Seiko ER1100 User Manual

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UKE1G49AA
ER1100 OPERATION MANUAL
ALWAYS press the “RESET” button on the front of the unit after battery replacement or if the unit fails to operate properly.
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Thank you for purchasing the ER1100. Please read this
operation manual carefully before using the product. This unit is an English Spellchecker using data from
Oxford University Press.
The Spellcheck function,Anagram/ Crossword Solver
and seven Word Games enable you to effortlessly enhance
your knowledge of English vocabulary.
The British English Word List © Oxford University Press 2003
SEIKO
” is a trademark of Seiko Corporation.
“SII” is a trademark of Seiko Instruments Inc.
© 2004 Seiko Instruments Inc.
EC DECLARATION OF CONFORMITY
This is to certify that this equipment fully conforms to the protection requirements of the following EC Council Directives on the approximation of the laws of the member states relating to:-
Directives Title 89/336/EEC Electromagnetic Compatibility Applicable Standards EN55022: 1998 Electromagnetic Compatibility - Emissions (Radiated) EN55024: 1998 Electromagnetic Compatibility - Immunity (Radiated Susceptibility, ESD)
SEIKO UK Limited SC House, Vanwall Road, Maidenhead, Berks. SL6 4UW U.K.
This device complies with part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) This device must accept any interference received, including interference that may cause undesired operation.
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CONTENTS
Functions and Features ................ 2
The Keys and their Functions ....... 6
Preparation for using the Unit ....... 8
1. Resetting ................................ 8
2. Contrast Adjustment............... 9
3. Demo Function ..................... 10
Changing the Battery .................. 12
Spellchecker................................ 14
Solvers ........................................ 19
Selecting the solver .................. 19
Anagram Solver........................ 20
Crossword Solver ..................... 22
Games ........................................ 24
Selecting a game ..................... 24
Hangman.................................. 26
User Hangman ......................... 29
Jumble...................................... 30
User Jumble ............................. 32
Crossword Quiz........................ 34
Time Bomb ............................... 36
Memory .................................... 38
Easy Learn .................................. 40
Calculator .................................... 44
Converters .................................. 46
Setting function ........................... 52
Help function ............................... 58
Proper Use / Specifications......... 62
ONE YEAR LIMITED WARRANTY .......
1
63
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Functions and Features
1 Spellchecker
Instant phonetic spelling correction for over 130,000 words ensures you will always have the answer at your fingertips. You can search for a word using wildcards ( “?” and “*” ) if you are uncertain of the spelling.
2 Solvers
Anagram Solver / Look for new words using the same letters as the word or letters you have entered. Crossword Solver / Look for the right word by entering letters you know along with question marks for any letters you don’t know . The Crossword Solver database is 200,000 words from Oxford University Press.
3 Word Games
You can take on the challenge of seven different word games set to any one of three levels of difficulty.
Hangman, User Hangman, Jumble, User Jumble, Crossword Quiz, Time Bomb, Memory
4 Easy Learn
The Easy Learn function allows you to create your own word list from the Spellchecker, Solvers and Games.
5 Calculator
A full function calculator with memory and % is included. 12 digits, 1 Memory
2
3
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6 Converters
The conversion function enables you to convert foreign currencies and metric/imperial units of length, area, volume, weight, capacity, power, and temperature. You can also convert foreign clothing sizes of shirts, shoes, hats etc. for men, women and children.
7 Setting function
You can customize the following operating conditions:
Demo Message, LCD Contrast, Game Level, Game Scores, Easy Learn, Word List
8 Help function
An explanation of how to operate the various functions is simply explained on the screen at each operational stage in each mode.
9 Demo function
A demonstration display explains the contents of the unit.
• Unit will automatically 3 minutes.
TURN OFF
when not used for approximately
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The Keys and their Functions
1 Turns the power ON and OFF. 2 Selects Spellchecker mode. 3 Selects Solver mode. 4 Selects Game mode. 5 Selects Easy Learn mode. 6 Selects Calculator mode. 7 Selects Currency, Metric/Imperial
and Clothing Size Converters functions.
