Roland Aerophone Pro Parameter Guide

Parameter Guide
© 2021 Roland Corporation
04
Contents
AE-30 Functions available only on the AE-30. AE-20 Functions available only on the AE-20.
Settings Used on this Instrument .............. 3
System Parameters .................................. 3
Scene Parameters .................................... 10
Assign Parameters ................................... 10
Data Backup and Restore Operations ......... 14
Formatting a USB Flash Drive ......................... 14
Backing Up/Restoring System Settings ................ 14
Backing Up/Restoring Scene Settings ................. 15
Installing a SOUND PACK/WAVE EXPANSION . 17
Preparing the Sound Files ............................ 17
Importing a SOUND PACK ............................ 17
AE-30 Installing a WAVE EXPANSION ................. 18
AE-30 Managing the WAVE EXPANSION Data ......... 18
Initializing a User License ............................. 19
How the Scenes are Structured ................. 20
ZEN-Core Tone ...................................... 20
SuperNATURAL Tone ................................. 20
Drum Kit ............................................ 21
Scene Parameters ................................ 22
SCENE/COMMON .................................... 22
SCENE/ASSIGN (INT) ................................. 22
SCENE/CONTROL SOURCE (INT) ....................... 23
SCENE/ASSIGN (MIDI) ................................ 23
SCENE/CONTROL (MIDI) .............................. 25
SCENE/PART ......................................... 25
SCENE/MODE ....................................... 25
SCENE/RANGE ....................................... 26
SCENE/PITCH ........................................ 26
SCENE/OFFSET ...................................... 26
SCENE/EQ ........................................... 27
SCENE/OUTPUT ..................................... 27
SCENE/CONTROL .................................... 27
SCENE/CONTROL RX ................................. 28
SCENE/IFX ........................................... 28
SCENE/CHORUS ..................................... 29
Chorus Parameters ................................. 29
SCENE/DELAY ....................................... 30
Delay Parameters ................................... 30
SCENE/REVERB ...................................... 32
Reverb Parameters ................................. 32
Tone Parameters ................................. 35
TONE/COMMON ..................................... 35
TONE/STRUCTURE ................................... 37
TONE/MFX .......................................... 39
TONE/PARTIAL ....................................... 40
TONE/PARTIAL/OSC .................................. 40
TONE/PARTIAL/RANGE ............................... 41
TONE/PARTIAL/PITCH ................................ 42
TONE/PARTIAL/FILTER ................................ 43
TONE/PARTIAL/AMP ................................. 45
TONE/PARTIAL/LFO1, LFO2 ........................... 46
2
TONE/PARTIAL/PARTIAL EQ ........................... 48
TONE/PARTIAL/OUTPUT .............................. 48
TONE/PARTIAL/CONTROL ............................ 48
TONE/PARTIAL/MATRIX CONTROL ..................... 49
MFX/IFX Parameters ............................. 51
Thru ................................................ 51
Equalizer ............................................ 51
Low Boost ........................................... 51
Enhancer ............................................ 51
Auto Wah ........................................... 52
Humanizer .......................................... 52
Speaker Sim (Speaker Simulator) ...................... 53
Phaser 1 ............................................ 53
Tremolo ............................................. 54
Auto Pan ............................................ 54
VK Rotary ........................................... 54
Chorus .............................................. 55
Flanger ............................................. 55
Step Flanger ......................................... 56
Hexa-Chorus ........................................ 56
Space-D. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
Overdrive ........................................... 57
T-Scream ............................................ 57
Guitar Amp Sim
Compressor ......................................... 59
Limiter .............................................. 59
Delay ............................................... 59
Mod Delay (Modulation Delay) ....................... 60
3Tap Pan Dly (3 Tap Pan Delay) ........................ 60
Tape Echo ........................................... 61
LOFI Comp (LOFI Compress) .......................... 61
Pitch Shifter ......................................... 61
2V Pshifter (2 Voice Pitch Shifter) ...................... 62
Gt (Guitar Amp Simulator) -> Delay .................... 62
CE-1 ................................................ 63
SBF-325 ............................................. 63
SDD-320 (DIMENSION D) ............................. 63
2Tap Pan Dly (2 Tap Pan Delay) ........................ 64
Fuzz ................................................ 64
JUNO-106 Chorus .................................... 64
Exciter .............................................. 64
(Guitar Amp Simulator) ..................... 58
Control Change List ............................. 66
Fingering Chart .................................. 67
Sax ................................................. 67
Recorder ............................................ 68
Electronic Wind ...................................... 69
Trumpet ............................................ 70
Left Hand ........................................... 71
Right Hand .......................................... 72
Clarinet ............................................. 75

Settings Used on this Instrument

System Parameters

Indication (Parameter)
Master Tuning
Transpose Mode
AE-30
Transpose Knob Mode
AE-20
Volume Knob Mode
System Tranpose
Display Contrast
Display O Time
Auto O
Speaker Volume
Output Volume
Speaker Setting
Output Mode
Hold Mode
Breath Curve
Value Explanation
415.3–466.2 (Hz)
Switches the operating mode for transpose.
System The System Transpose value is used as the transpose value of the instrument.
Scene
These parameters congure the functions for the AE-30 [TRANSPOSE] knob or the AE-20 [VOLUME] knob.
System Transpose The System Transpose parameter changes when you operate the knob.
Speaker Volume The volume of the built-in speakers changes when you operate the knob.
Output Volume
Speaker & Output
-5 (G)–0 (C)–+6 (F#)
1–5
Always On, 3sec, 10sec, 30sec, 1–3min
Always On, 5min, 30min
0–11 Sets the volume of the built-in speakers.
0–11
These parameters are the speaker settings.
O Sound is not output from the built-in speakers.
On Sound is output from the built-in speakers.
Auto
Stereo, Mono
Sets the “hold mode,” which sustains notes even after you stop blowing.
O Notes are not sustained.
Breath
Key Pressing the performance keys produce notes according to your ngering.
Species how the sound responds to the force of your breath (breath sensitivity).
L5–L1
M
H1–H5
Changes the system tuning.
* The displayed value is the frequency of the A key.
The transposition will be as specied by the scene.
* When you change System Transpose, the System Transpose value is used even when a
transpose value is already set for the scene. When you change the scene afterwards, the scene’s transpose value is used.
The volume for headphones connected to the PHONES jack, or of the signal output from the OUTPUT jack changes when you operate the knob.
The volume of the built-in speakers and of headphones connected to the PHONES jack, as well as the signal output from the OUTPUT jack simultaneously changes when you operate the knob.
Sets the system transpose value.
Sets the display contrast. Larger values make the display brighter.
Sets the time it takes for the display to turn o when the instrument is not being used. When set to “Always On,” the display is always on. When you press the [SCENE] or [MENU] button while the display is o, the display turns
back on.
Sets the time before the instrument automatically turns o. The power to this unit will be turned o automatically after a predetermined amount of
time has passed since it was last used for playing music, or its buttons or controls were operated (Auto O function).
If you don’t want the unit to turn o automatically, change this setting to “Always On.”
Species the volume that is output from the OUTPUT jack or from headphones connected to the PHONES jack.
Sound is not output from the built-in speakers if headphones or a cable are connected to the PHONES jack.
Sets whether the audio signal output from the PHONES or OUTPUT jack is outputted in stereo or in mono.
Notes are sustained at the volume they are played when you blow once. Inhale to stop the note.
We recommend these settings if you’re a beginning wind instrument player.
Fortissimo () can be produced even by blowing relatively softly.
This is the usual setting.
We recommend these settings for experienced wind instrument players.
Fortissimo () is produced only when you blow quite strongly.
L5
Level
L1
M
Breath force
H1
H5
3
Settings Used on this Instrument
Indication (Parameter)
Breath Adjust
Bite Ctrl Mode
Bite Center (Sax)
Bite Sense (E-Wind)
Bite Calibration
Value Explanation
Adjusts the strength of breath at which sound starts being heard.
1–50
The larger the value, the stronger you must blow to make a sound.
These parameters set how the bite sensor controls the sound.
O Turns o the bite sensor control.
Reducing the strength of your bite on the reed makes the pitch fall.
Sax
Weakening the strength of your bite on the reed lowers the pitch
Cyclically varying the strength of your bite on the reed applies vibrato.
E-Wind
Apply vibrato by repeatedly strengthening and weakening the strength of your bite on the reed
This sets how much bite is applied to the reed (bite center) when playing normally.
Auto, 1–70
When set to “Auto,” this is automatically set.
* You can also set the bite center by pressing the +2 octave and -2 octave keys at the same
time with the mouthpiece in your mouth, as when you’re usually playing.
Sets the sensitivity when Bite Ctrl Mode is set to “E-Wind.”
1–10
Increase this value if you want to make the eect easier to apply; lower this value if the eect is too strong.
Use this parameter to adjust (calibrate) the bite sensor.
1. Select “Bite Calibration,” and then press the
[MENU] button.
2. Use your ngers to hold the reed while
ãNO YESâ” is shown.
Level
Breath force
Breath Adjust
3. Press the [â] (YES) button while still holding the
reed.
“Adjusting now...” appears, and calibration begins automatically.
The internal digital volume is automatically adjusted.
4. Press the [MENU] button when “Press MENU to
save” appears.
“Saving...” Ó “Complete” appears, and the calibration value is saved.
Bend Range Source
Bend Range Bite Dn
Bend Range Bite Up
Bend Range Ctrl
Bend Range Mode
AE-30
Thumb Pad Sense
System, Scene
0–2400 (cent)
0–24
Selects whether the bend range in system settings (System) or the bend range set in each scene (Scene) is used when operating the pitch bend.
Sets the bend range in cents, when “Bend Down” or “Bend Up” is assigned to the bite controller.
Sets the bend range in semitones, when “Bend Up” or “Bend Down” is assigned to the thumb lever or to another controller.
These parameters switch between bend range modes.
Either the Bend Range Bite, AE-30 Bend Range Motion or Bend Range Ctrl (whichever is larger) is used for the bend range.
Normal
When you use both bite control and the thumb lever or other bend controls together, the bend range is limited to the maximum or minimum value and does not operate beyond this.
Advance
O, 1–10
Automatically calculates the bend range using the combination of Bend Range Bite,
AE-30 Bend Range Motion and Bend Range Ctrl.
Sets how much the thumb pad aects the sound. Larger values produce a greater eect.
5. Take your ngers o the reed.
* This is enabled when the
Bend Range Source is “System.”
4
Settings Used on this Instrument
Indication (Parameter)
AE-30
Motion Ctrl Mode
AE-30
Motion_1 Setting Motion_2 Setting
AE-30
Motion Sense (Vib)
AE-30
Bend Range Motion Dn Bend Range Motion Up
Asgn Src Breath
Asgn Src Bite
Asgn Src Lever
AE-30
Asgn Src Thumb Pad
AE-30
Asgn Src Motion
Asgn Src S1/S2
Asgn Src Key
Harmony Source
Value Explanation
These parameters set how the motion sensors control the sound.
O
Normal
Turns o the motion sensor control.
Tilting the Aerophone controls the functions that are assigned in the Assign parameters. The tilt detection range is set in Motion_1 Setting and Motion_2 Setting.
Lets you controls the pitch when you make cyclic changes to how the Aerophone is tilted. Gives a vibrato-like eect when you repeatedly move the Aerophone up and down.
Vibrato
These parameters congure the detection range of the motion sensors.
Elevation Tilt
MIDI controller value
127
0
0–180 °
Elevation
Tilt
64
0
-90–90°
The motion of lifting the Aerophone up is used. This works through the range of tilting the instrument up to 180º upwards.
The motion of tilting the Aerophone either to the left or to the right is used. This works through the range of tilting the instrument up to 90º to the left or right.
Tilt Full
127127
-90–90°
1270
64
The motion of tilting the Aerophone either to the left or to the right is used. The base value
Tilt Full
is when the instrument is tilted 90º to the left, and this works through the range of tilting the instrument up to 90º to the right.
Tilt Left
Tilt Right
1–10
0–2400 (cent)
The motion of tilting the Aerophone to the left is used. This works through the range of tilting the instrument up to 90º to the left.
The motion of tilting the Aerophone to the right is used. This works through the range of tilting the instrument up to 90º to the right.
Sets the sensitivity when Motion Ctrl Mode is set to “Vibrato.” Increase this value if you want to make the eect easier to apply; lower this value if the eect is too strong.
Sets the bend range in cents, when “Bend Up/Down” is assigned to the motion control.
* This is enabled when Bend Range Source is “System.”
Selects whether to use the system settings (System) or the settings in each scene (Scene) for the Assign or MIDI parameter that is assigned to the breath control.
Selects whether to use the system settings (System) or the settings in each scene (Scene) for the Assign or MIDI parameter that is assigned to the bite control.
Selects whether to use the system settings (System) or the settings in each scene (Scene) for the Assign or MIDI parameter that is assigned to the thumb lever.
Selects whether to use the system settings (System) or the settings in each scene (Scene)
System, Scene
for the Assign or MIDI parameter that is assigned to the thumb pad.
Selects whether to use the system settings (System) or the settings in each scene (Scene) for the Assign or MIDI parameter that is assigned to the motion control.
Selects whether to use the system settings (System) or the settings in each scene (Scene) for the Assign or MIDI parameter that is assigned to the [S1]/[S2] buttons.
Selects whether to use the system settings (System) or the settings in each scene (Scene) for the Assign or MIDI parameter that is assigned to the performance keys.
Selects whether to use the system harmony settings (System) or the harmony settings in each scene (Scene).
Tilt Left Tilt Right
127
0
-90–0°
127
0
0–90°
5
Settings Used on this Instrument
Indication (Parameter)
Harmony 1 Harmony 2 Harmony 3 Harmony 4
Ctrl Source Select
System Ctrl Source 1 System Ctrl Source 2 System Ctrl Source 3 System Ctrl Source 4
Category Knob Mode
Value Explanation
Sets the pitch of the harmony notes that work when each controller function is set to “Harmony.” Up to four harmony notes can be added.
* This is enabled when the Harmony Source is “System.”
Oct below (-12), 7th Maj below (-11), 7th min below (-10), 6th Maj below (-9), 6th min below (-8), 5th below (-7), Tritone below (-6), 4th below (-5), 3rd Maj below (-4), 3rd min below (-3), 2nd Maj below (-2), 2nd min below (-1), O, 2nd min above (+1), 2nd Maj above (+2), 3rd min above (+3), 3rd Maj above (+4), 4th above (+5), Tritone above (+6), 5th above (+7), 6th min above (+8), 6th Maj above (+9), 7th min above (+10), 7th Maj above (+11), Oct above (+12)
These parameters select whether to use the system settings or the scene settings for tone control.
System Uses System Control Source 1–4.
Scene Uses Control Source 1–4 for the scene.
O, CC01–31, CC33–95, Bend, After Touch
Sets the function of the [CATEGORY] knob.
Category
User
Favorite
Sets the MIDI messages to use for tone control.
This lets you select a preset scene category by turning the knob. Hold down the [à] button and turn the knob to select a favorite scene. Hold down the [á] button and turn the knob to select a user scene bank.
This lets you select a user scene bank by turning the knob. Hold down the [à] button and turn the knob to select a preset scene category. Hold down the [á] button and turn the knob to select a scene that’s registered as a favorite.
This lets you select a scene registered as a favorite by turning the knob. Hold down the [à] button and turn the knob to select a preset scene category. Hold down the [á] button and turn the knob to select a user scene bank.
This turns the shortcut function on/o, which is useful for switching between scenes.
Scene Shortcut
Edit Conrm
Bluetooth
Bluetooth ID
O, On
O, On
O, On
O, 1–9
[SCENE] (à/á) button
Holding down the [SCENE] (à) or (á) button
Sets whether to show a conrmation message (On) or not (O) when a scene parameter is edited and you select a dierent scene without saving your user scene.
Turns the Bluetooth function on/o.
If you are pairing with your smartphone in a location where there are multiple Aerophone units, you can assign an ID to each unit. When you specify a Device ID, the specied number is added to the end of the device name that is shown on app “Aerophone Pro Editor.”
(Example: “AE-30 AUDIO 1”, “AE-30 1”, etc.)
1
4
5
6
1
7
2
8
3
Scene number –1
Scene number +1
8
Eb Scene number –1
C Scene number +1
Select the user scene (U01-01–U01-08)
6
Settings Used on this Instrument
Indication (Parameter)
BT Audio Pairing
Value Explanation
1. Place the smartphone that you want to connect
near Aerophone.
2. Press the Aerophone’s [MENU] button.
The Menu screen appears.
3. Use the [-][+] (ã/â) buttons to select “BT Audio
Pairing,” and press the [MENU] button.
The cursor moves to the lower line, and the display indicates “Yes” “No.”
(Pairing Start)
MEMO
If the Aerophone’s Bluetooth function is o, use MENU to turn “Bluetooth” to “On” .
Smartphone
Aerophone
Use the [+](A) button to select “Yes.”
4.
The Bluetooth LED blinks, and the Aerophone waits for pairing.
Turn on the Bluetooth function of your
5.
smartphone.
6. Tap “AE-30 AUDIO” or “AE-20 AUDIO” that
appears in the smartphone’s Bluetooth “DEVICES” eld.
Aerophone and smartphone are paired. When pairing is completed, a display like the following appears.
“AE-30 AUDIO” or “AE-20 AUDIO” is added to the “My devices” area, and shown as “Connected.”
The screen indicates “Connected.”
Bluetooth Reset
MIDI Ctrl Sound
MIDI Ctrl PC
MIDI Ctrl BS
MIDI Speed
MIDI Velocity
USB Driver
Key Delay
Octave Key
Resets the Bluetooth settings. When reconnecting a smartphone that was connected prior to the reset, delete the registration on your smartphone rst.
O, On Sets whether the internal sound engine is on/o when MIDI control mode is on.
O, On
When the MIDI control mode is on, this switches the program change message output on/ o.
O, On When the MIDI control mode is on, this switches the bank select (MSB, LSB) output on/o.
1–15 (ms) Sets the interval at which MIDI messages are output when MIDI control mode is on.
These parameters set the note-on velocity values for MIDI output.
Tongued The velocity value is determined by the strength of your tonguing.
Fixed 1–127 The specied value (a xed value) is used.
Sets the USB driver.
Choose this if you want to use the generic USB driver provided by your computer’s
Generic
operating system.
* Only MIDI is available.
Vendor Choose this if you want to use a USB driver downloaded from the Roland website.
Sets the time it takes for the performance keys to actually produce sound when you play them.
0–10
Unintended notes can be sounded due to inconsistent ngering when you press or release multiple keys simultaneously.
The larger the value, the less likely it is for unintended notes to sound.
The octave keys can be set to ±2 octaves, ±3 octaves, Sax1 or Sax2.
+3
Press simultaneously for +2
+1
Press simultaneously for +2
–1 –3
Oct2, Oct3
Sax1
Oct2 Oct3
+2 +1
–1 –2
This is the sax-compatible mode. The upper octave key only raises the octave up +1.
This is the baritone sax-compatible mode.
Sax2
The upper octave key raises the octave up +1. The lower octave key lets you play all the way down to the low A.
7
Settings Used on this Instrument
Indication (Parameter)
Fingering Mode
Value Explanation
Species the ngering mode. For details on ngering in each mode, refer to “Fingering Chart” (p. 67).
Sax Sax ngering
Recorder ngering
Recorder
E-Wind
Trumpet
Left Hand Fingering that lets you perform using only the left hand
Right Hand Fingering that lets you perform using only the right hand
Flute
Clarinet
You can add, edit, or delete your preferred ngerings.
* Up to 36 ngering settings can be specied. * In this mode, transpose and octave shift settings are ignored.
For details on the displayed note name and ngering, refer to “Fingering Chart” (p. 67).
This uses standard recorder ngering, with the pitch range expanded by the table key. With this ngering, the side keys are disabled so that the note does not change even if you inadvertently press the left or right side key.
Electronic wind instrument ngering The same “C D E F G A B C” ngering as a standard sax or recorder, with key combinations that
raise/lower the pitch by a semitone.
1, 2, 3, 4, 5, 6, C The same “C D E F G A B C” ngering as a standard sax or recorder Tc, G#, C# Raise by a semitone Ta, Tf, Eb, B Lower by a semitone Bb Lower by a whole tone
Trumpet ngering This mode is close to the ngering of a typical brass instrument. Right-hand keys 4, 5, and 6
correspond to pistons 1, 2, and 3 of a trumpet.
Flute ngering This uses standard ute ngering, with the pitch range expanded by the below keys.
x, C1, C2, C3 Raise by a semitone
p, B, C4, Tc, Ta Lower by a semitone
Bb Lower by a whole tone
Clarinet ngering This uses standard clarinet ngering, with the pitch range expanded by the below keys.
C1 Raise by a semitone
p, C5 Lower by a semitone
User Fingering
How to add or edit
Select “User Fingering,” and then press the [MENU]
1.
button.
2. Press a performance key.
The note name appears. If there is no corresponding note, indicates “NONE.”
3. While ngering the desired key, press the octave
key [+2].
+2
4. Use the [ã] [â] buttons to change the note name.
5. Press the [MENU] button.
A conrmation message appears.
6. To execute the write, press the [â] (YES) button.
If you decide to cancel the write, press the [ã] (NO) button.
An added or disabled ngering is indicated by a “*” to the right side of the note name.
How to delete
Select “User Fingering,” and then press the [MENU]
1.
button.
2. Press a performance key.
The note name appears. An added or disabled ngering is indicated by a “*” in the screen.
3. While ngering the desired key, press the octave
key [+2].
4. Use the [ã] [â] buttons to choose “Del.”
5. Press the [MENU] button.
A conrmation message appears.
6. To execute the write, press the [â] (YES) button.
The “*” in the screen disappears. If you decide to cancel the write, press the [ã] (NO)
button.
8
Settings Used on this Instrument
Indication (Parameter)
Key Function
Language
User Scene Set
Value Explanation
This function lets you disable the performance keys, and shift the pitch up/down a semitone or whole tone.
1. Select “Key Function” and then press a performance key.
The name of the key you pressed is shown.
2. Press the [MENU] button to move the cursor to the lower row.
3. Select a function.
4. Press the [MENU] button to move the cursor to the upper row.
O Disables the keys.
Sax Key The keys operate as normal performance keys.
Semitone Down The keys shift down a semitone.
Semitone Up The keys shift up a semitone.
Wholetone Down The keys shift down a whole tone.
Wholetone Up The keys shift up a whole tone.
English, Japanese, Chinese
Registers the scene you are currently using as a user scene.
1. Select “User Scene Set” and then press the [MENU]
button.
Species the display language.
4. If you want to edit the name, press the [â] (YES)
button.
2. Use the [-][+] (ã/â) buttons to specify the user
scene number in which you want to save the currently selected scene.
Moves cursor Changes the character
3. Press the [MENU] button.
A screen appears, allowing you to edit the name of the scene.
[–] [+] (ã/â) buttons [SCENE] (à/á) buttons [S1] button Insert one character [S2] button Delete one character
5. Press the [MENU] button.
A conrmation message appears.
Registers the scene you are currently selecting as a
1. Select “Favorrite Set” and then press the [MENU]
button.
2. Use the [-][+] (ã/â) buttons or [SCENE CATEGORY]
knob to specify the favorite scene number in which
Favorite Set
Factory Reset
User Scene Clear Erases all user scenes/tones that are registered.
Version Displays the version of the unit’s system program.
you want to save the currently selected scene.
Returns the system settings to their factory-set state. This operation does not erase the user scene / tone.
6. To write the scene, press the [+] (â) button.
If you decide not to write, press the [-] (ã) button.
favorite.
3. Press the [MENU] button.
A conrmation message appears.
4. To write the scene, press the [+] (â) button.
If you decide not to write, press the [-] (ã) button. After writing is completed, the scene that you wrote
is shown.
9
Settings Used on this Instrument

Scene Parameters

Indication (Parameter)
Scene Volume 0–127
Scene Transpose -5–0–+6
Scene Octave Shift -3–0–+3
Scene Chorus 0–127 Sets the chorus depth for the scene.
Scene Reverb 0–127 Sets the reverb depth for the scene.
Scene Delay 0–127 Sets the delay depth for the scene.
Scene IFX Sw O, On Switches the IFX on/o for the scene.
All Eects O
Value Explanation
Species the volume of each scene.
Species the transposition (pitch shift) of each scene.
* If the system parameter’s Transpose Mode is “Scene,” this transpose value is applied
when you select the scene.
* When you change System Transpose after selecting a scene, the System
Transpose value is used as the transpose value of the instrument.
Species the octave shift setting of the scene.
Turns o all eects (chorus, reverb, delay and MFX) set for the scene. To turn all eects o, press the [MENU] button and then press the [â] button.

