1. This document is provided for reference purposes only so that Renesas customers may select the appropriate
Renesas products for their use. Renesas neither makes warranties or representations with respect to the
accuracy or completeness of the information contained in this document nor grants any license to any
intellectual property rights or any other rights of Renesas or any third party with respect to the information in
this document.
2. Renesas shall have no liability for damages or infringement of any intellectual property or other rights arising
out of the use of any information in this document, including, but not limited to, product data, diagrams, charts,
programs, algorithms, and application circuit examples.
3. You should not use the products or the technology described in this document for the purpose of military
applications such as the development of weapons of mass destruction or for the purpose of any other military
use. When exporting the products or technology described herein, you should follow the applicable export
control laws and regulations, and procedures required by such laws and regulations.
4. All information included in this document such as product data, diagrams, charts, programs, algorithms, and
application circuit examples, is current as of the date this document is issued. Such information, however, is
subject to change without any prior notice. Before purchasing or using any Renesas products listed in this
document, please confirm the latest product information with a Renesas sales office. Also, please pay regular
and careful attention to additional and different information to be disclosed by Renesas such as that disclosed
through our website. (http://www.renesas.com )
5. Renesas has used reasonable care in compiling the information included in this document, but Renesas
assumes no liability whatsoever for any damages incurred as a result of errors or omissions in the information
included in this document.
6. When using or otherwise relying on the information in this document, you should evaluate the information in
light of the total system before deciding about the applicability of such information to the intended application.
Renesas makes no representations, warranties or guaranties regarding the suitability of its products for any
particular application and specifically disclaims any liability arising out of the application and use of the
information in this document or Renesas products.
7. With the exception of products specified by Renesas as suitable for automobile applications, Renesas
products are not designed, manufactured or tested for applications or otherwise in systems the failure or
malfunction of which may cause a direct threat to human life or create a risk of human injury or which require
especially high quality and reliability such as safety systems, or equipment or systems for transportation and
traffic, healthcare, combustion control, aerospace and aeronautics, nuclear power, or undersea communication
transmission. If you are considering the use of our products for such purposes, please contact a Renesas
sales office beforehand. Renesas shall have no liability for damages arising out of the uses set forth above.
8. Notwithstanding the preceding paragraph, you should not use Renesas products for the purposes listed below:
(1) artificial life support devices or systems
(2) surgical implantations
(3) healthcare intervention (e.g., excision, administration of medication, etc.)
(4) any other purposes that pose a direct threat to human life
Renesas shall have no liability for damages arising out of the uses set forth in the above and purchasers who
elect to use Renesas products in any of the foregoing applications shall indemnify and hold harmless Renesas
Technology Corp., its affiliated companies and their officers, directors, and employees against any and all
damages arising out of such applications.
9. You should use the products described herein within the range specified by Renesas, especially with respect
to the maximum rating, operating supply voltage range, movement power voltage range, heat radiation
characteristics, installation and other product characteristics. Renesas shall have no liability for malfunctions or
damages arising out of the use of Renesas products beyond such specified ranges.
10. Although Renesas endeavors to improve the quality and reliability of its products, IC products have specific
characteristics such as the occurrence of failure at a certain rate and malfunctions under certain use
conditions. Please be sure to implement safety measures to guard against the possibility of physical injury, and
injury or damage caused by fire in the event of the failure of a Renesas product, such as safety design for
hardware and software including but not limited to redundancy, fire control and malfunction prevention,
appropriate treatment for aging degradation or any other applicable measures. Among others, since the
evaluation of microcomputer software alone is very difficult, please evaluate the safety of the final products or
system manufactured by you.
11. In case Renesas products listed in this document are detached from the products to which the Renesas
products are attached or affixed, the risk of accident such as swallowing by infants and small children is very
high. You should implement safety measures so that Renesas products may not be easily detached from your
products. Renesas shall have no liability for damages arising out of such detachment.
12. This document may not be reproduced or duplicated, in any form, in whole or in part, without prior written
approval from Renesas.
13. Please contact a Renesas sales office if you have any questions regarding the information contained in this
document, Renesas semiconductor products, or if you have any other inquiries.
R0E530640MCU00 User’s Manual Preface
Preface
The R0E530640MCU00 is a full-spec emulator for M16C/60 Series M16C/64 Group MCUs. This user's manual mainly
describes specifications of the R0E530640MCU00 and how to setup it. For details on the emulator debugger included in this
product, refer to the product's user's manual.
All the components of this product are shown in “
this product, contact your local distributor.
The related manuals for using this product are listed below. You can download the latest manuals from the Renesas Tools
homepage (http://www.renesas.com/tools).
Related manuals
Item Manual
R0E0100TNPFJ00 User’s Manual Accessory
R0E0100TNPFK00 User’s Manual
Integrated development environment High-performance Embedded Workshop User’s Manual
Emulator debugger R0E530640MCU00 User’s Manual
C compiler C Compiler Package for R8C/Tiny, M16C/60, 30, Tiny, 20 and 10 Series
C Compiler User's Manual
Assembler C Compiler Package for R8C/Tiny, M16C/60, 30, Tiny, 20 and 10 Series
Assembler User's Manual
1.1 Package Components” (page 16). If there is any question or doubt about
REJ10J1733-0100 Rev.1.00 Apr. 01, 2008
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R0E530640MCU00 User’s manual Important
Important
Before using this product, be sure to read this user’s manual carefully.
Keep this user’s manual, and refer to it when you have questions about this product.
Emulator:
The emulator in this document refers to the following products that are manufactured by Renesas Technology Corp.:
(1) E100 emulator main unit
(2) MCU unit
(3) Pitch converter board for connecting the user system
The emulator herein does not include the customer’s user system and host machine.
Purpose of use of the emulator:
This emulator is a device to support the development of a system that uses the M16C Family M16C/60 Series M16C/64 Group
of Renesas 16-bit single-chip MCUs. It provides support for system development in both software and hardware.
Be sure to use this emulator correctly according to said purpose of use. Please avoid using this emulator for other than its
intended purpose of use.
For those who use this emulator:
This emulator can only be used by those who have carefully read the user’s manual and know how to use it.
Use of this emulator requires the basic knowledge of electric circuits, logical circuits, and MCUs.
When using the emulator:
(1) This product is a development supporting unit for use in your program development and evaluation stages. In mass-
producing your program you have finished developing, be sure to make a judgment on your own risk that it can be put to
practical use by performing integration test, evaluation, or some experiment else.
(2) In no event shall Renesas Technology Corp. be liable for any consequence arising from the use of this product.
(3) Renesas Technology Corp. strives to renovate or provide a workaround for product malfunction at some charge or
without charge. However, this does not necessarily mean that Renesas Technology Corp. guarantees the renovation or the
provision under any circumstances.
(4) This product has been developed by assuming its use for program development and evaluation in laboratories. Therefore,
it does not fall under the application of Electrical Appliance and Material Safety Law and protection against
electromagnetic interference when used in Japan.
(5) Renesas Technology Corp. cannot predict all possible situations or possible cases of misuse where a potential danger
exists. Therefore, the warnings written in this user’s manual and the warning labels attached to this emulator do not
necessarily cover all of such possible situations or cases. Please be sure to use this emulator correctly and safely on your
own responsibility.
(6) This product is not qualified under UL or other safety standards and IEC or other industry standards. This fact must be
taken into account when taking this product from Japan to some other country.
