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User’s Manual
SuperH™ Family E10A-USB
Emulator
Additional Document for User’s Manual
Supplementary Information on Using
the SH7362
Renesas Microcomputer Development
Environment System
SuperH™ Family
E10A-USB for SH7362 HS7362KCU01HE
Rev.1.00 2007.08
Notes regarding these materials
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ges arising out of the uses set forth above.
Contents
Section 1 Connecting the Emulator with the User System ................................1
1.1 Components of the Emulator ............................................................................................ 1
1.2 Connecting the Emulator with the User System ............................................................... 2
1.3 Installing the H-UDI Port Connector on the User System ................................................ 3
1.4 Pin Assignments of the H-UDI Port Connector................................................................ 4
1.5 Recommended Circuit between the H-UDI Port Connector and the MPU....................... 8
2.2.3 Notes on Using the JTAG (H-UDI) Clock (TCK) and AUD Clock (AUDCK)... 38
2.2.4 Notes on Setting the [Breakpoint] Dialog Box .................................................... 38
2.2.5 Notes on Setting the [Event Condition] Dialog Box and
the BREAKCONDITION_SET Command ........................................................ 40
2.2.6 Note on Setting the UBC_MODE Command ...................................................... 40
2.2.7 Note on Setting the PPC_MODE Command ....................................................... 40
2.2.8 Performance Measurement Function ................................................................... 41
i
ii
Section 1 Connecting the Emulator with the User System
1.1 Components of the Emulator
The E10A-USB emulator supports the SH7362. Table 1.1 lists the components of the emulator.
Table 1.1 Components of the Emulator
Classification Component
Hardware
User system interface
User system interface
USB cable 1 Length: 150 cm, Mass: 50.6 g
Software
Note: Additional document for the MPUs supported by the emulator is included. Check the target
Emulator box 1 HS0005KCU01H:
cable
cable
E10A-USB emulator setup
program,
SuperHTM Family E10AUSB Emulator User’s
Manual,
Supplementary
Information on Using the
SH7362*, and
Test program manual for
HS0005KCU01H and
HS0005KCU02H
MPU and refer to its additional document.
Appearance
Quantity Remarks
Depth: 65.0 mm, Width: 97.0 mm,
Height: 20.0 mm, Mass: 72.9 g
or
HS0005KCU02H:
Depth: 65.0 mm, Width: 97.0 mm,
Height: 20.0 mm, Mass: 73.7 g
1 14-pin type:
Length: 20 cm, Mass: 33.1 g
1 36-pin type:
Length: 20 cm, Mass: 49.2 g
(only for HS0005KCU02H)
1 HS0005KCU01SR,
HS0005KCU01HJ,
HS0005KCU01HE,
HS7362KCU01HJ,
HS7362KCU01HE,
HS0005TM01HJ, and
HS0005TM01HE
(provided on a CD-R)
1
1.2 Connecting the Emulator with the User System
To connect the E10A-USB emulator (hereinafter referred to as the emulator), the H-UDI port
connector must be installed on the user system to connect the user system interface cable. When
designing the user system, refer to an example of recommended connection between the connector
and the MPU shown in this manual. In addition, read the E10A-USB emulator user's manual and
hardware manual for the related device.
Table 1.2 shows the type number of the emulator, the corresponding connector type, and the use of
AUD function.
Table 1.2 Type Number, AUD Function, and Connector Type
Type Number Connector AUD Function
HS0005KCU02H 36-pin connector Available
HS0005KCU01H, HS0005KCU02H 14-pin connector Not available
HS0005KCU02H 38-pin connector Available
The H-UDI port connector has the 36-pin, 14-pin, and 38-pin types as described below. Use them
according to the purpose of the usage.
1. 36-pin type (with AUD function)
The AUD trace function is supported. A large amount of trace information can be acquired in
realtime. The window trace function is also supported for acquiring memory access in the
specified range (memory access address or memory access data) by tracing.
