Sega GUNBLADE DELUXE TYPE User Manual

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Page 1 of 2Gun Blade NY Upright Owner's Manual: Table of Contents
GUNBLADE U/R
TABLE OF CONTENTS
INTRODUCTION OF THE OWNER'S MANUAL 1
GAME REGISTRATION INFORMATION (not included
2
GENERAL PRECAUTIONS 3 SPECIFICATIONS 4 INSTALLATION ITEMS 5 ASSEMBLY AND PRECAUTIONS 6
LEG ADJUSTERS 7 ASSEMBLY CHECKS 8
POWER CHECKS 9 OPERATION 10 HOW TO PLAY 11
EXPLANATION OF TEST AND DATA DISPLAYS
12-
25
SWITCH UNIT 13 TEST MODE 14 MEMORY TEST 15 INPUT TEST 16 OUTPUT TEST 17 SOUND TEST 18 CRT TEST 19 GAME ASSIGNMENTS 20 COIN ASSIGNMENTS 21 MANUAL SETTINGS 22 AIM SET / GUN CALIBRATION 23 BOOKEEPING 24 BACK UP DATA CLEAR 25
SERVICE INFORMATION
26-
35
CONTROLLER 26 VR ADJUSTMENT 27 REPLACEMENT OF TRIGGER SWITCH 28 REPLACING THE MICRO SWITCH 29 REPLACEMENT OF MOTOR BRUSH 30 GREASING 31 COIN SELECTOR 32 CAUTIONS AND WARNINGS CONCERNING SAFETY AND HANDLING THE
MONITORS
33
STATIC CONVERGENCE ADJUSTMENT 34
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Page 2 of 2Gun Blade NY Upright Owner's Manual: Table of Contents
NANOA MONITOR 35
REPLACEMENT OF FLUORESCENT LAMP 36 PERIODIC INSPECTION TABLE 37 TROUBLESHOOTING 38 GAME BOARD 39 DESIGN RELATED PARTS 40 PARTS IDENTIFICATION 41 WIRING DIAGRAMS XXX
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Page 1 of 1Introduction of the Owner's Manual
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INTRODUCTION OF THE OWNER'S MANUAL
SEGA ENTERPRISES, LTD., has for more than 30 years been supplying various innovative and
opular amusement products to the world market. This Owners Manual is intended to provide detailed descriptions together with all the necessary installation, game settings and parts ordering information related to
GUN BLADE NY
This manual is intended for those who have knowledge of electricity and technical expertise, especially in ICs, CRTs, microprocessors, and circuit boards. Read this manual carefully to acquire sufficient knowledge before working on the machine. Should there be a malfunction, non-technical personnel should under no circumstances touch the interior system. Should the need arise, contact our main office or the closest branch office listed below.
SEGA ENTERPRISES, INC. (USA) Customer Service
45133 Industrial Drive Fremont, CA 94538 Phone 415-632-7580 Fax 415-632-7594 7:30 am - 4:00 pm, Pacific Standard Time Monday thru Friday
, a new SEGA product.
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Page 1 of 3General Precautions
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GENERAL PRECAUTIONS
Follow Instructions: All operating and use instructions should be followed.
Attachments: Do not use attachments not recommended by the product manufacturer as they may cause hazards.
Accessories: Do not place this product on an unstable cart, stand, tripod, bracket, or table. The product may fall, causing serious injury to a child or adult, and serious damage to the product. Use only with a cart, stand, tripod, bracket, or table recommended by the manufacturer, or sold with the product. Any mounting of the product should follow the manufacturer's instructions, and should use only mounting accessories recommended by the manufacturer.
Moving the Product: This product should be moved with care. Quick stops, excessive force, and uneven surfaces may cause the product to overturn.
Ventilation: Slots and openings in the cabinet are provided for ventilation, to ensure reliable operation of the product and to protect it from overheating; these openings must not be blocked or covered. The openings should never be blocked by placing the product in a built-in installation such as a bookcase or rack unless proper ventilation is provided or the manufacturer's instructions have been adhered to.