REJ10J1733-0100 Rev.1.00 Apr. 01, 2008
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R0E530640MCU00 User’s manual Important
Usage restrictions:
This emulator has been developed as a means of supporting system development by users. Therefore, do not use it as a device
used for equipment-embedded applications. Also, do not use it for developing the systems or equipment used for the following
purposes either:
(1) Transportation and vehicular
(2) Medical (equipment where human life is concerned)
(3) Aerospace
(4) Nuclear power control
(5) Undersea repeater
If you are considering the use of this emulator for one of the above purposes, please be sure to consult your local distributor.
About product changes:
We are constantly making efforts to improve the design and performance of this emulator. Therefore, the specification or
design of this emulator or its user’s manual may be changed without prior notice.
About the rights:
(1) We assume no responsibility for any damage or infringement on patent rights or any other rights arising from the use of
any information, products or circuits presented in this user’s manual.
(2) The information or data in this user’s manual does not implicitly or otherwise grant a license for patent rights or any other
rights belonging to us or third parties.
(3) This user’s manual and this emulator are copyrighted, with all rights reserved by us. This user’s manual may not be copied,
duplicated or reproduced, in whole or part, without prior written consent of us.
About diagrams:
The diagrams in this user’s manual may not all represent exactly the actual object.
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R0E530640MCU00 User’s Manual Precautions for safety
Precautions for Safety
Definitions of Signal Words
In both the user’s manual and on the product itself, several icons are used to insure proper handling of this product and also to
prevent injuries to you or other persons, or damage to your properties.
This chapter describes the precautions which should be taken in order to use this product safely and properly. Be sure to read
this chapter before using this product.
This symbol represents a warning about safety. It is used to arouse caution about a potential
DANGER
WARNING
CAUTION
CAUTION
IMPORTANT
In addition to the five above, the following are also used as appropriate.
means WARNING or CAUTION.
Example:
danger that will possibly inflict an injury on persons. To avoid a possible injury or death,
please be sure to observe the safety message that follows this symbol.
DANGER indicates an imminently dangerous situation that will cause death or heavy wound
unless it is avoided. However, there are no instances of such danger for the product presented
in this user's manual.
WARNING indicates a potentially dangerous situation that will cause death or heavy wound
unless it is avoided.
CAUTION indicates a potentially dangerous situation that will cause a slight injury or a
medium-degree injury unless it is avoided.
CAUTION with no safety warning symbols attached indicates a potentially dangerous
situation that will cause property damage unless it is avoided.
This is used in operation procedures or explanatory descriptions to convey exceptional
conditions or cautions to the user.
CAUTION AGAINST AN ELECTRIC SHOCK
means PROHIBITION.
Example:
DISASSEMBLY PROHIBITED
means A FORCIBLE ACTION.
Example:
UNPLUG THE POWER CABLE FROM THE RECEPTACLE.
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R0E530640MCU00 User’s Manual Precautions for safety
WARNING
Warnings for AC Power Supply:
z If the attached AC power cable does not fit the receptacle, do not alter the AC power cable and do not plug it
forcibly. Failure to comply may cause electric shock and/or fire.
z Use an AC power cable which complies with the safety standard of the country.
z Do not touch the plug of the AC power cable when your hands are wet. This may cause electric shock.
z This product is connected signal ground with frame ground. If your developing product is transformless (not
having isolation transformer of AC power), this may cause electric shock. Also, this may give an unrepairable
damage to this product and your developing one.
While developing, connect AC power of the product to commercial power through isolation transformer in
order to avoid these dangers.
z If other equipment is connected to the same branch circuit, care should be taken not to overload the circuit.
z When installing this equipment, insure that a reliable ground connection is maintained.
z The rated voltage for this cable is 125 volts. When you connect to a power supply of more than 125V, use an
appropriate cable for the voltage.
z If you smell a strange odor, hear an unusual sound, or see smoke coming from this product, then disconnect
power immediately by unplugging the AC power cable from the outlet.
Do not use this as it is because of the danger of electric shock and/or fire. In this case, contact your local
distributor.
z Before setting up this emulator and connecting it to other devices, turn off power or remove a power cable to
prevent injury or product damage.
Warnings to Be Taken for This Product:
z Do not disassemble or modify this product. Personal injury due to electric shock may occur if this product is
disassembled and modified. Disassembling and modifying the product will void your warranty.
z Make sure nothing falls into the cooling fan on the top panel, especially liquids, metal objects, or anything
combustible.
Warning for Installation:
z Do not set this product in water or areas of high humidity. Make sure that the product does not get wet. Spilling
water or some other liquid into the product may cause unrepairable damage.
Warning for Use Environment:
z This equipment is to be used in an environment with a maximum ambient temperature of 35°C. Care should be
taken that this temperature is not exceeded.
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R0E530640MCU00 User’s Manual Precautions for safety
Cautions to Be Taken for Turning On the Power:
z Turn ON/OFF the power of the emulator and user system as simultaneously as possible.
z When turning on the power again after shutting off the power, wait about 10 seconds.
Cautions to Be Taken for Handling This Product:
z Use caution when handling the main unit. Be careful not to apply a mechanical shock.
z Do not touch the connector pins of the emulator main unit and the target MCU connector pins directly. Static
electricity may damage the internal circuits.
z Do not pull this emulator by the communications interface cable or the flexible cable. And, excessive flexing or
force may break conductors.
z Do not flex the flexible cable excessively. The cable may cause a break.
z Do not use inch-size screws for this equipment. The screws used in this equipment are all ISO (meter-size) type
screws. When replacing screws, use same type screws as equipped before.
Caution to Be Taken for System Malfunctions:
z If the emulator malfunctions because of interference like external noise, shut OFF the emulator once and then
reactivate it.
