
1 0 1 0 A single parametric NAND tree is provided to give a quiescent environ-
ment in which to test VIL and VIH without requiring core activity. This capability is provided in the pads by chaining all I and I/O paths to-
gether via two input NAND gates. The chain begins with one input of the first NAND gate tied to VDD while the other input is connected to the first device pin on the NAND tree. The output of this gate then becomes the in­put of the next NAND gate in the tree and so on until all pad input paths have been connected. The final NAND gate output is connected to anout­put-only pin whose normal functionality is disabled in NAND tree mode.
The NAND tree length is therefore equal to the number of I and I/O pins in the RIVA128. Output -only pins are not connected into the NAND tree.
current (IIL,IIH,IOZL,IOZH) can be measured.
output high voltage (VOH at IOH) can be measured.
put low voltage (VOL at IOL) can be measured.
12.2 CHECKSUM TEST
The RIVA128hardware checksumfeaturesupports testing of the entire pixel datapathat full video rates fromtheframebufferthrough totheDACinputs. Each of the three RGB colors can be tested to provide a correlation betweentheintended and actual display. Checksums are accumulated during active (un­blanked) display. Note that the checksum mecha­nism does not check the DAC outputs (i.e. what is physically being displayed on the monitor).
Fora given image (which can be a real application’s image ora speciallypreparedtest card),theoretical­ly derived checksum values can be calculated for a
selected RGB color,which are then compared with theRIVA128hardwarechecksumvalue.Alternative­ly the checksum value from a known good chip can be used as the reference.
Hardwarechecksumaccumulation is notaffectedby the horizontal and vertical synchronization wave­forms or timings. Any discrepancy between the cal­culatedand RIVA128hardwareaccumulatedcheck­sum values therefore indicates a problem in the device or system being tested. Details of program­ming the RIVA128 checksum are given in the RIVA
Programming Reference Manual
128
[2].
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128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
13 ELECTRICAL SPECIFICATIONS
13.1 ABSOLUTE MAXIMUM RATINGS
Symbol Parameter Min. Max. Units Notes
VDD/AVDD DC supply voltage 3.6 V
Voltage on input and output pins GND-1.0 VDD+0.5 V 2 TS Storage temperature (ambient) -55 125 °C TA Temperature under bias 0 85 °C
Analog output current (per output) 45 mA
DC digital output current (per output) 25 mA
NOTES
1 Stresses greater than those listed under ‘Absolute maximum ratings’ may cause permanentdamage to the device. This
is a stress rating only and functional operation of the device at these or any other conditions above those indicated in the operational sections of this specification is not implied. Exposure to absolute maximum rating conditions for extended pe­riods may affect reliability.
2 For 3V tolerant pins VDD = 3.3V ± 0.3V, for 5V tolerant pins (PCI, Video Port and Serial interfaces)VDD = 5V± 0.5V
13.2 OPERATING CONDITIONS
1
Symbol Parameter Min. Typ. Max. Units Notes
TC Case temperature 120 °C
13.3 DC SPECIFICATIONS
Table 18. DC characteristics
Symbol Parameter Min. Typ. Max. Units Notes
VDD Positive supply voltage 3.135 3.3 3.465 V IIN Input current (signal pins) ±10 µA1,2
Power dissipation 3.7 W
NOTES
1 Includes high impedance output leakage for all bi-directional buffers with tri-state outputs 2 VDD = max, GND≤VIN≤VDD
Table 19. Parameters applying to PCI and AGP interface pins
Symbol Parameter Min. Typ. Max. Units Notes
CIN Input capacitance 5 10 pF 1 COUT Output load capacitance 5 50 pF 1 Parameters for 5V signaling environment only: VIH Input logic 1 voltage 2.0 5.75 V VIL Input logic 0 voltage -0.5 0.8 V VOH Output logic 1 level 2.4 V
VOL Output logic 0 level 0.55 V IOH Output load current, logic 1 level -2 mA IOL Output load current, logic 0 level 3 or 6 mA 2 Parameters for 3.3V and AGP signaling environments only:
VIH Input logic 1 voltage 0.475VDD VDD+0.5 V
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
Symbol Parameter Min. Typ. Max. Units Notes
VIL Input logic 0 voltage -0.5 0.325VDD V VOH Output logic 1 level 0.9VDD V
VOL Output logic 0 level 0.1VDD V IOH Output load current, logic 1 level -0.5 mA IOL Output load current, logic 0 level 1.5 mA
NOTE
1 Tested but not guaranteed. 2 3mA for all signals except PCIFRAME#, PCITRDY#,PCIIRDY#, PCIDEVSEL# and PCISTOP# which have IOL of 6mA.
