Sega Zombie Revenge User Manual

Page 1
1ST PRINTING
MARCH 99
TM
SEGA ENTERPRISES, INC. USA
MANUAL NO. 4201-6470-01
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Warranty
Your new Sega Product is covered for a period of 90 days from the date of shipment. This certifies that the Printed Circuit Boards, Power Supplies and Monitor are to be free of defects in workman­ship or materials under normal operating conditions. This also certifies that all Interactive Control Assemblies are to be free from defects in workmanship and materials under normal operating condi­tions. No other product in this machine is hereby covered.
Sellers sole liability in the event a warranted part described above fails shall be, at its option, to replace or repair the defective part during the warranty period. For Warranty claims, contact your Sega Distributor.
Should the Seller determine, by inspection that the product was caused by Accident, Misuse, Ne­glect, Alteration, Improper Repair, Installation or Testing, the warranty of fered will be null and void.
Under no circumstances is the Seller responsible for any loss of profits, loss of use, or other dam­ages.
This shall be the exclusive written Warranty of the original purchaser expressed in lieu of all other warranties expressed or implied. Under no circumstance shall it extend beyond the period of time listed above.
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TABLE OF CONTENTS
INTRODUCTION OF THE OWNERS MANUAL GENERAL PRECAUTIONS
1. PRECAUTIONS TO BE HEEDED FOR OPERATION
2. NAME OF PARTS
3. ACCESSORIES
4. ASSEMBLY AND INSTALLATION
5. PRECAUTIONS TO BE HEEDED WHEN MOVING MACHINE
6. EXPLANATION OF TEST AND DATA DISPLAY 6-1 COIN METER SWITCH UNIT 6-2 TEST MODE 6-3 GAME TEST MODE 6-4 INPUT TEST 6-5 SOUND TEST 6-6 GAME ASSIGNMENTS 6-7 STICK SETTING 6-8 BOOKKEEPING 6-9 BACKUP DATA CLEAR
7. COIN SELECTOR
8. MONITOR 8-1 CAUTIONS CONCERNING SAFE HANDLING OF MONITOR 8-2 CLEANING THE CRT SURFACES 8-3 ADJUSTMENT METHOD
9. REPLACEMENT OF FLUORESCENT LAMP 9-1 REPLACEMENT OF FLUORESCENT LAMP
10. PERIODIC INSPECTION TABLE
11. TROUBLESHOOTING
12. GAME BOARD 12-1 REMOVING THE GAME BOARD 12-2 COMPOSITION OF THE GAME BOARD
13. DESIGN RELATED PARTS
14. PARTS LIST
15. WIRING DIAGRAMS
1 2~3 4 5 6 7~11 12 13~20 14 15 15 16 16 17 18 19~20 20 21~23 24~26 24~25 25 26 27 27 28 29 30~31 30 31 32 33~44 XXX
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SPECIFICATIONS
Installation space: 36 in.(L) x 28 in.(W)
Height: 71 in.
Weight: Approx. 400 lbs.
Power maximum current: 2.7 Amp AC 120V 60 Hz
MONITOR: 29” NANAO MONITOR
INTRODUCTION OF THE OWNERS MANUAL
SEGA ENTERPRISES, LTD., has for more than 30 years been supplying various innovative and popular amusement products to the world market. This Owners Manual is intended to provide detailed descriptions together with all the necessary installation, game settings and parts ordering information related to the ZOMBIE REVENGE, a new SEGA product.
This manual is intended for those who have knowledge of electricity and technical expertise, espe­cially in ICs, CRTs, microprocessors, and circuit boards. Read this manual carefully to acquire sufficient knowledge before working on the machine. Should there be a malfunction, non-technical personnel should under no circumstances touch the interior system. Should the need arise, contact our main office, or the closest branch office listed below.
SEGA ENTERPRISES, INC. (USA) Customer Service
45133 Industrial Drive Fremont, CA 94538 Phone 650-632-7580 Fax 650-632-7594 7:30 am - 4:00 pm, Pacific Standard Time Monday thru Friday
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General Precautions
Follow Instructions: All operating and use instructions should be followed. Attachments: Do not use attachments not recommended by the product manufacturer as they may cause hazards. Accessories: Do not place this product on an unstable cart, stand, tripod, bracket, or table. The product may fall,
causing serious injury to a child or adult, and serious damage to the product. Use only with a cart, stand, tripod, bracket, or table recommended by the manufacturer, or sold with the product. Any mounting of the product should follow the manufacturer’s instructions, and should use only mounting accessories recommended by the manufacturer.
Moving the Product: This product should be moved with care. Quick stops, excessive force, and uneven surfaces
may cause the product to overturn.
Ventilation: Slots and openings in the cabinet are provided for ventilation, to ensure reliable operation of the product
and to protect it from overheating; these openings must not be blocked or covered. The openings should never be blocked by placing the product in a built-in installation such as a bookcase or rack unless proper ventilation is provided or the manufacturer’s instructions have been adhered to.
Power Sources: This product should be operated only from the type of power source indicated on the marking label.
If you are not sure of the type of power supply to your location, consult your local power company . For products intended to operate from battery power or other sources, refer to the operating instructions.
Grounding or Polarization: This product is equipped with a three-wire grounding-type plug, a plug having a third
(grounding) pin. This plug will only fit into a grounding-type power outlet. This is a safety feature. If you are unable to insert the plug into the outlet, contact your electrician to replace your obsolete outlet. Do not defeat the safety purpose of the grounding-type plug.
Power Cord Protection: Power-supply cords should be routed so that they are not likely to be walked on or pinched
by items placed upon or against them, paying particular attention to cords at plugs, convenience receptacles, and the point where they exit from the product.
Overloading: Do not overload wall outlets, extension cords, or integral convenience receptacles as this can result in
a risk of fire or electric shock.
Object and Liquid Entry: Never push objects of any kind into this product through openings as they may touch
dangerous voltage points or short-out parts that could result in a fire or electric shock. Never spill liquid of any kind on the product.
Servicing: Do not attempt to service this product yourself as opening or removing covers may expose you to danger-
ous voltage or other hazards. Refer all servicing to qualified service personnel.