8 Activates Setting function. 9 Activates Help function.
10 For scrolling back through the lists
in memory. / Cursor key
11 Enters a single blank space when
pressed once. / Cursor key
12 For scrolling down through the
lists in memory. / Cursor key
13 For deleting the last input
character. / Cursor key
14 Executes the functions. 15 Clears all the input characters. /
Returns the display to the previous state/levels.
16 Used instead of one letter if you
don’t know how to spell a word.
17 Used instead of one or more
letters if you don’t know how to spell a word.
18 RESET button 19 Letter, numeral and symbol input
keys.
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7
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Preparation for using the Unit
1. Resetting
Before using the unit, press the “RESET” button on the front of the unit.
The contrast adjustment display will appear. ( See page 9. )
ALWAYS press the “RESET” button on the front of the unit after battery replacement or if the unit fails to operate properly.
NOTE: Pressing the “RESET” button will clear the Easy Learn Memory.
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2. Contrast Adjustment
1. After resetting, the contrast adjustment display will appear.
2. You can use either or to adjust the contrast of the display Level 1 to Level 16. (Initial setting = 10)
3 Press to finish.
The display will enter the Spellchecker mode.
* If you want to adjust the contrast of the display again, press .
Select “
LCD Contrast
( See page 53. )
” by using or .
9
LCD Contrast Adjust
LCD Contrast Adjust
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3. Demo Function
To turn off the demonstration display:
When you turn on the power, a demonstration display will begin to explain the contents of the unit.
* You can stop the demonstration by
pressing any of the keys.
The unit will show the initial display of the mode used before the power was last turned off.
10
Welcome to the
Oxford
English Spellchecker
To end this demo
press any key
This product contains
over 200,000 words
licensed from
Oxford University Press.
...
1 Press .
2 Press .
Disable
3 Select “
” by using
or .
* If you want to see the demonstration
Enable
display again, select “
”.
4 Press to finish.
( See page 52. )
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SET
Demo Message
Demo Message
SET
Demo Message
LCD Contrast
Disable
Enable Disable
Enable
Demo Message
LCD Contrast
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Changing the Battery
The battery needs to be changed as soon as the display becomes dim. Make sure that the power is switched off before replacing the battery.
1. Turn the unit OFF.
2. Remove the screw and the battery cover from the back of the unit.
3. Remove the old battery.
CR2032
4. Insert the new ( with the “+” side facing up.
5. Replace the battery cover and the screw.
6. Press the “
RESET
) battery
” button.
CAUTION
• The battery may pose a choking hazard to small children.
• Keep the battery and product away from small children.
• Do not expose the battery to open flame or intense heat.
Resetting:
If the unit does not operate properly after the battery has been replaced, or if at any time the unit fails to operate properly, gently press the “
RESET
” button.
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Spellchecker
If the spelling of a word you enter is correct:
1 Press .
2 Type a word to be checked.
Example: intellect
3 Press .
After the display “
Correctly spelt
the entered word will be displayed in bold on the upper line.
Phonetically similar words may also be displayed on the lower lines.
”,
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intellect
Searching
Spellchecker
Enter letters...
Spellchecker
-
Correctly spelt
intellect
intellects
4 The list of phonetically similar words
can be displayed by pressing or .
5 To scroll alphabetically up or down
through the unit’s word list, starting from the displayed word, press or followed by or .
...
intellects interlock
Alphabetical list
interlock
interlocked
* If you press again, the unit will recheck the underlined word
to enable you to view further phonetically similar words.
*To clear the display and spellcheck another word, simply enter your
new word. Pressing will also clear the display.
Entering and Correcting Letters
• Up to 30 letters can be entered.
• Corrections can be made by using .
• The entire display can be cleared by pressing .
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If the spelling of a word you enter is incorrect:
1 Type a word to be checked.
Example: krokadyle
2 Press .
After the display “
Correction list
list of words that are phonetically similar to the entered word will be displayed.
”, a
Spellchecker
krokadyle
Searching
Correction list
-
crocodile
crookedly
Using the Wildcard function
If you are unsure of part of the spelling of a word, enter the word using “? ” or “
1 Type a word.
” for the letter(s) of which you are unsure.