13.4 ELECTRICAL SPECIFICATIONS
Table 20. Parameters applying to all signal pins except PCI/AGP interfaces
Symbol Parameter Min. Typ. Max. Units Notes
CIN Input capacitance 10 12 pF 1 COUT Output load capacitance 10 50 pF 1 VIH Input logic 1 voltage 2.0 VDD+0.5 V 2
VIL Input logic 0 voltage -0.5 0.8 V VOH Output logic 1 level 2.4 V VOL Output logic 0 level 0.4 V IOH Output load current, logic 1 level -1 mA IOL Output load current, logic 0 level 1 mA
NOTE
1 Tested but not guaranteed. 2 For 3V tolerant pins VDD = 3.3V ± 0.3V, for 5V tolerant pins (Video Port and Serial interfaces) VDD = 5V± 0.5V
13.5 DAC CHARACTERISTICS
Parameter Min. Typ. Max. Units Notes
Resolution 10 bits DAC operating frequency 230 MHz White relative to Black current 16.74 17.62 18.50 mA 2
DAC to DAC matching ±1 ±2.5 % 2,4 Integral linearity ±0.5 ± 1.5 LSB Differential linearity ±0.25 ±1 LSB
8 8
DAC output voltage 1.2 V 2 DAC output impedance 20 k Risetime (black to white level) 1 3 ns 2,5,6 Settling time (black to white) 5.9 ns 2,5,7 Glitch energy 50 100 pVs 2,5 Comparator trip voltage 280 335 420 mV Comparator settling time 100 µs Internal Vref voltage 1.235 V Internal Vref voltage accuracy ±3 ±5%
2,3,8 2,3,8
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128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
NOTES
1 Blanking pedestals are not supported in TV output mode. 2 VREF = 1.235V, RSET = 147 3 LSB
4 About the midpoint of the distribution of the three DACs 5 37.5ohm, 30pF load 6 10% to 90% 7 Settling to within 2% of full scale deflection 8 Monotonicity guaranteed
= 1 LSB of 8-bit resolution DAC
8
13.6 FREQUENCY SYNTHESIS CHARACTERISTICS
Parameter Min Typ. Max Units Notes XTALIN
Internal VCO frequency 128 256 MHz Memory clock output frequency 100 MHz
Pixel clock output frequency 230 MHz 2 Pixel clock output frequency (video displayed) 110 MHz 3 Synthesizer lock time 500 µs
crystal frequency range 4 15 MHz 1
NOTE
1 A series resonant crystal should be connected to 2 The pixel clock can be programmed to within 0.5% of any target frequency 10f
3 The maximum pixel clock frequency when the RIVA 128 is displaying full motion video
XTALIN
pixclk
230MHz
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
14 PACKAGE DIMENSION SPECIFICATION
14.1 300 PIN BALL GRID ARRAY PACKAGE Figure 61. RIVA 128 300 Plastic Ball Grid Array Package dimension reference
0.25 0
D2
Pin 1 indicator
E2
0.300 C A B
0.100
SOLDER BALL (Typ)
SS
S
CS
C
A1
0.350 C
E
E1
A2
C
b
A
0.15 0 C
B
(4x)
20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
e
e
e
A
0.200
D1 D
A B C D
E F
G H J
K L M N
e
P R T U V W Y
All dimensions in mm unless otherwise noted
tolerances unless otherwise noted (mm)
0≤10 >10≤50 >50≤200 >200
±0.05 ±0.1 ±0.15 ±0.25
Table 21. RIVA 128 300 Plastic Ball Grid Array Package dimension specification
Ref.
Typ. Min. Max. Typ. Min. Max.