CAUTION
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Precautions for Safety ..................................................................................................................................................6
User Registration ........................................................................................................................................................14
1.2 Other Tool Products Required for Development ...........................................................................................16
1.3 System Configuration ....................................................................................................................................17
1.3.1 System Configuration ..................................................................................................................17
1.3.2 Names and Functions of each part of the emulator.....................................................................18
2.1 Flowchart of Starting Up the Emulator ..........................................................................................................22
2.2 Installing the Included Software ....................................................................................................................24
2.3 Connecting/Disconnecting the MCU Unit to/from the E100 Emulator Main Unit ..........................................25
2.4 Connecting the Host Machine .......................................................................................................................26
2.5 Connecting the Emulator Power Supply........................................................................................................27
2.6 Turning ON the Power...................................................................................................................................28
2.6.1 Checking the Connections of the Emulator System ....................................................................28
2.6.2 Turning ON/OFF the Power .........................................................................................................28
2.8.2 Using an Internal Oscillator Circuit Board....................................................................................31
2.8.3 Using the Oscillator Circuit on the User System..........................................................................32
2.8.4 Using the Internal Generator Circuit ............................................................................................32
2.9 Connecting the User System.........................................................................................................................33
2.9.1 Connecting to a 100-pin 0.65mm Pitch Foot Pattern...................................................................34
2.9.2 Connecting to a 100-pin 0.5mm Pitch Foot Pattern.....................................................................35
3.2 Starting the High-performance Embedded Workshop ..................................................................................37
3.3 Connecting the Emulator ...............................................................................................................................37
3.4 Downloading the Tutorial Program................................................................................................................38
3.4.1 Downloading the Tutorial Program ..............................................................................................38
3.4.2 Displaying the Source Program ...................................................................................................39
3.6 Executing the Program ..................................................................................................................................41
3.6.1 Resetting the CPU .......................................................................................................................41
3.6.2 Executing the Program ................................................................................................................41
3.12 Showing Local Variables .............................................................................................................................48
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R0E530640MCU00 User’s Manual Contents
3.13 Single-Stepping a Program .........................................................................................................................48
3.13.1 Executing Step In Command .......................................................................................................49
3.13.2 Executing the Step Out Command ..............................................................................................50
3.13.3 Executing the Step Over Command ............................................................................................51
3.14 Forcibly Breaking a Program .......................................................................................................................52
3.19 What Next?..................................................................................................................................................66
4. Preparing to Debug.................................................................................................................................................67
4.1 Starting the High-performance Embedded Workshop ...............................................................................67
4.2 Creating a New Workspace (Toolchain Unused).......................................................................................68
4.3 Creating a New Workspace (Toolchain Used)...........................................................................................70
4.4 Opening an Existing Workspace................................................................................................................73
4.5 Connecting the Emulator............................................................................................................................74
4.5.1 Connecting the Emulator .............................................................................................................74
4.5.2 Reconnecting the Emulator .........................................................................................................74
4.6 Disconnecting the Emulator .......................................................................................................................75
4.6.1 Disconnecting the Emulator.........................................................................................................75
4.7 Quitting the High-performance Embedded Workshop ...............................................................................75
4.8 Setting Up the Debug.................................................................................................................................76
4.8.1 Specifying a Download Module ...................................................................................................76
4.8.2 Setting Up Automatic Execution of Command Line Batch Files..................................................77
5.1.8 Showing Progress in Boot-up Processing ...................................................................................87
5.2 Downloading a Program.............................................................................................................................89
5.2.1 Downloading a Program ..............................................................................................................89
5.2.2 Showing the Source Code ...........................................................................................................89
5.2.3 Turning columns in all source files off..........................................................................................91
5.2.4 Turning columns in one source file off.........................................................................................91
5.2.5 Showing Assembly Language Code............................................................................................92
5.2.6 Correcting Assembly Language Codes .......................................................................................93
5.3 Displaying Memory Contents in Real Time................................................................................................94
5.3.1 Displaying Memory Contents in Real Time .................................................................................94
5.3.4 Clearing RAM Monitor Error Detection Data ...............................................................................95
5.4 Showing the Current Status .......................................................................................................................96
5.4.1 Showing the Emulator Status ......................................................................................................96
5.4.2 Showing the Emulator Status in the Status Bar...........................................................................97
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R0E530640MCU00 User’s Manual Contents
5.5 Periodically Reading Out and Showing the Emulator Status.....................................................................98
5.5.1 Periodically Reading Out and Showing the Emulator Information...............................................98
5.5.2 Selecting the Items to Be Displayed............................................................................................99
5.6 Using Software Breakpoints.....................................................................................................................100
5.6.1 Using Software Breakpoints ......................................................................................................100
5.7 Using Events ............................................................................................................................................104
5.7.1 Using Events..............................................................................................................................104
5.8.3 Saving/Loading the Set Contents of Hardware Breaks .............................................................119
5.9 Looking at Trace Information ...................................................................................................................120
5.9.1 Looking at Trace Information .....................................................................................................120
5.11.16 Inhibiting Updating of Information ..............................................................................................164
5.11.17 Saving Code Coverage Information to Files..............................................................................165
5.11.18 Loading Code Coverage Information from Files........................................................................165
5.11.19 About Coverage Information File Load Modes ..........................................................................166
5.11.20 Showing Code Coverage Results in the Editor Window............................................................168
5.12 Measuring Data Coverage .......................................................................................................................169
5.12.1 Measuring Data Coverage.........................................................................................................169
5.12.2 Opening the Data Coverage Window ........................................................................................169
5.12.3 Allocating Data Coverage Memory (Hardware Resource) ........................................................170
5.12.4 Measuring an Address Range ...................................................................................................172
5.14.5 Detecting a Performance Overflow............................................................................................203
5.14.6 Detecting a Realtime Profile Overflow.......................................................................................203
5.14.7 Detecting a Trace Memory Overflow .........................................................................................204
5.14.8 Detecting a Task Stack Access Violation ..................................................................................204
5.14.9 Setting a Task Stack Area .........................................................................................................205
5.14.10 Detecting an OS dispatch ..........................................................................................................208
5.15 Using the Start/Stop Function ..................................................................................................................209
5.15.1 Opening the Start/Stop Function Setting Dialog Box.................................................................209
5.15.2 Specifying the Routine to be executed ......................................................................................209
5.15.3 Limitations of the Start/Stop Function........................................................................................209
5.15.4 Limitations to the Statements written in a Specified Routine ....................................................210
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R0E530640MCU00 User’s Manual Contents
6. Troubleshooting (Action on Error).........................................................................................................................211
6.1 Flowchart to Remedy the Troubles .............................................................................................................211
6.3 Error at Debugger Startup ...........................................................................................................................213
6.4 How to Request for Support ........................................................................................................................215
7.4.1 External Dimensions of the E100 Emulator ...............................................................................219
7.4.2 External Dimensions of the Converter Board R0E0100TNPFJ00.............................................220
7.4.3 External Dimensions of the Converter Board R0E0100TNPFK00 ............................................221
7.5 Notes on Using This Product.......................................................................................................................222
8. Maintenance and Guarantee ................................................................................................................................226
8.1 User Registration.........................................................................................................................................226
(Address, data, status, CPU status, bus status, target status, task ID, time stamp, 32
external trigger inputs)
Trace mode Fill until stop/full/point and delay/repeat (free)/repeat (full)
Trace extract/delete Capture/Do not Capture by events
or
Specified data access instruction extraction/trace extraction before and after point
Real-time RAM monitor - 16,384 bytes (512 bytes × 32 blocks)
- Data/last access
Time measurement - Execution time between program start and stop
- Maximum/minimum/average execution time and pass counts of specified eight
sections
- Count clock: Equal to MCU Clock or 10ns—1.6us
Coverage measurement 2 MB (256 KB × 8 blocks)
Profile 1 MB (128 KB × 8 blocks)
Connection to user system 100-pin 0.65mm pitch QFP R0E0100TNPFJ00
100-pin 0.5mm pitch LQFP R0E0100TNPFK00
Emulator power supply Supplied from included AC adapter (power supply voltage: 100--240 V, 50/60 Hz)
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R0E530640MCU00 User’s Manual 1. Outline
1.5 Operating Environment
Make sure to use this emulator in the operating environments listed in Tables 1.6 and 1.7.
Table 1.6 Operating environmental conditions
Item Description
Operating temperature 5 to 35°C (no dew)
Storage temperature -10 to 60°C (no dew)
Table 1.7 Operating environment of the host machine
Item Description
Host machine IBM PC/AT compatibles
OS Windows XP [*1]
Windows 2000
CPU Pentium IV 1.6 GHz or more recommended
Interface USB 2.0 [*2]
Memory 768 MB or greater (more than 10 times the file size of the load module)
recommended
Pointing device such as mouse Mouse or any other pointing device usable with the above OS that can be
connected to the host machine.
CD drive Needed to install the emulator debugger or refer to the user’s manual
Notes:
1. Windows and Windows NT are either registered trademarks or trademarks of Microsoft Corporation in the United States
and other countries.
2. USB interface does not guarantee the operations with all combinations of host machine, USB device and USB hub.
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R0E530640MCU00 User’s Manual 2. Setup
2. Setup
This chapter describes the preparation for using this product, the procedure for starting up the emulator and how to change
settings.