*
Use to enter “ ? ”. This is used in place of a single character.
Use to enter “ This is used in place of one or more characters.
Example: p*na?t
”. (Up to two “*” can be used.)
*
p*na?t
Spellchecker
-
3 Press to see further candidates.
16
...
crookedly
crocodiles
2 Press .
The first corresponding word will be
displayed.
Searching
pennant poignant
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3 You may continue to scroll through
the corresponding word list by using or .
...
poignant
predominant
* If the corresponding word list has a great number of words, the unit
will check the word list again. In this case you can not return to the first corresponding word.
*To clear the display and spellcheck another word, simply enter your
new word.
Solvers
The unit provides two solvers that can help you to solve word games.
Selecting the solver
1 Press .
The unit returns to the last solver used each time you select the solver mode.
2 Select the solver you wish to use by
pressing or .
SELECT A SOLVER
Anagram
Crossword
Anagram
Crossword
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Anagram Solver
Look for anagrams using the same letters or words that you entered. You can enter actual words, or jumbled letters.
1 Select “Anagram” and then press
.
2 Enter letters.
Example: rail
Anagram Solver
Enter letters...
Anagram Solver
rail
-
4 You may continue to scroll through
the corresponding word list by using or .
...
lair lari
*To clear the display and enter another word, press or simply
start typing your new word.
* If the word or letters entered do not have any anagrams, the
message “
No anagrams found
” will be displayed.
3 Press .
The corresponding words will be displayed.
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Searching
aril lair
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Crossword Solver
Look for the right word by entering the letters you know along with “? ” or “
1 Select “
2 Enter letters.
” for any letters you don’t know.
*
Use to enter “ ? ”. This is used in place of a single character.
Use to enter “ This is used in place of one or more characters.
Crossword
”. (Up to two “*” can be used.)
*
” and then press
.
Example: f*uen??
f*uen??
Crossword Solver
Enter letters...
Crossword Solver
-
3 Press .
The corresponding words will be displayed.
4 You may continue to scroll through
the corresponding word list by using or .
Searching
fluence fluency
...
fluency
frequency
* The corresponding word list includes words with spaces or hyphens. * If the corresponding word list has a great number of words, the unit
will check the word list again. In this case you can not return to the first corresponding word.
* If the letters entered do not have any corresponding words, the
message “
No words found
” will be displayed.
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Games
There are 7 great word games that will help you to improve your spelling and vocabulary.
Selecting a game
1 Press .
The unit returns to the last game used each time you select the game mode.
2 Select the game you wish to play by
pressing or .
SELECT A GAME
Hangman
User Hangman
Hangman
User Hangman
...
The games are displayed in the following order:
Hangman, User Hangman, Jumble, User Jumble, Crossword Quiz, Time Bomb, Memory
• By pressing the first letter of a game, you can jump directly to the desired game. Further games starting with the same letter can be displayed by pressing the same letter again.
(NOTE) *To skip the displayed question, press , then the next question
will appear. This will not be counted in your score.
* The Game Levels can be changed from the SET menu.
(See page 54.)
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Hangman
This is a game in which you have to find a mystery word whose spelling is unknown to you with a limited number of allowed tries.
1 Select “Hangman” and then press
. The number of letters in the mystery
word is indicated by question marks. The number of times you can try is
shown at the right of the screen.
2 When you enter one of the letters used
in the mystery word, the question mark will be replaced by the letter.
Example: Enter “e”.
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?????? 12
??e??? 12
* In some cases, the same letter is used two or more times in the same word:
When you enter the letter, all the corresponding question marks will be
??ett? 12
replaced by the letter simultaneously.
Example: Enter “t”.
* The number of tries you are allowed
will decrease progressively every time
??ett? 9
akm
you enter an incorrect letter.
3 If all the letters in the word are
displayed before you have used up all
p?etty 9
akm
the tries, a congratulatory message will be displayed and counted in the “
Won
” column.
Then the next mystery word will be displayed.
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YOU’RE A WINNER!
pretty
Won:1 Lost:0
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* One letter will be displayed in turn as a “Tip” every time you press
.