A 2.125 2.595 0.083 0.102 A1 0.50 0.70 0.020 0.027 A2 1.625 1.895 0.064 0.074
b 0.60 0.90 0.024 0.035
D 27.00 26.82 27.18 1.063 1.055 1.070
D1 24.13 Basic 0.951 Basic D2 23.90 24.10 0.941 0.949
e 1.27 Basic 0.050 Basic
E 27.00 26.82 27.18 1.063 1.055 1.070 E1 24.13 Basic 0.951 Basic E2 23.90 24.10 0.941 0.949
Millimeters Inches
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128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
15 REFERENCES
1 RIVA 128
Turnkey ManufacturingPackage TMP, Design Guide
electronics
2 RIVA 128
Programming Reference Manual,
NVIDIA Corp./SGS-THOMSON Microelectronics
3 Accelerated Graphics Port Interface Specification, Revision 1.0
PCI LocalBus Specification, revision 2.1
4
, PCI Special Interest Group, June 1995
5 Recommendation 656 of the CCIR, Interfaces for digital component video signals in 525-line and 625-
line television systems Display Data Channel (DDC)standard, Version 2.0, revision 0
6
, CCIR, 1990
ation, April 9th 1996 (Video Electronics Standards Association - http://www.vesa.org)
7
AD722 PAL/NTSC TV Encoder Datasheet MK2715 NTSC/PAL Clock Source Datasheet
8
, Analog Devices Inc., 1995
, MicroClock Inc., March 1997
16 ORDERING INFORMATION
Device Package Part number
RIVA 128 300 pin PBGA STG3000X
, NVIDIACorp./SGS-THOMSON Micro-
, Intel Corporation,July 1996
, Video Electronics Standards Associ-
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
APPENDIX
Descriptions of register contents include an indication ifregister fields are readable the initial power-on or reset value of the field terminate value, hence
I=X
indicates register or field not reset.
(I)
. ‘-’ indicates not readable / writable,Xindicates an inde-
or writable
(R)
(W)
and
A PCI CONFIGURATION REGISTERS
This section describes the 256 byte PCI configuration spaces as implemented by the RIVA 128. A single PCI VGA device is defined by the RIVA 128 which decodes and acknowledges the first 256 bytes of the configuration address space. The RIVA 128 does not respond (does not assert DEVSEL#) for functions 1-7.
A.1 REGISTER DESCRIPTIONS FOR PCI CONFIGURATION SPACE
Byte offsets 0x03 - 0x00
0x03 0x02 0x01 0x00
313029282726252423222120191817161514131211109876543210
DEVICE_ID_CHIP
Device Identification Register (0x03 - 0x02)
Bits Function RWI
31:16 The DEVICE_ID_CHIP bits contain the chip number allocated by the manu-
facturer to identify the particular device. = 0x0018
Vendor Identification Register (0x01 - 0x00)
Bits Function RWI
15:0 VENDOR_ID bits allocated by the PCI Special Interest Group to uniquely
identify the manufacturer of the device. NVIDIA/SGS-THOMSON Vendor ID = 0x12D2 (4818)
VENDOR_ID
R - 0x0018
R-X
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Byte offsets 0x07 - 0x04
0x07 0x06 0x05 0x04
313029282726252423222120191817161514131211109876543210
Reserved
SERR_SIGNALLED
RECEIVED_MASTER
RECEIVED_TARGET
Reserved
DEVSEL_TIMING
Device Status Register (0x07 - 0x06)
Bits Function RWI
31 Reserved R-0 30 SERR_SIGNALLED is set whenever the RIVA 128 asserts SERR#. R W 0
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
Reserved
66MHZ
CAP_LIST
Reserved
Reserved
SERR_ENABLE
Reserved
PALETTE_SNOOP
WRITE_AND_INVA:
Reserved
BUS_MASTER
MEMORY_SPACE
IO_SPACE
29 RECEIVED_MASTER indicates that a master device’s transaction (except for
RW0
Special Cycle) was terminated with a master-abort. This bit is clearable (=1). 0=No abort 1=Master aborted
28 RECEIVED_TARGET indicates that a master device’s transaction was termi-
RW0
nated with a target-abort. This bit is clearable (=1). 0=No abort 1=Master received target aborted
27 Reserved R-0
26:25 The DEVSEL_TIMING bits indicate the timing of
DEVSEL#
. These bits indi-
R-1 cate the slowest time that the RIVA 128 asserts DEVSEL# for any bus com­mand except Configuration Read and Configuration Write. The RIVA 128 responds with medium
DEVSEL#
for VGA, memory and I/O accesses. For accesses to the 16MByte memory ranges described by the BARs, the chip responds with fast decode (no wait states).