Damage Requiring Service: Unplug this product from the wall outlet and refer servicing to qualified service person-
nel under the following conditions:
a) If the power cord or plug is damaged; b) If liquid has been spilled, or objects have fallen into the product; c) If the product has been exposed to rain or water; d) If the product does not operate normally when following the operating instructions. Adjust only those controls that
are explained in the operating instructions. An improper adjustment of other controls may result in damage and will
often require extensive work by a qualified technician to restore the product to its normal operation; e) If the product has been dropped or damaged in any way; f) When the product exhibits a distinct change in performance; this indicates a need for service.
Replacement Parts: When replacement parts are required, be sure the service technician has used replacements parts
specified by the manufacturer or that have the same characteristics as the original part. Unauthorized substitutions may result in fire, electric shock, or other hazards.
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Safety Check: Upon completion of any service or repairs to this product, ask the service technician to perform safety
checks to determine that the product is in proper operating condition.
Heat: The product should be situated away from heat sources such as radiators, heat registers, stoves, or other prod-
ucts (including amplifiers) that produce heat.
Lithium Battery- Dispose of batteries only in accordance with the battery manufacturer’s recommendations.
Do not dispose in an open flame condition, since the battery may explode.
Cleaning: When cleaning the monitor glass, use water or glass cleaner and a soft cloth. Do not apply chemicals such
as benzine, thinner, etc.
Location: This an indoor game machine, DO NOT install it outside. To ensure proper usage, avoid installing indoors
in the places mentioned below:
• Places subject to rain/water leakage, or condensation due to humidity;
• In close proximity to a potential wet area;
• Locations receiving direct sunlight;
• Places close to heating units or hot air;
•In the vicinity of highly inflammable/volatile chemicals or hazardous matter;
• On sloped surfaces;
• In the vicinity of emergency response facilities such as fire exits and fire extinguishers;
• Places subject to any type of violent impact;
• Dusty places.
INSTALLATION PRECAUTIONS
• Verify the amperage of the branch circuit outlet before plugging in the power plug. Do not over­load the circuit.
• Avoid using an extension cord. If one is required, use an extension cord of type SJT, 16/3 AWG rated min. 120 VAC, 7A.
• Moving this unit requires a minimum clearance (of doors, etc.) of 32” (W) by 77” (H).
• For the operation of this machine, secure a minimum area of 32” (W) by 42”(D).
REGULATORY APPROVALS
This game has been tested and found to comply with the Federal Communications Commission Rules.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation.
This game has been tested and listed by Underwriters Laboratories, Inc., to ANSI/UL22.
LISTED
U
®
L
5K92
AMUSEMENT MACHINE
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1 . PRECAUTIONS TO BE HEEDED FOR OPERATION
In order to prevent accidents, be sure to comply with the following points before and during operation.
PRECAUTIONS TO BE HEEDED FOR OPERATION BEFORE STARTING THE OPERATION
In order to avoid accidents, check the following before starting the operation:
Check if all of the adjusters are in contact with the surface. If they are not, the cabinet can move and cause an accident.
To avoid electric shock, check to see if door & cover parts are closed.
To avoid injury, be sure to provide sufficient space by considering the potentially crowded situation at the installation location. Insufficient instal­lation space can cause the player to come into contact with or hit others and result in injury or trouble.
PRECAUTIONS TO BE HEEDED DURING OPERATION
To avoid injury and accidents, those who fall under the following catagories are not allowed to play the game: * Intoxicated persons
* Those who have high blood pressure or heart problems. * Those who have experienced muscle convulsion or loss of consciousness when playing video games, etc.
* Persons susceptible to motion sickness. * Persons whose acts runs counter to the products warning displays.
To avoid electric shock and short circuit, do not allow customers to put hands
and fingers or extraneous matter in openings of the product or small openings in
or around doors.
To avoid electric shock and short circuit, do not allow the customers to unplug
the power plug without a justifiable reason.
Although this product has the accident preventive covering attached to poten-
tially hazardous places where hand and fingers could be caught, small children are
unable to perceive hazards. Use care so that small children do not come close to
the product when in play.
Immediately stop such violent acts as hitting and kicking the product. Such
violent acts can cause parts damage and/or falling down, resulting in injury due
to fragments and falling down.
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2 . NAME OF PARTS
MARQUEE
MONITOR
CABINET
CONTROL PANEL
COIN TOWER
GAME SPECIFICATIONS
Weight-DURING SHIPPING
WHEN ASSEMBLED
WIDTH in. LENGTH in. HEIGHT in.
All measurements are and rounded UP
28” X 36” X 71”
5
WEIGHT lbs.
~ 300 LBS.
250 LBS.
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3 . ACCESSORIES
THE SHIPMENT METHOD DESCRIBED BELOW ONLY APPLIES
TO ‘MODEL 3’ BOARDS CONTAINED IN THE FOLLOWING
GAMES:
LOST WORLD, VIRTUA FIGHTER 3, SUPER GT, SEGA BASS FISHING, STRIKER 2HARLEY DAVIDSON,
RALLY 2, DAYTONA 2, DIRT DEVILS, HOUSE OF THE DEAD 2, CRAZY TAXI, ZOMBIE REVENGE
!!NEVER SHIP MODEL 3 / NAOMI GAME BOARDS OUT-
!!NEVER SHIP MODEL 3 / NAOMI GAME BOARDS OUT-
SIDE OF CAGE!!
SIDE OF CAGE!!
CARTON BOX 601-8928 (1) Used for transporting the GAME BOARD. {SUPPLIED WITH YOUR GAME}
DO NOT SHIP GAME BOARD WITHOUT
THIS BOX AS IT MAY DAMAGE THE GAME
BOARD AND VOID YOUR W ARRANTY.
“CHECK SIDE” Display
FILTER BOARD
NO OTHER GAMES BOARDS ARE TO BE SHIPPED IN THE CAGE AS
THEY MAY BE DAMAGED BEYOND REPAIR. PLEASE SHIP THEM
WITHOUT CAGE PROPERLY PROTECTED DURING SHIPPING.
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4 . ASSEMBLING AND INSTALLATION
Assembling should be performed as per this manual. Since this is a complex machine, erroneous assembling may cause damage to the machine, or malfunctioning to occur. When assembling, be sure to perform work by plural persons. Depending on the assembly work, there are some cases in which performing the work by a single person can cause personal injury or parts damage.