Assign Parameters

You can assign functions to controllers such as the buttons and the thumb lever, and specify how the functions are controlled.
Maximum no. of assignable functions per controller
Breath Bite Up/Down, AE-30 Thumb Pad
Lever Up/Down
AE-30 Motion
S1, S2, Side Key
8
4
2
2
2
* The Assign parameters work when the settings in “Asgn Src” (assign source) of each controller of the system are set to “System.”
If Asgn Src is set to “Scene,” each scene’s assignment settings are used (p. 5).
Assigning a continuously-variable controller (
* Indications of “***” in the table will contain the following names. The rst parameter for Breath is shown as “Breath_1”, the second parameter for
S1 is shown as “S1_2” and so on.
Breath_1–8, BiteDn_1–4, BiteUp_1–4, LeverDn_1–2, LeverUp_1–2,
* For controllers whose Func parameter is “O,” their parameters related to the assign settings are not shown.
Indication (Parameter)
*** Func
*** In Min
*** In Max
*** Out Min
*** Out Max
*** Mode
Value Explanation
See “Assign Function List” (p. 12)
0–127
0–127
Species the operation mode.
Latch
Momentary
AE-30
Breath_1–Motion_2 /
AE-30 ThumbPad_1–4, AE-30 Motion_1–2
Specify the function that is assigned to a continuously-operated controller.
Specify the minimum value (Min) and maximum value (Max) in which controller operations are eective.
Specify the minimum value (Min) and maximum value (Max) in which the assigned function operates.
Each operation switches between Output Min Value and Output Max Value.
The function operates like a graph “Function assignment (continuous operation),” according to how you operate the controller.
AE-20
Breath_1–LeverUp_2)
Ø “Function assignment (continuous
operation)”
10
Settings Used on this Instrument
Indication (Parameter)
Value Explanation
Species the operation curve when the operation mode is “Momentary.”
*** Curve
1: Linear 2: Exp L 3: Exp M1 4: Exp M2 5: Exp H
10: S-Shape 11: Reverse S 12: Step
Function assignment (continuous operation)
127
Out Max
Out Min
Operation
of function
0
Performer’s action
Input Min
Curve
Input Max
6: Log L 7: Log M1 8: Log M2 9: Log H
1: Linear 2: Exp L 3: Exp M1 4: Exp M2 5: Exp H
6: Log L 7: Log M1 8: Log M2 9: Log H 10: S-Shape
11: Reverse S 12: Step
127
11
Settings Used on this Instrument
Assigning a switch-type controller (S1_1–Ta_2)
* Indications of “***” in the table will contain the following names.
S1_1–2, S2_1–2, X_1–2, C1_1–2, C2_1–2, C3_1–2, C4_1–2, C5_1–2, Tc_1–2, Ta_1–2
* For controllers whose Func parameter is “O,” their parameters related to the assign settings are not shown.
Indication (Parameter)
*** Func See “Assign Function List” Species the function that is assigned when each controller is pressed.
*** Release Val
*** Press Val
*** Mode
Value Explanation
0–127
Species the operation mode.
Latch
Momentary
Specify the value when you take your nger o the button (Release) and the value when you press the button (Press).
Each time you press the button, the Press Value and Release Value alternate.
The Press Value is applied while the button is pressed, and the Release Value is applied while the button is released.
Assign Function List
Value Range Explanation Remarks
O
CC 01–31, CC33–95 0–127 Control change
Bend Down 0–127 Bend down
Bend Up 0–127 Bend up
After Touch 0–127 After touch (Channel Key Pressure)
Scene Down --- Select previous scene
Scene Up --- Select next scene
Favorite Down --- Select the previous favorite scene
Favorite Up --- Select the next favorite scene
Chorus Sw O, On Turns the chorus on.
Reverb Sw O, On Turns the reverb on.
Delay Sw O, On Turns the delay on.
IFX Sw O, On Turns the IFX on.
Unison Sw O, On Turns unison on.
Oct Down --- Octave down
Oct Up --- Octave up
Transpose Down ---
Transpose Up ---
Drone Sw O, On Turns the drone function on.
Harmony Sw O, On Turns the harmony on.
X-Fade 0–127 Crossfade
No function is assigned.
Not available for breath or bite control
Transpose down (0 Ø -1 Ø ... -5 Ø +6 ... ) Transpose up (0 Ø +1 Ø ... +6 Ø -5 ... )

MIDI Parameters

You can assign a MIDI control function to each controller, and specify how control occurs.
Maximum no. of assignable functions per controller
Breath 8 Bite, AE-30 Thumb Pad
Lever Up/Down 2
AE-30 Motion
S1, S2, Side Key 2
* As with Assign, the MIDI control parameters work when the settings in “Asgn Src” (assign source) of each controller of the system are set to
“System.” If Asgn Src is set to “Scene,” each scene’s MIDI control settings are used (p. 5).
12
4
2
Settings Used on this Instrument
Assigning a continuously-variable controller (
* Indications of “***” in the table will contain the following names.
Breath_1–8, BiteDn_1–4, BiteUp_1–4, LeverDn_1–2, LeverUp_1–2,
* For controllers whose Func parameter is “O,” their parameters related to the assign settings are not shown.
Indication (Parameter)
*** Func
*** In Min
*** In Max
*** Out Min
*** Out Max
*** Mode
*** Curve
Value Explanation
See “Assign Function (MIDI) List” (p. 13)
0–127
0–127
Species the operation mode.
Latch
Momentary
Species the operation curve when the operation mode is “Momentary.”
1: Linear 2: Exp L 3: Exp M1 4: Exp M2 5: Exp H
AE-30
Breath_1–Motion_2 /
AE-30 ThumbPad_1–4, AE-30 Motion_1–2
Specify the function that is assigned to a continuously-operated controller.
Specify the minimum value (Min) and maximum value (Max) in which controller operations are eective.
Specify the minimum value (Min) and maximum value (Max) in which the assigned function operates.
Each operation switches between Output Min Value and Output Max Value.
The function operates like a graph “Function assignment (continuous operation),” according to how you operate the controller.
6: Log L 7: Log M1 8: Log M2 9: Log H
AE-20
Breath_1–LeverUp_2)
Ø “Function assignment (continuous
operation)” (p. 11)
10: S-Shape 11: Reverse S 12: Step
Assigning a switch-type controller (S1_1–Ta_2)
* Indications of “***” in the table will contain the following names.
S1_1–2, S2_1–2, X_1–2, C1_1–2, C2_1–2, C3_1–2, C4_1–2, C5_1–2, Tc_1–2, Ta_1–2
* For controllers whose Func parameter is “O,” their parameters related to the assign settings are not shown.
Indication (Parameter)
*** Func
*** Release Val
*** Press Val
*** Mode
Assign Function (MIDI) List
Value Variable range Explanation Remarks
O
CC 01–31, CC33–95 0–127 Control change
Bend Down 00 00–00 40 Bend down
Bend Up 00 40–7F 7F Bend up
After Touch 0–127 After touch (Channel Key Pressure)
Drone Sw O, On Turns the drone function on. Not available for breath or bite control
Harmony Sw O, On Turns the harmony on.
Start/Stop O, On Outputs a start (FA)/stop (FC) signal. Not available for breath or bite control
Value Explanation
See “Assign Function (MIDI) List” (p. 13)
0–127
Species the operation mode.
Latch
Momentary
No function is assigned. The side keys follow the ngering mode settings.
Species the function that is assigned when each controller is pressed.
Specify the value when you take your nger o the button (Release) and the value when you press the button (Press).
Each time you press the button, the Press Value and Release Value alternate.
The Press Value is applied while the button is pressed, and the Release Value is applied while the button is released.
13

Data Backup and Restore Operations

There are two types of user settings that can be backed up and restored: system settings and scene settings.

Backing Up/Restoring System Settings

System Settings ¹ Various settings for the unit itself
Scene Settings
¹ User scene ¹ User tone
Items Required
USB ash drive (Type-C)

Formatting a USB Flash Drive

The Aerophone only recognizes USB ash drives that are formatted with the FAT32 le system.
If the instrument doesn’t recognize your USB ash drive, try using a USB ash drive that has been formatted with the FAT32 le system on your computer.
1. Hold down [MENU] button and turn on the power.
Continue to hold down the [MENU] button until the Roland logo disappears.
2. Connect the USB ash drive to the USB port on the
unit.
3. Press the [â] button to select “USB Memory Format,”
and press the [MENU] button.
Backup
1. Hold down [MENU] button and turn on the power.
Continue to hold down the [MENU] button until the Roland logo disappears.
2. Connect the USB ash drive to the USB port on the
unit.
3. Press the [ã] [â] buttons to select “System Backup,”
and press the [MENU] button.
4. Press the [â] button to select “YES.” If you decide to
cancel, press the [ã] button to select “NO.”
5. Enter the le name.
4. To execute formatting, press the [â] button to select
“YES.” If you decide to cancel, press the [ã] button to select “NO.”
Selecting “YES” displays a conrmation screen.
5. Press the [MENU] button.
“Executing...” is displayed on the screen and the USB ash drive is formatted. When formatting is nished, “Complete” appears and then the display returns to the USB Memory Format screen.
6. Turn o the power and disconnect the USB ash
drive.
Press the [ã] [â] buttons to move the cursor, then press [à] [á] buttons to input the characters. Use [S1] button to insert one character and [S2] button to delete it.
6. Press the [MENU] button.
“Write OK ?” is displayed on the screen.
7. To execute the backup operation, press the [â]
button to select “YES.” If you decide to cancel, press the [ã] button to select “NO.”
“Writing...” is displayed on the screen and the backup operation is executed. When the operation is nished, “Complete” appears and then the display returns to the System Backup screen.
8. Turn o the power and disconnect the USB ash
drive.
14
Data Backup and Restore Operations
Restore
1. Hold down [MENU] button and turn on the power.
Continue to hold down the [MENU] button until the Roland logo disappears.
2. Connect the USB ash drive containing the backed-
up data to the USB port on the unit.
3. Press the [ã] [â] buttons to select “System Restore,”
and press the [MENU] button.
4. Press the [â] button to select “YES.” If you decide to
cancel, press the [ã] button to select “NO.”
5. Press the [ã] [â] buttons to select the backed-up
le, and press the [MENU] button.

Backing Up/Restoring Scene Settings

Backup
1. Hold down [MENU] button and turn on the power.
Continue to hold down the [MENU] button until the Roland logo disappears.
2. Connect the USB ash drive to the USB port on the
unit.
3. Press the [ã] [â] buttons to select “Scene Backup,”
and press the [MENU] button.
4. Press the [â] button to select “YES.” If you decide to
cancel, press the [ã] button to select “NO.”
5. Enter the le name.
A conrmation screen appears.
6. To execute the restore operation, press the [â]
button to select “YES.” If you decide to cancel, press the [ã] button to select “NO.”
“Writing...” is displayed on the screen and the restore operation is executed. When the operation is nished, “Complete” appears and then the display returns to the System Restore screen.
* If les could not be read in correctly, “Read Error” is displayed. Verify
the connection of the USB ash drive, then carry out the restore operation again. Also, if the backed-up data of the scene setting is selected at “System Restore,” “Read Error” is displayed.
7. Turn o the power and disconnect the USB ash
drive.
Press the [ã] [â] buttons to move the cursor, then press [à] [á] buttons to input the characters. Use [S1] button to insert one character and [S2] button to delete it.
6. Press the [MENU] button.
“Write OK ?” is displayed on the screen.
7. To execute the backup operation, press the [â]
button to select “YES.” If you decide to cancel, press the [ã] button to select “NO.”
“Writing...” is displayed on the screen and the backup operation is executed. When the operation is nished, “Complete” appears and then the display returns to the Scene Backup screen.
8. Turn o the power and disconnect the USB ash
drive.
15
Data Backup and Restore Operations
Restore
1. Hold down [MENU] button and turn on the power.
Continue to hold down the [MENU] button until the Roland logo disappears.
2. Connect the USB ash drive containing the backed-
up data to the USB port on the unit.
3. Press the [ã] [â] buttons to select “Scene Restore,”
and press the [MENU] button.
4. Press the [â] button to select “YES.” If you decide to
cancel, press the [ã] button to select “NO.”
5. Press the [ã] [â] buttons to select the backed-up
le, and press the [MENU] button.
A conrmation screen appears.
6. To execute the restore operation, press the [â]
button to select “YES.” If you decide to cancel, press the [ã] button to select “NO.”
“Writing...” is displayed on the screen and the restore operation is executed. When the operation is nished, “Complete” appears and then the display returns to the Scene Restore screen.
* If les could not be read in correctly, “Read Error” is displayed. Verify
the connection of the USB ash drive, then carry out the restore operation again. Also, if the backed-up data of the system setting is selected at “Scene Restore,” “Read Error” is displayed.
7. Turn o the power and disconnect the USB ash
drive.
16

Installing a SOUND PACK/WAVE EXPANSION

Preparing the Sound Files

* If you’re using the USB ash drive for the rst time, format it using
the Aerophone. Ø “Formatting a USB Flash Drive” (p. 14)
1. Prepare the sound le that you will add on the
Aerophone, and place the le on your computer.
MEMO
Sound les such as SOUND PACK or WAVE EXPANSION can be obtained via the Roland Cloud.
* Wave expansions can only be installed on the AE-30.
For more about Roland Cloud, refer to the Roland website. Ø https://www.roland.com/
2. Connect the USB ash drive to your computer.
3. Save the le in the appropriate directory of your
USB ash drive.
SOUND PACK (extension: .SDZ): ROLAND/SOUND folder
WAVE EXPANSION (extension: .EXZ): Root directory
4. Disconnect the USB ash drive from your computer.

Importing a SOUND PACK

This is how to import a SOUND PACK to the user tone/scene.
1. While holding down the [MENU] button, turn on the
power.
Hold down the [MENU] button until the Roland logo disappears.
2. Connect the USB ash drive containing the tone le
to the USB port of this instrument.
3. Use the [ã] [â] button to select “Import Tone,” and
then press the [MENU] button.
7. Select the import destination for the tones/scenes.
Use the [à] [á] buttons to switch, use the [â] button to select, and use the [ã] button to disregard your selection.
A [+] mark is shown on the selected tone/scene number.
8. Press the [MENU] button when you’re nished
selecting.
When importing tones
1. When “Make Scene” is displayed, generate a
scene for the tone to be imported.
2. Use the [à] [á] buttons to switch between
scenes, use the [â] button to select, and use the [ã] button to disregard your selection.
A [+] mark is shown on the selected scene number.
3. Press the [MENU] button when you’re nished
selecting.
“Import OK?” is shown on the screen.
4. To import, press the [â] button and select “YES”; and
to cancel, press the [ã] button and select “NO.”
Selecting “YES” imports the data.
When the operation is completed, the display indicates “Completed!”.
Press the [MENU] button to return to the Import Tone screen.
MEMO
Hold down the [MENU] button to return to the Import Tone screen.
4. Use the [â] button to select “YES.”
If you decide to cancel, press the [ã] button to select “NO.”
5. Use the [ã] [â] buttons to select the le to import,
and press the [MENU] button.
If this is the rst time to import data, a screen appears that asks you to install the user license.
To continue importing, press the [â] button and then select “YES.”
6. Select the tones/scenes to import.
Use the [à] [á] buttons to switch between tones/scenes, use the [â] button to select, and use the [ã] button to disregard your selection.
A [+] mark is shown on the selected tone/scene number.
Press the [MENU] button when you’re nished selecting.
17
Installing a SOUND PACK/WAVE EXPANSION
AE-30
Installing a WAVE EXPANSION
1. While holding down the [MENU] button, turn on the
power.
Hold down the [MENU] button until the Roland logo disappears.
2. Connect the USB ash drive containing the sound
le to the USB port of this instrument.
3. Use the [ã] [â] button to select “Install Expansion,”
and then press the [MENU] button.
4. Use the [â] button to select “YES.”
If you decide to cancel, press the [ã] button to select “NO.”
5. Use the [ã] [â] buttons to select the le to install,
and press the [MENU] button.
If this is the rst time to install data, a screen appears that asks you to install the user license.
To continue installing, press the [â] button and then select “YES.”
“Install OK?” is shown on the screen.
6. To install, press the [â] button and select “YES”; and
to cancel, press the [ã] button and select “NO.”
Selecting “YES” installs the data.
When the operation is completed, the display indicates “Completed!”.
Press the [MENU] button to return to the Install Expansion screen.
MEMO
Hold down the [MENU] button to return to the Install Expansion screen.
AE-30
Managing the WAVE EXPANSION Data
This shows you how to manage the WAVE EXPANSION data you’ve installed.
1. While holding down the [MENU] button, turn on the
power.
Hold down the [MENU] button until the Roland logo disappears.
2. Use the [ã] [â] button to select “Expansion
Manager,” and then press the [MENU] button.
3. Use the [â] button to select “YES.”
If you decide to cancel, press the [ã] button to select “NO.”
4. Use the [ã] [â] buttons to select the installed WAVE
EXPANSION data, and press the [MENU] button.
5. Use the [ã] [â] buttons to select what to do with the
data you’ve selected, and press the [MENU] button.
The “Make Scene” operation creates scenes used for WAVE EXPANSION data tones in the user region. The Tone Select screen appears. (Go to step 6.)
The “Uninstall” operation uninstalls the WAVE EXPANSION data. (Go to step 10.)
6. Select the tone used to create the scene data.
Use the [à] [á] buttons to switch, use the [â] button to select, and use the [ã] button to disregard your selection.
A [+] mark is shown on the selected tone number.
7. Press the [MENU] button when you’re nished
selecting.
The Destination screen appears.
8. Select where the scene is to be created.
Use the [à] [á] buttons to switch, use the [â] button to select, and use the [ã] button to disregard your selection.
A [+] mark is shown on the selected scene number.
Press the [MENU] button when you’re nished selecting.
“Make OK?” is shown on the screen.
18
9. To create (make), press the [â] button and select
“YES”; and to cancel, press the [ã] button and select “NO.”
Selecting “YES” creates the scene.
When the operation is completed, the display indicates “Completed!”.
Press the [MENU] button to return to the Expansion Manager screen.
10. The message “Uninstall OK?” appears.
To uninstall, press the [â] button and select “YES”; and to cancel, press the [ã] button and select “NO.”
11.
A conrmation message appears onscreen.
Press the [MENU] button to execute, or press the [ã] button to cancel and return to the Expansion Manager screen.
MEMO
Hold down the [MENU] button to return to the Expansion Manager screen.
Installing a SOUND PACK/WAVE EXPANSION

Initializing a User License

User License
SOUND PACK and WAVE EXPANSION are associated with the user licenses of the user who downloaded them.
SOUND PACK or WAVE EXPANSION that have diering user licenses cannot be imported into the same Aerophone.
User A
A
EXZ001
If you want to import or install SOUND PACK and WAVE EXPANSION that has a dierent user license than what is already registered to this Aerophone unit, you must initialize the user licenses.
User A
A B
EXZ002
A
User A
A B
EXZ002
User B
EXZ002
User B
EXZ002
3. Press the [â] button and select “YES.” To cancel, press
the [ã] button and select “NO.”
4. The Remove License conrmation message appears.
Press the [MENU] button to execute.
If you decide to cancel, press the [ã] button.
When the reset is complete, the message “Completed!” appears.
Press the [MENU] button to return to the Remove License screen.
Initialize
A
Here’s how to reset a user license.
When a license is reset, the installed wave expansion is uninstalled.
1. While holding down the [MENU] button, turn on the
power.
Hold down the [MENU] button until the Roland logo disappears.
2. Use the [ã] [â] button to select “Remove License,”
and then press the [MENU] button.
19

How the Scenes are Structured

OSC
Filter
Amp
LFO 2
LFO 1
Pitch Env
Filter Env
Amp Env
Partial EQ
Partial Pan
Partial
Level
Output
Chorus
Send Level
Reverb
Send Level
Partial 2
Partial 3
Partial 4
DRY
MFX
MFX
Dry
Chorus
Reverb
MFX
Partial 1
Tone
Part 1
Part EQ
Part EQ
Part Pan
Part Pan
MFX
Part Mix
Part Chorus Send level
Part Reverb Send Level
Part Delay Send Level
Chorus
Reverb
Part Level
Output Assign
Part 2
Part 3
Part 4
IFX
IFX Chorus Send level
IFX Delay Send Level
IFX Reverb Send Level
Chorus
Chorus
Reverb Send Level
Delay
Delay
Reverb Send Level
Reveb
Tone MFX Chorus Send Level
Scene Level
IFX Input
Direct
Chorus
Send
Delay Send
Reverb
Send
Mix
DRY
IFX
Tone MFX Reverb Send Level
Scene
MFX
Part 1 (Super NATURAL tone)
Part EQ
Part Pan
Part Mix
Part Chorus Send level
Part Reverb Send level
Part Delay Send Level
Part Level
Output Assign
Part 2 (ZEN-Core tone for Drone)
IFX
IFX Chorus Send Level
IFX Delay Send Level
IFX Reverb Send level
Chorus
Chorus
Reverb Send Level
Delay
Delay
Reverb Send Level
Reveb
Scene Level
IFX Input
Direct
Chorus
Send
Delay Send
Reverb
Send
Mix
DRY
IFX
Scene
Behavior Modeling Super NATURAL sound core
SuperNATURAL tone
(Preset Only)

ZEN-Core Tone

SuperNATURAL Tone

20

Drum Kit

MFX
Part 1 (Drum Kit tone)
Part EQ
Part Pan
Part Mix
Part Chorus
Send Level
Part Reverb
Send Level
Part Delay Send level
Part Level
Output Assign
IFX
IFX Chorus Send Level
IFX Delay Send Level
IFX Reverb Send Level
Chorus
Chorus
Reverb Send Level
Delay
Delay
Reverb Send Level
Reveb
Scene Level
IFX Input
Direct
Chorus
Send
Delay Send
Reverb
Send
Mix
DRY
IFX
Scene
ZEN-Core Drum Kit
Chorus Send Level
Reverb Send Level
Chorus
Reverb
Drum Kit tone
(Preset Only)
How the Scenes are Structured
21
You can use the app “Aerophone Pro Editor” to congure the scene

Scene Parameters

Parameter Value Explanation
Scene Name Species the scene name (maximum of 16 characters).
parameters.