00=fast 01=medium
24:22 Reserved R-0
21 66MHZ indicates that the RIVA 128 is capable of 66MHz operation. This bit
R-1
reflects the latched state of the 66MHz/33MHz strap option.
20 CAP_LIST indicates that there is a linked list of registers containing informa-
R-1 tion about new capabilities not available within the original PCI configuration structure. This bit indicates that the (byte) Capability Pointer Register located at 0x34 points to the start of this linked list.
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19:16 Reserved R-0
Command Register (0x05 - 0x04)
Bits Function RWI
15:9 Reserved R-0
128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
Bits Function RWI
8 SERR_ENABLE is an enable bit for the SERR# driver.
0=Disables the 1=Enables the
7:6 Reserved R-0
5 PALETTE_SNOOP indicates that VGA compatible devices should snoop their
palette registers. 0=Palette accesses treated like all other accesses 1=Enables special palette snooping behavior
4 WRITE_AND_INVAL is an enable bit for using the Memory Write and Invali-
date command. 1=The RIVA 128 as bus master may generate the command 0=The Memory Write command must be used instead of Memory Write and
Invalidate
3 Reserved R-0 2 BUS_MASTER indicates that the device can act as a master on the PCI bus.
0=Disables the RIVA 128 from generating PCI accesses 1=Allows the RIVA 128 to behave as a bus master
1 MEMORY_SPACE indicates that the RIVA 128 will respond to memory space
accesses. 0=Device response disabled 1=Enables response to Memory space accesses. The device will decode and
respond to the 16MByte ranges as well as the default VGA memory range when it is enabled. The VGA decode range may change based upon the value in the VGA graphics Miscellaneous Register GR06, bits[3:2] and other enable bits, see RIVA 128
SERR#
SERR#
driver
driver
Programming Reference Manual
[2].
RW0
RW0
RW0
RW0
RW0
0 IO_SPACE indicates that the device will respond to I/O space accesses. This
bit enables I/O space accesses for the VGA function as defined in the PCI specification. These include 0x3B0 - 0x3BB, 0x3C0 - 0x3DF and their aliases.
RW0
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Byte offsets 0x0B - 0x08
0x0B 0x0A 0x09 0x08
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
313029282726252423222120191817161514131211109876543210
Class Code Register (0x0B - 0x09)
Bits Function RWI
31:8 The CLASS_CODE bits identify the generic function of the device and (in
some cases) a specific register-level programming interface. The register is broken into three byte-size fields. The upper byte (at offset 0x0B) is a base class code which broadly classifies the type of function the device performs. The middle-byte (at offset 0x0A) is a sub-class code which identifies more specifically the function of the device. The lower byte (at offset 0x09) identifies a specific register-level programming interface (if any) so that device indepen­dent software can interact with the device.
The VGA function responds as a VGA compatible controller. 0x030000=VGA compatible controller
Revision Identification Register (0x08)
Bits Function RWI
7:0 The REVISION_ID bits specify a device specific revision identifier. The value
is chosen by the vendor. This field should be viewed as a vendor defined extension to the DEVICE_ID. 0x01=Revision B
CLASS_CODE
REVISION_ID
R-X
R-X
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
Byte offsets 0x0F - 0x0C
0x0F 0x0E 0x0D 0x0C
313029282726252423222120191817161514131211109876543210
Reserved
HEADER_TYPE
Reserved
Bits Function RWI
31:24 Reserved R-0 23:16 HEADER_TYPE identifies the device as single or multi-function. RIVA 128
R - 0x00
responds as a single-function device. 0x00=Single function device
16:00 Reserved R-0
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Byte offsets 0x13 - 0x10
0x13 0x12 0x11 0x10
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
313029282726252423222120191817161514131211109876543210
BASE_ADDRESS
Base Memory Address Register (0x13 - 0x10)
Bits Function RWI
31:24 The BASE_ADDRESS bits contain the most significant bits of the base
address of the device. This indicates that the RIVA 128 requires a 16MByte block of contiguous memory beginning on a 16MByte boundary. This memory range contains memory-mapped registers and FIFOs and should not be set as part of a PentiumPro’s write combining range.