* All the letters will be displayed if you press . * If you fail to find the word before you
have used up all the tries you are allowed, or if you press half way through a game, “
lost.
” will be displayed and counted in
Lost
the “
” column.
Sorry, you
Sorry, you lost.
The answer was ...
pretty
Won:0 Lost:1
The answer will be displayed on the upper line.
Then the next question will be
????? 10
displayed.
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User Hangman
This is the Hangman game for 2 players using words that you can select. 1 Select “User Hangman” and then
press .
2 Player 1 enters a word.
You can use up to 12 letters.
Example: wonder
3 Press . * The ensuing procedure is the same as
that used in the Hangman Game.
4 Player 2 has to guess the mystery word.
Tip for Parents
This game is a fun way for you to help your children to learn new words from a list or as part of their homework. Select a suitable level, secretly enter your chosen word and then work with them to spell the mystery word correctly .
***
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User Hangman
Enter a game word...
User Hangman
wonder
-
?????? 12
***
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Jumble
Using letters displayed at random, you attempt to find a specified number of words.
1 Select “Jumble” and then press .
The selected letters and the number of answers will be displayed, to the right of the “ / ”.
Example: blowe
*To shuffle the letters, press .
2 Enter the word using all the selected
letters.
* If your answer is incorrect, the message “
appear and the selected letters will be displayed again.
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Searching
blowe 0/3
Try a word...
SHUFFLE
elowb 0/3
Try a word...
elowb 0/3 elbow
-
Please try again.
” will
3 Press .
If your answer is correct, the selected letters will be displayed again.
Enter the next word and press .
VERY GOOD!
elowb 1/3
Try a word...
* The entered answers can be seen again by using or .
Press to return.
4 If you enter all the answers, a
congratulatory message will be displayed and counted in the “ column.
Won
CONGRA TULATIONS!
below bowel
*To give up entering letters, press . * The answers can be seen by using or .
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User Jumble
This is a Jumble game using words that you can select. 1 Select “User Jumble” and then press
.
2 Enter a word.
You can use up to 12 letters.
Example: ascot
3 Press .
The selected word and the number of other words will be displayed.
4 Enter the word using all the selected
letters.
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User Jumble
Enter game letters...
User Jumble
ascot
Searching
ascot 0/3
ascot 0/3
coast
-
Try a word...
-
5 Press .
If your answer is correct, the selected letters will be displayed again.
Enter the next word and press .
VERY GOOD!
ascot 1/3
Try a word...
* The entered answers can be seen again by using or .
Press to return.
6 If you enter all the answers, a
congratulatory message will be displayed and counted in the “ column.
Won
CONGRA TULATIONS!
coast
*To give up entering letters, press . * The answers can be seen by using or .
Tip for Parents
This game is a fun way for you to help your children to learn new words. Simply
***
enter your chosen word and then work with them to find the correct anagrams.
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***
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Crossword Quiz
Enter a letter or letters to replace the question marks. 1 Select “Crossword Quiz” and then
press . The question will be displayed.
Example: ???tom
2 Enter letters to replace the question
marks.
Example: bot
* The entered letter can be changed.
Press to blink the letter and then enter the new letter.
???tom
bottom
Enter your guess
Enter your guess
3 Press .
If your answer is correct, a congratu­latory message will be displayed and
Won
counted in the “
” column.
EXCELLENT!
bottom
Won:1 Lost:0
Then the next question will be displayed.
* One letter will be displayed in turn as a “Tip” every time you press
.
*To give up entering letters, press . * If your answer is incorrect, or if you press , “
will be displayed and counted in the “
Lost
” column.
Sorry, you lost.
* Then the first correct solution will be displayed, you can check any
alternative solutions by pressing or .
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Time Bomb
This is a game in which you have to find a mystery word with a limited number of tries, in a limited time.
1 Select “Time Bomb” and then press
. The number of letters in the mystery
word is indicated by question marks. The number of times you can try is
shown at the right of the screen.
2 When you enter one of the letters used
in the mystery word, the question mark will be replaced by the letter.
Example: Enter “r”.
The fuse will also begin to burn down.
