Sega PLAYSTATION 2 GAMES SHINING FORCE NEO User Manual

Front Cover
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WARNING: READ BEFORE USING YOUR PLAYSTATION®2 COMPUTER ENTERTAINMENT SYSTEM.
A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games, including games played on the PlayStation 2 console, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, consult your physician prior to playing. If you experience any of the following symptoms while playing a video game – dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions – IMMEDIATELY discontinue use and consult your physician before resuming play.
WARNING TO OWNERS OF PROJECTION TELEVISIONS:
Do not connect your PlayStation 2 console to a projection TV without first consulting the user manual for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen.
USE OF UNAUTHORIZED PRODUCT:
The use of software or peripherials not authorized by Sony Computer Entertainment America may damage your console and/or invalidate your warranty. Only official or licensed peripherals should be used in the controller ports or memory card slots.
HANDLING YOUR PLAYSTATION 2 FORMAT DISC:
• This disc is intended for use only with PlayStation 2 consoles with the NTSC U/C designation.
• Do not bend it, crush it or submerge it in liquids.
• Do not leave it in direct sunlight or near a radiator or other source of heat.
• Be sure to take an occasional rest break during extended play.
• Keep this compact disc clean. Always hold the disc by the edges and
keep it in its protective case when not in use. Clean the disc with a lint­ free, soft, dry cloth, wiping in straight lines from center to outer edge. Never use solvents or abrasive cleaners.
Contents
Getting Started . . . . . . . . . . . . . . . . . . . . . . 2
Controller . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Prologue . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Starting the Game . . . . . . . . . . . . . . . . . . . . 8
Shining Force Neo Guide . . . . . . . . . . . . . . 10
Game Controls . . . . . . . . . . . . . . . . . . . .10
Viewing the Game Screen . . . . . . . . . . . . 11
Advancing the Game . . . . . . . . . . . . . . . . 12
Shopping Mall . . . . . . . . . . . . . . . . . . . . 13
Camp Menu . . . . . . . . . . . . . . . . . . . . . . 16
Headquarters . . . . . . . . . . . . . . . . . . . . . 21
Battle . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Exploring . . . . . . . . . . . . . . . . . . . . . . . . 24
Weapons & Items . . . . . . . . . . . . . . . . . . . . 26
Hints & Tips . . . . . . . . . . . . . . . . . . . . . . . .28
Character Profiles . . . . . . . . . . . . . . . . . . . .30
Thank you for purchasing Shining Force™ Neo. Please note that this software is designed for use with the PlayStation®2 computer entertainment system. Be sure to read this software manual thoroughly before you start playing.
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CONTROLLER
Shining Force™ Neo is a one-player game compatible with the DUALSHOCK®2 analog controller. Connect the analog controller to controller port 1. Controller port 2 is not supported by this game.
button
directional buttons
left analog stick
L2 button R2 button
R1 button
button
button
button
L1 button
SELECT button
ANALOG mode button
START button
right analog stick
Controls are all set in ANALOG mode and cannot be switched to digital
mode using the ANALOG mode button. The mode indicator will remain ON (lit red) at all times.
This game supports the vibration function of the analog controller. This can
be deactivated from OPTION detailed on p.8.
All explanations in this manual assume Type 1 configuration.
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Note: Illustration may not match all PlayStation 2 console types. For owners of SCPH-70000 series PlayStation 2 systems, refer to the setup instructions supplied with your system.
MEMORY CARD slot 1
MEMORY CARD slot 2
USB connector
controller port 1 controller port 2
disc tray
RESET button
OPEN button
Set up your PlayStation®2 computer entertainment system according to the instructions in its Instruction Manual. Make sure the MAIN POWER switch (located on the back of the console) is turned ON. Press the RESET button. When the power indicator lights up, press the OPEN button and the disc tray will open. Place the Shining Force™ Neo disc on the disc tray with the label side facing up. Press the OPEN button again and the disc tray will close. Attach game controllers and other peripherals, as appropriate. Follow on-screen instructions and refer to this manual for information on using the software.
left analog stick
gA button
gS button
directional buttons
Change highlighted selection
Cancel
Select
Change highlighted selection
START button Display Title Screen
MEMORY CARD (8MB) (FOR PLAYSTATION®2)
To save game settings and progress, insert a memory card (8MB) (for PlayStation®2) into MEMORY CARD slot 1 of your PlayStation®2 system. You can load saved game data from the same memory card or any memory card (8MB) (for PlayStation®2) containing previously saved games.
See p.8 – 9 for full details on loading and saving games.
BASIC CONTROLS
GETTING STARTED
GETTING STARTED CONTROLLER
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PROLOGUE
PROLOGUE
PROLOGUE
PROLOGUE
The World of Shining Force Neo
A kingdom of warm climate and natural country­side. Buildings are made from wood and cloth, and towns lie in the heart of the forests and mountains. The people of Ucritos are young, vibrant, and good natured.
Known as Thunder Country, the Sanctuary of Thunder lies in the middle of the Wandering Forest, far from poisonous parasitic plants and monsters.
The treetop capital Greensleeves is governed by Chairperson Rebecca, a former Force Knight. In the northeast is the Larcyle Fort which protects the country from monster invasions, and where Graham commands the Knighthood of the Border. This story begins in the forest realm of Greensleeves.
UCRITOS (THUNDER COUNTRY)
Thirteen years ago...