23:4 The BASE_RESERVED bits form the least significant bits of the base address
and are hardwired to 0.
3 The PREFETCHABLE bit indicates that there are no side effects on reads,
that the device returns all bytes on reads regardless of the byte enables, and that host bridges can merge processor writes into this range without causing errors.
2:1 The ADDRESS_TYPE bits contain the type (width) of the Base Address.
0=32-bit
BASE_RESERVED
PREFETCHABLE
ADDRESS_TYPE
SPACE_TYPE
RW0
R-0
R-1
R-0
0 The SPACE_TYPE bit indicates whether the register maps into Memory or I/O
space. 0=Memory space
R-0
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
Byte offsets 0x17 - 0x14
0x17 0x16 0x15 0x14
313029282726252423222120191817161514131211109876543210
BASE_ADDRESS
Base Memory Address Register (0x17 - 0x14)
Bits Function RWI
31:24 The BASE_ADDRESS bits contain the most significant bits of the base
address of the device. This indicates that the RIVA 128 requires a 16MByte block of contiguous memory beginning on a 16MByte boundary. This memory range contains linear frame buffer access and may be set as part of a Pen­tiumPro’s write combining (wc) range.
23:4 The BASE_RESERVED bits form the least significant bits of the base address
and are hardwired to 0.
3 The PREFETCHABLE bit indicates that there are no side effects on reads,
that the device returns all bytes on reads regardless of the byte enables, and that host bridges can merge processor writes into this range without causing errors.
2:1 The ADDRESS_TYPE bits contain the type (width) of the Base Address.
0=32-bit
BASE_RESERVED
PREFETCHABLE
ADDRESS_TYPE
SPACE_TYPE
RW0
R-0
R-1
R-0
0 The SPACE_TYPE bit indicates whether the register maps into Memory or I/O
space. 0=Memory space
Byte offsets 0x2B - 0x18
313029282726252423222120191817161514131211109876543210
Base Address Registers (0x2B - 0x18)
Bits Function RWI
31:0 These bits are hardwired (read-only) to 0. R - 0
R-0
0x00000000
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Byte offsets 0x2F - 0x2C
0x2F 0x2E 0x2D 0x2C
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
313029282726252423222120191817161514131211109876543210
SUBSYSTEM_ID
Subsystem Vendor ID (0x2F - 0x2C)
Bits Function RWI
31:16 SUBSYSTEM_ID is a unique code defined by the vendor to identify this prod-
uct.
15:0 SUB_VENDOR_ID bits allocated by the PCI Special Interest Group to
uniquely identify the manufacturer of the sub-system. Based on the strapping options read from ROM during PCI reset, this field may behave in one of two ways:
1 These bytes can be read from address locations 0x54 - 0x57 of the ROM
BIOS automatically during reset. This is useful for add-in card implementa­tions.
2 These bytes may be written from PCI configuration space at locations 0x40
- 0x43.
SUB_VENDOR_ID
R-0
R-0
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
Byte offsets 0x33 - 0x30
0x33 0x32 0x31 0x30
313029282726252423222120191817161514131211109876543210
ROM_BASE_ADDRESS
Expansion ROM Base Address Register (0x33 - 0x30)
Bits Function RWI
31:22 The ROM_BASE_ADDR bits contain the base address of the Expansion
ROM. The bits correspond to the upper bits of the Expansion ROM base address. This decode permits the PCI boot manager to place the expansion ROM on a 4MByte boundary. RIVA 128 currently maps a 64KByte BIOS into the bottom of this 4MByte range. Typically the first 32K of this ROM contains the VGA BIOS code as well as the PCI BIOS Expansion ROM Header and Data Structure.