36
???? 6
?r?? 6
3 If you complete the spelling of the
mystery word before you have used
true 2
up all the tries or the fuse burns out, a congratulatory message will be displayed and counted in the “
Won
column. Then the next mystery word will be
YOU WIN!
true
Won:1 Lost:0
displayed.
* One letter will be displayed in turn as a “Tip” every time you press
.
* All the letters will be displayed if you press . * If you fail to find the word before you have used up all the tries you
are allowed, if the fuse burns out, or if you press half way through a game, “ the “
Lost
Sorry, you lost.
” will be displayed and counted in
” column. Then the answer and the next mystery word
will be displayed.
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Memory
Correctly enter the spelling of word momentarily displayed. 1 Select “Memory” and then press
. The word will be displayed for about
one second.
Example: bride
2 Enter the spelling of the word which
has just disappeared from the screen.
bride
bride
Memory Game
Enter a guess...
Memory Game
-
3 Press .
If your answer is correct, a congratu­latory message will be displayed and counted in the “
Won
” column.
Then the answer and the next word will be displayed.
*To give up entering letters, press . * If your answer is incorrect, or if you press , “
Lost
will be displayed and counted in the “
” column.
VERY GOOD!
bride
Won:1 Lost:0
Sorry, you lost.
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Easy Learn
The Easy Learn function allows you to create your own word list from the Spellchecker, Solvers and Games, which can then be used in the games.
Building your word list:
The underlined word will be added to your word list by pressing . (See page 14.)
The unit can store words between 3 and 12 letters.
* If the word to be added is already contained in memory, the
message “
Word is already in your list
” will appear.
* The unit's memory can store 100 words. When you try to add the
101st word, the message “
Sorry, Memory is full
40
intellect
intellects
Word has been added
to your list.
” will appear.
Finding a word
1 Press . 2 Press to select “List”.
The word list will be displayed.
3 Press or to select a word.
Tip for Parents
This is a fun way to help your children learn new words from a list as part of their homework. Enter the words into the list as described above, then set the frequency of use in the SET menu. The words will then appear in the games.
***
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Easy Learn
List Delete List
aspect behalf
...
pace
respect
***
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Deleting a word
1 Press .
Easy Learn
List Delete List
Deleting all words
1 Press .
Easy Learn
List Delete List
2 Press to select “List”.
The word list will be displayed.
aspect behalf
...
3 Press or to select the word
you wish to delete.
4 Press . 5 Press . The selected word will
be deleted from the word list.
* If you decide not to delete the word, select “No” then press .
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pace
respect
Delete Word?
Yes No
2 Press to select “Delete List”.
3 Press .
Easy Learn
List Delete List
Delete List?
Yes No
4 Press . * If you decide not to delete the word, select “No” then press .
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Calculator
Keys and their Functions
1. Selects Calculator and Unit Converters.
2. Clears last entry with one press, clears all with two
3.
1 ~ 0
4.
+, –, x,
5.
MC
6.
MR
7.
M+
8.
M-
9.
10. *The number stored in the memory is held when the calculation is
+/– %
changed, the mode is switched or the power is turned off.
presses. Number input keys.
÷ Mathematical function keys.
Clears memory. Recalls number from memory. Enters number into memory. Subtracts number from memory. Changes sign of number. Percentage key.
Correcting and Clearing Entries
If you enter an incorrect number, press to clear the entire displayed number, then re-enter the correct number. If you press an incorrect mathematical function key, simply press the correct function key afterwards.
If “ E ” appears in display:
• The answer to a calculation is more than 12 digits.
• The memory is full.
•0 has been used as a divisor. Press to remove the “ E ” and continue.
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Converters
Entering or Changing a Conversion Rate
1 Press . 2 Press to select “Money”. 3 Press to select “
Exchange Rate
4 Press . 5 Enter the new rate and then press
.
Example: £1=$1.8
46
Money Metric Clothing
Home Cur. Local Cur.
”.
Exchange Rate
Exchange Rate
Converter
Money
Money
Exchange Rate
£1= 1.