When carrying out the assembly work, follow the procedure in the following 5-item sequence:
1
ASSY OF CABINET
2
SECURING IN PLACE (ADJUSTER ADJUSTMENT)
POWER SUPPLY
3
ASSY CHECK
4
Note that the tools such as a phillips screwdriver and wrench for M16 hexagon bolt w/24 mm width across flats are required for the assembly work.
ASSY OF CABINET
1
As this game is shipped fully built up, no assy of the cabinet portion is required.
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2
SECURING IN PLACE (ADJUSTER ADJUSTMENT)
Be sure to have all the Adjusters make contact with the surface. Un­less the Adjusters come into contact with the surface, the Cabinet can move of itself, causing an accident.
This machine has 2 each of casters and 4 each of adjusters (shown below). When the installation position is deter­mined, cause the adjusters to come into contact with the floor directly, make adjustments in a manner so that the casters will be raised approximately 5mm. from the floor and make sure that the machine position is level.
Move the machine to the installation position.
1
Cause all of the leg levelers to make contact
2
with the floor. By using a wrench, make adjustments in the height of the leg adjusters to ensure that the machine's position is level.
After making adjustments, fasten the leg
3
adjuster nut upward and secure the height of the leg adjuster.
The height of the table can then be determined
4
by adjusting the leg height of the table. The Table has a range of 30” to 40” in height depending upon the preferences of the operator.
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3
Connect the game to the power supply and turn on power to the game. Before connecting power supply be sure that power switch is off
POWER SUPPLY
Ensure that the power cord is not exposed on the surface (passage, etc.). If exposed, they can be caught and are susceptible to damage. If damaged, the cord can cause an electric shock or short circuit. Ensure that the wiring position is not in the customer's passage way or the wiring has protective covering.
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ASSYCHECK
4
GAME TEST MODE
(ZOMBIE REVENGE) TEST MENU
Bring the arrow to the item of GAME TEST MODE in the SYSTEM TEST MENU, and press the Test button to
INPUT TEST SOUND TEST GAME ASSIGNMENTS STICK SETTING BOOKKEEPING BACKUP DATA CLEAR
display the TEST MENU peculiar to ZOMBIE RE­VENGE.
Press the SERVICE button to move the arrow. Bring the arrow the desired item and press the TEST button.
->EXIT SELECT WITH SERVICE BUTTON
AND
PRESS TEST BUTTON
Upon finishing the test, bring the arrow to EXIT and press the TEST button to return to the SYSTEM MENU MODE.
INPUT TEST
This test displays the state of each switch. If this switch goes ON when activated, it is satisfactory. Display varies depending on the JOYSTICK TYPE setting in (3) GAME ASSIGNMENTS.
INPUT TEST
START1 :OFF START2 :OFF SW_SHOT 10 :OFF SW_SHOT 20 :OFF SW_SHOT 11 :OFF SW_SHOT 21 :OFF SW_SHOT 12 :OFF SW_SHOT 22 :OFF
TEST-SW :OFF SERVICE-SW :OFF 1P UP - DOWN (VOLUME_0) :80 1P LEFT - RIGHT (VOLUME_1) :80 2P UP - DOWN (VOLUME_4) :80 2P LEFT - RIGHT (VOLUME_5) :80
PRESS TEST BUTTON TO EXIT
INPUT TEST
START1 :OFF START2 :OFF SW_SHOT 10 :OFF SW_SHOT 20 :OFF SW_SHOT 11 :OFF SW_SHOT 21 :OFF SW_SHOT 12 :OFF SW_SHOT 22 :OFF
SW_UP1 :OFF SW_UP2 :OFF SW_DOWN1 :OFF SW_DOWN2 :OFF SW_LEFT1 :OFF SW_LEFT2 :OFF SW_RIGHT1 :OFF SW_RIGHT2 :OFF
TEST-SW :OFF SERVICE-SW :OFF
PRESS TEST BUTTON TO EXIT
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SOUND TEST
8
8
8
8
8
8
12345678901234567890123456789012123456
1
6
1
6
1
6
1
6
1
6
1
6
1
6
1
6
1
6
12345678901234567890123456789012123456
12345678901234567890123456789012123456789012
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
12345678901234567890123456789012123456789012
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
This allows sound and background used in the game to be checked/ tested.
CRT TEST
SOUND TEST
BGM : 00
SELECT WITH SERVICE BUTTON
PRESS TEST BUTTON TO EXIT
C.R.T. TEST 1/2
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345
234567890123456789012345678901212345
234567890123456789012345678901212345
234567890123456789012345678901212345
234567890123456789012345678901212345
234567890123456789012345678901212345
234567890123456789012345678901212345
234567890123456789012345678901212345
234567890123456789012345678901212345
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
RED
GREEN
BLUE
Pressing the service button increase the number by one and changes the sound. Press the TEST button to have the MENU return to the screen.
In the TEST mode menu, selecting C.R.T. TEST allows the screen (on which the projector is tested) to be displayed. Although the projector adjustments have been made at the same time of shipment from the factory, color deviation, etc., may occur due to the effect caused by geomagnitism, the location building’s steel frames and other game ma­chines in the periphery. By watching the test mode screen, make judgement as to whether an adjustment is needed. If it is neccessary, adjust the projector by refering to Section 9.
PRESS TEST BUTTON TO CONTINUE
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
PRESS TEST BUTTON TO CONTINUE
WHITE
C.R.T. TEST 2/2
Perform the above inspections also at the time of monthly inspection.
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5 . PRECATIONS TO BE HEEDED WHEN MOVING THE MACHINE
When moving the machine, be sure to pull out the plug from the power supply. Moving the machine with the plug as is inserted can damage the power cord and cause a fire or elec­tric shock. As this game has no casters, the Cabinet must be lifted off of
the ground in order to be moved. Plural persons are required to lift cabinet safely. Moving the cabinet with the leg still in contact with the floor, or moving the cabinet by ‘rocking’ the cabinet can severly damage the cabinet and the legs.