SCENE/COMMON

Parameter Value Explanation
Scene Volume 0–127 Sets the overall scene volume.
Scene Tempo 20.00–300.00 Sets the scene tempo. This is used for eects and other purposes.
Scene Transpose -5–0–+6
Scene Octave Shift -3–0–+3 Sets how many octaves the scene is shifted.
Bend Range Ctrl 0–24
Bend Range Bite Dn
Bend Range Bite Up
0, 5, 10–100, 200–2400 (cent)
AE-30 Bend Range
Motion Dn
AE-30 Bend Range
Motion Up
Harmony 1 Assign Harmony 2 Assign Harmony 3 Assign Harmony 4 Assign
0–2400 (cent)
Sets the pitch of the harmony sound that works when each controller function is set to “Harmony.” You can add up to four harmony notes.
* This is enabled when the Harmony Source system parameter is set to “Scene”(p. 5)
Oct below (-12), 7th Maj below (-11), 7th min below (-10), 6th Maj below (-9), 6th min below (-8), 5th below (-7), Tritone below (-6), 4th below (-5), 3rd Maj below (-4), 3rd min below (-3), 2nd Maj below (-2), 2nd min below (-1), O, 2nd min above (+1), 2nd Maj above (+2), 3rd min above (+3), 3rd Maj above (+4), 4th above (+5), Tritone above (+6), 5th above (+7), 6th min above (+8), 6th Maj above (+9), 7th min above (+10), 7th Maj above (+11), Oct above (+12)
Sets how much the scene is transposed.
* This is enabled when the Transpose Mode system parameter is “Scene” (p. 3).
Sets the bend range in semitones, when “Bend Down” or “Bend Up” is assigned to the thumb lever or to another controller.
Sets the bend range in cents, when “Bend Down” or “Bend Up” is assigned to the bite controller.
Sets the bend range in cents, when “Bend Up/Down” is assigned to the motion control.
* This is enabled when Bend Range Source is “Scene.”
* This is enabled when
the Bend Range Source system parameter is “Scene“ (p. 4).

SCENE/ASSIGN (INT)

* These settings are enabled when the following system parameters (p. 5) are set to “Scene.”
Asgn Src Breath
Asgn Src Bite
Asgn Src Lever
AE-30 Asgn Src Thumb Pad AE-30 Asgn Src Motion
Asgn Src S1/S2
Asgn Src Key
Controller Explanation
Breath
Bite Down
Bite Up
Thumb Lever Down
Thumb Lever Up
AE-30 Thumb Pad AE-30 Motion
S1, S2
X, C1–5, Tc, Ta
1–8 Assigns the settings for the breath controller.
1–4 Assigns the settings for the bite controller.
1, 2 Assigns the settings for the thumb lever.
1–4 Assigns the settings for the thumb pad.
2 Assigns the settings for the motion controller.
1, 2 Assigns the settings for the [S1] and [S2] buttons.
1, 2 Assigns the settings for the [X] key and the side keys ([C1]–[C5], [Tc] and [Ta]).
22
à Assignment settings for continuously-variable controllers
Parameter Value Explanation
Assign Function
Input Min, Max
Output Min, Max
Assign Mode
Curve
For details on the parameters, refer to “Assigning a continuously-variable controller” (p. 10).
à Assignment settings for switch-type controllers
Parameter Value Explanation Assign Function
Release Val Press Val Assign Mode
Curve
For details on the parameters, refer to “Assigning a switch-type controller” (p. 13).

SCENE/CONTROL SOURCE (INT)

* This is enabled when the Contorl Source Select system parameter is “Scene.”
Scene Parameters
Parameter Value Explanation
Control Source 1–4
OFF, CC01–31, CC33–95, BEND, AFTER TOUCH
Sets the MIDI messages to be used as tone controls.

SCENE/ASSIGN (MIDI)

* These settings are enabled when MIDI control mode is on, and when the following system parameters (p. 5) are set to “Scene.”
Asgn Src Breath
Asgn Src Bite
Asgn Src Lever
AE-30 Asgn Src Thumb Pad AE-30 Asgn Src Motion
Asgn Src S1/S2
Asgn Src Key
Controller Explanation
Breath 1–8 Assigns the settings for MIDI control with the breath controller.
Bite Down
Bite Up
Thumb Lever Down
Thumb Lever Up
AE-30 Thumb Pad AE-30 Motion
S1, S2 1, 2 Assigns the settings for MIDI control with the [S1] and [S2] buttons.
X, C1–5, Tc, Ta 1, 2 Assigns the settings for MIDI control with the [X] key and the side keys ([C1]–[C5], [Tc] and [Ta]).
1–4 Assigns the settings for MIDI control with the bite controller.
1, 2 Assigns the settings for MIDI control with the thumb lever.
1–4 Assigns the settings for MIDI control with the thumb pad.
2
Assigns the settings for the motion controller.
23
Scene Parameters
à Assignment settings for continuously-variable controllers
Parameter Value Explanation
Assign Function
Input Min, Max
Output Min, Max
Assign Mode
Curve
à Assignment settings for switch-type controllers
Parameter Value Explanation Assign Function
Release Val Press Val Assign Mode
Curve
For details on the parameters, refer to “Assigning a continuously-variable controller” (p. 13).
For details on the parameters, refer to “Assigning a switch-type controller” (p. 13).
24

SCENE/CONTROL (MIDI)

* The following settings are enabled when MIDI control mode is on.
Parameter Value Explanation
Tx Channel
Bank MSB (CC#0)
Bank LSB (CC#32)
PC
Velocity
Volume (CC#7)
Pan (CC#10)
Modulation (CC#1)
Reverb (CC#91)
Chorus (CC#93)
Coarse (RPN#2)
Fine Tune (RPN#1)
Bend Rng (RPN#0)
Cuto (CC#74)
Resonance (CC#71)
Attack (CC#73)
Decay (CC#75)
Release (CC#72)
MONO/POLY (CC#126/127)
1–16 Species the MIDI transmit chaunnel.
OFF, 0–127 Sets the bank select/program change message that is transmitted when a scene is
OFF, 0–127
OFF, 1–128
These parameters set the note-on velocity values for MIDI output.
REAL The velocity value is determined by the strength of your tonguing.
1–127 Transmits the specied value (a xed value).
OFF, 0–127
OFF, L64–0–63R
OFF, 0–127
OFF, -48–0–+48
OFF, -50–0–+50
OFF, 0–24
OFF, 0–127
OFF, MONO (CC#126), POLY (CC#127)
selected. When this is set to “OFF,” no bank select/program change is transmitted.
* These parameters are enabled when the MIDI Ctrl PC and MIDI Ctrl BS (p. 7)
system parameters are set to “On.”
Sets the value transmitted for Volume (CC#7) when a scene is selected. When this is set to “OFF,” no bank select/program change is transmitted.
Sets the value transmitted for PAN (#CC#10) when a scene is selected. When this is set to “OFF,” no bank select/program change is transmitted.
Sets the value transmitted for Modulation (CC#1) when a scene is selected. When this is set to “OFF,” no bank select/program change is transmitted.
Sets the value transmitted for Reverb Send (CC#91) when a scene is selected. When this is set to “OFF,” no bank select/program change is transmitted.
Sets the value transmitted for Chorus Send (CC#93) when a scene is selected. When this is set to “OFF,” no bank select/program change is transmitted.
Sets the value transmitted for Coarse Tune (RPN#2) when a scene is selected. When this is set to “OFF,” no bank select/program change is transmitted.
Sets the value transmitted for Fine Tune (RPN#1) when a scene is selected. When this is set to “OFF,” no bank select/program change is transmitted.
Sets the value transmitted for Bend Range (RPN#0) when a scene is selected. When this is set to “OFF,” no bank select/program change is transmitted.
Sets the value transmitted for Cuto Oset (CC#74) when a scene is selected. When this is set to “OFF,” no bank select/program change is transmitted.
Sets the value transmitted for Resonance Oset (CC#71) when a scene is selected. When this is set to “OFF,” no bank select/program change is transmitted.
Sets the value transmitted for Attack Time Oset (CC#73) when a scene is selected. When this is set to “OFF,” no bank select/program change is transmitted.
Sets the value transmitted for Decay Time Oset (CC#75) when a scene is selected. When this is set to “OFF,” no bank select/program change is transmitted.
Sets the value transmitted for Release Time Oset (CC#72) when a scene is selected. When this is set to “OFF,” no bank select/program change is transmitted.
Sets the value transmitted for Mono/Poly (CC#126/127) when a scene is selected. When this is set to “OFF,” no bank select/program change is transmitted.
Scene Parameters

SCENE/PART

Parameter Value Explanation
PartSW OFF, ON Turns each part (PART 1–4) on/o.

SCENE/MODE

Parameter Value Explanation
Species the part mode.
Part Mode
LEAD This is the usual mode for playing melodies and the like.
DRONE
This is a special mode for playing sustaining low notes. This mode is used with the assign function set to “Drone Sw” (p. 12).
25
Scene Parameters

SCENE/RANGE

Parameter Value Explanation
Key Range
Key Fade Width Lower 0–127
Key Fade Width Upper 0–127
Velocity Range
Velocity Fade Width Lower
Velocity Fade Width Upper
X-Fade Range
X-Fade Fade Width Lower
X-Fade Fade Width Upper
(Lower) C-1–G9 (Upper) C-1–G9
(Lower) 1–127 (Upper) 1–127
0–127
0–127
(Lower) 0–127 (Upper) 0–127
0–127
0–127
Sets the key range for each part. Species the upper and lower limits of the key range. Set this when you want dierent tones to play depending on the key played. Sets how far the range extends in which tones sound, when a key is played that’s
lower than Key Range Lower. When no sound is to be heard for keys played outside of this range, set this to “0.” Sets how far the range extends in which tones sound, when a key is played that’s
higher than Key Range Upper. When no sound is to be heard for keys played outside of this range, set this to “0.” Sets the lower/upper limits for the velocities at which tones play. Use this to make dierent tones sound when playing at dierent velocities. Sets the intensity at which tones sound when played softer than the Velocity
Range Lower. When no sound is to be heard, set this to “0.” Sets the intensity at which tones sound when played louder than the Velocity
Range Upper. When no sound is to be heard, set this to “0.” Sets the X-Fade (CC30) lower/upper limits within which tones play. Set this when you want dierent tones to play according to the X-Fade (CC30)
value. Sets how strongly the sound is played when the X-Fade (CC30) value is lower than
X-Fade Range Lower. When no sound is to be heard, set this to “0.” Sets how strongly the sound is played when the X-Fade (CC30) value is higher than
X-Fade Range Upper. When no sound is to be heard, set this to “0.”

SCENE/PITCH

Parameter Value Explanation
Part Octave Shift -3–0–+3 Sets the pitch of the part’s sound in octaves (up to ±3 octaves). Part Coarse Tune -48–0–+48 Shifts the pitch of the part in semitones. Part Fine Tune -50–0–+50 cent Finely adjusts the part’s pitch in units of one cent.

SCENE/OFFSET

Parameter Value Explanation
Adjusts how wide the lter is open.
Cuto -64–0–+63
Resonance -64–0–+63
Attack Time -64–0–+63
Decay Time -64–0–+63
Release Time -64–0–+63
Vibrato Rate -64–0–+63
Increasing this value makes the sound brighter, and decreasing it makes the sound darker.
Emphasizes the portion of the sound in the region of the cuto frequency, adding character to the sound.
Excessively high settings can produce oscillation, causing the sound to distort. Increasing this value strengthens the character, and decreasing it weakens the character.
Sets the time from note-on to when the volume rises. Larger settings of this value make the attack gentler, and smaller settings make the
attack sharper. Sets the time over which the volume decreases from its attack level. Larger settings of this value make the decay longer, and smaller settings make the
decay shorter. Sets the time from note-o to when the volume fades out. Larger settings of this value make the sound linger, and smaller settings make the
sound end more abruptly. Adjusts the vibrato speed (the rate at which the pitch is modulated). The pitch is modulated more rapidly for higher settings, and more slowly with
lower settings.
26
Parameter Value Explanation
This adjusts the depth of the vibrato eect (the depth at which the pitch is
Vibrato Depth -64–0–+63
Vibrato Delay -64–0–+63
modulated). The pitch is modulated more greatly for higher settings, and less with lower
settings. Adjusts the time until vibrato (pitch modulation) starts to apply. Higher settings produce a longer time before vibrato begins, while lower settings
produce a shorter time.

SCENE/EQ

Parameter Value Explanation
EQ Switch OFF, ON
Input Gain -24–+24 dB Adjusts the amount of boost/cut for the input to the EQ.
Low Gain -24–+24 dB Adjusts the amount of boost/cut of the low frequency range.
Low Freq 20–16000 Hz Sets the center frequency of the low range.
Mid Gain -24–+24 dB Adjusts the amount of boost/cut of the middle frequency range.
Mid Freq 20–16000 Hz Sets the center frequency of the middle range.
Mid Q 0.5–16.0
High Gain -24–+24 dB Adjusts the boost/cut of the high frequency range.
High Freq 20–16000 Hz Sets the center frequency of the high range.
Sets whether to use the part EQ (an equalizer applied to each part) is used (ON) or not used (OFF).
Sets the bandwidth of the middle frequency range. Higher values make the width narrower.
Scene Parameters

SCENE/OUTPUT

Parameter Value Explanation
Part Level 0–127 Sets the volume of each part.
Part Pan L64–0–63R Sets the panning of each part’s sound when using stereo output.
Chorus Send 0–127 Species the send level to chorus.
Delay Send 0–127 Species the send level to delay.
Reverb Send 0–127 Species the send level to reverb.
Output Assign DRY, IFX Selects the output destination for each part.

SCENE/CONTROL

Parameter Value Explanation
Choose “MONO” if you want the tone assigned to the part to play monophonically;
Mono/Poly MONO, POLY, TONE
Legato Switch OFF, ON, TONE
Portamento Switch OFF, ON, TONE
Portamento Time 0–127, TONE
Unison Switch OFF, ON, TONE
choose “POLY” if you want to play it polyphonically. Choose “TONE” if you want to use the setting specied by the tone.
Legato is enabled when Legato Switch is “ON” and Mono/Poly is set to “MONO.” Choose “TONE” if you want to use the setting specied by the tone. This makes the pitch change smoothly while you are playing one note and then
play legato by ngering another key.
Select “ON” to apply portamento, or “OFF” if you don’t want to apply portamento. Choose “TONE” if you want to use the setting specied by the tone.
When portamento is used, this species the time over which the pitch changes. A higher value increases the time it takes for one pitch to slide to the next. Choose “TONE” if you want to use the setting specied by the tone.
This layers a single tone. Choose “ON” if you want to use unison, or “OFF” if you don’t. Choose “TONE” if you want to use the setting specied by the tone.
* Parts whose Unison Switch is “ON” play in mono.
27
Scene Parameters
Parameter Value Explanation
These parameters set the note-on velocity values.
Velocity
Fixed Velocity 1–127 This sets the velocity value used for the “FIXED” velocity setting.
REAL The velocity value is determined by the strength of your tonguing.
FIXED The specied value (a xed value) is used.

SCENE/CONTROL RX

Parameter Value Explanation
Rx S1, Rx S2 OFF, ON Sets whether to receive [S1] and [S2] button operations (ON) or not (OFF).
Rx X, Rx C1–5, Rx Tc, Rx Ta
Rx Breath OFF, ON Sets whether to receive breath controller operations (ON) or not (OFF).
Rx Bite Down Rx Bite Up
Rx Thumb Lever Down Rx Thumb Lever Up
AE-30
Rx Thumb Pad
AE-30
Rx Motion
OFF, ON Sets whether to receive side key button operations (ON) or not (OFF).
OFF, ON Sets whether to receive bite controller operations (ON) or not (OFF).
OFF, ON Sets whether to receive thumb lever operations (ON) or not (OFF).
OFF, ON Sets whether to receive thumb pad operations (ON) or not (OFF).
OFF, ON Sets whether to receive motion controller operations (ON) or not (OFF).

SCENE/IFX

Parameter Value Explanation
IFX SW OFF, ON Switches the IFX on/o.
IFX Type
FX
IFX parameters
SEND
Chorus Send Level 0–127
Reverb Send Level 0–127
Delay Send Level 0–127
See “MFX/IFX Parameters” (p. 51)
See “MFX/IFX Parameters” (p. 51)
Selects the IFX type.
Congure the parameters for the selected IFX. The available parameters dier depending on the type of the eects you selected
in IFX Type.
Sets the amount of chorus. If you don’t want to add the chorus eect, set it to 0.
Sets the amount of reverb. If you don’t want to add the reverb eect, set it to 0.
Sets the amount of delay. If you don’t want to add the delay eect, set it to 0.
28

SCENE/CHORUS

Parameter Value Explanation
CH SW OFF, ON Turns the chorus on/o.
Chorus Type
FX

Chorus parameters

OUTPUT
Chorus Level 0–127
Reverb Send Level 0–127
Chorus Parameters
Selects the chorus type.
OFF, 1 Chorus, 2 CE-1, 3 SDD-320, 4 JUNO-106 Chorus
Congure the parameters of the selected chorus type.
See “Chorus parameters”
The available parameters dier depending on the type of chorus you selected in Chorus Type.
Sets the amount of chorus. If you don’t want to add the chorus eect, set it to 0.
Sets the amount of reverb. If you don’t want to add the reverb eect, set it to 0.
Scene Parameters
1 Chorus
This is a stereo chorus.
Parameter Value Explanation
Rate 0–127 Frequency of modulation
Depth 0–127 Depth of modulation
Feedback 0–127
Level at which chorus sound is returned to the input
2 CE-1 (Chorus)
This models the classic BOSS CE-1 chorus eect unit. It provides a chorus sound with a distinctively analog warmth.
Parameter Value Explanation
Intensity 0–127 Chorus depth
3 SDD-320 (Dimension D)
4 JUNO-106 Chorus
This models the chorus eects of the Roland JUNO-106.
Parameter Value Explanation
Mode
Noise Level 0–127
I, II, I+II, JX I, JX II
Type of Chorus
I+II: The state when two buttons
are pressed simultaneously.
Amount of noise produced by the chorus
This models Roland’s DIMENSION D (SDD-320). It provides a clear chorus sound.
Parameter Value Explanation
Mode
1, 2, 3, 4, 1+4, 2+4, 3+4
Switches the mode.
29
Scene Parameters

SCENE/DELAY

Parameter Value Explanation
DLY SW
Delay Type
FX

Delay parameters

OUTPUT
Delay Level
Reverb Send Level
Delay Parameters
OFF, ON Switches the delay on/o.
Selects the types of delay. OFF, 1 Delay, 2 T-Ctrl Dly, 3 Delay Ó Trem, 4 2Tap PanDly, 5 3Tap PanDly
Congure the parameters of the selected delay type.
See “Delay parameters”
0–127
0–127
The available parameters dier depending on the type of delay you selected in Delay Type.
Sets the amount of delay. If you don’t want to add the delay eect, set it to 0.
Sets the amount of reverb. If you don’t want to add the reverb eect, set it to 0.
1 Delay
This is a stereo delay.
Parameter Value Explanation
Delay Time (sync sw)
Delay Time (msec)
Delay Time (note)
Feedback -98–+98 (%)
HF Damp (*2)
OFF, ON
1–1300
Note (*1)
If this is “ON,” the delay synchronizes with the tempo.
Adjusts the delay time from the direct sound until the delay sound is heard.
Adjusts the proportion of the delay sound that is fed back into the eect. Negative (-) settings will invert the phase.
Adjusts the frequency above which the delay sound fed back to the eect is ltered out (BYPASS: no cut).
2 T-Ctrl Dly (Time Control Delay)
A stereo delay in which the delay time can be varied smoothly.
Parameter Value Explanation
Delay Time (sync sw)
Delay Time (msec)
Delay Time (note)
Acceleration 0–15
Feedback -98–+98 (%)
HF Damp (*2)
OFF, ON
1–1300
Note (*1)
If this is “ON,” the delay synchronizes with the tempo.
Adjusts the delay time from the direct sound until the delay sound is heard.
When you change the delay time, this species the time over which the current delay time changes to the specied delay time.
This aects the speed of pitch change as well as the delay time.
Adjusts the proportion of the delay sound that is fed back into the eect. Negative (-) settings will invert the phase.
Adjusts the frequency above which the delay sound fed back to the eect is ltered out (BYPASS: no cut).
30
Scene Parameters
3 DelayÓTrem (DelayÓTremolo)
Tremolo is applied to the delay sound.
Parameter Value Explanation
Input Mode
Delay Time (sync sw)
Delay Time (msec)
Delay Time (note)
Feedback -98–+98 (%)
HF Damp (*2)
Tremolo Switch OFF, ON Switches the tremolo eect on/o
Tremolo Mod Wave
Tremolo Rate (sync sw)
Tremolo Rate (Hz)
Tremolo Rate (note)
Tremolo Depth 0–127 Tremolo depth
MONAURAL The input is mono-mixed. STEREO The sound is input in stereo.
OFF, ON
1–1300
Note (*1)
Modulation Wave
TRI Triangle wave
SQR Square wave
SIN Sine wave
SAW1
SAW2
TRP Trapezoidal wave
OFF, ON
0.05–10.00 (Hz)
Note (*1)
If this is “ON,” the delay synchronizes with the tempo.
Adjusts the delay time from the direct sound until the delay sound is heard.
Adjusts the proportion of the delay sound that is fed back into the eect. Negative (-) settings will invert the phase.
Adjusts the frequency above which the delay sound fed back to the eect is ltered out (BYPASS: no cut).
Sawtooth wave
If this is “ON,” the tremolo synchronizes with the tempo.
Tremolo rate
5 3Tap PanDly (3 Tap Pan Delay)
Delayed sound is heard from the three locations you specify.
Parameter Value Explanation
Delay Time (sync sw)
Delay Time (msec)
Delay Time (note)
Feedback -98–+98 (%)
HF Damp (*2)
Delay 1 Pan L64–63R Stereo location of Delay 1
Delay 2 Pan L64–63R Stereo location of Delay 2
Delay 3 Pan L64–63R Stereo location of Delay 3
Delay 1 Level 0–127 Volume of Delay 1
Delay 2 Level 0–127 Volume of Delay 2
Delay 3 Level 0–127 Volume of Delay 3
(*1) 1/64T, 1/64, 1/32T, 1/32, 1/16T, 1/32., 1/16, 1/8T, 1/16., 1/8, 1/4T,
1/8., 1/4, 1/2T, 1/4., 1/2, 1T, 1/2., 1, 2T, 1., 2
(*2) 200, 250, 315, 400, 500, 630, 800, 1000, 1250, 1600, 2000, 2500,
3150, 4000, 5000, 6300, 8000 (Hz), BYPASS
OFF, ON
1–2600
Note (*1)
If this is “ON,” the delay synchronizes with the tempo.
Adjusts the delay time from the direct sound until the third delay sound is heard.
Adjusts the proportion of the delay sound that is fed back into the eect. Negative (-) settings will invert the phase.
Adjusts the frequency above which the delay sound fed back to the eect is ltered out (BYPASS: no cut).
4 2Tap PanDly (2 Tap Pan Delay)
Delayed sound is heard from the two locations you specify.
Parameter Value Explanation
Delay Time (sync sw)
Delay Time (msec)
Delay Time (note)
Feedback -98–+98 (%)
HF Damp (*2)
Delay 1 Pan L64–63R Stereo location of Delay 1
Delay 2 Pan L64–63R Stereo location of Delay 2
Delay 1 Level 0–127 Volume of Delay 1
Delay 2 Level 0–127 Volume of Delay 2
OFF, ON
1–1300
Note (*1)
If this is “ON,” the delay synchronizes with the tempo.
Adjusts the delay time from the direct sound until the second delay sound is heard.
Adjusts the proportion of the delay sound that is fed back into the eect. Negative (-) settings will invert the phase.
Adjusts the frequency above which the delay sound fed back to the eect is ltered out (BYPASS: no cut).
31
Scene Parameters