2.1 Flowchart of Starting Up the Emulator
The procedure for starting up the emulator is shown in Figures 2.1 and 2.2. For details, refer to each section hereafter. If the
emulator does not start up normally, refer to “
1 Check the package components. Refer to “1.1 Package Components” (page 16).
2 User registration Refer to “User Registration” (page 14).
3 Install the included software, etc. Install them from the included CD-ROM.
Connect the MCU unit to the E100 main
4
5 Connect the host machine.
6 Connect the emulator power supply. Connect an emulator power supply to the power connector.
7 Turn on the power supply. Turn ON the power to the emulator.
8 Check the LED display of the emulator.
Try to use the emulator debugger according
9
Create a project in the High-performance
10
Start up the emulator debugger from the
11
High-performance Embedded Workshop.
12 Set up the target MCU and system.
13 Execute self-check
Figure 2.1 Flowchart of starting up the emulator (For the first time)
Embedded Workshop.
▼
▼
▼
unit.
▼
▼
▼
▼
▼
to the tutorial.
▼
▼
▼
▼
6. Troubleshooting (Action on Error)” (page 211).
Refer to “
E100 Emulator Main Unit” (page
Connect the USB interface connector of the emulator and the USB
port of the host machine.
Check that the system status LED is lighting. When the user system
is not connected, the POWER LED does not light up.
When using the emulator debugger for the first time, try to use the
emulator functions, referring to “3. Tutorial” (page
If the emulator debugger does not start, follow steps 10 through 13
in this chart to perform a self-check.
Start up the High-performance Embedded Workshop and create a
project by following “
Start up the High-performance Embedded Workshop to launch the
emulator debugger by following “
Set Device Setting dialog box of the emulator debugger and check
“Start booting up on successful completion of self checking” by
following “
2.3 Connecting/Disconnecting the MCU Unit to/from the
25)
4. Preparing to Debug” (page 67).
4. Preparing to Debug” (page 67).
4. Preparing to Debug” (page 67).
36).
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R0E530640MCU00 User’s Manual 2. Setup
14 Change the settings.
▼
Change the settings of the power supply to MCUs or clock supply,
according to the use condition.
15 Connect the user system. Connect the user system as occasion demands.
▼
16 Turn on the power supply.
▼
Turn ON the power to the emulator and the user system as
simultaneously as possible.
Check that system status LEDs, and POWER and RESET of the
17 Check the LED display of the emulator.
target status LED are lighting. When the user system is not
connected, the POWER LED does not light up.
Start up the emulator debugger from the
18
High-performance Embedded Workshop.
▼
Start up the High-performance Embedded Workshop to launch the
emulator debugger.
▼
19 Set up the target MCU and system.
Debug a program with various functions of
20
the emulator debugger
▼
Check the contents set in the step 12 in Figure 2.1. Do not check
“Start booting up on successful completion of self checking”.
Refer to the High-performance Embedded Workshop and “
Debugging Functions” (page
Figure 2.2 Flowchart of starting up the emulator (After the self-check)
5.
78).
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R0E530640MCU00 User’s Manual 2. Setup
2.2 Installing the Included Software
If you have Windows XP or 2000 on the host machine, this installation must be executed by a user with administrator rights.
Note that users without administrator rights cannot complete the installation.
When you insert the included CD-ROM to a CD-ROM drive, a message will appear. Install the software following a displayed
message.
A dialog for entering the user information (user, company, address, install destination) will appear. The entered information
will be formatted in the user registration sheet by mail.
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R0E530640MCU00 User’s Manual 2. Setup
2.3 Connecting/Disconnecting the MCU Unit to/from the E100 Emulator Main Unit
Figure 2.3 shows the procedure for connecting the MCU Unit to the E100 Emulator Main Unit.
Connecting
MCU Unit
R0E530640MCU00
0
0
U
C
M
0
5
6
0
3
5
E
0
R
E100 emulator main unit
R0E001000EMU00
Disconnecting
Insert the MCU unit
following the inside
rails of the main unit.
1
0
HI
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PE
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Pull the MCU unit up.
Push the MCU unit down
to check it is attached properly.
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YST
EM
Figure 2.3 Connecting/Disconnecting the MCU Unit to/from the E100 Emulator Main Unit
CAUTION
Note on Connecting the MCU Unit to the E100 Emulator Main Unit:
z Always shut OFF power when connecting the MCU unit to the E100 emulator main unit. Otherwise, internal
circuits may be damaged.
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R0E530640MCU00 User’s Manual 2. Setup
2.4 Connecting the Host Machine
USB interface is used for connecting the emulator to the host machine. The USB cable is connected to the USB cable
connector of the emulator and the USB port of the host machine.
Figure 2.4 Connecting the host machine
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2.5 Connecting the Emulator Power Supply
Power is supplied from the included AC adapter to the emulator. The following shows how to connect the AC adapter.
(1) Turn OFF the emulator.
(2) Connect the DC cable of the AC adapter to the emulator.
(3) Connect the AC power cable to the AC adapter.
(4) Connect the AC power cable to the outlet.
Figure 2.5 Connecting the emulator power supply
Cautions for AC Adapter:
z Use only the AC adapter included in the E100 package.
z The included AC adapter is exclusively for the E100 emulator main unit. Do not use it for other products.
z Before installing this product or connecting it to other equipment, disconnect the AC power cable from the
outlet to prevent injury or accident.
z The DC plug of the included AC adapter has the below polarity.
z The included AC adapter has no power supply switch. The AC adapter is always active while connecting to the
AC power cable.
CAUTION
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2.6 Turning ON the Power
2.6.1 Checking the Connections of the Emulator System
Before turning the power ON, check the connection of the interface cable with the host machine, emulator, and user system.
2.6.2 Turning ON/OFF the Power
- Turn ON/OFF the power of the emulator and user system as simultaneously as possible.
- When the SAFE LED of the system LEDs is flashing, check that the USB cable is connected to the host machine. When each
of the target status LEDs is flashing, check that the MCU unit is connected.
- When turning ON the power again after shutting OFF the power, wait for about 10 seconds.
IMPORTANT
Notes on Power Supply:
z The emulator pin Vcc is connected to the user system in order to monitor user system voltage. For this reason,
the emulator cannot supply power to the user system. Supply power to the user system separately.
The voltage of the user system should be as follows.
2.7 V ≤ Vcc1 = Vcc2 ≤ 5.5 V
z When you start the emulator without the user system, do not attach a converter board. When starting with a
converter board, the MCU will be in a reset status.
z When you start the emulator without the user system, take care that metallic pieces are not touched to the
connector at the head of the flexible cable.
z Do not leave either the emulator or user system powered on. The internal circuits may be damaged due to
leakage current.
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2.7 Self-check
The self-check is to check the emulator functions operate properly. To run the self-check function of the emulator, follow the
procedure below. While the self-check is in progress, the LEDs will change as shown in Figure 2.6. In case of ERROR,
because the target status LEDs will change depending on errors, check the system status LEDs.
(1) If the user system is connected, disconnect the converter board and the user system.
(2) Turn on the emulator.
(3) Launch the emulator debugger, and select the Start booting up on successful completion of self checking check box in the
Device Setting dialog box.
(4) When you click OK, the self-check will start. If the normal result is displayed in about 60 seconds, the self-check ends
normally.
M
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Emulator turned on
: ON
: OFF
: Flashing
: ON or OFF
: Indefinite
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Self-check started
Self-check executed
or
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terminated normarlly
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Self-check error
Note:
See the error display of the debugger
Figure 2.6 LED displays during the self-check
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R0E530640MCU00 User’s Manual 2. Setup
2.8 Selecting Clock Supply
2.8.1 Clocks
You can choose a clock supplied to the evaluation MCU by the Emulator tab in the Configuration properties dialog box of the
emulator debugger. Table 2.1 shows the clocks and their initial settings.
