A ver y small percentage of individuals ma y experience epileptic seizures or blackouts wh en exposed
to certain light patterns or flashing l igh ts. Exposure to certain patterns o r backgrounds on a television
screen o r wh en playing video games may trigger epileptic seizures or blackouts in these ind ivi dua ls.
These conditions may trigger previously undetected epile pti c symptoms or seizures in persons who
have no history of prior seizures or epilepsy. If you, or anyone i n your family, has an epileptic condition
or has had seizures of any kind, consul t your doctor before playing. IMMEDIATELY DISCONTINUE use
and consult your doctor before res umi ng gam epl ay if you or yo ur chi ld exp eri enc e a ny of the fo llo win g
health problems or symptoms:
• dizziness • eye or muscle twitches • disorientation • any involuntary movement
• altered vision • loss of awareness • seizures or convulsion.
Stop using the system immediate ly if you ex per ien ce any of th e f oll owi ng sym pto ms: lightheadedness,
nausea, or a sensation similar to motion sickness; discomfort or pain in the e yes , ears, hands, arms,
or any other part of the body. If the condition persists, consult a doctor.
NOTICE:
Use caution when using the DUALSHOCK
motion sensor function. When using the DUALSHOCK
motion con tro lle r motion sensor function, be cautious of the following points. If th e contro lle r hits a
person or object, this may ca use accidental injury or damage. Before using, check that there is plenty
of space around you. When using the contro lle r, grip it firmly to make sure it cannot slip out of your
hand. If using a controller that is connected to the PS3™ system with a USB cable, make sure the re
is enough space for the cabl e so that the cable will n ot hit a person or object. Al so, take care to avoid
pulling the cable out of the PS 3™ sys tem wh ile us ing th e c ont rol ler.
WARNING TO OWNERS OF PROJECTION TELEVISIONS:
Do not connect your PS3™ system to a pro jec tio n TV wit hou t f irs t c ons ulting the user manual for your
projection TV, unless it is of the LCD type. Otherwise, i t m ay per man ent ly dam age yo ur TV screen.
HANDLING YOUR PS3™ FORMAT DISC:
• Do not bend it, crush it or submerge it in liquids. • Do not leave it in direct sunlight or near a radiator
or other source of heat. • Be sure to take an occasional rest break during extended play. • Keep this
disc clean. Always hold the disc by the edges and keep it in its protective case when not in use. Clean
the disc with a lint-free, soft, dry
solvents or abrasive cleaners.
®
3 system. Take a 15-minute break during each hour of play.
®
3 wireless controller and the PlayStation®Move motion controller
cloth, wiping in straight lines from center to outer edge. Never use
®
3 wireless controller or the PlayStation®Move
02
DRAGON BALL Z BATTLE OF Z
SOFTWAREMANUAL
GETTING STARTED ________________ 04
CONTROLS _______________________ 05
MISSION RULES ___________________ 07
MISSION RESULTS ________________ 12
ACTION ___________________________ 13
BATTLE TYPE _____________________ 20
SINGLE PLAYER ___________________ 22
CO-OP MODE _____________________ 24
BATTLE MODE ____________________ 28
ONLINE PLAY _____________________ 32
OPTIONS _________________________ 32
WORLD ENERGY __________________ 34
SIDE MENU _______________________ 36
CUSTOMIZE CHARACTER _________ 38
COLOR CUSTOMIZE _______________ 40
CUSTOMER SUPPORT & WARRANTY _ 41
03
DRAGON BALL Z BATTLE OF Z
GETTING STARTED
NOTICES:
Video output in HD requires cables and an HD-compatible display, both sold separately.
Voice chat requires a headset, sold separately. Compatible with most Bluetooth
and USB wired headsets. Some limitations apply.
PLAYSTATION®3 SYSTEM
STARTING A GAME: Before use, carefully read the instructions supplied with the
TM
computer entertainment system. The documentation contains information on
PS3
setting up and using your system as well as important safety information.