SCENE/REVERB

Parameter Value Explanation
RV SW
Reverb Type
FX

Reverb parameters

OUTPUT
Reverb Level
Reverb Parameters
OFF, ON Switches the reverb on/o.
Selects the types of reverb.
OFF, 1 INTEGRA7Rev, 2 Warm Hall, 3 Hall, 4 GS Reverb, 5 SRV-2000, 6 SRV-2000NL, 7 GM2 Reverb
Congure the parameters of the selected reverb type.
See “Reverb parameters”
0–127
The available parameters dier depending on the type of reverb you selected in Reverb Type.
Sets the amount of reverb. If you don’t want to add the reverb eect, set it to 0.
1 INTEGRA7Rev (INTEGRA 7 Reverb)
Parameter Value Explanation
Char
PreDelay 0–100
Time 0.1–10.0 (sec)
Density 0–127
Diusion 0–127
LF Damp 0–100
HF Damp 0–100
Spread 0–127 Reverb spread
Tone 0–127 Tonal character of the reverb
ROOM1–2, HALL1–2, PLATE
Type of reverb
Adjusts the delay time from the direct sound until the reverb sound is heard.
Adjusts the decay length of the reverb sound.
Adjusts the density of the reverb sound.
Adjusts the change in the density of the reverb over time.
The higher the value, the more the density increases with time.
(The eect of this setting is most pronounced with long reverb times.)
Adjusts the low-frequency portion of the reverb.
Adjusts the high-frequency portion of the reverb.
2 Warm Hall
Parameter Value Explanation
PreDelay 0–100
Time 0.3–30.0 (sec)
Pre LPF (*3)
Pre HPF (*4)
PreLoop LPF (*3)
Diusion 0–127
HF Damp Freq (*5)
HF Damp Ratio 0.1–1.0
(*1) 16, 20, 25, 32, 40, 50, 63, 80, 100, 125, 160, 200, 250, 315, 400, 500,
630, 800, 1000, 1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000, 10000, 12500, 15000 (Hz), BYPASS
(*2) BYPASS, 16, 20, 25, 32, 40, 50, 63, 80, 100, 125, 160, 200, 250, 315,
400, 500, 630, 800, 1000, 1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000, 10000, 12500, 15000 (Hz)
(*3) 1000, 1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000 (Hz)
Adjusts the delay time from the direct sound until the reverb sound is heard.
Adjusts the decay length of the reverb sound.
Frequency above which to cut the high-frequency portion of the sound entering the reverb
Frequency below which to cut the low-frequency portion of the sound entering the reverb
Frequency above which to cut the high-frequency portion of the extended reverberation
Adjusts the change in the density of the reverb over time.
Adjusts the frequency above which to cut the high-frequency portion of the reverb.
Adjusts the amount by which to attenuate the high-frequency portion of the reverb.
32
Scene Parameters
3 Hall
Parameter Value Explanation
PreDelay 0–100
Time 0–127
Size 1–8 Size of room/hall
High Cut (*6)
Density 0–127
Diusion 0–127
LF Damp Freq (*7)
LF Damp Gain -36–0 (dB)
HF Damp Freq (*8)
HF Damp Gain -36–0 (dB)
(*4) 160, 200, 250, 320, 400, 500, 640, 800, 1000, 1250, 1600, 2000,
2500, 3200, 4000, 5000, 6400, 8000, 10000, 12500 (Hz), BYPASS
(*5) 50, 64, 80, 100, 125, 160, 200, 250, 320, 400, 500, 640, 800, 1000,
1250, 1600, 2000, 2500, 3200, 4000 (Hz)
(*6) 4000, 5000, 6400, 8000, 10000, 12500 (Hz)
Adjusts the delay time from the direct sound until the reverb sound is heard.
Adjusts the decay length of the reverb sound.
Adjusts the frequency above which the high-frequency portion of the nal output sound is cut (BYPASS: no cut)
Adjusts the density of the reverb sound.
Adjusts how reverb density increases over time. (This eect is especially noticeable with long reverb times.)
Adjusts the frequency below which the low-frequency portion of the reverb sound is cut.
LF damp attenuation amount (0: no eect)
Adjusts the frequency above which the high-frequency portion of the reverb sound is cut.
HF damp attenuation amount (0: no eect)
4 GS Reverb
5 SRV-2000
Parameter Value Explanation
R0.3, R1.0, R7.0, R15, R22, R26,
Selection
PreDelay 0–160
Time 0.1–99.0 (sec)
HF Damp 0.05–1.00
Density 0–9
Attack Gain 0–9
Attack Time 0–9
ER Density 0–9
ER Level 0–99
EQ Low Freq 0.04–1.00 (kHz) Frequency of the low range.
EQ Low Gain -24–+12 (dB) Gain of the low range.
EQ Mid Freq 0.25–9.99 (kHz) Frequency of the middle range.
EQ Mid Gain -24–+12 (dB) Gain of the middle range.
EQ Mid Q 0.2–9.0
EQ Hi Freq 0.80–9.99 (kHz) Frequency of the high range.
EQ Hi Gain -24–+12 (dB) Gain of the high range
EQ Hi Q 0.2–9.0
R32, R37, H15, H22, H26, H32, H37, P-B, P-A
Selects the type of reverb oered by the Roland SRV-2000 digital reverb.
Adjusts the delay time from the direct sound until the reverb sound is heard.
Adjusts the decay length of the reverb sound.
Adjusts the high-frequency portion of the reverb.
Adjusts the density of the late reverberation.
Adjusts the gain of the early reections.
Adjusts the time of the early reections.
Adjusts the density of the early reections.
Adjusts the volume of the early reections.
Width of the middle range. Set a higher value to narrow the
range to be aected.
Species the width of the high­frequency range.
Set a higher value to narrow the range to be aected.
Parameter Value Explanation
ROOM1–3, HALL1–2,
Character
Pre LPF 0–7
Time 0–127
Delay Feedback
PLATE, DELAY, PAN-DELAY
0–127
Selects the type of reverb.
Adjusts the amount of high­frequency attenuation for the sound being input to the reverb.
Adjusts the decay length of the reverb sound.
Adjusts the level at which the reverb sound is returned to the input.
33
Scene Parameters
6 SRV-2000NL (NON-LINEAR)
Parameter Value Explanation
PreDelay 0–120
ReverbTime -0.9–99.0 (sec)
GateTime 10–450
EQ Low Freq 0.04–1.00 (kHz) Frequency of the low range.
EQ Low Gain -24–+12 (dB) Gain of the low range.
EQ Mid Freq 0.25–9.99 (kHz) Frequency of the middle range.
EQ Mid Gain -24–+12 (dB) Gain of the middle range.
EQ Mid Q 0.2–9.0
EQ Hi Freq 0.80–9.99 (kHz) Frequency of the high range.
EQ Hi Gain -24–+12 (dB) Gain of the high range
EQ Hi Q 0.2–9.0
Adjusts the delay time from the direct sound until the reverb sound is heard.
Adjusts the decay length of the reverb sound.
Adjusts the time from when the reverb starts being heard until the reverb sound is cut o.
Width of the middle range. Set a higher value to narrow the
range to be aected.
Species the width of the high­frequency range.
Set a higher value to narrow the range to be aected.
7 GM2 Reverb
Parameter Value Explanation
SMALL ROOM, MEDIUM ROOM,
Character
Time 0–127
LARGE ROOM, MEDIUM HALL, LARGE HALL, PLATE
Selects the type of reverb.
Adjusts the decay length of the reverb sound.
34

Tone Parameters

Parameter Value Explanation
Tone Name Species the tone name (maximum of 16 characters).

TONE/COMMON

You can use the app “Aerophone Pro Editor” to congure the tone parameters.
Parameter Value Explanation
Selects the tone’s category.
No Assign Ac.Piano Pop Piano E.Grand Piano E.Piano1 E.Piano2 E.Organ Pipe Organ
Category
Tone Level 0–127
Tone Pan L64–0–63R
Priority
Analog Feel 0–127
Mono/Poly
Reed Organ Harpsichord Clav Celesta Accordion Harmonica Bell Mallet Ac.Guitar E.Guitar Dist.Guitar
This determines how notes will be managed when the maximum polyphony is exceeded.
LAST
LOUDEST
Species whether the tone will play polyphonically (POLY) or monophonically (MONO).
MONO
POLY
Ac.Bass E.Bass Synth Bass Plucked/Stroke Solo Strings Ensemble Strs Orchestral Solo Brass Ensemble Brass Wind Flute Sax Recorder Vox/Choir Scat Synth Lead Synth Brass Synth Pad/Str Synth Bellpad
Adjusts the overall volume of the tone.
Species the pan of the tone. “L64” is far left, “0” is center, and “63R” is far right.
The last-played voices will be given priority, and currently sounding notes will be turned o in order, beginning with the rst-played note.
The voices with the loudest volume will be given priority, and currently sounding notes will be turned o, beginning with the lowest-volume voice.
Applies time-varying change to the pitch and volume of the tone that is producing sound, adding a sense of variability. As you increase this value toward the maximum, the variability becomes greater, producing instability.
Sound only the last-played key one at a time.
Two or more notes can be played simultaneously.
PITCH
Coarse Tune
Fine Tune -50–+50 (cent)
Octave Shift -3–+3
Stretch Tune Depth
-48–+48 (semitone)
OFF, 1–3
Adjusts the pitch of the sound up or down in semitone steps (±4 octaves).
Adjusts the pitch of the sound up or down in 1-cent steps (±50 cents).
Adjusts the pitch of the tone’s sound up or down in units of an octave (±3 octaves).
This setting allows you to apply “stretched tuning” to the tone. (Stretched tuning is a system by which acoustic pianos are normally tuned, causing the lower range to be lower and the higher range to be higher than the mathematical tuning ratios would otherwise dictate.) With a setting of “OFF,” the tone’s tuning will be equal temperament. A setting of “3” will produce the greatest dierence in the pitch of the low and high ranges.
Synth PolyKey Synth FX Synth Seq/Pop Phrase Pulsating Beat&Groove Hit Sound FX Drums Percussion Stack Zone
Parameter Value Explanation
UNISON
This layers a single sound. If the Unison Switch is “ON,” the number of notes layered on one key will change according to the number of keys you play.
Unison Switch OFF, ON
Size 2–8
Detune 0–100
¹ If the OSC Type (p. 40) is “PCM,” this is
limited to mono playing.
¹ If the Legato Switch is “ON,” the Delay
Time is ignored while playing legato.
¹ Even if Legato Retrigger Interval is
specied, it operates as o.
If Unison Switch is “ON,” this species the number of notes that are assigned to each key that is pressed. Increasing the Unison Size increases the polyphony, making it more likely that notes will be cut o.
Detunes each of the notes that are allocated by the Unison Size number, producing a detuned eect. As you increase this value, each note is detuned more greatly, producing a thicker sound.
LEGATO
Use this to make the pitch change smoothly while you are playing one note and then change your ngering to play a
Legato Switch OFF, ON
When Legato Switch is enabled and you play legato, this species whether retriggering occurs (0–12) or does not occur (OFF).
OFF
Retrigger Interval
0–12
dierent note (playing legato). The way in which the change occurs depends on the Legato Retrigger Interval. * This is valid when MONO/POLY is set to
“MONO” and Legato Switch is turned “ON.”
Only the pitch of the currently-sounding tones changes according to the pitch of the key.
Retriggering occurs smoothly when the pitch dierence during legato performance exceeds the specied value. For example, if this is set to 4, and using C4 as the reference pitch, playing notes Db4–E4 legato will change only the pitch without retriggering, but playing the F4 note (which is ve semitones away from C4) legato will retrigger F4. When F4 is retriggered at this time, F4 now becomes the reference pitch. If this is set to “0,” each note is retriggered every time regardless of the pitch dierence. For acoustic-type sounds in particular, an unnatural impression can occur if only the pitch is changed, so you’ll need to adjust the Legato Retrigger Interval.
PORTAMENTO
Species whether the portamento eect will be applied (ON) or not applied (OFF).
MEMO
Portamento Switch
OFF, ON
Portamento is an eect which smoothly changes the pitch from the rst-played key to the next-played key. By applying portamento when MONO/POLY is set to “MONO,” you can simulate slide performance techniques on a violin or similar instrument.
35
Tone Parameters
C5
D4 C4
press D4 key
Pitch
Time
press C4 key
press C5 key
C5
D4 C4
press D4 key
Pitch
Time
press C4 key
press C5 key
Parameter Value Explanation
Species the performance conditions for which portamento will be applied.
NORMAL Portamento will always be applied.
Mode
LEGATO
Species the type of portamento eect.
Type
RAT E
TIME The time it takes will be constant.
When another key is pressed during a pitch change produced by portamento, a new pitch change will begin. This setting species the pitch at which the change will begin.
Pitch
Start
NOTE
Time 0–1023
Species the pitch change curve for portamento.
LIN Change on a linear curve.
Curve Type
EXP-L
EXP-H
BEND
* These ZEN-Core tone parameters are not used in Aerophone.
Range Up 0–48 (semitone)
Range Down 0–48 (semitone)
Range Fine Up 0–100 (cent)
Range Fine Down 0–100 (cent)
Applies portamento only when you play legato (while you are playing one note and then change your ngering to play another note).
The time it takes will depend on the distance between the two pitches.
Starts a new portamento when another key is pressed while the pitch is changing.
Portamento will begin from the pitch where the current change would end.
When portamento is used, this species the time over which the pitch will change. Higher settings will cause the pitch change to the next note to take more time.
Change on a non-linear curve (gentle slope).
Change on a non-linear curve (steep slope).
Species the degree of pitch change in semitones when the Pitch Bend lever is all the way right. For example, if this parameter is set to “48,” the pitch will rise four octave when the pitch bend lever is moved to the right-most position.
Species the degree of pitch change in semitones when the Pitch Bend lever is all the way left. For example if this is set to “48” and you move the pitch bend lever all the way to the left, the pitch will fall 4 octaves.
Finely adjusts the degree of pitch change in one-cent units when the Pitch Bend lever is moved to the right.
Finely adjusts the degree of pitch change in one-cent units when the Pitch Bend lever is moved to the left.
Parameter Value Explanation
Species the bend mode.
NORMAL
The pitch bend lever works in the conventional way.
The pitch bend eect applies only to the
Bend Mode
CATCH+LAST
last-played note. If a note-on occurs while pitch bend is already applied, the new note sounds at the center pitch. The pitch starts changing only after the controller passes through the center position.
SOFT PEDAL
Species the amount of volume change that occurs when you operate the soft
Soft Level Sens 0–100
pedal (CC#67). This is eective when specied for piano sounds.
PARTIAL MIX TABLE
Sets how the partials sound when dierent partials are used according to how hard you initially blow (the velocity).
OFF O
Dierent partials are sounded according
ON
to the playing velocity and the Velocity Range Lower/Upper and Velocity Fade Low/Up (p. 41) settings.
Each partial is sounded randomly or cyclically.
Each partial is sounded randomly or cyclically.
Velocity Control
RANDOM
CYCLE
In the case of “RANDOM” or “CYCLE”
¹ When Structure 1-2 (3-4) has a setting other than “OFF,”
partials 1 and 2 (3 and 4) are sounded as a pair, either randomly or in alternation.
¹ Velocity has no eect, but you’ll need to make settings for
each partial so that the Velocity Range (p. 41) does not conict.
These parameters set the curve for the change in level when using Velocity Control to produce dierent sounds.
When using Velocity Control between
Level Curve
EXP
partials, the crossfade level changes in a non-linear curve.
When using Velocity Control to switch
LINEAR
between partials, the crossfade level changes in a linear curve.
CONDITION
Adjusts the slight pitch drift that occurs
Pitch Drift 0–255
Condition 0–100
when notes are played on an analog synthesizer. Use this to adjust the amount of drift.
Simulates the changes that occur as a unit ages.
36

TONE/STRUCTURE

Tone Parameters
Structure lets you sound two partials as a set.
You can create a wide range of sounds by using partial 2 or 4 (the modulator) to modulate partial 1 or 3 (the carrier).
Since the Structure uses two partials as a pair, it provides parameters that are used in common by the carrier and modulator.
For the following parameters, only the partial settings of the carrier are valid (the settings of the modulator are ignored).
TONE/PARTIAL/RANGE
¹ Key Range Lower ¹ Key Range Upper ¹ Key Fade Lower ¹ Key Fade Upper ¹ Velocity Range Lower ¹ Velocity Range Upper ¹ Velocity Fade Low ¹ Velocity Fade Up
TONE/PARTIAL
¹ Partial Switch
TONE/PARTIAL/OSC
¹ Delay Mode ¹ Delay Time Sync ¹ Delay Time (note) ¹ Delay Time
TONE/PARTIAL/CONTROL
¹ Envelope Mode ¹ Receive Hold-1 ¹ Redamper Switch ¹ Damper Free Note
TONE/PARTIAL/MATRIX CONTROL
¹ Destination: PMT ¹ Destination: CROSS-MOD
Parameter Value Explanation
The sound of partial 1 is modulated by partial 2.
OFF O
Implements the oscillator sync function that is provided by an analog synthesizer.
SYNC
Structure1-2
Structure3-4
Partial Phase Lock OFF, ON
RING
XMOD, XMOD2
The sound of partial 3 is modulated by partial 4.
OFF O
SYNC
RING
XMOD, XMOD2
The partial 1 oscillator is reset at intervals of partial 2’s pitch cycle.
* This is valid when the OSC Type
(p. 40) is “VA” or “PCM-Sync.”
Implements the ring modulator function that is provided by an analog synthesizer. The output sound of partial 2 is multiplied with partial 1.
Implements the cross modulation function that is provided by an analog synthesizer. The output sound of partial 2 is applied as the pitch of partial 1. XMOD2 is available only when Partial 1 and 3 are OSC Type (p. 40) “VA.”
Implements the oscillator sync function that is provided by an analog synthesizer. The partial 3 oscillator is reset at intervals of partial 4’s pitch cycle.
* This is valid when the OSC Type
(p. 40) is “VA” or “PCM-Sync.”
Implements the ring modulator function that is provided by an analog synthesizer. The output sound of partial 4 is multiplied with partial 3.
Implements the cross modulation function that is provided by an analog synthesizer. The output sound of partial 4 is applied as the pitch of partial 3. XMOD2 is available only when Partial 1 and 3 are OSC Type (p. 40) “VA.”
It locks the waveform phase between partials. It is eective to use this with XMOD2.
* This is valid when the OSC Type
(p. 40) is “VA.”
RING
1-2 Level 0–127 RING level when Structure1-2 is “RING.”
3-4 Level 0–127 RING level when Structure3-4 is “RING.”
OSC1 Level 0–127
OSC2 Level 0–127
OSC3 Level 0–127
OSC4 Level 0–127
Sets the partial 1 OSC level. * This is valid when the Structure1-2 is
“RING.”
Sets the partial 2 OSC level. * This is valid when the Structure1-2 is
“RING.”
Sets the partial 3 OSC level. * This is valid when the Structure3-4 is
“RING.”
Sets the partial 4 OSC level. * This is valid when the Structure3-4 is
“RING.”
37
Tone Parameters
Parameter Value Explanation
CROSS MOD
1-2 Depth 0–10800 (cent)
3-4 Depth 0–10800 (cent)
OSC1 Level 0–127
OSC2 Level 0–127
OSC3 Level 0–127
OSC4 Level 0–127
XM2 1-2 Depth 0–127
XM2 3-4 Depth 0–127
Cross Modulation Depth when Structure1-2 is “XMOD.”
Cross Modulation Depth when Structure3-4 is “XMOD.”
Sets the partial 1 OSC level. * This is valid when the Structure1-2 is
“XMOD” or “XMOD2.”
Sets the partial 2 OSC level. * This is valid when the Structure1-2 is
“XMOD” or “XMOD2.”
Sets the partial 3 OSC level. * This is valid when the Structure3-4 is
“XMOD” or “XMOD2.”
Sets the partial 4 OSC level. * This is valid when the Structure3-4 is
“XMOD” or “XMOD2.”
Cross Modulation Depth when Structure1-2 is “XMOD2.”
Cross Modulation Depth when Structure3-4 is “XMOD2.”
OFF
SYNC
RING
XMOD
XMOD2
38

TONE/MFX

Tone Parameters
Parameter Value Explanation
MFX Switch OFF, ON Switches the MFX on/o.
MFX Type
MFX parameters
See “MFX/IFX Parameters” (p. 51)
Selects the MFX type.
Edit the parameters for the selected MFX. The available parameters dier depending on the type of the eects you selected in MFX Type.
SEND
Chorus Send Level 0–127
Reverb Send Level 0–127
Adjusts the amount of chorus. If you don’t want to add the chorus eect, set it to “0.”
Adjusts the amount of reverb. If you don’t want to add the reverb eect, set it to “0.”
CONTROL
Species the MIDI message that will control the corresponding MFX CONTROL parameter.
OFF MFX CONTROL will not be used.
Control Source 1–4
Control Destination 1–4
Control Sens 1–4
CC01–31 Controller number 1–31
CC33–95 Controller number 33–95
BEND Pitch bend
AFTER TOUCH Aftertouch
SYS-CTRL1–4
Species the multi-eect parameters that are controlled by MFX CONTROL. The multi-eects parameters available for control will depend on the multi-eects type.
-63–+63
Use the controller that is assigned by the System Control Source 1–4.
Species the depth of MFX CONTROL. Specify a positive (+) value if you want to change the value of the assigned destination in a positive direction (larger, toward the right, faster, etc.), or specify a negative (-) value if you want to change the value in a negative direction (smaller, toward the left, slower, etc.). Larger values will allow a greater amount of control.
Controlling a MFX via MIDI (MFX CONTROL)
You can use MIDI messages such as control change messages to control the principal MFX parameters.
This capability is called “MFX CONTROL (multi-eects control).”
The editable parameters are pre-determined according to the MFX type. You can specify up to four parameters for multi-eect control.
To use MFX CONTROL, you’ll need to specify which MIDI message (Source) will aect which parameter (Destination), and how greatly (Sens).
39
Tone Parameters
Note o
Note on
Note o
Delay time
Note on
No sound played

TONE/PARTIAL

Parameter Value Explanation
Partial SW OFF, ON Turns each partial on/o.