£1= 1.8
Currency Conversion
Example: 540 US Dollar to £ ( £1=$1.8 )
1 Press . 2 Press to select “Money”.
3 Press to select “
Local Cur.
4 Press . 5 Enter the amount you wish to convert
and then press . ($540=£300)
*You can convert a new amount by
entering the new number and pressing .
”.
47
Converter
Money Metric Clothing
Money
Home Cur. ➝Local Cur.
Money
Home Cur. Local Cur.
OC 0.= £0.
OC 540.= £300.
Page 27
Metric / Imperial Conversion
Example: Kilometres to Miles
1 Press . 2 Press to select “Metric” and then
.
3 Press to select “ 4 Press . 5 Select “
Kilometre
or .
6 Press .
Length
” by using
”.
48
Converter
Money Metric Clothing
Metric Converter
Temperature Length
Metric Converter
Temperature Length
Source unit:
Centimetre Inch Feet
Centimetre Inch Feet Yard Metre Kilometre
km
Centimetre Inch Feet
7 Select “
8 Press .
9 Press .
Mile
” by using or
.
Enter the number you wish to convert.
(5 Kilometres = 3.10685596119 miles.)
Y
ard Metre Kilometre
km ➝ mi.
5.km
5.km=
3.10685596119mi.
Categories of the Metric Conversion
Temperature: Length: Centimetre, Inch, Feet, Yard, Metre, Kilometre, Mile Area: Volume: Centimetre3, Inch3, Feet3, Yard3, Metre Weight: Gram, Ounce, Pound, Kilogram Capacity: Millilitre, Ounce(AM), Ounce(BR), Litre, Quart(AM),
Quart(BR), Gallon(AM), Gallon(BR) Power: Kilowatt, Horsepower
°C, °F
Centimetre2, Inch2, Feet2, Yard2, Metre2, Acre, Kilometre2, Mile
49
3
Mile
2
Page 28
Clothing Size Chart
You can easily check foreign clothing sizes: shirts, shoes, hats etc. for men, women and children.
1 Press . 2 Press to select “Clothing” and
then .
3 Press to select “
Women
”.
4 Press . 5 Select “
Dresses
” by using
or .
Converter
Money Metric Clothing
Clothing Sizes
Men Women Children
Clothing Sizes
Men Women Children
Blouses Pullovers
Dresses Coats Sits
Blouses Pullovers
Dresses Coats Sits
6 Press .
Br. Am. EU
30 8 36
7 Press to see more sizes.
Br. Am. EU
32 10 38
...
Categories of the Clothing Size Chart
Men: Suits, Trousers, Overcoats, Pullovers, Socks, Shoes, Women: Blouses, Pullovers, Dresses, Coats, Suits, Skirts, Children: Dresses, Coats, Suits, Skirts, Trousers - Girls and Boys
Shirts, Hats Trousers, Shoes, Stockings Shoes - Girls and Boys, Other Items - Girls and Boys
50
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Setting function
You can customize the operating conditions. Press and then press or to select an item,
when you want to change the default settings.
Changing the Demo mode
1 Press .
Press or to select “Demo Message”.
2 Press .
3 Press or to select
Disable
” or “
Enable
”.
4 Press to set it.
(See page 11.)
52
SET
Demo Message
Demo Message
SET
Demo Message
LCD Contrast
Disable
Enable
Disable
Enable
Demo Message
LCD Contrast
Setting the LCD Contrast
1 Press .
Press or to select “LCD Contrast”.
2 Press .
3 Press or to adjust
the contrast of the LCD display.
4 Press to set it.
(See page 9.)
53
Demo Message
SET
LCD Contrast
LCD Contrast Adjust
LCD Contrast Adjust
Demo Message
SET
LCD Contrast
Page 30
Setting the Game Level
The unit provides three skill levels for playing games (Beginner, Intermediate and Advanced). The level can be changed as required.
1 Press .
Press or to select “Game Level”.
2 Press .
3 Press or to select
one of the levels.
4 Press to set it.
SET
Game Level
Game Level
SET
LCD Contrast
Game Level
Beginner
Intermediate
Beginner
Intermediate
Game Level
Game Scores
Score of the Games
The unit can display the score of the games. 1 Press .