Check that the MAIN POWER switch (located on the system rear) is turned on. Insert
Dragon Ball Z Battle of Z
the
icon for the software title under [Game] in the PS3™ system’s home menu, and then
press the S button. Refer to this manual for information on using the software.
QUITTING A GAME: During gameplay, press and hold down the PS button on the
wireless controller for at least 2 seconds. Then select “Quit Game” from the screen
that is displayed.
To remove a disc, touch the eject button after quitting the game.
Hint
TROPHIES: Earn, compare and share trophies that you earn by
SAVED DATA FOR PS3
Saved data for PS3
displayed under “Saved Game Utility” in the Game menu.
making specific in-game accomplishments. Trophies access
requires a PlayStation®Network account.
04
disc with the label facing up into the disc slot. Select the
TM
FORMAT SOFTWARE
TM
format software is saved on the system’s hard disk. The data is
SOFTWAREMANUAL
CONTROLS
DUALSHOCK®3 WIRELESS CONTROLLER
Q button
Directional buttons
B button
button
MENU SCREEN CONTROLS
Directional ButtonsSelect option / Move cursor
A Button
S Button
D Button
F Button
E Button
Right StickRotate Character
N Button
Button
Button
Cancel / Back
Confirm / Next
Details
Command Menu
Display Menu
Reset Character Rotation
Enter Comment (only for Co-op Mode and Team Battle Mode)
Shortcut to confirm button
PS button
R buttonW button
E button
button
D
button
F
button
A
button
S
button
N
button
05
DRAGON BALL Z BATTLE OF Z
SOFTWARE MANUAL
BATTLE CONTROLS
Left stickStandard Movement
Right stick(Locked on) Change lock-on target /(Locked Off) Camera Action
D Button
A Button
F Button
S Button
Q Button
E Button
W Button
R Button
B Button
N Button
F Button / S Button
(while moving)
Q Button + Left stick
Q Button +
Q Button +
Q Button +
D Button
A Button
F Button + S Button
06
Melee Attack
Ki Blast Attack
Ascend
Descend
Guard
Enemy Lock On/Off
Unique A (Can also be performed with Q button +
(Can also be performed withQbutton +
Unique B
Marking (Can only be performed by the leader in multiplayer)
Ally Lock On/Off
Dash Move
Step
Strike Impact
Blast Spark
Ultimate Move
F
S
button)
button)
D Button + A Button
D Button (while
locked-on a friend that
is knocked down)
A button (while locked-on
a friend)
Button
Directional buttons
Special Move
Revive Soul
Energy Share
Pause Menu
Change Tactics (Can only be performed by the leader
in multiplayer)
MISSION RULES
These pages will explain how to view the revolver menu for each mission and the battle screen.
REVOLVER MENU
2
3
1
4
5
07
6
7
DRAGON BALL Z BATTLE OF Z
SOFTWARE MANUAL
MISSION START BUTTON
1
This button will start your mission. Once you select a mission, your character, and your partner, you will be able to select this button with either the
Directional button or the
MISSION ICON
2
This icon represents the mission that you will be playing. Select a mission
and press the
button to change your mission.
A
button.
COMMAND MENU
Press the F in the revolver menu to display the following command menu.
SaveSave your current game.
OptionsChange various settings. > P.33.
Master Roshi InfoGet advice from Master Roshi.
Return to Main MenuReturn to the main menu.
PLAYER CHARACTER
3
This is the character you will control during the
mission. The power displayed indicates the
character's strength. The retry number will be
added to the team's retry number.
08
Power
Player Rank
Retry Number
PARTNER CHARACTER
4
This is the character that will fight alongside
you during the mission. The more you use the
same partner character, the faster their rank will
increase. The power displayed indicates the
character's strength. The retry number will be
added to the team's retry number.
Power
TEAM RETRY NUMBER
5
This is the number of retries that both the player character and partner character
have available to them. This number is determined by adding the retry numbers
of the two characters.
DRAGON BALL POINTS AND PREMIUM POINTS
6
Dragon Ball Points (DP) are earned by beating missions. Premium Points (PP) are
earned by completing Spirit Requests at the end of missions. DP can be used to
purchase items, while PP can be used to purchase premium items and cards.