TONE/PARTIAL/OSC

Parameter Value Explanation
Species the oscillator type.
PCM (INT A–D)
OSC Type
Wave LEFT/RIGHT
Waveform
VA Waveform Invert Switch
PCM-Sync Wave
Gain -18–+12 [dB]
Pulse Width 0–127
PWM Depth -63–+63
Click Type
Fat 0–127
SuperSAW Detune 0–127
40
VA
PCM-Sync
SuperSAW SuperSAW is used.
Noise White noise is used.
Species the wave that is used when OSC Type is “PCM.” Species the wave within the group specied by Wave Group. If using mono, specify only the LEFT and leave RIGHT at “0: OFF.” If using stereo, specify the RIGHT as well. If you specify only RIGHT, no sound is heard.
Species the wave that is used when OSC Type is “VA.”
SAW Sawtooth wave
SQR Square wave
TRI Triangle wave
SIN sine wave
RAMP Ramp wave
JUNO Modulated sawtooth wave
TRI2 Triangle wave variation
TRI3 Triangle wave variation
SIN2 Sine wave variation
OFF, ON
Species the wave that is used when OSC Type is “PCM-Sync.” The PCM-Sync oscillator is eective when specied as the Slave (the sync-modulated partial 1 or 3) when Structure is set to “SYNC.”
SOFT, HARD, NATURAL, OFF
The wave of the number specied by the Wave Group (INT A–D) and Wave LEFT/ RIGHT is used.
A numerically calculated analog-modeled wave is generated. The wave of the number specied by Wave is used.
The wave of the number specied by PCM-Sync Wave Number is used.
If this is “ON,” the phase of the VA waveform is inverted.
Species the gain (amplitude) of the waveform. The value will change in 6 dB (decibel) steps. Each 6 dB increase doubles the gain.
This eect is produced when the waveform is deformed by varying the duty cycle of the pulse width. It is eective when OSC Type is “VA,” and is also eective with waveforms other than SQR (square wave).
* If the value is 64, the pulse width has a
50%: 50% duty cycle.
Species the amount (depth) of LFO applied to PW (Pulse Width). PW is modulated according to the LFO2 setting.
Changes the sense of attack by varying the position at which the sound starts. This is available if OSC Type is “VA.” However, HARD is eective only when Waveform is “TRI,” “ TRI2,” “SIN,” or “SIN2.”
Boosts the low-frequency region. * This is valid when the OSC Type is “VA.”
Adjusts the Detune depth for SuperSAW. Higher values produce a deeper Detune eect.
* This is valid when the OSC Type is
“SuperSAW.”
Parameter Value Explanation
Species the OSC level.
OSC Attenuator 0–255
FXM Switch OFF, ON
FXM Color 1–4
FXM Depth 0–16
Partial Delay
This produces a time delay between the moment a key is pressed (or released), and the moment the partial actually begins to sound. You can also make settings that shift the timing at which each partial is sounded. This diers from the Delay in the internal eects, in that by changing the sound qualities of the delayed partials and changing the pitch for each partial, you can also perform arpeggio-like passages just by pressing one key. You can also synchronize the partial delay time to the tempo of the external MIDI sequencer. If Legato Retrigger Interval is other than OFF, legato operation occurs only when Delay Mode is NORMAL. Also in this case, Legato Retrigger Interval operates as 0 (retriggers at each Delay Time).
Delay Mode
NORMAL
HOLD
255 is the reference value. If you want only the self-oscillation of the lter to be heard, set this to 0.
This sets whether FXM will be used (ON) or not (OFF).
MEMO
FXM (Frequency Cross Modulation) uses a specied waveform to apply frequency modulation to the currently selected waveform, creating complex overtones. This is useful for creating dramatic sounds or sound eects.
Species how FXM will perform frequency modulation. Higher settings result in a grainier sound, while lower settings result in a more metallic sound.
Species the depth of the modulation produced by FXM.
The partial begins to play after the time specied in the Partial Delay Time parameter has elapsed.
Delay time
Although the partial begins to play after the time specied in the Partial Delay Time parameter has elapsed, if the key is released before the time specied in the Partial Delay Time parameter has elapsed, the partial is not played.
No Partial Delay
Tone Parameters
Note o
Delay time
Note on
Note o
Delay time
Note on
Range Lower
Range Upper
Fade Lower
Fade Upper
Level
Pitch
Range Lower
Range Upper
Fade Low
Fade Up
Level
Velocity
Parameter Value Explanation
Rather than being played while the key is pressed, the partial begins to play once the period of time specied in the Partial Delay Time parameter has elapsed after release of the key. This is eective in situations such as when simulating noises from guitars and other
KEY-OFF-NORMAL
instruments.
Delay Mode
Rather than being played while the key is pressed, the partial begins to play once the period of time specied in the Partial Delay Time parameter has elapsed after release of the key. Here, however, changes in the TVA Envelope begin while
KEY-OFF-DECAY
the key is pressed, which in many cases means that only the sound from the release portion of the envelope is heard.
Delay Time Sync OFF, ON
Set this “ON” if you want the partial delay time to synchronize with the tempo.
It species the delay time in terms of a
Delay Time (note) 1/64T–2
note value. * This is available when Delay Time Sync
is “ON.”
It species the delay time without regard
Delay Time
0–1023
to the tempo. * This is available when Delay Time Sync
is OFF.

TONE/PARTIAL/RANGE

Parameter Value Explanation
Key Range Lower C-1–G9
Key Range Upper C-1–G9
Key Fade Lower 0–127
Key Fade Upper 0–127
Velocity Range Lower
Velocity Range Upper
1–127
1–127
Velocity Fade Low 0–127
Velocity Fade Up 0–127
Specify the key range for each partial. Make these settings when you want dierent key ranges to play dierent tones. Specify the lower limit (Lower) and upper limit (Upper) of the key range.
Species the degree to which the partial is sounded by notes played below the Keyboard Range Low. If you don’t want the tone to sound at all, set this parameter to “0.”
Species the degree to which the partial is sounded by notes played above the Keyboard Range Up. If you don’t want the tone to sound at all, set this parameter to “0.”
Specify the lower limit (Lower) and upper limit (Upper) of the velocities that will sound the partial. Make these settings when you want dierent partials to sound depending on keyboard playing dynamics.
Species the degree to which the partial is sounded by notes played more softly than Velocity Range Low. If you don’t want the tone to sound at all, set this parameter to “0.”
Species the degree to which the partial is sounded by notes played more strongly than Velocity Range Up. If you don’t want the tone to sound at all, set this parameter to “0.”
41
Tone Parameters
C4C3C2C1 C5 C6 C7
0
+50
+100
+200
-50
-100-200
Key
Pitch
1 2 3 4 5 6 7
0
C4C3C2C1 C5 C6 C7
-50
-100
+50
+100
Key
Time
T1 T2 T3 T4
L1
L0
Pitch
Note on
T
Time  LLevel
L3
L2
Note o
Time
L4

TONE/PARTIAL/PITCH

Parameter Value Explanation
Coarse Tune
Fine Tune
-48–+48 (semitone)
-50–+50 (cent)
Adjusts the pitch of the sound up or down in semitone steps (+/-4 octaves).
Adjusts the pitch of the sound up or down in 1-cent steps (+/-50 cents).
This species the width of random pitch deviation that will occur each time a key is pressed.
Random Depth 0–1200 [cent]
If you do not want the pitch to change randomly, set this to “0.”
* These values are in units of cents
(1/100th of a semitone).
This species the amount of pitch change that will occur when you play a key one octave higher (i.e., 12 keys upward on the keyboard). If you want the pitch to rise one octave as on a conventional keyboard, set this to “+100.” If you want the pitch to rise two octaves, set this to “+200.” Conversely, set this to a negative (-) value if you want the pitch to fall.
Pitch Keyfollow -200–+200
With a setting of “0,” all keys will produce the same pitch.
Species the amount by which the
Vibrato Pitch Sens -100–+100
Pitch Depth of LFO1 is changed by the program’s Modify Vib Depth.
Stereo Detune -50–+ 50 (cent)
Species the detune between LÕR when outputting in stereo.
PITCH ENVELOPE
Adjusts the eect of the Pitch Envelope. Higher settings will cause the pitch envelope to produce greater change.
Depth -100–+100
Velocity Curve FIXED, 1–7
Negative (-) value will invert the shape of the envelope. If OSC Type () is other than VA, this is limited to ±63.
Selects one of the following 7 curves that will determine how keyboard playing dynamics will aect the pitch envelope. Set this to “FIXED” if you don’t want the pitch envelope be aected by the keyboard velocity.
Parameter Value Explanation
Use this setting if you want the pitch envelope times (Time 2–Time 4) to be aected by the keyboard location. Based on the pitch envelope times for the C4 key, positive (+) value will cause notes higher than C4 to have increasingly shorter times, and negative (-) value will cause them to have increasingly longer times.
Time Keyfollow -100–+100
Higher values will produce greater change.
If this is ON, the pitch envelope is
LFO Trigger Switch OFF, ON
cyclically retriggered by LFO1. * This is valid when the Envelope Mode
(p. 48) is “SUSTAIN.”
Specify the pitch envelope times (Time 1–Time 4). Higher settings will result in a longer time until the next pitch is reached. (For example, Time 2 is the time over which the pitch changes from Level 1 to Level 2.)
Time1 (Attack) Time2 Time3 (Decay)
0–1023
* If ADSR Envelope Switch is “ON,” the
Time 2 has no eect.
Time4 (Release)
Specify the pitch envelope levels (Level 0–Level 4). It determines how much the pitch
Level0 Level1 Level2 Level3 (Sustain) Level4
-511–+511
changes from the reference pitch (the value set with Coarse Tune or Fine Tune on the Pitch screen) at each point. Positive (+) value will cause the pitch to be higher than the standard pitch, and negative (-) value will cause it to be lower.
* If ADSR Envelope Switch (p. 48) is
“ON,” only Level 3 (Sustain) has an eect. Also in this case, settings with a negative value are ignored.
Velocity Sens -100–+100
T1 Velocity Sens -100–+100
T4 Velocity Sens -100–+100
42
Keyboard playing dynamics can be used to control the depth of the pitch envelope. If you want the pitch envelope to have more eect for strongly played notes, set this parameter to a positive (+) value. If you want the pitch envelope to have less eect for strongly played notes, set this to a negative (-) value.
This allows keyboard dynamics to aect the Time 1 of the Pitch envelope. If you want Time 1 to be speeded up for strongly played notes, set this parameter to a positive “+” value. If you want it to be slowed down, set this to a negative “-” value.
Use this parameter when you want key release speed to aect the Time 4 value of the pitch envelope. If you want Time 4 to be speeded up for quickly released notes, set this parameter to a positive (+) value. If you want it to be slowed down, set this to a negative (-) value.
LPF BPF HPF PKG
Level
Frequency
Cuto Frequency
High
Low
parameter value

TONE/PARTIAL/FILTER

Tone Parameters
Parameter Value Explanation
FILTER
Selects the type of lter.
MEMO
TVF stands for Time Variant Filter, a lter
Filter Type
TVF Type
VCF Type
TVF, VCF
Selects the type of TVF lter. * If Filter Type is set to VCF, this will be LPF.
OFF No lter is used.
LPF
BPF
HPF
PKG
LPF2
LPF3
VCF1, J P, MG, P5
that lets you specify in detail how the frequency components of the sound change over time. If you select VCF, the polyphony will be lower than if you select TVF.
Low Pass Filter. This cuts the frequencies in the region above the cuto frequency (Cuto Frequency). Since this cuts the high-frequency region, the sound becomes more mellow. This is the most common lter used in synthesizers.
Band Pass Filter. This leaves only the frequencies in the region of the cuto frequency (Cuto Frequency), and cuts the rest. This can be useful when creating distinctive sounds.
High Pass Filter. This cuts the frequencies in the region below the cuto frequency (Cuto Frequency). This is suitable for creating percussive sounds emphasizing their higher tones.
Peaking Filter. This emphasizes the frequencies in the region of the cuto frequency (Cuto Frequency). You can use this to create wah-wah eects by employing an LFO to change the cuto frequency cyclically.
Low Pass Filter 2. Although frequency components above the Cuto frequency (Cuto Frequency) are cut, the sensitivity of this lter is half that of the LPF. This makes it a comparatively warmer low pass lter. This lter is good for use with simulated instrument sounds such as the acoustic piano. * If you set “LPF2,” the setting for the
Resonance parameter (p. 43) will be ignored.
Low Pass Filter 3. Although frequency components above the Cuto frequency (Cuto Frequency) are cut, the sensitivity of this lter changes according to the Cuto frequency. While this lter is also good for use with simulated acoustic instrument sounds, the nuance it exhibits diers from that of the LPF2, even with the same TVF Envelope settings. * If you set “LPF3,” the setting for the
Resonance parameter (p. 43) will be ignored.
Each setting simulates the operation of an analog synthesizer’s LPF. In particular, MG, JP, and P5 are types that are suitable for reproducing synthesizer sounds of the past.
* This is valid when the Filter Type is “VCF.”
Parameter Value Explanation
Selects the slope (steepness) of the lter. For VCF, you can choose -12, -18, or -24. For TVF, only -12 or -24 can be selected. If Filter Type is TVF, the following
Filter Slope
-12, -18, -24 (dB/Oct)
limitations apply.
¹ You can specify only -12 dB or -24 dB. If
you specify -18 dB, the sound generator operates internally with the -12 dB setting.
¹ If you specify -24 dB, the polyphony will
be lower than if you specify -12 dB.
Emphasizes the portion of the sound in the region of the cuto frequency, adding character to the sound. Excessively high settings can produce oscillation, causing the sound to distort.
Resonance 0–1023
Use this parameter when changing the resonance to be applied as a result of changes in playing velocity.
Reso Velo Sens -100–+100
Specify a positive “+” value if you want resonance to increase when you play strongly, or a negative “-” value if you want it to decrease.
Species how the TVF Depth of LFO1
Vib Cuto Sens -100–+100
is aected by the program’s Modify Vib Depth.
Species the cuto frequency of the -6 dB
HPF Cuto 0–1023
high-pass lter. * This is valid when the Filter Type is “VCF.”
Selects the frequency at which the lter begins to have an eect on the waveform’s frequency components. With “LPF/LPF2/LPF3” selected for the TVF Filter Type parameter, lower cuto frequency settings reduce a tone’s upper harmonics for a more rounded, warmer sound. Higher settings make it sound brighter. If “BPF” is selected for the Filter Type,
Cuto Freq 0–1023
harmonic components will change depending on the TVF Cuto Frequency setting. This can be useful when creating distinctive sounds. With “HPF” selected, higher Cuto Frequency settings will reduce lower harmonics to emphasize just the brighter components of the sound. With “PKG” selected, the harmonics to be emphasized will vary depending on Cuto Frequency setting.
43
Tone Parameters
-200
C4C3C2C1 C5 C6 C7
+50
+100
-100
o
-1
-2
+1
+2
Cuto frequency (Octave)
Key
0
+200
-50
-200
1 2 3 4 5 6 7
1 2 3 4 5 6 7
0
C4C3C2C1 C5 C6 C7
-50
-100
+50
+100
Key
Time
T1 T2 T3 T4
Note o
Cuto
Frequency
Time
Note on
T: Time L: Level
L3L0L2L1 L4
Parameter Value Explanation
Use this parameter if you want the cuto frequency to change according to the key that is pressed. Relative to the cuto frequency at the key specied by Cuto Keyfollow Base Point, positive “+” values cause the cuto frequency to become higher as you play above the reference key, and negative “-” values cause the cuto frequency to become lower. Higher values will produce greater
Cuto Keyfollow -200–+200
change.
Selects one of the following seven curves that determine how keyboard playing dynamics (velocity) inuence the cuto frequency.
Cuto Velo Curve FIXED, 1–7
Set this to “FIXED” if you don’t want the Cuto frequency to be aected by the keyboard velocity.
Use this parameter when changing the cuto frequency to be applied as a result of changes in playing velocity.
Cuto Velo Sens -100–+100
Specify a positive “+” value if you want the cuto frequency to raise when you play strongly, or a negative “-” value if you want it to lower.
Species the reference key when using
Cut KF Base Point 0–127
Keyfollow to modify the cuto frequency. If this is 60, the C4 key (middle C) is the reference key.
FILTER ENVELOPE
Species the depth of the Filter envelope. Higher settings increase the change
Depth -63–+63
Fine Depth -63–+63
Velocity Curve FIXED, 1–7
produced by the Filter envelope. Negative (-) value will invert the shape of the envelope.
Finely adjusts the depth of the lter envelope.
Selects one of the following seven types of curve by which keyboard playing dynamics aect the depth of the lter envelope. If you don’t want keyboard playing dynamics to aect the lter envelope depth, specify “FIXED.”
Parameter Value Explanation
Specify this if you want key release velocity to aect Time 4 of the lter envelope.
T4 Velocity Sens -100–+100
If you want Time 4 to be speeded up for quickly released notes, set this parameter to a positive (+) value. If you want it to be slowed down, set this to a negative (-) value.
Specify this if you want the lter envelope times (Time 2–Time 4) to vary depending on the keyboard position you play. Relative to the lter envelope times at the C4 key (middle C), positive “+” values shorten the times for notes played in the region above C4, and negative “-” values lengthen the times. Higher values will produce greater
Time Keyfollow -100–+100
change.
If this is “ON,” the lter envelope is
LFO Trigger Switch OFF, ON
cyclically retriggered by LFO1. * This is valid when the Envelope Mode
(p. 48) is “SUSTAIN.”
Specify the lter envelope times (Time 1–Time 4). Higher settings will lengthen the time until the next cuto frequency level is reached. (For example, Time 2 is the time
Time1 (Attack) Time2 Time3 (Decay)
0–1023
over which Level 1 will change to Level 2.) * If ADSR Envelope Switch (p. 48) is
“ON,” the Time 2 has no eect.
Time4 (Release)
Specify the lter envelope levels (Level 0–Level 4).
Level0 Level1 Level2 Level3 (Sustain) Level4
0–1023
Specify the amount of cuto frequency change at each point relative to the reference cuto frequency (the cuto frequency value specied in the Filter screen).
* If ADSR Envelope Switch (p. 48) is
“ON,” only Level 3 (Sustain) has an eect.
Velocity Sens -100–+100
T1 Velocity Sens -100–+100
44
Specify this if you want keyboard playing dynamics to aect the lter envelope depth. Specify a positive “+” value if you want the lter envelope to apply more deeply as you play more strongly, or a negative “-” value if you want it to apply less deeply.
Specify this if you want keyboard playing dynamics to aect Time 1 of the lter envelope. If you want Time 1 to be speeded up for strongly played notes, set this parameter to a positive “+” value. If you want it to be slowed down, set this to a negative “-” value.
1 2 3 4 5 6 7
o
R
Pan
Time
T1 T2 T3 T4
L3
L1
L2
Note o
Level
Time
Note on
T: Time L: Level

TONE/PARTIAL/AMP

Tone Parameters
Parameter Value Explanation
AMP
Sets the volume of the partial.
Level
0–127
Velocity Curve FIXED, 1–7
Velocity Sens -100–+100
Bias Level -100–+100
Bias Position 0–127
Selects the direction in which change will occur starting from the Bias Position.
LOWER
Bias Direction
UPPER
LOWER&UPPER
ALL
Pan L64–63R
Pan Keyfollow -100–+100
This setting is useful primarily for adjusting the volume balance between partials.
Selects one of the following seven curves that determine how keyboard dynamics will aect the volume. Set this to “FIXED” if you don’t want the volume of the partial to be aected by the keyboard velocity.
Set this when you want the volume of the partial to change depending on the force with which you press the keys. Set this to a positive (+) value to have the changes in partial volume increase the more forcefully the keys are played; to make the partial play more softly as you play harder, set this to a negative (-) value.
Adjusts the angle of the volume change that will occur in the selected Bias Direction. Higher values will produce greater change. Negative (-) values will invert the change direction.
Species the key relative to which the volume will be modied. A setting of 64 is the C4 key (middle C).
The volume will be modied for the keyboard area below the Bias Point.
The volume will be modied for the keyboard area above the Bias Point.
The volume will be modied symmetrically toward the left and right of the Bias Point.
The volume changes linearly with the bias point at the center.
Sets the pan of the partial. “L64” is far left, “0” is center, and “63R” is far right.
Use this parameter if you want key position to aect panning. Positive (+) value will cause notes higher than C4 key (center C) to be panned increasingly further toward the right, and negative (-) value will cause notes higher than C4 key (center C) to be panned toward the left. Higher values will produce greater change.
L
C4C3C2C1 C5 C6 C7
Parameter Value Explanation
Vibrato Level Sens -100–+100
Species how the program’s Modify Vib Depth aects the Amp Depth of LFO1.
Adjusts the amount of width when
Stereo Width 0–100
outputting in stereo. This has no eect when outputting in mono.
AMP ENVELOPE
Specify this if you want keyboard dynamics to aect the AMP envelope’s Time 1.
T1 Velocity Sens -100–+100
T4 Velocity Sens -100–+100
Time Keyfollow -100–+100
LFO Trigger Switch OFF, ON
Time1 (Attack) Time2 Time3 (Decay)
+100
+50
0
-50
-100 Key
Time4 (Release)
0–1023
If you want Time 1 to be speeded up for strongly played notes, set this parameter to a positive (+) value. If you want it to be slowed down, set this to a negative (-) value.
Specify this if you want key release velocity to aect the AMP envelope’s Time 4. If you want Time 4 to be speeded up for quickly released notes, set this parameter to a positive (+) value. If you want it to be slowed down, set this to a negative (-) value.
Specify this if you want keyboard position to aect the AMP envelope’s times (Time 2–Time 4). Relative to the AMP envelope times at the C4 key (middle C), positive (+) values cause the times to shorten as you play higher on the keyboard, and negative (-) values cause the times to lengthen. Higher values will produce greater change.
-100
-50
0
+50
+100
C4C3C2C1 C5 C6 C7
Key
If this is ON, the amp envelope is cyclically retriggered by LFO1.
* This is valid when the Envelope Mode
(p. 48) is “SUSTAIN.”
Specify the AMP envelope times (Time 1–Time 4). Higher settings lengthen the time until the next volume level is reached. (For example, Time 2 is the time over which Level 1 will change to Level 2.)
* If ADSR Envelope Switch (p. 48) is
“ON,” the Time 2 has no eect.
Specify the AMP envelope levels (Level 1–Level 3). These specify the amount of change at each point relative to the reference volume (the partial level value specied in the Amp screen).
Rand Pan Depth 0–63
Alt Pan Depth L64–63R
Use this parameter when you want the stereo location to change randomly each time you press a key.
Level1 Level2 Level3 (Sustain)
0–1023
Higher values will produce a greater amount of change.
This setting causes panning to be alternated between left and right each time a key is pressed. Higher values will produce a greater amount of change. “L” or “R” settings will
* If ADSR Envelope Switch (p. 48) is
“ON,” only Level 3 (Sustain) has an
eect. reverse the order in which the pan will alternate between left and right. For example if two partials are set to “L” and “R” respectively, the panning of the two tones will alternate each time they are played.
45
Tone Parameters
C4C3C2C1 C5 C6 C7
Key
Time
0
-50
-100
+50
+100