The immense power of the Light Crystal
had allowed the world to prosper
in peace for generations.
But strong light produces strong shadows.
Drawn and empowered by darkness,
the Clan of the Moon emerged
and destroyed the Light Crystal.
The dark clan summoned
a formidable organic weapon known as the “Legion”
from another dimension by way of
the Eye of the Moon.
The Force Knights, fortified by the powers of light,
battled to save the world;
and in that great war, seven nations perished.
With the Clan of the Moon defeated,
the shattered remains of the Light Crystal,
now known as the Force Crystals,
were enshrined by the three remaining countries.
The Force Knights were charged with
the protection of their sanctuaries.
And as the power of light returned to the world,
so too did the power of darkness grow in strength.
Thirteen years later,
the world is again threatened by darkness;
its fate resting on the shoulders
of a young soldier named Max,
strong in the powers of light like his father.
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PROLOGUEPROLOGUE
PROLOGUEPROLOGUE
Very cold country in the far north characterized by glaciers and snowy mountains. Inhabited jointly by humans and beastlings who protect themselves from the harsh environment with buildings of ice and stone. The people are old fashioned and simple, and at times a little stubborn. Their love for their country is matched by their sense of obligation and pride in their good manners.
The capital city of Quincine is an enormous fortress built in a cavity under an ice lake. To the southwest are the independant villages of Cascade and Cantore.
FELDLAND (ICE COUNTRY)
The current inhabitants of Eranore were originally immigrants escaping the cold of Feldland. Founded by Lord Chaos, it remains a fledgling nation, but its power already matches that of Feldland. In a flurry of progression, ancient technology discovered at the Holy Mt. Bacaus was adopted for use despite repairs being incomplete. Most people are happy to rely on such technology, but nobody really understands how it works.
The original inhabitants of the region, the Birdlings, are now in danger of extinc­tion. Many offers have been made to help, but progress is hindered by the Birdlings' hatred of humankind.
In the southwest is the fishing port San Tovance, and further west on the ocean is Hail Prison, a high security facility for dangerous offenders.
ERANORE (FIRE COUNTRY)
Beings born of the dark side with human emotions.
So named because of the great Eye of the Moon that opened as they increased in power. Though first noticed 13 years ago, it is believed that the Clan of the Moon has existed since ancient times. These beings summoned the organic weapons "Legion" from another dimension by way of the Eye of the Moon, and plan to engulf the world in a dark abyss of confusion.
THE CLAN OF THE MOON
The basic energy of the natural world, and the shortened name of the Force Knights. It is said that the fortification of weaponry with Force Energy can pro­duce tangible strength and power, and even magical abilities.
FORCE
Force Knights
The army comprised of those gifted with the ability to manipulate the Force. The title is only given to those that pass the Ordeal of the Force. Each wears a Force Frame as a badge of status and a vehicle to hone their Force pow­ers. These proud knights are sworn to become a shield for the weak and a sword for the meek.
Force Frame
A shard removed from the Force Crystal, required for channeling the life, strength, and magic powers of the Force. Only those that can reach the sanctuary and remove the shard themselves as part of the Ordeal of the Force are permitted to wear a Force Frame. The form of the Force Frame varies according to the abilities and properties of the wearer.
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STARTING THE GAME
After the opening movie, the Title Screen will be displayed. Press the START button to bring up the Title Menu and choose from the following.
The opening movie can also be skipped by press-
ing the START button at any time.
NEW GAME
Start a new game from the beginning.
LOAD
Continue playing from where you left off. Use
CV to choose a game data from those dis-
played, and the
gS button to select.
Current party members
OPTION
Make changes to various game settings. Select an item to change and press the
gS button to make
changes, or the
gD button to return to default set-
tings. Press START or select OK to save settings, or select Back to exit without saving.
Music
Change the volume of background music.
Sound
Change the volume of sound effects and character speech.
Event Speech
Toggle voices during events ON/OFF.
Sound
Set sound output to STEREO/ MONO.
Vibration
Set the controller's vibration func­tion ON/OFF.
Display Spell List
Select ON to display all Spells and Weapon Skills, or OFF to display only those selected.
Display Items List
Select ON to display all available Consumable Items at the bottom of the screen, or
OFF to display only
the one selected.
Key Configuration
Select from Controller Type 1, 2 or 3.
Brightness
Displays a test card for reference when adjusting your television's brightness.
Adjustments must be made to the
television directly.
Screen Adjust.
Move the screen position up/down/ left/right. Press the
gS button to
enter, or the
gA button to cancel.
GAME DATA
To save a game data, the following space is required on a memory card (8MB) (for PlayStation®2). Option data (for saving game settings): 16 KB Game data (for saving game progress): 112 KB Never turn OFF the power or remove the memory card (8MB) (for PlayStation®2) while game data is being saved.
START MENU
JOURNAL
After loading a saved game, a chronology of events will be displayed. Press the
tQ / tE buttons to page up and down, and press the gS button to continue
on to the game.
FINISHING THE GAME
This game does not save automatically. When you wish to finish playing, make sure you find a save point (p.24) in the game field and save your data before exiting.
At the save point, press the
gS button to bring up a
list of data slots. Choose the slot where you would like to save your game. If game data already exists in the chosen slot, it will be overwritten.
STARTING THE GAME
STARTING THE GAME
STARTING THE GAME
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