When lifting the cabinet, be sure to hold the catch portions or bottom part. Lifting the cabinet by holding other portions can damage parts and installation portions, due to the empty weight of the cabinet, and cause personal injury.
Use care when handling glass made parts. When the glass is dam­aged, fragments of glass can cause injury
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6 . EXPLANATION OF TEST AND DATA DISPLAY
By operating the switch unit, periodically perform the tests and data check. When installing the machine initially or collecting cash, or when the machine does not function correctly, perform checking in accordance with the explanations given in this section. The following shows tests and modes that should be utilized as applicable.
CAUTIONS TO BE HEEDED WHEN USING THE TEST MODE:
In the case where plural machines are linked for communication play, if even one seat enters the test mode, all of the linked seats will enter the test mode. Therefore, if any one of the linked machines is in play, use care so as not to use the test mode. The contents of the setting changes made will not be effective unless the test mode is finished in the test mode. When the setting is changed, be sure to “EXIT” in the menu mode. Do not press the TEST BUTTON during network check at the time of turning the power on or exiting from the test mode. If anyone of the linked machines uses the test mode during network check, all other Seats will continue network checking. Cause all of the Seats to
reenter the test mode and then have all of the Seats exit from the test mode simultaneously.
When performing installation, servicing product or changing game boards refer to individual kit instructions for each of the listed items below:
ITEMS DESCRIPTION
INSTALLATION OF MACHINE
MEMORY
PERIODIC SERVICING
CONTROL SYSTEM
MONITOR
When the machine is installed, perform the following:
1. Check to see that each setting is as per standard setting made at the time of shipment.
2. In the INPUT TEST mode, check each SW and VR.
3. In the OUTPUT TEST mode, check each of lamps.
4. In the MEMORY TEST mode, check ICs on the IC Board.
Choose MEMORY TEST in the MENU mode to allow the MEMORY test to be performed. In this test, PROGRAM RAMs, ROMs, and ICs on the IC Board are checked.
Periodically perform the following:
1. MEMORY TEST
2. Ascertain each setting.
3. In the INPUT TEST mode, test the CONTROL device
4. In the OUTPUT TEST mode, check each of lamps.
1. In the INPUT TEST mode, check each SW and VR.
2. Adjust or replace each SW and VR.
3. If the problem can not be solved yet, check the CONTROL’s moves.
In the MONITOR ADJUSTMENT mode, check to see if the MONITOR adjustment is appropriately made.
IC BOARD
DATA CHECK
1. MEMORY TEST
2. In the SOUND TEST mode, check the sound related ROMs.
Check such data as game play time and histogram to adjust the difficulty level, etc
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6 - 1 SWITCH UNIT AND COIN METER
Never touch places other than those specified. Touching places not specified can cause electric shock and short circuit.
Adjust to the optimum sound volume by considering the environmental requirements of the installation location. If the COIN METER and the game board are electrically disconnected, game play is not possible.
Open COIN CHUTE DOOR, and the switch unit shown appears. The function of each switch is as follows:
SWITCH UNIT
1
SOUND VOLUME
Controls the speaker volume of the right/left speakers.
2
TEST BUTTON (TEST SW)
For the handling of the TEST BUTTON, refer to the section on test mode.
3
SERVICE BUTTON (SERVICE SW)
Gives credits without registering on the coin meter.
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6 - 2 TEST MODE System Menu. This test mode mainly allows the IC board to be checked for accurate functioning, monitor color to be adjusted as well as COIN ASSIGNMENTS and GAME ASSIGNEMENTS to be adjusted.
1.) After turning power on, press the TEST button to have the following test item menu displayed.
2.) Press the SERVICE button to move the arrow. Bring the arrow to the desired item and press the TEST button.
SYSTEM MENU
USA VERSION
RAM TEST JVS TEST SOUND TEST SYSTEM ASSIGNMENTS COIN ASSIGNMENTS BOOKKEEPING BACKUP DATA CLEAR CLOCK SETING
ROM BD TEST GAME TEST MODE (ZOMBIE REVENGE IN USA)
->EXIT SELECT WITH SERVICE BUTTON
AND
PRESS TEST BUTTON
OPERATION REQUIREMENTS OF THIS GAME: In the SYSTEM ASSIGNMENTS, the CABINET TYPE is set to 2 PLAYER(s) and MONITOR TYPE is set to HORIZONTAL.
COIN ASSIGNMENTS intial settings <USA, EXPORT, AUSTRALIA Version> COIN CHUTE TYPE COMMON COIN/ CREDIT SETTING #12
SEQUENCE SETTING OF COIN ASSIGNMENTS SEQUENCE 1: Number of credits required for Game Start. (intial value=1) SEQUENCE 2: Number of credits required for CONTINUE (intial value=1) SEQUENCE 3-8: NOT USED
MEANING OF DISPLAY IN BOOKEEPING (2/2) P1(P2) SEQ 1: Play frequency of Player 1 (Player 2) P1(P2) SEQ 2: Frequency of CONTINUE by Player 1 (Player 2) P1(P2) SEQ 3-8: NOT USED
3.) Bring the arrow to the item of Game TEST MODE and press the TEST button to display the GAME TEST MENU peculiar to ZOMBIE REVENGE. See the next page onward.
4.) Upon finishing the test, bring the arrow to EXIT and press the TEST button to return to the Gam Mode.
The contents of settings changes in SYSTEM ASSIGNMENTS, COIN ASSIGNMENTS, and
GAME TEST MODE are stored when the test mode is EXITed. If the power is turned off before EXITing, the contents of setting changes are ineffective. Be very careful of this point.
6 - 3 GAME TEST MODE
(ZOMBIE REVENGE) TEST MENU
INPUT TEST SOUND TEST GAME ASSIGNMENTS STICK SETTING BOOKKEEPING BACKUP DATA CLEAR
->EXIT SELECT WITH SERVICE BUTTON
AND
PRESS TEST BUTTON
Bring the arrow to the item of GAME TEST MODE in the SYSTEM TEST MENU, and press the Test button to display the TEST MENU peculiar to ZOMBIE RE­VENGE.
Press the SERVICE button to move the arrow. Bring the arrow the desired item and press the TEST button. Upon finishing the test, bring the arrow to EXIT and press the TEST button to return to the SYSTEM MENU MODE.