SIDE MENU
7
You can check your play log and card collection from this menu. It will become
available to you as you progress through single player mode. Please refer to P.36
for details.
Partner Rank
Retry Number
09
DRAGON BALL Z BATTLE OF Z
SOFTWARE MANUAL
THE BATTLE SCREEN
8
9
7
3
1
2
1
HP Gauge
2
SP Gauge
3
ENERGY Gauge
4
Lock-on Mark
5
Time Limit
6
Radar
7
Knockdown Timer
10
10
Decreases when you are attacked. If it hits zero, you will be
knocked down.
Decreases when you use unique moves or special moves. If it
hits zero, you will be exhausted and take a moment to recover.
Increases from attacking actions and combination actions.
Once it increases a set amount, your max SP will increase. If the
gauge hits 100%, all friendly characters can become temporarily invincible and you may perform an ultimate charge. ( > P.34)
Displayed on the enemy you are currently locked-on to. If
your partner is locked-on to the same enemy, a linkage lockon will occur and the shape will change.
The time left in the mission or team battle.
Displays where friendly characters and enemies are located.
Displayed on friendly characters who have been knocked
down from their HP reaching zero.
Once the timer hits zero, your team retry number will
decrease by one, and the friendly character will recover.
8
Retry Number
9
Tactics Icon
5
4
6
10
Marking
BASIC RULES
Each mission has its own clear conditions, which you must fulfill within the time limit.
Clear Conditions
Basic conditions such as "Defeat all
enemies" or "Defeat the boss" must
be completed in order to beat each
mission. On certain missions, you
will be required to stay alive for a set
period of time.
This is your team retry number. If it hits zero and all friendly
characters including yourself are knocked down, you will
lose the game.
Indicates the current tactic you have assigned to your partner.
Displayed on the primary enemy you want to engage.
Defeat Conditions
Basic defeat conditions are "Time
has run out" or "You have no retry
attempts left". If you are defeated,
you may restart the mission or return
to the revolver menu.
PAUSE MENU
Press the
pause menu. The player character's unique moves,
special moves, and mission objectives will also
be displayed.
BackExit the pause menu and return to the game.
RetryRestart the mission you are playing from the beginning.
QuitEnd the mission and return to the revolver menu.
button during a mission to display the
11
DRAGON BALL Z BATTLE OF Z
SOFTWARE MANUAL
ENERGY REQUEST
If you beat a mission while also fulfilling certain requirement, an energy pathway will
appear. Lock-on to the energy pathway and press the
around the world.
button to spread Energy
A
MISSION RESULTS
When you beat a mission, you can check your play evaluation at the mission results
screen. Earn high marks to unlock characters or new gameplay features.
THE MISSION RESULTS SCREEN
The time remaining when you beat the mission, the number
Clear Score
Battle Score
12
of retries remaining, and your remaining HP are totaled up
to reflect your score. Beating a mission quickly and without
taking damage will earn you a higher score.
The number and type of enemies that you defeated are totaled
up to reflect your score. Defeating a greater number of enemies
will earn you a higher score.
Link Bonus
Special Bonus
Total Score
Chase attacks, energy shares, and revive souls are totaled
up to reflect your score. The better you work with your partner, the higher your score.
You can earn this bonus from fulfilling certain objectives that
differ by mission. There are up to 3 bonuses per mission.
Your completion score, battle score, link bonus, and special
bonus are totaled and represented as a grade rank. The ranks,
from lowest to highest, are E, D, C, B, A, S, SS, and Z.
ACTION
The following moves are executed with the default control scheme. If you change your
input type from the control configuration menu in options (P.33), the moves will be
executed differently.
MOVEMENT ACTIONS
STANDARD MOVEMENT
Left Stick
Move at a standard speed towards the direction you
tilt the left stick. You will run while on the ground and
fly while in the air.
FLIGHT
button / Sbutton
F
Fly by pressing the
button to lower yourself while in the air.
S
button to rise and the
F
13
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