Power Sources: This product should be operated only from the type of power source indicated on the marking label. If you are not sure of the type of power supply to your location, consult your local power company. For products intended to operate from battery power or other sources, refer to the operating instructions.
Grounding or Polarization: This product is equipped with a three-wire grounding-type plug, a plug having a third (grounding) pin. This plug will only fit into a grounding-type power outlet. This is a safety feature. If you are unable to insert the plug into the outlet, contact your electrician to replace your obsolete outlet. Do not defeat the safety purpose of the grounding-type plug.
Power Cord Protection: Power-supply cords should be routed so that they are not likely to be walked on or pinched by items placed upon or against them, paying particular attention to cords at plugs, convenience receptacles, and the point where they exit from the product.
Overloading: Do not overload wall outlets, extension cords, or integral convenience receptacles as this can result in a risk of fire or electric shock.
Object and Liquid Entry: Never push objects of any kind into this product through openings as they may touch dangerous voltage points or short-out parts that could result in a fire or electric shock. Never spill liquid of any kind on the product.
Servicin
: Do not attempt to service this product yourself as opening or removing covers may expose
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Page 2 of 3General Precautions
you to dangerous voltage or other hazards. Refer all servicing to qualified service personnel.
Damage Requiring Service: Unplug this product from the wall outlet and refer servicing to qualified service personnel under the following conditions:
a) If the power cord or plug is damaged;
b) If liquid has been spilled, or objects have fallen into the product;
c) If the product has been exposed to rain or water;
d) If the product does not operate normally when following the operating instructions. Adjust only those controls that are explained in the operating instructions. An improper adjustment of other controls may result in damage and will often require extensive work by a qualified technician to restore the product to its normal operation;
e) If the product has been dropped or damaged in any way;
f) When the product exhibits a distinct change in performance; this indicates a need for service.
Replacement Parts: When replacement parts are required, be sure the service technician has used replacements parts specified by the manufacturer or that have the same characteristics as the original
art. Unauthorized substitutions may result in fire, electric shock, or other hazards.
Safety Check: Upon completion of any service or repairs to this product, ask the service technician to
erform safety checks to determine that the product is in proper operating condition.
Heat: The product should be situated away from heat sources such as radiators, heat registers, stoves, or other products (including amplifiers) that produce heat.
Lithium Battery- Dispose of batteries only in accordance with the battery manufacturer's recommendations. Do not dispose in an open flame condition, since the battery may explode.
Cleaning: When cleaning the monitor glass, use water or glass cleaner and a soft cloth. Do not apply chemicals such as benzine, thinner, etc.
Location: This an indoor game machine, DO NOT install it outside. To ensure proper usage, avoid installing indoors in the places mentioned below:
· Places subject to rain/water leakage, or condensation due to humidity;
· In close proximity to a potential wet area;
· Locations receiving direct sunlight;
· Places close to heating units or hot air;
· In the vicinity of highly inflammable/volatile chemicals or hazardous matter;
· On sloped surfaces;
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· In the vicinity of emergency response facilities such as fire exits and fire extinguishers;
· Places subject to any type of violent impact;
· Dusty places.
Page 3 of 3General Precautions
Installation Precautions
· Verify the amperage of the branch circuit outlet before plugging in the power plug. Do not overload the circuit.
· Avoid using an extension cord. If one is required, use an extension cord of type SJT, 16/3 AWG rated min. 120 VAC, 7A.
· Moving this unit requires a minimum clearance (of doors, etc.) of 32" (W) by 77" (H).
· For the operation of this machine, secure a minimum area of 32" (W) by 42"(D).
Regulatory Approvals
This game has been tested and found to comply with the Federal Communications Commission Rules.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation.
This game has been tested and listed by Underwriters Laboratories, Inc., to ANSI/UL22.