2. 14-pin type (without AUD function)
The AUD trace function cannot be used because only the H-UDI function is supported. Since
the 14-pin type connector is smaller than the 36-pin type (1/2.5), the size of the area where the
connector is installed on the user system can be reduced.
3. 38-pin type (with AUD function)
The AUD trace function is supported. As well as the 36-pin type, a large amount of trace
information can be acquired in realtime. Since the 38-pin type connector is smaller than the
36-pin type (1/2.5), the size of the area where the connector is installed on the user system can
be reduced. To use the 38-pin type connector, however, an optional cable (HS0005ECK01H)
is required.
2
1.3 Installing the H-UDI Port Connector on the User System
Table 1.3 shows the recommended H-UDI port connectors for the emulator.
Table 1.3 Recommended H-UDI Port Connectors
Connector Type Number Manufacturer Specifications
36-pin connector
14-pin connector 2514-6002 Minnesota Mining &
38-pin connector 2-5767004-2 Tyco Electronics AMP K.K. 38-pin Mictor type
Note: When designing the 36-pin connector layout on the user board, do not connect any
components under the H-UDI connector. When designing the 14-pin connector layout on
the user board, do not place any components within 3 mm of the H-UDI port connector.
When designing the 38-pin connector layout on the user board, reduce cross-talk noise etc.
by keeping other signal lines out of the region where the H-UDI port connector is situated.
As shown in figure 1.1, an upper limit (5 mm) applies to the heights of components
mounted around the user system connector.
DX10M-36S Screw type
DX10M-36SE,
DX10G1M-36SE
Hirose Electric Co., Ltd.
Lock-pin type
14-pin straight type
Manufacturing Ltd.
3
E10A-USB optional 38-pin
user system interface cable
50 mm
137
2-5767004-2
20 mm
5 mm
: Area to be kept free of other components
Target system
H-UDI port connector (top view)
382
Figure 1.1 Restriction on Component Mounting
1.4 Pin Assignments of the H-UDI Port Connector
Figures 1.2 through 1.4 show the pin assignments of the 36-pin, 14-pin, and 38-pin H-UDI port
connectors, respectively.
Note: Note that the pin number assignments of the H-UDI port connector shown on the
following pages differ from those of the connector manufacturer.
4
Pin
No.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Signal
AUDC K
Input/
Output
Output
SH7362
*1
Pin No.
M15
GND
AU D ATA0
Output
L14
GND
AU D ATA1
Output
L15
GND
AU D ATA2
Output
M13
GND
AU D ATA3
Output
M14
GND
/AUDSYNC
*2
Output
M16
GND
N.C.
GND
N.C.
GND
TCK
Input
J17
GND
Notes:
1. Input to or output from the user system.
Note
Pin
No.
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
Signal
TMS
GND
*2
/TRST
*4
(GND)
TDI
GND
TDO
GND
/ASEBRK /
BRKACK
GND
UVCC
GND
/RESETP
/RESETA
GND
*3
GND
GND
N.C.
GND
Input/
Output
Input
Input
Input
Output
Input/
*2
output
Output
*2
Output
Output
Output
*1
SH7362
Pin No.
K13
L13
K14
K15
N13
D15
D12
User reset
2. The symbol (/) means that the signal is active-low.
3. The emulator monitors the GND signal of the user system and detects whether or
not the user system is connected.
4. When the user system interface cable is connected to this pin and the MPMD pin is
set to 0, do not connect to GND but to the MPMD pin directly.
5. Connect /RESETP and /RESETA to the user system if required, as shown in figure 1.5.
Edge of the board
(connected to the connector)
4
+0.1
2
φ
2.8
0
+0.1
36
φ
0.7
0
4.5
H-UDI port connector
Note
*5
(top view)
1.1
9.0
4.09
3
1
: Pattern inhibited area
21.59
37.61
43.51
1.27
H-UDI port connector (top view)
1.905
35
H-UDI port connector (front view)
(Pin 1 mark)
Figure 1.2 Pin Assignments of the H-UDI Port Connector (36 Pins)
M
2.6
Unit: mm
x 0.45
3.9
9.0
0.3
4.8
5
1
SH7362
Pin No.