TONE/PARTIAL/LFO1, LFO2

Parameter Value Explanation
Selects the waveform of the LFO.
SIN Sine wave
TRI Triangle wave
SAW-UP Sawtooth wave
SAW-DW Sawtooth wave (negative polarity)
SQR Square wave
RND Random wave
TRP Trapezoidal wave
Waveform
S&H
Sample & Hold wave (one time per cycle, LFO value is changed)
CHS Chaos wave
Modied sine wave. The amplitude of a
VSIN
sine wave is randomly varied once each cycle.
A waveform generated by the data
STEP
specied by LFO Step 1–16. This produces stepped change with a xed pattern similar to a step modulator.
Rate Sync
OFF, ON
Set this “ON” if you want the LFO rate to synchronize with the tempo.
Species the LFO rate in terms of a note
Rate (note)
1/64T–4
value. * This is valid when the Rate Sync is “ON.”
Species the LFO rate without regard to the tempo.
Rate
0–1023
Higher values produce a faster LFO rate (a shorter cycle).
* This is valid when the Rate Sync is “OFF.”
Raises or lowers the LFO waveform relative to the central value (pitch or cuto frequency).
Oset
-100–100
Positive (+) value will move the waveform so that modulation will occur from the central value upward. Negative (-) value will move the waveform so that modulation will occur from the central value downward.
Subtly changes the LFO cycle speed (Rate parameter) each time you press
Rate Detune
0–127
a key. Higher values produce greater change. * This is invalid when Rate is set to “note.”
Species the time elapsed before the LFO eect is applied (the eect continues)
Delay Time
0–1023
after the key is pressed (or released). * After referring to “How to Apply the
LFO,” change the setting until the desired eect is achieved.
Adjusts the value for the Delay Time parameter depending on the key position, relative to the C4 key (center C). To decrease the time that elapses before the LFO eect is applied (the eect is continuous) with each higher key that is pressed in the upper registers, select a positive (+) value; to increase the elapsed time, select a negative (-) value. Higher values will produce greater change. If you do not want the elapsed time before
Delay Time KF
-100–+100
the LFO eect is applied (the eect is continuous) to change according to the key pressed, set this to “0.”
Parameter Value Explanation
Species the time over which the LFO amplitude will reach the maximum
Fade Time
0–1023
(minimum). * After referring to “How to Apply the
LFO” (p. 47), change the setting until the desired eect is achieved.
Species whether the LFO cycle will be
Key Trigger Switch
OFF, ON
synchronized to begin when the key is pressed (ON) or not (OFF).
Species how deeply the LFO will aect
Pitch Depth
-100–100
pitch. * If OSC Type (p. 40) is other than VA,
the range is limited to -63–+63.
Filter Depth
Amp Depth
-100–100
-100–100
Species how deeply the LFO will aect the cuto frequency.
Species how deeply the LFO will aect the volume.
Species how deeply the LFO will aect the pan.
MEMO
Positive (+) and negative (-) value for the Depth parameter result in diering kinds of change in pitch and volume. For example, if you set the Depth
Pan Depth
-63–+63
parameter to a positive (+) value for one partial, and set another partial to the same numerical value, but make it negative (-), the modulation phase for the two partials will be the reverse of each other. This allows you to shift back and forth between two dierent partials, or combine it with the Pan setting to cyclically change the location of the sound image.
Species the LFO’s starting phase value when Key Trigger is ON. * This has no eect if Waveform is “RND,” “S&H,” or “CHS.”
Phase Position
0 1 cycle
1 1/4 cycle
2 1/2 cycle
3 3/4 cycle
Step Size 1–16
Species the length of the step change. * This is eective if Waveform is “STEP.”
Specify the Depth value of each step. If you want to specify this in pitch scale degrees (100 cents), the settings are as follows.
1 Pitch Depth: 51, Step: multiples of 6
up to one octave of change
Step1–16 -72–+72
2 Pitch Depth: 74, Step: multiples of 3
up to two octaves of change
3 Pitch Depth: 89, Step: multiples of 2
up to three octaves of change
* If OSC Type is not VA, the Pitch Depth
setting range is limited to -63–+63, so only “1” above is possible.
Step Curve1–16 0–36
Species the type of curve at each step.
Ø “Step curve types”
Fade Mode
46
ON-OUT
OFF-IN
OFF-OUT
ON-IN
Species how the LFO will be applied. * After referring to “How to Apply the
LFO,” change the setting until the desired eect is achieved.
Tone Parameters
1 2
5 6
3 4
7 8 9 10
11
15
12 13 14
16 17 18 19
20 21 22 23
24 25 26 27
28 29 30 31
32 33 34 35
36
Note on
high (more)
low (less)
Pitch
Cuto Frequency
Level
Pan
Delay
Time
Fade Time
Depth
high (more)
low (less)
Pitch
Cuto Frequency
Level
Pan
Note on
Delay Time
Fade Time
Depth
high (more)
low (less)
Delay
Time
Fade Time
Depth
Note
o
Note
on
Pitch
Cuto Frequency
Level
Pan
Note on
high (more)
low (less)
Delay
Time
Fade Time
Depth
Note o
Pitch
Cuto Frequency
Level
Pan
Step curve types
Step Curve 0
Curve Type 1–6 (variations of square wave)
Curve Type 7–10 (variations of ascending saw)
Curve Type 32–36 (other variations)
How to Apply the LFO
Apply the LFO gradually after the key is pressed
Fade Mode: ON-IN
Curve Type 11–15 (variations of descending saw)
Curve Type 16–19 (variations of ascending exponential)
Curve Type 20–23 (variations of descending exponential)
Curve Type 24–27 (variations of ascending charging curve)
Apply the LFO immediately when the key is pressed, and then gradually begin to decrease the eect
Fade Mode: ON-OUT
Apply the LFO gradually after the key is released
Fade Mode: OFF-IN
Apply the LFO from when the key is pressed until it is released, and gradually begin to decrease the eect when the key is released
Fade Mode: OFF-OUT
Curve Type 28–31 (variations of descending charging curve)
47
Tone Parameters

TONE/PARTIAL/PARTIAL EQ

Parameter Value Explanation
Switch OFF, ON Turns the equalizer on/o for each partial.
Low Gain -24.0–+24.0 (dB) Gain of the low range.
Low Frequency 20–16000 (Hz) Frequency of the low range.
Mid Gain -24.0–+24.0 (dB) Gain of the middle range.
Mid Frequency 20–16000 (Hz) Frequency of the middle range.
Mid Q 0.5–16.0 (0.1step)
High Gain -24.0–+24.0 (dB) Gain of the high range
High Frequency 20–16000 (Hz) Frequency of the high range.
Width of the middle range. Set a higher value to narrow the range to be aected.

TONE/PARTIAL/OUTPUT

Parameter Value Explanation
Output Assign DRY, MFX
Chorus Send Level 0–127
Reverb Send Level 0–127
Species how the sound of each partial will be output.
Species the level of the signal sent to the chorus for each partial.
Species the level of the signal sent to the reverb for each partial.

TONE/PARTIAL/CONTROL

Parameter Value Explanation
This imitates the operation of the ADSR envelope that is provided on an analog synthesizer.
ADSR Envelope Switch
Envelope Mode
Damper Free Note OFF, 1–127
D.Free Decay Oset
Receive Bender OFF, ON
Receive Expression
Receive Hold-1 OFF, ON
Redamper Switch OFF, ON
Soft EQ Sens 0–100
Wave Tempo Sync
OFF, ON
Species the envelope mode.
NO-SUS
SUSTAIN
-100–+100
OFF, ON
OFF, ON
* If ADSR Envelope Switch is “ON,”
the “Time 2” parameters of Pitch/ Filter/Amp Env Time respectively are ignored, and only the “Level 3” parameters of Pitch/Filter/Amp Env Level are valid.
The envelope transitions to the release segment after passing Time 3 regardless of the note-o timing, operating according to the times specied by the envelope.
The Envelope Level 3 is held from when the envelope Time 3 has elapsed until note-o. When note-o occurs, the envelope transitions from the current value to the Time 4 segment (release segment).
For notes above the specied note number, the Envelope Mode operates as “NO-SUS.” Use this to simulate the undamped region of a piano sound.
Species a ne adjustment to the time over which the sound decays when the Damper Free Note eect is applied.
Species for each partial whether MIDI pitch bend messages are received (ON) or not received (OFF).
Species for each partial whether MIDI expression messages are received (ON) or not received (OFF).
Species for each partial whether MIDI hold 1 messages are received (ON) or not received (OFF).
If Redamper Switch is ON, you can perform the Half Damper operations used for piano sounds. However, the following conditions must be satised in order to use this operation.
¹ Envelope Mode is NO-SUS ¹ Amp Envelope’s Level 1 and 2 are 1 or
greater
¹ Amp Envelope’s Times are Time 3 > Time4
Increases the proportion by which the EQ’s HighGain is lowered by the amount of pedal. With a setting of “0,” this has no eect.
Turn this on to match the phrase loop with the clock (tempo).
* This is enabled with when you select
a waveform for which a tempo (BPM) is shown.
48
Tone Parameters

TONE/PARTIAL/MATRIX CONTROL

Ordinarily, if you wanted to change partial parameters using an external MIDI device, you would need to send System Exclusive messages-MIDI messages designed exclusively for the Aerophone. However, System Exclusive messages tend to be complicated, and the amount of data that needs to be transmitted can get quite large.
For that reason, a number of the more typical of the Aerophone’s partial parameters have been designed so they accept the use of Control Change (or other) MIDI messages for the purpose of making changes in their values. This provides you with a variety of means of changing the way tones are played.
The function which allows you use MIDI messages to make these changes in realtime to the partial parameters is called the “Matrix Control.”
Up to four Matrix Controls can be used in a single tone.
To use Matrix Control, you specify which MIDI message (Source) controls which parameter (Destination) and how deeply (Sens: sensitivity).
Parameter Value Explanation
Sets the MIDI message used to change the partial parameter with the Matrix Control.
OFF Matrix control will not be used.
CC01–31, CC33–95 Controller numbers 1–31, 33–95
BEND Pitch bend
AFTER TOUCH Aftertouch
MIDI messages assigned by the SYSTEM parameters SYS-CTRL 1–4
Keyfollow (keyboard position with C4 as 0)
Tempo specied by the tempo assign source
LFO 1 LFO 2
Source
SYS-CTRL1–4
VELOCITY Velocity (pressure you press a key with)
KEYFOLLOW
TEMPO
LFO1, LFO2
PIT-ENV Pitch envelope
FLT-ENV Filter envelope
AMP-ENV Amp envelope
* Velocity and Keyfollow correspond to Note messages. * Although there are no MIDI messages for LFO 1 through
AMP Envelope, they can be used as Matrix Control. In this case, you can change the partial settings in realtime by playing tones.
* If you want to use common controllers for the entire
Aerophone, select “SYS-CTRL1”–”SYS-CTRL4.” MIDI messages used as System Control 1–4 are set with the System Control Source1–4.
NOTE
There are parameters that determine whether or not Pitch Bend, Controller Number 11 (Expression) and Controller Number 64 (Hold 1) are received (p. 48). When these settings are “ON,” and the MIDI messages are received, then when any change is made in the settings of the desired parameter, the Pitch Bend, Expression, and Hold 1 settings also change simultaneously. If you want to change the targeted parameters only, then set these to “OFF.”
Parameter Value Explanation
Selects the partial parameter that is to be controlled when using the Matrix Control. The following parameters can be controlled. When not controlling parameters with the Matrix Control, set this to “OFF.” Up to four parameters can be specied for each Matrix Control, and controlled simultaneously.
OFF Matrix control will not be used.
PCH Changes the pitch.
CUT Changes the cuto frequency.
Emphasizes the overtones in the region of the cuto frequency, adding character to the sound.
Changes the vibrato depth.
Changes the wah depth.
Changes the tremolo depth.
Changes the eect that the LFO will have on pan.
The speed will not change if LFO Rate is set to “note.”
Changes the Time 1 of the PITCH envelope.
Changes the Time 2 and Env Time 3 of the PITCH envelope.
Changes the Time 4 of the PITCH envelope.
Changes the Time 1 of the FILTER envelope.
Changes the Time 2 and Env Time 3 of the FILTER envelope.
Changes the Time 4 of the FILTER envelope.
Changes the Time 1 of the AMP envelope.
Changes the Time 2 and Env Time 3 of the AMP envelope.
Changes the Time 4 of the AMP envelope.
Destination 1–4
RES
LEV Changes the volume level.
PAN Changes the pan.
CHO Changes the amount of chorus.
REV Changes the amount of reverb.
PIT-LFO1
PIT-LFO2
FLT-LFO1
FLT-LFO2
AMP-LFO1
AMP-LFO2
PAN-LFO1
PAN-LFO2
LFO1-RATE Changes the speed of the LFO cycles.
LFO2-RATE
PIT-ATK
PIT-DCY
PIT-REL
FLT-ATK
FLT-DCY
FLT-REL
AMP-ATK
AMP-DCY
AMP-REL
49
Tone Parameters
Parameter Value Explanation
If the Matrix Control is used to split partials, set the Velocity Control (p. 36) to “OFF.”
¹ If the Matrix Control is used to split
partials, we recommend setting the Sens to “+63.” Selecting a lower value may prevent switching of the partials. Furthermore, if you want to reverse the eect, set the value to “-63.”
¹ If you want to use matrix control to
switch smoothly between partials, use the Velocity Fade Low and Velocity Fade Up (p. 41). The higher the values set, the smoother the switch is between the partials.
Changing the depth of frequency modulation produced by FXM
Applies a change to MFX CONTROL 1–4 Source. If this is specied for more than one partial, the result will be the summed values.
This setting is valid only for the carrier partial (Partial 1 or 3), and applies change to the CROSS MOD 1-2 Depth or CROSS MOD 3-4 Depth.
Species the step position. In this case, the Sens value is ignored. * This is valid when the LFO1/LFO2
Waveform (p. 46) is “STEP.”
Applies change to Super-SAW Detune. * This is valid when the OSC Type
(p. 40) is “SuperSAW.”
Changes the depth of the PITCH envelope.
Changes the depth of the FILTER envelope.
Applies change to XMOD2 1-2 (3-4) Depth.
* This is valid when the Structure 1-2
(3-4) (p. 37) is “XMOD2.”
Applies change to RING OSC1 Level. * This is valid when the Structure 1-2
(3-4) (p. 37) is “RING.”
Applies change to RING OSC2 Level. * This is valid when the Structure 1-2
(3-4) (p. 37) is “RING.”
Applies change to CROSS MOD OSC1 Level.
* This is valid when the Structure 1-2
(3-4) (p. 37) is “XMOD” or “XMOD2.”
Applies change to CROSS MOD OSC2 Level.
* This is valid when the Structure 1-2
(3-4) (p. 37) is “XMOD” or “XMOD2.”
Specify the eective depth of the matrix controls. To make an increase in the currently selected value (to get higher values, move to the right, increase rates, and so on), select a positive (+) value; to make a decrease in the currently selected value (to get lower values, move to the left, decrease rates, and so on), select a negative (-) value. For either positive or negative value, greater absolute values will allow greater amounts of change. Set this to “0” if you don’t want to apply the eect.
Destination 1–4
Sens 1–4
PMT
FXM
MFX-CTRL1
MFX-CTRL2
MFX-CTRL3
MFX-CTRL4
PW Applies change to PW.
PWM Applies change to PWM.
FAT Applies change to FAT.
XMOD
LFO1-STEP
LFO2-STEP
SSAW-DETN
PIT-DEPTH
FLT-DEPTH
AMP-DEPTH Changes the depth of the AMP envelope.
XMOD2
ATT Applies change to OSC Attenuator.
RING-OSC1-LEV
RING-OSC2-LEV
XMOD-OSC1-LEV
XMOD-OSC2-LEV
-63–+63
50

MFX/IFX Parameters

You can use the app “Aerophone Pro Editor” to configure the MFX/IFX parameters.

00 Thru

01 Equalizer

This is a four-band stereo equalizer (low, mid x 2, high).
L in L out
Parameter Value Explanation
Low Freq
Low Gain
Mid1 Freq
Mid1 Gain -15–+15 (dB) Gain of the middle range 1
Mid1 Q
Mid2 Freq
Mid2 Gain -15–+15 (dB) Gain of the middle range 2
Mid2 Q
High Freq
High Gain -15–+15 (dB) Gain of the high range
Level 0–127 Output Level
4-Band EQ
4-Band EQ
20, 25, 31, 40, 50, 63, 80, 100, 125, 160, 200, 250, 315, 400 (Hz)
-15–+15 (dB) Gain of the low range
200, 250, 315, 400, 500, 630, 800, 1000, 1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000 (Hz)
0.5, 1.0, 2.0, 4.0,
8.0
200, 250, 315, 400, 500, 630, 800, 1000, 1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000 (Hz)
0.5, 1.0, 2.0, 4.0,
8.0
2000, 2500, 3150, 4000, 5000, 6300, 8000, 10000, 12500, 16000 (Hz)
R outR in
Frequency of the low range
Frequency of the middle range 1
Width of the middle range 1 Set a higher value to narrow the range to
be affected.
Frequency of the middle range 2
Width of the middle range 2 Set a higher value to narrow the range to
be affected.
Frequency of the high range

04 Low Boost

Boosts the volume of the lower range, creating powerful lows.
L in L out
Parameter Value Explanation
Boost Frequency
Boost Gain 0–+12 (dB)
Boost Width
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Level 0–127 Output Level
Low Boost 2-Band EQ
Low Boost 2-Band EQ
50, 56, 63, 71, 80, 90, 100, 112, 125 (Hz)
WIDE, MID, NARROW
R outR in
Center frequency at which the lower range will be boosted
Center frequency at which the lower range will be boosted
Width of the lower range that will be boosted

07 Enhancer

Controls the overtone structure of the high frequencies, adding sparkle and tightness to the sound.
L in L out
Parameter Value Explanation
Sens 0–127 Sensitivity of the enhancer
Mix 0–127
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Level 0–127 Output Level
Enhancer 2-Band EQ
Mix
2-Band EQEnhancer
Mix
Level of the overtones generated by the enhancer
R outR in
51
MFX/IFX Parameters

08 Auto Wah

Cyclically controls a filter to create cyclic change in timbre.
L in L out
Parameter Value Explanation
Filter Type LPF, BPF
Manual 0–127
Peak 0–127
Sens 0–127
Polarity UP, DOWN
Rate (sync sw) OFF, ON
Rate (Hz) 0.05–10.00 (Hz)
Rate (note)
Depth 0–127 Depth of modulation
Phase 0–180 (deg)
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Level 0–127 Output Level
Auto Wah 2-Band EQ
Auto Wah 2-Band EQ
Note
Ø “Note” (p. 65)
R outR in
Type of filter
LPF: Produces a wah effect in a broad
frequency range.
BPF: Produces a wah effect in a narrow
frequency range.
Center frequency at which the wah effect is applied
Width of the frequency region at which the wah effect is applied
Increasing this value will make the frequency region narrower.
Adjusts the sensitivity with which the filter is controlled.
Direction in which the filter will move
UP: The filter will change toward a higher
frequency.
DOWN: The filter will change toward a
lower frequency.
If this is ON, the rate synchronizes with the tempo of the rhythm.
Ø “Scene Tempo” (p. 22)
Modulation frequency of the wah effect
Adjusts the degree of phase shift of the left and right sounds when the wah effect is applied.