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6 - 4 INPUT TEST This test displays the state of each switch.
If this switch goes ON when activated, it is satisfactory. Display varies depending on the JOYSTICK TYPE setting in (3) GAME ASSIGNMENTS.
INPUT TEST
START1 :OFF START2 :OFF SW_SHOT 10 :OFF SW_SHOT 20 :OFF SW_SHOT 11 :OFF SW_SHOT 21 :OFF SW_SHOT 12 :OFF SW_SHOT 22 :OFF
TEST-SW :OFF SERVICE-SW :OFF 1P UP - DOWN (VOLUME_0) :80 1P LEFT - RIGHT (VOLUME_1) :80 2P UP - DOWN (VOLUME_4) :80 2P LEFT - RIGHT (VOLUME_5) :80
PRESS TEST BUTTON TO EXIT
START1 :OFF START2 :OFF SW_SHOT 10 :OFF SW_SHOT 20 :OFF SW_SHOT 11 :OFF SW_SHOT 21 :OFF SW_SHOT 12 :OFF SW_SHOT 22 :OFF
SW_UP1 :OFF SW_UP2 :OFF SW_DOWN1 :OFF SW_DOWN2 :OFF SW_LEFT1 :OFF SW_LEFT2 :OFF SW_RIGHT1 :OFF SW_RIGHT2 :OFF
TEST-SW :OFF SERVICE-SW :OFF
PRESS TEST BUTTON TO EXIT
INPUT TEST
1P (2P) UP-DOWN shows the minimum value when the Stick is inclined downward, and the maximum value when the Stick is inclined upward. 1P (2P) LEFT-RIGHT sows the minimum value when the Stick is inclined to the right, and the maximum when the Stick is inclined to the left. When the Stick is untouched, the CENTER value is displayed. If each of the center, minimum, and maximum value is within range of 70-8F,00-0F, and F0-FF respectively, it is satisfactory.
If the value is not satisfactory, return to the MENU mode, make adjustment in (4) STICK SETTING, and reconfirm the value in this test.
Press the test menu to have the MENU return onto the screen.
6 - 5 SOUND TEST This allows sound and background used in the game to be checked/ tested.
SOUND TEST
Pressing the service button increase the number by one and changes the sound. Press the TEST button to have the MENU return to the
BGM : 00
SELECT WITH SERVICE BUTTON
PRESS TEST BUTTON TO EXIT
screen.
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6 - 6 GAME ASSIGNMENTS
GAME ASSIGNMENTS
Allows game difficulty adjustments to be performed/ changed. SELECTION OF DESIRED ITEM
JOYSTICK TYPE ANALOG GAME DIFFICULTY NORMAL MAX LIFE 256 VIOLENCE MODE OFF
1.) Press the SERVICE button to move the -> and bring it to the desired item.
2.) Press the TEST btuuon to change the seting.
->EXIT
3.) Afte the device seting is finished, bring the
-> to EXIT and press the TEST button.
SELECT WITH SERVICE BUTTON
AND
PRESS TEST BUTTON TO EXIT
(A) JOYSTICK TYPE (ANALOG, DIGITAL (NORMAL)) This allows the Control Panel’s JOYSTICK TYPE to be selected. (B) GAME DIFFICULTY (VERY EASY, EASY, MEDIUM EASY, NORMAL, BITS HARD, MEDIUM HARD, HARD, VERY HARD) (C) MAX LIFE (128, 256, 384, 512) Sets the characteer’s “LIFE” value. (D) VIOLENCE MODE (OFF, ON) Sets the blood color to ON (red) or OFF(green). This item is displayed for the USA version only and not for EXPORT, KOREA, AUSTRALIA versions.
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6 - 7 STICK SETTING
If the JOSTICK TYPE is set to ANALOG in (3) GAME ASSIGNMENTS, the ANALOG STICK volume can be adjusted.
NEW JAMMA ANALOG
MIN CENTER MAX 1P UP - DOWN: 00 80 FF (VOLUME 0)
1P LEFT - RIGHT: 00 80 FF (VOLUME 1)
20 UP - DOWN: 00 80 FF (VOLUME 4)
20 LEFT - RIGHT: 00 80 FF (VOLUME 5 )
PRESS TEST BUTTON TO EXIT
ADJUSTING THE VOLUME VALUE Starring from the untouched status of 1P (2P) ANALOG STICK, adjust the Volume value by moving the Stick fully UP/DOWN/LEFT/RIGHT within the maximum movable ranges.
There after, the adjustment is finished if the MENU mode returns when the TEST button is pressed in the status and Stick is untouched.
After adjustment, be sure to check in (1) INPUT TEST to confirm that the value is satisfactory.
If the value is not staisfactory, return to STICK SETTING and adjust the Volume value. If the satisfactory value is not obtained after adjusting several times, then, the STICK may be amlfunctioning.
In the case JOYSTICK TYPE is set to DIGITAL, the following is displayed.
NEW JAMMA DIGITAL
STICK TYPE IS SET DIGITAL!!
PRESS TEST BUTTON TO EXIT
Press the TEST button to have the MENU return to the screen.
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6 - 8 BOOKKEEPING
This test mode allows each of the CREDIT/TIME/GAME data to be ascertained.
BOOKKEEPING
GAME REPORT PAGE 1/2
NUMBER OF GAMES 0 1P GAMES 0 2P GAMES 0 NUMBER OF CONTINUE 0 1P GAMES 0 2P GAMES 0
TOTAL COIN 0 COIN CREDIT 0 SERVICE CREDIT 0 TOTAL CREDIT 0
TOTAL TIME 0D 0H 0M 0S PLAY TIME 0D 0H 0M 0S AVERAGE PLAY TIME 0D 0H 0M 0S LONGEST PLAY TIME 0D 0H 0M 0S SHORTEST PLAY TIME 0D 0H 0M 0S
PRESS TEST BUTTON TO EXIT
(A) NUMBER OF GAMES 1P, 2P total game playfrequency. (B) NUMBER OF CONTINUE 1P, 2P continue game playfrequency. (C) TOTAL COIN Total number of times both the COIN CHUTE’S are actuated. (D) COIN CREDIT Number of CREDITS registered by COIN insertion only. (E) SERVICE CREDIT The SERVICE SWITCH usage frequency. (F) TOTAL CREDIT Total number of CREDITS. (G) TOTAL TIME Machine’s total actuated time (excluding the test performance time). (H) PLAY TIME Displays total game play time. (I) AVERAGE TIME Average Game play time. (J) LONGEST TIME Displays the longest play time. (K) SHORTEST TIME Displays the shortest play time.