J17
L13
K15
N13
K13
K14
D15
D12
Input/
Pin No. Signal
1
2
3
4
5
6
7
8
9
11
10, 12,
and 13
14
Notes:
TCK
/TRST
TDO
/ASEBRK
/BRKACK
TMS
TDI
/RESETP
/RESETA
N.C.
(GND)
UVCC
GND
GND
1. Input to or output from the user system.
2. The symbol (/) means that the signal is active-low.
3. The emulator monitors the GND signal of the user
system and detects whether or not the user system
is connected.
4.
When the user system interface cable is connected to
this pin and the MPMD pin is set to 0, do not connect to
GND but to the MPMD pin directly.
5.
Connect /RESETP and /RESETA to the user system
if required, as shown in figure 1.6.
Pin 1 mark
Output*
Input
*2
Input
Output
*2
Input/
output
Input
Input
Output
*2
Output
*4
Output
*3
Output
H-UDI port connector
Note
User reset
*5
(top view)
Pin 8
Pin 1
Pin 1 mark
25.0
23.0
6 x 2.54 = 15.24
(2.54)
H-UDI port connector
(top view)
Pin 14
Pin 7
0.45
Unit: mm
Figure 1.3 Pin Assignments of the H-UDI Port Connector (14 Pins)
6
Pin
Signal
No.
N.C.
1
N.C.
2
3
MPMD (GND)
N.C.
4
/UCON (GND)
5
AUDCK
6
N.C.
7
/ASEBRK/
8
BRKACK
/RESETP
9
/RESETA
N.C.
10
TDO
11
UVCC_AUD
12
13
N.C.
14
UVCC
15
TCK
16
N.C.
17
TMS
18
N.C.
19
TDI
1. Input to or output from the user system.
Notes:
Input/
Output
*4
*3
Output
*2
*2
Input/
Output
Output
Output
Output
Output
Input
Input
Input
*1
SH7362
Pin No.
M15
N13
D15
D12
K15
J17
K13
K14
Note
User reset
Pin
No.
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
Signal
N.C.
/TRST
N.C.
N.C.
AU D ATA3
N.C.
AU D ATA2
N.C.
AU D ATA1
N.C.
AU D ATA0
N.C.
/AUDSYNC
N.C.
N.C.
N.C.
N.C.
N.C.
N.C.
Input/
Output
*2
Input
Output
Output
Output
Output
*2
Output
SH7362
*1
Pin No.
L13
M14
M13
L15
L14
M16
2. The symbol (#) means that the signal is active-low.
3. The emulator monitors the GND signal of the user system and detects whether or not the user system is connected.
When the user system interface cable is connected to this pin and the MPMD pin is set to 0, do not connect to
4.
GND but to the MPMD pin directly.
5. The GND bus lead at the center of the H-UDI port connector must be grounded.
6. Connect /RESETP and /RESETA to the user system if required, as shown in figure 1.7.
137
Note
6.91
382
Unit: mm
25.4
H-UDI port connector (top view)
Figure 1.4 Pin Assignments of the H-UDI Port Connector (38 Pins)
7
1.5 Recommended Circuit between the H-UDI Port Connector and the
MPU
1.5.1 Recommended Circuit (36-Pin Type)
Figure 1.5 shows a recommended circuit for connection between the H-UDI and AUD port
connectors (36 pins) and the MPU when the emulator is in use.
Notes: 1. Do not connect anything to the N.C. pins of the H-UDI port connector.
2. The MPMD pin must be 0 when the emulator is connected and 1 when the emulator is
not connected, respectively.
(1) When the emulator is used: MPMD = 0
(2) When the emulator is not used: MPMD = 1
Figure 1.5 shows an example of circuits that allow the MPMD pin to be GND (0)
whenever the emulator is connected by using the user system interface cable.
3. When a network resistance is used for pull-up, it may be affected by a noise. Separate
TCK from other resistances.