Press or to select “Game Scores”.
2 Press .
Press or to select one of the games.
3 Press to display the score of
the selected game.
4 Press .
Clear Score?” will be displayed. Press or to select
“Yes” or “No” and then press .
SET
Game Scores
Won:5 Lost:3
Clear Score?
Yes No
Game Level Game Scores
User Hangman
Jumble
Jumble
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Setting the frequency for the Easy Learn list
The unit provides four frequency levels to use your user word list (Use Very Often, Use Often, Use Seldom and Never Use) for playing games.
1 Press .
Press or to select “Easy Learn”.
2 Press .
3 Press or to select
one of the frequency levels.
4 Press to set it.
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SET
Easy Learn
Easy Learn
SET
Game Scores
Easy Learn
Use Often
Use Very Often
Use Often
Use Very Dften Game Scores
Easy Learn
Setting the Word Level for Solvers
The word list for the Anagram Solver and Crossword Solver can be selected between the Beginner level and Professional level.
1 Press .
Press or to select “Solver Level”.
2 Press . 3 Press or to select
Beginner
” or “
Professional
”.
Beginner: 130,000 word from the spellchecker Professional: Full 200,000 word from the solver
4 Press to set it.
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SET
Solver Level
Solver Level
SET
Easy Learn
Solver Level
Beginner
Professional
Beginner
Professional
Easy Learn
Solver Level
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Help function
An explanation of how to operate the various functions is simply explained on the screen at each operational stage in each mode.
Example:
1 Press . 2 Press . 3 Press to see the rest of the
explanation. Press to scroll up.
Spellchecker
Enter letters...
To spellcheck a word,
type it and press
type it and press
Corrections are
...
MEMO
ENTER.
ENTER.
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59
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MEMO MEMO
60
61
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Proper Use
To ensure a long and useful life from this precision electronic instrument, do not expose the unit to extreme heat or cold, water or other liquids including spray cleaners or extreme pressure (such as carrying in a back pocket). Doing any or all of these things may render the unit inoperable and invalidate the warranty.
Specification
Display: 21 characters x 2 lines Temperature range: 0° C to +40° C (32°F to 104° F) Battery: Lithium CR2032 x 1 pc. Battery life: approx. 600 hours (continuous use) Automatic power off: approx. 3 minutes Size: 108 (W) x 77 (H) x 13.5 (D) mm Weight: approx. 65g (including battery)
* Specifications may change without notice due to our policy of continual
product improvement. / The life of the battery will vary depending on how the unit is used.
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ONE YEAR LIMITED WARRANTY
1. This product is warranted to be free from defects in material or workmanship for one year from date of purchase.
2. Repair (or at our option, replacement) will be made on any unit which proves to be defective during this period. Carefully pack the unit along with proof of purchase and a completed copy of the Warranty Record you will find in this manual. Postage, insurance and shipping costs incurred in returning the product for warranty service are your responsibility.
3. This warranty does not extend to units which have been subjected to misuse, abuse, neglect, accidents or to units that have been used in violation of the operation instructions. If in our judgement, the unit shows evidence of having been altered, modified or serviced without our authorisation, it will be ineligible for service under this warranty.
4. In Europe, this warranty does not affect your statutory rights.
5. Battery replacement and broken Liquid Crystal Displays are not covered
under this warranty.
Seiko Instruments Inc. shall not be liable for any direct, consequential or incidental damages arising out of use of this product. Seiko Instruments Inc. shall not be responsible for damages to this unit as a result of a natural or unnatural disaster, except to the extent prohibited by applicable law. Any implied warranty of merchantability or fitness for a particular purpose on this product is limited in duration to the duration of the warranty.
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WARRANTY RECORD ER1100
Warranty Period : One year from the date of purchase Purchase Date : Customer Name:
Address:
Phone No. : Retailer Name: Address :
SC House, Vanwall Road, Maidenhead, Berkshire SL6 4UW U.K.
Personal Instruments Division
Blue Sphere Nihonbashi Bldg. 11-1, Nihonbashi Tomizawa-cho, Chuo-ku, Tokyo 103-0006, Japan
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