Press the test button to proceed to the next page.
Press the TEST button to have the MENU return to the screen.
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Page 2/2 displays by-play-time play frequency.
TIME HISTOGRAM PAGE 2/2
0M00S ~ 0M29S 0 0M30S ~ 0M59S 0 1M00S ~ 1M29S 0 1M30S ~ 1M59S 0 2M00S ~ 2M29S 0 2M30S ~ 2M59S 0 4M00S ~ 4M29S 0 4M30S ~ 4M59S 0 5M00S ~ 5M29S 0 5M30S ~ 5M59S 0 6M00S ~ 6M29S 0 6M30S ~ 6M59S 0 7M00S ~ 7M29S 0 7M30S ~ 7M59S 0 8M00S ~ 8M29S 0 8M30S ~ 8M59S 0 9M00S ~ 9M29S 0 9M30S ~ 9M59S 0 OVER
BOOKKEEPING
PRESS TEST BUTTON TO EXIT
6 - 9 BACK UP DATA CLEAR
Clears the contents of BOOKKEEPING.
BACK UP DATA CLEAR
YES (CLEAR)
->NO (CANCEL)
SELECT WITH SERVICE BUTTON AND
PRESS TEST BUTTON TO EXIT
When clearing bring-> to YES and when not clearing, to NO, by using the SERVICE SW and then push the TEST button.
When clearing has been finished, COMPLETED will be dislayed. Pressing the TEST button will have the MENU return to the screen.
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7 . COIN SELECTOR
HANDLING THE COIN JAM
If the coin is not rejected when the REJECT BUTTON is pressed, open the coin chute door and open the selector gate. After removing the jammed coin, put a normal coin in and check to see that the selector correctly functions.
CLEANING THE COIN SELECTOR
The coin selector should be cleaned once every 3 months. When cleaning, follow the procedure below: Turn the power for the machine OFF.
1
Open the coin chute door. Open the gate and dust off by using a
2
soft brush (made of wool, etc.).
3
Remove and cleen smears by using a soft cloth dipped in water or diluted chemical detergent and then squeezed dry. Remove the CRADLE.
4
When removing the retaining ring(E­ring), be very careful so as not to bend the shaft. Remove stain from the shaft and pillow
5
portions by wiping off with a soft cloth, etc. After wiping as per #5 above, further
6
apply a dry cloth, etc. to cause the coin selector to dry completely.
GATE
FIG. 11a
CRADLE
FIG.11b
Never apply machine oil, etc. to the coin selector After cleaning the Coin Selecting, Insert a regular coin in the normal working status and ensure that the Selector correctly functions
COIN INSERTION TEST
Once a month, when performing the COIN SW TEST, simultaneously check the following:
Does the Coin Meter count satisfactorily? Does the coin drop into the Cashbox correctly? Is the coin rejected when inserted while keeping the REJECT BUTTON is pressed down?
.
Insert a coin while keeping the Reject Button pressed down and check if it is rejected.
COIN METER
FIG. 11c
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OPTIONAL DOLLAR BILL ACCEPTOR
THE COIN DOOR ASSEMBLY USED ON
ZOMBIE REVENGE ZOMBIE REVENGE
ZOMBIE REVENGE COMES
ZOMBIE REVENGE ZOMBIE REVENGE EQUIPPED TO ACCEPT A DOLLAR BILL ACCEPTOR. ALL NEEDED WIRING CONNECTIONS ARE CONVIENENTLY LOCATED INSIDE THE GAME FOR THIS APPLICATION.
THE COIN DOOR CAN ACCCOMMODATE THE FOLLOWING VALIDATORS:
HOLE POSITION#1 Mars 2000 series (FORWARD-MOST POSITION)
HOLE POSITION#2 Mars 2000 series
DBV45 (JCM)
HOLE POSITION #3 CURRENTLY NOT USED
HOLE POSITION #4 DSI01*
*The back flange on the chute can be removed for hold position #4. If the flange is not removed, it may interfere with the back of the cabinent.
The frame and cashbox enclosure on this coindoor has been modified to accomodate a Mars 2000 series upstacker. A 2000 series stacker can be added by simply removing the top two entry door and replacing it with a one entry door with a cut-out for a stacker. This one entry door can be ordered through Coin Controls or one of Coin Controls authorized distributors. The part number is 91-4000-01. The Mars stacker can be obtained through an autherized Mars distibutor.
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8. MONITOR
When performing such work as installing and removing the monitor, inserting and disconnect­ing the external connectors to and from monitor, be sure to disconnect the power connector (plug) before starting work. Proceeding the work without following this instruction can cause electric shock of malfunctioning. Using the monitor by converting it without obtaining a prior permission is not allowed. SEGA shall not be liable for any malfunctioning and accident caused by said conversion.
Primary side and secondary sidePrimary side and secondary side
Primary side and secondary side
Primary side and secondary sidePrimary side and secondary side The monitor’s circuit which is divided into the Primary side and secondary side, is electrically isolated. Do not touch the primary side and the secondary side simultaneously. Failing to observe the instruction can cause electric shock, and this is very dangerous. When making monitor adjustments, use a non­conductive driver and make adjustment without touching any other part other than the Adjustment V.R. and Knob. Also, be sure not to cause a short­circuit to the Primary side and the Secondary side. If short-circuited, it can cause electric shock or mal­functioning, which is very dangerous.
High tension VoltageHigh tension Voltage
High tension Voltage
High tension VoltageHigh tension Voltage Some of the parts inside the monitor are subject to high-tension voltage in excess of 20,000 volts and very dangerous. Therefore, do not touch the monitor interior. Should soldering & paper wastes, etc. be mixed in the monitor, turn the power off so as not to cause malfunc­tioning or fire hazard.