4. The /TRST pin must be at the low level for a certain period when the power is
supplied whether the H-UDI is used or not. Reduce the power supplied to the /TRST
pin by pulling the pin down by a resistance of 1 kilo-ohm and setting PUL15 = 0 in
the PULCR register after a reset.
5. The pattern between the H-UDI port connector and the MPU must be as short as
possible. Do not connect the signal lines to other components on the board.
6. Since the H-UDI and the AUD of the MPU operate with the VccQ, supply only the
VccQ to the UVCC pin. Make the emulator’s switch settings so that the user power
will be supplied (SW2 = 1 and SW3 = 1).
7. The resistance values shown in figure 1.5 are for reference.
8. For the pin processing in cases where the emulator is not used, refer to the hardware
manual of the related MPU.
9. For the AUDCK pin, guard the pattern between the H-UDI port connector and the
MPU at GND level.
8
When the circuit is connected as shown in figure 1.5, the switches of the emulator are set as SW2
= 1 and SW3 = 1. For details, refer to section 3.8, Setting the DIP Switches, in the SuperH
TM
Family E10A-USB Emulator User’s Manual.
VccQ_SR = 2.85-V/1.8-V I/O power supply
VccQ_MFI = 2.85-V/1.8-V I/O power supply
VccQ = 2.85-V I/O power supply
All pulled-up at 4.7 kΩ or more
VccQ_SR
*2
VccQ_SR
Level-shift
circuit
VccQ_SR
SH7362
AUDCK
AUDATA0
AUDATA1
AUDATA2
AUDATA3
AUDSYNC
TCK
TMS
TRST
TDI
TDO
ASEBRK
/BRKACK
*1
RESETP
RESETA
*3
MPMD
H-UDI port connector
(36-pin type)
2
GND
GND
GND
GND
GND
GND
GND
GND
GND
GND
(GND)
GND
GND
GND
GND
GND
GND
GND
AUDCK
AUDATA0
AUDATA1
AUDATA2
AUDATA3
AUDSYNC
ASEBRK
/ BRKACK
4
6
8
10
12
14
16
18
20
22
24
26
28
30
32
34
36
N.C.
N.C.
TCK
TMS
TRST
TDI
TDO
UVCC
RESET
GND
N.C.
VccQ_SR
1
3
5
7
9
11
13
15
17
19
21
23
25
27
29
31
33
35
VccQ_SRVccQ_SR
1 kΩ
Power-on reset signal
Reset signal
User system
Figure 1.5 Recommended Circuit for Connection between the H-UDI Port Connector and
MPU when the Emulator is in Use (36-Pin Type)
Notes: 1. Do not use /RESETP in the emulator after the user system has been activated.
When reset signals are used for debugging, use /RESETA.
2. Fix /RESETA as high level when it is not used.
9
3. When the voltage level of VccQ_SR (power supply for H-UDI and AUD) is 2.85 V
and that of VccQ_MFI (power supply for /RESETA) is 1.8 V, a level-shift circuit is
required as shown in the figure.
1.5.2 Recommended Circuit (14-Pin Type)
Figure 1.6 shows a recommended circuit for connection between the H-UDI port connector (14
pins) and the MPU when the emulator is in use.
Notes: 1. Do not connect anything to the N.C. pins of the H-UDI port connector.
2. The MPMD pin must be 0 when the emulator is connected and 1 when the emulator is
not connected, respectively.
(1) When the emulator is used: MPMD = 0
(2) When the emulator is not used: MPMD = 1
Figure 1.6 shows an example of circuits that allow the MPMD pin to be GND (0)
whenever the emulator is connected by using the user system interface cable.
3. When a network resistance is used for pull-up, it may be affected by a noise. Separate
TCK from other resistances.
4. The /TRST pin must be at the low level for a certain period when the power is
supplied whether the H-UDI is used or not. Reduce the power supplied to the /TRST
pin by pulling the pin down by a resistance of 1 kilo-ohm and setting PUL15 = 0 in
the PULCR register after a reset.
5. The pattern between the H-UDI port connector and the MPU must be as short as
possible. Do not connect the signal lines to other components on the board.