21:11 ROM_BASE_RESERVED contain the lower bits of the base address of the
Expansion ROM. These bits are hardwired to 0, forcing a 4MByte boundary.
10:1 Reserved R-0
ROM_BASE_RESERVED
Reserved
ROM_DECODE
RWX
R-0
0 The ROM_DECODE bit indicates whether or not the RIVA 128 accepts
accesses to its expansion ROM. When the bit is set, address decoding is enabled using the parameters in the other part of the base register. The MEMORY_SPACE bit (PCI Configuration Register 0x04, page 64) has prece­dence over the ROM_DECODE bit. RIVA 128 will respond to accesses to its expansion ROM only if both the MEMORY_SPACE bit and the ROM_DECODE bit are set to 1.
0=Expansion ROM address space is disabled 1=Expansion ROM address decoding is enabled
RW0
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Byte offsets 0x37 - 0x34
0x37 0x36 0x35 0x34
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
313029282726252423222120191817161514131211109876543210
Capabilities Pointer Register (0x37 - 0x34)
Bits Function RWI
31:8 Reserved R-0
7:0 This field contains a byte offset into this PCI configuration space containing
the first item in the capabilities list. This is a pointer to the extended capabili­ties list which returns 0x00000000 if the device is not strapped for AGP (No extended capabilities).
Byte offsets 0x3B - 0x38
313029282726252423222120191817161514131211109876543210
Reserved (0x3B - 0x38)
Bits Function RWI
Reserved
0x00000000
CAP_PTR
R - 0x44
31:0 These bits are reserved and hardwired (read-only) to 0. R - 0
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
Byte offset 0x3F - 0x3C
0x3F 0x3E 0x3D 0x3C
313029282726252423222120191817161514131211109876543210
MAX_LAT
MAX_LAT Register (0x3F)
Bits Function RWI
31:24 The MAX_LAT bits contain the maximum time the RIVA 128 requires to gain
access to the PCI bus. This read-only register is used to specify the RIVA 128’s desired settings for Latency Timer values. The value specifies a period of time in units of 250ns.
1=250ns
MIN_GNT Register (0x3E)
Bits Function RWI
23:16 The MIN_GNT bits contain the length of the burst period the RIVA 128 needs,
assuming a clock rate of 33MHz. This read-only register is used to specify the RIVA 128’s desired settings for Latency Timer values. The value specifies a period of time in units of 250ns.
3=750ns
MIN_GNT
INTERRUPT_PIN
INTERRUPT_LINE
R-1
R-3
Interrupt Pin Register (0x3D)
Bits Function RWI
15:8 The INTERRUPT_PIN bits contain the interrupt pin the device (or device func-
tion) uses. A value of 1 corresponds to
Interrupt Line Register (0x3C)
Bits Function RWI
7:0 The INTERRUPT_LINE bits contain the interrupt routing information. POST
software will write the routing information into this register as it initializes and configures the system. The value in this field indicates which input of the sys­tem interrupt controller(s) the RIVA 128’s interrupt pin is connected to. Device drivers and operating systems can use this information to determine priority and vector information. INTERRUPT_LINE is initialized to 0xFF (no connec­tion) at reset.
0=Interrupt line IRQ0 1=Interrupt line IRQ1 0xF=Interrupt line IRQ15 0xFF=No interrupt line connection (reset value)
INTA#
R-1
.
R W 0xFF
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Byte offsets 0x43 - 0x40
0x43 0x42 0x41 0x40
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
313029282726252423222120191817161514131211109876543210
SUBSYSTEM_ID
Writeable Subsystem Vendor ID (0x43 - 0x40)
Bits Function RWI
31:16 This SUBSYSTEM_ID field is aliased at 0x2F - 0x2E where it is read-only. It
may be modified by System BIOS for systems which do not have a ROM on the RIVA 128 data pins. This will ensure valid data before enumeration by the operating system.
15:0 This SUB_VENDOR_ID field is aliased at 0x2D - 0x2C where itis read-only. It
may be modified by System BIOS for systems which do not have a ROM on the RIVA 128 data pins. This will ensure valid data before enumeration by the operating system.