Table 2.1 Clock supply to the MCU
Clock
Main (XIN-XOUT)
Sub (XCIN-XCOUT)
Display of
emulator debugger
Emulator IC17 mounting oscillator module Yes
User Oscillator circuit on the user system -
Generate
Emulator
User Oscillator circuit on the user system -
Description Default setting
Internal generator circuit
(1.0--20.0 MHz)
Internal oscillator circuit
(32.768 kHz)
-
Yes
IMPORTANT
Notes on Changing the Clock Supply:
z The clock supply can be set by the Configuration properties dialog box when starting up the emulator debugger
or inputting emulator_clock command on the Command Line window.
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2.8.2 Using an Internal Oscillator Circuit Board
Kinds of Oscillator Circuit Boards
An oscillator module (20MHz) is mounted on the IC17 at factory setting. If you change the frequency, replace the oscillator
module.
(1) Replacing the Oscillator module
Remove the MCU unit from the E100 emulator main unit, and replace the oscillator module of the IC17 (see Figure 2.7).
EPSON TOYOCOM
SG-8002DC/DB Series
(power voltage 2.7--3.6V : PC/SC)
SG-8002DC
81114
51100
150
CN5
150
51100
CN6
CN
40a1a
1
Figure 2.7 Replacing the oscillator module
147
SG-8002DB
CN
40a1a
2
CN
40a1a
3
40b1b
40b1b40b1b40b1b
IC17
81114
147
CN
40a1a
4
40b1b
40b1b
CAUTION
Note on Replacing the Oscillator Module and Oscillator Circuit Board:
zAlways shut OFF power when replacing the oscillator module. Otherwise, internal circuits may be damaged.
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2.8.3 Using the Oscillator Circuit on the User System
To operate this product with an external clock, construct the oscillator circuit as shown in Figure 2.8 in the user system and
input the oscillator output at 50% duty (within the operating range of the evaluation MCU) into pin X
. And pin X
IN
OUT
should
be open. Choose "User" in the emulator debugger to use this clock.
Figure 2.8 External oscillator circuit
Make note that in the oscillator circuit shown in Figure 2.9 where an oscillator is connected between pins X
and X
IN
OUT
oscillation does not occur because a converter board and other devices are used between the evaluation MCU and the user
system. It is the same for sub-clock oscillator circuits (X
CIN
and X
COUT
).
Figure 2.9 Circuit in which oscillation does not occur
2.8.4 Using the Internal Generator Circuit
The dedicated circuit in the E100 can generate any arbitrary frequency specified by the emulator debugger, and it can be
supplied as a main clock. It does not depend on either the oscillator circuit board in the MCU unit or the oscillator circuit on
the user system. If you want to debug programs without the user system or change a frequency temporarily, you can check its
operation before purchasing an oscillator. If you want to use the internal generator circuit in the E100 as a main clock, choose
"Generate" in the emulator debugger and specify a frequency you like to use this clock.
Although you can change a frequency between 1.0 and 99.9 MHz by 0.1 MHz for the E100, do not specify a value exceeding
the maximum input frequency 20 MHz of the X
of the MCU.
IN
,
IMPORTANT
Note on Using the Internal Generator Circuit:
z The internal generator circuit is equipped for temporary debugging purposes. Temperature characteristics of
frequencies are not guaranteed.
z Be sure to evaluate your system with an oscillator whose frequency is the same as that of the oscillator module
or oscillator circuit (emulator) for final evaluation purposes.
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2.9 Connecting the User System
Figure 2.10 shows how to connect this product to your user system.
Flexible cable
100-pin
0.65mm pitch
R0E0100TNPFJ00
100-pin QFP
Figure 2.10 Connecting this product to the user system
Note on Connecting the User System:
z Take care not to attach a converter board in a wrong direction. It may cause a fatal damage to the emulator and
user system.
0.5mm pitch
R0E0100TNPFK00
100-pin LQFP
CAUTION
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2.9.1 Connecting to a 100-pin 0.65mm Pitch Foot Pattern
The following is a procedure of connecting to a 100-pin 0.65mm pitch foot pattern on the user system using the
R0E0100TNPFJ00 (not included). For details on the R0E0100TNPFJ00 (not included), refer to its user's manual.
(1) Attach the NQPACK100RB included with th e R0E0100TNPFJ00 to the user system.
(2) Attach the YQPACK100RB included with the R0E0100TNPFJ00 to the NQPACK100RB and secure it with the YQ-
GUIDEs.
(3) Attach the R0E0100TNPFJ00 to the YQPACK100RB.
(4) Attach the CN2 side of the R0E0100TNPFJ00 to the CN2 side of the flexible cable.
(5) Attach the CN1 side of the R0E0100TNPFJ00 to the CN1 side of the flexible cable.
(4)
(5)
(3)
*
These corners
are not round.
(2)
(1)
No. 1 pin
: These four products are
*
available in one package.
Figure 2.11 Connecting to a 100-pin 0.65mm pitch foot pattern
R0E0100TNPFJ00
YQ-GUIDE (×4)
YQPACK100RB
NQPACK100RB
100-pin 0.65mm pitch
(PRQP0100JD-B) foot pattern
User system
Evaluation with
actual MCU
HQPACK100RB 168
(not included)
FLASH version
MCU, etc.
CAUTION
Notes on Connecting the User System:
z Take care not to attach a converter board in a wrong direction. It may cause a fatal damage to the emulator and
user system.
z The connectors of the R0E0100TNPFJ00 are guaranteed for only 50 insertion/removal iterations.
z For purchasing the HQPACK100RB168, contact the following:
Tokyo Eletech Corporation http://www.tetc.co.jp/e_index.htm
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2.9.2 Connecting to a 100-pin 0.5mm Pitch Foot Pattern
The following is a procedure of connecting to a 100-pin 0.5mm pitch foot pattern on the user system using the
R0E0100TNPFK00 (not included). For details on the R0E0100TNPFK00 (not included), refer to its user's manual.
(1) Attach the NQPACK100SD-ND included with the R0E0100TNPFK00 to the user system.
(2) Attach the YQPACK100SD included with the R0E0100TNPFK00 to the NQPACK100SD-ND and secure it with the YQ-
GUIDEs.
(3) Attach the R0E0100TNPFK00 to the YQPACK100SD.
(4) Attach the CN2 side of the R0E0100TNPFK00 to the CN2 side of the flexible cable.
(5) Attach the CN1 side of the R0E0100TNPFK00 to the CN1 side of the flexible cable.
(4)
(3)
*
These corners
are not round.
(2)
(1)
No. 1 pin
: These four products are
*
available in one package.
Figure 2.12 Connecting to a 100-pin 0.5mm pitch foot pattern
(5)
R0E0100TNPFK00
YQ-GUIDE (×4)
YQPACK100SD
NQPACK100SD-ND
100-pin 0.5mm pitch
(PLQP0100KB-A) foot pattern
User system
Evaluation with
actual MCU
HQPACK100SD
(not included)
FLASH version
MCU, etc.
CAUTION
Notes on Connecting the User System:
z Take care not to attach a converter board in a wrong direction. It may cause a fatal damage to the emulator and
user system.
z The connectors of the R0E0100TNPFK00 are guaranteed for only 50 insertion/removal iterations.
z For purchasing the HQPACK100SD, contact the following:
Tokyo Eletech Corporation http://www.tetc.co.jp/e_index.htm
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3. Tutorial
3.1 Introduction
The E100 emulator has a tutorial program available. This program is provided as a means for presenting to you the main
features of the emulator, as will be explained in this document.