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Page 1 of 1Specifications
SPECIFICATIONS
WIDTH LENGTH HEIGHT WEIGHT
ASSEMBLED GAME 48 IN 73 IN 89 IN 662 IN
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Page 1 of 1Installation Items
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INSTALLATION ITEMS
The following items are supplied with the machine. Be sure that these items remain with the game if it is transported or sold.
1 Service Manual, Gun Blade NY 1 Tamperproof wrench, M4 1 Tamperproof wrench, MS 1 Remote Controller, Mitsubishi Projection TV
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ASSEMBLY AND PRECAUTIONS
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Perform the assembly work by following the procedure stated herein. Failing to comply with the instructions can cause an injury or electrical shock.
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Assembly should be performed as per the instructions in this manual. This is a complex machine and erroneous assembly can cause electrical shock or damage to the machine resulting in undesired operation.
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When assembling the machine, be sure that more than one person is available to perform the work. Depending on the assembly work, there are some cases in which performing the work alone can cause personal injury or damage the game.
Page 1 of 1Assembly and Precautions
When carrying out the assembly work, follow the procedure in the following sequence:
1 Securing in place (leg adjusters) 2 Assembly check 3 Power check
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Page 1 of 1Leg Adjusters
LEG ADJUSTERS
Make sure that all the leg adjusters are in contact with the floor. If not, the cabinet may move, causing an accident.
This machine has 4 casters and 4 leg adjusters. When the installation position is determined, cause the leg adjusters to come into contact with the floor directly, make adjustments in a manner so that the casters will be raised approximately 5mm. from the floor and make sure that the machine position is level.
Move the machine to the installation position.
Cause all of the leg adjusters to make contact with the floor. By using a wrench, make adjustments in the height of the leg adjusters to ensure that the machine's position is level.
After making adjustments, fasten the leg adjuster nut upward and secure the height of the leg adjuster.
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Page 1 of 1Assembly Checks
Assembly Checks
In the test mode, perform the following tests:
1. Memory Test Selecting the Memory Test on the test mode menu screen causes the onboard memory to be tested automatically. The game board is satisfactory if the display beside each IC number shows GOOD.
2. Input Test Selecting the Input Test on the test mode menu screen causes the screen (on which each switch is tested) to be displayed. Press each switch. For the coin switch test, insert a coin from the coin inlet with the coin chute door open. If the display beside each switch indicates ON, the switch and wiring connections are satisfactory.
3. Output Test In the Output Test mode, carry out the lamp test to ascertain that each lamp lights up satisfactorily.
4. Sound Test In the Test mode, selecting Sound Test causes the screen (on which sound-related board and wiring connections are tested) to be displayed. Be sure to check if the sound is satisfactorily emitted from each speaker and the sound volume is appropriate.
5. C.R.T. Test In the Test mode menu, selecting C.R.T. Test allows the screen (on which the monitor is tested) to be displayed. Although the monitor adjustments have been made at the time of shipment from the factory, color deviation, etc. may occur due to the effect caused by geomagnetism, the location building s steel frames and other game machines on the periphery. By watching the test mode screen, decide whether an adjustment is needed. If it is necessary, adjust the monitor by referring to the Monitor Adjustments section.
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Page 1 of 2Power Checks
POWER CHECKS
When moving the machine, be sure to pull the plug out from the power supply. Moving the machine with the plug inserted can cause the power cord to be damaged, resulting in fire or electric shock.
When moving the machine on the floor, retract the leg adjusters so that the casters come in contact with the floor. During transportation, pay careful attention that the casters do not tread over power cords or wires. Damaging the power cords can cause short circuit or electric shock.
In places with steps or inclines, separate the PTV from the base and cabinet to move them. Attempting to move these parts together, or incline the PTV as it is attached to the base can cause the PTV to fall from the base.
When moving the PTV, do not push it from the front or rear. Push from the side at all times. Pushing the PTV from the front or rear can cause it to overturn causing damage and serious personal injury. Due to the weight of the PTV cabinet, have two or more persons available at all times when attempting to move the PTV.