09 Humanizer

Adds a vowel character to the sound, making it similar to a human voice.
L in
FormantOverdrive 2-Band EQ
R in
Parameter Value Explanation
Drive Switch OFF, ON Overdrive on/off
Drive 0–127
Vowel1 a, e, i, o, u
Vowel2 a, e, i, o, u
Rate (sync sw) OFF, ON
Rate (Hz) 0.05–10.00 (Hz)
Rate (note)
Depth 0–127 Depth of the effect
Input Sync Switch OFF, ON
Input Sync 0–127 Volume level at which reset is applied
Manual 0–100
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Pan L64–63R Stereo location of the output sound
Level 0–127 Output Level
Note
Ø “Note” (p. 65)
Degree of distortion Also changes the volume.
Selects the vowel.
If this is ON, the rate synchronizes with the tempo of the rhythm.
Ø “Scene Tempo” (p. 22)
Frequency at which the two vowels switch
LFO reset on/off If this is ON, the LFO for switching the
vowels is reset by the input signal.
Point at which Vowel 1/2 switch
0–49: Vowel 1 will have a longer duration. 50: Vowel 1 and 2 will be of equal
duration.
51–100: Vowel 2 will have a longer
duration.
L out
Pan L
Pan R
R out
52
MFX/IFX Parameters
10 Speaker Sim
(Speaker Simulator)
Simulates the speaker type and microphone settings used to record the speaker sound.
L in L out
Parameter Value Explanation
Speaker Type
Mic Setting 1, 2, 3
Mic Level 0–127 Volume of the microphone
Direct Level 0–127 Volume of the direct sound
Level 0–127 Output Level
Speaker
Speaker
SMALL 1
SMALL 2
MIDDLE
JC-120
BUILT-IN 1
BUILT-IN 2
BUILT-IN 3
BUILT-IN 4
BUILT-IN 5
BG STACK 1
BG STACK 2
MS STACK 1
MS STACK 2
METAL STACK
2-STACK
3-STACK
R outR in
Diameter (in
Cabinet
Small open-
back enclosure
Small open-
back enclosure
Open back
enclosure
Open back
enclosure
Open back
enclosure
Open back
enclosure
Open back
enclosure
Open back
enclosure
Open back
enclosure
Sealed
enclosure
Large sealed
enclosure
Large sealed
enclosure
Large sealed
enclosure
Large double
stack
Large double
stack
Large triple
stack
inches) and
number of the
speaker
10 Dynamic
10 Dynamic
12 x 1 Dynamic
12 x 2 Dynamic
12 x 2 Dynamic
12 x 2 Condenser
12 x 2 Condenser
12 x 2 Condenser
12 x 2 Condenser
12 x 2 Condenser
12 x 2 Condenser
12 x 4 Condenser
12 x 4 Condenser
12 x 4 Condenser
12 x 4 Condenser
12 x 4 Condenser
Adjusts the location of the microphone that is recording the sound of the speaker.
This can be adjusted in three steps, with the microphone becoming more distant in the order of 1, 2, and 3.
Microphone

11 Phaser 1

This is a stereo phaser. A phase-shifted sound is added to the original sound and modulated.
L in L out
Parameter Value Explanation
Mode
Manual 0–127
Rate (sync sw) OFF, ON
Rate (Hz) 0.05–10.00 (Hz)
Rate (note)
Depth 0–127 Depth of modulation
Polarity INVERSE, SYNCHRO
Resonance 0–127 Amount of feedback
Cross Feedback -98–+98 (%)
Mix 0–127 Level of the phase-shifted sound
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Level 0–127 Output Level
Phaser 2-Band EQ
Mix
2-Band EQPhaser
Mix
4-STAGE, 8-STAGE, 12-STAGE
Number of stages in the phaser
Center frequency at which the sound is modulated
If this is ON, the rate synchronizes with the tempo of the rhythm.
Ø “Scene Tempo” (p. 22)
Note
Ø “Note” (p. 65)
Modulation rate
Selects whether the left and right phase of the modulation will be the same or the opposite.
INVERSE: The left and right phase will be
opposite. When using a mono source, this spreads
the sound.
SYNCHRO: The left and right phase will
be the same. Select this when inputting a stereo
source.
Adjusts the proportion of the phaser sound that is fed back into the effect. Negative (-) settings will invert the phase.
R outR in
53
MFX/IFX Parameters

18 Tremolo

Cyclically changes the volume.
L in L out
Parameter Value Explanation
Mod Wave
Rate (sync sw) OFF, ON
Rate (Hz) 0.05–10.00 (Hz)
Rate (note)
Depth 0–127 Depth to which the effect is applied
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Level 0–127 Output Level
Tremolo 2-Band EQ
Tremolo 2-Band EQ
TRI, SQR, SIN, SAW1, SAW2, TRP
SAW1 SAW2
Note
Ø “Note” (p. 65)
R outR in
Modulation wave
TRI: Triangle wave SQR: Square wave SIN: Sine wave SAW1/2: Sawtooth wave TRP: Trapezoidal wave
If this is ON, the rate synchronizes with the tempo of the rhythm.
Ø “Scene Tempo” (p. 22)
Frequency of the change

19 Auto Pan

Cyclically modulates the stereo location of the sound.
L in L out
Parameter Value Explanation
Mod Wave
Auto Pan 2-Band EQ
Auto Pan 2-Band EQ
TRI, SQR, SIN, SAW1, SAW2, TRP
SAW1 SAW2
R R
R outR in
How the pan changes
TRI: Triangle wave SQR: Square wave SIN: Sine wave SAW1/2: Sawtooth wave TRP: Trapezoidal wave

22 VK Rotary

This type provides modified response for the rotary speaker, with the low end boosted further.
This effect features the same specifications as the VK-7’s built-in rotary speaker.
L in
Rotary
R in
Parameter Value Explanation
Speed SLOW, FAST
Brake OFF, ON
Wf Slow Speed 0.05–10.00 (Hz) Low-speed rotation speed of the woofer
Wf Fast Speed 0.05–10.00 (Hz) High-speed rotation speed of the woofer
Wf Trans Up 0–127
Wf Trans Down 0–127
Wf Level 0–127 Volume of the woofer
Tw Slow Speed 0.05–10.00 (Hz)
Tw Fast Speed 0.05–10.00 (Hz)
Tw Trans Up 0–127
Tw Trans Down 0–127
Tw Level 0–127
Spread 0–10 Sets the rotary speaker stereo image.
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Level 0–127 Output Level
OD Switch OFF, ON Overdrive on/off
OD Gain 0–127
OD Drive 0–127 Degree of distortion
OD Level 0–127 Volume of the overdrive
2-Band EQ
2-Band EQ
Rotational speed of the rotating speaker
SLOW: Slow FAST: Fast
Switches the rotation of the rotary speaker.
When this is turned on, the rotation will gradually stop. When it is turned off, the rotation will gradually resume.
Adjusts the rate at which the woofer rotation speeds up when the rotation is switched from Slow to Fast.
Adjusts the rate at which the woofer rotation speeds up when the rotation is switched from Fast to Slow.
Settings of the tweeter The parameters are the same as for the
woofer.
Overdrive input level Higher values will increase the distortion.
L out
R out
L L
Rate (sync sw) OFF, ON
Rate (Hz) 0.05–10.00 (Hz)
Rate (note)
Depth 0–127 Depth to which the effect is applied
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Level 0–127 Output Level
Note
Ø “Note” (p. 65)
If this is ON, the rate synchronizes with the tempo of the rhythm.
Ø “Scene Tempo” (p. 22)
Frequency of the change
54
MFX/IFX Parameters
23 Chorus
This is a stereo chorus. A filter is provided so that you can adjust the timbre of the chorus sound.
Balance D
L in

Chorus

Chorus
Balance W
Balance W
R in
Balance D
Parameter Value Explanation
Filter Type OFF, LPF, HPF
200, 250, 315, 400, 500, 630, 800, 1000,
Cutoff Freq
Pre Delay 0.0–100 (msec)
Rate (sync sw) OFF, ON
Rate (Hz) 0.05–10.00 (Hz)
Rate (note)
Depth 0–127 Depth of modulation
Phase 0–180 (deg) Spatial spread of the sound
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Balance D100:0W–D0:100W
Level 0–127 Output Level
1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000 (Hz)
Note
Ø “Note” (p. 65)
2-Band EQ
2-Band EQ
Type of filter
OFF: No filter is used. LPF: Cuts the frequency range above the
Cutoff Freq
HPF: Cuts the frequency range below the
Cutoff Freq
Basic frequency of the filter
Adjusts the delay time from the direct sound until the chorus sound is heard.
If this is ON, the rate synchronizes with the tempo of the rhythm.
Ø “Scene Tempo” (p. 22)
Frequency of modulation
Volume balance between the direct sound (D) and the chorus sound (W)
L out
R out
24 Flanger
This is a stereo flanger (The LFO has the same phase for left and right.).
It produces a metallic resonance that rises and falls like a jet airplane taking off or landing.
A filter is provided so that you can adjust the timbre of the flanged sound.
Balance D
L in

Flanger

Feedback Feedback
Flanger
R in
Balance D
Parameter Value Explanation
Type of filter
OFF: No filter is used.
Filter Type OFF, LPF, HPF
200, 250, 315, 400, 500, 630, 800, 1000,
Cutoff Freq
Pre Delay 0.0–100 (msec)
Rate (sync sw) OFF, ON
Rate (Hz) 0.05–10.00 (Hz)
Rate (note)
Depth 0–127 Depth of modulation
Phase 0–180 (deg) Spatial spread of the sound
Feedback -98–+98 (%)
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Balance D100:0W–D0:100W
Level 0–127 Output Level
1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000 (Hz)
Note
Ø “Note” (p. 65)
LPF: Cuts the frequency range above the
Cutoff Freq
HPF: Cuts the frequency range below the
Cutoff Freq
Basic frequency of the filter
Adjusts the delay time from the direct sound until the flanger sound is heard.
If this is ON, the rate synchronizes with the tempo of the rhythm.
Ø “Scene Tempo” (p. 22)
Frequency of modulation
Adjusts the proportion of the flanger sound that is fed back into the effect. Negative (-) settings will invert the phase.
Volume balance between the direct sound (D) and the flanger sound (W)
2-Band EQ
Balance W
Balance W
2-Band EQ
L out
R out
55
MFX/IFX Parameters

25 Step Flanger

This is a flanger in which the flanger pitch changes in steps. The speed at which the pitch changes can also be specified in terms
of a note-value of a specified tempo.
Balance D
L in
Step
Flanger
Feedback Feedback
Step
Flanger
R in
Balance D
Parameter Value Explanation
Type of filter
OFF: No filter is used.
Filter Type OFF, LPF, HPF
200, 250, 315, 400, 500, 630, 800, 1000,
Cutoff Freq
Pre Delay 0.0–100.0 (msec)
Rate (sync sw) OFF, ON
Rate (Hz) 0.05–10.00 (Hz)
Rate (note)
Depth 0–127 Depth of modulation
Phase 0–180 (deg) Spatial spread of the sound
Feedback -98–+98 (%)
Step Rate (sync sw) OFF, ON
Step Rate (Hz) 0.10–20.00 (Hz)
Step Rate (note)
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Balance D100:0W–D0:100W
Level 0–127 Output Level
1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000 (Hz)
Note
Ø “Note” (p. 65)
Note
Ø “Note” (p. 65)
LPF: Cuts the frequency range above the
Cutoff Freq
HPF: Cuts the frequency range below the
Cutoff Freq
Basic frequency of the filter
Adjusts the delay time from the direct sound until the flanger sound is heard.
If this is ON, the rate synchronizes with the tempo of the rhythm.
Ø “Scene Tempo” (p. 22)
Frequency of modulation
Adjusts the proportion of the flanger sound that is fed back into the effect. Negative (-) settings will invert the phase.
If this is ON, the rate synchronizes with the tempo of the rhythm.
Ø “Scene Tempo” (p. 22)
Rate (period) of pitch change
Volume balance between the direct sound (D) and the flanger sound (W)
2-Band EQ
Balance W
Balance W
2-Band EQ
L out
R out

26 Hexa-Chorus

Uses a six-phase chorus (six layers of chorused sound) to give richness and spatial spread to the sound.
Balance D
L in
Hexa
Chorus
R in
Balance D
Parameter Value Explanation
Pre Delay 0.0–100 (msec)
Rate (sync sw) OFF, ON
Rate (Hz) 0.05–10.00 (Hz)
Rate (note)
Depth 0–127 Depth of modulation
Pre Delay Deviation
Depth Deviation -20–20
Pan Deviation 0–20
Balance D100:0W–D0:100W
Level 0–127 Output Level
Note
Ø “Note” (p. 65)
0–20
L out
Balance W
Balance W
R out
Adjusts the delay time from the direct sound until the chorus sound is heard.
If this is ON, the rate synchronizes with the tempo of the rhythm.
Ø “Scene Tempo” (p. 22)
Frequency of modulation
Adjusts the differences in Pre Delay between each chorus sound.
Adjusts the difference in modulation depth between each chorus sound.
Adjusts the difference in stereo location between each chorus sound.
0: All chorus sounds will be in the center. 20: Each chorus sound will be spaced at
60 degree intervals relative to the center.
Volume balance between the direct sound (D) and the chorus sound (W)
56
MFX/IFX Parameters

28 Space-D

This is a multiple chorus that applies two-phase modulation in stereo. It gives no impression of modulation, but produces a transparent chorus effect.
Balance D
L in
Space D
Space D
Balance W
Balance W
R in
Balance D
Parameter Value Explanation
Pre Delay 0.0–100 (msec)
Rate (sync sw) OFF, ON
Rate (Hz) 0.05–10.00 (Hz)
Rate (note)
Depth 0–127 Depth of modulation
Phase 0–180 (deg) Spatial spread of the sound
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Balance D100:0W–D0:100W
Level 0–127 Output Level
Note
Ø “Note” (p. 65)
2-Band EQ
2-Band EQ
Adjusts the delay time from the direct sound until the chorus sound is heard.
If this is ON, the rate synchronizes with the tempo of the rhythm.
Ø “Scene Tempo” (p. 22)
Frequency of modulation
Volume balance between the direct sound (D) and the chorus sound (W)
L out
R out

30 Distortion

This is a distortion effect that provides heavy distortion.
L in
Distortion 2-Band EQ
Amp
Smlator
R in
Parameter Value Explanation
Drive 0–127
Tone 0–127 Sound quality of the Overdrive effect
Amp Switch OFF, ON Turns the Amp Simulator on/off.
Amp Type
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Pan L64–63R Stereo location of the output sound
Level 0–127 Output Level
SMALL, BUILT-IN, 2-STACK, 3-STACK
Degree of distortion Also changes the volume.
Type of guitar amp
SMALL: Small amp BUILT-IN: Single-unit type amp 2-STACK: Large double stack amp 3-STACK: Large triple stack amp
L out
Pan L
Pan R
R out

31 T-Scream

This models a classic analog overdrive. It is distinctive in adding an appropriate amount of overtones without muddying the sound.

29 Overdrive

This is an overdrive that provides heavy distortion.
L in
Overdrive 2-Band EQ
Amp
Smlator
R in
Parameter Value Explanation
Drive 0–127
Tone 0–127 Sound quality of the Overdrive effect
Amp Switch OFF, ON Turns the Amp Simulator on/off.
Amp Type
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Pan L64–63R Stereo location of the output sound
Level 0–127 Output Level
SMALL, BUILT-IN, 2-STACK, 3-STACK
Degree of distortion Also changes the volume.
Type of guitar amp
SMALL: Small amp BUILT-IN: Single-unit type amp 2-STACK: Large double stack amp 3-STACK: Large triple stack amp
L out
Pan L
Pan R
R out
L in L out
Parameter Value Explanation
Distortion 0–127
Tone 0–127 Tonal character of the overdrive
Level 0–127 Output Level
Overdrive Tone
Overdrive Tone
R outR in
Degree of distortion Also changes the volume.
57
MFX/IFX Parameters
32 Guitar Amp Sim
(Guitar Amp Simulator)
This is an effect that simulates the sound of a guitar amplifier.
L in
SpeakerPre Amp
R in
Parameter Value Explanation
Pre Amp Switch OFF, ON Turns the amp switch on/off.
Type of guitar amp
JC-120
CLEAN TWIN This models a Fender Twin Reverb.
MATCH DRIVE
BG LEAD
MS1959I
MS1959II
Pre Amp Type
MS1959I+II
SLDN LEAD
METAL 5150
METAL LEAD
OD-1
OD-2 TURBO
DISTORTION
FUZZ A fuzz sound with rich harmonic content.
Pre Amp Volume 0–127
Pre Amp Master 0–127 Volume of the entire pre-amp
Pre Amp Gain
LOW, MIDDLE, HIGH
Pre Amp Bass
Pre Amp Middle
0–127
Pre Amp Treble
Pre Amp Presence 0–127 Tone for the ultra-high frequency range
Pre Amp Bright OFF, ON
Speaker Switch OFF, ON
This models the sound of the Roland JC-120.
This models the sound input to left input on a Matchless D/C-30.
A simulation of the latest tube amp widely used in styles from blues and rock.
This models the lead sound of the MESA/ Boogie combo amp.
The sound of a tube amp typical of the late ‘70s to ‘80s.
This models the sound input to Input I on a Marshall 1959.
This is a trebly sound suited to hard rock.
This models the sound input to Input II on a Marshall 1959.
This models the sound of connecting inputs I and II on a Marshall 1959 in parallel. It creates a sound with a stronger low end than I.
This models a Soldano SLO-100. This is the typical sound of the eighties.
This models the lead channel of a Peavey EVH5150.
This is distortion sound that is ideal for performances of heavy riffs.
This models the sound of the BOSS OD-1. This produces sweet, mild distortion.
This is the high-gain overdrive sound of the BOSS OD-2.
This gives a basic, traditional distortion sound.
Volume and amount of distortion of the amp
Amount of pre-amp distortion
Tone of the bass/mid/treble frequency range
Turning this “On” produces a sharper and brighter sound.
* This parameter applies to the “JC-120,”
“CLEAN TWIN,” “MATCH DRIVE,” and “BG LEAD” Pre Amp Types.
Determines whether the signal passes through the speaker (ON), or not (OFF).
L out
Pan L
Pan R
R out
Parameter Value Explanation
Diameter (in
Speaker Type
SMALL 1
SMALL 2
MIDDLE
JC-120
BUILT-IN 1
BUILT-IN 2
BUILT-IN 3
BUILT-IN 4
BUILT-IN 5
BG STACK1
BG STACK2
MS STACK1
MS STACK2
METAL STACK
2-STACK
3-STACK
Cabinet
Small open-
back enclosure
Small open-
back enclosure
Open back
enclosure
Open back
enclosure
Open back
enclosure
Open back
enclosure
Open back
enclosure
Open back
enclosure
Open back
enclosure
Sealed
enclosure
Large sealed
enclosure
Large sealed
enclosure
Large sealed
enclosure
Large double
stack
Large double
stack
Large triple
stack
inches) and
number of the
speaker
10 Dynamic
10 Dynamic
12 x 1 Dynamic
12 x 2 Dynamic
12 x 2 Dynamic
12 x 2 Condenser
12 x 2 Condenser
12 x 2 Condenser
12 x 2 Condenser
12 x 2 Condenser
12 x 2 Condenser
12 x 4 Condenser
12 x 4 Condenser
12 x 4 Condenser
12 x 4 Condenser
12 x 4 Condenser
Microphone
Adjusts the location of the microphone that is recording the sound of the speaker.
Mic Setting 1, 2, 3
This can be adjusted in three steps, with the microphone becoming more distant in the order of 1, 2, and 3.
Mic Level 0–127 Volume of the microphone
Direct Level 0–127 Volume of the direct sound
Pan L64–63R Stereo location of the output sound
Level 0–127 Output Level
58
MFX/IFX Parameters

33 Compressor

Flattens out high levels and boosts low levels, smoothing out fluctuations in volume.
L in L out
Parameter Value Explanation
Attack 0–124
Release 0–124
Threshold -60–0 (dB)
Knee 0–30 (dB)
Ratio
Post Gain 0–+18 (dB) Adjusts the output gain.
Level 0–127 Output Level
Compressor 2-Band EQ
Compressor 2-Band EQ
1:1, 1.5:1, 2:1, 4:1, 16:1, INF:1
R outR in
Sets the time from when the input exceeds the Threshold until the volume starts being compressed
Adjusts the time after the signal volume falls below the Threshold Level until compression is no longer applied.
Adjusts the volume at which compression begins
This is a function that smooths the onset of compression from the uncompressed state; it gradually applies compression starting earlier than Threshold. Higher values produce a smoother transition.
Compression ratio
37 Delay
This is a stereo delay.
When Feedback Mode is NORMAL:
Balance D
L in

Delay

Feedback Feedback
Delay
R in
Balance D
When Feedback Mode is CROSS:
Balance D
L in
Delay
Feedback Feedback
Delay
R in
Balance D
2-Band EQ
Balance W
Balance W
2-Band EQ
2-Band EQ
Balance W
Balance W
2-Band EQ
L out
R out
L out
R out

34 Limiter

Compresses signals that exceed a specified volume level, preventing distortion from occurring.
L in L out
Parameter Value Explanation
Release 0–127
Threshold 0–127
Ratio 1.5:1, 2:1, 4:1, 100:1 Compression ratio
Post Gain 0–+18 (dB) Adjusts the output gain.
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Level 0–127 Output Level
Limiter 2-Band EQ
Limiter 2-Band EQ
R outR in
Adjusts the time after the signal volume falls below the Threshold Level until compression is no longer applied.
Adjusts the volume at which compression begins
Parameter Value Explanation
Delay L (sync sw) OFF, ON
Delay L (msec) 1–1300 (msec)
Delay L (note)
Delay R (sync sw) OFF, ON
Delay R (msec) 1–1300 (msec)
Delay R (note)
Phase Left
Phase Right
Feedback Mode NORMAL, CROSS
Feedback -98–+98 (%)
HF Damp
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Balance D100:0W–D0:100W
Level 0–127 Output Level
Note
Ø “Note” (p. 65)
Note
Ø “Note” (p. 65)
NORMAL, INVERSE
200, 250, 315, 400, 500, 630, 800, 1000, 1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000, BYPASS (Hz)
If this is ON, the rate synchronizes with the tempo of the rhythm.
Ø “Scene Tempo” (p. 22)
Adjusts the time until the left delay sound is heard.
If this is ON, the rate synchronizes with the tempo of the rhythm.
Ø “Scene Tempo” (p. 22)
Adjusts the time until the right delay sound is heard.
Phase of left and right delay sound
NORMAL: Non-inverted INVERT: Inverted
Selects the way in which delay sound is fed back into the effect. (See the figures above.)
Adjusts the proportion of the delay sound that is fed back into the effect. Negative (-) settings will invert the phase.
Adjusts the frequency above which the delay sound fed back to the effect is filtered out (BYPASS: no cut).
Volume balance between the direct sound (D) and the delay sound (W)
59
MFX/IFX Parameters
38 Mod Delay
(Modulation Delay)
Adds modulation to the delayed sound.
When Feedback Mode is NORMAL:
Balance D
L in
Delay Modulation
Feedback Feedback
Delay Modulation
R in
Balance D
2-Band EQ
Balance W
Balance W
2-Band EQ
When Feedback Mode is CROSS:
Balance D
L in
Delay Modulation
Feedback Feedback
Delay Modulation
R in
Balance D
Parameter Value Explanation
Delay L (sync sw) OFF, ON
Delay L (msec) 1–1300 (msec)
Delay L (note)
Delay R (sync sw) OFF, ON
Delay R (msec) 1–1300 (msec)
Delay R (note)
Feedback Mode NORMAL, CROSS
Feedback -98–+98 (%)
HF Damp
Rate (sync sw) OFF, ON
Rate (Hz) 0.05–10.00 (Hz)
Rate (note)
Depth 0–127 Depth of modulation
Phase 0–180 (deg) Spatial spread of the sound
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Balance D100:0W–D0:100W
Level 0–127 Output Level
Note
Ø “Note” (p. 65)
Note
Ø “Note” (p. 65)
200, 250, 315, 400, 500, 630, 800, 1000, 1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000, BYPASS (Hz)
Note
Ø “Note” (p. 65)
If this is ON, the rate synchronizes with the tempo of the rhythm.
Ø “Scene Tempo” (p. 22)
Adjusts the time until the left delay sound is heard.
If this is ON, the rate synchronizes with the tempo of the rhythm.
Ø “Scene Tempo” (p. 22)
Adjusts the time until the right delay sound is heard.
Selects the way in which delay sound is fed back into the effect. (See the figures above.)
Adjusts the proportion of the delay sound that is fed back into the effect. Negative (-) settings will invert the phase.
Adjusts the frequency above which the delay sound fed back to the effect is filtered out (BYPASS: no cut).
If this is ON, the rate synchronizes with the tempo of the rhythm.
Ø “Scene Tempo” (p. 22)
Frequency of modulation
Volume balance between the direct sound (D) and the delay sound (W)
2-Band EQ
Balance W
Balance W
2-Band EQ
L out
R out
L out
R out
39 3Tap Pan Dly
(3 Tap Pan Delay)
Produces three delay sounds; center, left and right.
Balance D
L in
Left Tap
Triple Tap
Delay
Feedback
Center Tap
Right Tap
R in
Balance D
Parameter Value Explanation
Delay L (sync sw) OFF, ON
Delay L (msec) 1–2600 (msec)
Delay L (note)
Delay R (sync sw) OFF, ON
Delay R (msec) 1–2600 (msec)
Delay R (note)
Delay C (sync sw) OFF, ON
Delay C (msec) 1–2600 (msec)
Delay C (note)
Center Feedback -98–+98 (%)
HF Damp
Left Level 0–127
Center Level 0–127
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Balance D100:0W–D0:100W
Level 0–127 Output Level
Note
Ø “Note” (p. 65)
Note
Ø “Note” (p. 65)
Note
Ø “Note” (p. 65)
200, 250, 315, 400, 500, 630, 800, 1000, 1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000, BYPASS (Hz)
If this is ON, the rate synchronizes with the tempo of the rhythm.
Ø “Scene Tempo” (p. 22)
Adjusts the time until the left delay sound is heard.
If this is ON, the rate synchronizes with the tempo of the rhythm.
Ø “Scene Tempo” (p. 22)
Adjusts the time until the right delay sound is heard.
If this is ON, the rate synchronizes with the tempo of the rhythm.
Ø “Scene Tempo” (p. 22)
Adjusts the time until the center delay sound is heard.
Adjusts the proportion of the delay sound that is fed back into the effect. Negative (-) settings will invert the phase.
Adjusts the frequency above which the delay sound fed back to the effect is filtered out (BYPASS: no cut).
Volume of each delay soundRight Level 0–127
Volume balance between the direct sound (D) and the delay sound (W)
2-Band EQ
Balance W
Balance W
2-Band EQ
L out
R out
60
MFX/IFX Parameters
44 Tape Echo
A virtual tape echo that produces a realistic tape delay sound. This simulates the tape echo section of a Roland RE-201 Space Echo.
Direct Level
L in

