Please read this manual before using the Gear VR to ensure safe and proper use.
www.samsung.com
Table of Contents
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6 Health and safety warnings
Getting started
14 About the Gear VR
15 Package contents
16 Device layout
19 Wearing the Gear VR
28 Installing the Gear VR software
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Basics
30 Using the touch pad
33 Oculus Home screen and VR App screen
35 Moving the pointer or the screen
36 Selecting items
39 Managing apps
40 Receiving calls
42 Viewing notifications
43 Using the Universal menu
The Gear VR is an Innovator Edition device intended specifically for developers and early adopters
of technology.
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Use the Gear VR for its intended purpose only. Using the Gear VR for other purposes may result in
injury.
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The Gear VR must be connected to a Samsung GALAXY Note 4 when in use. The Gear VR cannot
be operated by itself.
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The Gear VR is compatible only with the Samsung GALAXY Note 4. The Samsung GALAXY Note
Edge is not compatible with the Gear VR.
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Descriptions are based on the Samsung GALAXY Note 4's default settings.
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Some languages or content may not be available depending on the region or network.
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To view the open source licence for the Gear VR, refer to
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opensource.samsung.com
.
Instructional icons
Warning: situations that could cause injury to yourself or others
Caution: situations that could cause damage to your device or other equipment
Note: notes, usage tips, or additional information
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5
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Health and safety warnings
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Please ensure that all users of the Gear VR read the warnings below carefully before using the
Gear VR to reduce the risk of personal injury, discomfort or property damage.
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These health and safety warnings are periodically updated for accuracy and completeness. Check
oculus.com/warnings
Before using the Gear VR
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Read and follow all setup and operating instructions provided with the Gear VR.
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The Gear VR should be adjusted for each individual user, and calibrated by using the configuration
software (if available) before starting a virtual reality experience. Failure to follow this instruction
may increase the risk of discomfort.
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We recommend consulting a physician before using the Gear VR if you are pregnant, elderly,
have pre-existing binocular vision abnormalities or psychiatric disorders, or suffer from a heart
condition or other serious medical condition.
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for the latest version.
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Seizures
Some people (about 1 in 4000) may have severe dizziness, seizures, epileptic seizures or blackouts
triggered by light flashes or patterns, and this may occur while they are watching TV, playing video
games or experiencing virtual reality, even if they have never had a seizure or blackout before or have
no history of seizures or epilepsy. Such seizures are more common in children and young people
under the age of 20. Anyone who has had a seizure, loss of awareness, or other symptoms linked to
an epileptic condition should consult a physician before using the Gear VR.
Children
The Gear VR should not be used by children under the age of 13. Adults should monitor children
(age 13 and older) who are using or have used the Gear VR for any of the symptoms described below,
and should limit the time children spend using the Gear VR and ensure they take breaks during use.
Prolonged use should be avoided, as this could negatively impact hand-eye coordination, balance,
and multi-tasking ability. Adults should monitor children closely during and after use of the Gear VR
for any decrease in these abilities.
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General instructions and precautions
You should always follow these instructions and observe these precautions while using the Gear VR
to reduce the risk of injury or discomfort.
Use only in a safe environment
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The Gear VR produces an immersive virtual reality experience that distracts you from and blocks
your view of your actual surroundings. For the safest experience, always remain seated when
using the Gear VR. Take special care to ensure that you are not near other people, objects, stairs,
balconies, windows, furniture, or other items that you can bump into or knock down when using,
or immediately after using, the Gear VR. Do not handle sharp or otherwise dangerous objects
while using the Gear VR. Never wear the Gear VR in situations that require attention, such as
walking, bicycling, or driving.
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Make sure the Gear VR is level and secured comfortably on your head, and that you see a single,
clear image.
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Ease into the use of the Gear VR to allow your body to adjust. Use for only a few minutes at a
time at first, and only increase the amount of time using the Gear VR gradually as you grow
accustomed to virtual reality. Looking around when first entering virtual reality can help you
adjust to any small differences between your real-world movements and the resulting virtual
reality experience.
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A comfortable virtual reality experience requires an unimpaired sense of motion and balance.
Do not use the Gear VR when you are tired, need sleep, are under the influence of alcohol or
drugs, are hung-over, have digestive problems, are under emotional stress or anxiety, or when
suffering from cold, flu, headaches, migraines, or earaches, as this can increase your susceptibility
to adverse symptoms.
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Do not use the Gear VR while in a moving vehicle such as a car, bus, or train, as this can increase
your susceptibility to adverse symptoms.
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Take at least a 10 to 15 minute break every 30 minutes, even if you don’t think you need it. Each
person is different, so take more frequent and longer breaks if you feel discomfort. You should
decide what works best.
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The Gear VR may be equipped with a “passthrough” feature which permits you to temporarily see
your surroundings for brief real world interaction. You should always remove the Gear VR for any
situation that requires attention or coordination.
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Stop using the Gear VR if it seems to be hot. Prolonged contact with an overheated device can
cause burns.