This tutorial program is written in C language, and is created to sort 10 pieces of random data in ascending/descending orders.
The following outlines the processing performed by the tutorial program.
The main function calls the tutorial function repeatedly in order to execute a sort process repeatedly.
The tutorial function generates the random data to be sorted and calls the sort and the change functions in that order.
The sort function accepts as its input an array that contains the random data generated by the tutorial function and sorts the
input data in ascending order.
The change function accepts as its input an array that was sorted in ascending order by the sort function and sorts the input data
in descending order.
The tutorial program is a program designed to help user to understand how to use the functions of the emulator and the
emulator debugger. When developing user systems and user programs, refer to the user’s manuals of the target MCUs.
CAUTION
If the tutorial program is recompiled, the addresses in a recompiled program may not be the same as those described in this
chapter.
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3.2 Starting the High-performance Embedded Workshop
Open a workspace following the procedure described in Section 4.4, “Opening an Existing Workspace”
For the directory, specify the one that is given below.
OS installed drive\Workspace\Tutorial\E100\M16C
For the file, specify the one that is shown below.
Figure 3.1 Open Workspace dialog box
3.3 Connecting the Emulator
When the debugger is connected to the emulator, a dialog box for setting up the debugger is displayed. In this dialog box,
make initial settings of the debugger.
When you have finished setting up the debugger, you are ready to debug.
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3.4 Downloading the Tutorial Program
3.4.1 Downloading the Tutorial Program
Download the object program you want to debug. Note, however, that the program to be downloaded and the address in the
microcomputer to which downloaded differ with each microcomputer used. Read the display of strings, etc. on the screen as
suitable for the microcomputer you are using.
Choose Download from Tutorial.x30 of Download modules.
Figure 3.2 Download display of the tutorial program
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3.4.2 Displaying the Source Program
In the High-performance Embedded Workshop you can debug a program at the source level.
Double-click Tutorial.c of C source file.
Figure 3.3 Editor window (displaying the source program)
If necessary, you can change the font and font size to make text more easily readable. For details on how to change, refer to the
High-performance Embedded Workshop User’s Manual.
The Editor window initially shows the beginning of a program. Using the scroll bar, you can look at another part of a program.
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3.5 Setting Software Breakpoints
Software breakpoints are one of simple debug facilities.
The Editor window permits you to set software breakpoints easily. For example, you can set a software breakpoint at a place
where the sort function is called.
Double-click a row in the S/W Breakpoints column corresponding to the source line that includes a sort function call.
Figure 3.4 Editor window (setting a software breakpoint)
The source line that includes the sort function will be marked with a red circle, indicating that a software breakpoint has been
set there.
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3.6 Executing the Program
The following describes how to run the program.
3.6.1 Resetting the CPU
To reset the CPU, choose Reset CPU from the Debug menu or click the Reset CPU button in the toolbar.
3.6.2 Executing the Program
To execute the program, choose Go from the Debug menu or click the Go button in the toolbar.
The program will be executed continuously until a breakpoint is reached. An arrow will be displayed in the S/W Breakpoints
column to indicate the position at which the program has stopped.
Figure 3.5 Editor window (program at a break)
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The Status window permits you to check the cause of the break that last occurred.
Choose CPU −> Status from the View menu or click the View Status toolbar button
. When the Status window is displayed,
open the Target sheet in it and check.
Figure 3.6 Status window
CAUTION
The contents displayed in this window differ with each product. For details about the displayed contents of each product, refer
to Chapter 3, “Debugging,” or online help.
3.7 Checking Breakpoints
Use the Breakpoints dialog box to check all software breakpoints set.
3.7.1 Checking Breakpoints
Press the keys Ctrl + B on the keyboard of your PC. The Breakpoints dialog box shown below will be displayed.
Figure 3.7 Breakpoints dialog box
Use this dialog box to remove a breakpoint or enable or disable a breakpoint.
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3.8 Altering Register Contents
Choose CPU −> Registers from the View menu or click the Registers toolbar button . The Register window shown below will be
displayed.
Figure 3.8 Register window
The content of any register can be altered.
Double-click the line for the register you want to alter. The dialog box shown below will be displayed, so enter a new value
with which you want to alter the register.
Figure 3.9 Set value dialog box (PC)
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3.9 Referencing Symbols
The Labels window permits you to display the symbol information included in a module.
Choose Symbols −> Labels from the View menu or click the Labels toolbar button
will be displayed. Use this window to look at the symbol information included in a module.
. The Labels window shown below
Figure 3.10 Label window
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3.10 Checking Memory Contents
Specifying a label name, you can check in the Memory window the content of memory where the label is registered. For
example, you can check the content of memory corresponding to _main in byte size, as shown below.
Choose CPU −> Memory from the View menu or click the Memory toolbar button
box.
Enter “_main” in the edit box of the Display Address dialog box.
Figure 3.11 Display Address dialog box
Click the OK button. The Memory window will be displayed, showing a specified memory area.
to display the Display Address dialog
Figure 3.12 Memory window
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3.11 Referencing Variables
When single-stepping a program, you can see how the values of the variables used in the program will change as you step
through source lines or instructions. For example, following the procedure described below, you can look at the long-type
array ‘a’ that is declared at the beginning of a program.
Click the left-hand side of the array ‘a’ displayed in the Editor window and place the cursor there. Select Instant Watch with
the right mouse button. The dialog box shown below will be displayed.
Figure 3.13 Instant Watch dialog box
Click the Add button to add a variable to the Watch window.
Figure 3.14 Watch window (array display)
Or you can specify a variable name to add a variable to the Watch window. Click the right mouse button in the Watch window
and choose Add Watch from the context menu. The dialog box shown below will be displayed.
Figure 3.15 Add Watch dialog box
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Enter a variable ‘i’ in the Variable or Expression edit box and click the OK button.
An int-type variable ‘i’ will be displayed in the Watch window.
Figure 3.16 Watch window (showing a variable)
Clicking the “+” mark shown to the left of the array ‘a’ in the Watch window, you can look at each element of the array ‘a.’
Figure 3.17 Watch window (showing array elements)
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3.12 Showing Local Variables
Using the Local window you can display the local variables included in a function. As an example, let’s check the local
variables of the tutorial function. This function declares three local variables ‘j,’ ‘i’ and ‘p_sam.’
Choose Symbols −> Local from the View menu or click the Locals toolbar button to display the Locals window.
The Locals window shows the local variables and the values of the function indicated by the current program counter (PC).
If no variables exist in the function, no information is displayed in the Locals window.
Figure 3.18 Locals window
Click the “+” mark shown to the left of the class instance p_sam in the Locals window to display the elements comprising the
class instance p_sam.
Look at the elements of the class instance p_sam before and after the sort function is executed to confirm that random data is
sorted in descending order.
3.13 Single-Stepping a Program
The High-performance Embedded Workshop provides various step commands that will prove useful in debugging a program.
Table 3.1 Step Options
Item No. Command Description
1 Step In Executes a program one statement at a time (including statements in a function).
2 Step Over Executes a program one statement at a time by ‘stepping over’ a function call if any.
3 Step Out After exiting a function, stops at the next statement of a program that called the function.
4 Step... Single-step a program a specified number of times at a specified speed.
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3.13.1 Executing Step In Command
The Step In command ‘steps in’ a called function and stops at the first statement of the called function.