Tape Echo

R in
Direct Level
Parameter Value Explanation
Mode
Repeat Rate 0–127
Intensity 0–127 Amount of delay repeats
Bass -15–+15 (dB)
Treble -15–+15 (dB)
Head S Pan L64–63R
Head M Pan L64–63R
Head L Pan L64–63R
Tape Distortion 0–5
W/F Rate 0–127
W/F Depth 0–127 Depth of wow/flutter
Echo Level 0–127 Volume of the echo sound
Direct Level 0–127 Volume of the original sound
Level 0–127 Output Level
S, M, L, S+M, S+L, M+L, S+M+L
L out
Echo Level
Echo Level
R out
Combination of playback heads to use Select from three different heads with
different delay times.
S: Short M: Middle L: Long
Tape speed Increasing this value will shorten the
spacing of the delayed sounds.
Boost/cut for the lower range of the echo sound
Boost/cut for the upper range of the echo sound
Independent panning for the short, middle, and long playback heads
Amount of tape-dependent distortion to be added
This simulates the slight tonal changes that can be detected by signal-analysis equipment. Increasing this value will increase the distortion.
Speed of wow/flutter (complex variation in pitch caused by tape wear and rotational irregularity)
45 LOFI Comp
(LOFI Compress)
Degrades the sound quality.
Compressor Lo-Fi 2-Band EQ
L in L out
Compressor Lo-Fi 2-Band EQ
Parameter Value Explanation
Selects the type of filter applied to the sound before it passes through the Lo-Fi
Pre Filter Type 1, 2, 3, 4, 5, 6
LoFi Type 1, 2, 3, 4, 5, 6, 7, 8, 9
Post Filter Type OFF, LPF, HPF
200, 250, 315, 400, 500, 630, 800, 1000,
Post Filter Cutoff
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Balance D100:0W–D0:100W
Level 0–127 Output Level
1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000 (Hz)
effect.
1: Compressor off 2–6: Compressor on
Degrades the sound quality. The sound quality grows poorer as this value is increased.
Selects the type of filter applied to the sound after it passes through the Lo-Fi effect.
OFF: No filter is used. LPF: Cuts the frequency range above the
Cutoff Freq
HPF: Cuts the frequency range below the
Cutoff Freq
Basic frequency of the Post Filter
Volume balance between the direct sound (D) and the effect sound (W)
R outR in

47 Pitch Shifter

A stereo pitch shifter.
L in
R in
Pitch
Shifter
Pitch
Shifter
2-Band EQ
2-Band EQ
L out
R out
Parameter Value Explanation
Coarse -24–+12 (semi)
Fine -100–+100 (cent)
Delay Time (sync sw)
Delay Time (msec) 1–1300 (msec)
Delay Time (note)
Feedback -98–+98 (%)
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Balance D100:0W–D0:100W
Level 0–127 Output Level
OFF, ON
Note
Ø “Note” (p. 65)
Adjusts the pitch of the pitch shifted sound in semitone steps.
Adjusts the pitch of the pitch shifted sound in 2-cent steps.
If this is ON, the rate synchronizes with the tempo of the rhythm.
Ø “Scene Tempo” (p. 22)
Adjusts the delay time from the direct sound until the pitch shifted sound is heard.
Adjusts the proportion of the pitch shifted sound that is fed back into the effect.
Negative (-) settings will invert the phase.
Volume balance between the direct sound (D) and the pitch shifted sound (W)
61
MFX/IFX Parameters
48 2V Pshifter
(2 Voice Pitch Shifter)
Shifts the pitch of the original sound. This 2-voice pitch shifter has two pitch shifters, and can add two pitch shifted sounds to the original sound.
Balance D
L in
Level 1
2 Voice
Pitch Shifter
Level 2
Pan 1 L
Pan 1 R
Pan 2 L
Pan 2 R
R in
Balance D
Parameter Value Explanation
Pitch1 Coarse -24–+12 (semi)
Pitch1 Fine -100–+100 (cent)
Pitch1 Delay (sync sw)
Pitch1 Delay (msec)
Pitch1 Delay (note)
Pitch1 Feedback -98–+98 (%)
Pitch1 Pan L64–63R Stereo location of the Pitch Shift 1 sound
Pitch1 Level 0–127 Volume of the Pitch Shift 1 sound
Pitch2 Coarse -24–+12 (semi)
Pitch2 Fine -100–+100 (cent)
Pitch2 Delay (sync sw)
Pitch2 Delay (msec)
Pitch2 Delay (note)
Pitch2 Feedback -98–+98 (%)
Pitch2 Pan L64–63R
Pitch2 Level 0–127
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Balance D100:0W–D0:100W
Level 0–127 Output Level
OFF, ON
1–1300 (msec)
Note
Ø “Note” (p. 65)
OFF, ON
1–1300 (msec)
Note
Ø “Note” (p. 65)
Adjusts the pitch of Pitch Shift 1 in semitone steps.
Adjusts the pitch of Pitch Shift Pitch 1 in 2-cent steps.
If this is ON, the rate synchronizes with the tempo of the rhythm.
Ø “Scene Tempo” (p. 22)
Adjusts the delay time from the direct sound until the Pitch Shift 1 sound is heard.
Adjusts the proportion of the pitch shifted sound that is fed back into the effect.
Negative (-) settings will invert the phase.
Settings of the Pitch Shift 2 sound. The parameters are the same as for the
Pitch Shift 1 sound.
Volume balance between the direct sound (D) and the pitch shifted sound (W)
2-Band EQ
Balance W
Balance W
2-Band EQ
L out
R out

60 Gt (Guitar Amp Simulator) -> Delay

Balance D
L in
Pre Amp Speaker
Delay
Feedback
R in
Balance D
Parameter Value Explanation
Pre Amp Switch OFF, ON Turns the amp switch on/off.
Type of guitar amp
JC-120
CLEAN TWIN This models a Fender Twin Reverb.
MATCH DRIVE
BG LEAD
MS1959I
MS1959II
Pre Amp Type
MS1959I+II
SLDN LEAD
METAL 5150
METAL LEAD
OD-1
OD-2 TURBO
DISTORTION
FUZZ A fuzz sound with rich harmonic content.
Pre Amp Volume 0–127
Pre Amp Master 0–127 Volume of the entire pre-amp
Pre Amp Gain LOW, MIDDLE, HIGH Amount of pre-amp distortion
Pre Amp Bass 0–127
Pre Amp Middle 0–127
Pre Amp Treble 0–127
Speaker Switch OFF, ON
This models the sound of the Roland JC-120.
This models the sound input to left input on a Matchless D/C-30.
A simulation of the latest tube amp widely used in styles from blues and rock.
This models the lead sound of the MESA/ Boogie combo amp.
The sound of a tube amp typical of the late ‘70s to ‘80s.
This models the sound input to Input I on a Marshall 1959.
This is a trebly sound suited to hard rock.
This models the sound input to Input II on a Marshall 1959.
This models the sound of connecting inputs I and II on a Marshall 1959 in parallel. It creates a sound with a stronger low end than I.
This models a Soldano SLO-100. This is the typical sound of the eighties.
This models the lead channel of a Peavey EVH5150.
This is distortion sound that is ideal for performances of heavy riffs.
This models the sound of the BOSS OD-1. This produces sweet, mild distortion.
This is the high-gain overdrive sound of the BOSS OD-2.
This gives a basic, traditional distortion sound.
Volume and amount of distortion of the amp
Tone of the bass/mid/treble frequency range
Determines whether the signal passes through the speaker (ON), or not (OFF).
L out
Balance W
Balance W
R out
62
MFX/IFX Parameters
Parameter Value Explanation
Cabinet
Small open-
back enclosure
Small open-
back enclosure
Open back
enclosure
Open back
enclosure
Open back
enclosure
Open back
enclosure
Open back
enclosure
Open back
enclosure
Open back
enclosure
Sealed
enclosure
Large sealed
enclosure
Large sealed
enclosure
Large sealed
enclosure
Large double
stack
Large double
stack
Large triple
stack
Speaker Type
SMALL 1
SMALL 2
MIDDLE
JC-120
BUILT-IN1
BUILT-IN2
BUILT-IN3
BUILT-IN4
BUILT-IN5
BG STACK1
BG STACK2
MS STACK1
MS STACK2
METAL STACK
2-STACK
3-STACK
Delay Switch OFF, ON Delay on/off
Delay Time 1–1300 (msec)
Delay time from when the original sound is heard to when the delay sound is heard
Adjusts the proportion of the delay sound
Delay Feedback -98–+98 (%)
that is fed back into the effect. Negative (-) settings will invert the phase.
200, 250, 315, 400,
Delay HF Damp
500, 630, 800, 1000, 1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000,
Frequency at which the high-frequency portion of the delay sound will be cut (BYPASS: no cut)
BYPASS (Hz)
Adjusts the volume balance between the
Delay Balance D100:0W–D0:100W
sound that is sent through the delay (W) and the sound that is not sent through the delay (D).
Level 0–127 Output Level
Diameter (in
inches) and
number of the
speaker
10 Dynamic
10 Dynamic
12 x 1 Dynamic
12 x 2 Dynamic
12 x 2 Dynamic
12 x 2 Condenser
12 x 2 Condenser
12 x 2 Condenser
12 x 2 Condenser
12 x 2 Condenser
12 x 2 Condenser
12 x 4 Condenser
12 x 4 Condenser
12 x 4 Condenser
12 x 4 Condenser
12 x 4 Condenser
Microphone
73 SBF-325
This effect reproduces Roland’s SBF-325 analog flanger. It provides three types of flanging effect (which adds a metallic
resonance to the original sound) and a chorus-type effect.
L in L out

SBF-325

R outR in
Parameter Value Explanation
Types of flanging effect
FL1 A typical mono flanger
Mode
FL2
FL3
CHO A chorus effect
Rate (sync sw) OFF, ON
Rate (Hz) 0.02–5.00 (Hz)
Rate (note)
Note
Ø “Note” (p. 65)
Depth 0–127 Modulation depth of the flanger effect
Manual 0–127
Feedback 0–127
CH-R Mod Phase
NORM, INV
CH-L Phase
CH-R Phase
Level 0–127 Output Level
A stereo flanger that preserves the stereo positioning of the original sound
A cross-mix flanger that produces a more intense effect
If this is ON, the rate synchronizes with the tempo of the rhythm.
Ø “Scene Tempo” (p. 22)
Modulation frequency of the flanger effect
Center frequency at which the flanger effect is applied
Amount by which the flanging effect is boosted
If Mode is CHO, this setting is ignored.
Phase of the right channel modulation: Normally, you will leave this at Normal
(NORM). If you specify Inverted (INV), the modulation
(upward/downward movement) of the right channel is inverted.
Phase when mixing the flanging sound with the original sound
NORM: normal phase INV: inverse phase
72 CE-1
This models the classic BOSS CE-1 chorus effect unit. It provides a chorus sound with a distinctively analog warmth.
L in L out

CE-1

Parameter Value Explanation
Intensity 0–127 Chorus depth
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Level 0–127 Output Level
2-Band EQ
2-Band EQ
R outR in
74 SDD-320
(DIMENSION D)
This models Roland’s DIMENSION D (SDD-320). It provides a clear chorus sound.
L in L out
SDD-320
Parameter Value Explanation
Mode
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Level 0–127 Output Level
1, 2, 3, 4, 1+4, 2+4, 3+4
2-Band EQ
2-Band EQ
R outR in
Switches the mode.
63
MFX/IFX Parameters
Double Tap
Delay
Double Tap
Delay
Pre FilterPre Filter
Pre FilterPre Filter
Tone
Control
Tone
Control
Tone
Control
Tone
Control
OverdriveOverdrive
OverdriveOverdrive
Post FilterPost Filter
Post FilterPost Filter
ChorusChorus
Noise
Generator
Noise
Generator
75 2Tap Pan Dly
(2 Tap Pan Delay)
Balance D
L in
Delay 1
Feedback
Delay 2
R in
Balance D
Parameter Value Explanation
Delay Time (sync sw)
Delay Time (msec) 1–2600 (msec)
Delay Time (note)
Feedback -98–+98 (%)
HF Damp
Delay 1 Pan L64–63R Stereo location of Delay 1
Delay 2 Pan L64–63R Stereo location of Delay 2
Delay 1 Level 0–127 Volume of delay 1
Delay 2 Level 0–127 Volume of delay 2
Low Gain -15–+15 (dB) Gain of the low range
High Gain -15–+15 (dB) Gain of the high range
Balance D100:0W–D0:100W
Level 0–127 Output Level
OFF, ON
Note
Ø “Note” (p. 65)
200, 250, 315, 400, 500, 630, 800, 1000, 1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000, BYPASS (Hz)
If this is ON, the delay synchronizes with the tempo.
Adjusts the delay time from the direct sound until the second delay sound is heard.
Adjusts the proportion of the delay sound that is fed back into the effect. Negative (-) settings will invert the phase.
Adjusts the frequency above which the delay sound fed back to the effect is filtered out (BYPASS: no cut).
Adjusts the volume balance between the sound that is sent through the delay (W) and the sound that is not sent through the delay (D).

86 Fuzz

Balance W
Balance W
L out
R out

87 JUNO-106 Chorus

This models the chorus effects of the Roland JUNO-106.
L in
R in
Parameter Value Explanation
Mode I, II, I+II, JX I, JX II
Noise Level 0–127 Volume of the noise produced by chorus
Balance D100:0W–D0:100W
Level 0–127 Output Level
Type of Chorus
I+II: The state in which two buttons are
pressed simultaneously.
Volume balance between the dry sound (D) and effect sound (W)
L out
R out

92 Exciter

This adds dynamics to the sound, by dynamically bringing up the high end using a split-band compressor.
* This effect can be used as an IFX. The effect is not available for the
MFX.
L in
R in
Channel Divider
Channel Divider
Low
Mid
High
Low
Mid
High
Compressor
Compressor
Compressor
Compressor
L out
R out
Adds overtones and intensely distorts the sound.
L in L out
Parameter Value Explanation
Drive 0–127
Tone 0–100 Sound quality of the Overdrive effect
Level 0–127 Output Level
Adjusts the amount of distortion. This also changes the volume.
64
Parameter Value Explanation
Band2 Threshold -80.0–0.0 (dB)
R outR in
Band2 Max Gain 0–+24 (dB)
Band3 Threshold -80.0–0.0 (dB)
Band3 Max Gain 0–+24 (dB)
Split1 Frequency 2000–5000 (Hz)
Split2 Frequency 3000–10000 (Hz)
Level 0–127 Output Level
Raises the midrange frequency levels when they fall below the specified amount.
Sets how much to raise the levels when the midrange volume is low.
Raises the high-end frequency levels when they fall below the specified amount.
Sets how much to raise the levels when the high-end frequency volume is low.
Frequency at which the low and midrange frequencies are split
Frequency at which the midrange and high-end frequencies are split
Note
MFX/IFX Parameters
Sixty-fourth-note triplet
Sixteenth-note triplet
Dotted sixteenth note
Quarter note Half-note triplet
Whole-note triplet
Dotted whole note
Sixty-fourth note
Dotted thirty­second note
Eighth note
Dotted half note Whole note
Double note
Thirty-second­note triplet
Sixteenth note
Quarter-note triplet
Dotted quarter note
Thirty-second note
Eighth-note triplet
Dotted eighth note
Half note
Double-note triplet
65

Control Change List

These control change messages are used when controlling the Aerophone from an external MIDI device such as a MIDI foot controller.
CC# Functions that are controlled Explanation
0 Bank Select MSB 1 Mudulation (depend on scene) vib, tone, lter, level, rotary, Xfade 2 Breath (depend on scene) cuto, dynamics, PMT 4 (depend on scene) growl, sfx, tremolo 5 Portamento Time 6 Data Entry MSB 7 Volume
9 (depend on scene) resonance 10 Pan 11 Expression (depend on scene) Expression, dynamics 16 (SuperNATURAL Control1) noise level 18 (SuperNATURAL Control2) growl 19 (SuperNATURAL Control3) bend mode, glissando mode, hold legato mode 20 Scene Down 21 Scene Up 22 Favorite Down 23 Favorite Up 24 Octave Down 25 Octave Up 26 Transpose Down 27 Transpose Up 28 Harmony Sw 29 Drone Sw 30 X-Fade 32 Bank Select LSB 38 Data Entry LSB 64 Hold1 65 Portamento 66 Sostenuto 68 Legato 71 Resonance 72 Release Time 73 Attack Time 74 Cut O 75 Decay Time 76 Vibrato Rate 77 Vibrato Depth 78 Vibrato Delay 80 (SuperNATURAL Control 4) staccato, drone, ornament, tambura, strum, nail, voice woo 81 (SuperNATURAL Control 5) fall, pizz 82 (SuperNATURAL Control 6) subtone, tremolo 84 Portamento Control 91 Reverb Send Level 93 Chorus Send Level 98 NRPN LSB 99 NRPN MSB
100 RPN LSB 101 RPN MSB 120 All Sound O 121 Reset All Controllers 123 All Note O 126 Mono Mode On 127 Poly Mode On
66

Fingering Chart

Sax
A#/B²3 C#/D²4 D#/E²4
F#/G²4 G#/A²4 A#/B²4
B3 C4 D4 E4
G4 A4 B4
F4
C5 D5 E5
F5
C#/D²5 D#/E²5
F#/G²5
67
Fingering Chart

Recorder

The side keys are disabled so that the note does not change even if you inadvertently press the left or right side key.
A#/B²3
F#/G²4
B3
C4 D4 F4
G4
C#/D²4 D#/E²4
A4
E4
A#/B²4G#/A²4
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B4 D5
C5
C#/D²5

Electronic Wind

1, 2, 3, 4, 5, 6, C The same “C D E F G A B C” ngering as a standard sax or recorder Tc, G#, C# Raise by a semitone Ta, Tf, Eb, B Lower by a semitone Bb Lower by a whole tone
Fingering Chart
A3 B3 C4
A#/B²3 C#/D²4
F#/G²4
G#/A²4
D4 E4
A4F4 G4
A#/B²4
D#/E²4
B4
C5
C#/D²5 D#/E²5
E5
F#/G²5
G5D5 F5
69
Fingering Chart

Trumpet

Right-hand keys 4, 5, and 6 correspond to pistons 1, 2, and 3 of a trumpet.
G3
D4 E4
D#/E²4
G#/A²3F#/G²3
A3
F4
A#/B²3 C#/D²4
F#/G²4 G#/A²4
B3 C4
G4 A4
A#/B²4
F#/G²5
B4
G5
C5 D5 E5 F5
C#/D²5 D#/E²5
70

Left Hand

Fingering that lets you perform using only the left hand.
Fingering Chart
C4
F#/G²4
C#/D²4
G4
D4 E4
G#/A²4
D#/E²4
A4
A#/B²4
F4
B4
C5 D5 F5
C#/D²5 D#/E²5
E5
71
Fingering Chart

Right Hand

Fingering that lets you perform using only the right hand.
C4
G4
C#/D²4
G#/A²4
D4 E4
D#/E²4
A4
A#/B²4
F4
F#/G²4
B4
C5 D5 F5
C#/D²5 D#/E²5
E5
72

Flute

Flute ngering.
x, C1, C2, C3 Raise by a semitone p, B, C4, Tc, Ta Lower by a semitone Bb Lower by a whole tone
C4 D4 E4 F4C´4/D³4 D´4/E³4 F´4/G³4
Fingering Chart
G4 A4 B4 C5G´4/A³4 A´4/B³4 C´5/D³5
D5 E5 F5D´5/E³5
73
Fingering Chart
G5 A5F´5/G³5 G´5/A³5
B5 C6A´5/B³5
74

Clarinet

Clarinet ngering.
C1 Raise by a semitone p, C5 Lower by a semitone
E3 F3 G3 A3F´3/G³3 G´3/A³3 A´3/B³3
Fingering Chart
B3 C4
F4 G4 A4F´4/G³4 A´4/B³4G´4/A³4
C´4/D³4 D´4/E³4
D4 E4
75
Fingering Chart
B4 C5 D5 E5 F5C´5/D³5 D´5/E³5
G5
C6 D6 E6C´6/D³6 D´6/E³6
A5 B5F´5/G³5 G´5/A³5 A´5/B³5
76
A6F6 G6F´6/G³6 G´6/A³6
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