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Do not wear the Gear VR without the Samsung GALAXY Note 4 attached.
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Listening to sound at high volumes can cause irreparable damage to your hearing. Background
noise, as well as continued exposure to high volume levels, can make sounds seem quieter than
they actually are. Due to immersive nature of virtual reality, do not use the Gear VR with the sound
at a high volume so that you can maintain awareness of your surroundings and reduce the risk of
hearing damage.
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Discomfort
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Immediately discontinue use if anyone using the Gear VR experiences any of the following
symptoms: seizures, loss of awareness, eye strain, eye or muscle twitching, involuntary
movements, altered, blurred, or double vision or other visual abnormalities, dizziness,
disorientation, impaired balance, impaired hand-eye coordination, excessive sweating, increased
salivation, nausea, lightheadedness, discomfort or pain in the head or eyes, drowsiness, fatigue, or
any symptoms similar to motion sickness.
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Just as with the symptoms people can experience after they disembark a cruise ship, symptoms
of virtual reality exposure can persist and become more apparent hours after use. These post-use
symptoms can include the symptoms above, as well as excessive drowsiness and decreased
ability to multi-task. These symptoms may put you at an increased risk of injury when engaging in
normal activities in the real world.
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Do not drive, operate machinery, or engage in other visually or physically demanding activities
that have potentially serious consequences (i.e., activities in which experiencing any symptoms
could lead to death, personal injury, or damage to property), or other activities that require
unimpaired balance and hand-eye coordination (such as playing sports or riding a bicycle, etc.)
until you have fully recovered from any symptoms.
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Do not use the Gear VR until all symptoms have completely subsided for several hours. Make sure
you have properly configured the Gear VR before resuming use.
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Be mindful of the type of content that you were using prior to the onset of any symptoms
because you may be more prone to symptoms based upon the content being used.
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Consult a physician if you have serious and/or persistent symptoms.
Repetitive stress injury
Prolonged use of the Gear VR and input devices (e.g. controllers) can make your muscles, joints or
skin hurt. If any part of your body becomes tired or sore while playing, or if you feel symptoms such
as tingling, numbness, burning or stiffness, stop and rest for several hours before playing again. If you
continue to have any of the above symptoms or other discomfort during or after play, stop using the
Gear VR and consult a physician.
Radio frequency interference
The Gear VR can emit radio waves that can affect the operation of nearby electronics, including
cardiac pacemakers. If you have a pacemaker or other implanted medical device, do not use the Gear
VR without first consulting your physician or the manufacturer of your medical device.
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Electrical shock
To reduce risk of electric shock, follow the warnings below.
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Do not modify or disassemble any of the components provided.
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Do not use the Gear VR if any cable is damaged or any wires are exposed.
If a power adaptor is provided:
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Do not expose the power adaptor to water or moisture.
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Unplug the power adaptor before cleaning, and clean only with a dry cloth.
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Keep the power adaptor away from open flames and other heat sources.
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Use only the power adaptor provided with the Gear VR.
Sunlight damage
Do not leave the Gear VR in direct sunlight. Exposure to direct sunlight may cause damage to your
Gear VR or other surroundings.
13
Getting started
About the Gear VR
The Samsung Gear VR Innovator Edition powered by Oculus (also referred to as Gear VR) is a headmounted, virtual reality device that provides an immersive experience for a wide range of users.
When you connect a Samsung GALAXY Note 4 to the Gear VR, you can enjoy 2D or 3D content and
play games by launching apps on the Samsung GALAXY Note 4. Use the Gear VR with the Samsung
GALAXY Note 4 and connect it to other devices, such as a game controller or a Bluetooth headset.
14
Getting started
Package contents
Check the product box for the following items:
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Gear VR, top head strap, foam cushioning, lens cleaning cloth, memory card, carrying case, and
user manual
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The items supplied with the device and any available accessories may vary depending on
the region or service provider.
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The supplied items are designed only for this device and may not be compatible with other
devices.
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Appearances and specifications are subject to change without prior notice.
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Use only Samsung-approved accessories. Using unapproved accessories may cause
performance problems and malfunctions that are not covered by the warranty.
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A game controller and a game controller user manual may be included depending on the
type of package you purchased.
15
Getting started
Device layout
16
Focus adjustment
wheel
Connector
Foam cushioning
Phone lock key
Lenses
Proximity sensor
Main strap
Getting started
Back key
Front cover
Touch pad
Volume key
The Gear VR does not require charging as it is powered using the Samsung GALAXY Note 4’s
battery.
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Getting started
Keys
KeyFunction
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Press to return to the previous screen.
Back
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Press and hold to open the Universal menu. You can view the
status of the Gear VR and configure settings.
18
Volume
Phone lock
Focus adjustment
wheel
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Press to adjust the Gear VR volume.
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Press to separate the Samsung GALAXY Note 4 from the Gear
VR.
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Rotate to focus by adjusting the distance between the
Samsung GALAXY Note 4 and the Gear VR’s lenses.
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