To enter the sort function, choose Step In from the Debug menu or click the Step In button in the toolbar.
Figure 3.19 Step In button
Figure 3.20 Editor window (Step In)
The highlighting in the Editor window moves to the first statement of the sort function.
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3.13.2 Executing the Step Out Command
The Step Out command exits a called function by executing it quickly and stops at the next statement of a program from which
the function was called.
To exit the sort function, choose Step Out from the Debug menu or click the Step Out button in the toolbar.
Figure 3.21 Step Out button
Figure 3.22 Editor window (Step Out)
The data of the variable ‘a’ displayed in the Watch window will be sorted in ascending order.
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3.13.3 Executing the Step Over Command
The Step Over command executes the whole of a function call as one step and then stops at the next statement of the main
program.
To execute all statements in the change function at a time, choose Step Over from the Debug menu or click the Step Over
button in the toolbar.
Figure 3.23 Step Over button
Figure 3.24 Editor window (Step Over)
The data of the variable ‘a’ displayed in the Watch window will be sorted in descending order.
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3.14 Forcibly Breaking a Program
The High-performance Embedded Workshop permits you to forcibly break a program.
Clear all breakpoints.
To execute the rest of the tutorial function, choose Go from the Debug menu or click the Go button in the toolbar.
Figure 3.25 Go button
Since the program is executing an infinite loop process, choose Stop Program from the Debug menu or click the Halt button in
the toolbar.
Figure 3.26 Halt button
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3.15 Hardware Break Facility
Hardware breaks cause the program to stop when it executes a specified address (instruction fetch) or reads or writes to a
specified memory location (data access).
3.15.1 Stopping a Program when It Executes a Specified Address
The Editor window permits you to set an instruction fetch event easily. For example, you can set an instruction fetch event at a
place where the sort function is called.
Double-click a row in the Event column corresponding to the source line that includes a sort function call.
Figure 3.27 Editor window (setting a hardware breakpoint)
The source line that includes the sort function will be marked with
program to stop when it fetches an instruction has been set there.
, indicating that a hardware breakpoint that will cause a
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3.16 Stopping a Program when It Accesses Memory
To stop a program when it reads or writes a value to a global variable, set up a hardware break as described below.
Choose Event -> Hardware Break from the View menu to display the Hardware Break dialog box.
Open the OR page of the Hardware Break dialog box. In the Editor window, select a global variable that you want to be the
object of a hardware break so that a program is made to stop when it reads or writes a value to the variable, and drag-and-drop
the selected variable into the OR page.
Then click the Apply button.
When you run a program, it will stop running when a value is read or written to the global variable you have set.
Figure 3.28 Hardware Break dialog box
Notes: (1) Only the global variables that are 1 byte or 2 bytes in size can be set.
(2) Local variables cannot be set.
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3.17 Trace Facility
The trace facility of the E100 emulator has a special memory known as “trace memory” that can hold an execution record of
up to 4M bus cycles, which is always updated during program execution. The content of trace memory is displayed in the
Trace window.
Choose Code −> Trace from the View menu or click the Trace toolbar button
The Trace window shown below will be displayed.
.
Figure 3.29 Trace window
The following outlines the trace facility and describes how to set.
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3.17.1 Showing the Trace Information Acquired by Fill Until Stop
The free trace facility acquires trace information successively from when the user program starts running till when it breaks.
(1) Clear all break conditions. Click the right mouse button anywhere in the Trace window and choose Acquisition from the
context menu that is displayed. The Trace conditions dialog box shown below will be displayed. Check to see that the
selected trace mode is Fill until stop. Click the Close button.
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3.17.4 Filter Facility
Use the filter facility to extract only the necessary cycles from the acquired trace information.
The filter facility does this by filtering the trace information in software that was acquired by hardware.
Unlike the “Capture/Do not Capture conditions” where you set acquisition conditions before getting trace information, this
facility allows you to change filter settings for the acquired trace information any number of times without having to reexecute.
Therefore, the necessary information can be extracted easily.
(1) Clear all break conditions. Click the right mouse button anywhere in the Trace window and choose Acquisition from the
context menu that is displayed. The Trace conditions dialog box will be displayed. Check to see that the selected trace
mode is Fill until stop. Click the Close button.
(2) Set a software break in a line of the tutorial function where p-sam−>s0=a[0]; is written.
(3) Choose Reset Go from the Debug menu. Processing will be halted by a break, and the trace information from start to break
will be displayed in the Trace window.
(4) Choose Auto Filter from the context menu of the Trace window. The columns for which filtering can be applied will be
marked by a
button.
Figure 3.40 Trace window (Auto Filter)
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(5) Click the
button in the R/W column and choose R from the context menu.
Figure 3.41 Trace window (Auto Filter)
(6) That way, the trace information for only R in the R/W column can be displayed.
Figure 3.42 Trace window (Auto Filter)
Notes:
(1) The filter function does not affect the trace memory, so that its content remains intact.
(2) The filter can be used when the selected trace mode is Fill until stop, Fill until full or Fill around TP.
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3.18 Stack Trace Facility
Using stack information, it is possible to show which function is the caller to the function where the current PC exists.
Set a software breakpoint in any line of the sort function by double-clicking at its corresponding row in the S/W Breakpoints
column.
Figure 3.43 Editor window (setting a software breakpoint)
Choose Reset Go from the Debug menu.
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After a break, choose Code −> Stack Trace from the View menu to open the Stack Trace window.
Figure 3.44 Stack Trace window
You will see that the current PC exists within the sort() function, and that the sort() function is called from the tutorial()
function.
Clear the software breakpoint that you have set in a line of the sort function by double-clicking at its corresponding row in the
S/W Breakpoints column again.
3.19 What Next?
In this tutorial, we have introduced to you several features of the E100 emulator and how to use the High-performance
Embedded Workshop.
The emulation facility that the E100 emulator provides allows you to perform advanced debugging. Once the conditions that
cause hardware or software problems to occur are exactly separated and identified by that debugging, you can examine those
problems effectively.
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4. Preparing to Debug
4.1 Starting the High-performance Embedded Workshop
Follow the procedure described below to start the High-performance Embedded Workshop.
(1) Connect the host machine and the E100 Emulator and user system. Then turn on the power to the E100 Emulator and user
system.
(2) From Programs on the Start menu, choose Renesas -> High-performance Embedded Workshop -> High-performance
Embedded Workshop.
The Welcome! dialog box shown below will appear.
Figure 4.1 Welcome! dialog box
Select a startup method from the following.
- Create a new project workspace
- Open a recently used project workspace
Select this option when you use an existing workspace.
A history of the workspace you open will be displayed.
- Browse another project workspace
Select this option when you use an existing workspace.
This is the option available to choose when the workspace you opened has no history recorded.
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4.2 Creating a New Workspace (Toolchain Unused)
The procedure for creating a new project workspace differs depending on whether you use a toolchain or not.
The E100 Emulator has no toolchains included in it. You can use a toolchain in an environment in which the C/C++ compiler
package is installed.
Follow the procedure described below to create a new workspace.
(1) In the Welcome! dialog box, select the radio button titled “Create a new project workspace” and click the OK button.
Figure 4.2 Welcome! dialog box
(2) Project Generator will start.
Figure 4.3 New Project Workspace dialog box
Workspace Name: Enter a workspace name here.
Project Name: Enter a project name here. If the same name as a workspace name is good, you do not
need to enter it.
Directory: Enter a directory in which you want a workspace to be created. Or you can click the
Browse button and select a workspace directory from the ensuing list.