When lifting or inclining the cabinet, do not hold the gun controller. Holding the controller can cause the controller and installation portion to be damaged due to the empty weight.
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Page 2 of 2Power Checks
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Page 1 of 1Operation
OPERATION
To ensure safe operation of the product, be sure to comply with all the following
recautions.
Be sure that all the leg adjusters are in contact with the floor surface. If they are not, the cabinet can move and cause an accident.
Do not put any heavy items on the product. Placing heavy items on the product can cause a accident. Do not climb on the game. Climbing on the game can cause accidents as well as damage to the controller and other parts. To inspect the upper portion of the game, use a sturdy step or ladder.
To avoid accidents, be sure to provide a sufficient space for operation by considering the most
crowded situations. Insufficient space for operation can cause customers to come in contact with
the moving parts of the game and hit each other, resulting in injury.
To avoid injury and trouble, be sure to pay careful attention to the behavior of players and visitors.
To avoid electric shock and short circuit, do not allow customers to put hands and fingers or
extraneous matter into openings of product or small openings in and around the doors.
To avoid falls or injuries, prevent customers from leaning on or climbing on the game. To avoid electric shock, do not allow the customers to unplug the power plug without good reason. To avoid injury resulting from falling objects or electric shock due to spilled liquids, do not allow customers to place heavy items or drinks on the machine.
Immediately stop such violent acts as hitting and kicking the product. Such acts can cause
damage to parts or breakage, resulting in injury from falling fragments.
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Page 1 of 2How to Pla
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HOW TO PLAY
Insert coin(s). When the number of credits needed for game play are available, "PRESS START" is displayed. Press the start button to have the mission select screen appear. Choose from one of the three missions, REGAIN THE UN HQ, BIG APPLE LIBERATION, and SCORE ATTACK REMIX, by sighting the desired one and pulling the trigger. Moving the sight with the controller and pulling the trigger fires projectiles repeatedly. The enemy who is trying to shoot you is indicated with a warning marker. In the missions except SCORE ATTACK REMIX, destroying all the enemies in a stage clears that stage, allowing procession to the next stage. In the SCORE ATTACK REMIX, when one minute has elapsed in each stage, the player proceeds to the next stage. When each player's endurance is exhausted, the game is in the status of waiting to continue. If no coins are inserted to continue the game, the game is over.
Features of Each Mission
EGAIN THE UN HQ
To regain the UN headquarters. The difficulty is relatively easy.
IG APPLE LIBERATION
Confront the terrorists to regain Manhattan. This level is relatively difficult.
SCORE ATTACK REMIX
Different from the above two missions, each stage in this mission ends in one minute and the player
roceeds to the next stage. Also, note that in this mission, which stage the player proceeds to after
finishing a stage depends on the score earned in the stage that was finished.
Advice
The enemy's projectile can be shot down. Pay attention not only to attacking but also to defense. When attacked, the enemy is thrown in the air or escapes. When attacking the enemy, read its movements ahead of time. There is nothing the player should not shoot. Depending on the attack, some items will explode. Try to effectivel
utilize these explosions.
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Page 2 of 2How to Pla
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Page 1 of 1Explanation of Test and Data Displa
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EXPLANATION OF TEST AND DATA DISPLAY
By operating the switch unit, periodically perform the tests and data check. When installing the machine initially, or collecting cash, or when the machine does not function properly, perform checks in accordance with this section.
The following test modes should be utilized as applicable.
Items
Installation of Machine
Memory
Monthly Servicing
Control System
Monitor
IC Board Data Chec
Description
When the machine is installed, perform the following:
1. Check to see that each setting is per standard setting made at the time of shipment.
2. In the INPUT test mode, check each SW and VR.
3. In the OUTPUT test mode, check each of the lamps, motors, etc.
4. In the MEMORY test mode, check the IC's on the PC board. Choose MEMORY test in the MENU mode to allow the memory test to be
erformed. In this test, PROGRAM RAMs, ROMs and IC s on the PC board are
checked. Monthly perform the following:
1. MEMORY test.
2. Ascertain each setting.
3. In the INPUT test mode, test the CONTROL device.
4. In the OUTPUT test mode, check each of the lamps. In the INPUT test mode, check each SW and VR.
Adjust or replace each SW or VR. If the problem can not be solved yet, check the CONTROL's moves.