Byte offsets 0x47 - 0x44
0x47 0x46 0x45 0x44
SUB_VENDOR_ID
RW0
RW0
313029282726252423222120191817161514131211109876543210
Reserved
MAJOR
MINOR
Capabilities Identifier Register (Offset = 0x47 - 0x44 = CAP_PTR)
Bits Function RWI
31:24 Reserved = 0x00 R - 0 23:20 This field indicates the Major revision number of the AGP specification that
the RIVA 128 conforms to. = 0x01
19:16 This field indicates the Minor revision number of the AGP specification that
the RIVA 128 conforms to. = 0x00
15:8 NEXT_PTR contains the pointer to the next item in the capabilities list. This is
the last entry in the capabilities list, hence it contains a null pointer = 0x00.
7:0 The CAP_ID field identifies the type of capability.
AGP = 0x02
NEXT_PTR
CAP_ID
R - 0x01
R - 0x00
R - 0x00
R - 0x02
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128-BIT 3D MULTIMEDIA ACCELERATOR RIVA 128
Byte offsets 0x4B - 0x48
0x 0x 0x 0x
313029282726252423222120191817161514131211109876543210
RQ
AGP Status Register (0x4B - 0x48 = CAP_PTR+4)
Bits Function RWI
31:24 The RQ field contains the maximum number of AGP command requests this
device can have outstanding. RQ = 0x04
23:10 Reserved R-0
9 SBA indicates whether the RIVA 128 supports sideband addressing.
0 = Sideband addressing not supported
8:2 Reserved R-0 1:0 RATE indicates the data transfer rate(s) supported by the RIVA 128.
01 = 66MHz 1x supported; 2x not supported
Reserved
SBA
Reserved
RATE
R - 0x04
R-0
R - 0x01
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Byte offsets 0x4F - 0x4C
0x 0x 0x 0x
128-BIT 3D MULTIMEDIA ACCELERATORRIVA 128
313029282726252423222120191817161514131211109876543210
RQ_DEPTH
Reserved
AGP Command Register (0x4F - 0x4C = CAP_PTR + 8)
Bits Function RWI
31:24 This field is set to the minimum request depth of the target as reported in its
RQ field.
23:10 Reserved R-0
9 SBA_ENABLE enables sideband addressing when set. The RIVA 128 does
not implement sideband addressing.
8 AGP_ENABLE allows the RIVA 128 to act as an AGP master and initiateAGP
operations. The target must be enabled before enabling the RIVA 128 0 = disabled 1 = AGP operations enabled
7:3 Reserved R-0 2:0 The DATA_RATE field must be set to 0x01 to indicate 66MHz/1x transfer
mode. This value must also be set on the target before being enabled.
SBA_ENABLE
AGP_ENABLE
Reserved
DATA_RATE
RW-
R-0
RW0
R W 0x01
Byte offset 0xFF - 0x50
313029282726252423222120191817161514131211109876543210
Reserved = 0x00000000
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77
Information furnished is believed to be accurate and reliable. However, SGS-THOMSON Microelectronics assumes no responsibility for the consequences of use of such information nor for any infringement of patents or other rights of third parties which may result from its use. No license is granted by implication or otherwise under any patent or patent rights of SGS-THOMSON Microelectronics. Specificationsmen­tioned in this publication are subjectto change without notice. This publication supersedes and replaces all information previously supplied. SGS-THOMSON Microelectronics products are not authorized for use as critical components in life support devices or systems without ex­press written approval of SGS-THOMSON Microelectronics.
1997 SGS-THOMSON MicroelectronicsInc. and NVIDIA Corporation
The SGS-THOMSON corporate logo is a registered trademark of SGS-THOMSON Microelectronics.
NVIDIA Corporation, NVIDIA, and NV Architecture are trademarks of NVIDIA Corp.
RIVA 128 is a trademark of SGS-THOMSON Microelectronics and NVIDIA Corp.
Microsoft, Windows and the Windows logo are registered trademarks of Microsoft Corporation
All other products mentioned in this document are trademarks or registered trademarks of their respective owners.
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SGS-THOMSON Document number: 42 1687 01
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