Connecting the CRT and PCBConnecting the CRT and PCB
Connecting the CRT and PCB
Connecting the CRT and PCBConnecting the CRT and PCB For combining the CRT and PCB, use the specified part No. to maintain the status of adjust­ments made at the factory. The anode of the CRT itself will be accumulitavely charged as time elapses, generating high tension voltage which is very dangerous. The monitor should be used with the Chassis, CRT and PCB assembled. When repair, etc. is required at the time of malfunc­tioning, be sure to send it in an “as assembled” condition. If these are disassembled, what’s charged to said high tension voltage can be discharged, causing a very hazardous situation. Therefore, under no circumstances should it be disassembled.
Static ElectricityStatic Electricity
Static Electricity
Static ElectricityStatic Electricity Touching the CRT surface sometimes causes you to slightly feel electricity. This is because the CRT surfaces are subject to static and will not adversly affect the human body. Installation and removalInstallation and removal
Installation and removal
Installation and removalInstallation and removal Ensure that the Magnetizer Coil, FBT (Fly-Back Transformer), Anode Lead and Focus Lead are not positioned close to the sheet metal work’s sharp edges, etc. and avoid damaging the insulated portions so as not to cause an electric shock and malfunctioning. (For the name of parts, refer to the above figures.)
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For the purpose of static prevention, special coating is applied to the CRT face of this product. To protect the coating, pay attention to the following points. Damaging the coating film can cause electric shock to the customers. For the caution to be heeded when clearing, refer to the Section of Periodic inspection Table. Do not apply or rub with a hard item (a rod with pointed edge, pen, etc.) to or on C.R.T. surfaces. Avoid applying stickers, seals, etc. on the C.R.T. face. Do not remove aluminum foils from the C.R.T. corners. Removing the aluminum foils can cause static prevention effects to be lowered.
Monitor adjustments have been made at the time of shipment. There­fore do not make further adjustment without a justifiable reason. Adjusting the monitor which contains high tension parts is dangerous work. Also, an erroneous adjustment can cause deviated synchroniza­tion and image fault, resulting in malfunctioning. When making adjustment, utilize a resinous Alignment Rod. Servicing with bare hands or using conductive tools can cause electric shock.
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9. REPLACEMENT OF FLUORESCENT LAMP
When performing the work, be sure to turn power off. Working with power on can cause an electric shock or short circuit acci­dent. The Fluorescent Lamp, when it gets hot, can cause burns. Be very careful when replacing the Fluorescent Lamp.
To perform work safely and securely, be sure to prepare a step which is in a secure and stable condition. Not using a step or using an unstable step can cause violent falling down accidents.
9 -1 REPLACEMENT OF FLUORESCENT LAMP
Take out the 3 Tamperproof screws secur-
1
ing the billboard plex. Remove the bill­board plex. .
Be sure to disconnect all connectors
2
conected to the Marquee assembly before removing the FL fxture and/or performing work.
3
Replace the bulb and reinstall.
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10. PERIODIC INSPECTION TABLE
The items listed below require periodic check and maintenance to retain the performance of this machine and ensure safe operation.
Be sure to check once a year to see if Power Cords are damaged, the plug is securley inserted, dust is accumulated between the Socket Outlet and the Power Plug, etc. Using the product with dust as is accumulated can cause a fire or electrical shock. Periodically once a year, request the place of contact herin stated or the Distrib­uter, etc. where the product was purchased from, as regards to the interior cleaning. Using the product with dust as is accumulated in the interior without cleaning can cause a fire or short circuit accident. Note that cleaning the interior parts can be performed on a pay-basis.
Item
CABINET MONITOR
COIN CHUTE TOWER
Cabinet surfaces INTERIOR POWER SUPPLY PLUG
CLEANING CABINET SURFACES
If the cabinet is badly stained, use a cloth which is dipped in the chemical detergent liquid diluted with water and then squezzed dry. Do not use thinner, benzine, alcohol or chemical dustcloth as these can damage Cabinet surfaces.
Check Adjuster’s contact with surface. Check Adjustments. Cleaning of CRT surfaces. Check COIN SW. Coin insertion test. Cleaining the COIN SELECTOR Cleaning Cleaning Inspection and cleaing
Interval
Daily Monthly Weekly Monthly Monthly Monthly As necessary Annually Annually
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1 1. TROUBLESHOOTING
Should trouble occur, first check connector connections.
PROBLEMS CAUSE COUNTERMEASURES
With Main SW Power is not supplied. Plug in correctly ON, no activation
Power supply/voltage is not correct. Make sure that power supply/voltage is
correct
Irregular sound Greasing to gear mesh portion is not Apply greasing or eliminate extraneous emitted from satisfactory, or extraneous matter matter. inside Cabinet mixed in.
The color of the Connector connections are defective. Check the connection for the RGB and image on PROJ. SYNC connectors of the PROJ. TERM. screen is incorrect. BD and VPM BUFFER BD.
The image on PROJ. Affected by the magnetic field of Make CONVERGENCE adjustment. screen has color installation location. (Refer to Section 12.) deviation.
No sound is emitted. Sound Volume adjustment is not Adjust sound volume. (see Section 7).
appropriate.
Sound BD and speaker are Perform sound test to find and replace malfunctioning. defective parts.(Refer to Section 7).
*NETWORK check Communication cable’s connection Perform V.R. setting, Adjustment. will not finish. failure.
*Communication play Communication cable’s connection Check for Communication cable is not possible. failure. disconnection
Communication Play setting is wrong. Correctly set in test mode.
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12. GAME BOARD
In order to prevent an electrical shock, be sure to turn power off before performing work by touching the interior parts of the product. Be careful so as not to damage wirings. Damaged wiring can cause an electric shock or short circuit accident.
Do not expose the Game BD, etc. without a good reason. In this product, setting changes are made during the test mode. The Game BD need not be operated. Use the Game BD, etc. as is with the same setting made at the time of shipment.
12 -1 REMOVING THE GAME BOARD
To replace the IC Board or to change dip switch settings, take out the IC board using the following procedure;
Turn main switch off.
1
Unlock Cabi Drawer, pull outward, exposing all game components.
2
Disconnect all connectors connected to the Shield Case.
3 4
Take off the 4 screws to remove the Shield Case. The game board is inside the shield case.