In the MONITOR ADJUSTMENT mode, check to see if the MONITOR adjustment is correct.
1. MEMORY TEST
2. In the SOUND test mode, check the sound related ROMs. Check such data as game play time and histogram to adjust the difficulty level, etc.
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Page 1 of 1Switch Unit
SWITCH UNIT
Do not touch places other than those specified. Touching places not specified can cause an electric shock or short circuit.
Open the coin chute door and the switch unit shown will appear. The functioning of each SW is as
follows:
TEST BUTTON For the handling of the test button, refer to the following pages. SERVICE
BUTTON SPEAKER
VOLUME SUPER
WOOFER VOL COIN METE
Gives credits without registering on the coin meter. Can adjust the volume of all speakers of the machine. By considering the
environmental aspects of the installation location, adjust to the appropriate sound volume.
Only the sound volume of the cabinet superwoofer can be adjusted. Registers total number of coins.
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Page 1 of 1Test Mode
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TEST MODE
The Test Menu allows the functioning of each part of the Cabinet to be checked, the monitor to be adjusted, and the coins and game related various settings to be performed.
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Press the
Test Button
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Press the
Service Button
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Bring the arrow ---> to the desired item and press the
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Choosing EXIT and pressing the Test Button will finish the test mode, and the game mode returns on the screen after network checking.
to cause the following Test Menu to be displayed on the monitor.
until the arrow ---> is moved to the desired item to make a selection.
Test Button
to enter the selected item's test.
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Page 1 of 1Memory Test
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MEMORY TEST
The Memory Test mode is for checking the on-board memory IC functioning. GOOD is displayed for normal ICs and BAD is displayed for abnormal ICs.
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When the test is completed, if the results are shown as below, it is satisfactory.
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When the test is not finished, IC Board malfunctioning may be the cause.
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After finishing the test, press the Test button to return to the Menu mode.
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Page 1 of 1Input Test
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INPUT TEST
When Input Test is selected, the monitor will show the following, allowing you to watch the status of each switch. On this screen, periodically check the status of each switch.
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By pressing each switch, if the display on the right-hand side of the name of each switch changes to ON from OFF, the switch and the wiring connections are satisfactory. When the Controller (Lever) is operated in the direction of the arrow, the right-hand side indication of the Switch name becomes ON.
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To check Coin Chute #1 and Coin Chute #2 Coin Switches, open the Coin Chute Door and insert coin(s) into the slot.
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To return to the Menu mode, press the Test button.
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Page 1 of 1Output Test
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OUTPUT TEST
Selecting Output Test allows the status of each lamp to be viewed. Periodically check the status of each lamp on this screen. <--- Repeatedly displays sequentially in order of Winner Lamp, 7-SEG. At this time lamp and 7-SEG L­ED tests are performed in the manner corresponding to the item displayed.
This game does not have 7-SEG LED. During the display of 7-SEG, only the Start button flashes.
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While this screen is displayed, the Start button continues to flash.
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Press the Test button to return to the menu mode.
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Page 1 of 1Sound Test
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SOUND TEST
Selecting Sound Test allows sounds (sound effects, announcement, background music, etc.) to be chosen and heard. In this mode, check the sound-related IC Board and each speaker. Press the Service button to bring the arrow ---> to the desired sound item. Press the Test button to have the selected sound played. Each time the Test button is pressed, the next sound is played.
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Page 1 of 2CRT Test
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CRT TEST
Choose CRT Test to display the screen on which the Monitor adjustment is checked. By watching the screen, periodically check if adjustments are needed or not. For adjustment, refer to the Section of Monitor Adjustment stated herein.