CPU family: Select the CPU family of the MCU you are using.
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The other list boxes are used for setting up a toolchain. If no toolchains are installed, the information specific to the CPU
family is displayed here. Click the OK button.
(3) Select the debugger target.
Figure 4.4 Setting the Target System for Debugging dialog box
Select the target platform you use by placing a check mark in its check box and click the Next button.
(4) Set a configuration name. Configuration refers to the file in which the High-performance Embedded Workshop status
other than the emulator is saved.
Figure 4.5 Setting the Debugger Options dialog box
If you have selected two or more target platforms, click the Next button and then set a configuration name for each target
platform selected.
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When you have finished setting configuration names, emulator-related settings are completed.
Click the Finish button, and the Summary dialog box will be displayed. Clicking the OK button in it starts the High-
performance Embedded Workshop.
(5) After starting the High-performance Embedded Workshop, connect the E100 Emulator.
4.3 Creating a New Workspace (Toolchain Used)
Follow the procedure described below to create a new workspace.
(1) In the Welcome! dialog box, select the radio button titled “Create a new project workspace” and click the OK button.
Figure 4.6 Welcome! dialog box
(2) Project Generator will start.
Figure 4.7 New Project Workspace dialog box
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Workspace Name: Enter a workspace name here.
Project Name: Enter a project name here. If the same name as a workspace name is good, you do not
need to enter it.
Directory: Enter a directory in which you want a workspace to be created. Or you can click the
Browse button and select a workspace directory from the ensuing list.
CPU family: Select the CPU family of the MCU you are using.
Toolchain: To use a toolchain, select the appropriate toolchain here. If you do not use, select None.
The other list boxes are used for setting up a toolchain. If no toolchains are installed, the information specific to the CPU
family is displayed here. Click the OK button.
(3) Set the CPU and options for the toolchain and make other necessary settings.
(4) Select the debugger target.
Figure 4.8 Setting the Target System for Debugging dialog box
Select the target platform you use by placing a check mark in its check box and click the Next button.
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(5) Set a configuration name.
Figure 4.9 Setting the Debugger Options dialog box
If you have selected two or more target platforms, click the Next button and then set a configuration name for each target
platform selected. When you have finished setting configuration names, emulator-related settings are completed. Click the
Finish button, and the Summary dialog box will be displayed. Clicking the OK button in it starts the High-performance
Embedded Workshop.
(6) After starting the High-performance Embedded Workshop, connect the E100 Emulator.
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4.4 Opening an Existing Workspace
Follow the procedure described below to open an existing workspace.
(1) In the Welcome! dialog box, select the radio button titled “Browse to another project workspace” and click the OK button.
Figure 4.10 Welcome! dialog box
(2) The Open Workspace dialog box shown below will appear.
Figure 4.11 Open Workspace dialog box
Specify the directory in which workspaces are created, select a workspace file (extension “.hws”) and click the Select button.
(3) The High-performance Embedded Workshop will start, and the state of the selected workspace in which it was saved will
be restored. If the saved state of the selected workspace is one in which it was connected to the emulator, the workspace is
automatically connected to the emulator. If the saved state of the selected workspace is one in which it was not connected
to the emulator and you want to connect it, refer to “4.5 Connecting the Emulator”.
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4.5 Connecting the Emulator
4.5.1 Connecting the Emulator
There are following methods for connecting the emulator.
(1) Setting up the emulator at startup before connecting
Choose Debug Settings from the Debug menu to open the Debug Settings dialog box. In this dialog box, you can register
download modules and the command chain to be automatically executed. When you are finished filling in the Debug Settings
dialog box, the emulator will be connected.
(2) Loading a session file
Switching to the session file that has emulator usage settings preregistered in it helps you connect the emulator easily.
4.5.2 Reconnecting the Emulator
While the emulator is disconnected, you can reconnect it following one of the procedures described below.
(1) Choose Connect from the Debug menu.
(2) Click the Connect tool button [
(3) Enter the connect command in the Command Line window.
].
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4.6 Disconnecting the Emulator
4.6.1 Disconnecting the Emulator
To disconnect the emulator while it is active, follow one of the procedures described below.
(1) Choose Disconnect from the Debug menu.
(2) Click the Disconnect tool button [
(3) Enter the disconnect command in the Command Line window.
].
4.7 Quitting the High-performance Embedded Workshop
Choosing Exit from the File menu lets you close the High-performance Embedded Workshop itself.
Before it closes, a message box will be displayed asking you whether you want to save the session. To save the session, click
the Yes button.
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4.8 Setting Up the Debug
Register download modules, set up automatic execution of command line batch files and set download options, etc.
4.8.1 Specifying a Download Module
Choose Debug Settings from the Debug menu to open the Debug Settings dialog box.
Figure 4.12 Debug Settings dialog box
In the Target drop-down list box, select the product name you want to connect.
In the Default debug format drop-down list box, select the format of the load module you want to download. Then register the
load module corresponding to the selected format in the Download modules list box.
CAUTION
At this point in time, no programs are downloaded yet.
For details on how to download, refer to “5.2 Downloading a Program”.
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4.8.2 Setting Up Automatic Execution of Command Line Batch Files
Click the Options tab of the dialog box.
Figure 4.13 Debug Settings dialog box
Here, register a command chain that is automatically executed with specified timing.
Select your desired timing from the following four choices:
- When the emulator is connected
- Immediately before download
- Immediately after download
- Immediately after reset
In the Command batch file load timing drop-down list box, select the timing with which you want a command chain to be
executed.
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Violation of access protection
Read from uninitialized memory
Stack access violation
Performance overflow
Realtime profile overflow
Trace memory overflow
Task stack access violation
OS dispatch
Event combination
Exception detection See item No. 3
Fill until stop Continues collecting until program stops running
Fill until full Stops collecting traces when trace memory is full
Fill around TP
Repeat fill until stopCollects a total of 512 cycles before and after trace point
Repeat fill until full Collects a total of 512 cycles before and after trace point
Event combination
Exception detection See item No. 3
Event combination
OR, AND (Accumulation), AND (Simultaneous), subroutine,
sequential and state transition
Stops collecting traces after retarded for delay cycles from when
trace point is reached
OR, AND (Accumulation), AND (Simultaneous), subroutine,
sequential and state transition
Capture/Do not Capture by event
- Between two events
- Duration of an event
- Duration of an event occurring in a subroutine
Data access instruction extraction
Measures maximum, minimum and average execution time in up to
8 sections and pass counts
Time-out and count-out detection
Between two events, Event period and Interrupt-disabled range
between two events
512 bytes × 32 blocks
- Shows last read/write accesses performed
- Comes with initialization-omitted detect function
128 Kbytes × 8 blocks (1 MB space)
Cumulative time and pass count overflow detection
C0 level code coverage
256 Kbytes × 8 blocks (2 MB space)
C0+C1 level code coverage
128 Kbytes × 8 blocks (1 MB space)
Address range and source file specification
Data coverage
64 Kbytes × 8 blocks (512 Kbytes space)
Address range, section specification and task stack
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To know the current status of the emulator, display the Status window.
To open the Status window, choose CPU -> Status from the View menu, or click the View Status toolbar button [
This window does not update the displayed status during program execution.
Figure 5.13 Status window
The Status window has the following four sheets.
Table 5.7 sheet list of status window
Sheet name Description
Memory Shows information relating to memory resources.
Platform Shows information relating to the emulator and debugging.
Events Shows information relating to events.
Target Shows information relating to the target MCU.
].
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