NAOMI GAME BD
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12 -2 COMPOSITION OF GAME BOARD
Ensure that the DIP SW setting is performed as designated as designated. Failure
to observe thisw may cause functioning not suitable for tyhe operation, or mal­functioning.
ASSY CASE NAO USA (840-0003D-01) : ZOMBIE USA
DIP SW SETTINGS
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13. DESIGN RELATED PARTS
ITEM NO. PART NO. DESCRIPTION
1 999-0777 MARQUEE PLEX ZBX 2 999-0780 SUB INSTR SH ZBX 3 999-0779 INSTRUCTION SHEET ZBX 4 999-0778 CONTROL PANEL OVERLAY ZBX 5 999-0775 STICKER CABI LEFT ZBX 6 999-0776 STICKER CABI RIGHT ZBX
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14. PARTS LIST
TOP ASSY ZBX
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TOP ASSY ZBX
ITEM NO. PART NO. DESCRIPTION
1 NOT AVAILABLE* ASSY SUB-CABINET ZBX 2 SEE DESCRIPTION* ASSY BILLBOARD ZBX 3 SEE DESCRIPTION* ASSY COIN TOWER 4 HOD1-1570 ASSY MONITOR 29TYPE 31K 5 SEE DESCRIPTION* ASSY CONTROL PANEL ZBX 6 DRT1-0400 AC UNIT
* THESE ITEMS ARE NOT SOLD AS COMLETE UNITS, PLEASE SEE INDIVIDUAL ASSEMBLIES FOR PART NUMBERS OF ALL ITEMS CONTAINED ON THEM.
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ASSY SUB CABI ZBX
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ASSY SUB CABI ZBX
ITEM NO. PART NO. DESCRIPTION
1 NOT AVAILABLE* ASSY SUB-CABINET ZBX 2 UP-1018 AIR VENT 3 SEE DESCRIPTION* ASSY ELEC BASE 4 DRT1-0400 ASSY AC UNIT 5 SEE DESCRIPTION* ASSY COIN TOWER 6 BOX-CASH CASH BOX 7 601-5699X LEG ADJUSTER BOLT M16X75 8 601-9377 CASTER FAI=75
9 999-0781 MONITOR GLASS 29" ZBX 10 COP-1509 BILLBOARD SASH 11 999-0782 MONITOR BEZEL 29" ZBX 12 AIN-1033 GLASS HOLDER UPPER 13 COP-1510 GLASS HOLDER LOWER 14 ARC-1006 LEG BRACKET 15 117-5191 PLATE
101 000-T00420-W M SCR TH BLK M4X20 102 000-T00516-0B M SCR TH BLK M5X16
* THESE ITEMS ARE NOT SOLD AS COMLETE UNITS, PLEASE SEE INDIVIDUAL ASSEMBLIES FOR PART NUMBERS OF ALL ITEMS CONTAINED ON THEM.
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ASSY BILLBOARD
ITEM NO. PART NO. DESCRIPTION
1 999-0777 MARQUEE PLEX 2 LOCAL PURCHASE FL BALLAST 20W 3 LOCAL PURCHASE FL BULB 20W
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ASSY CONTROL PANEL
ITEM NO. PART NO. DESCRIPTION
1 999-0783 CONTROL PANEL PLATE ZBX NAO 2 509-5560-Y PB SW W/L 6V 1L Y 3 610-6723-4C01 ASSY ANALOG JOY 4C GREEN 4 509-5561-G PB SW W/L 6V 5L G
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ASSY COIN TOWER
ITEM NO. PART NO. DESCRIPTION
1 SPG1-0350 SW UNIT 2 DP-1167 TNG LKG 3 BOX-CASH CASH BOX
4 105-5202 HOLE COVER 101 92-1003-05* ASSY C.C. 2DR 102 220-5412 MAG CNTR W/CONN 104 220-5574 CAM LOCK W/KEYS 105 220-5575 CAM LOCK MASTER W/O KEY
*This is a COIN CONTROLS PART No. and can be ordered through them, please view insert in the COIN DOOR Chapter of this manual for more information.
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ASSY SW UNIT (SPG5-0350)
ITEM NO. PART NO. DESCRIPTION
1 SPG5-0351 SWITCH BRKT 101 509-5028 SW PB 1M 102 220-5179 VOL CONT B-5K OHM 103 601-0042 KNOB 22MM 104 220-5412 MAG CNTR W/CONN 105 509-5453-91-V-B ROCKER SWJ8 V-B
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ASSY AC UNIT (DRT1-0400)
ITEM NO. PART NO. DESCRIPTION
1 SPG1-0401 AC BRKT 101 600-5843-25 CA & PLUG ASSY 15A W/F-L=2.5M 102 280-5134-6N34 BUSHING STRAIN RELIEF 6N34 103 LOCAL PURCHASE FUSE 5A 105 509-5453-91-V-B SW ROCKER J8 V-B
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ASSY MONITOR 29TYPE 31K (HOD1-1570)
ITEM NO. PART NO. DESCRIPTION
1 AIN-1026 MONITOR BRKT A 2 AIN-1027 MONITOR BRKT B 3 280-5112 BUSH FOR TV 4 280-5113 COLLAR FOR TV 5 280-5114 SPACER 6.4-25X2
101 200-5787 ASSY CLR DSPL 29TYPE 31K 100V
201 000-P00512-W M SCR PH W/FS M5X12
202 050-F00600 FLG NUT M6
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ASSY ELEC BASE
ITEM NO. PART NO. DESCRIPTION
1 NOT AVAILABLE WOODEN BASE ELEC
101 LOCAL PURCHASE FUSE BLOCK W/ FUSES 102 560-5360-01 XFMR 12.8V 6.3A 34V 4.2A 103 837-13551-91 I/O BD 104 840-0003D-01 NAOMI BD zbx 105 400-5397 PWR SPPLY 106 838-13616 AUDIO POWER AMP 2CH
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ASSY SHIELD CASE NAO ZBX (840-0003D-01)
ITEM NO. PART NO. DESCRIPTION
1 840-0003A-01 SHIELD CASE ZBX NAO USA 2 840-0003C ROM CASE NAO
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Come see SEGA ENTERPRISES Service Department Homepage
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