In figure below, check the Monitor's color adjustment. Perform color adjustment by watching this screen.
The color bar of 4 colors i.e. red, green blue and white is darkest at the left end and becomes brighter towards the right end.
Pressing the Test button will have the following crosshatch screen appear.
In this figure, check the Monitor size and position adjustment by watching the screen. Adjust the Monitor in the manner so that the crosshatch lines to not go beyond the screen. Adjust the
Monitor to ensure that crosshatch lines do not have distortions.
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Press the Test button to return to the menu mode.
Page 2 of 2CRT Test
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GAME ASSIGNMENTS
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Page 1 of 1Game Assignments
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Selecting difficulty, etc. to be set. Refer to the following for the contents of each item.
Game Assignments
Before exiting the setting will not be changed. Be sure to press test to Exit after changing the setting. This will store your settings.
will have the following screen appear, allowing play time, game
Game Difficulty
Advertise Sound
Countr Cabinet
Type
Game difficulty can be varied by changing the enemy missile speed or the ratio of damage the player suffers when attacked, etc. Choose from among 4 levels, Easy,
ormal, Hard, Hardest. Set this to ON to have sound produced during Demo mode, and OFF for no sound. Message language. Select USA for USA and Export for other countries. Set to Deluxe or Standard, depending on which type is applicable.
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Page 1 of 2Coin Assignments
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COIN ASSIGNMENTS
This mode permits you to set the start number of credits, as well as the basic numbers of coins and credits. This mode expresses "how many coins correspond to how many credits".
Setting change is not effective until Exiting. Be sure to Press test to Exit after setting change.
Credit to Start Credit to
Continue Coin/Credit
Settin Manual Settin
Sets the number of credits required when starting the game. This sets the number of credits required to continue game. How many coins correspond to how many credits. In this machine, selection as per
the ad
acent chart is possible.
Allows for finer settings. See chart.
1. Press the Service button or Shift button to bring the arrow to the desired change item.
2. Press the Test button or the Start button to select the setting change item.
3. Move the arrow to Exit and press the Test button or the Start button to return the menu mode to the screen.
COIN/CREDIT SETTING (COIN CHUTE COMMON TYPE)
NAME OF FUNCTIONING OF COIN FUNCTIONING OF COIN
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SETTING CHUTE #1 CHUTE #2 SETTING #1 1 COIN, 1 CREDIT 1 COIN, 1 CREDIT SETTING #2 1 COIN, 2 CREDITS 1 COIN, 1 CREDIT SETTING #3 1 COIN, 3 CREDITS 1 COIN, 1 CREDIT SETTING #4 1 COIN , 4 CREDITS 1 COIN, 1 CREDIT SETTING #5 1 COIN, 5 CREDITS 1 COIN, 1 CREDIT SETTING #6 1 COIN, 2 CREDITS 1 COIN, 2 CREDITS SETTING #7 1 COIN, 5 CREDITS 1 COIN, 2 CREDITS SETTING #8 1 COIN, 3 CREDITS 1 COIN, 3 CREDITS SETTING #9 1 COIN, 4 CREDITS 1 COIN, 4 CREDITS