6. Since the H-UDI of the MPU operates with the VccQ, supply only the VccQ to the
UVCC pin. Make the emulator’s switch settings so that the user power will be
supplied (SW2 = 1 and SW3 = 1).
7. The resistance values shown in figure 1.6 are for reference.
8. For the pin processing in cases where the emulator is not used, refer to the hardware
manual of the related MPU.
10
When the circuit is connected as shown in figure 1.6, the switches of the emulator are set as SW2
= 1 and SW3 = 1. For details, refer to section 3.8, Setting the DIP Switches, in the SuperH
TM
Family E10A-USB Emulator User’s Manual.
VccQ_SR = 2.85-V/1.8-V I/O power supply
VccQ_MFI = 2.85-V/1.8-V I/O power supply
VccQ = 2.85-V I/O power supply
VccQ_SR
VccQ_SR
VccQ_SR
All pulled-up at 4.7 kΩ or more
VccQ_SR
VccQ_SR
VccQ_SR
H-UDI port connector
(14-pin type)
9
(GND)
10
GND
ASEBRK
GND
GND
GND
/ BRKACK
RESET
12
13
14
TCK
TRST
TDO
TMS
TDI
N.C.
UVCC
1
2
3
4
5
6
7
8
11
1 kΩ
User system
Level-shift
*2
circuit
*3
SH7362
TCK
TRST
TDO
ASEBRK/BRKACK
TMS
TDI
RESETP
*1
RESETA
MPMD
Power-on reset signal
Reset signal
Figure 1.6 Recommended Circuit for Connection between the H-UDI Port Connector and
MPU when the Emulator is in Use (14-Pin Type)
Notes: 1. Do not use /RESETP in the emulator after the user system has been activated.
When reset signals are used for debugging, use /RESETA.
2. Fix /RESETA as high level when it is not used.
3. When the voltage level of VccQ_SR (power supply for H-UDI and AUD) is 2.85 V
and that of VccQ_MFI (power supply for /RESETA) is 1.8 V, a level-shift circuit is
required as shown in the figure.
11
1.5.3 Recommended Circuit (38-Pin Type)
Figure 1.7 shows a recommended circuit for connection between the H-UDI and AUD port
connectors (38 pins) and the MPU when the emulator is in use.
Notes: 1. Do not connect anything to the N.C. pins of the H-UDI port connector.
2. The MPMD pin must be 0 when the emulator is connected and 1 when the emulator is
not connected, respectively.
(1) When the emulator is used: MPMD = 0
(2) When the emulator is not used: MPMD = 1
Figure 1.7 shows an example of circuits that allow the MPMD pin to be GND (0)
whenever the emulator is connected by using the user system interface cable.
When the MPMD pin is changed by switches, etc., ground pin 3. Do not connect this
pin to the MPMD pin.
3. When a network resistance is used for pull-up, it may be affected by a noise. Separate
TCK from other resistances.
4. The pattern between the H-UDI port connector and the MPU must be as short as
possible. Do not connect the signal lines to other components on the board.
5. The AUD signals (AUDCK, AUDATA3 to AUDATA0, and AUDSYNC) operate in
high speed. Isometric connection is needed if possible. Do not separate connection nor
connect other signal lines adjacently.
6. Supply only the VCCQ voltage (I/O power supply) to the UVCC and UVCC_AUD
pins because the H-UDI and AUD of the MPU operate at the VCCQ voltage,
respectively. Make the emulator’s switch settings so that the user power will be
supplied (SW2 = 1 and SW3 = 1).
7. The resistance value shown in figure 1.7 is for reference.
8. For the AUDCK pin, guard the pattern between the H-UDI port connector and the
MPU at GND level.
9. When the power is supplied, the TRST# pin must be low during a specified period
regardless of whether or not the H-UDI is used.
10. The GND bus lead at the center of the H-UDI port connector must be grounded.
11. For the pin processing in cases where the emulator is not used, refer to the hardware
manual of the related MPU.
12
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