SETTING #10 1 COIN, 5 CREDITS 1 COIN, 5 CREDITS SETTING #11 1 COIN, 6 CREDITS 1 COIN, 6 CREDITS SETTING #12 2 COINS, 1 CREDIT 2 COINS, 1 CREDIT SETTING #13 1 COIN, 1 CREDIT 2 COIN, 1 CREDIT SETTING #14 1 COIN, 2 CREDITS 2 COIN, 1 CREDIT
SETTING #15
SETTING #16 1 COIN, 3 CREDITS SETTING #17 3 COINS, 1 CREDIT 3 COINS, 1 CREDIT
SETTING #18 4 COINS, 1 CREDIT 4 COINS, 1 CREDIT
SETTING #19
SETTING #20 1 COIN, 5 CREDITS
SETTING #21 5 COINS, 1 CREDIT 5 COINS, 1 CREDIT SETTING #22 1 COIN, 2 CREDITS
SETTING #23
SETTING #24 1 COIN, 3 CREDITS
SETTING #25
SETTING #26 1 COIN, 6 CREDITS
SETTING #27 FREE PLAY FREE PLAY
1 COIN, 1 CREDIT
2 COINS, 3 CREDITS
1 COIN, 1 CREDIT 2 COINS, 2 CREDITS 3 COINS, 3 CREDITS 4 COINS, 5 CREDITS
2 COIN, 1 CREDIT
4 COIN, 2 CREDITS 5 COIN, 3 CREDITS
1 COIN, 1 CREDIT 2 COINS, 2 CREDITS 3 COINS, 3 CREDITS 4 COINS, 4 CREDITS 5 COINS, 6 CREDITS
1 COIN, 1 CREDIT
2 COINS, 3 CREDITS
1 COIN, 1 CREDIT
2 COINS, 3 CREDITS
1 COIN, 1 CREDIT 2 COINS, 2 CREDITS 3 COINS, 3 CREDITS 4 COINS, 5 CREDITS
1 COIN, 1 CREDIT 2 COINS, 2 CREDITS 3 COINS, 3 CREDITS 4 COINS, 5 CREDITS
1 COIN, 1 CREDIT 5 COINS, 2 CREDITS
2 COIN, 1 CREDIT
4 COIN, 2 CREDITS 5 COIN, 3 CREDITS
1 COIN, 1 CREDIT
4 COIN, 2 CREDITS 5 COIN, 3 CREDITS
1 COIN, 1 CREDIT 2 COINS, 2 CREDITS 3 COINS, 3 CREDITS 4 COINS, 4 CREDITS 5 COINS, 6 CREDITS
1 COIN, 1 CREDIT 2 COINS, 2 CREDITS 3 COINS, 3 CREDITS 4 COINS, 4 CREDITS 5 COINS, 6 CREDITS
Page 2 of 2Coin Assignments
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MANUAL SETTINGS
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Page 1 of 2Manual Settings
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8 - Determines conversion of coin/credit. 9 - This sets how many conversion coins should be inserted to obtain one service coin. 10 - This sets how many conversion coins are represented by a coin inserted in coin chute one. 11 - This sets how many conversion coins are represented by a coin inserted in coin chute two.
1 COIN, 1 CREDIT 2 COINS, 1 CREDIT 3 COINS, 1 CREDIT 4 COINS, 1 CREDIT
COIN TO CREDIT
5 COINS, 1 CREDIT 6 COINS, 1 CREDIT 7 COINS, 1 CREDIT 8 COINS, 1 CREDIT 9 COINS, 1 CREDIT
O BONUS ADDE 2 COINS GIVE 1 EXTRA COIN 3 COINS GIVE 1 EXTRA COIN 4 COINS GIVE 1 EXTRA COIN
BONUS ADDER
5 COINS GIVE 1 EXTRA COIN 6 COINS GIVE 1 EXTRA COIN 7 COINS GIVE 1 EXTRA COIN 8 COINS GIVE 1 EXTRA COIN
7/12/2005http://www.sauservice.com/manuals/GunBlade%20folder/GunBlade%20UR/GUN22.html
COIN CHUTE MULTIPLIE
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Page 2 of 2Manual Settings
9 COINS GIVE 1 EXTRA COIN 1 COIN COUNTS AS 1 COIN 1 COIN COUNTS AS 2 COINS 1 COIN COUNTS AS 3 COINS 1 COIN COUNTS AS 4 COINS 1 COIN COUNTS AS 5 COINS 1 COIN COUNTS AS 6 COINS 1 COIN COUNTS AS 7 COINS 1 COIN COUNTS AS 8 COINS 1 COIN COUNTS AS 9 COINS
7/12/2005http://www.sauservice.com/manuals/GunBlade%20folder/GunBlade%20UR/GUN22.html
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